ZeroVR/ZeroPacientVR/Zero_BackUpThisFolder_ButDo.../il2cppOutput/UnityEngine.CoreModule2.cpp

36525 lines
2.0 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct VirtualActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InterfaceFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1;
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4;
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4<T1*, T2*, T3*, T4>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4)
{
void* params[4] = { p1, p2, p3, &p4 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB;
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D;
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A;
// System.Action`2<System.Object,System.Boolean>
struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915;
// System.Action`2<System.Object,System.Object>
struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>>
struct Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
struct Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
struct Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>
struct Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994;
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A;
// System.Action`2<System.String,System.Boolean>
struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A;
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Func`2<System.Object,System.Boolean>
struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00;
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA;
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>
struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106;
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48;
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1;
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60;
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2;
// UnityEngine.Events.UnityAction`1<System.Object>
struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A;
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A;
// UnityEngine.Events.UnityEvent`1<System.Object>
struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205;
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Object[]
struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
// UnityEngine.Rendering.RenderBufferLoadAction[]
struct RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA;
// UnityEngine.Rendering.RenderBufferStoreAction[]
struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5;
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE;
// UnityEngine.Rendering.RendererUtils.RendererList[]
struct RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8;
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.Camera/RenderRequest[]
struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
struct MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2;
// UnityEngine.Assertions.AssertionException
struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372;
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233;
// UnityEngine.ComputeShader
struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487;
// UnityEngine.Internal.DefaultValueAttribute
struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// System.Exception
struct Exception_t;
// UnityEngine.Internal.ExcludeFromDocsAttribute
struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// UnityEngine.IPlayerEditorConnectionNative
struct IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.U2D.Light2DBase
struct Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26;
// UnityEngine.LowerResBlitTexture
struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9;
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432;
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.ObjectDisposedException
struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB;
// System.ObsoleteAttribute
struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB;
// UnityEngine.PreloadData
struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613;
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751;
// UnityEngine.Profiling.Recorder
struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90;
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
// UnityEngine.Rendering.RenderPipelineGlobalSettings
struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000;
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Profiling.Sampler
struct Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8;
// UnityEngine.SpriteRenderer
struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B;
// System.String
struct String_t;
// System.Reflection.StrongNameKeyPair
struct StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2;
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B;
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F;
// System.Version
struct Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7;
// UnityEngine.Rendering.VisibleLight
struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805;
// UnityEngine.Rendering.VisibleReflectionProbe
struct VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413;
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24;
// UnityEngine.Transform/Enumerator
struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1;
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IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m9E602C758517FB0B4E5B858DC043D24B4FA91EBB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A;
struct RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA;
struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5;
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>
struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
struct APIUpdaterRuntimeHelpers_t5AAE6FE9D573002EAD03E4D17F910902D815EED3 : public RuntimeObject
{
};
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject
{
};
// System.Reflection.Assembly
struct Assembly_t : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.Reflection.Assembly
struct Assembly_t_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Reflection.Assembly
struct Assembly_t_marshaled_com
{
};
// System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2 : public RuntimeObject
{
// System.String System.Reflection.AssemblyName::name
String_t* ___name_0;
// System.String System.Reflection.AssemblyName::codebase
String_t* ___codebase_1;
// System.Int32 System.Reflection.AssemblyName::major
int32_t ___major_2;
// System.Int32 System.Reflection.AssemblyName::minor
int32_t ___minor_3;
// System.Int32 System.Reflection.AssemblyName::build
int32_t ___build_4;
// System.Int32 System.Reflection.AssemblyName::revision
int32_t ___revision_5;
// System.Globalization.CultureInfo System.Reflection.AssemblyName::cultureinfo
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___cultureinfo_6;
// System.Reflection.AssemblyNameFlags System.Reflection.AssemblyName::flags
int32_t ___flags_7;
// System.Configuration.Assemblies.AssemblyHashAlgorithm System.Reflection.AssemblyName::hashalg
int32_t ___hashalg_8;
// System.Reflection.StrongNameKeyPair System.Reflection.AssemblyName::keypair
StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
// System.Byte[] System.Reflection.AssemblyName::publicKey
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___publicKey_10;
// System.Byte[] System.Reflection.AssemblyName::keyToken
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___keyToken_11;
// System.Configuration.Assemblies.AssemblyVersionCompatibility System.Reflection.AssemblyName::versioncompat
int32_t ___versioncompat_12;
// System.Version System.Reflection.AssemblyName::version
Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
// System.Reflection.ProcessorArchitecture System.Reflection.AssemblyName::processor_architecture
int32_t ___processor_architecture_14;
// System.Reflection.AssemblyContentType System.Reflection.AssemblyName::contentType
int32_t ___contentType_15;
};
// Native definition for P/Invoke marshalling of System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_pinvoke
{
char* ___name_0;
char* ___codebase_1;
int32_t ___major_2;
int32_t ___minor_3;
int32_t ___build_4;
int32_t ___revision_5;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___cultureinfo_6;
int32_t ___flags_7;
int32_t ___hashalg_8;
StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
Il2CppSafeArray/*NONE*/* ___publicKey_10;
Il2CppSafeArray/*NONE*/* ___keyToken_11;
int32_t ___versioncompat_12;
Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
int32_t ___processor_architecture_14;
int32_t ___contentType_15;
};
// Native definition for COM marshalling of System.Reflection.AssemblyName
struct AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2_marshaled_com
{
Il2CppChar* ___name_0;
Il2CppChar* ___codebase_1;
int32_t ___major_2;
int32_t ___minor_3;
int32_t ___build_4;
int32_t ___revision_5;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___cultureinfo_6;
int32_t ___flags_7;
int32_t ___hashalg_8;
StrongNameKeyPair_t0657447B6CFAA8FE880A228AA578EC20BC6AF8F2* ___keypair_9;
Il2CppSafeArray/*NONE*/* ___publicKey_10;
Il2CppSafeArray/*NONE*/* ___keyToken_11;
int32_t ___versioncompat_12;
Version_tE426DB5655D0F22920AE16A2AA9AB7781B8255A7* ___version_13;
int32_t ___processor_architecture_14;
int32_t ___contentType_15;
};
// UnityEngine.Assertions.Assert
struct Assert_tDC16963451AC4364803739B73A4477ADCB365863 : public RuntimeObject
{
};
// UnityEngine.Assertions.AssertionMessageUtil
struct AssertionMessageUtil_t6B8BAAD78CE5B0EE8ADB7F650827295343FB842D : public RuntimeObject
{
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.Rendering.CommandBufferExtensions
struct CommandBufferExtensions_tD7F2D3AB5CFAC9382257C8192B4D9934F1691C5C : public RuntimeObject
{
};
// UnityEngine.Sprites.DataUtility
struct DataUtility_tB86BA45E6A443ED6A080B37BAE1CD8765A89EA20 : public RuntimeObject
{
};
// UnityEngine.Gizmos
struct Gizmos_t3E21117D6D9BE8EA75AF2B527176F9865E592171 : public RuntimeObject
{
};
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
{
};
// UnityEngine.HashUnsafeUtilities
struct HashUnsafeUtilities_tE1EA99E00D552FC2A9F713691D7723EFB64F8C18 : public RuntimeObject
{
};
// UnityEngine.HashUtilities
struct HashUtilities_t648AA835002E09DC2AF4A8A8ECDA59DB9146F617 : public RuntimeObject
{
};
// UnityEngine.Jobs.IJobParallelForTransformExtensions
struct IJobParallelForTransformExtensions_tFDC98A65A73F4A7751301E839607A82C12389A8D : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E : public RuntimeObject
{
};
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9 : public RuntimeObject
{
// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
int32_t ___playerId_0;
// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data_1;
};
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7 : public RuntimeObject
{
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
String_t* ___content_0;
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
String_t* ___platform_1;
};
// UnityEngine.Rendering.OnDemandRendering
struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E : public RuntimeObject
{
};
// UnityEngine.U2D.PixelPerfectRendering
struct PixelPerfectRendering_tCEA0386DB7FA6ACA8AF20AD34D1A467BFD5D9DD1 : public RuntimeObject
{
};
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
{
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* ___messageTypeSubscribers_0;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___connectionEvent_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* ___disconnectionEvent_2;
};
// UnityEngine.Profiling.Profiler
struct Profiler_t6C2388C2F16243AAE039DAEA634CCE8EC884B19B : public RuntimeObject
{
};
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69 : public RuntimeObject
{
// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
bool ___U3CdisposedU3Ek__BackingField_0;
};
// UnityEngine.Rendering.RenderPipelineManager
struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB : public RuntimeObject
{
};
// UnityEngine.Resources
struct Resources_t4745F52065DB80D8880840AEDC45965DE35128E1 : public RuntimeObject
{
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
{
};
// UnityEngine.ResourcesAPIInternal
struct ResourcesAPIInternal_t8230A0119883FA9C396C58C1413F9C3D139F8050 : public RuntimeObject
{
};
// UnityEngine.U2D.SpriteAtlasManager
struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40 : public RuntimeObject
{
};
// UnityEngine.U2D.SpriteDataAccessExtensions
struct SpriteDataAccessExtensions_t3E42874762D049E221636AD9A719EBAE7F9C9980 : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6 : public RuntimeObject
{
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlightenLightmapper>k__BackingField
bool ___U3CenlightenLightmapperU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
bool ___U3CenlightenU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_8;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
bool ___U3CmotionVectorsU3Ek__BackingField_9;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
bool ___U3CreceiveShadowsU3Ek__BackingField_10;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
bool ___U3CreflectionProbesU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbesBlendDistance>k__BackingField
bool ___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
bool ___U3CrendererPriorityU3Ek__BackingField_13;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
bool ___U3CrendersUIOverlayU3Ek__BackingField_14;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_15;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
bool ___U3CoverridesFogU3Ek__BackingField_16;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_19;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
bool ___U3CoverridesLODBiasU3Ek__BackingField_20;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_21;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
bool ___U3CrendererProbesU3Ek__BackingField_22;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
bool ___U3CparticleSystemInstancingU3Ek__BackingField_23;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoAmbientProbeBaking>k__BackingField
bool ___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<autoDefaultReflectionProbeBaking>k__BackingField
bool ___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
bool ___U3CoverridesShadowmaskU3Ek__BackingField_26;
// System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_27;
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
{
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46 : public RuntimeObject
{
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
bool ___msgReceived_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D : public RuntimeObject
{
// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
String_t* ___m_messageTypeId_0;
// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
int32_t ___subscriberCount_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* ___messageCallback_2;
};
// UnityEngine.Transform/Enumerator
struct Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1 : public RuntimeObject
{
// UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___outer_0;
// System.Int32 UnityEngine.Transform/Enumerator::currentIndex
int32_t ___currentIndex_1;
};
// System.Collections.Generic.List`1/Enumerator<System.Int32>
struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
int32_t ____current_3;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.AttachmentDescriptor>
struct NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Byte>
struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Int32>
struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>
struct NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>
struct NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.UInt16>
struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// UnityEngine.Rendering.CoreCameraValues
struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F
{
// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
int32_t ___filterMode_0;
// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
uint32_t ___cullingMask_1;
// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
int32_t ___instanceID_2;
};
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A
{
// UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleLightsPtr
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___visibleLightsPtr_0;
// UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightsPtr
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* ___visibleOffscreenVertexLightsPtr_1;
// UnityEngine.Rendering.VisibleReflectionProbe* UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbesPtr
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* ___visibleReflectionProbesPtr_2;
// System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleLightCount
int32_t ___visibleLightCount_3;
// System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightCount
int32_t ___visibleOffscreenVertexLightCount_4;
// System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbeCount
int32_t ___visibleReflectionProbeCount_5;
};
// System.DateTime
struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D
{
// System.UInt64 System.DateTime::_dateData
uint64_t ____dateData_46;
};
// UnityEngine.Internal.DefaultValueAttribute
struct DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
RuntimeObject* ___DefaultValue_0;
};
// UnityEngine.Rendering.DepthState
struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255
{
// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
uint8_t ___m_WriteEnabled_0;
// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
int8_t ___m_CompareFunction_1;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// UnityEngine.DrivenRectTransformTracker
struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1
{
union
{
struct
{
};
uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1];
};
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.Internal.ExcludeFromDocsAttribute
struct ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Guid
struct Guid_t
{
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
};
// UnityEngine.Hash128
struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40
{
// System.UInt64 UnityEngine.Hash128::u64_0
uint64_t ___u64_0_0;
// System.UInt64 UnityEngine.Hash128::u64_1
uint64_t ___u64_1_1;
};
// System.Int16
struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175
{
// System.Int16 System.Int16::m_value
int16_t ___m_value_0;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F
{
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
String_t* ___className_0;
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
String_t* ___nameSpace_1;
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
String_t* ___assembly_2;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
bool ___classHasChanged_3;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
bool ___nameSpaceHasChanged_4;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
bool ___assemblyHasChanged_5;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
bool ___autoUdpateAPI_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke
{
char* ___className_0;
char* ___nameSpace_1;
char* ___assembly_2;
int32_t ___classHasChanged_3;
int32_t ___nameSpaceHasChanged_4;
int32_t ___assemblyHasChanged_5;
int32_t ___autoUdpateAPI_6;
};
// Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com
{
Il2CppChar* ___className_0;
Il2CppChar* ___nameSpace_1;
Il2CppChar* ___assembly_2;
int32_t ___classHasChanged_3;
int32_t ___nameSpaceHasChanged_4;
int32_t ___assemblyHasChanged_5;
int32_t ___autoUdpateAPI_6;
};
// System.ObsoleteAttribute
struct ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String System.ObsoleteAttribute::_message
String_t* ____message_0;
// System.Boolean System.ObsoleteAttribute::_error
bool ____error_1;
};
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Profiling.ProfilerCategory
struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
uint16_t ___m_CategoryId_0;
};
#pragma pack(pop, tp)
struct
{
uint16_t ___m_CategoryId_0_forAlignmentOnly;
};
};
};
uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
};
};
// Unity.Profiling.ProfilerRecorder
struct ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613
{
// System.UInt64 Unity.Profiling.ProfilerRecorder::handle
uint64_t ___handle_0;
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle
struct ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.UInt64 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::handle
uint64_t ___handle_0;
};
#pragma pack(pop, tp)
struct
{
uint64_t ___handle_0_forAlignmentOnly;
};
};
};
uint8_t ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4__padding[8];
};
};
// Unity.Profiling.ProfilerRecorderSample
struct ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F
{
// System.Int64 Unity.Profiling.ProfilerRecorderSample::value
int64_t ___value_0;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::count
int64_t ___count_1;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::refValue
int64_t ___refValue_2;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
// UnityEngine.Rendering.RasterState
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26
{
// UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode
int32_t ___m_CullingMode_1;
// System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits
int32_t ___m_OffsetUnits_2;
// System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor
float ___m_OffsetFactor_3;
// System.Byte UnityEngine.Rendering.RasterState::m_DepthClip
uint8_t ___m_DepthClip_4;
// System.Byte UnityEngine.Rendering.RasterState::m_Conservative
uint8_t ___m_Conservative_5;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding1
uint8_t ___m_Padding1_6;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding2
uint8_t ___m_Padding2_7;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.RectInt
struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
{
// System.Int32 UnityEngine.RectInt::m_XMin
int32_t ___m_XMin_0;
// System.Int32 UnityEngine.RectInt::m_YMin
int32_t ___m_YMin_1;
// System.Int32 UnityEngine.RectInt::m_Width
int32_t ___m_Width_2;
// System.Int32 UnityEngine.RectInt::m_Height
int32_t ___m_Height_3;
};
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
int32_t ___m_LowerBound_0;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
int32_t ___m_UpperBound_1;
};
// UnityEngine.Rendering.RenderTargetBlendState
struct RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7
{
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
uint8_t ___m_WriteMask_0;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
uint8_t ___m_SourceColorBlendMode_1;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
uint8_t ___m_DestinationColorBlendMode_2;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
uint8_t ___m_SourceAlphaBlendMode_3;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
uint8_t ___m_DestinationAlphaBlendMode_4;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
uint8_t ___m_ColorBlendOperation_5;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
uint8_t ___m_AlphaBlendOperation_6;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
uint8_t ___m_Padding_7;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// System.SByte
struct SByte_tFEFFEF5D2FEBF5207950AE6FAC150FC53B668DB5
{
// System.SByte System.SByte::m_value
int8_t ___m_value_0;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.SortingLayer
struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
{
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
};
// UnityEngine.Rendering.SortingLayerRange
struct SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9
{
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
int16_t ___m_LowerBound_0;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
int16_t ___m_UpperBound_1;
};
// UnityEngine.Rendering.StencilState
struct StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9
{
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
};
// System.TimeSpan
struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A
{
// System.Int64 System.TimeSpan::_ticks
int64_t ____ticks_22;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// System.UIntPtr
struct UIntPtr_t
{
// System.Void* System.UIntPtr::_pointer
void* ____pointer_1;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
// UnityEngine.Rendering.VertexAttributeDescriptor
struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
{
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
int32_t ___U3CattributeU3Ek__BackingField_0;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
int32_t ___U3CformatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
int32_t ___U3CstreamU3Ek__BackingField_3;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F
{
union
{
struct
{
// System.Single UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128];
};
};
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96];
};
};
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96];
};
};
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer
struct U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D
{
union
{
struct
{
// System.Int32 UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer::FixedElementField
int32_t ___FixedElementField_0;
};
uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D__padding[64];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D
{
union
{
struct
{
// System.Single UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128];
};
};
// UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62__padding[160];
};
};
// UnityEngine.SpookyHash/U
struct U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Byte* UnityEngine.SpookyHash/U::p8
uint8_t* ___p8_0;
};
#pragma pack(pop, tp)
struct
{
uint8_t* ___p8_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt32* UnityEngine.SpookyHash/U::p32
uint32_t* ___p32_1;
};
#pragma pack(pop, tp)
struct
{
uint32_t* ___p32_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt64* UnityEngine.SpookyHash/U::p64
uint64_t* ___p64_2;
};
#pragma pack(pop, tp)
struct
{
uint64_t* ___p64_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt64 UnityEngine.SpookyHash/U::i
uint64_t ___i_3;
};
#pragma pack(pop, tp)
struct
{
uint64_t ___i_3_forAlignmentOnly;
};
};
};
// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
struct Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___value_1;
};
// UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB* ___m_completeCallback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// UnityEngine.Rendering.BlendState
struct BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630
{
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState0_0;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState1_1;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState2_2;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState3_3;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState4_4;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState5_5;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState6_6;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___m_BlendState7_7;
// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
uint8_t ___m_SeparateMRTBlendStates_8;
// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
uint8_t ___m_AlphaToMask_9;
// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
int16_t ___m_Padding_10;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.Rendering.CameraProperties
struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57
{
// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1;
// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
float ___projectionNear_2;
// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
float ___projectionFar_3;
// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
float ___cameraNear_4;
// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
float ___cameraFar_5;
// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
float ___cameraAspect_6;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19;
// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
float ___farPlaneWorldSpaceLength_20;
// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
uint32_t ___rendererCount_21;
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22;
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23;
// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
float ___baseFarDistance_24;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25;
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26;
// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
int32_t ___layerCullSpherical_27;
// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28;
// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
uint32_t ___cameraType_29;
// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
int32_t ___projectionIsOblique_30;
// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
int32_t ___isImplicitProjectionMatrix_31;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject
{
// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Rendering.CullingResults
struct CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267
{
// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
intptr_t ___ptr_0;
// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* ___m_AllocationInfo_1;
};
// UnityEngine.Profiling.Experimental.DebugScreenCapture
struct DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5
{
// Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___U3CrawImageDataReferenceU3Ek__BackingField_0;
// UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
int32_t ___U3CimageFormatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_2;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_3;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Rendering.FilteringSettings
struct FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F
{
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___m_RenderQueueRange_0;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
int32_t ___m_LayerMask_1;
// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
uint32_t ___m_RenderingLayerMask_2;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
int32_t ___m_ExcludeMotionVectorObjects_3;
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___m_SortingLayerRange_4;
};
// UnityEngine.Rendering.GraphicsFence
struct GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB
{
// System.IntPtr UnityEngine.Rendering.GraphicsFence::m_Ptr
intptr_t ___m_Ptr_0;
// System.Int32 UnityEngine.Rendering.GraphicsFence::m_Version
int32_t ___m_Version_1;
// UnityEngine.Rendering.GraphicsFenceType UnityEngine.Rendering.GraphicsFence::m_FenceType
int32_t ___m_FenceType_2;
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
{
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
{
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F ___data_0;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
{
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_2;
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription
struct ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// Unity.Profiling.ProfilerCategory Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::category
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0;
};
#pragma pack(pop, tp)
struct
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___flags_1_OffsetPadding[2];
// Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::flags
uint16_t ___flags_1;
};
#pragma pack(pop, tp)
struct
{
char ___flags_1_OffsetPadding_forAlignmentOnly[2];
uint16_t ___flags_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___dataType_2_OffsetPadding[4];
// Unity.Profiling.LowLevel.ProfilerMarkerDataType Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::dataType
uint8_t ___dataType_2;
};
#pragma pack(pop, tp)
struct
{
char ___dataType_2_OffsetPadding_forAlignmentOnly[4];
uint8_t ___dataType_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___unitType_3_OffsetPadding[5];
// Unity.Profiling.ProfilerMarkerDataUnit Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::unitType
uint8_t ___unitType_3;
};
#pragma pack(pop, tp)
struct
{
char ___unitType_3_OffsetPadding_forAlignmentOnly[5];
uint8_t ___unitType_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___reserved0_4_OffsetPadding[8];
// System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::reserved0
int32_t ___reserved0_4;
};
#pragma pack(pop, tp)
struct
{
char ___reserved0_4_OffsetPadding_forAlignmentOnly[8];
int32_t ___reserved0_4_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___nameUtf8Len_5_OffsetPadding[12];
// System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8Len
int32_t ___nameUtf8Len_5;
};
#pragma pack(pop, tp)
struct
{
char ___nameUtf8Len_5_OffsetPadding_forAlignmentOnly[12];
int32_t ___nameUtf8Len_5_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___nameUtf8_6_OffsetPadding[16];
// System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8
uint8_t* ___nameUtf8_6;
};
#pragma pack(pop, tp)
struct
{
char ___nameUtf8_6_OffsetPadding_forAlignmentOnly[16];
uint8_t* ___nameUtf8_6_forAlignmentOnly;
};
};
};
uint8_t ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575__padding[24];
};
};
// UnityEngine.Profiling.Recorder
struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90 : public RuntimeObject
{
// Unity.Profiling.ProfilerRecorder UnityEngine.Profiling.Recorder::m_RecorderCPU
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___m_RecorderCPU_2;
// Unity.Profiling.ProfilerRecorder UnityEngine.Profiling.Recorder::m_RecorderGPU
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___m_RecorderGPU_3;
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
{
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
};
// UnityEngine.Rendering.RenderBufferLoadAction
struct RenderBufferLoadAction_t3333B2CABABAC39DA0CDC25602E5E4FD93C2CB0E
{
// System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderBufferStoreAction
struct RenderBufferStoreAction_t87683F22C09634E24A574F21F42037C953A2C8B7
{
// System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderTargetIdentifier
struct RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B
{
// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
int32_t ___m_Type_1;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
int32_t ___m_NameID_2;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
int32_t ___m_InstanceID_3;
// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
intptr_t ___m_BufferPointer_4;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
int32_t ___m_MipLevel_5;
// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
int32_t ___m_CubeFace_6;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
int32_t ___m_DepthSlice_7;
};
// UnityEngine.Rendering.RendererUtils.RendererList
struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E
{
// System.UIntPtr UnityEngine.Rendering.RendererUtils.RendererList::context
uintptr_t ___context_0;
// System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::index
uint32_t ___index_1;
// System.UInt32 UnityEngine.Rendering.RendererUtils.RendererList::frame
uint32_t ___frame_2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Profiling.Sampler
struct Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5 : public RuntimeObject
{
// System.IntPtr UnityEngine.Profiling.Sampler::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36
{
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
};
// UnityEngine.Rendering.ShadowSplitData
struct ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF
{
// System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_2;
// UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62 ___m_CullingPlanes_3;
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_CullingSphere_4;
// System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor
float ___m_ShadowCascadeBlendCullingFactor_5;
// System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane
float ___m_CullingNearPlane_6;
};
// UnityEngine.Rendering.SortingSettings
struct SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72
{
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldToCameraMatrix_0;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CustomAxis_2;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria
int32_t ___m_Criteria_3;
// UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric
int32_t ___m_DistanceMetric_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_PreviousVPMatrix_5;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_NonJitteredVPMatrix_6;
};
// UnityEngine.U2D.SpriteBone
struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044
{
// System.String UnityEngine.U2D.SpriteBone::m_Name
String_t* ___m_Name_0;
// System.String UnityEngine.U2D.SpriteBone::m_Guid
String_t* ___m_Guid_1;
// UnityEngine.Vector3 UnityEngine.U2D.SpriteBone::m_Position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
// UnityEngine.Quaternion UnityEngine.U2D.SpriteBone::m_Rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
// System.Single UnityEngine.U2D.SpriteBone::m_Length
float ___m_Length_4;
// System.Int32 UnityEngine.U2D.SpriteBone::m_ParentId
int32_t ___m_ParentId_5;
// UnityEngine.Color32 UnityEngine.U2D.SpriteBone::m_Color
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.U2D.SpriteBone
struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke
{
char* ___m_Name_0;
char* ___m_Guid_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
float ___m_Length_4;
int32_t ___m_ParentId_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
};
// Native definition for COM marshalling of UnityEngine.U2D.SpriteBone
struct SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com
{
Il2CppChar* ___m_Name_0;
Il2CppChar* ___m_Guid_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_3;
float ___m_Length_4;
int32_t ___m_ParentId_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_Color_6;
};
// UnityEngine.U2D.SpriteChannelInfo
struct SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA
{
// System.IntPtr UnityEngine.U2D.SpriteChannelInfo::m_Buffer
intptr_t ___m_Buffer_0;
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::m_Count
int32_t ___m_Count_1;
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::m_Offset
int32_t ___m_Offset_2;
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::m_Stride
int32_t ___m_Stride_3;
};
// UnityEngine.Jobs.TransformAccess
struct TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580
{
// System.IntPtr UnityEngine.Jobs.TransformAccess::hierarchy
intptr_t ___hierarchy_0;
// System.Int32 UnityEngine.Jobs.TransformAccess::index
int32_t ___index_1;
};
// UnityEngine.Jobs.TransformAccessArray
struct TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4
{
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::m_TransformArray
intptr_t ___m_TransformArray_0;
};
// UnityEngine.Rendering.VisibleLight
struct VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805
{
// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType
int32_t ___m_LightType_0;
// UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_FinalColor_1;
// UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_ScreenRect_2;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_3;
// System.Single UnityEngine.Rendering.VisibleLight::m_Range
float ___m_Range_4;
// System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle
float ___m_SpotAngle_5;
// System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId
int32_t ___m_InstanceId_6;
// UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags
int32_t ___m_Flags_7;
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6 : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE : public RuntimeObject
{
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
Guid_t ___messageId_0;
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B : public UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A
{
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9 : public UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A
{
};
// UnityEngine.Assertions.AssertionException
struct AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372 : public Exception_t
{
// System.String UnityEngine.Assertions.AssertionException::m_UserMessage
String_t* ___m_UserMessage_18;
};
// UnityEngine.Rendering.AttachmentDescriptor
struct AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E
{
// UnityEngine.Rendering.RenderBufferLoadAction UnityEngine.Rendering.AttachmentDescriptor::m_LoadAction
int32_t ___m_LoadAction_0;
// UnityEngine.Rendering.RenderBufferStoreAction UnityEngine.Rendering.AttachmentDescriptor::m_StoreAction
int32_t ___m_StoreAction_1;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::m_Format
int32_t ___m_Format_2;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_LoadStoreTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_LoadStoreTarget_3;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::m_ResolveTarget
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___m_ResolveTarget_4;
// UnityEngine.Color UnityEngine.Rendering.AttachmentDescriptor::m_ClearColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ClearColor_5;
// System.Single UnityEngine.Rendering.AttachmentDescriptor::m_ClearDepth
float ___m_ClearDepth_6;
// System.UInt32 UnityEngine.Rendering.AttachmentDescriptor::m_ClearStencil
uint32_t ___m_ClearStencil_7;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ComputeShader
struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487 : public Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5
{
};
// UnityEngine.Rendering.DrawingSettings
struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49
{
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___m_SortingSettings_1;
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames
U3CshaderPassNamesU3Ee__FixedBuffer_t5EDC823777BDDC9D50E55FF3779FBC1B3820126D ___shaderPassNames_2;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData
int32_t ___m_PerObjectData_3;
// UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags
int32_t ___m_Flags_4;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId
int32_t ___m_OverrideMaterialInstanceId_5;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex
int32_t ___m_OverrideMaterialPassIndex_6;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_fallbackMaterialInstanceId
int32_t ___m_fallbackMaterialInstanceId_7;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex
int32_t ___m_MainLightIndex_8;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher
int32_t ___m_UseSrpBatcher_9;
};
// UnityEngine.Rendering.GraphicsSettings
struct GraphicsSettings_t01785CE5CB5C5105CB527619AF4D74BEF417EF1A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LowerResBlitTexture
struct LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.PreloadData
struct PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.RenderStateBlock
struct RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733
{
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___m_BlendState_0;
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___m_RasterState_1;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___m_DepthState_2;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___m_StencilState_3;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference
int32_t ___m_StencilReference_4;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask
int32_t ___m_Mask_5;
};
// UnityEngine.ResourceRequest
struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868 : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C
{
// System.String UnityEngine.ResourceRequest::m_Path
String_t* ___m_Path_2;
// System.Type UnityEngine.ResourceRequest::m_Type
Type_t* ___m_Type_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_pinvoke
{
char* ___m_Path_2;
Type_t* ___m_Type_3;
};
// Native definition for COM marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com : public AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C_marshaled_com
{
Il2CppChar* ___m_Path_2;
Type_t* ___m_Type_3;
};
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_4;
// System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask
uint32_t ___m_CullingMask_5;
// System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask
uint64_t ___m_SceneMask_6;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull
int32_t ___m_LayerCull_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
// UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance
float ___m_ShadowDistance_12;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset
float ___m_ShadowNearPlaneOffset_13;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions
int32_t ___m_CullingOptions_14;
// UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria
int32_t ___m_ReflectionProbeSortingCriteria_15;
// UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold
float ___m_AccurateOcclusionThreshold_17;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs
int32_t ___m_MaximumPortalCullingJobs_18;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance
float ___m_StereoSeparationDistance_21;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights
int32_t ___m_maximumVisibleLights_22;
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere
bool ___m_ConservativeEnclosingSphere_23;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.ShadowDrawingSettings
struct ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4
{
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___m_CullingResults_0;
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex
int32_t ___m_LightIndex_1;
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest
int32_t ___m_UseRenderingLayerMaskTest_2;
// UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___m_SplitData_3;
// UnityEngine.ShadowObjectsFilter UnityEngine.Rendering.ShadowDrawingSettings::m_ObjectsFilter
int32_t ___m_ObjectsFilter_4;
};
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.SubMeshDescriptor
struct SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934
{
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::<bounds>k__BackingField
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___U3CboundsU3Ek__BackingField_0;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::<topology>k__BackingField
int32_t ___U3CtopologyU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexStart>k__BackingField
int32_t ___U3CindexStartU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexCount>k__BackingField
int32_t ___U3CindexCountU3Ek__BackingField_3;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<baseVertex>k__BackingField
int32_t ___U3CbaseVertexU3Ek__BackingField_4;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<firstVertex>k__BackingField
int32_t ___U3CfirstVertexU3Ek__BackingField_5;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<vertexCount>k__BackingField
int32_t ___U3CvertexCountU3Ek__BackingField_6;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
// UnityEngine.Rendering.VisibleReflectionProbe
struct VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B
{
// UnityEngine.Bounds UnityEngine.Rendering.VisibleReflectionProbe::m_Bounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_Bounds_0;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleReflectionProbe::m_LocalToWorldMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_LocalToWorldMatrix_1;
// UnityEngine.Vector4 UnityEngine.Rendering.VisibleReflectionProbe::m_HdrData
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_HdrData_2;
// UnityEngine.Vector3 UnityEngine.Rendering.VisibleReflectionProbe::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_3;
// System.Single UnityEngine.Rendering.VisibleReflectionProbe::m_BlendDistance
float ___m_BlendDistance_4;
// System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_Importance
int32_t ___m_Importance_5;
// System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_BoxProjection
int32_t ___m_BoxProjection_6;
// System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_InstanceId
int32_t ___m_InstanceId_7;
// System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::m_TextureId
int32_t ___m_TextureId_8;
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB : public MulticastDelegate_t
{
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75 : public MulticastDelegate_t
{
};
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D : public MulticastDelegate_t
{
};
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Boolean>
struct Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915 : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Object>
struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>>
struct Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6 : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
struct Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
struct Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3 : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>
struct Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994 : public MulticastDelegate_t
{
};
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
struct Action_2_t39F9A40857E06142231322CA3632F32C6926572A : public MulticastDelegate_t
{
};
// System.Action`2<System.String,System.Boolean>
struct Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A : public MulticastDelegate_t
{
};
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452 : public MulticastDelegate_t
{
};
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C : public MulticastDelegate_t
{
};
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
{
};
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9 : public MulticastDelegate_t
{
};
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
struct Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___value_1;
};
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2 : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* ___m_PlayerEditorConnectionEvents_5;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_connectedPlayers_6;
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
bool ___m_IsInitilized_7;
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Rendering.RenderPipelineGlobalSettings
struct RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t
{
};
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24 : public MulticastDelegate_t
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// System.ObjectDisposedException
struct ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB : public InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB
{
// System.String System.ObjectDisposedException::_objectName
String_t* ____objectName_18;
};
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1
{
};
// UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E
{
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.RendererUtils.RendererListDesc::sortingCriteria
int32_t ___sortingCriteria_0;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.RendererUtils.RendererListDesc::rendererConfiguration
int32_t ___rendererConfiguration_1;
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RendererUtils.RendererListDesc::renderQueueRange
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock> UnityEngine.Rendering.RendererUtils.RendererListDesc::stateBlock
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
// UnityEngine.Material UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::excludeObjectMotionVectors
bool ___excludeObjectMotionVectors_5;
// System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::layerMask
int32_t ___layerMask_6;
// System.Int32 UnityEngine.Rendering.RendererUtils.RendererListDesc::overrideMaterialPassIndex
int32_t ___overrideMaterialPassIndex_7;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::<cullingResult>k__BackingField
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
// UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::<camera>k__BackingField
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::<passName>k__BackingField
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
// UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::<passNames>k__BackingField
ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143* ___U3CpassNamesU3Ek__BackingField_11;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_pinvoke
{
int32_t ___sortingCriteria_0;
int32_t ___rendererConfiguration_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
int32_t ___excludeObjectMotionVectors_5;
int32_t ___layerMask_6;
int32_t ___overrideMaterialPassIndex_7;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11;
};
// Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListDesc
struct RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E_marshaled_com
{
int32_t ___sortingCriteria_0;
int32_t ___rendererConfiguration_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___renderQueueRange_2;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_3;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___overrideMaterial_4;
int32_t ___excludeObjectMotionVectors_5;
int32_t ___layerMask_6;
int32_t ___overrideMaterialPassIndex_7;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___U3CcullingResultU3Ek__BackingField_8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___U3CcameraU3Ek__BackingField_9;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___U3CpassNameU3Ek__BackingField_10;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___U3CpassNamesU3Ek__BackingField_11;
};
// UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC
{
// System.Boolean UnityEngine.Rendering.RendererUtils.RendererListParams::<isValid>k__BackingField
bool ___U3CisValidU3Ek__BackingField_2;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListParams::cullingResult
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3;
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.RendererUtils.RendererListParams::drawSettings
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4;
// UnityEngine.Rendering.FilteringSettings UnityEngine.Rendering.RendererUtils.RendererListParams::filteringSettings
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5;
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock> UnityEngine.Rendering.RendererUtils.RendererListParams::stateBlock
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_pinvoke
{
int32_t ___U3CisValidU3Ek__BackingField_2;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6;
};
// Native definition for COM marshalling of UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_marshaled_com
{
int32_t ___U3CisValidU3Ek__BackingField_2;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___cullingResult_3;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49 ___drawSettings_4;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___filteringSettings_5;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5 ___stateBlock_6;
};
// UnityEngine.SpriteRenderer
struct SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer> UnityEngine.SpriteRenderer::m_SpriteChangeEvent
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* ___m_SpriteChangeEvent_4;
};
// UnityEngine.U2D.Light2DBase
struct Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
};
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_tD2FA3273746E404D72561E8324608D18B52B533E_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Camera>
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>
struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RendererListU5BU5D_tED46B37755BE0712107BE8F0C415BF8D63D5CFF8* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
MessageTypeSubscribersU5BU5D_t6FEDFA812C0CC191A11AB0F3A5C1249D3E6FE306* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
// UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
// UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields
{
// UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2;
// System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3;
// System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4;
// System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5;
// System.Action UnityEngine.Application::quitting
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6;
// System.Action UnityEngine.Application::unloading
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7;
};
// UnityEngine.Application
// System.Reflection.Assembly
// System.Reflection.Assembly
// System.Reflection.AssemblyName
// System.Reflection.AssemblyName
// UnityEngine.Assertions.Assert
struct Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields
{
// System.Boolean UnityEngine.Assertions.Assert::raiseExceptions
bool ___raiseExceptions_0;
};
// UnityEngine.Assertions.Assert
// UnityEngine.Assertions.AssertionMessageUtil
// UnityEngine.Assertions.AssertionMessageUtil
// System.Attribute
// System.Attribute
// UnityEngine.Rendering.CommandBufferExtensions
// UnityEngine.Rendering.CommandBufferExtensions
// UnityEngine.Sprites.DataUtility
// UnityEngine.Sprites.DataUtility
// UnityEngine.Gizmos
// UnityEngine.Gizmos
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
{
// System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
int32_t ___kMaxDrawMeshInstanceCount_0;
};
// UnityEngine.Graphics
// UnityEngine.HashUnsafeUtilities
// UnityEngine.HashUnsafeUtilities
// UnityEngine.HashUtilities
// UnityEngine.HashUtilities
// UnityEngine.Jobs.IJobParallelForTransformExtensions
// UnityEngine.Jobs.IJobParallelForTransformExtensions
// System.Reflection.MemberInfo
// System.Reflection.MemberInfo
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields
{
// System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* ___m_SnapshotFinished_0;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* ___m_SaveScreenshotToDisk_1;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* ___createMetaData_2;
};
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
// UnityEngine.Profiling.Memory.Experimental.MetaData
// UnityEngine.Profiling.Memory.Experimental.MetaData
// UnityEngine.Rendering.OnDemandRendering
struct OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields
{
// System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
int32_t ___m_RenderFrameInterval_0;
};
// UnityEngine.Rendering.OnDemandRendering
// UnityEngine.U2D.PixelPerfectRendering
// UnityEngine.U2D.PixelPerfectRendering
// UnityEngine.PlayerConnectionInternal
// UnityEngine.PlayerConnectionInternal
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
// UnityEngine.Profiling.Profiler
// UnityEngine.Profiling.Profiler
// UnityEngine.Rendering.RenderPipeline
// UnityEngine.Rendering.RenderPipeline
// UnityEngine.Rendering.RenderPipelineManager
struct RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields
{
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___s_CurrentPipelineAsset_0;
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::s_Cameras
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___s_Cameras_1;
// System.String UnityEngine.Rendering.RenderPipelineManager::s_currentPipelineType
String_t* ___s_currentPipelineType_2;
// System.String UnityEngine.Rendering.RenderPipelineManager::s_builtinPipelineName
String_t* ___s_builtinPipelineName_3;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::s_currentPipeline
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___s_currentPipeline_4;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>> UnityEngine.Rendering.RenderPipelineManager::beginContextRendering
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* ___beginContextRendering_5;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>> UnityEngine.Rendering.RenderPipelineManager::endContextRendering
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* ___endContextRendering_6;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]> UnityEngine.Rendering.RenderPipelineManager::beginFrameRendering
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___beginFrameRendering_7;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::beginCameraRendering
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___beginCameraRendering_8;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]> UnityEngine.Rendering.RenderPipelineManager::endFrameRendering
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* ___endFrameRendering_9;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::endCameraRendering
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___endCameraRendering_10;
// System.Action UnityEngine.Rendering.RenderPipelineManager::activeRenderPipelineTypeChanged
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___activeRenderPipelineTypeChanged_11;
};
// UnityEngine.Rendering.RenderPipelineManager
// UnityEngine.Resources
// UnityEngine.Resources
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
{
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.ResourcesAPI
// UnityEngine.ResourcesAPIInternal
// UnityEngine.ResourcesAPIInternal
// UnityEngine.U2D.SpriteAtlasManager
struct SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields
{
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>> UnityEngine.U2D.SpriteAtlasManager::atlasRequested
Action_2_t39F9A40857E06142231322CA3632F32C6926572A* ___atlasRequested_0;
// System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.U2D.SpriteAtlasManager::atlasRegistered
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___atlasRegistered_1;
};
// UnityEngine.U2D.SpriteAtlasManager
// UnityEngine.U2D.SpriteDataAccessExtensions
// UnityEngine.U2D.SpriteDataAccessExtensions
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields
{
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___s_Active_0;
};
// UnityEngine.Rendering.SupportedRenderingFeatures
// System.ValueType
// System.ValueType
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
// UnityEngine.Transform/Enumerator
// UnityEngine.Transform/Enumerator
// System.Collections.Generic.List`1/Enumerator<System.Int32>
// System.Collections.Generic.List`1/Enumerator<System.Int32>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.AttachmentDescriptor>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.AttachmentDescriptor>
// Unity.Collections.NativeArray`1<System.Byte>
// Unity.Collections.NativeArray`1<System.Byte>
// Unity.Collections.NativeArray`1<System.Int32>
// Unity.Collections.NativeArray`1<System.Int32>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>
// Unity.Collections.NativeArray`1<System.UInt16>
// Unity.Collections.NativeArray`1<System.UInt16>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
// UnityEngine.Events.UnityEvent`1<System.Int32>
// UnityEngine.Events.UnityEvent`1<System.Int32>
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
// UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Byte
// System.Byte
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// System.Char
// UnityEngine.Color
// UnityEngine.Color
// UnityEngine.Color32
// UnityEngine.Color32
// UnityEngine.Rendering.CoreCameraValues
// UnityEngine.Rendering.CoreCameraValues
// UnityEngine.Rendering.CullingAllocationInfo
// UnityEngine.Rendering.CullingAllocationInfo
// System.DateTime
struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields
{
// System.Int32[] System.DateTime::s_daysToMonth365
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30;
// System.Int32[] System.DateTime::s_daysToMonth366
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31;
// System.DateTime System.DateTime::MinValue
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32;
// System.DateTime System.DateTime::MaxValue
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33;
// System.DateTime System.DateTime::UnixEpoch
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34;
};
// System.DateTime
// UnityEngine.Internal.DefaultValueAttribute
// UnityEngine.Internal.DefaultValueAttribute
// UnityEngine.Rendering.DepthState
// UnityEngine.Rendering.DepthState
// System.Double
// System.Double
// UnityEngine.DrivenRectTransformTracker
// UnityEngine.DrivenRectTransformTracker
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// System.Enum
// UnityEngine.Internal.ExcludeFromDocsAttribute
// UnityEngine.Internal.ExcludeFromDocsAttribute
// System.Guid
struct Guid_t_StaticFields
{
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
};
// System.Guid
// UnityEngine.Hash128
// UnityEngine.Hash128
// System.Int16
// System.Int16
// System.Int32
// System.Int32
// System.Int64
// System.Int64
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Matrix4x4
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
// System.ObsoleteAttribute
// System.ObsoleteAttribute
// UnityEngine.Scripting.PreserveAttribute
// UnityEngine.Scripting.PreserveAttribute
// Unity.Profiling.ProfilerRecorder
// Unity.Profiling.ProfilerRecorder
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle
// Unity.Profiling.ProfilerRecorderSample
// Unity.Profiling.ProfilerRecorderSample
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Quaternion
// UnityEngine.Rendering.RasterState
struct RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields
{
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___defaultValue_0;
};
// UnityEngine.Rendering.RasterState
// UnityEngine.Rect
// UnityEngine.Rect
// UnityEngine.RectInt
// UnityEngine.RectInt
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields
{
// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
int32_t ___minimumBound_3;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
int32_t ___maximumBound_5;
};
// UnityEngine.Rendering.RenderQueueRange
// UnityEngine.Rendering.RenderTargetBlendState
// UnityEngine.Rendering.RenderTargetBlendState
// UnityEngine.RenderTextureDescriptor
// UnityEngine.RenderTextureDescriptor
// System.SByte
// System.SByte
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0;
};
// UnityEngine.Rendering.ShaderTagId
// System.Single
// System.Single
// UnityEngine.SortingLayer
// UnityEngine.SortingLayer
// UnityEngine.Rendering.SortingLayerRange
// UnityEngine.Rendering.SortingLayerRange
// UnityEngine.Rendering.StencilState
// UnityEngine.Rendering.StencilState
// System.TimeSpan
struct TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A_StaticFields
{
// System.TimeSpan System.TimeSpan::Zero
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___Zero_19;
// System.TimeSpan System.TimeSpan::MaxValue
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MaxValue_20;
// System.TimeSpan System.TimeSpan::MinValue
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A ___MinValue_21;
};
// System.TimeSpan
// System.UInt16
// System.UInt16
// System.UInt32
// System.UInt32
// System.UInt64
// System.UInt64
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// UnityEngine.Vector4
// UnityEngine.Rendering.VertexAttributeDescriptor
// UnityEngine.Rendering.VertexAttributeDescriptor
// System.Void
// System.Void
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
// UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer
// UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer
// UnityEngine.SpookyHash/U
// UnityEngine.SpookyHash/U
// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
// UnityEngine.Rendering.BlendState
// UnityEngine.Rendering.BlendState
// UnityEngine.Bounds
// UnityEngine.Bounds
// UnityEngine.Rendering.CameraProperties
// UnityEngine.Rendering.CameraProperties
// UnityEngine.Rendering.CommandBuffer
// UnityEngine.Rendering.CommandBuffer
// UnityEngine.ComputeBuffer
// UnityEngine.ComputeBuffer
// UnityEngine.Rendering.CullingResults
// UnityEngine.Rendering.CullingResults
// UnityEngine.Profiling.Experimental.DebugScreenCapture
// UnityEngine.Profiling.Experimental.DebugScreenCapture
// System.Delegate
// System.Delegate
// System.Exception
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// System.Exception
// UnityEngine.Rendering.FilteringSettings
// UnityEngine.Rendering.FilteringSettings
// UnityEngine.Rendering.GraphicsFence
// UnityEngine.Rendering.GraphicsFence
// UnityEngine.Rendering.LODParameters
// UnityEngine.Rendering.LODParameters
// UnityEngine.MaterialPropertyBlock
// UnityEngine.MaterialPropertyBlock
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Plane
// UnityEngine.Plane
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription
// UnityEngine.Profiling.Recorder
struct Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_StaticFields
{
// UnityEngine.Profiling.Recorder UnityEngine.Profiling.Recorder::s_InvalidRecorder
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* ___s_InvalidRecorder_1;
};
// UnityEngine.Profiling.Recorder
// UnityEngine.RenderBuffer
// UnityEngine.RenderBuffer
// UnityEngine.Rendering.RenderBufferLoadAction
// UnityEngine.Rendering.RenderBufferLoadAction
// UnityEngine.Rendering.RenderBufferStoreAction
// UnityEngine.Rendering.RenderBufferStoreAction
// UnityEngine.Rendering.RenderTargetIdentifier
// UnityEngine.Rendering.RenderTargetIdentifier
// UnityEngine.Rendering.RendererUtils.RendererList
struct RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E_StaticFields
{
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.RendererUtils.RendererList::nullRendererList
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___nullRendererList_3;
};
// UnityEngine.Rendering.RendererUtils.RendererList
// System.RuntimeTypeHandle
// System.RuntimeTypeHandle
// UnityEngine.Profiling.Sampler
struct Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_StaticFields
{
// UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::s_InvalidSampler
Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* ___s_InvalidSampler_1;
};
// UnityEngine.Profiling.Sampler
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___kRenderTypeTag_0;
};
// UnityEngine.Rendering.ScriptableRenderContext
// UnityEngine.Rendering.ShadowSplitData
struct ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_StaticFields
{
// System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_1;
};
// UnityEngine.Rendering.ShadowSplitData
// UnityEngine.Rendering.SortingSettings
// UnityEngine.Rendering.SortingSettings
// UnityEngine.U2D.SpriteBone
// UnityEngine.U2D.SpriteBone
// UnityEngine.U2D.SpriteChannelInfo
// UnityEngine.U2D.SpriteChannelInfo
// UnityEngine.Jobs.TransformAccess
// UnityEngine.Jobs.TransformAccess
// UnityEngine.Jobs.TransformAccessArray
// UnityEngine.Jobs.TransformAccessArray
// UnityEngine.Rendering.VisibleLight
// UnityEngine.Rendering.VisibleLight
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
// UnityEngine.Assertions.AssertionException
// UnityEngine.Assertions.AssertionException
// UnityEngine.Rendering.AttachmentDescriptor
// UnityEngine.Rendering.AttachmentDescriptor
// UnityEngine.Component
// UnityEngine.Component
// UnityEngine.ComputeShader
// UnityEngine.ComputeShader
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields
{
// UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::s_InvalidCustomSampler
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___s_InvalidCustomSampler_2;
};
// UnityEngine.Profiling.CustomSampler
// UnityEngine.Rendering.DrawingSettings
struct DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49_StaticFields
{
// System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses
int32_t ___maxShaderPasses_0;
};
// UnityEngine.Rendering.DrawingSettings
// UnityEngine.Rendering.GraphicsSettings
// UnityEngine.Rendering.GraphicsSettings
// UnityEngine.LowerResBlitTexture
// UnityEngine.LowerResBlitTexture
// UnityEngine.Material
// UnityEngine.Material
// UnityEngine.Mesh
// UnityEngine.Mesh
// UnityEngine.PreloadData
// UnityEngine.PreloadData
// UnityEngine.Rendering.RenderStateBlock
// UnityEngine.Rendering.RenderStateBlock
// UnityEngine.ResourceRequest
// UnityEngine.ResourceRequest
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_2;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount
int32_t ___layerCount_7;
};
// UnityEngine.Rendering.ScriptableCullingParameters
// UnityEngine.ScriptableObject
// UnityEngine.ScriptableObject
// UnityEngine.Shader
// UnityEngine.Shader
// UnityEngine.Rendering.ShadowDrawingSettings
// UnityEngine.Rendering.ShadowDrawingSettings
// UnityEngine.Sprite
// UnityEngine.Sprite
// UnityEngine.U2D.SpriteAtlas
// UnityEngine.U2D.SpriteAtlas
// UnityEngine.Rendering.SubMeshDescriptor
// UnityEngine.Rendering.SubMeshDescriptor
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Texture
// System.Type
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Type
// UnityEngine.Rendering.VisibleReflectionProbe
// UnityEngine.Rendering.VisibleReflectionProbe
// System.Action`1<UnityEngine.AsyncOperation>
// System.Action`1<UnityEngine.AsyncOperation>
// System.Action`1<System.Boolean>
// System.Action`1<System.Boolean>
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
// System.Action`1<System.Object>
// System.Action`1<System.Object>
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
// System.Action`1<System.String>
// System.Action`1<System.String>
// System.Action`2<System.Object,System.Boolean>
// System.Action`2<System.Object,System.Boolean>
// System.Action`2<System.Object,System.Object>
// System.Action`2<System.Object,System.Object>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
// System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>
// System.Action`2<System.String,System.Boolean>
// System.Action`2<System.String,System.Boolean>
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
// System.Func`1<System.Boolean>
// System.Func`1<System.Boolean>
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
// System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>
// UnityEngine.Events.UnityAction`1<System.Int32>
// UnityEngine.Events.UnityAction`1<System.Int32>
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
// System.Action
// System.Action
// System.ArgumentException
// System.ArgumentException
// System.IndexOutOfRangeException
// System.IndexOutOfRangeException
// System.InvalidOperationException
// System.InvalidOperationException
// System.NullReferenceException
// System.NullReferenceException
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields
{
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
RuntimeObject* ___connectionNative_4;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ___s_Instance_8;
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection
// UnityEngine.Rendering.RenderPipelineAsset
// UnityEngine.Rendering.RenderPipelineAsset
// UnityEngine.Rendering.RenderPipelineGlobalSettings
// UnityEngine.Rendering.RenderPipelineGlobalSettings
// UnityEngine.RenderTexture
// UnityEngine.RenderTexture
// UnityEngine.Renderer
// UnityEngine.Renderer
// UnityEngine.Texture2D
// UnityEngine.Texture2D
// UnityEngine.Transform
// UnityEngine.Transform
// UnityEngine.Events.UnityAction
// UnityEngine.Events.UnityAction
// UnityEngine.Application/LogCallback
// UnityEngine.Application/LogCallback
// UnityEngine.Application/LowMemoryCallback
// UnityEngine.Application/LowMemoryCallback
// UnityEngine.RectTransform/ReapplyDrivenProperties
// UnityEngine.RectTransform/ReapplyDrivenProperties
// System.ArgumentNullException
// System.ArgumentNullException
// System.ArgumentOutOfRangeException
// System.ArgumentOutOfRangeException
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Camera
// UnityEngine.Light
// UnityEngine.Light
// UnityEngine.MonoBehaviour
// UnityEngine.MonoBehaviour
// System.ObjectDisposedException
// System.ObjectDisposedException
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields
{
// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4;
};
// UnityEngine.RectTransform
// UnityEngine.Rendering.RendererUtils.RendererListDesc
// UnityEngine.Rendering.RendererUtils.RendererListDesc
// UnityEngine.Rendering.RendererUtils.RendererListParams
struct RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListParams::s_EmptyName
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___s_EmptyName_0;
// UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::nullRendererList
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC ___nullRendererList_1;
};
// UnityEngine.Rendering.RendererUtils.RendererListParams
// UnityEngine.SpriteRenderer
// UnityEngine.SpriteRenderer
// UnityEngine.U2D.Light2DBase
// UnityEngine.U2D.Light2DBase
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Object[]
struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A : public RuntimeArray
{
ALIGN_FIELD (8) Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* m_Items[1];
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53 : public RuntimeArray
{
ALIGN_FIELD (8) SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 m_Items[1];
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value)
{
m_Items[index] = value;
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
{
ALIGN_FIELD (8) uint16_t m_Items[1];
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray
{
ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1];
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value)
{
m_Items[index] = value;
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
{
ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE : public RuntimeArray
{
ALIGN_FIELD (8) RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B m_Items[1];
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.RenderBufferLoadAction[]
struct RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.RenderBufferStoreAction[]
struct RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// TResult System.Func`1<System.Boolean>::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.UInt16>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method) ;
// System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method) ;
// System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared (Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared (RuntimeObject* ___0_source, const RuntimeMethod* method) ;
// TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) ;
// T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared (const RuntimeMethod* method) ;
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared (RuntimeObject* ___0_source, Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00* ___1_predicate, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___0_call, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared (UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<System.Object>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline (Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> UnityEngine.Rendering.CullingResults::GetNativeArray<UnityEngine.Rendering.VisibleLight>(System.Void*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_gshared (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, void* ___0_dataPointer, int32_t ___1_length, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___0_length, int32_t ___1_allocator, int32_t ___2_options, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_gshared (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) ;
// T System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::GetValueOrDefault()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.AttachmentDescriptor>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_gshared (NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___0_nativeArray, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.ShaderTagId>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_gshared (NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___0_nativeArray, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.RenderStateBlock>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_gshared (NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___0_nativeArray, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_gshared_inline (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) ;
// T System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_gshared (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___0_p8, const RuntimeMethod* method) ;
// System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___0_u32_0, uint32_t ___1_u32_1, uint32_t ___2_u32_2, uint32_t ___3_u32_3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___0_u64_0, uint64_t ___1_u64_1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m7AAFA151BF17A7A54856E529F8B358F566508237 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_rhs, const RuntimeMethod* method) ;
