387 lines
25 KiB
C
387 lines
25 KiB
C
#include "pch-c.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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// 0x00000001 System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
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extern void EmbeddedAttribute__ctor_m8F6E8C57D307B3E96A1F2355A31F1F0D8352C0AA (void);
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// 0x00000002 System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
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extern void IsReadOnlyAttribute__ctor_m497E463BEBF947C751F03E637D2F05AFC0155FE1 (void);
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// 0x00000003 System.Void UnityEngine.AI.NavMeshPath::.ctor()
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extern void NavMeshPath__ctor_mEA40BFC2492814FFC97A71C3AEC2154A9415C37F (void);
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// 0x00000004 System.Void UnityEngine.AI.NavMeshPath::Finalize()
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extern void NavMeshPath_Finalize_mB151BFBD5D7E65C343415B6B332A58504F12AF77 (void);
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// 0x00000005 System.IntPtr UnityEngine.AI.NavMeshPath::InitializeNavMeshPath()
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extern void NavMeshPath_InitializeNavMeshPath_m14652B99A3EFB12B428AC2C959A629EE906DE5F1 (void);
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// 0x00000006 System.Void UnityEngine.AI.NavMeshPath::DestroyNavMeshPath(System.IntPtr)
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extern void NavMeshPath_DestroyNavMeshPath_mAB640913E8A9F1BE03EF9103FF34D5F4C5EBE3F7 (void);
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// 0x00000007 UnityEngine.Vector3[] UnityEngine.AI.NavMeshPath::CalculateCornersInternal()
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extern void NavMeshPath_CalculateCornersInternal_m59C910C60F8C28D4E387C93B299B7D3F76213850 (void);
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// 0x00000008 System.Void UnityEngine.AI.NavMeshPath::ClearCornersInternal()
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extern void NavMeshPath_ClearCornersInternal_m2310C5CB9B4EB2B3C4685476B2CF8440ED369606 (void);
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// 0x00000009 System.Void UnityEngine.AI.NavMeshPath::ClearCorners()
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extern void NavMeshPath_ClearCorners_m8633C3989850C01982EBD3D4BC70E85AF461CE5B (void);
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// 0x0000000A System.Void UnityEngine.AI.NavMeshPath::CalculateCorners()
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extern void NavMeshPath_CalculateCorners_mFC7D66E9304DE81D6030B3FEB237754DFFFDF548 (void);
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// 0x0000000B UnityEngine.Vector3[] UnityEngine.AI.NavMeshPath::get_corners()
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extern void NavMeshPath_get_corners_m469237DE430A001BE7050BEF5D05A20B94D76F3E (void);
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// 0x0000000C UnityEngine.AI.NavMeshPathStatus UnityEngine.AI.NavMeshPath::get_status()
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extern void NavMeshPath_get_status_m63B0AEDA3149C7053987C4D0A02B3FE8B41BD74B (void);
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// 0x0000000D System.Int32 UnityEngine.AI.NavMeshBuildSettings::get_agentTypeID()
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extern void NavMeshBuildSettings_get_agentTypeID_m248DC5380737E4AFF5F4004811EE164DD31CE018 (void);
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// 0x0000000E System.Void UnityEngine.AI.NavMeshBuildSource::set_transform(UnityEngine.Matrix4x4)
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extern void NavMeshBuildSource_set_transform_m7E9E224BFD798D20012492199BBD408D82AA9A00 (void);
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// 0x0000000F System.Void UnityEngine.AI.NavMeshBuildSource::set_size(UnityEngine.Vector3)
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extern void NavMeshBuildSource_set_size_m8BF0198CBE370CE89B9B29917E105ABA54F05762 (void);
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// 0x00000010 System.Void UnityEngine.AI.NavMeshBuildSource::set_shape(UnityEngine.AI.NavMeshBuildSourceShape)
