ZeroVR/ZeroPacientVR/Zero_BackUpThisFolder_ButDo.../il2cppOutput/DungeonArchitect.Modules.Na...

398 lines
25 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void DungeonArchitect.Navigation.DungeonNavAgent::Resume()
// 0x00000002 System.Void DungeonArchitect.Navigation.DungeonNavAgent::Stop()
// 0x00000003 System.Single DungeonArchitect.Navigation.DungeonNavAgent::GetRemainingDistance()
// 0x00000004 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent::get_Destination()
// 0x00000005 System.Void DungeonArchitect.Navigation.DungeonNavAgent::set_Destination(UnityEngine.Vector3)
// 0x00000006 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent::get_Velocity()
// 0x00000007 System.Void DungeonArchitect.Navigation.DungeonNavAgent::set_Velocity(UnityEngine.Vector3)
// 0x00000008 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent::get_Direction()
// 0x00000009 System.Void DungeonArchitect.Navigation.DungeonNavAgent::.ctor()
extern void DungeonNavAgent__ctor_m72115B9F8B17091CEF1EB07CF5C3BF03B754FEF0 (void);
// 0x0000000A DungeonArchitect.Navigation.DungeonNavMesh DungeonArchitect.Navigation.DungeonNavAgent2D::get_NavMesh()
extern void DungeonNavAgent2D_get_NavMesh_m14669021F412EF4310644044EFC6D9EF7B0136AE (void);
// 0x0000000B UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::get_Destination()
extern void DungeonNavAgent2D_get_Destination_m1FAF061F30C27B3F6AE2337D61E06845AA38770F (void);
// 0x0000000C System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::set_Destination(UnityEngine.Vector3)
extern void DungeonNavAgent2D_set_Destination_mC769F2EDE6BE8A905D36129583C2D86318EC4A14 (void);
// 0x0000000D UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::get_Velocity()
extern void DungeonNavAgent2D_get_Velocity_m777D093C0BFD247E8D738FEDE60A39F37B6C7546 (void);
// 0x0000000E System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::set_Velocity(UnityEngine.Vector3)
extern void DungeonNavAgent2D_set_Velocity_mD84DCE2EB6232BB199A8938A9AA793FBC7F7B26A (void);
// 0x0000000F UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::get_Direction()
extern void DungeonNavAgent2D_get_Direction_mBF536AC0BC16E48716C8D2F3446847A291045B9A (void);
// 0x00000010 System.Single DungeonArchitect.Navigation.DungeonNavAgent2D::get_DesiredSpeed()
extern void DungeonNavAgent2D_get_DesiredSpeed_mD5EB230BAB77AFD900C0332293CFE98F2E41C19B (void);
// 0x00000011 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::OnDrawGizmosSelected()
extern void DungeonNavAgent2D_OnDrawGizmosSelected_m4F42BC0939DF296674C63D11440EDC8EE0544FD7 (void);
// 0x00000012 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::FlipYZ(UnityEngine.Vector3)
extern void DungeonNavAgent2D_FlipYZ_m9F19A8BBA68293D1864D4B2E13AD16CD94BF0577 (void);
// 0x00000013 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::Awake()
extern void DungeonNavAgent2D_Awake_m46A23D92287ED68AA2206BCF6975A8648959D299 (void);
// 0x00000014 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::Start()
extern void DungeonNavAgent2D_Start_m99EE71A3CDCEA76E8E6E3015D3428A815376CEC0 (void);
