ZeroVR/ZeroPacientVR/Patient Zero v0.1 alfa_Back.../il2cppOutput/DungeonArchitect.Builders_C...

2948 lines
225 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.SpatialConstraints.Isaac.SpatialConstraintProcessorIsaac::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void SpatialConstraintProcessorIsaac_GetDomain_m50CF27FB59E4BA98D9C81F3FD4827C6A22B5A2DE (void);
// 0x00000002 System.Void DungeonArchitect.SpatialConstraints.Isaac.SpatialConstraintProcessorIsaac::.ctor()
extern void SpatialConstraintProcessorIsaac__ctor_m8836C9A6B3810BDA9E132F720EECA31803D5DC62 (void);
// 0x00000003 System.Void DungeonArchitect.Navigation.LayoutFloorTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void LayoutFloorTriangleProvider_AddNavTriangles_mD385F2A1E41D379CCFBA9AC7A49907EC3A3FF84D (void);
// 0x00000004 System.Void DungeonArchitect.Navigation.LayoutFloorTriangleProvider::.ctor()
extern void LayoutFloorTriangleProvider__ctor_mB4371339806EC302AD0146330BDD99DA17B1C25A (void);
// 0x00000005 System.Void DungeonArchitect.Navigation.CityLayoutTriangleProvider::AddNavTriangles(System.Collections.Generic.List`1<SharpNav.Geometry.Triangle3>)
extern void CityLayoutTriangleProvider_AddNavTriangles_mCB101EB9D17FED7B2D343D21361E0DE143247118 (void);
// 0x00000006 System.Void DungeonArchitect.Navigation.CityLayoutTriangleProvider::.ctor()
extern void CityLayoutTriangleProvider__ctor_m84CA908EC6024CA95AE1D2A0578C4ED00B476E5F (void);
// 0x00000007 System.Void DungeonArchitect.Builders.DungeonBuilderDefaultMarkers::.cctor()
extern void DungeonBuilderDefaultMarkers__cctor_mD66F034EFFAEE9E55C9A34A4CFE37619245EC353 (void);
// 0x00000008 System.String[] DungeonArchitect.Builders.DungeonBuilderDefaultMarkers::GetDefaultMarkers(System.Type)
extern void DungeonBuilderDefaultMarkers_GetDefaultMarkers_mA46D17CFFD9F671636E806E718FAE70AAF78DE0A (void);
// 0x00000009 System.Void DungeonArchitect.Builders.BSP.BSPDungeonMarkerNames::.cctor()
extern void BSPDungeonMarkerNames__cctor_m2C434DFA85728ADA11CD5EE42ABB58B065FDE756 (void);
// 0x0000000A DungeonArchitect.Rectangle DungeonArchitect.Builders.BSP.BSPNodeObject::get_PaddedBounds()
extern void BSPNodeObject_get_PaddedBounds_m36DAB95F1F6900F99443C2E26436ED020D85E6BA (void);
// 0x0000000B System.Void DungeonArchitect.Builders.BSP.BSPNodeObject::Split(System.Single,System.Random)
extern void BSPNodeObject_Split_m34791529357A903FA190143F3C011C3C498F47A4 (void);
// 0x0000000C System.Boolean DungeonArchitect.Builders.BSP.BSPNodeObject::MustSplit(System.Int32)
extern void BSPNodeObject_MustSplit_mFBD4F0083FDA5C0FD5B205A135D34B8BBEB0D337 (void);
// 0x0000000D System.Boolean DungeonArchitect.Builders.BSP.BSPNodeObject::CanSplit(System.Int32)
extern void BSPNodeObject_CanSplit_m9B6A0C2B0510291947F9A4D2F82BB8E1E41153D4 (void);
// 0x0000000E System.Void DungeonArchitect.Builders.BSP.BSPNodeObject::.ctor()
extern void BSPNodeObject__ctor_mA3CC2724F3D2A28947D70F9DEDEB46384A6E5FA5 (void);
// 0x0000000F System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void BSPDungeonBuilder_BuildDungeon_mA650711A2463678A21B39759588A99F75717247D (void);
// 0x00000010 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::OnDestroyed()
extern void BSPDungeonBuilder_OnDestroyed_mBB06E12404987997D8027BE8B8E310C249E2594F (void);
// 0x00000011 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::EmitMarkers()
extern void BSPDungeonBuilder_EmitMarkers_m88587CC687F6AAA1B8CBF7FEB119E2EFF2EF1257 (void);
// 0x00000012 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::GenerateLevelLayout()
extern void BSPDungeonBuilder_GenerateLevelLayout_m34F22390569174CE3A34C5E00EB4B6AE31D247D9 (void);
// 0x00000013 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::DebugRoomLayout(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_DebugRoomLayout_m2757392857817C5D92A69B3A4BA7A7E98DBBA8F9 (void);
// 0x00000014 DungeonArchitect.Builders.BSP.BSPNodeObject DungeonArchitect.Builders.BSP.BSPDungeonBuilder::GetCornerSubtreeNode(DungeonArchitect.Builders.BSP.BSPNodeObject,System.Boolean)
extern void BSPDungeonBuilder_GetCornerSubtreeNode_mADC1A6920D00B7CB6339110D6A2E0B5BECC5BF49 (void);
// 0x00000015 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::GenerateCustomRooms(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_GenerateCustomRooms_m02F20222767DDE7724B5F26C52FFD87C9EAF22FA (void);
// 0x00000016 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::DiscardExtraRooms(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_DiscardExtraRooms_m1A779AF8C1F1D46374C73E4276DF9DC6885BF4F6 (void);
// 0x00000017 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::FlagConnectedLeafNodes(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_FlagConnectedLeafNodes_m05AA124CF5ADC35222D966DA0F3ECC535D9B08D2 (void);
// 0x00000018 System.Boolean DungeonArchitect.Builders.BSP.BSPDungeonBuilder::ConnectActiveSubtrees(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_ConnectActiveSubtrees_m6EE8948521F1F387B3735A4AF24443BE496B7123 (void);
// 0x00000019 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::DiscardSubtree(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_DiscardSubtree_m245332CD2F4F3DE0EF555D5A1E5BB05936750F86 (void);
// 0x0000001A System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::TraverseTree(DungeonArchitect.Builders.BSP.BSPNodeObject,System.Action`1<DungeonArchitect.Builders.BSP.BSPNodeObject>)
extern void BSPDungeonBuilder_TraverseTree_mBCE9D1B85881EBFA921CF51DBB474A335F2C1682 (void);
// 0x0000001B System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::TraverseParentBranch(DungeonArchitect.Builders.BSP.BSPNodeObject,System.Action`1<DungeonArchitect.Builders.BSP.BSPNodeObject>)
extern void BSPDungeonBuilder_TraverseParentBranch_m2D77DA41ACDEF799AB0F3B5B54CE623D1E3DE1E3 (void);
// 0x0000001C System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::ConnectDoors(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_ConnectDoors_mE9833E2E14AB51EED06F389A3E48C399F5950965 (void);
// 0x0000001D DungeonArchitect.Builders.BSP.NodeConnection[] DungeonArchitect.Builders.BSP.BSPDungeonBuilder::GetConnectionCandidates(DungeonArchitect.Builders.BSP.BSPNodeObject[],DungeonArchitect.Builders.BSP.BSPNodeObject[])
extern void BSPDungeonBuilder_GetConnectionCandidates_m6176D0F1F6348ABEFC8F1F318AB4D7DC13E7A17E (void);
// 0x0000001E System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::Shuffle(System.Collections.Generic.List`1<DungeonArchitect.Builders.BSP.BSPNodeObject>)
extern void BSPDungeonBuilder_Shuffle_m81BFF525369C73F23C2AE628071B9A6BD56B510E (void);
// 0x0000001F DungeonArchitect.Builders.BSP.NodeConnection[] DungeonArchitect.Builders.BSP.BSPDungeonBuilder::ConnectPartitions(DungeonArchitect.Builders.BSP.BSPNodeObject,DungeonArchitect.Builders.BSP.BSPNodeObject,System.Boolean)
extern void BSPDungeonBuilder_ConnectPartitions_mFFB977B9C89C18B55B55DE93FF5D24C1E6B09AD6 (void);
// 0x00000020 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::FindBoundaryEdgeRooms(DungeonArchitect.Builders.BSP.BSPNodeObject,DungeonArchitect.Builders.BSP.BSPNodeDirection,System.Collections.Generic.List`1<DungeonArchitect.Builders.BSP.BSPNodeObject>)
extern void BSPDungeonBuilder_FindBoundaryEdgeRooms_mB9F737D79DC1CAA1A6D22F269D0D288882DCF258 (void);
// 0x00000021 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::BuildDungeonGraph(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_BuildDungeonGraph_m5D4ED954CF36516747CB043066D4AF9B569C296C (void);
// 0x00000022 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::EmitLevelMarkers()
extern void BSPDungeonBuilder_EmitLevelMarkers_m6C2CD02EDB656771A3862168DCF551C6FED2C94E (void);
// 0x00000023 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::SerializeGraph(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void BSPDungeonBuilder_SerializeGraph_mB4D8CC154E58A388A80EA37FE13B805612D47BE1 (void);
// 0x00000024 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::SerializeGraph(DungeonArchitect.Builders.BSP.BSPNodeObject,System.Collections.Generic.List`1<DungeonArchitect.Builders.BSP.BSPNode>,System.Collections.Generic.List`1<DungeonArchitect.Builders.BSP.BSPNodeConnection>)
extern void BSPDungeonBuilder_SerializeGraph_mFDCAA5AC445DC3436DF829EEC4A4C8C758037A64 (void);
// 0x00000025 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::DebugDraw()
extern void BSPDungeonBuilder_DebugDraw_mEF5320B56F10E74CA3CA1358BBC60CC581CA8321 (void);
// 0x00000026 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder::.ctor()
extern void BSPDungeonBuilder__ctor_m7D6C3723D430F0F32107E6D43A404DF6410A8611 (void);
// 0x00000027 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c__DisplayClass10_0::.ctor()
extern void U3CU3Ec__DisplayClass10_0__ctor_mA8C004E7464D1C5D90E08FA55C352ECD57B00EA7 (void);
// 0x00000028 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c__DisplayClass10_0::<DiscardExtraRooms>b__1(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec__DisplayClass10_0_U3CDiscardExtraRoomsU3Eb__1_mD2E6735059C46E6CB0D70ADD780AAE8E06E0CBF6 (void);
// 0x00000029 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c::.cctor()
extern void U3CU3Ec__cctor_mAB7E2593AF5F6C38965766383E2269B2FDC00A51 (void);
// 0x0000002A System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c::.ctor()
extern void U3CU3Ec__ctor_mC873B89EA46BCF7F5549A124F12D7A969CDB0CE5 (void);
// 0x0000002B System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c::<DiscardExtraRooms>b__10_0(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec_U3CDiscardExtraRoomsU3Eb__10_0_mB8DA642F66B06896AD1340B1F529F75608E0A3B4 (void);
// 0x0000002C System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c::<FlagConnectedLeafNodes>b__11_0(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec_U3CFlagConnectedLeafNodesU3Eb__11_0_m0C7AC8560AE1C14093F4D71D346494C3015D8AAE (void);
// 0x0000002D System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c::<FlagConnectedLeafNodes>b__11_1(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec_U3CFlagConnectedLeafNodesU3Eb__11_1_mDEE2FBF96A713CE37A90B7B1E331DF4479059CFA (void);
// 0x0000002E System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c::<DiscardSubtree>b__13_0(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec_U3CDiscardSubtreeU3Eb__13_0_m2A1249AEC62E0D3C732ED5592B00DA24B50D30EC (void);
// 0x0000002F System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c__DisplayClass12_0::.ctor()
extern void U3CU3Ec__DisplayClass12_0__ctor_m4B028A3D71DF5DCDEF5A3C80D7C96DC0F15B979E (void);
// 0x00000030 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c__DisplayClass12_0::<ConnectActiveSubtrees>b__0(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec__DisplayClass12_0_U3CConnectActiveSubtreesU3Eb__0_mD9972486B839302110B166114C61591C5C80D965 (void);
// 0x00000031 System.Void DungeonArchitect.Builders.BSP.BSPDungeonBuilder/<>c__DisplayClass12_0::<ConnectActiveSubtrees>b__1(DungeonArchitect.Builders.BSP.BSPNodeObject)
extern void U3CU3Ec__DisplayClass12_0_U3CConnectActiveSubtreesU3Eb__1_m76F3F73027228FDDB7791243D34BF1375450ABF7 (void);
// 0x00000032 DungeonArchitect.Builders.BSP.BSPNodeObject DungeonArchitect.Builders.BSP.NodeConnection::get_Room0()
extern void NodeConnection_get_Room0_mE3B9571DFDC1A09E5DBAD926B8BB825125CC923E (void);
// 0x00000033 DungeonArchitect.Builders.BSP.BSPNodeObject DungeonArchitect.Builders.BSP.NodeConnection::get_Room1()
extern void NodeConnection_get_Room1_m3E1A1549E9F737646E1A9AE26ECB2BD11C8F153C (void);
// 0x00000034 System.Boolean DungeonArchitect.Builders.BSP.NodeConnection::get_DoorFacingX()
extern void NodeConnection_get_DoorFacingX_mE0D44C9A9610762D517E03E0BC36D32E017684DE (void);
// 0x00000035 DungeonArchitect.IntVector DungeonArchitect.Builders.BSP.NodeConnection::get_DoorPosition0()
extern void NodeConnection_get_DoorPosition0_m7DA2F5F80953A54AE0EF9B47E773430ADBAEE9F4 (void);
// 0x00000036 System.Void DungeonArchitect.Builders.BSP.NodeConnection::set_DoorPosition0(DungeonArchitect.IntVector)
extern void NodeConnection_set_DoorPosition0_mD74FF5F9D415C5053E79D1E390EBA1F2E86FCB26 (void);
// 0x00000037 DungeonArchitect.IntVector DungeonArchitect.Builders.BSP.NodeConnection::get_DoorPosition1()
extern void NodeConnection_get_DoorPosition1_mA4CDF8E5B0670D333A89BB052DD8F626CB4DA994 (void);
// 0x00000038 System.Void DungeonArchitect.Builders.BSP.NodeConnection::set_DoorPosition1(DungeonArchitect.IntVector)
extern void NodeConnection_set_DoorPosition1_m8911F1D6948C2D59B1A1CFA596D999721D71D1E5 (void);
// 0x00000039 System.Void DungeonArchitect.Builders.BSP.NodeConnection::.ctor(DungeonArchitect.Builders.BSP.BSPNodeObject,DungeonArchitect.Builders.BSP.BSPNodeObject,System.Int32)
extern void NodeConnection__ctor_m4146B09BAE4F9A0119971044E60ECD54642F7726 (void);
// 0x0000003A System.Boolean DungeonArchitect.Builders.BSP.BSPDungeonConfig::IsMode2D()
extern void BSPDungeonConfig_IsMode2D_mC217C39A3454B18756EF83ADE5B942E3188EED64 (void);
// 0x0000003B System.Void DungeonArchitect.Builders.BSP.BSPDungeonConfig::.ctor()
extern void BSPDungeonConfig__ctor_mD4B43622D6F104D82F6C6AE3EE2EDFFACBD09CFC (void);
// 0x0000003C System.Void DungeonArchitect.Builders.BSP.BSPDungeonGraphQuery::.ctor(DungeonArchitect.Utils.DungeonUID,DungeonArchitect.Builders.BSP.BSPNode[])
extern void BSPDungeonGraphQuery__ctor_m304C28BE48B03299D06AED4992F4AE1F5C920C3E (void);
// 0x0000003D DungeonArchitect.Builders.BSP.BSPNode DungeonArchitect.Builders.BSP.BSPDungeonGraphQuery::get_RootNode()
extern void BSPDungeonGraphQuery_get_RootNode_mC2F3F580D490A77D5CBE1F1554A9E4DF0537030E (void);
// 0x0000003E DungeonArchitect.Builders.BSP.BSPNode DungeonArchitect.Builders.BSP.BSPDungeonGraphQuery::GetNode(DungeonArchitect.Utils.DungeonUID)
extern void BSPDungeonGraphQuery_GetNode_m1121C0D5F55024CF7D1A4187AB56CBFE145C2F42 (void);
// 0x0000003F DungeonArchitect.Builders.BSP.BSPNode[] DungeonArchitect.Builders.BSP.BSPDungeonGraphQuery::GetChildren(DungeonArchitect.Utils.DungeonUID)
extern void BSPDungeonGraphQuery_GetChildren_m4D8C1EC0294BF8E78143550374B72FE86F65B743 (void);
// 0x00000040 DungeonArchitect.Builders.BSP.BSPNode DungeonArchitect.Builders.BSP.BSPDungeonGraphQuery::GetParent(DungeonArchitect.Utils.DungeonUID)
extern void BSPDungeonGraphQuery_GetParent_m3487C8B9CA7D23DBAFD1FE5D52603933E9DAA2FE (void);
// 0x00000041 DungeonArchitect.Builders.BSP.BSPDungeonGraphQuery DungeonArchitect.Builders.BSP.BSPDungeonModel::CreateGraphQuery()
extern void BSPDungeonModel_CreateGraphQuery_m82121EE131923A89610F7280C5C0A1A20016F65A (void);
// 0x00000042 System.Void DungeonArchitect.Builders.BSP.BSPDungeonModel::ResetModel()
extern void BSPDungeonModel_ResetModel_mB0F1260696665E4F5BA3715055DE4DCCA2E2B8AA (void);
// 0x00000043 System.Void DungeonArchitect.Builders.BSP.BSPDungeonModel::.ctor()
extern void BSPDungeonModel__ctor_m951804461B9F7358CAA5F200DAF297D0D52F28D0 (void);
// 0x00000044 System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTexture::.ctor()
extern void LandscapeTexture__ctor_m579F7118B1AEFC61702B8BE8C4F71E34F22D9AEF (void);
// 0x00000045 System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::BuildTerrain(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerSGF_BuildTerrain_mF1C158A1599F09961177AB20EEA1752FC5BEE208 (void);
// 0x00000046 UnityEngine.Rect DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::GetDungeonBounds(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerSGF_GetDungeonBounds_m4F33F810F1D13B492B9CA286C7E783C3ECB730FF (void);
// 0x00000047 System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::SetupTextures()
extern void LandscapeTransformerSGF_SetupTextures_m0E1811A91F720DA4FB7B89FAAED5923FA3DE022C (void);
// 0x00000048 UnityEngine.Vector3 DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::GetBasePosition()
extern void LandscapeTransformerSGF_GetBasePosition_m59B30039579A3CF52E9B66594806F5B74F6DFAE9 (void);
// 0x00000049 System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::UpdateHeights(DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowModel)
extern void LandscapeTransformerSGF_UpdateHeights_mDB05394D05E18918C7B7548F9B106DC113310DA8 (void);
// 0x0000004A System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::ApplySmoothing(DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowModel,DungeonArchitect.Landscape.LandscapeDataRasterizer)
extern void LandscapeTransformerSGF_ApplySmoothing_mCFA354BD3CD826B3546CB0DF64DA22F6BF874609 (void);
// 0x0000004B System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::UpdateTerrainTextures()
extern void LandscapeTransformerSGF_UpdateTerrainTextures_mE4A3005862FD820D4D449FD35ABCE8D4677A8F93 (void);
// 0x0000004C System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::RemoveFoliage()
extern void LandscapeTransformerSGF_RemoveFoliage_m9CA0F87FBD39D5AC6523BDE2473D387F21DB29A3 (void);
// 0x0000004D System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::UpdateBaseTexture(System.Single[,,])
extern void LandscapeTransformerSGF_UpdateBaseTexture_m74D06EEEDCD2E86E36BAABA31B2AA7CC6B51C701 (void);
// 0x0000004E System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::UpdateCliffTexture(System.Single[,,])
extern void LandscapeTransformerSGF_UpdateCliffTexture_mFEFF50757C9780EE51FC6CBFC30E9C708D840B9B (void);
// 0x0000004F System.Int32 DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::GetTextureIndex(DungeonArchitect.Builders.SnapGridFlow.LandscapeTextureType)
extern void LandscapeTransformerSGF_GetTextureIndex_m21FC2FD567AD908CB316D2650CB21208A7DFBA9E (void);
// 0x00000050 System.Void DungeonArchitect.Builders.SnapGridFlow.LandscapeTransformerSGF::.ctor()
extern void LandscapeTransformerSGF__ctor_mD56026BA162ABD81CA41A8C8F53E2F6AB20CF075 (void);
// 0x00000051 System.Boolean DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::IsThemingSupported()
extern void SnapGridFlowBuilder_IsThemingSupported_mF39D6A415C7216949069C4D371984A9F7D3C7977 (void);
// 0x00000052 System.Boolean DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::DestroyDungeonOnRebuild()
extern void SnapGridFlowBuilder_DestroyDungeonOnRebuild_mEF0EB6797A3151069699872B36C05A4E3D71E543 (void);
// 0x00000053 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::BuildNonThemedDungeon(DungeonArchitect.DungeonSceneProvider,DungeonArchitect.IDungeonSceneObjectInstantiator)
extern void SnapGridFlowBuilder_BuildNonThemedDungeon_m0AD38DD973F552E3538B11EB4B6C621BF38C1B0A (void);
// 0x00000054 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::OnDestroyed()
extern void SnapGridFlowBuilder_OnDestroyed_mAA06658266349D7E30F60F3CBE0BEDD4F3EADC33 (void);