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extern void NavMeshBuildSource_set_shape_mF78F14CE9B626D5279FD64B7E85D803808C14B42 (void);
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// 0x00000011 System.Void UnityEngine.AI.NavMeshBuildSource::set_area(System.Int32)
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extern void NavMeshBuildSource_set_area_m52BD5EFD88AF67F5065242DFCAEFF7AC924C2C0D (void);
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// 0x00000012 System.Void UnityEngine.AI.NavMeshBuildSource::set_sourceObject(UnityEngine.Object)
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extern void NavMeshBuildSource_set_sourceObject_m36761EB3BB4E7DB1E53C59E8346561BFADBA3B08 (void);
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// 0x00000013 System.Void UnityEngine.AI.NavMeshBuildSource::set_component(UnityEngine.Component)
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extern void NavMeshBuildSource_set_component_m87727E567F98816274FB7EA70996EFDCCDE7C21D (void);
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// 0x00000014 System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination(UnityEngine.Vector3)
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extern void NavMeshAgent_SetDestination_mD5D960933827F1F14B29CF4A3B6F305C064EBF46 (void);
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// 0x00000015 System.Void UnityEngine.AI.NavMeshAgent::set_destination(UnityEngine.Vector3)
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extern void NavMeshAgent_set_destination_m5F0A8E4C8ED93798D6B9CE496B10FCE5B7461B95 (void);
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// 0x00000016 System.Single UnityEngine.AI.NavMeshAgent::get_stoppingDistance()
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extern void NavMeshAgent_get_stoppingDistance_mA866A409C59878849D63BEC61517DE4F906BEEC4 (void);
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// 0x00000017 UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_velocity()
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extern void NavMeshAgent_get_velocity_m028219D0E4678D727F00C53AE3DCBCF29AF04DA7 (void);
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// 0x00000018 UnityEngine.Vector3 UnityEngine.AI.NavMeshAgent::get_desiredVelocity()
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extern void NavMeshAgent_get_desiredVelocity_m8CF3F6E3FA8EE86397DD02146AA6048949B74F52 (void);
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// 0x00000019 System.Single UnityEngine.AI.NavMeshAgent::get_remainingDistance()
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extern void NavMeshAgent_get_remainingDistance_m051C1B408E2740A95B5A5577C5EC7222311AA73A (void);
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// 0x0000001A System.Boolean UnityEngine.AI.NavMeshAgent::get_hasPath()
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extern void NavMeshAgent_get_hasPath_mE56295431F7774ADC8C39CFD87E13073DDDA178A (void);
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// 0x0000001B System.Boolean UnityEngine.AI.NavMeshAgent::get_pathPending()
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extern void NavMeshAgent_get_pathPending_mA806A4DC1E06CA32A4E7E71B6846B516EC8C2487 (void);
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// 0x0000001C System.Void UnityEngine.AI.NavMeshAgent::set_isStopped(System.Boolean)
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extern void NavMeshAgent_set_isStopped_mF374E697F39845233B84D8C4873DEABC3AA490DF (void);
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// 0x0000001D System.Void UnityEngine.AI.NavMeshAgent::ResetPath()
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extern void NavMeshAgent_ResetPath_mE29D3956C1BFABDB3D6B4B7DF2B376B4EEB24E7F (void);
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// 0x0000001E System.Boolean UnityEngine.AI.NavMeshAgent::CalculatePath(UnityEngine.Vector3,UnityEngine.AI.NavMeshPath)
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extern void NavMeshAgent_CalculatePath_mF692688572E61C3B9FE776AA3784E14A08C259C2 (void);
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// 0x0000001F System.Boolean UnityEngine.AI.NavMeshAgent::CalculatePathInternal(UnityEngine.Vector3,UnityEngine.AI.NavMeshPath)
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extern void NavMeshAgent_CalculatePathInternal_m022C56D89B194E8EAD260A2E2CEEA100024AE004 (void);
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// 0x00000020 System.Single UnityEngine.AI.NavMeshAgent::get_speed()