// 0x00000015 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::get_ActorPosition3DX()
extern void DungeonNavAgent2D_get_ActorPosition3DX_m345F66FF0A772AC794131F8FA2315A26A1F3FE0F (void);
// 0x00000016 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::set_ActorPosition3DX(UnityEngine.Vector3)
extern void DungeonNavAgent2D_set_ActorPosition3DX_m5671BB2CFCAE04374CE8AC2364B8A72087F2C65B (void);
// 0x00000017 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::get_ActorPosition3D()
extern void DungeonNavAgent2D_get_ActorPosition3D_mF0012D5E966413B18E5B34D6141E57A17849F447 (void);
// 0x00000018 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::set_ActorPosition3D(UnityEngine.Vector3)
extern void DungeonNavAgent2D_set_ActorPosition3D_m784B32924D1F7FF1AABE18EEF5195588F7CE3427 (void);
// 0x00000019 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::PositionOnNearestNavMesh()
extern void DungeonNavAgent2D_PositionOnNearestNavMesh_m03535961A568309890089B67DD5036426C8798C9 (void);
// 0x0000001A SharpNav.Geometry.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::ToSV3(UnityEngine.Vector3)
extern void DungeonNavAgent2D_ToSV3_m811CF875BD131B16538ECA32FE7EE0B1EE95FDCE (void);
// 0x0000001B UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent2D::ToV3(SharpNav.Geometry.Vector3)
extern void DungeonNavAgent2D_ToV3_m7F5D99F23FB7AA453A8FE88F3014FD29C1E51C31 (void);
// 0x0000001C System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::Stop()
extern void DungeonNavAgent2D_Stop_mA4F19ADED00C69BE0D0F0B9F53222FAB8929D15F (void);
// 0x0000001D System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::Resume()
extern void DungeonNavAgent2D_Resume_m3E73849B64FC70DEA407BBDF647B5596FBE4FE1A (void);
// 0x0000001E System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::Update()
extern void DungeonNavAgent2D_Update_m2E89F3A26FE25FA22189A1335F8A3811F9A4D2AC (void);
// 0x0000001F System.Single DungeonArchitect.Navigation.DungeonNavAgent2D::GetRemainingDistance()
extern void DungeonNavAgent2D_GetRemainingDistance_mAE7E2E0DE3F9665AA2A264DDBE6D0891E6CF3B03 (void);
// 0x00000020 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::FixedUpdate()
extern void DungeonNavAgent2D_FixedUpdate_mED704BD0DD06AE38596AF636590F62429216414C (void);
// 0x00000021 System.Void DungeonArchitect.Navigation.DungeonNavAgent2D::.ctor()
extern void DungeonNavAgent2D__ctor_mBDF4C15A6C241EFCB222CC596D8B145879E205C8 (void);
// 0x00000022 DungeonArchitect.Navigation.DungeonNavMesh DungeonArchitect.Navigation.DungeonNavAgent3D::get_NavMesh()
extern void DungeonNavAgent3D_get_NavMesh_mC929D67D57D23F1033D214D58CE9A123846259D4 (void);
// 0x00000023 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent3D::get_Destination()
extern void DungeonNavAgent3D_get_Destination_mE64954DEC0AF233ABC237EA05BD75B8600BC30C6 (void);
// 0x00000024 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::set_Destination(UnityEngine.Vector3)
extern void DungeonNavAgent3D_set_Destination_m27578331C96ED17F38FA779D3E36977768C189AD (void);
