ZeroVR/ZeroPacientVR/Zero_BackUpThisFolder_ButDo.../il2cppOutput/UnityEngine.CoreModule3.cpp

24494 lines
1.2 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4>
struct VirtualFuncInvoker4
{
typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R, typename T1>
struct GenericVirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1>
struct GenericInterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1;
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename R, typename T1, typename T2>
struct InvokerFuncInvoker2;
template <typename R, typename T1, typename T2>
struct InvokerFuncInvoker2<R, T1*, T2>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
R ret;
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
template <typename R, typename T1, typename T2>
struct InvokerFuncInvoker2<R, T1, T2*>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2)
{
R ret;
void* params[2] = { &p1, p2 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InvokerFuncInvoker3;
template <typename R, typename T1, typename T2, typename T3>
struct InvokerFuncInvoker3<R, T1*, T2*, T3>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
R ret;
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InvokerFuncInvoker3<R, T1*, T2, T3*>
{
static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3)
{
R ret;
void* params[3] = { p1, &p2, p3 };
method->invoker_method(methodPtr, method, obj, params, &ret);
return ret;
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD;
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78;
// UnityEngine.Events.CachedInvokableCall`1<System.Object>
struct CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA;
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3;
// UnityEngine.Events.CachedInvokableCall`1<System.String>
struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
struct IEnumerable_1_tF935EA96E674DA576274AF74E38AEA7E077E7A85;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t1EC718175613632CD4775345600304230E9A83DF;
// System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
struct Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55;
// System.Predicate`1<System.Object>
struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12;
// UnityEngine.Events.UnityAction`1<System.Boolean>
struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9;
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C;
// UnityEngine.Events.UnityAction`1<System.Single>
struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
// UnityEngine.Events.UnityAction`1<System.String>
struct UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE;
// UnityEngine.Events.BaseInvokableCall[]
struct BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F;
// System.Boolean[]
struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
// UnityEngine.Events.PersistentCall[]
struct PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// UnityEngine.LowLevel.PlayerLoopSystem[]
struct PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D;
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339;
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10;
// UnityEngine.Rendering.BatchVisibility
struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE;
// System.Globalization.Calendar
struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// System.Globalization.CompareInfo
struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A;
// System.Globalization.CultureData
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// UnityEngine.IExposedPropertyTable
struct IExposedPropertyTable_t8B327FA25AB9C1D8C585388D91DC4C08DD123020;
// System.IFormatProvider
struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
// UnityEngine.Playables.INotification
struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B;
// UnityEngine.Playables.INotificationReceiver
struct INotificationReceiver_tC9F99214950669266369744A234B75BE82DCE55D;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
struct IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C;
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
// UnityEngine.Events.InvokableCall
struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MemberInfo
struct MemberInfo_t;
// System.Reflection.MethodBase
struct MethodBase_t;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F;
// UnityEngine.Events.PersistentCall
struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E;
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2;
// UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924;
// UnityEngine.Rendering.SortingGroup
struct SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759;
// System.String
struct String_t;
// System.Globalization.TextInfo
struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// UnityEngine.Events.UnityEvent
struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977;
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4;
IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableBinding_CreateScriptOutput_m10A702F636DE80EE7452267EECB90E23A20DCD5A_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var;
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struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F;;
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com;
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com;;
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke;
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke;;
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5;
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C;
struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364;
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
struct PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D;
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t1EC718175613632CD4775345600304230E9A83DF : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D : public RuntimeObject
{
// UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectArgument_0;
// System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
String_t* ___m_ObjectArgumentAssemblyTypeName_1;
// System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
int32_t ___m_IntArgument_2;
// System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
float ___m_FloatArgument_3;
// System.String UnityEngine.Events.ArgumentCache::m_StringArgument
String_t* ___m_StringArgument_4;
// System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
bool ___m_BoolArgument_5;
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339 : public RuntimeObject
{
};
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235 : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
struct BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE : public RuntimeObject
{
};
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
{
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD : public RuntimeObject
{
};
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382 : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_PersistentCalls_0;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_RuntimeCalls_1;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* ___m_ExecutingCalls_2;
// System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
bool ___m_NeedsUpdate_3;
};
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
struct LightmapperUtils_tA76DFC04F9CA5CE874A5443DD3423DB351FD3D6A : public RuntimeObject
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
{
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
};
// System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F : public RuntimeObject
{
// System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
int32_t ___AttrsImpl_0;
// System.Type System.Reflection.ParameterInfo::ClassImpl
Type_t* ___ClassImpl_1;
// System.Object System.Reflection.ParameterInfo::DefaultValueImpl
RuntimeObject* ___DefaultValueImpl_2;
// System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
MemberInfo_t* ___MemberImpl_3;
// System.String System.Reflection.ParameterInfo::NameImpl
String_t* ___NameImpl_4;
// System.Int32 System.Reflection.ParameterInfo::PositionImpl
int32_t ___PositionImpl_5;
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_pinvoke
{
int32_t ___AttrsImpl_0;
Type_t* ___ClassImpl_1;
Il2CppIUnknown* ___DefaultValueImpl_2;
MemberInfo_t* ___MemberImpl_3;
char* ___NameImpl_4;
int32_t ___PositionImpl_5;
};
// Native definition for COM marshalling of System.Reflection.ParameterInfo
struct ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F_marshaled_com
{
int32_t ___AttrsImpl_0;
Type_t* ___ClassImpl_1;
Il2CppIUnknown* ___DefaultValueImpl_2;
MemberInfo_t* ___MemberImpl_3;
Il2CppChar* ___NameImpl_4;
int32_t ___PositionImpl_5;
};
// UnityEngine.Events.PersistentCall
struct PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF : public RuntimeObject
{
// UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Target_0;
// System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
String_t* ___m_TargetAssemblyTypeName_1;
// System.String UnityEngine.Events.PersistentCall::m_MethodName
String_t* ___m_MethodName_2;
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
int32_t ___m_Mode_3;
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___m_Arguments_4;
// UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
int32_t ___m_CallState_5;
};
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25 : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
List_1_t1EC718175613632CD4775345600304230E9A83DF* ___m_Calls_0;
};
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2 : public RuntimeObject
{
};
// UnityEngine.Playables.PlayableExtensions
struct PlayableExtensions_t86D67105B499492AE917BF5A7CFBEEEB5FADED7E : public RuntimeObject
{
};
// UnityEngine.Playables.PlayableOutputExtensions
struct PlayableOutputExtensions_t03B5A73210D9C8B1A0C2E3AA032FB32E6797F421 : public RuntimeObject
{
};
// UnityEngine.SceneManagement.SceneManager
struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA : public RuntimeObject
{
};
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169 : public RuntimeObject
{
};
// UnityEngine.SceneManagement.SceneManagerAPIInternal
struct SceneManagerAPIInternal_t60C54632D8C0D1EE03FEFFDACE92A833D9F88CE8 : public RuntimeObject
{
};
// UnityEngine.Playables.ScriptPlayableBinding
struct ScriptPlayableBinding_t2EE46675B4ADF1FAA27B87CC963E20535A514086 : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF : public RuntimeObject
{
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924 : public RuntimeObject
{
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
};
// UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.Experimental.U2D.SpriteRendererGroup
struct SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
{
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
};
// UnityEngine.Events.UnityEventTools
struct UnityEventTools_t96225E3D7394F9F843F8473AC88F158DEEFDD90D : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4 : public RuntimeObject
{
};
// System.Collections.Generic.List`1/Enumerator<System.Object>
struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
struct Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t1EC718175613632CD4775345600304230E9A83DF* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ____current_3;
};
// UnityEngine.Events.InvokableCall`1<System.Boolean>
struct InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* ___Delegate_0;
};
// UnityEngine.Events.InvokableCall`1<System.Int32>
struct InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___Delegate_0;
};
// UnityEngine.Events.InvokableCall`1<System.Single>
struct InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___Delegate_0;
};
// UnityEngine.Events.InvokableCall`1<System.String>
struct InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B* ___Delegate_0;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Int32>
struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Rendering.BatchVisibility
struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA
{
// System.Int32 UnityEngine.Rendering.BatchVisibility::offset
int32_t ___offset_0;
// System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
int32_t ___instancesCount_1;
// System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
int32_t ___visibleCount_2;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.SceneManagement.CreateSceneParameters
struct CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049
{
// UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.CreateSceneParameters::m_LocalPhysicsMode
int32_t ___m_LocalPhysicsMode_0;
};
// UnityEngine.Rendering.DepthState
struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255
{
// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
uint8_t ___m_WriteEnabled_0;
// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
int8_t ___m_CompareFunction_1;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// UnityEngine.PlayerLoop.EarlyUpdate
struct EarlyUpdate_t3FEEF0153D8D192317CEFD9EE3F3E1573955095B
{
union
{
struct
{
};
uint8_t EarlyUpdate_t3FEEF0153D8D192317CEFD9EE3F3E1573955095B__padding[1];
};
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.PlayerLoop.FixedUpdate
struct FixedUpdate_tCF8FD444F9ACA24B19A6697CB873E558CC06A2D1
{
union
{
struct
{
};
uint8_t FixedUpdate_tCF8FD444F9ACA24B19A6697CB873E558CC06A2D1__padding[1];
};
};
// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
String_t* ___m_oldName_0;
};
// UnityEngine.Playables.FrameRate
struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E
{
// System.Int32 UnityEngine.Playables.FrameRate::m_Rate
int32_t ___m_Rate_8;
};
// UnityEngine.PlayerLoop.Initialization
struct Initialization_tDAACE77B534B3BDAC1A482FEA5917F2AB58A1016
{
union
{
struct
{
};
uint8_t Initialization_tDAACE77B534B3BDAC1A482FEA5917F2AB58A1016__padding[1];
};
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// UnityEngine.Events.InvokableCall
struct InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122 : public BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339
{
// UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___Delegate_0;
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7
{
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
float ___m_red_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
float ___m_green_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
float ___m_blue_2;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
float ___m_intensity_3;
};
// UnityEngine.SceneManagement.LoadSceneParameters
struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E
{
// UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
int32_t ___m_LoadSceneMode_0;
// UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
int32_t ___m_LocalPhysicsMode_1;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
// System.Reflection.MethodBase
struct MethodBase_t : public MemberInfo_t
{
};
// System.Reflection.ParameterModifier
struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510
{
// System.Boolean[] System.Reflection.ParameterModifier::_byRef
BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____byRef_0;
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_pinvoke
{
int32_t* ____byRef_0;
};
// Native definition for COM marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510_marshaled_com
{
int32_t* ____byRef_0;
};
// UnityEngine.PlayerLoop.PostLateUpdate
struct PostLateUpdate_t8D100B8147895DB5492ABDC2ABF8ACACA3EA1256
{
union
{
struct
{
};
uint8_t PostLateUpdate_t8D100B8147895DB5492ABDC2ABF8ACACA3EA1256__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate
struct PreLateUpdate_t2DCE1BE25ACE7BC92CEE04C59E9F2F68A9C78FE6
{
union
{
struct
{
};
uint8_t PreLateUpdate_t2DCE1BE25ACE7BC92CEE04C59E9F2F68A9C78FE6__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate
struct PreUpdate_tD3D2902387A8CA02CEED9FD2BFE8435ED80A51ED
{
union
{
struct
{
};
uint8_t PreUpdate_tD3D2902387A8CA02CEED9FD2BFE8435ED80A51ED__padding[1];
};
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
// UnityEngine.Rendering.RasterState
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26
{
// UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode
int32_t ___m_CullingMode_1;
// System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits
int32_t ___m_OffsetUnits_2;
// System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor
float ___m_OffsetFactor_3;
// System.Byte UnityEngine.Rendering.RasterState::m_DepthClip
uint8_t ___m_DepthClip_4;
// System.Byte UnityEngine.Rendering.RasterState::m_Conservative
uint8_t ___m_Conservative_5;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding1
uint8_t ___m_Padding1_6;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding2
uint8_t ___m_Padding2_7;
};
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
int32_t ___m_LowerBound_0;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
int32_t ___m_UpperBound_1;
};
// UnityEngine.Rendering.RenderTargetBlendState
struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7
{
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
uint8_t ___m_WriteMask_0;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
uint8_t ___m_SourceColorBlendMode_1;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
uint8_t ___m_DestinationColorBlendMode_2;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
uint8_t ___m_SourceAlphaBlendMode_3;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
uint8_t ___m_DestinationAlphaBlendMode_4;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
uint8_t ___m_ColorBlendOperation_5;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
uint8_t ___m_AlphaBlendOperation_6;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
uint8_t ___m_Padding_7;
};
// UnityEngine.SceneManagement.Scene
struct Scene_tA1DC762B79745EB5140F054C884855B922318356
{
// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
int32_t ___m_Handle_0;
};
// UnityEngine.Rendering.ShaderKeyword
struct ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661
{
// System.String UnityEngine.Rendering.ShaderKeyword::m_Name
String_t* ___m_Name_0;
// System.UInt32 UnityEngine.Rendering.ShaderKeyword::m_Index
uint32_t ___m_Index_1;
// System.Boolean UnityEngine.Rendering.ShaderKeyword::m_IsLocal
bool ___m_IsLocal_2;
// System.Boolean UnityEngine.Rendering.ShaderKeyword::m_IsCompute
bool ___m_IsCompute_3;
// System.Boolean UnityEngine.Rendering.ShaderKeyword::m_IsValid
bool ___m_IsValid_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ShaderKeyword
struct ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_pinvoke
{
char* ___m_Name_0;
uint32_t ___m_Index_1;
int32_t ___m_IsLocal_2;
int32_t ___m_IsCompute_3;
int32_t ___m_IsValid_4;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ShaderKeyword
struct ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_com
{
Il2CppChar* ___m_Name_0;
uint32_t ___m_Index_1;
int32_t ___m_IsLocal_2;
int32_t ___m_IsCompute_3;
int32_t ___m_IsValid_4;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.Rendering.SortingLayerRange
struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9
{
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
int16_t ___m_LowerBound_0;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
int16_t ___m_UpperBound_1;
};
// UnityEngine.Rendering.SphericalHarmonicsL2
struct SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2
{
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
float ___shr0_0;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
float ___shr1_1;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
float ___shr2_2;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
float ___shr3_3;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
float ___shr4_4;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
float ___shr5_5;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
float ___shr6_6;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
float ___shr7_7;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
float ___shr8_8;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
float ___shg0_9;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
float ___shg1_10;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
float ___shg2_11;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
float ___shg3_12;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
float ___shg4_13;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
float ___shg5_14;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
float ___shg6_15;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
float ___shg7_16;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
float ___shg8_17;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
float ___shb0_18;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
float ___shb1_19;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
float ___shb2_20;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
float ___shb3_21;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
float ___shb4_22;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
float ___shb5_23;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
float ___shb6_24;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
float ___shb7_25;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
float ___shb8_26;
};
// UnityEngine.Rendering.StencilState
struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
{
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
};
// UnityEngine.PlayerLoop.TimeUpdate
struct TimeUpdate_t81E3446F4486BC0736BFE3CBAE8FFA6848583E51
{
union
{
struct
{
};
uint8_t TimeUpdate_t81E3446F4486BC0736BFE3CBAE8FFA6848583E51__padding[1];
};
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UIntPtr
struct UIntPtr_t
{
// System.Void* System.UIntPtr::_pointer
void* ____pointer_1;
};
// UnityEngine.Events.UnityEvent
struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.PlayerLoop.Update
struct Update_tFCBD46F301DE58EC1756B662441FF6E0F6733A89
{
union
{
struct
{
};
uint8_t Update_tFCBD46F301DE58EC1756B662441FF6E0F6733A89__padding[1];
};
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer
struct U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D
{
union
{
struct
{
// System.Int32 UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer::FixedElementField
int32_t ___FixedElementField_0;
};
uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D__padding[64];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
struct ARCoreUpdate_t0870925EB7DB96EFA85333F36698760A8861C270
{
union
{
struct
{
};
uint8_t ARCoreUpdate_t0870925EB7DB96EFA85333F36698760A8861C270__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
struct AnalyticsCoreStatsUpdate_t0AC27EABB00A0681E6915B93878E94FAE8DD9C1E
{
union
{
struct
{
};
uint8_t AnalyticsCoreStatsUpdate_t0AC27EABB00A0681E6915B93878E94FAE8DD9C1E__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
struct ClearIntermediateRenderers_t3870E195EEF160DB91F9F67A109DFCE8EB630FB5
{
union
{
struct
{
};
uint8_t ClearIntermediateRenderers_t3870E195EEF160DB91F9F67A109DFCE8EB630FB5__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
struct ClearLines_tCA55FECEBB3CB979817F2331F7DE68FB037CFFCA
{
union
{
struct
{
};
uint8_t ClearLines_tCA55FECEBB3CB979817F2331F7DE68FB037CFFCA__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
struct DeliverIosPlatformEvents_t1F56F9C02CC5108CCBFD4B87570C7DDB9E15FD6A
{
union
{
struct
{
};
uint8_t DeliverIosPlatformEvents_t1F56F9C02CC5108CCBFD4B87570C7DDB9E15FD6A__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
struct DispatchEventQueueEvents_t6A8B38D90EFC8731159C218D19FC8739A0ED7232
{
union
{
struct
{
};
uint8_t DispatchEventQueueEvents_t6A8B38D90EFC8731159C218D19FC8739A0ED7232__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
struct ExecuteMainThreadJobs_t2AF302649970650DD66001B9F9DB0DA2F46E17C3
{
union
{
struct
{
};
uint8_t ExecuteMainThreadJobs_t2AF302649970650DD66001B9F9DB0DA2F46E17C3__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
struct GpuTimestamp_t5B6C8013AEC6F086F0366993EB0153A6E1C11A35
{
union
{
struct
{
};
uint8_t GpuTimestamp_t5B6C8013AEC6F086F0366993EB0153A6E1C11A35__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
struct PerformanceAnalyticsUpdate_t8B6378DF3D9F24091428D1F944CA9867C30BE4C2
{
union
{
struct
{
};
uint8_t PerformanceAnalyticsUpdate_t8B6378DF3D9F24091428D1F944CA9867C30BE4C2__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
struct PhysicsResetInterpolatedTransformPosition_t1048CAAC4D8DBC7AA534BFE62473D2D12C4E6D1F
{
union
{
struct
{
};
uint8_t PhysicsResetInterpolatedTransformPosition_t1048CAAC4D8DBC7AA534BFE62473D2D12C4E6D1F__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
struct PlayerCleanupCachedData_t03AAFC538395693086152E6BF5AFAAFF0F9444DB
{
union
{
struct
{
};
uint8_t PlayerCleanupCachedData_t03AAFC538395693086152E6BF5AFAAFF0F9444DB__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
struct PollHtcsPlayerConnection_t2498151E6AFBCC1C68848C08C8540E8F741EF209
{
union
{
struct
{
};
uint8_t PollHtcsPlayerConnection_t2498151E6AFBCC1C68848C08C8540E8F741EF209__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
struct PollPlayerConnection_tA188E9A07C41BA07CE3C73E2D45608F7D551057A
{
union
{
struct
{
};
uint8_t PollPlayerConnection_tA188E9A07C41BA07CE3C73E2D45608F7D551057A__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
struct PresentBeforeUpdate_t9B96C36B1A049894E20D367554C2D00F54EE3A52
{
union
{
struct
{
};
uint8_t PresentBeforeUpdate_t9B96C36B1A049894E20D367554C2D00F54EE3A52__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
struct ProcessMouseInWindow_t7759A2277757FE54B719695E47C7AC5E9A920112
{
union
{
struct
{
};
uint8_t ProcessMouseInWindow_t7759A2277757FE54B719695E47C7AC5E9A920112__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
struct ProcessRemoteInput_t268646D8132AA773DC3D8AEDCE53F0DC2FE88996
{
union
{
struct
{
};
uint8_t ProcessRemoteInput_t268646D8132AA773DC3D8AEDCE53F0DC2FE88996__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
struct RendererNotifyInvisible_tC43ACAF01E9D5C34252E8B4B99A05EB2ACA191FE
{
union
{
struct
{
};
uint8_t RendererNotifyInvisible_tC43ACAF01E9D5C34252E8B4B99A05EB2ACA191FE__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
struct ResetFrameStatsAfterPresent_t511B4B8D887E68EB91B888E92C2D8258CB5BAAA2
{
union
{
struct
{
};
uint8_t ResetFrameStatsAfterPresent_t511B4B8D887E68EB91B888E92C2D8258CB5BAAA2__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
struct ScriptRunDelayedStartupFrame_t437517E506EB51DF22436E8A2D517D627D9D1A35
{
union
{
struct
{
};
uint8_t ScriptRunDelayedStartupFrame_t437517E506EB51DF22436E8A2D517D627D9D1A35__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
struct SpriteAtlasManagerUpdate_t23345CA37B85F095F76F78D51130AA713DF706AB
{
union
{
struct
{
};
uint8_t SpriteAtlasManagerUpdate_t23345CA37B85F095F76F78D51130AA713DF706AB__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
struct TangoUpdate_t0773D7F4190273AC99FEAD6DB5AB43C671AA56D2
{
union
{
struct
{
};
uint8_t TangoUpdate_t0773D7F4190273AC99FEAD6DB5AB43C671AA56D2__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
struct UnityWebRequestUpdate_tD66FF44EB2E15D5F3F34D6E016FE11ABFE364E7D
{
union
{
struct
{
};
uint8_t UnityWebRequestUpdate_tD66FF44EB2E15D5F3F34D6E016FE11ABFE364E7D__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
struct UpdateAsyncReadbackManager_t438EC08527D0B0543D920C30750BCD94A690126A
{
union
{
struct
{
};
uint8_t UpdateAsyncReadbackManager_t438EC08527D0B0543D920C30750BCD94A690126A__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
struct UpdateCanvasRectTransform_t41CECA98EFF313B8463EEFF63BFB15DF0513A428
{
union
{
struct
{
};
uint8_t UpdateCanvasRectTransform_t41CECA98EFF313B8463EEFF63BFB15DF0513A428__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
struct UpdateInputManager_tBC43869EB39DE6B92FBA117E2EA22B4DCD788F2A
{
union
{
struct
{
};
uint8_t UpdateInputManager_tBC43869EB39DE6B92FBA117E2EA22B4DCD788F2A__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
struct UpdateKinect_tDDC4C28D19025796CB94F9DE552BA9C0ADEDCE45
{
union
{
struct
{
};
uint8_t UpdateKinect_tDDC4C28D19025796CB94F9DE552BA9C0ADEDCE45__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
struct UpdateMainGameViewRect_tE725390DFE266FA0F34148D2184B9CCE9A7C46C6
{
union
{
struct
{
};
uint8_t UpdateMainGameViewRect_tE725390DFE266FA0F34148D2184B9CCE9A7C46C6__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
struct UpdatePreloading_t45C914112124AD6E405EE2B11DA76D265C20F77F
{
union
{
struct
{
};
uint8_t UpdatePreloading_t45C914112124AD6E405EE2B11DA76D265C20F77F__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
struct UpdateStreamingManager_tC612A33DB9BEFE10B1970D4A655B2F9EAF407D42
{
union
{
struct
{
};
uint8_t UpdateStreamingManager_tC612A33DB9BEFE10B1970D4A655B2F9EAF407D42__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
struct UpdateTextureStreamingManager_t0E74B3EDF837DFE1179C4CDB979B969DC58E3A2F
{
union
{
struct
{
};
uint8_t UpdateTextureStreamingManager_t0E74B3EDF837DFE1179C4CDB979B969DC58E3A2F__padding[1];
};
};
// UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
struct XRUpdate_tDF532E307AA39BCF2FB4780E252EC0CCE1C124B9
{
union
{
struct
{
};
uint8_t XRUpdate_tDF532E307AA39BCF2FB4780E252EC0CCE1C124B9__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
struct AudioFixedUpdate_tFF50E2AD8BE118EE03F1E31B5B5BDFB91D0418F2
{
union
{
struct
{
};
uint8_t AudioFixedUpdate_tFF50E2AD8BE118EE03F1E31B5B5BDFB91D0418F2__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/ClearLines
struct ClearLines_tCAF10AEE1122923282F5586C7ED0CFE4FCB6D0E3
{
union
{
struct
{
};
uint8_t ClearLines_tCAF10AEE1122923282F5586C7ED0CFE4FCB6D0E3__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
struct DirectorFixedSampleTime_tE4F7C94C031FD40BBBF938DE47BD701409110219
{
union
{
struct
{
};
uint8_t DirectorFixedSampleTime_tE4F7C94C031FD40BBBF938DE47BD701409110219__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
struct DirectorFixedUpdate_t010D8D27494573A4CCD9A3F65EB96DBD0F0AC9D9
{
union
{
struct
{
};
uint8_t DirectorFixedUpdate_t010D8D27494573A4CCD9A3F65EB96DBD0F0AC9D9__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
struct DirectorFixedUpdatePostPhysics_tB860502DD096EC153005619C9607049E7DEF408A
{
union
{
struct
{
};
uint8_t DirectorFixedUpdatePostPhysics_tB860502DD096EC153005619C9607049E7DEF408A__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
struct LegacyFixedAnimationUpdate_t2F56DD05BE773AF12B8024A86FBB03175BD99C6D
{
union
{
struct
{
};
uint8_t LegacyFixedAnimationUpdate_t2F56DD05BE773AF12B8024A86FBB03175BD99C6D__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
struct NewInputFixedUpdate_tDD791A781B81753165645E5A6B24C54524BAB373
{
union
{
struct
{
};
uint8_t NewInputFixedUpdate_tDD791A781B81753165645E5A6B24C54524BAB373__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
struct Physics2DFixedUpdate_t1A722B7DD754C177785AB6A4948CC9DD8B4E13C5
{
union
{
struct
{
};
uint8_t Physics2DFixedUpdate_t1A722B7DD754C177785AB6A4948CC9DD8B4E13C5__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
struct PhysicsClothFixedUpdate_tC2A56A2FB665B621E7D60D0691150D01C669362B
{
union
{
struct
{
};
uint8_t PhysicsClothFixedUpdate_tC2A56A2FB665B621E7D60D0691150D01C669362B__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
struct PhysicsFixedUpdate_tF76C7633EB2FC69A88CE7DE7B95C98FA3E4641E6
{
union
{
struct
{
};
uint8_t PhysicsFixedUpdate_tF76C7633EB2FC69A88CE7DE7B95C98FA3E4641E6__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
struct ScriptRunBehaviourFixedUpdate_tC21CDED0EB965CC4170728A1428C331E9FC0D04D
{
union
{
struct
{
};
uint8_t ScriptRunBehaviourFixedUpdate_tC21CDED0EB965CC4170728A1428C331E9FC0D04D__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
struct ScriptRunDelayedFixedFrameRate_t8A96D1EF94E7948A73808C8D8B264CD001C901BB
{
union
{
struct
{
};
uint8_t ScriptRunDelayedFixedFrameRate_t8A96D1EF94E7948A73808C8D8B264CD001C901BB__padding[1];
};
};
// UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
struct XRFixedUpdate_tA04D874E51DDD5CEA43B0052193F17C7F5FFB006
{
union
{
struct
{
};
uint8_t XRFixedUpdate_tA04D874E51DDD5CEA43B0052193F17C7F5FFB006__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
struct AsyncUploadTimeSlicedUpdate_t5EBE201AE7C230BDE8B8F4EB414DB244DCC386B6
{
union
{
struct
{
};
uint8_t AsyncUploadTimeSlicedUpdate_t5EBE201AE7C230BDE8B8F4EB414DB244DCC386B6__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
struct DirectorSampleTime_t36E04867AC7305A062E990E2F8E30ED8652883A0
{
union
{
struct
{
};
uint8_t DirectorSampleTime_t36E04867AC7305A062E990E2F8E30ED8652883A0__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/ProfilerStartFrame
struct ProfilerStartFrame_t80452E048B09F684583B024353CEF1C50B650E43
{
union
{
struct
{
};
uint8_t ProfilerStartFrame_t80452E048B09F684583B024353CEF1C50B650E43__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
struct SynchronizeInputs_tDEECB3386F5E73129815BA3BFA47F033D31CC9EF
{
union
{
struct
{
};
uint8_t SynchronizeInputs_tDEECB3386F5E73129815BA3BFA47F033D31CC9EF__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/SynchronizeState
struct SynchronizeState_t46EEC7F26CE1203D756418F000A011081D74923A
{
union
{
struct
{
};
uint8_t SynchronizeState_t46EEC7F26CE1203D756418F000A011081D74923A__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
struct UpdateCameraMotionVectors_t67A02B2283F2C5C3FC6E456F46AB5E6BE4126391
{
union
{
struct
{
};
uint8_t UpdateCameraMotionVectors_t67A02B2283F2C5C3FC6E456F46AB5E6BE4126391__padding[1];
};
};
// UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
struct XREarlyUpdate_t2FE37D888210382039DD766A0911539EBB10D015
{
union
{
struct
{
};
uint8_t XREarlyUpdate_t2FE37D888210382039DD766A0911539EBB10D015__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
struct BatchModeUpdate_t686C5FBF3907281713E45590481A06FCF403325D
{
union
{
struct
{
};
uint8_t BatchModeUpdate_t686C5FBF3907281713E45590481A06FCF403325D__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
struct ClearImmediateRenderers_tD5807343A690F45CD8EAAE07F9224F80986F17EB
{
union
{
struct
{
};
uint8_t ClearImmediateRenderers_tD5807343A690F45CD8EAAE07F9224F80986F17EB__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
struct DirectorLateUpdate_t6D55F5058BD025D280245CBD42C162C483E1D512
{
union
{
struct
{
};
uint8_t DirectorLateUpdate_t6D55F5058BD025D280245CBD42C162C483E1D512__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
struct DirectorRenderImage_t8250BBB821B976257F3EAEC1448C3991AFF63C1B
{
union
{
struct
{
};
uint8_t DirectorRenderImage_t8250BBB821B976257F3EAEC1448C3991AFF63C1B__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
struct EndGraphicsJobsAfterScriptLateUpdate_tEE7D7895D684058F163063191B2D2874BE7FA562
{
union
{
struct
{
};
uint8_t EndGraphicsJobsAfterScriptLateUpdate_tEE7D7895D684058F163063191B2D2874BE7FA562__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
struct EnlightenRuntimeUpdate_tF0560FB54CCF2F4A32DA721EBA26E848DF5D76E3
{
union
{
struct
{
};
uint8_t EnlightenRuntimeUpdate_tF0560FB54CCF2F4A32DA721EBA26E848DF5D76E3__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
struct ExecuteGameCenterCallbacks_tCD187757744592AED2400D913D99DD4180E48857
{
union
{
struct
{
};
uint8_t ExecuteGameCenterCallbacks_tCD187757744592AED2400D913D99DD4180E48857__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
struct FinishFrameRendering_tEAE352E2A0817EF409C36B50BC74A0AE91403039
{
union
{
struct
{
};
uint8_t FinishFrameRendering_tEAE352E2A0817EF409C36B50BC74A0AE91403039__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
struct GUIClearEvents_tAD3C9126D5AB5761F35668BB8D192901D0654FD2
{
union
{
struct
{
};
uint8_t GUIClearEvents_tAD3C9126D5AB5761F35668BB8D192901D0654FD2__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/GraphicsWarmupPreloadedShaders
struct GraphicsWarmupPreloadedShaders_tF4CA3BFEDAEFF58490F38AD9FC40668CFCE3EA3D
{
union
{
struct
{
};
uint8_t GraphicsWarmupPreloadedShaders_tF4CA3BFEDAEFF58490F38AD9FC40668CFCE3EA3D__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
struct InputEndFrame_t42B7FD0989A122BDDE757062094FBD3AAF900B33
{
union
{
struct
{
};
uint8_t InputEndFrame_t42B7FD0989A122BDDE757062094FBD3AAF900B33__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
struct MemoryFrameMaintenance_t0E4EADC6A05D1699FDC722959D64FB3F30DD6E90
{
union
{
struct
{
};
uint8_t MemoryFrameMaintenance_t0E4EADC6A05D1699FDC722959D64FB3F30DD6E90__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
struct ParticleSystemEndUpdateAll_tA5B846F08C725EB3642F2F9C30B721F335C96410
{
union
{
struct
{
};
uint8_t ParticleSystemEndUpdateAll_tA5B846F08C725EB3642F2F9C30B721F335C96410__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
struct PhysicsSkinnedClothBeginUpdate_t7594D90D7261A07D1753941535C489D7CF38E696
{
union
{
struct
{
};
uint8_t PhysicsSkinnedClothBeginUpdate_t7594D90D7261A07D1753941535C489D7CF38E696__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
struct PhysicsSkinnedClothFinishUpdate_tF276BC670113332DE88FD62F6139F1126AA23C75
{
union
{
struct
{
};
uint8_t PhysicsSkinnedClothFinishUpdate_tF276BC670113332DE88FD62F6139F1126AA23C75__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
struct PlayerEmitCanvasGeometry_t5C1E32B15900188F564F4E318B352EEDF3910375
{
union
{
struct
{
};
uint8_t PlayerEmitCanvasGeometry_t5C1E32B15900188F564F4E318B352EEDF3910375__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
struct PlayerSendFrameComplete_tBACAC212A197B5446CB6F593799C7695BB24EC05
{
union
{
struct
{
};
uint8_t PlayerSendFrameComplete_tBACAC212A197B5446CB6F593799C7695BB24EC05__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
struct PlayerSendFramePostPresent_t84861404A02490869D3F46F7F2C0A17290545EC1
{
union
{
struct
{
};
uint8_t PlayerSendFramePostPresent_t84861404A02490869D3F46F7F2C0A17290545EC1__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
struct PlayerSendFrameStarted_t4DDB339CF02291AAF8CB8FBBF4011458A485FD94
{
union
{
struct
{
};
uint8_t PlayerSendFrameStarted_t4DDB339CF02291AAF8CB8FBBF4011458A485FD94__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
struct PlayerUpdateCanvases_t14545D10F675BACF66AD183C46A48D9242713404
{
union
{
struct
{
};
uint8_t PlayerUpdateCanvases_t14545D10F675BACF66AD183C46A48D9242713404__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
struct PresentAfterDraw_t9C61FF8A9FE7A311D239FD7FC1E4F7E24B6549ED
{
union
{
struct
{
};
uint8_t PresentAfterDraw_t9C61FF8A9FE7A311D239FD7FC1E4F7E24B6549ED__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
struct ProcessWebSendMessages_tC8FFF5536FFB6F2AFFA10F33E65A5077DBF5B930
{
union
{
struct
{
};
uint8_t ProcessWebSendMessages_tC8FFF5536FFB6F2AFFA10F33E65A5077DBF5B930__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
struct ProfilerEndFrame_t2A94DA438D46971D71B8288F52C4FFF2F02A2E33
{
union
{
struct
{
};
uint8_t ProfilerEndFrame_t2A94DA438D46971D71B8288F52C4FFF2F02A2E33__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
struct ProfilerSynchronizeStats_tD6DE0BB1F779FBFFB312E5BCC793E40219F28C06
{
union
{
struct
{
};
uint8_t ProfilerSynchronizeStats_tD6DE0BB1F779FBFFB312E5BCC793E40219F28C06__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
struct ResetInputAxis_tEB27E7DE3846A88D2D4E021C916D8D6D88EFE413
{
union
{
struct
{
};
uint8_t ResetInputAxis_tEB27E7DE3846A88D2D4E021C916D8D6D88EFE413__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
struct ScriptRunDelayedDynamicFrameRate_t7071432D555EBFC8DD4E534B45F4EDF27E080F13
{
union
{
struct
{
};
uint8_t ScriptRunDelayedDynamicFrameRate_t7071432D555EBFC8DD4E534B45F4EDF27E080F13__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
struct ShaderHandleErrors_tF94E0D773C1DB05AF604B2DE50724E860E1AF013
{
union
{
struct
{
};
uint8_t ShaderHandleErrors_tF94E0D773C1DB05AF604B2DE50724E860E1AF013__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
struct SortingGroupsUpdate_tB67116E697EFCB74353FE78178E7B77CFF508A07
{
union
{
struct
{
};
uint8_t SortingGroupsUpdate_tB67116E697EFCB74353FE78178E7B77CFF508A07__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
struct ThreadedLoadingDebug_tDB72068BDFB2257670DA53B21B3D09F760DAFF6A
{
union
{
struct
{
};
uint8_t ThreadedLoadingDebug_tDB72068BDFB2257670DA53B21B3D09F760DAFF6A__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
struct TriggerEndOfFrameCallbacks_tBA66DD23D1D0C1E192F89C2F300BAD5F92C93F1B
{
union
{
struct
{
};
uint8_t TriggerEndOfFrameCallbacks_tBA66DD23D1D0C1E192F89C2F300BAD5F92C93F1B__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
struct UpdateAllRenderers_tDFCEDEFC02C1B3B96770B06559B45FADA50445BC
{
union
{
struct
{
};
uint8_t UpdateAllRenderers_tDFCEDEFC02C1B3B96770B06559B45FADA50445BC__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
struct UpdateAllSkinnedMeshes_t9015D4D4B19DE28DD05617E082E2B8304DC5E942
{
union
{
struct
{
};
uint8_t UpdateAllSkinnedMeshes_t9015D4D4B19DE28DD05617E082E2B8304DC5E942__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
struct UpdateAudio_t1EE346D361B4338A8CFA185A4705AEFDAEE801AE
{
union
{
struct
{
};
uint8_t UpdateAudio_t1EE346D361B4338A8CFA185A4705AEFDAEE801AE__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
struct UpdateCanvasRectTransform_t43DD3FE6666F14E5619AA847D7FC83A31B4AB2DF
{
union
{
struct
{
};
uint8_t UpdateCanvasRectTransform_t43DD3FE6666F14E5619AA847D7FC83A31B4AB2DF__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
struct UpdateCaptureScreenshot_tAF9CC0F6E0462EAB2BEF9EE8BA1DAC7D5BABA360
{
union
{
struct
{
};
uint8_t UpdateCaptureScreenshot_tAF9CC0F6E0462EAB2BEF9EE8BA1DAC7D5BABA360__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
struct UpdateCustomRenderTextures_tDCCB1380EB126CE1146781F90D4DC397502707EA
{
union
{
struct
{
};
uint8_t UpdateCustomRenderTextures_tDCCB1380EB126CE1146781F90D4DC397502707EA__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
struct UpdateLightProbeProxyVolumes_t7E61DB4527509062E7DE783C2E8292C5CC822B56
{
union
{
struct
{
};
uint8_t UpdateLightProbeProxyVolumes_t7E61DB4527509062E7DE783C2E8292C5CC822B56__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
struct UpdateRectTransform_tFB89399C3715A7AE18439EDA43A8A246A70307C4
{
union
{
struct
{
};
uint8_t UpdateRectTransform_tFB89399C3715A7AE18439EDA43A8A246A70307C4__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
struct UpdateResolution_t6B90CB8B3407D59509AC4D0477435FD44682D4ED
{
union
{
struct
{
};
uint8_t UpdateResolution_t6B90CB8B3407D59509AC4D0477435FD44682D4ED__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
struct UpdateSubstance_tB7ADB49C519BBE5D1B5DA7F6BA7177DE1FC1217A
{
union
{
struct
{
};
uint8_t UpdateSubstance_tB7ADB49C519BBE5D1B5DA7F6BA7177DE1FC1217A__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
struct UpdateVideo_tB21C695C93D9ECA1F8821B359B71C03EABD0E1EF
{
union
{
struct
{
};
uint8_t UpdateVideo_tB21C695C93D9ECA1F8821B359B71C03EABD0E1EF__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
struct UpdateVideoTextures_t41EC68C3F07C66A6A9F8ADF81EC4622B680CAA7E
{
union
{
struct
{
};
uint8_t UpdateVideoTextures_t41EC68C3F07C66A6A9F8ADF81EC4622B680CAA7E__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
struct VFXUpdate_t816F9323A8CB3A06A0D9D213B1277904CD457252
{
union
{
struct
{
};
uint8_t VFXUpdate_t816F9323A8CB3A06A0D9D213B1277904CD457252__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
struct XRPostLateUpdate_t1EE8EAA2697F9C758F0C8C1974C59EE578EFC15F
{
union
{
struct
{
};
uint8_t XRPostLateUpdate_t1EE8EAA2697F9C758F0C8C1974C59EE578EFC15F__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
struct XRPostPresent_tFF910652581DF94C8DF5BAE50633725ED22E1354
{
union
{
struct
{
};
uint8_t XRPostPresent_tFF910652581DF94C8DF5BAE50633725ED22E1354__padding[1];
};
};
// UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
struct XRPreEndFrame_t78A1DA8FD45515933040E2B7B9CBB384967C46BF
{
union
{
struct
{
};
uint8_t XRPreEndFrame_t78A1DA8FD45515933040E2B7B9CBB384967C46BF__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
struct AIUpdatePostScript_t87451CCD704E89EC1C2BA0D35B3AEAA8563A33E6
{
union
{
struct
{
};
uint8_t AIUpdatePostScript_t87451CCD704E89EC1C2BA0D35B3AEAA8563A33E6__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
struct ConstraintManagerUpdate_tBB12AC594CE163F658DBBACC3853C383E1A05213
{
union
{
struct
{
};
uint8_t ConstraintManagerUpdate_tBB12AC594CE163F658DBBACC3853C383E1A05213__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
struct DirectorDeferredEvaluate_t851C593FE275B53D22C79C8435BEB4891252F799
{
union
{
struct
{
};
uint8_t DirectorDeferredEvaluate_t851C593FE275B53D22C79C8435BEB4891252F799__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
struct DirectorUpdateAnimationBegin_t81C50CAC81BD6EC4D9648822E86BF29A47936FEC
{
union
{
struct
{
};
uint8_t DirectorUpdateAnimationBegin_t81C50CAC81BD6EC4D9648822E86BF29A47936FEC__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
struct DirectorUpdateAnimationEnd_tD58A96B3539A4F3A050B5116895857DFADB1609E
{
union
{
struct
{
};
uint8_t DirectorUpdateAnimationEnd_tD58A96B3539A4F3A050B5116895857DFADB1609E__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
struct EndGraphicsJobsAfterScriptUpdate_t31BA589CB2526B56986A3C5D9ED15FB859CA806C
{
union
{
struct
{
};
uint8_t EndGraphicsJobsAfterScriptUpdate_t31BA589CB2526B56986A3C5D9ED15FB859CA806C__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
struct LegacyAnimationUpdate_tCA1859B18933D179724E4EF67D3AD39AA70F9137
{
union
{
struct
{
};
uint8_t LegacyAnimationUpdate_tCA1859B18933D179724E4EF67D3AD39AA70F9137__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
struct ParticleSystemBeginUpdateAll_t1CC03454030208134371D7310A6983F583139D3B
{
union
{
struct
{
};
uint8_t ParticleSystemBeginUpdateAll_t1CC03454030208134371D7310A6983F583139D3B__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
struct Physics2DLateUpdate_t8BCE5DD17E6F2423EEE2089613AFACB04D822381
{
union
{
struct
{
};
uint8_t Physics2DLateUpdate_t8BCE5DD17E6F2423EEE2089613AFACB04D822381__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
struct ScriptRunBehaviourLateUpdate_t4FB72F632A4C0FD8A88708419FF10E910797D3A7
{
union
{
struct
{
};
uint8_t ScriptRunBehaviourLateUpdate_t4FB72F632A4C0FD8A88708419FF10E910797D3A7__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
struct UIElementsUpdatePanels_t999A37AEB53E4F09E8193455832E7FE029299AA5
{
union
{
struct
{
};
uint8_t UIElementsUpdatePanels_t999A37AEB53E4F09E8193455832E7FE029299AA5__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
struct UNetUpdate_tD789F426DEFBE083132EC295CFFA8C8A63BFA8E8
{
union
{
struct
{
};
uint8_t UNetUpdate_tD789F426DEFBE083132EC295CFFA8C8A63BFA8E8__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
struct UpdateMasterServerInterface_t5C89D280B0E06D2E5EE43DA200DB08F067CD8FEB
{
union
{
struct
{
};
uint8_t UpdateMasterServerInterface_t5C89D280B0E06D2E5EE43DA200DB08F067CD8FEB__padding[1];
};
};
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
struct UpdateNetworkManager_t32CBEA7AF5C6FB8F34C8F8AD050FB631C685DD31
{
union
{
struct
{
};
uint8_t UpdateNetworkManager_t32CBEA7AF5C6FB8F34C8F8AD050FB631C685DD31__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/AIUpdate
struct AIUpdate_tA35AAF6E952364E15D0F164538EFB865E0B8DD35
{
union
{
struct
{
};
uint8_t AIUpdate_tA35AAF6E952364E15D0F164538EFB865E0B8DD35__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
struct CheckTexFieldInput_t82562A2FF4A6A96115095A22DE49B2C8C85592D0
{
union
{
struct
{
};
uint8_t CheckTexFieldInput_t82562A2FF4A6A96115095A22DE49B2C8C85592D0__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
struct IMGUISendQueuedEvents_tCB68831D0D320C78C24F1D76D2FE2EE3461FDE0C
{
union
{
struct
{
};
uint8_t IMGUISendQueuedEvents_tCB68831D0D320C78C24F1D76D2FE2EE3461FDE0C__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
struct NewInputUpdate_t1564F13F15C464D3B914A6E9C043C6F2D93B9A9C
{
union
{
struct
{
};
uint8_t NewInputUpdate_t1564F13F15C464D3B914A6E9C043C6F2D93B9A9C__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
struct Physics2DUpdate_t895E178622EB6CCC7BE36D01F8FED69820B4CED7
{
union
{
struct
{
};
uint8_t Physics2DUpdate_t895E178622EB6CCC7BE36D01F8FED69820B4CED7__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
struct PhysicsUpdate_t5EA12922A6C5349E4F5B1F6EE3F67D90A92532A6
{
union
{
struct
{
};
uint8_t PhysicsUpdate_t5EA12922A6C5349E4F5B1F6EE3F67D90A92532A6__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
struct SendMouseEvents_t0D410EA28E53BEAFCDB37F8E58A46485D16B86F5
{
union
{
struct
{
};
uint8_t SendMouseEvents_t0D410EA28E53BEAFCDB37F8E58A46485D16B86F5__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
struct UpdateVideo_tFC4416C8B8E1232540E981586130B2D7B1D9AFE3
{
union
{
struct
{
};
uint8_t UpdateVideo_tFC4416C8B8E1232540E981586130B2D7B1D9AFE3__padding[1];
};
};
// UnityEngine.PlayerLoop.PreUpdate/WindUpdate
struct WindUpdate_t62BB75F87B0E35ADAE8ED7A801F6EB044D22143B
{
union
{
struct
{
};
uint8_t WindUpdate_t62BB75F87B0E35ADAE8ED7A801F6EB044D22143B__padding[1];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D
{
union
{
struct
{
// System.Single UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128];
};
};
// UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
struct WaitForLastPresentationAndUpdateTime_tF885D5810C1C4B2AA28DBCC6CB6003E51792F51C
{
union
{
struct
{
};
uint8_t WaitForLastPresentationAndUpdateTime_tF885D5810C1C4B2AA28DBCC6CB6003E51792F51C__padding[1];
};
};
// UnityEngine.PlayerLoop.Update/DirectorUpdate
struct DirectorUpdate_t766FFE1AA1ADCA88ABEDAEFEF5A9B46DFE782E7D
{
union
{
struct
{
};
uint8_t DirectorUpdate_t766FFE1AA1ADCA88ABEDAEFEF5A9B46DFE782E7D__padding[1];
};
};
// UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
struct ScriptRunBehaviourUpdate_tC1140F6DB2F045EB25C6B8E5C46DBE91A1CDBBC1
{
union
{
struct
{
};
uint8_t ScriptRunBehaviourUpdate_tC1140F6DB2F045EB25C6B8E5C46DBE91A1CDBBC1__padding[1];
};
};
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
struct ScriptRunDelayedDynamicFrameRate_t6806DDF61653702F6F87D55ED9330215CD5BF033
{
union
{
struct
{
};
uint8_t ScriptRunDelayedDynamicFrameRate_t6806DDF61653702F6F87D55ED9330215CD5BF033__padding[1];
};
};
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
struct ScriptRunDelayedTasks_t836195796CF358BFA2A1A24B90C69DB7F95EEC80
{
union
{
struct
{
};
uint8_t ScriptRunDelayedTasks_t836195796CF358BFA2A1A24B90C69DB7F95EEC80__padding[1];
};
};
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
struct CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD : public InvokableCall_1_tD263A68C185ECF7369E72865998314A3704F3942
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
bool ___m_Arg1_1;
};
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
struct CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78 : public InvokableCall_1_tEC644714F5F858180758F4D976EB51D1325B9801
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
int32_t ___m_Arg1_1;
};
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
struct CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3 : public InvokableCall_1_tE1B51C9B4DC9B445D4D1F86682DDD6411A37FA9E
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
float ___m_Arg1_1;
};
// UnityEngine.Events.CachedInvokableCall`1<System.String>
struct CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9 : public InvokableCall_1_t2795E37CB38272DA49207FCCD7DB825A34698F9D
{
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
String_t* ___m_Arg1_1;
};
// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
struct Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___value_1;
};
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
intptr_t ___m_GroupHandle_0;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* ___m_PerformCulling_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke
{
intptr_t ___m_GroupHandle_0;
Il2CppMethodPointer ___m_PerformCulling_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com
{
intptr_t ___m_GroupHandle_0;
Il2CppMethodPointer ___m_PerformCulling_1;
};
// UnityEngine.Rendering.BlendState
struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630
{
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7;
// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
uint8_t ___m_SeparateMRTBlendStates_8;
// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
uint8_t ___m_AlphaToMask_9;
// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
int16_t ___m_Padding_10;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB : public MethodBase_t
{
};
// UnityEngine.Experimental.GlobalIllumination.Cookie
struct Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.Cookie::instanceID
int32_t ___instanceID_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.Cookie::scale
float ___scale_1;
// UnityEngine.Vector2 UnityEngine.Experimental.GlobalIllumination.Cookie::sizes
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sizes_2;
};
// UnityEngine.Rendering.CullingResults
struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267
{
// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
intptr_t ___ptr_0;
// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DirectionalLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DirectionalLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DirectionalLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DirectionalLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DirectionalLight::penumbraWidthRadian
float ___penumbraWidthRadian_7;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DirectionalLight::direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DirectionalLight
struct DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___penumbraWidthRadian_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction_8;
};
// UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.DiscLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.DiscLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.DiscLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.DiscLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.DiscLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.DiscLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.DiscLight::radius
float ___radius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.DiscLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.DiscLight
struct DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___radius_8;
uint8_t ___falloff_9;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Rendering.FilteringSettings
struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F
{
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
int32_t ___m_LayerMask_1;
// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
uint32_t ___m_RenderingLayerMask_2;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
int32_t ___m_ExcludeMotionVectorObjects_3;
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4;
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713
{
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
{
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
};
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
struct LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
int32_t ___instanceID_0;
// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieID
int32_t ___cookieID_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::cookieScale
float ___cookieScale_2;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_3;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_4;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_5;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
float ___coneAngle_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
float ___innerConeAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
float ___shape0_10;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
float ___shape1_11;
// UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
uint8_t ___type_12;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
uint8_t ___mode_13;
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
uint8_t ___shadow_14;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
uint8_t ___falloff_15;
};
// System.Reflection.MethodInfo
struct MethodInfo_t : public MethodBase_t
{
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
{
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_2;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F
{
// System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
Type_t* ___type_0;
// UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D* ___subSystemList_1;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* ___updateDelegate_2;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
intptr_t ___updateFunction_3;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
intptr_t ___loopConditionFunction_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke
{
Type_t* ___type_0;
PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke* ___subSystemList_1;
Il2CppMethodPointer ___updateDelegate_2;
intptr_t ___updateFunction_3;
intptr_t ___loopConditionFunction_4;
};
// Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com
{
Type_t* ___type_0;
PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com* ___subSystemList_1;
Il2CppMethodPointer ___updateDelegate_2;
intptr_t ___updateFunction_3;
intptr_t ___loopConditionFunction_4;
};
// UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5
{
// System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
Type_t* ___type_0;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* ___updateDelegate_1;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
intptr_t ___updateFunction_2;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
intptr_t ___loopConditionFunction_3;
// System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
int32_t ___numSubSystems_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_pinvoke
{
Type_t* ___type_0;
Il2CppMethodPointer ___updateDelegate_1;
intptr_t ___updateFunction_2;
intptr_t ___loopConditionFunction_3;
int32_t ___numSubSystems_4;
};
// Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_com
{
Type_t* ___type_0;
Il2CppMethodPointer ___updateDelegate_1;
intptr_t ___updateFunction_2;
intptr_t ___loopConditionFunction_3;
int32_t ___numSubSystems_4;
};
// UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.PointLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
float ___sphereRadius_8;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
uint8_t ___falloff_9;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
uint8_t ___falloff_9;
};
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
float ___width_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
float ___height_9;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
uint8_t ___falloff_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// UnityEngine.Rendering.RendererUtils.RendererList
struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E
{
// System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context
uintptr_t ___context_0;
// System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index
uint32_t ___index_1;
// System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame
uint32_t ___frame_2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Rendering.SortingSettings
struct SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldToCameraMatrix_0;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CustomAxis_2;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria
int32_t ___m_Criteria_3;
// UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric
int32_t ___m_DistanceMetric_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousVPMatrix_5;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_NonJitteredVPMatrix_6;
};
// UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869
{
// System.Int32 UnityEngine.Experimental.GlobalIllumination.SpotLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.SpotLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.SpotLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.SpotLight::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.SpotLight::orientation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::color
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.SpotLight::indirectColor
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::sphereRadius
float ___sphereRadius_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::coneAngle
float ___coneAngle_9;
// System.Single UnityEngine.Experimental.GlobalIllumination.SpotLight::innerConeAngle
float ___innerConeAngle_10;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::falloff
uint8_t ___falloff_11;
// UnityEngine.Experimental.GlobalIllumination.AngularFalloffType UnityEngine.Experimental.GlobalIllumination.SpotLight::angularFalloff
uint8_t ___angularFalloff_12;
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.SpotLight
struct SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___orientation_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___color_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 ___indirectColor_6;
float ___range_7;
float ___sphereRadius_8;
float ___coneAngle_9;
float ___innerConeAngle_10;
uint8_t ___falloff_11;
uint8_t ___angularFalloff_12;
};
// UnityEngine.Rendering.BatchCullingContext
struct BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659
{
// Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___cullingPlanes_0;
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___batchVisibility_1;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndices_2;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndicesY
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___visibleIndicesY_3;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___lodParameters_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchCullingContext::cullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_5;
// System.Single UnityEngine.Rendering.BatchCullingContext::nearPlane
float ___nearPlane_6;
};
// UnityEngine.Rendering.BatchRendererCullingOutput
struct BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5
{
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___cullingJobsFence_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.BatchRendererCullingOutput::cullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cullingMatrix_1;
// UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* ___cullingPlanes_2;
// UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* ___batchVisibility_3;
// System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
int32_t* ___visibleIndices_4;
// System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesY
int32_t* ___visibleIndicesY_5;
// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
int32_t ___cullingPlanesCount_6;
// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
int32_t ___batchVisibilityCount_7;
// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
int32_t ___visibleIndicesCount_8;
// System.Single UnityEngine.Rendering.BatchRendererCullingOutput::nearPlane
float ___nearPlane_9;
};
// UnityEngine.Experimental.Playables.CameraPlayable
struct CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.DrawingSettings
struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49
{
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___m_SortingSettings_1;
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames
U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D ___shaderPassNames_2;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData
int32_t ___m_PerObjectData_3;
// UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags
int32_t ___m_Flags_4;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId
int32_t ___m_OverrideMaterialInstanceId_5;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex
int32_t ___m_OverrideMaterialPassIndex_6;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_fallbackMaterialInstanceId
int32_t ___m_fallbackMaterialInstanceId_7;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex
int32_t ___m_MainLightIndex_8;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher
int32_t ___m_UseSrpBatcher_9;
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
struct MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Rendering.RenderStateBlock
struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733
{
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0;
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference
int32_t ___m_StencilReference_4;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask
int32_t ___m_Mask_5;
};
// UnityEngine.Playables.ScriptPlayableOutput
struct ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
struct SpriteIntermediateRendererInfo_tCE099727551F5747789D3AD0D3A9CA66E9DEB934
{
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SpriteID
int32_t ___SpriteID_0;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::TextureID
int32_t ___TextureID_1;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::MaterialID
int32_t ___MaterialID_2;
// UnityEngine.Color UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___Color_3;
// UnityEngine.Matrix4x4 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Transform
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___Transform_4;
// UnityEngine.Bounds UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Bounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___Bounds_5;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::Layer
int32_t ___Layer_6;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingLayer
int32_t ___SortingLayer_7;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SortingOrder
int32_t ___SortingOrder_8;
// System.UInt64 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::SceneCullingMask
uint64_t ___SceneCullingMask_9;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexData
intptr_t ___IndexData_10;
// System.IntPtr UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexData
intptr_t ___VertexData_11;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::IndexCount
int32_t ___IndexCount_12;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::VertexCount
int32_t ___VertexCount_13;
// System.Int32 UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo::ShaderChannelMask
int32_t ___ShaderChannelMask_14;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Experimental.Playables.TextureMixerPlayable
struct TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Experimental.Playables.TexturePlayableOutput
struct TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
struct Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___value_1;
};
// System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
struct Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
struct UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Playables.FrameData
struct FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314
{
// System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
uint64_t ___m_FrameID_0;
// System.Double UnityEngine.Playables.FrameData::m_DeltaTime
double ___m_DeltaTime_1;
// System.Single UnityEngine.Playables.FrameData::m_Weight
float ___m_Weight_2;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
float ___m_EffectiveWeight_3;
// System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
double ___m_EffectiveParentDelay_4;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
float ___m_EffectiveParentSpeed_5;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
float ___m_EffectiveSpeed_6;
// UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
int32_t ___m_Flags_7;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_Output_8;
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2 : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB : public MulticastDelegate_t
{
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
{
};
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4 : public MulticastDelegate_t
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E
{
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.RendererUtils.RendererListDesc::sortingCriteria
int32_t ___sortingCriteria_0;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.RendererUtils.RendererListDesc::rendererConfiguration
int32_t ___rendererConfiguration_1;
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RendererUtils.RendererListDesc::renderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock> UnityEngine.Rendering.RendererUtils.RendererListDesc::stateBlock
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
// UnityEngine.Material UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::excludeObjectMotionVectors
bool ___excludeObjectMotionVectors_5;
// System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::layerMask
int32_t ___layerMask_6;
// System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterialPassIndex
int32_t ___overrideMaterialPassIndex_7;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::<cullingResult>k__BackingField
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
// UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::<camera>k__BackingField
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::<passName>k__BackingField
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
// UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::<passNames>k__BackingField
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___U3CpassNamesU3Ek__BackingField_11;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke
{
int32_t ___sortingCriteria_0;
int32_t ___rendererConfiguration_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
int32_t ___excludeObjectMotionVectors_5;
int32_t ___layerMask_6;
int32_t ___overrideMaterialPassIndex_7;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11;
};
// Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com
{
int32_t ___sortingCriteria_0;
int32_t ___rendererConfiguration_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
int32_t ___excludeObjectMotionVectors_5;
int32_t ___layerMask_6;
int32_t ___overrideMaterialPassIndex_7;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11;
};
// UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC
{
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListParams::<isValid>k__BackingField
bool ___U3CisValidU3Ek__BackingField_2;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListParams::cullingResult
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3;
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.RendererUtils.RendererListParams::drawSettings
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4;
// UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.RendererUtils.RendererListParams::filteringSettings
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5;
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock> UnityEngine.Rendering.RendererUtils.RendererListParams::stateBlock
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_pinvoke
{
int32_t ___U3CisValidU3Ek__BackingField_2;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6;
};
// Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_com
{
int32_t ___U3CisValidU3Ek__BackingField_2;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6;
};
// UnityEngine.Rendering.SortingGroup
struct SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_t91E36549D76184780FD8995722CD4A87A2650C23_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
BaseInvokableCallU5BU5D_tF8AC2AD8CB819841C1BA6BCAF4C2733CCD50296F* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t1EC718175613632CD4775345600304230E9A83DF_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
PersistentCallU5BU5D_t9C1552FD6D45110B089FD7B6E1E6934E83152E28* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
// UnityEngine.Events.ArgumentCache
// UnityEngine.Events.ArgumentCache
// System.Attribute
// System.Attribute
// UnityEngine.Events.BaseInvokableCall
// UnityEngine.Events.BaseInvokableCall
// System.Reflection.Binder
// System.Reflection.Binder
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
{
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject* ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_39;
};
// System.Globalization.CultureInfo
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
struct GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields
{
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableNoStencil
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableNoStencil_0;
// UnityEngine.Experimental.Rendering.GraphicsFormat[] UnityEngine.Experimental.Rendering.GraphicsFormatUtility::tableStencil
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* ___tableStencil_1;
};
// UnityEngine.Experimental.Rendering.GraphicsFormatUtility
// UnityEngine.Events.InvokableCallList
// UnityEngine.Events.InvokableCallList
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
// UnityEngine.Experimental.GlobalIllumination.LightmapperUtils
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
struct Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields
{
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_DefaultDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_DefaultDelegate_0;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::s_RequestLightsDelegate
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___s_RequestLightsDelegate_1;
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping
// System.Reflection.MemberInfo
// System.Reflection.MemberInfo
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
{
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
};
// System.Globalization.NumberFormatInfo
// System.Reflection.ParameterInfo
// System.Reflection.ParameterInfo
// UnityEngine.Events.PersistentCall
// UnityEngine.Events.PersistentCall
// UnityEngine.Events.PersistentCallGroup
// UnityEngine.Events.PersistentCallGroup
// UnityEngine.Playables.PlayableBehaviour
// UnityEngine.Playables.PlayableBehaviour
// UnityEngine.Playables.PlayableExtensions
// UnityEngine.Playables.PlayableExtensions
// UnityEngine.Playables.PlayableOutputExtensions
// UnityEngine.Playables.PlayableOutputExtensions
// UnityEngine.SceneManagement.SceneManager
struct SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields
{
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* ___sceneLoaded_0;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* ___sceneUnloaded_1;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* ___activeSceneChanged_2;
// System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
bool ___s_AllowLoadScene_3;
};
// UnityEngine.SceneManagement.SceneManager
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields
{
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___s_DefaultAPI_0;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.SceneManagement.SceneManagerAPI
// UnityEngine.SceneManagement.SceneManagerAPIInternal
// UnityEngine.SceneManagement.SceneManagerAPIInternal
// UnityEngine.Playables.ScriptPlayableBinding
// UnityEngine.Playables.ScriptPlayableBinding
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields
{
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ___s_Instance_0;
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
// UnityEngine.Experimental.U2D.SpriteRendererGroup
// UnityEngine.Experimental.U2D.SpriteRendererGroup
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// UnityEngine.Events.UnityEventBase
// UnityEngine.Events.UnityEventBase
// UnityEngine.Events.UnityEventTools
// UnityEngine.Events.UnityEventTools
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
struct U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields
{
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<>9
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* ___U3CU3E9_0;
};
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c
// System.Collections.Generic.List`1/Enumerator<System.Object>
// System.Collections.Generic.List`1/Enumerator<System.Object>
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
// Unity.Collections.NativeArray`1<System.Int32>
// Unity.Collections.NativeArray`1<System.Int32>
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
// Unity.Collections.NativeArray`1<UnityEngine.Plane>
// UnityEngine.Rendering.BatchVisibility
// UnityEngine.Rendering.BatchVisibility
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Byte
// System.Byte
// UnityEngine.Color
// UnityEngine.Color
// UnityEngine.SceneManagement.CreateSceneParameters
// UnityEngine.SceneManagement.CreateSceneParameters
// System.Double
// System.Double
// UnityEngine.PlayerLoop.EarlyUpdate
// UnityEngine.PlayerLoop.EarlyUpdate
// UnityEngine.PlayerLoop.FixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate
// UnityEngine.Serialization.FormerlySerializedAsAttribute
// UnityEngine.Serialization.FormerlySerializedAsAttribute
// UnityEngine.Playables.FrameRate
struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields
{
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_24Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_24Fps_0;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_23_976Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_23_976Fps_1;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_25Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_25Fps_2;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_30Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_30Fps_3;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_29_97Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_29_97Fps_4;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_50Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_50Fps_5;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_60Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_60Fps_6;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_59_94Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_59_94Fps_7;
};
// UnityEngine.Playables.FrameRate
// UnityEngine.PlayerLoop.Initialization
// UnityEngine.PlayerLoop.Initialization
// System.Int32
// System.Int32
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// UnityEngine.Events.InvokableCall
// UnityEngine.Events.InvokableCall
// UnityEngine.LightBakingOutput
// UnityEngine.LightBakingOutput
// UnityEngine.Experimental.GlobalIllumination.LinearColor
// UnityEngine.Experimental.GlobalIllumination.LinearColor
// UnityEngine.SceneManagement.LoadSceneParameters
// UnityEngine.SceneManagement.LoadSceneParameters
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Matrix4x4
// System.Reflection.MethodBase
// System.Reflection.MethodBase
// System.Reflection.ParameterModifier
// System.Reflection.ParameterModifier
// UnityEngine.PlayerLoop.PostLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate
// UnityEngine.PlayerLoop.PreLateUpdate
// UnityEngine.PlayerLoop.PreLateUpdate
// UnityEngine.PlayerLoop.PreUpdate
// UnityEngine.PlayerLoop.PreUpdate
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Quaternion
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
int32_t ___minimumBound_3;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
int32_t ___maximumBound_5;
};
// UnityEngine.Rendering.RenderQueueRange
// UnityEngine.SceneManagement.Scene
// UnityEngine.SceneManagement.Scene
// UnityEngine.Rendering.ShaderKeyword
// UnityEngine.Rendering.ShaderKeyword
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0;
};
// UnityEngine.Rendering.ShaderTagId
// System.Single
// System.Single
// UnityEngine.Rendering.SphericalHarmonicsL2
// UnityEngine.Rendering.SphericalHarmonicsL2
// UnityEngine.PlayerLoop.TimeUpdate
// UnityEngine.PlayerLoop.TimeUpdate
// System.UInt32
// System.UInt32
// System.UIntPtr
struct UIntPtr_t_StaticFields
{
// System.UIntPtr System.UIntPtr::Zero
uintptr_t ___Zero_0;
};
// System.UIntPtr
// UnityEngine.Events.UnityEvent
// UnityEngine.Events.UnityEvent
// UnityEngine.PlayerLoop.Update
// UnityEngine.PlayerLoop.Update
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// System.Void
// System.Void
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer
// UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/ARCoreUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/AnalyticsCoreStatsUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
// UnityEngine.PlayerLoop.EarlyUpdate/ClearIntermediateRenderers
// UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
// UnityEngine.PlayerLoop.EarlyUpdate/ClearLines
// UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
// UnityEngine.PlayerLoop.EarlyUpdate/DeliverIosPlatformEvents
// UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
// UnityEngine.PlayerLoop.EarlyUpdate/DispatchEventQueueEvents
// UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
// UnityEngine.PlayerLoop.EarlyUpdate/ExecuteMainThreadJobs
// UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
// UnityEngine.PlayerLoop.EarlyUpdate/GpuTimestamp
// UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/PerformanceAnalyticsUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
// UnityEngine.PlayerLoop.EarlyUpdate/PhysicsResetInterpolatedTransformPosition
// UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
// UnityEngine.PlayerLoop.EarlyUpdate/PlayerCleanupCachedData
// UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
// UnityEngine.PlayerLoop.EarlyUpdate/PollHtcsPlayerConnection
// UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
// UnityEngine.PlayerLoop.EarlyUpdate/PollPlayerConnection
// UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/PresentBeforeUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessMouseInWindow
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
// UnityEngine.PlayerLoop.EarlyUpdate/ProcessRemoteInput
// UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
// UnityEngine.PlayerLoop.EarlyUpdate/RendererNotifyInvisible
// UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
// UnityEngine.PlayerLoop.EarlyUpdate/ResetFrameStatsAfterPresent
// UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
// UnityEngine.PlayerLoop.EarlyUpdate/ScriptRunDelayedStartupFrame
// UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/SpriteAtlasManagerUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/TangoUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/UnityWebRequestUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateAsyncReadbackManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateCanvasRectTransform
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateInputManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateKinect
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateMainGameViewRect
// UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
// UnityEngine.PlayerLoop.EarlyUpdate/UpdatePreloading
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateStreamingManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
// UnityEngine.PlayerLoop.EarlyUpdate/UpdateTextureStreamingManager
// UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
// UnityEngine.PlayerLoop.EarlyUpdate/XRUpdate
// UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/AudioFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/ClearLines
// UnityEngine.PlayerLoop.FixedUpdate/ClearLines
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedSampleTime
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
// UnityEngine.PlayerLoop.FixedUpdate/DirectorFixedUpdatePostPhysics
// UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
// UnityEngine.PlayerLoop.FixedUpdate/LegacyFixedAnimationUpdate
// UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/NewInputFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/Physics2DFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsClothFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/PhysicsFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunBehaviourFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
// UnityEngine.PlayerLoop.FixedUpdate/ScriptRunDelayedFixedFrameRate
// UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
// UnityEngine.PlayerLoop.FixedUpdate/XRFixedUpdate
// UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
// UnityEngine.PlayerLoop.Initialization/AsyncUploadTimeSlicedUpdate
// UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
// UnityEngine.PlayerLoop.Initialization/DirectorSampleTime
// UnityEngine.PlayerLoop.Initialization/ProfilerStartFrame
// UnityEngine.PlayerLoop.Initialization/ProfilerStartFrame
// UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
// UnityEngine.PlayerLoop.Initialization/SynchronizeInputs
// UnityEngine.PlayerLoop.Initialization/SynchronizeState
// UnityEngine.PlayerLoop.Initialization/SynchronizeState
// UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
// UnityEngine.PlayerLoop.Initialization/UpdateCameraMotionVectors
// UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
// UnityEngine.PlayerLoop.Initialization/XREarlyUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/BatchModeUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
// UnityEngine.PlayerLoop.PostLateUpdate/ClearImmediateRenderers
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
// UnityEngine.PlayerLoop.PostLateUpdate/DirectorRenderImage
// UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/EndGraphicsJobsAfterScriptLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/EnlightenRuntimeUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
// UnityEngine.PlayerLoop.PostLateUpdate/ExecuteGameCenterCallbacks
// UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
// UnityEngine.PlayerLoop.PostLateUpdate/FinishFrameRendering
// UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
// UnityEngine.PlayerLoop.PostLateUpdate/GUIClearEvents
// UnityEngine.PlayerLoop.PostLateUpdate/GraphicsWarmupPreloadedShaders
// UnityEngine.PlayerLoop.PostLateUpdate/GraphicsWarmupPreloadedShaders
// UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
// UnityEngine.PlayerLoop.PostLateUpdate/InputEndFrame
// UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
// UnityEngine.PlayerLoop.PostLateUpdate/MemoryFrameMaintenance
// UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
// UnityEngine.PlayerLoop.PostLateUpdate/ParticleSystemEndUpdateAll
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothBeginUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/PhysicsSkinnedClothFinishUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerEmitCanvasGeometry
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameComplete
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFramePostPresent
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerSendFrameStarted
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
// UnityEngine.PlayerLoop.PostLateUpdate/PlayerUpdateCanvases
// UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
// UnityEngine.PlayerLoop.PostLateUpdate/PresentAfterDraw
// UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
// UnityEngine.PlayerLoop.PostLateUpdate/ProcessWebSendMessages
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerEndFrame
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
// UnityEngine.PlayerLoop.PostLateUpdate/ProfilerSynchronizeStats
// UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
// UnityEngine.PlayerLoop.PostLateUpdate/ResetInputAxis
// UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
// UnityEngine.PlayerLoop.PostLateUpdate/ScriptRunDelayedDynamicFrameRate
// UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
// UnityEngine.PlayerLoop.PostLateUpdate/ShaderHandleErrors
// UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/SortingGroupsUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
// UnityEngine.PlayerLoop.PostLateUpdate/ThreadedLoadingDebug
// UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
// UnityEngine.PlayerLoop.PostLateUpdate/TriggerEndOfFrameCallbacks
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllRenderers
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAllSkinnedMeshes
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateAudio
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCanvasRectTransform
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCaptureScreenshot
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateCustomRenderTextures
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateLightProbeProxyVolumes
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateRectTransform
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateResolution
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateSubstance
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideo
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
// UnityEngine.PlayerLoop.PostLateUpdate/UpdateVideoTextures
// UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/VFXUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostLateUpdate
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
// UnityEngine.PlayerLoop.PostLateUpdate/XRPostPresent
// UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
// UnityEngine.PlayerLoop.PostLateUpdate/XRPreEndFrame
// UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
// UnityEngine.PlayerLoop.PreLateUpdate/AIUpdatePostScript
// UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/ConstraintManagerUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorDeferredEvaluate
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationBegin
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
// UnityEngine.PlayerLoop.PreLateUpdate/DirectorUpdateAnimationEnd
// UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/EndGraphicsJobsAfterScriptUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/LegacyAnimationUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
// UnityEngine.PlayerLoop.PreLateUpdate/ParticleSystemBeginUpdateAll
// UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/Physics2DLateUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/ScriptRunBehaviourLateUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
// UnityEngine.PlayerLoop.PreLateUpdate/UIElementsUpdatePanels
// UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/UNetUpdate
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateMasterServerInterface
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
// UnityEngine.PlayerLoop.PreLateUpdate/UpdateNetworkManager
// UnityEngine.PlayerLoop.PreUpdate/AIUpdate
// UnityEngine.PlayerLoop.PreUpdate/AIUpdate
// UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
// UnityEngine.PlayerLoop.PreUpdate/CheckTexFieldInput
// UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
// UnityEngine.PlayerLoop.PreUpdate/IMGUISendQueuedEvents
// UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
// UnityEngine.PlayerLoop.PreUpdate/NewInputUpdate
// UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
// UnityEngine.PlayerLoop.PreUpdate/Physics2DUpdate
// UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
// UnityEngine.PlayerLoop.PreUpdate/PhysicsUpdate
// UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
// UnityEngine.PlayerLoop.PreUpdate/SendMouseEvents
// UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
// UnityEngine.PlayerLoop.PreUpdate/UpdateVideo
// UnityEngine.PlayerLoop.PreUpdate/WindUpdate
// UnityEngine.PlayerLoop.PreUpdate/WindUpdate
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
// UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
// UnityEngine.PlayerLoop.TimeUpdate/WaitForLastPresentationAndUpdateTime
// UnityEngine.PlayerLoop.Update/DirectorUpdate
// UnityEngine.PlayerLoop.Update/DirectorUpdate
// UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
// UnityEngine.PlayerLoop.Update/ScriptRunBehaviourUpdate
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedDynamicFrameRate
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
// UnityEngine.PlayerLoop.Update/ScriptRunDelayedTasks
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
// UnityEngine.Events.CachedInvokableCall`1<System.String>
// UnityEngine.Events.CachedInvokableCall`1<System.String>
// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
// UnityEngine.AsyncOperation
// UnityEngine.AsyncOperation
// UnityEngine.Rendering.BatchRendererGroup
// UnityEngine.Rendering.BatchRendererGroup
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB_StaticFields
{
// System.String System.Reflection.ConstructorInfo::ConstructorName
String_t* ___ConstructorName_0;
// System.String System.Reflection.ConstructorInfo::TypeConstructorName
String_t* ___TypeConstructorName_1;
};
// System.Reflection.ConstructorInfo
// UnityEngine.Experimental.GlobalIllumination.Cookie
// UnityEngine.Experimental.GlobalIllumination.Cookie
// UnityEngine.Rendering.CullingResults
// UnityEngine.Rendering.CullingResults
// System.Delegate
// System.Delegate
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
// UnityEngine.Experimental.GlobalIllumination.DirectionalLight
// UnityEngine.Experimental.GlobalIllumination.DiscLight
// UnityEngine.Experimental.GlobalIllumination.DiscLight
// UnityEngine.Rendering.FilteringSettings
// UnityEngine.Rendering.FilteringSettings
// UnityEngine.Experimental.Rendering.GraphicsFormat
// UnityEngine.Experimental.Rendering.GraphicsFormat
// Unity.Jobs.JobHandle
// Unity.Jobs.JobHandle
// UnityEngine.Rendering.LODParameters
// UnityEngine.Rendering.LODParameters
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
// UnityEngine.Experimental.GlobalIllumination.LightDataGI
// System.Reflection.MethodInfo
// System.Reflection.MethodInfo
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Plane
// UnityEngine.Plane
// UnityEngine.Playables.PlayableGraph
// UnityEngine.Playables.PlayableGraph
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableHandle
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
// UnityEngine.LowLevel.PlayerLoopSystem
// UnityEngine.LowLevel.PlayerLoopSystem
// UnityEngine.LowLevel.PlayerLoopSystemInternal
// UnityEngine.LowLevel.PlayerLoopSystemInternal
// UnityEngine.Experimental.GlobalIllumination.PointLight
// UnityEngine.Experimental.GlobalIllumination.PointLight
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
// UnityEngine.Rendering.RendererUtils.RendererList
struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields
{
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.RendererUtils.RendererList::nullRendererList
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___nullRendererList_3;
};
// UnityEngine.Rendering.RendererUtils.RendererList
// System.RuntimeTypeHandle
// System.RuntimeTypeHandle
// UnityEngine.Rendering.SortingSettings
// UnityEngine.Rendering.SortingSettings
// UnityEngine.Experimental.GlobalIllumination.SpotLight
// UnityEngine.Experimental.GlobalIllumination.SpotLight
// UnityEngine.Rendering.BatchCullingContext
// UnityEngine.Rendering.BatchCullingContext
// UnityEngine.Rendering.BatchRendererCullingOutput
// UnityEngine.Rendering.BatchRendererCullingOutput
// UnityEngine.Experimental.Playables.CameraPlayable
// UnityEngine.Experimental.Playables.CameraPlayable
// UnityEngine.Component
// UnityEngine.Component
// UnityEngine.Rendering.DrawingSettings
struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields
{
// System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses
int32_t ___maxShaderPasses_0;
};
// UnityEngine.Rendering.DrawingSettings
// UnityEngine.GameObject
// UnityEngine.GameObject
// UnityEngine.Material
// UnityEngine.Material
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
// UnityEngine.Experimental.Playables.MaterialEffectPlayable
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.Playable
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// UnityEngine.Playables.PlayableBinding
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// UnityEngine.Playables.PlayableOutput
// UnityEngine.Playables.ScriptPlayableOutput
// UnityEngine.Playables.ScriptPlayableOutput
// UnityEngine.ScriptableObject
// UnityEngine.ScriptableObject
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
// UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Texture
// UnityEngine.Experimental.Playables.TextureMixerPlayable
// UnityEngine.Experimental.Playables.TextureMixerPlayable
// UnityEngine.Experimental.Playables.TexturePlayableOutput
// UnityEngine.Experimental.Playables.TexturePlayableOutput
// System.Type
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Type
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
// System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
// System.Predicate`1<UnityEngine.Events.BaseInvokableCall>
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
// System.ArgumentException
// System.ArgumentException
// UnityEngine.Behaviour
// UnityEngine.Behaviour
// UnityEngine.Playables.FrameData
// UnityEngine.Playables.FrameData
// System.IndexOutOfRangeException
// System.IndexOutOfRangeException
// System.InvalidCastException
// System.InvalidCastException
// UnityEngine.Playables.PlayableAsset
// UnityEngine.Playables.PlayableAsset
// UnityEngine.Transform
// UnityEngine.Transform
// UnityEngine.Events.UnityAction
// UnityEngine.Events.UnityAction
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
// System.ArgumentNullException
// System.ArgumentNullException
// System.ArgumentOutOfRangeException
// System.ArgumentOutOfRangeException
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Camera
// UnityEngine.Light
// UnityEngine.Light
// UnityEngine.Rendering.RendererUtils.RendererListDesc
// UnityEngine.Rendering.RendererUtils.RendererListDesc
// UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListParams::s_EmptyName
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_EmptyName_0;
// UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::nullRendererList
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC ___nullRendererList_1;
};
// UnityEngine.Rendering.RendererUtils.RendererListParams
// UnityEngine.Rendering.SortingGroup
// UnityEngine.Rendering.SortingGroup
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143 : public RuntimeArray
{
ALIGN_FIELD (8) ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 m_Items[1];
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Light[]
struct LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990 : public RuntimeArray
{
ALIGN_FIELD (8) Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* m_Items[1];
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat[]
struct GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD : public RuntimeArray
{
ALIGN_FIELD (8) PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 m_Items[1];
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
};
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
{
ALIGN_FIELD (8) Type_t* m_Items[1];
inline Type_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Type_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Type_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Reflection.ParameterInfo[]
struct ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C : public RuntimeArray
{
ALIGN_FIELD (8) ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* m_Items[1];
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364 : public RuntimeArray
{
ALIGN_FIELD (8) ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 m_Items[1];
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t75F1AF13B2AD5EDBD3A3579FD337D0A66E3FF510 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
};
// UnityEngine.LowLevel.PlayerLoopSystem[]
struct PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D : public RuntimeArray
{
ALIGN_FIELD (8) PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F m_Items[1];
inline PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
#endif
}
inline PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
#endif
}
};
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_pinvoke(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_pinvoke_back(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke& marshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_pinvoke_cleanup(PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_com(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_com_back(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com& marshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_com_cleanup(PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com& marshaled);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::.ctor(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_mC09CE20B08C6A7188EE04F52B6A2E598657A0204_gshared (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m83E88C6D9DB5E178A5CD37203DBAE1C4009F39AD_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, int32_t ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared (CachedInvokableCall_1_t6D4F407FB7CC5D1211F9D4653C3450ACB8A067BA* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, RuntimeObject* ___2_argument, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared (Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12* ___0_match, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_capacity, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_shaderPassName, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___1_sortingSettings, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 DrawingSettings_get_sortingSettings_m37B1041B368ED68924B9524984B893D571C635B2 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_mB15151274460C86F3ACFCA2506F5F2683F76BFAB (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_m528D48733B339E2CB847DBAC237BAB16260D2310 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_m321194534FABDC36DE5A217078130A0DAAF8B007 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_fallbackMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_fallbackMaterial_m0A19EA132531BEB4EB31AEF38D7FBAE9ADD2B592 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_m8D6A9E18ED943ACC1630E57FFCC6F9F1489B30C2 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_shaderPassName, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_m4A2EA607055715CC31D4B866E92A4030FF9B0FBE (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DrawingSettings_GetHashCode_m76E43A53BB25C2B62A375799D8711383708D912A (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method) ;
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___0_rgb, int32_t ___1_coefficient, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SphericalHarmonicsL2::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___0_rgb, int32_t ___1_coefficient, float ___2_value, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SphericalHarmonicsL2_GetHashCode_m6683A29826BFE74740D3CF28227E5C6FC8E6955E (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_m6B04A0E2E26885F766658AA1A2B0BD2499AA82C6 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_op_Equality_m65DA9735EA9D1A0A12FFEE43744F3E250EEA6791 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___0_lhs, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___1_rhs, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB (String_t* ___0_keyword, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ShaderKeyword_GetGlobalKeywordCount_mF20CB3637A42E4CDDBF8EF83B5729D7355ED6BA7 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderKeyword::CreateGlobalKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeyword_CreateGlobalKeyword_m75A1E6D2EC62FADC6B1B13648346A83B1C0127A6 (String_t* ___0_keyword, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderKeyword::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1 (ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661* __this, String_t* ___0_keywordName, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.ShaderKeyword::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10 (ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererList_get_isValid_Injected_mFB23B89ED4931CCA067CCB2E309854A9E9F74243 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RendererUtils.RendererList::.ctor(System.UIntPtr,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* __this, uintptr_t ___0_ctx, uint32_t ___1_indx, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::get_cullingResult()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::get_camera()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::get_passName()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::get_passNames()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RendererUtils.RendererListParams::set_isValid(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_inline (RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Inequality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Inequality_m000FF53695F623FC1903B026837174552F9D1C1C (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::.ctor(T)
inline void Nullable_1__ctor_mC09CE20B08C6A7188EE04F52B6A2E598657A0204 (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method)
{
(( void (*) (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C*, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71, const RuntimeMethod*))Nullable_1__ctor_mC09CE20B08C6A7188EE04F52B6A2E598657A0204_gshared)(__this, ___0_value, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>,System.Int32,System.UInt32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.CreateSceneParameters::.ctor(UnityEngine.SceneManagement.LocalPhysicsMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateSceneParameters__ctor_m5882727FF06AA3F9AE8BD0689F50655065731B0A (CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049* __this, int32_t ___0_physicsMode, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m76688D7D4B8011E3AE4EA18C9F1A1A1D79BC087A (String_t* ___0_sceneName, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method) ;
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.SceneManager::UnloadSceneInternal(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SceneManager_UnloadSceneInternal_mB9761C64A1DA0D9828104676CCC070FA11CCCC44 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, int32_t ___1_options, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
}
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
inline void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline)(__this, ___0_arg0, method);
}
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*))UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline)(__this, ___0_arg0, ___1_arg1, method);
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.SceneManager::CreateScene_Injected(System.String,UnityEngine.SceneManagement.CreateSceneParameters&,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_CreateScene_Injected_m4809BB3FAB401C3D80AAF83D23B9A0BCEA7F2E85 (String_t* ___0_sceneName, CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049* ___1_parameters, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___2_ret, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.SceneManager::UnloadSceneInternal_Injected(UnityEngine.SceneManagement.Scene&,UnityEngine.SceneManagement.UnloadSceneOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SceneManager_UnloadSceneInternal_Injected_m0AEC86E67AF85004E25FC64817EF1ADB0D1FCD7D (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_scene, int32_t ___1_options, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_scene, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.SceneManagement.Scene::GetGUIDInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetGUIDInternal_m05A732A53A2D16667112E96D412AE95F94B0B43D (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