// 0x00000055 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::SpawnItems(DungeonArchitect.Flow.Impl.SnapGridFlow.SgfModuleNode[],DungeonArchitect.DungeonSceneProvider,DungeonArchitect.IDungeonSceneObjectInstantiator)
extern void SnapGridFlowBuilder_SpawnItems_m78ED17EBA57DD3728AAF73C935945B5260CC5058 (void);
// 0x00000056 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::Cleanup(DungeonArchitect.Flow.Impl.SnapGridFlow.SgfModuleNode[])
extern void SnapGridFlowBuilder_Cleanup_mAAB0E5156ED5E5311D7E3CD46CEE935DBF53DE13 (void);
// 0x00000057 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::FixupDoorStates(DungeonArchitect.Flow.Impl.SnapGridFlow.SgfModuleNode[],DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraph)
extern void SnapGridFlowBuilder_FixupDoorStates_m265EFB6BD90B075EB2D3A3D8E13833FCD2628DD2 (void);
// 0x00000058 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowBuilder::.ctor()
extern void SnapGridFlowBuilder__ctor_mE5FE43EC02CF5DC49B9733A2B0C93DAD05F99A76 (void);
// 0x00000059 System.Boolean DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowConfig::HasValidConfig(System.String&)
extern void SnapGridFlowConfig_HasValidConfig_m0C81630BB5DE3D5B6BD7D23EAF131A2092DB6458 (void);
// 0x0000005A System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowConfig::.ctor()
extern void SnapGridFlowConfig__ctor_m2927730C2E0456CDF81FEB295423363E444A4A52 (void);
// 0x0000005B System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowModel::ResetModel()
extern void SnapGridFlowModel_ResetModel_m4F401E7D567CE303793E3EE0E98517FC45CEFF61 (void);
// 0x0000005C System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowModel::.ctor()
extern void SnapGridFlowModel__ctor_mF2B30FD01E9F2471C6312315EA3A864F9D46997C (void);
// 0x0000005D System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void SnapGridFlowQuery_OnPostDungeonBuild_m19022A8AD8032F0663D77E941D2A311F974BE24E (void);
// 0x0000005E System.Boolean DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::IsValid()
extern void SnapGridFlowQuery_IsValid_m13AB0C5F32D4F55C202C00B636207D61BA776A79 (void);
// 0x0000005F DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowModel DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::GetModel()
extern void SnapGridFlowQuery_GetModel_m55C87E4B50558775AF1AFC4F70449790AE73A52D (void);
// 0x00000060 DungeonArchitect.Flow.Impl.SnapGridFlow.SgfModuleNode DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::GetRoomNodeAtLocation(UnityEngine.Vector3)
extern void SnapGridFlowQuery_GetRoomNodeAtLocation_mBB248B38D192B6C0C8DAB34374EEEF0B0429C7CB (void);
// 0x00000061 DungeonArchitect.Flow.Impl.SnapGridFlow.SgfModuleDoor[] DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::GetDoorsInRoomNode(UnityEngine.Vector3)
extern void SnapGridFlowQuery_GetDoorsInRoomNode_m5AEF6A4010B704E565493AC6411F093EC7FF7A0B (void);
// 0x00000062 UnityEngine.GameObject DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::GetRoomGameObject(UnityEngine.Vector3)
extern void SnapGridFlowQuery_GetRoomGameObject_m877BD36DEE0731A22BFD729FB33D1364B012579C (void);
// 0x00000063 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowQuery::.ctor()
extern void SnapGridFlowQuery__ctor_m2BD4DF3D7BD200DC9D4DF1B6C52E11E2A2DE9305 (void);
// 0x00000064 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowVisibilityGraph::Update()
extern void SnapGridFlowVisibilityGraph_Update_m770B1B941ECE6578E8D04401A53D22F9A604C9D4 (void);
// 0x00000065 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowVisibilityGraph::UpdateVisibility()
extern void SnapGridFlowVisibilityGraph_UpdateVisibility_mC880B7B22B78BB90D297A62735BA0126EE9342D3 (void);
// 0x00000066 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowVisibilityGraph::BuildVisibilityGraph(DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowModel)
extern void SnapGridFlowVisibilityGraph_BuildVisibilityGraph_m5A8176D816F4D37CACABC58B65AFE14578E205C3 (void);
// 0x00000067 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowVisibilityGraph::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void SnapGridFlowVisibilityGraph_OnPostDungeonBuild_mF81CEEC14E4BD9F5040F4FA6020B9A9F7549FB12 (void);
// 0x00000068 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowVisibilityGraph::OnDungeonDestroyed(DungeonArchitect.Dungeon)
extern void SnapGridFlowVisibilityGraph_OnDungeonDestroyed_mBE5AFFDC6C3B2531F3DA0EB8E8E90D8412A24D02 (void);
// 0x00000069 System.Void DungeonArchitect.Builders.SnapGridFlow.SnapGridFlowVisibilityGraph::.ctor()
extern void SnapGridFlowVisibilityGraph__ctor_m722DCF2A1C5322FEED9729E9E5911DF67C46557B (void);
// 0x0000006A System.Void DungeonArchitect.Builders.SnapGridFlow.DebugVisuals.SnapGridFlowDebugComponent::.ctor()
extern void SnapGridFlowDebugComponent__ctor_m5DEF55B5644787CD16ABB42AC1F297E5BEB65C67 (void);
// 0x0000006B System.Void DungeonArchitect.Builders.SnapGridFlow.DebugVisuals.SnapGridFlowDebugVisualizer::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void SnapGridFlowDebugVisualizer_OnPostDungeonBuild_m5FF6D73C02F2CB12010EB411D9836D9AF8657DE0 (void);
// 0x0000006C System.Void DungeonArchitect.Builders.SnapGridFlow.DebugVisuals.SnapGridFlowDebugVisualizer::OnDungeonDestroyed(DungeonArchitect.Dungeon)
extern void SnapGridFlowDebugVisualizer_OnDungeonDestroyed_mCD2EAF1DBB95EECEF25CABF202277226FC9BC783 (void);
// 0x0000006D System.Void DungeonArchitect.Builders.SnapGridFlow.DebugVisuals.SnapGridFlowDebugVisualizer::BuildVisualization(DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraph,DungeonArchitect.Dungeon)
extern void SnapGridFlowDebugVisualizer_BuildVisualization_mEC857FB48B6163C831541F70CEB14FA27F0AC814 (void);
// 0x0000006E System.Void DungeonArchitect.Builders.SnapGridFlow.DebugVisuals.SnapGridFlowDebugVisualizer::DestroyVisualization(DungeonArchitect.Dungeon)
extern void SnapGridFlowDebugVisualizer_DestroyVisualization_m3EA0B845411189CE50A2136203B123B7C4038EF9 (void);
// 0x0000006F System.Void DungeonArchitect.Builders.SnapGridFlow.DebugVisuals.SnapGridFlowDebugVisualizer::.ctor()
extern void SnapGridFlowDebugVisualizer__ctor_m0AAC0BA40ABE42B541E95114EA10B6360C596BAE (void);
// 0x00000070 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void SnapBuilder_BuildDungeon_mB0E3B8F2E8736355B37165618826BCEC654F45CE (void);
// 0x00000071 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::EmitMarkers()
extern void SnapBuilder_EmitMarkers_mB435E06789D665AEA682E161FF3FAD95523A46B5 (void);
// 0x00000072 System.Boolean DungeonArchitect.Builders.Snap.SnapBuilder::IsThemingSupported()
extern void SnapBuilder_IsThemingSupported_mA49A73466982696DE370B346ADFBB63347E96271 (void);
// 0x00000073 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::BuildNonThemedDungeon(DungeonArchitect.DungeonSceneProvider,DungeonArchitect.IDungeonSceneObjectInstantiator)
extern void SnapBuilder_BuildNonThemedDungeon_mE7410ED455FF18E6604748E5B77C49556EEF12EE (void);
// 0x00000074 T DungeonArchitect.Builders.Snap.SnapBuilder::GetArrayEntry(System.Int32,T[])
// 0x00000075 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::FixupDoorStates(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode)
extern void SnapBuilder_FixupDoorStates_mEF92E8686F6DBCA3A3DB70C8EB0B80F20BB9FD5C (void);
// 0x00000076 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::TraverseTree(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode,DungeonArchitect.Builders.Snap.SnapBuilder/VisitTreeNodeDelegate)
extern void SnapBuilder_TraverseTree_mFB2BD45C50226DB679F85E8F493ADB5926E5EF39 (void);
// 0x00000077 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::CalculateOccupiedBounds(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode,System.Collections.Generic.List`1<UnityEngine.Bounds>)
extern void SnapBuilder_CalculateOccupiedBounds_mB435495AD30576337874DDFB51910AE6C0FB3A40 (void);
// 0x00000078 UnityEngine.Bounds DungeonArchitect.Builders.Snap.SnapBuilder::GetBounds(UnityEngine.GameObject)
extern void SnapBuilder_GetBounds_mA3EDC2BCE5BE33EF0FB01833AEE2CC4F088359E3 (void);
// 0x00000079 DungeonArchitect.Builders.Snap.Impl.ModuleInfo DungeonArchitect.Builders.Snap.SnapBuilder::GenerateModuleInfo(DungeonArchitect.Builders.Snap.SnapModuleEntry)
extern void SnapBuilder_GenerateModuleInfo_m17E457A0881446568E579CF29395447CF07C44E4 (void);
// 0x0000007A System.Void DungeonArchitect.Builders.Snap.SnapBuilder::DebugLog(System.String,UnityEngine.Matrix4x4&)
extern void SnapBuilder_DebugLog_mDE79CC0AF1FC394D8224AD0732F2995F43E0F872 (void);
// 0x0000007B UnityEngine.Matrix4x4[] DungeonArchitect.Builders.Snap.SnapBuilder::FindAttachmentTransforms(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void SnapBuilder_FindAttachmentTransforms_m18AE51729223C1AEBF04EBB24F05D445A222DD10 (void);
// 0x0000007C UnityEngine.Bounds DungeonArchitect.Builders.Snap.SnapBuilder::GetModulePrefabBounds(UnityEngine.GameObject,UnityEngine.Bounds)
extern void SnapBuilder_GetModulePrefabBounds_m0D5FC59C999F8ED3F304BA58507336B675D2F91D (void);
// 0x0000007D System.Boolean DungeonArchitect.Builders.Snap.SnapBuilder::FindAttachmentConfiguration(DungeonArchitect.Builders.Snap.Impl.ModuleInfo,DungeonArchitect.Builders.Snap.Impl.ModuleInfo,UnityEngine.Matrix4x4&,System.Int32,System.Collections.Generic.HashSet`1<UnityEngine.Bounds>,DungeonArchitect.Builders.Snap.Impl.SnapAttachmentConfiguration&)
extern void SnapBuilder_FindAttachmentConfiguration_mD41CC255AE98601A793176359157CFDCD583F1AE (void);
// 0x0000007E System.Int32[] DungeonArchitect.Builders.Snap.SnapBuilder::FindFilteredModuleList(System.Collections.Generic.List`1<DungeonArchitect.Builders.Snap.Impl.ModuleInfo>,System.String)
extern void SnapBuilder_FindFilteredModuleList_m2632BA3100F51087F797C45E2C7EC0D31E7A81EB (void);
// 0x0000007F System.Void DungeonArchitect.Builders.Snap.SnapBuilder::DebugDrawGizmos()
extern void SnapBuilder_DebugDrawGizmos_mA2ABD023BFE23D841B32E930BAF3A6F08F0F2B89 (void);
// 0x00000080 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::DebugDraw()
extern void SnapBuilder_DebugDraw_mB0FE46228249C7F3593DF0640FE0FFC3661D6ACF (void);
// 0x00000081 UnityEngine.Bounds DungeonArchitect.Builders.Snap.SnapBuilder::ExpandBounds(UnityEngine.Bounds,System.Single)
extern void SnapBuilder_ExpandBounds_m815D635792FAF6FE6EB49AB0E60D00F99D4DFFFB (void);
// 0x00000082 DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode DungeonArchitect.Builders.Snap.SnapBuilder::BuildLayoutRecursive(DungeonArchitect.Builders.Snap.Impl.ModuleGrowthNode,System.Collections.Generic.HashSet`1<UnityEngine.Bounds>&,DungeonArchitect.RuntimeGraphs.RuntimeGraphNode`1<DungeonArchitect.Grammar.GrammarRuntimeGraphNodeData>,DungeonArchitect.Builders.Snap.Impl.SnapLayoutBuildState)
extern void SnapBuilder_BuildLayoutRecursive_mD60B072AD07B0268621053C8AA111C1303714176 (void);
// 0x00000083 System.Void DungeonArchitect.Builders.Snap.SnapBuilder::.ctor()
extern void SnapBuilder__ctor_m4DA83CAFD56F4265009B6E7931C3E199BB809152 (void);
// 0x00000084 System.Void DungeonArchitect.Builders.Snap.SnapBuilder/VisitTreeNodeDelegate::.ctor(System.Object,System.IntPtr)
extern void VisitTreeNodeDelegate__ctor_mBF661E342AA0F0F5CEC71270F3320C563F03DBA1 (void);
// 0x00000085 System.Void DungeonArchitect.Builders.Snap.SnapBuilder/VisitTreeNodeDelegate::Invoke(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode)
extern void VisitTreeNodeDelegate_Invoke_m2EAC3CAA5D18A9EB5175D9D96DA478AC047153A1 (void);
// 0x00000086 System.IAsyncResult DungeonArchitect.Builders.Snap.SnapBuilder/VisitTreeNodeDelegate::BeginInvoke(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode,System.AsyncCallback,System.Object)
extern void VisitTreeNodeDelegate_BeginInvoke_mB6A6AF52D1403800F9BFF9AD84257F9DEAE82350 (void);
// 0x00000087 System.Void DungeonArchitect.Builders.Snap.SnapBuilder/VisitTreeNodeDelegate::EndInvoke(System.IAsyncResult)
extern void VisitTreeNodeDelegate_EndInvoke_m2FAD38D10273217B14DB7105BD3093ED3B88B363 (void);
// 0x00000088 System.Void DungeonArchitect.Builders.Snap.SnapBuilder/<>c__DisplayClass6_0::.ctor()
extern void U3CU3Ec__DisplayClass6_0__ctor_m0BA9F11F8284C85784220BE0BCF9D0E91312EA96 (void);
// 0x00000089 System.Void DungeonArchitect.Builders.Snap.SnapBuilder/<>c__DisplayClass6_0::<BuildNonThemedDungeon>b__0(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode)
extern void U3CU3Ec__DisplayClass6_0_U3CBuildNonThemedDungeonU3Eb__0_m7E3AAA7C234483A2CEB7A1C8F56F5590C67DE902 (void);
// 0x0000008A System.Void DungeonArchitect.Builders.Snap.SnapBuilder/<>c__DisplayClass6_1::.ctor()
extern void U3CU3Ec__DisplayClass6_1__ctor_m9AD2089A4F2AE8429A9423DA6F5B0456E99EA366 (void);
// 0x0000008B System.Void DungeonArchitect.Builders.Snap.SnapBuilder/<>c__DisplayClass6_1::<BuildNonThemedDungeon>b__1(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode)
extern void U3CU3Ec__DisplayClass6_1_U3CBuildNonThemedDungeonU3Eb__1_m42F862E3D1AD283899872E0EFD25372F30B341C8 (void);
// 0x0000008C System.Void DungeonArchitect.Builders.Snap.SnapBuilder/<>c__DisplayClass8_0::.ctor()
extern void U3CU3Ec__DisplayClass8_0__ctor_m2E2D8D63A4826C9E18E8D8FF74775D8E63776779 (void);
// 0x0000008D System.Void DungeonArchitect.Builders.Snap.SnapBuilder/<>c__DisplayClass8_0::<FixupDoorStates>b__0(DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode)
extern void U3CU3Ec__DisplayClass8_0_U3CFixupDoorStatesU3Eb__0_m1DD0A21C7DA3899CEB838DC4286C44DDC7700B08 (void);
// 0x0000008E System.Void DungeonArchitect.Builders.Snap.SnapModuleEntry::.ctor()
extern void SnapModuleEntry__ctor_m4CF9348275165743E6F1E05D66BA8D0458F2FDF1 (void);
// 0x0000008F System.Void DungeonArchitect.Builders.Snap.SnapConfig::.ctor()
extern void SnapConfig__ctor_mF0EAEDD9F5B0961AB4A4E5E31234A2B116D50E3C (void);
// 0x00000090 System.Void DungeonArchitect.Builders.Snap.SnapModuleInstance::.ctor()
extern void SnapModuleInstance__ctor_mED7B42947D36E00CAC798D6FCDFEBBF5D3878B44 (void);
// 0x00000091 System.Void DungeonArchitect.Builders.Snap.SnapModuleConnection::.ctor()
extern void SnapModuleConnection__ctor_mDAB96B31E3C671CE5E3A1B5FFFE75CFC15A6D5BA (void);
// 0x00000092 System.Void DungeonArchitect.Builders.Snap.SnapModel::ResetModel()
extern void SnapModel_ResetModel_m22F1336D5E396D55FD163C8FDC23D055B56D8E09 (void);
// 0x00000093 System.Void DungeonArchitect.Builders.Snap.SnapModel::.ctor()
extern void SnapModel__ctor_mD62449BE0AB6B8E532CA6A4A9FA32CA4AA855841 (void);
// 0x00000094 System.Void DungeonArchitect.Builders.Snap.SnapQuery::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void SnapQuery_OnPostDungeonBuild_m7DF47926A3260B3D8EE5DB0E0020B6CEFD17E6D9 (void);
// 0x00000095 System.Boolean DungeonArchitect.Builders.Snap.SnapQuery::GetModuleInfo(UnityEngine.Vector3,DungeonArchitect.Builders.Snap.SnapQueryModuleInfo&)
extern void SnapQuery_GetModuleInfo_m1A9A62157C062A95B287A23328816EB20C6314DF (void);
// 0x00000096 UnityEngine.GameObject DungeonArchitect.Builders.Snap.SnapQuery::GetModuleGameObject(UnityEngine.Vector3)
extern void SnapQuery_GetModuleGameObject_mE46786201267C415E3E13C64615E31B482C0ABD6 (void);
// 0x00000097 UnityEngine.GameObject[] DungeonArchitect.Builders.Snap.SnapQuery::GetModuleIncomingDoors(UnityEngine.Vector3)
extern void SnapQuery_GetModuleIncomingDoors_mDCBAC8EE2933FD81435BF341C7726B7B8409E589 (void);
// 0x00000098 UnityEngine.GameObject[] DungeonArchitect.Builders.Snap.SnapQuery::GetModuleOutgoingDoors(UnityEngine.Vector3)
extern void SnapQuery_GetModuleOutgoingDoors_m0693BCE14F7C086C7BD8CAAF70E6ECD39368EE1B (void);
// 0x00000099 UnityEngine.GameObject[] DungeonArchitect.Builders.Snap.SnapQuery::GetModuleDoors(UnityEngine.Vector3)
extern void SnapQuery_GetModuleDoors_mDA10ECDD13D4206DD3CC81C1E95D5BB990367664 (void);
// 0x0000009A System.Void DungeonArchitect.Builders.Snap.SnapQuery::.ctor()
extern void SnapQuery__ctor_mEEA7832312511DF3051F32F6E715B6AD95F7CE5C (void);
// 0x0000009B UnityEngine.Matrix4x4[] DungeonArchitect.Builders.Snap.SideScroller.SnapSideScrollerBuilder::FindAttachmentTransforms(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void SnapSideScrollerBuilder_FindAttachmentTransforms_m428B30C5F0F6C48EBB7CF77AADD510F924F61D0D (void);
// 0x0000009C UnityEngine.Bounds DungeonArchitect.Builders.Snap.SideScroller.SnapSideScrollerBuilder::GetBounds(UnityEngine.GameObject)
extern void SnapSideScrollerBuilder_GetBounds_m06667D21B3B150B9B0E93F3D62E73A1F5731DDD2 (void);
// 0x0000009D System.Void DungeonArchitect.Builders.Snap.SideScroller.SnapSideScrollerBuilder::.ctor()
extern void SnapSideScrollerBuilder__ctor_mFB927F1C51CCCDE456AEA9CE631913FDE7175484 (void);
// 0x0000009E System.Void DungeonArchitect.Builders.Snap.Impl.ModuleInfo::.ctor()
extern void ModuleInfo__ctor_m866BC0B1085C19F0E73C0785EDAA8711530786AC (void);
// 0x0000009F System.Void DungeonArchitect.Builders.Snap.Impl.SnapAttachmentConfiguration::.ctor()
extern void SnapAttachmentConfiguration__ctor_m21D00653F872762816AB41986E911E96B54CCA65 (void);
// 0x000000A0 System.Void DungeonArchitect.Builders.Snap.Impl.ModuleGrowthNode::.ctor()
extern void ModuleGrowthNode__ctor_mE26A24CBFA5D1757082DEB791BC551955E22940E (void);
// 0x000000A1 System.String DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode::GenerateModuleInstanceID(System.Guid)
extern void ModuleBuildNode_GenerateModuleInstanceID_m826A3886C47E94B1C009FE0FD99C81881BBCD6F5 (void);
// 0x000000A2 System.Void DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode::.ctor()
extern void ModuleBuildNode__ctor_mD85A54A5D8480D45A5F5A8656313264D457B784A (void);
// 0x000000A3 System.Void DungeonArchitect.Builders.Snap.Impl.SnapLayoutBuildState::.ctor()
extern void SnapLayoutBuildState__ctor_m7971BBD0F56BE16C7BD75110BC97E5D1FB2B6CFA (void);
// 0x000000A4 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityLandscapeTexture::.ctor()
extern void SimpleCityLandscapeTexture__ctor_m0AC2AF401DD3EA8FA482BAFAA5D95EDF244804D3 (void);
// 0x000000A5 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityFoliageEntry::.ctor()
extern void SimpleCityFoliageEntry__ctor_mCB22363D3F515A1640AE33FA830B2BA9646B9050 (void);
// 0x000000A6 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityFoliageTheme::.ctor()
extern void SimpleCityFoliageTheme__ctor_m61B12C68FE0FC4D226759AB3E671DF83896269D4 (void);
// 0x000000A7 System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::BuildTerrain(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerCity_BuildTerrain_m26F834E79BE321C8909ED03F350855B1BFB93974 (void);
// 0x000000A8 System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::UpdateHeights(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel)
extern void LandscapeTransformerCity_UpdateHeights_mC934C5682EAFF00B1B4EBC25C10CFB74A32A24E5 (void);