// 0x00000025 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent3D::get_Velocity()
extern void DungeonNavAgent3D_get_Velocity_m261EAFC0099F778B6D0A68F61E33F73C89356008 (void);
// 0x00000026 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::set_Velocity(UnityEngine.Vector3)
extern void DungeonNavAgent3D_set_Velocity_m87FE356C2EF5551E7CABFF0930E573B649C6BD96 (void);
// 0x00000027 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent3D::get_Direction()
extern void DungeonNavAgent3D_get_Direction_mEE8455A827DD8E8BF347FA59C9880AAC2046B948 (void);
// 0x00000028 System.Single DungeonArchitect.Navigation.DungeonNavAgent3D::get_DesiredSpeed()
extern void DungeonNavAgent3D_get_DesiredSpeed_m61104DDADF6EB923C0D9B5CA0B8C424E3EF37681 (void);
// 0x00000029 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::OnDrawGizmosSelected()
extern void DungeonNavAgent3D_OnDrawGizmosSelected_m83093CD3B510E7DA17CBAD96C2A74BD0C5549991 (void);
// 0x0000002A System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::Start()
extern void DungeonNavAgent3D_Start_m554E4B38A1BCE6EAB5AA2B73E33BD6894A5FFE55 (void);
// 0x0000002B System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::PositionOnNearestNavMesh()
extern void DungeonNavAgent3D_PositionOnNearestNavMesh_mBCABEB9A13C3D082F4178B1B60F8F385FB160A95 (void);
// 0x0000002C SharpNav.Geometry.Vector3 DungeonArchitect.Navigation.DungeonNavAgent3D::ToSV3(UnityEngine.Vector3)
extern void DungeonNavAgent3D_ToSV3_m2EDFA574BD96912E58FE7A7B3D8C305A2ED124DF (void);
// 0x0000002D UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavAgent3D::ToV3(SharpNav.Geometry.Vector3)
extern void DungeonNavAgent3D_ToV3_m638DF36E4BA515685D05BF365BA8773B02C757F6 (void);
// 0x0000002E System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::Stop()
extern void DungeonNavAgent3D_Stop_mC7EB6D68A491AF19133F077E83D3555E05CA87B7 (void);
// 0x0000002F System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::Resume()
extern void DungeonNavAgent3D_Resume_mB6A6645BD5CF026CFD9EF8AECB80A689FBA103BE (void);
// 0x00000030 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::Update()
extern void DungeonNavAgent3D_Update_m2A8A1A19AC80DD7ED0E0F71578F78817D874B681 (void);
// 0x00000031 System.Single DungeonArchitect.Navigation.DungeonNavAgent3D::GetRemainingDistance()
extern void DungeonNavAgent3D_GetRemainingDistance_mF83F8BCB09F5B5D00BDC2F3E5E8A63152D741787 (void);
// 0x00000032 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::FixedUpdate()
extern void DungeonNavAgent3D_FixedUpdate_mBB542059D9C36F5725DDBA8124B7979BAE29306A (void);
// 0x00000033 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::ProcessMove(System.Boolean)
extern void DungeonNavAgent3D_ProcessMove_mAF0F37899DAAF401F2CBF1884E4FC7AA11FD82C4 (void);
// 0x00000034 System.Void DungeonArchitect.Navigation.DungeonNavAgent3D::.ctor()
extern void DungeonNavAgent3D__ctor_m3ACD6DFD1B6706929126E46284324B4EB0DF686B (void);
// 0x00000035 System.Void DungeonArchitect.Navigation.NavigationEvent::.ctor()