// System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_m351D7595F82E3287DDE4D5D97245140D98849A42 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash, const RuntimeMethod* method) ;
// System.String UnityEngine.Hash128::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_hash, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_hash2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.UInt64::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92 (uint64_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Hash128::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m87691D2CF7AC1B5D4EB84F2551133ADF70408554 (void* ___0_data, uint64_t ___1_dataSize, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___2_hash, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_mFF293FBF53137C3208D41B42BD26B9426C2163DC (void* ___0_message, uint64_t ___1_length, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) ;
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mFE567BD0E02DFC676AB5B84E5ADE1A6DD11C94C8 (void* ___0_data, uint64_t ___1_dataSize, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method) ;
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ;
// UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ;
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m04F8DF692115553A862C7E00E1FC0DED1E17CC30 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_tint, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___3_tint, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::get_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawFrustum_Injected(UnityEngine.Vector3&,System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_fov, float ___2_maxRange, float ___3_minRange, float ___4_aspect, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application::Quit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method) ;
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ;
// UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_m9BA3769FAC1102E252B5350FE208BF885E5F24D0 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) ;
// System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_RegisterCallback_m0F4B254A52E4E2232FA9BA578145244E49625D7F (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) ;
// System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_UnregisterCallback_m3AE12C95335EDDC8E9F9FA9200077515A2A03C91 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method);
}
// System.Void System.Action`1<System.String>::Invoke(T)
inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_forward, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetParent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_rotation, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, int32_t ___1_relativeTo, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, int32_t ___1_relativeTo, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_axis, float ___1_angle, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, int32_t ___2_relativeTo, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_worldUp, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetRoot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method) ;
// System.Void UnityEngine.DrivenRectTransformTracker::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.SpriteRenderer>::Invoke(T0)
inline void UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* __this, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E*, SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
}
// System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Sprite::GetPacked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Sprite::GetPackingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Sprite::GetPackingRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_mBEA39EDAF45102327D356CC7FFBE51E674D6778C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m4A5CCF67CAA13E470FD1CBBDEB08122733C4657B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m519615D3E7835F70DC5B4CB93A4A481E14265C69 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mF0936490451D06E2F7C85D856D7C41BBC077A175 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m95F90AD74982187C087F4FA00947045A033D0BA1 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, const RuntimeMethod* method) ;
// System.String System.ObsoleteAttribute::get_Message()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.String::IndexOf(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F (String_t* __this, String_t* ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.String::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Substring(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472 (String_t* __this, int32_t ___0_startIndex, const RuntimeMethod* method) ;
// System.String System.String::Trim()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5 (String_t* __this, const RuntimeMethod* method) ;
// System.Char System.String::get_Chars(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3 (String_t* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 System.String::IndexOf(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966 (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
// System.String System.String::Substring(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE (String_t* __this, int32_t ___0_startIndex, int32_t ___1_length, const RuntimeMethod* method) ;
// System.String System.Reflection.AssemblyName::get_Name()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method) ;
// System.Int32 System.String::LastIndexOf(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E (String_t* __this, Il2CppChar ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ;
// System.Void* UnityEngine.U2D.SpriteChannelInfo::get_buffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_offset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_stride()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method) ;
// UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA SpriteDataAccessExtensions_GetIndicesInfo_mDF402D0BEE0C9D1AB3B882595CDD519A05D65824 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.UInt16>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049 (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, int32_t ___1_channel, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___2_ret, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___0_object, ___1_method, method);
}
// System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(T1,T2)
inline void Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline (Action_2_t39F9A40857E06142231322CA3632F32C6926572A* __this, String_t* ___0_arg1, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_t39F9A40857E06142231322CA3632F32C6926572A*, String_t*, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, const RuntimeMethod*))Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(T)
inline void Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Int64 System.IntPtr::ToInt64()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032 (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, uint64_t ___0_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Recorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Sampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method) ;
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736 (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.CustomSampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_capacity, int32_t ___2_options, const RuntimeMethod* method) ;
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescription(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) ;
// Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) ;
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, bool ___0_state, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Int32 Unity.Profiling.ProfilerRecorder::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Recorder::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(T)
inline void Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* __this, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*, MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method) ;
// System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD (const RuntimeMethod* method) ;
// System.Void System.Action`2<System.String,System.Boolean>::Invoke(T1,T2)
inline void Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* __this, String_t* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA (void* ___0_dataPointer, int32_t ___1_length, int32_t ___2_allocator, const RuntimeMethod* method)
{
return (( NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_gshared)(___0_dataPointer, ___1_length, ___2_allocator, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3)
inline void Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* __this, String_t* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
{
(( void (*) (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*, String_t*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*))Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline)(__this, ___0_arg1, ___1_arg2, ___2_arg3, method);
}
// System.Void UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_p, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_r, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Jobs.TransformAccess::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_r, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_m, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Jobs.TransformAccess::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::Allocate(System.Int32,System.Int32,UnityEngine.Jobs.TransformAccessArray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Allocate_m8AF4712E219646D3A508456AB8882CA84BC57B12 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* ___2_array, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Jobs.TransformAccessArray::get_isCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309 (intptr_t ___0_transformArray, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetTransformAccessArrayForSchedule()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652 (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Jobs.TransformAccessArray::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036 (intptr_t ___0_transformArrayIntPtr, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_transform, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::Add(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method) ;
// System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, RuntimeObject*, intptr_t, const RuntimeMethod*))Func_2__ctor_m13C0A7F33154D861E2A041B52E88461832DA1697_gshared)(__this, ___0_object, ___1_method, method);
}
// System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m5DAF16724887B42DDBBF391C7F375749E8AA4AD7_gshared)(___0_source, ___1_predicate, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819 (RuntimeObject* ___0_source, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m67CFBD544CF1D1C0C7E7457FDBDB81649DE26847_gshared)(___0_source, method);
}
// System.String System.Guid::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C (Guid_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
inline void UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method) ;
// TSource System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
inline MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1 (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
{
return (( MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m96E15D999D3DAF8B31946255524EBB46907CFF17_gshared)(___0_source, ___1_predicate, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(T)
inline void List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_RemoveListener_m904FA6BDD0D33FDF8650EF816FF5C131867E693E_gshared)(__this, ___0_call, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(T)
inline bool List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_item, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___0_item, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
inline void List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9 (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
inline void UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1 (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
inline void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, const RuntimeMethod*))UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared)(__this, method);
}
// System.Void System.Guid::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830 (Guid_t* __this, String_t* ___0_g, const RuntimeMethod* method) ;
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method) ;
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method) ;
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method) ;
// T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
inline PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA (const RuntimeMethod* method)
{
return (( PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mC07BE383F5EF546F4191035A679930852BC19BDA_gshared)(method);
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F (RuntimeObject* ___0_source, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* ___1_predicate, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_mF6C6AC8DF8971883615734832D09C9210B956F0F_gshared)(___0_source, ___1_predicate, method);
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* __this, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A*, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, const RuntimeMethod*))UnityEvent_1_AddListener_m055233246714700E4BDAA62635BC0AA49E8165CC_gshared)(__this, ___0_call, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
inline Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
return (( Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
inline void Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
inline int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
inline void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline)(__this, ___0_arg0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
inline bool Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312 (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC*, const RuntimeMethod*))Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_gshared)(__this, ___0_call, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_call, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60*, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_gshared)(__this, ___0_call, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m0C2FC6B483B474AE9596A43EBA7FF6E85503A92A_gshared)(__this, ___0_object, ___1_method, method);
}
// System.DateTime System.DateTime::get_Now()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C (const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
// System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123 (DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___0_d1, DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___1_d2, const RuntimeMethod* method) ;
// System.Double System.TimeSpan::get_TotalMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF (TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method) ;
// System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method) ;
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(T)
inline void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline)(__this, ___0_item, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
inline void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___0_arg0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared)(__this, ___0_arg0, method);
}
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(T)
inline bool List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_gshared)(__this, ___0_item, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogAssertion(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method) ;
// System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String)
inline void Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E (int32_t ___0_expected, int32_t ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
{
(( void (*) (int32_t, int32_t, String_t*, const RuntimeMethod*))Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_gshared)(___0_expected, ___1_actual, ___2_message, method);
}
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.String System.Environment::get_NewLine()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF (const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method) ;
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method) ;
// System.String System.Boolean::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63 (bool* __this, const RuntimeMethod* method) ;
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.String System.Exception::get_Message()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441 (Exception_t* __this, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method) ;
// System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method) ;
// System.Int32 System.Attribute::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___0_rendererList, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* ___0_normalizedCamViewport, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_scissor, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_view, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_proj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34 (const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method) ;
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m530493155596B42DA4221E06BB9DB8B05C595D8C (RuntimeArray* ___0_arr, const RuntimeMethod* method) ;
// System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m08002AAAEF52C6642B338A8A6CC7CF2A71F09108 (RuntimeArray* ___0_arr, const RuntimeMethod* method) ;
// System.Int32 System.Array::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57 (RuntimeArray* __this, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46 (Type_t* ___0_type, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, RuntimeArray* ___1_data, int32_t ___2_managedBufferStartIndex, int32_t ___3_graphicsBufferStartIndex, int32_t ___4_count, int32_t ___5_elemSize, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method) ;
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method) ;
// UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsFence::Validate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_TranslateSynchronizationStageToFlags_m1B9BAE782BB4DE4C65FD81566C75CB284760113E (int32_t ___0_s, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_fencePtr, int32_t ___1_stage, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___3_rt, int32_t ___4_mipLevel, int32_t ___5_element, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___2_buffer, int32_t ___3_offset, int32_t ___4_size, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E (const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_shaderPass, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___4_matrices, int32_t ___5_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_normalizedCamViewport, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture2DArray::get_allSlices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, int32_t ___2_element, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_element, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, int32_t ___1_nameID, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_mode, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908 (const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE (intptr_t ___0_fencePtr, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method) ;
// UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1 (int32_t ___0_tier, int32_t ___1_defineHash, const RuntimeMethod* method) ;
// UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_m432259CDCC12E7CA1A80FBA11B22AA014A595EAB (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.SubMeshDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_type, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_buf, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_fastMemoryFlags, float ___3_residency, bool ___4_copyContents, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, bool ___2_copyContents, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Camera>::ToArray()
inline CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
return (( CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
}
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>::Invoke(T1,T2)
inline void Action_2_Invoke_m0D7AF4560E1982A6E038A580280B200D36B27E70_inline (Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*, const RuntimeMethod*))Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>>::Invoke(T1,T2)
inline void Action_2_Invoke_mC3D7E2B8F3D2F0400A9CCA933FFB69907232869A_inline (Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>::Invoke(T1,T2)
inline void Action_2_Invoke_m457EA9776C78CC34B2E13A96BA84B7FF28C35580_inline (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*))Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Clear()
inline void List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
inline void List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method) ;
// UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.VisibleLight::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VisibleLight::Equals(UnityEngine.Rendering.VisibleLight)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VisibleLight::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VisibleLight::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, int32_t ___0_writeMask, int32_t ___1_sourceColorBlendMode, int32_t ___2_destinationColorBlendMode, int32_t ___3_sourceAlphaBlendMode, int32_t ___4_destinationAlphaBlendMode, int32_t ___5_colorBlendOperation, int32_t ___6_alphaBlendOperation, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.Byte::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678 (uint8_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method) ;
// System.Byte System.Convert::ToByte(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08 (bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, int32_t ___0_cullingMode, int32_t ___1_offsetUnits, float ___2_offsetFactor, bool ___3_depthClip, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RasterState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadAction(UnityEngine.Rendering.RenderBufferLoadAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::set_storeAction(UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::get_loadStoreTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadStoreTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, bool ___1_loadExistingContents, bool ___2_storeResults, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureResolveTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureClear(UnityEngine.Color,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_clearColor, float ___1_clearDepth, uint32_t ___2_clearStencil, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.AttachmentDescriptor::.ctor(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(UnityEngine.Rendering.AttachmentDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.AttachmentDescriptor::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, int16_t ___0_lowerBound, int16_t ___1_upperBound, const RuntimeMethod* method) ;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::get_lowerBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) ;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::get_upperBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_useRenderingLayerMaskTest(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, int32_t ___1_lightIndex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.Int32::Equals(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722 (int32_t* __this, int32_t ___0_obj, const RuntimeMethod* method) ;
// System.Boolean System.Enum::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_Equals_m96B1058BA6312E23F31A5FBF594E96EB692EAF4E (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginContextRendering_mC05C42EC6BB19159913BC010036814D0FE5E983E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginCameraRendering_m115AB73964440D54AEA8B97939627CEC2C146BD7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndContextRendering_m5B2964FBAC5BFE67891A0FF0D8083BF2DD45D5BD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndCameraRendering_m5CADD01C1757A104FCC48D69CA14B4EF4A158F8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ;
// System.Void System.ObjectDisposedException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48 (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* __this, String_t* ___0_objectName, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
inline int32_t List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6 (List_1_tD2FA3273746E404D72561E8324608D18B52B533E* __this, int32_t ___0_index, const RuntimeMethod* method)
{
return (( Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*) (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
}
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* ___1_sortingSettings, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, bool ___0_separateMRTBlend, bool ___1_alphaToMask, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.BlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(UnityEngine.Rendering.VisibleReflectionProbe)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845 (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunction, int32_t ___4_passOperation, int32_t ___5_failOperation, int32_t ___6_zFailOperation, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunctionFront, int32_t ___4_passOperationFront, int32_t ___5_failOperationFront, int32_t ___6_zFailOperationFront, int32_t ___7_compareFunctionBack, int32_t ___8_passOperationBack, int32_t ___9_failOperationBack, int32_t ___10_zFailOperationBack, const RuntimeMethod* method) ;
// System.Boolean System.Convert::ToBoolean(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Convert_ToBoolean_m6148BAC617B69CACDF14A8C74836767DFF0CB6A9 (uint8_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.StencilState::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Byte UnityEngine.Rendering.StencilState::get_readMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
// System.Byte UnityEngine.Rendering.StencilState::get_writeMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, RuntimeObject* ___3_arg2, const RuntimeMethod* method) ;
// UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Boolean System.ValueType::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> UnityEngine.Rendering.CullingResults::GetNativeArray<UnityEngine.Rendering.VisibleLight>(System.Void*,System.Int32)
inline NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, void* ___0_dataPointer, int32_t ___1_length, const RuntimeMethod* method)
{
return (( NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 (*) (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*, void*, int32_t, const RuntimeMethod*))CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_gshared)(__this, ___0_dataPointer, ___1_length, method);
}
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB (intptr_t ___0_cullingResultsPtr, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_computeBuffer, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_computeBuffer, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
inline void NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C* __this, int32_t ___0_length, int32_t ___1_allocator, int32_t ___2_options, const RuntimeMethod* method)
{
(( void (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C*, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_gshared)(__this, ___0_length, ___1_allocator, ___2_options, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144 (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_gshared)(___0_nativeArray, method);
}
// System.IntPtr System.IntPtr::op_Explicit(System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_allocator, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_nativeArray, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_gshared)(___0_nativeArray, method);
}
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3 (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_lightIndexMap, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444 (intptr_t ___0_cullingResultsPtr, int32_t ___1_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___2_bounds, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_outBounds, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___4_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___3_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_cubemapFace, float ___3_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___5_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___6_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_cubemapFace, float ___2_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___5_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mFAED949F1C47A7303C3B690A2B1EB989044CB22B (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_splitIndex, int32_t ___2_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_splitRatio, int32_t ___4_shadowResolution, float ___5_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___6_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___8_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::get_HasValue()
inline bool Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C*, const RuntimeMethod*))Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_all_m6064BAD9C1AC24196F0EC611C596DAF8BB6B207C (const RuntimeMethod* method) ;
// T System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::GetValueOrDefault()
inline RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method)
{
return (( RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 (*) (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C*, const RuntimeMethod*))Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 SortingLayerRange_get_all_m863C4A568C531502EED02C576BA3E09EBDC9F3B3 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>,System.Int32,System.UInt32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, uint32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 BlendState_get_defaultValue_m0BF91DBDDEBA2976D54B94FD472E96236B8B7322 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 DepthState_get_defaultValue_m1124EB628DFF0E2623145C8958B58961B68DFB51 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 StencilState_get_defaultValue_m4A98541E193B4B554C8529C240D54B0DC2994BA7 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_mask, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::get_depthState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.DepthState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, bool ___0_writeEnabled, int32_t ___1_compareFunction, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.DepthState::get_compareFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.SByte::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SByte_GetHashCode_mE61E9B0D1D93EF3E4E2B6282FF940FFA2E471FFF (int8_t* __this, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.AttachmentDescriptor>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB (NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___0_nativeArray, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_gshared)(___0_nativeArray, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC (intptr_t ___0_self, int32_t ___1_width, int32_t ___2_height, int32_t ___3_samples, intptr_t ___4_colors, int32_t ___5_colorCount, int32_t ___6_depthAttachmentIndex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass(System.Int32,System.Int32,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.Rendering.AttachmentDescriptor>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_samples, NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___3_attachments, int32_t ___4_depthAttachmentIndex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B (intptr_t ___0_self, intptr_t ___1_colors, int32_t ___2_colorCount, intptr_t ___3_inputs, int32_t ___4_inputCount, bool ___5_isDepthReadOnly, bool ___6_isStencilReadOnly, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___1_inputs, bool ___2_isDepthStencilReadOnly, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1<System.Int32>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, bool ___1_isDepthStencilReadOnly, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924 (intptr_t ___0_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2 (intptr_t ___0_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___3_stateBlock, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.ShaderTagId>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB (NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___0_nativeArray, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_gshared)(___0_nativeArray, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.RenderStateBlock>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6 (NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___0_nativeArray, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_gshared)(___0_nativeArray, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___5_tagValues, NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___6_stateBlocks, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_shadowDrawingSettings, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___0_settings, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_m57895EC289AFC667CACAFC14F4CD11DEE3699C49 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::Create(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC RendererListParams_Create_mDBFB73D009A35712C00015E51A566C2EF8A8CFA8 (RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E* ___0_desc, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>::get_HasValue()
inline bool Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_inline (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5*, const RuntimeMethod*))Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method) ;
// T System.Nullable`1<UnityEngine.Rendering.RenderStateBlock>::get_Value()
inline RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method)
{
return (( RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 (*) (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5*, const RuntimeMethod*))Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_gshared)(__this, method);
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_rendererLists, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync(System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___0_rendererLists, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_shadowDrawingSettings, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, int32_t ___2_queueType, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, bool ___2_stereoSetup, int32_t ___3_eye, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___9_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RuntimeObject* ___1_rendererLists, const RuntimeMethod* method) ;
// UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___1_handle, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method) ;
// System.Void System.IntPtr::.ctor(System.Void*)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method) ;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A (CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* __this, CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_mAA30100566B4992F3494D05194D32E8612CE10EC (CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561 (CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mC0EC0AB0B61C8150EFF47BD77202F2A5EB39E376 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.ValueType::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ValueType_GetHashCode_m3B47C72EA1FA846D9B0DFF3C444AB2BFA22CF3CE (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_conservativeEnclosingSphere(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_numIterationsEnclosingSphere(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ;
// System.Int32 System.Convert::ToInt32(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Convert_ToInt32_m54E891D837D238AD3700E7554AA565E69A7BC983 (bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, float ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) ;
// UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m06392F26BEDA09C8EF2FAE7A3B606BAE9A094A54 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Int32 System.Boolean::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Boolean_GetHashCode_mEDB6904770C962BAF4510E5D24F08083C33900E3 (bool* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_GetHashCode_mEB7C766D9E22A5EB26968F62F8ECFCAD14D7659A (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB (RuntimeArray* ___0_array, int32_t ___1_index, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* __this, uint16_t* ___0_p8, const RuntimeMethod* method)
{
{
__this->___p32_1 = (uint32_t*)((intptr_t)0);
__this->___p64_2 = (uint64_t*)((intptr_t)0);
__this->___i_3 = ((int64_t)0);
uint16_t* L_0 = ___0_p8;
__this->___p8_0 = (uint8_t*)L_0;
return;
}
}
IL2CPP_EXTERN_C void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04_AdjustorThunk (RuntimeObject* __this, uint16_t* ___0_p8, const RuntimeMethod* method)
{
U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<U_tD97EEFD8B5ACF85A86306D2F6D80173A2CDCA85B*>(__this + _offset);
U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04(_thisAdjusted, ___0_p8, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint32_t ___0_u32_0, uint32_t ___1_u32_1, uint32_t ___2_u32_2, uint32_t ___3_u32_3, const RuntimeMethod* method)
{
{
uint32_t L_0 = ___1_u32_1;
uint32_t L_1 = ___0_u32_0;
__this->___u64_0_0 = ((int64_t)(((int64_t)(((int64_t)(uint64_t)L_0)<<((int32_t)32)))|((int64_t)(uint64_t)L_1)));
uint32_t L_2 = ___3_u32_3;
uint32_t L_3 = ___2_u32_2;
__this->___u64_1_1 = ((int64_t)(((int64_t)(((int64_t)(uint64_t)L_2)<<((int32_t)32)))|((int64_t)(uint64_t)L_3)));
return;
}
}
IL2CPP_EXTERN_C void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_u32_0, uint32_t ___1_u32_1, uint32_t ___2_u32_2, uint32_t ___3_u32_3, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011(_thisAdjusted, ___0_u32_0, ___1_u32_1, ___2_u32_2, ___3_u32_3, method);
}
// System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, uint64_t ___0_u64_0, uint64_t ___1_u64_1, const RuntimeMethod* method)
{
{
uint64_t L_0 = ___0_u64_0;
__this->___u64_0_0 = L_0;
uint64_t L_1 = ___1_u64_1;
__this->___u64_1_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3_AdjustorThunk (RuntimeObject* __this, uint64_t ___0_u64_0, uint64_t ___1_u64_1, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3(_thisAdjusted, ___0_u64_0, ___1_u64_1, method);
}
// System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___0_rhs;
bool L_2;
L_2 = Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0015;
}
}
{
V_1 = (-1);
goto IL_002d;
}
IL_0015:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___0_rhs;
bool L_6;
L_6 = Hash128_op_GreaterThan_m7AAFA151BF17A7A54856E529F8B358F566508237(L_4, L_5, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0029;
}
}
{
V_1 = 1;
goto IL_002d;
}
IL_0029:
{
V_1 = 0;
goto IL_002d;
}
IL_002d:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_rhs, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
int32_t _returnValue;
_returnValue = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(_thisAdjusted, ___0_rhs, method);
return _returnValue;
}
// System.String UnityEngine.Hash128::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
String_t* L_1;
L_1 = Hash128_Hash128ToStringImpl_m351D7595F82E3287DDE4D5D97245140D98849A42(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
String_t* _returnValue;
_returnValue = Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_m351D7595F82E3287DDE4D5D97245140D98849A42 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332((&___0_hash), NULL);
return L_0;
}
}
// System.Boolean UnityEngine.Hash128::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))
{
goto IL_001c;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
RuntimeObject* L_2 = ___0_obj;
bool L_3;
L_3 = Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5(L_1, ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_2, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
goto IL_0020;
}
IL_0020:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C bool Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
bool _returnValue;
_returnValue = Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_obj, const RuntimeMethod* method)
{
bool V_0 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = (*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)__this);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___0_obj;
bool L_2;
L_2 = Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D_AdjustorThunk (RuntimeObject* __this, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_obj, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
bool _returnValue;
_returnValue = Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Hash128::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint64_t* L_0 = (&__this->___u64_0_0);
int32_t L_1;
L_1 = UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92(L_0, NULL);
uint64_t* L_2 = (&__this->___u64_1_1);
int32_t L_3;
L_3 = UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92(L_2, NULL);
V_0 = ((int32_t)(L_1^L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
int32_t _returnValue;
_returnValue = Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
if (!L_0)
{
goto IL_0012;
}
}
{
RuntimeObject* L_1 = ___0_obj;
G_B3_0 = ((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 1;
}
IL_0013:
{
V_1 = (bool)G_B3_0;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001b;
}
}
{
V_2 = 1;
goto IL_002c;
}
IL_001b:
{
RuntimeObject* L_3 = ___0_obj;
V_0 = ((*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)UnBox(L_3, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40_il2cpp_TypeInfo_var))));
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = V_0;
int32_t L_5;
L_5 = Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C(__this, L_4, NULL);
V_2 = L_5;
goto IL_002c;
}
IL_002c:
{
int32_t L_6 = V_2;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*>(__this + _offset);
int32_t _returnValue;
_returnValue = Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_hash1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_hash2, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___0_hash1;
uint64_t L_1 = L_0.___u64_0_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___1_hash2;
uint64_t L_3 = L_2.___u64_0_0;
if ((!(((uint64_t)L_1) == ((uint64_t)L_3))))
{
goto IL_001f;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___0_hash1;
uint64_t L_5 = L_4.___u64_1_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_6 = ___1_hash2;
uint64_t L_7 = L_6.___u64_1_1;
G_B3_0 = ((((int64_t)L_5) == ((int64_t)L_7))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_8 = V_0;
return L_8;
}
}
// System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___0_x;
uint64_t L_1 = L_0.___u64_0_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_2 = ___1_y;
uint64_t L_3 = L_2.___u64_0_0;
V_0 = (bool)((((int32_t)((((int64_t)L_1) == ((int64_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_0027;
}
}
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___0_x;
uint64_t L_6 = L_5.___u64_0_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_7 = ___1_y;
uint64_t L_8 = L_7.___u64_0_0;
V_1 = (bool)((!(((uint64_t)L_6) >= ((uint64_t)L_8)))? 1 : 0);
goto IL_0038;
}
IL_0027:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9 = ___0_x;
uint64_t L_10 = L_9.___u64_1_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_11 = ___1_y;
uint64_t L_12 = L_11.___u64_1_1;
V_1 = (bool)((!(((uint64_t)L_10) >= ((uint64_t)L_12)))? 1 : 0);
goto IL_0038;
}
IL_0038:
{
bool L_13 = V_1;
return L_13;
}
}
// System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Hash128_op_GreaterThan_m7AAFA151BF17A7A54856E529F8B358F566508237 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___0_x, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___1_y, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = ___0_x;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___1_y;
bool L_2;
L_2 = Hash128_op_LessThan_mD2B90720E6C871528BB20F19FED34883A5BC8A43(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0010;
}
}
{
V_1 = (bool)0;
goto IL_0023;
}
IL_0010:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_4 = ___0_x;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___1_y;
bool L_6;
L_6 = Hash128_op_Equality_m870F4E857699627E5235BBD0698022E023C8C8F5(L_4, L_5, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_001f;
}
}
{
V_1 = (bool)0;
goto IL_0023;
}
IL_001f:
{
V_1 = (bool)1;
goto IL_0023;
}
IL_0023:
{
bool L_8 = V_1;
return L_8;
}
}
// System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_hash, const RuntimeMethod* method)
{
typedef String_t* (*Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332_ftn) (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*);
static Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Hash128_Hash128ToStringImpl_Injected_m3235EBF9B6966B9720D13EAEC3AFDC2824AFF332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)");
String_t* icallRetVal = _il2cpp_icall_func(___0_hash);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HashUtilities::AppendHash(UnityEngine.Hash128&,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUtilities_AppendHash_m08A1CDC54D065F3F4FB2D9D158659FBB79A8D30F (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_inHash, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___1_outHash, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_0 = NULL;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_1 = NULL;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_2 = NULL;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* V_3 = NULL;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___1_outHash;
V_1 = L_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_1 = V_1;
V_0 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_1);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___0_inHash;
V_3 = L_2;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_3 = V_3;
V_2 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)L_3);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_4 = V_2;
uint32_t L_5 = sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = V_0;
HashUnsafeUtilities_ComputeHash128_m87691D2CF7AC1B5D4EB84F2551133ADF70408554((void*)L_4, ((int64_t)((int32_t)L_5)), L_6, NULL);
V_3 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0);
V_1 = (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)((uintptr_t)0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_mFE567BD0E02DFC676AB5B84E5ADE1A6DD11C94C8 (void* ___0_data, uint64_t ___1_dataSize, uint64_t* ___2_hash1, uint64_t* ___3_hash2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
void* L_0 = ___0_data;
uint64_t L_1 = ___1_dataSize;
uint64_t* L_2 = ___2_hash1;
uint64_t* L_3 = ___3_hash2;
il2cpp_codegen_runtime_class_init_inline(SpookyHash_tDB5B3882DA382483DB3B3DF85EA206B64039FA3F_il2cpp_TypeInfo_var);
SpookyHash_Hash_mFF293FBF53137C3208D41B42BD26B9426C2163DC(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashUnsafeUtilities_ComputeHash128_m87691D2CF7AC1B5D4EB84F2551133ADF70408554 (void* ___0_data, uint64_t ___1_dataSize, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___2_hash, const RuntimeMethod* method)
{
uint64_t V_0 = 0;
uint64_t V_1 = 0;
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_0 = ___2_hash;
NullCheck(L_0);
uint64_t L_1 = L_0->___u64_0_0;
V_0 = L_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_2 = ___2_hash;
NullCheck(L_2);
uint64_t L_3 = L_2->___u64_1_1;
V_1 = L_3;
void* L_4 = ___0_data;
uint64_t L_5 = ___1_dataSize;
HashUnsafeUtilities_ComputeHash128_mFE567BD0E02DFC676AB5B84E5ADE1A6DD11C94C8(L_4, L_5, (uint64_t*)((uintptr_t)(&V_0)), (uint64_t*)((uintptr_t)(&V_1)), NULL);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* L_6 = ___2_hash;
uint64_t L_7 = V_0;
uint64_t L_8 = V_1;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_9;
memset((&L_9), 0, sizeof(L_9));
Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3((&L_9), L_7, L_8, /*hidden argument*/NULL);
*(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*)L_6 = L_9;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_pinvoke_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_back(const ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled, ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshal_com_cleanup(ResourceRequest_tE6953FBA45EAAEFE866C635B9E7852044E62D868_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9 (Type_t* ___0_type, const RuntimeMethod* method)
{
typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn) (Type_t*);
static ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)");
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_type);
return icallRetVal;
}
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D (String_t* ___0_name, const RuntimeMethod* method)
{
typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn) (String_t*);
static ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn) (String_t*, Type_t*);
static ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance);
return icallRetVal;
}
// UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
typedef ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* (*ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137_ftn) (String_t*, Type_t*);
static ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type)");
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* icallRetVal = _il2cpp_icall_func(___0_path, ___1_systemTypeInstance);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B2_0 = NULL;
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline(NULL);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_2 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0;
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, Type_t* ___0_systemTypeInstance, const RuntimeMethod* method)
{
{
Type_t* L_0 = ___0_systemTypeInstance;
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_1;
L_1 = ResourcesAPIInternal_FindObjectsOfTypeAll_m7432D13EB6FC95F6C05070D6F215964B29E7E2C9(L_0, NULL);
return L_1;
}
}
// UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_1;
L_1 = ResourcesAPIInternal_FindShaderByName_mAD5ED1470F0DE9CE9A95145187281879AE61B56D(L_0, NULL);
return L_1;
}
}
// UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_path;
Type_t* L_1 = ___1_systemTypeInstance;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2;
L_2 = ResourcesAPIInternal_Load_m80AAD6198709E0D3799797CA6D1F3995B1CA2EC2(L_0, L_1, NULL);
return L_2;
}
}
// UnityEngine.Object[] UnityEngine.ResourcesAPI::LoadAll(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* ResourcesAPI_LoadAll_m9A319AEB1ED83025CD7E07298F72E19357D69CAF (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* __this, String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_path;
Type_t* L_1 = ___1_systemTypeInstance;
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
L_2 = ResourcesAPIInternal_LoadAll_m38B2F3DE5492C328D8288D6DA44F677C852B8137(L_0, L_1, NULL);
return L_2;
}
}
// System.Void UnityEngine.ResourcesAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_m29BD424C62AF8562DC203416CCD86EFDD8F588F4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = (ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95*)il2cpp_codegen_object_new(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
NullCheck(L_0);
ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0(L_0, NULL);
((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___s_DefaultAPI_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_FindObjectsOfTypeAll_mECAB6322D6A605B60AF0598F6D81F169ACE74C00 (Type_t* ___0_type, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
Type_t* L_1 = ___0_type;
NullCheck(L_0);
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_2;
L_2 = VirtualFuncInvoker1< ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A*, Type_t* >::Invoke(4 /* UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type) */, L_0, L_1);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Object UnityEngine.Resources::Load(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_mA66E7AA8D024B495158F157382C3A8528306FFEA (String_t* ___0_path, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
String_t* L_0 = ___0_path;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3;
L_3 = Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33(L_0, L_2, NULL);
V_0 = L_3;
goto IL_0014;
}
IL_0014:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_Load_m6CD8FBBCCFFF22179FA0E7B1806B888103008D33 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
String_t* L_1 = ___0_path;
Type_t* L_2 = ___1_systemTypeInstance;
NullCheck(L_0);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3;
L_3 = VirtualFuncInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, Type_t* >::Invoke(6 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* Resources_LoadAll_m7A2507FF57FF618BC37FDF8E9AB3ACCE18592C51 (String_t* ___0_path, Type_t* ___1_systemTypeInstance, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
String_t* L_1 = ___0_path;
Type_t* L_2 = ___1_systemTypeInstance;
NullCheck(L_0);
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A*, String_t*, Type_t* >::Invoke(7 /* UnityEngine.Object[] UnityEngine.ResourcesAPI::LoadAll(System.String,System.Type) */, L_0, L_1, L_2);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B (Type_t* ___0_type, String_t* ___1_path, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn) (Type_t*, String_t*);
static Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Resources_GetBuiltinResource_mD67A5C47BA93B04E0A9398611A735EA1803CAE5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_type, ___1_path);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Id_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SortingLayer::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Id_0;
int32_t L_1;
L_1 = SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* SortingLayer_get_layers_mD8D9BE0A1CE213B052E37E8A6B713A20F87A1570 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* V_4 = NULL;
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0;
L_0 = SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E(NULL);
V_0 = L_0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = V_0;
NullCheck(L_1);
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_2 = (SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53*)(SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53*)SZArrayNew(SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)));
V_1 = L_2;
V_2 = 0;
goto IL_0029;
}
IL_0014:
{
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_3 = V_1;
int32_t L_4 = V_2;
NullCheck(L_3);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = V_0;
int32_t L_6 = V_2;
NullCheck(L_5);
int32_t L_7 = L_6;
int32_t L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
((L_3)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_4)))->___m_Id_0 = L_8;
int32_t L_9 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_0029:
{
int32_t L_10 = V_2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_11 = V_0;
NullCheck(L_11);
V_3 = (bool)((((int32_t)L_10) < ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))? 1 : 0);
bool L_12 = V_3;
if (L_12)
{
goto IL_0014;
}
}
{
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_13 = V_1;
V_4 = L_13;
goto IL_0038;
}
IL_0038:
{
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_14 = V_4;
return L_14;
}
}
// System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E (const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E_ftn) ();
static SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetSortingLayerIDsInternal_m8A991B3F0123C337260EDA0C2470C38EFAED8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetSortingLayerIDsInternal()");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method)
{
typedef int32_t (*SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn) (int32_t);
static SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_id);
return icallRetVal;
}
// System.String UnityEngine.SortingLayer::IDToName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1 (int32_t ___0_id, const RuntimeMethod* method)
{
typedef String_t* (*SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1_ftn) (int32_t);
static SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_IDToName_m33D2DB1FAF81A088A6EED260A1A68137625AE0B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::IDToName(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___0_id);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Gizmos::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawRay_m28E5C4618CB5BB572C04D7CED2DDBDD8105FA596 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_from;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_from;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_direction;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_1, L_2, NULL);
Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A(L_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method)
{
{
Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196((&___0_from), (&___1_to), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_m12C01EC9334C32425074A214C5B876271B3DDBA1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, float ___1_radius, const RuntimeMethod* method)
{
{
float L_0 = ___1_radius;
Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A((&___0_center), L_0, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_mC7B2862BBDB3141A63B83F0F1E56E30101D4F472 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, float ___1_radius, const RuntimeMethod* method)
{
{
float L_0 = ___1_radius;
Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47((&___0_center), L_0, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_m343533B3955A2D04A8638280D0EF537274A1FD8B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
{
Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E((&___0_center), (&___1_size), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_m4417EAEA479EF4AD52445810D840BA8FCBC6EF3F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
{
Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F((&___0_center), (&___1_size), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m676C6510EFA7C3A425A7B42BD2745B1731A261CE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, String_t* ___1_name, bool ___2_allowScaling, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
String_t* L_1 = ___1_name;
bool L_2 = ___2_allowScaling;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL);
Gizmos_DrawIcon_m04F8DF692115553A862C7E00E1FC0DED1E17CC30(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m04F8DF692115553A862C7E00E1FC0DED1E17CC30 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_tint, const RuntimeMethod* method)
{
{
String_t* L_0 = ___1_name;
bool L_1 = ___2_allowScaling;
Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290((&___0_center), L_0, L_1, (&___3_tint), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Gizmos::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Gizmos_get_color_mF7A6194876F0DB8D2629715134BAAD3765849A3B (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2((&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_m53927A2741937484180B20B55F7F20F8F60C5797 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
{
Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E((&___0_value), NULL);
return;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Gizmos::get_matrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Gizmos_get_matrix_m9B79C31AA3E8A73A1F734FCE3559590ED6BF17AC (const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F((&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_m100B4ACA7FBDFF65CE1BD0000E9E0D7566147A15 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
{
{
Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E((&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawFrustum(UnityEngine.Vector3,System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawFrustum_m28C6ACBA916E64DC2C95ED561AE0B63E6534BE31 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, float ___1_fov, float ___2_maxRange, float ___3_minRange, float ___4_aspect, const RuntimeMethod* method)
{
{
float L_0 = ___1_fov;
float L_1 = ___2_maxRange;
float L_2 = ___3_minRange;
float L_3 = ___4_aspect;
Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A((&___0_center), L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_from, ___1_to);
}
// System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float);
static Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawWireSphere_Injected_m1518D7C8E270F9762A96638ECE33A92CE760C14A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)");
_il2cpp_icall_func(___0_center, ___1_radius);
}
// System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_radius, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float);
static Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawSphere_Injected_m62417BE06D2FCEDF80047E3E9D6522D0E5027F47_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)");
_il2cpp_icall_func(___0_center, ___1_radius);
}
// System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawWireCube_Injected_mBC171E20C047F2136BB036825CFF2504B18CC90E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_center, ___1_size);
}
// System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_size, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawCube_Injected_mC2985A8426A524C5F96B7B63D5797DBF05FF457F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_center, ___1_size);
}
// System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, String_t* ___1_name, bool ___2_allowScaling, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___3_tint, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, String_t*, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawIcon_Injected_mCCB66804245D913D35387AA93EC53F73362FE290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)");
_il2cpp_icall_func(___0_center, ___1_name, ___2_allowScaling, ___3_tint);
}
// System.Void UnityEngine.Gizmos::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_get_color_Injected_mA66364026D7D1F86D9664ED781486A28741542B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::get_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___0_ret);
}
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Gizmos::get_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_get_matrix_Injected_m0D0D35EF73A19412D0D8DB7F545BC41FBA40918F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::get_matrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_ret);
}
// System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_matrix_Injected_mFE60177894229A7B289EA6ED8C4A26BAAF60070E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Gizmos::DrawFrustum_Injected(UnityEngine.Vector3&,System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_center, float ___1_fov, float ___2_maxRange, float ___3_minRange, float ___4_aspect, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float, float, float, float);
static Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawFrustum_Injected_mED1B0EBDB0A503B32D9843D9CD9E35847EF1308A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawFrustum_Injected(UnityEngine.Vector3&,System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_center, ___1_fov, ___2_maxRange, ___3_minRange, ___4_aspect);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Application::Quit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC (int32_t ___0_exitCode, const RuntimeMethod* method)
{
typedef void (*Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn) (int32_t);
static Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)");
_il2cpp_icall_func(___0_exitCode);
}
// System.Void UnityEngine.Application::Quit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_mE304382DB9A6455C2A474C8F364C7387F37E9281 (const RuntimeMethod* method)
{
{
Application_Quit_m911F09318DCF5EBDD7E406B99A3E31865E732ADC(0, NULL);
return;
}
}
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn) ();
static Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isFocused()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn) ();
static Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_runInBackground()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9 (const RuntimeMethod* method)
{
typedef bool (*Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9_ftn) ();
static Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_runInBackground_mD56510A53700CF5E71040CE3B825773DDE70C2E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_runInBackground()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isBatchMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn) ();
static Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_dataPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn) ();
static Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_dataPath_m4C8412CBEE4EAAAB6711CC9BEFFA73CEE5BDBEF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_streamingAssetsPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn) ();
static Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_streamingAssetsPath_mB904BCD9A7A4F18A52C175DE4A81F5DC3010CDB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_unityVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn) ();
static Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_unityVersion_m27BB3207901305BD239E1C3A74035E15CF3E5D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_version()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124_ftn) ();
static Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_version_m9CC0E94F12493682C1A2CA803083F6F01BA43124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_version()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_productName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn) ();
static Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_productName_m9314FB94C4DE1F1731084FF30B9555F44BA477EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_productName()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::OpenURL(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89 (String_t* ___0_url, const RuntimeMethod* method)
{
typedef void (*Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn) (String_t*);
static Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_OpenURL_mE748FA4D503715DEE12BCA4BDD8A5305AE41DB89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::OpenURL(System.String)");
_il2cpp_icall_func(___0_url);
}
// System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F (int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn) (int32_t);
static Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_set_targetFrameRate_mB90EEA60DAE55CD71C38D4B7DFDBE2B34EA6B46F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
_il2cpp_icall_func(___0_value);
}
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method)
{
typedef int32_t (*Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn) ();
static Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isMobilePlatform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mE0BBFDE72BBFE5877581FA67DDBBFC397608AFCA (const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
int32_t L_0;
L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL);
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)8)))
{
goto IL_001f;
}
}
{
goto IL_000f;
}
IL_000f:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)((int32_t)11))))
{
goto IL_001f;
}
}
{
goto IL_0016;
}
IL_0016:
{
int32_t L_4 = V_0;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, ((int32_t)18)))) > ((uint32_t)2))))
{
goto IL_0023;
}
}
{
goto IL_002e;
}
IL_001f:
{
V_2 = (bool)1;
goto IL_0032;
}
IL_0023:
{
int32_t L_5;
L_5 = SystemInfo_get_deviceType_m9BA3769FAC1102E252B5350FE208BF885E5F24D0(NULL);
V_2 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0);
goto IL_0032;
}
IL_002e:
{
V_2 = (bool)0;
goto IL_0032;
}
IL_0032:
{
bool L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Application::CallLowMemory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m527D80B8FB34FA8B3730765171F9C7826100148A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL;
bool V_1 = false;
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0;
V_0 = L_0;
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0;
NullCheck(L_3);
LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m8E71361EED127C3D753168559078020878A0592C (String_t* ___0_logString, String_t* ___1_stackTrace, int32_t ___2_type, bool ___3_invokedOnMainThread, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL;
bool V_1 = false;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
bool L_0 = ___3_invokedOnMainThread;
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_0020;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1;
V_2 = L_2;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_001f;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2;
String_t* L_6 = ___0_logString;
String_t* L_7 = ___1_stackTrace;
int32_t L_8 = ___2_type;
NullCheck(L_5);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL);
}
IL_001f:
{
}
IL_0020:
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
V_0 = L_9;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0;
V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_003a;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0;
String_t* L_13 = ___0_logString;
String_t* L_14 = ___1_stackTrace;
int32_t L_15 = ___2_type;
NullCheck(L_12);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL);
}
IL_003a:
{
return;
}
}
// System.Void UnityEngine.Application::add_onBeforeRender(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_onBeforeRender_mEE8925294C807AD08FA0FF35D4C663E098510394 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
BeforeRenderHelper_RegisterCallback_m0F4B254A52E4E2232FA9BA578145244E49625D7F(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Application::remove_onBeforeRender(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_onBeforeRender_m9F54448ED4059A26C9972E5C9ED2F6DCD58B4E24 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
BeforeRenderHelper_UnregisterCallback_m3AE12C95335EDDC8E9F9FA9200077515A2A03C91(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Application::add_focusChanged(System.Action`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_focusChanged_m8C984ECC5D23BE2E395EEAEE58D028F2B95A7E85 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = L_0;
}
IL_0006:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0;
V_1 = L_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var));
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = V_2;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3), L_5, L_6);
V_0 = L_7;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Application::remove_focusChanged(System.Action`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_focusChanged_m1348AD63AFFB9F50347A09DDE75F91B5A6710624 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = L_0;
}
IL_0006:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0;
V_1 = L_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var));
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = V_2;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3), L_5, L_6);
V_0 = L_7;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Application::add_quitting(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m5767AC63F23ABFD5BC3D60710906643BA536CCC5 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = L_0;
}
IL_0006:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
V_0 = L_7;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Application::remove_quitting(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_quitting_m9DC9D4165EDB0FD93AB893655E26BF73566D2C1B (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = L_0;
}
IL_0006:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
V_0 = L_7;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mB7CD318CF9B29D34E26D2E25F460957D41D26854 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL;
int32_t V_2 = 0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
Exception_t* V_6 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_005a;
}
}
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
NullCheck(L_2);
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3;
L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
V_1 = L_3;
V_2 = 0;
goto IL_0053;
}
IL_001e:
{
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1;
int32_t L_5 = V_2;
NullCheck(L_4);
int32_t L_6 = L_5;
Delegate_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var));
}
try
{// begin try (depth: 1)
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3;
NullCheck(L_8);
bool L_9;
L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL);
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_003d_1;
}
}
{
V_5 = (bool)0;
goto IL_005f;
}
IL_003d_1:
{
goto IL_004e;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0040;
}
throw e;
}
CATCH_0040:
{// begin catch(System.Exception)
V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_11 = V_6;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_004e;
}// end catch (depth: 1)
IL_004e:
{
int32_t L_12 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0053:
{
int32_t L_13 = V_2;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1;
NullCheck(L_14);
if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
{
goto IL_001e;
}
}
{
}
IL_005a:
{
V_5 = (bool)1;
goto IL_005f;
}
IL_005f:
{
bool L_15 = V_5;
return L_15;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m4E0E8DE66A2E435A1A4EFF21CBCD2132895AFF84 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationUnload()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_mBACA14D6291E2FD79766019FBA0A48EBE16AFFAB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeOnBeforeRender()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mBD6251514058981E187B0D695C02CB00B983B963 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5(NULL);
return;
}
}
// System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m85307C7E83A7D2314E44CF0B505D1158B4A1D58A (bool ___0_focus, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
bool L_3 = ___0_focus;
NullCheck(L_2);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m9484D7A6C4CB0DD73B83D5F442FB5620CE9F1136 (String_t* ___0_url, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
String_t* L_3 = ___0_url;
NullCheck(L_2);
Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Boolean UnityEngine.Application::get_isEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method)
{
bool V_0 = false;
{
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
bool L_0 = V_0;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast<LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenInst(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast;
}
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast<LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
NullCheck(___0_condition);
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_condition, ___1_stackTrace, ___2_type);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_condition, ___1_stackTrace, ___2_type);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___0_condition' to native representation
char* ____0_condition_marshaled = NULL;
____0_condition_marshaled = il2cpp_codegen_marshal_string(___0_condition);
// Marshaling of parameter '___1_stackTrace' to native representation
char* ____1_stackTrace_marshaled = NULL;
____1_stackTrace_marshaled = il2cpp_codegen_marshal_string(___1_stackTrace);
// Native function invocation
il2cppPInvokeFunc(____0_condition_marshaled, ____1_stackTrace_marshaled, ___2_type);
// Marshaling cleanup of parameter '___0_condition' native representation
il2cpp_codegen_marshal_free(____0_condition_marshaled);
____0_condition_marshaled = NULL;
// Marshaling cleanup of parameter '___1_stackTrace' native representation
il2cpp_codegen_marshal_free(____1_stackTrace_marshaled);
____1_stackTrace_marshaled = NULL;
}
// System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 3;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 2;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast;
}
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (LowerResBlitTexture_tE2A75300156EA6A8D3E2D5525D8DB52D88128FE4* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (PreloadData_t49FDACFF753DB0A91B1BB707B8EE0B9375938613* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Transform::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
{
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_eulerAngles_mCAAF48EFCF628F1ED91C2FFE75A4FD19C039DD6A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m9F0BC484A7915A51FAB87230644229B75BACA004 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_1, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline(L_0, NULL);
Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_1, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_forward_mA178B5CF4F0F6133F9AF8ED3A4ECD2C604C60C26 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_LookRotation_mDB2CCA75B8E1AB98104F2A6E1A1EA57D0D1298D7(L_0, NULL);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_1, NULL);
return;
}
}
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
V_0 = (bool)((!(((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)__this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_0 = V_0;
if (!L_0)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(_stringLiteral98C55E7A7C071EA8A05E8C48E89F639E27B2A222, __this, NULL);
}
IL_001a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_value;
Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979(__this, L_1, NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method)
{
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_value;
Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250(__this, L_0, NULL);
return;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetParent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetParent()");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_p, const RuntimeMethod* method)
{
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_p;
Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(__this, L_0, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, bool ___1_worldPositionStays, const RuntimeMethod* method)
{
typedef void (*Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
static Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
_il2cpp_icall_func(__this, ___0_parent, ___1_worldPositionStays);
}
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_m418859BF59086EEAA084FFD6F258A43FAB408F5A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method)
{
{
Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3(__this, (&___0_position), (&___1_rotation), NULL);
return;
}
}
// System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, int32_t ___1_relativeTo, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___1_relativeTo;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_translation;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_2, L_3, NULL);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(__this, L_4, NULL);
goto IL_0037;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_translation;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(__this, L_6, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
