20 lines
481 B
C#
20 lines
481 B
C#
#if UNITY_EDITOR
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using UnityEngine;
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using System.Collections.Generic;
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namespace O3DWB
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{
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public static class ObjectPlacementBoxStackActions
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{
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#region Public Static Functions
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public static void MarkStacksAsOverlapped(List<ObjectPlacementBoxStack> stacks)
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{
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foreach (ObjectPlacementBoxStack stack in stacks)
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{
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stack.IsOverlappedByAnotherStack = true;
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}
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}
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#endregion
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}
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}
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#endif |