extern void NavigationEvent__ctor_mEF34CCF9EA31B1EB75934051F90A8D67929D22DE (void);
// 0x00000036 System.Void DungeonArchitect.Navigation.OnNavmeshBuiltDelegate::.ctor(System.Object,System.IntPtr)
extern void OnNavmeshBuiltDelegate__ctor_m76DED918F0B329245FEFEBC8E99B9E1F93B4BBB3 (void);
// 0x00000037 System.Void DungeonArchitect.Navigation.OnNavmeshBuiltDelegate::Invoke(DungeonArchitect.Navigation.NavigationEvent)
extern void OnNavmeshBuiltDelegate_Invoke_m8CC98972FB82BBC1B797ED1D4418A08DEC6681B9 (void);
// 0x00000038 System.IAsyncResult DungeonArchitect.Navigation.OnNavmeshBuiltDelegate::BeginInvoke(DungeonArchitect.Navigation.NavigationEvent,System.AsyncCallback,System.Object)
extern void OnNavmeshBuiltDelegate_BeginInvoke_mEADEAEF97B19049A34836660CFEB455C629B41CE (void);
// 0x00000039 System.Void DungeonArchitect.Navigation.OnNavmeshBuiltDelegate::EndInvoke(System.IAsyncResult)
extern void OnNavmeshBuiltDelegate_EndInvoke_m45DA53AF6523C32008772A698C421847836A7A99 (void);
// 0x0000003A System.Void DungeonArchitect.Navigation.DungeonNavMesh::add_OnNavmeshBuilt(DungeonArchitect.Navigation.OnNavmeshBuiltDelegate)
extern void DungeonNavMesh_add_OnNavmeshBuilt_m63E1BFFC3B8EFB9733DF887EB5433422F8E4048D (void);
// 0x0000003B System.Void DungeonArchitect.Navigation.DungeonNavMesh::remove_OnNavmeshBuilt(DungeonArchitect.Navigation.OnNavmeshBuiltDelegate)
extern void DungeonNavMesh_remove_OnNavmeshBuilt_mECC2D416759CC8199E4A5D5925B0E2787F203B03 (void);
// 0x0000003C SharpNav.NavMesh DungeonArchitect.Navigation.DungeonNavMesh::get_NavMesh()
extern void DungeonNavMesh_get_NavMesh_m854F9A3280AD04601C3361E56BC12B532C1C7CA6 (void);
// 0x0000003D SharpNav.NavMeshQuery DungeonArchitect.Navigation.DungeonNavMesh::get_NavMeshQuery()
extern void DungeonNavMesh_get_NavMeshQuery_m12901D8C2D9DE996BB42BFA8646DF131E6A9A431 (void);
// 0x0000003E SharpNav.Crowds.Crowd DungeonArchitect.Navigation.DungeonNavMesh::get_Crowd()
extern void DungeonNavMesh_get_Crowd_m038118397F4A8B5F988F43E7F058305F4BBB2F3F (void);
// 0x0000003F SharpNav.PolyMesh DungeonArchitect.Navigation.DungeonNavMesh::get_PolyMesh()
extern void DungeonNavMesh_get_PolyMesh_m3773F4670A8D44254D64E4983FE8143991D75906 (void);
// 0x00000040 SharpNav.PolyMeshDetail DungeonArchitect.Navigation.DungeonNavMesh::get_PolyMeshDetail()
extern void DungeonNavMesh_get_PolyMeshDetail_mC2E18F208D04A499B7CF55A03B16E3964BE0F32A (void);
// 0x00000041 System.Void DungeonArchitect.Navigation.DungeonNavMesh::Awake()
extern void DungeonNavMesh_Awake_m2B55B9A4779E8C29AAF981C2A0190F890371D148 (void);
// 0x00000042 System.Void DungeonArchitect.Navigation.DungeonNavMesh::Update()
extern void DungeonNavMesh_Update_mC476BD26A434EC28310A5EA37BC6E9D443E97E06 (void);
// 0x00000043 System.Void DungeonArchitect.Navigation.DungeonNavMesh::SetNavMeshVisible(System.Boolean)
extern void DungeonNavMesh_SetNavMeshVisible_m02811F03D792A485462BB92DE738CBCAA9FE7EC9 (void);
// 0x00000044 System.Void DungeonArchitect.Navigation.DungeonNavMesh::Build()
extern void DungeonNavMesh_Build_mA52B58419F5526B5E3A6D5B61142EAD2781DB9B6 (void);