// System.String UnityEngine.SceneManagement.Scene::get_guid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_guid_mEE1C703309E655EC872D220476DD2BA014D8354A (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.Scene::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6 (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD (int32_t ___0_sceneHandle, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method) ;
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.String System.Single::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 Cookie_Defaults_mBA9A3DBD2873EDB1AA0000FCBE687EBF960916BC (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Light::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_bounceIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Light::get_useColorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_colorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method) ;
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method) ;
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Light::get_cookie()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Light::get_cookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC (uint32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m212EF9786C2C73A1147E5D4CD087DAB16092C35A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_Injected_m207177D14DFF7F2CAA293A22F57DBCF69C07106A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m13864271BC7D984E3194F1A7FBE6613FC325B9B4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_target, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m0C738940D2F7F2AD282D14249DE7AC3C439015BB (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_target, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m348438D1C77465405BAEE6258DEE4E2ABF896297 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mEF960B22FFBF6C40F1E325EAD178AF7FE1E7754A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_target, int32_t ___2_port, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_target, int32_t ___1_port, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m2B5CBD4B03237A502578DA147BFC96A59D32ACF0 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m3B1326E82C9C8B4F8BDB063C1ECB1FD55AFC08AA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, float ___1_weight, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, float ___0_weight, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_mE72024374037D33096E5C815D513B51819D2809C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_origin, RuntimeObject* ___2_notification, RuntimeObject* ___3_context, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_origin, RuntimeObject* ___1_notification, RuntimeObject* ___2_context, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_m2963627A22A1E4C118F0DEB876A460A16C1497BC (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, RuntimeObject* ___1_receiver, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_receiver, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData/Flags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, int32_t ___0_flag, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.FrameData::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.FrameData/EvaluationType UnityEngine.Playables.FrameData::get_evaluationType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameData::get_seekOccurred()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameData::get_timeLooped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameData::get_timeHeld()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayState UnityEngine.Playables.FrameData::get_effectivePlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameRate::get_dropFrame()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.FrameRate::get_rate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.FrameRate::.ctor(System.UInt32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, uint32_t ___0_frameRate, bool ___1_drop, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameRate::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameRate::Equals(UnityEngine.Playables.FrameRate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameRate::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.FrameRate::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Playables.FrameRate::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Playables.FrameRate::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
// System.String System.Double::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Double_ToString_m7E3930DDFB35B1919FE538A246A59C3FC62AF789 (double* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method) ;
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, String_t* ___0_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___1_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_get_Null_mEBA48EE25E0B02135A062DE97F5DA7017DB05E98 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
// System.Object System.Object::MemberwiseClone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
inline void PlayableExtensions_SetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m83E88C6D9DB5E178A5CD37203DBAE1C4009F39AD (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, int32_t ___1_value, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m83E88C6D9DB5E178A5CD37203DBAE1C4009F39AD_gshared)(___0_playable, ___1_value, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09 (PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_inline (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableOutput_get_Null_mF602832968A37CB4E1971E2DD8EB95D760332E6E (const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6 (PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_sourceObject, Type_t* ___2_sourceType, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___3_createFunction, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_Create_m458B29D78C5B8AD04B7F4A1D59319C46FED9C01A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableOutput_op_Implicit_m5F36380C097556574DD030DB93C7D9927CEB03A5 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ___0_output, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableGraph::GetRootPlayable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::Evaluate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, float ___0_deltaTime, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::Evaluate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_Injected_mFFF3A7CB0D151BB47517B179E6D896896EABEB59 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::IsPlaying_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsPlaying_Injected_m468BBBE757D50B44C92E779DF415E1DAE1347D15 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::IsPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::Evaluate_Injected(UnityEngine.Playables.PlayableGraph&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_Evaluate_Injected_mE269438DB1E95213E3D0FDFE4F4812FB46E497D2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, float ___1_deltaTime, const RuntimeMethod* method) ;
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m9AFBA9449AE07F7EAFA9584F94C982AB8EA86884 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method) ;
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_mFD310C816E60BC671AAD0F28BBA6F56AF7A8BECC (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableGraph::GetRootPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetRootPlayableCount_Injected_m68B5BA1E3A03E7A5648C88DC1F468B32EFE0F806 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableGraph::GetRootPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_SynchronizeEvaluation_Injected_m96FF3DC943BCDDEF96FA72BD38A7825D906FBE73 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___1_playable, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_playable, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m5E12AF54EFA209FDDCAE4F01A568A671386B5939 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_ret, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_mA0A211C35D348D53BF00CB6AC1B288A8913917B5 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_GetRootPlayableInternal_Injected_m2497977732B8062F0C9C91563DB70E0AFA8533BB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, int32_t ___1_index, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_ret, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsMatchFrameRateEnabled_Injected_m4E5F1D55E7FE7F40E86E6125519B99E1C42E9352 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableGraph::GetFrameRate_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.FrameRate&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_GetFrameRate_Injected_m6E6FDD47EE02D67D6ACD8078FF92CBBA4CD5D321 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.PlayableGraph::GetFrameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_m1691F7ABEC3D3236450A775DD809AE46E9FC395D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_source, int32_t ___2_sourceOutputPort, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_destination, int32_t ___4_destinationInputPort, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_source, int32_t ___1_sourceOutputPort, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___2_destination, int32_t ___3_destinationInputPort, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputPort, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_index, float ___1_weight, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, float ___1_weight, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, bool ___1_acceptAny, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m0857A5E5961A9F0C85AF6FBC8BDCA81040B472A9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, RuntimeObject* ___1_scriptInstance, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_scriptInstance, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m13EB10AE657A2CA4DCDD017BBB6128FE5C5D262A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_m8F34984563F1A8BF53D393C9893D4F2C05B18838 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m03C53A86591E68B96874119A8B1B56B22E7A2F71 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_mC55D3E342BBB56C6BA115537ADA3B2CAE82E26C0 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, double ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m1D4833ED2DB4BD71082BDD577AEAF293028EB654 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m8449B7E24321BFA6894EAC1834E79C5A5DC45E77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, double ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_mF38535A24976C4976BA572A806A08AC7796CD85C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDone_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDone_Injected_m2D0CC96C8CF9B9F6921C242FF1685A219E9AF740 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, bool ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDone(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_mB0942C618219679840CE56270EEAE8A61D7183F3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_m427D8F5EC8D7A4AF48274B7A12E197667B1392B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, double ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mA7ADF0169F58568C4B880F7D0A32B5489D59A7DD (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, bool ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_m07C513A9056C9A67230EFA8692EE76C6BD02DA3B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_m802EC16FCA791F8E54ED29F090D5D16A931FFA9C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mD0EF7227FFAE50E134562BA1EC1BF3C2D02BDF77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_mF5F691D651C7807A5C3426083FD0296EDA97ABDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_input, float ___2_weight, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_input, float ___1_weight, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_Injected_m3B00E2845E777DF6860D65CE352C21100AB2D958 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mC412F9CD172B11A45E1F68441F1C9905C2D7B315 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_mode, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_m48C83527FF7BBD9B7F100ED2490E50A5BE327415 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_mADEF8F2E92C329006CC97E7B179AC8DEB945F84B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_mode, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_Injected_mEA519D092C0AEECAB6B22178D837CB0F6F9FCF21 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method) ;
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_mE1DBCCE1A34C8C3E8B8939A7232EB6B69976ADBF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_index, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m1B209DBD186EA35CA4B32A5DB2616F882250E7E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_index, float ___2_weight, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_mBD7D1FBCD09D2AAE5F9D86D9F06A897DCD40493A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_index, const RuntimeMethod* method) ;
// System.Int32 System.String::IndexOf(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
// System.String System.String::Substring(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
// System.Boolean System.String::EndsWith(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// System.Boolean System.Reflection.MethodBase::get_IsStatic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E (MethodBase_t* __this, const RuntimeMethod* method) ;
// System.Object System.Delegate::get_Target()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7 (Type_t* ___0_type, RuntimeObject* ___1_firstArgument, MethodInfo_t* ___2_method, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo System.Delegate::get_Method()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019 (Delegate_t* __this, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method) ;
// System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747 (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, float ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, int32_t ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441 (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, String_t* ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1DE64D237A33F634B2AC54A97F19AAA85BF30D9B_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30 (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_theFunction, bool ___2_argument, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, MethodInfo_t*, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_gshared)(__this, ___0_target, ___1_theFunction, ___2_argument, method);
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method) ;
// System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554 (Type_t* __this, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___0_types, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE (ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_parameters, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.ArgumentCache::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
inline void List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2 (List_1_t1EC718175613632CD4775345600304230E9A83DF* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t1EC718175613632CD4775345600304230E9A83DF*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
inline Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924 (List_1_t1EC718175613632CD4775345600304230E9A83DF* __this, const RuntimeMethod* method)
{
return (( Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 (*) (List_1_t1EC718175613632CD4775345600304230E9A83DF*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
inline void Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97 (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
inline PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_inline (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
{
return (( PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Events.PersistentCall::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
inline bool Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007 (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(T)
inline void List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
inline void List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32)
inline BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, int32_t ___0_index, const RuntimeMethod* method)
{
return (( BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count()
inline int32_t List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr)
inline void Predicate_1__ctor_m1D0E12B18D9105FB553B42DAD351E9AD017B9E9B (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*, RuntimeObject*, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m3E007299121A15DF80F4A210FF8C20E5DF688F20_gshared)(__this, ___0_object, ___1_method, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<T>)
inline int32_t List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* ___0_match, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*, const RuntimeMethod*))List_1_RemoveAll_m1A8DE2A7640CC473609F3ADAC38FDB960520636D_gshared)(__this, ___0_match, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Int32)
inline void List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, int32_t ___0_capacity, const RuntimeMethod* method)
{
(( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___0_capacity, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
{
(( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___0_collection, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
inline void List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53 (List_1_t91E36549D76184780FD8995722CD4A87A2650C23* __this, RuntimeObject* ___0_collection, const RuntimeMethod* method)
{
(( void (*) (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___0_collection, method);
}
// System.Void UnityEngine.Events.InvokableCallList::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, String_t* ___0_name, Type_t* ___1_listenerType, int32_t ___2_mode, Type_t* ___3_argumentType, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD (Type_t* ___0_objectType, String_t* ___1_functionName, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___2_argumentTypes, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___0_invokableList, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___1_unityEventBase, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCallList::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_Clear_mD5CAE0A692736B31047AF342F735916CD635288F (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method) ;
// System.String System.Object::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_mF8AC1EB9D85AB52EC8FD8B8BDD131E855E69673F (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Type_GetMethod_mF3AF3FA3834D7F99592A4CA715FFD2DE12291562 (Type_t* __this, String_t* ___0_name, int32_t ___1_bindingAttr, Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___2_binder, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___3_types, ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364* ___4_modifiers, const RuntimeMethod* method) ;
// System.Boolean System.Type::get_IsPrimitive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18 (Type_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEventBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* UnityEvent_GetDelegate_mBD5D37CFB826CB3329477A509A62BF7CE26A9EF8 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.InvokableCall::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0 (PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_shaderPassName, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___1_sortingSettings, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t* V_0 = NULL;
int32_t* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_0 = ___1_sortingSettings;
__this->___m_SortingSettings_1 = L_0;
__this->___m_PerObjectData_3 = 0;
__this->___m_Flags_4 = 2;
__this->___m_OverrideMaterialInstanceId_5 = 0;
__this->___m_OverrideMaterialPassIndex_6 = 0;
__this->___m_fallbackMaterialInstanceId_7 = 0;
__this->___m_MainLightIndex_8 = (-1);
U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D* L_1 = (&__this->___shaderPassNames_2);
int32_t* L_2 = (&L_1->___FixedElementField_0);
V_1 = L_2;
int32_t* L_3 = V_1;
V_0 = (int32_t*)((uintptr_t)L_3);
int32_t* L_4 = V_0;
int32_t L_5;
L_5 = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F((&___0_shaderPassName), NULL);
*((int32_t*)L_4) = (int32_t)L_5;
V_2 = 1;
goto IL_005d;
}
IL_004f:
{
int32_t* L_6 = V_0;
int32_t L_7 = V_2;
*((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), 4))))) = (int32_t)(-1);
int32_t L_8 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_8, 1));
}
IL_005d:
{
int32_t L_9 = V_2;
il2cpp_codegen_runtime_class_init_inline(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
int32_t L_10 = ((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))->___maxShaderPasses_0;
V_3 = (bool)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0);
bool L_11 = V_3;
if (L_11)
{
goto IL_004f;
}
}
{
V_1 = (int32_t*)((uintptr_t)0);
__this->___m_PerObjectData_3 = 0;
__this->___m_Flags_4 = 2;
__this->___m_UseSrpBatcher_9 = 0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5_AdjustorThunk (RuntimeObject* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_shaderPassName, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___1_sortingSettings, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5(_thisAdjusted, ___0_shaderPassName, ___1_sortingSettings, method);
}
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 DrawingSettings_get_sortingSettings_m37B1041B368ED68924B9524984B893D571C635B2 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 V_0;
memset((&V_0), 0, sizeof(V_0));
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_0 = __this->___m_SortingSettings_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 DrawingSettings_get_sortingSettings_m37B1041B368ED68924B9524984B893D571C635B2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 _returnValue;
_returnValue = DrawingSettings_get_sortingSettings_m37B1041B368ED68924B9524984B893D571C635B2(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_mB15151274460C86F3ACFCA2506F5F2683F76BFAB (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_value, const RuntimeMethod* method)
{
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_0 = ___0_value;
__this->___m_SortingSettings_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_sortingSettings_mB15151274460C86F3ACFCA2506F5F2683F76BFAB_AdjustorThunk (RuntimeObject* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_sortingSettings_mB15151274460C86F3ACFCA2506F5F2683F76BFAB(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_PerObjectData_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_m528D48733B339E2CB847DBAC237BAB16260D2310 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, bool ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___0_value;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
int32_t L_2 = __this->___m_Flags_4;
__this->___m_Flags_4 = ((int32_t)((int32_t)L_2|1));
goto IL_0025;
}
IL_0016:
{
int32_t L_3 = __this->___m_Flags_4;
__this->___m_Flags_4 = ((int32_t)((int32_t)L_3&((int32_t)-2)));
}
IL_0025:
{
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_enableDynamicBatching_m528D48733B339E2CB847DBAC237BAB16260D2310_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_enableDynamicBatching_m528D48733B339E2CB847DBAC237BAB16260D2310(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_m321194534FABDC36DE5A217078130A0DAAF8B007 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, bool ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___0_value;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
int32_t L_2 = __this->___m_Flags_4;
__this->___m_Flags_4 = ((int32_t)((int32_t)L_2|2));
goto IL_0025;
}
IL_0016:
{
int32_t L_3 = __this->___m_Flags_4;
__this->___m_Flags_4 = ((int32_t)((int32_t)L_3&((int32_t)-3)));
}
IL_0025:
{
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_enableInstancing_m321194534FABDC36DE5A217078130A0DAAF8B007_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_enableInstancing_m321194534FABDC36DE5A217078130A0DAAF8B007(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* G_B2_0 = NULL;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* G_B3_1 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_000e;
}
IL_0008:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___0_value;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
G_B3_0 = L_2;
G_B3_1 = G_B2_0;
}
IL_000e:
{
G_B3_1->___m_OverrideMaterialInstanceId_5 = G_B3_0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F_AdjustorThunk (RuntimeObject* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_OverrideMaterialPassIndex_6 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_fallbackMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_fallbackMaterial_m0A19EA132531BEB4EB31AEF38D7FBAE9ADD2B592 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* G_B2_0 = NULL;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* G_B3_1 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_000e;
}
IL_0008:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___0_value;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
G_B3_0 = L_2;
G_B3_1 = G_B2_0;
}
IL_000e:
{
G_B3_1->___m_fallbackMaterialInstanceId_7 = G_B3_0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_fallbackMaterial_m0A19EA132531BEB4EB31AEF38D7FBAE9ADD2B592_AdjustorThunk (RuntimeObject* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_fallbackMaterial_m0A19EA132531BEB4EB31AEF38D7FBAE9ADD2B592(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_m8D6A9E18ED943ACC1630E57FFCC6F9F1489B30C2 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_MainLightIndex_8 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_set_mainLightIndex_m8D6A9E18ED943ACC1630E57FFCC6F9F1489B30C2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_set_mainLightIndex_m8D6A9E18ED943ACC1630E57FFCC6F9F1489B30C2(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_index, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t* V_1 = NULL;
int32_t* V_2 = NULL;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_3;
memset((&V_3), 0, sizeof(V_3));
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_index;
il2cpp_codegen_runtime_class_init_inline(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
int32_t L_1 = ((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))->___maxShaderPasses_0;
if ((((int32_t)L_0) >= ((int32_t)L_1)))
{
goto IL_000f;
}
}
{
int32_t L_2 = ___0_index;
G_B3_0 = ((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0039;
}
}
{
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var)));
int32_t L_4 = ((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))))->___maxShaderPasses_0;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
int32_t L_7 = ___0_index;
int32_t L_8 = L_7;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral719E1863D333C57B941E49C790B2BC700F9F5153)), L_6, L_9, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2_RuntimeMethod_var)));
}
IL_0039:
{
U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D* L_12 = (&__this->___shaderPassNames_2);
int32_t* L_13 = (&L_12->___FixedElementField_0);
V_2 = L_13;
int32_t* L_14 = V_2;
V_1 = (int32_t*)((uintptr_t)L_14);
il2cpp_codegen_initobj((&V_3), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0));
int32_t* L_15 = V_1;
int32_t L_16 = ___0_index;
int32_t L_17 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_15, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_16), 4)))));
ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7((&V_3), L_17, NULL);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_18 = V_3;
V_4 = L_18;
goto IL_0065;
}
IL_0065:
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_19 = V_4;
return L_19;
}
}
IL2CPP_EXTERN_C ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 _returnValue;
_returnValue = DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, int32_t ___0_index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_shaderPassName, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t* V_1 = NULL;
int32_t* V_2 = NULL;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_index;
il2cpp_codegen_runtime_class_init_inline(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
int32_t L_1 = ((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))->___maxShaderPasses_0;
if ((((int32_t)L_0) >= ((int32_t)L_1)))
{
goto IL_000f;
}
}
{
int32_t L_2 = ___0_index;
G_B3_0 = ((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0039;
}
}
{
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var)));
int32_t L_4 = ((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))))->___maxShaderPasses_0;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
int32_t L_7 = ___0_index;
int32_t L_8 = L_7;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral719E1863D333C57B941E49C790B2BC700F9F5153)), L_6, L_9, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738_RuntimeMethod_var)));
}
IL_0039:
{
U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D* L_12 = (&__this->___shaderPassNames_2);
int32_t* L_13 = (&L_12->___FixedElementField_0);
V_2 = L_13;
int32_t* L_14 = V_2;
V_1 = (int32_t*)((uintptr_t)L_14);
int32_t* L_15 = V_1;
int32_t L_16 = ___0_index;
int32_t L_17;
L_17 = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F((&___1_shaderPassName), NULL);
*((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_15, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_16), 4))))) = (int32_t)L_17;
V_2 = (int32_t*)((uintptr_t)0);
return;
}
}
IL2CPP_EXTERN_C void DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_shaderPassName, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738(_thisAdjusted, ___0_index, ___1_shaderPassName, method);
}
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366 (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
int32_t G_B13_0 = 0;
{
V_0 = 0;
goto IL_0030;
}
IL_0005:
{
int32_t L_0 = V_0;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1;
L_1 = DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2(__this, L_0, NULL);
V_2 = L_1;
int32_t L_2 = V_0;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_3;
L_3 = DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2((&___0_other), L_2, NULL);
bool L_4;
L_4 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0((&V_2), L_3, NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
V_3 = (bool)0;
goto IL_00ab;
}
IL_002b:
{
int32_t L_6 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_6, 1));
}
IL_0030:
{
int32_t L_7 = V_0;
il2cpp_codegen_runtime_class_init_inline(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
int32_t L_8 = ((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))->___maxShaderPasses_0;
V_4 = (bool)((((int32_t)L_7) < ((int32_t)L_8))? 1 : 0);
bool L_9 = V_4;
if (L_9)
{
goto IL_0005;
}
}
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* L_10 = (&__this->___m_SortingSettings_1);
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_11 = ___0_other;
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_12 = L_11.___m_SortingSettings_1;
bool L_13;
L_13 = SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06(L_10, L_12, NULL);
if (!L_13)
{
goto IL_00a7;
}
}
{
int32_t L_14 = __this->___m_PerObjectData_3;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_15 = ___0_other;
int32_t L_16 = L_15.___m_PerObjectData_3;
if ((!(((uint32_t)L_14) == ((uint32_t)L_16))))
{
goto IL_00a7;
}
}
{
int32_t L_17 = __this->___m_Flags_4;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_18 = ___0_other;
int32_t L_19 = L_18.___m_Flags_4;
if ((!(((uint32_t)L_17) == ((uint32_t)L_19))))
{
goto IL_00a7;
}
}
{
int32_t L_20 = __this->___m_OverrideMaterialInstanceId_5;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_21 = ___0_other;
int32_t L_22 = L_21.___m_OverrideMaterialInstanceId_5;
if ((!(((uint32_t)L_20) == ((uint32_t)L_22))))
{
goto IL_00a7;
}
}
{
int32_t L_23 = __this->___m_OverrideMaterialPassIndex_6;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_24 = ___0_other;
int32_t L_25 = L_24.___m_OverrideMaterialPassIndex_6;
if ((!(((uint32_t)L_23) == ((uint32_t)L_25))))
{
goto IL_00a7;
}
}
{
int32_t L_26 = __this->___m_fallbackMaterialInstanceId_7;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_27 = ___0_other;
int32_t L_28 = L_27.___m_fallbackMaterialInstanceId_7;
if ((!(((uint32_t)L_26) == ((uint32_t)L_28))))
{
goto IL_00a7;
}
}
{
int32_t L_29 = __this->___m_UseSrpBatcher_9;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_30 = ___0_other;
int32_t L_31 = L_30.___m_UseSrpBatcher_9;
G_B13_0 = ((((int32_t)L_29) == ((int32_t)L_31))? 1 : 0);
goto IL_00a8;
}
IL_00a7:
{
G_B13_0 = 0;
}
IL_00a8:
{
V_3 = (bool)G_B13_0;
goto IL_00ab;
}
IL_00ab:
{
bool L_32 = V_3;
return L_32;
}
}
IL2CPP_EXTERN_C bool DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366_AdjustorThunk (RuntimeObject* __this, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___0_other, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
bool _returnValue;
_returnValue = DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_m4A2EA607055715CC31D4B866E92A4030FF9B0FBE (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366(__this, ((*(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*)((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*)(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*)UnBox(L_3, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool DrawingSettings_Equals_m4A2EA607055715CC31D4B866E92A4030FF9B0FBE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
bool _returnValue;
_returnValue = DrawingSettings_Equals_m4A2EA607055715CC31D4B866E92A4030FF9B0FBE(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DrawingSettings_GetHashCode_m76E43A53BB25C2B62A375799D8711383708D912A (DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* L_0 = (&__this->___m_SortingSettings_1);
int32_t L_1;
L_1 = SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
int32_t L_3 = __this->___m_PerObjectData_3;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^(int32_t)L_3));
int32_t L_4 = V_0;
int32_t L_5 = __this->___m_Flags_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^(int32_t)L_5));
int32_t L_6 = V_0;
int32_t L_7 = __this->___m_OverrideMaterialInstanceId_5;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
int32_t L_9 = __this->___m_OverrideMaterialPassIndex_6;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_9));
int32_t L_10 = V_0;
int32_t L_11 = __this->___m_fallbackMaterialInstanceId_7;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_11));
int32_t L_12 = V_0;
int32_t L_13 = __this->___m_UseSrpBatcher_9;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_12, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
V_1 = L_14;
goto IL_0072;
}
IL_0072:
{
int32_t L_15 = V_1;
return L_15;
}
}
IL2CPP_EXTERN_C int32_t DrawingSettings_GetHashCode_m76E43A53BB25C2B62A375799D8711383708D912A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*>(__this + _offset);
int32_t _returnValue;
_returnValue = DrawingSettings_GetHashCode_m76E43A53BB25C2B62A375799D8711383708D912A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.DrawingSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__cctor_m376A2113B214CE130DD6EAF596408B5C8F60EFE6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_il2cpp_TypeInfo_var))->___maxShaderPasses_0 = ((int32_t)16);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
{
{
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_0 = ___0_inCullingPlanes;
__this->___cullingPlanes_0 = L_0;
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_1 = ___1_inOutBatchVisibility;
__this->___batchVisibility_1 = L_1;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_2 = ___2_outVisibleIndices;
__this->___visibleIndices_2 = L_2;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_3 = ___3_outVisibleIndicesY;
__this->___visibleIndicesY_3 = L_3;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___4_inLodParameters;
__this->___lodParameters_4 = L_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___5_inCullingMatrix;
__this->___cullingMatrix_5 = L_5;
float L_6 = ___6_inNearPlane;
__this->___nearPlane_6 = L_6;
return;
}
}
IL2CPP_EXTERN_C void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 ___0_inCullingPlanes, NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 ___1_inOutBatchVisibility, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___2_outVisibleIndices, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___3_outVisibleIndicesY, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___4_inLodParameters, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___5_inCullingMatrix, float ___6_inNearPlane, const RuntimeMethod* method)
{
BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659*>(__this + _offset);
BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449(_thisAdjusted, ___0_inCullingPlanes, ___1_inOutBatchVisibility, ___2_outVisibleIndices, ___3_outVisibleIndicesY, ___4_inLodParameters, ___5_inCullingMatrix, ___6_inNearPlane, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_pinvoke_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_back(const BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10& unmarshaled)
{
Exception_t* ___m_PerformCulling_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_PerformCulling' of type 'BatchRendererGroup': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_PerformCulling_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshal_com_cleanup(BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_m26A4A11ADF3CDF55A9B6F0A93A16841A405F32E7 (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_group, BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* ___1_context, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* ___2_lodParameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 V_0;
memset((&V_0), 0, sizeof(V_0));
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 V_1;
memset((&V_1), 0, sizeof(V_1));
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_2;
memset((&V_2), 0, sizeof(V_2));
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_3;
memset((&V_3), 0, sizeof(V_3));
{
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_0 = ___1_context;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_1 = L_0->___cullingPlanes_2;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_2 = ___1_context;
int32_t L_3 = L_2->___cullingPlanesCount_6;
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_4;
L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441((void*)L_1, L_3, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_mCB1ED8108D346EEA8BDCBC77907AE885A5E72441_RuntimeMethod_var);
V_0 = L_4;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_5 = ___1_context;
BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA* L_6 = L_5->___batchVisibility_3;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_7 = ___1_context;
int32_t L_8 = L_7->___batchVisibilityCount_7;
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_9;
L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E((void*)L_6, L_8, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA_mA3DB8449F601B26B78CAD9A1531A92336AA3780E_RuntimeMethod_var);
V_1 = L_9;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_10 = ___1_context;
int32_t* L_11 = L_10->___visibleIndices_4;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_12 = ___1_context;
int32_t L_13 = L_12->___visibleIndicesCount_8;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_14;
L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_11, L_13, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
V_2 = L_14;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_15 = ___1_context;
int32_t* L_16 = L_15->___visibleIndicesY_5;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_17 = ___1_context;
int32_t L_18 = L_17->___visibleIndicesCount_8;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_19;
L_19 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550((void*)L_16, L_18, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m5C4C6FA53CA05FE88CA7926E8B1C0DF717B63550_RuntimeMethod_var);
V_3 = L_19;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_007e:
{// begin finally (depth: 1)
JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA(NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_20 = ___1_context;
BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_21 = ___0_group;
NullCheck(L_21);
OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* L_22 = L_21->___m_PerformCulling_1;
BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* L_23 = ___0_group;
NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 L_24 = V_0;
NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 L_25 = V_1;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_26 = V_2;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_27 = V_3;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* L_28 = ___2_lodParameters;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_29 = (*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)L_28);
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_30 = ___1_context;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_31 = L_30->___cullingMatrix_1;
BatchRendererCullingOutput_t1BE6CDE8585B80F15D394EE66125879E391125D5* L_32 = ___1_context;
float L_33 = L_32->___nearPlane_9;
BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 L_34;
memset((&L_34), 0, sizeof(L_34));
BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449((&L_34), L_24, L_25, L_26, L_27, L_29, L_31, L_33, /*hidden argument*/NULL);
NullCheck(L_22);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_35;
L_35 = OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline(L_22, L_23, L_34, NULL);
L_20->___cullingJobsFence_0 = L_35;
goto IL_0087;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0087:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 retVal;
memset((&retVal), 0, sizeof(retVal));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* currentDelegate = reinterpret_cast<OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2*>(delegatesToInvoke[i]);
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
return retVal;
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_rendererGroup, ___1_cullingContext, method);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
return InvokerFuncInvoker2< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
return InvokerFuncInvoker3< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return VirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return InterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return GenericVirtualFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
}
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface(OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
NullCheck(___0_rendererGroup);
return GenericInterfaceFuncInvoker1< JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 >::Invoke(method, ___0_rendererGroup, ___1_cullingContext);
}
// System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mFB91FB8D6D713AC39AFB921AF1C23A50EC80529B (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_OpenInst;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_Multicast;
}
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22 (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___0_rgb, int32_t ___1_coefficient, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
float V_3 = 0.0f;
{
int32_t L_0 = ___0_rgb;
int32_t L_1 = ___1_coefficient;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)9))), L_1));
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
switch (L_4)
{
case 0:
{
goto IL_0083;
}
case 1:
{
goto IL_008f;
}
case 2:
{
goto IL_009b;
}
case 3:
{
goto IL_00a7;
}
case 4:
{
goto IL_00b3;
}
case 5:
{
goto IL_00bf;
}
case 6:
{
goto IL_00cb;
}
case 7:
{
goto IL_00d7;
}
case 8:
{
goto IL_00e3;
}
case 9:
{
goto IL_00ef;
}
case 10:
{
goto IL_00fb;
}
case 11:
{
goto IL_0107;
}
case 12:
{
goto IL_0113;
}
case 13:
{
goto IL_011f;
}
case 14:
{
goto IL_012b;
}
case 15:
{
goto IL_0134;
}
case 16:
{
goto IL_013d;
}
case 17:
{
goto IL_0146;
}
case 18:
{
goto IL_014f;
}
case 19:
{
goto IL_0158;
}
case 20:
{
goto IL_0161;
}
case 21:
{
goto IL_016a;
}
case 22:
{
goto IL_0173;
}
case 23:
{
goto IL_017c;
}
case 24:
{
goto IL_0185;
}
case 25:
{
goto IL_018e;
}
case 26:
{
goto IL_0197;
}
}
}
{
goto IL_01a0;
}
IL_0083:
{
float L_5 = __this->___shr0_0;
V_3 = L_5;
goto IL_01ab;
}
IL_008f:
{
float L_6 = __this->___shr1_1;
V_3 = L_6;
goto IL_01ab;
}
IL_009b:
{
float L_7 = __this->___shr2_2;
V_3 = L_7;
goto IL_01ab;
}
IL_00a7:
{
float L_8 = __this->___shr3_3;
V_3 = L_8;
goto IL_01ab;
}
IL_00b3:
{
float L_9 = __this->___shr4_4;
V_3 = L_9;
goto IL_01ab;
}
IL_00bf:
{
float L_10 = __this->___shr5_5;
V_3 = L_10;
goto IL_01ab;
}
IL_00cb:
{
float L_11 = __this->___shr6_6;
V_3 = L_11;
goto IL_01ab;
}
IL_00d7:
{
float L_12 = __this->___shr7_7;
V_3 = L_12;
goto IL_01ab;
}
IL_00e3:
{
float L_13 = __this->___shr8_8;
V_3 = L_13;
goto IL_01ab;
}
IL_00ef:
{
float L_14 = __this->___shg0_9;
V_3 = L_14;
goto IL_01ab;
}
IL_00fb:
{
float L_15 = __this->___shg1_10;
V_3 = L_15;
goto IL_01ab;
}
IL_0107:
{
float L_16 = __this->___shg2_11;
V_3 = L_16;
goto IL_01ab;
}
IL_0113:
{
float L_17 = __this->___shg3_12;
V_3 = L_17;
goto IL_01ab;
}
IL_011f:
{
float L_18 = __this->___shg4_13;
V_3 = L_18;
goto IL_01ab;
}
IL_012b:
{
float L_19 = __this->___shg5_14;
V_3 = L_19;
goto IL_01ab;
}
IL_0134:
{
float L_20 = __this->___shg6_15;
V_3 = L_20;
goto IL_01ab;
}
IL_013d:
{
float L_21 = __this->___shg7_16;
V_3 = L_21;
goto IL_01ab;
}
IL_0146:
{
float L_22 = __this->___shg8_17;
V_3 = L_22;
goto IL_01ab;
}
IL_014f:
{
float L_23 = __this->___shb0_18;
V_3 = L_23;
goto IL_01ab;
}
IL_0158:
{
float L_24 = __this->___shb1_19;
V_3 = L_24;
goto IL_01ab;
}
IL_0161:
{
float L_25 = __this->___shb2_20;
V_3 = L_25;
goto IL_01ab;
}
IL_016a:
{
float L_26 = __this->___shb3_21;
V_3 = L_26;
goto IL_01ab;
}
IL_0173:
{
float L_27 = __this->___shb4_22;
V_3 = L_27;
goto IL_01ab;
}
IL_017c:
{
float L_28 = __this->___shb5_23;
V_3 = L_28;
goto IL_01ab;
}
IL_0185:
{
float L_29 = __this->___shb6_24;
V_3 = L_29;
goto IL_01ab;
}
IL_018e:
{
float L_30 = __this->___shb7_25;
V_3 = L_30;
goto IL_01ab;
}
IL_0197:
{
float L_31 = __this->___shb8_26;
V_3 = L_31;
goto IL_01ab;
}
IL_01a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_32 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_32);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC707401F4742D3529AFC63BB5B7F306F4C678A50)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901_RuntimeMethod_var)));
}
IL_01ab:
{
float L_33 = V_3;
return L_33;
}
}
IL2CPP_EXTERN_C float SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901_AdjustorThunk (RuntimeObject* __this, int32_t ___0_rgb, int32_t ___1_coefficient, const RuntimeMethod* method)
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*>(__this + _offset);
float _returnValue;
_returnValue = SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901(_thisAdjusted, ___0_rgb, ___1_coefficient, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SphericalHarmonicsL2::set_Item(System.Int32,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, int32_t ___0_rgb, int32_t ___1_coefficient, float ___2_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
int32_t L_0 = ___0_rgb;
int32_t L_1 = ___1_coefficient;
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)9))), L_1));
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
switch (L_4)
{
case 0:
{
goto IL_0083;
}
case 1:
{
goto IL_008f;
}
case 2:
{
goto IL_009b;
}
case 3:
{
goto IL_00a7;
}
case 4:
{
goto IL_00b3;
}
case 5:
{
goto IL_00bf;
}
case 6:
{
goto IL_00cb;
}
case 7:
{
goto IL_00d7;
}
case 8:
{
goto IL_00e3;
}
case 9:
{
goto IL_00ef;
}
case 10:
{
goto IL_00fb;
}
case 11:
{
goto IL_0107;
}
case 12:
{
goto IL_0113;
}
case 13:
{
goto IL_011f;
}
case 14:
{
goto IL_012b;
}
case 15:
{
goto IL_0134;
}
case 16:
{
goto IL_013d;
}
case 17:
{
goto IL_0146;
}
case 18:
{
goto IL_014f;
}
case 19:
{
goto IL_0158;
}
case 20:
{
goto IL_0161;
}
case 21:
{
goto IL_016a;
}
case 22:
{
goto IL_0173;
}
case 23:
{
goto IL_017c;
}
case 24:
{
goto IL_0185;
}
case 25:
{
goto IL_018e;
}
case 26:
{
goto IL_0197;
}
}
}
{
goto IL_01a0;
}
IL_0083:
{
float L_5 = ___2_value;
__this->___shr0_0 = L_5;
goto IL_01ab;
}
IL_008f:
{
float L_6 = ___2_value;
__this->___shr1_1 = L_6;
goto IL_01ab;
}
IL_009b:
{
float L_7 = ___2_value;
__this->___shr2_2 = L_7;
goto IL_01ab;
}
IL_00a7:
{
float L_8 = ___2_value;
__this->___shr3_3 = L_8;
goto IL_01ab;
}
IL_00b3:
{
float L_9 = ___2_value;
__this->___shr4_4 = L_9;
goto IL_01ab;
}
IL_00bf:
{
float L_10 = ___2_value;
__this->___shr5_5 = L_10;
goto IL_01ab;
}
IL_00cb:
{
float L_11 = ___2_value;
__this->___shr6_6 = L_11;
goto IL_01ab;
}
IL_00d7:
{
float L_12 = ___2_value;
__this->___shr7_7 = L_12;
goto IL_01ab;
}
IL_00e3:
{
float L_13 = ___2_value;
__this->___shr8_8 = L_13;
goto IL_01ab;
}
IL_00ef:
{
float L_14 = ___2_value;
__this->___shg0_9 = L_14;
goto IL_01ab;
}
IL_00fb:
{
float L_15 = ___2_value;
__this->___shg1_10 = L_15;
goto IL_01ab;
}
IL_0107:
{
float L_16 = ___2_value;
__this->___shg2_11 = L_16;
goto IL_01ab;
}
IL_0113:
{
float L_17 = ___2_value;
__this->___shg3_12 = L_17;
goto IL_01ab;
}
IL_011f:
{
float L_18 = ___2_value;
__this->___shg4_13 = L_18;
goto IL_01ab;
}
IL_012b:
{
float L_19 = ___2_value;
__this->___shg5_14 = L_19;
goto IL_01ab;
}
IL_0134:
{
float L_20 = ___2_value;
__this->___shg6_15 = L_20;
goto IL_01ab;
}
IL_013d:
{
float L_21 = ___2_value;
__this->___shg7_16 = L_21;
goto IL_01ab;
}
IL_0146:
{
float L_22 = ___2_value;
__this->___shg8_17 = L_22;
goto IL_01ab;
}
IL_014f:
{
float L_23 = ___2_value;
__this->___shb0_18 = L_23;
goto IL_01ab;
}
IL_0158:
{
float L_24 = ___2_value;
__this->___shb1_19 = L_24;
goto IL_01ab;
}
IL_0161:
{
float L_25 = ___2_value;
__this->___shb2_20 = L_25;
goto IL_01ab;
}
IL_016a:
{
float L_26 = ___2_value;
__this->___shb3_21 = L_26;
goto IL_01ab;
}
IL_0173:
{
float L_27 = ___2_value;
__this->___shb4_22 = L_27;
goto IL_01ab;
}
IL_017c:
{
float L_28 = ___2_value;
__this->___shb5_23 = L_28;
goto IL_01ab;
}
IL_0185:
{
float L_29 = ___2_value;
__this->___shb6_24 = L_29;
goto IL_01ab;
}
IL_018e:
{
float L_30 = ___2_value;
__this->___shb7_25 = L_30;
goto IL_01ab;
}
IL_0197:
{
float L_31 = ___2_value;
__this->___shb8_26 = L_31;
goto IL_01ab;
}
IL_01a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_32 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_32);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC707401F4742D3529AFC63BB5B7F306F4C678A50)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2_RuntimeMethod_var)));
}
IL_01ab:
{
return;
}
}
IL2CPP_EXTERN_C void SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_rgb, int32_t ___1_coefficient, float ___2_value, const RuntimeMethod* method)
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*>(__this + _offset);
SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2(_thisAdjusted, ___0_rgb, ___1_coefficient, ___2_value, method);
}
// System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SphericalHarmonicsL2_GetHashCode_m6683A29826BFE74740D3CF28227E5C6FC8E6955E (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)17);
int32_t L_0 = V_0;
float* L_1 = (&__this->___shr0_0);
int32_t L_2;
L_2 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_1, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), L_2));
int32_t L_3 = V_0;
float* L_4 = (&__this->___shr1_1);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)23))), L_5));
int32_t L_6 = V_0;
float* L_7 = (&__this->___shr2_2);
int32_t L_8;
L_8 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_7, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)23))), L_8));
int32_t L_9 = V_0;
float* L_10 = (&__this->___shr3_3);
int32_t L_11;
L_11 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_10, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)23))), L_11));
int32_t L_12 = V_0;
float* L_13 = (&__this->___shr4_4);
int32_t L_14;
L_14 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_13, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_12, ((int32_t)23))), L_14));
int32_t L_15 = V_0;
float* L_16 = (&__this->___shr5_5);
int32_t L_17;
L_17 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_16, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_15, ((int32_t)23))), L_17));
int32_t L_18 = V_0;
float* L_19 = (&__this->___shr6_6);
int32_t L_20;
L_20 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_19, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_18, ((int32_t)23))), L_20));
int32_t L_21 = V_0;
float* L_22 = (&__this->___shr7_7);
int32_t L_23;
L_23 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_22, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_21, ((int32_t)23))), L_23));
int32_t L_24 = V_0;
float* L_25 = (&__this->___shr8_8);
int32_t L_26;
L_26 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_25, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_24, ((int32_t)23))), L_26));
int32_t L_27 = V_0;
float* L_28 = (&__this->___shg0_9);
int32_t L_29;
L_29 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_28, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_27, ((int32_t)23))), L_29));
int32_t L_30 = V_0;
float* L_31 = (&__this->___shg1_10);
int32_t L_32;