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extern void NavMeshAgent_get_speed_m3E4720882ED0C65A4E19AADD53BB6CFFB5BB1345 (void);
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// 0x00000021 System.Void UnityEngine.AI.NavMeshAgent::set_speed(System.Single)
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extern void NavMeshAgent_set_speed_m820E45289B3AE7DEE16F2F4BF163EAC361E64646 (void);
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// 0x00000022 System.Single UnityEngine.AI.NavMeshAgent::get_height()
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extern void NavMeshAgent_get_height_m4C491622BF6FCDD917CDBD5650331CB90EF148D8 (void);
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// 0x00000023 System.Boolean UnityEngine.AI.NavMeshAgent::SetDestination_Injected(UnityEngine.Vector3&)
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extern void NavMeshAgent_SetDestination_Injected_mC3EF405F5AAFF9F98C5D5AECAD641525CDF742EA (void);
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// 0x00000024 System.Void UnityEngine.AI.NavMeshAgent::set_destination_Injected(UnityEngine.Vector3&)
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extern void NavMeshAgent_set_destination_Injected_m7195764B7610A893730EB50F1D9EB70BCDE65BD8 (void);
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// 0x00000025 System.Void UnityEngine.AI.NavMeshAgent::get_velocity_Injected(UnityEngine.Vector3&)
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extern void NavMeshAgent_get_velocity_Injected_m40A3E476CECB49AE84CA70761FB01FB5644B1735 (void);
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// 0x00000026 System.Void UnityEngine.AI.NavMeshAgent::get_desiredVelocity_Injected(UnityEngine.Vector3&)
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extern void NavMeshAgent_get_desiredVelocity_Injected_m8793EE07C8733261F15C392B983113CBD225DA41 (void);
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// 0x00000027 System.Boolean UnityEngine.AI.NavMeshAgent::CalculatePathInternal_Injected(UnityEngine.Vector3&,UnityEngine.AI.NavMeshPath)
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extern void NavMeshAgent_CalculatePathInternal_Injected_m07BFBF7B199DE22CB3AB819BACA56953D2C56C06 (void);
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// 0x00000028 UnityEngine.AI.NavMeshData UnityEngine.AI.NavMeshBuilder::BuildNavMeshData(UnityEngine.AI.NavMeshBuildSettings,System.Collections.Generic.List`1<UnityEngine.AI.NavMeshBuildSource>,UnityEngine.Bounds,UnityEngine.Vector3,UnityEngine.Quaternion)
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extern void NavMeshBuilder_BuildNavMeshData_m0533B61345BABDC06AEC9D091E4FF07CEDFFD65A (void);
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// 0x00000029 System.Boolean UnityEngine.AI.NavMeshBuilder::UpdateNavMeshData(UnityEngine.AI.NavMeshData,UnityEngine.AI.NavMeshBuildSettings,System.Collections.Generic.List`1<UnityEngine.AI.NavMeshBuildSource>,UnityEngine.Bounds)
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extern void NavMeshBuilder_UpdateNavMeshData_mC27D30BF0305CA68F66AE36AB92F32937FD564D0 (void);
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// 0x0000002A System.Boolean UnityEngine.AI.NavMeshBuilder::UpdateNavMeshDataListInternal(UnityEngine.AI.NavMeshData,UnityEngine.AI.NavMeshBuildSettings,System.Object,UnityEngine.Bounds)
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extern void NavMeshBuilder_UpdateNavMeshDataListInternal_mEACCFB0CA7B81412E9F41274F8AE3312AC83F867 (void);
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// 0x0000002B UnityEngine.AsyncOperation UnityEngine.AI.NavMeshBuilder::UpdateNavMeshDataAsync(UnityEngine.AI.NavMeshData,UnityEngine.AI.NavMeshBuildSettings,System.Collections.Generic.List`1<UnityEngine.AI.NavMeshBuildSource>,UnityEngine.Bounds)
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extern void NavMeshBuilder_UpdateNavMeshDataAsync_mE11626461F878CE8C00462DC1FA13736D6B28D52 (void);
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// 0x0000002C UnityEngine.AsyncOperation UnityEngine.AI.NavMeshBuilder::UpdateNavMeshDataAsyncListInternal(UnityEngine.AI.NavMeshData,UnityEngine.AI.NavMeshBuildSettings,System.Object,UnityEngine.Bounds)
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extern void NavMeshBuilder_UpdateNavMeshDataAsyncListInternal_m1A8E655F5E124C28A37FD48641D83AF8C2D4BB45 (void);