// 0x00000045 UnityEngine.Vector3 DungeonArchitect.Navigation.DungeonNavMesh::ToV3(SharpNav.Geometry.Vector3)
extern void DungeonNavMesh_ToV3_m47A87565F2878C0802DE0D80E5B1AFBAB14EE1B3 (void);
// 0x00000046 System.Void DungeonArchitect.Navigation.DungeonNavMesh::BuildVisualization()
extern void DungeonNavMesh_BuildVisualization_m6A90F05C8538D9F6554456BF50B83593978F4E39 (void);
// 0x00000047 System.Void DungeonArchitect.Navigation.DungeonNavMesh::.ctor()
extern void DungeonNavMesh__ctor_m7D48B79EB2EC00B9410F414644D38876E546A74A (void);
// 0x00000048 System.Void DungeonArchitect.Navigation.NavigationBuildInvoker::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void NavigationBuildInvoker_OnPostDungeonBuild_m74F8F4EAE6FBB3B212A2E81E639FC58289FEAE0A (void);
// 0x00000049 System.Void DungeonArchitect.Navigation.NavigationBuildInvoker::.ctor()
extern void NavigationBuildInvoker__ctor_m68215D8A1F6ED566DADF6A9F9BA7A1295D1EF1C1 (void);
// 0x0000004A System.Void DungeonArchitect.Navigation.NavigationTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void NavigationTriangleProvider_AddNavTriangles_mD166F7936091592F4F436DE466D258C09347DE76 (void);
// 0x0000004B System.Void DungeonArchitect.Navigation.NavigationTriangleProvider::.ctor()
extern void NavigationTriangleProvider__ctor_mB26639ADAFB5E6B5168DF2CD728D36AA0A7DC9C2 (void);
// 0x0000004C System.Void DungeonArchitect.Navigation.Collision2DTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void Collision2DTriangleProvider_AddNavTriangles_m480724B2320D7F63430EB9F5CFAA3B83B381C980 (void);
// 0x0000004D System.Void DungeonArchitect.Navigation.Collision2DTriangleProvider::AddTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>,UnityEngine.GameObject)
extern void Collision2DTriangleProvider_AddTriangles_mEE5433F0315DD220613857D5B473B84318E9D753 (void);
// 0x0000004E System.Void DungeonArchitect.Navigation.Collision2DTriangleProvider::.ctor()
extern void Collision2DTriangleProvider__ctor_mFBB838111361987957D21E0EC47BC03851DAEE7A (void);
// 0x0000004F System.Void DungeonArchitect.Navigation.Collision2DTriangleProvider::.cctor()
extern void Collision2DTriangleProvider__cctor_m5C334D2B6CA58E3A21619DA6E4343F241CA542E7 (void);
// 0x00000050 System.Void DungeonArchitect.Navigation.CollisionTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void CollisionTriangleProvider_AddNavTriangles_m5B0ADE0B451112F22D0DDE7C8EB76A6593B1B6D5 (void);
// 0x00000051 System.Void DungeonArchitect.Navigation.CollisionTriangleProvider::AddTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>,UnityEngine.GameObject)
extern void CollisionTriangleProvider_AddTriangles_m93FF917EB2594AD994907CD27574D27A5C8C0E24 (void);
// 0x00000052 System.Void DungeonArchitect.Navigation.CollisionTriangleProvider::.ctor()
extern void CollisionTriangleProvider__ctor_m5E1D227DA1AEAC55CB37587C47E4797C37F11557 (void);
// 0x00000053 System.Void DungeonArchitect.Navigation.CollisionTriangleProvider::.cctor()
extern void CollisionTriangleProvider__cctor_m85A7AB980652EF9C82B4AAC2F30F8FE922A0EF73 (void);