L_32 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_31, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_30, ((int32_t)23))), L_32));
int32_t L_33 = V_0;
float* L_34 = (&__this->___shg2_11);
int32_t L_35;
L_35 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_34, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_33, ((int32_t)23))), L_35));
int32_t L_36 = V_0;
float* L_37 = (&__this->___shg3_12);
int32_t L_38;
L_38 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_37, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_36, ((int32_t)23))), L_38));
int32_t L_39 = V_0;
float* L_40 = (&__this->___shg4_13);
int32_t L_41;
L_41 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_40, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_39, ((int32_t)23))), L_41));
int32_t L_42 = V_0;
float* L_43 = (&__this->___shg5_14);
int32_t L_44;
L_44 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_43, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_42, ((int32_t)23))), L_44));
int32_t L_45 = V_0;
float* L_46 = (&__this->___shg6_15);
int32_t L_47;
L_47 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_46, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_45, ((int32_t)23))), L_47));
int32_t L_48 = V_0;
float* L_49 = (&__this->___shg7_16);
int32_t L_50;
L_50 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_49, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_48, ((int32_t)23))), L_50));
int32_t L_51 = V_0;
float* L_52 = (&__this->___shg8_17);
int32_t L_53;
L_53 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_52, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_51, ((int32_t)23))), L_53));
int32_t L_54 = V_0;
float* L_55 = (&__this->___shb0_18);
int32_t L_56;
L_56 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_55, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_54, ((int32_t)23))), L_56));
int32_t L_57 = V_0;
float* L_58 = (&__this->___shb1_19);
int32_t L_59;
L_59 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_58, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_57, ((int32_t)23))), L_59));
int32_t L_60 = V_0;
float* L_61 = (&__this->___shb2_20);
int32_t L_62;
L_62 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_61, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_60, ((int32_t)23))), L_62));
int32_t L_63 = V_0;
float* L_64 = (&__this->___shb3_21);
int32_t L_65;
L_65 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_64, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_63, ((int32_t)23))), L_65));
int32_t L_66 = V_0;
float* L_67 = (&__this->___shb4_22);
int32_t L_68;
L_68 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_67, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_66, ((int32_t)23))), L_68));
int32_t L_69 = V_0;
float* L_70 = (&__this->___shb5_23);
int32_t L_71;
L_71 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_70, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_69, ((int32_t)23))), L_71));
int32_t L_72 = V_0;
float* L_73 = (&__this->___shb6_24);
int32_t L_74;
L_74 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_73, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_72, ((int32_t)23))), L_74));
int32_t L_75 = V_0;
float* L_76 = (&__this->___shb7_25);
int32_t L_77;
L_77 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_76, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_75, ((int32_t)23))), L_77));
int32_t L_78 = V_0;
float* L_79 = (&__this->___shb8_26);
int32_t L_80;
L_80 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_79, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_78, ((int32_t)23))), L_80));
int32_t L_81 = V_0;
V_1 = L_81;
goto IL_01d4;
}
IL_01d4:
{
int32_t L_82 = V_1;
return L_82;
}
}
IL2CPP_EXTERN_C int32_t SphericalHarmonicsL2_GetHashCode_m6683A29826BFE74740D3CF28227E5C6FC8E6955E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*>(__this + _offset);
int32_t _returnValue;
_returnValue = SphericalHarmonicsL2_GetHashCode_m6683A29826BFE74740D3CF28227E5C6FC8E6955E(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_m6B04A0E2E26885F766658AA1A2B0BD2499AA82C6 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_other;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_other;
bool L_2;
L_2 = SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8(__this, ((*(SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*)((SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*)(SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*)UnBox(L_1, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool SphericalHarmonicsL2_Equals_m6B04A0E2E26885F766658AA1A2B0BD2499AA82C6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*>(__this + _offset);
bool _returnValue;
_returnValue = SphericalHarmonicsL2_Equals_m6B04A0E2E26885F766658AA1A2B0BD2499AA82C6(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* __this, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_0 = (*(SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*)__this);
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_1 = ___0_other;
bool L_2;
L_2 = SphericalHarmonicsL2_op_Equality_m65DA9735EA9D1A0A12FFEE43744F3E250EEA6791(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8_AdjustorThunk (RuntimeObject* __this, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___0_other, const RuntimeMethod* method)
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*>(__this + _offset);
bool _returnValue;
_returnValue = SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_op_Equality_m65DA9735EA9D1A0A12FFEE43744F3E250EEA6791 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___0_lhs, SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B28_0 = 0;
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_0 = ___0_lhs;
float L_1 = L_0.___shr0_0;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_2 = ___1_rhs;
float L_3 = L_2.___shr0_0;
if ((!(((float)L_1) == ((float)L_3))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_4 = ___0_lhs;
float L_5 = L_4.___shr1_1;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_6 = ___1_rhs;
float L_7 = L_6.___shr1_1;
if ((!(((float)L_5) == ((float)L_7))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_8 = ___0_lhs;
float L_9 = L_8.___shr2_2;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_10 = ___1_rhs;
float L_11 = L_10.___shr2_2;
if ((!(((float)L_9) == ((float)L_11))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_12 = ___0_lhs;
float L_13 = L_12.___shr3_3;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_14 = ___1_rhs;
float L_15 = L_14.___shr3_3;
if ((!(((float)L_13) == ((float)L_15))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_16 = ___0_lhs;
float L_17 = L_16.___shr4_4;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_18 = ___1_rhs;
float L_19 = L_18.___shr4_4;
if ((!(((float)L_17) == ((float)L_19))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_20 = ___0_lhs;
float L_21 = L_20.___shr5_5;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_22 = ___1_rhs;
float L_23 = L_22.___shr5_5;
if ((!(((float)L_21) == ((float)L_23))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_24 = ___0_lhs;
float L_25 = L_24.___shr6_6;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_26 = ___1_rhs;
float L_27 = L_26.___shr6_6;
if ((!(((float)L_25) == ((float)L_27))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_28 = ___0_lhs;
float L_29 = L_28.___shr7_7;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_30 = ___1_rhs;
float L_31 = L_30.___shr7_7;
if ((!(((float)L_29) == ((float)L_31))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_32 = ___0_lhs;
float L_33 = L_32.___shr8_8;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_34 = ___1_rhs;
float L_35 = L_34.___shr8_8;
if ((!(((float)L_33) == ((float)L_35))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_36 = ___0_lhs;
float L_37 = L_36.___shg0_9;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_38 = ___1_rhs;
float L_39 = L_38.___shg0_9;
if ((!(((float)L_37) == ((float)L_39))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_40 = ___0_lhs;
float L_41 = L_40.___shg1_10;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_42 = ___1_rhs;
float L_43 = L_42.___shg1_10;
if ((!(((float)L_41) == ((float)L_43))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_44 = ___0_lhs;
float L_45 = L_44.___shg2_11;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_46 = ___1_rhs;
float L_47 = L_46.___shg2_11;
if ((!(((float)L_45) == ((float)L_47))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_48 = ___0_lhs;
float L_49 = L_48.___shg3_12;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_50 = ___1_rhs;
float L_51 = L_50.___shg3_12;
if ((!(((float)L_49) == ((float)L_51))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_52 = ___0_lhs;
float L_53 = L_52.___shg4_13;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_54 = ___1_rhs;
float L_55 = L_54.___shg4_13;
if ((!(((float)L_53) == ((float)L_55))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_56 = ___0_lhs;
float L_57 = L_56.___shg5_14;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_58 = ___1_rhs;
float L_59 = L_58.___shg5_14;
if ((!(((float)L_57) == ((float)L_59))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_60 = ___0_lhs;
float L_61 = L_60.___shg6_15;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_62 = ___1_rhs;
float L_63 = L_62.___shg6_15;
if ((!(((float)L_61) == ((float)L_63))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_64 = ___0_lhs;
float L_65 = L_64.___shg7_16;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_66 = ___1_rhs;
float L_67 = L_66.___shg7_16;
if ((!(((float)L_65) == ((float)L_67))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_68 = ___0_lhs;
float L_69 = L_68.___shg8_17;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_70 = ___1_rhs;
float L_71 = L_70.___shg8_17;
if ((!(((float)L_69) == ((float)L_71))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_72 = ___0_lhs;
float L_73 = L_72.___shb0_18;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_74 = ___1_rhs;
float L_75 = L_74.___shb0_18;
if ((!(((float)L_73) == ((float)L_75))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_76 = ___0_lhs;
float L_77 = L_76.___shb1_19;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_78 = ___1_rhs;
float L_79 = L_78.___shb1_19;
if ((!(((float)L_77) == ((float)L_79))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_80 = ___0_lhs;
float L_81 = L_80.___shb2_20;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_82 = ___1_rhs;
float L_83 = L_82.___shb2_20;
if ((!(((float)L_81) == ((float)L_83))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_84 = ___0_lhs;
float L_85 = L_84.___shb3_21;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_86 = ___1_rhs;
float L_87 = L_86.___shb3_21;
if ((!(((float)L_85) == ((float)L_87))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_88 = ___0_lhs;
float L_89 = L_88.___shb4_22;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_90 = ___1_rhs;
float L_91 = L_90.___shb4_22;
if ((!(((float)L_89) == ((float)L_91))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_92 = ___0_lhs;
float L_93 = L_92.___shb5_23;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_94 = ___1_rhs;
float L_95 = L_94.___shb5_23;
if ((!(((float)L_93) == ((float)L_95))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_96 = ___0_lhs;
float L_97 = L_96.___shb6_24;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_98 = ___1_rhs;
float L_99 = L_98.___shb6_24;
if ((!(((float)L_97) == ((float)L_99))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_100 = ___0_lhs;
float L_101 = L_100.___shb7_25;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_102 = ___1_rhs;
float L_103 = L_102.___shb7_25;
if ((!(((float)L_101) == ((float)L_103))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_104 = ___0_lhs;
float L_105 = L_104.___shb8_26;
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_106 = ___1_rhs;
float L_107 = L_106.___shb8_26;
G_B28_0 = ((((float)L_105) == ((float)L_107))? 1 : 0);
goto IL_01b4;
}
IL_01b3:
{
G_B28_0 = 0;
}
IL_01b4:
{
V_0 = (bool)G_B28_0;
goto IL_01b7;
}
IL_01b7:
{
bool L_108 = V_0;
return L_108;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.ShaderKeyword
IL2CPP_EXTERN_C void ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshal_pinvoke(const ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661& unmarshaled, ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_pinvoke& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0);
marshaled.___m_Index_1 = unmarshaled.___m_Index_1;
marshaled.___m_IsLocal_2 = static_cast<int32_t>(unmarshaled.___m_IsLocal_2);
marshaled.___m_IsCompute_3 = static_cast<int32_t>(unmarshaled.___m_IsCompute_3);
marshaled.___m_IsValid_4 = static_cast<int32_t>(unmarshaled.___m_IsValid_4);
}
IL2CPP_EXTERN_C void ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshal_pinvoke_back(const ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_pinvoke& marshaled, ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
uint32_t unmarshaledm_Index_temp_1 = 0;
unmarshaledm_Index_temp_1 = marshaled.___m_Index_1;
unmarshaled.___m_Index_1 = unmarshaledm_Index_temp_1;
bool unmarshaledm_IsLocal_temp_2 = false;
unmarshaledm_IsLocal_temp_2 = static_cast<bool>(marshaled.___m_IsLocal_2);
unmarshaled.___m_IsLocal_2 = unmarshaledm_IsLocal_temp_2;
bool unmarshaledm_IsCompute_temp_3 = false;
unmarshaledm_IsCompute_temp_3 = static_cast<bool>(marshaled.___m_IsCompute_3);
unmarshaled.___m_IsCompute_3 = unmarshaledm_IsCompute_temp_3;
bool unmarshaledm_IsValid_temp_4 = false;
unmarshaledm_IsValid_temp_4 = static_cast<bool>(marshaled.___m_IsValid_4);
unmarshaled.___m_IsValid_4 = unmarshaledm_IsValid_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.ShaderKeyword
IL2CPP_EXTERN_C void ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshal_pinvoke_cleanup(ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.Rendering.ShaderKeyword
IL2CPP_EXTERN_C void ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshal_com(const ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661& unmarshaled, ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_com& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0);
marshaled.___m_Index_1 = unmarshaled.___m_Index_1;
marshaled.___m_IsLocal_2 = static_cast<int32_t>(unmarshaled.___m_IsLocal_2);
marshaled.___m_IsCompute_3 = static_cast<int32_t>(unmarshaled.___m_IsCompute_3);
marshaled.___m_IsValid_4 = static_cast<int32_t>(unmarshaled.___m_IsValid_4);
}
IL2CPP_EXTERN_C void ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshal_com_back(const ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_com& marshaled, ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
uint32_t unmarshaledm_Index_temp_1 = 0;
unmarshaledm_Index_temp_1 = marshaled.___m_Index_1;
unmarshaled.___m_Index_1 = unmarshaledm_Index_temp_1;
bool unmarshaledm_IsLocal_temp_2 = false;
unmarshaledm_IsLocal_temp_2 = static_cast<bool>(marshaled.___m_IsLocal_2);
unmarshaled.___m_IsLocal_2 = unmarshaledm_IsLocal_temp_2;
bool unmarshaledm_IsCompute_temp_3 = false;
unmarshaledm_IsCompute_temp_3 = static_cast<bool>(marshaled.___m_IsCompute_3);
unmarshaled.___m_IsCompute_3 = unmarshaledm_IsCompute_temp_3;
bool unmarshaledm_IsValid_temp_4 = false;
unmarshaledm_IsValid_temp_4 = static_cast<bool>(marshaled.___m_IsValid_4);
unmarshaled.___m_IsValid_4 = unmarshaledm_IsValid_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.ShaderKeyword
IL2CPP_EXTERN_C void ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshal_com_cleanup(ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
}
// System.UInt32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ShaderKeyword_GetGlobalKeywordCount_mF20CB3637A42E4CDDBF8EF83B5729D7355ED6BA7 (const RuntimeMethod* method)
{
typedef uint32_t (*ShaderKeyword_GetGlobalKeywordCount_mF20CB3637A42E4CDDBF8EF83B5729D7355ED6BA7_ftn) ();
static ShaderKeyword_GetGlobalKeywordCount_mF20CB3637A42E4CDDBF8EF83B5729D7355ED6BA7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ShaderKeyword_GetGlobalKeywordCount_mF20CB3637A42E4CDDBF8EF83B5729D7355ED6BA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordCount()");
uint32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.UInt32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB (String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef uint32_t (*ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB_ftn) (String_t*);
static ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)");
uint32_t icallRetVal = _il2cpp_icall_func(___0_keyword);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.ShaderKeyword::CreateGlobalKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeyword_CreateGlobalKeyword_m75A1E6D2EC62FADC6B1B13648346A83B1C0127A6 (String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*ShaderKeyword_CreateGlobalKeyword_m75A1E6D2EC62FADC6B1B13648346A83B1C0127A6_ftn) (String_t*);
static ShaderKeyword_CreateGlobalKeyword_m75A1E6D2EC62FADC6B1B13648346A83B1C0127A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ShaderKeyword_CreateGlobalKeyword_m75A1E6D2EC62FADC6B1B13648346A83B1C0127A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ShaderKeyword::CreateGlobalKeyword(System.String)");
_il2cpp_icall_func(___0_keyword);
}
// System.Void UnityEngine.Rendering.ShaderKeyword::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1 (ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661* __this, String_t* ___0_keywordName, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_keywordName;
__this->___m_Name_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_0), (void*)L_0);
String_t* L_1 = ___0_keywordName;
uint32_t L_2;
L_2 = ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB(L_1, NULL);
__this->___m_Index_1 = L_2;
uint32_t L_3 = __this->___m_Index_1;
uint32_t L_4;
L_4 = ShaderKeyword_GetGlobalKeywordCount_mF20CB3637A42E4CDDBF8EF83B5729D7355ED6BA7(NULL);
V_0 = (bool)((((int32_t)((!(((uint32_t)L_3) >= ((uint32_t)L_4)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_0;
if (!L_5)
{
goto IL_003d;
}
}
{
String_t* L_6 = ___0_keywordName;
ShaderKeyword_CreateGlobalKeyword_m75A1E6D2EC62FADC6B1B13648346A83B1C0127A6(L_6, NULL);
String_t* L_7 = ___0_keywordName;
uint32_t L_8;
L_8 = ShaderKeyword_GetGlobalKeywordIndex_m9482DD897CA8BE71B1C5F535412EF881184644BB(L_7, NULL);
__this->___m_Index_1 = L_8;
}
IL_003d:
{
__this->___m_IsValid_4 = (bool)1;
__this->___m_IsLocal_2 = (bool)0;
__this->___m_IsCompute_3 = (bool)0;
return;
}
}
IL2CPP_EXTERN_C void ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1_AdjustorThunk (RuntimeObject* __this, String_t* ___0_keywordName, const RuntimeMethod* method)
{
ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661*>(__this + _offset);
ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1(_thisAdjusted, ___0_keywordName, method);
}
// System.String UnityEngine.Rendering.ShaderKeyword::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10 (ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_Name_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderKeyword_t683126BB2B2337DB41954B0FE0DA7EBAA7028661*>(__this + _offset);
String_t* _returnValue;
_returnValue = ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.SortingGroup::get_invalidSortingGroupID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310 (const RuntimeMethod* method)
{
typedef int32_t (*SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310_ftn) ();
static SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_get_invalidSortingGroupID_mEA453186185B225FA2410988959180BAEC604310_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::get_invalidSortingGroupID()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.SortingGroup UnityEngine.Rendering.SortingGroup::GetSortingGroupByIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B (int32_t ___0_index, const RuntimeMethod* method)
{
typedef SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* (*SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B_ftn) (int32_t);
static SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_GetSortingGroupByIndex_mC4CFB06D8C4B0EA27FC4BDC60AA05F4E0B28426B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::GetSortingGroupByIndex(System.Int32)");
SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* icallRetVal = _il2cpp_icall_func(___0_index);
return icallRetVal;
}
// System.Int32 UnityEngine.Rendering.SortingGroup::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055 (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* __this, const RuntimeMethod* method)
{
typedef int32_t (*SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055_ftn) (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759*);
static SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_get_sortingLayerID_m37C70CEA78DA6E28F405C67EDE95D5C2191F0055_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Rendering.SortingGroup::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* __this, const RuntimeMethod* method)
{
typedef int32_t (*SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A_ftn) (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759*);
static SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingGroup_get_sortingOrder_mC80606E6BB9A6D5E3AB61A0451C48203A0C1AB6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.SortingGroup::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.SortingGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingGroup__ctor_m0F2104D49BFE2551466B75F1A75E20EFBD0E350B (SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
bool L_0;
L_0 = RendererList_get_isValid_Injected_mFB23B89ED4931CCA067CCB2E309854A9E9F74243(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*>(__this + _offset);
bool _returnValue;
_returnValue = RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RendererUtils.RendererList::.ctor(System.UIntPtr,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* __this, uintptr_t ___0_ctx, uint32_t ___1_indx, const RuntimeMethod* method)
{
{
uintptr_t L_0 = ___0_ctx;
__this->___context_0 = L_0;
uint32_t L_1 = ___1_indx;
__this->___index_1 = L_1;
__this->___frame_2 = 0;
return;
}
}
IL2CPP_EXTERN_C void RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2_AdjustorThunk (RuntimeObject* __this, uintptr_t ___0_ctx, uint32_t ___1_indx, const RuntimeMethod* method)
{
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*>(__this + _offset);
RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2(_thisAdjusted, ___0_ctx, ___1_indx, method);
}
// System.Void UnityEngine.Rendering.RendererUtils.RendererList::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererList__cctor_m7E9DC20DEDE74F95088AD05B59EC687BAED3A16F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(UIntPtr_t_il2cpp_TypeInfo_var);
uintptr_t L_0 = ((UIntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(UIntPtr_t_il2cpp_TypeInfo_var))->___Zero_0;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_1;
memset((&L_1), 0, sizeof(L_1));
RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2((&L_1), L_0, (-1), /*hidden argument*/NULL);
((RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields*)il2cpp_codegen_static_fields_for(RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_il2cpp_TypeInfo_var))->___nullRendererList_3 = L_1;
return;
}
}
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererList_get_isValid_Injected_mFB23B89ED4931CCA067CCB2E309854A9E9F74243 (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*RendererList_get_isValid_Injected_mFB23B89ED4931CCA067CCB2E309854A9E9F74243_ftn) (RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*);
static RendererList_get_isValid_Injected_mFB23B89ED4931CCA067CCB2E309854A9E9F74243_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RendererList_get_isValid_Injected_mFB23B89ED4931CCA067CCB2E309854A9E9F74243_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.RendererUtils.RendererList::get_isValid_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.RendererUtils.RendererListDesc
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_pinvoke(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke& marshaled)
{
Exception_t* ___stateBlock_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListDesc'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_3Exception, NULL);
}
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_pinvoke_back(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke& marshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled)
{
Exception_t* ___stateBlock_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListDesc'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.RendererUtils.RendererListDesc
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_pinvoke_cleanup(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.RendererUtils.RendererListDesc
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_com(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com& marshaled)
{
Exception_t* ___stateBlock_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListDesc'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_3Exception, NULL);
}
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_com_back(const RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com& marshaled, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E& unmarshaled)
{
Exception_t* ___stateBlock_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListDesc'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.RendererUtils.RendererListDesc
IL2CPP_EXTERN_C void RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshal_com_cleanup(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com& marshaled)
{
}
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::get_cullingResult()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_0 = __this->___U3CcullingResultU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_EXTERN_C CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*>(__this + _offset);
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 _returnValue;
_returnValue = RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::get_camera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = __this->___U3CcameraU3Ek__BackingField_9;
return L_0;
}
}
IL2CPP_EXTERN_C Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*>(__this + _offset);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* _returnValue;
_returnValue = RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::get_passName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0 = __this->___U3CpassNameU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_EXTERN_C ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*>(__this + _offset);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 _returnValue;
_returnValue = RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::get_passNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_0 = __this->___U3CpassNamesU3Ek__BackingField_11;
return L_0;
}
}
IL2CPP_EXTERN_C ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*>(__this + _offset);
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* _returnValue;
_returnValue = RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
int32_t G_B9_0 = 0;
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0;
L_0 = RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_inline(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_003b;
}
}
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_2;
L_2 = RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_inline(__this, NULL);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_3 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0;
bool L_4;
L_4 = ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761(L_2, L_3, NULL);
if (!L_4)
{
goto IL_0038;
}
}
{
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_5;
L_5 = RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline(__this, NULL);
if (!L_5)
{
goto IL_0035;
}
}
{
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_6;
L_6 = RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline(__this, NULL);
NullCheck(L_6);
G_B5_0 = ((((int32_t)(((RuntimeArray*)L_6)->max_length)) == ((int32_t)0))? 1 : 0);
goto IL_0036;
}
IL_0035:
{
G_B5_0 = 1;
}
IL_0036:
{
G_B7_0 = G_B5_0;
goto IL_0039;
}
IL_0038:
{
G_B7_0 = 0;
}
IL_0039:
{
G_B9_0 = G_B7_0;
goto IL_003c;
}
IL_003b:
{
G_B9_0 = 1;
}
IL_003c:
{
V_0 = (bool)G_B9_0;
bool L_7 = V_0;
if (!L_7)
{
goto IL_0044;
}
}
{
V_1 = (bool)0;
goto IL_0048;
}
IL_0044:
{
V_1 = (bool)1;
goto IL_0048;
}
IL_0048:
{
bool L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C bool RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*>(__this + _offset);
bool _returnValue;
_returnValue = RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.RendererUtils.RendererListParams
IL2CPP_EXTERN_C void RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshal_pinvoke(const RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC& unmarshaled, RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_pinvoke& marshaled)
{
Exception_t* ___stateBlock_6Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListParams'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_6Exception, NULL);
}
IL2CPP_EXTERN_C void RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshal_pinvoke_back(const RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_pinvoke& marshaled, RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC& unmarshaled)
{
Exception_t* ___stateBlock_6Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListParams'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_6Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.RendererUtils.RendererListParams
IL2CPP_EXTERN_C void RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshal_pinvoke_cleanup(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.RendererUtils.RendererListParams
IL2CPP_EXTERN_C void RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshal_com(const RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC& unmarshaled, RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_com& marshaled)
{
Exception_t* ___stateBlock_6Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListParams'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_6Exception, NULL);
}
IL2CPP_EXTERN_C void RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshal_com_back(const RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_com& marshaled, RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC& unmarshaled)
{
Exception_t* ___stateBlock_6Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'stateBlock' of type 'RendererListParams'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___stateBlock_6Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.RendererUtils.RendererListParams
IL2CPP_EXTERN_C void RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshal_com_cleanup(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.RendererUtils.RendererListParams::set_isValid(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65 (RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CisValidU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC*>(__this + _offset);
RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::Create(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC RendererListParams_Create_mDBFB73D009A35712C00015E51A566C2EF8A8CFA8 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___0_desc, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_mC09CE20B08C6A7188EE04F52B6A2E598657A0204_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC V_0;
memset((&V_0), 0, sizeof(V_0));
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 V_1;
memset((&V_1), 0, sizeof(V_1));
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_2;
memset((&V_2), 0, sizeof(V_2));
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E V_5;
memset((&V_5), 0, sizeof(V_5));
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC V_6;
memset((&V_6), 0, sizeof(V_6));
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 V_7;
memset((&V_7), 0, sizeof(V_7));
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
int32_t V_10 = 0;
bool V_11 = false;
bool V_12 = false;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F V_13;
memset((&V_13), 0, sizeof(V_13));
{
il2cpp_codegen_initobj((&V_0), sizeof(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC));
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_0 = ___0_desc;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E L_1 = (*(RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E*)L_0);
V_5 = L_1;
bool L_2;
L_2 = RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136((&V_5), NULL);
V_4 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_4;
if (!L_3)
{
goto IL_0029;
}
}
{
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_4 = V_0;
V_6 = L_4;
goto IL_0168;
}
IL_0029:
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_5 = ___0_desc;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6;
L_6 = RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_inline(L_5, NULL);
SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED((&V_7), L_6, NULL);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_7 = ___0_desc;
int32_t L_8 = L_7->___sortingCriteria_0;
SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57((&V_7), L_8, NULL);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_9 = V_7;
V_1 = L_9;
il2cpp_codegen_runtime_class_init_inline(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_10 = ((RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_StaticFields*)il2cpp_codegen_static_fields_for(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var))->___s_EmptyName_0;
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_11 = V_1;
DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5((&V_8), L_10, L_11, NULL);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_12 = ___0_desc;
int32_t L_13 = L_12->___rendererConfiguration_1;
DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8((&V_8), L_13, NULL);
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_14 = V_8;
V_2 = L_14;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_15 = ___0_desc;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_16;
L_16 = RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_inline(L_15, NULL);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_17 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0;
bool L_18;
L_18 = ShaderTagId_op_Inequality_m000FF53695F623FC1903B026837174552F9D1C1C(L_16, L_17, NULL);
V_9 = L_18;
bool L_19 = V_9;
if (!L_19)
{
goto IL_009d;
}
}
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_20 = ___0_desc;
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_21;
L_21 = RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline(L_20, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((RuntimeObject*)(ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143*)L_21) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0), NULL);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_22 = ___0_desc;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_23;
L_23 = RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_inline(L_22, NULL);
DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738((&V_2), 0, L_23, NULL);
goto IL_00d5;
}
IL_009d:
{
V_10 = 0;
goto IL_00c2;
}
IL_00a3:
{
int32_t L_24 = V_10;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_25 = ___0_desc;
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_26;
L_26 = RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline(L_25, NULL);
int32_t L_27 = V_10;
NullCheck(L_26);
int32_t L_28 = L_27;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_29 = (L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738((&V_2), L_24, L_29, NULL);
int32_t L_30 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_30, 1));
}
IL_00c2:
{
int32_t L_31 = V_10;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_32 = ___0_desc;
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_33;
L_33 = RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline(L_32, NULL);
NullCheck(L_33);
V_11 = (bool)((((int32_t)L_31) < ((int32_t)((int32_t)(((RuntimeArray*)L_33)->max_length))))? 1 : 0);
bool L_34 = V_11;
if (L_34)
{
goto IL_00a3;
}
}
{
}
IL_00d5:
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_35 = ___0_desc;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_36 = L_35->___overrideMaterial_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_37;
L_37 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_36, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_12 = L_37;
bool L_38 = V_12;
if (!L_38)
{
goto IL_0105;
}
}
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_39 = ___0_desc;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_40 = L_39->___overrideMaterial_4;
DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F((&V_2), L_40, NULL);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_41 = ___0_desc;
int32_t L_42 = L_41->___overrideMaterialPassIndex_7;
DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED((&V_2), L_42, NULL);
}
IL_0105:
{
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_43 = ___0_desc;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_44 = L_43->___renderQueueRange_2;
Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C L_45;
memset((&L_45), 0, sizeof(L_45));
Nullable_1__ctor_mC09CE20B08C6A7188EE04F52B6A2E598657A0204((&L_45), L_44, /*hidden argument*/Nullable_1__ctor_mC09CE20B08C6A7188EE04F52B6A2E598657A0204_RuntimeMethod_var);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_46 = ___0_desc;
int32_t L_47 = L_46->___layerMask_6;
FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7((&V_13), L_45, L_47, (-1), 0, NULL);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_48 = ___0_desc;
bool L_49 = L_48->___excludeObjectMotionVectors_5;
FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B((&V_13), L_49, NULL);
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_50 = V_13;
V_3 = L_50;
RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_inline((&V_0), (bool)1, NULL);
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_51 = ___0_desc;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_52;
L_52 = RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_inline(L_51, NULL);
(&V_0)->___cullingResult_3 = L_52;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 L_53 = V_2;
(&V_0)->___drawSettings_4 = L_53;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_54 = V_3;
(&V_0)->___filteringSettings_5 = L_54;
RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* L_55 = ___0_desc;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 L_56 = L_55->___stateBlock_3;
(&V_0)->___stateBlock_6 = L_56;
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_57 = V_0;
V_6 = L_57;
goto IL_0168;
}
IL_0168:
{
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_58 = V_6;
return L_58;
}
}
// System.Void UnityEngine.Rendering.RendererUtils.RendererListParams::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RendererListParams__cctor_mB608BD0E64AFCA1FF3D71D96DC8E630CCA753409 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0;
memset((&L_0), 0, sizeof(L_0));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
((RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_StaticFields*)il2cpp_codegen_static_fields_for(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var))->___s_EmptyName_0 = L_0;
il2cpp_codegen_initobj((&((RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_StaticFields*)il2cpp_codegen_static_fields_for(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var))->___nullRendererList_1), sizeof(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_mode;
__this->___m_LoadSceneMode_0 = L_0;
__this->___m_LocalPhysicsMode_1 = 0;
return;
}
}
IL2CPP_EXTERN_C void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*>(__this + _offset);
LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380(_thisAdjusted, ___0_mode, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SceneManagement.CreateSceneParameters::.ctor(UnityEngine.SceneManagement.LocalPhysicsMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateSceneParameters__ctor_m5882727FF06AA3F9AE8BD0689F50655065731B0A (CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049* __this, int32_t ___0_physicsMode, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_physicsMode;
__this->___m_LocalPhysicsMode_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void CreateSceneParameters__ctor_m5882727FF06AA3F9AE8BD0689F50655065731B0A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_physicsMode, const RuntimeMethod* method)
{
CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049*>(__this + _offset);
CreateSceneParameters__ctor_m5882727FF06AA3F9AE8BD0689F50655065731B0A(_thisAdjusted, ___0_physicsMode, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m2841705C02C450E42A44B5EEE2A6A2C4261FA3AF (String_t* ___0_sceneName, int32_t ___1_mode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_mode;
LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380((&V_0), L_0, NULL);
String_t* L_1 = ___0_sceneName;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3;
L_3 = SceneManager_LoadScene_m76688D7D4B8011E3AE4EA18C9F1A1A1D79BC087A(L_1, L_2, NULL);
return;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m76688D7D4B8011E3AE4EA18C9F1A1A1D79BC087A (String_t* ___0_sceneName, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_sceneName;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = ___1_parameters;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB(L_0, (-1), L_1, (bool)1, NULL);
int32_t L_3;
L_3 = SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF(NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4;
L_4 = SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE(((int32_t)il2cpp_codegen_subtract(L_3, 1)), NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m0957E62F2A0A0243C79394E5B74E8EFA86BE5ED1 (int32_t ___0_sceneBuildIndex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E V_0;
memset((&V_0), 0, sizeof(V_0));
{
LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380((&V_0), 0, NULL);
int32_t L_0 = ___0_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_2;
L_2 = SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07(L_0, L_1, NULL);
return;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_LoadScene_m4DF9EBA07A9F09A2C042FDEF2ACAEB189D277D07 (int32_t ___0_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___1_parameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_1 = ___1_parameters;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB((String_t*)NULL, L_0, L_1, (bool)1, NULL);
int32_t L_3;
L_3 = SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF(NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4;
L_4 = SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE(((int32_t)il2cpp_codegen_subtract(L_3, 1)), NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.SceneManagement.SceneManager::UnloadScene(UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SceneManager_UnloadScene_m33AF25821B1410F3C53A92531A8F098614067397 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = ___0_scene;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
bool L_1;
L_1 = SceneManager_UnloadSceneInternal_mB9761C64A1DA0D9828104676CCC070FA11CCCC44(L_0, 0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m929615D240C989E0EA73E3141C8AAAA73BCB51D4 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, int32_t ___1_mode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t1C08AEB5AA4F72FEFAB7F303E33C8CFFF80A8C3A* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneLoaded_0;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
int32_t L_4 = ___1_mode;
NullCheck(L_2);
UnityAction_2_Invoke_mA8E9470BBBEC323CF7103F7A75CD6E8911B2DB6A_inline(L_2, L_3, L_4, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m8F6929B480F6398033CF78E654F01D9FDDBA0321 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___sceneUnloaded_1;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_scene;
NullCheck(L_2);
UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_mD1207F7C46CFBA85FA58A4ACCF7C326A8AEE55DC (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_previousActiveScene, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_newActiveScene, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* L_2 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___activeSceneChanged_2;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_3 = ___0_previousActiveScene;
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_4 = ___1_newActiveScene;
NullCheck(L_2);
UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_inline(L_2, L_3, L_4, NULL);
}
IL_001c:
{
return;
}
}
// System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF (const RuntimeMethod* method)
{
typedef int32_t (*SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn) ();
static SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_get_sceneCount_m6BB8A635EB8933BB91747EFE1F1113ED8594EFBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetActiveScene_m0B320EC4302F51A71495D1CCD1A0FF9C2ED1FDC8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6((&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
return L_0;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_GetSceneAt_m716F9BAC0C25737577B21569CC210869B22A73DE (int32_t ___0_index, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_index;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60(L_0, (&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_1 = V_0;
return L_1;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::CreateScene(System.String,UnityEngine.SceneManagement.CreateSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 SceneManager_CreateScene_m5B08B7C72FA1DF35B70647E91A9D679A569DC714 (String_t* ___0_sceneName, CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049 ___1_parameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_sceneName;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
SceneManager_CreateScene_Injected_m4809BB3FAB401C3D80AAF83D23B9A0BCEA7F2E85(L_0, (&___1_parameters), (&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.SceneManagement.SceneManager::UnloadSceneInternal(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SceneManager_UnloadSceneInternal_mB9761C64A1DA0D9828104676CCC070FA11CCCC44 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_scene, int32_t ___1_options, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___1_options;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
bool L_1;
L_1 = SceneManager_UnloadSceneInternal_Injected_m0AEC86E67AF85004E25FC64817EF1ADB0D1FCD7D((&___0_scene), L_0, NULL);
return L_1;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadSceneAsyncNameIndexInternal_m56DB0731D5FA95C7100FE76C67515EF3DB7DCADB (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_1 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
bool L_0 = ((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
V_1 = (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
goto IL_0022;
}
IL_0011:
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2;
L_2 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
String_t* L_3 = ___0_sceneName;
int32_t L_4 = ___1_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_5 = ___2_parameters;
bool L_6 = ___3_mustCompleteNextFrame;
NullCheck(L_2);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_7;
L_7 = VirtualFuncInvoker4< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E, bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
V_1 = L_7;
goto IL_0022;
}
IL_0022:
{
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_mF5DC73256FA145D321DE14771F93AF7B832FE62A (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_scene, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___0_go;
il2cpp_codegen_runtime_class_init_inline(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F(L_0, (&___1_scene), NULL);
return;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManager_LoadFirstScene_Internal_mBD991BBA665DF9A290C6525A09B6D0D275CC5259 (bool ___0_async, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
L_0 = SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3(NULL);
bool L_1 = ___0_async;
NullCheck(L_0);
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_2;
L_2 = VirtualFuncInvoker1< AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m130A0393C55C3A0553E24DC895939CC7184D91F9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tA0EF56A88ACA4A15731AF7FDC10A869FA4C698FA_il2cpp_TypeInfo_var))->___s_AllowLoadScene_3 = (bool)1;
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6 (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_ret, const RuntimeMethod* method)
{
typedef void (*SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn) (Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_GetActiveScene_Injected_m5681F3D84D275D4579831B6DD6951C4BD1F260B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___0_ret);
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60 (int32_t ___0_index, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_ret, const RuntimeMethod* method)
{
typedef void (*SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn) (int32_t, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m747B1FF37567AAA04EB8F944CECB0B795B9DAA60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___0_index, ___1_ret);
}
// System.Void UnityEngine.SceneManagement.SceneManager::CreateScene_Injected(System.String,UnityEngine.SceneManagement.CreateSceneParameters&,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_CreateScene_Injected_m4809BB3FAB401C3D80AAF83D23B9A0BCEA7F2E85 (String_t* ___0_sceneName, CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049* ___1_parameters, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___2_ret, const RuntimeMethod* method)
{
typedef void (*SceneManager_CreateScene_Injected_m4809BB3FAB401C3D80AAF83D23B9A0BCEA7F2E85_ftn) (String_t*, CreateSceneParameters_tC23DC762B8650C97069BC777E89AF9DBC659D049*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static SceneManager_CreateScene_Injected_m4809BB3FAB401C3D80AAF83D23B9A0BCEA7F2E85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_CreateScene_Injected_m4809BB3FAB401C3D80AAF83D23B9A0BCEA7F2E85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::CreateScene_Injected(System.String,UnityEngine.SceneManagement.CreateSceneParameters&,UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___0_sceneName, ___1_parameters, ___2_ret);
}
// System.Boolean UnityEngine.SceneManagement.SceneManager::UnloadSceneInternal_Injected(UnityEngine.SceneManagement.Scene&,UnityEngine.SceneManagement.UnloadSceneOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SceneManager_UnloadSceneInternal_Injected_m0AEC86E67AF85004E25FC64817EF1ADB0D1FCD7D (Scene_tA1DC762B79745EB5140F054C884855B922318356* ___0_scene, int32_t ___1_options, const RuntimeMethod* method)
{
typedef bool (*SceneManager_UnloadSceneInternal_Injected_m0AEC86E67AF85004E25FC64817EF1ADB0D1FCD7D_ftn) (Scene_tA1DC762B79745EB5140F054C884855B922318356*, int32_t);
static SceneManager_UnloadSceneInternal_Injected_m0AEC86E67AF85004E25FC64817EF1ADB0D1FCD7D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_UnloadSceneInternal_Injected_m0AEC86E67AF85004E25FC64817EF1ADB0D1FCD7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::UnloadSceneInternal_Injected(UnityEngine.SceneManagement.Scene&,UnityEngine.SceneManagement.UnloadSceneOptions)");
bool icallRetVal = _il2cpp_icall_func(___0_scene, ___1_options);
return icallRetVal;
}
// System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_go, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___1_scene, const RuntimeMethod* method)
{
typedef void (*SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_MoveGameObjectToScene_Injected_mFE5F8BC056B550021227C8A235B55954A51AC72F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___0_go, ___1_scene);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD (int32_t ___0_sceneHandle, const RuntimeMethod* method)
{
typedef bool (*Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn) (int32_t);
static Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::IsValidInternal(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
return icallRetVal;
}
// System.String UnityEngine.SceneManagement.Scene::GetGUIDInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_GetGUIDInternal_m05A732A53A2D16667112E96D412AE95F94B0B43D (int32_t ___0_sceneHandle, const RuntimeMethod* method)
{
typedef String_t* (*Scene_GetGUIDInternal_m05A732A53A2D16667112E96D412AE95F94B0B43D_ftn) (int32_t);
static Scene_GetGUIDInternal_m05A732A53A2D16667112E96D412AE95F94B0B43D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Scene_GetGUIDInternal_m05A732A53A2D16667112E96D412AE95F94B0B43D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetGUIDInternal(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
return icallRetVal;
}
// System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6 (int32_t ___0_sceneHandle, const RuntimeMethod* method)
{
typedef bool (*Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn) (int32_t);
static Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
return icallRetVal;
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD (int32_t ___0_sceneHandle, const RuntimeMethod* method)
{
typedef int32_t (*Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD_ftn) (int32_t);
static Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.Scene::GetBuildIndexInternal(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_sceneHandle);
return icallRetVal;
}
