ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Settings/Model/Prefabs/PrefabInstantiationSettings.cs

27 lines
617 B
C#

#if UNITY_EDITOR
using UnityEngine;
using System;
namespace O3DWB
{
[Serializable]
public class PrefabInstantiationSettings : ScriptableObject
{
#region Private Variables
[SerializeField]
private PrefabInstantiationSettingsView _view;
#endregion
#region Public Properties
public PrefabInstantiationSettingsView View { get { return _view; } }
#endregion
#region Constructors
public PrefabInstantiationSettings()
{
_view = new PrefabInstantiationSettingsView(this);
}
#endregion
}
}
#endif