// 0x00000054 System.Void DungeonArchitect.Navigation.StaticMeshTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void StaticMeshTriangleProvider_AddNavTriangles_m98331745312A49299AED2EEA42301174D9228A89 (void);
// 0x00000055 System.Void DungeonArchitect.Navigation.StaticMeshTriangleProvider::AddTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>,UnityEngine.GameObject)
extern void StaticMeshTriangleProvider_AddTriangles_mBE1813CF70BC7BD3CDA3A3CC9D9879A8B8D10BF9 (void);
// 0x00000056 System.Void DungeonArchitect.Navigation.StaticMeshTriangleProvider::AddMeshTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>,UnityEngine.Mesh,UnityEngine.Matrix4x4)
extern void StaticMeshTriangleProvider_AddMeshTriangles_m2FFB29DD183854BB0842470AECE78FAC34F7E563 (void);
// 0x00000057 System.Void DungeonArchitect.Navigation.StaticMeshTriangleProvider::AddMeshTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>,UnityEngine.Vector3[],System.Int32[],UnityEngine.Matrix4x4)
extern void StaticMeshTriangleProvider_AddMeshTriangles_m1C415B5B1602C1B213E7E074D352F2AE248B6338 (void);
// 0x00000058 System.Void DungeonArchitect.Navigation.StaticMeshTriangleProvider::.ctor()
extern void StaticMeshTriangleProvider__ctor_m63D8B23C097B97A5978595FCBC23D6A15B581EF4 (void);
// 0x00000059 System.Void DungeonArchitect.Navigation.TerrainTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void TerrainTriangleProvider_AddNavTriangles_m9FD9BA0E38B4CCDE397BBAF3C2497B32DD535F66 (void);
// 0x0000005A System.Void DungeonArchitect.Navigation.TerrainTriangleProvider::AddTerrainTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>,UnityEngine.Terrain)
extern void TerrainTriangleProvider_AddTerrainTriangles_m2F8314EE16C975765CBA484C4CA3BBFD5BB07F5C (void);
// 0x0000005B System.Void DungeonArchitect.Navigation.TerrainTriangleProvider::.ctor()
extern void TerrainTriangleProvider__ctor_m9167BBAED6235EAB24223056FF23B3E71B360C9A (void);
static Il2CppMethodPointer s_methodPointers[91] =
{
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
DungeonNavAgent__ctor_m72115B9F8B17091CEF1EB07CF5C3BF03B754FEF0,
DungeonNavAgent2D_get_NavMesh_m14669021F412EF4310644044EFC6D9EF7B0136AE,
DungeonNavAgent2D_get_Destination_m1FAF061F30C27B3F6AE2337D61E06845AA38770F,
DungeonNavAgent2D_set_Destination_mC769F2EDE6BE8A905D36129583C2D86318EC4A14,
DungeonNavAgent2D_get_Velocity_m777D093C0BFD247E8D738FEDE60A39F37B6C7546,
DungeonNavAgent2D_set_Velocity_mD84DCE2EB6232BB199A8938A9AA793FBC7F7B26A,
DungeonNavAgent2D_get_Direction_mBF536AC0BC16E48716C8D2F3446847A291045B9A,
DungeonNavAgent2D_get_DesiredSpeed_mD5EB230BAB77AFD900C0332293CFE98F2E41C19B,
DungeonNavAgent2D_OnDrawGizmosSelected_m4F42BC0939DF296674C63D11440EDC8EE0544FD7,
DungeonNavAgent2D_FlipYZ_m9F19A8BBA68293D1864D4B2E13AD16CD94BF0577,
DungeonNavAgent2D_Awake_m46A23D92287ED68AA2206BCF6975A8648959D299,
DungeonNavAgent2D_Start_m99EE71A3CDCEA76E8E6E3015D3428A815376CEC0,
DungeonNavAgent2D_get_ActorPosition3DX_m345F66FF0A772AC794131F8FA2315A26A1F3FE0F,