L_8 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_5, L_7, NULL);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(__this, L_8, NULL);
}
IL_0037:
{
return;
}
}
// System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m018D015E89C8CB743C54A21B4A1C5202EBF6297A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_translation, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_translation;
Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649(__this, L_0, 1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_eulers, int32_t ___1_relativeTo, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_eulers;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_eulers;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_eulers;
float L_5 = L_4.___z_4;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6;
L_6 = Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline(L_1, L_3, L_5, NULL);
V_0 = L_6;
int32_t L_7 = ___1_relativeTo;
V_1 = (bool)((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_0036;
}
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9;
L_9 = Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_11;
L_11 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_9, L_10, NULL);
Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA(__this, L_11, NULL);
goto IL_0066;
}
IL_0036:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12;
L_12 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13;
L_13 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14;
L_14 = Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512(L_13, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16;
L_16 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_14, L_15, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_17;
L_17 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(__this, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18;
L_18 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_16, L_17, NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_19;
L_19 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_12, L_18, NULL);
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(__this, L_19, NULL);
}
IL_0066:
{
return;
}
}
// System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m7EA47AD57F43D478CCB0523D179950EE49CDA3E2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, float ___0_xAngle, float ___1_yAngle, float ___2_zAngle, const RuntimeMethod* method)
{
{
float L_0 = ___0_xAngle;
float L_1 = ___1_yAngle;
float L_2 = ___2_zAngle;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A(__this, L_3, 1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method)
{
{
float L_0 = ___1_angle;
Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6(__this, (&___0_axis), L_0, NULL);
return;
}
}
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, int32_t ___2_relativeTo, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___2_relativeTo;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0025;
}
}
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_axis;
NullCheck(L_2);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(L_2, L_3, NULL);
float L_5 = ___1_angle;
Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5(__this, L_4, ((float)il2cpp_codegen_multiply(L_5, (0.0174532924f))), NULL);
goto IL_0034;
}
IL_0025:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_axis;
float L_7 = ___1_angle;
Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5(__this, L_6, ((float)il2cpp_codegen_multiply(L_7, (0.0174532924f))), NULL);
}
IL_0034:
{
return;
}
}
// System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Rotate_m35B44707FE16FF8015D519D8C162C0B4A85D6D1F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_axis, float ___1_angle, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_axis;
float L_1 = ___1_angle;
Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB(__this, L_0, L_1, 1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mA8567593181FD78BBDC2AF29AD99F93BDB2976B2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_target, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_target;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = ___0_target;
NullCheck(L_3);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C(__this, L_4, L_5, NULL);
}
IL_001d:
{
return;
}
}
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_worldPosition;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_worldUp;
Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_worldPosition;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline(NULL);
Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_worldUp, const RuntimeMethod* method)
{
{
Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9(__this, (&___0_worldPosition), (&___1_worldUp), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214(__this, (&___0_direction), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE(__this, (&___0_direction), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformVector_mFA6FB7570442728CB15D03C696353148711CDD98 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD(__this, (&___0_vector), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformVector_mBBA687CE32C0394FC9AB4F273D4E4A11F53FB044 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB(__this, (&___0_vector), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Transform UnityEngine.Transform::get_root()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_root_m3AE09E7A2C0B2C4A649570498F25E4B4F69A1284 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetRoot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetRoot()");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef int32_t (*Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::SetAsFirstSibling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef void (*Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsFirstSibling()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Transform::SetAsLastSibling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef void (*Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetAsLastSibling()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, String_t* ___1_path, bool ___2_isActiveOnly, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, String_t*, bool);
static Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(___0_transform, ___1_path, ___2_isActiveOnly);
return icallRetVal;
}
// UnityEngine.Transform UnityEngine.Transform::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, String_t* ___0_n, const RuntimeMethod* method)
{
bool V_0 = false;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
{
String_t* L_0 = ___0_n;
V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1D7C24BA58C692229F5C117FC24CF76686DE66E3)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932_RuntimeMethod_var)));
}
IL_0014:
{
String_t* L_3 = ___0_n;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Transform_FindRelativeTransformWithPath_m407B8CA63F1BFAF029D84629B59545C4B12B92D6(__this, L_3, (bool)0, NULL);
V_1 = L_4;
goto IL_001f;
}
IL_001f:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = V_1;
return L_5;
}
}
// UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_parent, const RuntimeMethod* method)
{
typedef bool (*Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::IsChildOf(UnityEngine.Transform)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_parent);
return icallRetVal;
}
// System.Boolean UnityEngine.Transform::get_hasChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
typedef bool (*Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool);
static Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* L_0 = (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1*)il2cpp_codegen_object_new(Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1_il2cpp_TypeInfo_var);
NullCheck(L_0);
Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___0_index, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t);
static Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this, ___0_index);
return icallRetVal;
}
// System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method)
{
typedef void (*Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_rotation, const RuntimeMethod* method)
{
typedef void (*Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(__this, ___0_position, ___1_rotation);
}
// System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_axis, float ___1_angle, const RuntimeMethod* method)
{
typedef void (*Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float);
static Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)");
_il2cpp_icall_func(__this, ___0_axis, ___1_angle);
}
// System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_worldPosition, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_worldUp, const RuntimeMethod* method)
{
typedef void (*Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_worldPosition, ___1_worldUp);
}
// System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_direction, ___1_ret);
}
// System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_direction, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_direction, ___1_ret);
}
// System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_vector, ___1_ret);
}
// System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_vector, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_vector, ___1_ret);
}
// System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn) (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_outer, const RuntimeMethod* method)
{
{
__this->___currentIndex_1 = (-1);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___0_outer;
__this->___outer_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___outer_0), (void*)L_0);
return;
}
}
// System.Object UnityEngine.Transform/Enumerator::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
int32_t L_1 = __this->___currentIndex_1;
NullCheck(L_0);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___outer_0;
NullCheck(L_0);
int32_t L_1;
L_1 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_0, NULL);
V_0 = L_1;
int32_t L_2 = __this->___currentIndex_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
int32_t L_3 = V_1;
__this->___currentIndex_1 = L_3;
int32_t L_4 = V_1;
int32_t L_5 = V_0;
V_2 = (bool)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
goto IL_0024;
}
IL_0024:
{
bool L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Transform/Enumerator::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (Enumerator_tC0475E6DE81743B1C09E730F80CEA00402FC21E1* __this, const RuntimeMethod* method)
{
{
__this->___currentIndex_1 = (-1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
{
{
return;
}
}
IL2CPP_EXTERN_C void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (RuntimeObject* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_driver, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___1_rectTransform, int32_t ___2_drivenProperties, const RuntimeMethod* method)
{
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC(_thisAdjusted, ___0_driver, ___1_rectTransform, ___2_drivenProperties, method);
}
// System.Void UnityEngine.DrivenRectTransformTracker::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* __this, const RuntimeMethod* method)
{
{
return;
}
}
IL2CPP_EXTERN_C void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1*>(__this + _offset);
DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m92F5BD1B2500C408447F882F378CB52647AB6E72 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
V_0 = L_0;
}
IL_0006:
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
V_1 = L_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
V_0 = L_7;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m265B69E542E3AABF284ED76EDF974C3A83B2D242 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_0 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_1 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* V_2 = NULL;
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
V_0 = L_0;
}
IL_0006:
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = V_0;
V_1 = L_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_2 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24_il2cpp_TypeInfo_var));
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_5 = V_2;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_6 = V_1;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_7;
L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>((&((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4), L_5, L_6);
V_0 = L_7;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_8 = V_0;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_9 = V_1;
if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E(__this, (&___0_value), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C(__this, (&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition3D_m214FBDBA019743FAED8FA03857475073AA0539C4 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_value;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_4, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(__this, NULL);
V_0 = L_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_value;
float L_7 = L_6.___z_4;
(&V_0)->___z_4 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_0;
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(__this, L_8, NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_2, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_1, L_4, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_5, NULL);
V_0 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_7, L_8, NULL);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_9, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
L_10 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
L_13 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
L_14 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_12, L_13, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_11, L_14, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_10, L_15, NULL);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
L_0 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_2, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_1, L_4, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_0, L_5, NULL);
V_0 = L_6;
goto IL_002a;
}
IL_002a:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
L_3 = Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_3, L_4, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_2, L_5, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_1, L_6, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
L_8 = Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline(L_0, L_7, NULL);
V_0 = L_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
L_11 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_9, L_10, NULL);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_11, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
L_14 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline(L_13, L_14, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
L_16 = Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline(L_12, L_15, NULL);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(__this, L_16, NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
s_Il2CppMethodInitialized = true;
}
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
if (!L_0)
{
goto IL_000c;
}
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
NullCheck(L_1);
G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_5 = (bool)G_B3_0;
bool L_2 = V_5;
if (!L_2)
{
goto IL_0021;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, NULL);
goto IL_0097;
}
IL_0021:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(__this, NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
V_1 = L_4;
float L_5;
L_5 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
V_2 = L_5;
float L_6;
L_6 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
V_3 = L_6;
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
V_4 = L_7;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
float L_9 = V_1;
float L_10 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
memset((&L_11), 0, sizeof(L_11));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
NullCheck(L_8);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_11);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_12 = ___0_fourCornersArray;
float L_13 = V_1;
float L_14 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
NullCheck(L_12);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_15);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_16 = ___0_fourCornersArray;
float L_17 = V_3;
float L_18 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
memset((&L_19), 0, sizeof(L_19));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
NullCheck(L_16);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_19);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_20 = ___0_fourCornersArray;
float L_21 = V_3;
float L_22 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
NullCheck(L_20);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_23);
}
IL_0097:
{
return;
}
}
// System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_fourCornersArray, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_fourCornersArray;
if (!L_0)
{
goto IL_000c;
}
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_fourCornersArray;
NullCheck(L_1);
G_B3_0 = ((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)4))? 1 : 0);
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_1 = (bool)G_B3_0;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, NULL);
goto IL_0058;
}
IL_001f:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___0_fourCornersArray;
RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11(__this, L_3, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
NullCheck(L_4);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5;
L_5 = Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D(L_4, NULL);
V_0 = L_5;
V_2 = 0;
goto IL_0050;
}
IL_0037:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = ___0_fourCornersArray;
int32_t L_7 = V_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___0_fourCornersArray;
int32_t L_9 = V_2;
NullCheck(L_8);
int32_t L_10 = L_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
L_12 = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E((&V_0), L_11, NULL);
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_12);
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0050:
{
int32_t L_14 = V_2;
V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
bool L_15 = V_3;
if (L_15)
{
goto IL_0037;
}
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, int32_t ___0_axis, float ___1_size, const RuntimeMethod* method)
{
int32_t V_0 = 0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___0_axis;
V_0 = L_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(__this, NULL);
V_1 = L_1;
int32_t L_2 = V_0;
float L_3 = ___1_size;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42(__this, NULL);
V_2 = L_4;
int32_t L_5 = V_0;
float L_6;
L_6 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_5, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(__this, NULL);
V_2 = L_7;
int32_t L_8 = V_0;
float L_9;
L_9 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
L_10 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(__this, NULL);
V_2 = L_10;
int32_t L_11 = V_0;
float L_12;
L_12 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_2), L_11, NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&V_1), L_2, ((float)il2cpp_codegen_subtract(L_3, ((float)il2cpp_codegen_multiply(L_6, ((float)il2cpp_codegen_subtract(L_9, L_12)))))), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(__this, L_13, NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_mCBDC6A65528E92A7E7D5DDC6EB94A058050CFF8D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B2_0 = NULL;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* G_B1_0 = NULL;
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))->___reapplyDrivenProperties_4;
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2 = ___0_driven;
NullCheck(G_B2_0);
ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline(G_B2_0, L_2, NULL);
}
IL_0013:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
bool V_1 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(__this, NULL);
V_0 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_0, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0022;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline(NULL);
V_2 = L_4;
goto IL_0033;
}
IL_0022:
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5 = V_0;
NullCheck(L_5);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
V_3 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
V_2 = L_7;
goto IL_0033;
}
IL_0033:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_value, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* currentDelegate = reinterpret_cast<ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
NullCheck(___0_driven);
typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_driven, method);
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
InvokerActionInvoker1< RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_driven);
}
void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker(ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_driven);
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_Multicast;
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Exception_t* V_0 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B3_0 = NULL;
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* G_B2_0 = NULL;
{
}
try
{// begin try (depth: 1)
{
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_0 = __this->___m_SpriteChangeEvent_4;
UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E* L_1 = L_0;
G_B2_0 = L_1;
if (L_1)
{
G_B3_0 = L_1;
goto IL_000e_1;
}
}
{
goto IL_0015_1;
}
IL_000e_1:
{
NullCheck(G_B3_0);
UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B(G_B3_0, __this, UnityEvent_1_Invoke_m12DE1B7069D3193894B06E639F7FDBDC7ACF836B_RuntimeMethod_var);
}
IL_0015_1:
{
goto IL_0025;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0018;
}
throw e;
}
CATCH_0018:
{// begin catch(System.Exception)
V_0 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498(L_2, __this, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0025;
}// end catch (depth: 1)
IL_0025:
{
return;
}
}
// System.Void UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_value, const RuntimeMethod* method)
{
typedef void (*SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53_ftn) (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteRenderer_set_sprite_m7B176E33955108C60CAE21DFC153A0FAC674CB53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.SpriteRenderer::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_mB0EEC2845A0347E296C01C831F967731D2804546 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
{
SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9(__this, (&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9 (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method)
{
typedef void (*SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9_ftn) (SpriteRenderer_t1DD7FE258F072E1FA87D6577BA27225892B8047B*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteRenderer_set_color_Injected_m57BA74C4EA48105B360D2DA91158D5235E9B4CE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Sprite::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Sprite::GetPackingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Sprite::GetPackingRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPackingRotation()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Sprite::GetPacked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef int32_t (*Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPacked()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_mBEA39EDAF45102327D356CC7FFBE51E674D6778C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method)
{
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
float L_1 = ___3_pixelsPerUnit;
uint32_t L_2 = ___4_extrude;
int32_t L_3 = ___5_meshType;
bool L_4 = ___7_generateFallbackPhysicsShape;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2(L_0, (&___1_rect), (&___2_pivot), L_1, L_2, L_3, (&___6_border), L_4, NULL);
return L_5;
}
}
// UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A(__this, (&V_0), NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Sprite::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200(__this, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Sprite::get_pixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef float (*Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
goto IL_000d;
}
IL_000d:
{
bool L_1 = V_0;
return L_1;
}
}
// UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
bool V_0 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E(__this, NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
int32_t L_1;
L_1 = Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
L_3 = Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D(NULL);
V_1 = L_3;
goto IL_002d;
}
IL_0024:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0(__this, NULL);
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = V_1;
return L_5;
}
}
// UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_vertices()");
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.UInt16[] UnityEngine.Sprite::get_triangles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* (*Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_triangles()");
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method)
{
typedef Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_uv()");
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
V_1 = (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*)NULL;
goto IL_00d6;
}
IL_0013:
{
float L_3;
L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___1_rect), NULL);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_4 = ___0_texture;
NullCheck(L_4);
int32_t L_5;
L_5 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_4);
if ((((float)L_3) > ((float)((float)L_5))))
{
goto IL_0035;
}
}
{
float L_6;
L_6 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___1_rect), NULL);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_7 = ___0_texture;
NullCheck(L_7);
int32_t L_8;
L_8 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_7);
G_B5_0 = ((((float)L_6) > ((float)((float)L_8)))? 1 : 0);
goto IL_0036;
}
IL_0035:
{
G_B5_0 = 1;
}
IL_0036:
{
V_2 = (bool)G_B5_0;
bool L_9 = V_2;
if (!L_9)
{
goto IL_00a8;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var)), (uint32_t)6);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_11 = L_10;
float L_12;
L_12 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rect), NULL);
float L_13 = L_12;
RuntimeObject* L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_13);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_14);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_11;
float L_16;
L_16 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rect), NULL);
float L_17 = L_16;
RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_17);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_18);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_18);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_19 = L_15;
float L_20;
L_20 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rect), NULL);
float L_21 = L_20;
RuntimeObject* L_22 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_21);
NullCheck(L_19);
ArrayElementTypeCheck (L_19, L_22);
(L_19)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_19;
float L_24;
L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rect), NULL);
float L_25 = L_24;
RuntimeObject* L_26 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_25);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_26);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_26);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_27 = L_23;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_28 = ___0_texture;
NullCheck(L_28);
int32_t L_29;
L_29 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_28);
int32_t L_30 = L_29;
RuntimeObject* L_31 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_30);
NullCheck(L_27);
ArrayElementTypeCheck (L_27, L_31);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_31);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_32 = L_27;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_33 = ___0_texture;
NullCheck(L_33);
int32_t L_34;
L_34 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_33);
int32_t L_35 = L_34;
RuntimeObject* L_36 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_35);
NullCheck(L_32);
ArrayElementTypeCheck (L_32, L_36);
(L_32)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_36);
String_t* L_37;
L_37 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C747FA52824734C1C59DCD61CC49E3BC0C98A2E)), L_32, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_38);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_38, L_37, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04_RuntimeMethod_var)));
}
IL_00a8:
{
float L_39 = ___3_pixelsPerUnit;
V_3 = (bool)((((int32_t)((!(((float)L_39) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_40 = V_3;
if (!L_40)
{
goto IL_00c2;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_41 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_41);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_41, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAAED1F6806281BB7E2CC0F13BE71D7F2FA27BAE6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_41, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04_RuntimeMethod_var)));
}
IL_00c2:
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_42 = ___0_texture;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_43 = ___1_rect;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44 = ___2_pivot;
float L_45 = ___3_pixelsPerUnit;
uint32_t L_46 = ___4_extrude;
int32_t L_47 = ___5_meshType;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48 = ___6_border;
bool L_49 = ___7_generateFallbackPhysicsShape;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_50;
L_50 = Sprite_CreateSprite_mBEA39EDAF45102327D356CC7FFBE51E674D6778C(L_42, L_43, L_44, L_45, L_46, L_47, L_48, L_49, NULL);
V_1 = L_50;
goto IL_00d6;
}
IL_00d6:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_51 = V_1;
return L_51;
}
}
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m4A5CCF67CAA13E470FD1CBBDEB08122733C4657B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___6_border, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot;
float L_3 = ___3_pixelsPerUnit;
uint32_t L_4 = ___4_extrude;
int32_t L_5 = ___5_meshType;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___6_border;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7;
L_7 = Sprite_Create_mB821A7BAEF2FA0EF54A973CD13A27772B1026F04(L_0, L_1, L_2, L_3, L_4, L_5, L_6, (bool)0, NULL);
V_0 = L_7;
goto IL_0014;
}
IL_0014:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_8 = V_0;
return L_8;
}
}
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m519615D3E7835F70DC5B4CB93A4A481E14265C69 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot;
float L_3 = ___3_pixelsPerUnit;
uint32_t L_4 = ___4_extrude;
int32_t L_5 = ___5_meshType;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline(NULL);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7;
L_7 = Sprite_Create_m4A5CCF67CAA13E470FD1CBBDEB08122733C4657B(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = L_7;
goto IL_0016;
}
IL_0016:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_8 = V_0;
return L_8;
}
}
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_mF0936490451D06E2F7C85D856D7C41BBC077A175 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot;
float L_3 = ___3_pixelsPerUnit;
uint32_t L_4 = ___4_extrude;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Sprite_Create_m519615D3E7835F70DC5B4CB93A4A481E14265C69(L_0, L_1, L_2, L_3, L_4, 1, NULL);
V_0 = L_5;
goto IL_0010;
}
IL_0010:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = V_0;
return L_6;
}
}
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m95F90AD74982187C087F4FA00947045A033D0BA1 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, float ___3_pixelsPerUnit, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot;
float L_3 = ___3_pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4;
L_4 = Sprite_Create_mF0936490451D06E2F7C85D856D7C41BBC077A175(L_0, L_1, L_2, L_3, 0, NULL);
V_0 = L_4;
goto IL_000e;
}
IL_000e:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5 = V_0;
return L_5;
}
}
// UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_Create_m827A9BDEC4566AB71966A40DB48A09BB064D81E7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___2_pivot, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rect;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___2_pivot;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Sprite_Create_m95F90AD74982187C087F4FA00947045A033D0BA1(L_0, L_1, L_2, (100.0f), NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_rect, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___2_pivot, float ___3_pixelsPerUnit, uint32_t ___4_extrude, int32_t ___5_meshType, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___6_border, bool ___7_generateFallbackPhysicsShape, const RuntimeMethod* method)
{
typedef Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* (*Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, float, uint32_t, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, bool);
static Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_CreateSprite_Injected_m34401623B2FDB4014697CB7F37B98F2C5FC7C1E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)");
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* icallRetVal = _il2cpp_icall_func(___0_texture, ___1_rect, ___2_pivot, ___3_pixelsPerUnit, ___4_extrude, ___5_meshType, ___6_border, ___7_generateFallbackPhysicsShape);
return icallRetVal;
}
// System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m572E9998D4C574A15D5D044699A572DEBC3FC1E3 (Type_t* ___0_sourceType, String_t** ___1_assembly, String_t** ___2_nsp, String_t** ___3_klass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
String_t** L_0 = ___3_klass;
*((RuntimeObject**)L_0) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_0, (void*)(RuntimeObject*)NULL);
String_t** L_1 = ___2_nsp;
*((RuntimeObject**)L_1) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_1, (void*)(RuntimeObject*)NULL);
String_t** L_2 = ___1_assembly;
*((RuntimeObject**)L_2) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_2, (void*)(RuntimeObject*)NULL);
Type_t* L_3 = ___0_sourceType;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_4 = { reinterpret_cast<intptr_t> (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_5;
L_5 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_4, NULL);
NullCheck(L_3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6;
L_6 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_3, L_5, (bool)0);
V_0 = L_6;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
NullCheck(L_7);
V_2 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_002d;
}
}
{
V_3 = (bool)0;
goto IL_0061;
}
IL_002d:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
NullCheck(L_9);
int32_t L_10 = 0;
RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
V_1 = ((MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432*)CastclassClass((RuntimeObject*)L_11, MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432_il2cpp_TypeInfo_var));
String_t** L_12 = ___3_klass;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_13 = V_1;
NullCheck(L_13);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_14 = (&L_13->___data_0);
String_t* L_15 = L_14->___className_0;
*((RuntimeObject**)L_12) = (RuntimeObject*)L_15;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_12, (void*)(RuntimeObject*)L_15);
String_t** L_16 = ___2_nsp;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_17 = V_1;
NullCheck(L_17);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_18 = (&L_17->___data_0);
String_t* L_19 = L_18->___nameSpace_1;
*((RuntimeObject**)L_16) = (RuntimeObject*)L_19;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_16, (void*)(RuntimeObject*)L_19);
String_t** L_20 = ___1_assembly;
MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* L_21 = V_1;
NullCheck(L_21);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_22 = (&L_21->___data_0);
String_t* L_23 = L_22->___assembly_2;
*((RuntimeObject**)L_20) = (RuntimeObject*)L_23;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_20, (void*)(RuntimeObject*)L_23);
V_3 = (bool)1;
goto IL_0061;
}
IL_0061:
{
bool L_24 = V_3;
return L_24;
}
}
// System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m135466CB807CB14025653915037D56D246F0F46C (Type_t* ___0_sourceType, String_t** ___1_assemblyName, String_t** ___2_nsp, String_t** ___3_className, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* V_1 = NULL;
String_t* V_2 = NULL;
String_t* V_3 = NULL;
int32_t V_4 = 0;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
String_t* V_9 = NULL;
int32_t V_10 = 0;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
{
Type_t* L_0 = ___0_sourceType;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL);
NullCheck(L_0);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
V_0 = L_3;
String_t** L_4 = ___1_assemblyName;
*((RuntimeObject**)L_4) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_4, (void*)(RuntimeObject*)NULL);
String_t** L_5 = ___2_nsp;
*((RuntimeObject**)L_5) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_5, (void*)(RuntimeObject*)NULL);
String_t** L_6 = ___3_className;
*((RuntimeObject**)L_6) = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_6, (void*)(RuntimeObject*)NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0;
NullCheck(L_7);
V_5 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_0033;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_0033:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = V_0;
NullCheck(L_9);
int32_t L_10 = 0;
RuntimeObject* L_11 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
V_1 = ((ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A*)CastclassSealed((RuntimeObject*)L_11, ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A_il2cpp_TypeInfo_var));
ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* L_12 = V_1;
NullCheck(L_12);
String_t* L_13;
L_13 = ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline(L_12, NULL);
V_2 = L_13;
String_t* L_14 = V_2;
bool L_15;
L_15 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_14, NULL);
V_7 = L_15;
bool L_16 = V_7;
if (!L_16)
{
goto IL_0057;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_0057:
{
V_3 = _stringLiteral14E9FD8036E5922C5779C051F0DEDF7C14196406;
String_t* L_17 = V_2;
String_t* L_18 = V_3;
NullCheck(L_17);
int32_t L_19;
L_19 = String_IndexOf_m69E9BDAFD93767C85A7FF861B453415D3B4A200F(L_17, L_18, NULL);
V_4 = L_19;
int32_t L_20 = V_4;
V_8 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_8;
if (!L_21)
{
goto IL_0174;
}
}
{
String_t* L_22 = V_2;
int32_t L_23 = V_4;
String_t* L_24 = V_3;
NullCheck(L_24);
int32_t L_25;
L_25 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_24, NULL);
NullCheck(L_22);
String_t* L_26;
L_26 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_22, ((int32_t)il2cpp_codegen_add(L_23, L_25)), NULL);
NullCheck(L_26);
String_t* L_27;
L_27 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_26, NULL);
V_9 = L_27;
String_t* L_28 = V_9;
NullCheck(L_28);
int32_t L_29;
L_29 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_28, NULL);
V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
bool L_30 = V_11;
if (!L_30)
{
goto IL_00a6;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_00a6:
{
V_10 = 0;
String_t* L_31 = V_9;
NullCheck(L_31);
Il2CppChar L_32;
L_32 = String_get_Chars_mC49DF0CD2D3BE7BE97B3AD9C995BE3094F8E36D3(L_31, 0, NULL);
V_12 = (bool)((((int32_t)L_32) == ((int32_t)((int32_t)91)))? 1 : 0);
bool L_33 = V_12;
if (!L_33)
{
goto IL_00fd;
}
}
{
String_t* L_34 = V_9;
NullCheck(L_34);
int32_t L_35;
L_35 = String_IndexOf_mE21E78F35EF4A7768E385A72814C88D22B689966(L_34, ((int32_t)93), NULL);
V_10 = L_35;
int32_t L_36 = V_10;
V_13 = (bool)((((int32_t)L_36) == ((int32_t)(-1)))? 1 : 0);
bool L_37 = V_13;
if (!L_37)
{
goto IL_00da;
}
}
{
V_6 = (bool)0;
goto IL_0179;
}
IL_00da:
{
String_t** L_38 = ___1_assemblyName;
String_t* L_39 = V_9;
int32_t L_40 = V_10;
NullCheck(L_39);
String_t* L_41;
L_41 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_39, 1, ((int32_t)il2cpp_codegen_subtract(L_40, 1)), NULL);
*((RuntimeObject**)L_38) = (RuntimeObject*)L_41;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_38, (void*)(RuntimeObject*)L_41);
String_t* L_42 = V_9;
int32_t L_43 = V_10;
NullCheck(L_42);
String_t* L_44;
L_44 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_42, ((int32_t)il2cpp_codegen_add(L_43, 1)), NULL);
NullCheck(L_44);
String_t* L_45;
L_45 = String_Trim_mCD6D8C6D4CFD15225D12DB7D3E0544CA80FB8DA5(L_44, NULL);
V_9 = L_45;
goto IL_010f;
}
IL_00fd:
{
String_t** L_46 = ___1_assemblyName;
Type_t* L_47 = ___0_sourceType;
NullCheck(L_47);
Assembly_t* L_48;
L_48 = VirtualFuncInvoker0< Assembly_t* >::Invoke(27 /* System.Reflection.Assembly System.Type::get_Assembly() */, L_47);
NullCheck(L_48);
AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* L_49;
L_49 = VirtualFuncInvoker0< AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* >::Invoke(20 /* System.Reflection.AssemblyName System.Reflection.Assembly::GetName() */, L_48);
NullCheck(L_49);
String_t* L_50;
L_50 = AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline(L_49, NULL);
*((RuntimeObject**)L_46) = (RuntimeObject*)L_50;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_46, (void*)(RuntimeObject*)L_50);
}
IL_010f:
{
String_t* L_51 = V_9;
NullCheck(L_51);
int32_t L_52;
L_52 = String_LastIndexOf_m6BB3E7E1B48702D4C715FA423F8A822C053B290E(L_51, ((int32_t)46), NULL);
V_10 = L_52;
int32_t L_53 = V_10;
V_14 = (bool)((((int32_t)L_53) > ((int32_t)(-1)))? 1 : 0);
bool L_54 = V_14;
if (!L_54)
{
goto IL_0142;
}
}
{
String_t** L_55 = ___3_className;
String_t* L_56 = V_9;
int32_t L_57 = V_10;
NullCheck(L_56);
String_t* L_58;
L_58 = String_Substring_m6BA4A3FA3800FE92662D0847CC8E1EEF940DF472(L_56, ((int32_t)il2cpp_codegen_add(L_57, 1)), NULL);
*((RuntimeObject**)L_55) = (RuntimeObject*)L_58;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_55, (void*)(RuntimeObject*)L_58);
String_t* L_59 = V_9;
int32_t L_60 = V_10;
NullCheck(L_59);
String_t* L_61;
L_61 = String_Substring_mB1D94F47935D22E130FF2C01DBB6A4135FBB76CE(L_59, 0, L_60, NULL);
V_9 = L_61;
goto IL_014f;
}
IL_0142:
{
String_t** L_62 = ___3_className;
String_t* L_63 = V_9;
*((RuntimeObject**)L_62) = (RuntimeObject*)L_63;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_62, (void*)(RuntimeObject*)L_63);
V_9 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
}
IL_014f:
{
String_t* L_64 = V_9;
NullCheck(L_64);
int32_t L_65;
L_65 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_64, NULL);
V_15 = (bool)((((int32_t)L_65) > ((int32_t)0))? 1 : 0);
bool L_66 = V_15;
if (!L_66)
{
goto IL_0165;
}
}
{
String_t** L_67 = ___2_nsp;
String_t* L_68 = V_9;
*((RuntimeObject**)L_67) = (RuntimeObject*)L_68;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_67, (void*)(RuntimeObject*)L_68);
goto IL_016f;
}
IL_0165:
{
String_t** L_69 = ___2_nsp;
Type_t* L_70 = ___0_sourceType;
NullCheck(L_70);
String_t* L_71;
L_71 = VirtualFuncInvoker0< String_t* >::Invoke(24 /* System.String System.Type::get_Namespace() */, L_70);
*((RuntimeObject**)L_69) = (RuntimeObject*)L_71;
Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_69, (void*)(RuntimeObject*)L_71);
}
IL_016f:
{
V_6 = (bool)1;
goto IL_0179;
}
IL_0174:
{
V_6 = (bool)0;
goto IL_0179;
}
IL_0179:
{
bool L_72 = V_6;
return L_72;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetInnerUV_m0CEE9FB4108D7A880A4807F2F5BD5FA98C9917ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetOuterUV_m408EFF91CB39DE165F8D00D42603DF1C49C57CF2 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetPadding_mB8E2E01509BFABEEACC45EA11D6A0FCF05F809C6 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DataUtility_GetMinSize_m927FDAD3190433E999165BD16CE81677EA9C0896 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
NullCheck(L_0);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_0, NULL);
float L_2 = L_1.___x_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = ___0_sprite;
NullCheck(L_3);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_3, NULL);
float L_5 = L_4.___z_3;
(&V_0)->___x_0 = ((float)il2cpp_codegen_add(L_2, L_5));
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6 = ___0_sprite;
NullCheck(L_6);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_6, NULL);
float L_8 = L_7.___y_2;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9 = ___0_sprite;
NullCheck(L_9);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_9, NULL);
float L_11 = L_10.___w_4;
(&V_0)->___y_1 = ((float)il2cpp_codegen_add(L_8, L_11));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12 = V_0;
V_1 = L_12;
goto IL_0041;
}
IL_0041:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = V_1;
return L_13;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904 (float ___0_value, const RuntimeMethod* method)
{
typedef void (*PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904_ftn) (float);
static PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PixelPerfectRendering_set_pixelSnapSpacing_mCE94C24F8C7EBA84D8C6C47F10A32DDBD3329904_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single)");
_il2cpp_icall_func(___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.U2D.Light2DBase::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light2DBase__ctor_m16F6169A0463E18B0118A9506933E7EDDFC22E94 (Light2DBase_t21E41B15B3A532090B53439B4E99AB1207263C26* __this, const RuntimeMethod* method)
{
{
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0);
marshaled.___m_Guid_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_Guid_1);
marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
}
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Guid_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
float unmarshaledm_Length_temp_4 = 0.0f;
unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
int32_t unmarshaledm_ParentId_temp_5 = 0;
unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_pinvoke_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___m_Guid_1);
marshaled.___m_Guid_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0);
marshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Guid_1);
marshaled.___m_Position_2 = unmarshaled.___m_Position_2;
marshaled.___m_Rotation_3 = unmarshaled.___m_Rotation_3;
marshaled.___m_Length_4 = unmarshaled.___m_Length_4;
marshaled.___m_ParentId_5 = unmarshaled.___m_ParentId_5;
marshaled.___m_Color_6 = unmarshaled.___m_Color_6;
}
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_back(const SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled, SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
unmarshaled.___m_Guid_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Guid_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Guid_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Position_temp_2;
memset((&unmarshaledm_Position_temp_2), 0, sizeof(unmarshaledm_Position_temp_2));
unmarshaledm_Position_temp_2 = marshaled.___m_Position_2;
unmarshaled.___m_Position_2 = unmarshaledm_Position_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledm_Rotation_temp_3;
memset((&unmarshaledm_Rotation_temp_3), 0, sizeof(unmarshaledm_Rotation_temp_3));
unmarshaledm_Rotation_temp_3 = marshaled.___m_Rotation_3;
unmarshaled.___m_Rotation_3 = unmarshaledm_Rotation_temp_3;
float unmarshaledm_Length_temp_4 = 0.0f;
unmarshaledm_Length_temp_4 = marshaled.___m_Length_4;
unmarshaled.___m_Length_4 = unmarshaledm_Length_temp_4;
int32_t unmarshaledm_ParentId_temp_5 = 0;
unmarshaledm_ParentId_temp_5 = marshaled.___m_ParentId_5;
unmarshaled.___m_ParentId_5 = unmarshaledm_ParentId_temp_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B unmarshaledm_Color_temp_6;
memset((&unmarshaledm_Color_temp_6), 0, sizeof(unmarshaledm_Color_temp_6));
unmarshaledm_Color_temp_6 = marshaled.___m_Color_6;
unmarshaled.___m_Color_6 = unmarshaledm_Color_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.U2D.SpriteBone
IL2CPP_EXTERN_C void SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshal_com_cleanup(SpriteBone_t92E0FF1412CC4B6A5FC71895699E35FB3EF75044_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Guid_1);
marshaled.___m_Guid_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void* UnityEngine.U2D.SpriteChannelInfo::get_buffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method)
{
void* V_0 = NULL;
{
intptr_t L_0 = __this->___m_Buffer_0;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
void* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C void* SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*>(__this + _offset);
void* _returnValue;
_returnValue = SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18 (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Count_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*>(__this + _offset);
int32_t _returnValue;
_returnValue = SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_offset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Offset_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*>(__this + _offset);
int32_t _returnValue;
_returnValue = SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_stride()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F (SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Stride_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*>(__this + _offset);
int32_t _returnValue;
_returnValue = SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Unity.Collections.NativeArray`1<System.UInt16> UnityEngine.U2D.SpriteDataAccessExtensions::GetIndices(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 SpriteDataAccessExtensions_GetIndices_mA13BBE9859A35766BE1D17ADF19CF0A84D45DC2F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA V_0;
memset((&V_0), 0, sizeof(V_0));
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 V_1;
memset((&V_1), 0, sizeof(V_1));
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA L_1;
L_1 = SpriteDataAccessExtensions_GetIndicesInfo_mDF402D0BEE0C9D1AB3B882595CDD519A05D65824(L_0, NULL);
V_0 = L_1;
void* L_2;
L_2 = SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15((&V_0), NULL);
int32_t L_3;
L_3 = SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18((&V_0), NULL);
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_4;
L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049(L_2, L_3, 0, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m32FF6C84613320EA404369B17E3ED90B58B06049_RuntimeMethod_var);
V_1 = L_4;
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_5 = V_1;
V_2 = L_5;
goto IL_0021;
}
IL_0021:
{
NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 L_6 = V_2;
return L_6;
}
}
// UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA SpriteDataAccessExtensions_GetIndicesInfo_mDF402D0BEE0C9D1AB3B882595CDD519A05D65824 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739(L_0, (&V_0), NULL);
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA L_1 = V_0;
return L_1;
}
}
// UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA SpriteDataAccessExtensions_GetChannelInfo_mFD515C42E45421F85D62EB47E5EEB5FE99A21CA3 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, int32_t ___1_channel, const RuntimeMethod* method)
{
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA V_0;
memset((&V_0), 0, sizeof(V_0));
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___0_sprite;
int32_t L_1 = ___1_channel;
SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED(L_0, L_1, (&V_0), NULL);
SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___1_ret, const RuntimeMethod* method)
{
typedef void (*SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*);
static SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteDataAccessExtensions_GetIndicesInfo_Injected_m59602DBC6F892C057E259728E9CAD607EB015739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&)");
_il2cpp_icall_func(___0_sprite, ___1_ret);
}
// System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, int32_t ___1_channel, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA* ___2_ret, const RuntimeMethod* method)
{
typedef void (*SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED_ftn) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, int32_t, SpriteChannelInfo_t059F8D7ED52326BD2136B9AC41287F3E82FDE4CA*);
static SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteDataAccessExtensions_GetChannelInfo_Injected_mC24DFEE7FE4E2F195EB159709580B98236AD11ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&)");
_il2cpp_icall_func(___0_sprite, ___1_channel, ___2_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlasManager_RequestAtlas_mE6D9398ADA0A5CB1A76407B59511779F2DAA2593 (String_t* ___0_tag, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
V_0 = (bool)((!(((RuntimeObject*)(Action_2_t39F9A40857E06142231322CA3632F32C6926572A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_002a;
}
}
{
Action_2_t39F9A40857E06142231322CA3632F32C6926572A* L_2 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRequested_0;
String_t* L_3 = ___0_tag;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_4 = (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)il2cpp_codegen_object_new(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
NullCheck(L_4);
Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3(L_4, NULL, (intptr_t)((void*)SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_RuntimeMethod_var), NULL);
NullCheck(L_2);
Action_2_Invoke_mA430E6535AAD3C65C12911DAF89C62ACC8592846_inline(L_2, L_3, L_4, NULL);
V_1 = (bool)1;
goto IL_002e;
}
IL_002a:
{
V_1 = (bool)0;
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mA46A6A347F25B2E03DB4FD8044B93B4FD8ED50A5 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
V_0 = L_0;
}
IL_0006:
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
V_1 = L_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
V_0 = L_7;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m67E745D3503463E3DB9CC12C157ABB4F469ABE79 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_0 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_1 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* V_2 = NULL;
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
V_0 = L_0;
}
IL_0006:
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = V_0;
V_1 = L_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)Castclass((RuntimeObject*)L_4, Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var));
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_5 = V_2;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_6 = V_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*>((&((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1), L_5, L_6);
V_0 = L_7;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_8 = V_0;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_8) == ((RuntimeObject*)(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_PostRegisteredAtlas_mEBA789EAA074F9C6450ADF50722343BEF4509110 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B2_0 = NULL;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* G_B1_0 = NULL;
{
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_0 = ((SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_StaticFields*)il2cpp_codegen_static_fields_for(SpriteAtlasManager_t6EC3C89938E10FD91479FD54C9FD30367B529C40_il2cpp_TypeInfo_var))->___atlasRegistered_1;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_2 = ___0_spriteAtlas;
NullCheck(G_B2_0);
Action_1_Invoke_m9C0FDD39CBEA968B10871576A8DAFEEC5360339F_inline(G_B2_0, L_2, NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___0_spriteAtlas, const RuntimeMethod* method)
{
typedef void (*SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*);
static SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteAtlasManager_Register_m44D4E9341918EA32BEC92A77E851FF9A3BC21505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)");
_il2cpp_icall_func(___0_spriteAtlas);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___0_sprite, const RuntimeMethod* method)
{
typedef bool (*SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn) (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8*, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*);
static SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_sprite);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int64 UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_o, const RuntimeMethod* method)
{
typedef int64_t (*Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227_ftn) (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Profiler_GetRuntimeMemorySizeLong_mDFEEAC13D86F93EDAFB588017CEAD7D541B5A227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)");
int64_t icallRetVal = _il2cpp_icall_func(___0_o);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Sampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Profiling.Sampler::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sampler_get_isValid_m78A87FD2B332B9E795EAD570520FF2B89237FE01 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Profiling.Recorder UnityEngine.Profiling.Sampler::GetRecorder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* Sampler_GetRecorder_mD2515C0A1FDF4DC153696427901039914A64A6F2 (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 V_0;
memset((&V_0), 0, sizeof(V_0));
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* V_1 = NULL;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int64_t L_1;
L_1 = IntPtr_ToInt64_m0F81FB6FB08014074D4F5B915EDAB06A08552032(L_0, NULL);
ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED((&V_0), L_1, NULL);
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_2 = V_0;
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* L_3 = (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90*)il2cpp_codegen_object_new(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var);
NullCheck(L_3);
Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422(L_3, L_2, NULL);
V_1 = L_3;
goto IL_001c;
}
IL_001c:
{
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Profiling.Sampler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__cctor_m98F55653E35D0E36D40E09B8348C6CB88838CB42 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5* L_0 = (Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5*)il2cpp_codegen_object_new(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var);
NullCheck(L_0);
Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998(L_0, NULL);
((Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var))->___s_InvalidSampler_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var))->___s_InvalidSampler_1), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.CustomSampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var);
Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998(__this, NULL);
return;
}
}
// System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736 (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5_il2cpp_TypeInfo_var);
Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998(__this, NULL);
intptr_t L_0 = ___0_ptr;
((Sampler_t5AC6EA95DC44B5F830F9E8351D37B2A0AC5678E5*)__this)->___m_Ptr_0 = L_0;
return;
}
}
// UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::Create(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* CustomSampler_Create_m7F949EE6A33CEEC8420DC3362992C2272E76815D (String_t* ___0_name, bool ___1_collectGpuData, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* V_2 = NULL;
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
String_t* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
String_t* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
String_t* G_B3_3 = NULL;
{
String_t* L_0 = ___0_name;
bool L_1 = ___1_collectGpuData;
G_B1_0 = 8;
G_B1_1 = 1;
G_B1_2 = L_0;
if (L_1)
{
G_B2_0 = 8;
G_B2_1 = 1;
G_B2_2 = L_0;
goto IL_000a;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000f;
}
IL_000a:
{
G_B3_0 = ((int32_t)256);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000f:
{
intptr_t L_2;
L_2 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(G_B3_3, (uint16_t)G_B3_2, ((int32_t)(G_B3_1|G_B3_0)), 0, NULL);
V_0 = L_2;
intptr_t L_3 = V_0;
intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_5;
L_5 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_3, L_4, NULL);
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_002e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var);
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_7 = ((CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var))->___s_InvalidCustomSampler_2;
V_2 = L_7;
goto IL_0037;
}
IL_002e:
{
intptr_t L_8 = V_0;
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_9 = (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*)il2cpp_codegen_object_new(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var);
NullCheck(L_9);
CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736(L_9, L_8, NULL);
V_2 = L_9;
goto IL_0037;
}
IL_0037:
{
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine.Profiling.CustomSampler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__cctor_m21F0E395B495863E34390B5693C61B95A1C16B02 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_0 = (CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*)il2cpp_codegen_object_new(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var);
NullCheck(L_0);
CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF(L_0, NULL);
((CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var))->___s_InvalidCustomSampler_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487_il2cpp_TypeInfo_var))->___s_InvalidCustomSampler_2), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Recorder::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Profiling.Recorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method)
{
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
bool L_0;
L_0 = ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF((&___0_handle), NULL);
V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0018;
}
}
{
goto IL_0057;
}
IL_0018:
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_2 = ___0_handle;
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_3;
memset((&L_3), 0, sizeof(L_3));
ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A((&L_3), L_2, 1, ((int32_t)153), /*hidden argument*/NULL);
__this->___m_RecorderCPU_2 = L_3;
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_4 = ___0_handle;
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_5;
L_5 = ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D(L_4, NULL);
V_0 = L_5;
uint16_t L_6;
L_6 = ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline((&V_0), NULL);
V_2 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_6&((int32_t)256)))) <= ((uint32_t)0)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0057;
}
}
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_8 = ___0_handle;
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_9;
memset((&L_9), 0, sizeof(L_9));
ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A((&L_9), L_8, 1, ((int32_t)217), /*hidden argument*/NULL);
__this->___m_RecorderGPU_3 = L_9;
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.Profiling.Recorder::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_Finalize_mBF7E97C65CF9B2082B073AC844783635EF623330 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_001c:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2);
ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB(L_0, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_1 = (&__this->___m_RecorderGPU_3);
ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB(L_1, NULL);
goto IL_0024;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0024:
{
return;
}
}
// System.Boolean UnityEngine.Profiling.Recorder::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_get_enabled_m7182937D880BFD528F176286947E6E198AA6C460 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2);
bool L_1;
L_1 = ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Profiling.Recorder::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_set_enabled_mC6009BF634ACEB61AF678B283402D1B7F3A4A446 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0(__this, L_0, NULL);
return;
}
}
// System.Int64 UnityEngine.Profiling.Recorder::get_elapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_get_elapsedNanoseconds_m54A6DD45F11501BF3E8D5050F13FCA093ED88648 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int64_t V_1 = 0;
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2);
bool L_1;
L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0018;
}
}
{
V_1 = ((int64_t)0);
goto IL_0026;
}
IL_0018:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderCPU_2);
int64_t L_4;
L_4 = ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F(L_3, NULL);
V_1 = L_4;
goto IL_0026;
}
IL_0026:
{
int64_t L_5 = V_1;
return L_5;
}
}
// System.Int64 UnityEngine.Profiling.Recorder::get_gpuElapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_get_gpuElapsedNanoseconds_m30566108286615A387725B355FB1122FDA1C6D2E (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int64_t V_1 = 0;
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderGPU_3);
bool L_1;
L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0018;
}
}
{
V_1 = ((int64_t)0);
goto IL_0026;
}
IL_0018:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderGPU_3);
int64_t L_4;
L_4 = ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F(L_3, NULL);
V_1 = L_4;
goto IL_0026;
}
IL_0026:
{
int64_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Profiling.Recorder::get_sampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_get_sampleBlockCount_m7CBC90B7976CC9C599EA02761A871EF374C41BC3 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_3;
memset((&V_3), 0, sizeof(V_3));
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderCPU_2);
bool L_1;
L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
V_1 = 0;
goto IL_0048;
}
IL_0017:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderCPU_2);
int32_t L_4;
L_4 = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(L_3, NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0030;
}
}
{
V_1 = 0;
goto IL_0048;
}
IL_0030:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_6 = (&__this->___m_RecorderCPU_2);
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_7;
L_7 = ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97(L_6, 0, NULL);
V_3 = L_7;
int64_t L_8;
L_8 = ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline((&V_3), NULL);
V_1 = ((int32_t)L_8);
goto IL_0048;
}
IL_0048:
{
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine.Profiling.Recorder::get_gpuSampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_get_gpuSampleBlockCount_mBB2D5AE13A82657A2B7A090E23B5C4746905FFAE (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_3;
memset((&V_3), 0, sizeof(V_3));
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_RecorderGPU_3);
bool L_1;
L_1 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
V_1 = 0;
goto IL_0048;
}
IL_0017:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderGPU_3);
int32_t L_4;
L_4 = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(L_3, NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0030;
}
}
{
V_1 = 0;
goto IL_0048;
}
IL_0030:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_6 = (&__this->___m_RecorderGPU_3);
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_7;
L_7 = ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97(L_6, 0, NULL);
V_3 = L_7;
int64_t L_8;
L_8 = ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline((&V_3), NULL);
V_1 = ((int32_t)L_8);
goto IL_0048;
}
IL_0048:
{
int32_t L_9 = V_1;
return L_9;
}
}
// System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0 (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* __this, bool ___0_state, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
bool L_0 = ___0_state;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0031;
}
}
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_2 = (&__this->___m_RecorderCPU_2);
ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5(L_2, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_3 = (&__this->___m_RecorderGPU_3);
bool L_4;
L_4 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_3, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_6 = (&__this->___m_RecorderGPU_3);
ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5(L_6, NULL);
}
IL_002e:
{
goto IL_005a;
}
IL_0031:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_7 = (&__this->___m_RecorderCPU_2);
ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454(L_7, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_8 = (&__this->___m_RecorderGPU_3);
bool L_9;
L_9 = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(L_8, NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0059;
}
}
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_11 = (&__this->___m_RecorderGPU_3);
ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454(L_11, NULL);
}
IL_0059:
{
}
IL_005a:
{
return;
}
}
// System.Void UnityEngine.Profiling.Recorder::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__cctor_m8A7F338D304B2790996E83C7B6BD7B4346A8B734 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90* L_0 = (Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90*)il2cpp_codegen_object_new(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var);
NullCheck(L_0);
Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A(L_0, NULL);
((Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_StaticFields*)il2cpp_codegen_static_fields_for(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var))->___s_InvalidRecorder_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_StaticFields*)il2cpp_codegen_static_fields_for(Recorder_t0A14385FB0F5829CAAC1E16F88B095769D648C90_il2cpp_TypeInfo_var))->___s_InvalidRecorder_1), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* MemoryProfiler_PrepareMetadata_m9F0875C731E18579722FA591CAB90AA5E801CDC7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
{
Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
V_6 = (bool)((((RuntimeObject*)(Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_6;
if (!L_1)
{
goto IL_001d;
}
}
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_2 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)0);
V_7 = L_2;
goto IL_00e5;
}
IL_001d:
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_3 = (MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7*)il2cpp_codegen_object_new(MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7_il2cpp_TypeInfo_var);
NullCheck(L_3);
MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842(L_3, NULL);
V_0 = L_3;
Action_1_t8CAA060730FEF23B474034A283D1943530EAEC75* L_4 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___createMetaData_2;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_5 = V_0;
NullCheck(L_4);
Action_1_Invoke_mDEF48C3E224187AB02B106213A2CEB6E089BC376_inline(L_4, L_5, NULL);
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_6 = V_0;
NullCheck(L_6);
String_t* L_7 = L_6->___content_0;
V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_8 = V_8;
if (!L_8)
{
goto IL_0049;
}
}
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_9 = V_0;
NullCheck(L_9);
L_9->___content_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&L_9->___content_0), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0049:
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_10 = V_0;
NullCheck(L_10);
String_t* L_11 = L_10->___platform_1;
V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_12 = V_9;
if (!L_12)
{
goto IL_0063;
}
}
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_13 = V_0;
NullCheck(L_13);
L_13->___platform_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&L_13->___platform_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0063:
{
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_14 = V_0;
NullCheck(L_14);
String_t* L_15 = L_14->___content_0;
NullCheck(L_15);
int32_t L_16;
L_16 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_15, NULL);
V_1 = ((int32_t)il2cpp_codegen_multiply(2, L_16));
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_17 = V_0;
NullCheck(L_17);
String_t* L_18 = L_17->___platform_1;
NullCheck(L_18);
int32_t L_19;
L_19 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_18, NULL);
V_2 = ((int32_t)il2cpp_codegen_multiply(2, L_19));
int32_t L_20 = V_1;
int32_t L_21 = V_2;
V_3 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_20, L_21)), ((int32_t)12)));
int32_t L_22 = V_3;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_23 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_22);
V_4 = L_23;
V_5 = 0;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_24 = V_4;
int32_t L_25 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_26 = V_0;
NullCheck(L_26);
String_t* L_27 = L_26->___content_0;
NullCheck(L_27);
int32_t L_28;
L_28 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_27, NULL);
int32_t L_29;
L_29 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_24, L_25, L_28, NULL);
V_5 = L_29;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_30 = V_4;
int32_t L_31 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_32 = V_0;
NullCheck(L_32);
String_t* L_33 = L_32->___content_0;
int32_t L_34;
L_34 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_30, L_31, L_33, NULL);
V_5 = L_34;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_35 = V_4;
int32_t L_36 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_37 = V_0;
NullCheck(L_37);
String_t* L_38 = L_37->___platform_1;
NullCheck(L_38);
int32_t L_39;
L_39 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_38, NULL);
int32_t L_40;
L_40 = MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308(L_35, L_36, L_39, NULL);
V_5 = L_40;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_41 = V_4;
int32_t L_42 = V_5;
MetaData_t6437D78DE7031DAE85D457767083C0DD13CD5FF7* L_43 = V_0;
NullCheck(L_43);
String_t* L_44 = L_43->___platform_1;
int32_t L_45;
L_45 = MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B(L_41, L_42, L_44, NULL);
V_5 = L_45;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_46 = V_4;
V_7 = L_46;
goto IL_00e5;
}
IL_00e5:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_47 = V_7;
return L_47;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_m3800715858C5A09AE8DE7C042DADAA9D1472D308 (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, int32_t ___2_value, const RuntimeMethod* method)
{
uint8_t* V_0 = NULL;
int32_t V_1 = 0;
{
V_0 = (uint8_t*)((uintptr_t)(&___2_value));
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_0 = ___0_array;
int32_t L_1 = ___1_offset;
int32_t L_2 = L_1;
___1_offset = ((int32_t)il2cpp_codegen_add(L_2, 1));
uint8_t* L_3 = V_0;
int32_t L_4 = *((uint8_t*)L_3);
NullCheck(L_0);
(L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = ___0_array;
int32_t L_6 = ___1_offset;
int32_t L_7 = L_6;
___1_offset = ((int32_t)il2cpp_codegen_add(L_7, 1));
uint8_t* L_8 = V_0;
int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, 1)));
NullCheck(L_5);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_10 = ___0_array;
int32_t L_11 = ___1_offset;
int32_t L_12 = L_11;
___1_offset = ((int32_t)il2cpp_codegen_add(L_12, 1));
uint8_t* L_13 = V_0;
int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, 2)));
NullCheck(L_10);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_15 = ___0_array;
int32_t L_16 = ___1_offset;
int32_t L_17 = L_16;
___1_offset = ((int32_t)il2cpp_codegen_add(L_17, 1));
uint8_t* L_18 = V_0;
int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, 3)));
NullCheck(L_15);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
int32_t L_20 = ___1_offset;
V_1 = L_20;
goto IL_0039;
}
IL_0039:
{
int32_t L_21 = V_1;
return L_21;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m0011933F268E3DACEA0E08499958A67D9653DB8B (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___0_array, int32_t ___1_offset, String_t* ___2_value, const RuntimeMethod* method)
{
bool V_0 = false;
Il2CppChar* V_1 = NULL;
String_t* V_2 = NULL;
Il2CppChar* V_3 = NULL;
Il2CppChar* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
{
String_t* L_0 = ___2_value;
NullCheck(L_0);
int32_t L_1;
L_1 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_0, NULL);
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0070;
}
}
{
String_t* L_3 = ___2_value;
V_2 = L_3;
String_t* L_4 = V_2;
V_1 = (Il2CppChar*)((uintptr_t)L_4);
Il2CppChar* L_5 = V_1;
if (!L_5)
{
goto IL_0020;
}
}
{
Il2CppChar* L_6 = V_1;
int32_t L_7;
L_7 = RuntimeHelpers_get_OffsetToStringData_m90A5D27EF88BE9432BF7093B7D7E7A0ACB0A8FBD(NULL);
V_1 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, L_7));
}
IL_0020:
{
Il2CppChar* L_8 = V_1;
V_3 = L_8;
Il2CppChar* L_9 = V_1;
String_t* L_10 = ___2_value;
NullCheck(L_10);
int32_t L_11;
L_11 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_10, NULL);
V_4 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_11), 2))));
goto IL_005d;
}
IL_0032:
{
V_5 = 0;
goto IL_004d;
}
IL_0038:
{
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_12 = ___0_array;
int32_t L_13 = ___1_offset;
int32_t L_14 = L_13;
___1_offset = ((int32_t)il2cpp_codegen_add(L_14, 1));
Il2CppChar* L_15 = V_3;
int32_t L_16 = V_5;
int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, L_16)));
NullCheck(L_12);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
int32_t L_18 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_004d:
{
int32_t L_19 = V_5;
V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
bool L_20 = V_6;
if (L_20)
{
goto IL_0038;
}
}
{
Il2CppChar* L_21 = V_3;
V_3 = ((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, 2));
}
IL_005d:
{
Il2CppChar* L_22 = V_3;
Il2CppChar* L_23 = V_4;
V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_24 = V_7;
if (L_24)
{
goto IL_0032;
}
}
{
V_2 = (String_t*)NULL;
}
IL_0070:
{
int32_t L_25 = ___1_offset;
V_8 = L_25;
goto IL_0075;
}
IL_0075:
{
int32_t L_26 = V_8;
return L_26;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m9ADE80FB19E347CFE5BB7A6FAE99790096FAB1CA (String_t* ___0_path, bool ___1_result, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* V_1 = NULL;
{
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
V_0 = (bool)((!(((RuntimeObject*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0024;
}
}
{
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0;
V_1 = L_2;
((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0 = (Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SnapshotFinished_0), (void*)(Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A*)NULL);
Action_2_t79388C33CD9A9EDFE5BE17BE73F59AB95415B00A* L_3 = V_1;
String_t* L_4 = ___0_path;
bool L_5 = ___1_result;
NullCheck(L_3);
Action_2_Invoke_m6EBB68A4E442B0057E106C998DA0B6F8BB077EF9_inline(L_3, L_4, L_5, NULL);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mD82F1DE5F475C600E7CF5E1BCF1E7E9BDB61404A (String_t* ___0_path, bool ___1_result, intptr_t ___2_pixelsPtr, int32_t ___3_pixelsCount, int32_t ___4_format, int32_t ___5_width, int32_t ___6_height, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* V_1 = NULL;
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_4;
memset((&V_4), 0, sizeof(V_4));
{
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_0 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
V_0 = (bool)((!(((RuntimeObject*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_006e;
}
}
{
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_2 = ((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1;
V_1 = L_2;
((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1 = (Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t2A9239167291C8CAAFE18A4A7516812416F4582E_il2cpp_TypeInfo_var))->___m_SaveScreenshotToDisk_1), (void*)(Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C*)NULL);
