Files
ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Actions And Queries/Object Placement Box Stack/ObjectPlacementBoxStackActions.cs
T
2022-04-18 19:17:20 +03:00

20 lines
481 B
C#

#if UNITY_EDITOR
using UnityEngine;
using System.Collections.Generic;
namespace O3DWB
{
public static class ObjectPlacementBoxStackActions
{
#region Public Static Functions
public static void MarkStacksAsOverlapped(List<ObjectPlacementBoxStack> stacks)
{
foreach (ObjectPlacementBoxStack stack in stacks)
{
stack.IsOverlappedByAnotherStack = true;
}
}
#endregion
}
}
#endif