DungeonNavAgent2D_set_ActorPosition3DX_m5671BB2CFCAE04374CE8AC2364B8A72087F2C65B,
DungeonNavAgent2D_get_ActorPosition3D_mF0012D5E966413B18E5B34D6141E57A17849F447,
DungeonNavAgent2D_set_ActorPosition3D_m784B32924D1F7FF1AABE18EEF5195588F7CE3427,
DungeonNavAgent2D_PositionOnNearestNavMesh_m03535961A568309890089B67DD5036426C8798C9,
DungeonNavAgent2D_ToSV3_m811CF875BD131B16538ECA32FE7EE0B1EE95FDCE,
DungeonNavAgent2D_ToV3_m7F5D99F23FB7AA453A8FE88F3014FD29C1E51C31,
DungeonNavAgent2D_Stop_mA4F19ADED00C69BE0D0F0B9F53222FAB8929D15F,
DungeonNavAgent2D_Resume_m3E73849B64FC70DEA407BBDF647B5596FBE4FE1A,
DungeonNavAgent2D_Update_m2E89F3A26FE25FA22189A1335F8A3811F9A4D2AC,
DungeonNavAgent2D_GetRemainingDistance_mAE7E2E0DE3F9665AA2A264DDBE6D0891E6CF3B03,
DungeonNavAgent2D_FixedUpdate_mED704BD0DD06AE38596AF636590F62429216414C,
DungeonNavAgent2D__ctor_mBDF4C15A6C241EFCB222CC596D8B145879E205C8,
DungeonNavAgent3D_get_NavMesh_mC929D67D57D23F1033D214D58CE9A123846259D4,
DungeonNavAgent3D_get_Destination_mE64954DEC0AF233ABC237EA05BD75B8600BC30C6,
DungeonNavAgent3D_set_Destination_m27578331C96ED17F38FA779D3E36977768C189AD,
DungeonNavAgent3D_get_Velocity_m261EAFC0099F778B6D0A68F61E33F73C89356008,
DungeonNavAgent3D_set_Velocity_m87FE356C2EF5551E7CABFF0930E573B649C6BD96,
DungeonNavAgent3D_get_Direction_mEE8455A827DD8E8BF347FA59C9880AAC2046B948,
DungeonNavAgent3D_get_DesiredSpeed_m61104DDADF6EB923C0D9B5CA0B8C424E3EF37681,
DungeonNavAgent3D_OnDrawGizmosSelected_m83093CD3B510E7DA17CBAD96C2A74BD0C5549991,
DungeonNavAgent3D_Start_m554E4B38A1BCE6EAB5AA2B73E33BD6894A5FFE55,
DungeonNavAgent3D_PositionOnNearestNavMesh_mBCABEB9A13C3D082F4178B1B60F8F385FB160A95,
DungeonNavAgent3D_ToSV3_m2EDFA574BD96912E58FE7A7B3D8C305A2ED124DF,
DungeonNavAgent3D_ToV3_m638DF36E4BA515685D05BF365BA8773B02C757F6,
DungeonNavAgent3D_Stop_mC7EB6D68A491AF19133F077E83D3555E05CA87B7,
DungeonNavAgent3D_Resume_mB6A6645BD5CF026CFD9EF8AECB80A689FBA103BE,
DungeonNavAgent3D_Update_m2A8A1A19AC80DD7ED0E0F71578F78817D874B681,
DungeonNavAgent3D_GetRemainingDistance_mF83F8BCB09F5B5D00BDC2F3E5E8A63152D741787,
DungeonNavAgent3D_FixedUpdate_mBB542059D9C36F5725DDBA8124B7979BAE29306A,
DungeonNavAgent3D_ProcessMove_mAF0F37899DAAF401F2CBF1884E4FC7AA11FD82C4,
DungeonNavAgent3D__ctor_m3ACD6DFD1B6706929126E46284324B4EB0DF686B,
NavigationEvent__ctor_mEF34CCF9EA31B1EB75934051F90A8D67929D22DE,
OnNavmeshBuiltDelegate__ctor_m76DED918F0B329245FEFEBC8E99B9E1F93B4BBB3,
OnNavmeshBuiltDelegate_Invoke_m8CC98972FB82BBC1B797ED1D4418A08DEC6681B9,
OnNavmeshBuiltDelegate_BeginInvoke_mEADEAEF97B19049A34836660CFEB455C629B41CE,
OnNavmeshBuiltDelegate_EndInvoke_m45DA53AF6523C32008772A698C421847836A7A99,
DungeonNavMesh_add_OnNavmeshBuilt_m63E1BFFC3B8EFB9733DF887EB5433422F8E4048D,
DungeonNavMesh_remove_OnNavmeshBuilt_mECC2D416759CC8199E4A5D5925B0E2787F203B03,
DungeonNavMesh_get_NavMesh_m854F9A3280AD04601C3361E56BC12B532C1C7CA6,
DungeonNavMesh_get_NavMeshQuery_m12901D8C2D9DE996BB42BFA8646DF131E6A9A431,
DungeonNavMesh_get_Crowd_m038118397F4A8B5F988F43E7F058305F4BBB2F3F,
DungeonNavMesh_get_PolyMesh_m3773F4670A8D44254D64E4983FE8143991D75906,