il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5));
bool L_3 = ___1_result;
V_3 = L_3;
bool L_4 = V_3;
if (!L_4)
{
goto IL_0063;
}
}
{
void* L_5;
L_5 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___2_pixelsPtr), NULL);
int32_t L_6 = ___3_pixelsCount;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_7;
L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA(L_5, L_6, 4, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m181D7F12EB826B7D6B73742BFD85A667D533BABA_RuntimeMethod_var);
V_4 = L_7;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_8 = V_4;
DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline((&V_2), L_8, NULL);
int32_t L_9 = ___6_height;
DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline((&V_2), L_9, NULL);
int32_t L_10 = ___5_width;
DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline((&V_2), L_10, NULL);
int32_t L_11 = ___4_format;
DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline((&V_2), L_11, NULL);
}
IL_0063:
{
Action_3_t3460E367BC4ED87D276FBFEBF9F351031F43B89C* L_12 = V_1;
String_t* L_13 = ___0_path;
bool L_14 = ___1_result;
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 L_15 = V_2;
NullCheck(L_12);
Action_3_Invoke_mCA3514DC050752F1B3F454581D75683296468F9F_inline(L_12, L_13, L_14, L_15, NULL);
}
IL_006e:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
{
{
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
__this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (RuntimeObject* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5*>(__this + _offset);
DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline(_thisAdjusted, ___0_value, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
V_1 = L_0;
goto IL_000e;
}
IL_000e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_1;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Jobs.TransformAccess::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_1;
memset((&V_1), 0, sizeof(V_1));
{
TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E(__this, (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
V_1 = L_0;
goto IL_000e;
}
IL_000e:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_1;
return L_1;
}
}
IL2CPP_EXTERN_C Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*>(__this + _offset);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 _returnValue;
_returnValue = TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_localScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
V_1 = L_0;
goto IL_000e;
}
IL_000e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_1;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Jobs.TransformAccess::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
V_1 = L_0;
goto IL_000e;
}
IL_000e:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_1;
return L_1;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_p, const RuntimeMethod* method)
{
typedef void (*TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccess_GetPosition_m6C8A6511A24D1EDA8DA9D6BB49DAFE64550AA801_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_access, ___1_p);
}
// System.Void UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_r, const RuntimeMethod* method)
{
typedef void (*TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccess_GetRotation_m1A2538E5F21075456D060B9682292E50AD0C579E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_access, ___1_r);
}
// System.Void UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452 (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_r, const RuntimeMethod* method)
{
typedef void (*TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccess_GetLocalScale_m27957B3DA4E08F6D6CE6D732BA7F0F9FF69BA452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_access, ___1_r);
}
// System.Void UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580* ___0_access, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_m, const RuntimeMethod* method)
{
typedef void (*TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D_ftn) (TransformAccess_tF0D55E1C5B6B29B618E8A129AB633E2F1100D580*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccess_GetLocalToWorldMatrix_m2D30FB2603FCCC650CDE1433E146138A7A8EAF6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_access, ___1_m);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Jobs.TransformAccessArray::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_capacity;
int32_t L_1 = ___1_desiredJobCount;
TransformAccessArray_Allocate_m8AF4712E219646D3A508456AB8882CA84BC57B12(L_0, L_1, __this, NULL);
return;
}
}
IL2CPP_EXTERN_C void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1(_thisAdjusted, ___0_capacity, ___1_desiredJobCount, method);
}
// System.Void UnityEngine.Jobs.TransformAccessArray::Allocate(System.Int32,System.Int32,UnityEngine.Jobs.TransformAccessArray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Allocate_m8AF4712E219646D3A508456AB8882CA84BC57B12 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* ___2_array, const RuntimeMethod* method)
{
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* L_0 = ___2_array;
int32_t L_1 = ___0_capacity;
int32_t L_2 = ___1_desiredJobCount;
intptr_t L_3;
L_3 = TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2(L_1, L_2, NULL);
L_0->___m_TransformArray_0 = L_3;
return;
}
}
// System.Boolean UnityEngine.Jobs.TransformAccessArray::get_isCreated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_TransformArray_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
bool _returnValue;
_returnValue = TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Jobs.TransformAccessArray::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___m_TransformArray_0;
TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309(L_0, NULL);
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_TransformArray_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186(_thisAdjusted, method);
}
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetTransformAccessArrayForSchedule()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method)
{
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_TransformArray_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
intptr_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C intptr_t TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
intptr_t _returnValue;
_returnValue = TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
{
intptr_t L_0 = __this->___m_TransformArray_0;
int32_t L_1 = ___0_index;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* _returnValue;
_returnValue = TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Int32 UnityEngine.Jobs.TransformAccessArray::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t L_0 = __this->___m_TransformArray_0;
int32_t L_1;
L_1 = TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
int32_t _returnValue;
_returnValue = TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Jobs.TransformAccessArray::Add(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_TransformArray_0;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___0_transform;
TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336_AdjustorThunk (RuntimeObject* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_transform, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336(_thisAdjusted, ___0_transform, method);
}
// System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776 (TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* __this, int32_t ___0_index, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_TransformArray_0;
int32_t L_1 = ___0_index;
TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransformAccessArray_t104EDE5BB3DC7E294332BB1D2AA508CAEDEE83D4*>(__this + _offset);
TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776(_thisAdjusted, ___0_index, method);
}
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2 (int32_t ___0_capacity, int32_t ___1_desiredJobCount, const RuntimeMethod* method)
{
typedef intptr_t (*TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2_ftn) (int32_t, int32_t);
static TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_Create_mFA5CEFBD21A03AA02B2ABD706E7EECD8011B72A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_capacity, ___1_desiredJobCount);
return icallRetVal;
}
// System.Void UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309 (intptr_t ___0_transformArray, const RuntimeMethod* method)
{
typedef void (*TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309_ftn) (intptr_t);
static TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_DestroyTransformAccessArray_m1F6733CB2BFBFDF8777F2838DDD755EF05BDE309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr)");
_il2cpp_icall_func(___0_transformArray);
}
// System.Void UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036 (intptr_t ___0_transformArrayIntPtr, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_transform, const RuntimeMethod* method)
{
typedef void (*TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036_ftn) (intptr_t, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*);
static TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_Add_m23543E6294896E16C5501AFCFD654F132F543036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform)");
_il2cpp_icall_func(___0_transformArrayIntPtr, ___1_transform);
}
// System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method)
{
typedef void (*TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9_ftn) (intptr_t, int32_t);
static TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_RemoveAtSwapBack_m84B6CF0B9004650820A2BB63751E06596B3856B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32)");
_il2cpp_icall_func(___0_transformArrayIntPtr, ___1_index);
}
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedTransformAccess(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method)
{
typedef intptr_t (*TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD_ftn) (intptr_t);
static TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_GetSortedTransformAccess_m77C851F34944515B4F5B2D690861B19F105D06AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetSortedTransformAccess(System.IntPtr)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr);
return icallRetVal;
}
// System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedToUserIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method)
{
typedef intptr_t (*TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F_ftn) (intptr_t);
static TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_GetSortedToUserIndex_m93D08A29350D2DE6DB2756913719F53560C4297F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetSortedToUserIndex(System.IntPtr)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr);
return icallRetVal;
}
// System.Int32 UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652 (intptr_t ___0_transformArrayIntPtr, const RuntimeMethod* method)
{
typedef int32_t (*TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652_ftn) (intptr_t);
static TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_GetLength_m0FADAF7815A3D09FC165134D74E01C96FFBC1652_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr)");
int32_t icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr);
return icallRetVal;
}
// UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65 (intptr_t ___0_transformArrayIntPtr, int32_t ___1_index, const RuntimeMethod* method)
{
typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65_ftn) (intptr_t, int32_t);
static TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (TransformAccessArray_GetTransform_mDA2FCC679EEA3EAFC56EAA18EB9CD0F0078C6B65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32)");
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(___0_transformArrayIntPtr, ___1_index);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* V_0 = NULL;
RuntimeObject* V_1 = NULL;
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* V_2 = NULL;
bool V_3 = false;
Guid_t V_4;
memset((&V_4), 0, sizeof(V_4));
RuntimeObject* V_5 = NULL;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_6 = NULL;
{
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_0 = (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_4 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_5);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF_RuntimeMethod_var), NULL);
RuntimeObject* L_6;
L_6 = Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117(L_3, L_5, Enumerable_Where_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9BFC794F0C2A4BC7D3CB4E55ACB173DDE1384117_RuntimeMethod_var);
V_1 = L_6;
RuntimeObject* L_7 = V_1;
bool L_8;
L_8 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819(L_7, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m74C0A7764CAF8140D6739F041C91A32351E76819_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* L_10 = V_0;
NullCheck(L_10);
Guid_t L_11 = L_10->___messageId_0;
V_4 = L_11;
String_t* L_12;
L_12 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&V_4), NULL);
String_t* L_13;
L_13 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_13, NULL);
goto IL_00ab;
}
IL_005b:
{
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_14 = (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9*)il2cpp_codegen_object_new(MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9_il2cpp_TypeInfo_var);
NullCheck(L_14);
MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45(L_14, NULL);
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_15 = L_14;
int32_t L_16 = ___2_playerId;
NullCheck(L_15);
L_15->___playerId_0 = L_16;
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_17 = L_15;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_18 = ___1_data;
NullCheck(L_17);
L_17->___data_1 = L_18;
Il2CppCodeGenWriteBarrier((void**)(&L_17->___data_1), (void*)L_18);
V_2 = L_17;
RuntimeObject* L_19 = V_1;
NullCheck(L_19);
RuntimeObject* L_20;
L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_t8B8B74E4E163F107DF40528FD638F6CB22AC3ACA_il2cpp_TypeInfo_var, L_19);
V_5 = L_20;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_009e:
{// begin finally (depth: 1)
{
RuntimeObject* L_21 = V_5;
if (!L_21)
{
goto IL_00aa;
}
}
{
RuntimeObject* L_22 = V_5;
NullCheck(L_22);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_22);
}
IL_00aa:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0093_1;
}
IL_007a_1:
{
RuntimeObject* L_23 = V_5;
NullCheck(L_23);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_24;
L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t5800BABE79F189E020006811D912BD6E0E6D9EFE_il2cpp_TypeInfo_var, L_23);
V_6 = L_24;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_25 = V_6;
NullCheck(L_25);
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_26 = L_25->___messageCallback_2;
MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* L_27 = V_2;
NullCheck(L_26);
UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B(L_26, L_27, UnityEvent_1_Invoke_m44F8BB1B1C23E586FD00E7DB14B1264E4B2DA10B_RuntimeMethod_var);
}
IL_0093_1:
{
RuntimeObject* L_28 = V_5;
NullCheck(L_28);
bool L_29;
L_29 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_28);
if (L_29)
{
goto IL_007a_1;
}
}
{
goto IL_00ab;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00ab:
{
return;
}
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* V_0 = NULL;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
bool V_2 = false;
UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* V_3 = NULL;
{
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_0 = (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_4 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_5);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E_RuntimeMethod_var), NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_005b;
}
}
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)il2cpp_codegen_object_new(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_il2cpp_TypeInfo_var);
NullCheck(L_9);
MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6(L_9, NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* L_11 = V_0;
NullCheck(L_11);
Guid_t L_12 = L_11->___messageId_0;
NullCheck(L_10);
MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B(L_10, L_12, NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_13 = L_10;
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_14 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
NullCheck(L_14);
MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_14, NULL);
NullCheck(L_13);
L_13->___messageCallback_2 = L_14;
Il2CppCodeGenWriteBarrier((void**)(&L_13->___messageCallback_2), (void*)L_14);
V_1 = L_13;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_15 = __this->___messageTypeSubscribers_0;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_16 = V_1;
NullCheck(L_15);
List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_inline(L_15, L_16, List_1_Add_mDE8329A946F8EF43EB9721A1AC45A81907D941B8_RuntimeMethod_var);
}
IL_005b:
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_17 = V_1;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_18 = L_17;
NullCheck(L_18);
int32_t L_19 = L_18->___subscriberCount_1;
NullCheck(L_18);
L_18->___subscriberCount_1 = ((int32_t)il2cpp_codegen_add(L_19, 1));
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_20 = V_1;
NullCheck(L_20);
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_21 = L_20->___messageCallback_2;
V_3 = L_21;
goto IL_0072;
}
IL_0072:
{
UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_22 = V_3;
return L_22;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* V_0 = NULL;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_0 = (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_3 = __this->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* L_4 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_5 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_5);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_5, L_4, (intptr_t)((void*)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D_RuntimeMethod_var), NULL);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_6;
L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1(L_3, L_5, Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m60F9C456CC03639814315527AE92CB643F387EA1_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D*)L_7) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_0031;
}
}
{
goto IL_006b;
}
IL_0031:
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_9 = V_1;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_10 = L_9;
NullCheck(L_10);
int32_t L_11 = L_10->___subscriberCount_1;
NullCheck(L_10);
L_10->___subscriberCount_1 = ((int32_t)il2cpp_codegen_subtract(L_11, 1));
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_12 = V_1;
NullCheck(L_12);
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_13 = L_12->___messageCallback_2;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_14 = ___1_callback;
NullCheck(L_13);
UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F(L_13, L_14, UnityEvent_1_RemoveListener_mCBDA7F69E2C9DA734337F0525477DE7657557F8F_RuntimeMethod_var);
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_15 = V_1;
NullCheck(L_15);
int32_t L_16 = L_15->___subscriberCount_1;
V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_17 = V_3;
if (!L_17)
{
goto IL_006b;
}
}
{
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_18 = __this->___messageTypeSubscribers_0;
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_19 = V_1;
NullCheck(L_18);
bool L_20;
L_20 = List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63(L_18, L_19, List_1_Remove_m14531EF2786031C78B1E061B5B04FA1F6690AE63_RuntimeMethod_var);
}
IL_006b:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_0 = (List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1*)il2cpp_codegen_object_new(List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9(L_0, List_1__ctor_m7A563971F9E35D4ABEB12F34DDCEC8DC4139B3A9_RuntimeMethod_var);
__this->___messageTypeSubscribers_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___messageTypeSubscribers_0), (void*)L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
NullCheck(L_1);
ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_1, NULL);
__this->___connectionEvent_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___connectionEvent_1), (void*)L_1);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_2 = (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B*)il2cpp_codegen_object_new(ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B_il2cpp_TypeInfo_var);
NullCheck(L_2);
ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554(L_2, NULL);
__this->___disconnectionEvent_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___disconnectionEvent_2), (void*)L_2);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1(__this, UnityEvent_1__ctor_m48F43042E64F534160C6E38664EB237E0DA4BAF1_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684(__this, UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
{
Guid_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = __this->___m_messageTypeId_0;
Guid_t L_1;
memset((&L_1), 0, sizeof(L_1));
Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Guid_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, Guid_t ___0_value, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Guid_ToString_m2BFFD5FA726E03FA707AAFCCF065896C46D5290C((&___0_value), NULL);
__this->___m_messageTypeId_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_messageTypeId_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___subscriberCount_1 = 0;
MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9* L_0 = (MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9*)il2cpp_codegen_object_new(MessageEvent_tBF02D60FEABA2052B9970B1DEF2322E38ADE61C9_il2cpp_TypeInfo_var);
NullCheck(L_0);
MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE(L_0, NULL);
__this->___messageCallback_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___messageCallback_2), (void*)L_0);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (U3CU3Ec__DisplayClass6_0_t0EBD5A7FDF9301638A6960A9066F69AAB97E7DBA* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (U3CU3Ec__DisplayClass7_0_tAD01565A28D27906B1398728A64E6208EA1D1EC6* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (U3CU3Ec__DisplayClass8_0_t6145C4A1A817F6510AB01CF31F9DBAF4F42452EE* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_1 = NULL;
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
L_3 = PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777(NULL);
V_1 = L_3;
goto IL_0021;
}
IL_0019:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
V_1 = L_4;
goto IL_0021;
}
IL_0021:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RuntimeObject* L_0;
L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_0);
bool L_1;
L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* PlayerConnection_CreateInstance_m7903C5C28DAA3A2FF48EF6593E03A5E5A6DF7777 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* V_0 = NULL;
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA(ScriptableObject_CreateInstance_TisPlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_m50D849883F5F157E750ADA7F0321F30EB05BBBCA_RuntimeMethod_var);
((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8), (void*)L_0);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_1 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
NullCheck(L_1);
Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_1, ((int32_t)61), NULL);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_2 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___s_Instance_8;
V_0 = L_2;
goto IL_0020;
}
IL_0020:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = __this->___m_IsInitilized_7;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
goto IL_0021;
}
IL_000e:
{
__this->___m_IsInitilized_7 = (bool)1;
RuntimeObject* L_2;
L_2 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_2);
InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_2);
}
IL_0021:
{
return;
}
}
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
RuntimeObject* G_B2_0 = NULL;
RuntimeObject* G_B1_0 = NULL;
{
RuntimeObject* L_0 = ((PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53_il2cpp_TypeInfo_var))->___connectionNative_4;
RuntimeObject* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000f;
}
}
{
PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* L_2 = (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9*)il2cpp_codegen_object_new(PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9_il2cpp_TypeInfo_var);
NullCheck(L_2);
PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45(L_2, NULL);
G_B2_0 = ((RuntimeObject*)(L_2));
}
IL_000f:
{
V_0 = G_B2_0;
goto IL_0012;
}
IL_0012:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_0 = (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_3 = V_0;
NullCheck(L_3);
Guid_t L_4 = L_3->___messageId_0;
Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_6;
L_6 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_4, L_5, NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0033;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86_RuntimeMethod_var)));
}
IL_0033:
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_9 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_9);
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_10 = L_9->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_11 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_12 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_12);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_12, L_11, (intptr_t)((void*)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859_RuntimeMethod_var), NULL);
bool L_13;
L_13 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_10, L_12, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
bool L_14 = V_2;
if (!L_14)
{
goto IL_006a;
}
}
{
RuntimeObject* L_15;
L_15 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_16 = V_0;
NullCheck(L_16);
Guid_t L_17 = L_16->___messageId_0;
NullCheck(L_15);
InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_15, L_17);
}
IL_006a:
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_18 = __this->___m_PlayerEditorConnectionEvents_5;
U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* L_19 = V_0;
NullCheck(L_19);
Guid_t L_20 = L_19->___messageId_0;
NullCheck(L_18);
UnityEvent_1_tC7B50B7E6ECAB9ACFEFAB003FAAFBCC28AB4591A* L_21;
L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308(L_18, L_20, NULL);
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_22 = ___1_callback;
NullCheck(L_21);
UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E(L_21, L_22, UnityEvent_1_AddListener_mFF887757481E2640E1A14F264DEDEA53A8743A9E_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* ___1_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* V_0 = NULL;
bool V_1 = false;
{
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_0 = (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_1 = V_0;
Guid_t L_2 = ___0_messageId;
NullCheck(L_1);
L_1->___messageId_0 = L_2;
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_3 = __this->___m_PlayerEditorConnectionEvents_5;
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_4 = V_0;
NullCheck(L_4);
Guid_t L_5 = L_4->___messageId_0;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = ___1_callback;
NullCheck(L_3);
PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809(L_3, L_5, L_6, NULL);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_7 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_7);
List_1_tE296B28D7B0CF1A4CFA320F2E438EF22EFAEEEF1* L_8 = L_7->___messageTypeSubscribers_0;
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_9 = V_0;
Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9* L_10 = (Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9*)il2cpp_codegen_object_new(Func_2_tF80A3CF1E2E81795512E6424FDC0734755C579A9_il2cpp_TypeInfo_var);
NullCheck(L_10);
Func_2__ctor_mFA94ABFA4899828101FD318948A7D1DAF3C5DCBB(L_10, L_9, (intptr_t)((void*)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5_RuntimeMethod_var), NULL);
bool L_11;
L_11 = Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F(L_8, L_10, Enumerable_Any_TisMessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D_m9F3D836C1823E6F8BEC52794364DD4771B3BD22F_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_1;
if (!L_12)
{
goto IL_0058;
}
}
{
RuntimeObject* L_13;
L_13 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* L_14 = V_0;
NullCheck(L_14);
Guid_t L_15 = L_14->___messageId_0;
NullCheck(L_13);
InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_13, L_15);
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = __this->___m_connectedPlayers_6;
NullCheck(L_0);
Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC L_1;
L_1 = List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD(L_0, List_1_GetEnumerator_mCADB185AB483C855873FCD0B1D5AAC909ED7F7BD_RuntimeMethod_var);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_002d:
{// begin finally (depth: 1)
Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923((&V_0), Enumerator_Dispose_m38A9F15FDBDCDFB9590C961110777EE028621923_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0022_1;
}
IL_0010_1:
{
int32_t L_2;
L_2 = Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_inline((&V_0), Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_RuntimeMethod_var);
V_1 = L_2;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_3 = ___0_callback;
int32_t L_4 = V_1;
NullCheck(L_3);
UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_inline(L_3, L_4, NULL);
}
IL_0022_1:
{
bool L_5;
L_5 = Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312((&V_0), Enumerator_MoveNext_m39C71A39758E2B4A04F44F20FCEFAF7009D5F312_RuntimeMethod_var);
if (L_5)
{
goto IL_0010_1;
}
}
{
goto IL_003c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_003c:
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_6 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_6);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_7 = L_6->___connectionEvent_1;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_8 = ___0_callback;
NullCheck(L_7);
UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_7, L_8, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
NullCheck(L_1);
UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE(L_1, L_2, UnityEvent_1_AddListener_m846E66E06483E90ED947176C8DB2BE23495A93AE_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___connectionEvent_1;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
NullCheck(L_1);
UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* ___0_callback, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = __this->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_0);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_1 = L_0->___disconnectionEvent_2;
UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* L_2 = ___0_callback;
NullCheck(L_1);
UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1(L_1, L_2, UnityEvent_1_RemoveListener_mD81513B3123F689887508A7179B564B88D802BC1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7_RuntimeMethod_var)));
}
IL_0021:
{
RuntimeObject* L_5;
L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
Guid_t L_6 = ___0_messageId;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
NullCheck(L_5);
InterfaceActionInvoker3< Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423_RuntimeMethod_var)));
}
IL_0021:
{
RuntimeObject* L_5;
L_5 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
Guid_t L_6 = ___0_messageId;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_7 = ___1_data;
NullCheck(L_5);
bool L_8;
L_8 = InterfaceFuncInvoker3< bool, Guid_t, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, Guid_t ___0_messageId, int32_t ___1_timeout, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* V_0 = NULL;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* V_1 = NULL;
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
int32_t G_B5_0 = 0;
{
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_0 = (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA(L_0, NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_1 = V_0;
NullCheck(L_1);
L_1->___msgReceived_0 = (bool)0;
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_2 = V_0;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_3 = (UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2*)il2cpp_codegen_object_new(UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2_il2cpp_TypeInfo_var);
NullCheck(L_3);
UnityAction_1__ctor_m0D542CD6AC9BF19A26926782F3B43A5E71BDB1AB(L_3, L_2, (intptr_t)((void*)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1_RuntimeMethod_var), NULL);
V_1 = L_3;
il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_4;
L_4 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
V_2 = L_4;
Guid_t L_5 = ___0_messageId;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_6 = V_1;
PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86(__this, L_5, L_6, NULL);
goto IL_0038;
}
IL_002c:
{
RuntimeObject* L_7;
L_7 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_7);
InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_7);
}
IL_0038:
{
il2cpp_codegen_runtime_class_init_inline(DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_il2cpp_TypeInfo_var);
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_8;
L_8 = DateTime_get_Now_m636CB9651A9099D20BA1CF813A0C69637317325C(NULL);
DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D L_9 = V_2;
TimeSpan_t8195C5B013A2C532FEBDF0B64B6911982E750F5A L_10;
L_10 = DateTime_op_Subtraction_m64D26F5ABFAE6E166A7E567093D025F6C69F0123(L_8, L_9, NULL);
V_4 = L_10;
double L_11;
L_11 = TimeSpan_get_TotalMilliseconds_m3506C1A49F1FE37A82F3027EA061D18215EF87CF((&V_4), NULL);
int32_t L_12 = ___1_timeout;
if ((!(((double)L_11) < ((double)((double)L_12)))))
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_13 = V_0;
NullCheck(L_13);
bool L_14 = L_13->___msgReceived_0;
G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
goto IL_005c;
}
IL_005b:
{
G_B5_0 = 0;
}
IL_005c:
{
V_3 = (bool)G_B5_0;
bool L_15 = V_3;
if (L_15)
{
goto IL_002c;
}
}
{
Guid_t L_16 = ___0_messageId;
UnityAction_1_tE32574C71B51DFED36AB235C69E2777243DCB5D2* L_17 = V_1;
PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1(__this, L_16, L_17, NULL);
U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* L_18 = V_0;
NullCheck(L_18);
bool L_19 = L_18->___msgReceived_0;
V_5 = L_19;
goto IL_0073;
}
IL_0073:
{
bool L_20 = V_5;
return L_20;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0;
L_0 = PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781(__this, NULL);
NullCheck(L_0);
InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tDFA5BC770DAA5BE37CBA1CF47281702FB064CCF3_il2cpp_TypeInfo_var, L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC (intptr_t ___0_data, uint64_t ___1_size, uint64_t ___2_guid, String_t* ___3_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
bool V_1 = false;
{
V_0 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)NULL;
uint64_t L_0 = ___1_size;
V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)0))))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0021;
}
}
{
uint64_t L_2 = ___1_size;
if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_mABE4761961414EE58E31F8D06F9870AFD1BBD1BC_RuntimeMethod_var);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
V_0 = L_3;
intptr_t L_4 = ___0_data;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_5 = V_0;
uint64_t L_6 = ___1_size;
il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_4, L_5, 0, ((int32_t)L_6), NULL);
}
IL_0021:
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_7;
L_7 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_7);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_8 = L_7->___m_PlayerEditorConnectionEvents_5;
String_t* L_9 = ___3_messageId;
Guid_t L_10;
memset((&L_10), 0, sizeof(L_10));
Guid__ctor_mAE66BA1C43B4194F4F7991E2E30370E36CBBF830((&L_10), L_9, /*hidden argument*/NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_11 = V_0;
uint64_t L_12 = ___2_guid;
NullCheck(L_8);
PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE(L_8, L_10, L_11, ((int32_t)L_12), NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m64117185C66F8947BFB1ED0E41C6D35A9AC35177 (int32_t ___0_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
int32_t L_2 = ___0_playerId;
NullCheck(L_1);
List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_inline(L_1, L_2, List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_RuntimeMethod_var);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_3;
L_3 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_3);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_4 = L_3->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_4);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_5 = L_4->___connectionEvent_1;
int32_t L_6 = ___0_playerId;
NullCheck(L_5);
UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_5, L_6, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mC66E0C59A86620D43E7C1418F8EAA006B63690A2 (int32_t ___0_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_0;
L_0 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = L_0->___m_connectedPlayers_6;
int32_t L_2 = ___0_playerId;
NullCheck(L_1);
bool L_3;
L_3 = List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5(L_1, L_2, List_1_Remove_m2B41E5B9E061DD4D5F58B693018024AADF2AD7F5_RuntimeMethod_var);
PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* L_4;
L_4 = PlayerConnection_get_instance_mF08ABE514910AD8B105D42561CF97CBF135ABD3B(NULL);
NullCheck(L_4);
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_5 = L_4->___m_PlayerEditorConnectionEvents_5;
NullCheck(L_5);
ConnectionChangeEvent_t248B606ACAD196280E928DF0A51C489CFED3978B* L_6 = L_5->___disconnectionEvent_2;
int32_t L_7 = ___0_playerId;
NullCheck(L_6);
UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_6, L_7, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (PlayerConnection_tE21E6206D6FC40F07B3842D83BCB0732C9244E53* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB* L_0 = (PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB*)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_tF92F4A9A0EDAB7D3D544AE9B0F3F925C4E48B7CB_il2cpp_TypeInfo_var);
NullCheck(L_0);
PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3(L_0, NULL);
__this->___m_PlayerEditorConnectionEvents_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PlayerEditorConnectionEvents_5), (void*)L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
__this->___m_connectedPlayers_6 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_connectedPlayers_6), (void*)L_1);
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (U3CU3Ec__DisplayClass12_0_t0AEAADF4922B6A372CF1F96C61541A853333857D* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (U3CU3Ec__DisplayClass13_0_tF36DE2DB7764C29B0C4FB1D99A48CD8BACA9633B* __this, MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* ___0_x, const RuntimeMethod* method)
{
{
MessageTypeSubscribers_t1FA1C0DBEE77D28856F8BB97C784EB77920C308D* L_0 = ___0_x;
NullCheck(L_0);
Guid_t L_1;
L_1 = MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449(L_0, NULL);
Guid_t L_2 = __this->___messageId_0;
bool L_3;
L_3 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_1, L_2, NULL);
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (U3CU3Ec__DisplayClass20_0_t76F80B6FA73878DE6E2C5F498BDE2B5623E9DE46* __this, MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* ___0_args, const RuntimeMethod* method)
{
{
__this->___msgReceived_0 = (bool)1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (MessageEventArgs_t34F726E6463615C0A460FB5CBCCB92F84D83D4F9* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_mE42C53B7220324D1FBAFB7AE48A7D8DD7796A663 (bool ___0_condition, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
bool L_2 = ___0_condition;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE(L_2, (String_t*)NULL, NULL);
}
IL_0011:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsTrue_m390B3F48332F46CE76AB45491A60ACDCCF521AAE (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
String_t* L_2;
L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)1, NULL);
String_t* L_3 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsFalse_mC11212C418E6B5009F6474AE90FFB24734482E56 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0013;
}
}
{
String_t* L_2;
L_2 = AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4((bool)0, NULL);
String_t* L_3 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_2, L_3, NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNull_mB7DAD5AA378E4A36BC1D27B88CFADD31023530BB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
String_t* L_4;
L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)1, NULL);
String_t* L_5 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_IsNotNull_mB889D13B7935F20A9CE32629C00434099E30D931 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_value, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___0_value;
String_t* L_4;
L_4 = AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50(L_3, (bool)0, NULL);
String_t* L_5 = ___1_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_4, L_5, NULL);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA (String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
bool L_0 = ((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_003c;
}
}
{
String_t* L_2 = ___0_message;
V_1 = (bool)((((RuntimeObject*)(String_t*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001d;
}
}
{
___0_message = _stringLiteral136D6CCF1AA96D28737A6F5823378564A17A07B1;
}
IL_001d:
{
String_t* L_4 = ___1_userMessage;
V_2 = (bool)((!(((RuntimeObject*)(String_t*)L_4) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0033;
}
}
{
String_t* L_6 = ___1_userMessage;
String_t* L_7 = ___0_message;
String_t* L_8;
L_8 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_6, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_7, NULL);
___0_message = L_8;
}
IL_0033:
{
String_t* L_9 = ___0_message;
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0(L_9, NULL);
goto IL_0044;
}
IL_003c:
{
String_t* L_10 = ___0_message;
String_t* L_11 = ___1_userMessage;
AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* L_12 = (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372_il2cpp_TypeInfo_var)));
NullCheck(L_12);
AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6(L_12, L_10, L_11, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA_RuntimeMethod_var)));
}
IL_0044:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mA4CD725133015119B0219ABAA6337650814B803B (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001b;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
String_t* L_6;
L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)1, NULL);
String_t* L_7 = ___2_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreNotEqual_m4E953971244A0BEACD42190612093ACC87C1A26F (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_expected, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_actual, String_t* ___2_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_expected;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001b;
}
}
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_actual;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___0_expected;
String_t* L_6;
L_6 = AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB(L_4, L_5, (bool)0, NULL);
String_t* L_7 = ___2_message;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_Fail_mCC76351EF5EAA85F4012330D498CB802861B41BA(L_6, L_7, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_m718BB4BD31FA3176A3A236F96BC5405EB750D6CF (int32_t ___0_expected, int32_t ___1_actual, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_expected;
int32_t L_1 = ___1_actual;
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0015;
}
}
{
int32_t L_3 = ___0_expected;
int32_t L_4 = ___1_actual;
il2cpp_codegen_runtime_class_init_inline(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E(L_3, L_4, (String_t*)NULL, Assert_AreEqual_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m1C7D690BD2B4127279886CDD4F1201F22D1BB81E_RuntimeMethod_var);
}
IL_0015:
{
return;
}
}
// System.Void UnityEngine.Assertions.Assert::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert__cctor_mC2C4583746B3D6E98224F4692EAE5EF17B5F9CC8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Assert_tDC16963451AC4364803739B73A4477ADCB365863_StaticFields*)il2cpp_codegen_static_fields_for(Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var))->___raiseExceptions_0 = (bool)1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C (String_t* ___0_failureMessage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, _stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)_stringLiteral7D6A316D6057DA4AE1BFCD029CC6003AD94EBB0F);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = L_1;
String_t* L_3 = ___0_failureMessage;
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_3);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_3);
String_t* L_4;
L_4 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8E752B76D455A50FE476984D4B09A7CDBF2A753E, L_2, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
String_t* L_5 = V_0;
return L_5;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3 (String_t* ___0_failureMessage, String_t* ___1_expected, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
String_t* L_2 = ___0_failureMessage;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_1;
String_t* L_4;
L_4 = Environment_get_NewLine_m8BF68A4EFDAFFB66500984CE779629811BA98FFF(NULL);
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_4);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_3;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, _stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)_stringLiteralCC6606055C46DC44B34F9C145AAC175DD3FA7E44);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
String_t* L_7 = ___1_expected;
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_7);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_7);
String_t* L_8;
L_8 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral22EBAF9990823EA0B061F556D70C5786C35B8988, L_6, NULL);
String_t* L_9;
L_9 = AssertionMessageUtil_GetMessage_m5AD26DAEC5DCCEB15C198EF6B70FED9E32BF299C(L_8, NULL);
V_0 = L_9;
goto IL_0031;
}
IL_0031:
{
String_t* L_10 = V_0;
return L_10;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_GetEqualityMessage_m64D77BB9CA4284DD9561C238BB1F97B566830DBB (RuntimeObject* ___0_actual, RuntimeObject* ___1_expected, bool ___2_expectEqual, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15688BC513A63346074978C5D893B01207733A34);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t G_B2_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
String_t* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
String_t* G_B1_3 = NULL;
String_t* G_B3_0 = NULL;
int32_t G_B3_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
String_t* G_B3_4 = NULL;
int32_t G_B5_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
String_t* G_B5_3 = NULL;
String_t* G_B5_4 = NULL;
int32_t G_B4_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
String_t* G_B4_3 = NULL;
String_t* G_B4_4 = NULL;
String_t* G_B6_0 = NULL;
int32_t G_B6_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
String_t* G_B6_4 = NULL;
String_t* G_B6_5 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
bool L_2 = ___2_expectEqual;
G_B1_0 = 0;
G_B1_1 = L_1;
G_B1_2 = L_1;
G_B1_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
if (L_2)
{
G_B2_0 = 0;
G_B2_1 = L_1;
G_B2_2 = L_1;
G_B2_3 = _stringLiteral15688BC513A63346074978C5D893B01207733A34;
goto IL_0018;
}
}
{
G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_001d;
}
IL_0018:
{
G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_001d:
{
NullCheck(G_B3_2);
ArrayElementTypeCheck (G_B3_2, G_B3_0);
(G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
String_t* L_3;
L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
RuntimeObject* L_6 = ___0_actual;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_6);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_6);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_5;
RuntimeObject* L_8 = ___1_expected;
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_8);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_7;
bool L_10 = ___2_expectEqual;
G_B4_0 = 2;
G_B4_1 = L_9;
G_B4_2 = L_9;
G_B4_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
G_B4_4 = L_3;
if (L_10)
{
G_B5_0 = 2;
G_B5_1 = L_9;
G_B5_2 = L_9;
G_B5_3 = _stringLiteralAADB85DA7FB62DC073513239D42C3A0A59E8EB0E;
G_B5_4 = L_3;
goto IL_0042;
}
}
{
G_B6_0 = _stringLiteralFDAAB9944D2BDD67EF768F807537202334A02D27;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
G_B6_3 = G_B4_2;
G_B6_4 = G_B4_3;
G_B6_5 = G_B4_4;
goto IL_0047;
}
IL_0042:
{
G_B6_0 = _stringLiteral7EF1829A378D66B1DD70A767729127A0DC5EDCAE;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
G_B6_3 = G_B5_2;
G_B6_4 = G_B5_3;
G_B6_5 = G_B5_4;
}
IL_0047:
{
NullCheck(G_B6_2);
ArrayElementTypeCheck (G_B6_2, G_B6_0);
(G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
String_t* L_11;
L_11 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
String_t* L_12;
L_12 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_11, NULL);
V_0 = L_12;
goto IL_0055;
}
IL_0055:
{
String_t* L_13 = V_0;
return L_13;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_NullFailureMessage_mECBDB36C0C5433898BC4D3CF0AE55CEFBBCC9A50 (RuntimeObject* ___0_value, bool ___1_expectNull, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t G_B2_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B2_2 = NULL;
String_t* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B1_2 = NULL;
String_t* G_B1_3 = NULL;
String_t* G_B3_0 = NULL;
int32_t G_B3_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B3_3 = NULL;
String_t* G_B3_4 = NULL;
int32_t G_B5_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B5_2 = NULL;
String_t* G_B5_3 = NULL;
String_t* G_B5_4 = NULL;
int32_t G_B4_0 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B4_2 = NULL;
String_t* G_B4_3 = NULL;
String_t* G_B4_4 = NULL;
String_t* G_B6_0 = NULL;
int32_t G_B6_1 = 0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_2 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* G_B6_3 = NULL;
String_t* G_B6_4 = NULL;
String_t* G_B6_5 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
bool L_2 = ___1_expectNull;
G_B1_0 = 0;
G_B1_1 = L_1;
G_B1_2 = L_1;
G_B1_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
if (L_2)
{
G_B2_0 = 0;
G_B2_1 = L_1;
G_B2_2 = L_1;
G_B2_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
goto IL_0018;
}
}
{
G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_001d;
}
IL_0018:
{
G_B3_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_001d:
{
NullCheck(G_B3_2);
ArrayElementTypeCheck (G_B3_2, G_B3_0);
(G_B3_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B3_1), (RuntimeObject*)G_B3_0);
String_t* L_3;
L_3 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B3_4, G_B3_3, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
bool L_6 = ___1_expectNull;
G_B4_0 = 0;
G_B4_1 = L_5;
G_B4_2 = L_5;
G_B4_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
G_B4_4 = L_3;
if (L_6)
{
G_B5_0 = 0;
G_B5_1 = L_5;
G_B5_2 = L_5;
G_B5_3 = _stringLiteral1FF2D5DA17EE1782E8A80B6907AA0B4B5F811249;
G_B5_4 = L_3;
goto IL_003a;
}
}
{
G_B6_0 = _stringLiteralBB23B6E4115134649FD594B1C398564BF3814F76;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
G_B6_3 = G_B4_2;
G_B6_4 = G_B4_3;
G_B6_5 = G_B4_4;
goto IL_003f;
}
IL_003a:
{
G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
G_B6_3 = G_B5_2;
G_B6_4 = G_B5_3;
G_B6_5 = G_B5_4;
}
IL_003f:
{
NullCheck(G_B6_2);
ArrayElementTypeCheck (G_B6_2, G_B6_0);
(G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject*)G_B6_0);
String_t* L_7;
L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(G_B6_4, G_B6_3, NULL);
String_t* L_8;
L_8 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(G_B6_5, L_7, NULL);
V_0 = L_8;
goto IL_004d;
}
IL_004d:
{
String_t* L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionMessageUtil_BooleanFailureMessage_m1390F2418023DC1717341A836F0F40FBC5801FB4 (bool ___0_expected, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
bool L_0 = ___0_expected;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
String_t* L_1;
L_1 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&V_0), NULL);
String_t* L_2;
L_2 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(_stringLiteralF67141A2C63171C3D363B9A795E9AA3F25DA98CB, L_1, NULL);
String_t* L_3;
L_3 = Boolean_ToString_m6646C8026B1DF381A1EE8CD13549175E9703CC63((&___0_expected), NULL);
String_t* L_4;
L_4 = AssertionMessageUtil_GetMessage_m0785AB2BEBDA81CFE63F87428268C91D63685EB3(L_2, L_3, NULL);
V_1 = L_4;
goto IL_0026;
}
IL_0026:
{
String_t* L_5 = V_1;
return L_5;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, String_t* ___0_message, String_t* ___1_userMessage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___0_message;
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
String_t* L_1 = ___1_userMessage;
__this->___m_UserMessage_18 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UserMessage_18), (void*)L_1);
return;
}
}
// System.String UnityEngine.Assertions.AssertionException::get_Message()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (AssertionException_t13955C5225033D3A79D633A04E4D86E8FD0CC372* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0;
L_0 = Exception_get_Message_mCFE0D38FDF9001405299AAE43BBE2A9AD806C441(__this, NULL);
V_0 = L_0;
String_t* L_1 = __this->___m_UserMessage_18;
V_1 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0027;
}
}
{
String_t* L_3 = __this->___m_UserMessage_18;
String_t* L_4 = V_0;
String_t* L_5;
L_5 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(L_3, _stringLiteral00B28FF06B788B9B67C6B259800F404F9F3761FD, L_4, NULL);
V_0 = L_5;
}
IL_0027:
{
String_t* L_6 = V_0;
V_2 = L_6;
goto IL_002b;
}
IL_002b:
{
String_t* L_7 = V_2;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (PreserveAttribute_t3B4D9311A3DF0B9342570C8E43A61973258D5751* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
{
marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.___className_0);
marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.___nameSpace_1);
marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.___assembly_2);
marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
}
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
{
unmarshaled.___className_0 = il2cpp_codegen_marshal_string_result(marshaled.___className_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___className_0));
unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
unmarshaled.___assembly_2 = il2cpp_codegen_marshal_string_result(marshaled.___assembly_2);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
bool unmarshaledclassHasChanged_temp_3 = false;
unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
bool unmarshalednameSpaceHasChanged_temp_4 = false;
unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
bool unmarshaledassemblyHasChanged_temp_5 = false;
unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
bool unmarshaledautoUdpateAPI_temp_6 = false;
unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_pinvoke_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___className_0);
marshaled.___className_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
marshaled.___nameSpace_1 = NULL;
il2cpp_codegen_marshal_free(marshaled.___assembly_2);
marshaled.___assembly_2 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
{
marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___className_0);
marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___nameSpace_1);
marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.___assembly_2);
marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.___classHasChanged_3);
marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.___nameSpaceHasChanged_4);
marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.___assemblyHasChanged_5);
marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.___autoUdpateAPI_6);
}
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_back(const MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled, MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F& unmarshaled)
{
unmarshaled.___className_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___className_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___className_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
unmarshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___nameSpace_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
unmarshaled.___assembly_2 = il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___assembly_2), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
bool unmarshaledclassHasChanged_temp_3 = false;
unmarshaledclassHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
unmarshaled.___classHasChanged_3 = unmarshaledclassHasChanged_temp_3;
bool unmarshalednameSpaceHasChanged_temp_4 = false;
unmarshalednameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
unmarshaled.___nameSpaceHasChanged_4 = unmarshalednameSpaceHasChanged_temp_4;
bool unmarshaledassemblyHasChanged_temp_5 = false;
unmarshaledassemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
unmarshaled.___assemblyHasChanged_5 = unmarshaledassemblyHasChanged_temp_5;
bool unmarshaledautoUdpateAPI_temp_6 = false;
unmarshaledautoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
unmarshaled.___autoUdpateAPI_6 = unmarshaledautoUdpateAPI_temp_6;
}
// Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshal_com_cleanup(MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
marshaled.___className_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
marshaled.___nameSpace_1 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
marshaled.___assembly_2 = NULL;
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
{
{
String_t* L_0 = ___3_sourceClassName;
__this->___className_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___className_0), (void*)L_0);
String_t* L_1 = __this->___className_0;
__this->___classHasChanged_3 = (bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
String_t* L_2 = ___1_sourceNamespace;
__this->___nameSpace_1 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___nameSpace_1), (void*)L_2);
String_t* L_3 = __this->___nameSpace_1;
__this->___nameSpaceHasChanged_4 = (bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
String_t* L_4 = ___2_sourceAssembly;
__this->___assembly_2 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___assembly_2), (void*)L_4);
String_t* L_5 = __this->___assembly_2;
__this->___assemblyHasChanged_5 = (bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_6 = ___0_autoUpdateAPI;
__this->___autoUdpateAPI_6 = L_6;
return;
}
}
IL2CPP_EXTERN_C void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (RuntimeObject* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
{
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F*>(__this + _offset);
MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(_thisAdjusted, ___0_autoUpdateAPI, ___1_sourceNamespace, ___2_sourceAssembly, ___3_sourceClassName, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, bool ___0_autoUpdateAPI, String_t* ___1_sourceNamespace, String_t* ___2_sourceAssembly, String_t* ___3_sourceClassName, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
bool L_1 = ___0_autoUpdateAPI;
String_t* L_2 = ___1_sourceNamespace;
String_t* L_3 = ___2_sourceAssembly;
String_t* L_4 = ___3_sourceClassName;
MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (MovedFromAttribute_t2938C24921E4D74A1A2F3B4A874BD6F89D1EA432* __this, String_t* ___0_sourceNamespace, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
MovedFromAttributeData_t03CC6A15A3D30385AF3C6E10FA273DE13D874A2F* L_0 = (&__this->___data_0);
String_t* L_1 = ___0_sourceNamespace;
MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD(L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (ExcludeFromDocsAttribute_t4A70F587CADFDFCCC21AE3CBC58F98D7BC925279* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, String_t* ___0_value, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_value;
__this->___DefaultValue_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___DefaultValue_0), (void*)L_0);
return;
}
}
// System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
RuntimeObject* L_0 = __this->___DefaultValue_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = ((DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121_il2cpp_TypeInfo_var));
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_1 = V_0;
V_1 = (bool)((((RuntimeObject*)(DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0014;
}
}
{
V_2 = (bool)0;
goto IL_0041;
}
IL_0014:
{
RuntimeObject* L_3 = __this->___DefaultValue_0;
V_3 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_002d;
}
}
{
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_5 = V_0;
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_5, NULL);
V_2 = (bool)((((RuntimeObject*)(RuntimeObject*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_0041;
}
IL_002d:
{
RuntimeObject* L_7 = __this->___DefaultValue_0;
DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* L_8 = V_0;
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24(L_8, NULL);
NullCheck(L_7);
bool L_10;
L_10 = VirtualFuncInvoker1< bool, RuntimeObject* >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_7, L_9);
V_2 = L_10;
goto IL_0041;
}
IL_0041:
{
bool L_11 = V_2;
return L_11;
}
}
// System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (DefaultValueAttribute_t7F65EB0CEA9E405BA1438EA6D6077973280CE121* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
RuntimeObject* L_0 = __this->___DefaultValue_0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
int32_t L_2;
L_2 = Attribute_GetHashCode_mAE2C17FF608041F608207E2202E1BC0F98919C08(__this, NULL);
V_1 = L_2;
goto IL_0025;
}
IL_0017:
{
RuntimeObject* L_3 = __this->___DefaultValue_0;
NullCheck(L_3);
int32_t L_4;
L_4 = VirtualFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_3);
V_1 = L_4;
goto IL_0025;
}
IL_0025:
{
int32_t L_5 = V_1;
return L_5;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t);
static CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)");
_il2cpp_icall_func(__this, ___0_mode);
}
// System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A (const RuntimeMethod* method)
{
typedef intptr_t (*CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn) ();
static CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method)
{
typedef intptr_t (*CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
static CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)");
intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_fenceType, ___1_stage);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, intptr_t ___0_fencePtr, int32_t ___1_stage, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, intptr_t, int32_t);
static CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags)");
_il2cpp_icall_func(__this, ___0_fencePtr, ___1_stage);
}
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___3_rt, int32_t ___4_mipLevel, int32_t ___5_element, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, int32_t, int32_t, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t);
static CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)");
_il2cpp_icall_func(__this, ___0_computeShader, ___1_kernelIndex, ___2_nameID, ___3_rt, ___4_mipLevel, ___5_element);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___2_buffer, int32_t ___3_offset, int32_t ___4_size, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t);
static CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_computeShader, ___1_nameID, ___2_buffer, ___3_offset, ___4_size);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8*, int32_t, int32_t, int32_t, int32_t);
static CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_computeShader, ___1_kernelIndex, ___2_threadGroupsX, ___3_threadGroupsY, ___4_threadGroupsZ);
}
// System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*);
static CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::set_name(System.String)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Clear()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___2_material;
int32_t L_2 = ___3_submeshIndex;
int32_t L_3 = ___4_shaderPass;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_4 = ___5_properties;
CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0(__this, L_0, (&___1_matrix), L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t);
static CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_renderer, ___1_material, ___2_submeshIndex, ___3_shaderPass);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method)
{
{
CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0(__this, (&___0_rendererList), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method)
{
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___1_material;
int32_t L_1 = ___2_shaderPass;
int32_t L_2 = ___3_topology;
int32_t L_3 = ___4_vertexCount;
int32_t L_4 = ___5_instanceCount;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = ___6_properties;
CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648(__this, (&___0_matrix), L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_shaderPass, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___4_matrices, int32_t ___5_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*);
static CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)");
_il2cpp_icall_func(__this, ___0_mesh, ___1_submeshIndex, ___2_material, ___3_shaderPass, ___4_matrices, ___5_count, ___6_properties);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_normalizedCamViewport, const RuntimeMethod* method)
{
{
CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005(__this, (&___0_normalizedCamViewport), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_m3BCCABB7493369D88DB15EE43C41D9858AE2574D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
{
{
CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3(__this, (&___0_pixelRect), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_mC273DEDBE6C5135E39DFEC51249DA4103039749C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_scissor, const RuntimeMethod* method)
{
{
CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567(__this, (&___0_scissor), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableScissorRect()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method)
{
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_source;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_1 = ___1_dest;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat;
int32_t L_3 = ___3_pass;
int32_t L_4 = ___6_sourceDepthSlice;
int32_t L_5 = ___7_destDepthSlice;
CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A(__this, L_0, L_1, L_2, L_3, (&___4_scale), (&___5_offset), L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method)
{
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_0 = ___0_source;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_1 = ___1_dest;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat;
int32_t L_3 = ___3_pass;
int32_t L_4 = ___6_sourceDepthSlice;
int32_t L_5 = ___7_destDepthSlice;
CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06(__this, L_0, L_1, L_2, L_3, (&___4_scale), (&___5_offset), L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
int32_t L_1 = ___2_filter;
CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0(__this, L_0, (&___1_desc), L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, int32_t ___2_filter, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___1_desc;
int32_t L_2 = ___2_filter;
CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m5F1AF44769D1B43943921B3BA2B75E91F02946DB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___1_desc, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___1_desc;
CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5(__this, L_0, L_1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t);
static CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)");
_il2cpp_icall_func(__this, ___0_nameID);
}
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_clearFlags;
float L_1 = ___2_depth;
uint32_t L_2 = ___3_stencil;
CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF(__this, L_0, (&___1_backgroundColor), L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, const RuntimeMethod* method)
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B2_0 = NULL;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B3_1 = NULL;
int32_t G_B5_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B5_1 = NULL;
int32_t G_B4_0 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B4_1 = NULL;
int32_t G_B6_0 = 0;
int32_t G_B6_1 = 0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* G_B6_2 = NULL;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
bool L_1 = ___1_clearColor;
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_0011;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0012:
{
bool L_2 = ___0_clearDepth;
G_B4_0 = G_B3_0;
G_B4_1 = G_B3_1;
if (L_2)
{
G_B5_0 = G_B3_0;
G_B5_1 = G_B3_1;
goto IL_0018;
}
}
{
G_B6_0 = 0;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
goto IL_0019;
}
IL_0018:
{
G_B6_0 = 6;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
}
IL_0019:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___2_backgroundColor;
NullCheck(G_B6_2);
CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C(G_B6_2, ((int32_t)(G_B6_1|G_B6_0)), L_3, (1.0f), 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, float);
static CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
static CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
static CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*);
static CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)");
_il2cpp_icall_func(__this, ___0_keyword);
}
// System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*);
static CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)");
_il2cpp_icall_func(__this, ___0_keyword);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_view, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_proj, const RuntimeMethod* method)
{
{
CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5(__this, (&___0_view), (&___1_proj), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalDepthBias(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, float ___0_bias, float ___1_slopeBias, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, float, float);
static CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalDepthBias(System.Single,System.Single)");
_il2cpp_icall_func(__this, ___0_bias, ___1_slopeBias);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t);
static CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags)");
_il2cpp_icall_func(__this, ___0_flags);
}
// System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_requiredFlags, int32_t ___1_invalidFlags, const RuntimeMethod* method)
{
typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
static CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_requiredFlags, ___1_invalidFlags);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloatArray(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
static CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalFloatArray(System.Int32,System.Single[])");
_il2cpp_icall_func(__this, ___0_nameID, ___1_values);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*);
static CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])");
_il2cpp_icall_func(__this, ___0_nameID, ___1_values);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*);
static CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(__this, ___0_nameID, ___1_values);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___0_projectionMat, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*);
static CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(__this, ___0_projectionMat);
}
// System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_matrixPropertyType, int32_t ___1_shaderPropertyID, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, int32_t);
static CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32)");
_il2cpp_icall_func(__this, ___0_matrixPropertyType, ___1_shaderPropertyID);
}
// System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_matrixPropertyType, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t);
static CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType)");
_il2cpp_icall_func(__this, ___0_matrixPropertyType);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_element, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t);
static CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_rt, ___2_element);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*);
static CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*);
static CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)");
_il2cpp_icall_func(__this, ___0_name);
}
// System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, String_t*);
static CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample(System.String)");
_il2cpp_icall_func(__this, ___0_name);
}
// System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(UnityEngine.Profiling.CustomSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_m5A6A787A2C03F1DA7CAF411EF20210EE5A71DB97 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method)
{
{
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_0 = ___0_sampler;
CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::EndSample(UnityEngine.Profiling.CustomSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_mB91B90770F8F1AFA005A8B33EDE1E47A34CFB906 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method)
{
{
CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* L_0 = ___0_sampler;
CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*);
static CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler)");
_il2cpp_icall_func(__this, ___0_sampler);
}
// System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487* ___0_sampler, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, CustomSampler_tDA472186F08B4016626F032F944036BADFDB5487*);
static CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler)");
_il2cpp_icall_func(__this, ___0_sampler);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, int32_t ___1_nameID, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t, int32_t);
static CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_buffer, ___1_nameID, ___2_offset, ___3_size);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, uint32_t ___0_multiplier, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, uint32_t);
static CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32)");
_il2cpp_icall_func(__this, ___0_multiplier);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m89782BA1E8AD50020DBDB9EABF32F8AA9356628A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___0_rt;
CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_1, 0, 0, 0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_loadAction, int32_t ___2_storeAction, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_1 = ___1_loadAction;
V_0 = (bool)((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C_RuntimeMethod_var)));
}
IL_001d:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_rt;
int32_t L_5 = ___1_loadAction;
int32_t L_6 = ___2_storeAction;
int32_t L_7 = ___1_loadAction;
int32_t L_8 = ___2_storeAction;
CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_4, L_5, L_6, L_7, L_8, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_1 = ___1_colorLoadAction;
if ((((int32_t)L_1) == ((int32_t)1)))
{
goto IL_0015;
}
}
{
int32_t L_2 = ___3_depthLoadAction;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C_RuntimeMethod_var)));
}
IL_0025:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = ___0_rt;
int32_t L_6 = ___1_colorLoadAction;
int32_t L_7 = ___2_colorStoreAction;
int32_t L_8 = ___3_depthLoadAction;
int32_t L_9 = ___4_depthStoreAction;
CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_5, L_6, L_7, L_8, L_9, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m9E602C758517FB0B4E5B858DC043D24B4FA91EBB (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_mipLevel, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_1 = ___1_mipLevel;
V_0 = (bool)((((int32_t)L_1) < ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0028;
}
}
{
int32_t L_3 = ___1_mipLevel;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m9E602C758517FB0B4E5B858DC043D24B4FA91EBB_RuntimeMethod_var)));
}
IL_0028:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_8 = ___0_rt;
int32_t L_9 = ___1_mipLevel;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10;
memset((&L_10), 0, sizeof(L_10));
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_10), L_8, L_9, (-1), 0, /*hidden argument*/NULL);
CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_10, 0, 0, 0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_mipLevel, int32_t ___2_cubemapFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_1 = ___3_depthSlice;
V_0 = (bool)((((int32_t)L_1) < ((int32_t)(-1)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_002a;
}
}
{
int32_t L_3 = ___3_depthSlice;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA62E045E06E81D0214413F00DD18F9B6B3DB45AF)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC_RuntimeMethod_var)));
}
IL_002a:
{
int32_t L_8 = ___1_mipLevel;
V_1 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_0048;
}
}
{
int32_t L_10 = ___1_mipLevel;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
String_t* L_13;
L_13 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_12, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_14 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_14);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_14, L_13, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC_RuntimeMethod_var)));
}
IL_0048:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15 = ___0_rt;
int32_t L_16 = ___1_mipLevel;
int32_t L_17 = ___2_cubemapFace;
int32_t L_18 = ___3_depthSlice;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_19;
memset((&L_19), 0, sizeof(L_19));
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_19), L_15, L_16, L_17, L_18, /*hidden argument*/NULL);
CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF(__this, L_19, 0, 0, 0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_mipLevel, int32_t ___3_cubemapFace, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_1 = ___4_depthSlice;
V_0 = (bool)((((int32_t)L_1) < ((int32_t)(-1)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_002a;
}
}
{
int32_t L_3 = ___4_depthSlice;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA62E045E06E81D0214413F00DD18F9B6B3DB45AF)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619_RuntimeMethod_var)));
}
IL_002a:
{
int32_t L_8 = ___2_mipLevel;
V_1 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_0048;
}
}
{
int32_t L_10 = ___2_mipLevel;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
String_t* L_13;
L_13 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral03955C53DB51C5E8418542F9475D319FEF5192E4)), L_12, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_14 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_14);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_14, L_13, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619_RuntimeMethod_var)));
}
IL_0048:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15 = ___0_color;
int32_t L_16 = ___2_mipLevel;
int32_t L_17 = ___3_cubemapFace;
int32_t L_18 = ___4_depthSlice;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_19;
memset((&L_19), 0, sizeof(L_19));
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB((&L_19), L_15, L_16, L_17, L_18, /*hidden argument*/NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___1_depth;
CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A(__this, L_19, L_20, 0, 0, 0, 0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___3_depth, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_1 = ___1_colorLoadAction;
if ((((int32_t)L_1) == ((int32_t)1)))
{
goto IL_0015;
}
}
{
int32_t L_2 = ___4_depthLoadAction;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral665205AEB406DB43A0BD0A0C7106CB29B8F1E4C1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B_RuntimeMethod_var)));
}
IL_0025:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_5 = ___0_color;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = ___3_depth;
int32_t L_7 = ___1_colorLoadAction;
int32_t L_8 = ___2_colorStoreAction;
int32_t L_9 = ___4_depthLoadAction;
int32_t L_10 = ___5_depthStoreAction;
CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A(__this, L_5, L_6, L_7, L_8, L_9, L_10, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_mipLevel, int32_t ___3_cubemapFace, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_1 = ___0_colors;
NullCheck(L_1);
V_0 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))) < ((int32_t)1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_002c;
}
}
{
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_3 = ___0_colors;
NullCheck(L_3);
int32_t L_4 = ((int32_t)(((RuntimeArray*)L_3)->max_length));
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE70ECD58FCF718C74E5C013BA0849B86CBD5167C)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E_RuntimeMethod_var)));
}
IL_002c:
{
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_8 = ___0_colors;
NullCheck(L_8);
int32_t L_9;
L_9 = SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34(NULL);
V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_8)->max_length))) > ((int32_t)L_9))? 1 : 0);
bool L_10 = V_1;
if (!L_10)
{
goto IL_005c;
}
}
{
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_11 = ___0_colors;
NullCheck(L_11);
int32_t L_12 = ((int32_t)(((RuntimeArray*)L_11)->max_length));
RuntimeObject* L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_12);
int32_t L_14;
L_14 = SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34(NULL);
int32_t L_15 = L_14;
RuntimeObject* L_16 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_15);
String_t* L_17;
L_17 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9BB2F33AA31ABF0087A28024B8B87D6301070BCC)), L_13, L_16, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_18 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_18);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_18, L_17, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_18, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E_RuntimeMethod_var)));
}
IL_005c:
{
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_19 = ___0_colors;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___1_depth;
int32_t L_21 = ___2_mipLevel;
int32_t L_22 = ___3_cubemapFace;
int32_t L_23 = ___4_depthSlice;
CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE(__this, L_19, L_20, (RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA*)NULL, (RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5*)NULL, 0, 0, L_21, L_22, L_23, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method)
{
{
int32_t L_0 = ___1_colorLoadAction;
int32_t L_1 = ___2_colorStoreAction;
int32_t L_2 = ___3_depthLoadAction;
int32_t L_3 = ___4_depthStoreAction;
CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA(__this, (&___0_rt), L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___2_colorLoadAction;
int32_t L_1 = ___3_colorStoreAction;
int32_t L_2 = ___4_depthLoadAction;
int32_t L_3 = ___5_depthStoreAction;
int32_t L_4 = ___6_flags;
CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA(__this, (&___0_color), (&___1_depth), L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method)
{
{
RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* L_0 = ___0_colors;
RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* L_1 = ___2_colorLoadActions;
RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* L_2 = ___3_colorStoreActions;
int32_t L_3 = ___4_depthLoadAction;
int32_t L_4 = ___5_depthStoreAction;
int32_t L_5 = ___6_mipLevel;
int32_t L_6 = ___7_cubemapFace;
int32_t L_7 = ___8_depthSlice;
CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489(__this, L_0, (&___1_depth), L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetBufferData(UnityEngine.ComputeBuffer,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, RuntimeArray* ___1_data, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
RuntimeArray* L_0 = ___1_data;
V_0 = (bool)((((RuntimeObject*)(RuntimeArray*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA44A39671D4B7FA8FBE50D795EAB52248D5C5469)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981_RuntimeMethod_var)));
}
IL_0014:
{
RuntimeArray* L_3 = ___1_data;
bool L_4;
L_4 = UnsafeUtility_IsArrayBlittable_m530493155596B42DA4221E06BB9DB8B05C595D8C(L_3, NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0038;
}
}
{
RuntimeArray* L_6 = ___1_data;
String_t* L_7;
L_7 = UnsafeUtility_GetReasonForArrayNonBlittable_m08002AAAEF52C6642B338A8A6CC7CF2A71F09108(L_6, NULL);
String_t* L_8;
L_8 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE069B22830EBCAEBBE77A845F677D97EEE561751)), L_7, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981_RuntimeMethod_var)));
}
IL_0038:
{
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_10 = ___0_buffer;
RuntimeArray* L_11 = ___1_data;
RuntimeArray* L_12 = ___1_data;
NullCheck(L_12);
int32_t L_13;
L_13 = Array_get_Length_m361285FB7CF44045DC369834D1CD01F72F94EF57(L_12, NULL);
RuntimeArray* L_14 = ___1_data;
NullCheck(L_14);
Type_t* L_15;
L_15 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_14, NULL);
NullCheck(L_15);
Type_t* L_16;
L_16 = VirtualFuncInvoker0< Type_t* >::Invoke(46 /* System.Type System.Type::GetElementType() */, L_15);
int32_t L_17;
L_17 = UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46(L_16, NULL);
CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E(__this, L_10, L_11, 0, 0, L_13, L_17, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, RuntimeArray* ___1_data, int32_t ___2_managedBufferStartIndex, int32_t ___3_graphicsBufferStartIndex, int32_t ___4_count, int32_t ___5_elemSize, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
static CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_buffer, ___1_data, ___2_managedBufferStartIndex, ___3_graphicsBufferStartIndex, ___4_count, ___5_elemSize);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mF8A454E96E5349AA677FC73CDBECD30DD4F6464D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000c:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)0, NULL);
goto IL_0014;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m9A5E7A3CA09B3E3F9D199FC7C9E7B27CD9CFADF3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63(__this, (bool)1, NULL);
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, bool ___0_disposing, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C(__this, NULL);
intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = CommandBuffer_InitBuffer_m1F54F8E01753E8B22A2D8541A982D917BAE38C9A(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateAsyncGraphicsFence()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB CommandBuffer_CreateAsyncGraphicsFence_m2B01B3001DD758EC43A7F99772E8A7F473783B73 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, const RuntimeMethod* method)
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB V_0;
memset((&V_0), 0, sizeof(V_0));
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0;
L_0 = CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948(__this, 0, 2, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_fenceType, int32_t ___1_stage, const RuntimeMethod* method)
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB V_0;
memset((&V_0), 0, sizeof(V_0));
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB V_1;
memset((&V_1), 0, sizeof(V_1));
{
il2cpp_codegen_initobj((&V_0), sizeof(GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB));
int32_t L_0 = ___0_fenceType;
(&V_0)->___m_FenceType_2 = L_0;
int32_t L_1 = ___0_fenceType;
int32_t L_2 = ___1_stage;
intptr_t L_3;
L_3 = CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB(__this, L_1, L_2, NULL);
(&V_0)->___m_Ptr_0 = L_3;
GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D((&V_0), NULL);
GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E((&V_0), NULL);
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_4 = V_0;
V_1 = L_4;
goto IL_0034;
}
IL_0034:
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m3C2A6C3826EE6641F960723C0C293B41CE66730F (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, const RuntimeMethod* method)
{
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0 = ___0_fence;
CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272(__this, L_0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method)
{
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0 = ___0_fence;
int32_t L_1 = ___1_stage;
int32_t L_2;
L_2 = GraphicsFence_TranslateSynchronizationStageToFlags_m1B9BAE782BB4DE4C65FD81566C75CB284760113E(L_1, NULL);
CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7(__this, L_0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB ___0_fence, int32_t ___1_stage, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_0 = ___0_fence;
int32_t L_1 = L_0.___m_FenceType_2;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBF09D44418F5AE264CB6631AEA233B24B31CD67)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7_RuntimeMethod_var)));
}
IL_0019:
{
GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E((&___0_fence), NULL);
bool L_4;
L_4 = GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59((&___0_fence), NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003a;
}
}
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB L_6 = ___0_fence;
intptr_t L_7 = L_6.___m_Ptr_0;
int32_t L_8 = ___1_stage;
CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6(__this, L_7, L_8, NULL);
}
IL_003a:
{
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, String_t* ___2_name, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___3_rt, const RuntimeMethod* method)
{
{
ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_0 = ___0_computeShader;
int32_t L_1 = ___1_kernelIndex;
String_t* L_2 = ___2_name;
int32_t L_3;
L_3 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_2, NULL);
CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34(__this, L_0, L_1, L_3, (&___3_rt), 0, 3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeConstantBufferParam_m6A44487CA400FFE5BAD1EE411EABB46CFD7863F5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___2_buffer, int32_t ___3_offset, int32_t ___4_size, const RuntimeMethod* method)
{
{
ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_0 = ___0_computeShader;
int32_t L_1 = ___1_nameID;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___2_buffer;
int32_t L_3 = ___3_offset;
int32_t L_4 = ___4_size;
CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_mF9F5605B77F0480FD4B8C3BCAEC2FC59A24E31A2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* ___0_computeShader, int32_t ___1_kernelIndex, int32_t ___2_threadGroupsX, int32_t ___3_threadGroupsY, int32_t ___4_threadGroupsZ, const RuntimeMethod* method)
{
{
ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8* L_0 = ___0_computeShader;
int32_t L_1 = ___1_kernelIndex;
int32_t L_2 = ___2_threadGroupsX;
int32_t L_3 = ___3_threadGroupsY;
int32_t L_4 = ___4_threadGroupsZ;
CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0467FFFDE633656D8936657091347B3495F9303D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9_RuntimeMethod_var)));
}
IL_0017:
{
bool L_4;
L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_5 = ___3_submeshIndex;
if ((((int32_t)L_5) < ((int32_t)0)))
{
goto IL_0034;
}
}
{
int32_t L_6 = ___3_submeshIndex;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = ___0_mesh;
NullCheck(L_7);
int32_t L_8;
L_8 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_7, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_6) < ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0035;
}
IL_0034:
{
G_B5_0 = 1;
}
IL_0035:
{
V_1 = (bool)G_B5_0;
bool L_9 = V_1;
if (!L_9)
{
goto IL_0064;
}
}
{
int32_t L_10 = ___3_submeshIndex;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_11 = ___0_mesh;
NullCheck(L_11);
int32_t L_12;
L_12 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_11, NULL);
int32_t L_13;
L_13 = Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline(L_10, 0, ((int32_t)il2cpp_codegen_subtract(L_12, 1)), NULL);
___3_submeshIndex = L_13;
int32_t L_14 = ___3_submeshIndex;
int32_t L_15 = L_14;
RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
String_t* L_17;
L_17 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral0467FFFDE633656D8936657091347B3495F9303D, L_16, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_17, NULL);
}
IL_0064:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = ___2_material;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_19;
L_19 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_18, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_19;
bool L_20 = V_2;
if (!L_20)
{
goto IL_007a;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_21 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_21);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9_RuntimeMethod_var)));
}
IL_007a:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_22 = ___0_mesh;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_23 = ___1_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_24 = ___2_material;
int32_t L_25 = ___3_submeshIndex;
int32_t L_26 = ___4_shaderPass;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_27 = ___5_properties;
CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A(__this, L_22, L_23, L_24, L_25, L_26, L_27, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material;
int32_t L_3 = ___3_submeshIndex;
int32_t L_4 = ___4_shaderPass;
CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9(__this, L_0, L_1, L_2, L_3, L_4, (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material;
int32_t L_3 = ___3_submeshIndex;
CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF(__this, L_0, L_1, L_2, L_3, (-1), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material;
CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, int32_t ___3_shaderPass, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0467FFFDE633656D8936657091347B3495F9303D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_0 = ___0_renderer;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral725BF586F9C73BB71D89F147D8104043A9221498)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138_RuntimeMethod_var)));
}
IL_0017:
{
bool L_4;
L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_5 = ___2_submeshIndex;
V_1 = (bool)((((int32_t)L_5) < ((int32_t)0))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0049;
}
}
{
int32_t L_7 = ___2_submeshIndex;
int32_t L_8;
L_8 = Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline(L_7, 0, NULL);
___2_submeshIndex = L_8;
int32_t L_9 = ___2_submeshIndex;
int32_t L_10 = L_9;
RuntimeObject* L_11 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_10);
String_t* L_12;
L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral0467FFFDE633656D8936657091347B3495F9303D, L_11, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_12, NULL);
}
IL_0049:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___1_material;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_14;
bool L_15 = V_2;
if (!L_15)
{
goto IL_005f;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_16);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138_RuntimeMethod_var)));
}
IL_005f:
{
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_17 = ___0_renderer;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_18 = ___1_material;
int32_t L_19 = ___2_submeshIndex;
int32_t L_20 = ___3_shaderPass;
CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403(__this, L_17, L_18, L_19, L_20, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_submeshIndex, const RuntimeMethod* method)
{
{
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_0 = ___0_renderer;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material;
int32_t L_2 = ___2_submeshIndex;
CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138(__this, L_0, L_1, L_2, (-1), NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* ___0_renderer, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, const RuntimeMethod* method)
{
{
Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* L_0 = ___0_renderer;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material;
CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6(__this, L_0, L_1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRendererList_m4EFA7C3FABF52BE5A6A1EAACC723BF027600CDDE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method)
{
{
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_0 = ___0_rendererList;
CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___1_material;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7_RuntimeMethod_var)));
}
IL_0017:
{
bool L_4;
L_4 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_5 = ___0_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_6 = ___1_material;
int32_t L_7 = ___2_shaderPass;
int32_t L_8 = ___3_topology;
int32_t L_9 = ___4_vertexCount;
int32_t L_10 = ___5_instanceCount;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_11 = ___6_properties;
CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB(__this, L_5, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material;
int32_t L_2 = ___2_shaderPass;
int32_t L_3 = ___3_topology;
int32_t L_4 = ___4_vertexCount;
int32_t L_5 = ___5_instanceCount;
CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7(__this, L_0, L_1, L_2, L_3, L_4, L_5, (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m8BC8D7A251B2EDFDB60CAC8EB9691D8ADAF8DC8B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_matrix;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___1_material;
int32_t L_2 = ___2_shaderPass;
int32_t L_3 = ___3_topology;
int32_t L_4 = ___4_vertexCount;
CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA(__this, L_0, L_1, L_2, L_3, L_4, 1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_shaderPass, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___4_matrices, int32_t ___5_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t G_B7_0 = 0;
int32_t G_B16_0 = 0;
{
bool L_0;
L_0 = SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E(NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral031C4173DDE61A0FC9301C7F4BFAD93A451AF604)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var)));
}
IL_0018:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___0_mesh;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_6 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var)));
}
IL_002e:
{
int32_t L_7 = ___1_submeshIndex;
if ((((int32_t)L_7) < ((int32_t)0)))
{
goto IL_0040;
}
}
{
int32_t L_8 = ___1_submeshIndex;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9 = ___0_mesh;
NullCheck(L_9);
int32_t L_10;
L_10 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_9, NULL);
G_B7_0 = ((((int32_t)((((int32_t)L_8) < ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0041;
}
IL_0040:
{
G_B7_0 = 1;
}
IL_0041:
{
V_2 = (bool)G_B7_0;
bool L_11 = V_2;
if (!L_11)
{
goto IL_0055;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_12 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral78F76DF76B8A73793F0A2DF2DF88F3744B64E7AD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7F1E93B57F4D39819CA0A6AF8351F76595A7CE42)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var)));
}
IL_0055:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___2_material;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_14;
bool L_15 = V_3;
if (!L_15)
{
goto IL_006b;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_16);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var)));
}
IL_006b:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_17 = ___4_matrices;
V_4 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_17) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_18 = V_4;
if (!L_18)
{
goto IL_0081;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_19 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_19);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral508CD29D61D05D15F8238921DECD948008407FC3)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var)));
}
IL_0081:
{
int32_t L_20 = ___5_count;
if ((((int32_t)L_20) < ((int32_t)0)))
{
goto IL_009a;
}
}
{
int32_t L_21 = ___5_count;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
int32_t L_22 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_23 = ___4_matrices;
NullCheck(L_23);
int32_t L_24;
L_24 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_22, ((int32_t)(((RuntimeArray*)L_23)->max_length)), NULL);
G_B16_0 = ((((int32_t)L_21) > ((int32_t)L_24))? 1 : 0);
goto IL_009b;
}
IL_009a:
{
G_B16_0 = 1;
}
IL_009b:
{
V_5 = (bool)G_B16_0;
bool L_25 = V_5;
if (!L_25)
{
goto IL_00c9;
}
}
{
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var)));
int32_t L_26 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))))->___kMaxDrawMeshInstanceCount_0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_27 = ___4_matrices;
NullCheck(L_27);
int32_t L_28;
L_28 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_26, ((int32_t)(((RuntimeArray*)L_27)->max_length)), NULL);
int32_t L_29 = L_28;
RuntimeObject* L_30 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_29);
String_t* L_31;
L_31 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6FBBF71CAB1C021AB97045C16F58D7D83B506A3)), L_30, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_32 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_32);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07624473F417C06C74D59C64840A1532FCE2C626)), L_31, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974_RuntimeMethod_var)));
}
IL_00c9:
{
bool L_33;
L_33 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
int32_t L_34 = ___5_count;
V_6 = (bool)((((int32_t)L_34) > ((int32_t)0))? 1 : 0);
bool L_35 = V_6;
if (!L_35)
{
goto IL_00ef;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_36 = ___0_mesh;
int32_t L_37 = ___1_submeshIndex;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_38 = ___2_material;
int32_t L_39 = ___3_shaderPass;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_40 = ___4_matrices;
int32_t L_41 = ___5_count;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_42 = ___6_properties;
CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45(__this, L_36, L_37, L_38, L_39, L_40, L_41, L_42, NULL);
}
IL_00ef:
{
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawOcclusionMesh(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawOcclusionMesh_m397575255B23114EA29D9D7459D4CA4B7C3566BE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_normalizedCamViewport, const RuntimeMethod* method)
{
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_0 = ___0_normalizedCamViewport;
CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m067EA6B3B00F78DDF43887B565A3208164F84FC3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___0_source;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL);
int32_t L_5;
L_5 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL);
CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5(__this, L_1, (&___1_dest), L_2, (-1), L_3, L_4, L_5, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mD851FDF0E97DBEB38C79D74DF231498D640B3D73 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___2_mat;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (1.0f), (1.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (0.0f), /*hidden argument*/NULL);
int32_t L_4;
L_4 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL);
CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28(__this, (&___0_source), (&___1_dest), L_1, (-1), L_2, L_3, L_4, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m20AC38869B1D9D16C37E1A697B4EF3E2B0D12530 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF(__this, 0, 2, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___2_mat;
int32_t L_2 = ___3_pass;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (1.0f), (1.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (0.0f), (0.0f), /*hidden argument*/NULL);
int32_t L_5;
L_5 = Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D(NULL);
CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28(__this, (&___0_source), (&___1_dest), L_1, L_2, L_3, L_4, L_5, 0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_mECD0FBFDF115D9150B5D1DB66010B17F6213419B (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
float L_2 = ___1_value;
CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalInteger_m177DD61D3891A1AE6FB9133BE426B3884F6B72A2 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
int32_t L_2 = ___1_value;
CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_value;
CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, String_t* ___0_name, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___1_value;
CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28(__this, L_1, L_2, 3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF(__this, L_0, (&___1_value), 3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_value, int32_t ___2_element, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
int32_t L_1 = ___2_element;
CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF(__this, L_0, (&___1_value), L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___1_value;
CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBuffer_m8184679EA8C69ABECA7D45534D7907867492D669 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, int32_t ___1_nameID, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method)
{
{
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___0_buffer;
int32_t L_1 = ___1_nameID;
int32_t L_2 = ___2_offset;
int32_t L_3 = ___3_size;
CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B(__this, L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.String,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalConstantBuffer_m2BFB3CF5DDD07DFE451ED5EAD74A39F88BE4A023 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_buffer, String_t* ___1_name, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method)
{
{
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_0 = ___0_buffer;
String_t* L_1 = ___1_name;
int32_t L_2;
L_2 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_1, NULL);
int32_t L_3 = ___2_offset;
int32_t L_4 = ___3_size;
CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B(__this, L_0, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetSinglePassStereo_mDF0CAEF9D4D2B867A2A1239E0B4105C775685BEE (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_mode, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_mode;
CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_submeshIndex, int32_t ___4_shaderPass, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*);
static CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)");
_il2cpp_icall_func(__this, ___0_mesh, ___1_matrix, ___2_material, ___3_submeshIndex, ___4_shaderPass, ___5_properties);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___0_rendererList, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*);
static CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)");
_il2cpp_icall_func(__this, ___0_rendererList);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_material, int32_t ___2_shaderPass, int32_t ___3_topology, int32_t ___4_vertexCount, int32_t ___5_instanceCount, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t, int32_t, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*);
static CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)");
_il2cpp_icall_func(__this, ___0_matrix, ___1_material, ___2_shaderPass, ___3_topology, ___4_vertexCount, ___5_instanceCount, ___6_properties);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* ___0_normalizedCamViewport, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*);
static CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)");
_il2cpp_icall_func(__this, ___0_normalizedCamViewport);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_pixelRect);
}
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_scissor, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_scissor);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, int32_t);
static CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_source, ___1_dest, ___2_mat, ___3_pass, ___4_scale, ___5_offset, ___6_sourceDepthSlice, ___7_destDepthSlice);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_source, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_dest, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___4_scale, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___5_offset, int32_t ___6_sourceDepthSlice, int32_t ___7_destDepthSlice, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, int32_t);
static CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___0_source, ___1_dest, ___2_mat, ___3_pass, ___4_scale, ___5_offset, ___6_sourceDepthSlice, ___7_destDepthSlice);
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___1_desc, int32_t ___2_filter, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*, int32_t);
static CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_desc, ___2_filter);
}
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_clearFlags, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_backgroundColor, float ___2_depth, uint32_t ___3_stencil, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float, uint32_t);
static CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32)");
_il2cpp_icall_func(__this, ___0_clearFlags, ___1_backgroundColor, ___2_depth, ___3_stencil);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_nameID, ___1_value);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_view, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_proj, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___0_view, ___1_proj);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_rt, int32_t ___1_colorLoadAction, int32_t ___2_colorStoreAction, int32_t ___3_depthLoadAction, int32_t ___4_depthStoreAction, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t, int32_t, int32_t);
static CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)");
_il2cpp_icall_func(__this, ___0_rt, ___1_colorLoadAction, ___2_colorStoreAction, ___3_depthLoadAction, ___4_depthStoreAction);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___0_color, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, int32_t ___2_colorLoadAction, int32_t ___3_colorStoreAction, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_flags, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, int32_t, int32_t, int32_t, int32_t);
static CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)");
_il2cpp_icall_func(__this, ___0_color, ___1_depth, ___2_colorLoadAction, ___3_colorStoreAction, ___4_depthLoadAction, ___5_depthStoreAction, ___6_flags);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* __this, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___0_colors, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_depth, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA* ___2_colorLoadActions, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5* ___3_colorStoreActions, int32_t ___4_depthLoadAction, int32_t ___5_depthStoreAction, int32_t ___6_mipLevel, int32_t ___7_cubemapFace, int32_t ___8_depthSlice, const RuntimeMethod* method)
{
typedef void (*CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, RenderBufferLoadActionU5BU5D_t49A752C09896D99A1F5734A4AFDE4588AB2883BA*, RenderBufferStoreActionU5BU5D_tFEA8F5DD460573EA9F35FBEC5727D1804C5DCBF5*, int32_t, int32_t, int32_t, int32_t, int32_t);
static CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)");
_il2cpp_icall_func(__this, ___0_colors, ___1_depth, ___2_colorLoadActions, ___3_colorStoreActions, ___4_depthLoadAction, ___5_depthStoreAction, ___6_mipLevel, ___7_cubemapFace, ___8_depthSlice);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_TranslateSynchronizationStageToFlags_m1B9BAE782BB4DE4C65FD81566C75CB284760113E (int32_t ___0_s, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_s;
if (!L_0)
{
goto IL_0007;
}
}
{
G_B3_0 = 2;
goto IL_0008;
}
IL_0007:
{
G_B3_0 = 1;
}
IL_0008:
{
V_0 = G_B3_0;
goto IL_000b;
}
IL_000b:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0039;
}
}
{
bool L_4;
L_4 = SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908(NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_6 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral707373740C0BF094D64D3D64AE661ED4F8E86A31)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D_RuntimeMethod_var)));
}
IL_002b:
{
int32_t L_7;
L_7 = GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172(__this, NULL);
__this->___m_Version_1 = L_7;
goto IL_004a;
}
IL_0039:
{
intptr_t L_8 = __this->___m_Ptr_0;
int32_t L_9;
L_9 = GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE(L_8, NULL);
__this->___m_Version_1 = L_9;
}
IL_004a:
{
return;
}
}
IL2CPP_EXTERN_C void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB*>(__this + _offset);
GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0019;
}
}
{
V_1 = (bool)0;
goto IL_002f;
}
IL_0019:
{
int32_t L_4 = __this->___m_Version_1;
intptr_t L_5 = __this->___m_Ptr_0;
int32_t L_6;
L_6 = GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE(L_5, NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)L_6))? 1 : 0);
goto IL_002f;
}
IL_002f:
{
bool L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C bool GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB*>(__this + _offset);
bool _returnValue;
_returnValue = GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.GraphicsFence::Validate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = __this->___m_Version_1;
if (!L_0)
{
goto IL_0023;
}
}
{
bool L_1;
L_1 = SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908(NULL);
if (!L_1)
{
goto IL_0020;
}
}
{
int32_t L_2 = __this->___m_Version_1;
int32_t L_3;
L_3 = GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172(__this, NULL);
G_B4_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B4_0 = 0;
}
IL_0021:
{
G_B6_0 = G_B4_0;
goto IL_0024;
}
IL_0023:
{
G_B6_0 = 1;
}
IL_0024:
{
V_0 = (bool)G_B6_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0033;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_5 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_5);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral12BA625C319C72AEE794CEFD3E7AAFB459EE3B02)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E_RuntimeMethod_var)));
}
IL_0033:
{
return;
}
}
IL2CPP_EXTERN_C void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB*>(__this + _offset);
GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172 (GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
V_0 = (-1);
goto IL_0005;
}
IL_0005:
{
int32_t L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GraphicsFence_t199180163AEDE0C1BE868F8E1314A47610B1FABB*>(__this + _offset);
int32_t _returnValue;
_returnValue = GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE (intptr_t ___0_fencePtr, const RuntimeMethod* method)
{
typedef int32_t (*GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE_ftn) (intptr_t);
static GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsFence_GetVersionNumber_m1C2AA2F41B942C675174A8809962BAFA3FEC9BDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr)");
int32_t icallRetVal = _il2cpp_icall_func(___0_fencePtr);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
int32_t L_0 = ((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_m2E7629CD00648D6DEC5D78E631510ACF1350A931 (int32_t* ___0_frameInterval, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t* L_0 = ___0_frameInterval;
il2cpp_codegen_runtime_class_init_inline(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = OnDemandRendering_get_renderFrameInterval_mC9E8FC6225DCCB074FD3D7BD128734DA321A2CCD(NULL);
*((int32_t*)L_0) = (int32_t)L_1;
return;
}
}
// System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_mED0B1BA868A046D26D214B1DD1C0BAAD6147E9BB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t3ED2CE20D351518F912948DF1D2D03079F5CE34E_il2cpp_TypeInfo_var))->___m_RenderFrameInterval_0 = 1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9 (const RuntimeMethod* method)
{
typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn) ();
static GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_m74D1A18837CB7E9D3A9BF20D44212F94DD1F67B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6 (bool ___0_value, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6_ftn) (bool);
static GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_set_lightsUseLinearIntensity_m7D000BE9DC8E6E5E0BCAEB0C2071F447A3F0F2B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0 (bool ___0_value, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0_ftn) (bool);
static GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_set_lightsUseColorTemperature_m4787DA99758D4AC9D5EB563D09EBEAF2240FA2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C (uint32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C_ftn) (uint32_t);
static GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_set_defaultRenderingLayerMask_m2E4F3EDC2F5A42BBC3D2267A8B297CA9D577933C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501 (bool ___0_value, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501_ftn) (bool);
static GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_set_useScriptableRenderPipelineBatching_m668AD1275A0AB977FAF0203EE4456A89A6749501_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)");
_il2cpp_icall_func(___0_value);
}
// System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1 (int32_t ___0_tier, int32_t ___1_defineHash, const RuntimeMethod* method)
{
typedef bool (*GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1_ftn) (int32_t, int32_t);
static GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)");
bool icallRetVal = _il2cpp_icall_func(___0_tier, ___1_defineHash);
return icallRetVal;
}
// System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.BuiltinShaderDefine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mDF4C773ADAB4956CEB634EB922F8AB3F66CB366C (int32_t ___0_defineHash, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48(NULL);
int32_t L_1 = ___0_defineHash;
bool L_2;
L_2 = GraphicsSettings_HasShaderDefine_m21642CCF8301511E2840ABCAAC75A2FFB66EE0A1(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE (const RuntimeMethod* method)
{
typedef ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE_ftn) ();
static GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()");
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* GraphicsSettings_get_currentRenderPipeline_mEC94DC23DE4F901D6A629E2DE882982686AF75F1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* V_0 = NULL;
{
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_0;
L_0 = GraphicsSettings_get_INTERNAL_currentRenderPipeline_m99B68E77CB40EC027782B8201A41CBDDC93FFADE(NULL);
V_0 = ((RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)IsInstClass((RuntimeObject*)L_0, RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E_il2cpp_TypeInfo_var));
goto IL_000e;
}
IL_000e:
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_renderPipelineAsset(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_renderPipelineAsset_m809E35B68C30148E964FC89454BAD0EB37A4D789 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_value, const RuntimeMethod* method)
{
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_value;
GraphicsSettings_set_defaultRenderPipeline_m432259CDCC12E7CA1A80FBA11B22AA014A595EAB(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___0_value, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B_ftn) (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*);
static GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)");
_il2cpp_icall_func(___0_value);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_m432259CDCC12E7CA1A80FBA11B22AA014A595EAB (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_value, const RuntimeMethod* method)
{
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_value;
GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m7CFAE05B6216A277D067383D33C7434AFF01664B(L_0, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipeline(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317 (String_t* ___0_renderpipelineName, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_settings, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317_ftn) (String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_RegisterRenderPipeline_m3C62ABCAB320A607F8393192281A988151271317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipeline(System.String,UnityEngine.Object)");
_il2cpp_icall_func(___0_renderpipelineName, ___1_settings);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F (String_t* ___0_renderpipelineName, const RuntimeMethod* method)
{
typedef void (*GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F_ftn) (String_t*);
static GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_UnregisterRenderPipeline_mACA749FEC221F3C21A52A96561D682442DED8A3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipeline(System.String)");
_il2cpp_icall_func(___0_renderpipelineName);
}
// UnityEngine.Object UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772 (String_t* ___0_renderpipelineName, const RuntimeMethod* method)
{
typedef Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* (*GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772_ftn) (String_t*);
static GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GraphicsSettings_GetSettingsForRenderPipeline_m0B8CB86C5C56E03B7CFC616C92594DD256CA8772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline(System.String)");
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* icallRetVal = _il2cpp_icall_func(___0_renderpipelineName);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = __this->___U3CboundsU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 _returnValue;
_returnValue = SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexStartU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexCountU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CbaseVertexU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfirstVertexU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvertexCountU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Rendering.SubMeshDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral76F71EBED61D73B069599B0725909048EA5155D4);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)7);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2;
L_2 = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(__this, NULL);
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6;
L_6 = SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline(__this, NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10;
L_10 = SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline(__this, NULL);
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
int32_t L_14;
L_14 = SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline(__this, NULL);
int32_t L_15 = L_14;
RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_13;
int32_t L_18;
L_18 = SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline(__this, NULL);
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_19);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_20);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_20);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_21 = L_17;
int32_t L_22;
L_22 = SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline(__this, NULL);
int32_t L_23 = L_22;
RuntimeObject* L_24 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_23);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_24);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_24);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_25 = L_21;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_26;
L_26 = SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline(__this, NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_27 = L_26;
RuntimeObject* L_28 = Box(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var, &L_27);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_28);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_28);
String_t* L_29;
L_29 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral76F71EBED61D73B069599B0725909048EA5155D4, L_25, NULL);
V_0 = L_29;
goto IL_0076;
}
IL_0076:
{
String_t* L_30 = V_0;
return L_30;
}
}
IL2CPP_EXTERN_C String_t* SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*>(__this + _offset);
String_t* _returnValue;
_returnValue = SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CattributeU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CformatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CstreamU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_attribute;
VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline(__this, L_0, NULL);
int32_t L_1 = ___1_format;
VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline(__this, L_1, NULL);
int32_t L_2 = ___2_dimension;
VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline(__this, L_2, NULL);
int32_t L_3 = ___3_stream;
VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_attribute, int32_t ___1_format, int32_t ___2_dimension, int32_t ___3_stream, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A(_thisAdjusted, ___0_attribute, ___1_format, ___2_dimension, ___3_stream, method);
}
// System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2;
L_2 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6;
L_6 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10;
L_10 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
int32_t L_14;
L_14 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
int32_t L_15 = L_14;
RuntimeObject* L_16 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
String_t* L_17;
L_17 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(_stringLiteral40603CB9C3C2F0F007BD4C59CEB195FB17927F5C, L_13, NULL);
V_0 = L_17;
goto IL_004c;
}
IL_004c:
{
String_t* L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C String_t* VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
String_t* _returnValue;
_returnValue = VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)17);
int32_t L_0 = V_0;
int32_t L_1;
L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)23))), (int32_t)L_1));
int32_t L_2 = V_0;
int32_t L_3;
L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)23))), (int32_t)L_3));
int32_t L_4 = V_0;
int32_t L_5;
L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)23))), L_5));
int32_t L_6 = V_0;
int32_t L_7;
L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)23))), L_7));
int32_t L_8 = V_0;
V_1 = L_8;
goto IL_0039;
}
IL_0039:
{
int32_t L_9 = V_1;
return L_9;
}
}
IL2CPP_EXTERN_C int32_t VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
int32_t _returnValue;
_returnValue = VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(__this, ((*(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)((VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)(VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*)UnBox(L_2, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
bool _returnValue;
_returnValue = VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0;
L_0 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline(__this, NULL);
int32_t L_1;
L_1 = VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline((&___0_other), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_003f;
}
}
{
int32_t L_2;
L_2 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline(__this, NULL);
int32_t L_3;
L_3 = VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline((&___0_other), NULL);
if ((!(((uint32_t)L_2) == ((uint32_t)L_3))))
{
goto IL_003f;
}
}
{
int32_t L_4;
L_4 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline(__this, NULL);
int32_t L_5;
L_5 = VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline((&___0_other), NULL);
if ((!(((uint32_t)L_4) == ((uint32_t)L_5))))
{
goto IL_003f;
}
}
{
int32_t L_6;
L_6 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline(__this, NULL);
int32_t L_7;
L_7 = VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline((&___0_other), NULL);
G_B5_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (RuntimeObject* __this, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 ___0_other, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*>(__this + _offset);
bool _returnValue;
_returnValue = VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_type, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_type;
__this->___m_Type_1 = L_0;
__this->___m_NameID_2 = (-1);
__this->___m_InstanceID_3 = 0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_4 = L_1;
__this->___m_MipLevel_5 = 0;
__this->___m_CubeFace_6 = (-1);
__this->___m_DepthSlice_7 = 0;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_type, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F(_thisAdjusted, ___0_type, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, String_t* ___0_name, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_Type_1 = ((int32_t)-4);
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
__this->___m_NameID_2 = L_1;
__this->___m_InstanceID_3 = 0;
intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_4 = L_2;
__this->___m_MipLevel_5 = 0;
__this->___m_CubeFace_6 = (-1);
__this->___m_DepthSlice_7 = 0;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4(_thisAdjusted, ___0_name, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_Type_1 = ((int32_t)-4);
int32_t L_0 = ___0_nameID;
__this->___m_NameID_2 = L_0;
__this->___m_InstanceID_3 = 0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_4 = L_1;
__this->___m_MipLevel_5 = 0;
__this->___m_CubeFace_6 = (-1);
__this->___m_DepthSlice_7 = 0;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B(_thisAdjusted, ___0_nameID, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, int32_t ___0_nameID, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_Type_1 = ((int32_t)-4);
int32_t L_0 = ___0_nameID;
__this->___m_NameID_2 = L_0;
__this->___m_InstanceID_3 = 0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_4 = L_1;
int32_t L_2 = ___1_mipLevel;
__this->___m_MipLevel_5 = L_2;
int32_t L_3 = ___2_cubeFace;
__this->___m_CubeFace_6 = L_3;
int32_t L_4 = ___3_depthSlice;
__this->___m_DepthSlice_7 = L_4;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_nameID, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF(_thisAdjusted, ___0_nameID, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_renderTargetIdentifier;
int32_t L_1 = L_0.___m_Type_1;
__this->___m_Type_1 = L_1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = ___0_renderTargetIdentifier;
int32_t L_3 = L_2.___m_NameID_2;
__this->___m_NameID_2 = L_3;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_renderTargetIdentifier;
int32_t L_5 = L_4.___m_InstanceID_3;
__this->___m_InstanceID_3 = L_5;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_6 = ___0_renderTargetIdentifier;
intptr_t L_7 = L_6.___m_BufferPointer_4;
__this->___m_BufferPointer_4 = L_7;
int32_t L_8 = ___1_mipLevel;
__this->___m_MipLevel_5 = L_8;
int32_t L_9 = ___2_cubeFace;
__this->___m_CubeFace_6 = L_9;
int32_t L_10 = ___3_depthSlice;
__this->___m_DepthSlice_7 = L_10;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_renderTargetIdentifier, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB(_thisAdjusted, ___0_renderTargetIdentifier, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B7_0 = NULL;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B6_0 = NULL;
int32_t G_B8_0 = 0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B8_1 = NULL;
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
__this->___m_Type_1 = 0;
goto IL_0039;
}
IL_0017:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_tex;
V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_3, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
__this->___m_Type_1 = ((int32_t)-2);
goto IL_0039;
}
IL_0030:
{
__this->___m_Type_1 = (-1);
}
IL_0039:
{
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_4 = L_5;
__this->___m_NameID_2 = (-1);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = ___0_tex;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL);
G_B6_0 = __this;
if (L_7)
{
G_B7_0 = __this;
goto IL_0057;
}
}
{
G_B8_0 = 0;
G_B8_1 = G_B6_0;
goto IL_005d;
}
IL_0057:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = ___0_tex;
NullCheck(L_8);
int32_t L_9;
L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_8, NULL);
G_B8_0 = L_9;
G_B8_1 = G_B7_0;
}
IL_005d:
{
G_B8_1->___m_InstanceID_3 = G_B8_0;
__this->___m_MipLevel_5 = 0;
__this->___m_CubeFace_6 = (-1);
__this->___m_DepthSlice_7 = 0;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF_AdjustorThunk (RuntimeObject* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF(_thisAdjusted, ___0_tex, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B7_0 = NULL;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B6_0 = NULL;
int32_t G_B8_0 = 0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* G_B8_1 = NULL;
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
__this->___m_Type_1 = 0;
goto IL_0039;
}
IL_0017:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___0_tex;
V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)((RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)IsInstClass((RuntimeObject*)L_3, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
__this->___m_Type_1 = ((int32_t)-2);
goto IL_0039;
}
IL_0030:
{
__this->___m_Type_1 = (-1);
}
IL_0039:
{
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_BufferPointer_4 = L_5;
__this->___m_NameID_2 = (-1);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = ___0_tex;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_6, NULL);
G_B6_0 = __this;
if (L_7)
{
G_B7_0 = __this;
goto IL_0057;
}
}
{
G_B8_0 = 0;
G_B8_1 = G_B6_0;
goto IL_005d;
}
IL_0057:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_8 = ___0_tex;
NullCheck(L_8);
int32_t L_9;
L_9 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_8, NULL);
G_B8_0 = L_9;
G_B8_1 = G_B7_0;
}
IL_005d:
{
G_B8_1->___m_InstanceID_3 = G_B8_0;
int32_t L_10 = ___1_mipLevel;
__this->___m_MipLevel_5 = L_10;
int32_t L_11 = ___2_cubeFace;
__this->___m_CubeFace_6 = L_11;
int32_t L_12 = ___3_depthSlice;
__this->___m_DepthSlice_7 = L_12;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7_AdjustorThunk (RuntimeObject* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7(_thisAdjusted, ___0_tex, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_buf, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
{
__this->___m_Type_1 = ((int32_t)-3);
__this->___m_NameID_2 = (-1);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_buf;
int32_t L_1 = L_0.___m_RenderTextureInstanceID_0;
__this->___m_InstanceID_3 = L_1;
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_2 = ___0_buf;
intptr_t L_3 = L_2.___m_BufferPtr_1;
__this->___m_BufferPointer_4 = L_3;
int32_t L_4 = ___1_mipLevel;
__this->___m_MipLevel_5 = L_4;
int32_t L_5 = ___2_cubeFace;
__this->___m_CubeFace_6 = L_5;
int32_t L_6 = ___3_depthSlice;
__this->___m_DepthSlice_7 = L_6;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060_AdjustorThunk (RuntimeObject* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_buf, int32_t ___1_mipLevel, int32_t ___2_cubeFace, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060(_thisAdjusted, ___0_buf, ___1_mipLevel, ___2_cubeFace, ___3_depthSlice, method);
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m3E2366E36F14173DBEED75591978EBE1F01A1325 (int32_t ___0_type, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_type;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0;
return L_2;
}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_m5D9E7FF7B325608E3C4A37BBB52FE728361E7324 (int32_t ___0_nameID, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_nameID;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0;
return L_2;
}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B RenderTargetIdentifier_op_Implicit_mBF13C6AE62DCEDDEFDC1C7305BE646FE99D2F24C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_tex, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_tex;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)7);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2 = __this->___m_Type_1;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(BuiltinRenderTextureType_t3D56813CAC7C6E4AC3B438039BD1CE7E62FE7C4E_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6 = __this->___m_NameID_2;
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10 = __this->___m_InstanceID_3;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_9;
intptr_t L_14 = __this->___m_BufferPointer_4;
intptr_t L_15 = L_14;
RuntimeObject* L_16 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_15);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_16);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = L_13;
int32_t L_18 = __this->___m_MipLevel_5;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_19);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_20);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_20);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_21 = L_17;
int32_t L_22 = __this->___m_CubeFace_6;
int32_t L_23 = L_22;
RuntimeObject* L_24 = Box(CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B_il2cpp_TypeInfo_var, &L_23);
NullCheck(L_21);
ArrayElementTypeCheck (L_21, L_24);
(L_21)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_24);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_25 = L_21;
int32_t L_26 = __this->___m_DepthSlice_7;
int32_t L_27 = L_26;
RuntimeObject* L_28 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_27);
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_28);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_28);
String_t* L_29;
L_29 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6, L_25, NULL);
V_0 = L_29;
goto IL_0076;
}
IL_0076:
{
String_t* L_30 = V_0;
return L_30;
}
}
IL2CPP_EXTERN_C String_t* RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
String_t* _returnValue;
_returnValue = RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t* L_0 = (&__this->___m_Type_1);
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((int32_t*)L_0, NULL);
int32_t* L_2 = (&__this->___m_NameID_2);
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_2, NULL);
int32_t* L_4 = (&__this->___m_InstanceID_3);
int32_t L_5;
L_5 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_4, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)23))), L_3)), ((int32_t)23))), L_5));
goto IL_0033;
}
IL_0033:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
int32_t L_0 = __this->___m_Type_1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = ___0_rhs;
int32_t L_2 = L_1.___m_Type_1;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_006a;
}
}
{
int32_t L_3 = __this->___m_NameID_2;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_4 = ___0_rhs;
int32_t L_5 = L_4.___m_NameID_2;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_006a;
}
}
{
int32_t L_6 = __this->___m_InstanceID_3;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_7 = ___0_rhs;
int32_t L_8 = L_7.___m_InstanceID_3;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_006a;
}
}
{
intptr_t L_9 = __this->___m_BufferPointer_4;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_10 = ___0_rhs;
intptr_t L_11 = L_10.___m_BufferPointer_4;
bool L_12;
L_12 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_9, L_11, NULL);
if (!L_12)
{
goto IL_006a;
}
}
{
int32_t L_13 = __this->___m_MipLevel_5;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_14 = ___0_rhs;
int32_t L_15 = L_14.___m_MipLevel_5;
if ((!(((uint32_t)L_13) == ((uint32_t)L_15))))
{
goto IL_006a;
}
}
{
int32_t L_16 = __this->___m_CubeFace_6;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_17 = ___0_rhs;
int32_t L_18 = L_17.___m_CubeFace_6;
if ((!(((uint32_t)L_16) == ((uint32_t)L_18))))
{
goto IL_006a;
}
}
{
int32_t L_19 = __this->___m_DepthSlice_7;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_20 = ___0_rhs;
int32_t L_21 = L_20.___m_DepthSlice_7;
G_B8_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0);
goto IL_006b;
}
IL_006a:
{
G_B8_0 = 0;
}
IL_006b:
{
V_0 = (bool)G_B8_0;
goto IL_006e;
}
IL_006e:
{
bool L_22 = V_0;
return L_22;
}
}
IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_rhs, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(_thisAdjusted, ___0_rhs, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject* L_0 = ___0_obj;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_0026;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_obj;
V_0 = ((*(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)((RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)(RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*)UnBox(L_2, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B_il2cpp_TypeInfo_var))));
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_3 = V_0;
bool L_4;
L_4 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(__this, L_3, NULL);
V_2 = L_4;
goto IL_0026;
}
IL_0026:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mD9FD6667F4C385F2379E9DEAAA8F91B7A1D50A1F (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_lhs, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___1_rhs;
bool L_1;
L_1 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9((&___0_lhs), L_0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m255136CF7E1B63A8D5A1F9FF03B992B656AB42DF (RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_lhs, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___1_rhs;
bool L_1;
L_1 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9((&___0_lhs), L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, int32_t ___2_fastMemoryFlags, float ___3_residency, bool ___4_copyContents, const RuntimeMethod* method)
{
typedef void (*CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, int32_t, float, bool);
static CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)");
_il2cpp_icall_func(___0_cmd, ___1_rt, ___2_fastMemoryFlags, ___3_residency, ___4_copyContents);
}
// System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* ___1_rt, bool ___2_copyContents, const RuntimeMethod* method)
{
typedef void (*CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B*, bool);
static CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean)");
_il2cpp_icall_func(___0_cmd, ___1_rt, ___2_copyContents);
}
// System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_SwitchIntoFastMemory_m7193CB1B314DDD08786ED501359112A1E48EA835 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rid, int32_t ___2_fastMemoryFlags, float ___3_residency, bool ___4_copyContents, const RuntimeMethod* method)
{
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_cmd;
int32_t L_1 = ___2_fastMemoryFlags;
float L_2 = ___3_residency;
bool L_3 = ___4_copyContents;
CommandBufferExtensions_Internal_SwitchIntoFastMemory_m62383B910C91EB5395478535193DE001156906B0(L_0, (&___1_rid), L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferExtensions_SwitchOutOfFastMemory_mE101D9338E74216A912C73147021B5C69269E9B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_cmd, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___1_rid, bool ___2_copyContents, const RuntimeMethod* method)
{
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_cmd;
bool L_1 = ___2_copyContents;
CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m2FCC0198A99CBA67FE8672E0C2FC036D260B3DAA(L_0, (&___1_rid), L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* G_B3_0 = NULL;
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ___0_value;
if (L_0)
{
goto IL_000b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
String_t* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3;
G_B3_0 = L_1;
goto IL_0016;
}
IL_000b:
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_2 = ___0_value;
NullCheck(L_2);
Type_t* L_3;
L_3 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_2, NULL);
NullCheck(L_3);
String_t* L_4;
L_4 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_3);
G_B3_0 = L_4;
}
IL_0016:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2 = G_B3_0;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2), (void*)G_B3_0);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_5 = ___0_value;
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)L_5);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginCameraRendering_m44DF94A62BE65F929101983FACE63BA4FE4B584A (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8;
V_0 = L_0;
}
IL_0006:
{
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0;
V_1 = L_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8), L_5, L_6);
V_0 = L_7;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginCameraRendering_m6A9B576247B531A6C1C715870A37343AC702976E (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8;
V_0 = L_0;
}
IL_0006:
{
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0;
V_1 = L_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8), L_5, L_6);
V_0 = L_7;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::add_endCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_endCameraRendering_m664BCFE6FCD9D3172DF3157777EA3B45BF11476C (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10;
V_0 = L_0;
}
IL_0006:
{
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0;
V_1 = L_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_2, L_3, NULL);
V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10), L_5, L_6);
V_0 = L_7;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::remove_endCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_endCameraRendering_m0EC9DE4937A7B58074E35E75CCDE819D4A1E302A (Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_1 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10;
V_0 = L_0;
}
IL_0006:
{
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = V_0;
V_1 = L_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_2 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_3 = ___0_value;
Delegate_t* L_4;
L_4 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_2, L_3, NULL);
V_2 = ((Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)Castclass((RuntimeObject*)L_4, Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_5 = V_2;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_6 = V_1;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*>((&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10), L_5, L_6);
V_0 = L_7;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_8 = V_0;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_8) == ((RuntimeObject*)(Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginContextRendering_mC05C42EC6BB19159913BC010036814D0FE5E983E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B2_0 = NULL;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B1_0 = NULL;
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B5_0 = NULL;
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B4_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginFrameRendering_7;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0019;
}
IL_000c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_3 = ___1_cameras;
NullCheck(L_3);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4;
L_4 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_3, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
NullCheck(G_B2_0);
Action_2_Invoke_m0D7AF4560E1982A6E038A580280B200D36B27E70_inline(G_B2_0, L_2, L_4, NULL);
}
IL_0019:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginContextRendering_5;
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_6 = L_5;
G_B4_0 = L_6;
if (L_6)
{
G_B5_0 = L_6;
goto IL_0024;
}
}
{
goto IL_002c;
}
IL_0024:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_7 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras;
NullCheck(G_B5_0);
Action_2_Invoke_mC3D7E2B8F3D2F0400A9CCA933FFB69907232869A_inline(G_B5_0, L_7, L_8, NULL);
}
IL_002c:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginCameraRendering_m115AB73964440D54AEA8B97939627CEC2C146BD7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B2_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___beginCameraRendering_8;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0014;
}
IL_000c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___1_camera;
NullCheck(G_B2_0);
Action_2_Invoke_m457EA9776C78CC34B2E13A96BA84B7FF28C35580_inline(G_B2_0, L_2, L_3, NULL);
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndContextRendering_m5B2964FBAC5BFE67891A0FF0D8083BF2DD45D5BD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B2_0 = NULL;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* G_B1_0 = NULL;
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B5_0 = NULL;
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* G_B4_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endFrameRendering_9;
Action_2_tBFF2A95C6B603A20229CAD6BD0749C19A9AC849C* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0019;
}
IL_000c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_3 = ___1_cameras;
NullCheck(L_3);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4;
L_4 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_3, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
NullCheck(G_B2_0);
Action_2_Invoke_m0D7AF4560E1982A6E038A580280B200D36B27E70_inline(G_B2_0, L_2, L_4, NULL);
}
IL_0019:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endContextRendering_6;
Action_2_t6D9E9C15AEDCB64542D2BB7BFFA1C9560CBDADE6* L_6 = L_5;
G_B4_0 = L_6;
if (L_6)
{
G_B5_0 = L_6;
goto IL_0024;
}
}
{
goto IL_002c;
}
IL_0024:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_7 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras;
NullCheck(G_B5_0);
Action_2_Invoke_mC3D7E2B8F3D2F0400A9CCA933FFB69907232869A_inline(G_B5_0, L_7, L_8, NULL);
}
IL_002c:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndCameraRendering_m5CADD01C1757A104FCC48D69CA14B4EF4A158F8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B2_0 = NULL;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___endCameraRendering_10;
Action_2_t8E07914D7090FF200FE84404EEEFAF3CE183C9F3* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0014;
}
IL_000c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_2 = ___0_context;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___1_camera;
NullCheck(G_B2_0);
Action_2_Invoke_m457EA9776C78CC34B2E13A96BA84B7FF28C35580_inline(G_B2_0, L_2, L_3, NULL);
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_m7BCA10285B43964387C7DA20EFC7C0C6A47C4E24 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___activeRenderPipelineTypeChanged_11;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0012;
}
IL_000c:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ___0_pipelineAsset;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_0) == ((RuntimeObject*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0020;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_4 = ___0_pipelineAsset;
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)L_4);
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
L_0 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
NullCheck(L_1);
bool L_2;
L_2 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_1, NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0041;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
NullCheck(L_4);
RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179(L_4, NULL);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0 = (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0), (void*)(RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E*)NULL);
RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F((RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL, NULL);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_5 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_5);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE(L_5, NULL);
}
IL_0041:
{
return;
}
}
// System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderPipelineManager_GetCurrentPipelineAssetType_m78BBEBD08F2BCB77FA23BDCD54C10A4102115EF5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
String_t* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipelineType_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m01D54C058082806D20515903AC0558768DA1A0FA (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipe, intptr_t ___1_loopPtr, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipe;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(L_0, NULL);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
goto IL_006e;
}
IL_0016:
{
intptr_t L_3 = ___1_loopPtr;
ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5((&V_0), L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_4 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
NullCheck(L_4);
List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_4, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189((&V_0), L_5, NULL);
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_6 = ___2_renderRequests;
V_2 = (bool)((((RuntimeObject*)(List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0051;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
L_8 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_9 = V_0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_10 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
NullCheck(L_8);
RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE(L_8, L_9, L_10, NULL);
goto IL_0063;
}
IL_0051:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_11;
L_11 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_12 = V_0;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_13 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_14 = ___2_renderRequests;
NullCheck(L_11);
RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57(L_11, L_12, L_13, L_14, NULL);
}
IL_0063:
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_15 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1;
NullCheck(L_15);
List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_inline(L_15, List_1_Clear_mFA6D8529DA219A26E2A3547C04EA59BC2F9ED69D_RuntimeMethod_var);
}
IL_006e:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* ___0_pipelineAsset, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ___0_pipelineAsset;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_HandleRenderPipelineChange_m8B7BA0E0ADC1AD84C4A2E119E08C225EF519482E(L_0, NULL);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_1 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_2)
{
goto IL_002b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_3;
L_3 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
if (!L_3)
{
goto IL_0028;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline(NULL);
NullCheck(L_4);
bool L_5;
L_5 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(L_4, NULL);
G_B4_0 = ((int32_t)(L_5));
goto IL_0029;
}
IL_0028:
{
G_B4_0 = 1;
}
IL_0029:
{
G_B6_0 = G_B4_0;
goto IL_002c;
}
IL_002b:
{
G_B6_0 = 0;
}
IL_002c:
{
V_0 = (bool)G_B6_0;
bool L_6 = V_0;
if (!L_6)
{
goto IL_0042;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_7 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
NullCheck(L_7);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_8;
L_8 = RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252(L_7, NULL);
RenderPipelineManager_set_currentPipeline_m1C8CDEC2FD862823D0C4DC007CB57DBAFB1CDB3F(L_8, NULL);
}
IL_0042:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_m8A9308C1CD1B4F533F5D9855ECB44D6B71620807 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
s_Il2CppMethodInitialized = true;
}
{
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_0 = (List_1_tD2FA3273746E404D72561E8324608D18B52B533E*)il2cpp_codegen_object_new(List_1_tD2FA3273746E404D72561E8324608D18B52B533E_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681(L_0, List_1__ctor_m735F7A05528CC71E71E3019311F2E22CF9E2C681_RuntimeMethod_var);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_Cameras_1), (void*)L_0);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3 = _stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_builtinPipelineName_3), (void*)_stringLiteralC54E787F785B4E40A3D3688157624B421E8D4B05);
((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4), (void*)(RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = __this->___m_InstanceId_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
L_1 = Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C(L_0, NULL);
return ((Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*)CastclassSealed((RuntimeObject*)L_1, Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3_il2cpp_TypeInfo_var));
}
}
IL2CPP_EXTERN_C Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* _returnValue;
_returnValue = VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_LightType_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
int32_t _returnValue;
_returnValue = VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_FinalColor_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = __this->___m_LocalToWorldMatrix_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Rendering.VisibleLight::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Range_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
float _returnValue;
_returnValue = VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_SpotAngle_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
float _returnValue;
_returnValue = VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VisibleLight::Equals(UnityEngine.Rendering.VisibleLight)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23 (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B9_0 = 0;
{
int32_t L_0 = __this->___m_LightType_0;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_1 = ___0_other;
int32_t L_2 = L_1.___m_LightType_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_008c;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_3 = (&__this->___m_FinalColor_1);
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_4 = ___0_other;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = L_4.___m_FinalColor_1;
bool L_6;
L_6 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(L_3, L_5, NULL);
if (!L_6)
{
goto IL_008c;
}
}
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_7 = (&__this->___m_ScreenRect_2);
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_8 = ___0_other;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_9 = L_8.___m_ScreenRect_2;
bool L_10;
L_10 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(L_7, L_9, NULL);
if (!L_10)
{
goto IL_008c;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_11 = (&__this->___m_LocalToWorldMatrix_3);
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_12 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_13 = L_12.___m_LocalToWorldMatrix_3;
bool L_14;
L_14 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_11, L_13, NULL);
if (!L_14)
{
goto IL_008c;
}
}
{
float* L_15 = (&__this->___m_Range_4);
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_16 = ___0_other;
float L_17 = L_16.___m_Range_4;
bool L_18;
L_18 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_15, L_17, NULL);
if (!L_18)
{
goto IL_008c;
}
}
{
float* L_19 = (&__this->___m_SpotAngle_5);
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_20 = ___0_other;
float L_21 = L_20.___m_SpotAngle_5;
bool L_22;
L_22 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_19, L_21, NULL);
if (!L_22)
{
goto IL_008c;
}
}
{
int32_t L_23 = __this->___m_InstanceId_6;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_24 = ___0_other;
int32_t L_25 = L_24.___m_InstanceId_6;
if ((!(((uint32_t)L_23) == ((uint32_t)L_25))))
{
goto IL_008c;
}
}
{
int32_t L_26 = __this->___m_Flags_7;
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 L_27 = ___0_other;
int32_t L_28 = L_27.___m_Flags_7;