// 0x000000A9 System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::RemoveFoliageFromBaseLayout(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel)
extern void LandscapeTransformerCity_RemoveFoliageFromBaseLayout_m946DC2881993865CFFDFA54C250470ADC3275699 (void);
// 0x000000AA UnityEngine.Rect DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::GetDungeonBounds(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerCity_GetDungeonBounds_mBDD7E55A385C3D549F19D30D33B7B6C971982783 (void);
// 0x000000AB UnityEngine.Rect DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::GetDungeonBounds(DungeonArchitect.DungeonModel,System.Int32)
extern void LandscapeTransformerCity_GetDungeonBounds_m141068A88010B03E58AD3D900B3A69B668A008D6 (void);
// 0x000000AC System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::SetupTextures()
extern void LandscapeTransformerCity_SetupTextures_mF60D1286CC1C94C344ECDC9FCAC6B925A6BB570F (void);
// 0x000000AD System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::UpdateTerrainTextures(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel)
extern void LandscapeTransformerCity_UpdateTerrainTextures_m011CFE23448F804F15DD1E6AD6E889ACA4446360 (void);
// 0x000000AE System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::UpdateBaseTexture(DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel,System.Single[,,])
extern void LandscapeTransformerCity_UpdateBaseTexture_m4F1056DA08CAC01B549DB9794DDC8572C5AD92B4 (void);
// 0x000000AF System.Int32 DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::GetTextureIndex(DungeonArchitect.Builders.SimpleCity.SimpleCityLandscapeTextureType)
extern void LandscapeTransformerCity_GetTextureIndex_m72714FD2B22172FAFCED93A46AC8CEF12C85E920 (void);
// 0x000000B0 System.Void DungeonArchitect.Builders.SimpleCity.LandscapeTransformerCity::.ctor()
extern void LandscapeTransformerCity__ctor_mA86689B26AE5891A851C2FF4642D80C090C3894E (void);
// 0x000000B1 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonMarkerNames::.cctor()
extern void SimpleCityDungeonMarkerNames__cctor_m24C169E1301FC52F756E715CA8E4519EA90ABA61 (void);
// 0x000000B2 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void SimpleCityDungeonBuilder_BuildDungeon_m51D92EF472D9FABCC28F2F979C7353490EF79084 (void);
// 0x000000B3 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitMarkers()
extern void SimpleCityDungeonBuilder_EmitMarkers_mB11048FA6B6F39E0C3C92D088DE4E1FA9477D144 (void);
// 0x000000B4 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::GenerateCityLayout()
extern void SimpleCityDungeonBuilder_GenerateCityLayout_m97C04A60318014EC67958FBA76692A63F5C40434 (void);
// 0x000000B5 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::RemoveRoadEdge(System.Int32,System.Int32)
extern void SimpleCityDungeonBuilder_RemoveRoadEdge_m3DFAEFD04A74C43055D4919C8B00C8DEC37C8801 (void);
// 0x000000B6 System.Boolean DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::IsStraightRoad(System.Int32,System.Int32)
extern void SimpleCityDungeonBuilder_IsStraightRoad_m563C19E12DC33E9E3F3F632B96D11D64F15238F2 (void);
// 0x000000B7 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::RemoveRoadEdges()
extern void SimpleCityDungeonBuilder_RemoveRoadEdges_mAB156ED9D3DCCA988782DF60B4602263D590DC58 (void);
// 0x000000B8 DungeonArchitect.Builders.SimpleCity.SimpleCityCell DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::CreateCell(System.Int32,System.Int32,DungeonArchitect.Builders.SimpleCity.SimpleCityCellType)
extern void SimpleCityDungeonBuilder_CreateCell_m389001FC1D3F6F1A74F9F4DD53CE54B04BCF6B11 (void);
// 0x000000B9 DungeonArchitect.Builders.SimpleCity.SimpleCityCellType DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::GetCellType(System.Int32,System.Int32)
extern void SimpleCityDungeonBuilder_GetCellType_m9B5343175AA16611152CBB202A2CAF527297853C (void);
// 0x000000BA System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::FaceHouseTowardsRoad(DungeonArchitect.Builders.SimpleCity.SimpleCityCell)
extern void SimpleCityDungeonBuilder_FaceHouseTowardsRoad_mB1AA6FEA2D00CE5DF5B0500F988BF0CBC7066966 (void);
// 0x000000BB System.Boolean DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::CanContainBiggerHouse(System.Int32,System.Int32,System.Int32,System.Int32)
extern void SimpleCityDungeonBuilder_CanContainBiggerHouse_mAF3080863F7F44FA63F4C70CF491AF5AC639D61A (void);
// 0x000000BC System.Boolean DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::IsConnectedToRoad(System.Int32,System.Int32,System.Int32,System.Int32)
extern void SimpleCityDungeonBuilder_IsConnectedToRoad_m97369683DE50AA3717BA6EEE9F9323A7D8ABB21C (void);
// 0x000000BD System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::InsertBiggerHouse(System.Int32,System.Int32,System.Int32,System.Int32,System.Single,System.String)
extern void SimpleCityDungeonBuilder_InsertBiggerHouse_mFDA3CB1984BDA4BD8F9FACF90E93D10BFFD684EE (void);
// 0x000000BE System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::MakeRoad(System.Int32,System.Int32,System.Boolean)
extern void SimpleCityDungeonBuilder_MakeRoad_m50BD8858B43CEEB9BD17B7B8C59AB3FAB6907E3D (void);
// 0x000000BF System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitCityMarkers()
extern void SimpleCityDungeonBuilder_EmitCityMarkers_mE1FBDEEEC31499BCD967E8B0752F3D3561BFFFD9 (void);
// 0x000000C0 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitBoundaryMarkers()
extern void SimpleCityDungeonBuilder_EmitBoundaryMarkers_m5E670C5E99656475107CDF6A98ED6AD7E6ECE9CD (void);
// 0x000000C1 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitWallMarker(UnityEngine.Vector3,System.Single,System.Single,System.Single)
extern void SimpleCityDungeonBuilder_EmitWallMarker_mAAA15921BB01046A3D3BB047C55BBE50EBD89096 (void);
// 0x000000C2 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitDoorMarker(UnityEngine.Vector3,System.Single,System.Single,System.Single)
extern void SimpleCityDungeonBuilder_EmitDoorMarker_m63A53B0141C3A0EE16A86D16503882B4EAE7B75C (void);
// 0x000000C3 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitGroundMarker(System.Int32,System.Int32,UnityEngine.Vector3)
extern void SimpleCityDungeonBuilder_EmitGroundMarker_m31A32FA39903BBEF2C78E239056E05E555344A3D (void);
// 0x000000C4 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::EmitMarkerAt(UnityEngine.Vector3,System.String,System.Single,System.Single,System.Single)
extern void SimpleCityDungeonBuilder_EmitMarkerAt_m135955EBFB81D3E221A7D2816EBB135144B8C74D (void);
// 0x000000C5 UnityEngine.Quaternion DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::GetRandomRotation()
extern void SimpleCityDungeonBuilder_GetRandomRotation_mCF3386CBD623B0755BD7BA3FAF46A2339593B6A8 (void);
// 0x000000C6 System.Int32 DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::GetRandomBlockSize()
extern void SimpleCityDungeonBuilder_GetRandomBlockSize_mBE91CF4C7D1366DA8F4EBE92458948FAFB525131 (void);
// 0x000000C7 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder::.ctor()
extern void SimpleCityDungeonBuilder__ctor_mE5C90F9F730A20AA118A1681E551BB1AC91BFD05 (void);
// 0x000000C8 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/InsertHouseDelegate::.ctor(System.Object,System.IntPtr)
extern void InsertHouseDelegate__ctor_m007DBFC0794EF18B3395B2D7169DFEADC9CD5106 (void);
// 0x000000C9 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/InsertHouseDelegate::Invoke()
extern void InsertHouseDelegate_Invoke_mFED53C1018CCCE09E30865B12774CC12BFE4DB7A (void);
// 0x000000CA System.IAsyncResult DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/InsertHouseDelegate::BeginInvoke(System.AsyncCallback,System.Object)
extern void InsertHouseDelegate_BeginInvoke_mFBB1FE2367F8FD7F6EEDB8E2598476E57776A12D (void);
// 0x000000CB System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/InsertHouseDelegate::EndInvoke(System.IAsyncResult)
extern void InsertHouseDelegate_EndInvoke_m8E512D776759752963513CF7E90C8BE54238483E (void);
// 0x000000CC System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/<>c__DisplayClass6_0::.ctor()
extern void U3CU3Ec__DisplayClass6_0__ctor_m6E460F669A60D3DC6F2BC24BA5085A8B88443FDA (void);
// 0x000000CD System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/<>c__DisplayClass6_1::.ctor()
extern void U3CU3Ec__DisplayClass6_1__ctor_m528A96ED05906C56F0599939F10550A6C31B860D (void);
// 0x000000CE System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/<>c__DisplayClass6_2::.ctor()
extern void U3CU3Ec__DisplayClass6_2__ctor_mC8E432DBCB8119B9C209DF1E563D7C9F1B757858 (void);
// 0x000000CF System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/<>c__DisplayClass6_2::<GenerateCityLayout>b__0()
extern void U3CU3Ec__DisplayClass6_2_U3CGenerateCityLayoutU3Eb__0_m7226EB2ED42EEE089BA85FDE23DCF5ADC0903C39 (void);
// 0x000000D0 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonBuilder/<>c__DisplayClass6_2::<GenerateCityLayout>b__1()
extern void U3CU3Ec__DisplayClass6_2_U3CGenerateCityLayoutU3Eb__1_mE66E638959EBDFBFC212574500E1191C428A44BC (void);
// 0x000000D1 System.Boolean DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonConfig::IsMode2D()
extern void SimpleCityDungeonConfig_IsMode2D_m712A39F5581BB85919C623B9B9883E3BAE023719 (void);
// 0x000000D2 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonConfig::.ctor()
extern void SimpleCityDungeonConfig__ctor_mCB281E3A4619098D4BF0816D52331A4D7B09EECE (void);
// 0x000000D3 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityCell::.ctor()
extern void SimpleCityCell__ctor_m4797F6B305643776DE0E53FB1A1EBBAA436D94B2 (void);
// 0x000000D4 System.Void DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonModel::.ctor()
extern void SimpleCityDungeonModel__ctor_m08AC3C5F0B64465D66C690ECA0E4A876F379140F (void);
// 0x000000D5 System.String DungeonArchitect.Builders.SimpleCity.RoadBeautifier::GetRoadMarkerName(System.Int32,System.Int32,DungeonArchitect.Builders.SimpleCity.SimpleCityCell[,],System.Single&)
extern void RoadBeautifier_GetRoadMarkerName_m6E135110CB1F9CD93837DCC2220BC653D48E0388 (void);
// 0x000000D6 System.Boolean DungeonArchitect.Builders.SimpleCity.RoadBeautifier::MatchesConfig(System.Int32,System.Int32,DungeonArchitect.Builders.SimpleCity.SimpleCityCell[,],System.Single&,System.Int32[])
extern void RoadBeautifier_MatchesConfig_mFAA0847E2E4DC3047F0FD35BF4BEB2B5D172013D (void);
// 0x000000D7 System.Boolean DungeonArchitect.Builders.SimpleCity.RoadBeautifier::ContainsRoad(System.Int32,System.Int32,DungeonArchitect.Builders.SimpleCity.SimpleCityCell[,])
extern void RoadBeautifier_ContainsRoad_m02914B7672BED54FC3237E80FC228B3B96CB23B8 (void);
// 0x000000D8 System.Void DungeonArchitect.Builders.SimpleCity.RoadBeautifier::.ctor()
extern void RoadBeautifier__ctor_m5308A3508E4699F988E212D692E32CF1AE39FFDA (void);
// 0x000000D9 System.Void DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter::EmitMarkers(DungeonArchitect.DungeonBuilder)
extern void StrongholdWallEmitter_EmitMarkers_m13F579EA962DF2A8CC595965FE0E1B2EB0C3E53C (void);
// 0x000000DA System.Void DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter::EmitWallMarker(DungeonArchitect.DungeonBuilder,UnityEngine.Vector3,System.Single,System.Single,System.Single)
extern void StrongholdWallEmitter_EmitWallMarker_m98F0B7A7F901AB574666A5190BC9FF0279B301B8 (void);
// 0x000000DB System.Void DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter::EmitDoorMarker(DungeonArchitect.DungeonBuilder,UnityEngine.Vector3,System.Single,System.Single,System.Single)
extern void StrongholdWallEmitter_EmitDoorMarker_mDDD45CE70DDEF56654019B0876520EB4179A6D2E (void);
// 0x000000DC System.Void DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter::EmitGroundMarker(DungeonArchitect.DungeonBuilder,System.Int32,System.Int32,UnityEngine.Vector3)
extern void StrongholdWallEmitter_EmitGroundMarker_m2C9AB1604E1F65EF2C602A105ED7B495CF787476 (void);
// 0x000000DD System.Void DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter::EmitMarkerAt(DungeonArchitect.DungeonBuilder,UnityEngine.Vector3,System.String,System.Single,System.Single,System.Single)
extern void StrongholdWallEmitter_EmitMarkerAt_m91A32E16AC45CDAA73E9EB1FE0DE90FD05F492B1 (void);
// 0x000000DE System.Void DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter::.ctor()
extern void StrongholdWallEmitter__ctor_m2B94448CDE17D98483DA834D2AA5D2D3A9AFEEB9 (void);
// 0x000000DF DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.SimpleCity.SpatialConstraints.SpatialConstraintProcessorSimpleCity3D::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void SpatialConstraintProcessorSimpleCity3D_GetDomain_m62E641F0E3390AB61748951D98D8D952ABCCAD9D (void);
// 0x000000E0 System.Void DungeonArchitect.Builders.SimpleCity.SpatialConstraints.SpatialConstraintProcessorSimpleCity3D::.ctor()
extern void SpatialConstraintProcessorSimpleCity3D__ctor_m42E555AF832A503908095BB1D650E6BBA9AA3A3C (void);
// 0x000000E1 System.Void DungeonArchitect.Builders.Maze.MazeDungeonMarkerNames::.cctor()
extern void MazeDungeonMarkerNames__cctor_m237048500007B18228776E15D4EB2ACAFFD3ABDD (void);
// 0x000000E2 System.Void DungeonArchitect.Builders.Maze.MazeDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void MazeDungeonBuilder_BuildDungeon_m6DFB6F12CDF77A243BADA29EFCD63D35C65432B9 (void);
// 0x000000E3 System.Void DungeonArchitect.Builders.Maze.MazeDungeonBuilder::EmitMarkers()
extern void MazeDungeonBuilder_EmitMarkers_m3253C472ADF3EA2668ECA28FC27B2AB2AD81FB74 (void);
// 0x000000E4 System.Boolean DungeonArchitect.Builders.Maze.MazeDungeonBuilder::IsVisited(System.Boolean[,],System.Int32,System.Int32)
extern void MazeDungeonBuilder_IsVisited_m34197EB22F5B131E8F322829BECA693B28C889BD (void);
// 0x000000E5 System.Boolean DungeonArchitect.Builders.Maze.MazeDungeonBuilder::CanDigToPoint(DungeonArchitect.IntVector2,System.Boolean[,])
extern void MazeDungeonBuilder_CanDigToPoint_m11BD037728F105C9420B4001FF1A82729D64E089 (void);
// 0x000000E6 System.Boolean DungeonArchitect.Builders.Maze.MazeDungeonBuilder::GetNextNeighbor(DungeonArchitect.IntVector2,DungeonArchitect.IntVector2&,System.Boolean[,])
extern void MazeDungeonBuilder_GetNextNeighbor_m0705318B4DCDA238FFEF28B9DB38BF492B903FA9 (void);
// 0x000000E7 System.Void DungeonArchitect.Builders.Maze.MazeDungeonBuilder::GenerateLevelLayout()
extern void MazeDungeonBuilder_GenerateLevelLayout_m8095A3DE632CD4CBA3DBBB590D3CA1F0828AD99B (void);
// 0x000000E8 System.Void DungeonArchitect.Builders.Maze.MazeDungeonBuilder::EmitLevelMarkers()
extern void MazeDungeonBuilder_EmitLevelMarkers_m45D18AE55358936BDA9B8EC094C89692702165C6 (void);
// 0x000000E9 System.Void DungeonArchitect.Builders.Maze.MazeDungeonBuilder::.ctor()
extern void MazeDungeonBuilder__ctor_m9024EFC3AFBE640676A47248917DA76FB62934DF (void);
// 0x000000EA System.Boolean DungeonArchitect.Builders.Maze.MazeDungeonConfig::IsMode2D()
extern void MazeDungeonConfig_IsMode2D_m60695A7EC67C44E731D346DC66AB6119F8A4A77B (void);
// 0x000000EB System.Void DungeonArchitect.Builders.Maze.MazeDungeonConfig::.ctor()
extern void MazeDungeonConfig__ctor_m35572DAE377F421D45910A892EE1E7A1A6F1C261 (void);
// 0x000000EC System.Void DungeonArchitect.Builders.Maze.MazeDungeonModel::.ctor()
extern void MazeDungeonModel__ctor_mA35DF76A876A79876E35953FE215BBE54F523A2B (void);
// 0x000000ED DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.Maze.MazeDungeonSpatialConstraints::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void MazeDungeonSpatialConstraints_GetDomain_m401FB35C7F9FB400C1DD830ED2050BEA5B75F574 (void);
// 0x000000EE System.Void DungeonArchitect.Builders.Maze.MazeDungeonSpatialConstraints::.ctor()
extern void MazeDungeonSpatialConstraints__ctor_mC5934388BDC819EA648B9444BBDC3BC3E829D02E (void);
// 0x000000EF System.Void DungeonArchitect.Builders.Mario.MarioDungeonMarkerNames::.cctor()
extern void MarioDungeonMarkerNames__cctor_mA72488733894007618D655F22EDB6E5350578021 (void);
// 0x000000F0 System.Void DungeonArchitect.Builders.Mario.MarioDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void MarioDungeonBuilder_BuildDungeon_m4A5A0845C0A25CAD832D4903D11857DA0C9938C9 (void);
// 0x000000F1 System.Void DungeonArchitect.Builders.Mario.MarioDungeonBuilder::EmitMarkers()
extern void MarioDungeonBuilder_EmitMarkers_mEDB93A3FDD4A93E59218E6811363F1116BBCBA01 (void);
// 0x000000F2 System.Void DungeonArchitect.Builders.Mario.MarioDungeonBuilder::GenerateLevelLayout()
extern void MarioDungeonBuilder_GenerateLevelLayout_m9288096FBB801ABC5435DF642C5697D135BC4A39 (void);
// 0x000000F3 System.Void DungeonArchitect.Builders.Mario.MarioDungeonBuilder::EmitLevelMarkers()
extern void MarioDungeonBuilder_EmitLevelMarkers_m15070E874E6E538A060143DB54DBCB954A1958D2 (void);
// 0x000000F4 System.Void DungeonArchitect.Builders.Mario.MarioDungeonBuilder::.ctor()
extern void MarioDungeonBuilder__ctor_mBDFC6469DF314F44D622F703673A9F0583DFCB02 (void);
// 0x000000F5 System.Void DungeonArchitect.Builders.Mario.MarioDungeonLevelChunkRule::.ctor()
extern void MarioDungeonLevelChunkRule__ctor_m980279D0956E7096CF30CFBAA444876ABBC53E8F (void);
// 0x000000F6 System.Boolean DungeonArchitect.Builders.Mario.MarioDungeonConfig::IsMode2D()
extern void MarioDungeonConfig_IsMode2D_m168E24AEEE070C50A477C3DA86AD17182C6634BF (void);
// 0x000000F7 System.Void DungeonArchitect.Builders.Mario.MarioDungeonConfig::.ctor()
extern void MarioDungeonConfig__ctor_mE381BA9C88B634931266FD5F8D25F0E9993FF187 (void);
// 0x000000F8 System.Void DungeonArchitect.Builders.Mario.MarioTile::.ctor()
extern void MarioTile__ctor_m76CA59043A29055E17C23199CBA96B31B9ECD99D (void);
// 0x000000F9 System.Void DungeonArchitect.Builders.Mario.MarioDungeonModel::.ctor()
extern void MarioDungeonModel__ctor_m84CDED0B1FB33C33788BF761166B8BCD02B379FA (void);
// 0x000000FA DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.Mario.SpatialConstraints.MarioDungeonSpatialConstraints::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void MarioDungeonSpatialConstraints_GetDomain_m8F8B222D0659C2C781C6C19E8A58BAFEFFFE3621 (void);
// 0x000000FB System.Void DungeonArchitect.Builders.Mario.SpatialConstraints.MarioDungeonSpatialConstraints::.ctor()
extern void MarioDungeonSpatialConstraints__ctor_m2D501001FC0A1176FCADBA1A9FC657E3EB3E4DF9 (void);
// 0x000000FC System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void IsaacDungeonBuilder_BuildDungeon_mD7B4DC71A81CC20D6F66A7F262DABD4A0324B6D8 (void);
// 0x000000FD System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::EmitMarkers()
extern void IsaacDungeonBuilder_EmitMarkers_mD5D4E80D56C935FEDDE58BEA2976BA68BAEDA333 (void);
// 0x000000FE System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::GenerateLevelLayout()
extern void IsaacDungeonBuilder_GenerateLevelLayout_mFD9BB1008BCA6CDFE9ACD5FEAB344FF3FFA1B9AA (void);
