27 lines
617 B
C#
27 lines
617 B
C#
#if UNITY_EDITOR
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using UnityEngine;
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using System;
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namespace O3DWB
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{
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[Serializable]
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public class PrefabInstantiationSettings : ScriptableObject
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{
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#region Private Variables
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[SerializeField]
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private PrefabInstantiationSettingsView _view;
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#endregion
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#region Public Properties
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public PrefabInstantiationSettingsView View { get { return _view; } }
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#endregion
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#region Constructors
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public PrefabInstantiationSettings()
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{
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_view = new PrefabInstantiationSettingsView(this);
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}
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#endregion
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}
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}
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#endif |