DungeonNavMesh_get_PolyMeshDetail_mC2E18F208D04A499B7CF55A03B16E3964BE0F32A,
DungeonNavMesh_Awake_m2B55B9A4779E8C29AAF981C2A0190F890371D148,
DungeonNavMesh_Update_mC476BD26A434EC28310A5EA37BC6E9D443E97E06,
DungeonNavMesh_SetNavMeshVisible_m02811F03D792A485462BB92DE738CBCAA9FE7EC9,
DungeonNavMesh_Build_mA52B58419F5526B5E3A6D5B61142EAD2781DB9B6,
DungeonNavMesh_ToV3_m47A87565F2878C0802DE0D80E5B1AFBAB14EE1B3,
DungeonNavMesh_BuildVisualization_m6A90F05C8538D9F6554456BF50B83593978F4E39,
DungeonNavMesh__ctor_m7D48B79EB2EC00B9410F414644D38876E546A74A,
NavigationBuildInvoker_OnPostDungeonBuild_m74F8F4EAE6FBB3B212A2E81E639FC58289FEAE0A,
NavigationBuildInvoker__ctor_m68215D8A1F6ED566DADF6A9F9BA7A1295D1EF1C1,
NavigationTriangleProvider_AddNavTriangles_mD166F7936091592F4F436DE466D258C09347DE76,
NavigationTriangleProvider__ctor_mB26639ADAFB5E6B5168DF2CD728D36AA0A7DC9C2,
Collision2DTriangleProvider_AddNavTriangles_m480724B2320D7F63430EB9F5CFAA3B83B381C980,
Collision2DTriangleProvider_AddTriangles_mEE5433F0315DD220613857D5B473B84318E9D753,
Collision2DTriangleProvider__ctor_mFBB838111361987957D21E0EC47BC03851DAEE7A,
Collision2DTriangleProvider__cctor_m5C334D2B6CA58E3A21619DA6E4343F241CA542E7,
CollisionTriangleProvider_AddNavTriangles_m5B0ADE0B451112F22D0DDE7C8EB76A6593B1B6D5,
CollisionTriangleProvider_AddTriangles_m93FF917EB2594AD994907CD27574D27A5C8C0E24,
CollisionTriangleProvider__ctor_m5E1D227DA1AEAC55CB37587C47E4797C37F11557,
CollisionTriangleProvider__cctor_m85A7AB980652EF9C82B4AAC2F30F8FE922A0EF73,
StaticMeshTriangleProvider_AddNavTriangles_m98331745312A49299AED2EEA42301174D9228A89,
StaticMeshTriangleProvider_AddTriangles_mBE1813CF70BC7BD3CDA3A3CC9D9879A8B8D10BF9,
StaticMeshTriangleProvider_AddMeshTriangles_m2FFB29DD183854BB0842470AECE78FAC34F7E563,
StaticMeshTriangleProvider_AddMeshTriangles_m1C415B5B1602C1B213E7E074D352F2AE248B6338,
StaticMeshTriangleProvider__ctor_m63D8B23C097B97A5978595FCBC23D6A15B581EF4,
TerrainTriangleProvider_AddNavTriangles_m9FD9BA0E38B4CCDE397BBAF3C2497B32DD535F66,
TerrainTriangleProvider_AddTerrainTriangles_m2F8314EE16C975765CBA484C4CA3BBFD5BB07F5C,
TerrainTriangleProvider__ctor_m9167BBAED6235EAB24223056FF23B3E71B360C9A,
};
static const int32_t s_InvokerIndices[91] =
{
0,
0,
0,
0,
0,
0,
0,
0,
9824,
9658,
9813,
8023,
9813,
8023,
9813,
9730,
9824,
7343,
9824,
9824,
9813,
8023,
9813,
8023,
9824,
15560,
15570,
9824,
9824,
9824,
9730,
9824,
9824,
9658,
9813,
8023,
9813,
8023,
9813,
9730,
9824,
9824,
9824,
15560,
15570,
9824,
9824,
9824,
9730,
9824,
7733,
9824,
9824,
4596,
7877,
2179,
7877,
7877,
7877,
9658,
9658,
9658,
9658,
9658,
9824,
9824,
7733,
9824,
15570,
9824,
9824,
4602,
9824,
7877,
9824,
7877,
4602,
9824,
16512,
7877,
4602,
9824,
16512,
7877,
4602,
12831,
11889,
9824,
7877,
4602,
9824,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_DungeonArchitect_Modules_Navigation2D_CodeGenModule;
const Il2CppCodeGenModule g_DungeonArchitect_Modules_Navigation2D_CodeGenModule =
{
"DungeonArchitect.Modules.Navigation2D.dll",
91,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};