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.SceneManagement.Scene::get_guid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Scene_get_guid_mEE1C703309E655EC872D220476DD2BA014D8354A (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
String_t* L_1;
L_1 = Scene_GetGUIDInternal_m05A732A53A2D16667112E96D412AE95F94B0B43D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* Scene_get_guid_mEE1C703309E655EC872D220476DD2BA014D8354A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
String_t* _returnValue;
_returnValue = Scene_get_guid_mEE1C703309E655EC872D220476DD2BA014D8354A(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
bool L_1;
L_1 = Scene_IsValidInternal_mD7036A4538E039DAB264EBAD5FE5C7CB97FB77DD(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
bool _returnValue;
_returnValue = Scene_IsValid_m0D5200731D3E26ECBBB55803F9242965A14A4599(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
bool L_1;
L_1 = Scene_GetIsLoadedInternal_m3EE48F5CEFB8FB913124FF1EB7E32A85BA4E28B6(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
bool _returnValue;
_returnValue = Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SceneManagement.Scene::get_buildIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
int32_t L_1;
L_1 = Scene_GetBuildIndexInternal_mD18E76C4FB92786DEE908E4C2061EC628B7A3ACD(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_get_buildIndex_m82B6E0C96C85C952B7A2D794DB73CDA99AA9A57E(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::op_Equality(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_op_Equality_m9FC9CA5FAE2FF94568EC2AB878B64ED8DC53CF68 (Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_lhs, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&___0_lhs), NULL);
int32_t L_1;
L_1 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&___1_rhs), NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
goto IL_0014;
}
IL_0014:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (Scene_tA1DC762B79745EB5140F054C884855B922318356* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject* L_0 = ___0_other;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_002e;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
V_0 = ((*(Scene_tA1DC762B79745EB5140F054C884855B922318356*)((Scene_tA1DC762B79745EB5140F054C884855B922318356*)(Scene_tA1DC762B79745EB5140F054C884855B922318356*)UnBox(L_2, Scene_tA1DC762B79745EB5140F054C884855B922318356_il2cpp_TypeInfo_var))));
int32_t L_3;
L_3 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53(__this, NULL);
int32_t L_4;
L_4 = Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53((&V_0), NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Scene_tA1DC762B79745EB5140F054C884855B922318356*>(__this + _offset);
bool _returnValue;
_returnValue = Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_sceneName;
int32_t L_1 = ___1_sceneBuildIndex;
bool L_2 = ___3_mustCompleteNextFrame;
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_3;
L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771(L_0, L_1, (&___2_parameters), L_2, NULL);
return L_3;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771 (String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E* ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
typedef AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn) (String_t*, int32_t, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E*, bool);
static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mF7DC7B51D5E271EFA1FCF4AD18DA01498AABA771_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* icallRetVal = _il2cpp_icall_func(___0_sceneName, ___1_sceneBuildIndex, ___2_parameters, ___3_mustCompleteNextFrame);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_ActiveAPI_m2040A088481EEBB6D6B9B1B2A4090CBA1129FFA3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B2_0 = NULL;
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0;
L_0 = SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline(NULL);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_2 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadSceneAsyncByNameOrIndex_mF00A93D5BFEB82C6E11ECC77CC1534A34A6D13D4 (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, String_t* ___0_sceneName, int32_t ___1_sceneBuildIndex, LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E ___2_parameters, bool ___3_mustCompleteNextFrame, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_sceneName;
int32_t L_1 = ___1_sceneBuildIndex;
LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E L_2 = ___2_parameters;
bool L_3 = ___3_mustCompleteNextFrame;
AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* L_4;
L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_mCAE6CF32E3DD3A9020D1326E31ED4BC736F4CE4A(L_0, L_1, L_2, L_3, NULL);
return L_4;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* SceneManagerAPI_LoadFirstScene_mA4217ED8AD09C74E82DA9C10A0558AF830228E6F (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* __this, bool ___0_mustLoadAsync, const RuntimeMethod* method)
{
{
return (AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C*)NULL;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mEF0EF066433E952992273F1624DE367B9FCD52A6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = (SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169*)il2cpp_codegen_object_new(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
NullCheck(L_0);
SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307(L_0, NULL);
((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_mD7361D52007EF623D139A726F892198E089F3C9D (FormerlySerializedAsAttribute_t3962B42E10E2E369F71542567E784A8CBAC80343* __this, String_t* ___0_oldName, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_oldName;
__this->___m_oldName_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_oldName_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_pinvoke_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
{
}
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_back(const SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled, SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C& unmarshaled)
{
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.U2D.SpriteRendererGroup
IL2CPP_EXTERN_C void SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshal_com_cleanup(SpriteRendererGroup_t2925A4576406FAB40F064EDE3A989F9AD410027C_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_red_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ED6AEC94875AE42F2118950FFBA1D613C05C37)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___0_value;
__this->___m_red_0 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_green_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral188E04405D8D43DAB34FCE46235E3F3B9E939794)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___0_value;
__this->___m_green_1 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_blue_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
float _returnValue;
_returnValue = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral424B3C6544FA8C37056D18AD8DE5AD44F6874458)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAA1EF620F523327123017878A2862AB13B665F4E)), NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_RuntimeMethod_var)));
}
IL_0034:
{
float L_6 = ___0_value;
__this->___m_blue_2 = L_6;
return;
}
}
IL2CPP_EXTERN_C void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7*>(__this + _offset);
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_color, float ___1_intensity, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_3;
memset((&V_3), 0, sizeof(V_3));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_7;
memset((&V_7), 0, sizeof(V_7));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
int32_t G_B7_0 = 0;
{
bool L_0;
L_0 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
if (L_0)
{
goto IL_001b;
}
}
{
float L_1 = ___1_intensity;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&___0_color), L_1, NULL);
V_4 = L_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&V_4), NULL);
G_B3_0 = L_3;
goto IL_002c;
}
IL_001b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline((&___0_color), NULL);
V_4 = L_4;
float L_5 = ___1_intensity;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline((&V_4), L_5, NULL);
G_B3_0 = L_6;
}
IL_002c:
{
V_0 = G_B3_0;
float L_7;
L_7 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
V_1 = L_7;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
float L_9 = L_8.___r_0;
if ((((float)L_9) < ((float)(0.0f))))
{
goto IL_005e;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = V_0;
float L_11 = L_10.___g_1;
if ((((float)L_11) < ((float)(0.0f))))
{
goto IL_005e;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = V_0;
float L_13 = L_12.___b_2;
G_B7_0 = ((((float)L_13) < ((float)(0.0f)))? 1 : 0);
goto IL_005f;
}
IL_005e:
{
G_B7_0 = 1;
}
IL_005f:
{
V_5 = (bool)G_B7_0;
bool L_14 = V_5;
if (!L_14)
{
goto IL_00c3;
}
}
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)7);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
NullCheck(L_16);
ArrayElementTypeCheck (L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral25231130FE0C70CC2141B3D6AF214C0E2CB6C4CC)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_16;
float* L_18 = (&(&V_0)->___r_0);
String_t* L_19;
L_19 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_18, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_19);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_19);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_20 = L_17;
NullCheck(L_20);
ArrayElementTypeCheck (L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDAC507E92A1A38ED15DB6692E1968942985D4237)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_21 = L_20;
float* L_22 = (&(&V_0)->___g_1);
String_t* L_23;
L_23 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_22, NULL);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_23);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_24 = L_21;
NullCheck(L_24);
ArrayElementTypeCheck (L_24, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral008638F66804CEA9D15A6D4279FA7DA7FCC6B35D)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_25 = L_24;
float* L_26 = (&(&V_0)->___b_2);
String_t* L_27;
L_27 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972(L_26, NULL);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_27);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)L_27);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_28 = L_25;
NullCheck(L_28);
ArrayElementTypeCheck (L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
String_t* L_29;
L_29 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_28, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_30, L_29, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA_RuntimeMethod_var)));
}
IL_00c3:
{
float L_31 = V_1;
V_6 = (bool)((((int32_t)((!(((float)L_31) <= ((float)(9.99999968E-21f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00dd;
}
}
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33;
L_33 = LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42(NULL);
V_7 = L_33;
goto IL_0125;
}
IL_00dd:
{
float L_34;
L_34 = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline((&V_0), NULL);
V_2 = ((float)((1.0f)/L_34));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_35 = V_0;
float L_36 = L_35.___r_0;
float L_37 = V_2;
(&V_3)->___m_red_0 = ((float)il2cpp_codegen_multiply(L_36, L_37));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_38 = V_0;
float L_39 = L_38.___g_1;
float L_40 = V_2;
(&V_3)->___m_green_1 = ((float)il2cpp_codegen_multiply(L_39, L_40));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_41 = V_0;
float L_42 = L_41.___b_2;
float L_43 = V_2;
(&V_3)->___m_blue_2 = ((float)il2cpp_codegen_multiply(L_42, L_43));
float L_44 = V_1;
(&V_3)->___m_intensity_3 = L_44;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_45 = V_3;
V_7 = L_45;
goto IL_0125;
}
IL_0125:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_46 = V_7;
return L_46;
}
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LinearColor_Black_mF5AEFA40487500C1683D14FFA58554BF4D7B1A42 (const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = (0.0f);
V_1 = L_0;
(&V_0)->___m_intensity_3 = L_0;
float L_1 = V_1;
float L_2 = L_1;
V_1 = L_2;
(&V_0)->___m_blue_2 = L_2;
float L_3 = V_1;
float L_4 = L_3;
V_1 = L_4;
(&V_0)->___m_green_1 = L_4;
float L_5 = V_1;
(&V_0)->___m_red_0 = L_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6 = V_0;
V_2 = L_6;
goto IL_002f;
}
IL_002f:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_2;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
marshaled.___direction_8 = unmarshaled.___direction_8;
}
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
unmarshaleddirection_temp_8 = marshaled.___direction_8;
unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_pinvoke_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___penumbraWidthRadian_7 = unmarshaled.___penumbraWidthRadian_7;
marshaled.___direction_8 = unmarshaled.___direction_8;
}
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_back(const DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledpenumbraWidthRadian_temp_7 = 0.0f;
unmarshaledpenumbraWidthRadian_temp_7 = marshaled.___penumbraWidthRadian_7;
unmarshaled.___penumbraWidthRadian_7 = unmarshaledpenumbraWidthRadian_temp_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaleddirection_temp_8;
memset((&unmarshaleddirection_temp_8), 0, sizeof(unmarshaleddirection_temp_8));
unmarshaleddirection_temp_8 = marshaled.___direction_8;
unmarshaled.___direction_8 = unmarshaleddirection_temp_8;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DirectionalLight
IL2CPP_EXTERN_C void DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshal_com_cleanup(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_pinvoke_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_back(const PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled, PointLight_tD01A1428DC1015D98A527136034187F732433EA7& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshal_com_cleanup(PointLight_tD01A1428DC1015D98A527136034187F732433EA7_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
marshaled.___falloff_11 = unmarshaled.___falloff_11;
marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
}
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
float unmarshaledconeAngle_temp_9 = 0.0f;
unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
float unmarshaledinnerConeAngle_temp_10 = 0.0f;
unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
uint8_t unmarshaledfalloff_temp_11 = 0;
unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
uint8_t unmarshaledangularFalloff_temp_12 = 0;
unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_pinvoke_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___sphereRadius_8 = unmarshaled.___sphereRadius_8;
marshaled.___coneAngle_9 = unmarshaled.___coneAngle_9;
marshaled.___innerConeAngle_10 = unmarshaled.___innerConeAngle_10;
marshaled.___falloff_11 = unmarshaled.___falloff_11;
marshaled.___angularFalloff_12 = unmarshaled.___angularFalloff_12;
}
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_back(const SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledsphereRadius_temp_8 = 0.0f;
unmarshaledsphereRadius_temp_8 = marshaled.___sphereRadius_8;
unmarshaled.___sphereRadius_8 = unmarshaledsphereRadius_temp_8;
float unmarshaledconeAngle_temp_9 = 0.0f;
unmarshaledconeAngle_temp_9 = marshaled.___coneAngle_9;
unmarshaled.___coneAngle_9 = unmarshaledconeAngle_temp_9;
float unmarshaledinnerConeAngle_temp_10 = 0.0f;
unmarshaledinnerConeAngle_temp_10 = marshaled.___innerConeAngle_10;
unmarshaled.___innerConeAngle_10 = unmarshaledinnerConeAngle_temp_10;
uint8_t unmarshaledfalloff_temp_11 = 0;
unmarshaledfalloff_temp_11 = marshaled.___falloff_11;
unmarshaled.___falloff_11 = unmarshaledfalloff_temp_11;
uint8_t unmarshaledangularFalloff_temp_12 = 0;
unmarshaledangularFalloff_temp_12 = marshaled.___angularFalloff_12;
unmarshaled.___angularFalloff_12 = unmarshaledangularFalloff_temp_12;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.SpotLight
IL2CPP_EXTERN_C void SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshal_com_cleanup(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___width_8 = unmarshaled.___width_8;
marshaled.___height_9 = unmarshaled.___height_9;
marshaled.___falloff_10 = unmarshaled.___falloff_10;
}
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledwidth_temp_8 = 0.0f;
unmarshaledwidth_temp_8 = marshaled.___width_8;
unmarshaled.___width_8 = unmarshaledwidth_temp_8;
float unmarshaledheight_temp_9 = 0.0f;
unmarshaledheight_temp_9 = marshaled.___height_9;
unmarshaled.___height_9 = unmarshaledheight_temp_9;
uint8_t unmarshaledfalloff_temp_10 = 0;
unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_pinvoke_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___width_8 = unmarshaled.___width_8;
marshaled.___height_9 = unmarshaled.___height_9;
marshaled.___falloff_10 = unmarshaled.___falloff_10;
}
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_back(const RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledwidth_temp_8 = 0.0f;
unmarshaledwidth_temp_8 = marshaled.___width_8;
unmarshaled.___width_8 = unmarshaledwidth_temp_8;
float unmarshaledheight_temp_9 = 0.0f;
unmarshaledheight_temp_9 = marshaled.___height_9;
unmarshaled.___height_9 = unmarshaledheight_temp_9;
uint8_t unmarshaledfalloff_temp_10 = 0;
unmarshaledfalloff_temp_10 = marshaled.___falloff_10;
unmarshaled.___falloff_10 = unmarshaledfalloff_temp_10;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshal_com_cleanup(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___radius_8 = unmarshaled.___radius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledradius_temp_8 = 0.0f;
unmarshaledradius_temp_8 = marshaled.___radius_8;
unmarshaled.___radius_8 = unmarshaledradius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_pinvoke_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.___instanceID_0;
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.___shadow_1);
marshaled.___mode_2 = unmarshaled.___mode_2;
marshaled.___position_3 = unmarshaled.___position_3;
marshaled.___orientation_4 = unmarshaled.___orientation_4;
marshaled.___color_5 = unmarshaled.___color_5;
marshaled.___indirectColor_6 = unmarshaled.___indirectColor_6;
marshaled.___range_7 = unmarshaled.___range_7;
marshaled.___radius_8 = unmarshaled.___radius_8;
marshaled.___falloff_9 = unmarshaled.___falloff_9;
}
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_back(const DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E& unmarshaled)
{
int32_t unmarshaledinstanceID_temp_0 = 0;
unmarshaledinstanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.___instanceID_0 = unmarshaledinstanceID_temp_0;
bool unmarshaledshadow_temp_1 = false;
unmarshaledshadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.___shadow_1 = unmarshaledshadow_temp_1;
uint8_t unmarshaledmode_temp_2 = 0;
unmarshaledmode_temp_2 = marshaled.___mode_2;
unmarshaled.___mode_2 = unmarshaledmode_temp_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_3;
memset((&unmarshaledposition_temp_3), 0, sizeof(unmarshaledposition_temp_3));
unmarshaledposition_temp_3 = marshaled.___position_3;
unmarshaled.___position_3 = unmarshaledposition_temp_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledorientation_temp_4;
memset((&unmarshaledorientation_temp_4), 0, sizeof(unmarshaledorientation_temp_4));
unmarshaledorientation_temp_4 = marshaled.___orientation_4;
unmarshaled.___orientation_4 = unmarshaledorientation_temp_4;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledcolor_temp_5;
memset((&unmarshaledcolor_temp_5), 0, sizeof(unmarshaledcolor_temp_5));
unmarshaledcolor_temp_5 = marshaled.___color_5;
unmarshaled.___color_5 = unmarshaledcolor_temp_5;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 unmarshaledindirectColor_temp_6;
memset((&unmarshaledindirectColor_temp_6), 0, sizeof(unmarshaledindirectColor_temp_6));
unmarshaledindirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.___indirectColor_6 = unmarshaledindirectColor_temp_6;
float unmarshaledrange_temp_7 = 0.0f;
unmarshaledrange_temp_7 = marshaled.___range_7;
unmarshaled.___range_7 = unmarshaledrange_temp_7;
float unmarshaledradius_temp_8 = 0.0f;
unmarshaledradius_temp_8 = marshaled.___radius_8;
unmarshaled.___radius_8 = unmarshaledradius_temp_8;
uint8_t unmarshaledfalloff_temp_9 = 0;
unmarshaledfalloff_temp_9 = marshaled.___falloff_9;
unmarshaled.___falloff_9 = unmarshaledfalloff_temp_9;
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.DiscLight
IL2CPP_EXTERN_C void DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshal_com_cleanup(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 Cookie_Defaults_mBA9A3DBD2873EDB1AA0000FCBE687EBF960916BC (const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_1;
memset((&V_1), 0, sizeof(V_1));
{
(&V_0)->___instanceID_0 = 0;
(&V_0)->___scale_1 = (1.0f);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (1.0f), (1.0f), /*hidden argument*/NULL);
(&V_0)->___sizes_2 = L_0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_1 = V_0;
V_1 = L_1;
goto IL_002f;
}
IL_002f:
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_2 = V_1;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
__this->___range_7 = (0.0f);
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_14 = ___1_cookie;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_15 = (&L_14->___sizes_2);
float L_16 = L_15->___x_0;
__this->___coneAngle_8 = L_16;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_17 = ___1_cookie;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_18 = (&L_17->___sizes_2);
float L_19 = L_18->___y_1;
__this->___innerConeAngle_9 = L_19;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_20 = ___0_light;
float L_21 = L_20->___penumbraWidthRadian_7;
__this->___shape0_10 = L_21;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 0;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_22 = ___0_light;
uint8_t L_23 = L_22->___mode_2;
__this->___mode_13 = L_23;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_24 = ___0_light;
bool L_25 = L_24->___shadow_1;
G_B1_0 = __this;
if (L_25)
{
G_B2_0 = __this;
goto IL_00b8;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00b9;
}
IL_00b8:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00b9:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
__this->___falloff_15 = 4;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_16 = ___0_light;
float L_17 = L_16->___sphereRadius_8;
__this->___shape0_10 = L_17;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 1;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_18 = ___0_light;
uint8_t L_19 = L_18->___mode_2;
__this->___mode_13 = L_19;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_20 = ___0_light;
bool L_21 = L_20->___shadow_1;
G_B1_0 = __this;
if (L_21)
{
G_B2_0 = __this;
goto IL_00ad;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00ae;
}
IL_00ad:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00ae:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_22 = ___0_light;
uint8_t L_23 = L_22->___falloff_9;
__this->___falloff_15 = L_23;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_16 = ___0_light;
float L_17 = L_16->___coneAngle_9;
__this->___coneAngle_8 = L_17;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_18 = ___0_light;
float L_19 = L_18->___innerConeAngle_10;
__this->___innerConeAngle_9 = L_19;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_20 = ___0_light;
float L_21 = L_20->___sphereRadius_8;
__this->___shape0_10 = L_21;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_22 = ___0_light;
uint8_t L_23 = L_22->___angularFalloff_12;
__this->___shape1_11 = ((float)L_23);
__this->___type_12 = 2;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_24 = ___0_light;
uint8_t L_25 = L_24->___mode_2;
__this->___mode_13 = L_25;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_26 = ___0_light;
bool L_27 = L_26->___shadow_1;
G_B1_0 = __this;
if (L_27)
{
G_B2_0 = __this;
goto IL_00b1;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00b2;
}
IL_00b1:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00b2:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_28 = ___0_light;
uint8_t L_29 = L_28->___falloff_11;
__this->___falloff_15 = L_29;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_16 = ___0_light;
float L_17 = L_16->___width_8;
__this->___shape0_10 = L_17;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_18 = ___0_light;
float L_19 = L_18->___height_9;
__this->___shape1_11 = L_19;
__this->___type_12 = 3;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_20 = ___0_light;
uint8_t L_21 = L_20->___mode_2;
__this->___mode_13 = L_21;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_22 = ___0_light;
bool L_23 = L_22->___shadow_1;
G_B1_0 = __this;
if (L_23)
{
G_B2_0 = __this;
goto IL_00ae;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00af;
}
IL_00ae:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00af:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_24 = ___0_light;
uint8_t L_25 = L_24->___falloff_10;
__this->___falloff_15 = L_25;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (RuntimeObject* __this, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B2_0 = NULL;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* G_B3_1 = NULL;
{
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___0_light;
int32_t L_1 = L_0->___instanceID_0;
__this->___instanceID_0 = L_1;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_2 = ___1_cookie;
int32_t L_3 = L_2->___instanceID_0;
__this->___cookieID_1 = L_3;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_4 = ___1_cookie;
float L_5 = L_4->___scale_1;
__this->___cookieScale_2 = L_5;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_6 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = L_6->___color_5;
__this->___color_3 = L_7;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___0_light;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_9 = L_8->___indirectColor_6;
__this->___indirectColor_4 = L_9;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_10 = ___0_light;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11 = L_10->___orientation_4;
__this->___orientation_5 = L_11;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_12 = ___0_light;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = L_12->___position_3;
__this->___position_6 = L_13;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_14 = ___0_light;
float L_15 = L_14->___range_7;
__this->___range_7 = L_15;
__this->___coneAngle_8 = (0.0f);
__this->___innerConeAngle_9 = (0.0f);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_16 = ___0_light;
float L_17 = L_16->___radius_8;
__this->___shape0_10 = L_17;
__this->___shape1_11 = (0.0f);
__this->___type_12 = 4;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_18 = ___0_light;
uint8_t L_19 = L_18->___mode_2;
__this->___mode_13 = L_19;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_20 = ___0_light;
bool L_21 = L_20->___shadow_1;
G_B1_0 = __this;
if (L_21)
{
G_B2_0 = __this;
goto IL_00ad;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_00ae;
}
IL_00ad:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_00ae:
{
G_B3_1->___shadow_14 = (uint8_t)((int32_t)(uint8_t)G_B3_0);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_22 = ___0_light;
uint8_t L_23 = L_22->___falloff_9;
__this->___falloff_15 = L_23;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (RuntimeObject* __this, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___0_light, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632(_thisAdjusted, ___0_light, ___1_cookie, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0;
L_0 = Cookie_Defaults_mBA9A3DBD2873EDB1AA0000FCBE687EBF960916BC(NULL);
V_0 = L_0;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_1 = ___0_light;
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207(__this, L_1, (&V_0), NULL);
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA_AdjustorThunk (RuntimeObject* __this, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___0_light, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA(_thisAdjusted, ___0_light, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0;
L_0 = Cookie_Defaults_mBA9A3DBD2873EDB1AA0000FCBE687EBF960916BC(NULL);
V_0 = L_0;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_1 = ___0_light;
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A(__this, L_1, (&V_0), NULL);
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36_AdjustorThunk (RuntimeObject* __this, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___0_light, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36(_thisAdjusted, ___0_light, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, const RuntimeMethod* method)
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 L_0;
L_0 = Cookie_Defaults_mBA9A3DBD2873EDB1AA0000FCBE687EBF960916BC(NULL);
V_0 = L_0;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_1 = ___0_light;
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B(__this, L_1, (&V_0), NULL);
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E_AdjustorThunk (RuntimeObject* __this, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___0_light, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E(_thisAdjusted, ___0_light, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_lightInstanceID;
__this->___instanceID_0 = L_0;
__this->___mode_13 = 3;
return;
}
}
IL2CPP_EXTERN_C void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (RuntimeObject* __this, int32_t ___0_lightInstanceID, const RuntimeMethod* method)
{
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21*>(__this + _offset);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43(_thisAdjusted, ___0_lightInstanceID, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D (int32_t ___0_baketype, const RuntimeMethod* method)
{
uint8_t V_0 = 0;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = ___0_baketype;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___0_baketype;
if ((((int32_t)L_1) == ((int32_t)1)))
{
goto IL_000c;
}
}
{
G_B4_0 = 2;
goto IL_000d;
}
IL_000c:
{
G_B4_0 = 1;
}
IL_000d:
{
G_B6_0 = G_B4_0;
goto IL_0010;
}
IL_000f:
{
G_B6_0 = 0;
}
IL_0010:
{
V_0 = G_B6_0;
goto IL_0013;
}
IL_0013:
{
uint8_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
NullCheck(L_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_0, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_2 = ___0_l;
NullCheck(L_2);
float L_3;
L_3 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_2, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
float L_5;
L_5 = Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE(L_4, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_6;
L_6 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_1, ((float)il2cpp_codegen_multiply(L_3, L_5)), NULL);
V_0 = L_6;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_7 = V_0;
V_1 = L_7;
goto IL_001e;
}
IL_001e:
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_8 = V_1;
return L_8;
}
}
// System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
NullCheck(L_0);
float L_1;
L_1 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_0, NULL);
float L_2;
L_2 = tanf(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(L_1, (0.5f))), (0.0174532924f))));
float L_3;
L_3 = atanf(((float)(((float)il2cpp_codegen_multiply(L_2, (46.0f)))/(64.0f))));
V_0 = ((float)il2cpp_codegen_multiply((2.0f), L_3));
goto IL_0032;
}
IL_0032:
{
float L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&V_0), (1.0f), (1.0f), (1.0f), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_0 = ___0_l;
NullCheck(L_0);
bool L_1;
L_1 = Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF(L_0, NULL);
if (!L_1)
{
goto IL_0026;
}
}
{
bool L_2;
L_2 = GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9(NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0027;
}
IL_0026:
{
G_B3_0 = 0;
}
IL_0027:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0037;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
float L_5;
L_5 = Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08(L_4, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C(L_5, NULL);
V_0 = L_6;
}
IL_0037:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = V_0;
V_2 = L_7;
goto IL_003b;
}
IL_003b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_cct, LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* ___1_lightColor, const RuntimeMethod* method)
{
{
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_0 = ___1_lightColor;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_1 = L_0;
float L_2;
L_2 = LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A(L_1, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_cct;
float L_4 = L_3.___r_0;
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52(L_1, ((float)il2cpp_codegen_multiply(L_2, L_4)), NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_5 = ___1_lightColor;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_6 = L_5;
float L_7;
L_7 = LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5(L_6, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_cct;
float L_9 = L_8.___g_1;
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694(L_6, ((float)il2cpp_codegen_multiply(L_7, L_9)), NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_10 = ___1_lightColor;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7* L_11 = L_10;
float L_12;
L_12 = LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A(L_11, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_cct;
float L_14 = L_13.___b_2;
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375(L_11, ((float)il2cpp_codegen_multiply(L_12, L_14)), NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* ___1_dir, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_0 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_3 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_8 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_11 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_15 = ___1_dir;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_30 = ___1_dir;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_32 = ___1_dir;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB* L_34 = ___1_dir;
L_34->___penumbraWidthRadian_7 = (0.0f);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, PointLight_tD01A1428DC1015D98A527136034187F732433EA7* ___1_point, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_0 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_3 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_8 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_11 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_15 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_30 = ___1_point;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_32 = ___1_point;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_34 = ___1_point;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_37 = ___1_point;
L_37->___sphereRadius_8 = (0.0f);
PointLight_tD01A1428DC1015D98A527136034187F732433EA7* L_38 = ___1_point;
L_38->___falloff_9 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* ___1_spot, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_0 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_3 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_8 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_11 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_15 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_30 = ___1_spot;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_32 = ___1_spot;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_34 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_37 = ___1_spot;
L_37->___sphereRadius_8 = (0.0f);
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_38 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_39 = ___0_l;
NullCheck(L_39);
float L_40;
L_40 = Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC(L_39, NULL);
L_38->___coneAngle_9 = ((float)il2cpp_codegen_multiply(L_40, (0.0174532924f)));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_41 = ___1_spot;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_42 = ___0_l;
float L_43;
L_43 = LightmapperUtils_ExtractInnerCone_m8B2B838A7D49A49D64813232503D5C3CA8957C5E(L_42, NULL);
L_41->___innerConeAngle_10 = L_43;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_44 = ___1_spot;
L_44->___falloff_11 = 3;
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869* L_45 = ___1_spot;
L_45->___angularFalloff_12 = 0;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* ___1_rect, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_0 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_3 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_8 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_11 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_15 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_30 = ___1_rect;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_32 = ___1_rect;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_34 = ___1_rect;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_37 = ___1_rect;
L_37->___width_8 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_38 = ___1_rect;
L_38->___height_9 = (0.0f);
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698* L_39 = ___1_rect;
L_39->___falloff_10 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* ___1_disc, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_1;
memset((&V_1), 0, sizeof(V_1));
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_0 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
int32_t L_2;
L_2 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_1, NULL);
L_0->___instanceID_0 = L_2;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_3 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_5;
L_5 = Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED(L_4, NULL);
int32_t L_6 = L_5.___lightmapBakeType_2;
uint8_t L_7;
L_7 = LightmapperUtils_Extract_m936FF4E20F593777EABF072404B37D0C1EB3AF5D(L_6, NULL);
L_3->___mode_2 = L_7;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_8 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5(L_9, NULL);
L_8->___shadow_1 = (bool)((!(((uint32_t)L_10) <= ((uint32_t)0)))? 1 : 0);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_11 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = ___0_l;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
NullCheck(L_13);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
L_11->___position_3 = L_14;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_15 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = ___0_l;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_17, NULL);
L_15->___orientation_4 = L_18;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_19 = ___0_l;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20;
L_20 = LightmapperUtils_ExtractColorTemperature_mEA79654385184193BC807A191696BE14B04ABEAA(L_19, NULL);
V_0 = L_20;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_21 = ___0_l;
NullCheck(L_21);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22;
L_22 = Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536(L_21, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_23 = ___0_l;
NullCheck(L_23);
float L_24;
L_24 = Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F(L_23, NULL);
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_25;
L_25 = LinearColor_Convert_m0E220E18AC54A8040BAD7FFEB0D81538639F9BBA(L_22, L_24, NULL);
V_1 = L_25;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_26 = ___0_l;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_27;
L_27 = LightmapperUtils_ExtractIndirect_m5776341FC44CD3BBB634828E668732C2A490BB78(L_26, NULL);
V_2 = L_27;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_28, (&V_1), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
LightmapperUtils_ApplyColorTemperature_m5286438BDED2F10292887505A26B1E33C714C325(L_29, (&V_2), NULL);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_30 = ___1_disc;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_31 = V_1;
L_30->___color_5 = L_31;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_32 = ___1_disc;
LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 L_33 = V_2;
L_32->___indirectColor_6 = L_33;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_34 = ___1_disc;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_35 = ___0_l;
NullCheck(L_35);
float L_36;
L_36 = Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22(L_35, NULL);
L_34->___range_7 = L_36;
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_37 = ___1_disc;
L_37->___radius_8 = (0.0f);
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E* L_38 = ___1_disc;
L_38->___falloff_9 = 3;
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* ___0_l, Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* ___1_cookie, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B2_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B3_1 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B5_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B4_0 = NULL;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B6_0 = NULL;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B7_0;
memset((&G_B7_0), 0, sizeof(G_B7_0));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* G_B7_1 = NULL;
{
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_0 = ___1_cookie;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_1 = ___0_l;
NullCheck(L_1);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
G_B1_0 = L_0;
if (L_3)
{
G_B2_0 = L_0;
goto IL_0012;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_001d;
}
IL_0012:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = ___0_l;
NullCheck(L_4);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
L_5 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_4, NULL);
NullCheck(L_5);
int32_t L_6;
L_6 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_5, NULL);
G_B3_0 = L_6;
G_B3_1 = G_B2_0;
}
IL_001d:
{
G_B3_1->___instanceID_0 = G_B3_0;
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_7 = ___1_cookie;
L_7->___scale_1 = (1.0f);
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0* L_8 = ___1_cookie;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = ___0_l;
NullCheck(L_9);
int32_t L_10;
L_10 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_9, NULL);
G_B4_0 = L_8;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
G_B5_0 = L_8;
goto IL_0044;
}
}
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = ___0_l;
NullCheck(L_11);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12;
L_12 = Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E(L_11, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_12, NULL);
G_B5_0 = G_B4_0;
if (L_13)
{
G_B6_0 = G_B4_0;
goto IL_0055;
}
}
IL_0044:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), (1.0f), (1.0f), /*hidden argument*/NULL);
G_B7_0 = L_14;
G_B7_1 = G_B5_0;
goto IL_0066;
}
IL_0055:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = ___0_l;
NullCheck(L_15);
float L_16;
L_16 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_15, NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = ___0_l;
NullCheck(L_17);
float L_18;
L_18 = Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0(L_17, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19;
memset((&L_19), 0, sizeof(L_19));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_19), L_16, L_18, /*hidden argument*/NULL);
G_B7_0 = L_19;
G_B7_1 = G_B6_0;
}
IL_0066:
{
G_B7_1->___sizes_2 = G_B7_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_m8BEF0FE5035180FF94119860CD15BBE2BE90129D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* ___0_del, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* G_B3_0 = NULL;
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ___0_del;
if (L_0)
{
goto IL_000b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
G_B3_0 = L_1;
goto IL_000c;
}
IL_000b:
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ___0_del;
G_B3_0 = L_2;
}
IL_000c:
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = G_B3_0;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)G_B3_0);
return;
}
}
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* Lightmapping_GetDelegate_m073E4FFA73169C20833F77984024BD328003258A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m8D4AAF4F08C8697953B3CB110DD4E6CD130371D9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_0 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_RequestLights_m1967533AFFB328B3386E7E0D1EC414105E509B80 (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_lights, intptr_t ___1_outLightsPtr, int32_t ___2_outLightsCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = ___1_outLightsPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
int32_t L_2 = ___2_outLightsCount;
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_3;
L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisLightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21_mC82DECEB698D4AABF41EE9DF0E1FC00C8803BD3A_RuntimeMethod_var);
V_0 = L_3;
il2cpp_codegen_runtime_class_init_inline(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_4 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_5 = ___0_lights;
NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D L_6 = V_0;
NullCheck(L_4);
RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline(L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping__cctor_m6AEDE40A651280EC1A7944E9CFD161AFB78802B3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = ((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0;
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_1 = (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*)il2cpp_codegen_object_new(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB_il2cpp_TypeInfo_var);
NullCheck(L_1);
RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D(L_1, L_0, (intptr_t)((void*)U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6_RuntimeMethod_var), NULL);
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0), (void*)L_1);
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* L_2 = ((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_DefaultDelegate_0;
((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_StaticFields*)il2cpp_codegen_static_fields_for(Lightmapping_t8029670A092F9724E230520E9ED17B3ED489DD6A_il2cpp_TypeInfo_var))->___s_RequestLightsDelegate_1), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* currentDelegate = reinterpret_cast<RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
NullCheck(___0_requests);
typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_requests, ___1_lightsOutput, method);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
InvokerActionInvoker2< LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, ___0_requests, ___1_lightsOutput);
}
void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker(RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_requests, ___1_lightsOutput);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 1;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_Multicast;
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m766681161796D9912477BF60542C4DD1EB0D2096 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* L_0 = (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4*)il2cpp_codegen_object_new(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902(L_0, NULL);
((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (U3CU3Ec_t480832E6E9C0D190B837CC90FB7A34286511D2E4* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB V_0;
memset((&V_0), 0, sizeof(V_0));
PointLight_tD01A1428DC1015D98A527136034187F732433EA7 V_1;
memset((&V_1), 0, sizeof(V_1));
SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869 V_2;
memset((&V_2), 0, sizeof(V_2));
RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698 V_3;
memset((&V_3), 0, sizeof(V_3));
DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E V_4;
memset((&V_4), 0, sizeof(V_4));
Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0 V_5;
memset((&V_5), 0, sizeof(V_5));
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 V_6;
memset((&V_6), 0, sizeof(V_6));
int32_t V_7 = 0;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
bool V_11 = false;
{
il2cpp_codegen_initobj((&V_0), sizeof(DirectionalLight_t8DB2E20F494363D841151C4E59EEB127E2AEB2FB));
il2cpp_codegen_initobj((&V_1), sizeof(PointLight_tD01A1428DC1015D98A527136034187F732433EA7));
il2cpp_codegen_initobj((&V_2), sizeof(SpotLight_t8C9291BCACE4E56454E49756C61511EB95353869));
il2cpp_codegen_initobj((&V_3), sizeof(RectangleLight_t6291A359474D9745D01709AF7FEDE6B6BE575698));
il2cpp_codegen_initobj((&V_4), sizeof(DiscLight_t59DBA24695372AB69E18F7197D8215A9BA826B5E));
il2cpp_codegen_initobj((&V_5), sizeof(Cookie_tA61BB2790E12D696A65444ACF3E636B3EF2AC3A0));
il2cpp_codegen_initobj((&V_6), sizeof(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21));
V_7 = 0;
goto IL_0146;
}
IL_0041:
{
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_0 = ___0_requests;
int32_t L_1 = V_7;
NullCheck(L_0);
int32_t L_2 = L_1;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_8 = L_3;
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_4 = V_8;
NullCheck(L_4);
int32_t L_5;
L_5 = Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7(L_4, NULL);
V_10 = L_5;
int32_t L_6 = V_10;
V_9 = L_6;
int32_t L_7 = V_9;
switch (L_7)
{
case 0:
{
goto IL_00bc;
}
case 1:
{
goto IL_0075;
}
case 2:
{
goto IL_009a;
}
case 3:
{
goto IL_00de;
}
case 4:
{
goto IL_0100;
}
}
}
{
goto IL_0122;
}
IL_0075:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_8 = V_8;
LightmapperUtils_Extract_m44511C1C63663F51CD77ABF24CC4B34B9A826F0F(L_8, (&V_0), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_9 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_9, (&V_5), NULL);
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207((&V_6), (&V_0), (&V_5), NULL);
goto IL_0133;
}
IL_009a:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_10 = V_8;
LightmapperUtils_Extract_m47570BBE32168BBEA4C823D83C8A94A4CBF03AE2(L_10, (&V_1), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_11 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_11, (&V_5), NULL);
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A((&V_6), (&V_1), (&V_5), NULL);
goto IL_0133;
}
IL_00bc:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_12 = V_8;
LightmapperUtils_Extract_m9F0C60CB137D268694B8CB324C73E799E1CE73F9(L_12, (&V_2), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_13 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_13, (&V_5), NULL);
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B((&V_6), (&V_2), (&V_5), NULL);
goto IL_0133;
}
IL_00de:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_14 = V_8;
LightmapperUtils_Extract_m3B3FFE050376D624857D5D67413BD532518949F1(L_14, (&V_3), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_15 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_15, (&V_5), NULL);
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038((&V_6), (&V_3), (&V_5), NULL);
goto IL_0133;
}
IL_0100:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_16 = V_8;
LightmapperUtils_Extract_mA319A386DA025BF5F0B7D9C398ACD3BE3AF65ABB(L_16, (&V_4), NULL);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_17 = V_8;
LightmapperUtils_Extract_mF6521637E4DD97C8BBD71696B5A61C7B7B8C83D4(L_17, (&V_5), NULL);
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632((&V_6), (&V_4), (&V_5), NULL);
goto IL_0133;
}
IL_0122:
{
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* L_18 = V_8;
NullCheck(L_18);
int32_t L_19;
L_19 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_18, NULL);
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43((&V_6), L_19, NULL);
goto IL_0133;
}
IL_0133:
{
int32_t L_20 = V_7;
LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21 L_21 = V_6;
IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t47D2197E863C0DDA40C2182FBF0A21367E468E21, ((&___1_lightsOutput))->___m_Buffer_0, L_20, (L_21));
int32_t L_22 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_22, 1));
}
IL_0146:
{
int32_t L_23 = V_7;
LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* L_24 = ___0_requests;
NullCheck(L_24);
V_11 = (bool)((((int32_t)L_23) < ((int32_t)((int32_t)(((RuntimeArray*)L_24)->max_length))))? 1 : 0);
bool L_25 = V_11;
if (L_25)
{
goto IL_0041;
}
}
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_mD887169D00B07B66B9AE4AF5E620AC95604CBE64 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_texture, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetFormat_mD887169D00B07B66B9AE4AF5E620AC95604CBE64_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static GraphicsFormatUtility_GetFormat_mD887169D00B07B66B9AE4AF5E620AC95604CBE64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetFormat_mD887169D00B07B66B9AE4AF5E620AC95604CBE64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)");
int32_t icallRetVal = _il2cpp_icall_func(___0_texture);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1 = ___1_isSRGB;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn) (int32_t, bool);
static GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_m4A193B562F6F81CE2C1C755B26B67564C2F65319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1 = ___1_isSRGB;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942 (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn) (int32_t, bool);
static GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m27057B9C12BF2ADFF0C8A39BD7D03A9615304942_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_isSRGB);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9(NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