// 0x000000FF System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::AddNextRoomNode(DungeonArchitect.Builders.Isaac.IsaacRoomFactory,System.Collections.Generic.Queue`1<DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder/LevelGrowthNode>,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoom,System.Int32,System.Single)
extern void IsaacDungeonBuilder_AddNextRoomNode_m27F31DE17E8A928AABB0A33F72CE328ED1D87123 (void);
// 0x00000100 System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::ConnectRoomsWithDoors(DungeonArchitect.Builders.Isaac.IsaacRoom,DungeonArchitect.Builders.Isaac.IsaacRoom)
extern void IsaacDungeonBuilder_ConnectRoomsWithDoors_mA357BE06ADBBD6FC32BD1DDB91164F8A65210885 (void);
// 0x00000101 DungeonArchitect.Builders.Isaac.IsaacRoom DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::GetRoomAt(DungeonArchitect.IntVector)
extern void IsaacDungeonBuilder_GetRoomAt_m93DD69C2C346B5A18FFAEB1DE9FACA7BB075BA2C (void);
// 0x00000102 System.Boolean DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::ContainsDoorBetween(System.Int32,System.Int32)
extern void IsaacDungeonBuilder_ContainsDoorBetween_m2055DAD7597B2A55E31CAE2F4F2D373B7E31F5E8 (void);
// 0x00000103 System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::CreateDoor(DungeonArchitect.Builders.Isaac.IsaacRoom,DungeonArchitect.Builders.Isaac.IsaacRoom,System.Single)
extern void IsaacDungeonBuilder_CreateDoor_m301E6A6B5CCD8AF7AFC1A08161083D2C2AB22D42 (void);
// 0x00000104 System.Boolean DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::IsWall(System.Int32,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoomLayout)
extern void IsaacDungeonBuilder_IsWall_m01D5D5D18F76B8D6873588FC7A36B5FE5B4ED2FE (void);
// 0x00000105 System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::GenerateRoomLayout(DungeonArchitect.Builders.Isaac.IsaacRoomLayoutBuilder,DungeonArchitect.Builders.Isaac.IsaacRoom)
extern void IsaacDungeonBuilder_GenerateRoomLayout_mAA4548E597C900F78CB36D415C789ABB21173F01 (void);
// 0x00000106 DungeonArchitect.Builders.Isaac.IsaacRoomLayout DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::GenerateEmptyRoomLayout()
extern void IsaacDungeonBuilder_GenerateEmptyRoomLayout_m80B55629595D7D6FB2312C081D282E9C11ADBD04 (void);
// 0x00000107 System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::EmitLevelMarkers()
extern void IsaacDungeonBuilder_EmitLevelMarkers_mAD3B45EB207ABDD3FBEF02DD81608B7C8994143C (void);
// 0x00000108 System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonBuilder::.ctor()
extern void IsaacDungeonBuilder__ctor_mC5387ED4A7DF820D2D7E9FD3D229D13985653631 (void);
// 0x00000109 DungeonArchitect.Builders.Isaac.IsaacRoom DungeonArchitect.Builders.Isaac.IsaacRoomFactory::CreateRoom(DungeonArchitect.IntVector)
extern void IsaacRoomFactory_CreateRoom_m9F87A6CCC916F50442E6F6DD8D3C2E9E89BEFEFF (void);
// 0x0000010A System.Void DungeonArchitect.Builders.Isaac.IsaacRoomFactory::.ctor()
extern void IsaacRoomFactory__ctor_mC00E8BE6E278F122292A9B9722B24E6258585D76 (void);
// 0x0000010B System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonMarkerNames::.cctor()
extern void IsaacDungeonMarkerNames__cctor_m488839F8A09D6D8E26A237E54CA779EC005A069D (void);
// 0x0000010C System.Boolean DungeonArchitect.Builders.Isaac.IsaacDungeonConfig::IsMode2D()
extern void IsaacDungeonConfig_IsMode2D_m429CAF074CD8853414E038E2CEDCB98F00DE4287 (void);
// 0x0000010D System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonConfig::.ctor()
extern void IsaacDungeonConfig__ctor_m5CCEEA83C753F66E3CA5F4DEA0FA2114706C1FB6 (void);
// 0x0000010E System.Void DungeonArchitect.Builders.Isaac.IsaacRoom::.ctor()
extern void IsaacRoom__ctor_mDBB9BF2A10A06D5558015E44B6299361C6DCCA54 (void);
// 0x0000010F System.Void DungeonArchitect.Builders.Isaac.IsaacDoor::.ctor()
extern void IsaacDoor__ctor_m15F6999EA788A9B2D5B3263E0AA7B3658F5B7A8F (void);
// 0x00000110 System.Void DungeonArchitect.Builders.Isaac.IsaacRoomLayout::InitializeTiles(System.Int32,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoomTileType)
extern void IsaacRoomLayout_InitializeTiles_m8F77503F14A37186F14FA2BC7618E56A19C2C66B (void);
// 0x00000111 System.Void DungeonArchitect.Builders.Isaac.IsaacRoomLayout::.ctor()
extern void IsaacRoomLayout__ctor_m422B8DE52A817C759F8927CC5C0EB9AD1D00BB61 (void);
// 0x00000112 System.Void DungeonArchitect.Builders.Isaac.IsaacRoomTile::.ctor()
extern void IsaacRoomTile__ctor_m07DF9D10B237A6FA5D763D356330FA9072B5C51B (void);
// 0x00000113 System.Void DungeonArchitect.Builders.Isaac.IsaacDungeonModel::.ctor()
extern void IsaacDungeonModel__ctor_mA1FA235080A1062B214FA70719E8CBB0F5D71476 (void);
// 0x00000114 DungeonArchitect.Builders.Isaac.IsaacRoomLayout DungeonArchitect.Builders.Isaac.IsaacRoomLayoutBuilder::GenerateLayout(DungeonArchitect.Builders.Isaac.IsaacRoom,System.Random,System.Int32,System.Int32)
// 0x00000115 System.Void DungeonArchitect.Builders.Isaac.IsaacRoomLayoutBuilder::.ctor()
extern void IsaacRoomLayoutBuilder__ctor_m53ABD960103D7AD32E3AA550EEA32003A9B64CF9 (void);
// 0x00000116 DungeonArchitect.Builders.Isaac.IsaacRoomLayout DungeonArchitect.Builders.Isaac.StylizedIsaacRoomLayoutBuilder::GenerateLayout(DungeonArchitect.Builders.Isaac.IsaacRoom,System.Random,System.Int32,System.Int32)
extern void StylizedIsaacRoomLayoutBuilder_GenerateLayout_m0BDD8E43ABD5A7AD238F1AF0058C2A7B6B63B2E7 (void);
// 0x00000117 System.Void DungeonArchitect.Builders.Isaac.StylizedIsaacRoomLayoutBuilder::ConnectDoors(DungeonArchitect.Builders.Isaac.IsaacRoomLayout,DungeonArchitect.IntVector,DungeonArchitect.IntVector,System.Int32)
extern void StylizedIsaacRoomLayoutBuilder_ConnectDoors_m339C83A7A399439B512F8366684D44C9524698F7 (void);
// 0x00000118 System.Void DungeonArchitect.Builders.Isaac.StylizedIsaacRoomLayoutBuilder::PaintTile(DungeonArchitect.Builders.Isaac.IsaacRoomLayout,System.Int32,System.Int32,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoomTileType)
extern void StylizedIsaacRoomLayoutBuilder_PaintTile_m4A3A82F302331FF193959C6261A47E44335DEC76 (void);
// 0x00000119 System.Void DungeonArchitect.Builders.Isaac.StylizedIsaacRoomLayoutBuilder::SetTile(DungeonArchitect.Builders.Isaac.IsaacRoomLayout,System.Int32,System.Int32,System.Int32,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoomTileType)
extern void StylizedIsaacRoomLayoutBuilder_SetTile_m31BCCFC0BC62A658414319D3E651ADD8C049ACB4 (void);
// 0x0000011A System.Void DungeonArchitect.Builders.Isaac.StylizedIsaacRoomLayoutBuilder::.ctor()
extern void StylizedIsaacRoomLayoutBuilder__ctor_m15C12382316B50FF799BE9D96A6FBD77ED28EDF3 (void);
// 0x0000011B DungeonArchitect.Builders.Isaac.IsaacRoomTile DungeonArchitect.Builders.Isaac.IsaacBuilderUtils::GetTileAt(System.Int32,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoomLayout)
extern void IsaacBuilderUtils_GetTileAt_m74A4E8FFD5DE80B4DADF49FDEEFBC2C95961745D (void);
// 0x0000011C System.Boolean DungeonArchitect.Builders.Isaac.IsaacBuilderUtils::ContainsDoorAt(System.Int32,System.Int32,DungeonArchitect.Builders.Isaac.IsaacRoom)
extern void IsaacBuilderUtils_ContainsDoorAt_mAED9287BF3F47C0E93A79B0DD69515387271617B (void);
// 0x0000011D DungeonArchitect.Builders.Isaac.IsaacRoom DungeonArchitect.Builders.Isaac.IsaacBuilderUtils::GetRoom(DungeonArchitect.Builders.Isaac.IsaacDungeonModel,System.Int32)
extern void IsaacBuilderUtils_GetRoom_mE73CCB58116298F5A346454BFD1F6CD3953BDC7F (void);
// 0x0000011E System.Void DungeonArchitect.Builders.Isaac.IsaacBuilderUtils::.ctor()
extern void IsaacBuilderUtils__ctor_m46FD6EC005E47F2D6FDCB42D83FE36D5DDFDCD54 (void);
// 0x0000011F System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkMarkerNames::.cctor()
extern void InfinityCaveChunkMarkerNames__cctor_m92C08781B923DACA9C9D8F4332A6C28D69F96A91 (void);
// 0x00000120 System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void InfinityCaveChunkBuilder_BuildDungeon_mD7ABA99A9B41C473C4ECEE2335AA40EB3CDB488E (void);
// 0x00000121 System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkBuilder::EmitMarkers()
extern void InfinityCaveChunkBuilder_EmitMarkers_m99B1511114B20E77024B21DCB40CE5538F2D5938 (void);
// 0x00000122 System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkBuilder::GenerateLevelLayout()
extern void InfinityCaveChunkBuilder_GenerateLevelLayout_m205479DC4E1266DD879AE1B2B80B2902715E021C (void);
// 0x00000123 System.Boolean[,] DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkBuilder::ApplyAutomata(System.Boolean[,])
extern void InfinityCaveChunkBuilder_ApplyAutomata_m66F69BB3A63B06EFD14D7C9CDEB0B83E400EA406 (void);
// 0x00000124 System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkBuilder::EmitLevelMarkers()
extern void InfinityCaveChunkBuilder_EmitLevelMarkers_mBBAD14EB5C2720E4ABC471136EBAE6C08A52BCEF (void);
// 0x00000125 System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkBuilder::.ctor()
extern void InfinityCaveChunkBuilder__ctor_mC6579E403186DD9BAA22B48AC91FA92A0ED6A968 (void);
// 0x00000126 UnityEngine.Vector3 DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig::GetLogicalCoord(UnityEngine.Vector3)
extern void InfinityCaveChunkConfig_GetLogicalCoord_m9D366E00E8C9CB5FE14FF4B08E5B30F6AB1F440D (void);
// 0x00000127 System.Boolean DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig::BuildAlongX()
extern void InfinityCaveChunkConfig_BuildAlongX_m12CD9CD934EAF168934A9AAF916B5F4176F99A17 (void);
// 0x00000128 System.Boolean DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig::BuildAlongY()
extern void InfinityCaveChunkConfig_BuildAlongY_m6E97C5233FF196EEEA9935F5C8351AA24E835015 (void);
// 0x00000129 System.Boolean DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig::BuildAlongZ()
extern void InfinityCaveChunkConfig_BuildAlongZ_m4F98A6D8AC6F9DD904CDCAF047AA474220A99BB2 (void);
// 0x0000012A System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig::.ctor()
extern void InfinityCaveChunkConfig__ctor_mB94A8E93985792614AD51470BDB57B949E5B885D (void);
// 0x0000012B System.Void DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkModel::.ctor()
extern void InfinityCaveChunkModel__ctor_m654153D5B9B5015A048255820D553F0AF563FF65 (void);
// 0x0000012C DungeonArchitect.Flow.Exec.FlowExecNodeOutputRegistry DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::get_ExecNodeOutputRegistry()
extern void GridFlowDungeonBuilder_get_ExecNodeOutputRegistry_m0E479E6971297962F98D64A4D3317DB41E089127 (void);
// 0x0000012D System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void GridFlowDungeonBuilder_BuildDungeon_mF3E34A410E9334ECF33760A340FFBF8E9A211226 (void);
// 0x0000012E System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::EmitMarkers()
extern void GridFlowDungeonBuilder_EmitMarkers_m3F7E378ADF34E2E735BFD305EEC2C246F3EEDDE0 (void);
// 0x0000012F System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::GenerateLevelLayout()
extern void GridFlowDungeonBuilder_GenerateLevelLayout_m43BBB55ED1A89F1A9F213100D9B9D97B32A9D12E (void);
// 0x00000130 System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::IsCellOfType(DungeonArchitect.Flow.Domains.Tilemap.FlowTilemap,System.Int32,System.Int32,DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCellType[])
extern void GridFlowDungeonBuilder_IsCellOfType_m1067E3C8E9F201C0049E6FD2885C0DC00FF8A30B (void);
// 0x00000131 DungeonArchitect.Flow.Impl.GridFlow.GridFlowLayoutNodeRoomType DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::GetCellRoomType(DungeonArchitect.Flow.Domains.Tilemap.FlowTilemap,System.Int32,System.Int32,DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder/LayoutGraphLookup)
extern void GridFlowDungeonBuilder_GetCellRoomType_mF46E3C904807FA5EDD1470D4ED4EE39B9AB143D3 (void);
// 0x00000132 UnityEngine.Quaternion DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::GetBaseTransform(DungeonArchitect.Flow.Domains.Tilemap.FlowTilemap,System.Int32,System.Int32)
extern void GridFlowDungeonBuilder_GetBaseTransform_mC55EC28E0AF29FCCF195E50798CE3A073BE83DFD (void);
// 0x00000133 System.String DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::GetEdgeMarkerName(DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapEdgeType)
extern void GridFlowDungeonBuilder_GetEdgeMarkerName_m80F5F916C9345D5FD28E7671908C41BEB679BAD4 (void);
// 0x00000134 System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::CreateLockItemMetadata(DungeonArchitect.Flow.Items.FlowItem,System.String&,DungeonArchitect.Flow.Items.FlowItemMetadata&)
extern void GridFlowDungeonBuilder_CreateLockItemMetadata_mB63720ACDF2D2017BF5D001AA15CC8EBEA4BAEAC (void);
// 0x00000135 System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::ChunkSupportsWalls(DungeonArchitect.Flow.Impl.GridFlow.GridFlowLayoutNodeRoomType)
extern void GridFlowDungeonBuilder_ChunkSupportsWalls_m6519CF2E8B5D648F5A97DAAA1A4959A876BC8F49 (void);
// 0x00000136 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::EmitLevelMarkers()
extern void GridFlowDungeonBuilder_EmitLevelMarkers_mB0ABC98D2600E3D83709F068A426EC484139FAE1 (void);
// 0x00000137 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::DebugDraw()
extern void GridFlowDungeonBuilder_DebugDraw_mD9D81F6AF0A1EC6944395F39ECF97289AED733A9 (void);
// 0x00000138 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder::.ctor()
extern void GridFlowDungeonBuilder__ctor_m8530BF082040C2406F303091464F38F1136CD1D1 (void);
// 0x00000139 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder/LayoutGraphLookup::.ctor(DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraph)
extern void LayoutGraphLookup__ctor_m3F1321CE486F8CDA059C39E84B0E61E665AD433A (void);
// 0x0000013A DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode DungeonArchitect.Builders.GridFlow.GridFlowDungeonBuilder/LayoutGraphLookup::GetNode(DungeonArchitect.IntVector2)
extern void LayoutGraphLookup_GetNode_mBFFEEB10D098C3F333444F3293395BE56E92C0E2 (void);
// 0x0000013B System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonMarkerNames::.cctor()
extern void GridFlowDungeonMarkerNames__cctor_mF3C40E90BBC0D2A3A833535652BA4EFB3C9B1208 (void);
// 0x0000013C System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonConfig::IsMode2D()
extern void GridFlowDungeonConfig_IsMode2D_m38FD30D09FFC15CBA10BA7485162F8A432542C58 (void);
// 0x0000013D System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonConfig::HasValidConfig(System.String&)
extern void GridFlowDungeonConfig_HasValidConfig_mEB38164C9731ABF9525AC1BB82BA4042615B5D42 (void);
// 0x0000013E System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonConfig::.ctor()
extern void GridFlowDungeonConfig__ctor_mCB59B0A2B9EFDCA8A470229479213E741B064733 (void);
// 0x0000013F DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraph DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::get_LayoutGraph()
extern void GridFlowDungeonModel_get_LayoutGraph_m538391A1F483A9E23F356D3E65BC92EFFFF7B377 (void);
// 0x00000140 DungeonArchitect.Flow.Domains.Tilemap.FlowTilemap DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::get_Tilemap()
extern void GridFlowDungeonModel_get_Tilemap_m57131376778F5B834B8E74E4697B193240D59F4B (void);
// 0x00000141 DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::get_Query()
extern void GridFlowDungeonModel_get_Query_mCBCDC18DEEE4783CE9CDAFB8BFC86D9A98937FAC (void);
// 0x00000142 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::Initialize(DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraph,DungeonArchitect.Flow.Domains.Tilemap.FlowTilemap,UnityEngine.Vector3)
extern void GridFlowDungeonModel_Initialize_mEC27208C507224E5A946D699C83897E3747F90FE (void);
// 0x00000143 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::Reset()
extern void GridFlowDungeonModel_Reset_m68AD8BAF12FA619AAE75D56AB6578E90F728C1D6 (void);
// 0x00000144 DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::GetTilemapCell(UnityEngine.Vector3)
extern void GridFlowDungeonModel_GetTilemapCell_mAB0B767D0F04F7ECD7010C58F7B2FED06EF6740E (void);
// 0x00000145 DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::GetLayoutNode(UnityEngine.Vector3)
extern void GridFlowDungeonModel_GetLayoutNode_m3F37BF862348BF7F2D61C61C2B6919F958FB615F (void);
// 0x00000146 DungeonArchitect.Flow.Impl.GridFlow.GridFlowLayoutNodeRoomType DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::GetRoomType(UnityEngine.Vector3)
extern void GridFlowDungeonModel_GetRoomType_m3B2BDFCBD7CACD84CFFC45B9DF455EC8EE663878 (void);
// 0x00000147 DungeonArchitect.IntVector2 DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::WorldPositionToTilemapCoord(UnityEngine.Vector3)
extern void GridFlowDungeonModel_WorldPositionToTilemapCoord_m1688AF32E800495BC7222B3F409CB6A4984BDC1F (void);
// 0x00000148 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel::.ctor()
extern void GridFlowDungeonModel__ctor_m01D98EADDCBF4E7BF87CC727F4D64411ADCCAA58 (void);
// 0x00000149 System.Collections.Generic.Dictionary`2<DungeonArchitect.IntVector2,System.Int32> DungeonArchitect.Builders.GridFlow.GridFlowModelLookups::get_NodeCoordLookup()
extern void GridFlowModelLookups_get_NodeCoordLookup_mAAB4A43F6F43DCB27D579C28A09206E35C353FFF (void);
// 0x0000014A System.Void DungeonArchitect.Builders.GridFlow.GridFlowModelLookups::Build(DungeonArchitect.Builders.GridFlow.GridFlowDungeonModel)
extern void GridFlowModelLookups_Build_mC1C0617A871EF9AD92434B227FD66559F389086B (void);
// 0x0000014B System.Void DungeonArchitect.Builders.GridFlow.GridFlowModelLookups::OnBeforeSerialize()
extern void GridFlowModelLookups_OnBeforeSerialize_m05F1739B63D899C6C63F2545EA1E5E5EE108AC98 (void);
// 0x0000014C System.Void DungeonArchitect.Builders.GridFlow.GridFlowModelLookups::OnAfterDeserialize()
extern void GridFlowModelLookups_OnAfterDeserialize_mF4C542CB051BFCC3AF37622C17A4215910A3937E (void);
// 0x0000014D System.Void DungeonArchitect.Builders.GridFlow.GridFlowModelLookups::.ctor()
extern void GridFlowModelLookups__ctor_m2F92DD99CA5BB6E52143CE98AFA809996D8C1644 (void);
// 0x0000014E System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::OnPostDungeonLayoutBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void GridFlowDungeonQuery_OnPostDungeonLayoutBuild_m3CA8B8980DE056126AB4151FC78822B1AFE64F02 (void);
// 0x0000014F System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::IsMainPath(UnityEngine.Vector3)
extern void GridFlowDungeonQuery_IsMainPath_m6307D199FDBA5A71166F09320A59617EF763C9B9 (void);
// 0x00000150 DungeonArchitect.Flow.Impl.GridFlow.GridFlowLayoutNodeRoomType DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GetRoomType(UnityEngine.Vector3)
extern void GridFlowDungeonQuery_GetRoomType_m7E5D5C34E87FBB37B987685EBC88162F86E1CE94 (void);