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// 0x0000002D System.Boolean UnityEngine.AI.NavMeshBuilder::UpdateNavMeshDataListInternal_Injected(UnityEngine.AI.NavMeshData,UnityEngine.AI.NavMeshBuildSettings&,System.Object,UnityEngine.Bounds&)
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extern void NavMeshBuilder_UpdateNavMeshDataListInternal_Injected_mD0BEDA2721699381C98F5D9826C5E83FA168A3E2 (void);
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// 0x0000002E UnityEngine.AsyncOperation UnityEngine.AI.NavMeshBuilder::UpdateNavMeshDataAsyncListInternal_Injected(UnityEngine.AI.NavMeshData,UnityEngine.AI.NavMeshBuildSettings&,System.Object,UnityEngine.Bounds&)
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extern void NavMeshBuilder_UpdateNavMeshDataAsyncListInternal_Injected_m00E3161E7D3B2F7524B212C9C1B71C91F8C3E033 (void);
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// 0x0000002F UnityEngine.Vector3 UnityEngine.AI.NavMeshHit::get_position()
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extern void NavMeshHit_get_position_m09E8FF6DEF5BFA3F30B3C4BCA4642442FF1BCBF1 (void);
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// 0x00000030 System.Void UnityEngine.AI.NavMeshData::.ctor()
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extern void NavMeshData__ctor_m2C0DE2AACB529EE0ABB27F514E4968F62BE97C72 (void);
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// 0x00000031 System.Void UnityEngine.AI.NavMeshData::.ctor(System.Int32)
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extern void NavMeshData__ctor_mAB1CDA814B6CC620C429A82D9B600059A02E37AD (void);
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// 0x00000032 System.Void UnityEngine.AI.NavMeshData::Internal_Create(UnityEngine.AI.NavMeshData,System.Int32)
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extern void NavMeshData_Internal_Create_m865E1294265FA62FBCFC5C77FB920B765F1443CA (void);
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// 0x00000033 UnityEngine.Bounds UnityEngine.AI.NavMeshData::get_sourceBounds()
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extern void NavMeshData_get_sourceBounds_mC7A9737523C2FF9CDE7F567E0487F0548380B0A1 (void);
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// 0x00000034 System.Void UnityEngine.AI.NavMeshData::set_position(UnityEngine.Vector3)
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extern void NavMeshData_set_position_m7CE51D7D261E82494864193C4448E312A70C6233 (void);
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// 0x00000035 System.Void UnityEngine.AI.NavMeshData::set_rotation(UnityEngine.Quaternion)
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extern void NavMeshData_set_rotation_m5BD78314BAF59C20F1FB437A38B1DB997E455C9B (void);
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// 0x00000036 System.Void UnityEngine.AI.NavMeshData::get_sourceBounds_Injected(UnityEngine.Bounds&)
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extern void NavMeshData_get_sourceBounds_Injected_mBD82871CC66468CC78CF04D273B7DF28A70F0E67 (void);
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// 0x00000037 System.Void UnityEngine.AI.NavMeshData::set_position_Injected(UnityEngine.Vector3&)
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extern void NavMeshData_set_position_Injected_m9A8B13ACE05D9DEBB39F188DEC4021AA26F4570D (void);
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// 0x00000038 System.Void UnityEngine.AI.NavMeshData::set_rotation_Injected(UnityEngine.Quaternion&)
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extern void NavMeshData_set_rotation_Injected_m95163BC543A5BE5DEE238E064F92955DE41BEB52 (void);
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// 0x00000039 System.Int32 UnityEngine.AI.NavMeshDataInstance::get_id()
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extern void NavMeshDataInstance_get_id_m6C520A732C9A790D81D3DBD95CE3493440FC9F86 (void);
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// 0x0000003A System.Void UnityEngine.AI.NavMeshDataInstance::set_id(System.Int32)
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extern void NavMeshDataInstance_set_id_m2CECFBED95125E066CA7A68BCC64C10912FCD61F (void);
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// 0x0000003B System.Void UnityEngine.AI.NavMeshDataInstance::Remove()
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extern void NavMeshDataInstance_Remove_mDC57A2ABE926E61CC28E001EC9AA5A40B9CA7635 (void);