int32_t L_1 = ___1_readWrite;
if (!L_1)
{
goto IL_0013;
}
}
{
int32_t L_2 = ___1_readWrite;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)2))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
bool L_3 = V_0;
G_B3_0 = ((int32_t)(L_3));
}
IL_0014:
{
V_1 = (bool)G_B3_0;
int32_t L_4 = ___0_format;
bool L_5 = V_1;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_4, L_5, NULL);
V_2 = L_6;
goto IL_001f;
}
IL_001f:
{
int32_t L_7 = V_2;
return L_7;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn) (int32_t);
static GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_minimumDepthBits);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_minimumDepthBits;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m6C8C3D62D09CAA5333599E53ED45700AEE76E06B(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn) (int32_t);
static GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t V_10 = 0;
int32_t V_11 = 0;
bool V_12 = false;
bool V_13 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* G_B24_0 = NULL;
{
int32_t L_0 = ___0_minimumDepthBits;
if (L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___1_minimumStencilBits;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 0;
}
IL_000b:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0016;
}
}
{
V_3 = 0;
goto IL_00fe;
}
IL_0016:
{
int32_t L_3 = ___0_minimumDepthBits;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_0020;
}
}
{
int32_t L_4 = ___1_minimumStencilBits;
G_B8_0 = ((((int32_t)L_4) < ((int32_t)0))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B8_0 = 1;
}
IL_0021:
{
V_4 = (bool)G_B8_0;
bool L_5 = V_4;
if (!L_5)
{
goto IL_0032;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral132E80EAA09197CF3EE157E8CAFE6EC4A4EE7426)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
}
IL_0032:
{
int32_t L_7 = ___0_minimumDepthBits;
V_5 = (bool)((((int32_t)L_7) > ((int32_t)((int32_t)32)))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0048;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFB7177E6394CDB63713D04A0A8E4B643EB7A825D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
}
IL_0048:
{
int32_t L_10 = ___1_minimumStencilBits;
V_6 = (bool)((((int32_t)L_10) > ((int32_t)8))? 1 : 0);
bool L_11 = V_6;
if (!L_11)
{
goto IL_005d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D3707F2DB6891EF40E60A4CFB5A9CBEB40B55F2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321_RuntimeMethod_var)));
}
IL_005d:
{
int32_t L_13 = ___0_minimumDepthBits;
V_7 = (bool)((((int32_t)((((int32_t)L_13) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_7;
if (!L_14)
{
goto IL_0073;
}
}
{
___0_minimumDepthBits = ((int32_t)16);
goto IL_008f;
}
IL_0073:
{
int32_t L_15 = ___0_minimumDepthBits;
V_8 = (bool)((((int32_t)((((int32_t)L_15) > ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_0089;
}
}
{
___0_minimumDepthBits = ((int32_t)24);
goto IL_008f;
}
IL_0089:
{
___0_minimumDepthBits = ((int32_t)32);
}
IL_008f:
{
int32_t L_17 = ___1_minimumStencilBits;
V_9 = (bool)((!(((uint32_t)L_17) <= ((uint32_t)0)))? 1 : 0);
bool L_18 = V_9;
if (!L_18)
{
goto IL_009c;
}
}
{
___1_minimumStencilBits = 8;
}
IL_009c:
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_19 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
NullCheck(L_19);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_20 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
NullCheck(L_20);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D((bool)((((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))) == ((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))? 1 : 0), NULL);
int32_t L_21 = ___1_minimumStencilBits;
if ((((int32_t)L_21) > ((int32_t)0)))
{
goto IL_00bd;
}
}
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_22 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0;
G_B24_0 = L_22;
goto IL_00c2;
}
IL_00bd:
{
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_23 = ((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1;
G_B24_0 = L_23;
}
IL_00c2:
{
V_0 = G_B24_0;
int32_t L_24 = ___0_minimumDepthBits;
V_1 = ((int32_t)(L_24/8));
int32_t L_25 = V_1;
V_10 = L_25;
goto IL_00ed;
}
IL_00cc:
{
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_26 = V_0;
int32_t L_27 = V_10;
NullCheck(L_26);
int32_t L_28 = L_27;
int32_t L_29 = (int32_t)(L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
V_11 = L_29;
int32_t L_30 = V_11;
bool L_31;
L_31 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_30, 4, NULL);
V_12 = L_31;
bool L_32 = V_12;
if (!L_32)
{
goto IL_00e6;
}
}
{
int32_t L_33 = V_11;
V_3 = L_33;
goto IL_00fe;
}
IL_00e6:
{
int32_t L_34 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_00ed:
{
int32_t L_35 = V_10;
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_36 = V_0;
NullCheck(L_36);
V_13 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)(((RuntimeArray*)L_36)->max_length))))? 1 : 0);
bool L_37 = V_13;
if (L_37)
{
goto IL_00cc;
}
}
{
V_3 = 0;
goto IL_00fe;
}
IL_00fe:
{
int32_t L_38 = V_3;
return L_38;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn) (int32_t);
static GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetLinearFormat_m4A0172B7E0D08BE4E8A012610DB4E68EE28A2898 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetLinearFormat_m4A0172B7E0D08BE4E8A012610DB4E68EE28A2898_ftn) (int32_t);
static GraphicsFormatUtility_GetLinearFormat_m4A0172B7E0D08BE4E8A012610DB4E68EE28A2898_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetLinearFormat_m4A0172B7E0D08BE4E8A012610DB4E68EE28A2898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5_ftn) (int32_t);
static GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetComponentCount_mA313F1D16326A684823C59EC06D67C219DA9CCF7 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef uint32_t (*GraphicsFormatUtility_GetComponentCount_mA313F1D16326A684823C59EC06D67C219DA9CCF7_ftn) (int32_t);
static GraphicsFormatUtility_GetComponentCount_mA313F1D16326A684823C59EC06D67C219DA9CCF7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetComponentCount_mA313F1D16326A684823C59EC06D67C219DA9CCF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat)");
uint32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.String UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GraphicsFormatUtility_GetFormatString_mBA71DD20138F0DE734016184C62350081A4B94A0 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef String_t* (*GraphicsFormatUtility_GetFormatString_mBA71DD20138F0DE734016184C62350081A4B94A0_ftn) (int32_t);
static GraphicsFormatUtility_GetFormatString_mBA71DD20138F0DE734016184C62350081A4B94A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetFormatString_mBA71DD20138F0DE734016184C62350081A4B94A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)");
String_t* icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn) (int32_t);
static GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6 (int32_t ___0_format, bool ___1_wholeImage, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn) (int32_t, bool);
static GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_wholeImage);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_1;
L_1 = GraphicsFormatUtility_CanDecompressFormat_mDC3A7D8AC07ABAC875EACD11F48C5B571E22CEC6(L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsAlphaOnlyFormat_m16B3790B87311EE379932EF735A178F255EF5FA4 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsAlphaOnlyFormat_m16B3790B87311EE379932EF735A178F255EF5FA4_ftn) (int32_t);
static GraphicsFormatUtility_IsAlphaOnlyFormat_m16B3790B87311EE379932EF735A178F255EF5FA4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsAlphaOnlyFormat_m16B3790B87311EE379932EF735A178F255EF5FA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn) (int32_t);
static GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn) (int32_t);
static GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef bool (*GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn) (int32_t);
static GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
bool icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = ___0_format;
if ((((int32_t)L_0) == ((int32_t)((int32_t)28))))
{
goto IL_0017;
}
}
{
int32_t L_1 = ___0_format;
if ((((int32_t)L_1) == ((int32_t)((int32_t)29))))
{
goto IL_0017;
}
}
{
int32_t L_2 = ___0_format;
if ((((int32_t)L_2) == ((int32_t)((int32_t)64))))
{
goto IL_0017;
}
}
{
int32_t L_3 = ___0_format;
G_B5_0 = ((((int32_t)L_3) == ((int32_t)((int32_t)65)))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B5_0 = 1;
}
IL_0018:
{
V_0 = (bool)G_B5_0;
goto IL_001b;
}
IL_001b:
{
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleR_m80F727B54ED6C7F03D0A73868CE3377AA754E677 (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleR_m80F727B54ED6C7F03D0A73868CE3377AA754E677_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleR_m80F727B54ED6C7F03D0A73868CE3377AA754E677_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleR_m80F727B54ED6C7F03D0A73868CE3377AA754E677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleG_m9C3D85CD62D7A105207AA9B4946509551F5F939B (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleG_m9C3D85CD62D7A105207AA9B4946509551F5F939B_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleG_m9C3D85CD62D7A105207AA9B4946509551F5F939B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleG_m9C3D85CD62D7A105207AA9B4946509551F5F939B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleB_mAED2D20985D8A37B3568253CFF1042F46813D88A (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleB_mAED2D20985D8A37B3568253CFF1042F46813D88A_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleB_mAED2D20985D8A37B3568253CFF1042F46813D88A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleB_mAED2D20985D8A37B3568253CFF1042F46813D88A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetSwizzleA_m0C4861726AACE64A897C0925854F0FA90293513D (int32_t ___0_format, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFormatUtility_GetSwizzleA_m0C4861726AACE64A897C0925854F0FA90293513D_ftn) (int32_t);
static GraphicsFormatUtility_GetSwizzleA_m0C4861726AACE64A897C0925854F0FA90293513D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetSwizzleA_m0C4861726AACE64A897C0925854F0FA90293513D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat)");
int32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t GraphicsFormatUtility_GetBlockSize_mB8CEC0E04DAC5AE52858E5740A9C6FC791BA6B0A (int32_t ___0_format, const RuntimeMethod* method)
{
typedef uint32_t (*GraphicsFormatUtility_GetBlockSize_mB8CEC0E04DAC5AE52858E5740A9C6FC791BA6B0A_ftn) (int32_t);
static GraphicsFormatUtility_GetBlockSize_mB8CEC0E04DAC5AE52858E5740A9C6FC791BA6B0A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFormatUtility_GetBlockSize_mB8CEC0E04DAC5AE52858E5740A9C6FC791BA6B0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)");
uint32_t icallRetVal = _il2cpp_icall_func(___0_format);
return icallRetVal;
}
// System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFormatUtility__cctor_mA72A657D7B9FB8670567D2CB6B6FA3A1419980D1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_0 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_1 = L_0;
NullCheck(L_1);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)90));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_2 = L_1;
NullCheck(L_2);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)90));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_3 = L_2;
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)91));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_4 = L_3;
NullCheck(L_4);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)93));
((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableNoStencil_0), (void*)L_4);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_5 = (GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5*)SZArrayNew(GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5_il2cpp_TypeInfo_var, (uint32_t)5);
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_6 = L_5;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_7 = L_6;
NullCheck(L_7);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_8 = L_7;
NullCheck(L_8);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(3), (int32_t)((int32_t)92));
GraphicsFormatU5BU5D_tF6A3D90C430FA3F548B77E5D58D25D71F154E6C5* L_9 = L_8;
NullCheck(L_9);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (int32_t)((int32_t)94));
((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1 = L_9;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_StaticFields*)il2cpp_codegen_static_fields_for(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var))->___tableStencil_1), (void*)L_9);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mA216659518CF27854FB65C184B10197AB74AFBF7 (RuntimeObject* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_0, NULL);
RuntimeObject* L_2 = ___0_value;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0038;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_4 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_4, NULL);
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0037;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_7 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(L_7, NULL);
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
}
IL_0037:
{
}
IL_0038:
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_9 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
RuntimeObject* L_10 = ___0_value;
NullCheck(L_9);
ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline(L_9, L_10, NULL);
return;
}
}
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mED3776EB64E9E6BF61705125F20F6893C2098E03 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = ((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB (const RuntimeMethod* method)
{
typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn) ();
static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mCDA2744C4AD02637B40F84222084C18F0FC369EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m8225B0B8673C3B8B4529F9BFDAC91D417F1DB083 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* L_0 = (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924*)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924_il2cpp_TypeInfo_var);
NullCheck(L_0);
ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D(L_0, NULL);
((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_tC865DA64C8DC20410C83A10387A941F88C939AFF_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3CimplementationU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, bool* ___0_result, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
bool* L_0 = ___0_result;
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
G_B1_0 = L_0;
if (!L_1)
{
G_B2_0 = L_0;
goto IL_0017;
}
}
{
RuntimeObject* L_2;
L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_t0E6ED00D872A0EFCF87A494C5C893AE9FBE560AD_il2cpp_TypeInfo_var, L_2);
G_B3_0 = ((int32_t)(L_3));
G_B3_1 = G_B1_0;
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
G_B3_1 = G_B2_0;
}
IL_0018:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
{
BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, bool ___0_disposing, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941 (const RuntimeMethod* method)
{
typedef bool (*BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn) ();
static BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BuiltinRuntimeReflectionSystem_BuiltinUpdate_m833B3EB0E69D46FDAB5A890FECB417C4D9D5D941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_mA100197AC7CA73600AAD55A67E43039EEF8D2C27 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* V_0 = NULL;
{
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_0 = (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE*)il2cpp_codegen_object_new(BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE_il2cpp_TypeInfo_var);
NullCheck(L_0);
BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5(L_0, NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (BuiltinRuntimeReflectionSystem_tB099BEB081659A8BC623562DA25A5F863846EEAE* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (RuntimeObject* __this, MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504 ___0_other, const RuntimeMethod* method)
{
MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MaterialEffectPlayable_tB5FEFE2DC83EB4F0FF26F15326E60C92BAC4B504*>(__this + _offset);
bool _returnValue;
_returnValue = MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (RuntimeObject* __this, CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1 ___0_other, const RuntimeMethod* method)
{
CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraPlayable_t7C0B6B53C2B634321B1A077CEE8F68CE17C8BEF1*>(__this + _offset);
bool _returnValue;
_returnValue = CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TexturePlayableOutput_t289BEACD45B8E5183E91E8021EBD353110F5BC4B*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (RuntimeObject* __this, TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445 ___0_other, const RuntimeMethod* method)
{
TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureMixerPlayable_t88CDAAB0A0742BBD8698D911604F78CB88D62445*>(__this + _offset);
bool _returnValue;
_returnValue = TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Handle_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
uint32_t* L_2 = (&__this->___m_Version_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___1_rhs;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_p;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_p;
bool L_2;
L_2 = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(__this, ((*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)UnBox(L_1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A(_thisAdjusted, ___0_p, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = (*(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*)__this);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = ___0_other;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_other, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mAB102578900E20BB3B4273F94D1A6AFDB6E20FFD (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_lhs, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_lhs;
intptr_t L_1 = L_0.___m_Handle_0;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_2 = ___1_rhs;
intptr_t L_3 = L_2.___m_Handle_0;
bool L_4;
L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_lhs;
uint32_t L_6 = L_5.___m_Version_1;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_7 = ___1_rhs;
uint32_t L_8 = L_7.___m_Version_1;
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableOutputHandle_IsValid_Injected_m212EF9786C2C73A1147E5D4CD087DAB16092C35A(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
Type_t* L_0;
L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_m207177D14DFF7F2CAA293A22F57DBCF69C07106A(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t* PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
Type_t* _returnValue;
_returnValue = PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_target;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetReferenceObject_Injected_m13864271BC7D984E3194F1A7FBE6613FC325B9B4(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F(_thisAdjusted, ___0_target, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_target;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetUserData_Injected_m0C738940D2F7F2AD282D14249DE7AC3C439015BB(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B(_thisAdjusted, ___0_target, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_GetSourcePlayable_Injected_m348438D1C77465405BAEE6258DEE4E2ABF896297(__this, (&V_0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_target, int32_t ___1_port, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___1_port;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetSourcePlayable_Injected_mEF960B22FFBF6C40F1E325EAD178AF7FE1E7754A(__this, (&___0_target), L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_target, int32_t ___1_port, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D(_thisAdjusted, ___0_target, ___1_port, method);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableOutputHandle_GetSourceOutputPort_Injected_m2B5CBD4B03237A502578DA147BFC96A59D32ACF0(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, float ___0_weight, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
float L_0 = ___0_weight;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetWeight_Injected_m3B1326E82C9C8B4F8BDB063C1ECB1FD55AFC08AA(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F_AdjustorThunk (RuntimeObject* __this, float ___0_weight, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F(_thisAdjusted, ___0_weight, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_origin, RuntimeObject* ___1_notification, RuntimeObject* ___2_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___1_notification;
RuntimeObject* L_1 = ___2_context;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_PushNotification_Injected_mE72024374037D33096E5C815D513B51819D2809C(__this, (&___0_origin), L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_origin, RuntimeObject* ___1_notification, RuntimeObject* ___2_context, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610(_thisAdjusted, ___0_origin, ___1_notification, ___2_context, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, RuntimeObject* ___0_receiver, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___0_receiver;
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_AddNotificationReceiver_Injected_m2963627A22A1E4C118F0DEB876A460A16C1497BC(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_receiver, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*>(__this + _offset);
PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C(_thisAdjusted, ___0_receiver, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mBA610D820061BDA36802735EEC57A83B0985CFC2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((&((PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m212EF9786C2C73A1147E5D4CD087DAB16092C35A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableOutputHandle_IsValid_Injected_m212EF9786C2C73A1147E5D4CD087DAB16092C35A_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableOutputHandle_IsValid_Injected_m212EF9786C2C73A1147E5D4CD087DAB16092C35A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_m212EF9786C2C73A1147E5D4CD087DAB16092C35A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableOutputHandle_GetPlayableOutputType_Injected_m207177D14DFF7F2CAA293A22F57DBCF69C07106A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, const RuntimeMethod* method)
{
typedef Type_t* (*PlayableOutputHandle_GetPlayableOutputType_Injected_m207177D14DFF7F2CAA293A22F57DBCF69C07106A_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableOutputHandle_GetPlayableOutputType_Injected_m207177D14DFF7F2CAA293A22F57DBCF69C07106A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_m207177D14DFF7F2CAA293A22F57DBCF69C07106A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
Type_t* icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m13864271BC7D984E3194F1A7FBE6613FC325B9B4 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_target, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_m13864271BC7D984E3194F1A7FBE6613FC325B9B4_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static PlayableOutputHandle_SetReferenceObject_Injected_m13864271BC7D984E3194F1A7FBE6613FC325B9B4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_m13864271BC7D984E3194F1A7FBE6613FC325B9B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_target);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m0C738940D2F7F2AD282D14249DE7AC3C439015BB (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_target, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetUserData_Injected_m0C738940D2F7F2AD282D14249DE7AC3C439015BB_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static PlayableOutputHandle_SetUserData_Injected_m0C738940D2F7F2AD282D14249DE7AC3C439015BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetUserData_Injected_m0C738940D2F7F2AD282D14249DE7AC3C439015BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_target);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m348438D1C77465405BAEE6258DEE4E2ABF896297 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_ret, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_m348438D1C77465405BAEE6258DEE4E2ABF896297_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableOutputHandle_GetSourcePlayable_Injected_m348438D1C77465405BAEE6258DEE4E2ABF896297_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_m348438D1C77465405BAEE6258DEE4E2ABF896297_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(___0__unity_self, ___1_ret);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mEF960B22FFBF6C40F1E325EAD178AF7FE1E7754A (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_target, int32_t ___2_port, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_mEF960B22FFBF6C40F1E325EAD178AF7FE1E7754A_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableOutputHandle_SetSourcePlayable_Injected_mEF960B22FFBF6C40F1E325EAD178AF7FE1E7754A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_mEF960B22FFBF6C40F1E325EAD178AF7FE1E7754A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)");
_il2cpp_icall_func(___0__unity_self, ___1_target, ___2_port);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m2B5CBD4B03237A502578DA147BFC96A59D32ACF0 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, const RuntimeMethod* method)
{
typedef int32_t (*PlayableOutputHandle_GetSourceOutputPort_Injected_m2B5CBD4B03237A502578DA147BFC96A59D32ACF0_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableOutputHandle_GetSourceOutputPort_Injected_m2B5CBD4B03237A502578DA147BFC96A59D32ACF0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetSourceOutputPort_Injected_m2B5CBD4B03237A502578DA147BFC96A59D32ACF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m3B1326E82C9C8B4F8BDB063C1ECB1FD55AFC08AA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, float ___1_weight, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetWeight_Injected_m3B1326E82C9C8B4F8BDB063C1ECB1FD55AFC08AA_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, float);
static PlayableOutputHandle_SetWeight_Injected_m3B1326E82C9C8B4F8BDB063C1ECB1FD55AFC08AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m3B1326E82C9C8B4F8BDB063C1ECB1FD55AFC08AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)");
_il2cpp_icall_func(___0__unity_self, ___1_weight);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_mE72024374037D33096E5C815D513B51819D2809C (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_origin, RuntimeObject* ___2_notification, RuntimeObject* ___3_context, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_PushNotification_Injected_mE72024374037D33096E5C815D513B51819D2809C_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, RuntimeObject*, RuntimeObject*);
static PlayableOutputHandle_PushNotification_Injected_mE72024374037D33096E5C815D513B51819D2809C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_PushNotification_Injected_mE72024374037D33096E5C815D513B51819D2809C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_origin, ___2_notification, ___3_context);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_m2963627A22A1E4C118F0DEB876A460A16C1497BC (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0__unity_self, RuntimeObject* ___1_receiver, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_AddNotificationReceiver_Injected_m2963627A22A1E4C118F0DEB876A460A16C1497BC_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, RuntimeObject*);
static PlayableOutputHandle_AddNotificationReceiver_Injected_m2963627A22A1E4C118F0DEB876A460A16C1497BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_AddNotificationReceiver_Injected_m2963627A22A1E4C118F0DEB876A460A16C1497BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)");
_il2cpp_icall_func(___0__unity_self, ___1_receiver);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData/Flags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, int32_t ___0_flag, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Flags_7;
int32_t L_1 = ___0_flag;
int32_t L_2 = ___0_flag;
V_0 = (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0);
goto IL_000f;
}
IL_000f:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_flag, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
bool _returnValue;
_returnValue = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(_thisAdjusted, ___0_flag, method);
return _returnValue;
}
// System.Single UnityEngine.Playables.FrameData::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
double L_0 = __this->___m_DeltaTime_1;
V_0 = ((float)L_0);
goto IL_000b;
}
IL_000b:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
float _returnValue;
_returnValue = FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_EffectiveSpeed_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
float _returnValue;
_returnValue = FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.FrameData/EvaluationType UnityEngine.Playables.FrameData::get_evaluationType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(__this, 1, NULL);
if (L_0)
{
goto IL_000d;
}
}
{
G_B3_0 = 1;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = 0;
}
IL_000e:
{
V_0 = G_B3_0;
goto IL_0011;
}
IL_0011:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
int32_t _returnValue;
_returnValue = FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.FrameData::get_seekOccurred()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2 (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(__this, 2, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
bool _returnValue;
_returnValue = FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.FrameData::get_timeLooped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(__this, 4, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
bool _returnValue;
_returnValue = FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.FrameData::get_timeHeld()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(__this, 8, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
bool _returnValue;
_returnValue = FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_0 = __this->___m_Output_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 _returnValue;
_returnValue = FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.FrameData::get_effectivePlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB (FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
bool L_0;
L_0 = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(__this, ((int32_t)16), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
V_1 = 2;
goto IL_0025;
}
IL_0011:
{
bool L_2;
L_2 = FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C(__this, ((int32_t)32), NULL);
V_2 = L_2;
bool L_3 = V_2;
if (!L_3)
{
goto IL_0021;
}
}
{
V_1 = 1;
goto IL_0025;
}
IL_0021:
{
V_1 = 0;
goto IL_0025;
}
IL_0025:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314*>(__this + _offset);
int32_t _returnValue;
_returnValue = FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Playables.FrameRate::get_dropFrame()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Rate_8;
return (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
}
}
IL2CPP_EXTERN_C bool FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
bool _returnValue;
_returnValue = FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4(_thisAdjusted, method);
return _returnValue;
}
// System.Double UnityEngine.Playables.FrameRate::get_rate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method)
{
double G_B3_0 = 0.0;
{
bool L_0;
L_0 = FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
int32_t L_1 = __this->___m_Rate_8;
G_B3_0 = ((double)L_1);
goto IL_0023;
}
IL_0011:
{
int32_t L_2 = __this->___m_Rate_8;
G_B3_0 = ((double)il2cpp_codegen_multiply(((double)((-L_2))), (0.99900099900099903)));
}
IL_0023:
{
return G_B3_0;
}
}
IL2CPP_EXTERN_C double FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
double _returnValue;
_returnValue = FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.FrameRate::.ctor(System.UInt32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, uint32_t ___0_frameRate, bool ___1_drop, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* G_B2_0 = NULL;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* G_B3_1 = NULL;
{
bool L_0 = ___1_drop;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
goto IL_0009;
}
IL_0008:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
}
IL_0009:
{
uint32_t L_1 = ___0_frameRate;
G_B3_1->___m_Rate_8 = ((int32_t)il2cpp_codegen_multiply(G_B3_0, (int32_t)L_1));
return;
}
}
IL2CPP_EXTERN_C void FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_frameRate, bool ___1_drop, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71(_thisAdjusted, ___0_frameRate, ___1_drop, method);
}
// System.Boolean UnityEngine.Playables.FrameRate::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Rate_8;
V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0);
goto IL_000d;
}
IL_000d:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
bool _returnValue;
_returnValue = FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.FrameRate::Equals(UnityEngine.Playables.FrameRate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Rate_8;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_1 = ___0_other;
int32_t L_2 = L_1.___m_Rate_8;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6_AdjustorThunk (RuntimeObject* __this, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___0_other, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
bool _returnValue;
_returnValue = FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.FrameRate::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_obj;
bool L_2;
L_2 = FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6(__this, ((*(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*)((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*)(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*)UnBox(L_1, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
bool _returnValue;
_returnValue = FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.FrameRate::op_Equality(UnityEngine.Playables.FrameRate,UnityEngine.Playables.FrameRate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_op_Equality_mFC28000215C0BAC70A245ADBB8B023B5B2811E68 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___0_a, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___1_b, const RuntimeMethod* method)
{
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_0 = ___1_b;
bool L_1;
L_1 = FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6((&___0_a), L_0, NULL);
return L_1;
}
}
// System.Int32 UnityEngine.Playables.FrameRate::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Rate_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
int32_t _returnValue;
_returnValue = FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Playables.FrameRate::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
String_t* _returnValue;
_returnValue = FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Playables.FrameRate::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1EA9FDAF69DF72C9D1CF16DE8ADB89BCAF623EE6);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE31982B42DCCF887A2B3F373397E4946E200724);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
double V_2 = 0.0;
String_t* V_3 = NULL;
String_t* G_B4_0 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
bool L_3;
L_3 = FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4(__this, NULL);
if (L_3)
{
goto IL_001a;
}
}
{
G_B4_0 = _stringLiteral1EA9FDAF69DF72C9D1CF16DE8ADB89BCAF623EE6;
goto IL_001f;
}
IL_001a:
{
G_B4_0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_001f:
{
___0_format = G_B4_0;
}
IL_0021:
{
RuntimeObject* L_4 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_4) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0035;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_6);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_7;
L_7 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_6);
___1_formatProvider = L_7;
}
IL_0035:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_8;
double L_10;
L_10 = FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406(__this, NULL);
V_2 = L_10;
String_t* L_11 = ___0_format;
RuntimeObject* L_12 = ___1_formatProvider;
String_t* L_13;
L_13 = Double_ToString_m7E3930DDFB35B1919FE538A246A59C3FC62AF789((&V_2), L_11, L_12, NULL);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_13);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_13);
String_t* L_14;
L_14 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralEE31982B42DCCF887A2B3F373397E4946E200724, L_9, NULL);
V_3 = L_14;
goto IL_005b;
}
IL_005b:
{
String_t* L_15 = V_3;
return L_15;
}
}
IL2CPP_EXTERN_C String_t* FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*>(__this + _offset);
String_t* _returnValue;
_returnValue = FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::DoubleToFrameRate(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E FrameRate_DoubleToFrameRate_m2CD79B2DC6847611757BA15C29826EBEFC0F7AB0 (double ___0_framerate, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
uint32_t V_0 = 0;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
{
double L_0 = ___0_framerate;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(L_0);
V_0 = il2cpp_codegen_cast_floating_point<uint32_t, int32_t, double>(L_1);
uint32_t L_2 = V_0;
V_2 = (bool)((((int32_t)((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001e;
}
}
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_4;
memset((&L_4), 0, sizeof(L_4));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_4), 1, (bool)0, /*hidden argument*/NULL);
V_3 = L_4;
goto IL_0055;
}
IL_001e:
{
uint32_t L_5 = V_0;
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&V_1), L_5, (bool)1, NULL);
double L_6 = ___0_framerate;
double L_7;
L_7 = FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406((&V_1), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_8;
L_8 = fabs(((double)il2cpp_codegen_subtract(L_6, L_7)));
double L_9 = ___0_framerate;
uint32_t L_10 = V_0;
double L_11;
L_11 = fabs(((double)il2cpp_codegen_subtract(L_9, ((double)((double)(uint32_t)L_10)))));
V_4 = (bool)((((double)L_8) < ((double)L_11))? 1 : 0);
bool L_12 = V_4;
if (!L_12)
{
goto IL_004b;
}
}
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_13 = V_1;
V_3 = L_13;
goto IL_0055;
}
IL_004b:
{
uint32_t L_14 = V_0;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_15;
memset((&L_15), 0, sizeof(L_15));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_15), L_14, (bool)0, /*hidden argument*/NULL);
V_3 = L_15;
goto IL_0055;
}
IL_0055:
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_16 = V_3;
return L_16;
}
}
// System.Void UnityEngine.Playables.FrameRate::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FrameRate__cctor_m99F52A40B3F0C53861154B93ADCE7DCE4C5D859F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_0;
memset((&L_0), 0, sizeof(L_0));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_0), ((int32_t)24), (bool)0, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_24Fps_0 = L_0;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_1;
memset((&L_1), 0, sizeof(L_1));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_1), ((int32_t)24), (bool)1, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_23_976Fps_1 = L_1;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_2;
memset((&L_2), 0, sizeof(L_2));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_2), ((int32_t)25), (bool)0, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_25Fps_2 = L_2;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_3;
memset((&L_3), 0, sizeof(L_3));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_3), ((int32_t)30), (bool)0, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_30Fps_3 = L_3;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_4;
memset((&L_4), 0, sizeof(L_4));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_4), ((int32_t)30), (bool)1, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_29_97Fps_4 = L_4;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_5;
memset((&L_5), 0, sizeof(L_5));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_5), ((int32_t)50), (bool)0, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_50Fps_5 = L_5;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_6;
memset((&L_6), 0, sizeof(L_6));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_6), ((int32_t)60), (bool)0, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_60Fps_6 = L_6;
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_7;
memset((&L_7), 0, sizeof(L_7));
FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71((&L_7), ((int32_t)60), (bool)1, /*hidden argument*/NULL);
((FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields*)il2cpp_codegen_static_fields_for(FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_il2cpp_TypeInfo_var))->___k_59_94Fps_7 = L_7;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Double UnityEngine.Playables.PlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
double L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
double L_1 = V_0;
return L_1;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4;
V_0 = (RuntimeObject*)L_0;
goto IL_0009;
}
IL_0009:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m8D90055AAB62B51D1F73B58F30715C4512100714 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___1_graph, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___2_go, intptr_t ___3_ptr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* V_1 = NULL;
bool V_2 = false;
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0014;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
L_3 = Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2(NULL);
V_0 = L_3;
goto IL_001d;
}
IL_0014:
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_4 = ___0_asset;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_5 = ___1_graph;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___2_go;
NullCheck(L_4);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_7;
L_7 = VirtualFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
V_0 = L_7;
}
IL_001d:
{
void* L_8;
L_8 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___3_ptr), NULL);
V_1 = (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_8;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* L_9 = V_1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = V_0;
*(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*)L_9 = L_10;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mD80D4032B1E5DECC8710CB63A49E815F21EFDBDA (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___0_asset, intptr_t ___1_ptrToDouble, const RuntimeMethod* method)
{
double V_0 = 0.0;
double* V_1 = NULL;
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___0_asset;
NullCheck(L_0);
double L_1;
L_1 = VirtualFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
V_0 = L_1;
void* L_2;
L_2 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_ptrToDouble), NULL);
V_1 = (double*)L_2;
double* L_3 = V_1;
double L_4 = V_0;
*((double*)L_3) = (double)L_4;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_Create_m458B29D78C5B8AD04B7F4A1D59319C46FED9C01A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F V_2;
memset((&V_2), 0, sizeof(V_2));
{
String_t* L_0 = ___1_name;
bool L_1;
L_1 = PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393((&___0_graph), L_0, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_001a;
}
}
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_3;
L_3 = ScriptPlayableOutput_get_Null_mEBA48EE25E0B02135A062DE97F5DA7017DB05E98(NULL);
V_2 = L_3;
goto IL_0023;
}
IL_001a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0;
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_5;
memset((&L_5), 0, sizeof(L_5));
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4((&L_5), L_4, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0023;
}
IL_0023:
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B((&___0_handle), PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F_mD58D2B238CA80FB346C3D2F58C36173C475F477B_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8AD7FBC702E767C92DE68E9B5D81D24ED183C29)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F*>(__this + _offset);
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ScriptPlayableOutput_get_Null_mEBA48EE25E0B02135A062DE97F5DA7017DB05E98 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL);
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_1;
memset((&L_1), 0, sizeof(L_1));
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableOutput_op_Implicit_m5F36380C097556574DD030DB93C7D9927CEB03A5 (ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F ___0_output, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93((&___0_output), NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___1_info, RuntimeObject* ___2_playerData, const RuntimeMethod* method)
{
{
return;
}
}
// System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8 (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
RuntimeObject* L_0;
L_0 = Object_MemberwiseClone_m0676AEE25C3CF7C09F15ECF9EC5CC407863617B3(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m0D0BB32BC23983C490A363AD6AAC47D8B72864F2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_Create_m1F8E29376A38990D4D63ED0E88333876B60A1725 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m83E88C6D9DB5E178A5CD37203DBAE1C4009F39AD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67((&___0_graph), NULL);
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&V_0), L_0, NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
int32_t L_2 = ___1_inputCount;
PlayableExtensions_SetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m83E88C6D9DB5E178A5CD37203DBAE1C4009F39AD(L_1, L_2, PlayableExtensions_SetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m83E88C6D9DB5E178A5CD37203DBAE1C4009F39AD_RuntimeMethod_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3 = V_0;
V_1 = L_3;
goto IL_001b;
}
IL_001b:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_handle;
__this->___m_Handle_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
Type_t* V_1 = NULL;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(__this, NULL);
V_0 = L_0;
Type_t* L_1;
L_1 = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
Type_t* L_2 = V_1;
return L_2;
}
}
IL2CPP_EXTERN_C Type_t* Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
Type_t* _returnValue;
_returnValue = Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk (RuntimeObject* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_other, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*>(__this + _offset);
bool _returnValue;
_returnValue = Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.Playable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m079282CFC9FB3C8D02C0F6F9FF45C167DF583459 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
((Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_pinvoke_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_back(const PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled, PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshal_com_cleanup(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com& marshaled)
{
}
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09 (PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_SourceObject_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4*>(__this + _offset);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* _returnValue;
_returnValue = PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6 (PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_1;
memset((&V_1), 0, sizeof(V_1));
{
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_0 = __this->___m_CreateOutputMethod_3;
V_0 = (bool)((!(((RuntimeObject*)(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0023;
}
}
{
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_2 = __this->___m_CreateOutputMethod_3;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_3 = ___0_graph;
String_t* L_4 = __this->___m_StreamName_0;
NullCheck(L_2);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_5;
L_5 = CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_inline(L_2, L_3, L_4, NULL);
V_1 = L_5;
goto IL_002b;
}
IL_0023:
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_6;
L_6 = PlayableOutput_get_Null_mF602832968A37CB4E1971E2DD8EB95D760332E6E(NULL);
V_1 = L_6;
goto IL_002b;
}
IL_002b:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6_AdjustorThunk (RuntimeObject* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, const RuntimeMethod* method)
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4*>(__this + _offset);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 _returnValue;
_returnValue = PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6(_thisAdjusted, ___0_graph, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_sourceObject, Type_t* ___2_sourceType, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___3_createFunction, const RuntimeMethod* method)
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0;
memset((&V_0), 0, sizeof(V_0));
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_1;
memset((&V_1), 0, sizeof(V_1));
{
il2cpp_codegen_initobj((&V_0), sizeof(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4));
String_t* L_0 = ___0_name;
(&V_0)->___m_StreamName_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___m_StreamName_0), (void*)L_0);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_sourceObject;
(&V_0)->___m_SourceObject_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___m_SourceObject_1), (void*)L_1);
Type_t* L_2 = ___2_sourceType;
(&V_0)->___m_SourceBindingType_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___m_SourceBindingType_2), (void*)L_2);
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_3 = ___3_createFunction;
(&V_0)->___m_CreateOutputMethod_3 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___m_CreateOutputMethod_3), (void*)L_3);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_4 = V_0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Playables.PlayableBinding::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m3055AFB9F43633F1353C40FC9E1B2A4492732AF1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* L_0 = (PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD*)SZArrayNew(PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD_il2cpp_TypeInfo_var, (uint32_t)0);
((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___None_4), (void*)L_0);
((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5 = (std::numeric_limits<double>::infinity());
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 retVal;
memset((&retVal), 0, sizeof(retVal));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* currentDelegate = reinterpret_cast<CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*>(delegatesToInvoke[i]);
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
retVal = ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
return retVal;
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenInst(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___method_ptr_0)(___0_graph, ___1_name, method);
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
return InvokerFuncInvoker2< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_graph, ___1_name);
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
return InvokerFuncInvoker3< PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680, RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_graph, ___1_name);
}
IL2CPP_EXTERN_C PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 DelegatePInvokeWrapper_CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, char*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___1_name' to native representation
char* ____1_name_marshaled = NULL;
____1_name_marshaled = il2cpp_codegen_marshal_string(___1_name);
// Native function invocation
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 returnValue = il2cppPInvokeFunc(___0_graph, ____1_name_marshaled);
// Marshaling cleanup of parameter '___1_name' native representation
il2cpp_codegen_marshal_free(____1_name_marshaled);
____1_name_marshaled = NULL;
return returnValue;
}
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_Multicast;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ScriptPlayableBinding_Create_m63417E63F4A3DD0070451203084BA9B54EB5AD98 (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_key, Type_t* ___2_type, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayableBinding_CreateScriptOutput_m10A702F636DE80EE7452267EECB90E23A20DCD5A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_name;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_key;
Type_t* L_2 = ___2_type;
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_3 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
NullCheck(L_3);
CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_3, NULL, (intptr_t)((void*)ScriptPlayableBinding_CreateScriptOutput_m10A702F636DE80EE7452267EECB90E23A20DCD5A_RuntimeMethod_var), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_4;
L_4 = PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A(L_0, L_1, L_2, L_3, NULL);
V_0 = L_4;
goto IL_0018;
}
IL_0018:
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableBinding::CreateScriptOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ScriptPlayableBinding_CreateScriptOutput_m10A702F636DE80EE7452267EECB90E23A20DCD5A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph;
String_t* L_1 = ___1_name;
ScriptPlayableOutput_t70DA4CCE83BAE5C0EE7D3BC19E3216DC8B6DCB1F L_2;
L_2 = ScriptPlayableOutput_Create_m458B29D78C5B8AD04B7F4A1D59319C46FED9C01A(L_0, L_1, NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3;
L_3 = ScriptPlayableOutput_op_Implicit_m5F36380C097556574DD030DB93C7D9927CEB03A5(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableGraph::GetRootPlayable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, int32_t ___0_index, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___0_index;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165(__this, L_0, NULL);
V_0 = L_1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
memset((&L_3), 0, sizeof(L_3));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_3), L_2, /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0012;
}
IL_0012:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F _returnValue;
_returnValue = PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableGraph::Evaluate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7(__this, (0.0f), NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = PlayableGraph_IsValid_Injected_mFFF3A7CB0D151BB47517B179E6D896896EABEB59(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = PlayableGraph_IsPlaying_Injected_m468BBBE757D50B44C92E779DF415E1DAE1347D15(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableGraph::Evaluate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, float ___0_deltaTime, const RuntimeMethod* method)
{
{
float L_0 = ___0_deltaTime;
PlayableGraph_Evaluate_Injected_mE269438DB1E95213E3D0FDFE4F4812FB46E497D2(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7_AdjustorThunk (RuntimeObject* __this, float ___0_deltaTime, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7(_thisAdjusted, ___0_deltaTime, method);
}
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = PlayableGraph_GetResolver_Injected_m9AFBA9449AE07F7EAFA9584F94C982AB8EA86884(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C RuntimeObject* PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
RuntimeObject* _returnValue;
_returnValue = PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = PlayableGraph_GetPlayableCount_Injected_mFD310C816E60BC671AAD0F28BBA6F56AF7A8BECC(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetRootPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = PlayableGraph_GetRootPlayableCount_Injected_m68B5BA1E3A03E7A5648C88DC1F468B32EFE0F806(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_playable, const RuntimeMethod* method)
{
{
PlayableGraph_SynchronizeEvaluation_Injected_m96FF3DC943BCDDEF96FA72BD38A7825D906FBE73(__this, (&___0_playable), NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0_AdjustorThunk (RuntimeObject* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_playable, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0(_thisAdjusted, ___0_playable, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_CreatePlayableHandle_Injected_m5E12AF54EFA209FDDCAE4F01A568A671386B5939(__this, (&V_0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, String_t* ___0_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___1_handle, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_1 = ___1_handle;
bool L_2;
L_2 = PlayableGraph_CreateScriptOutputInternal_Injected_mA0A211C35D348D53BF00CB6AC1B288A8913917B5(__this, L_0, L_1, NULL);
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___1_handle, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393(_thisAdjusted, ___0_name, ___1_handle, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, int32_t ___0_index, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_index;
PlayableGraph_GetRootPlayableInternal_Injected_m2497977732B8062F0C9C91563DB70E0AFA8533BB(__this, L_0, (&V_0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = PlayableGraph_IsMatchFrameRateEnabled_Injected_m4E5F1D55E7FE7F40E86E6125519B99E1C42E9352(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.FrameRate UnityEngine.Playables.PlayableGraph::GetFrameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method)
{
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_GetFrameRate_Injected_m6E6FDD47EE02D67D6ACD8078FF92CBBA4CD5D321(__this, (&V_0), NULL);
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E _returnValue;
_returnValue = PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_source, int32_t ___1_sourceOutputPort, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___2_destination, int32_t ___3_destinationInputPort, const RuntimeMethod* method)
{
{
int32_t L_0 = ___1_sourceOutputPort;
int32_t L_1 = ___3_destinationInputPort;
bool L_2;
L_2 = PlayableGraph_ConnectInternal_Injected_m1691F7ABEC3D3236450A775DD809AE46E9FC395D(__this, (&___0_source), L_0, (&___2_destination), L_1, NULL);
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_source, int32_t ___1_sourceOutputPort, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___2_destination, int32_t ___3_destinationInputPort, const RuntimeMethod* method)
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A(_thisAdjusted, ___0_source, ___1_sourceOutputPort, ___2_destination, ___3_destinationInputPort, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_Injected_mFFF3A7CB0D151BB47517B179E6D896896EABEB59 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_IsValid_Injected_mFFF3A7CB0D151BB47517B179E6D896896EABEB59_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_IsValid_Injected_mFFF3A7CB0D151BB47517B179E6D896896EABEB59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_IsValid_Injected_mFFF3A7CB0D151BB47517B179E6D896896EABEB59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsPlaying_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsPlaying_Injected_m468BBBE757D50B44C92E779DF415E1DAE1347D15 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_IsPlaying_Injected_m468BBBE757D50B44C92E779DF415E1DAE1347D15_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_IsPlaying_Injected_m468BBBE757D50B44C92E779DF415E1DAE1347D15_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_IsPlaying_Injected_m468BBBE757D50B44C92E779DF415E1DAE1347D15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::IsPlaying_Injected(UnityEngine.Playables.PlayableGraph&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::Evaluate_Injected(UnityEngine.Playables.PlayableGraph&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_Evaluate_Injected_mE269438DB1E95213E3D0FDFE4F4812FB46E497D2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, float ___1_deltaTime, const RuntimeMethod* method)
{
typedef void (*PlayableGraph_Evaluate_Injected_mE269438DB1E95213E3D0FDFE4F4812FB46E497D2_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, float);
static PlayableGraph_Evaluate_Injected_mE269438DB1E95213E3D0FDFE4F4812FB46E497D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_Evaluate_Injected_mE269438DB1E95213E3D0FDFE4F4812FB46E497D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::Evaluate_Injected(UnityEngine.Playables.PlayableGraph&,System.Single)");
_il2cpp_icall_func(___0__unity_self, ___1_deltaTime);
}
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m9AFBA9449AE07F7EAFA9584F94C982AB8EA86884 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method)
{
typedef RuntimeObject* (*PlayableGraph_GetResolver_Injected_m9AFBA9449AE07F7EAFA9584F94C982AB8EA86884_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_GetResolver_Injected_m9AFBA9449AE07F7EAFA9584F94C982AB8EA86884_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetResolver_Injected_m9AFBA9449AE07F7EAFA9584F94C982AB8EA86884_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)");
RuntimeObject* icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_mFD310C816E60BC671AAD0F28BBA6F56AF7A8BECC (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method)
{
typedef int32_t (*PlayableGraph_GetPlayableCount_Injected_mFD310C816E60BC671AAD0F28BBA6F56AF7A8BECC_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_GetPlayableCount_Injected_mFD310C816E60BC671AAD0F28BBA6F56AF7A8BECC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetPlayableCount_Injected_mFD310C816E60BC671AAD0F28BBA6F56AF7A8BECC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetRootPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetRootPlayableCount_Injected_m68B5BA1E3A03E7A5648C88DC1F468B32EFE0F806 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method)
{
typedef int32_t (*PlayableGraph_GetRootPlayableCount_Injected_m68B5BA1E3A03E7A5648C88DC1F468B32EFE0F806_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_GetRootPlayableCount_Injected_m68B5BA1E3A03E7A5648C88DC1F468B32EFE0F806_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetRootPlayableCount_Injected_m68B5BA1E3A03E7A5648C88DC1F468B32EFE0F806_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetRootPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_SynchronizeEvaluation_Injected_m96FF3DC943BCDDEF96FA72BD38A7825D906FBE73 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___1_playable, const RuntimeMethod* method)
{
typedef void (*PlayableGraph_SynchronizeEvaluation_Injected_m96FF3DC943BCDDEF96FA72BD38A7825D906FBE73_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_SynchronizeEvaluation_Injected_m96FF3DC943BCDDEF96FA72BD38A7825D906FBE73_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_SynchronizeEvaluation_Injected_m96FF3DC943BCDDEF96FA72BD38A7825D906FBE73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableGraph&)");
_il2cpp_icall_func(___0__unity_self, ___1_playable);
}
// System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m5E12AF54EFA209FDDCAE4F01A568A671386B5939 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_ret, const RuntimeMethod* method)
{
typedef void (*PlayableGraph_CreatePlayableHandle_Injected_m5E12AF54EFA209FDDCAE4F01A568A671386B5939_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableGraph_CreatePlayableHandle_Injected_m5E12AF54EFA209FDDCAE4F01A568A671386B5939_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_CreatePlayableHandle_Injected_m5E12AF54EFA209FDDCAE4F01A568A671386B5939_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(___0__unity_self, ___1_ret);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_mA0A211C35D348D53BF00CB6AC1B288A8913917B5 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_CreateScriptOutputInternal_Injected_mA0A211C35D348D53BF00CB6AC1B288A8913917B5_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, String_t*, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static PlayableGraph_CreateScriptOutputInternal_Injected_mA0A211C35D348D53BF00CB6AC1B288A8913917B5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_CreateScriptOutputInternal_Injected_mA0A211C35D348D53BF00CB6AC1B288A8913917B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_name, ___2_handle);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_GetRootPlayableInternal_Injected_m2497977732B8062F0C9C91563DB70E0AFA8533BB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, int32_t ___1_index, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_ret, const RuntimeMethod* method)
{
typedef void (*PlayableGraph_GetRootPlayableInternal_Injected_m2497977732B8062F0C9C91563DB70E0AFA8533BB_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, int32_t, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableGraph_GetRootPlayableInternal_Injected_m2497977732B8062F0C9C91563DB70E0AFA8533BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetRootPlayableInternal_Injected_m2497977732B8062F0C9C91563DB70E0AFA8533BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(___0__unity_self, ___1_index, ___2_ret);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsMatchFrameRateEnabled_Injected_m4E5F1D55E7FE7F40E86E6125519B99E1C42E9352 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_IsMatchFrameRateEnabled_Injected_m4E5F1D55E7FE7F40E86E6125519B99E1C42E9352_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableGraph_IsMatchFrameRateEnabled_Injected_m4E5F1D55E7FE7F40E86E6125519B99E1C42E9352_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_IsMatchFrameRateEnabled_Injected_m4E5F1D55E7FE7F40E86E6125519B99E1C42E9352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled_Injected(UnityEngine.Playables.PlayableGraph&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::GetFrameRate_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.FrameRate&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_GetFrameRate_Injected_m6E6FDD47EE02D67D6ACD8078FF92CBBA4CD5D321 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* ___1_ret, const RuntimeMethod* method)
{
typedef void (*PlayableGraph_GetFrameRate_Injected_m6E6FDD47EE02D67D6ACD8078FF92CBBA4CD5D321_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E*);
static PlayableGraph_GetFrameRate_Injected_m6E6FDD47EE02D67D6ACD8078FF92CBBA4CD5D321_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetFrameRate_Injected_m6E6FDD47EE02D67D6ACD8078FF92CBBA4CD5D321_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetFrameRate_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.FrameRate&)");
_il2cpp_icall_func(___0__unity_self, ___1_ret);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_m1691F7ABEC3D3236450A775DD809AE46E9FC395D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_source, int32_t ___2_sourceOutputPort, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_destination, int32_t ___4_destinationInputPort, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_ConnectInternal_Injected_m1691F7ABEC3D3236450A775DD809AE46E9FC395D_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableGraph_ConnectInternal_Injected_m1691F7ABEC3D3236450A775DD809AE46E9FC395D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_ConnectInternal_Injected_m1691F7ABEC3D3236450A775DD809AE46E9FC395D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_source, ___2_sourceOutputPort, ___3_destination, ___4_destinationInputPort);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 PlayableOutput_get_Null_mF602832968A37CB4E1971E2DD8EB95D760332E6E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_0 = ((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = ___0_handle;
__this->___m_Handle_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF(__this, NULL);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1;
L_1 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_op_Equality_m116A314100562913DD28474B8D7DA5FBFCA9CD3C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (RuntimeObject* __this, PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_other, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutput::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m02CBFEB6C9DB324655B9D354B32C268EED13749A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
((PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_il2cpp_TypeInfo_var))->___m_NullPlayableOutput_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputPort, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_inputPort;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380(__this, L_0, NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2;
memset((&L_2), 0, sizeof(L_2));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_2), L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633_AdjustorThunk (RuntimeObject* __this, int32_t ___0_inputPort, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F _returnValue;
_returnValue = PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633(_thisAdjusted, ___0_inputPort, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, float ___1_weight, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_inputIndex;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
int32_t L_3 = ___0_inputIndex;
float L_4 = ___1_weight;
PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752(__this, L_3, L_4, NULL);
V_1 = (bool)1;
goto IL_001e;
}
IL_001a:
{
V_1 = (bool)0;
goto IL_001e;
}
IL_001e:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E_AdjustorThunk (RuntimeObject* __this, int32_t ___0_inputIndex, float ___1_weight, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E(_thisAdjusted, ___0_inputIndex, ___1_weight, method);
return _returnValue;
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
int32_t L_0 = ___0_inputIndex;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
int32_t L_3 = ___0_inputIndex;
float L_4;
L_4 = PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6(__this, L_3, NULL);
V_1 = L_4;
goto IL_001f;
}
IL_0017:
{
V_1 = (0.0f);
goto IL_001f;
}
IL_001f:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C float PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_inputIndex, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
float _returnValue;
_returnValue = PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A(_thisAdjusted, ___0_inputIndex, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_x;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___1_y;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_p;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_p;
bool L_2;
L_2 = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(__this, ((*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)UnBox(L_1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_p, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670(_thisAdjusted, ___0_p, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = (*(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*)__this);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_other;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_other, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Handle_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
uint32_t* L_2 = (&__this->___m_Version_1);
int32_t L_3;
L_3 = UInt32_GetHashCode_mB9A03A037C079ADF0E61516BECA1AB05F92266BC(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m228CA864DC2BCAA0E03B4C74EC9F2A7B529526D9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_lhs, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = ___0_lhs;
intptr_t L_1 = L_0.___m_Handle_0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = ___1_rhs;
intptr_t L_3 = L_2.___m_Handle_0;
bool L_4;
L_4 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_lhs;
uint32_t L_6 = L_5.___m_Version_1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = ___1_rhs;
uint32_t L_8 = L_7.___m_Version_1;
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_inputIndex;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8(__this, L_0, (bool)0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_inputIndex, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3(_thisAdjusted, ___0_inputIndex, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_inputIndex, bool ___1_acceptAny, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
{
int32_t L_0 = ___0_inputIndex;
bool L_1 = ___1_acceptAny;
V_0 = (bool)((int32_t)(((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0)&(int32_t)L_1));
bool L_2 = V_0;
if (!L_2)
{
goto IL_000f;
}
}
{
V_1 = (bool)1;
goto IL_007d;
}
IL_000f:
{
int32_t L_3 = ___0_inputIndex;
V_2 = (bool)((((int32_t)L_3) < ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_5 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_5);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE2F79FB192876E4E1E171924672DA41A76D4BECA)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_6;
L_6 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(__this, NULL);
int32_t L_7 = ___0_inputIndex;
V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0079;
}
}
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_9 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)5);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = L_9;
NullCheck(L_10);
ArrayElementTypeCheck (L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03)));
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10;
String_t* L_12;
L_12 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&___0_inputIndex), NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_12);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_12);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_13 = L_11;
NullCheck(L_13);
ArrayElementTypeCheck (L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323)));
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_14 = L_13;
int32_t L_15;
L_15 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(__this, NULL);
V_4 = L_15;
String_t* L_16;
L_16 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_4), NULL);
NullCheck(L_14);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_16);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_17 = L_14;
NullCheck(L_17);
ArrayElementTypeCheck (L_17, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
String_t* L_18;
L_18 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_17, NULL);
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_19 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_19);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_19, L_18, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_RuntimeMethod_var)));
}
IL_0079:
{
V_1 = (bool)1;
goto IL_007d;
}
IL_007d:
{
bool L_20 = V_1;
return L_20;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_inputIndex, bool ___1_acceptAny, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8(_thisAdjusted, ___0_inputIndex, ___1_acceptAny, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
Type_t* L_0;
L_0 = PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t* PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
Type_t* _returnValue;
_returnValue = PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___0_scriptInstance, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___0_scriptInstance;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetScriptInstance_Injected_m0857A5E5961A9F0C85AF6FBC8BDCA81040B472A9(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_scriptInstance, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE(_thisAdjusted, ___0_scriptInstance, method);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetPlayState_Injected_m13EB10AE657A2CA4DCDD017BBB6128FE5C5D262A(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_Play_Injected_m8F34984563F1A8BF53D393C9893D4F2C05B18838(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_Pause_Injected_m03C53A86591E68B96874119A8B1B56B22E7A2F71(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetSpeed_Injected_mC55D3E342BBB56C6BA115537ADA3B2CAE82E26C0(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9_AdjustorThunk (RuntimeObject* __this, double ___0_value, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9(_thisAdjusted, ___0_value, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetTime_Injected_m1D4833ED2DB4BD71082BDD577AEAF293028EB654(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetTime_Injected_m8449B7E24321BFA6894EAC1834E79C5A5DC45E77(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4_AdjustorThunk (RuntimeObject* __this, double ___0_value, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsDone_Injected_mF38535A24976C4976BA572A806A08AC7796CD85C(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDone(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetDone_Injected_m2D0CC96C8CF9B9F6921C242FF1685A219E9AF740(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49(_thisAdjusted, ___0_value, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetDuration_Injected_mB0942C618219679840CE56270EEAE8A61D7183F3(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetDuration_Injected_m427D8F5EC8D7A4AF48274B7A12E197667B1392B4(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B_AdjustorThunk (RuntimeObject* __this, double ___0_value, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetPropagateSetTime_Injected_mA7ADF0169F58568C4B880F7D0A32B5489D59A7DD(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_GetGraph_Injected_m07C513A9056C9A67230EFA8692EE76C6BD02DA3B(__this, (&V_0), NULL);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E _returnValue;
_returnValue = PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetInputCount_Injected_m802EC16FCA791F8E54ED29F090D5D16A931FFA9C(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetInputCount_Injected_mD0EF7227FFAE50E134562BA1EC1BF3C2D02BDF77(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_input, float ___1_weight, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
float L_0 = ___1_weight;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetInputWeight_Injected_mF5F691D651C7807A5C3426083FD0296EDA97ABDB(__this, (&___0_input), L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_input, float ___1_weight, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1(_thisAdjusted, ___0_input, ___1_weight, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetPreviousTime_Injected_m3B00E2845E777DF6860D65CE352C21100AB2D958(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_mode;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetTraversalMode_Injected_mC412F9CD172B11A45E1F68441F1C9905C2D7B315(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D(_thisAdjusted, ___0_mode, method);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetTimeWrapMode_Injected_m48C83527FF7BBD9B7F100ED2490E50A5BE327415(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_mode;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetTimeWrapMode_Injected_mADEF8F2E92C329006CC97E7B179AC8DEB945F84B(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F(_thisAdjusted, ___0_mode, method);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = PlayableHandle_GetScriptInstance_Injected_mEA519D092C0AEECAB6B22178D837CB0F6F9FCF21(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C RuntimeObject* PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
RuntimeObject* _returnValue;
_returnValue = PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_index, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_index;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_GetInputHandle_Injected_mE1DBCCE1A34C8C3E8B8939A7232EB6B69976ADBF(__this, L_0, (&V_0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_index, float ___1_weight, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_index;
float L_1 = ___1_weight;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_SetInputWeightFromIndex_Injected_m1B209DBD186EA35CA4B32A5DB2616F882250E7E9(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_weight, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752(_thisAdjusted, ___0_index, ___1_weight, method);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_index, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_index;
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
float L_1;
L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_mBD7D1FBCD09D2AAE5F9D86D9F06A897DCD40493A(__this, L_0, NULL);
return L_1;
}
}
IL2CPP_EXTERN_C float PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*>(__this + _offset);
float _returnValue;
_returnValue = PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_mE31857278AA27F9CF449BD99AC79EC5E295A5278 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((&((PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var))->___m_Null_2), sizeof(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m9D662778C1A39FD8AEC18AEF053AE5C3DBD7B4B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef Type_t* (*PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_mD71007C85AACC8A18E2A5296B88FD8EA47349A9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
Type_t* icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m0857A5E5961A9F0C85AF6FBC8BDCA81040B472A9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, RuntimeObject* ___1_scriptInstance, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetScriptInstance_Injected_m0857A5E5961A9F0C85AF6FBC8BDCA81040B472A9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, RuntimeObject*);
static PlayableHandle_SetScriptInstance_Injected_m0857A5E5961A9F0C85AF6FBC8BDCA81040B472A9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_m0857A5E5961A9F0C85AF6FBC8BDCA81040B472A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_scriptInstance);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m13EB10AE657A2CA4DCDD017BBB6128FE5C5D262A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetPlayState_Injected_m13EB10AE657A2CA4DCDD017BBB6128FE5C5D262A_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPlayState_Injected_m13EB10AE657A2CA4DCDD017BBB6128FE5C5D262A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayState_Injected_m13EB10AE657A2CA4DCDD017BBB6128FE5C5D262A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_m8F34984563F1A8BF53D393C9893D4F2C05B18838 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_Play_Injected_m8F34984563F1A8BF53D393C9893D4F2C05B18838_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_Play_Injected_m8F34984563F1A8BF53D393C9893D4F2C05B18838_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_Play_Injected_m8F34984563F1A8BF53D393C9893D4F2C05B18838_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(___0__unity_self);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m03C53A86591E68B96874119A8B1B56B22E7A2F71 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_Pause_Injected_m03C53A86591E68B96874119A8B1B56B22E7A2F71_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_Pause_Injected_m03C53A86591E68B96874119A8B1B56B22E7A2F71_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_Pause_Injected_m03C53A86591E68B96874119A8B1B56B22E7A2F71_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(___0__unity_self);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_mC55D3E342BBB56C6BA115537ADA3B2CAE82E26C0 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, double ___1_value, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetSpeed_Injected_mC55D3E342BBB56C6BA115537ADA3B2CAE82E26C0_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static PlayableHandle_SetSpeed_Injected_mC55D3E342BBB56C6BA115537ADA3B2CAE82E26C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_mC55D3E342BBB56C6BA115537ADA3B2CAE82E26C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___0__unity_self, ___1_value);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m1D4833ED2DB4BD71082BDD577AEAF293028EB654 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetTime_Injected_m1D4833ED2DB4BD71082BDD577AEAF293028EB654_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetTime_Injected_m1D4833ED2DB4BD71082BDD577AEAF293028EB654_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetTime_Injected_m1D4833ED2DB4BD71082BDD577AEAF293028EB654_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m8449B7E24321BFA6894EAC1834E79C5A5DC45E77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, double ___1_value, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTime_Injected_m8449B7E24321BFA6894EAC1834E79C5A5DC45E77_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static PlayableHandle_SetTime_Injected_m8449B7E24321BFA6894EAC1834E79C5A5DC45E77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTime_Injected_m8449B7E24321BFA6894EAC1834E79C5A5DC45E77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___0__unity_self, ___1_value);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_mF38535A24976C4976BA572A806A08AC7796CD85C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsDone_Injected_mF38535A24976C4976BA572A806A08AC7796CD85C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_IsDone_Injected_mF38535A24976C4976BA572A806A08AC7796CD85C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsDone_Injected_mF38535A24976C4976BA572A806A08AC7796CD85C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDone_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDone_Injected_m2D0CC96C8CF9B9F6921C242FF1685A219E9AF740 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, bool ___1_value, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetDone_Injected_m2D0CC96C8CF9B9F6921C242FF1685A219E9AF740_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static PlayableHandle_SetDone_Injected_m2D0CC96C8CF9B9F6921C242FF1685A219E9AF740_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetDone_Injected_m2D0CC96C8CF9B9F6921C242FF1685A219E9AF740_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDone_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___0__unity_self, ___1_value);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_mB0942C618219679840CE56270EEAE8A61D7183F3 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetDuration_Injected_mB0942C618219679840CE56270EEAE8A61D7183F3_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetDuration_Injected_mB0942C618219679840CE56270EEAE8A61D7183F3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetDuration_Injected_mB0942C618219679840CE56270EEAE8A61D7183F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_m427D8F5EC8D7A4AF48274B7A12E197667B1392B4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, double ___1_value, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetDuration_Injected_m427D8F5EC8D7A4AF48274B7A12E197667B1392B4_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static PlayableHandle_SetDuration_Injected_m427D8F5EC8D7A4AF48274B7A12E197667B1392B4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_m427D8F5EC8D7A4AF48274B7A12E197667B1392B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___0__unity_self, ___1_value);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mA7ADF0169F58568C4B880F7D0A32B5489D59A7DD (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, bool ___1_value, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetPropagateSetTime_Injected_mA7ADF0169F58568C4B880F7D0A32B5489D59A7DD_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static PlayableHandle_SetPropagateSetTime_Injected_mA7ADF0169F58568C4B880F7D0A32B5489D59A7DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_mA7ADF0169F58568C4B880F7D0A32B5489D59A7DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___0__unity_self, ___1_value);
}
// System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_m07C513A9056C9A67230EFA8692EE76C6BD02DA3B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___1_ret, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_GetGraph_Injected_m07C513A9056C9A67230EFA8692EE76C6BD02DA3B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*);
static PlayableHandle_GetGraph_Injected_m07C513A9056C9A67230EFA8692EE76C6BD02DA3B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetGraph_Injected_m07C513A9056C9A67230EFA8692EE76C6BD02DA3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)");
_il2cpp_icall_func(___0__unity_self, ___1_ret);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_m802EC16FCA791F8E54ED29F090D5D16A931FFA9C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetInputCount_Injected_m802EC16FCA791F8E54ED29F090D5D16A931FFA9C_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetInputCount_Injected_m802EC16FCA791F8E54ED29F090D5D16A931FFA9C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_m802EC16FCA791F8E54ED29F090D5D16A931FFA9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mD0EF7227FFAE50E134562BA1EC1BF3C2D02BDF77 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_value, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputCount_Injected_mD0EF7227FFAE50E134562BA1EC1BF3C2D02BDF77_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_SetInputCount_Injected_mD0EF7227FFAE50E134562BA1EC1BF3C2D02BDF77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_mD0EF7227FFAE50E134562BA1EC1BF3C2D02BDF77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
_il2cpp_icall_func(___0__unity_self, ___1_value);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_mF5F691D651C7807A5C3426083FD0296EDA97ABDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_input, float ___2_weight, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputWeight_Injected_mF5F691D651C7807A5C3426083FD0296EDA97ABDB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static PlayableHandle_SetInputWeight_Injected_mF5F691D651C7807A5C3426083FD0296EDA97ABDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_mF5F691D651C7807A5C3426083FD0296EDA97ABDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___0__unity_self, ___1_input, ___2_weight);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetPreviousTime_Injected_m3B00E2845E777DF6860D65CE352C21100AB2D958 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetPreviousTime_Injected_m3B00E2845E777DF6860D65CE352C21100AB2D958_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetPreviousTime_Injected_m3B00E2845E777DF6860D65CE352C21100AB2D958_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPreviousTime_Injected_m3B00E2845E777DF6860D65CE352C21100AB2D958_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mC412F9CD172B11A45E1F68441F1C9905C2D7B315 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_mode, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTraversalMode_Injected_mC412F9CD172B11A45E1F68441F1C9905C2D7B315_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_SetTraversalMode_Injected_mC412F9CD172B11A45E1F68441F1C9905C2D7B315_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTraversalMode_Injected_mC412F9CD172B11A45E1F68441F1C9905C2D7B315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)");
_il2cpp_icall_func(___0__unity_self, ___1_mode);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_m48C83527FF7BBD9B7F100ED2490E50A5BE327415 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetTimeWrapMode_Injected_m48C83527FF7BBD9B7F100ED2490E50A5BE327415_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetTimeWrapMode_Injected_m48C83527FF7BBD9B7F100ED2490E50A5BE327415_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetTimeWrapMode_Injected_m48C83527FF7BBD9B7F100ED2490E50A5BE327415_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_mADEF8F2E92C329006CC97E7B179AC8DEB945F84B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_mode, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTimeWrapMode_Injected_mADEF8F2E92C329006CC97E7B179AC8DEB945F84B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_SetTimeWrapMode_Injected_mADEF8F2E92C329006CC97E7B179AC8DEB945F84B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTimeWrapMode_Injected_mADEF8F2E92C329006CC97E7B179AC8DEB945F84B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)");
_il2cpp_icall_func(___0__unity_self, ___1_mode);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetScriptInstance_Injected_mEA519D092C0AEECAB6B22178D837CB0F6F9FCF21 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, const RuntimeMethod* method)
{
typedef RuntimeObject* (*PlayableHandle_GetScriptInstance_Injected_mEA519D092C0AEECAB6B22178D837CB0F6F9FCF21_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetScriptInstance_Injected_mEA519D092C0AEECAB6B22178D837CB0F6F9FCF21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_mEA519D092C0AEECAB6B22178D837CB0F6F9FCF21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)");
RuntimeObject* icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_mE1DBCCE1A34C8C3E8B8939A7232EB6B69976ADBF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_index, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_ret, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_GetInputHandle_Injected_mE1DBCCE1A34C8C3E8B8939A7232EB6B69976ADBF_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static PlayableHandle_GetInputHandle_Injected_mE1DBCCE1A34C8C3E8B8939A7232EB6B69976ADBF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_mE1DBCCE1A34C8C3E8B8939A7232EB6B69976ADBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(___0__unity_self, ___1_index, ___2_ret);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m1B209DBD186EA35CA4B32A5DB2616F882250E7E9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_index, float ___2_weight, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_m1B209DBD186EA35CA4B32A5DB2616F882250E7E9_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t, float);
static PlayableHandle_SetInputWeightFromIndex_Injected_m1B209DBD186EA35CA4B32A5DB2616F882250E7E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_m1B209DBD186EA35CA4B32A5DB2616F882250E7E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)");
_il2cpp_icall_func(___0__unity_self, ___1_index, ___2_weight);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_mBD7D1FBCD09D2AAE5F9D86D9F06A897DCD40493A (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0__unity_self, int32_t ___1_index, const RuntimeMethod* method)
{
typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_mBD7D1FBCD09D2AAE5F9D86D9F06A897DCD40493A_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, int32_t);
static PlayableHandle_GetInputWeightFromIndex_Injected_mBD7D1FBCD09D2AAE5F9D86D9F06A897DCD40493A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_mBD7D1FBCD09D2AAE5F9D86D9F06A897DCD40493A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
float icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_index);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7 (String_t* ___0_assemblyTypeName, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral098A172DEA459360162609211F3572251217DFE4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
String_t* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t G_B13_0 = 0;
{
String_t* L_0 = ___0_assemblyTypeName;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0012;
}
}
{
String_t* L_3 = ___0_assemblyTypeName;
V_3 = L_3;
goto IL_00d2;
}
IL_0012:
{
V_0 = ((int32_t)2147483647LL);
String_t* L_4 = ___0_assemblyTypeName;
NullCheck(L_4);
int32_t L_5;
L_5 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_4, _stringLiteralF23E728301722ADFB4013CAFB98300BDB22AE4D6, NULL);
V_1 = L_5;
int32_t L_6 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_6) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_4;
if (!L_7)
{
goto IL_0039;
}
}
{
int32_t L_8 = V_1;
int32_t L_9 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_10;
L_10 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_8, L_9, NULL);
V_0 = L_10;
}
IL_0039:
{
String_t* L_11 = ___0_assemblyTypeName;
NullCheck(L_11);
int32_t L_12;
L_12 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_11, _stringLiteral098A172DEA459360162609211F3572251217DFE4, NULL);
V_1 = L_12;
int32_t L_13 = V_1;
V_5 = (bool)((((int32_t)((((int32_t)L_13) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_5;
if (!L_14)
{
goto IL_005a;
}
}
{
int32_t L_15 = V_1;
int32_t L_16 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_17;
L_17 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_15, L_16, NULL);
V_0 = L_17;
}
IL_005a:
{
String_t* L_18 = ___0_assemblyTypeName;
NullCheck(L_18);
int32_t L_19;
L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_18, _stringLiteral6B48F4683F01C4D3007AF697B43017699B0D495E, NULL);
V_1 = L_19;
int32_t L_20 = V_1;
V_6 = (bool)((((int32_t)((((int32_t)L_20) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_6;
if (!L_21)
{
goto IL_007b;
}
}
{
int32_t L_22 = V_1;
int32_t L_23 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_24;
L_24 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_22, L_23, NULL);
V_0 = L_24;
}
IL_007b:
{
int32_t L_25 = V_0;
V_7 = (bool)((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)2147483647LL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_26 = V_7;
if (!L_26)
{
goto IL_0096;
}
}
{
String_t* L_27 = ___0_assemblyTypeName;
int32_t L_28 = V_0;
NullCheck(L_27);
String_t* L_29;
L_29 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_27, 0, L_28, NULL);
___0_assemblyTypeName = L_29;
}
IL_0096:
{
String_t* L_30 = ___0_assemblyTypeName;
NullCheck(L_30);
int32_t L_31;
L_31 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_30, _stringLiteralEB8D80CAAEEA45EB1896A03486B82F32A82622C3, NULL);
V_1 = L_31;
int32_t L_32 = V_1;
if ((((int32_t)L_32) == ((int32_t)(-1))))
{
goto IL_00b3;
}
}
{
String_t* L_33 = ___0_assemblyTypeName;
NullCheck(L_33);
bool L_34;
L_34 = String_EndsWith_mCD3754F5401E19CE7821CD398986E4EAA6AD87DC(L_33, _stringLiteral9B8F64EE075510D6F35C002ED590FD5A7BE00B34, NULL);
G_B13_0 = ((int32_t)(L_34));
goto IL_00b4;
}
IL_00b3:
{
G_B13_0 = 0;
}
IL_00b4:
{
V_8 = (bool)G_B13_0;
bool L_35 = V_8;
if (!L_35)
{
goto IL_00ce;
}
}
{
String_t* L_36 = ___0_assemblyTypeName;
int32_t L_37 = V_1;
NullCheck(L_36);
String_t* L_38;
L_38 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_36, 0, L_37, NULL);
String_t* L_39;
L_39 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_38, _stringLiteralD6343EA158ACCD33CE0C95B0C5BD499231DEA80B, NULL);
___0_assemblyTypeName = L_39;
}
IL_00ce:
{
String_t* L_40 = ___0_assemblyTypeName;
V_3 = L_40;
goto IL_00d2;
}
IL_00d2:
{
String_t* L_41 = V_3;
return L_41;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_ObjectArgument_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_IntArgument_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_FloatArgument_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_StringArgument_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = __this->___m_BoolArgument_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_mF01AF8DE34554D86AEC843FEB41D14F3172D481F (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_mD1C2E914447C2F69B43850F15AB19B62AF49DE96 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_ObjectArgumentAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_ObjectArgumentAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectArgumentAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.ArgumentCache::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_function, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
MethodInfo_t* L_0 = ___1_function;
V_0 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7AD319493499620E43634FF644A0CEF1624086AD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
}
IL_001b:
{
MethodInfo_t* L_3 = ___1_function;
NullCheck(L_3);
bool L_4;
L_4 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_3, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003c;
}
}
{
RuntimeObject* L_6 = ___0_target;
V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_6) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0039;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8077A2BB797FA6A0805F51D59F567488316A7D86)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
}
IL_0039:
{
goto IL_0051;
}
IL_003c:
{
RuntimeObject* L_9 = ___0_target;
V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_9) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_0050;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_11 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral320772EF40302B49A179DB96BAD02224E97B4018)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE_RuntimeMethod_var)));
}
IL_0050:
{
}
IL_0051:
{
return;
}
}
// System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661 (Delegate_t* ___0_delegate, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
Delegate_t* L_0 = ___0_delegate;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
V_0 = L_1;
RuntimeObject* L_2 = V_0;
V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0014;
}
}
{
V_3 = (bool)1;
goto IL_0033;
}
IL_0014:
{
RuntimeObject* L_4 = V_0;
V_1 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var));
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = V_1;
V_4 = (bool)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = V_4;
if (!L_6)
{
goto IL_002f;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_8;
goto IL_0033;
}
IL_002f:
{
V_3 = (bool)1;
goto IL_0033;
}
IL_0033:
{
bool L_9 = V_3;
return L_9;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
V_0 = L_0;
}
IL_0007:
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
V_1 = L_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
V_0 = L_8;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_mB8464CD88899199AAA70CD5EA4E02DCFB16045E1 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_0 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_1 = NULL;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
V_0 = L_0;
}
IL_0007:
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = V_0;
V_1 = L_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_4, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_5 = (&__this->___Delegate_0);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = V_2;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_1;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8;
L_8 = InterlockedCompareExchangeImpl<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(L_5, L_6, L_7);
V_0 = L_8;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_10 = V_1;
if ((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_9) == ((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___0_target;
MethodInfo_t* L_1 = ___1_theFunction;
BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE(__this, L_0, L_1, NULL);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_3;
L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL);
RuntimeObject* L_4 = ___0_target;
MethodInfo_t* L_5 = ___1_theFunction;
Delegate_t* L_6;
L_6 = Delegate_CreateDelegate_mE2117ED279628E4E63D357AFAB3653DD909CB2D7(L_3, L_4, L_5, NULL);
InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_6, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)), NULL);
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method)
{
{
BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39(__this, NULL);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_action;
InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m874703DD260A64342495E79986B31EDA8D06C1F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___0_args, const RuntimeMethod* method)
{
bool V_0 = false;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
bool L_1;
L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
NullCheck(L_3);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Events.InvokableCall::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
bool L_1;
L_1 = BaseInvokableCall_AllowInvoke_m7BBC3A3F424104A84947708ECF8EEF74707F7661(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
NullCheck(L_3);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InvokableCall_Find_mC76E5065AEEFC89956540199A4CB92E953E4B32F (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___Delegate_0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
RuntimeObject* L_2 = ___0_targetObj;
if ((!(((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))))
{
goto IL_0022;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___Delegate_0;
NullCheck(L_3);
MethodInfo_t* L_4;
L_4 = Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019(L_3, NULL);
MethodInfo_t* L_5 = ___1_method;
NullCheck(L_4);
bool L_6;
L_6 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_4, L_5);
G_B3_0 = ((int32_t)(L_6));
goto IL_0023;
}
IL_0022:
{
G_B3_0 = 0;
}
IL_0023:
{
V_0 = (bool)G_B3_0;
goto IL_0026;
}
IL_0026:
{
bool L_7 = V_0;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Target_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
int32_t G_B3_0 = 0;
{
String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
if (!L_1)
{
goto IL_001c;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = __this->___m_Target_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_003e;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = __this->___m_Target_0;
NullCheck(L_5);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_5, NULL);
NullCheck(L_6);
String_t* L_7;
L_7 = VirtualFuncInvoker0< String_t* >::Invoke(25 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
String_t* L_8;
L_8 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_7, NULL);
__this->___m_TargetAssemblyTypeName_1 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_8);
}
IL_003e:
{
String_t* L_9 = __this->___m_TargetAssemblyTypeName_1;
V_1 = L_9;
goto IL_0047;
}
IL_0047:
{
String_t* L_10 = V_1;
return L_10;
}
}
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_MethodName_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Mode_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* V_0 = NULL;
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = __this->___m_Arguments_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Events.PersistentCall::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
String_t* L_0;
L_0 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(__this, NULL);
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
if (L_1)
{
goto IL_001e;
}
}
{
String_t* L_2;
L_2 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(__this, NULL);
bool L_3;
L_3 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B3_0 = 0;
}
IL_001f:
{
V_0 = (bool)G_B3_0;
goto IL_0022;
}
IL_0022:
{
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___0_theEvent, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t* V_0 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
bool V_2 = false;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
int32_t V_6 = 0;
int32_t V_7 = 0;
int32_t G_B3_0 = 0;
int32_t G_B10_0 = 0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* G_B15_0 = NULL;
{
int32_t L_0 = __this->___m_CallState_5;
if (!L_0)
{
goto IL_000f;
}
}
{
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_1 = ___0_theEvent;
G_B3_0 = ((((RuntimeObject*)(UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_001b;
}
}
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_001b:
{