// 0x00000151 System.String DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GetPathName(UnityEngine.Vector3)
extern void GridFlowDungeonQuery_GetPathName_m20A2ED2D11B6073EE6F40A52A444CAC523972E36 (void);
// 0x00000152 System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GetPathInfo(UnityEngine.Vector3,System.String&,System.Int32&,System.Int32&)
extern void GridFlowDungeonQuery_GetPathInfo_m043392061B1F4B12F3087BDD265AE1F8DA7A002B (void);
// 0x00000153 DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GetLayoutNode(DungeonArchitect.IntVector2)
extern void GridFlowDungeonQuery_GetLayoutNode_mA5BA4B1B77ED783C3935DEBF5BBF192C6F6DEB05 (void);
// 0x00000154 DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell[] DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GetLayoutNodeTile(DungeonArchitect.IntVector2,System.Boolean)
extern void GridFlowDungeonQuery_GetLayoutNodeTile_m6115F1DF427907D829B5013910C8CDCAEEF4CEC7 (void);
// 0x00000155 UnityEngine.Vector3 DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::TileCoordToWorldCoord(DungeonArchitect.IntVector2)
extern void GridFlowDungeonQuery_TileCoordToWorldCoord_m77BC463C7444AEB9B0FD90BDA5641C16161D0485 (void);
// 0x00000156 DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::WorldCoordToLayoutNode(UnityEngine.Vector3)
extern void GridFlowDungeonQuery_WorldCoordToLayoutNode_mD4A7870025CD0390980B6D6A71759D5F735E6ED9 (void);
// 0x00000157 DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::WorldCoordToTile(UnityEngine.Vector3)
extern void GridFlowDungeonQuery_WorldCoordToTile_m9D459115AD705EE4E7261781ACF1B6FC7F3C8CF7 (void);
// 0x00000158 System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GenerateTileLookup()
extern void GridFlowDungeonQuery_GenerateTileLookup_mA76828182AAA74341CD547046DD396CB0A96FD48 (void);
// 0x00000159 System.Collections.Generic.List`1<DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell> DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::FilterWalkablePath(System.Collections.Generic.List`1<DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell>)
extern void GridFlowDungeonQuery_FilterWalkablePath_mF133AAAD4A7018493D5D8F90BF0B2A82F5A6AD45 (void);
// 0x0000015A DungeonArchitect.IntVector2 DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::GetNodeCoord(DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode)
extern void GridFlowDungeonQuery_GetNodeCoord_mAC7AA7D13558C10559F24B619B2F9C89CAAA45F5 (void);
// 0x0000015B System.Void DungeonArchitect.Builders.GridFlow.GridFlowDungeonQuery::.ctor()
extern void GridFlowDungeonQuery__ctor_m0009F6F70EE9F7CF3C36B5471EB0FF63ECD17461 (void);
// 0x0000015C System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowMinimap::get_SupportsFogOfWar()
extern void GridFlowMinimap_get_SupportsFogOfWar_m7AB419A66D584A68C8B2CC0EC6F7AD1F6D4E42DE (void);
// 0x0000015D System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::Reset()
extern void GridFlowMinimap_Reset_m8806132ED32FC73FE0A855F5830465248FFCE9AA (void);
// 0x0000015E System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::Awake()
extern void GridFlowMinimap_Awake_m8826938D536D027BFCE3922CEC08CA45D4BBAED6 (void);
// 0x0000015F System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::Start()
extern void GridFlowMinimap_Start_m545A3D01CA1809F0706C0595D51D93864C4AECE7 (void);
// 0x00000160 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::AddTrackedObject(DungeonArchitect.Builders.GridFlow.GridFlowMinimapTrackedObject)
extern void GridFlowMinimap_AddTrackedObject_m0C56DCC75A89D13877F46A4B0FC1999D1D777D27 (void);
// 0x00000161 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::CreateTextures(DungeonArchitect.IntVector2,UnityEngine.Texture&,UnityEngine.Texture&,UnityEngine.Texture&,DungeonArchitect.IntVector2&)
extern void GridFlowMinimap_CreateTextures_mE3DC54E9F1966D7CACE64CDF7FCBF12FB6EFB8AA (void);
// 0x00000162 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::UpdateStaticTexture(UnityEngine.Texture)
extern void GridFlowMinimap_UpdateStaticTexture_m7451ADACFCD0D1EAC045F2A67E8CE5BF8DF88C0A (void);
// 0x00000163 DungeonArchitect.IntVector2[] DungeonArchitect.Builders.GridFlow.GridFlowMinimap::FogOfWarFilterVisibility(DungeonArchitect.IntVector2[],DungeonArchitect.IntVector2)
extern void GridFlowMinimap_FogOfWarFilterVisibility_m6C6E4A5DB850D1CC52E02447240A73E6600D5359 (void);
// 0x00000164 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::UpdateFogOfWarTexture(UnityEngine.Texture)
extern void GridFlowMinimap_UpdateFogOfWarTexture_mAFA72DAF8B02F23D0090213242B0B3739FE8BEC9 (void);
// 0x00000165 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::UpdateOverlayTexture(UnityEngine.Texture)
extern void GridFlowMinimap_UpdateOverlayTexture_m20FD3877213BF969BB1CC3CD6EE43218D27AF3E7 (void);
// 0x00000166 UnityEngine.Vector2 DungeonArchitect.Builders.GridFlow.GridFlowMinimap::WorldToUVCoord(UnityEngine.Vector3,System.Int32,System.Int32,System.Int32,System.Int32)
extern void GridFlowMinimap_WorldToUVCoord_mA34CA1A12684C6D24BAD1B080127DA213FF61AFC (void);
// 0x00000167 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::EmitVertex(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Color,UnityEngine.Quaternion)
extern void GridFlowMinimap_EmitVertex_mDF146B969CE09DCF216595550D4F0DC316385522 (void);
// 0x00000168 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap::.ctor()
extern void GridFlowMinimap__ctor_m6C6F14AFDDACA231BD3103A256167BBC6CEC7564 (void);
// 0x00000169 System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap/<>c::.cctor()
extern void U3CU3Ec__cctor_m6CA2E2BE3C197C5431DD9F3AF2C615C01AD08142 (void);
// 0x0000016A System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimap/<>c::.ctor()
extern void U3CU3Ec__ctor_m6B860D10BD4CEC210B2F30A0F3ED71B76B3872CD (void);
// 0x0000016B System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowMinimap/<>c::<UpdateStaticTexture>b__17_0(DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell)
extern void U3CU3Ec_U3CUpdateStaticTextureU3Eb__17_0_mB1A9BA1F616CBD37D353DE8C3663784B29D813C8 (void);
// 0x0000016C System.Boolean DungeonArchitect.Builders.GridFlow.GridFlowMinimap/<>c::<UpdateOverlayTexture>b__21_0(DungeonArchitect.Builders.GridFlow.GridFlowMinimapTrackedObject)
extern void U3CU3Ec_U3CUpdateOverlayTextureU3Eb__21_0_m19120990898045B8C61D3212D23A0D734B008206 (void);
// 0x0000016D System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimapTrackedObject::Start()
extern void GridFlowMinimapTrackedObject_Start_mBFC3116F5A42A3B208E28B8AD91EB7C870AA2CBA (void);
// 0x0000016E System.Void DungeonArchitect.Builders.GridFlow.GridFlowMinimapTrackedObject::.ctor()
extern void GridFlowMinimapTrackedObject__ctor_m4193F82C68137181897999860B146DE7444A230C (void);
// 0x0000016F System.Void DungeonArchitect.Builders.Grid.GridCellInfo::.ctor()
extern void GridCellInfo__ctor_m8BD790D502511EF8EB9158C7497B3224FAAEA5A7 (void);
// 0x00000170 System.Void DungeonArchitect.Builders.Grid.GridCellInfo::.ctor(System.Int32,DungeonArchitect.Builders.Grid.CellType)
extern void GridCellInfo__ctor_m54379808FC760B10EF9F1D0B41BE452B8D354058 (void);
// 0x00000171 System.Void DungeonArchitect.Builders.Grid.GridBuilderDoorMetadata::.ctor(System.Int32,System.Int32)
extern void GridBuilderDoorMetadata__ctor_m7CFC0300A9772776290A19119F79484E22E4A753 (void);
// 0x00000172 System.Void DungeonArchitect.Builders.Grid.CellHeightNode::.ctor()
extern void CellHeightNode__ctor_mDD928CBC9605C1C13959C351E095CD21BAFC3E8A (void);
// 0x00000173 System.Void DungeonArchitect.Builders.Grid.StairAdjacencyQueueNode::.ctor(System.Int32,System.Int32)
extern void StairAdjacencyQueueNode__ctor_mD96FE35FFCB579AE4E8D6F12EA6398ECB638FF49 (void);
// 0x00000174 System.Void DungeonArchitect.Builders.Grid.CellHeightFrameInfo::.ctor(System.Int32,System.Int32)
extern void CellHeightFrameInfo__ctor_mC59127BFB1B4BA9E71DA7709D7E521914DD16CF4 (void);
// 0x00000175 System.Void DungeonArchitect.Builders.Grid.StairEdgeInfo::.ctor(System.Int32,System.Int32)
extern void StairEdgeInfo__ctor_mFB86F8771FDAB4C97A13C9C9E26324C64B41A8F1 (void);
// 0x00000176 System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.StairInfo>> DungeonArchitect.Builders.Grid.GridDungeonBuilder::get_CellStairs()
extern void GridDungeonBuilder_get_CellStairs_m7C9886069B2873F22E0F0CE51A691C151094265D (void);
// 0x00000177 System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Dictionary`2<System.Int32,DungeonArchitect.Builders.Grid.GridCellInfo>> DungeonArchitect.Builders.Grid.GridDungeonBuilder::get_GridCellInfoLookup()
extern void GridDungeonBuilder_get_GridCellInfoLookup_m4F6CC42E447F3EF852738E68064CE6F4EBD960BA (void);
// 0x00000178 DungeonArchitect.Builders.Grid.GridCellInfo DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetGridCellLookup(System.Int32,System.Int32)
extern void GridDungeonBuilder_GetGridCellLookup_m912EF1735C23BFE1C5C9DC56A4C661D693253B65 (void);
// 0x00000179 UnityEngine.Vector3 DungeonArchitect.Builders.Grid.GridDungeonBuilder::get_GridToMeshScale()
extern void GridDungeonBuilder_get_GridToMeshScale_m660BE21DAEDE12A9B33E1A6AD4BF118F5FA1F864 (void);
// 0x0000017A System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::Awake()
extern void GridDungeonBuilder_Awake_m8D4A9BA10107082BB12695EFCD6D6138938819C3 (void);
// 0x0000017B System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void GridDungeonBuilder_BuildDungeon_m536DB3EA491B702AAD54B79CC501B650380376EE (void);
// 0x0000017C System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::Initialize()
extern void GridDungeonBuilder_Initialize_m1651781ED00A4F11817B94FA9801869A6802B402 (void);
// 0x0000017D DungeonArchitect.LevelMarkerList DungeonArchitect.Builders.Grid.GridDungeonBuilder::CreateMarkerListObject(DungeonArchitect.DungeonConfig)
extern void GridDungeonBuilder_CreateMarkerListObject_m6E236C0E30D5B79602CCFEA08213718B906B9D9D (void);
// 0x0000017E System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::CanFitDistributionCell(System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,DungeonArchitect.Rectangle&)
extern void GridDungeonBuilder_CanFitDistributionCell_m2B3D29D2B9D374BAAEC8A70A665D0574CF798E27 (void);
// 0x0000017F System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::SetDistributionCellOccupied(System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,DungeonArchitect.Rectangle&)
extern void GridDungeonBuilder_SetDistributionCellOccupied_mA5464F706805B51B4F7DEB4D38694CCF323E3A7A (void);
// 0x00000180 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildCellsWithDistribution()
extern void GridDungeonBuilder_BuildCellsWithDistribution_m32FB62F698165B2FEBE84014EF250B4F76855F00 (void);
// 0x00000181 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildCellsWithSeparation()
extern void GridDungeonBuilder_BuildCellsWithSeparation_mCBF472E56AFD07714340CA38E0C404DADCB3722B (void);
// 0x00000182 DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.GridDungeonBuilder::GenerateCellSize()
extern void GridDungeonBuilder_GenerateCellSize_m63AE32ED932B2EB04F9DF9A1D0FE01FE311C9F64 (void);
// 0x00000183 DungeonArchitect.Builders.Grid.Cell DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildCell()
extern void GridDungeonBuilder_BuildCell_mBDE82045764A46112A6AADAB550D130419D8D05D (void);
// 0x00000184 DungeonArchitect.Builders.Grid.Cell DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildCell(DungeonArchitect.Rectangle&)
extern void GridDungeonBuilder_BuildCell_m404DFD2E70735A7943CEB68D8C211735BC92656E (void);
// 0x00000185 System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetNextCellId()
extern void GridDungeonBuilder_GetNextCellId_m890C350F543812CDFEFD56D47099D3391CBFB7CA (void);
// 0x00000186 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ApplyBaseOffset()
extern void GridDungeonBuilder_ApplyBaseOffset_m80306DAEE884E959DCCAF8E92AD3BA377B709D1D (void);
// 0x00000187 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ApplyNegationVolumes()
extern void GridDungeonBuilder_ApplyNegationVolumes_mD424401EDCAD93F621F44AF7CC6795E3A598B62F (void);
// 0x00000188 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ApplyNegationVolume(DungeonArchitect.NegationVolume)
extern void GridDungeonBuilder_ApplyNegationVolume_m086F34D224904476AB6ED3D2E51BBADCC1147E0A (void);
// 0x00000189 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetCellBounds(DungeonArchitect.Builders.Grid.Cell,UnityEngine.Bounds&)
extern void GridDungeonBuilder_GetCellBounds_m9C5DA2C4FE494B52EA35EB8514F392B60A2388CE (void);
// 0x0000018A System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::AddUserDefinedPlatforms()
extern void GridDungeonBuilder_AddUserDefinedPlatforms_m60FACF52AB185F9FE78D04D11016065DA7665F3B (void);
// 0x0000018B System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::AddPlatformVolume(DungeonArchitect.Builders.Grid.PlatformVolume)
extern void GridDungeonBuilder_AddPlatformVolume_mF8B7E95F22B74BA8A395ECB1434407E9DB1E3524 (void);
// 0x0000018C System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ClipForMirroring()
extern void GridDungeonBuilder_ClipForMirroring_m8A510CE7FC3794D79F7BBA11DE331A87C6753747 (void);
// 0x0000018D System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::MirrorDungeon()
extern void GridDungeonBuilder_MirrorDungeon_m739D5F9CC672595E886E6D8EEACDABFDAC4E3F56 (void);
// 0x0000018E System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ClipForMirroring(DungeonArchitect.MirrorVolume)
extern void GridDungeonBuilder_ClipForMirroring_m66EBB29E1B379C5E53A6D00ED9C0DAC4388F348B (void);
// 0x0000018F System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::MirrorDungeon(DungeonArchitect.MirrorVolume)
extern void GridDungeonBuilder_MirrorDungeon_m0970F88069E5536C421053CF437A369DBC287FFD (void);
// 0x00000190 System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetRandomRoomSize()
extern void GridDungeonBuilder_GetRandomRoomSize_m85F5A8B2B6C6F716E27625B2B6D0AD15F79A02DC (void);
// 0x00000191 DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetRandomPointInCircle(System.Single)
extern void GridDungeonBuilder_GetRandomPointInCircle_mB2D9F97D180083C2841A637806EF89E0EEF9F18C (void);
// 0x00000192 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::Shuffle(DungeonArchitect.Builders.Grid.GridDungeonModel)
extern void GridDungeonBuilder_Shuffle_m3D7AA10C5F621C1277EA6E0C7B8288B2A35CE63A (void);
// 0x00000193 System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::CompareFromCenter(DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_CompareFromCenter_mDEE52E01DEED337D3B0579FEC5ED54C0DD0111D5 (void);
// 0x00000194 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::Seperate(DungeonArchitect.Builders.Grid.GridDungeonModel)
extern void GridDungeonBuilder_Seperate_mADCBB179012BB0BF9C01B9DAC0A2FF84EEECE381 (void);
// 0x00000195 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::TriangulateRooms()
extern void GridDungeonBuilder_TriangulateRooms_m487F190532886E7716952AC64B6154DE1354CE4B (void);
// 0x00000196 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectCells(DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_ConnectCells_m37380003ADFB66594531EAF1FFEDF9D4CF85E6E3 (void);
// 0x00000197 System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.Cell> DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetRooms(System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.Cell>)
extern void GridDungeonBuilder_GetRooms_m0C7AABD0E26408C1D2699F6A9F1394E011D69687 (void);
// 0x00000198 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::AddUnique(System.Collections.Generic.List`1<T>,T)
// 0x00000199 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMinimumSpanningTree()
extern void GridDungeonBuilder_BuildMinimumSpanningTree_mA964E49B11166F66B7A17C3A794CCCFB78D4C5EB (void);
// 0x0000019A System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ContainsLoop(System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.Cell>)
extern void GridDungeonBuilder_ContainsLoop_m0495656FD03766402BE6A4CAB29A0EA75644574F (void);
// 0x0000019B System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::CheckLoop(DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.Cell,System.Collections.Generic.HashSet`1<DungeonArchitect.Builders.Grid.Cell>)
extern void GridDungeonBuilder_CheckLoop_mF4BBE3E286524D37FDF7EDF118E20670EB028CFA (void);
// 0x0000019C System.Single DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetDistance(DungeonArchitect.IntVector,DungeonArchitect.IntVector)
extern void GridDungeonBuilder_GetDistance_mF4415D4F04777B23FB5C9EF0B54FD52D41BB2B9D (void);
// 0x0000019D System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.Cell> DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetCellsOfType(DungeonArchitect.Builders.Grid.CellType)
extern void GridDungeonBuilder_GetCellsOfType_m89D5787F560B9D83489CFC813B2ED41A696EE7F9 (void);
// 0x0000019E System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectCorridors()
extern void GridDungeonBuilder_ConnectCorridors_mC0B02ED089048B22EE46CB0F194496EB1C5D1819 (void);
// 0x0000019F System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectCooridorRecursive(System.Int32,System.Int32,System.Collections.Generic.HashSet`1<System.Int32>)
extern void GridDungeonBuilder_ConnectCooridorRecursive_m27035626F1D5186D382516B664A91C6E7F401004 (void);
// 0x000001A0 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::AreCellsAdjacent(System.Int32,System.Int32)
extern void GridDungeonBuilder_AreCellsAdjacent_m33B0166F5F8113131BEF5635460E8E6D034F74E7 (void);
// 0x000001A1 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetCorners(DungeonArchitect.Rectangle,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>&)
extern void GridDungeonBuilder_GetCorners_mCBFAB212BEAA091E706A173D822F30F20999A5A4 (void);
// 0x000001A2 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectAdjacentCells(System.Int32,System.Int32)
extern void GridDungeonBuilder_ConnectAdjacentCells_mBEB04B33912CE3D2C04E056AF441D29E3329A0A1 (void);
// 0x000001A3 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::Swap(System.Int32&,System.Int32&)
extern void GridDungeonBuilder_Swap_mC644BFB95C2A3D12CFA81060EA10568B2C8BAEE5 (void);
// 0x000001A4 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetManhattanPathBetween(DungeonArchitect.IntVector,DungeonArchitect.IntVector,System.Collections.Generic.List`1<DungeonArchitect.IntVector>&)
extern void GridDungeonBuilder_GetManhattanPathBetween_m81C31EF87A2E88104880CADBAA0792B1D0773A34 (void);