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// 0x0000003C System.Void UnityEngine.AI.NavMesh::Internal_CallOnNavMeshPreUpdate()
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extern void NavMesh_Internal_CallOnNavMeshPreUpdate_m2A62DB32F5E1435F527AD8A59A882B9F2A193177 (void);
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// 0x0000003D System.Boolean UnityEngine.AI.NavMesh::CalculatePath(UnityEngine.Vector3,UnityEngine.Vector3,System.Int32,UnityEngine.AI.NavMeshPath)
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extern void NavMesh_CalculatePath_m15FF9A2E008A90375072B9293D290D9167E580E9 (void);
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// 0x0000003E System.Boolean UnityEngine.AI.NavMesh::CalculatePathInternal(UnityEngine.Vector3,UnityEngine.Vector3,System.Int32,UnityEngine.AI.NavMeshPath)
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extern void NavMesh_CalculatePathInternal_m4463C51C0B2370D61653C4BC002C2A4AB7C5370F (void);
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// 0x0000003F System.Boolean UnityEngine.AI.NavMesh::FindClosestEdge(UnityEngine.Vector3,UnityEngine.AI.NavMeshHit&,System.Int32)
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extern void NavMesh_FindClosestEdge_mB15BD11F352180085D038CBE8F1DB85CCD4D0B70 (void);
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// 0x00000040 System.Boolean UnityEngine.AI.NavMesh::SamplePosition(UnityEngine.Vector3,UnityEngine.AI.NavMeshHit&,System.Single,System.Int32)
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extern void NavMesh_SamplePosition_mEDAE8240217EED82B4519D4435E670A1655B2109 (void);
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// 0x00000041 UnityEngine.AI.NavMeshDataInstance UnityEngine.AI.NavMesh::AddNavMeshData(UnityEngine.AI.NavMeshData)
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extern void NavMesh_AddNavMeshData_mF8AA70956909F02883A0D11E4052D4783604884A (void);
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// 0x00000042 System.Int32 UnityEngine.AI.NavMesh::AddNavMeshDataInternal(UnityEngine.AI.NavMeshData)
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extern void NavMesh_AddNavMeshDataInternal_m183934C24275F02CDA7100FE69C9700657E2E2E4 (void);
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// 0x00000043 System.Void UnityEngine.AI.NavMesh::RemoveNavMeshDataInternal(System.Int32)
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extern void NavMesh_RemoveNavMeshDataInternal_m527AB11114D31DD748FB1B124F5B41E58A73CA1C (void);
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// 0x00000044 UnityEngine.AI.NavMeshBuildSettings UnityEngine.AI.NavMesh::CreateSettings()
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extern void NavMesh_CreateSettings_m8A0FE2EB403787C9576BB68D1F76A052E9FB1655 (void);
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// 0x00000045 UnityEngine.AI.NavMeshBuildSettings UnityEngine.AI.NavMesh::GetSettingsByID(System.Int32)
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extern void NavMesh_GetSettingsByID_m43460012C35CBEDFED319636450B0E9E18DD9FF0 (void);
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// 0x00000046 System.Int32 UnityEngine.AI.NavMesh::GetSettingsCount()
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extern void NavMesh_GetSettingsCount_m6918769723DFCDE5A53914513E1F80C16041DBC9 (void);
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// 0x00000047 UnityEngine.AI.NavMeshBuildSettings UnityEngine.AI.NavMesh::GetSettingsByIndex(System.Int32)
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extern void NavMesh_GetSettingsByIndex_mFE6A1CF8372FE7F815ACB7FA46A200E385294502 (void);
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// 0x00000048 System.Void UnityEngine.AI.NavMesh::RemoveAllNavMeshData()
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extern void NavMesh_RemoveAllNavMeshData_m02AE3C675DA1B315CB6B47969B7633B920A9FCAF (void);
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// 0x00000049 System.Boolean UnityEngine.AI.NavMesh::CalculatePathInternal_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Int32,UnityEngine.AI.NavMeshPath)
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extern void NavMesh_CalculatePathInternal_Injected_mA35693202F3421933D42D9DF44F6CB0880E3EEEA (void);
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// 0x0000004A System.Boolean UnityEngine.AI.NavMesh::FindClosestEdge_Injected(UnityEngine.Vector3&,UnityEngine.AI.NavMeshHit&,System.Int32)