G_B9_0 = ((((int32_t)L_26) == ((int32_t)L_28))? 1 : 0);
goto IL_008d;
}
IL_008c:
{
G_B9_0 = 0;
}
IL_008d:
{
V_0 = (bool)G_B9_0;
goto IL_0090;
}
IL_0090:
{
bool L_29 = V_0;
return L_29;
}
}
IL2CPP_EXTERN_C bool VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23_AdjustorThunk (RuntimeObject* __this, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805 ___0_other, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
bool _returnValue;
_returnValue = VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VisibleLight::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23(__this, ((*(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*)((VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*)(VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*)UnBox(L_3, VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
bool _returnValue;
_returnValue = VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.VisibleLight::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F (VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___m_LightType_0;
V_0 = L_0;
int32_t L_1 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_2 = (&__this->___m_FinalColor_1);
int32_t L_3;
L_3 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_2, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
int32_t L_4 = V_0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_5 = (&__this->___m_ScreenRect_2);
int32_t L_6;
L_6 = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(L_5, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6));
int32_t L_7 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_8 = (&__this->___m_LocalToWorldMatrix_3);
int32_t L_9;
L_9 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_8, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9));
int32_t L_10 = V_0;
float* L_11 = (&__this->___m_Range_4);
int32_t L_12;
L_12 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_11, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_12));
int32_t L_13 = V_0;
float* L_14 = (&__this->___m_SpotAngle_5);
int32_t L_15;
L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_14, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_13, ((int32_t)397)))^L_15));
int32_t L_16 = V_0;
int32_t L_17 = __this->___m_InstanceId_6;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)397)))^L_17));
int32_t L_18 = V_0;
int32_t L_19 = __this->___m_Flags_7;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_18, ((int32_t)397)))^(int32_t)L_19));
int32_t L_20 = V_0;
V_1 = L_20;
goto IL_00a1;
}
IL_00a1:
{
int32_t L_21 = V_1;
return L_21;
}
}
IL2CPP_EXTERN_C int32_t VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805*>(__this + _offset);
int32_t _returnValue;
_returnValue = VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B6_0 = 0;
{
int32_t L_0 = __this->___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_1 = ___0_other;
int32_t L_2 = L_1.___m_IsOrthographic_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_0058;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1);
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_4 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = L_4.___m_CameraPosition_1;
bool L_6;
L_6 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_3, L_5, NULL);
if (!L_6)
{
goto IL_0058;
}
}
{
float* L_7 = (&__this->___m_FieldOfView_2);
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_8 = ___0_other;
float L_9 = L_8.___m_FieldOfView_2;
bool L_10;
L_10 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_7, L_9, NULL);
if (!L_10)
{
goto IL_0058;
}
}
{
float* L_11 = (&__this->___m_OrthoSize_3);
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_12 = ___0_other;
float L_13 = L_12.___m_OrthoSize_3;
bool L_14;
L_14 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_11, L_13, NULL);
if (!L_14)
{
goto IL_0058;
}
}
{
int32_t L_15 = __this->___m_CameraPixelHeight_4;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_16 = ___0_other;
int32_t L_17 = L_16.___m_CameraPixelHeight_4;
G_B6_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0);
goto IL_0059;
}
IL_0058:
{
G_B6_0 = 0;
}
IL_0059:
{
V_0 = (bool)G_B6_0;
goto IL_005c;
}
IL_005c:
{
bool L_18 = V_0;
return L_18;
}
}
IL2CPP_EXTERN_C bool LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (RuntimeObject* __this, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___0_other, const RuntimeMethod* method)
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
bool _returnValue;
_returnValue = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(__this, ((*(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)((LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)(LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*)UnBox(L_3, LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
bool _returnValue;
_returnValue = LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___m_IsOrthographic_0;
V_0 = L_0;
int32_t L_1 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___m_CameraPosition_1);
int32_t L_3;
L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_2, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
int32_t L_4 = V_0;
float* L_5 = (&__this->___m_FieldOfView_2);
int32_t L_6;
L_6 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_5, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_6));
int32_t L_7 = V_0;
float* L_8 = (&__this->___m_OrthoSize_3);
int32_t L_9;
L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_8, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_7, ((int32_t)397)))^L_9));
int32_t L_10 = V_0;
int32_t L_11 = __this->___m_CameraPixelHeight_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^L_11));
int32_t L_12 = V_0;
V_1 = L_12;
goto IL_005e;
}
IL_005e:
{
int32_t L_13 = V_1;
return L_13;
}
}
IL2CPP_EXTERN_C int32_t LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A*>(__this + _offset);
int32_t _returnValue;
_returnValue = LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2 (const RuntimeMethod* method)
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_0;
memset((&L_0), 0, sizeof(L_0));
RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED((&L_0), ((int32_t)15), 1, 0, 1, 0, 0, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, int32_t ___0_writeMask, int32_t ___1_sourceColorBlendMode, int32_t ___2_destinationColorBlendMode, int32_t ___3_sourceAlphaBlendMode, int32_t ___4_destinationAlphaBlendMode, int32_t ___5_colorBlendOperation, int32_t ___6_alphaBlendOperation, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_writeMask;
__this->___m_WriteMask_0 = (uint8_t)((int32_t)(uint8_t)L_0);
int32_t L_1 = ___1_sourceColorBlendMode;
__this->___m_SourceColorBlendMode_1 = (uint8_t)((int32_t)(uint8_t)L_1);
int32_t L_2 = ___2_destinationColorBlendMode;
__this->___m_DestinationColorBlendMode_2 = (uint8_t)((int32_t)(uint8_t)L_2);
int32_t L_3 = ___3_sourceAlphaBlendMode;
__this->___m_SourceAlphaBlendMode_3 = (uint8_t)((int32_t)(uint8_t)L_3);
int32_t L_4 = ___4_destinationAlphaBlendMode;
__this->___m_DestinationAlphaBlendMode_4 = (uint8_t)((int32_t)(uint8_t)L_4);
int32_t L_5 = ___5_colorBlendOperation;
__this->___m_ColorBlendOperation_5 = (uint8_t)((int32_t)(uint8_t)L_5);
int32_t L_6 = ___6_alphaBlendOperation;
__this->___m_AlphaBlendOperation_6 = (uint8_t)((int32_t)(uint8_t)L_6);
__this->___m_Padding_7 = (uint8_t)0;
return;
}
}
IL2CPP_EXTERN_C void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED_AdjustorThunk (RuntimeObject* __this, int32_t ___0_writeMask, int32_t ___1_sourceColorBlendMode, int32_t ___2_destinationColorBlendMode, int32_t ___3_sourceAlphaBlendMode, int32_t ___4_destinationAlphaBlendMode, int32_t ___5_colorBlendOperation, int32_t ___6_alphaBlendOperation, const RuntimeMethod* method)
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*>(__this + _offset);
RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED(_thisAdjusted, ___0_writeMask, ___1_sourceColorBlendMode, ___2_destinationColorBlendMode, ___3_sourceAlphaBlendMode, ___4_destinationAlphaBlendMode, ___5_colorBlendOperation, ___6_alphaBlendOperation, method);
}
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
uint8_t L_0 = __this->___m_WriteMask_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_1 = ___0_other;
uint8_t L_2 = L_1.___m_WriteMask_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_0065;
}
}
{
uint8_t L_3 = __this->___m_SourceColorBlendMode_1;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_4 = ___0_other;
uint8_t L_5 = L_4.___m_SourceColorBlendMode_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_0065;
}
}
{
uint8_t L_6 = __this->___m_DestinationColorBlendMode_2;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_7 = ___0_other;
uint8_t L_8 = L_7.___m_DestinationColorBlendMode_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_0065;
}
}
{
uint8_t L_9 = __this->___m_SourceAlphaBlendMode_3;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_10 = ___0_other;
uint8_t L_11 = L_10.___m_SourceAlphaBlendMode_3;
if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
{
goto IL_0065;
}
}
{
uint8_t L_12 = __this->___m_DestinationAlphaBlendMode_4;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_13 = ___0_other;
uint8_t L_14 = L_13.___m_DestinationAlphaBlendMode_4;
if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
{
goto IL_0065;
}
}
{
uint8_t L_15 = __this->___m_ColorBlendOperation_5;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_16 = ___0_other;
uint8_t L_17 = L_16.___m_ColorBlendOperation_5;
if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
{
goto IL_0065;
}
}
{
uint8_t L_18 = __this->___m_AlphaBlendOperation_6;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_19 = ___0_other;
uint8_t L_20 = L_19.___m_AlphaBlendOperation_6;
G_B8_0 = ((((int32_t)L_18) == ((int32_t)L_20))? 1 : 0);
goto IL_0066;
}
IL_0065:
{
G_B8_0 = 0;
}
IL_0066:
{
V_0 = (bool)G_B8_0;
goto IL_0069;
}
IL_0069:
{
bool L_21 = V_0;
return L_21;
}
}
IL2CPP_EXTERN_C bool RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11_AdjustorThunk (RuntimeObject* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_other, const RuntimeMethod* method)
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(__this, ((*(RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*)((RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*)(RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*)UnBox(L_3, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8 (RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
uint8_t* L_0 = (&__this->___m_WriteMask_0);
int32_t L_1;
L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
uint8_t* L_3 = (&__this->___m_SourceColorBlendMode_1);
int32_t L_4;
L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
uint8_t* L_6 = (&__this->___m_DestinationColorBlendMode_2);
int32_t L_7;
L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
uint8_t* L_9 = (&__this->___m_SourceAlphaBlendMode_3);
int32_t L_10;
L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
uint8_t* L_12 = (&__this->___m_DestinationAlphaBlendMode_4);
int32_t L_13;
L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
uint8_t* L_15 = (&__this->___m_ColorBlendOperation_5);
int32_t L_16;
L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
int32_t L_17 = V_0;
uint8_t* L_18 = (&__this->___m_AlphaBlendOperation_6);
int32_t L_19;
L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
int32_t L_20 = V_0;
V_1 = L_20;
goto IL_008a;
}
IL_008a:
{
int32_t L_21 = V_1;
return L_21;
}
}
IL2CPP_EXTERN_C int32_t RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9(L_0, NULL);
__this->___m_Id_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B(_thisAdjusted, ___0_name, method);
}
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Id_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
int32_t _returnValue;
_returnValue = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Id_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___0_obj;
bool L_2;
L_2 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(__this, ((*(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*)UnBox(L_1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Id_1;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___0_other;
int32_t L_2 = L_1.___m_Id_1;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (RuntimeObject* __this, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_other, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)2079669542);
int32_t L_0 = V_0;
int32_t* L_1 = (&__this->___m_Id_1);
int32_t L_2;
L_2 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_1, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)-1521134295))), L_2));
int32_t L_3 = V_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*>(__this + _offset);
int32_t _returnValue;
_returnValue = ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method)
{
bool V_0 = false;
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0 = ___1_tag2;
bool L_1;
L_1 = ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0((&___0_tag1), L_0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Inequality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Inequality_m000FF53695F623FC1903B026837174552F9D1C1C (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___0_tag1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___1_tag2, const RuntimeMethod* method)
{
bool V_0 = false;
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0 = ___0_tag1;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_1 = ___1_tag2;
bool L_2;
L_2 = ShaderTagId_op_Equality_mE83D02C57D788A5A9EADE3933DE9D8811B7F8761(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_0 = NULL;
Exception_t* V_1 = NULL;
bool V_2 = false;
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* V_3 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
int32_t G_B6_0 = 0;
{
V_0 = (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69*)NULL;
}
try
{// begin try (depth: 1)
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0;
L_0 = VirtualFuncInvoker0< RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* >::Invoke(24 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
V_0 = L_0;
goto IL_0065;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_000e;
}
throw e;
}
CATCH_000e:
{// begin catch(System.Exception)
{
V_1 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_1 = V_1;
NullCheck(L_1);
RuntimeObject* L_2;
L_2 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
NullCheck(L_2);
bool L_3;
L_3 = InterfaceFuncInvoker1< bool, RuntimeObject* >::Invoke(3 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!L_3)
{
goto IL_0056;
}
}
{
Exception_t* L_4 = V_1;
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)))))
{
goto IL_0056;
}
}
{
Exception_t* L_7 = V_1;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = InterfaceFuncInvoker1< RuntimeObject*, RuntimeObject* >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)(int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0057;
}
IL_0056:
{
G_B6_0 = 1;
}
IL_0057:
{
V_2 = (bool)G_B6_0;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0062;
}
}
{
Exception_t* L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
}
IL_0062:
{
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0065;
}
}// end catch (depth: 1)
IL_0065:
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_12 = V_0;
V_3 = L_12;
goto IL_0069;
}
IL_0069:
{
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_13 = V_3;
return L_13;
}
}
// System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
}
}
// System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
return (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*)NULL;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_CurrentPipelineAsset_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, __this, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
RenderPipelineManager_PrepareRenderPipeline_m342C65E962B20B547DB2BAF537EA870457736108(__this, NULL);
}
IL_001f:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m1104AEE59AFE2EC1F1AD15DCF862802230466F99(NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, int32_t ___0_cullingMode, int32_t ___1_offsetUnits, float ___2_offsetFactor, bool ___3_depthClip, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_cullingMode;
__this->___m_CullingMode_1 = L_0;
int32_t L_1 = ___1_offsetUnits;
__this->___m_OffsetUnits_2 = L_1;
float L_2 = ___2_offsetFactor;
__this->___m_OffsetFactor_3 = L_2;
bool L_3 = ___3_depthClip;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint8_t L_4;
L_4 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_3, NULL);
__this->___m_DepthClip_4 = L_4;
uint8_t L_5;
L_5 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08((bool)0, NULL);
__this->___m_Conservative_5 = L_5;
__this->___m_Padding1_6 = (uint8_t)0;
__this->___m_Padding2_7 = (uint8_t)0;
return;
}
}
IL2CPP_EXTERN_C void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25_AdjustorThunk (RuntimeObject* __this, int32_t ___0_cullingMode, int32_t ___1_offsetUnits, float ___2_offsetFactor, bool ___3_depthClip, const RuntimeMethod* method)
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*>(__this + _offset);
RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25(_thisAdjusted, ___0_cullingMode, ___1_offsetUnits, ___2_offsetFactor, ___3_depthClip, method);
}
// System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B6_0 = 0;
{
int32_t L_0 = __this->___m_CullingMode_1;
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_1 = ___0_other;
int32_t L_2 = L_1.___m_CullingMode_1;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_004e;
}
}
{
int32_t L_3 = __this->___m_OffsetUnits_2;
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_4 = ___0_other;
int32_t L_5 = L_4.___m_OffsetUnits_2;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_004e;
}
}
{
float* L_6 = (&__this->___m_OffsetFactor_3);
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_7 = ___0_other;
float L_8 = L_7.___m_OffsetFactor_3;
bool L_9;
L_9 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_6, L_8, NULL);
if (!L_9)
{
goto IL_004e;
}
}
{
uint8_t L_10 = __this->___m_DepthClip_4;
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_11 = ___0_other;
uint8_t L_12 = L_11.___m_DepthClip_4;
if ((!(((uint32_t)L_10) == ((uint32_t)L_12))))
{
goto IL_004e;
}
}
{
uint8_t L_13 = __this->___m_Conservative_5;
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_14 = ___0_other;
uint8_t L_15 = L_14.___m_Conservative_5;
G_B6_0 = ((((int32_t)L_13) == ((int32_t)L_15))? 1 : 0);
goto IL_004f;
}
IL_004e:
{
G_B6_0 = 0;
}
IL_004f:
{
V_0 = (bool)G_B6_0;
goto IL_0052;
}
IL_0052:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410_AdjustorThunk (RuntimeObject* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_other, const RuntimeMethod* method)
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*>(__this + _offset);
bool _returnValue;
_returnValue = RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410(__this, ((*(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*)((RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*)(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*)UnBox(L_3, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*>(__this + _offset);
bool _returnValue;
_returnValue = RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RasterState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1 (RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___m_CullingMode_1;
V_0 = L_0;
int32_t L_1 = V_0;
int32_t L_2 = __this->___m_OffsetUnits_2;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_2));
int32_t L_3 = V_0;
float* L_4 = (&__this->___m_OffsetFactor_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)397)))^L_5));
int32_t L_6 = V_0;
uint8_t* L_7 = (&__this->___m_DepthClip_4);
int32_t L_8;
L_8 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_7, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_8));
int32_t L_9 = V_0;
uint8_t* L_10 = (&__this->___m_Conservative_5);
int32_t L_11;
L_11 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_10, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)397)))^L_11));
int32_t L_12 = V_0;
V_1 = L_12;
goto IL_0058;
}
IL_0058:
{
int32_t L_13 = V_1;
return L_13;
}
}
IL2CPP_EXTERN_C int32_t RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26*>(__this + _offset);
int32_t _returnValue;
_returnValue = RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RasterState::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__cctor_mABBE4B0C654966F8925141A78C3AB19A8ACA3BF9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_0;
memset((&L_0), 0, sizeof(L_0));
RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25((&L_0), 2, 0, (0.0f), (bool)1, /*hidden argument*/NULL);
((RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields*)il2cpp_codegen_static_fields_for(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var))->___defaultValue_0 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadAction(UnityEngine.Rendering.RenderBufferLoadAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_LoadAction_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.AttachmentDescriptor::set_storeAction(UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_StoreAction_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Format_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
int32_t _returnValue;
_returnValue = AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::get_loadStoreTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method)
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = __this->___m_LoadStoreTarget_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B _returnValue;
_returnValue = AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadStoreTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method)
{
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_value;
__this->___m_LoadStoreTarget_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_value, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, bool ___1_loadExistingContents, bool ___2_storeResults, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B3_0 = 0;
int32_t G_B9_0 = 0;
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_target;
__this->___m_LoadStoreTarget_3 = L_0;
bool L_1 = ___1_loadExistingContents;
if (!L_1)
{
goto IL_0019;
}
}
{
int32_t L_2 = __this->___m_LoadAction_0;
G_B3_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 0;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
__this->___m_LoadAction_0 = 0;
}
IL_0025:
{
bool L_4 = ___2_storeResults;
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0055;
}
}
{
int32_t L_6 = __this->___m_StoreAction_1;
if ((((int32_t)L_6) == ((int32_t)2)))
{
goto IL_003f;
}
}
{
int32_t L_7 = __this->___m_StoreAction_1;
G_B9_0 = ((((int32_t)L_7) == ((int32_t)1))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B9_0 = 1;
}
IL_0040:
{
V_2 = (bool)G_B9_0;
bool L_8 = V_2;
if (!L_8)
{
goto IL_004d;
}
}
{
__this->___m_StoreAction_1 = 2;
goto IL_0054;
}
IL_004d:
{
__this->___m_StoreAction_1 = 0;
}
IL_0054:
{
}
IL_0055:
{
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, bool ___1_loadExistingContents, bool ___2_storeResults, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D(_thisAdjusted, ___0_target, ___1_loadExistingContents, ___2_storeResults, method);
}
// System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureResolveTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_0 = ___0_target;
__this->___m_ResolveTarget_4 = L_0;
int32_t L_1 = __this->___m_StoreAction_1;
if ((((int32_t)L_1) == ((int32_t)2)))
{
goto IL_001c;
}
}
{
int32_t L_2 = __this->___m_StoreAction_1;
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 1;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002a;
}
}
{
__this->___m_StoreAction_1 = 2;
goto IL_0031;
}
IL_002a:
{
__this->___m_StoreAction_1 = 1;
}
IL_0031:
{
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58_AdjustorThunk (RuntimeObject* __this, RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B ___0_target, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58(_thisAdjusted, ___0_target, method);
}
// System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureClear(UnityEngine.Color,System.Single,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_clearColor, float ___1_clearDepth, uint32_t ___2_clearStencil, const RuntimeMethod* method)
{
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_clearColor;
__this->___m_ClearColor_5 = L_0;
float L_1 = ___1_clearDepth;
__this->___m_ClearDepth_6 = L_1;
uint32_t L_2 = ___2_clearStencil;
__this->___m_ClearStencil_7 = L_2;
__this->___m_LoadAction_0 = 1;
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_clearColor, float ___1_clearDepth, uint32_t ___2_clearStencil, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886(_thisAdjusted, ___0_clearColor, ___1_clearDepth, ___2_clearStencil, method);
}
// System.Void UnityEngine.Rendering.AttachmentDescriptor::.ctor(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4 (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, int32_t ___0_format, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E));
__this->___m_LoadAction_0 = 2;
__this->___m_StoreAction_1 = 3;
int32_t L_0 = ___0_format;
__this->___m_Format_2 = L_0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_1), 0, /*hidden argument*/NULL);
__this->___m_LoadStoreTarget_3 = L_1;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_2;
memset((&L_2), 0, sizeof(L_2));
RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F((&L_2), 0, /*hidden argument*/NULL);
__this->___m_ResolveTarget_4 = L_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
memset((&L_3), 0, sizeof(L_3));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
__this->___m_ClearColor_5 = L_3;
__this->___m_ClearDepth_6 = (1.0f);
return;
}
}
IL2CPP_EXTERN_C void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_format, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4(_thisAdjusted, ___0_format, method);
}
// System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(UnityEngine.Rendering.AttachmentDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B9_0 = 0;
{
int32_t L_0 = __this->___m_LoadAction_0;
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_1 = ___0_other;
int32_t L_2 = L_1.___m_LoadAction_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_0087;
}
}
{
int32_t L_3 = __this->___m_StoreAction_1;
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_4 = ___0_other;
int32_t L_5 = L_4.___m_StoreAction_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_0087;
}
}
{
int32_t L_6 = __this->___m_Format_2;
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_7 = ___0_other;
int32_t L_8 = L_7.___m_Format_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_0087;
}
}
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_9 = (&__this->___m_LoadStoreTarget_3);
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_10 = ___0_other;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_11 = L_10.___m_LoadStoreTarget_3;
bool L_12;
L_12 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(L_9, L_11, NULL);
if (!L_12)
{
goto IL_0087;
}
}
{
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_13 = (&__this->___m_ResolveTarget_4);
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_14 = ___0_other;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B L_15 = L_14.___m_ResolveTarget_4;
bool L_16;
L_16 = RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9(L_13, L_15, NULL);
if (!L_16)
{
goto IL_0087;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_17 = (&__this->___m_ClearColor_5);
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_18 = ___0_other;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_19 = L_18.___m_ClearColor_5;
bool L_20;
L_20 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(L_17, L_19, NULL);
if (!L_20)
{
goto IL_0087;
}
}
{
float* L_21 = (&__this->___m_ClearDepth_6);
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_22 = ___0_other;
float L_23 = L_22.___m_ClearDepth_6;
bool L_24;
L_24 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_21, L_23, NULL);
if (!L_24)
{
goto IL_0087;
}
}
{
uint32_t L_25 = __this->___m_ClearStencil_7;
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_26 = ___0_other;
uint32_t L_27 = L_26.___m_ClearStencil_7;
G_B9_0 = ((((int32_t)L_25) == ((int32_t)L_27))? 1 : 0);
goto IL_0088;
}
IL_0087:
{
G_B9_0 = 0;
}
IL_0088:
{
V_0 = (bool)G_B9_0;
goto IL_008b;
}
IL_008b:
{
bool L_28 = V_0;
return L_28;
}
}
IL2CPP_EXTERN_C bool AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA_AdjustorThunk (RuntimeObject* __this, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_other, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
bool _returnValue;
_returnValue = AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA(__this, ((*(AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*)((AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*)(AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*)UnBox(L_3, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
bool _returnValue;
_returnValue = AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.AttachmentDescriptor::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___m_LoadAction_0;
V_0 = L_0;
int32_t L_1 = V_0;
int32_t L_2 = __this->___m_StoreAction_1;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^(int32_t)L_2));
int32_t L_3 = V_0;
int32_t L_4 = __this->___m_Format_2;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)397)))^(int32_t)L_4));
int32_t L_5 = V_0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_6 = (&__this->___m_LoadStoreTarget_3);
int32_t L_7;
L_7 = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
RenderTargetIdentifier_tA528663AC6EB3911D8E91AA40F7070FA5455442B* L_9 = (&__this->___m_ResolveTarget_4);
int32_t L_10;
L_10 = RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_12 = (&__this->___m_ClearColor_5);
int32_t L_13;
L_13 = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
float* L_15 = (&__this->___m_ClearDepth_6);
int32_t L_16;
L_16 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_15, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
int32_t L_17 = V_0;
uint32_t L_18 = __this->___m_ClearStencil_7;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^(int32_t)L_18));
int32_t L_19 = V_0;
V_1 = L_19;
goto IL_009c;
}
IL_009c:
{
int32_t L_20 = V_1;
return L_20;
}
}
IL2CPP_EXTERN_C int32_t AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E*>(__this + _offset);
int32_t _returnValue;
_returnValue = AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.AttachmentDescriptor::op_Inequality(UnityEngine.Rendering.AttachmentDescriptor,UnityEngine.Rendering.AttachmentDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AttachmentDescriptor_op_Inequality_m2E35C1D7BEF8C0DDB519C8940A9E1F804396376D (AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___0_left, AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E ___1_right, const RuntimeMethod* method)
{
bool V_0 = false;
{
AttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E L_0 = ___1_right;
bool L_1;
L_1 = AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA((&___0_left), L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, int16_t ___0_lowerBound, int16_t ___1_upperBound, const RuntimeMethod* method)
{
{
int16_t L_0 = ___0_lowerBound;
__this->___m_LowerBound_0 = L_0;
int16_t L_1 = ___1_upperBound;
__this->___m_UpperBound_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD_AdjustorThunk (RuntimeObject* __this, int16_t ___0_lowerBound, int16_t ___1_upperBound, const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*>(__this + _offset);
SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD(_thisAdjusted, ___0_lowerBound, ___1_upperBound, method);
}
// System.Int16 UnityEngine.Rendering.SortingLayerRange::get_lowerBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method)
{
int16_t V_0 = 0;
{
int16_t L_0 = __this->___m_LowerBound_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int16_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int16_t SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*>(__this + _offset);
int16_t _returnValue;
_returnValue = SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209(_thisAdjusted, method);
return _returnValue;
}
// System.Int16 UnityEngine.Rendering.SortingLayerRange::get_upperBound()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method)
{
int16_t V_0 = 0;
{
int16_t L_0 = __this->___m_UpperBound_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int16_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int16_t SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*>(__this + _offset);
int16_t _returnValue;
_returnValue = SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 SortingLayerRange_get_all_m863C4A568C531502EED02C576BA3E09EBDC9F3B3 (const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9));
(&V_0)->___m_LowerBound_0 = (int16_t)((int32_t)-32768);
(&V_0)->___m_UpperBound_1 = (int16_t)((int32_t)32767);
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1 (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int16_t L_0 = __this->___m_LowerBound_0;
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_1 = ___0_other;
int16_t L_2 = L_1.___m_LowerBound_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_001f;
}
}
{
int16_t L_3 = __this->___m_UpperBound_1;
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_4 = ___0_other;
int16_t L_5 = L_4.___m_UpperBound_1;
G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1_AdjustorThunk (RuntimeObject* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_other, const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*>(__this + _offset);
bool _returnValue;
_returnValue = SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_obj;
bool L_3;
L_3 = SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1(__this, ((*(SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*)((SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*)(SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*)UnBox(L_2, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*>(__this + _offset);
bool _returnValue;
_returnValue = SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE (SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int16_t L_0 = __this->___m_UpperBound_1;
int16_t L_1 = __this->___m_LowerBound_0;
V_0 = ((int32_t)(((int32_t)((int32_t)L_0<<((int32_t)16)))|((int32_t)((int32_t)L_1&((int32_t)65535)))));
goto IL_001a;
}
IL_001a:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_useRenderingLayerMaskTest(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, bool ___0_value, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* G_B2_0 = NULL;
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* G_B3_1 = NULL;
{
bool L_0 = ___0_value;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0009;
}
IL_0008:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0009:
{
G_B3_1->___m_UseRenderingLayerMaskTest_2 = G_B3_0;
return;
}
}
IL2CPP_EXTERN_C void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*>(__this + _offset);
ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_value, const RuntimeMethod* method)
{
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_0 = ___0_value;
__this->___m_SplitData_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93_AdjustorThunk (RuntimeObject* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_value, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*>(__this + _offset);
ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, int32_t ___1_lightIndex, const RuntimeMethod* method)
{
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_0 = ___0_cullingResults;
__this->___m_CullingResults_0 = L_0;
int32_t L_1 = ___1_lightIndex;
__this->___m_LightIndex_1 = L_1;
__this->___m_UseRenderingLayerMaskTest_2 = 0;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_2 = (&__this->___m_SplitData_3);
il2cpp_codegen_initobj(L_2, sizeof(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF));
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_3 = (&__this->___m_SplitData_3);
ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41(L_3, (1.0f), NULL);
__this->___m_ObjectsFilter_4 = 0;
return;
}
}
IL2CPP_EXTERN_C void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, int32_t ___1_lightIndex, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*>(__this + _offset);
ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4(_thisAdjusted, ___0_cullingResults, ___1_lightIndex, method);
}
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B6_0 = 0;
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = (&__this->___m_CullingResults_0);
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_1 = ___0_other;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_2 = L_1.___m_CullingResults_0;
bool L_3;
L_3 = CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA(L_0, L_2, NULL);
if (!L_3)
{
goto IL_0066;
}
}
{
int32_t L_4 = __this->___m_LightIndex_1;
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_5 = ___0_other;
int32_t L_6 = L_5.___m_LightIndex_1;
if ((!(((uint32_t)L_4) == ((uint32_t)L_6))))
{
goto IL_0066;
}
}
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_7 = (&__this->___m_SplitData_3);
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_8 = ___0_other;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_9 = L_8.___m_SplitData_3;
bool L_10;
L_10 = ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422(L_7, L_9, NULL);
if (!L_10)
{
goto IL_0066;
}
}
{
int32_t* L_11 = (&__this->___m_UseRenderingLayerMaskTest_2);
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_12 = ___0_other;
int32_t L_13 = L_12.___m_UseRenderingLayerMaskTest_2;
bool L_14;
L_14 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722(L_11, L_13, NULL);
if (!L_14)
{
goto IL_0066;
}
}
{
int32_t* L_15 = (&__this->___m_ObjectsFilter_4);
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 L_16 = ___0_other;
int32_t L_17 = L_16.___m_ObjectsFilter_4;
int32_t L_18 = L_17;
RuntimeObject* L_19 = Box(ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186_il2cpp_TypeInfo_var, &L_18);
Il2CppFakeBox<int32_t> L_20(ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186_il2cpp_TypeInfo_var, L_15);
bool L_21;
L_21 = Enum_Equals_m96B1058BA6312E23F31A5FBF594E96EB692EAF4E((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), L_19, NULL);
G_B6_0 = ((int32_t)(L_21));
goto IL_0067;
}
IL_0066:
{
G_B6_0 = 0;
}
IL_0067:
{
V_0 = (bool)G_B6_0;
goto IL_006a;
}
IL_006a:
{
bool L_22 = V_0;
return L_22;
}
}
IL2CPP_EXTERN_C bool ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70_AdjustorThunk (RuntimeObject* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4 ___0_other, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*>(__this + _offset);
bool _returnValue;
_returnValue = ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70(__this, ((*(ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)((ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)(ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)UnBox(L_3, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*>(__this + _offset);
bool _returnValue;
_returnValue = ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637 (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* L_0 = (&__this->___m_CullingResults_0);
int32_t L_1;
L_1 = CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
int32_t L_3 = __this->___m_LightIndex_1;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_3));
int32_t L_4 = V_0;
int32_t L_5 = __this->___m_UseRenderingLayerMaskTest_2;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_5));
int32_t L_6 = V_0;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_7 = (&__this->___m_SplitData_3);
int32_t L_8;
L_8 = ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900(L_7, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_8));
int32_t L_9 = V_0;
int32_t L_10 = __this->___m_ObjectsFilter_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_9, ((int32_t)397)))^(int32_t)L_10));
int32_t L_11 = V_0;
V_1 = L_11;
goto IL_005f;
}
IL_005f:
{
int32_t L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C int32_t ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*>(__this + _offset);
int32_t _returnValue;
_returnValue = ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginContextRendering_mBC3CA3ECD70EAE4D18EF2CABB86FB0F0CA0462CE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_BeginContextRendering_mC05C42EC6BB19159913BC010036814D0FE5E983E(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m8CF1AAB5B05A49C3D1FB1CBC47AF37AAF481489D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___1_camera;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_BeginCameraRendering_m115AB73964440D54AEA8B97939627CEC2C146BD7(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndContextRendering_m204BD7EE4FA8D3AAA22DA7B4501F7F0D7BF1706B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_EndContextRendering_m5B2964FBAC5BFE67891A0FF0D8083BF2DD45D5BD(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_m15C7835F9D8B17EC982AB26CE71CDA53AD4792DB (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1 = ___1_camera;
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipelineManager_EndCameraRendering_m5CADD01C1757A104FCC48D69CA14B4EF4A158F8B(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_0 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_1 = ___1_cameras;
NullCheck(L_1);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2;
L_2 = List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A(L_1, List_1_ToArray_mF6C79D8FC0E5B72BBAE2C467B674992253BA2B2A_RuntimeMethod_var);
VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_0, L_2);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
VirtualActionInvoker2< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) */, __this, L_4, L_5);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_context, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___1_cameras, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___2_renderRequests, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B5_1 = NULL;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B3_1 = NULL;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B4_0;
memset((&G_B4_0), 0, sizeof(G_B4_0));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B4_1 = NULL;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B6_0 = NULL;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 G_B6_1;
memset((&G_B6_1), 0, sizeof(G_B6_1));
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* G_B6_2 = NULL;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, NULL);
ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_3 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_3, L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_4 = ___0_context;
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_5 = ___1_cameras;
G_B3_0 = L_4;
G_B3_1 = __this;
if (!L_5)
{
G_B5_0 = L_4;
G_B5_1 = __this;
goto IL_0032;
}
}
{
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_6 = ___1_cameras;
NullCheck(L_6);
int32_t L_7;
L_7 = List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_inline(L_6, List_1_get_Count_mDCDDC4E9E15CD83C00D4CC32F79830261769F65C_RuntimeMethod_var);
G_B4_0 = G_B3_0;
G_B4_1 = G_B3_1;
if (!L_7)
{
G_B5_0 = G_B3_0;
G_B5_1 = G_B3_1;
goto IL_0032;
}
}
{
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_8 = ___1_cameras;
NullCheck(L_8);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9;
L_9 = List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6(L_8, 0, List_1_get_Item_m7CEE3A6E144C8D86DE6490620206FAB13432ACF6_RuntimeMethod_var);
G_B6_0 = L_9;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
goto IL_0033;
}
IL_0032:
{
G_B6_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)(NULL));
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
}
IL_0033:
{
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_10 = ___2_renderRequests;
NullCheck(G_B6_2);
VirtualActionInvoker3< ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
return;
}
}
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CdisposedU3Ek__BackingField_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
VirtualActionInvoker1< bool >::Invoke(7 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_disposing, const RuntimeMethod* method)
{
{
return;
}
}
// UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.RenderPipeline::get_defaultSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* RenderPipeline_get_defaultSettings_mE11611E7A70CC4B04A4BD3FC81412433FD2C21BF (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* V_0 = NULL;
{
V_0 = (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000*)NULL;
goto IL_0005;
}
IL_0005:
{
RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8 (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_all_m6064BAD9C1AC24196F0EC611C596DAF8BB6B207C (const RuntimeMethod* method)
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71));
(&V_0)->___m_LowerBound_0 = 0;
(&V_0)->___m_UpperBound_1 = ((int32_t)5000);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_opaque_m197DF3E6CC12F21B15F3F603EFD640806FCB65D9 (const RuntimeMethod* method)
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71));
(&V_0)->___m_LowerBound_0 = 0;
(&V_0)->___m_UpperBound_1 = ((int32_t)2500);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 RenderQueueRange_get_transparent_m874E5D7D8B1F634BD31FF1306CCD6BDF018E2816 (const RuntimeMethod* method)
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71));
(&V_0)->___m_LowerBound_0 = ((int32_t)2501);
(&V_0)->___m_UpperBound_1 = ((int32_t)5000);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = __this->___m_LowerBound_0;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_1 = ___0_other;
int32_t L_2 = L_1.___m_LowerBound_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_001f;
}
}
{
int32_t L_3 = __this->___m_UpperBound_1;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_4 = ___0_other;
int32_t L_5 = L_4.___m_UpperBound_1;
G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88_AdjustorThunk (RuntimeObject* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_other, const RuntimeMethod* method)
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*>(__this + _offset);
bool _returnValue;
_returnValue = RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68 (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88(__this, ((*(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*)((RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*)(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*)UnBox(L_3, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*>(__this + _offset);
bool _returnValue;
_returnValue = RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_LowerBound_0;
int32_t L_1 = __this->___m_UpperBound_1;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)397)))^L_1));
goto IL_0018;
}
IL_0018:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderQueueRange::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderQueueRange__cctor_m5F4E1D0EDF450CC389BCE8A7CEBD241ED50C73A0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields*)il2cpp_codegen_static_fields_for(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var))->___minimumBound_3 = 0;
((RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_StaticFields*)il2cpp_codegen_static_fields_for(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var))->___maximumBound_5 = ((int32_t)5000);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE(L_0, __this, NULL);
int32_t L_1;
L_1 = SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9(__this, NULL);
__this->___m_Criteria_3 = L_1;
return;
}
}
IL2CPP_EXTERN_C void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED(_thisAdjusted, ___0_camera, method);
}
// System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
__this->___m_CustomAxis_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Criteria_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Criteria_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_DistanceMetric_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06 (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = (&__this->___m_WorldToCameraMatrix_0);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_1 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = L_1.___m_WorldToCameraMatrix_0;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_0, L_2, NULL);
if (!L_3)
{
goto IL_007c;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_4 = (&__this->___m_CameraPosition_1);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_5 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = L_5.___m_CameraPosition_1;
bool L_7;
L_7 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_4, L_6, NULL);
if (!L_7)
{
goto IL_007c;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_8 = (&__this->___m_CustomAxis_2);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_9 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = L_9.___m_CustomAxis_2;
bool L_11;
L_11 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_8, L_10, NULL);
if (!L_11)
{
goto IL_007c;
}
}
{
int32_t L_12 = __this->___m_Criteria_3;
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_13 = ___0_other;
int32_t L_14 = L_13.___m_Criteria_3;
if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
{
goto IL_007c;
}
}
{
int32_t L_15 = __this->___m_DistanceMetric_4;
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_16 = ___0_other;
int32_t L_17 = L_16.___m_DistanceMetric_4;
if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
{
goto IL_007c;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_18 = (&__this->___m_PreviousVPMatrix_5);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_19 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = L_19.___m_PreviousVPMatrix_5;
bool L_21;
L_21 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_18, L_20, NULL);
if (!L_21)
{
goto IL_007c;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_22 = (&__this->___m_NonJitteredVPMatrix_6);
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 L_23 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = L_23.___m_NonJitteredVPMatrix_6;
bool L_25;
L_25 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_22, L_24, NULL);
G_B8_0 = ((int32_t)(L_25));
goto IL_007d;
}
IL_007c:
{
G_B8_0 = 0;
}
IL_007d:
{
V_0 = (bool)G_B8_0;
goto IL_0080;
}
IL_0080:
{
bool L_26 = V_0;
return L_26;
}
}
IL2CPP_EXTERN_C bool SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06_AdjustorThunk (RuntimeObject* __this, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72 ___0_other, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
bool _returnValue;
_returnValue = SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06(__this, ((*(SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*)((SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*)(SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*)UnBox(L_3, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
bool _returnValue;
_returnValue = SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D (SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = (&__this->___m_WorldToCameraMatrix_0);
int32_t L_1;
L_1 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___m_CameraPosition_1);
int32_t L_4;
L_4 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_6 = (&__this->___m_CustomAxis_2);
int32_t L_7;
L_7 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
int32_t L_9 = __this->___m_Criteria_3;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^(int32_t)L_9));
int32_t L_10 = V_0;
int32_t L_11 = __this->___m_DistanceMetric_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_10, ((int32_t)397)))^(int32_t)L_11));
int32_t L_12 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_13 = (&__this->___m_PreviousVPMatrix_5);
int32_t L_14;
L_14 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_13, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_12, ((int32_t)397)))^L_14));
int32_t L_15 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_16 = (&__this->___m_NonJitteredVPMatrix_6);
int32_t L_17;
L_17 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_16, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_15, ((int32_t)397)))^L_17));
int32_t L_18 = V_0;
V_1 = L_18;
goto IL_009e;
}
IL_009e:
{
int32_t L_19 = V_1;
return L_19;
}
}
IL2CPP_EXTERN_C int32_t SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 BlendState_get_defaultValue_m0BF91DBDDEBA2976D54B94FD472E96236B8B7322 (const RuntimeMethod* method)
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 V_0;
memset((&V_0), 0, sizeof(V_0));
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_0;
memset((&L_0), 0, sizeof(L_0));
BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B((&L_0), (bool)0, (bool)0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, bool ___0_separateMRTBlend, bool ___1_alphaToMask, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_0;
L_0 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState0_0 = L_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_1;
L_1 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState1_1 = L_1;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_2;
L_2 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState2_2 = L_2;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_3;
L_3 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState3_3 = L_3;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_4;
L_4 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState4_4 = L_4;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_5;
L_5 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState5_5 = L_5;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_6;
L_6 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState6_6 = L_6;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_7;
L_7 = RenderTargetBlendState_get_defaultValue_m85BEE053134DB5898A885698588CF296EDB2CBB2(NULL);
__this->___m_BlendState7_7 = L_7;
bool L_8 = ___0_separateMRTBlend;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint8_t L_9;
L_9 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_8, NULL);
__this->___m_SeparateMRTBlendStates_8 = L_9;
bool L_10 = ___1_alphaToMask;
uint8_t L_11;
L_11 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_10, NULL);
__this->___m_AlphaToMask_9 = L_11;
__this->___m_Padding_10 = (int16_t)0;
return;
}
}
IL2CPP_EXTERN_C void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B_AdjustorThunk (RuntimeObject* __this, bool ___0_separateMRTBlend, bool ___1_alphaToMask, const RuntimeMethod* method)
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*>(__this + _offset);
BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B(_thisAdjusted, ___0_separateMRTBlend, ___1_alphaToMask, method);
}
// System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_value, const RuntimeMethod* method)
{
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_0 = ___0_value;
__this->___m_BlendState0_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B_AdjustorThunk (RuntimeObject* __this, RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 ___0_value, const RuntimeMethod* method)
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*>(__this + _offset);
BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B11_0 = 0;
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_0 = (&__this->___m_BlendState0_0);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_1 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_2 = L_1.___m_BlendState0_0;
bool L_3;
L_3 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_0, L_2, NULL);
if (!L_3)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_4 = (&__this->___m_BlendState1_1);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_5 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_6 = L_5.___m_BlendState1_1;
bool L_7;
L_7 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_4, L_6, NULL);
if (!L_7)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_8 = (&__this->___m_BlendState2_2);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_9 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_10 = L_9.___m_BlendState2_2;
bool L_11;
L_11 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_8, L_10, NULL);
if (!L_11)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_12 = (&__this->___m_BlendState3_3);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_13 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_14 = L_13.___m_BlendState3_3;
bool L_15;
L_15 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_12, L_14, NULL);
if (!L_15)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_16 = (&__this->___m_BlendState4_4);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_17 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_18 = L_17.___m_BlendState4_4;
bool L_19;
L_19 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_16, L_18, NULL);
if (!L_19)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_20 = (&__this->___m_BlendState5_5);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_21 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_22 = L_21.___m_BlendState5_5;
bool L_23;
L_23 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_20, L_22, NULL);
if (!L_23)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_24 = (&__this->___m_BlendState6_6);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_25 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_26 = L_25.___m_BlendState6_6;
bool L_27;
L_27 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_24, L_26, NULL);
if (!L_27)
{
goto IL_00bd;
}
}
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_28 = (&__this->___m_BlendState7_7);
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_29 = ___0_other;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7 L_30 = L_29.___m_BlendState7_7;
bool L_31;
L_31 = RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11(L_28, L_30, NULL);
if (!L_31)
{
goto IL_00bd;
}
}
{
uint8_t L_32 = __this->___m_SeparateMRTBlendStates_8;
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_33 = ___0_other;
uint8_t L_34 = L_33.___m_SeparateMRTBlendStates_8;
if ((!(((uint32_t)L_32) == ((uint32_t)L_34))))
{
goto IL_00bd;
}
}
{
uint8_t L_35 = __this->___m_AlphaToMask_9;
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_36 = ___0_other;
uint8_t L_37 = L_36.___m_AlphaToMask_9;
G_B11_0 = ((((int32_t)L_35) == ((int32_t)L_37))? 1 : 0);
goto IL_00be;
}
IL_00bd:
{
G_B11_0 = 0;
}
IL_00be:
{
V_0 = (bool)G_B11_0;
goto IL_00c1;
}
IL_00c1:
{
bool L_38 = V_0;
return L_38;
}
}
IL2CPP_EXTERN_C bool BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748_AdjustorThunk (RuntimeObject* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_other, const RuntimeMethod* method)
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*>(__this + _offset);
bool _returnValue;
_returnValue = BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748(__this, ((*(BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*)((BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*)(BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*)UnBox(L_3, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*>(__this + _offset);
bool _returnValue;
_returnValue = BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.BlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0 (BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_0 = (&__this->___m_BlendState0_0);
int32_t L_1;
L_1 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_3 = (&__this->___m_BlendState1_1);
int32_t L_4;
L_4 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_6 = (&__this->___m_BlendState2_2);
int32_t L_7;
L_7 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_9 = (&__this->___m_BlendState3_3);
int32_t L_10;
L_10 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_12 = (&__this->___m_BlendState4_4);
int32_t L_13;
L_13 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_15 = (&__this->___m_BlendState5_5);
int32_t L_16;
L_16 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_15, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
int32_t L_17 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_18 = (&__this->___m_BlendState6_6);
int32_t L_19;
L_19 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_18, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
int32_t L_20 = V_0;
RenderTargetBlendState_t51229A3F09EE698F8E49731F1BC5BB77DBEDC4C7* L_21 = (&__this->___m_BlendState7_7);
int32_t L_22;
L_22 = RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8(L_21, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22));
int32_t L_23 = V_0;
uint8_t* L_24 = (&__this->___m_SeparateMRTBlendStates_8);
int32_t L_25;
L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25));
int32_t L_26 = V_0;
uint8_t* L_27 = (&__this->___m_AlphaToMask_9);
int32_t L_28;
L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28));
int32_t L_29 = V_0;
V_1 = L_29;
goto IL_00f6;
}
IL_00f6:
{
int32_t L_30 = V_1;
return L_30;
}
}
IL2CPP_EXTERN_C int32_t BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630*>(__this + _offset);
int32_t _returnValue;
_returnValue = BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(UnityEngine.Rendering.VisibleReflectionProbe)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B10_0 = 0;
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_Bounds_0);
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_1 = ___0_other;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_2 = L_1.___m_Bounds_0;
bool L_3;
L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(L_0, L_2, NULL);
if (!L_3)
{
goto IL_009d;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_4 = (&__this->___m_LocalToWorldMatrix_1);
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_5 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = L_5.___m_LocalToWorldMatrix_1;
bool L_7;
L_7 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_4, L_6, NULL);
if (!L_7)
{
goto IL_009d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_8 = (&__this->___m_HdrData_2);
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_9 = ___0_other;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = L_9.___m_HdrData_2;
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(L_8, L_10, NULL);
if (!L_11)
{
goto IL_009d;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_12 = (&__this->___m_Center_3);
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_13 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = L_13.___m_Center_3;
bool L_15;
L_15 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_12, L_14, NULL);
if (!L_15)
{
goto IL_009d;
}
}
{
float* L_16 = (&__this->___m_BlendDistance_4);
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_17 = ___0_other;
float L_18 = L_17.___m_BlendDistance_4;
bool L_19;
L_19 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_16, L_18, NULL);
if (!L_19)
{
goto IL_009d;
}
}
{
int32_t L_20 = __this->___m_Importance_5;
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_21 = ___0_other;
int32_t L_22 = L_21.___m_Importance_5;
if ((!(((uint32_t)L_20) == ((uint32_t)L_22))))
{
goto IL_009d;
}
}
{
int32_t L_23 = __this->___m_BoxProjection_6;
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_24 = ___0_other;
int32_t L_25 = L_24.___m_BoxProjection_6;
if ((!(((uint32_t)L_23) == ((uint32_t)L_25))))
{
goto IL_009d;
}
}
{
int32_t L_26 = __this->___m_InstanceId_7;
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_27 = ___0_other;
int32_t L_28 = L_27.___m_InstanceId_7;
if ((!(((uint32_t)L_26) == ((uint32_t)L_28))))
{
goto IL_009d;
}
}
{
int32_t L_29 = __this->___m_TextureId_8;
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B L_30 = ___0_other;
int32_t L_31 = L_30.___m_TextureId_8;
G_B10_0 = ((((int32_t)L_29) == ((int32_t)L_31))? 1 : 0);
goto IL_009e;
}
IL_009d:
{
G_B10_0 = 0;
}
IL_009e:
{
V_0 = (bool)G_B10_0;
goto IL_00a1;
}
IL_00a1:
{
bool L_32 = V_0;
return L_32;
}
}
IL2CPP_EXTERN_C bool VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE_AdjustorThunk (RuntimeObject* __this, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B ___0_other, const RuntimeMethod* method)
{
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*>(__this + _offset);
bool _returnValue;
_returnValue = VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845 (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE(__this, ((*(VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*)((VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*)(VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*)UnBox(L_3, VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*>(__this + _offset);
bool _returnValue;
_returnValue = VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC (VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_0 = (&__this->___m_Bounds_0);
int32_t L_1;
L_1 = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_3 = (&__this->___m_LocalToWorldMatrix_1);
int32_t L_4;
L_4 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_6 = (&__this->___m_HdrData_2);
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_3);
int32_t L_10;
L_10 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
float* L_12 = (&__this->___m_BlendDistance_4);
int32_t L_13;
L_13 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
int32_t L_15 = __this->___m_Importance_5;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_15));
int32_t L_16 = V_0;
int32_t L_17 = __this->___m_BoxProjection_6;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)397)))^L_17));
int32_t L_18 = V_0;
int32_t L_19 = __this->___m_InstanceId_7;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_18, ((int32_t)397)))^L_19));
int32_t L_20 = V_0;
int32_t L_21 = __this->___m_TextureId_8;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_21));
int32_t L_22 = V_0;
V_1 = L_22;
goto IL_00b6;
}
IL_00b6:
{
int32_t L_23 = V_1;
return L_23;
}
}
IL2CPP_EXTERN_C int32_t VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VisibleReflectionProbe_t8AF1FAD09A36E33F5101B683DB8E99582815EF0B*>(__this + _offset);
int32_t _returnValue;
_returnValue = VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 StencilState_get_defaultValue_m4A98541E193B4B554C8529C240D54B0DC2994BA7 (const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_0;
memset((&L_0), 0, sizeof(L_0));
StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6((&L_0), (bool)1, (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), 8, 0, 0, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_0018;
}
IL_0018:
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunction, int32_t ___4_passOperation, int32_t ___5_failOperation, int32_t ___6_zFailOperation, const RuntimeMethod* method)
{
{
bool L_0 = ___0_enabled;
uint8_t L_1 = ___1_readMask;
uint8_t L_2 = ___2_writeMask;
int32_t L_3 = ___3_compareFunction;
int32_t L_4 = ___4_passOperation;
int32_t L_5 = ___5_failOperation;
int32_t L_6 = ___6_zFailOperation;
int32_t L_7 = ___3_compareFunction;
int32_t L_8 = ___4_passOperation;
int32_t L_9 = ___5_failOperation;
int32_t L_10 = ___6_zFailOperation;
StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
return;
}
}
IL2CPP_EXTERN_C void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6_AdjustorThunk (RuntimeObject* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunction, int32_t ___4_passOperation, int32_t ___5_failOperation, int32_t ___6_zFailOperation, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6(_thisAdjusted, ___0_enabled, ___1_readMask, ___2_writeMask, ___3_compareFunction, ___4_passOperation, ___5_failOperation, ___6_zFailOperation, method);
}
// System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunctionFront, int32_t ___4_passOperationFront, int32_t ___5_failOperationFront, int32_t ___6_zFailOperationFront, int32_t ___7_compareFunctionBack, int32_t ___8_passOperationBack, int32_t ___9_failOperationBack, int32_t ___10_zFailOperationBack, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_enabled;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint8_t L_1;
L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL);
__this->___m_Enabled_0 = L_1;
uint8_t L_2 = ___1_readMask;
__this->___m_ReadMask_1 = L_2;
uint8_t L_3 = ___2_writeMask;
__this->___m_WriteMask_2 = L_3;
__this->___m_Padding_3 = (uint8_t)0;
int32_t L_4 = ___3_compareFunctionFront;
__this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_4);
int32_t L_5 = ___4_passOperationFront;
__this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_5);
int32_t L_6 = ___5_failOperationFront;
__this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_6);
int32_t L_7 = ___6_zFailOperationFront;
__this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_7);
int32_t L_8 = ___7_compareFunctionBack;
__this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_8);
int32_t L_9 = ___8_passOperationBack;
__this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_9);
int32_t L_10 = ___9_failOperationBack;
__this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_10);
int32_t L_11 = ___10_zFailOperationBack;
__this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_11);
return;
}
}
IL2CPP_EXTERN_C void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E_AdjustorThunk (RuntimeObject* __this, bool ___0_enabled, uint8_t ___1_readMask, uint8_t ___2_writeMask, int32_t ___3_compareFunctionFront, int32_t ___4_passOperationFront, int32_t ___5_failOperationFront, int32_t ___6_zFailOperationFront, int32_t ___7_compareFunctionBack, int32_t ___8_passOperationBack, int32_t ___9_failOperationBack, int32_t ___10_zFailOperationBack, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E(_thisAdjusted, ___0_enabled, ___1_readMask, ___2_writeMask, ___3_compareFunctionFront, ___4_passOperationFront, ___5_failOperationFront, ___6_zFailOperationFront, ___7_compareFunctionBack, ___8_passOperationBack, ___9_failOperationBack, ___10_zFailOperationBack, method);
}
// System.Boolean UnityEngine.Rendering.StencilState::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
uint8_t L_0 = __this->___m_Enabled_0;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Convert_ToBoolean_m6148BAC617B69CACDF14A8C74836767DFF0CB6A9(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
bool _returnValue;
_returnValue = StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint8_t L_1;
L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL);
__this->___m_Enabled_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564(_thisAdjusted, ___0_value, method);
}
// System.Byte UnityEngine.Rendering.StencilState::get_readMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
uint8_t V_0 = 0x0;
{
uint8_t L_0 = __this->___m_ReadMask_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
uint8_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C uint8_t StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
uint8_t _returnValue;
_returnValue = StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
{
uint8_t L_0 = ___0_value;
__this->___m_ReadMask_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B(_thisAdjusted, ___0_value, method);
}
// System.Byte UnityEngine.Rendering.StencilState::get_writeMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
uint8_t V_0 = 0x0;
{
uint8_t L_0 = __this->___m_WriteMask_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
uint8_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C uint8_t StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
uint8_t _returnValue;
_returnValue = StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
{
uint8_t L_0 = ___0_value;
__this->___m_WriteMask_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(__this, L_0, NULL);
int32_t L_1 = ___0_value;
StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(__this, L_0, NULL);
int32_t L_1 = ___0_value;
StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(__this, L_0, NULL);
int32_t L_1 = ___0_value;
StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(__this, L_0, NULL);
int32_t L_1 = ___0_value;
StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_CompareFunctionFront_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_CompareFunctionFront_4 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_PassOperationFront_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_PassOperationFront_5 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_FailOperationFront_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_FailOperationFront_6 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationFront()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_ZFailOperationFront_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_ZFailOperationFront_7 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_CompareFunctionBack_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_CompareFunctionBack_8 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_PassOperationBack_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_PassOperationBack_9 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_FailOperationBack_10;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_FailOperationBack_10 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationBack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t L_0 = __this->___m_ZFailOperationBack_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_ZFailOperationBack_11 = (uint8_t)((int32_t)(uint8_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B12_0 = 0;
{
uint8_t L_0 = __this->___m_Enabled_0;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = ___0_other;
uint8_t L_2 = L_1.___m_Enabled_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_00a3;
}
}
{
uint8_t L_3 = __this->___m_ReadMask_1;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_4 = ___0_other;
uint8_t L_5 = L_4.___m_ReadMask_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_00a3;
}
}
{
uint8_t L_6 = __this->___m_WriteMask_2;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_7 = ___0_other;
uint8_t L_8 = L_7.___m_WriteMask_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_00a3;
}
}
{
uint8_t L_9 = __this->___m_CompareFunctionFront_4;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_10 = ___0_other;
uint8_t L_11 = L_10.___m_CompareFunctionFront_4;
if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
{
goto IL_00a3;
}
}
{
uint8_t L_12 = __this->___m_PassOperationFront_5;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_13 = ___0_other;
uint8_t L_14 = L_13.___m_PassOperationFront_5;
if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
{
goto IL_00a3;
}
}
{
uint8_t L_15 = __this->___m_FailOperationFront_6;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_16 = ___0_other;
uint8_t L_17 = L_16.___m_FailOperationFront_6;
if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
{
goto IL_00a3;
}
}
{
uint8_t L_18 = __this->___m_ZFailOperationFront_7;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_19 = ___0_other;
uint8_t L_20 = L_19.___m_ZFailOperationFront_7;
if ((!(((uint32_t)L_18) == ((uint32_t)L_20))))
{
goto IL_00a3;
}
}
{
uint8_t L_21 = __this->___m_CompareFunctionBack_8;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_22 = ___0_other;
uint8_t L_23 = L_22.___m_CompareFunctionBack_8;
if ((!(((uint32_t)L_21) == ((uint32_t)L_23))))
{
goto IL_00a3;
}
}
{
uint8_t L_24 = __this->___m_PassOperationBack_9;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_25 = ___0_other;
uint8_t L_26 = L_25.___m_PassOperationBack_9;
if ((!(((uint32_t)L_24) == ((uint32_t)L_26))))
{
goto IL_00a3;
}
}
{
uint8_t L_27 = __this->___m_FailOperationBack_10;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_28 = ___0_other;
uint8_t L_29 = L_28.___m_FailOperationBack_10;
if ((!(((uint32_t)L_27) == ((uint32_t)L_29))))
{
goto IL_00a3;
}
}
{
uint8_t L_30 = __this->___m_ZFailOperationBack_11;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_31 = ___0_other;
uint8_t L_32 = L_31.___m_ZFailOperationBack_11;
G_B12_0 = ((((int32_t)L_30) == ((int32_t)L_32))? 1 : 0);
goto IL_00a4;
}
IL_00a3:
{
G_B12_0 = 0;
}
IL_00a4:
{
V_0 = (bool)G_B12_0;
goto IL_00a7;
}
IL_00a7:
{
bool L_33 = V_0;
return L_33;
}
}
IL2CPP_EXTERN_C bool StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_other, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
bool _returnValue;
_returnValue = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(__this, ((*(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)((StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)(StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*)UnBox(L_3, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
bool _returnValue;
_returnValue = StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
uint8_t* L_0 = (&__this->___m_Enabled_0);
int32_t L_1;
L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
uint8_t* L_3 = (&__this->___m_ReadMask_1);
int32_t L_4;
L_4 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
uint8_t* L_6 = (&__this->___m_WriteMask_2);
int32_t L_7;
L_7 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
uint8_t* L_9 = (&__this->___m_CompareFunctionFront_4);
int32_t L_10;
L_10 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
uint8_t* L_12 = (&__this->___m_PassOperationFront_5);
int32_t L_13;
L_13 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
uint8_t* L_15 = (&__this->___m_FailOperationFront_6);
int32_t L_16;
L_16 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_15, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
int32_t L_17 = V_0;
uint8_t* L_18 = (&__this->___m_ZFailOperationFront_7);
int32_t L_19;
L_19 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_18, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
int32_t L_20 = V_0;
uint8_t* L_21 = (&__this->___m_CompareFunctionBack_8);
int32_t L_22;
L_22 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_21, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22));
int32_t L_23 = V_0;
uint8_t* L_24 = (&__this->___m_PassOperationBack_9);
int32_t L_25;
L_25 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_24, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25));
int32_t L_26 = V_0;
uint8_t* L_27 = (&__this->___m_FailOperationBack_10);
int32_t L_28;
L_28 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_27, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28));
int32_t L_29 = V_0;
uint8_t* L_30 = (&__this->___m_ZFailOperationBack_11);
int32_t L_31;
L_31 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_30, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31));
int32_t L_32 = V_0;
V_1 = L_32;
goto IL_00da;
}
IL_00da:
{
int32_t L_33 = V_1;
return L_33;
}
}
IL2CPP_EXTERN_C int32_t StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_CullingPlaneCount_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
int32_t _returnValue;
_returnValue = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = __this->___m_CullingSphere_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_003a;
}
}
{
int32_t L_3 = 0;
RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
int32_t L_5 = 1;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
float L_7 = ___0_value;
float L_8 = L_7;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29FCA82A8845B80036C48DEEBAADCB1798D5103D)), L_4, L_6, L_9, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41_RuntimeMethod_var)));
}
IL_003a:
{
float L_12 = ___0_value;
__this->___m_ShadowCascadeBlendCullingFactor_5 = L_12;
return;
}
}
IL2CPP_EXTERN_C void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, int32_t ___0_index, const RuntimeMethod* method)
{
bool V_0 = false;
uint8_t* V_1 = NULL;
uint8_t* V_2 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* V_3 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_index;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___0_index;
int32_t L_2;
L_2 = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0044;
}
}
{
int32_t L_4 = 0;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6;
L_6 = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(__this, NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7);
int32_t L_9 = ___0_index;
int32_t L_10 = L_9;
RuntimeObject* L_11 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_10);
String_t* L_12;
L_12 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF4020D8849146EB9CBF7C3D8FF7F43C1F58FDB0)), L_5, L_8, L_11, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_13 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_13);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799_RuntimeMethod_var)));