// 0x000001A5 System.Collections.Generic.List`1<DungeonArchitect.IntVector> DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetManhattanPath(DungeonArchitect.IntVector,DungeonArchitect.IntVector,DungeonArchitect.IntVector)
extern void GridDungeonBuilder_GetManhattanPath_m5147F64CA3E4DBA1773F886FA94F29012059EC00 (void);
// 0x000001A6 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::RemovePointsInsideBounds(DungeonArchitect.Rectangle,System.Collections.Generic.List`1<DungeonArchitect.IntVector>)
extern void GridDungeonBuilder_RemovePointsInsideBounds_m8C3C4C536166AC289D443667E0418B05735D63FF (void);
// 0x000001A7 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ContainsPointInsideBounds(DungeonArchitect.Rectangle,System.Collections.Generic.List`1<DungeonArchitect.IntVector>)
extern void GridDungeonBuilder_ContainsPointInsideBounds_m3BB032B2640C7084BD379F056283C9B20EDF7C78 (void);
// 0x000001A8 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ContainsPointsInsideRoomCells(DungeonArchitect.Builders.Grid.Cell[],System.Collections.Generic.List`1<DungeonArchitect.IntVector>)
extern void GridDungeonBuilder_ContainsPointsInsideRoomCells_m5C02376E6C7B4E9A54706852395A100C51E2051B (void);
// 0x000001A9 System.Collections.Generic.List`1<DungeonArchitect.IntVector> DungeonArchitect.Builders.Grid.GridDungeonBuilder::FindConnectionPath(DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_FindConnectionPath_mC16E296FFFE24047C1A2099DCF0051A0A8EE635C (void);
// 0x000001AA System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectRooms(System.Int32,System.Int32)
extern void GridDungeonBuilder_ConnectRooms_mE904BF9B10AAEABF0BB3CFC76EE1D03B58EBBBA8 (void);
// 0x000001AB System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectIfRoomCorridor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void GridDungeonBuilder_ConnectIfRoomCorridor_m17C96CF0BDFF8D23FA6F2099368275BA3E8C8F87 (void);
// 0x000001AC System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::RegisterCorridorCell(System.Int32,System.Int32,System.Int32,System.Int32)
extern void GridDungeonBuilder_RegisterCorridorCell_m04FA735B1D4C1183F7114D3F9749735EC868C69F (void);
// 0x000001AD System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::RegisterCorridorCell(System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)
extern void GridDungeonBuilder_RegisterCorridorCell_m5EC2F4C103CA82A935B68347233AEF4FF2F2C4D3 (void);
// 0x000001AE System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetForceDirectionMultiplier(System.Single,System.Single,System.Single,System.Single)
extern void GridDungeonBuilder_GetForceDirectionMultiplier_m0D56191BA5A1CB044FBFBA79E078A691D9A8AC3D (void);
// 0x000001AF System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::GenerateDungeonHeights()
extern void GridDungeonBuilder_GenerateDungeonHeights_m9F80163094774A187379E1876D752B08F28FCA29 (void);
// 0x000001B0 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::FixDungeonCellHeights(System.Collections.Generic.Dictionary`2<System.Int32,DungeonArchitect.Builders.Grid.CellHeightNode>)
extern void GridDungeonBuilder_FixDungeonCellHeights_m3343E0F64ABB263AB107CBD37820384EE46CEA91 (void);
// 0x000001B1 System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::HASH(System.Int32,System.Int32)
extern void GridDungeonBuilder_HASH_m132CDD4B9F1CAEA4DA97C61AE1F8D29E4651CBA7 (void);
// 0x000001B2 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::RemoveAdjacentDoors()
extern void GridDungeonBuilder_RemoveAdjacentDoors_mE747884BD37D4AB98E41B1C04B6A98A8191374D6 (void);
// 0x000001B3 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ContainsAdjacencyPath(System.Int32,System.Int32,System.Int32)
extern void GridDungeonBuilder_ContainsAdjacencyPath_m09818D4C75E153B56D3FE3474550F7090CF04514 (void);
// 0x000001B4 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::AddCorridorPadding(System.Int32,System.Int32,System.Int32)
extern void GridDungeonBuilder_AddCorridorPadding_mD400276046ED78DFEDB7144B79F035B663408BAA (void);
// 0x000001B5 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::ConnectStairs(System.Int32)
extern void GridDungeonBuilder_ConnectStairs_mB544B91B8CA8AE5A6E53A9BCA67A42E1A61002A2 (void);
// 0x000001B6 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::OnVolumePositionModified(DungeonArchitect.Volume,DungeonArchitect.IntVector&,DungeonArchitect.IntVector&)
extern void GridDungeonBuilder_OnVolumePositionModified_m6FA557E312CA7EC297DE70537949775A1B50F8E4 (void);
// 0x000001B7 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::CheckAndMarkAdjacent(DungeonArchitect.Builders.Grid.Cell,System.Int32,System.Int32)
extern void GridDungeonBuilder_CheckAndMarkAdjacent_m4204D72F665A0F1EC8D1490A882F0A7877A7E515 (void);
// 0x000001B8 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::GenerateAdjacencyLookup()
extern void GridDungeonBuilder_GenerateAdjacencyLookup_m73EF58F36FC629C47EC01EE7AC44CD5E1C6C801C (void);
// 0x000001B9 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::EmitMarkers()
extern void GridDungeonBuilder_EmitMarkers_m24FA965EFFD338FD26AAF2B7F21AFB0F52CE125C (void);
// 0x000001BA System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetElevation(DungeonArchitect.Builders.Grid.Cell,System.Int32,System.Int32,System.Int32&)
extern void GridDungeonBuilder_GetElevation_mAB6511D7A45AF7CD6175E8C69E7C634684A826A4 (void);
// 0x000001BB System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::OffsetTransformY(System.Single,UnityEngine.Matrix4x4&)
extern void GridDungeonBuilder_OffsetTransformY_m85CB25435C3DD8022D96A53350FD8FB277828160 (void);
// 0x000001BC System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetStair(System.Int32,System.Int32,DungeonArchitect.Builders.Grid.StairInfo&)
extern void GridDungeonBuilder_GetStair_m4AE8B2D03BD60585DA6F499126D97939A188A695 (void);
// 0x000001BD System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ContainsStair(System.Int32,System.Int32)
extern void GridDungeonBuilder_ContainsStair_m55A91D59D00BBE2E1994EE9DBD243DEDAF2CABFF (void);
// 0x000001BE System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ContainsStair(DungeonArchitect.Builders.Grid.Cell,System.Int32,System.Int32)
extern void GridDungeonBuilder_ContainsStair_m354A9959D160D9FD6D31A7CA46DCB202D50BFF63 (void);
// 0x000001BF System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::V3Equal(UnityEngine.Vector3,UnityEngine.Vector3)
extern void GridDungeonBuilder_V3Equal_m0C89B349A134C5126B1DCF900BB0959697F75082 (void);
// 0x000001C0 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::CanDrawFence(DungeonArchitect.Builders.Grid.Cell,System.Int32,System.Int32,System.Boolean&,System.Boolean&,System.Int32&)
extern void GridDungeonBuilder_CanDrawFence_mEE1CF22C01ED960F12D5AAAA83CDD5E179D5C74E (void);
// 0x000001C1 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonBuilder::ShouldMakeDoor(System.Int32,System.Int32,System.Int32,System.Int32,DungeonArchitect.Builders.Grid.GridCellInfo&,DungeonArchitect.Builders.Grid.GridCellInfo&)
extern void GridDungeonBuilder_ShouldMakeDoor_m682AC2DDC98F416E9862A9DE694E44DE4AFF80A7 (void);
// 0x000001C2 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMesh_Room(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_BuildMesh_Room_m23380AF3FDD1A2B1842E4CC25634DD135ADF7537 (void);
// 0x000001C3 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMesh_RoomDecoration(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_BuildMesh_RoomDecoration_m6D61DBCF9BA17EDC6DDAB58243A8C837D2ADF8F2 (void);
// 0x000001C4 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMesh_Corridor_BlockWalls(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_BuildMesh_Corridor_BlockWalls_m8486D8BB006641529EF1FE386C425792BD937632 (void);
// 0x000001C5 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMesh_Corridor(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_BuildMesh_Corridor_m2CA708808B5397AC007DE1E24C5138BF0CAE7AB3 (void);
// 0x000001C6 System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder::GetStairHeight(DungeonArchitect.Builders.Grid.StairInfo)
extern void GridDungeonBuilder_GetStairHeight_m0CB73D0347EE0B47D2DB604603490C5B2CB68D75 (void);
// 0x000001C7 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::RemoveOverlappingMarkers()
extern void GridDungeonBuilder_RemoveOverlappingMarkers_mF9B4C90C2D76F1D53F2F23B36AD6A554FB14A6BB (void);
// 0x000001C8 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMesh_Stairs(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_BuildMesh_Stairs_mD8CDA538E3824E8E85E10DE98E12880BE15F381D (void);
// 0x000001C9 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::BuildMesh_Floor(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonBuilder_BuildMesh_Floor_m06E8437DA976E1350A6B785C530B0A7CE1D57A9D (void);
// 0x000001CA System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::DebugDraw()
extern void GridDungeonBuilder_DebugDraw_mDD31A8FE48C519CB305D8727552EF1A990E4D337 (void);
// 0x000001CB System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder::.ctor()
extern void GridDungeonBuilder__ctor_m6B45209F303C4ACEF48AEC20D69E2128D6712B72 (void);
// 0x000001CC System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder/Edge::.ctor(System.Int32,System.Int32,System.Single)
extern void Edge__ctor_m9C7199F1C687D11A8EC2A5DDAE9C36866D1849C5 (void);
// 0x000001CD System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder/Edge::CompareTo(DungeonArchitect.Builders.Grid.GridDungeonBuilder/Edge)
extern void Edge_CompareTo_m73AAF3CF5F626B36C046FAEA31195FDA10EBF45C (void);
// 0x000001CE System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder/ConnectionPointSorter::.ctor(UnityEngine.Vector3)
extern void ConnectionPointSorter__ctor_m5BC22B2B60E21A3381CC68B42F407BAC8AD1A661 (void);
// 0x000001CF System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder/ConnectionPointSorter::Compare(DungeonArchitect.IntVector,DungeonArchitect.IntVector)
extern void ConnectionPointSorter_Compare_m0960E9D6B301C6998323F54906F7351F233385D6 (void);
// 0x000001D0 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder/StairConnectionWeight::.ctor(System.Int32,System.Int32)
extern void StairConnectionWeight__ctor_mB0C686FA89A5C60FFDC81B8AAFBA2E32DAAE996A (void);
// 0x000001D1 System.Int32 DungeonArchitect.Builders.Grid.GridDungeonBuilder/StairConnectionWeightComparer::Compare(DungeonArchitect.Builders.Grid.GridDungeonBuilder/StairConnectionWeight,DungeonArchitect.Builders.Grid.GridDungeonBuilder/StairConnectionWeight)
extern void StairConnectionWeightComparer_Compare_m99C57FA052E5FB2B062DEB9B53FC67F8A03A3334 (void);
// 0x000001D2 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder/StairConnectionWeightComparer::.ctor()
extern void StairConnectionWeightComparer__ctor_m3CFB83E897E31EE3BCE25C1E5E0081D81D9DD281 (void);
// 0x000001D3 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder/<>c::.cctor()
extern void U3CU3Ec__cctor_m0AFFAEA66D7309E4C160DD5BF97F32A68CD3A0FB (void);
// 0x000001D4 System.Void DungeonArchitect.Builders.Grid.GridDungeonBuilder/<>c::.ctor()
extern void U3CU3Ec__ctor_mE7A418F8B47F752E70F383A4C221A7DD83816C78 (void);
// 0x000001D5 System.Single DungeonArchitect.Builders.Grid.GridDungeonBuilder/<>c::<TriangulateRooms>b__37_0(UnityEngine.Vector2)
extern void U3CU3Ec_U3CTriangulateRoomsU3Eb__37_0_mC2F0EFB207D18FD95449EE015495A039C81C3116 (void);
// 0x000001D6 System.Void DungeonArchitect.Builders.Grid.GridDungeonMarkerNames::.cctor()
extern void GridDungeonMarkerNames__cctor_m109F03A102D47EB36F85338D3FFBCA72D4573032 (void);
// 0x000001D7 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonConfig::IsMode2D()
extern void GridDungeonConfig_IsMode2D_mF83770B1AB1880CAE5A3FBFF43B10621F1A7C7EA (void);
// 0x000001D8 System.Void DungeonArchitect.Builders.Grid.GridDungeonConfig::.ctor()
extern void GridDungeonConfig__ctor_m9B67CB80CBAE20E43D67AAAD2FF051E7012FD28A (void);
// 0x000001D9 System.Void DungeonArchitect.Builders.Grid.StairInfo::.ctor()
extern void StairInfo__ctor_mED54195F2978BEADCC2F18995C21B4626005679E (void);
// 0x000001DA System.Void DungeonArchitect.Builders.Grid.Cell::.ctor()
extern void Cell__ctor_m70B11F382B2071FAABF5CCE2AD0EED68F765EC7F (void);
// 0x000001DB System.Void DungeonArchitect.Builders.Grid.Cell::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void Cell__ctor_mDF0762D45505E366B121C490E21F37389D15624B (void);
// 0x000001DC System.Int32 DungeonArchitect.Builders.Grid.Cell::get_Id()
extern void Cell_get_Id_m9019A9DE5723347E0DE724E363AC4F2AAB7429BA (void);
// 0x000001DD System.Void DungeonArchitect.Builders.Grid.Cell::set_Id(System.Int32)
extern void Cell_set_Id_m5253845B526FBCDC384016900110508451F982AC (void);
// 0x000001DE DungeonArchitect.Rectangle DungeonArchitect.Builders.Grid.Cell::get_Bounds()
extern void Cell_get_Bounds_m701BAE5F667F9ED03D14964497811072198366CE (void);
// 0x000001DF System.Void DungeonArchitect.Builders.Grid.Cell::set_Bounds(DungeonArchitect.Rectangle)
extern void Cell_set_Bounds_mF3AA7846D3CE9C23A1757A0A5E718DC1533545A9 (void);
// 0x000001E0 DungeonArchitect.Builders.Grid.CellType DungeonArchitect.Builders.Grid.Cell::get_CellType()
extern void Cell_get_CellType_m2C666B1ED7806805420EA64623AF5D3EDFF6F642 (void);
// 0x000001E1 System.Void DungeonArchitect.Builders.Grid.Cell::set_CellType(DungeonArchitect.Builders.Grid.CellType)
extern void Cell_set_CellType_mBC527C075CBF5266DC5BEF0BBE54EA7EF4A2D5FB (void);
// 0x000001E2 UnityEngine.Bounds DungeonArchitect.Builders.Grid.Cell::GetWorldBounds(UnityEngine.Vector3)
extern void Cell_GetWorldBounds_m1D2B416C78B4D566A0CE313FF3EC6CD40206D305 (void);
// 0x000001E3 System.Boolean DungeonArchitect.Builders.Grid.Cell::get_UserDefined()
extern void Cell_get_UserDefined_m2BE221B6E61F670614D796E4146FA6BF853343C8 (void);
// 0x000001E4 System.Void DungeonArchitect.Builders.Grid.Cell::set_UserDefined(System.Boolean)
extern void Cell_set_UserDefined_mB3F500D71EA1E999FC0EC7A4546362E3153747C7 (void);
// 0x000001E5 System.Collections.Generic.HashSet`1<System.Int32> DungeonArchitect.Builders.Grid.Cell::get_ConnectedRooms()
extern void Cell_get_ConnectedRooms_m9E394F92010448ED945A80EA115181BE9D675E98 (void);
// 0x000001E6 System.Void DungeonArchitect.Builders.Grid.Cell::set_ConnectedRooms(System.Collections.Generic.HashSet`1<System.Int32>)
extern void Cell_set_ConnectedRooms_m0DBA0CE86B0C4EC3E0F107FB2E9FE283A78A73F7 (void);
// 0x000001E7 System.Collections.Generic.HashSet`1<System.Int32> DungeonArchitect.Builders.Grid.Cell::get_FixedRoomConnections()
extern void Cell_get_FixedRoomConnections_m69E448BFEBEDDC29A140EA9E3441DEC098D0D692 (void);
// 0x000001E8 System.Void DungeonArchitect.Builders.Grid.Cell::set_FixedRoomConnections(System.Collections.Generic.HashSet`1<System.Int32>)
extern void Cell_set_FixedRoomConnections_mA93485C99DB03FE22B92B01ACCCA32A537E7E303 (void);
// 0x000001E9 System.Collections.Generic.HashSet`1<System.Int32> DungeonArchitect.Builders.Grid.Cell::get_AdjacentCells()
extern void Cell_get_AdjacentCells_mC35A0A65ACAAB5271D19556623A0988F589AE523 (void);
// 0x000001EA System.Void DungeonArchitect.Builders.Grid.Cell::set_AdjacentCells(System.Collections.Generic.HashSet`1<System.Int32>)
extern void Cell_set_AdjacentCells_m8A6F19B21CB334EB75681A63B72608828A5DD1A1 (void);
// 0x000001EB DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.Cell::get_Center()
extern void Cell_get_Center_m4F2B66DE31874501A78D07852CEBD9106CA8CE2A (void);
// 0x000001EC UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Cell::get_CenterF()
extern void Cell_get_CenterF_mB8D827E04A3E7CC3B708DAD634373265EC39EA8B (void);
// 0x000001ED System.Boolean DungeonArchitect.Builders.Grid.Cell::Equals(System.Object)
extern void Cell_Equals_mF35750A1A01C0BC3836E6CB9686EBE46C84CC180 (void);
// 0x000001EE System.Int32 DungeonArchitect.Builders.Grid.Cell::GetHashCode()
extern void Cell_GetHashCode_mA3A0255C90E03D24965D5B39240E85B156F721A4 (void);
// 0x000001EF DungeonArchitect.IntVector[] DungeonArchitect.Builders.Grid.CellDoor::get_AdjacentTiles()
extern void CellDoor_get_AdjacentTiles_mCBE2648394F0561684348E29520F09B3D1031D38 (void);
// 0x000001F0 System.Boolean DungeonArchitect.Builders.Grid.CellDoor::get_Enabled()
extern void CellDoor_get_Enabled_m0A44D52B390E46F70DB3707806123B42E2AE2796 (void);
// 0x000001F1 System.Void DungeonArchitect.Builders.Grid.CellDoor::set_Enabled(System.Boolean)
extern void CellDoor_set_Enabled_m26DB49CD49920EE84FA7C92AD300323706F566E3 (void);
// 0x000001F2 System.Int32[] DungeonArchitect.Builders.Grid.CellDoor::get_AdjacentCells()
extern void CellDoor_get_AdjacentCells_m011DD845922C53A5C73C0B00ED1F051E6357EF24 (void);
// 0x000001F3 System.Void DungeonArchitect.Builders.Grid.CellDoor::set_AdjacentCells(System.Int32[])
extern void CellDoor_set_AdjacentCells_mB3FF44B94DDB63CD91F20FBE03CF8684D7D7F40B (void);
// 0x000001F4 System.String DungeonArchitect.Builders.Grid.CellDoor::ToString()
extern void CellDoor_ToString_m6EF96107AC14118EC169887D810CF12E2ACFC472 (void);
// 0x000001F5 System.Void DungeonArchitect.Builders.Grid.CellDoor::.ctor()
extern void CellDoor__ctor_m86D0871C578916B1DB6A6C61AEFA468EA97D837C (void);
// 0x000001F6 System.Void DungeonArchitect.Builders.Grid.IntVector2Key::.ctor(DungeonArchitect.IntVector,DungeonArchitect.IntVector)
extern void IntVector2Key__ctor_m56C21C1593650057C858E438786306AD8C11E6D5 (void);
// 0x000001F7 System.Boolean DungeonArchitect.Builders.Grid.IntVector2Key::Equals(System.Object)
extern void IntVector2Key_Equals_mF7C64E7548DD7CF69A1F0B799B7B7EF5F3486E25 (void);
// 0x000001F8 System.Int32 DungeonArchitect.Builders.Grid.IntVector2Key::GetHashCode()
extern void IntVector2Key_GetHashCode_m1FD5E70DFC387BCCB4B888E21EAD84F86F46AF43 (void);
// 0x000001F9 System.Void DungeonArchitect.Builders.Grid.DoorManager::Clear()
extern void DoorManager_Clear_m40AE96A67A48FF0819904E77544B9727BF29B66B (void);
// 0x000001FA System.Void DungeonArchitect.Builders.Grid.DoorManager::RemoveDoor(DungeonArchitect.Builders.Grid.CellDoor)
extern void DoorManager_RemoveDoor_mD24BA48E29BD012899538CC34FA749EFEB9C749A (void);
// 0x000001FB DungeonArchitect.Builders.Grid.CellDoor DungeonArchitect.Builders.Grid.DoorManager::CreateDoor(DungeonArchitect.IntVector,DungeonArchitect.IntVector,System.Int32,System.Int32)
extern void DoorManager_CreateDoor_mEAF1FB7D84C971DB8ABBFDD0C365E315D67558A9 (void);
// 0x000001FC System.Boolean DungeonArchitect.Builders.Grid.DoorManager::ContainsDoorBetweenCells(System.Int32,System.Int32)
extern void DoorManager_ContainsDoorBetweenCells_m9E6FD6D294A3617581772C81DDA8F7EC9CFF87F1 (void);
// 0x000001FD System.Boolean DungeonArchitect.Builders.Grid.DoorManager::ContainsDoor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void DoorManager_ContainsDoor_mCB5B72705EE61C8B47083C9937F7AF51864B6A6D (void);