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extern void NavMesh_FindClosestEdge_Injected_mDE3BC2E6BB797C58A690B2E18F601B59DC699DC2 (void);
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// 0x0000004B System.Boolean UnityEngine.AI.NavMesh::SamplePosition_Injected(UnityEngine.Vector3&,UnityEngine.AI.NavMeshHit&,System.Single,System.Int32)
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extern void NavMesh_SamplePosition_Injected_m57BB80634365C0545A79CC653FCFECAA1879C6F0 (void);
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// 0x0000004C System.Void UnityEngine.AI.NavMesh::CreateSettings_Injected(UnityEngine.AI.NavMeshBuildSettings&)
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extern void NavMesh_CreateSettings_Injected_m5066F065CBBA18F38D086F08610833B4EFE1A83B (void);
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// 0x0000004D System.Void UnityEngine.AI.NavMesh::GetSettingsByID_Injected(System.Int32,UnityEngine.AI.NavMeshBuildSettings&)
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extern void NavMesh_GetSettingsByID_Injected_m18443674B188BD4EAC721BE485E315B6FBCB15DB (void);
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// 0x0000004E System.Void UnityEngine.AI.NavMesh::GetSettingsByIndex_Injected(System.Int32,UnityEngine.AI.NavMeshBuildSettings&)
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extern void NavMesh_GetSettingsByIndex_Injected_m9078EB84436F9F52D8536AF4CE5EF08A146492BC (void);
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// 0x0000004F System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::.ctor(System.Object,System.IntPtr)
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extern void OnNavMeshPreUpdate__ctor_m7142A3AA991BE50B637A16D946AB7604C64EF9BA (void);
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// 0x00000050 System.Void UnityEngine.AI.NavMesh/OnNavMeshPreUpdate::Invoke()
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extern void OnNavMeshPreUpdate_Invoke_mFB224B9BBF9C78B7F39AA91A047F175C69897914 (void);
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static Il2CppMethodPointer s_methodPointers[80] =
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{
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EmbeddedAttribute__ctor_m8F6E8C57D307B3E96A1F2355A31F1F0D8352C0AA,
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IsReadOnlyAttribute__ctor_m497E463BEBF947C751F03E637D2F05AFC0155FE1,
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NavMeshPath__ctor_mEA40BFC2492814FFC97A71C3AEC2154A9415C37F,
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NavMeshPath_Finalize_mB151BFBD5D7E65C343415B6B332A58504F12AF77,
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NavMeshPath_InitializeNavMeshPath_m14652B99A3EFB12B428AC2C959A629EE906DE5F1,
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NavMeshPath_DestroyNavMeshPath_mAB640913E8A9F1BE03EF9103FF34D5F4C5EBE3F7,
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NavMeshPath_CalculateCornersInternal_m59C910C60F8C28D4E387C93B299B7D3F76213850,
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NavMeshPath_ClearCornersInternal_m2310C5CB9B4EB2B3C4685476B2CF8440ED369606,
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NavMeshPath_ClearCorners_m8633C3989850C01982EBD3D4BC70E85AF461CE5B,
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NavMeshPath_CalculateCorners_mFC7D66E9304DE81D6030B3FEB237754DFFFDF548,
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NavMeshPath_get_corners_m469237DE430A001BE7050BEF5D05A20B94D76F3E,
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NavMeshPath_get_status_m63B0AEDA3149C7053987C4D0A02B3FE8B41BD74B,
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NavMeshBuildSettings_get_agentTypeID_m248DC5380737E4AFF5F4004811EE164DD31CE018,
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NavMeshBuildSource_set_transform_m7E9E224BFD798D20012492199BBD408D82AA9A00,
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NavMeshBuildSource_set_size_m8BF0198CBE370CE89B9B29917E105ABA54F05762,
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NavMeshBuildSource_set_shape_mF78F14CE9B626D5279FD64B7E85D803808C14B42,
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NavMeshBuildSource_set_area_m52BD5EFD88AF67F5065242DFCAEFF7AC924C2C0D,
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NavMeshBuildSource_set_sourceObject_m36761EB3BB4E7DB1E53C59E8346561BFADBA3B08,