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_3 = ___0_theEvent;
NullCheck(L_3);
MethodInfo_t* L_4;
L_4 = UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B(L_3, __this, NULL);
V_0 = L_4;
MethodInfo_t* L_5 = V_0;
V_4 = (bool)((((RuntimeObject*)(MethodInfo_t*)L_5) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_6 = V_4;
if (!L_6)
{
goto IL_0034;
}
}
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_0034:
{
MethodInfo_t* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_7, NULL);
if (L_8)
{
goto IL_004a;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
L_9 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B10_0 = ((int32_t)(L_10));
goto IL_004b;
}
IL_004a:
{
G_B10_0 = 0;
}
IL_004b:
{
V_5 = (bool)G_B10_0;
bool L_11 = V_5;
if (!L_11)
{
goto IL_0058;
}
}
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_0058:
{
MethodInfo_t* L_12 = V_0;
NullCheck(L_12);
bool L_13;
L_13 = MethodBase_get_IsStatic_mD2921396167EC4F99E2ADC46C39CCCEC3CD0E16E(L_12, NULL);
if (L_13)
{
goto IL_0068;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14;
L_14 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(__this, NULL);
G_B15_0 = L_14;
goto IL_0069;
}
IL_0068:
{
G_B15_0 = ((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)(NULL));
}
IL_0069:
{
V_1 = G_B15_0;
int32_t L_15 = __this->___m_Mode_3;
V_7 = L_15;
int32_t L_16 = V_7;
V_6 = L_16;
int32_t L_17 = V_6;
switch (L_17)
{
case 0:
{
goto IL_009b;
}
case 1:
{
goto IL_010a;
}
case 2:
{
goto IL_00a6;
}
case 3:
{
goto IL_00cb;
}
case 4:
{
goto IL_00b6;
}
case 5:
{
goto IL_00e0;
}
case 6:
{
goto IL_00f5;
}
}
}
{
goto IL_0114;
}
IL_009b:
{
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_18 = ___0_theEvent;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_19 = V_1;
MethodInfo_t* L_20 = V_0;
NullCheck(L_18);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_21;
L_21 = VirtualFuncInvoker2< BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*, RuntimeObject*, MethodInfo_t* >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_18, L_19, L_20);
V_3 = L_21;
goto IL_0118;
}
IL_00a6:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_22 = V_1;
MethodInfo_t* L_23 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_24 = __this->___m_Arguments_4;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_25;
L_25 = PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D(L_22, L_23, L_24, NULL);
V_3 = L_25;
goto IL_0118;
}
IL_00b6:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_26 = V_1;
MethodInfo_t* L_27 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_28 = __this->___m_Arguments_4;
NullCheck(L_28);
float L_29;
L_29 = ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38(L_28, NULL);
CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3* L_30 = (CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3*)il2cpp_codegen_object_new(CachedInvokableCall_1_t2FC1002B91116AD8AB2525F411DC8061D81F80B3_il2cpp_TypeInfo_var);
NullCheck(L_30);
CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747(L_30, L_26, L_27, L_29, CachedInvokableCall_1__ctor_m4031E35078A01C0BCD2E980EBEE23E870342E747_RuntimeMethod_var);
V_3 = L_30;
goto IL_0118;
}
IL_00cb:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31 = V_1;
MethodInfo_t* L_32 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_33 = __this->___m_Arguments_4;
NullCheck(L_33);
int32_t L_34;
L_34 = ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C(L_33, NULL);
CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78* L_35 = (CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE64D24ECC6AD70F20E35AAC2B531638C13F00B78_il2cpp_TypeInfo_var);
NullCheck(L_35);
CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F(L_35, L_31, L_32, L_34, CachedInvokableCall_1__ctor_mC62857E2652075F34C48434BFBCE2E6D3F1CBC6F_RuntimeMethod_var);
V_3 = L_35;
goto IL_0118;
}
IL_00e0:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_36 = V_1;
MethodInfo_t* L_37 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_38 = __this->___m_Arguments_4;
NullCheck(L_38);
String_t* L_39;
L_39 = ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A(L_38, NULL);
CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9* L_40 = (CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9*)il2cpp_codegen_object_new(CachedInvokableCall_1_t40C751523D07EED492FFA70277C6D93DC35A66E9_il2cpp_TypeInfo_var);
NullCheck(L_40);
CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441(L_40, L_36, L_37, L_39, CachedInvokableCall_1__ctor_m216FB3B51415282D163A588AFB5A9DBEA1E53441_RuntimeMethod_var);
V_3 = L_40;
goto IL_0118;
}
IL_00f5:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_41 = V_1;
MethodInfo_t* L_42 = V_0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_43 = __this->___m_Arguments_4;
NullCheck(L_43);
bool L_44;
L_44 = ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A(L_43, NULL);
CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD* L_45 = (CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD*)il2cpp_codegen_object_new(CachedInvokableCall_1_tE59A162B981CFC4B5B83BE3895753C405E91AAAD_il2cpp_TypeInfo_var);
NullCheck(L_45);
CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30(L_45, L_41, L_42, L_44, CachedInvokableCall_1__ctor_m2A37B31AE00086870D17CA59B53475687B2B1F30_RuntimeMethod_var);
V_3 = L_45;
goto IL_0118;
}
IL_010a:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_1;
MethodInfo_t* L_47 = V_0;
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_48 = (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)il2cpp_codegen_object_new(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
NullCheck(L_48);
InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464(L_48, L_46, L_47, NULL);
V_3 = L_48;
goto IL_0118;
}
IL_0114:
{
V_3 = (BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)NULL;
goto IL_0118;
}
IL_0118:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_49 = V_3;
return L_49;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_target, MethodInfo_t* ___1_method, ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* ___2_arguments, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Type_t* V_0 = NULL;
Type_t* V_1 = NULL;
Type_t* V_2 = NULL;
ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* V_3 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_7 = NULL;
Type_t* G_B3_0 = NULL;
Type_t* G_B2_0 = NULL;
int32_t G_B7_0 = 0;
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
V_0 = L_1;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_2 = ___2_arguments;
NullCheck(L_2);
String_t* L_3;
L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_2, NULL);
bool L_4;
L_4 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_3, NULL);
V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_5;
if (!L_5)
{
goto IL_003b;
}
}
{
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_6 = ___2_arguments;
NullCheck(L_6);
String_t* L_7;
L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_6, NULL);
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = il2cpp_codegen_get_type(L_7, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, PersistentCall_GetObjectCall_mF7C9F7A24733E6B440637285FF76AF47AFDD021D_RuntimeMethod_var);
Type_t* L_9 = L_8;
G_B2_0 = L_9;
if (L_9)
{
G_B3_0 = L_9;
goto IL_003a;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_11;
L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL);
G_B3_0 = L_11;
}
IL_003a:
{
V_0 = G_B3_0;
}
IL_003b:
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tF82F436972A0498B8E9DAE131D41D3C65358F5CD_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
V_1 = L_13;
Type_t* L_14 = V_1;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_15 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = L_15;
Type_t* L_17 = V_0;
NullCheck(L_16);
ArrayElementTypeCheck (L_16, L_17);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_17);
NullCheck(L_14);
Type_t* L_18;
L_18 = VirtualFuncInvoker1< Type_t*, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(122 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
V_2 = L_18;
Type_t* L_19 = V_2;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_20;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_22 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
Type_t* L_23;
L_23 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_22, NULL);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_23);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
Type_t* L_26;
L_26 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_25, NULL);
NullCheck(L_24);
ArrayElementTypeCheck (L_24, L_26);
(L_24)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_26);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_24;
Type_t* L_28 = V_0;
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_28);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t*)L_28);
NullCheck(L_19);
ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_29;
L_29 = Type_GetConstructor_m7F0E5E1A61477DE81B35AE780C21FA6830124554(L_19, L_27, NULL);
V_3 = L_29;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_30 = ___2_arguments;
NullCheck(L_30);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_31;
L_31 = ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69(L_30, NULL);
V_4 = L_31;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_32 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_33;
L_33 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_33)
{
goto IL_00a6;
}
}
{
Type_t* L_34 = V_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_35 = V_4;
NullCheck(L_35);
Type_t* L_36;
L_36 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_35, NULL);
NullCheck(L_34);
bool L_37;
L_37 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
goto IL_00a7;
}
IL_00a6:
{
G_B7_0 = 0;
}
IL_00a7:
{
V_6 = (bool)G_B7_0;
bool L_38 = V_6;
if (!L_38)
{
goto IL_00b0;
}
}
{
V_4 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
}
IL_00b0:
{
ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* L_39 = V_3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_40 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_41 = L_40;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_42 = ___0_target;
NullCheck(L_41);
ArrayElementTypeCheck (L_41, L_42);
(L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_42);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_41;
MethodInfo_t* L_44 = ___1_method;
NullCheck(L_43);
ArrayElementTypeCheck (L_43, L_44);
(L_43)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_44);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_45 = L_43;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_46 = V_4;
NullCheck(L_45);
ArrayElementTypeCheck (L_45, L_46);
(L_45)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_46);
NullCheck(L_39);
RuntimeObject* L_47;
L_47 = ConstructorInfo_Invoke_m15FDF2B682BD01CC934BE4D314EF2193103CECFE(L_39, L_45, NULL);
V_7 = ((BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339_il2cpp_TypeInfo_var));
goto IL_00d2;
}
IL_00d2:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_48 = V_7;
return L_48;
}
}
// System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD36FE363489E1A7C338AC7392F0DA13094825872 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_TargetAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m52A9B0536D334B3C89A0A9E4D923AA212201F485 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___m_TargetAssemblyTypeName_1;
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m744218193DC58EB2F113300DDE351170683797F7(L_0, NULL);
__this->___m_TargetAssemblyTypeName_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TargetAssemblyTypeName_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.PersistentCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_m6EE5F241C45D97046ECAFCF45FB0DE96E7827142 (PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_Mode_3 = 0;
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_0 = (ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D*)il2cpp_codegen_object_new(ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D_il2cpp_TypeInfo_var);
NullCheck(L_0);
ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331(L_0, NULL);
__this->___m_Arguments_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Arguments_4), (void*)L_0);
__this->___m_CallState_5 = 2;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
List_1_t1EC718175613632CD4775345600304230E9A83DF* L_0 = (List_1_t1EC718175613632CD4775345600304230E9A83DF*)il2cpp_codegen_object_new(List_1_t1EC718175613632CD4775345600304230E9A83DF_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2(L_0, List_1__ctor_m4F00C44EA0380F628F874E843EF973905C05E2C2_RuntimeMethod_var);
__this->___m_Calls_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Calls_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* __this, InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___0_invokableList, UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* ___1_unityEventBase, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 V_0;
memset((&V_0), 0, sizeof(V_0));
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* V_1 = NULL;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
List_1_t1EC718175613632CD4775345600304230E9A83DF* L_0 = __this->___m_Calls_0;
NullCheck(L_0);
Enumerator_tA2BA94CFC1C74A74D61FECF814D901AEAAE4BFA9 L_1;
L_1 = List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924(L_0, List_1_GetEnumerator_mD74B7A44A8EC40E059B9CFF3B29DC3F6BF6C4924_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004e:
{// begin finally (depth: 1)
Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97((&V_0), Enumerator_Dispose_m56B864557E6F08E5A86D6836F6AB82841715AB97_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0043_1;
}
IL_0010_1:
{
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_2;
L_2 = Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_inline((&V_0), Enumerator_get_Current_mBF1F6446251FA06D6E25CF0E23E802D0586BA020_RuntimeMethod_var);
V_1 = L_2;
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_3 = V_1;
NullCheck(L_3);
bool L_4;
L_4 = PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D(L_3, NULL);
V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0028_1;
}
}
{
goto IL_0043_1;
}
IL_0028_1:
{
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_6 = V_1;
UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* L_7 = ___1_unityEventBase;
NullCheck(L_6);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_8;
L_8 = PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072(L_6, L_7, NULL);
V_2 = L_8;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_9 = V_2;
V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339*)L_9) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_0042_1;
}
}
{
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_11 = ___0_invokableList;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_12 = V_2;
NullCheck(L_11);
InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1(L_11, L_12, NULL);
}
IL_0042_1:
{
}
IL_0043_1:
{
bool L_13;
L_13 = Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007((&V_0), Enumerator_MoveNext_m974E4B176EED3974261571D8D323B9C758CF6007_RuntimeMethod_var);
if (L_13)
{
goto IL_0010_1;
}
}
{
goto IL_005d;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005d:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_PersistentCalls_0;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
NullCheck(L_0);
List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_0, L_1, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
__this->___m_NeedsUpdate_3 = (bool)1;
return;
}
}
// System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_RuntimeCalls_1;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
NullCheck(L_0);
List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_0, L_1, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
__this->___m_NeedsUpdate_3 = (bool)1;
return;
}
}
// System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_0, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
V_0 = L_0;
V_2 = 0;
goto IL_003b;
}
IL_000b:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_RuntimeCalls_1;
int32_t L_2 = V_2;
NullCheck(L_1);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_3;
L_3 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_1, L_2, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
RuntimeObject* L_4 = ___0_targetObj;
MethodInfo_t* L_5 = ___1_method;
NullCheck(L_3);
bool L_6;
L_6 = VirtualFuncInvoker2< bool, RuntimeObject*, MethodInfo_t* >::Invoke(5 /* System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo) */, L_3, L_4, L_5);
V_3 = L_6;
bool L_7 = V_3;
if (!L_7)
{
goto IL_0036;
}
}
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_8 = V_0;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_9 = __this->___m_RuntimeCalls_1;
int32_t L_10 = V_2;
NullCheck(L_9);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_11;
L_11 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_9, L_10, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
NullCheck(L_8);
List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_inline(L_8, L_11, List_1_Add_mE8C9DBF42FFBF23E98D07CC92A82777A0840B5AD_RuntimeMethod_var);
}
IL_0036:
{
int32_t L_12 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_003b:
{
int32_t L_13 = V_2;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_14 = __this->___m_RuntimeCalls_1;
NullCheck(L_14);
int32_t L_15;
L_15 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_14, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
bool L_16 = V_4;
if (L_16)
{
goto IL_000b;
}
}
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_17 = __this->___m_RuntimeCalls_1;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_18 = V_0;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_19 = L_18;
Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55* L_20 = (Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55*)il2cpp_codegen_object_new(Predicate_1_t6F78EB768ADC7C118AD7254414DA44D4F6B69E55_il2cpp_TypeInfo_var);
NullCheck(L_20);
Predicate_1__ctor_m1D0E12B18D9105FB553B42DAD351E9AD017B9E9B(L_20, L_19, (intptr_t)((void*)GetVirtualMethodInfo(L_19, 13)), NULL);
NullCheck(L_17);
int32_t L_21;
L_21 = List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30(L_17, L_20, List_1_RemoveAll_m5411A629E03E3C36C002C5BE2CAFE5E82F6F9B30_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_22 = __this->___m_PersistentCalls_0;
NullCheck(L_22);
int32_t L_23;
L_23 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_22, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_24 = __this->___m_RuntimeCalls_1;
NullCheck(L_24);
int32_t L_25;
L_25 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_24, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_26 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_26);
List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7(L_26, ((int32_t)il2cpp_codegen_add(L_23, L_25)), List_1__ctor_mA457A1677905C83AD674D55C89B663B126D8F0C7_RuntimeMethod_var);
V_1 = L_26;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_27 = V_1;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_28 = __this->___m_PersistentCalls_0;
NullCheck(L_27);
List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_27, L_28, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_29 = V_1;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_30 = __this->___m_RuntimeCalls_1;
NullCheck(L_29);
List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_29, L_30, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_31 = V_1;
__this->___m_ExecutingCalls_2 = L_31;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_31);
__this->___m_NeedsUpdate_3 = (bool)0;
return;
}
}
// System.Void UnityEngine.Events.InvokableCallList::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_Clear_mD5CAE0A692736B31047AF342F735916CD635288F (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_RuntimeCalls_1;
NullCheck(L_0);
List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_0, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_PersistentCalls_0;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53(L_2, L_1, List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
V_0 = L_2;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = V_0;
__this->___m_ExecutingCalls_2 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_3);
__this->___m_NeedsUpdate_3 = (bool)0;
return;
}
}
// System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = __this->___m_PersistentCalls_0;
NullCheck(L_0);
List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_0, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = __this->___m_RuntimeCalls_1;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53(L_2, L_1, List_1__ctor_mDB467FD8BAC40A706631A0CEE456876DC4287A53_RuntimeMethod_var);
V_0 = L_2;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = V_0;
__this->___m_ExecutingCalls_2 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_3);
__this->___m_NeedsUpdate_3 = (bool)0;
return;
}
}
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_1 = NULL;
{
bool L_0 = __this->___m_NeedsUpdate_3;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0044;
}
}
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = __this->___m_ExecutingCalls_2;
NullCheck(L_2);
List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_inline(L_2, List_1_Clear_m3B1397CA37D9F44625CC7581B86878E36C1F8CCF_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_3 = __this->___m_ExecutingCalls_2;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_4 = __this->___m_PersistentCalls_0;
NullCheck(L_3);
List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_3, L_4, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_5 = __this->___m_ExecutingCalls_2;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_6 = __this->___m_RuntimeCalls_1;
NullCheck(L_5);
List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310(L_5, L_6, List_1_AddRange_mEE901CF1CB1960A473DF974649B2DED39D042310_RuntimeMethod_var);
__this->___m_NeedsUpdate_3 = (bool)0;
}
IL_0044:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_7 = __this->___m_ExecutingCalls_2;
V_1 = L_7;
goto IL_004d;
}
IL_004d:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.Events.InvokableCallList::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_0, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
__this->___m_PersistentCalls_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentCalls_0), (void*)L_0);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_1, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
__this->___m_RuntimeCalls_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RuntimeCalls_1), (void*)L_1);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = (List_1_t91E36549D76184780FD8995722CD4A87A2650C23*)il2cpp_codegen_object_new(List_1_t91E36549D76184780FD8995722CD4A87A2650C23_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2(L_2, List_1__ctor_m129E12208E5380D6A539DF3F4E35BE1D85E9DCE2_RuntimeMethod_var);
__this->___m_ExecutingCalls_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExecutingCalls_2), (void*)L_2);
__this->___m_NeedsUpdate_3 = (bool)1;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.UnityEventBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_CallsDirty_2 = (bool)1;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = (InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382*)il2cpp_codegen_object_new(InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382_il2cpp_TypeInfo_var);
NullCheck(L_0);
InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A(L_0, NULL);
__this->___m_Calls_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Calls_0), (void*)L_0);
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* L_1 = (PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25*)il2cpp_codegen_object_new(PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25_il2cpp_TypeInfo_var);
NullCheck(L_1);
PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A(L_1, NULL);
__this->___m_PersistentCalls_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PersistentCalls_1), (void*)L_1);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mC47C72ED57A467E299925019E7DB9645D0F631F9 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
{
UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF(__this, NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m835BA25C9F342C93FB9DF774C0894A82C4F049CB (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
{
UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF(__this, NULL);
return;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* ___0_call, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Type_t* V_0 = NULL;
Type_t* V_1 = NULL;
bool V_2 = false;
MethodInfo_t* V_3 = NULL;
Type_t* G_B3_0 = NULL;
Type_t* G_B2_0 = NULL;
Type_t* G_B7_0 = NULL;
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
V_0 = L_1;
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_2 = ___0_call;
NullCheck(L_2);
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_3;
L_3 = PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410(L_2, NULL);
NullCheck(L_3);
String_t* L_4;
L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_3, NULL);
bool L_5;
L_5 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_4, NULL);
V_2 = (bool)((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_0043;
}
}
{
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_7 = ___0_call;
NullCheck(L_7);
ArgumentCache_t30F5878E7190B37456E045E039655C33EB27FF1D* L_8;
L_8 = PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410(L_7, NULL);
NullCheck(L_8);
String_t* L_9;
L_9 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694(L_8, NULL);
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_10;
L_10 = il2cpp_codegen_get_type(L_9, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
Type_t* L_11 = L_10;
G_B2_0 = L_11;
if (L_11)
{
G_B3_0 = L_11;
goto IL_0042;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_12, NULL);
G_B3_0 = L_13;
}
IL_0042:
{
V_0 = G_B3_0;
}
IL_0043:
{
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_14 = ___0_call;
NullCheck(L_14);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15;
L_15 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_16;
L_16 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_16)
{
goto IL_005f;
}
}
{
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_17 = ___0_call;
NullCheck(L_17);
String_t* L_18;
L_18 = PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE(L_17, NULL);
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_19;
L_19 = il2cpp_codegen_get_type(L_18, (bool)0, Type_GetType_m50BCE4A0EB39D97381431E6CC2576C50DCE69C67_RuntimeMethod_var, UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B_RuntimeMethod_var);
G_B7_0 = L_19;
goto IL_006a;
}
IL_005f:
{
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_20 = ___0_call;
NullCheck(L_20);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_21;
L_21 = PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE(L_20, NULL);
NullCheck(L_21);
Type_t* L_22;
L_22 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_21, NULL);
G_B7_0 = L_22;
}
IL_006a:
{
V_1 = G_B7_0;
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_23 = ___0_call;
NullCheck(L_23);
String_t* L_24;
L_24 = PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088(L_23, NULL);
Type_t* L_25 = V_1;
PersistentCall_tECEBF49ED60D3AEE696FCCDB50DA03C1A9EBD5AF* L_26 = ___0_call;
NullCheck(L_26);
int32_t L_27;
L_27 = PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928(L_26, NULL);
Type_t* L_28 = V_0;
MethodInfo_t* L_29;
L_29 = UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B(__this, L_24, L_25, L_27, L_28, NULL);
V_3 = L_29;
goto IL_0082;
}
IL_0082:
{
MethodInfo_t* L_30 = V_3;
return L_30;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, String_t* ___0_name, Type_t* ___1_listenerType, int32_t ___2_mode, Type_t* ___3_argumentType, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
MethodInfo_t* V_2 = NULL;
Type_t* G_B10_0 = NULL;
int32_t G_B10_1 = 0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B10_2 = NULL;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B10_3 = NULL;
String_t* G_B10_4 = NULL;
Type_t* G_B10_5 = NULL;
Type_t* G_B9_0 = NULL;
int32_t G_B9_1 = 0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B9_2 = NULL;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* G_B9_3 = NULL;
String_t* G_B9_4 = NULL;
Type_t* G_B9_5 = NULL;
{
int32_t L_0 = ___2_mode;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_002c;
}
case 1:
{
goto IL_003a;
}
case 2:
{
goto IL_00c1;
}
case 3:
{
goto IL_006a;
}
case 4:
{
goto IL_004d;
}
case 5:
{
goto IL_00a4;
}
case 6:
{
goto IL_0087;
}
}
}
{
goto IL_00e4;
}
IL_002c:
{
String_t* L_3 = ___0_name;
Type_t* L_4 = ___1_listenerType;
MethodInfo_t* L_5;
L_5 = VirtualFuncInvoker2< MethodInfo_t*, String_t*, Type_t* >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type) */, __this, L_3, L_4);
V_2 = L_5;
goto IL_00e8;
}
IL_003a:
{
Type_t* L_6 = ___1_listenerType;
String_t* L_7 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)0);
MethodInfo_t* L_9;
L_9 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_6, L_7, L_8, NULL);
V_2 = L_9;
goto IL_00e8;
}
IL_004d:
{
Type_t* L_10 = ___1_listenerType;
String_t* L_11 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_12 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = L_12;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast<intptr_t> (Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_15;
L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_15);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_15);
MethodInfo_t* L_16;
L_16 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_10, L_11, L_13, NULL);
V_2 = L_16;
goto IL_00e8;
}
IL_006a:
{
Type_t* L_17 = ___1_listenerType;
String_t* L_18 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_19 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = L_19;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_22;
L_22 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_21, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_22);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_22);
MethodInfo_t* L_23;
L_23 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_17, L_18, L_20, NULL);
V_2 = L_23;
goto IL_00e8;
}
IL_0087:
{
Type_t* L_24 = ___1_listenerType;
String_t* L_25 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_26 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = L_26;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_28 = { reinterpret_cast<intptr_t> (Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_29;
L_29 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_28, NULL);
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_29);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_29);
MethodInfo_t* L_30;
L_30 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_24, L_25, L_27, NULL);
V_2 = L_30;
goto IL_00e8;
}
IL_00a4:
{
Type_t* L_31 = ___1_listenerType;
String_t* L_32 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_33 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_34 = L_33;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_35 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_36;
L_36 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_35, NULL);
NullCheck(L_34);
ArrayElementTypeCheck (L_34, L_36);
(L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_36);
MethodInfo_t* L_37;
L_37 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_31, L_32, L_34, NULL);
V_2 = L_37;
goto IL_00e8;
}
IL_00c1:
{
Type_t* L_38 = ___1_listenerType;
String_t* L_39 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_40 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_41 = L_40;
Type_t* L_42 = ___3_argumentType;
Type_t* L_43 = L_42;
G_B9_0 = L_43;
G_B9_1 = 0;
G_B9_2 = L_41;
G_B9_3 = L_41;
G_B9_4 = L_39;
G_B9_5 = L_38;
if (L_43)
{
G_B10_0 = L_43;
G_B10_1 = 0;
G_B10_2 = L_41;
G_B10_3 = L_41;
G_B10_4 = L_39;
G_B10_5 = L_38;
goto IL_00db;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_44 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_45;
L_45 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_44, NULL);
G_B10_0 = L_45;
G_B10_1 = G_B9_1;
G_B10_2 = G_B9_2;
G_B10_3 = G_B9_3;
G_B10_4 = G_B9_4;
G_B10_5 = G_B9_5;
}
IL_00db:
{
NullCheck(G_B10_2);
ArrayElementTypeCheck (G_B10_2, G_B10_0);
(G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t*)G_B10_0);
MethodInfo_t* L_46;
L_46 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(G_B10_5, G_B10_4, G_B10_3, NULL);
V_2 = L_46;
goto IL_00e8;
}
IL_00e4:
{
V_2 = (MethodInfo_t*)NULL;
goto IL_00e8;
}
IL_00e8:
{
MethodInfo_t* L_47 = V_2;
return L_47;
}
}
// System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
{
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
NullCheck(L_0);
InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192(L_0, NULL);
__this->___m_CallsDirty_2 = (bool)1;
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = __this->___m_CallsDirty_2;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* L_2 = __this->___m_PersistentCalls_1;
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_3 = __this->___m_Calls_0;
NullCheck(L_2);
PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB(L_2, L_3, __this, NULL);
__this->___m_CallsDirty_2 = (bool)0;
}
IL_0027:
{
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* ___0_call, const RuntimeMethod* method)
{
{
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1 = ___0_call;
NullCheck(L_0);
InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, RuntimeObject* ___0_targetObj, MethodInfo_t* ___1_method, const RuntimeMethod* method)
{
{
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
RuntimeObject* L_1 = ___0_targetObj;
MethodInfo_t* L_2 = ___1_method;
NullCheck(L_0);
InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8(L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEventBase::RemoveAllListeners()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEventBase_RemoveAllListeners_m6E68297189537543B0C72FE38804646CA204D076 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
{
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
NullCheck(L_0);
InvokableCallList_Clear_mD5CAE0A692736B31047AF342F735916CD635288F(L_0, NULL);
return;
}
}
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t91E36549D76184780FD8995722CD4A87A2650C23* UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
{
UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266(__this, NULL);
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* L_0 = __this->___m_Calls_0;
NullCheck(L_0);
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1;
L_1 = InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301(L_0, NULL);
V_0 = L_1;
goto IL_0016;
}
IL_0016:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.Events.UnityEventBase::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_mE86F29D699C7537CACCAF3945F797EE659CE6522 (UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Object_ToString_mF8AC1EB9D85AB52EC8FD8B8BDD131E855E69673F(__this, NULL);
Type_t* L_1;
L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
NullCheck(L_1);
String_t* L_2;
L_2 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_FullName() */, L_1);
String_t* L_3;
L_3 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_0, _stringLiteral2386E77CF610F786B06A91AF2C1B3FD2282D2745, L_2, NULL);
V_0 = L_3;
goto IL_001f;
}
IL_001f:
{
String_t* L_4 = V_0;
return L_4;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD (Type_t* ___0_objectType, String_t* ___1_functionName, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___2_argumentTypes, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeObject_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t* V_0 = NULL;
bool V_1 = false;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_2 = NULL;
bool V_3 = false;
int32_t V_4 = 0;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* V_5 = NULL;
int32_t V_6 = 0;
ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* V_7 = NULL;
Type_t* V_8 = NULL;
Type_t* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
MethodInfo_t* V_12 = NULL;
bool V_13 = false;
int32_t G_B14_0 = 0;
{
goto IL_0091;
}
IL_0006:
{
Type_t* L_0 = ___0_objectType;
String_t* L_1 = ___1_functionName;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = ___2_argumentTypes;
NullCheck(L_0);
MethodInfo_t* L_3;
L_3 = Type_GetMethod_mF3AF3FA3834D7F99592A4CA715FFD2DE12291562(L_0, L_1, ((int32_t)60), (Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235*)NULL, L_2, (ParameterModifierU5BU5D_t685261AD991B1E6582A0E53243DEE3B745E13364*)NULL, NULL);
V_0 = L_3;
MethodInfo_t* L_4 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(MethodInfo_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0088;
}
}
{
MethodInfo_t* L_6 = V_0;
NullCheck(L_6);
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_7;
L_7 = VirtualFuncInvoker0< ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* >::Invoke(16 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_6);
V_2 = L_7;
V_3 = (bool)1;
V_4 = 0;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_8 = V_2;
V_5 = L_8;
V_6 = 0;
goto IL_0073;
}
IL_0032:
{
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_9 = V_5;
int32_t L_10 = V_6;
NullCheck(L_9);
int32_t L_11 = L_10;
ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
V_7 = L_12;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = ___2_argumentTypes;
int32_t L_14 = V_4;
NullCheck(L_13);
int32_t L_15 = L_14;
Type_t* L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
V_8 = L_16;
ParameterInfo_tBC2D68304851A59EFB2EAE6B168714CD45445F2F* L_17 = V_7;
NullCheck(L_17);
Type_t* L_18;
L_18 = VirtualFuncInvoker0< Type_t* >::Invoke(11 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_17);
V_9 = L_18;
Type_t* L_19 = V_8;
NullCheck(L_19);
bool L_20;
L_20 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_19, NULL);
Type_t* L_21 = V_9;
NullCheck(L_21);
bool L_22;
L_22 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_21, NULL);
V_3 = (bool)((((int32_t)L_20) == ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
V_10 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
bool L_24 = V_10;
if (!L_24)
{
goto IL_0066;
}
}
{
goto IL_007b;
}
IL_0066:
{
int32_t L_25 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_25, 1));
int32_t L_26 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_26, 1));
}
IL_0073:
{
int32_t L_27 = V_6;
ParameterInfoU5BU5D_t86995AB4A1693393FE29B058CC3FD727DF0B984C* L_28 = V_5;
NullCheck(L_28);
if ((((int32_t)L_27) < ((int32_t)((int32_t)(((RuntimeArray*)L_28)->max_length)))))
{
goto IL_0032;
}
}
IL_007b:
{
bool L_29 = V_3;
V_11 = L_29;
bool L_30 = V_11;
if (!L_30)
{
goto IL_0087;
}
}
{
MethodInfo_t* L_31 = V_0;
V_12 = L_31;
goto IL_00b3;
}
IL_0087:
{
}
IL_0088:
{
Type_t* L_32 = ___0_objectType;
NullCheck(L_32);
Type_t* L_33;
L_33 = VirtualFuncInvoker0< Type_t* >::Invoke(111 /* System.Type System.Type::get_BaseType() */, L_32);
___0_objectType = L_33;
}
IL_0091:
{
Type_t* L_34 = ___0_objectType;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_35 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_36;
L_36 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_35, NULL);
if ((((RuntimeObject*)(Type_t*)L_34) == ((RuntimeObject*)(Type_t*)L_36)))
{
goto IL_00a4;
}
}
{
Type_t* L_37 = ___0_objectType;
G_B14_0 = ((!(((RuntimeObject*)(Type_t*)L_37) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_00a5;
}
IL_00a4:
{
G_B14_0 = 0;
}
IL_00a5:
{
V_13 = (bool)G_B14_0;
bool L_38 = V_13;
if (L_38)
{
goto IL_0006;
}
}
{
V_12 = (MethodInfo_t*)NULL;
goto IL_00b3;
}
IL_00b3:
{
MethodInfo_t* L_39 = V_12;
return L_39;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_Multicast(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* currentDelegate = reinterpret_cast<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_OpenInst(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_OpenStatic(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_OpenStaticInvoker(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_ClosedStaticInvoker(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_Multicast;
}
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.UnityEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, const RuntimeMethod* method)
{
{
__this->___m_InvokeArray_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InvokeArray_3), (void*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)NULL);
UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC(__this, NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_call, const RuntimeMethod* method)
{
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_call;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_1;
L_1 = UnityEvent_GetDelegate_mBD5D37CFB826CB3329477A509A62BF7CE26A9EF8(L_0, NULL);
UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Events.UnityEvent::RemoveListener(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_RemoveListener_m0E138F5575CB4363019D3DA570E98FAD502B812C (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_call, const RuntimeMethod* method)
{
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_call;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline(L_0, NULL);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = ___0_call;
NullCheck(L_2);
MethodInfo_t* L_3;
L_3 = Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019(L_2, NULL);
UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B(__this, L_1, L_3, NULL);
return;
}
}
// System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* UnityEvent_FindMethod_Impl_m62E3D2795BACFF1BA2ED6A431ABD5FB2C7D3D681 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, String_t* ___0_name, Type_t* ___1_targetObjType, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t* V_0 = NULL;
{
Type_t* L_0 = ___1_targetObjType;
String_t* L_1 = ___0_name;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)0);
MethodInfo_t* L_3;
L_3 = UnityEventBase_GetValidMethodInfo_mCFA9547C470F2F90619A1514108BCE0F49F9B0CD(L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
MethodInfo_t* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* UnityEvent_GetDelegate_m6665C6282D3668BC57F2702FD0C3B108F4CFD226 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, RuntimeObject* ___0_target, MethodInfo_t* ___1_theFunction, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_0 = NULL;
{
RuntimeObject* L_0 = ___0_target;
MethodInfo_t* L_1 = ___1_theFunction;
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_2 = (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)il2cpp_codegen_object_new(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
NullCheck(L_2);
InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464(L_2, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* UnityEvent_GetDelegate_mBD5D37CFB826CB3329477A509A62BF7CE26A9EF8 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_action, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_0 = NULL;
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_action;
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_1 = (InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)il2cpp_codegen_object_new(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
NullCheck(L_1);
InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70(L_1, L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Events.UnityEvent::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* V_0 = NULL;
int32_t V_1 = 0;
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* V_2 = NULL;
bool V_3 = false;
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* V_4 = NULL;
bool V_5 = false;
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* V_6 = NULL;
bool V_7 = false;
bool V_8 = false;
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_0;
L_0 = UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2(__this, NULL);
V_0 = L_0;
V_1 = 0;
goto IL_0089;
}
IL_000c:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_1 = V_0;
int32_t L_2 = V_1;
NullCheck(L_1);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_3;
L_3 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_1, L_2, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
V_2 = ((InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)IsInstClass((RuntimeObject*)L_3, InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var));
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_4 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_002b;
}
}
{
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_6 = V_2;
NullCheck(L_6);
InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4(L_6, NULL);
goto IL_0084;
}
IL_002b:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_7 = V_0;
int32_t L_8 = V_1;
NullCheck(L_7);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_9;
L_9 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_7, L_8, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
V_4 = ((InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)IsInstClass((RuntimeObject*)L_9, InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122_il2cpp_TypeInfo_var));
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_10 = V_4;
V_5 = (bool)((!(((RuntimeObject*)(InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_11 = V_5;
if (!L_11)
{
goto IL_004f;
}
}
{
InvokableCall_t8481C00D3B38904F5B77ACEA2ABAE6AC119D4122* L_12 = V_4;
NullCheck(L_12);
InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4(L_12, NULL);
goto IL_0083;
}
IL_004f:
{
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_13 = V_0;
int32_t L_14 = V_1;
NullCheck(L_13);
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_15;
L_15 = List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279(L_13, L_14, List_1_get_Item_m2B51DFE114B7ED5612ABA800B8165A60BACE1279_RuntimeMethod_var);
V_6 = L_15;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_16 = __this->___m_InvokeArray_3;
V_7 = (bool)((((RuntimeObject*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)L_16) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_17 = V_7;
if (!L_17)
{
goto IL_0074;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)0);
__this->___m_InvokeArray_3 = L_18;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InvokeArray_3), (void*)L_18);
}
IL_0074:
{
BaseInvokableCall_tB912356039B1D3806B23DFBC7E9CFA1BCC82F339* L_19 = V_6;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = __this->___m_InvokeArray_3;
NullCheck(L_19);
VirtualActionInvoker1< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(4 /* System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[]) */, L_19, L_20);
}
IL_0083:
{
}
IL_0084:
{
int32_t L_21 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_21, 1));
}
IL_0089:
{
int32_t L_22 = V_1;
List_1_t91E36549D76184780FD8995722CD4A87A2650C23* L_23 = V_0;
NullCheck(L_23);
int32_t L_24;
L_24 = List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_inline(L_23, List_1_get_Count_mD86BEA5DB3090332216B9FA14BD79A4E5247614B_RuntimeMethod_var);
V_8 = (bool)((((int32_t)L_22) < ((int32_t)L_24))? 1 : 0);
bool L_25 = V_8;
if (L_25)
{
goto IL_000c;
}
}
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshal_pinvoke(const PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5& unmarshaled, PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_pinvoke& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshal_pinvoke_back(const PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshal_com(const PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5& unmarshaled, PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_com& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshal_com_back(const PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_com& marshaled, PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshal_com_cleanup(PlayerLoopSystemInternal_tA4BFB5E55A895153CF14333B866219B77AAF1BC5_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_pinvoke(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_pinvoke_back(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke& marshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_pinvoke_cleanup(PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_com(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_com_back(const PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com& marshaled, PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshal_com_cleanup(PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com& marshaled)
{
}
// System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0 (PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F* __this, const RuntimeMethod* method)
{
{
Type_t* L_0 = __this->___type_0;
NullCheck(L_0);
String_t* L_1;
L_1 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0);
return L_1;
}
}
IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_Multicast(UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* currentDelegate = reinterpret_cast<UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_OpenInst(UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_OpenStatic(UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_OpenStaticInvoker(UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_ClosedStaticInvoker(UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4 (UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction__ctor_m0D1D766F22D02176396DA6745A60EA046EE8227B (UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B_Multicast;
}
// System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B (UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22_inline (OnPerformCulling_t02E073FD42F34E90694BF7D1C321EC8007FB45F2* __this, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10* ___0_rendererGroup, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659 ___1_cullingContext, const RuntimeMethod* method)
{
typedef JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 (*FunctionPointerType) (RuntimeObject*, BatchRendererGroup_t452089ECEC9BF01E82CD6AE044B6D75B8CD12D10*, BatchCullingContext_t6133D8CF3B9A93AED429E017C62DC2F5BD64A659, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_rendererGroup, ___1_cullingContext, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_0 = __this->___U3CcullingResultU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = __this->___U3CcameraU3Ek__BackingField_9;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0 = __this->___U3CpassNameU3Ek__BackingField_10;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_inline (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* __this, const RuntimeMethod* method)
{
{
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* L_0 = __this->___U3CpassNamesU3Ek__BackingField_11;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_inline (RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CisValidU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* SceneManagerAPI_get_overrideAPI_m636C24986664B542327F2528A1128B7738DEF6E6_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var);
SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169* L_0 = ((SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t9F40646DDC167DB7D66499DE8E0E4C1776D75169_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___0_multiplier;
float L_2 = __this->___g_1;
float L_3 = ___0_multiplier;
float L_4 = __this->___b_2;
float L_5 = ___0_multiplier;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E_inline (RequestLightsDelegate_t585505A75681754DA53BE119D8611B605F0243BB* __this, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990* ___0_requests, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D ___1_lightsOutput, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, LightU5BU5D_tDA7C763E668D91E53318509D94BC0CF10B8AB990*, NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_requests, ___1_lightsOutput, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CimplementationU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8_inline (ScriptableRuntimeReflectionSystemWrapper_t5E4ABCD6EBCCBC665EFFD6A654A6355D5744F924* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3CimplementationU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CimplementationU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC_inline (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
typedef PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 (*FunctionPointerType) (RuntimeObject*, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, String_t*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_graph, ___1_name, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Delegate_get_Target_m6E203F111C1548193A5AB7E616BD5834CD269753_inline (Delegate_t* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___m_target_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m45979AF2609BAB3A34CE383DFFC5E6DC46C56EC2_gshared_inline (UnityAction_2_tF47D82C7E3C3B118B409866D926435B55A0675BD* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, int32_t ___1_arg1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_mE37AFE8F618C0F22BD217DFCB96A788377376104_gshared_inline (UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m28E37932B5C81CB3270E32EFF9BCE3B39CA865CF_gshared_inline (UnityAction_2_t3E619780AA870611658EC8B01DA6EA2EC42B13CE* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___0_arg0, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___1_arg1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Scene_tA1DC762B79745EB5140F054C884855B922318356, Scene_tA1DC762B79745EB5140F054C884855B922318356, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, ___1_arg1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___0_item;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}