// 0x000001FE DungeonArchitect.Builders.Grid.CellDoor[] DungeonArchitect.Builders.Grid.DoorManager::get_Doors()
extern void DoorManager_get_Doors_mF5E5EB08F56C96641E4444C2AECEFF7E8D796406 (void);
// 0x000001FF System.Void DungeonArchitect.Builders.Grid.DoorManager::.ctor()
extern void DoorManager__ctor_mFF9AE58A12C60EB79E321160B3525EBE7698ECFD (void);
// 0x00000200 DungeonArchitect.Builders.Grid.GridCellInfo DungeonArchitect.Builders.Grid.GridDungeonModel::GetGridCellLookup(System.Int32,System.Int32)
extern void GridDungeonModel_GetGridCellLookup_mDA4C3FF33EE7990C289589A8822E610513BFFBC4 (void);
// 0x00000201 System.Void DungeonArchitect.Builders.Grid.GridDungeonModel::BuildSpatialCellLookup()
extern void GridDungeonModel_BuildSpatialCellLookup_m7436C2AF2E324CBC9933780F9AAF8A793B8D3BD4 (void);
// 0x00000202 DungeonArchitect.Builders.Grid.CellDoor[] DungeonArchitect.Builders.Grid.GridDungeonModel::get_Doors()
extern void GridDungeonModel_get_Doors_m70CE1016AEFD36CFAB73316A0768B6FD842E903A (void);
// 0x00000203 System.Void DungeonArchitect.Builders.Grid.GridDungeonModel::BuildCellLookup()
extern void GridDungeonModel_BuildCellLookup_m5D99A5DAD6B35A98829228A1E4EB8BF0396CEA36 (void);
// 0x00000204 DungeonArchitect.Builders.Grid.Cell DungeonArchitect.Builders.Grid.GridDungeonModel::GetCell(System.Int32)
extern void GridDungeonModel_GetCell_m161919F5C8F919C9D89B98E3AF0C4013E19784EE (void);
// 0x00000205 DungeonArchitect.Builders.Grid.Cell DungeonArchitect.Builders.Grid.GridDungeonModel::FindCellByPosition(DungeonArchitect.IntVector)
extern void GridDungeonModel_FindCellByPosition_m5601F51C3C648EC03E179ADBC17003712DAAB476 (void);
// 0x00000206 System.Void DungeonArchitect.Builders.Grid.GridDungeonModel::ResetModel()
extern void GridDungeonModel_ResetModel_mC5139E34E6F13D6AA961F5BE435070D44FD39283 (void);
// 0x00000207 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonModel::ContainsStairAtLocation(System.Int32,System.Int32)
extern void GridDungeonModel_ContainsStairAtLocation_mAECB8636D064B5AEA114BDBD3B226EA886F48EF2 (void);
// 0x00000208 DungeonArchitect.Builders.Grid.StairInfo DungeonArchitect.Builders.Grid.GridDungeonModel::GetStairAtLocation(System.Int32,System.Int32)
extern void GridDungeonModel_GetStairAtLocation_mB02C3322B872A101A92EAFB60CF99B2380D16C4C (void);
// 0x00000209 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonModel::ContainsStair(System.Int32,System.Int32)
extern void GridDungeonModel_ContainsStair_mC8A1985CC1FFBE3F8562CD6A69A4FF8A853B1E41 (void);
// 0x0000020A System.Boolean DungeonArchitect.Builders.Grid.GridDungeonModel::CheckContainStair(System.Int32,System.Int32)
extern void GridDungeonModel_CheckContainStair_mE71FFDB0E5935B29AA8E6DF31D052ABE06E27EE2 (void);
// 0x0000020B System.Void DungeonArchitect.Builders.Grid.GridDungeonModel::.ctor()
extern void GridDungeonModel__ctor_m9B1CDF03825D49D00A82A8FDFC8B715AC9C4E613 (void);
// 0x0000020C DungeonArchitect.Builders.Grid.Cell[] DungeonArchitect.Builders.Grid.GridDungeonModelUtils::FindFurthestRooms(DungeonArchitect.Builders.Grid.GridDungeonModel)
extern void GridDungeonModelUtils_FindFurthestRooms_m2D6178877810725C28FDFFBD2351835DA5E15A51 (void);
// 0x0000020D DungeonArchitect.Builders.Grid.Cell[] DungeonArchitect.Builders.Grid.GridDungeonModelUtils::FindFurthestRooms(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Builders.Grid.CellType,DungeonArchitect.Builders.Grid.CellType)
extern void GridDungeonModelUtils_FindFurthestRooms_m343E4E9A90E3D3F73DA40C50680886E854E19278 (void);
// 0x0000020E System.Void DungeonArchitect.Builders.Grid.GridDungeonModelUtils::.ctor()
extern void GridDungeonModelUtils__ctor_m43467FFB5DE3BAC989EEEF46FF95294EB5B7F090 (void);
// 0x0000020F System.Boolean DungeonArchitect.Builders.Grid.GridDungeonToolData::AddPaintCell(DungeonArchitect.IntVector)
extern void GridDungeonToolData_AddPaintCell_m10C76B36E1C46926902E0EA33018E63F121B27E9 (void);
// 0x00000210 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonToolData::RemovePaintCell(DungeonArchitect.IntVector)
extern void GridDungeonToolData_RemovePaintCell_mA1C82EC9FEA072E34966206EEB5BD1981A4265CE (void);
// 0x00000211 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonToolData::ClearToolOverlayData()
extern void GridDungeonToolData_ClearToolOverlayData_mF5DFA5A06A889E7D238CB574CA2303BDE93211E9 (void);
// 0x00000212 System.Void DungeonArchitect.Builders.Grid.GridDungeonToolData::.ctor()
extern void GridDungeonToolData__ctor_mD567993F630D9ADCE2FD3959D330B8E12FBA4F88 (void);
// 0x00000213 System.Void DungeonArchitect.Builders.Grid.LandscapeTexture::.ctor()
extern void LandscapeTexture__ctor_m0F0B585845B151169D933C42B91359128301DC75 (void);
// 0x00000214 System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::BuildTerrain(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerGrid_BuildTerrain_mDD5BFC402A0800821B1C0A4477F4768E748D1D37 (void);
// 0x00000215 DungeonArchitect.Rectangle DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::EncompassCellBounds(DungeonArchitect.Rectangle,DungeonArchitect.Rectangle)
extern void LandscapeTransformerGrid_EncompassCellBounds_m4FE04178343304626FBA9B4289F464B3FC5DB846 (void);
// 0x00000216 UnityEngine.Rect DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::GetDungeonBounds(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerGrid_GetDungeonBounds_mCBDB7EC2197995556B8182371701330390DB6E52 (void);
// 0x00000217 System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::SetupTextures()
extern void LandscapeTransformerGrid_SetupTextures_m58CBF655E4920E6277A5CECDFDCDF9D002ECC151 (void);
// 0x00000218 System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::UpdateHeights(DungeonArchitect.Builders.Grid.GridDungeonModel)
extern void LandscapeTransformerGrid_UpdateHeights_mF97D560E68EE8FDEA21EE5869097EF5E069050DC (void);
// 0x00000219 System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::ApplySmoothing(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.Landscape.LandscapeDataRasterizer)
extern void LandscapeTransformerGrid_ApplySmoothing_mB03C638355AC2A5E3444C59C6FC99FA7A817F8FA (void);
// 0x0000021A System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::UpdateTerrainTextures(DungeonArchitect.Builders.Grid.GridDungeonModel)
extern void LandscapeTransformerGrid_UpdateTerrainTextures_m07BD809B36EFD04EE548DD15CBF0330F69F72EAA (void);
// 0x0000021B System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::RemoveFoliage(DungeonArchitect.Builders.Grid.GridDungeonModel)
extern void LandscapeTransformerGrid_RemoveFoliage_m3BBA5F6DE2A41D4D512C63A5EBB404897BE1C6CC (void);
// 0x0000021C System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::UpdateBaseTexture(DungeonArchitect.Builders.Grid.GridDungeonModel,System.Single[,,])
extern void LandscapeTransformerGrid_UpdateBaseTexture_m77695B51C0EB1FED27EC6DA4645A940577CA4CE1 (void);
// 0x0000021D System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::UpdateCliffTexture(System.Single[,,])
extern void LandscapeTransformerGrid_UpdateCliffTexture_m18BB6DDB9E2FE8BE8949BDB0BAFE6DD541B7066D (void);
// 0x0000021E System.Int32 DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::GetTextureIndex(DungeonArchitect.Builders.Grid.LandscapeTextureType)
extern void LandscapeTransformerGrid_GetTextureIndex_mE00B13138344AF2BE720F233E2498C93495A84FE (void);
// 0x0000021F System.Void DungeonArchitect.Builders.Grid.LandscapeTransformerGrid::.ctor()
extern void LandscapeTransformerGrid__ctor_mC8ABA61F23BCAD8D2527E253E1339BCE976C84FF (void);
// 0x00000220 System.Void DungeonArchitect.Builders.Grid.GridDungeonItemGroup::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void GridDungeonItemGroup_OnPostDungeonBuild_mE9967D3A57FBAFE6CCEFA35562EBC6AC415508C7 (void);
// 0x00000221 System.Void DungeonArchitect.Builders.Grid.GridDungeonItemGroup::.ctor()
extern void GridDungeonItemGroup__ctor_m2C8E7BFF0877BCB0FF9CECA7EA45D7D7211E6BB0 (void);
// 0x00000222 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier::EmitMarkers(DungeonArchitect.DungeonBuilder)
extern void MarkerEmitterCornerBeautifier_EmitMarkers_m773238877B8BA591EB75A3427E8E9E35C970CE2F (void);
// 0x00000223 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier::EmitForPoint(DungeonArchitect.DungeonBuilder,DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.IntVector)
extern void MarkerEmitterCornerBeautifier_EmitForPoint_m23662CC931BA1A2E36127DBF57E00F1EACCF27F6 (void);
// 0x00000224 System.Boolean DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier::ConfigMatches(DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.IntVector,DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier/CellSpatialConfig)
extern void MarkerEmitterCornerBeautifier_ConfigMatches_mD5B31C29165AF795D06E9DCE1A9BC24E671C026C (void);
// 0x00000225 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier::EmitCornerMarker(DungeonArchitect.DungeonBuilder,DungeonArchitect.Builders.Grid.GridDungeonModel,DungeonArchitect.IntVector,System.String)
extern void MarkerEmitterCornerBeautifier_EmitCornerMarker_m449BA54E19CBFF5B886DC8D660D65F3775698CEA (void);
// 0x00000226 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier::.ctor()
extern void MarkerEmitterCornerBeautifier__ctor_m4E8E5098412DC6325F3252E5EC0A39A13FDECF65 (void);
// 0x00000227 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier::.cctor()
extern void MarkerEmitterCornerBeautifier__cctor_m082E5FACDADC7F60A14DEC8E16983F4F13EA157B (void);
// 0x00000228 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier/CellSpatialConfig::.ctor(System.String,System.Int32[])
extern void CellSpatialConfig__ctor_m770906A21D5264C6CA88C2C9DB65C10B3DBC6843 (void);
// 0x00000229 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterEmptySpace::EmitMarkers(DungeonArchitect.DungeonBuilder)
extern void MarkerEmitterEmptySpace_EmitMarkers_mD3FBD838C8C14484217B651BB877503E49F211E0 (void);
// 0x0000022A System.Void DungeonArchitect.Builders.Grid.MarkerEmitterEmptySpace::.ctor()
extern void MarkerEmitterEmptySpace__ctor_mF0DA8EF8ED0800E85325109A52ECCE8BC8CBA726 (void);
// 0x0000022B System.Void DungeonArchitect.Builders.Grid.MarkerEmitterFindLowestPoint::EmitMarkers(DungeonArchitect.DungeonBuilder)
extern void MarkerEmitterFindLowestPoint_EmitMarkers_m990245BB7177FCDE61D49778F42E8C1DF2D981BE (void);
// 0x0000022C System.Void DungeonArchitect.Builders.Grid.MarkerEmitterFindLowestPoint::.ctor()
extern void MarkerEmitterFindLowestPoint__ctor_m058DADA33FBA6C0676EDEF430B574CA6E6B53064 (void);
// 0x0000022D System.Void DungeonArchitect.Builders.Grid.MarkerEmitterFreeSpaceDecorator::EmitMarkers(DungeonArchitect.DungeonBuilder)
extern void MarkerEmitterFreeSpaceDecorator_EmitMarkers_mD9D875AC44E61DD635C8FC4695AF91F61EE26C4B (void);
// 0x0000022E System.Void DungeonArchitect.Builders.Grid.MarkerEmitterFreeSpaceDecorator::.ctor()
extern void MarkerEmitterFreeSpaceDecorator__ctor_mA60D4A3497005B8C424420B35CAEF2E06088A659 (void);
// 0x0000022F System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::EmitMarkers(DungeonArchitect.DungeonBuilder)
extern void MarkerEmitterGridWall2D_EmitMarkers_m7273096B6CAA11F1EAE0CFE5BAF2D92B63CC863F (void);
// 0x00000230 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::AddGround2DMarkers(System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo>,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>>,DungeonArchitect.LevelMarkerList,UnityEngine.Vector3)
extern void MarkerEmitterGridWall2D_AddGround2DMarkers_m328D44BA28503997E33911FA48D227B4FD048A3B (void);
// 0x00000231 System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector> DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::GetHashSet(System.String,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>>)
extern void MarkerEmitterGridWall2D_GetHashSet_m94B5FA26E7721EAB9203BBC9F45367F1C10B9E07 (void);
// 0x00000232 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::FixCornerWalls(System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo>,DungeonArchitect.LevelMarkerList,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>>,UnityEngine.Vector3)
extern void MarkerEmitterGridWall2D_FixCornerWalls_m72C5F48E730331F5A2E5B85E596FFED8C3E6299C (void);
// 0x00000233 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::InsertCornerMarker(System.Int32,DungeonArchitect.IntVector,UnityEngine.Vector3,System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo>,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>>)
extern void MarkerEmitterGridWall2D_InsertCornerMarker_mF043782504BFEC1A7EF8FA6E12650F668F77EC36 (void);
// 0x00000234 System.Boolean DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::ContainsWall2D(System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,DungeonArchitect.IntVector)
extern void MarkerEmitterGridWall2D_ContainsWall2D_m64621D5A9470BBEFD92ED2AC957416E555124FC8 (void);
// 0x00000235 System.Boolean DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::HasValidCornerNeighbors(System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,DungeonArchitect.IntVector,System.Int32,System.Int32,System.Int32,System.Int32)
extern void MarkerEmitterGridWall2D_HasValidCornerNeighbors_m8FC512264A3E09910A5D4328C5A62BBB77C3AC44 (void);
// 0x00000236 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::RegisterMarker(DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo,System.Collections.Generic.List`1<DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo>,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>>)
extern void MarkerEmitterGridWall2D_RegisterMarker_mB84F1611B29ACC4169426508CECC0F7CB763B9BA (void);
// 0x00000237 DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::GetMarker2D(DungeonArchitect.PropSocket,System.String,UnityEngine.Vector3)
extern void MarkerEmitterGridWall2D_GetMarker2D_m08A2DCDAA192B3876656A768127DC0337BDD6985 (void);
// 0x00000238 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D::.ctor()
extern void MarkerEmitterGridWall2D__ctor_mD1AB10A77E86277CAF3B6A3C17BB8A95A82AF75D (void);
// 0x00000239 System.Void DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D/Wall2DMarkerInfo::.ctor()
extern void Wall2DMarkerInfo__ctor_mFAE1A613ECAF4A83BCDB76FC9BCE17DD92D20CE2 (void);
// 0x0000023A System.Void DungeonArchitect.Builders.Grid.GridItemDoorMetadata::.ctor()
extern void GridItemDoorMetadata__ctor_m0CF549064C1FA068A62E138BDFAB6E9E8FBB6655 (void);
// 0x0000023B System.Void DungeonArchitect.Builders.Grid.GridItemMetadataHandler::SetMetadata(UnityEngine.GameObject,DungeonArchitect.DungeonNodeSpawnData)
extern void GridItemMetadataHandler_SetMetadata_m90AA985C9FD1762B1BB5AF96E6ED56E814F254E4 (void);
// 0x0000023C System.Void DungeonArchitect.Builders.Grid.GridItemMetadataHandler::.ctor()
extern void GridItemMetadataHandler__ctor_m0F3511A75B260ACFFA8722AE91CC2DCF83C85FD8 (void);
// 0x0000023D System.Single DungeonArchitect.Builders.Grid.DungeonPaintModeGrid::GetCursorHeight()
extern void DungeonPaintModeGrid_GetCursorHeight_mFF5D9A2656B0EF0F78D635BAB54D7901D9D7046C (void);
// 0x0000023E System.Void DungeonArchitect.Builders.Grid.DungeonPaintModeGrid::SetElevationDelta(System.Int32)
extern void DungeonPaintModeGrid_SetElevationDelta_m4CA76CBE2F628FFB810103F18FA0304D72699155 (void);
// 0x0000023F DungeonArchitect.Builders.Grid.GridDungeonModel DungeonArchitect.Builders.Grid.DungeonPaintModeGrid::GetDungeonModelGrid()
extern void DungeonPaintModeGrid_GetDungeonModelGrid_m79C6147BF778D50B6C7494F1D08B486286A3E805 (void);
// 0x00000240 System.Void DungeonArchitect.Builders.Grid.DungeonPaintModeGrid::.ctor()
extern void DungeonPaintModeGrid__ctor_m672E0D76157C294C9817F4917E953657100B6C90 (void);
// 0x00000241 System.Void DungeonArchitect.Builders.Grid.GridDungeonQuery::OnPostDungeonBuild(DungeonArchitect.Dungeon,DungeonArchitect.DungeonModel)
extern void GridDungeonQuery_OnPostDungeonBuild_m2D8B58C5DDB6F94C73C372B866AFBD4904F71523 (void);
// 0x00000242 System.Void DungeonArchitect.Builders.Grid.GridDungeonQuery::OnPreDungeonDestroy(DungeonArchitect.Dungeon)
extern void GridDungeonQuery_OnPreDungeonDestroy_mE2465F780ACD0B6A5157BFD992005805F7FA328B (void);
// 0x00000243 System.Void DungeonArchitect.Builders.Grid.GridDungeonQuery::GenerateQuery()
extern void GridDungeonQuery_GenerateQuery_m4854145251A8D8053B9FCCDAFB0C68288731C630 (void);
// 0x00000244 System.Void DungeonArchitect.Builders.Grid.GridDungeonQuery::GetDoorsForCell(System.Int32,UnityEngine.GameObject[]&)
extern void GridDungeonQuery_GetDoorsForCell_mC2ABCDD86581665CD0393F06D9BC8B52EA7F1125 (void);
// 0x00000245 System.Boolean DungeonArchitect.Builders.Grid.GridDungeonQuery::GetCellAtPosition(UnityEngine.Vector3,DungeonArchitect.Builders.Grid.Cell&)
extern void GridDungeonQuery_GetCellAtPosition_m28DEB5231DC23FA8C133A02D2C4D9F002729A627 (void);
// 0x00000246 UnityEngine.Bounds DungeonArchitect.Builders.Grid.GridDungeonQuery::GetCellBounds(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonQuery_GetCellBounds_mF4D0BFB61493A885379FAA354F2F0DD12DBF4FED (void);
// 0x00000247 DungeonArchitect.Builders.Grid.Cell DungeonArchitect.Builders.Grid.GridDungeonQuery::GetRandomCell()
extern void GridDungeonQuery_GetRandomCell_mC50AEC7EFEA08AAE62E9C78E11D5907ED7D7523E (void);
// 0x00000248 DungeonArchitect.Builders.Grid.Cell[] DungeonArchitect.Builders.Grid.GridDungeonQuery::FindFurthestRooms()
extern void GridDungeonQuery_FindFurthestRooms_mB006549F4071BD1D60829D07F01BC9FDD2FF35B8 (void);
// 0x00000249 System.Void DungeonArchitect.Builders.Grid.GridDungeonQuery::.ctor()
extern void GridDungeonQuery__ctor_m5583C8DD4EB00E1E975D32AEEB25FDED0D547E45 (void);
// 0x0000024A System.Boolean DungeonArchitect.Builders.Grid.GridBuilderUtils::IsCorridor(DungeonArchitect.Builders.Grid.CellType)
extern void GridBuilderUtils_IsCorridor_mEBA6902F5A3C4C1B80F9E8A57527C6B1F99FF45E (void);
// 0x0000024B System.Boolean DungeonArchitect.Builders.Grid.GridBuilderUtils::IsRoomCorridor(DungeonArchitect.Builders.Grid.CellType,DungeonArchitect.Builders.Grid.CellType)
extern void GridBuilderUtils_IsRoomCorridor_m43306ADCAF9B22CDC72C242530887F6188AE0ABE (void);
// 0x0000024C System.Void DungeonArchitect.Builders.Grid.GridBuilderUtils::GetRoomConnectionPointsForTiledMode(DungeonArchitect.Rectangle,System.Collections.Generic.List`1<DungeonArchitect.IntVector>&,System.Boolean)
extern void GridBuilderUtils_GetRoomConnectionPointsForTiledMode_mAF10C571825C25369191A06D7B40C6F7B9745CEA (void);
// 0x0000024D System.Boolean DungeonArchitect.Builders.Grid.GridBuilderUtils::AreAdjacentCellsReachable(DungeonArchitect.Builders.Grid.GridDungeonModel,System.Int32,System.Int32)
extern void GridBuilderUtils_AreAdjacentCellsReachable_m3FA31F04999AAB0B6E605EC5843A8BBF0ADB9C09 (void);