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NavMeshBuildSource_set_component_m87727E567F98816274FB7EA70996EFDCCDE7C21D,
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NavMeshAgent_SetDestination_mD5D960933827F1F14B29CF4A3B6F305C064EBF46,
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NavMeshAgent_set_destination_m5F0A8E4C8ED93798D6B9CE496B10FCE5B7461B95,
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NavMeshAgent_get_stoppingDistance_mA866A409C59878849D63BEC61517DE4F906BEEC4,
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NavMeshAgent_get_velocity_m028219D0E4678D727F00C53AE3DCBCF29AF04DA7,
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|
NavMeshAgent_get_desiredVelocity_m8CF3F6E3FA8EE86397DD02146AA6048949B74F52,
|
|
NavMeshAgent_get_remainingDistance_m051C1B408E2740A95B5A5577C5EC7222311AA73A,
|
|
NavMeshAgent_get_hasPath_mE56295431F7774ADC8C39CFD87E13073DDDA178A,
|
|
NavMeshAgent_get_pathPending_mA806A4DC1E06CA32A4E7E71B6846B516EC8C2487,
|
|
NavMeshAgent_set_isStopped_mF374E697F39845233B84D8C4873DEABC3AA490DF,
|
|
NavMeshAgent_ResetPath_mE29D3956C1BFABDB3D6B4B7DF2B376B4EEB24E7F,
|
|
NavMeshAgent_CalculatePath_mF692688572E61C3B9FE776AA3784E14A08C259C2,
|
|
NavMeshAgent_CalculatePathInternal_m022C56D89B194E8EAD260A2E2CEEA100024AE004,
|
|
NavMeshAgent_get_speed_m3E4720882ED0C65A4E19AADD53BB6CFFB5BB1345,
|
|
NavMeshAgent_set_speed_m820E45289B3AE7DEE16F2F4BF163EAC361E64646,
|
|
NavMeshAgent_get_height_m4C491622BF6FCDD917CDBD5650331CB90EF148D8,
|
|
NavMeshAgent_SetDestination_Injected_mC3EF405F5AAFF9F98C5D5AECAD641525CDF742EA,
|
|
NavMeshAgent_set_destination_Injected_m7195764B7610A893730EB50F1D9EB70BCDE65BD8,
|
|
NavMeshAgent_get_velocity_Injected_m40A3E476CECB49AE84CA70761FB01FB5644B1735,
|
|
NavMeshAgent_get_desiredVelocity_Injected_m8793EE07C8733261F15C392B983113CBD225DA41,
|
|
NavMeshAgent_CalculatePathInternal_Injected_m07BFBF7B199DE22CB3AB819BACA56953D2C56C06,
|
|
NavMeshBuilder_BuildNavMeshData_m0533B61345BABDC06AEC9D091E4FF07CEDFFD65A,
|
|
NavMeshBuilder_UpdateNavMeshData_mC27D30BF0305CA68F66AE36AB92F32937FD564D0,
|
|
NavMeshBuilder_UpdateNavMeshDataListInternal_mEACCFB0CA7B81412E9F41274F8AE3312AC83F867,
|
|
NavMeshBuilder_UpdateNavMeshDataAsync_mE11626461F878CE8C00462DC1FA13736D6B28D52,
|
|
NavMeshBuilder_UpdateNavMeshDataAsyncListInternal_m1A8E655F5E124C28A37FD48641D83AF8C2D4BB45,
|
|
NavMeshBuilder_UpdateNavMeshDataListInternal_Injected_mD0BEDA2721699381C98F5D9826C5E83FA168A3E2,
|
|
NavMeshBuilder_UpdateNavMeshDataAsyncListInternal_Injected_m00E3161E7D3B2F7524B212C9C1B71C91F8C3E033,
|
|
NavMeshHit_get_position_m09E8FF6DEF5BFA3F30B3C4BCA4642442FF1BCBF1,
|
|
NavMeshData__ctor_m2C0DE2AACB529EE0ABB27F514E4968F62BE97C72,
|
|
NavMeshData__ctor_mAB1CDA814B6CC620C429A82D9B600059A02E37AD,
|
|
NavMeshData_Internal_Create_m865E1294265FA62FBCFC5C77FB920B765F1443CA,
|
|
NavMeshData_get_sourceBounds_mC7A9737523C2FF9CDE7F567E0487F0548380B0A1,
|
|
NavMeshData_set_position_m7CE51D7D261E82494864193C4448E312A70C6233,
|
|
NavMeshData_set_rotation_m5BD78314BAF59C20F1FB437A38B1DB997E455C9B,
|
|
NavMeshData_get_sourceBounds_Injected_mBD82871CC66468CC78CF04D273B7DF28A70F0E67,
|
|
NavMeshData_set_position_Injected_m9A8B13ACE05D9DEBB39F188DEC4021AA26F4570D,
|
|
NavMeshData_set_rotation_Injected_m95163BC543A5BE5DEE238E064F92955DE41BEB52,
|
|
NavMeshDataInstance_get_id_m6C520A732C9A790D81D3DBD95CE3493440FC9F86,
|
|
NavMeshDataInstance_set_id_m2CECFBED95125E066CA7A68BCC64C10912FCD61F,
|
|
NavMeshDataInstance_Remove_mDC57A2ABE926E61CC28E001EC9AA5A40B9CA7635,
|
|
NavMesh_Internal_CallOnNavMeshPreUpdate_m2A62DB32F5E1435F527AD8A59A882B9F2A193177,
|
|
NavMesh_CalculatePath_m15FF9A2E008A90375072B9293D290D9167E580E9,
|
|
NavMesh_CalculatePathInternal_m4463C51C0B2370D61653C4BC002C2A4AB7C5370F,
|
|
NavMesh_FindClosestEdge_mB15BD11F352180085D038CBE8F1DB85CCD4D0B70,
|
|
NavMesh_SamplePosition_mEDAE8240217EED82B4519D4435E670A1655B2109,
|
|
NavMesh_AddNavMeshData_mF8AA70956909F02883A0D11E4052D4783604884A,
|
|
NavMesh_AddNavMeshDataInternal_m183934C24275F02CDA7100FE69C9700657E2E2E4,
|
|
NavMesh_RemoveNavMeshDataInternal_m527AB11114D31DD748FB1B124F5B41E58A73CA1C,
|
|
NavMesh_CreateSettings_m8A0FE2EB403787C9576BB68D1F76A052E9FB1655,
|
|
NavMesh_GetSettingsByID_m43460012C35CBEDFED319636450B0E9E18DD9FF0,
|
|
NavMesh_GetSettingsCount_m6918769723DFCDE5A53914513E1F80C16041DBC9,
|
|
NavMesh_GetSettingsByIndex_mFE6A1CF8372FE7F815ACB7FA46A200E385294502,
|
|