}
IL_0044:
{
U3Cm_CullingPlanesU3Ee__FixedBuffer_tC12F25D54F08F8DA4BD1129A6E4B09385A888B62* L_14 = (&__this->___m_CullingPlanes_3);
uint8_t* L_15 = (&L_14->___FixedElementField_0);
V_2 = L_15;
uint8_t* L_16 = V_2;
V_1 = (uint8_t*)((uintptr_t)L_16);
uint8_t* L_17 = V_1;
V_3 = (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)L_17;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_18 = V_3;
int32_t L_19 = ___0_index;
uint32_t L_20 = sizeof(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_21 = (*(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)((Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)il2cpp_codegen_add((intptr_t)L_18, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_19), (int32_t)L_20)))));
V_4 = L_21;
goto IL_006a;
}
IL_006a:
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_22 = V_4;
return L_22;
}
}
IL2CPP_EXTERN_C Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C _returnValue;
_returnValue = ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
{
int32_t L_0 = __this->___m_CullingPlaneCount_2;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_1 = ___0_other;
int32_t L_2 = L_1.___m_CullingPlaneCount_2;
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)0;
goto IL_0077;
}
IL_001b:
{
V_2 = 0;
goto IL_0054;
}
IL_001f:
{
int32_t L_4 = V_2;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_5;
L_5 = ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799(__this, L_4, NULL);
V_4 = L_5;
int32_t L_6 = V_2;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_7;
L_7 = ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799((&___0_other), L_6, NULL);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_8 = L_7;
RuntimeObject* L_9 = Box(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, &L_8);
Il2CppFakeBox<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C> L_10(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_4));
bool L_11;
L_11 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_10), L_9, NULL);
V_3 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_3;
if (!L_12)
{
goto IL_004f;
}
}
{
V_1 = (bool)0;
goto IL_0077;
}
IL_004f:
{
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0054:
{
int32_t L_14 = V_2;
int32_t L_15;
L_15 = ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4(__this, NULL);
V_5 = (bool)((((int32_t)L_14) < ((int32_t)L_15))? 1 : 0);
bool L_16 = V_5;
if (L_16)
{
goto IL_001f;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_17 = (&__this->___m_CullingSphere_4);
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF L_18 = ___0_other;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = L_18.___m_CullingSphere_4;
bool L_20;
L_20 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(L_17, L_19, NULL);
V_1 = L_20;
goto IL_0077;
}
IL_0077:
{
bool L_21 = V_1;
return L_21;
}
}
IL2CPP_EXTERN_C bool ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422_AdjustorThunk (RuntimeObject* __this, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF ___0_other, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
bool _returnValue;
_returnValue = ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422(__this, ((*(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*)((ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*)(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*)UnBox(L_3, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
bool _returnValue;
_returnValue = ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900 (ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_CullingPlaneCount_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_1 = (&__this->___m_CullingSphere_4);
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(L_1, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_0, ((int32_t)397)))^L_2));
goto IL_0023;
}
IL_0023:
{
int32_t L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C int32_t ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*>(__this + _offset);
int32_t _returnValue;
_returnValue = ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShadowSplitData::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData__cctor_mDE077188EE00C8A56926C009794A803806860052 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_StaticFields*)il2cpp_codegen_static_fields_for(ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF_il2cpp_TypeInfo_var))->___maximumCullingPlaneCount_1 = ((int32_t)10);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_0 = __this->___m_AllocationInfo_1;
NullCheck(L_0);
VisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805* L_1 = L_0->___visibleLightsPtr_0;
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_2 = __this->___m_AllocationInfo_1;
NullCheck(L_2);
int32_t L_3 = L_2->___visibleLightCount_3;
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 L_4;
L_4 = CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE(__this, (void*)L_1, L_3, CullingResults_GetNativeArray_TisVisibleLight_t0A4DF5B22865A00F618A0352B805277FA0132805_mB9817677C042A4D184CE33B7C16AEE37E5A6E2CE_RuntimeMethod_var);
return L_4;
}
}
IL2CPP_EXTERN_C NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 _returnValue;
_returnValue = CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t L_0 = __this->___ptr_0;
int32_t L_1;
L_1 = CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485(L_0, NULL);
intptr_t L_2 = __this->___ptr_0;
int32_t L_3;
L_3 = CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9(L_2, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(L_1, L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
int32_t _returnValue;
_returnValue = CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_computeBuffer, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___ptr_0;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___0_computeBuffer;
CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165_AdjustorThunk (RuntimeObject* __this, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___0_computeBuffer, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165(_thisAdjusted, ___0_computeBuffer, method);
}
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_allocator, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_1;
memset((&V_1), 0, sizeof(V_1));
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C V_2;
memset((&V_2), 0, sizeof(V_2));
{
intptr_t L_0 = __this->___ptr_0;
int32_t L_1;
L_1 = CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
int32_t L_3 = ___0_allocator;
NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D((&V_1), L_2, L_3, 0, NativeArray_1__ctor_mB7BB23924A114599D399A5EC6C00B2B6407CF66D_RuntimeMethod_var);
intptr_t L_4 = __this->___ptr_0;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_5 = V_1;
void* L_6;
L_6 = NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144(L_5, NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mD2D9DC546B80A05000B107C8E09FAA4BED3B2144_RuntimeMethod_var);
intptr_t L_7;
L_7 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_6, NULL);
int32_t L_8 = V_0;
CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB(L_4, L_7, L_8, NULL);
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_9 = V_1;
V_2 = L_9;
goto IL_0033;
}
IL_0033:
{
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_10 = V_2;
return L_10;
}
}
IL2CPP_EXTERN_C NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_allocator, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C _returnValue;
_returnValue = CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D(_thisAdjusted, ___0_allocator, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_lightIndexMap, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___ptr_0;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_1 = ___0_lightIndexMap;
void* L_2;
L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
intptr_t L_3;
L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_2, NULL);
int32_t L_4;
L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_lightIndexMap))->___m_Length_1);
CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3(L_0, L_3, L_4, NULL);
return;
}
}
IL2CPP_EXTERN_C void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A_AdjustorThunk (RuntimeObject* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_lightIndexMap, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A(_thisAdjusted, ___0_lightIndexMap, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_outBounds, const RuntimeMethod* method)
{
bool V_0 = false;
{
intptr_t L_0 = __this->___ptr_0;
int32_t L_1 = ___0_lightIndex;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* L_2 = ___1_outBounds;
bool L_3;
L_3 = CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444(L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C bool CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_outBounds, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
bool _returnValue;
_returnValue = CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B(_thisAdjusted, ___0_lightIndex, ___1_outBounds, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___3_shadowSplitData, const RuntimeMethod* method)
{
bool V_0 = false;
{
intptr_t L_0 = __this->___ptr_0;
int32_t L_1 = ___0_activeLightIndex;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_2 = ___1_viewMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_3 = ___2_projMatrix;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_4 = ___3_shadowSplitData;
bool L_5;
L_5 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6(L_0, L_1, L_2, L_3, L_4, NULL);
V_0 = L_5;
goto IL_0014;
}
IL_0014:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350_AdjustorThunk (RuntimeObject* __this, int32_t ___0_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___3_shadowSplitData, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
bool _returnValue;
_returnValue = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350(_thisAdjusted, ___0_activeLightIndex, ___1_viewMatrix, ___2_projMatrix, ___3_shadowSplitData, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_cubemapFace, float ___2_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___5_shadowSplitData, const RuntimeMethod* method)
{
bool V_0 = false;
{
intptr_t L_0 = __this->___ptr_0;
int32_t L_1 = ___0_activeLightIndex;
int32_t L_2 = ___1_cubemapFace;
float L_3 = ___2_fovBias;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_4 = ___3_viewMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_5 = ___4_projMatrix;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_6 = ___5_shadowSplitData;
bool L_7;
L_7 = CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = L_7;
goto IL_0018;
}
IL_0018:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_activeLightIndex, int32_t ___1_cubemapFace, float ___2_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___5_shadowSplitData, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
bool _returnValue;
_returnValue = CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3(_thisAdjusted, ___0_activeLightIndex, ___1_cubemapFace, ___2_fovBias, ___3_viewMatrix, ___4_projMatrix, ___5_shadowSplitData, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, int32_t ___0_activeLightIndex, int32_t ___1_splitIndex, int32_t ___2_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_splitRatio, int32_t ___4_shadowResolution, float ___5_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___6_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___8_shadowSplitData, const RuntimeMethod* method)
{
bool V_0 = false;
{
intptr_t L_0 = __this->___ptr_0;
int32_t L_1 = ___0_activeLightIndex;
int32_t L_2 = ___1_splitIndex;
int32_t L_3 = ___2_splitCount;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___3_splitRatio;
int32_t L_5 = ___4_shadowResolution;
float L_6 = ___5_shadowNearPlaneOffset;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_7 = ___6_viewMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_8 = ___7_projMatrix;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_9 = ___8_shadowSplitData;
bool L_10;
L_10 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mFAED949F1C47A7303C3B690A2B1EB989044CB22B(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
V_0 = L_10;
goto IL_001e;
}
IL_001e:
{
bool L_11 = V_0;
return L_11;
}
}
IL2CPP_EXTERN_C bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423_AdjustorThunk (RuntimeObject* __this, int32_t ___0_activeLightIndex, int32_t ___1_splitIndex, int32_t ___2_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___3_splitRatio, int32_t ___4_shadowResolution, float ___5_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___6_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___8_shadowSplitData, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
bool _returnValue;
_returnValue = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423(_thisAdjusted, ___0_activeLightIndex, ___1_splitIndex, ___2_splitCount, ___3_splitRatio, ___4_shadowResolution, ___5_shadowNearPlaneOffset, ___6_viewMatrix, ___7_projMatrix, ___8_shadowSplitData, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
intptr_t* L_0 = (&__this->___ptr_0);
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_1 = ___0_other;
intptr_t L_2 = L_1.___ptr_0;
intptr_t L_3 = L_2;
RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
bool L_5;
L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL);
if (!L_5)
{
goto IL_0029;
}
}
{
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_6 = __this->___m_AllocationInfo_1;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_7 = ___0_other;
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_8 = L_7.___m_AllocationInfo_1;
G_B3_0 = ((((intptr_t)L_6) == ((intptr_t)L_8))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B3_0 = 0;
}
IL_002a:
{
V_0 = (bool)G_B3_0;
goto IL_002d;
}
IL_002d:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C bool CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_other, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
bool _returnValue;
_returnValue = CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA(__this, ((*(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)((CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*)UnBox(L_3, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
bool _returnValue;
_returnValue = CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2 (CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
intptr_t* L_0 = (&__this->___ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A* L_3 = __this->___m_AllocationInfo_1;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^((int32_t)((int64_t)(uint64_t)(intptr_t)L_3))));
int32_t L_4 = V_0;
V_1 = L_4;
goto IL_0023;
}
IL_0023:
{
int32_t L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C int32_t CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267*>(__this + _offset);
int32_t _returnValue;
_returnValue = CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method)
{
typedef int32_t (*CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485_ftn) (intptr_t);
static CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_GetLightIndexCount_mEEA67B0F2870D027549B3AED5553397EAC248485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)");
int32_t icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr);
return icallRetVal;
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9 (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method)
{
typedef int32_t (*CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9_ftn) (intptr_t);
static CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_GetReflectionProbeIndexCount_mA4D02718486CCFA885E37A4BA80460065C89C2E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)");
int32_t icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB (intptr_t ___0_cullingResultsPtr, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_computeBuffer, const RuntimeMethod* method)
{
typedef void (*CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB_ftn) (intptr_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*);
static CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_FillLightAndReflectionProbeIndices_m53477CF624C7796A7859B2AB477E0E51EFD04ACB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)");
_il2cpp_icall_func(___0_cullingResultsPtr, ___1_computeBuffer);
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E (intptr_t ___0_cullingResultsPtr, const RuntimeMethod* method)
{
typedef int32_t (*CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E_ftn) (intptr_t);
static CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_GetLightIndexMapSize_m3F301BFDE1310003DB1D47CFF1AFDCF720F0A94E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)");
int32_t icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method)
{
typedef void (*CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB_ftn) (intptr_t, intptr_t, int32_t);
static CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_FillLightIndexMap_mEEAF44AF9B74D18D46A2C4A08AAA3ABDEC202DEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)");
_il2cpp_icall_func(___0_cullingResultsPtr, ___1_indexMapPtr, ___2_indexMapSize);
}
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3 (intptr_t ___0_cullingResultsPtr, intptr_t ___1_indexMapPtr, int32_t ___2_indexMapSize, const RuntimeMethod* method)
{
typedef void (*CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3_ftn) (intptr_t, intptr_t, int32_t);
static CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_SetLightIndexMap_mD5A2A194362D3B44E7BE90B6CB4A6ACCF63785E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)");
_il2cpp_icall_func(___0_cullingResultsPtr, ___1_indexMapPtr, ___2_indexMapSize);
}
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444 (intptr_t ___0_cullingResultsPtr, int32_t ___1_lightIndex, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___2_bounds, const RuntimeMethod* method)
{
typedef bool (*CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444_ftn) (intptr_t, int32_t, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_GetShadowCasterBounds_m71C9482521B636FF12C8E2F163154B15EFA61444_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)");
bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_lightIndex, ___2_bounds);
return icallRetVal;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___4_shadowSplitData, const RuntimeMethod* method)
{
typedef bool (*CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6_ftn) (intptr_t, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*);
static CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m64B6E200C5A99E6C0C3442FE4BFD7A33EF95F4F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)");
bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_activeLightIndex, ___2_viewMatrix, ___3_projMatrix, ___4_shadowSplitData);
return icallRetVal;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_cubemapFace, float ___3_fovBias, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___4_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___5_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___6_shadowSplitData, const RuntimeMethod* method)
{
typedef bool (*CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE_ftn) (intptr_t, int32_t, int32_t, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*);
static CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_ComputePointShadowMatricesAndCullingPrimitives_mE01C01BE4D83BEEBFF872F411DEC2CC51451EBCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)");
bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_activeLightIndex, ___2_cubemapFace, ___3_fovBias, ___4_viewMatrix, ___5_projMatrix, ___6_shadowSplitData);
return icallRetVal;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mFAED949F1C47A7303C3B690A2B1EB989044CB22B (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___0_cullingResultsPtr;
int32_t L_1 = ___1_activeLightIndex;
int32_t L_2 = ___2_splitIndex;
int32_t L_3 = ___3_splitCount;
int32_t L_4 = ___5_shadowResolution;
float L_5 = ___6_shadowNearPlaneOffset;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_6 = ___7_viewMatrix;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_7 = ___8_projMatrix;
ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* L_8 = ___9_shadowSplitData;
bool L_9;
L_9 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1(L_0, L_1, L_2, L_3, (&___4_splitRatio), L_4, L_5, L_6, L_7, L_8, NULL);
return L_9;
}
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1 (intptr_t ___0_cullingResultsPtr, int32_t ___1_activeLightIndex, int32_t ___2_splitIndex, int32_t ___3_splitCount, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_splitRatio, int32_t ___5_shadowResolution, float ___6_shadowNearPlaneOffset, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___7_viewMatrix, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___8_projMatrix, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF* ___9_shadowSplitData, const RuntimeMethod* method)
{
typedef bool (*CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1_ftn) (intptr_t, int32_t, int32_t, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, float, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, ShadowSplitData_tC276A96F461DD73CFF6D94DB557D42A1643640DF*);
static CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mA730BC9A471B0584E269EBFDBA2BBF93225887C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)");
bool icallRetVal = _il2cpp_icall_func(___0_cullingResultsPtr, ___1_activeLightIndex, ___2_splitIndex, ___3_splitCount, ___4_splitRatio, ___5_shadowResolution, ___6_shadowNearPlaneOffset, ___7_viewMatrix, ___8_projMatrix, ___9_shadowSplitData);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderPipelineGlobalSettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD (RenderPipelineGlobalSettings_t3F883EA6174C636143F71211A146A0B1D9E76000* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>,System.Int32,System.UInt32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C V_0;
memset((&V_0), 0, sizeof(V_0));
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B2_0 = NULL;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B1_0 = NULL;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B3_1 = NULL;
{
il2cpp_codegen_initobj(__this, sizeof(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F));
Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C L_0 = ___0_renderQueueRange;
V_0 = L_0;
bool L_1;
L_1 = Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_inline((&V_0), Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_RuntimeMethod_var);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_001b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71_il2cpp_TypeInfo_var);
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_2;
L_2 = RenderQueueRange_get_all_m6064BAD9C1AC24196F0EC611C596DAF8BB6B207C(NULL);
G_B3_0 = L_2;
G_B3_1 = G_B1_0;
goto IL_0022;
}
IL_001b:
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_3;
L_3 = Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_inline((&V_0), Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_RuntimeMethod_var);
G_B3_0 = L_3;
G_B3_1 = G_B2_0;
}
IL_0022:
{
G_B3_1->___m_RenderQueueRange_0 = G_B3_0;
int32_t L_4 = ___1_layerMask;
__this->___m_LayerMask_1 = L_4;
uint32_t L_5 = ___2_renderingLayerMask;
__this->___m_RenderingLayerMask_2 = L_5;
int32_t L_6 = ___3_excludeMotionVectorObjects;
__this->___m_ExcludeMotionVectorObjects_3 = L_6;
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_7;
L_7 = SortingLayerRange_get_all_m863C4A568C531502EED02C576BA3E09EBDC9F3B3(NULL);
__this->___m_SortingLayerRange_4 = L_7;
return;
}
}
IL2CPP_EXTERN_C void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7_AdjustorThunk (RuntimeObject* __this, Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C ___0_renderQueueRange, int32_t ___1_layerMask, uint32_t ___2_renderingLayerMask, int32_t ___3_excludeMotionVectorObjects, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7(_thisAdjusted, ___0_renderQueueRange, ___1_layerMask, ___2_renderingLayerMask, ___3_excludeMotionVectorObjects, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method)
{
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = ___0_value;
__this->___m_RenderQueueRange_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB_AdjustorThunk (RuntimeObject* __this, RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 ___0_value, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_LayerMask_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, uint32_t ___0_value, const RuntimeMethod* method)
{
{
uint32_t L_0 = ___0_value;
__this->___m_RenderingLayerMask_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_value, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, bool ___0_value, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B2_0 = NULL;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* G_B3_1 = NULL;
{
bool L_0 = ___0_value;
G_B1_0 = __this;
if (L_0)
{
G_B2_0 = __this;
goto IL_0008;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0009;
}
IL_0008:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0009:
{
G_B3_1->___m_ExcludeMotionVectorObjects_3 = G_B3_0;
return;
}
}
IL2CPP_EXTERN_C void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_value, const RuntimeMethod* method)
{
{
SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 L_0 = ___0_value;
__this->___m_SortingLayerRange_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E_AdjustorThunk (RuntimeObject* __this, SortingLayerRange_t96D04CFB4E8824978FEB2CFFFCFEAC37E56D52C9 ___0_value, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* L_0 = (&__this->___m_RenderQueueRange_0);
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_1 = ___0_other;
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_2 = L_1.___m_RenderQueueRange_0;
bool L_3;
L_3 = RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88(L_0, L_2, NULL);
if (!L_3)
{
goto IL_0040;
}
}
{
int32_t L_4 = __this->___m_LayerMask_1;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_5 = ___0_other;
int32_t L_6 = L_5.___m_LayerMask_1;
if ((!(((uint32_t)L_4) == ((uint32_t)L_6))))
{
goto IL_0040;
}
}
{
uint32_t L_7 = __this->___m_RenderingLayerMask_2;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_8 = ___0_other;
uint32_t L_9 = L_8.___m_RenderingLayerMask_2;
if ((!(((uint32_t)L_7) == ((uint32_t)L_9))))
{
goto IL_0040;
}
}
{
int32_t L_10 = __this->___m_ExcludeMotionVectorObjects_3;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F L_11 = ___0_other;
int32_t L_12 = L_11.___m_ExcludeMotionVectorObjects_3;
G_B5_0 = ((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0);
goto IL_0041;
}
IL_0040:
{
G_B5_0 = 0;
}
IL_0041:
{
V_0 = (bool)G_B5_0;
goto IL_0044;
}
IL_0044:
{
bool L_13 = V_0;
return L_13;
}
}
IL2CPP_EXTERN_C bool FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D_AdjustorThunk (RuntimeObject* __this, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F ___0_other, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
bool _returnValue;
_returnValue = FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141 (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D(__this, ((*(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*)((FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*)(FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*)UnBox(L_3, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
bool _returnValue;
_returnValue = FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A (FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71* L_0 = (&__this->___m_RenderQueueRange_0);
int32_t L_1;
L_1 = RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
int32_t L_3 = __this->___m_LayerMask_1;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_3));
int32_t L_4 = V_0;
uint32_t L_5 = __this->___m_RenderingLayerMask_2;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^(int32_t)L_5));
int32_t L_6 = V_0;
int32_t L_7 = __this->___m_ExcludeMotionVectorObjects_3;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
V_1 = L_8;
goto IL_0045;
}
IL_0045:
{
int32_t L_9 = V_1;
return L_9;
}
}
IL2CPP_EXTERN_C int32_t FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*>(__this + _offset);
int32_t _returnValue;
_returnValue = FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_mask, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_0;
L_0 = BlendState_get_defaultValue_m0BF91DBDDEBA2976D54B94FD472E96236B8B7322(NULL);
__this->___m_BlendState_0 = L_0;
il2cpp_codegen_runtime_class_init_inline(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var);
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_1 = ((RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_StaticFields*)il2cpp_codegen_static_fields_for(RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26_il2cpp_TypeInfo_var))->___defaultValue_0;
__this->___m_RasterState_1 = L_1;
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_2;
L_2 = DepthState_get_defaultValue_m1124EB628DFF0E2623145C8958B58961B68DFB51(NULL);
__this->___m_DepthState_2 = L_2;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_3;
L_3 = StencilState_get_defaultValue_m4A98541E193B4B554C8529C240D54B0DC2994BA7(NULL);
__this->___m_StencilState_3 = L_3;
__this->___m_StencilReference_4 = 0;
int32_t L_4 = ___0_mask;
__this->___m_Mask_5 = L_4;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_mask, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9(_thisAdjusted, ___0_mask, method);
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_value, const RuntimeMethod* method)
{
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_0 = ___0_value;
__this->___m_BlendState_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164_AdjustorThunk (RuntimeObject* __this, BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 ___0_value, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_value, const RuntimeMethod* method)
{
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_0 = ___0_value;
__this->___m_RasterState_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93_AdjustorThunk (RuntimeObject* __this, RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 ___0_value, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::get_depthState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 V_0;
memset((&V_0), 0, sizeof(V_0));
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_0 = __this->___m_DepthState_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 _returnValue;
_returnValue = RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_value, const RuntimeMethod* method)
{
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_0 = ___0_value;
__this->___m_DepthState_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56_AdjustorThunk (RuntimeObject* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_value, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method)
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_0 = __this->___m_StencilState_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 _returnValue;
_returnValue = RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_value, const RuntimeMethod* method)
{
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_0 = ___0_value;
__this->___m_StencilState_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA_AdjustorThunk (RuntimeObject* __this, StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 ___0_value, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_StencilReference_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_StencilReference_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Mask_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Mask_5 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B7_0 = 0;
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* L_0 = (&__this->___m_BlendState_0);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_1 = ___0_other;
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630 L_2 = L_1.___m_BlendState_0;
bool L_3;
L_3 = BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748(L_0, L_2, NULL);
if (!L_3)
{
goto IL_006b;
}
}
{
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* L_4 = (&__this->___m_RasterState_1);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_5 = ___0_other;
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26 L_6 = L_5.___m_RasterState_1;
bool L_7;
L_7 = RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410(L_4, L_6, NULL);
if (!L_7)
{
goto IL_006b;
}
}
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* L_8 = (&__this->___m_DepthState_2);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_9 = ___0_other;
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_10 = L_9.___m_DepthState_2;
bool L_11;
L_11 = DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41(L_8, L_10, NULL);
if (!L_11)
{
goto IL_006b;
}
}
{
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_12 = (&__this->___m_StencilState_3);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_13 = ___0_other;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9 L_14 = L_13.___m_StencilState_3;
bool L_15;
L_15 = StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051(L_12, L_14, NULL);
if (!L_15)
{
goto IL_006b;
}
}
{
int32_t L_16 = __this->___m_StencilReference_4;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_17 = ___0_other;
int32_t L_18 = L_17.___m_StencilReference_4;
if ((!(((uint32_t)L_16) == ((uint32_t)L_18))))
{
goto IL_006b;
}
}
{
int32_t L_19 = __this->___m_Mask_5;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_20 = ___0_other;
int32_t L_21 = L_20.___m_Mask_5;
G_B7_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0);
goto IL_006c;
}
IL_006b:
{
G_B7_0 = 0;
}
IL_006c:
{
V_0 = (bool)G_B7_0;
goto IL_006f;
}
IL_006f:
{
bool L_22 = V_0;
return L_22;
}
}
IL2CPP_EXTERN_C bool RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14_AdjustorThunk (RuntimeObject* __this, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 ___0_other, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
bool _returnValue;
_returnValue = RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9 (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14(__this, ((*(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)(RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)UnBox(L_3, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
bool _returnValue;
_returnValue = RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
BlendState_tC9B817349E49EF26CBCDC8FCE02789A661DC2630* L_0 = (&__this->___m_BlendState_0);
int32_t L_1;
L_1 = BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
RasterState_tA30E8336EA5D1E2152A6C7252F15384985B98A26* L_3 = (&__this->___m_RasterState_1);
int32_t L_4;
L_4 = RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* L_6 = (&__this->___m_DepthState_2);
int32_t L_7;
L_7 = DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
StencilState_tBE5F7C1134E50C5E93B45A626D4FB4690F1C91A9* L_9 = (&__this->___m_StencilState_3);
int32_t L_10;
L_10 = StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
int32_t L_12 = __this->___m_StencilReference_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_12));
int32_t L_13 = V_0;
int32_t L_14 = __this->___m_Mask_5;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_13, ((int32_t)397)))^(int32_t)L_14));
int32_t L_15 = V_0;
V_1 = L_15;
goto IL_0084;
}
IL_0084:
{
int32_t L_16 = V_1;
return L_16;
}
}
IL2CPP_EXTERN_C int32_t RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 DepthState_get_defaultValue_m1124EB628DFF0E2623145C8958B58961B68DFB51 (const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 V_0;
memset((&V_0), 0, sizeof(V_0));
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_0;
memset((&L_0), 0, sizeof(L_0));
DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B((&L_0), (bool)1, 2, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, bool ___0_writeEnabled, int32_t ___1_compareFunction, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_writeEnabled;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
uint8_t L_1;
L_1 = Convert_ToByte_mC22A7EFFB28AA32D8F797E456E92BA88DBA19A08(L_0, NULL);
__this->___m_WriteEnabled_0 = L_1;
int32_t L_2 = ___1_compareFunction;
__this->___m_CompareFunction_1 = ((int8_t)L_2);
return;
}
}
IL2CPP_EXTERN_C void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B_AdjustorThunk (RuntimeObject* __this, bool ___0_writeEnabled, int32_t ___1_compareFunction, const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*>(__this + _offset);
DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B(_thisAdjusted, ___0_writeEnabled, ___1_compareFunction, method);
}
// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.DepthState::get_compareFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int8_t L_0 = __this->___m_CompareFunction_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*>(__this + _offset);
int32_t _returnValue;
_returnValue = DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
uint8_t L_0 = __this->___m_WriteEnabled_0;
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_1 = ___0_other;
uint8_t L_2 = L_1.___m_WriteEnabled_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_001f;
}
}
{
int8_t L_3 = __this->___m_CompareFunction_1;
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 L_4 = ___0_other;
int8_t L_5 = L_4.___m_CompareFunction_1;
G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41_AdjustorThunk (RuntimeObject* __this, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 ___0_other, const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*>(__this + _offset);
bool _returnValue;
_returnValue = DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41(__this, ((*(DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*)((DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*)(DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*)UnBox(L_3, DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*>(__this + _offset);
bool _returnValue;
_returnValue = DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.DepthState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4 (DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
uint8_t* L_0 = (&__this->___m_WriteEnabled_0);
int32_t L_1;
L_1 = Byte_GetHashCode_mB42A844E310593D124CE92EBA90F3755C9B10678(L_0, NULL);
int8_t* L_2 = (&__this->___m_CompareFunction_1);
int32_t L_3;
L_3 = SByte_GetHashCode_mE61E9B0D1D93EF3E4E2B6282FF940FFA2E471FFF(L_2, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
goto IL_0022;
}
IL_0022:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255*>(__this + _offset);
int32_t _returnValue;
_returnValue = DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___0_ptr;
__this->___m_Ptr_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_ptr, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5(_thisAdjusted, ___0_ptr, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass(System.Int32,System.Int32,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.Rendering.AttachmentDescriptor>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_samples, NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___3_attachments, int32_t ___4_depthAttachmentIndex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___m_Ptr_1;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
int32_t L_3 = ___2_samples;
NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 L_4 = ___3_attachments;
void* L_5;
L_5 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB(L_4, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisAttachmentDescriptor_tBAC9B26B50BB0838C5C0CC22BB296F9DFF41276E_m868FE20024E99C804E8A209DBE956807672339BB_RuntimeMethod_var);
intptr_t L_6;
L_6 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_5, NULL);
int32_t L_7;
L_7 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___3_attachments))->___m_Length_1);
int32_t L_8 = ___4_depthAttachmentIndex;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC(L_0, L_1, L_2, L_3, L_6, L_7, L_8, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_samples, NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 ___3_attachments, int32_t ___4_depthAttachmentIndex, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE(_thisAdjusted, ___0_width, ___1_height, ___2_samples, ___3_attachments, ___4_depthAttachmentIndex, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___1_inputs, bool ___2_isDepthStencilReadOnly, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___m_Ptr_1;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_1 = ___0_colors;
void* L_2;
L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
intptr_t L_3;
L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_2, NULL);
int32_t L_4;
L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_colors))->___m_Length_1);
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_5 = ___1_inputs;
void* L_6;
L_6 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_5, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
intptr_t L_7;
L_7 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_6, NULL);
int32_t L_8;
L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___1_inputs))->___m_Length_1);
bool L_9 = ___2_isDepthStencilReadOnly;
bool L_10 = ___2_isDepthStencilReadOnly;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B(L_0, L_3, L_4, L_7, L_8, L_9, L_10, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918_AdjustorThunk (RuntimeObject* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___1_inputs, bool ___2_isDepthStencilReadOnly, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918(_thisAdjusted, ___0_colors, ___1_inputs, ___2_isDepthStencilReadOnly, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1<System.Int32>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, bool ___1_isDepthStencilReadOnly, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___m_Ptr_1;
NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C L_1 = ___0_colors;
void* L_2;
L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mC995F1C4189FAE6A2C99CB5E300DBC37F42C8A6B_RuntimeMethod_var);
intptr_t L_3;
L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_2, NULL);
int32_t L_4;
L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_colors))->___m_Length_1);
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_6 = ___1_isDepthStencilReadOnly;
bool L_7 = ___1_isDepthStencilReadOnly;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B(L_0, L_3, L_4, L_5, 0, L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767_AdjustorThunk (RuntimeObject* __this, NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C ___0_colors, bool ___1_isDepthStencilReadOnly, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767(_thisAdjusted, ___0_colors, ___1_isDepthStencilReadOnly, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___m_Ptr_1;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = __this->___m_Ptr_1;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
{
ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_0, NULL);
List_1_tD2FA3273746E404D72561E8324608D18B52B533E* L_2 = ___0_results;
ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(__this, L_1, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (RuntimeObject* __this, List_1_tD2FA3273746E404D72561E8324608D18B52B533E* ___0_results, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189(_thisAdjusted, ___0_results, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_0 = ___0_cullingResults;
intptr_t L_1 = L_0.___ptr_0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_2 = ___1_drawingSettings;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_3 = ___2_filteringSettings;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_4 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0;
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
intptr_t L_6 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(__this, L_1, L_2, L_3, L_4, (bool)0, L_5, L_6, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060(_thisAdjusted, ___0_cullingResults, ___1_drawingSettings, ___2_filteringSettings, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___3_stateBlock, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* V_1 = NULL;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* V_2 = NULL;
{
il2cpp_codegen_initobj((&V_0), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0));
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_0 = ___3_stateBlock;
V_2 = L_0;
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_1 = V_2;
V_1 = (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((uintptr_t)L_1);
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_2 = ___0_cullingResults;
intptr_t L_3 = L_2.___ptr_0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_4 = ___1_drawingSettings;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_5 = ___2_filteringSettings;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_6 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0;
intptr_t L_7;
L_7 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)((uintptr_t)(&V_0)), NULL);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_8 = V_1;
intptr_t L_9;
L_9 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_8, NULL);
ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(__this, L_3, L_4, L_5, L_6, (bool)0, L_7, L_9, 1, NULL);
V_2 = (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((uintptr_t)0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* ___3_stateBlock, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6(_thisAdjusted, ___0_cullingResults, ___1_drawingSettings, ___2_filteringSettings, ___3_stateBlock, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___5_tagValues, NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___6_stateBlocks, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0;
L_0 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___5_tagValues))->___m_Length_1);
int32_t L_1;
L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___6_stateBlocks))->___m_Length_1);
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_006c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var)), (uint32_t)6);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
NullCheck(L_4);
ArrayElementTypeCheck (L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
NullCheck(L_6);
ArrayElementTypeCheck (L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
int32_t L_8;
L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___5_tagValues))->___m_Length_1);
int32_t L_9 = L_8;
RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_10);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_10);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_11 = L_7;
NullCheck(L_11);
ArrayElementTypeCheck (L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_12 = L_11;
int32_t L_13;
L_13 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___6_stateBlocks))->___m_Length_1);
int32_t L_14 = L_13;
RuntimeObject* L_15 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_14);
NullCheck(L_12);
ArrayElementTypeCheck (L_12, L_15);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_15);
String_t* L_16;
L_16 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC77066553C7A3911927C3AA36BBB18DD9A65EE59)), L_12, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_17 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_17);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_17, L_16, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_17, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B_RuntimeMethod_var)));
}
IL_006c:
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_18 = ___0_cullingResults;
intptr_t L_19 = L_18.___ptr_0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_20 = ___1_drawingSettings;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_21 = ___2_filteringSettings;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_22 = ___3_tagName;
bool L_23 = ___4_isPassTagName;
NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 L_24 = ___5_tagValues;
void* L_25;
L_25 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB(L_24, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_mC419FDBA6A2E1FD845B9BFCF11D8F7CDEA7ABCDB_RuntimeMethod_var);
intptr_t L_26;
L_26 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_25, NULL);
NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB L_27 = ___6_stateBlocks;
void* L_28;
L_28 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6(L_27, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733_m77246AD1BBCC71811B32D4FE97B4C77215751CF6_RuntimeMethod_var);
intptr_t L_29;
L_29 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_28, NULL);
int32_t L_30;
L_30 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___5_tagValues))->___m_Length_1);
ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(__this, L_19, L_20, L_21, L_22, L_23, L_26, L_29, L_30, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B_AdjustorThunk (RuntimeObject* __this, CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ___0_cullingResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 ___5_tagValues, NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB ___6_stateBlocks, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B(_thisAdjusted, ___0_cullingResults, ___1_drawingSettings, ___2_filteringSettings, ___3_tagName, ___4_isPassTagName, ___5_tagValues, ___6_stateBlocks, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___0_settings, const RuntimeMethod* method)
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* V_0 = NULL;
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* V_1 = NULL;
{
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_0 = ___0_settings;
V_1 = L_0;
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_1 = V_1;
V_0 = (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)((uintptr_t)L_1);
ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* L_2 = V_0;
intptr_t L_3;
L_3 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_2, NULL);
ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44(__this, L_3, NULL);
V_1 = (ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4*)((uintptr_t)0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841_AdjustorThunk (RuntimeObject* __this, ShadowDrawingSettings_t3C0AD7F3960F1BF5536867AF6E641F23F4C7AFA4* ___0_settings, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841(_thisAdjusted, ___0_settings, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer;
V_0 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_RuntimeMethod_var)));
}
IL_0014:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_commandBuffer;
NullCheck(L_3);
intptr_t L_4 = L_3->___m_Ptr_0;
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_6;
L_6 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_4, L_5, NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0033;
}
}
{
ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_8 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_RuntimeMethod_var)));
}
IL_0033:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___0_commandBuffer;
ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF(__this, L_9, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896(_thisAdjusted, ___0_commandBuffer, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer;
V_0 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_RuntimeMethod_var)));
}
IL_0014:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_3 = ___0_commandBuffer;
NullCheck(L_3);
intptr_t L_4 = L_3->___m_Ptr_0;
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_6;
L_6 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_4, L_5, NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0033;
}
}
{
ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB* L_8 = (ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_tC5FB29E8E980E2010A2F6A5B9B791089419F89EB_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ObjectDisposedException__ctor_mB2C8582279AF3F0C1CF9AA52DA7331BF848DFD48(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_RuntimeMethod_var)));
}
IL_0033:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_9 = ___0_commandBuffer;
int32_t L_10 = ___1_queueType;
ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323(__this, L_9, L_10, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056(_thisAdjusted, ___0_commandBuffer, ___1_queueType, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
bool L_1 = ___1_stereoSetup;
ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD(__this, L_0, L_1, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8(_thisAdjusted, ___0_camera, ___1_stereoSetup, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
bool L_1 = ___1_stereoSetup;
int32_t L_2 = ___2_eye;
ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F(__this, L_0, L_1, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD(_thisAdjusted, ___0_camera, ___1_stereoSetup, ___2_eye, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01(_thisAdjusted, ___0_camera, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
{
ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8(_thisAdjusted, ___0_camera, method);
}
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_0;
memset((&V_0), 0, sizeof(V_0));
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 V_1;
memset((&V_1), 0, sizeof(V_1));
{
il2cpp_codegen_initobj((&V_0), sizeof(CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267));
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___0_parameters;
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = (*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)__this);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)((uintptr_t)(&V_0)), NULL);
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_Internal_Cull_m57895EC289AFC667CACAFC14F4CD11DEE3699C49(L_0, L_1, L_2, NULL);
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_3 = V_0;
V_1 = L_3;
goto IL_0022;
}
IL_0022:
{
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110_AdjustorThunk (RuntimeObject* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 _returnValue;
_returnValue = ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110(_thisAdjusted, ___0_parameters, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t* L_0 = (&__this->___m_Ptr_1);
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 L_1 = ___0_other;
intptr_t L_2 = L_1.___m_Ptr_1;
intptr_t L_3 = L_2;
RuntimeObject* L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
bool L_5;
L_5 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_0, L_4, NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (RuntimeObject* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_other, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D(__this, ((*(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*)UnBox(L_3, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_1);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___0_desc, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E V_2;
memset((&V_2), 0, sizeof(V_2));
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_3;
memset((&V_3), 0, sizeof(V_3));
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 V_4;
memset((&V_4), 0, sizeof(V_4));
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* V_5 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC_il2cpp_TypeInfo_var);
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_0;
L_0 = RendererListParams_Create_mDBFB73D009A35712C00015E51A566C2EF8A8CFA8((&___0_desc), NULL);
V_0 = L_0;
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* L_1 = (&(&V_0)->___stateBlock_6);
bool L_2;
L_2 = Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_inline(L_1, Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_004f;
}
}
{
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_4 = V_0;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_5 = L_4.___cullingResult_3;
intptr_t L_6 = L_5.___ptr_0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_7 = (&(&V_0)->___drawSettings_4);
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_8 = (&(&V_0)->___filteringSettings_5);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0;
intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
intptr_t L_11 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_12;
L_12 = ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4(__this, L_6, L_7, L_8, L_9, (bool)0, L_10, L_11, 0, NULL);
V_2 = L_12;
goto IL_00a4;
}
IL_004f:
{
il2cpp_codegen_initobj((&V_3), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0));
Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* L_13 = (&(&V_0)->___stateBlock_6);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733 L_14;
L_14 = Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC(L_13, Nullable_1_get_Value_m08688BF6623E2E42107DC4DB56A01847202C35BC_RuntimeMethod_var);
V_4 = L_14;
V_5 = (RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733*)((uintptr_t)(&V_4));
RendererListParams_tD7EA1A56CF9C58D8E31C464A62D1546A8B0E66DC L_15 = V_0;
CullingResults_tD6B7EF20B68D47DFF3A99EB2EA73F47F1D460267 L_16 = L_15.___cullingResult_3;
intptr_t L_17 = L_16.___ptr_0;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_18 = (&(&V_0)->___drawSettings_4);
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_19 = (&(&V_0)->___filteringSettings_5);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_20 = ((ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_il2cpp_TypeInfo_var))->___none_0;
intptr_t L_21;
L_21 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)((uintptr_t)(&V_3)), NULL);
RenderStateBlock_tFC570EF2C8F3A817FECD578E385D18CEEEA06733* L_22 = V_5;
intptr_t L_23;
L_23 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_22, NULL);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_24;
L_24 = ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4(__this, L_17, L_18, L_19, L_20, (bool)0, L_21, L_23, 1, NULL);
V_2 = L_24;
goto IL_00a4;
}
IL_00a4:
{
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_25 = V_2;
return L_25;
}
}
IL2CPP_EXTERN_C RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE_AdjustorThunk (RuntimeObject* __this, RendererListDesc_t5C51B75B4D539F99345A077545015B8FB99FE78E ___0_desc, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E _returnValue;
_returnValue = ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE(_thisAdjusted, ___0_desc, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync(System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___0_rendererLists, const RuntimeMethod* method)
{
{
List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* L_0 = ___0_rendererLists;
ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6_AdjustorThunk (RuntimeObject* __this, List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106* ___0_rendererLists, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6(_thisAdjusted, ___0_rendererLists, method);
}
// UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_0 = ___0_rendererList;
int32_t L_1;
L_1 = ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3_AdjustorThunk (RuntimeObject* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_rendererList, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3(_thisAdjusted, ___0_rendererList, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC (intptr_t ___0_self, int32_t ___1_width, int32_t ___2_height, int32_t ___3_samples, intptr_t ___4_colors, int32_t ___5_colorCount, int32_t ___6_depthAttachmentIndex, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC_ftn) (intptr_t, int32_t, int32_t, int32_t, intptr_t, int32_t, int32_t);
static ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_BeginRenderPass_Internal_m4310C41E014B542257CF522B60CF8EB43E3C68CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32)");
_il2cpp_icall_func(___0_self, ___1_width, ___2_height, ___3_samples, ___4_colors, ___5_colorCount, ___6_depthAttachmentIndex);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B (intptr_t ___0_self, intptr_t ___1_colors, int32_t ___2_colorCount, intptr_t ___3_inputs, int32_t ___4_inputCount, bool ___5_isDepthReadOnly, bool ___6_isStencilReadOnly, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B_ftn) (intptr_t, intptr_t, int32_t, intptr_t, int32_t, bool, bool);
static ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_BeginSubPass_Internal_m42AEAD86E8AF42C6A33ECAC836C9390816811E6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean)");
_il2cpp_icall_func(___0_self, ___1_colors, ___2_colorCount, ___3_inputs, ___4_inputCount, ___5_isDepthReadOnly, ___6_isStencilReadOnly);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924 (intptr_t ___0_self, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924_ftn) (intptr_t);
static ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_EndSubPass_Internal_mD450FDF3B8438CB6705B8E73634202AF670C0924_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr)");
_il2cpp_icall_func(___0_self);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2 (intptr_t ___0_self, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2_ftn) (intptr_t);
static ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_EndRenderPass_Internal_m47BE5E972C9ACF79C9E1BEAD8C404BE31AC2D9D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr)");
_il2cpp_icall_func(___0_self);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_m57895EC289AFC667CACAFC14F4CD11DEE3699C49 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___0_parameters;
intptr_t L_1 = ___2_results;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356(L_0, (&___1_renderLoop), L_1, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72* ___1_sortingSettings, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SortingSettings_t506C3B318FDFD3C2B1620E9B951829C631137E72*);
static ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_InitializeSortSettings_mD1E31EC0ED1A3BD4EBC1D12F85DCF4CA82111FEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)");
_il2cpp_icall_func(___0_camera, ___1_sortingSettings);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
bool L_0;
L_0 = ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Type_t* L_0 = ___0_listType;
RuntimeObject* L_1 = ___1_resultList;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (RuntimeObject* __this, Type_t* ___0_listType, RuntimeObject* ___1_resultList, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8(_thisAdjusted, ___0_listType, ___1_resultList, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = ___0_cullResults;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_1 = ___1_drawingSettings;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_2 = ___2_filteringSettings;
bool L_3 = ___4_isPassTagName;
intptr_t L_4 = ___5_tagValues;
intptr_t L_5 = ___6_stateBlocks;
int32_t L_6 = ___7_stateCount;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286(__this, L_0, L_1, L_2, (&___3_tagName), L_3, L_4, L_5, L_6, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5(_thisAdjusted, ___0_cullResults, ___1_drawingSettings, ___2_filteringSettings, ___3_tagName, ___4_isPassTagName, ___5_tagValues, ___6_stateBlocks, ___7_stateCount, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_shadowDrawingSettings, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = ___0_shadowDrawingSettings;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_shadowDrawingSettings, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44(_thisAdjusted, ___0_shadowDrawingSettings, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF(_thisAdjusted, ___0_commandBuffer, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_0 = ___0_commandBuffer;
int32_t L_1 = ___1_queueType;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323_AdjustorThunk (RuntimeObject* __this, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_commandBuffer, int32_t ___1_queueType, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323(_thisAdjusted, ___0_commandBuffer, ___1_queueType, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
bool L_1 = ___1_stereoSetup;
int32_t L_2 = ___2_eye;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A(__this, L_0, L_1, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoSetup, int32_t ___2_eye, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F(_thisAdjusted, ___0_camera, ___1_stereoSetup, ___2_eye, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06(_thisAdjusted, ___0_camera, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1(__this, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12_AdjustorThunk (RuntimeObject* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12(_thisAdjusted, ___0_camera, method);
}
// UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = ___0_cullResults;
DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* L_1 = ___1_drawingSettings;
FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* L_2 = ___2_filteringSettings;
bool L_3 = ___4_isPassTagName;
intptr_t L_4 = ___5_tagValues;
intptr_t L_5 = ___6_stateBlocks;
int32_t L_6 = ___7_stateCount;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196(__this, L_0, L_1, L_2, (&___3_tagName), L_3, L_4, L_5, L_6, (&V_0), NULL);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___1_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___2_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___3_tagName, bool ___4_isPassTagName, intptr_t ___5_tagValues, intptr_t ___6_stateBlocks, int32_t ___7_stateCount, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E _returnValue;
_returnValue = ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4(_thisAdjusted, ___0_cullResults, ___1_drawingSettings, ___2_filteringSettings, ___3_tagName, ___4_isPassTagName, ___5_tagValues, ___6_stateBlocks, ___7_stateCount, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RuntimeObject* ___0_rendererLists, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___0_rendererLists;
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_rendererLists, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E(_thisAdjusted, ___0_rendererLists, method);
}
// UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal(UnityEngine.Rendering.RendererUtils.RendererList)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054(__this, (&___0_handle), NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B_AdjustorThunk (RuntimeObject* __this, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E ___0_handle, const RuntimeMethod* method)
{
ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B(_thisAdjusted, ___0_handle, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m0C385A2E228FAAEBACE8E912E26F05147525E8B1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
s_Il2CppMethodInitialized = true;
}
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_0;
memset((&L_0), 0, sizeof(L_0));
ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
((ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36_il2cpp_TypeInfo_var))->___kRenderTypeTag_0 = L_0;
return;
}
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___0_parameters, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___1_renderLoop, intptr_t ___2_results, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356_ftn) (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t);
static ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_Internal_Cull_Injected_m627E84920799755A2751CFC49C7A1960D6C6A356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)");
_il2cpp_icall_func(___0_parameters, ___1_renderLoop, ___2_results);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*);
static ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_Submit_Internal_Injected_m681E323A4F4BA559D199AC99252F417D825B2CBD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
_il2cpp_icall_func(___0__unity_self);
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method)
{
typedef bool (*ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*);
static ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_mD667F5FA9FEFCE3DB4DF30B5FDDDE8E919F3ED76_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
bool icallRetVal = _il2cpp_icall_func(___0__unity_self);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Type_t* ___1_listType, RuntimeObject* ___2_resultList, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Type_t*, RuntimeObject*);
static ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_GetCameras_Internal_Injected_mFA0C805805CE2CC5BB6AD8DB0075733BF194FEE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_listType, ___2_resultList);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*, bool, intptr_t, intptr_t, int32_t);
static ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawRenderers_Internal_Injected_mDAC0CC4AC2BCF1C2FDAF219DD39C36EA9F79E286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)");
_il2cpp_icall_func(___0__unity_self, ___1_cullResults, ___2_drawingSettings, ___3_filteringSettings, ___4_tagName, ___5_isPassTagName, ___6_tagValues, ___7_stateBlocks, ___8_stateCount);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_shadowDrawingSettings, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t);
static ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawShadows_Internal_Injected_m8732E70FB409FA3630A19EEF7A1512DD36DD0F85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)");
_il2cpp_icall_func(___0__unity_self, ___1_shadowDrawingSettings);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_m64BCAFCA08D53109E9E3244243DF3C9112CF96EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(___0__unity_self, ___1_commandBuffer);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___1_commandBuffer, int32_t ___2_queueType, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t);
static ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mCBC0CEA6A9255368E0AC004F864C5BBB996269DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)");
_il2cpp_icall_func(___0__unity_self, ___1_commandBuffer, ___2_queueType);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, bool ___2_stereoSetup, int32_t ___3_eye, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool, int32_t);
static ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m2126D32413CA96B64CA65774E4F214E1E1E0E76A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)");
_il2cpp_icall_func(___0__unity_self, ___1_camera, ___2_stereoSetup, ___3_eye);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawSkybox_Internal_Injected_m58F5F165E15D928EA543EE14748D505238A17FF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)");
_il2cpp_icall_func(___0__unity_self, ___1_camera);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*);
static ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m337ECC0E7CC14CD09E0F1F5C2B46C76D0CF93DE1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
_il2cpp_icall_func(___0__unity_self);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___1_camera, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m5C17EEE37A48427AFA522AC6F70ED3E85C2BEC4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)");
_il2cpp_icall_func(___0__unity_self, ___1_camera);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, intptr_t ___1_cullResults, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49* ___2_drawingSettings, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F* ___3_filteringSettings, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* ___4_tagName, bool ___5_isPassTagName, intptr_t ___6_tagValues, intptr_t ___7_stateBlocks, int32_t ___8_stateCount, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___9_ret, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, intptr_t, DrawingSettings_t3B64EB029DB6F94A1F2A9B2D19D2969AE361BB49*, FilteringSettings_t75860B12A7BCF9A0E2F13CB2C2E5DCD9E1EEAD9F*, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0*, bool, intptr_t, intptr_t, int32_t, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*);
static ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_CreateRendererList_Internal_Injected_m3D3D6EB3489658AF1730754C96272BBE26568196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&)");
_il2cpp_icall_func(___0__unity_self, ___1_cullResults, ___2_drawingSettings, ___3_filteringSettings, ___4_tagName, ___5_isPassTagName, ___6_tagValues, ___7_stateBlocks, ___8_stateCount, ___9_ret);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RuntimeObject* ___1_rendererLists, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, RuntimeObject*);
static ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mED179450E53545C77745C18D0B7C280D1AF98E37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object)");
_il2cpp_icall_func(___0__unity_self, ___1_rendererLists);
}
// UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054 (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36* ___0__unity_self, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E* ___1_handle, const RuntimeMethod* method)
{
typedef int32_t (*ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054_ftn) (ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36*, RendererList_t84DD8775E9B0759757DE88FBCB50A06A7C80D20E*);
static ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m07825754339B9ACF8D5CCA4F1A58B0F6294E6054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&)");
int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_handle);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* V_1 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
V_0 = (bool)((((RuntimeObject*)(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_2);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_2);
}
IL_0017:
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3 = ((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_mB2A1A6137C816592E6526CD3DA7405260EAEA8AE (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
return;
}
}
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
return L_0;
}
}
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
return L_0;
}
}
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
return L_0;
}
}
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
return L_0;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_motionVectors(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CmotionVectorsU3Ek__BackingField_9 = L_0;
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207 (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
return L_0;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_mEC3BA55F7A145AFCD9762F1FD752CA4D587D0F88 (intptr_t ___0_fallbackModePtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t* V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
intptr_t L_0 = ___0_fallbackModePtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (int32_t*)L_1;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_2;
L_2 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_2, NULL);
if (!L_3)
{
goto IL_0037;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_4);
int32_t L_5;
L_5 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_4, NULL);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_6, NULL);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_8;
L_8 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_8);
int32_t L_9;
L_9 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_8, NULL);
G_B3_0 = ((((int32_t)((int32_t)((int32_t)L_5&(int32_t)L_7))) == ((int32_t)L_9))? 1 : 0);
goto IL_0038;
}
IL_0037:
{
G_B3_0 = 0;
}
IL_0038:
{
V_1 = (bool)G_B3_0;
bool L_10 = V_1;
if (!L_10)
{
goto IL_0067;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_11);
int32_t L_12;
L_12 = SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline(L_11, NULL);
V_3 = L_12;
int32_t L_13 = V_3;
V_2 = L_13;
int32_t L_14 = V_2;
if ((((int32_t)L_14) == ((int32_t)2)))
{
goto IL_005b;
}
}
{
goto IL_0050;
}
IL_0050:
{
int32_t L_15 = V_2;
if ((((int32_t)L_15) == ((int32_t)4)))
{
goto IL_0056;
}
}
{
goto IL_0060;
}
IL_0056:
{
int32_t* L_16 = V_0;
*((int32_t*)L_16) = (int32_t)2;
goto IL_0065;
}
IL_005b:
{
int32_t* L_17 = V_0;
*((int32_t*)L_17) = (int32_t)1;
goto IL_0065;
}
IL_0060:
{
int32_t* L_18 = V_0;
*((int32_t*)L_18) = (int32_t)0;
goto IL_0065;
}
IL_0065:
{
goto IL_008e;
}
IL_0067:
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_19;
L_19 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(2, NULL);
V_4 = L_19;
bool L_20 = V_4;
if (!L_20)
{
goto IL_0079;
}
}
{
int32_t* L_21 = V_0;
*((int32_t*)L_21) = (int32_t)2;
goto IL_008e;
}
IL_0079:
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_22;
L_22 = SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF(1, NULL);
V_5 = L_22;
bool L_23 = V_5;
if (!L_23)
{
goto IL_008b;
}
}
{
int32_t* L_24 = V_0;
*((int32_t*)L_24) = (int32_t)1;
goto IL_008e;
}
IL_008b:
{
int32_t* L_25 = V_0;
*((int32_t*)L_25) = (int32_t)0;
}
IL_008e:
{
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsMixedLightingModeSupported_m11E0ADD90300D5396090ED9B2EFD9924524D50AF (int32_t ___0_mixedMode, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_mixedMode;
intptr_t L_1;
memset((&L_1), 0, sizeof(L_1));
IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF(L_0, L_1, NULL);
bool L_2 = V_0;
V_1 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mE48C26F367ABEC734BDB7A8A66FEB8796A401AAF (int32_t ___0_mixedMode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool V_1 = false;
bool* G_B4_0 = NULL;
bool* G_B3_0 = NULL;
bool* G_B10_0 = NULL;
bool* G_B6_0 = NULL;
bool* G_B5_0 = NULL;
bool* G_B8_0 = NULL;
bool* G_B7_0 = NULL;
int32_t G_B9_0 = 0;
bool* G_B9_1 = NULL;
int32_t G_B11_0 = 0;
bool* G_B11_1 = NULL;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_2;
L_2 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(1, NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001b;
}
}
{
bool* L_4 = V_0;
*((int8_t*)L_4) = (int8_t)0;
goto IL_005b;
}
IL_001b:
{
bool* L_5 = V_0;
int32_t L_6 = ___0_mixedMode;
G_B3_0 = L_5;
if (L_6)
{
G_B4_0 = L_5;
goto IL_002e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_7;
L_7 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_7);
int32_t L_8;
L_8 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_7, NULL);
G_B4_0 = G_B3_0;
if ((((int32_t)((int32_t)((int32_t)L_8&1))) == ((int32_t)1)))
{
G_B10_0 = G_B3_0;
goto IL_0059;
}
}
IL_002e:
{
int32_t L_9 = ___0_mixedMode;
G_B5_0 = G_B4_0;
if ((!(((uint32_t)L_9) == ((uint32_t)1))))
{
G_B6_0 = G_B4_0;
goto IL_0041;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_10;
L_10 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_10);
int32_t L_11;
L_11 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_10, NULL);
G_B6_0 = G_B5_0;
if ((((int32_t)((int32_t)((int32_t)L_11&2))) == ((int32_t)2)))
{
G_B10_0 = G_B5_0;
goto IL_0059;
}
}
IL_0041:
{
int32_t L_12 = ___0_mixedMode;
G_B7_0 = G_B6_0;
if ((!(((uint32_t)L_12) == ((uint32_t)2))))
{
G_B8_0 = G_B6_0;
goto IL_0056;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_13;
L_13 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_13);
int32_t L_14;
L_14 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_13, NULL);
G_B9_0 = ((((int32_t)((int32_t)((int32_t)L_14&4))) == ((int32_t)4))? 1 : 0);
G_B9_1 = G_B7_0;
goto IL_0057;
}
IL_0056:
{
G_B9_0 = 0;
G_B9_1 = G_B8_0;
}
IL_0057:
{
G_B11_0 = G_B9_0;
G_B11_1 = G_B9_1;
goto IL_005a;
}
IL_0059:
{
G_B11_0 = 1;
G_B11_1 = G_B10_0;
}
IL_005a:
{
*((int8_t*)G_B11_1) = (int8_t)G_B11_0;
}
IL_005b:
{
return;
}
}
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691 (int32_t ___0_bakeType, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___0_bakeType;
intptr_t L_1;
memset((&L_1), 0, sizeof(L_1));
IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline((&L_1), (void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460(L_0, L_1, NULL);
bool L_2 = V_0;
V_1 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mABE7E2BC06CA25519079DF4EEC89667EB51B8460 (int32_t ___0_bakeType, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B10_0 = 0;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
int32_t L_2 = ___0_bakeType;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0036;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
bool L_4;
L_4 = SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mE8EE2ACBE267FDAEFA6229CD67298C9D3A16C691(2, NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_6;
L_6 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline(L_6, NULL);
G_B4_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B4_0 = 1;
}
IL_002b:
{
V_3 = (bool)G_B4_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0035;
}
}
{
bool* L_9 = V_0;
*((int8_t*)L_9) = (int8_t)0;
goto IL_0064;
}
IL_0035:
{
}
IL_0036:
{
bool* L_10 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_11;
