29 lines
799 B
C#
29 lines
799 B
C#
//$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved $//
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using UnityEngine;
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namespace DungeonArchitect.Builders.GridFlow
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{
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public class GridFlowMinimapTrackedObject : MonoBehaviour
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{
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public Texture2D icon;
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public float iconScale = 1.0f;
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public bool rotateIcon = false;
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public Color tint = Color.white;
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public bool exploresFogOfWar = false;
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public float fogOfWarNumTileRadius = 5;
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public float fogOfWarLightFalloffStart = 0.5f;
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// Start is called before the first frame update
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void Start()
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{
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var minimap = FindObjectOfType<GridFlowMinimap>();
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if (minimap != null)
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{
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minimap.AddTrackedObject(this);
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}
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}
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}
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}
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