NavMesh_RemoveAllNavMeshData_m02AE3C675DA1B315CB6B47969B7633B920A9FCAF,
|
|
NavMesh_CalculatePathInternal_Injected_mA35693202F3421933D42D9DF44F6CB0880E3EEEA,
|
|
NavMesh_FindClosestEdge_Injected_mDE3BC2E6BB797C58A690B2E18F601B59DC699DC2,
|
|
NavMesh_SamplePosition_Injected_m57BB80634365C0545A79CC653FCFECAA1879C6F0,
|
|
NavMesh_CreateSettings_Injected_m5066F065CBBA18F38D086F08610833B4EFE1A83B,
|
|
NavMesh_GetSettingsByID_Injected_m18443674B188BD4EAC721BE485E315B6FBCB15DB,
|
|
NavMesh_GetSettingsByIndex_Injected_m9078EB84436F9F52D8536AF4CE5EF08A146492BC,
|
|
OnNavMeshPreUpdate__ctor_m7142A3AA991BE50B637A16D946AB7604C64EF9BA,
|
|
OnNavMeshPreUpdate_Invoke_mFB224B9BBF9C78B7F39AA91A047F175C69897914,
|
|
};
|
|
extern void NavMeshBuildSettings_get_agentTypeID_m248DC5380737E4AFF5F4004811EE164DD31CE018_AdjustorThunk (void);
|
|
extern void NavMeshBuildSource_set_transform_m7E9E224BFD798D20012492199BBD408D82AA9A00_AdjustorThunk (void);
|
|
extern void NavMeshBuildSource_set_size_m8BF0198CBE370CE89B9B29917E105ABA54F05762_AdjustorThunk (void);
|
|
extern void NavMeshBuildSource_set_shape_mF78F14CE9B626D5279FD64B7E85D803808C14B42_AdjustorThunk (void);
|
|
extern void NavMeshBuildSource_set_area_m52BD5EFD88AF67F5065242DFCAEFF7AC924C2C0D_AdjustorThunk (void);
|
|
extern void NavMeshBuildSource_set_sourceObject_m36761EB3BB4E7DB1E53C59E8346561BFADBA3B08_AdjustorThunk (void);
|
|
extern void NavMeshBuildSource_set_component_m87727E567F98816274FB7EA70996EFDCCDE7C21D_AdjustorThunk (void);
|
|
extern void NavMeshHit_get_position_m09E8FF6DEF5BFA3F30B3C4BCA4642442FF1BCBF1_AdjustorThunk (void);
|
|
extern void NavMeshDataInstance_get_id_m6C520A732C9A790D81D3DBD95CE3493440FC9F86_AdjustorThunk (void);
|
|
extern void NavMeshDataInstance_set_id_m2CECFBED95125E066CA7A68BCC64C10912FCD61F_AdjustorThunk (void);
|
|
extern void NavMeshDataInstance_Remove_mDC57A2ABE926E61CC28E001EC9AA5A40B9CA7635_AdjustorThunk (void);
|
|
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[11] =
|
|
{
|
|
{ 0x0600000D, NavMeshBuildSettings_get_agentTypeID_m248DC5380737E4AFF5F4004811EE164DD31CE018_AdjustorThunk },
|
|
{ 0x0600000E, NavMeshBuildSource_set_transform_m7E9E224BFD798D20012492199BBD408D82AA9A00_AdjustorThunk },
|
|
{ 0x0600000F, NavMeshBuildSource_set_size_m8BF0198CBE370CE89B9B29917E105ABA54F05762_AdjustorThunk },
|
|
{ 0x06000010, NavMeshBuildSource_set_shape_mF78F14CE9B626D5279FD64B7E85D803808C14B42_AdjustorThunk },
|
|
{ 0x06000011, NavMeshBuildSource_set_area_m52BD5EFD88AF67F5065242DFCAEFF7AC924C2C0D_AdjustorThunk },
|
|
{ 0x06000012, NavMeshBuildSource_set_sourceObject_m36761EB3BB4E7DB1E53C59E8346561BFADBA3B08_AdjustorThunk },
|
|
{ 0x06000013, NavMeshBuildSource_set_component_m87727E567F98816274FB7EA70996EFDCCDE7C21D_AdjustorThunk },
|
|
{ 0x0600002F, NavMeshHit_get_position_m09E8FF6DEF5BFA3F30B3C4BCA4642442FF1BCBF1_AdjustorThunk },
|
|
{ 0x06000039, NavMeshDataInstance_get_id_m6C520A732C9A790D81D3DBD95CE3493440FC9F86_AdjustorThunk },
|
|
{ 0x0600003A, NavMeshDataInstance_set_id_m2CECFBED95125E066CA7A68BCC64C10912FCD61F_AdjustorThunk },
|
|
{ 0x0600003B, NavMeshDataInstance_Remove_mDC57A2ABE926E61CC28E001EC9AA5A40B9CA7635_AdjustorThunk },
|
|
};
|
|
static const int32_t s_InvokerIndices[80] =
|
|
{
|
|
9824,
|
|
9824,
|
|
9824,
|
|
9824,
|
|
16450,
|
|
15601,
|
|
9658,
|
|
9824,
|
|
9824,
|
|
9824,
|
|
9658,
|
|
9619,
|
|
9619,
|
|
7867,
|
|
8023,
|
|
7840,
|
|
7840,
|
|
7877,
|
|
7877,
|
|
5858,
|
|
8023,
|
|
9730,
|
|
9813,
|
|
9813,
|
|
9730,
|
|
9517,
|
|
9517,
|
|
7733,
|
|
9824,
|
|
3014,
|
|
3014,
|
|
9730,
|
|
7942,
|
|
9730,
|
|
5548,
|
|
7711,
|
|
7711,
|
|
7711,
|
|
2777,
|
|
10890,
|
|
11294,
|
|
11294,
|
|
11691,
|
|
11691,
|
|
11283,
|
|
11678,
|
|
9813,
|
|
9824,
|
|
7840,
|
|
14046,
|
|
9514,
|
|
8023,
|
|
7900,
|
|
7711,
|
|
7711,
|
|
7711,
|
|
9619,
|
|
7840,
|
|
9824,
|
|
16512,
|
|
11331,
|
|
11331,
|
|
12185,
|
|
11328,
|
|
15180,
|
|
15105,
|
|
15599,
|
|
16456,
|
|
15179,
|
|
16448,
|
|
15179,
|
|
16512,
|
|
11258,
|
|
12110,
|
|
11260,
|
|
15589,
|
|
13966,
|
|
13966,
|
|
4596,
|
|
9824,
|
|
};
|
|
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AIModule_CodeGenModule;
|
|
const Il2CppCodeGenModule g_UnityEngine_AIModule_CodeGenModule =
|
|
{
|
|
"UnityEngine.AIModule.dll",
|
|
80,
|
|
s_methodPointers,
|
|
11,
|
|
s_adjustorThunks,
|
|
s_InvokerIndices,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
NULL, // module initializer,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
};
|