L_11 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_11);
int32_t L_12;
L_12 = SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline(L_11, NULL);
int32_t L_13 = ___0_bakeType;
int32_t L_14 = ___0_bakeType;
*((int8_t*)L_10) = (int8_t)((((int32_t)((int32_t)((int32_t)L_12&(int32_t)L_13))) == ((int32_t)L_14))? 1 : 0);
int32_t L_15 = ___0_bakeType;
if ((!(((uint32_t)L_15) == ((uint32_t)4))))
{
goto IL_005a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_16;
L_16 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_16);
bool L_17;
L_17 = SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline(L_16, NULL);
G_B10_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_005b;
}
IL_005a:
{
G_B10_0 = 0;
}
IL_005b:
{
V_4 = (bool)G_B10_0;
bool L_18 = V_4;
if (!L_18)
{
goto IL_0064;
}
}
{
bool* L_19 = V_0;
*((int8_t*)L_19) = (int8_t)0;
}
IL_0064:
{
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m99BF1104DDA5C0EB37E529F76670E7F10E6319E8 (int32_t ___0_mode, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
int32_t L_4;
L_4 = SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline(L_3, NULL);
int32_t L_5 = ___0_mode;
int32_t L_6 = ___0_mode;
*((int8_t*)L_2) = (int8_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)L_5))) == ((int32_t)L_6))? 1 : 0);
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsLightmapperSupportedByRef_m891045E2F4FF9AC667E6FC75F6119D5AB546FBDB (int32_t ___0_lightmapper, intptr_t ___1_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
intptr_t L_0 = ___1_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
int32_t L_3 = ___0_lightmapper;
G_B1_0 = L_2;
if (L_3)
{
G_B2_0 = L_2;
goto IL_0018;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_4;
L_4 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_4);
bool L_5;
L_5 = SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline(L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
G_B3_1 = G_B1_0;
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_0019:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m15CF763E502A362DC677DEBBEC12A9B45CEEB458 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___0_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline(L_3, NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_mBC9E03F60617335C1E8D4DE88FD57F591CDA6C50 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___0_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline(L_3, NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_mD59A4D48FC5A6095035739F187C9BCF4D0DC67C5 (intptr_t ___0_isSupportedPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* V_0 = NULL;
{
intptr_t L_0 = ___0_isSupportedPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (bool*)L_1;
bool* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_3;
L_3 = SupportedRenderingFeatures_get_active_m09012C98E24D5B2E8C09F6657FC5CD19B2AF3054(NULL);
NullCheck(L_3);
bool L_4;
L_4 = SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline(L_3, NULL);
*((int8_t*)L_2) = (int8_t)L_4;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_FallbackLightmapperByRef_mBA3E826098F185845769A99830E50C43294304FF (intptr_t ___0_lightmapperPtr, const RuntimeMethod* method)
{
int32_t* V_0 = NULL;
{
intptr_t L_0 = ___0_lightmapperPtr;
void* L_1;
L_1 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_0, NULL);
V_0 = (int32_t*)L_1;
int32_t* L_2 = V_0;
*((int32_t*)L_2) = (int32_t)1;
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
__this->___U3CreflectionProbeModesU3Ek__BackingField_1 = 0;
__this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = 0;
__this->___U3CmixedLightingModesU3Ek__BackingField_3 = 7;
__this->___U3ClightmapBakeTypesU3Ek__BackingField_4 = 7;
__this->___U3ClightmapsModesU3Ek__BackingField_5 = 1;
__this->___U3CenlightenLightmapperU3Ek__BackingField_6 = (bool)1;
__this->___U3CenlightenU3Ek__BackingField_7 = (bool)1;
__this->___U3ClightProbeProxyVolumesU3Ek__BackingField_8 = (bool)1;
__this->___U3CmotionVectorsU3Ek__BackingField_9 = (bool)1;
__this->___U3CreceiveShadowsU3Ek__BackingField_10 = (bool)1;
__this->___U3CreflectionProbesU3Ek__BackingField_11 = (bool)1;
__this->___U3CreflectionProbesBlendDistanceU3Ek__BackingField_12 = (bool)1;
__this->___U3CrendererPriorityU3Ek__BackingField_13 = (bool)0;
__this->___U3CoverridesEnvironmentLightingU3Ek__BackingField_15 = (bool)0;
__this->___U3CoverridesFogU3Ek__BackingField_16 = (bool)0;
__this->___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_17 = (bool)0;
__this->___U3CoverridesOtherLightingSettingsU3Ek__BackingField_18 = (bool)0;
__this->___U3CeditableMaterialRenderQueueU3Ek__BackingField_19 = (bool)1;
__this->___U3CoverridesLODBiasU3Ek__BackingField_20 = (bool)0;
__this->___U3CoverridesMaximumLODLevelU3Ek__BackingField_21 = (bool)0;
__this->___U3CrendererProbesU3Ek__BackingField_22 = (bool)1;
__this->___U3CparticleSystemInstancingU3Ek__BackingField_23 = (bool)1;
__this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24 = (bool)1;
__this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25 = (bool)1;
__this->___U3CoverridesShadowmaskU3Ek__BackingField_26 = (bool)0;
__this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CoverrideShadowmaskMessageU3Ek__BackingField_27), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__cctor_mD97BB2123C1AC4DAEF2B5D8D1DC8219C31968416 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* L_0 = (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6*)il2cpp_codegen_object_new(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var);
NullCheck(L_0);
SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED(L_0, NULL);
((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_StaticFields*)il2cpp_codegen_static_fields_for(SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6_il2cpp_TypeInfo_var))->___s_Active_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A (CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* __this, CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
int32_t L_0 = __this->___filterMode_0;
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F L_1 = ___0_other;
int32_t L_2 = L_1.___filterMode_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_002d;
}
}
{
uint32_t L_3 = __this->___cullingMask_1;
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F L_4 = ___0_other;
uint32_t L_5 = L_4.___cullingMask_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_002d;
}
}
{
int32_t L_6 = __this->___instanceID_2;
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F L_7 = ___0_other;
int32_t L_8 = L_7.___instanceID_2;
G_B4_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C bool CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A_AdjustorThunk (RuntimeObject* __this, CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___0_other, const RuntimeMethod* method)
{
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F*>(__this + _offset);
bool _returnValue;
_returnValue = CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_mAA30100566B4992F3494D05194D32E8612CE10EC (CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A(__this, ((*(CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F*)((CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F*)(CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F*)UnBox(L_3, CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool CoreCameraValues_Equals_mAA30100566B4992F3494D05194D32E8612CE10EC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F*>(__this + _offset);
bool _returnValue;
_returnValue = CoreCameraValues_Equals_mAA30100566B4992F3494D05194D32E8612CE10EC(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561 (CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___filterMode_0;
V_0 = L_0;
int32_t L_1 = V_0;
uint32_t L_2 = __this->___cullingMask_1;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^(int32_t)L_2));
int32_t L_3 = V_0;
int32_t L_4 = __this->___instanceID_2;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_3, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
V_1 = L_5;
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_1;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F*>(__this + _offset);
int32_t _returnValue;
_returnValue = CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, int32_t ___0_index, const RuntimeMethod* method)
{
bool V_0 = false;
uint8_t* V_1 = NULL;
uint8_t* V_2 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* V_3 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_index;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000e;
}
}
{
int32_t L_1 = ___0_index;
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000e:
{
G_B3_0 = 1;
}
IL_000f:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
int32_t L_3 = ___0_index;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6 = 6;
RuntimeObject* L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_6);
String_t* L_8;
L_8 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_5, L_7, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_9 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9_RuntimeMethod_var)));
}
IL_0034:
{
U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F* L_10 = (&__this->___m_ShadowCullPlanes_22);
uint8_t* L_11 = (&L_10->___FixedElementField_0);
V_2 = L_11;
uint8_t* L_12 = V_2;
V_1 = (uint8_t*)((uintptr_t)L_12);
uint8_t* L_13 = V_1;
V_3 = (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)L_13;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_14 = V_3;
int32_t L_15 = ___0_index;
uint32_t L_16 = sizeof(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_17 = (*(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)((Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)il2cpp_codegen_add((intptr_t)L_14, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_15), (int32_t)L_16)))));
V_4 = L_17;
goto IL_005b;
}
IL_005b:
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_18 = V_4;
return L_18;
}
}
IL2CPP_EXTERN_C Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*>(__this + _offset);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C _returnValue;
_returnValue = CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, int32_t ___0_index, const RuntimeMethod* method)
{
bool V_0 = false;
uint8_t* V_1 = NULL;
uint8_t* V_2 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* V_3 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_index;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000e;
}
}
{
int32_t L_1 = ___0_index;
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000e:
{
G_B3_0 = 1;
}
IL_000f:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
int32_t L_3 = ___0_index;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6 = 6;
RuntimeObject* L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_6);
String_t* L_8;
L_8 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_5, L_7, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_9 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4_RuntimeMethod_var)));
}
IL_0034:
{
U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9* L_10 = (&__this->___m_CameraCullPlanes_23);
uint8_t* L_11 = (&L_10->___FixedElementField_0);
V_2 = L_11;
uint8_t* L_12 = V_2;
V_1 = (uint8_t*)((uintptr_t)L_12);
uint8_t* L_13 = V_1;
V_3 = (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)L_13;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_14 = V_3;
int32_t L_15 = ___0_index;
uint32_t L_16 = sizeof(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_17 = (*(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)((Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)il2cpp_codegen_add((intptr_t)L_14, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_15), (int32_t)L_16)))));
V_4 = L_17;
goto IL_005b;
}
IL_005b:
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_18 = V_4;
return L_18;
}
}
IL2CPP_EXTERN_C Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*>(__this + _offset);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C _returnValue;
_returnValue = CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
float* V_8 = NULL;
float* V_9 = NULL;
int32_t V_10 = 0;
bool V_11 = false;
bool V_12 = false;
int32_t G_B45_0 = 0;
{
V_0 = 0;
goto IL_003b;
}
IL_0005:
{
int32_t L_0 = V_0;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_1;
L_1 = CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9(__this, L_0, NULL);
V_2 = L_1;
int32_t L_2 = V_0;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_3;
L_3 = CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9((&___0_other), L_2, NULL);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_4 = L_3;
RuntimeObject* L_5 = Box(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, &L_4);
Il2CppFakeBox<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C> L_6(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_2));
bool L_7;
L_7 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_6), L_5, NULL);
V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_0036;
}
}
{
V_3 = (bool)0;
goto IL_0343;
}
IL_0036:
{
int32_t L_9 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_003b:
{
int32_t L_10 = V_0;
V_4 = (bool)((((int32_t)L_10) < ((int32_t)6))? 1 : 0);
bool L_11 = V_4;
if (L_11)
{
goto IL_0005;
}
}
{
V_5 = 0;
goto IL_0086;
}
IL_004a:
{
int32_t L_12 = V_5;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_13;
L_13 = CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4(__this, L_12, NULL);
V_2 = L_13;
int32_t L_14 = V_5;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_15;
L_15 = CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4((&___0_other), L_14, NULL);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_16 = L_15;
RuntimeObject* L_17 = Box(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, &L_16);
Il2CppFakeBox<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C> L_18(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_2));
bool L_19;
L_19 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_18), L_17, NULL);
V_6 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
bool L_20 = V_6;
if (!L_20)
{
goto IL_007f;
}
}
{
V_3 = (bool)0;
goto IL_0343;
}
IL_007f:
{
int32_t L_21 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_21, 1));
}
IL_0086:
{
int32_t L_22 = V_5;
V_7 = (bool)((((int32_t)L_22) < ((int32_t)6))? 1 : 0);
bool L_23 = V_7;
if (L_23)
{
goto IL_004a;
}
}
{
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F* L_24 = (&__this->___layerCullDistances_26);
float* L_25 = (&L_24->___FixedElementField_0);
V_9 = L_25;
float* L_26 = V_9;
V_8 = (float*)((uintptr_t)L_26);
V_10 = 0;
goto IL_00df;
}
IL_00a9:
{
float* L_27 = V_8;
int32_t L_28 = V_10;
float L_29 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_27, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_28), 4)))));
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F* L_30 = (&(&___0_other)->___layerCullDistances_26);
float* L_31 = (&L_30->___FixedElementField_0);
int32_t L_32 = V_10;
float L_33 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_31, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_32), 4)))));
V_11 = (bool)((((int32_t)((((float)L_29) == ((float)L_33))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_34 = V_11;
if (!L_34)
{
goto IL_00d8;
}
}
{
V_3 = (bool)0;
goto IL_0343;
}
IL_00d8:
{
int32_t L_35 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_35, 1));
}
IL_00df:
{
int32_t L_36 = V_10;
V_12 = (bool)((((int32_t)L_36) < ((int32_t)((int32_t)32)))? 1 : 0);
bool L_37 = V_12;
if (L_37)
{
goto IL_00a9;
}
}
{
V_9 = (float*)((uintptr_t)0);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_38 = (&__this->___screenRect_0);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_39 = ___0_other;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_40 = L_39.___screenRect_0;
bool L_41;
L_41 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(L_38, L_40, NULL);
if (!L_41)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_42 = (&__this->___viewDir_1);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_43 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = L_43.___viewDir_1;
bool L_45;
L_45 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_42, L_44, NULL);
if (!L_45)
{
goto IL_033f;
}
}
{
float* L_46 = (&__this->___projectionNear_2);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_47 = ___0_other;
float L_48 = L_47.___projectionNear_2;
bool L_49;
L_49 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_46, L_48, NULL);
if (!L_49)
{
goto IL_033f;
}
}
{
float* L_50 = (&__this->___projectionFar_3);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_51 = ___0_other;
float L_52 = L_51.___projectionFar_3;
bool L_53;
L_53 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_50, L_52, NULL);
if (!L_53)
{
goto IL_033f;
}
}
{
float* L_54 = (&__this->___cameraNear_4);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_55 = ___0_other;
float L_56 = L_55.___cameraNear_4;
bool L_57;
L_57 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_54, L_56, NULL);
if (!L_57)
{
goto IL_033f;
}
}
{
float* L_58 = (&__this->___cameraFar_5);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_59 = ___0_other;
float L_60 = L_59.___cameraFar_5;
bool L_61;
L_61 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_58, L_60, NULL);
if (!L_61)
{
goto IL_033f;
}
}
{
float* L_62 = (&__this->___cameraAspect_6);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_63 = ___0_other;
float L_64 = L_63.___cameraAspect_6;
bool L_65;
L_65 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_62, L_64, NULL);
if (!L_65)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_66 = (&__this->___cameraToWorld_7);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_67 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = L_67.___cameraToWorld_7;
bool L_69;
L_69 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_66, L_68, NULL);
if (!L_69)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_70 = (&__this->___actualWorldToClip_8);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_71 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = L_71.___actualWorldToClip_8;
bool L_73;
L_73 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_70, L_72, NULL);
if (!L_73)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_74 = (&__this->___cameraClipToWorld_9);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_75 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = L_75.___cameraClipToWorld_9;
bool L_77;
L_77 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_74, L_76, NULL);
if (!L_77)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_78 = (&__this->___cameraWorldToClip_10);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_79 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = L_79.___cameraWorldToClip_10;
bool L_81;
L_81 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_78, L_80, NULL);
if (!L_81)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_82 = (&__this->___implicitProjection_11);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_83 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = L_83.___implicitProjection_11;
bool L_85;
L_85 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_82, L_84, NULL);
if (!L_85)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_86 = (&__this->___stereoWorldToClipLeft_12);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_87 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = L_87.___stereoWorldToClipLeft_12;
bool L_89;
L_89 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_86, L_88, NULL);
if (!L_89)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_90 = (&__this->___stereoWorldToClipRight_13);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_91 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = L_91.___stereoWorldToClipRight_13;
bool L_93;
L_93 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_90, L_92, NULL);
if (!L_93)
{
goto IL_033f;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_94 = (&__this->___worldToCamera_14);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_95 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = L_95.___worldToCamera_14;
bool L_97;
L_97 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_94, L_96, NULL);
if (!L_97)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_98 = (&__this->___up_15);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_99 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_100 = L_99.___up_15;
bool L_101;
L_101 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_98, L_100, NULL);
if (!L_101)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_102 = (&__this->___right_16);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_103 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_104 = L_103.___right_16;
bool L_105;
L_105 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_102, L_104, NULL);
if (!L_105)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_106 = (&__this->___transformDirection_17);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_107 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_108 = L_107.___transformDirection_17;
bool L_109;
L_109 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_106, L_108, NULL);
if (!L_109)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_110 = (&__this->___cameraEuler_18);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_111 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_112 = L_111.___cameraEuler_18;
bool L_113;
L_113 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_110, L_112, NULL);
if (!L_113)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_114 = (&__this->___velocity_19);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_115 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_116 = L_115.___velocity_19;
bool L_117;
L_117 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_114, L_116, NULL);
if (!L_117)
{
goto IL_033f;
}
}
{
float* L_118 = (&__this->___farPlaneWorldSpaceLength_20);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_119 = ___0_other;
float L_120 = L_119.___farPlaneWorldSpaceLength_20;
bool L_121;
L_121 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_118, L_120, NULL);
if (!L_121)
{
goto IL_033f;
}
}
{
uint32_t L_122 = __this->___rendererCount_21;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_123 = ___0_other;
uint32_t L_124 = L_123.___rendererCount_21;
if ((!(((uint32_t)L_122) == ((uint32_t)L_124))))
{
goto IL_033f;
}
}
{
float* L_125 = (&__this->___baseFarDistance_24);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_126 = ___0_other;
float L_127 = L_126.___baseFarDistance_24;
bool L_128;
L_128 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_125, L_127, NULL);
if (!L_128)
{
goto IL_033f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_129 = (&__this->___shadowCullCenter_25);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_130 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_131 = L_130.___shadowCullCenter_25;
bool L_132;
L_132 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_129, L_131, NULL);
if (!L_132)
{
goto IL_033f;
}
}
{
int32_t L_133 = __this->___layerCullSpherical_27;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_134 = ___0_other;
int32_t L_135 = L_134.___layerCullSpherical_27;
if ((!(((uint32_t)L_133) == ((uint32_t)L_135))))
{
goto IL_033f;
}
}
{
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* L_136 = (&__this->___coreCameraValues_28);
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_137 = ___0_other;
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F L_138 = L_137.___coreCameraValues_28;
bool L_139;
L_139 = CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A(L_136, L_138, NULL);
if (!L_139)
{
goto IL_033f;
}
}
{
uint32_t L_140 = __this->___cameraType_29;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_141 = ___0_other;
uint32_t L_142 = L_141.___cameraType_29;
if ((!(((uint32_t)L_140) == ((uint32_t)L_142))))
{
goto IL_033f;
}
}
{
int32_t L_143 = __this->___projectionIsOblique_30;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_144 = ___0_other;
int32_t L_145 = L_144.___projectionIsOblique_30;
if ((!(((uint32_t)L_143) == ((uint32_t)L_145))))
{
goto IL_033f;
}
}
{
int32_t L_146 = __this->___isImplicitProjectionMatrix_31;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_147 = ___0_other;
int32_t L_148 = L_147.___isImplicitProjectionMatrix_31;
G_B45_0 = ((((int32_t)L_146) == ((int32_t)L_148))? 1 : 0);
goto IL_0340;
}
IL_033f:
{
G_B45_0 = 0;
}
IL_0340:
{
V_3 = (bool)G_B45_0;
goto IL_0343;
}
IL_0343:
{
bool L_149 = V_3;
return L_149;
}
}
IL2CPP_EXTERN_C bool CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051_AdjustorThunk (RuntimeObject* __this, CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___0_other, const RuntimeMethod* method)
{
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*>(__this + _offset);
bool _returnValue;
_returnValue = CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mC0EC0AB0B61C8150EFF47BD77202F2A5EB39E376 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051(__this, ((*(CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*)((CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*)(CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*)UnBox(L_3, CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool CameraProperties_Equals_mC0EC0AB0B61C8150EFF47BD77202F2A5EB39E376_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*>(__this + _offset);
bool _returnValue;
_returnValue = CameraProperties_Equals_mC0EC0AB0B61C8150EFF47BD77202F2A5EB39E376(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984 (CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
int32_t V_4 = 0;
bool V_5 = false;
float* V_6 = NULL;
float* V_7 = NULL;
int32_t V_8 = 0;
bool V_9 = false;
int32_t V_10 = 0;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_0 = (&__this->___screenRect_0);
int32_t L_1;
L_1 = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(L_0, NULL);
V_0 = L_1;
int32_t L_2 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_3 = (&__this->___viewDir_1);
int32_t L_4;
L_4 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_3, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_2, ((int32_t)397)))^L_4));
int32_t L_5 = V_0;
float* L_6 = (&__this->___projectionNear_2);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_5, ((int32_t)397)))^L_7));
int32_t L_8 = V_0;
float* L_9 = (&__this->___projectionFar_3);
int32_t L_10;
L_10 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
float* L_12 = (&__this->___cameraNear_4);
int32_t L_13;
L_13 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_12, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_13));
int32_t L_14 = V_0;
float* L_15 = (&__this->___cameraFar_5);
int32_t L_16;
L_16 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_15, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_14, ((int32_t)397)))^L_16));
int32_t L_17 = V_0;
float* L_18 = (&__this->___cameraAspect_6);
int32_t L_19;
L_19 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_18, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_17, ((int32_t)397)))^L_19));
int32_t L_20 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_21 = (&__this->___cameraToWorld_7);
int32_t L_22;
L_22 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_21, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_20, ((int32_t)397)))^L_22));
int32_t L_23 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_24 = (&__this->___actualWorldToClip_8);
int32_t L_25;
L_25 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_24, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_23, ((int32_t)397)))^L_25));
int32_t L_26 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_27 = (&__this->___cameraClipToWorld_9);
int32_t L_28;
L_28 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_27, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_26, ((int32_t)397)))^L_28));
int32_t L_29 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_30 = (&__this->___cameraWorldToClip_10);
int32_t L_31;
L_31 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_30, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31));
int32_t L_32 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_33 = (&__this->___implicitProjection_11);
int32_t L_34;
L_34 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_33, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_32, ((int32_t)397)))^L_34));
int32_t L_35 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_36 = (&__this->___stereoWorldToClipLeft_12);
int32_t L_37;
L_37 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_36, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_35, ((int32_t)397)))^L_37));
int32_t L_38 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_39 = (&__this->___stereoWorldToClipRight_13);
int32_t L_40;
L_40 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_39, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_38, ((int32_t)397)))^L_40));
int32_t L_41 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_42 = (&__this->___worldToCamera_14);
int32_t L_43;
L_43 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_42, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_41, ((int32_t)397)))^L_43));
int32_t L_44 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_45 = (&__this->___up_15);
int32_t L_46;
L_46 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_45, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_44, ((int32_t)397)))^L_46));
int32_t L_47 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_48 = (&__this->___right_16);
int32_t L_49;
L_49 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_48, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_47, ((int32_t)397)))^L_49));
int32_t L_50 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_51 = (&__this->___transformDirection_17);
int32_t L_52;
L_52 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_51, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_50, ((int32_t)397)))^L_52));
int32_t L_53 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_54 = (&__this->___cameraEuler_18);
int32_t L_55;
L_55 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_54, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_53, ((int32_t)397)))^L_55));
int32_t L_56 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_57 = (&__this->___velocity_19);
int32_t L_58;
L_58 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_57, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_56, ((int32_t)397)))^L_58));
int32_t L_59 = V_0;
float* L_60 = (&__this->___farPlaneWorldSpaceLength_20);
int32_t L_61;
L_61 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_60, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_59, ((int32_t)397)))^L_61));
int32_t L_62 = V_0;
uint32_t L_63 = __this->___rendererCount_21;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_62, ((int32_t)397)))^(int32_t)L_63));
V_1 = 0;
goto IL_022f;
}
IL_020b:
{
int32_t L_64 = V_0;
int32_t L_65 = V_1;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_66;
L_66 = CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9(__this, L_65, NULL);
V_2 = L_66;
Il2CppFakeBox<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C> L_67(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_2));
int32_t L_68;
L_68 = ValueType_GetHashCode_m3B47C72EA1FA846D9B0DFF3C444AB2BFA22CF3CE((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_67), NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_64, ((int32_t)397)))^L_68));
int32_t L_69 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_69, 1));
}
IL_022f:
{
int32_t L_70 = V_1;
V_3 = (bool)((((int32_t)L_70) < ((int32_t)6))? 1 : 0);
bool L_71 = V_3;
if (L_71)
{
goto IL_020b;
}
}
{
V_4 = 0;
goto IL_0263;
}
IL_023c:
{
int32_t L_72 = V_0;
int32_t L_73 = V_4;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_74;
L_74 = CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4(__this, L_73, NULL);
V_2 = L_74;
Il2CppFakeBox<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C> L_75(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_2));
int32_t L_76;
L_76 = ValueType_GetHashCode_m3B47C72EA1FA846D9B0DFF3C444AB2BFA22CF3CE((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_75), NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_72, ((int32_t)397)))^L_76));
int32_t L_77 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_77, 1));
}
IL_0263:
{
int32_t L_78 = V_4;
V_5 = (bool)((((int32_t)L_78) < ((int32_t)6))? 1 : 0);
bool L_79 = V_5;
if (L_79)
{
goto IL_023c;
}
}
{
int32_t L_80 = V_0;
float* L_81 = (&__this->___baseFarDistance_24);
int32_t L_82;
L_82 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_81, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_80, ((int32_t)397)))^L_82));
int32_t L_83 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_84 = (&__this->___shadowCullCenter_25);
int32_t L_85;
L_85 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_84, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_83, ((int32_t)397)))^L_85));
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F* L_86 = (&__this->___layerCullDistances_26);
float* L_87 = (&L_86->___FixedElementField_0);
V_7 = L_87;
float* L_88 = V_7;
V_6 = (float*)((uintptr_t)L_88);
V_8 = 0;
goto IL_02d2;
}
IL_02b4:
{
int32_t L_89 = V_0;
float* L_90 = V_6;
int32_t L_91 = V_8;
int32_t L_92;
L_92 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((float*)((float*)il2cpp_codegen_add((intptr_t)L_90, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_91), 4)))), NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_89, ((int32_t)397)))^L_92));
int32_t L_93 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_93, 1));
}
IL_02d2:
{
int32_t L_94 = V_8;
V_9 = (bool)((((int32_t)L_94) < ((int32_t)((int32_t)32)))? 1 : 0);
bool L_95 = V_9;
if (L_95)
{
goto IL_02b4;
}
}
{
V_7 = (float*)((uintptr_t)0);
int32_t L_96 = V_0;
int32_t L_97 = __this->___layerCullSpherical_27;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_96, ((int32_t)397)))^L_97));
int32_t L_98 = V_0;
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F* L_99 = (&__this->___coreCameraValues_28);
int32_t L_100;
L_100 = CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561(L_99, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_98, ((int32_t)397)))^L_100));
int32_t L_101 = V_0;
uint32_t L_102 = __this->___cameraType_29;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_101, ((int32_t)397)))^(int32_t)L_102));
int32_t L_103 = V_0;
int32_t L_104 = __this->___projectionIsOblique_30;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_103, ((int32_t)397)))^L_104));
int32_t L_105 = V_0;
int32_t L_106 = __this->___isImplicitProjectionMatrix_31;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_105, ((int32_t)397)))^L_106));
int32_t L_107 = V_0;
V_10 = L_107;
goto IL_033e;
}
IL_033e:
{
int32_t L_108 = V_10;
return L_108;
}
}
IL2CPP_EXTERN_C int32_t CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57*>(__this + _offset);
int32_t _returnValue;
_returnValue = CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.ScriptableCullingParameters
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled)
{
marshaled.___m_IsOrthographic_0 = unmarshaled.___m_IsOrthographic_0;
marshaled.___m_LODParameters_1 = unmarshaled.___m_LODParameters_1;
marshaled.___m_CullingPlanes_3 = unmarshaled.___m_CullingPlanes_3;
marshaled.___m_CullingPlaneCount_4 = unmarshaled.___m_CullingPlaneCount_4;
marshaled.___m_CullingMask_5 = unmarshaled.___m_CullingMask_5;
marshaled.___m_SceneMask_6 = unmarshaled.___m_SceneMask_6;
marshaled.___m_LayerFarCullDistances_8 = unmarshaled.___m_LayerFarCullDistances_8;
marshaled.___m_LayerCull_9 = unmarshaled.___m_LayerCull_9;
marshaled.___m_CullingMatrix_10 = unmarshaled.___m_CullingMatrix_10;
marshaled.___m_Origin_11 = unmarshaled.___m_Origin_11;
marshaled.___m_ShadowDistance_12 = unmarshaled.___m_ShadowDistance_12;
marshaled.___m_ShadowNearPlaneOffset_13 = unmarshaled.___m_ShadowNearPlaneOffset_13;
marshaled.___m_CullingOptions_14 = unmarshaled.___m_CullingOptions_14;
marshaled.___m_ReflectionProbeSortingCriteria_15 = unmarshaled.___m_ReflectionProbeSortingCriteria_15;
marshaled.___m_CameraProperties_16 = unmarshaled.___m_CameraProperties_16;
marshaled.___m_AccurateOcclusionThreshold_17 = unmarshaled.___m_AccurateOcclusionThreshold_17;
marshaled.___m_MaximumPortalCullingJobs_18 = unmarshaled.___m_MaximumPortalCullingJobs_18;
marshaled.___m_StereoViewMatrix_19 = unmarshaled.___m_StereoViewMatrix_19;
marshaled.___m_StereoProjectionMatrix_20 = unmarshaled.___m_StereoProjectionMatrix_20;
marshaled.___m_StereoSeparationDistance_21 = unmarshaled.___m_StereoSeparationDistance_21;
marshaled.___m_maximumVisibleLights_22 = unmarshaled.___m_maximumVisibleLights_22;
marshaled.___m_ConservativeEnclosingSphere_23 = static_cast<int32_t>(unmarshaled.___m_ConservativeEnclosingSphere_23);
marshaled.___m_NumIterationsEnclosingSphere_24 = unmarshaled.___m_NumIterationsEnclosingSphere_24;
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled)
{
int32_t unmarshaledm_IsOrthographic_temp_0 = 0;
unmarshaledm_IsOrthographic_temp_0 = marshaled.___m_IsOrthographic_0;
unmarshaled.___m_IsOrthographic_0 = unmarshaledm_IsOrthographic_temp_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A unmarshaledm_LODParameters_temp_1;
memset((&unmarshaledm_LODParameters_temp_1), 0, sizeof(unmarshaledm_LODParameters_temp_1));
unmarshaledm_LODParameters_temp_1 = marshaled.___m_LODParameters_1;
unmarshaled.___m_LODParameters_1 = unmarshaledm_LODParameters_temp_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 unmarshaledm_CullingPlanes_temp_2;
memset((&unmarshaledm_CullingPlanes_temp_2), 0, sizeof(unmarshaledm_CullingPlanes_temp_2));
unmarshaledm_CullingPlanes_temp_2 = marshaled.___m_CullingPlanes_3;
unmarshaled.___m_CullingPlanes_3 = unmarshaledm_CullingPlanes_temp_2;
int32_t unmarshaledm_CullingPlaneCount_temp_3 = 0;
unmarshaledm_CullingPlaneCount_temp_3 = marshaled.___m_CullingPlaneCount_4;
unmarshaled.___m_CullingPlaneCount_4 = unmarshaledm_CullingPlaneCount_temp_3;
uint32_t unmarshaledm_CullingMask_temp_4 = 0;
unmarshaledm_CullingMask_temp_4 = marshaled.___m_CullingMask_5;
unmarshaled.___m_CullingMask_5 = unmarshaledm_CullingMask_temp_4;
uint64_t unmarshaledm_SceneMask_temp_5 = 0;
unmarshaledm_SceneMask_temp_5 = marshaled.___m_SceneMask_6;
unmarshaled.___m_SceneMask_6 = unmarshaledm_SceneMask_temp_5;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D unmarshaledm_LayerFarCullDistances_temp_6;
memset((&unmarshaledm_LayerFarCullDistances_temp_6), 0, sizeof(unmarshaledm_LayerFarCullDistances_temp_6));
unmarshaledm_LayerFarCullDistances_temp_6 = marshaled.___m_LayerFarCullDistances_8;
unmarshaled.___m_LayerFarCullDistances_8 = unmarshaledm_LayerFarCullDistances_temp_6;
int32_t unmarshaledm_LayerCull_temp_7 = 0;
unmarshaledm_LayerCull_temp_7 = marshaled.___m_LayerCull_9;
unmarshaled.___m_LayerCull_9 = unmarshaledm_LayerCull_temp_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 unmarshaledm_CullingMatrix_temp_8;
memset((&unmarshaledm_CullingMatrix_temp_8), 0, sizeof(unmarshaledm_CullingMatrix_temp_8));
unmarshaledm_CullingMatrix_temp_8 = marshaled.___m_CullingMatrix_10;
unmarshaled.___m_CullingMatrix_10 = unmarshaledm_CullingMatrix_temp_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Origin_temp_9;
memset((&unmarshaledm_Origin_temp_9), 0, sizeof(unmarshaledm_Origin_temp_9));
unmarshaledm_Origin_temp_9 = marshaled.___m_Origin_11;
unmarshaled.___m_Origin_11 = unmarshaledm_Origin_temp_9;
float unmarshaledm_ShadowDistance_temp_10 = 0.0f;
unmarshaledm_ShadowDistance_temp_10 = marshaled.___m_ShadowDistance_12;
unmarshaled.___m_ShadowDistance_12 = unmarshaledm_ShadowDistance_temp_10;
float unmarshaledm_ShadowNearPlaneOffset_temp_11 = 0.0f;
unmarshaledm_ShadowNearPlaneOffset_temp_11 = marshaled.___m_ShadowNearPlaneOffset_13;
unmarshaled.___m_ShadowNearPlaneOffset_13 = unmarshaledm_ShadowNearPlaneOffset_temp_11;
int32_t unmarshaledm_CullingOptions_temp_12 = 0;
unmarshaledm_CullingOptions_temp_12 = marshaled.___m_CullingOptions_14;
unmarshaled.___m_CullingOptions_14 = unmarshaledm_CullingOptions_temp_12;
int32_t unmarshaledm_ReflectionProbeSortingCriteria_temp_13 = 0;
unmarshaledm_ReflectionProbeSortingCriteria_temp_13 = marshaled.___m_ReflectionProbeSortingCriteria_15;
unmarshaled.___m_ReflectionProbeSortingCriteria_15 = unmarshaledm_ReflectionProbeSortingCriteria_temp_13;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 unmarshaledm_CameraProperties_temp_14;
memset((&unmarshaledm_CameraProperties_temp_14), 0, sizeof(unmarshaledm_CameraProperties_temp_14));
unmarshaledm_CameraProperties_temp_14 = marshaled.___m_CameraProperties_16;
unmarshaled.___m_CameraProperties_16 = unmarshaledm_CameraProperties_temp_14;
float unmarshaledm_AccurateOcclusionThreshold_temp_15 = 0.0f;
unmarshaledm_AccurateOcclusionThreshold_temp_15 = marshaled.___m_AccurateOcclusionThreshold_17;
unmarshaled.___m_AccurateOcclusionThreshold_17 = unmarshaledm_AccurateOcclusionThreshold_temp_15;
int32_t unmarshaledm_MaximumPortalCullingJobs_temp_16 = 0;
unmarshaledm_MaximumPortalCullingJobs_temp_16 = marshaled.___m_MaximumPortalCullingJobs_18;
unmarshaled.___m_MaximumPortalCullingJobs_18 = unmarshaledm_MaximumPortalCullingJobs_temp_16;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 unmarshaledm_StereoViewMatrix_temp_17;
memset((&unmarshaledm_StereoViewMatrix_temp_17), 0, sizeof(unmarshaledm_StereoViewMatrix_temp_17));
unmarshaledm_StereoViewMatrix_temp_17 = marshaled.___m_StereoViewMatrix_19;
unmarshaled.___m_StereoViewMatrix_19 = unmarshaledm_StereoViewMatrix_temp_17;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 unmarshaledm_StereoProjectionMatrix_temp_18;
memset((&unmarshaledm_StereoProjectionMatrix_temp_18), 0, sizeof(unmarshaledm_StereoProjectionMatrix_temp_18));
unmarshaledm_StereoProjectionMatrix_temp_18 = marshaled.___m_StereoProjectionMatrix_20;
unmarshaled.___m_StereoProjectionMatrix_20 = unmarshaledm_StereoProjectionMatrix_temp_18;
float unmarshaledm_StereoSeparationDistance_temp_19 = 0.0f;
unmarshaledm_StereoSeparationDistance_temp_19 = marshaled.___m_StereoSeparationDistance_21;
unmarshaled.___m_StereoSeparationDistance_21 = unmarshaledm_StereoSeparationDistance_temp_19;
int32_t unmarshaledm_maximumVisibleLights_temp_20 = 0;
unmarshaledm_maximumVisibleLights_temp_20 = marshaled.___m_maximumVisibleLights_22;
unmarshaled.___m_maximumVisibleLights_22 = unmarshaledm_maximumVisibleLights_temp_20;
bool unmarshaledm_ConservativeEnclosingSphere_temp_21 = false;
unmarshaledm_ConservativeEnclosingSphere_temp_21 = static_cast<bool>(marshaled.___m_ConservativeEnclosingSphere_23);
unmarshaled.___m_ConservativeEnclosingSphere_23 = unmarshaledm_ConservativeEnclosingSphere_temp_21;
int32_t unmarshaledm_NumIterationsEnclosingSphere_temp_22 = 0;
unmarshaledm_NumIterationsEnclosingSphere_temp_22 = marshaled.___m_NumIterationsEnclosingSphere_24;
unmarshaled.___m_NumIterationsEnclosingSphere_24 = unmarshaledm_NumIterationsEnclosingSphere_temp_22;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.ScriptableCullingParameters
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_pinvoke_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.ScriptableCullingParameters
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled)
{
marshaled.___m_IsOrthographic_0 = unmarshaled.___m_IsOrthographic_0;
marshaled.___m_LODParameters_1 = unmarshaled.___m_LODParameters_1;
marshaled.___m_CullingPlanes_3 = unmarshaled.___m_CullingPlanes_3;
marshaled.___m_CullingPlaneCount_4 = unmarshaled.___m_CullingPlaneCount_4;
marshaled.___m_CullingMask_5 = unmarshaled.___m_CullingMask_5;
marshaled.___m_SceneMask_6 = unmarshaled.___m_SceneMask_6;
marshaled.___m_LayerFarCullDistances_8 = unmarshaled.___m_LayerFarCullDistances_8;
marshaled.___m_LayerCull_9 = unmarshaled.___m_LayerCull_9;
marshaled.___m_CullingMatrix_10 = unmarshaled.___m_CullingMatrix_10;
marshaled.___m_Origin_11 = unmarshaled.___m_Origin_11;
marshaled.___m_ShadowDistance_12 = unmarshaled.___m_ShadowDistance_12;
marshaled.___m_ShadowNearPlaneOffset_13 = unmarshaled.___m_ShadowNearPlaneOffset_13;
marshaled.___m_CullingOptions_14 = unmarshaled.___m_CullingOptions_14;
marshaled.___m_ReflectionProbeSortingCriteria_15 = unmarshaled.___m_ReflectionProbeSortingCriteria_15;
marshaled.___m_CameraProperties_16 = unmarshaled.___m_CameraProperties_16;
marshaled.___m_AccurateOcclusionThreshold_17 = unmarshaled.___m_AccurateOcclusionThreshold_17;
marshaled.___m_MaximumPortalCullingJobs_18 = unmarshaled.___m_MaximumPortalCullingJobs_18;
marshaled.___m_StereoViewMatrix_19 = unmarshaled.___m_StereoViewMatrix_19;
marshaled.___m_StereoProjectionMatrix_20 = unmarshaled.___m_StereoProjectionMatrix_20;
marshaled.___m_StereoSeparationDistance_21 = unmarshaled.___m_StereoSeparationDistance_21;
marshaled.___m_maximumVisibleLights_22 = unmarshaled.___m_maximumVisibleLights_22;
marshaled.___m_ConservativeEnclosingSphere_23 = static_cast<int32_t>(unmarshaled.___m_ConservativeEnclosingSphere_23);
marshaled.___m_NumIterationsEnclosingSphere_24 = unmarshaled.___m_NumIterationsEnclosingSphere_24;
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_back(const ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899& unmarshaled)
{
int32_t unmarshaledm_IsOrthographic_temp_0 = 0;
unmarshaledm_IsOrthographic_temp_0 = marshaled.___m_IsOrthographic_0;
unmarshaled.___m_IsOrthographic_0 = unmarshaledm_IsOrthographic_temp_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A unmarshaledm_LODParameters_temp_1;
memset((&unmarshaledm_LODParameters_temp_1), 0, sizeof(unmarshaledm_LODParameters_temp_1));
unmarshaledm_LODParameters_temp_1 = marshaled.___m_LODParameters_1;
unmarshaled.___m_LODParameters_1 = unmarshaledm_LODParameters_temp_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 unmarshaledm_CullingPlanes_temp_2;
memset((&unmarshaledm_CullingPlanes_temp_2), 0, sizeof(unmarshaledm_CullingPlanes_temp_2));
unmarshaledm_CullingPlanes_temp_2 = marshaled.___m_CullingPlanes_3;
unmarshaled.___m_CullingPlanes_3 = unmarshaledm_CullingPlanes_temp_2;
int32_t unmarshaledm_CullingPlaneCount_temp_3 = 0;
unmarshaledm_CullingPlaneCount_temp_3 = marshaled.___m_CullingPlaneCount_4;
unmarshaled.___m_CullingPlaneCount_4 = unmarshaledm_CullingPlaneCount_temp_3;
uint32_t unmarshaledm_CullingMask_temp_4 = 0;
unmarshaledm_CullingMask_temp_4 = marshaled.___m_CullingMask_5;
unmarshaled.___m_CullingMask_5 = unmarshaledm_CullingMask_temp_4;
uint64_t unmarshaledm_SceneMask_temp_5 = 0;
unmarshaledm_SceneMask_temp_5 = marshaled.___m_SceneMask_6;
unmarshaled.___m_SceneMask_6 = unmarshaledm_SceneMask_temp_5;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D unmarshaledm_LayerFarCullDistances_temp_6;
memset((&unmarshaledm_LayerFarCullDistances_temp_6), 0, sizeof(unmarshaledm_LayerFarCullDistances_temp_6));
unmarshaledm_LayerFarCullDistances_temp_6 = marshaled.___m_LayerFarCullDistances_8;
unmarshaled.___m_LayerFarCullDistances_8 = unmarshaledm_LayerFarCullDistances_temp_6;
int32_t unmarshaledm_LayerCull_temp_7 = 0;
unmarshaledm_LayerCull_temp_7 = marshaled.___m_LayerCull_9;
unmarshaled.___m_LayerCull_9 = unmarshaledm_LayerCull_temp_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 unmarshaledm_CullingMatrix_temp_8;
memset((&unmarshaledm_CullingMatrix_temp_8), 0, sizeof(unmarshaledm_CullingMatrix_temp_8));
unmarshaledm_CullingMatrix_temp_8 = marshaled.___m_CullingMatrix_10;
unmarshaled.___m_CullingMatrix_10 = unmarshaledm_CullingMatrix_temp_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledm_Origin_temp_9;
memset((&unmarshaledm_Origin_temp_9), 0, sizeof(unmarshaledm_Origin_temp_9));
unmarshaledm_Origin_temp_9 = marshaled.___m_Origin_11;
unmarshaled.___m_Origin_11 = unmarshaledm_Origin_temp_9;
float unmarshaledm_ShadowDistance_temp_10 = 0.0f;
unmarshaledm_ShadowDistance_temp_10 = marshaled.___m_ShadowDistance_12;
unmarshaled.___m_ShadowDistance_12 = unmarshaledm_ShadowDistance_temp_10;
float unmarshaledm_ShadowNearPlaneOffset_temp_11 = 0.0f;
unmarshaledm_ShadowNearPlaneOffset_temp_11 = marshaled.___m_ShadowNearPlaneOffset_13;
unmarshaled.___m_ShadowNearPlaneOffset_13 = unmarshaledm_ShadowNearPlaneOffset_temp_11;
int32_t unmarshaledm_CullingOptions_temp_12 = 0;
unmarshaledm_CullingOptions_temp_12 = marshaled.___m_CullingOptions_14;
unmarshaled.___m_CullingOptions_14 = unmarshaledm_CullingOptions_temp_12;
int32_t unmarshaledm_ReflectionProbeSortingCriteria_temp_13 = 0;
unmarshaledm_ReflectionProbeSortingCriteria_temp_13 = marshaled.___m_ReflectionProbeSortingCriteria_15;
unmarshaled.___m_ReflectionProbeSortingCriteria_15 = unmarshaledm_ReflectionProbeSortingCriteria_temp_13;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 unmarshaledm_CameraProperties_temp_14;
memset((&unmarshaledm_CameraProperties_temp_14), 0, sizeof(unmarshaledm_CameraProperties_temp_14));
unmarshaledm_CameraProperties_temp_14 = marshaled.___m_CameraProperties_16;
unmarshaled.___m_CameraProperties_16 = unmarshaledm_CameraProperties_temp_14;
float unmarshaledm_AccurateOcclusionThreshold_temp_15 = 0.0f;
unmarshaledm_AccurateOcclusionThreshold_temp_15 = marshaled.___m_AccurateOcclusionThreshold_17;
unmarshaled.___m_AccurateOcclusionThreshold_17 = unmarshaledm_AccurateOcclusionThreshold_temp_15;
int32_t unmarshaledm_MaximumPortalCullingJobs_temp_16 = 0;
unmarshaledm_MaximumPortalCullingJobs_temp_16 = marshaled.___m_MaximumPortalCullingJobs_18;
unmarshaled.___m_MaximumPortalCullingJobs_18 = unmarshaledm_MaximumPortalCullingJobs_temp_16;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 unmarshaledm_StereoViewMatrix_temp_17;
memset((&unmarshaledm_StereoViewMatrix_temp_17), 0, sizeof(unmarshaledm_StereoViewMatrix_temp_17));
unmarshaledm_StereoViewMatrix_temp_17 = marshaled.___m_StereoViewMatrix_19;
unmarshaled.___m_StereoViewMatrix_19 = unmarshaledm_StereoViewMatrix_temp_17;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 unmarshaledm_StereoProjectionMatrix_temp_18;
memset((&unmarshaledm_StereoProjectionMatrix_temp_18), 0, sizeof(unmarshaledm_StereoProjectionMatrix_temp_18));
unmarshaledm_StereoProjectionMatrix_temp_18 = marshaled.___m_StereoProjectionMatrix_20;
unmarshaled.___m_StereoProjectionMatrix_20 = unmarshaledm_StereoProjectionMatrix_temp_18;
float unmarshaledm_StereoSeparationDistance_temp_19 = 0.0f;
unmarshaledm_StereoSeparationDistance_temp_19 = marshaled.___m_StereoSeparationDistance_21;
unmarshaled.___m_StereoSeparationDistance_21 = unmarshaledm_StereoSeparationDistance_temp_19;
int32_t unmarshaledm_maximumVisibleLights_temp_20 = 0;
unmarshaledm_maximumVisibleLights_temp_20 = marshaled.___m_maximumVisibleLights_22;
unmarshaled.___m_maximumVisibleLights_22 = unmarshaledm_maximumVisibleLights_temp_20;
bool unmarshaledm_ConservativeEnclosingSphere_temp_21 = false;
unmarshaledm_ConservativeEnclosingSphere_temp_21 = static_cast<bool>(marshaled.___m_ConservativeEnclosingSphere_23);
unmarshaled.___m_ConservativeEnclosingSphere_23 = unmarshaledm_ConservativeEnclosingSphere_temp_21;
int32_t unmarshaledm_NumIterationsEnclosingSphere_temp_22 = 0;
unmarshaledm_NumIterationsEnclosingSphere_temp_22 = marshaled.___m_NumIterationsEnclosingSphere_24;
unmarshaled.___m_NumIterationsEnclosingSphere_24 = unmarshaledm_NumIterationsEnclosingSphere_temp_22;
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.ScriptableCullingParameters
IL2CPP_EXTERN_C void ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshal_com_cleanup(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_maximumVisibleLights_22 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_conservativeEnclosingSphere(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___m_ConservativeEnclosingSphere_23 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_numIterationsEnclosingSphere(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_NumIterationsEnclosingSphere_24 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_CullingPlaneCount_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = Convert_ToInt32_m54E891D837D238AD3700E7554AA565E69A7BC983(L_0, NULL);
__this->___m_IsOrthographic_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_ShadowDistance_12 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_CullingOptions_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_CullingOptions_14 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = __this->___m_StereoProjectionMatrix_20;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_layerIndex, const RuntimeMethod* method)
{
bool V_0 = false;
float* V_1 = NULL;
float* V_2 = NULL;
float V_3 = 0.0f;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_layerIndex;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___0_layerIndex;
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0036;
}
}
{
int32_t L_3 = ___0_layerIndex;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6 = ((int32_t)32);
RuntimeObject* L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_6);
String_t* L_8;
L_8 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32)), L_5, L_7, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_9 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_9, L_8, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5_RuntimeMethod_var)));
}
IL_0036:
{
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D* L_10 = (&__this->___m_LayerFarCullDistances_8);
float* L_11 = (&L_10->___FixedElementField_0);
V_2 = L_11;
float* L_12 = V_2;
V_1 = (float*)((uintptr_t)L_12);
float* L_13 = V_1;
int32_t L_14 = ___0_layerIndex;
float L_15 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_13, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_14), 4)))));
V_3 = L_15;
goto IL_0050;
}
IL_0050:
{
float L_16 = V_3;
return L_16;
}
}
IL2CPP_EXTERN_C float ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_layerIndex, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
float _returnValue;
_returnValue = ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5(_thisAdjusted, ___0_layerIndex, method);
return _returnValue;
}
// UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, int32_t ___0_index, const RuntimeMethod* method)
{
bool V_0 = false;
uint8_t* V_1 = NULL;
uint8_t* V_2 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* V_3 = NULL;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_index;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___0_index;
int32_t L_2;
L_2 = ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_003e;
}
}
{
int32_t L_4 = ___0_index;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
int32_t L_7;
L_7 = ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4(__this, NULL);
int32_t L_8 = L_7;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_mA0534D6E2AE4D67A6BD8D45B3321323930EB930C(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_6, L_9, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_11, L_10, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A_RuntimeMethod_var)));
}
IL_003e:
{
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955* L_12 = (&__this->___m_CullingPlanes_3);
uint8_t* L_13 = (&L_12->___FixedElementField_0);
V_2 = L_13;
uint8_t* L_14 = V_2;
V_1 = (uint8_t*)((uintptr_t)L_14);
uint8_t* L_15 = V_1;
V_3 = (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)L_15;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* L_16 = V_3;
int32_t L_17 = ___0_index;
uint32_t L_18 = sizeof(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_19 = (*(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)((Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*)il2cpp_codegen_add((intptr_t)L_16, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_17), (int32_t)L_18)))));
V_4 = L_19;
goto IL_0064;
}
IL_0064:
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_20 = V_4;
return L_20;
}
}
IL2CPP_EXTERN_C Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C _returnValue;
_returnValue = ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
float V_2 = 0.0f;
bool V_3 = false;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C V_7;
memset((&V_7), 0, sizeof(V_7));
bool V_8 = false;
int32_t G_B31_0 = 0;
{
V_0 = 0;
goto IL_0030;
}
IL_0005:
{
int32_t L_0 = V_0;
float L_1;
L_1 = ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5(__this, L_0, NULL);
V_2 = L_1;
int32_t L_2 = V_0;
float L_3;
L_3 = ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5((&___0_other), L_2, NULL);
bool L_4;
L_4 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_2), L_3, NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
V_3 = (bool)0;
goto IL_0201;
}
IL_002b:
{
int32_t L_6 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_6, 1));
}
IL_0030:
{
int32_t L_7 = V_0;
V_4 = (bool)((((int32_t)L_7) < ((int32_t)((int32_t)32)))? 1 : 0);
bool L_8 = V_4;
if (L_8)
{
goto IL_0005;
}
}
{
V_5 = 0;
goto IL_007d;
}
IL_0040:
{
int32_t L_9 = V_5;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_10;
L_10 = ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A(__this, L_9, NULL);
V_7 = L_10;
int32_t L_11 = V_5;
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_12;
L_12 = ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A((&___0_other), L_11, NULL);
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C L_13 = L_12;
RuntimeObject* L_14 = Box(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, &L_13);
Il2CppFakeBox<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C> L_15(Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C_il2cpp_TypeInfo_var, (&V_7));
bool L_16;
L_16 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_15), L_14, NULL);
V_6 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
bool L_17 = V_6;
if (!L_17)
{
goto IL_0076;
}
}
{
V_3 = (bool)0;
goto IL_0201;
}
IL_0076:
{
int32_t L_18 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_007d:
{
int32_t L_19 = V_5;
int32_t L_20;
L_20 = ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4(__this, NULL);
V_8 = (bool)((((int32_t)L_19) < ((int32_t)L_20))? 1 : 0);
bool L_21 = V_8;
if (L_21)
{
goto IL_0040;
}
}
{
int32_t L_22 = __this->___m_IsOrthographic_0;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_23 = ___0_other;
int32_t L_24 = L_23.___m_IsOrthographic_0;
if ((!(((uint32_t)L_22) == ((uint32_t)L_24))))
{
goto IL_01fd;
}
}
{
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* L_25 = (&__this->___m_LODParameters_1);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_26 = ___0_other;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A L_27 = L_26.___m_LODParameters_1;
bool L_28;
L_28 = LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F(L_25, L_27, NULL);
if (!L_28)
{
goto IL_01fd;
}
}
{
int32_t L_29 = __this->___m_CullingPlaneCount_4;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_30 = ___0_other;
int32_t L_31 = L_30.___m_CullingPlaneCount_4;
if ((!(((uint32_t)L_29) == ((uint32_t)L_31))))
{
goto IL_01fd;
}
}
{
uint32_t L_32 = __this->___m_CullingMask_5;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_33 = ___0_other;
uint32_t L_34 = L_33.___m_CullingMask_5;
if ((!(((uint32_t)L_32) == ((uint32_t)L_34))))
{
goto IL_01fd;
}
}
{
uint64_t L_35 = __this->___m_SceneMask_6;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_36 = ___0_other;
uint64_t L_37 = L_36.___m_SceneMask_6;
if ((!(((uint64_t)L_35) == ((uint64_t)L_37))))
{
goto IL_01fd;
}
}
{
int32_t L_38 = __this->___m_LayerCull_9;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_39 = ___0_other;
int32_t L_40 = L_39.___m_LayerCull_9;
if ((!(((uint32_t)L_38) == ((uint32_t)L_40))))
{
goto IL_01fd;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_41 = (&__this->___m_CullingMatrix_10);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_42 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_43 = L_42.___m_CullingMatrix_10;
bool L_44;
L_44 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_41, L_43, NULL);
if (!L_44)
{
goto IL_01fd;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_45 = (&__this->___m_Origin_11);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_46 = ___0_other;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = L_46.___m_Origin_11;
bool L_48;
L_48 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(L_45, L_47, NULL);
if (!L_48)
{
goto IL_01fd;
}
}
{
float* L_49 = (&__this->___m_ShadowDistance_12);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_50 = ___0_other;
float L_51 = L_50.___m_ShadowDistance_12;
bool L_52;
L_52 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_49, L_51, NULL);
if (!L_52)
{
goto IL_01fd;
}
}
{
float* L_53 = (&__this->___m_ShadowNearPlaneOffset_13);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_54 = ___0_other;
float L_55 = L_54.___m_ShadowNearPlaneOffset_13;
bool L_56;
L_56 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_53, L_55, NULL);
if (!L_56)
{
goto IL_01fd;
}
}
{
int32_t L_57 = __this->___m_CullingOptions_14;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_58 = ___0_other;
int32_t L_59 = L_58.___m_CullingOptions_14;
if ((!(((uint32_t)L_57) == ((uint32_t)L_59))))
{
goto IL_01fd;
}
}
{
int32_t L_60 = __this->___m_ReflectionProbeSortingCriteria_15;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_61 = ___0_other;
int32_t L_62 = L_61.___m_ReflectionProbeSortingCriteria_15;
if ((!(((uint32_t)L_60) == ((uint32_t)L_62))))
{
goto IL_01fd;
}
}
{
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* L_63 = (&__this->___m_CameraProperties_16);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_64 = ___0_other;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 L_65 = L_64.___m_CameraProperties_16;
bool L_66;
L_66 = CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051(L_63, L_65, NULL);
if (!L_66)
{
goto IL_01fd;
}
}
{
float* L_67 = (&__this->___m_AccurateOcclusionThreshold_17);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_68 = ___0_other;
float L_69 = L_68.___m_AccurateOcclusionThreshold_17;
bool L_70;
L_70 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_67, L_69, NULL);
if (!L_70)
{
goto IL_01fd;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_71 = (&__this->___m_StereoViewMatrix_19);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_72 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_73 = L_72.___m_StereoViewMatrix_19;
bool L_74;
L_74 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_71, L_73, NULL);
if (!L_74)
{
goto IL_01fd;
}
}
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_75 = (&__this->___m_StereoProjectionMatrix_20);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_76 = ___0_other;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_77 = L_76.___m_StereoProjectionMatrix_20;
bool L_78;
L_78 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(L_75, L_77, NULL);
if (!L_78)
{
goto IL_01fd;
}
}
{
float* L_79 = (&__this->___m_StereoSeparationDistance_21);
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_80 = ___0_other;
float L_81 = L_80.___m_StereoSeparationDistance_21;
bool L_82;
L_82 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_79, L_81, NULL);
if (!L_82)
{
goto IL_01fd;
}
}
{
int32_t L_83 = __this->___m_maximumVisibleLights_22;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_84 = ___0_other;
int32_t L_85 = L_84.___m_maximumVisibleLights_22;
if ((!(((uint32_t)L_83) == ((uint32_t)L_85))))
{
goto IL_01fd;
}
}
{
bool L_86 = __this->___m_ConservativeEnclosingSphere_23;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_87 = ___0_other;
bool L_88 = L_87.___m_ConservativeEnclosingSphere_23;
if ((!(((uint32_t)L_86) == ((uint32_t)L_88))))
{
goto IL_01fd;
}
}
{
int32_t L_89 = __this->___m_NumIterationsEnclosingSphere_24;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 L_90 = ___0_other;
int32_t L_91 = L_90.___m_NumIterationsEnclosingSphere_24;
G_B31_0 = ((((int32_t)L_89) == ((int32_t)L_91))? 1 : 0);
goto IL_01fe;
}
IL_01fd:
{
G_B31_0 = 0;
}
IL_01fe:
{
V_3 = (bool)G_B31_0;
goto IL_0201;
}
IL_0201:
{
bool L_92 = V_3;
return L_92;
}
}
IL2CPP_EXTERN_C bool ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821_AdjustorThunk (RuntimeObject* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 ___0_other, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m06392F26BEDA09C8EF2FAE7A3B606BAE9A094A54 (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject* L_0 = ___0_obj;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject* L_2 = ___0_obj;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_2, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject* L_3 = ___0_obj;
bool L_4;
L_4 = ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821(__this, ((*(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*)((ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*)(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*)UnBox(L_3, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_il2cpp_TypeInfo_var)))), NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ScriptableCullingParameters_Equals_m06392F26BEDA09C8EF2FAE7A3B606BAE9A094A54_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableCullingParameters_Equals_m06392F26BEDA09C8EF2FAE7A3B606BAE9A094A54(_thisAdjusted, ___0_obj, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_GetHashCode_mEB7C766D9E22A5EB26968F62F8ECFCAD14D7659A (ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->___m_IsOrthographic_0;
V_0 = L_0;
int32_t L_1 = V_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A* L_2 = (&__this->___m_LODParameters_1);
int32_t L_3;
L_3 = LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40(L_2, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_1, ((int32_t)397)))^L_3));
int32_t L_4 = V_0;
int32_t L_5 = __this->___m_CullingPlaneCount_4;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_4, ((int32_t)397)))^L_5));
int32_t L_6 = V_0;
uint32_t L_7 = __this->___m_CullingMask_5;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_6, ((int32_t)397)))^(int32_t)L_7));
int32_t L_8 = V_0;
uint64_t* L_9 = (&__this->___m_SceneMask_6);
int32_t L_10;
L_10 = UInt64_GetHashCode_m65D9FD0102B6B01BF38D986F060F0BDBC29B4F92(L_9, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_8, ((int32_t)397)))^L_10));
int32_t L_11 = V_0;
int32_t L_12 = __this->___m_LayerCull_9;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_11, ((int32_t)397)))^L_12));
int32_t L_13 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_14 = (&__this->___m_CullingMatrix_10);
int32_t L_15;
L_15 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_14, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_13, ((int32_t)397)))^L_15));
int32_t L_16 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_17 = (&__this->___m_Origin_11);
int32_t L_18;
L_18 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_17, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_16, ((int32_t)397)))^L_18));
int32_t L_19 = V_0;
float* L_20 = (&__this->___m_ShadowDistance_12);
int32_t L_21;
L_21 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_20, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_19, ((int32_t)397)))^L_21));
int32_t L_22 = V_0;
float* L_23 = (&__this->___m_ShadowNearPlaneOffset_13);
int32_t L_24;
L_24 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_23, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_22, ((int32_t)397)))^L_24));
int32_t L_25 = V_0;
int32_t L_26 = __this->___m_CullingOptions_14;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_25, ((int32_t)397)))^(int32_t)L_26));
int32_t L_27 = V_0;
int32_t L_28 = __this->___m_ReflectionProbeSortingCriteria_15;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_27, ((int32_t)397)))^(int32_t)L_28));
int32_t L_29 = V_0;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57* L_30 = (&__this->___m_CameraProperties_16);
int32_t L_31;
L_31 = CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984(L_30, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_29, ((int32_t)397)))^L_31));
int32_t L_32 = V_0;
float* L_33 = (&__this->___m_AccurateOcclusionThreshold_17);
int32_t L_34;
L_34 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_33, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_32, ((int32_t)397)))^L_34));
int32_t L_35 = V_0;
int32_t* L_36 = (&__this->___m_MaximumPortalCullingJobs_18);
int32_t L_37;
L_37 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_36, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_35, ((int32_t)397)))^L_37));
int32_t L_38 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_39 = (&__this->___m_StereoViewMatrix_19);
int32_t L_40;
L_40 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_39, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_38, ((int32_t)397)))^L_40));
int32_t L_41 = V_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_42 = (&__this->___m_StereoProjectionMatrix_20);
int32_t L_43;
L_43 = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(L_42, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_41, ((int32_t)397)))^L_43));
int32_t L_44 = V_0;
float* L_45 = (&__this->___m_StereoSeparationDistance_21);
int32_t L_46;
L_46 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_45, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_44, ((int32_t)397)))^L_46));
int32_t L_47 = V_0;
int32_t L_48 = __this->___m_maximumVisibleLights_22;
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_47, ((int32_t)397)))^L_48));
int32_t L_49 = V_0;
bool* L_50 = (&__this->___m_ConservativeEnclosingSphere_23);
int32_t L_51;
L_51 = Boolean_GetHashCode_mEDB6904770C962BAF4510E5D24F08083C33900E3(L_50, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_49, ((int32_t)397)))^L_51));
int32_t L_52 = V_0;
int32_t* L_53 = (&__this->___m_NumIterationsEnclosingSphere_24);
int32_t L_54;
L_54 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295(L_53, NULL);
V_0 = ((int32_t)(((int32_t)il2cpp_codegen_multiply(L_52, ((int32_t)397)))^L_54));
int32_t L_55 = V_0;
V_1 = L_55;
goto IL_01a3;
}
IL_01a3:
{
int32_t L_56 = V_1;
return L_56;
}
}
IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_GetHashCode_mEB7C766D9E22A5EB26968F62F8ECFCAD14D7659A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableCullingParameters_GetHashCode_mEB7C766D9E22A5EB26968F62F8ECFCAD14D7659A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters__cctor_m6D1BF8F8C8C2C238115E54E219C8DE09D960E6AB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_il2cpp_TypeInfo_var))->___maximumCullingPlaneCount_2 = ((int32_t)10);
((ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_il2cpp_TypeInfo_var))->___layerCount_7 = ((int32_t)32);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_overrideAPI_m2D010C9668878DA21ED92CADE587528848BB98E9_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0 = ((ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var))->___U3CoverrideAPIU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90_inline (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_x;
float L_1 = ___1_y;
float L_2 = ___2_z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
float L_1 = L_0.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs;
float L_5 = L_4.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs;
float L_7 = L_6.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs;
float L_9 = L_8.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs;
float L_13 = L_12.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs;
float L_15 = L_14.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs;
float L_17 = L_16.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs;
float L_19 = L_18.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs;
float L_21 = L_20.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs;
float L_23 = L_22.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs;
float L_25 = L_24.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs;
float L_27 = L_26.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs;
float L_29 = L_28.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs;
float L_31 = L_30.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs;
float L_33 = L_32.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs;
float L_35 = L_34.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs;
float L_37 = L_36.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs;
float L_39 = L_38.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs;
float L_41 = L_40.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs;
float L_43 = L_42.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs;
float L_45 = L_44.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs;
float L_47 = L_46.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs;
float L_49 = L_48.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs;
float L_51 = L_50.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs;
float L_53 = L_52.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs;
float L_55 = L_54.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs;
float L_57 = L_56.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs;
float L_59 = L_58.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs;
float L_61 = L_60.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs;
float L_63 = L_62.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0;
return L_65;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
float L_2 = ___2_z;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___1_value;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___1_value;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A_inline (ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___0_driven, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_driven, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* ObsoleteAttribute_get_Message_mEEA519E26C2F66DA3987F1AF2A28454DE021E3CF_inline (ObsoleteAttribute_tF4885B281E932B8B87A5B9AA1C24D46DEEA8FD8A* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->____message_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->____stringLength_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR String_t* AssemblyName_get_Name_m7899B9B3F289EEBAF62AEAB51D1CA91DA92C4E6A_inline (AssemblyName_t555F1570F523D87D970C6E7F27B1B44C83EADDD2* __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->___name_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method)
{
{
uint16_t L_0 = __this->___flags_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method)
{
{
int64_t L_0 = __this->___count_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___0_value, const RuntimeMethod* method)
{
{
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___0_value;
__this->___U3CrawImageDataReferenceU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_inline (DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CimageFormatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B_inline (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___0_value;
int32_t L_1 = ___1_min;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___0_value;
int32_t L_5 = ___2_max;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
int32_t L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_a;
int32_t L_1 = ___1_b;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_a;
int32_t L_1 = ___1_b;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = __this->___U3CboundsU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexStartU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CindexCountU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CbaseVertexU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfirstVertexU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvertexCountU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CattributeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CattributeU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CformatU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CformatU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CstreamU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_inline (VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CstreamU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* RenderPipelineManager_get_currentPipeline_m270A15A23593BAD8D6A20CE2E328210FF9AA692D_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var);
RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* L_0 = ((RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t44E0175AAADDD5487593AEF2B009B1B154957CDB_il2cpp_TypeInfo_var))->___s_currentPipeline_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CdisposedU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8_inline (RenderPipeline_t3AF1E2046D27ABCEBA2279770AADA9F531073E69* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3CdisposedU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmixedLightingModesU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void IntPtr__ctor_m4F9A9B80F01996B610D5AE4797F20B98ECD0A3D9_inline (intptr_t* __this, void* ___0_value, const RuntimeMethod* method)
{
{
void* L_0 = ___0_value;
*__this = ((intptr_t)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapBakeTypesU3Ek__BackingField_4;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3ClightmapsModesU3Ek__BackingField_5;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CenlightenLightmapperU3Ek__BackingField_6;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CrendersUIOverlayU3Ek__BackingField_14;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoAmbientProbeBakingU3Ek__BackingField_24;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207_inline (SupportedRenderingFeatures_t569A94D488395E4967F2CA349DB518EA7BD117A6* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3CautoDefaultReflectionProbeBakingU3Ek__BackingField_25;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m7BFCE0BBCF67689D263059B56A8D79161B698587_gshared_inline (Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* __this, RuntimeObject* ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_mB2DD87F61EB655A33F6277F1E277246CE23B6625_gshared_inline (Action_2_t5BCD350E28ADACED656596CC308132ED74DA0915* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_m629ACF36579B0EF894057AFEC90F8A472A15B7F0_gshared_inline (Action_3_t406BE4A78DD63C47C820F67915BE0C2E10FD5452* __this, RuntimeObject* ___0_arg1, bool ___1_arg2, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5 ___2_arg3, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, bool, DebugScreenCapture_t859E4E87C94587A08893C726D4FF84BD8F288CC5, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, ___2_arg3, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___0_item;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_mB49912FF111A954F2C326BF4FA29A53C1027187B_gshared_inline (Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m56E0082E0ED283D82E7EBDAD820458F89CA944B2_gshared_inline (UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60* __this, int32_t ___0_arg0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m0248A96C5334E9A93E6994B7780478BCD994EA3D_gshared_inline (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, int32_t ___0_item, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
int32_t L_7 = V_1;
int32_t L_8 = ___0_item;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
return;
}
IL_0034:
{
int32_t L_9 = ___0_item;
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m75E23BAD5C95C6003991F85C738C496DD7C42794_gshared_inline (Action_2_t38DEBB6BD6AE1CA882236F63F7E1DB3781D38994* __this, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36 ___0_arg1, RuntimeObject* ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, ScriptableRenderContext_t5AB09B3602BEB456E0DC3D53926D3A3BDAF08E36, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m50BAA3751899858B097D3FF2ED31F284703FE5CB((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mA16743A849388FDBBF5638812C319731FA5C4102_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 Nullable_1_GetValueOrDefault_m6221AA84898BE690B5F7379DD0BB7EA60A671569_gshared_inline (Nullable_1_t7D98773CC20A842A0846271D1181ECBB0D95926C* __this, const RuntimeMethod* method)
{
{
RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71 L_0 = (RenderQueueRange_t7518252AA6426B1EA45D3D9B394F304EEF784D71)__this->___value_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m041B73328344EFEE224C1F2CF997B0C4122055BD_gshared_inline (Nullable_1_tA4A30D1008B44E6BEFB1666997B110F382EE3AA5* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
float L_2 = ___2_z;
__this->___z_2 = L_2;
float L_3 = ___3_w;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_1 = L_0;
float L_1 = ___1_y;
__this->___y_2 = L_1;
float L_2 = ___2_z;
__this->___z_3 = L_2;
float L_3 = ___3_w;
__this->___w_4 = L_3;
return;
}
}