#if UNITY_EDITOR
using System;
namespace O3DWB
{
[Flags]
public enum ObjectPlacementBoxHideFlags
None = 0x0,
PathExcludeCorners = 0x1,
PathApplyBorders = 0x2,
BlockExcludeCorners = 0x4,
BlockApplySubdivisions = 0x8
}
#endif