ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Objects/Object Placement/ObjectPlacementBoxHideFlags.cs

18 lines
289 B
C#

#if UNITY_EDITOR
using System;
namespace O3DWB
{
[Flags]
public enum ObjectPlacementBoxHideFlags
{
None = 0x0,
PathExcludeCorners = 0x1,
PathApplyBorders = 0x2,
BlockExcludeCorners = 0x4,
BlockApplySubdivisions = 0x8
}
}
#endif