// 0x0000024E System.Int32[] DungeonArchitect.Builders.Grid.GridBuilderUtils::GetCellCluster(DungeonArchitect.Builders.Grid.GridDungeonModel,System.Int32)
extern void GridBuilderUtils_GetCellCluster_m0ED5816F8B988A155769E267B3792AF394C051CF (void);
// 0x0000024F System.Void DungeonArchitect.Builders.Grid.GridBuilderUtils::GetAdjacentCorridors(DungeonArchitect.Builders.Grid.GridDungeonModel,System.Int32,System.Collections.Generic.List`1<System.Int32>&,System.Collections.Generic.List`1<System.Int32>&)
extern void GridBuilderUtils_GetAdjacentCorridors_mAC8854B60A5CD709EC10498068D7C1F22C5BDCF1 (void);
// 0x00000250 System.Void DungeonArchitect.Builders.Grid.GridBuilderUtils::.ctor()
extern void GridBuilderUtils__ctor_mB78414C95E8C73E3E157825DED37FE0DA4578C79 (void);
// 0x00000251 System.Void DungeonArchitect.Builders.Grid.GridDebugDrawUtils::DrawCell(DungeonArchitect.Builders.Grid.Cell,UnityEngine.Color,UnityEngine.Vector3,System.Boolean)
extern void GridDebugDrawUtils_DrawCell_m9F70A23D721C53A668610841A553C5C7B598C911 (void);
// 0x00000252 System.Void DungeonArchitect.Builders.Grid.GridDebugDrawUtils::DrawCellId(DungeonArchitect.Builders.Grid.Cell,UnityEngine.Vector3,System.Boolean)
extern void GridDebugDrawUtils_DrawCellId_m5CC0C41AC6F58BEC270471F3970EF13D09DECD32 (void);
// 0x00000253 System.Void DungeonArchitect.Builders.Grid.GridDebugDrawUtils::DrawCellConnectionPoints(DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.GridDungeonModel,UnityEngine.Color,System.Boolean)
extern void GridDebugDrawUtils_DrawCellConnectionPoints_mCB4604E20EBA2EBF83D01577E877DD38589FECF4 (void);
// 0x00000254 System.Void DungeonArchitect.Builders.Grid.GridDebugDrawUtils::DrawAdjacentCells(DungeonArchitect.Builders.Grid.Cell,DungeonArchitect.Builders.Grid.GridDungeonModel,UnityEngine.Color,System.Boolean)
extern void GridDebugDrawUtils_DrawAdjacentCells_m3A6F9FFED5BB59B3626ECEB0594AEC9A5CA918CC (void);
// 0x00000255 System.Void DungeonArchitect.Builders.Grid.GridDebugDrawUtils::.ctor()
extern void GridDebugDrawUtils__ctor_mA4F43AFD7493482776BF97424859C3273CF277AB (void);
// 0x00000256 System.Void DungeonArchitect.Builders.Grid.PlatformVolume::.ctor()
extern void PlatformVolume__ctor_m5144B5EF7C0F54D8E7E5BB7E222246BEC0CBA123 (void);
// 0x00000257 DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGrid2D::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void SpatialConstraintProcessorGrid2D_GetDomain_m9835CA11CDEE88D3DAA6DC315FEC082F175D4CA8 (void);
// 0x00000258 System.Void DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGrid2D::.ctor()
extern void SpatialConstraintProcessorGrid2D__ctor_m0189FD566FBF4E50B0DDBA6FB9EB88C51378A2B5 (void);
// 0x00000259 DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGrid3D::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void SpatialConstraintProcessorGrid3D_GetDomain_m84C4D5E553000F75568826A4AFEB7F91ABFA1992 (void);
// 0x0000025A System.Void DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGrid3D::.ctor()
extern void SpatialConstraintProcessorGrid3D__ctor_m2D0100433677F0AFF76338AE2FC9BD71BF1D7B30 (void);
// 0x0000025B DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGridFlow2D::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void SpatialConstraintProcessorGridFlow2D_GetDomain_m54EE68605E4AD3B0CE28F37A5A97EB5641BE3E53 (void);
// 0x0000025C System.Void DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGridFlow2D::.ctor()
extern void SpatialConstraintProcessorGridFlow2D__ctor_m87705B3037917A9A4137507B84B5E38ABD2A168B (void);
// 0x0000025D DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGridFlow3D::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void SpatialConstraintProcessorGridFlow3D_GetDomain_mC829D00CE0E07E4F71CF76B4E168EB721FEB2B31 (void);
// 0x0000025E System.Void DungeonArchitect.Builders.Grid.SpatialConstraints.SpatialConstraintProcessorGridFlow3D::.ctor()
extern void SpatialConstraintProcessorGridFlow3D__ctor_m0ED1B4CAAD28E6AF1B1B344A86963C9AFCCB011F (void);
// 0x0000025F System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void GridDungeonMirrorAxisX__ctor_m99005EE3F1552A56186A71BE2D481AAD3F2C40C7 (void);
// 0x00000260 UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::GetMirrorTangent()
extern void GridDungeonMirrorAxisX_GetMirrorTangent_m6808C250E5250028E415CC1D145C42C1E7B37E68 (void);
// 0x00000261 System.Single DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::GetComponent(UnityEngine.Vector3)
extern void GridDungeonMirrorAxisX_GetComponent_mB8B24D537F376334E2B9732B9BB9D413BA488C74 (void);
// 0x00000262 System.Int32 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::GetComponent(DungeonArchitect.IntVector)
extern void GridDungeonMirrorAxisX_GetComponent_mCDCC2018FBA7B34F500F86B89D905AD107CFB5D1 (void);
// 0x00000263 System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::SetComponent(UnityEngine.Vector3&,System.Single)
extern void GridDungeonMirrorAxisX_SetComponent_mBA9E979CAF2D0E3FEBA6FAA44CFA56A68B12C8C1 (void);
// 0x00000264 System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::SetComponent(DungeonArchitect.IntVector&,System.Int32)
extern void GridDungeonMirrorAxisX_SetComponent_m124B58F778036A6052C3FACD695927CDF6BEB9CA (void);
// 0x00000265 UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::CreateVector(UnityEngine.Vector3,System.Single)
extern void GridDungeonMirrorAxisX_CreateVector_mABC1AB24E33BE518B6EE3B6BF4FB5EB7B428DB0B (void);
// 0x00000266 DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisX::CreateVector(DungeonArchitect.IntVector,System.Int32)
extern void GridDungeonMirrorAxisX_CreateVector_m8679847F7C695D6F6EFC6C383E73D4DCE4EC832D (void);
// 0x00000267 System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void GridDungeonMirrorAxisZ__ctor_m063E2FEC45B1C42374B1F79A107D8770BA97747C (void);
// 0x00000268 UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::GetMirrorTangent()
extern void GridDungeonMirrorAxisZ_GetMirrorTangent_m14D9A0E6E8145BF49236D60891C7C7F9836D311C (void);
// 0x00000269 System.Single DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::GetComponent(UnityEngine.Vector3)
extern void GridDungeonMirrorAxisZ_GetComponent_m42B08F7385217822E77B545B1DE551E865EF314E (void);
// 0x0000026A System.Int32 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::GetComponent(DungeonArchitect.IntVector)
extern void GridDungeonMirrorAxisZ_GetComponent_m42A1294F812A279F549355B4BA95AA76BFFBD400 (void);
// 0x0000026B System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::SetComponent(UnityEngine.Vector3&,System.Single)
extern void GridDungeonMirrorAxisZ_SetComponent_m4412E84204A884AE716644C74DA36D30DFC3A187 (void);
// 0x0000026C System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::SetComponent(DungeonArchitect.IntVector&,System.Int32)
extern void GridDungeonMirrorAxisZ_SetComponent_m7F5F0BF1DFB770068A56130E8C15035AE72FF6AF (void);
// 0x0000026D UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::CreateVector(UnityEngine.Vector3,System.Single)
extern void GridDungeonMirrorAxisZ_CreateVector_m83868BDAC562B4A9C685D430EC430103219D096F (void);
// 0x0000026E DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirrorAxisZ::CreateVector(DungeonArchitect.IntVector,System.Int32)
extern void GridDungeonMirrorAxisZ_CreateVector_m3C0954E990ED579197B95F50477EE1DD7603F907 (void);
// 0x0000026F UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::GetMirrorTangent()
// 0x00000270 System.Single DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::GetComponent(UnityEngine.Vector3)
// 0x00000271 System.Int32 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::GetComponent(DungeonArchitect.IntVector)
// 0x00000272 System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::SetComponent(UnityEngine.Vector3&,System.Single)
// 0x00000273 System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::SetComponent(DungeonArchitect.IntVector&,System.Int32)
// 0x00000274 UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CreateVector(UnityEngine.Vector3,System.Single)
// 0x00000275 DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CreateVector(DungeonArchitect.IntVector,System.Int32)
// 0x00000276 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::Create(UnityEngine.Vector3,UnityEngine.Vector3,DungeonArchitect.MirrorVolumeDirection)
extern void GridDungeonMirror_Create_m7AC842ABD3B659135A0075969A3400276D6AEAFD (void);
// 0x00000277 System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::.ctor(System.Single,System.Single)
extern void GridDungeonMirror__ctor_m1C30B5F377AC246C0973800154D0B026BFF56C9D (void);
// 0x00000278 System.Int32 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::GetCutoff()
extern void GridDungeonMirror_GetCutoff_m2D479ED8132F1474F22E7699C5DFF39D4698A82C (void);
// 0x00000279 System.Boolean DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CanMergeCells(DungeonArchitect.Rectangle,DungeonArchitect.Rectangle,DungeonArchitect.Rectangle&)
extern void GridDungeonMirror_CanMergeCells_m71EC7DA1B48045CA3D68F181A97232A668FD069F (void);
// 0x0000027A DungeonArchitect.Rectangle DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CalculateMirrorReflection(DungeonArchitect.Rectangle)
extern void GridDungeonMirror_CalculateMirrorReflection_m3C8730E89DAAF83C00054A4670BE7700DA6E7351 (void);
// 0x0000027B System.Boolean DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CanDiscardBounds(DungeonArchitect.Rectangle)
extern void GridDungeonMirror_CanDiscardBounds_m0DC7BF607CD769765415676E2009CD49E4374ABC (void);
// 0x0000027C System.Boolean DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CanCropBounds(DungeonArchitect.Rectangle)
extern void GridDungeonMirror_CanCropBounds_mF0746325F7CC1A87C39501C28CE490F71B49C589 (void);
// 0x0000027D System.Void DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CropCell(DungeonArchitect.Builders.Grid.Cell)
extern void GridDungeonMirror_CropCell_mA48EF3C22A99D549FF65716A34BC89048293C1D5 (void);
// 0x0000027E UnityEngine.Quaternion DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CalculateMirrorReflection(UnityEngine.Quaternion)
extern void GridDungeonMirror_CalculateMirrorReflection_mDDBED94BABE1833C0AF740B25C0C3B1509C63D10 (void);
// 0x0000027F UnityEngine.Vector3 DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CalculateMirrorReflection(UnityEngine.Vector3)
extern void GridDungeonMirror_CalculateMirrorReflection_m0586C3A799977F07E94359D6935D5F40A384FAD7 (void);
// 0x00000280 DungeonArchitect.IntVector DungeonArchitect.Builders.Grid.Mirroring.GridDungeonMirror::CalculateMirrorReflection(DungeonArchitect.IntVector)
extern void GridDungeonMirror_CalculateMirrorReflection_mAEB4384FF0A3D03A57F1953ACBE3011C9E919F09 (void);
// 0x00000281 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanMarkerNames::.cctor()
extern void FloorPlanMarkerNames__cctor_mAAA2F0285D75E7EDBF9DA93EF9342D9FBA11A5E7 (void);
// 0x00000282 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void FloorPlanBuilder_BuildDungeon_m284DD403CADCA3FB7A56BBA765468FA9F226DCE9 (void);
// 0x00000283 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::EmitMarkers()
extern void FloorPlanBuilder_EmitMarkers_mE9EF4C10F79246D386CF25B3D03D28359D722B12 (void);
// 0x00000284 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::BuildLayout()
extern void FloorPlanBuilder_BuildLayout_mBA562E364D5BF0FC0DC13D9F7639F81CEEDFC2EF (void);
// 0x00000285 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::SplitChunk(DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_SplitChunk_mA159BF8A2AAC23C24FA4113CAA422C106144E615 (void);
// 0x00000286 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::SplitChunk(DungeonArchitect.Builders.FloorPlan.FloorChunk,System.Single,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_SplitChunk_m8C4E608BB6949049C352B46C7BF10DB5ABC98636 (void);
// 0x00000287 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::SplitChunk(DungeonArchitect.Builders.FloorPlan.FloorChunk,System.Int32,System.Int32,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_SplitChunk_m93933511BF684CFD11E546B8B68EE513B905F7DC (void);
// 0x00000288 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::SplitChunk(DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_SplitChunk_m5D3E8F9D2E59030EAA4EFB70BDA19DE294BE21E7 (void);
// 0x00000289 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::EmitMarkerAt(UnityEngine.Vector3,System.String,UnityEngine.Quaternion)
extern void FloorPlanBuilder_EmitMarkerAt_mB0F4F5EBE286A727038AF3391B6058135C6DA3AF (void);
// 0x0000028A System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::EmitMarkerAt(UnityEngine.Vector3,System.String,System.Single)
extern void FloorPlanBuilder_EmitMarkerAt_mBA72C8AC36424883811E89BE5FCD461E854FB4ED (void);
// 0x0000028B System.Boolean DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::VolumeEncompassesPoint(DungeonArchitect.Volume,DungeonArchitect.IntVector)
extern void FloorPlanBuilder_VolumeEncompassesPoint_m2B49ECDB3BE5398003BF3A4A4E5A969F98E350FF (void);
// 0x0000028C System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::GetVolumeCells(DungeonArchitect.Volume,System.Int32,System.Collections.Generic.List`1<DungeonArchitect.IntVector>)
extern void FloorPlanBuilder_GetVolumeCells_mF55CD3E1604FCD289DD74EB514409D6436BCD305 (void);
// 0x0000028D System.Int32 DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::GetChunkDoorConnectionScore(DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_GetChunkDoorConnectionScore_m45B05B9E6C5168840F90F1771D7485723AD51B60 (void);
// 0x0000028E System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::FloodFill(DungeonArchitect.IntVector,System.Int32,System.Collections.Generic.HashSet`1<DungeonArchitect.IntVector>,System.Collections.Generic.List`1<DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder/FloorIslandNode>,DungeonArchitect.Builders.FloorPlan.FloorChunkDB)
extern void FloorPlanBuilder_FloodFill_m7059056974174869006365D815AFCA01BCD95288 (void);
// 0x0000028F System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::ConnectIslandRecursive(System.Int32,System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder/FloorIslandAdjacency>>,System.Collections.Generic.HashSet`1<System.Int32>,System.Random,DungeonArchitect.Builders.FloorPlan.FloorDoorManager,System.Collections.Generic.Dictionary`2<System.Int32,DungeonArchitect.Builders.FloorPlan.FloorChunk>)
extern void FloorPlanBuilder_ConnectIslandRecursive_m0500A98ED15EB92E84C5384C1CFF5ACD0C4D6ADF (void);
// 0x00000290 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::CreateDoors(System.Int32)
extern void FloorPlanBuilder_CreateDoors_m09B034BC8B182F0064C4A100A952624A2C47EAC2 (void);
// 0x00000291 DungeonArchitect.Builders.FloorPlan.FloorChunk DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::GetPriorityChunk(DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_GetPriorityChunk_m3CCB4B349161A919A85A767870B746BC5F305C5F (void);
// 0x00000292 System.String DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::GetDoorMarkerName(DungeonArchitect.Builders.FloorPlan.FloorChunk,DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorPlanBuilder_GetDoorMarkerName_m7C6DC86C11239F7DAE64E21BCB03D79E8F33EBCD (void);
// 0x00000293 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::EmitBuildingMarkers()
extern void FloorPlanBuilder_EmitBuildingMarkers_m3B643E67A74042BBDE641051E17CD747821DA246 (void);
// 0x00000294 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder::.ctor()
extern void FloorPlanBuilder__ctor_m6AF18C5D9A111AE830DE57D2B03A02896FF5834E (void);
// 0x00000295 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder/FloorIslandNode::.ctor()
extern void FloorIslandNode__ctor_mAB02F0D082829B3E413741C1DFC4AA5CB21A7BD9 (void);
// 0x00000296 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder/FloorIslandAdjacency::.ctor()
extern void FloorIslandAdjacency__ctor_mE3AFEB6B5346F5EA01926B2F427FC7E926F80DDD (void);
// 0x00000297 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder/IslandNodePriorityPredicate::.ctor(System.Collections.Generic.Dictionary`2<System.Int32,DungeonArchitect.Builders.FloorPlan.FloorChunk>)
extern void IslandNodePriorityPredicate__ctor_m32A15A600308F5ED8A2D776242A1E3B941837D3B (void);
// 0x00000298 System.Int32 DungeonArchitect.Builders.FloorPlan.FloorPlanBuilder/IslandNodePriorityPredicate::Compare(System.Int32,System.Int32)
extern void IslandNodePriorityPredicate_Compare_m147E8EDF567825638CBB7E4FE8AB07765BA1CCAB (void);
// 0x00000299 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanConfig::.ctor()
extern void FloorPlanConfig__ctor_m4E1000DD8583AFDB8F39E493FB8A3BE18C42EA60 (void);
// 0x0000029A System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanModel::.ctor()
extern void FloorPlanModel__ctor_m18F6EFDFD844ABF7D7191DC368D60B5DC19A258C (void);
// 0x0000029B System.Void DungeonArchitect.Builders.FloorPlan.FloorChunk::.ctor()
extern void FloorChunk__ctor_m7FBD69219638545234AB2F897C884F8A03E071CE (void);
// 0x0000029C System.Int32 DungeonArchitect.Builders.FloorPlan.FloorChunk::Area()
extern void FloorChunk_Area_m280221AF975E5E0C1C1A9E2186D43A20D0614403 (void);
// 0x0000029D System.Int32 DungeonArchitect.Builders.FloorPlan.FloorChunk::GetLength()
extern void FloorChunk_GetLength_mD4F2D12F73D601302A81D3FF987EB54434944B3C (void);
// 0x0000029E System.Int32 DungeonArchitect.Builders.FloorPlan.FloorChunk::GetWidth()
extern void FloorChunk_GetWidth_m427E3D6C32B6C5368B62E8FE08CC465E56F03083 (void);
// 0x0000029F System.Void DungeonArchitect.Builders.FloorPlan.FloorChunk::SetLength(System.Int32)
extern void FloorChunk_SetLength_m6F42B001D667196888415F530EC96B3299F5BDC6 (void);
// 0x000002A0 System.Void DungeonArchitect.Builders.FloorPlan.FloorChunk::OffsetAlongLength(System.Int32)
extern void FloorChunk_OffsetAlongLength_mD9D47329441429F30523ECCED5A7923515F5FC2D (void);
// 0x000002A1 System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB::.ctor()
extern void FloorChunkDB__ctor_m3275B54287C7D5FAB413DDDAA3A7E152796AD0CE (void);
// 0x000002A2 DungeonArchitect.Builders.FloorPlan.FloorChunk DungeonArchitect.Builders.FloorPlan.FloorChunkDB::Create()
extern void FloorChunkDB_Create_m15F0B47F5450A43BEE0F90828AED13C55BE99871 (void);
// 0x000002A3 System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB::Register(DungeonArchitect.Builders.FloorPlan.FloorChunk)
extern void FloorChunkDB_Register_m38AA2C9FD9FA0517692CB14F9A536C93052AFB6B (void);
// 0x000002A4 System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB::GetChunks(System.Collections.Generic.List`1<DungeonArchitect.Builders.FloorPlan.FloorChunk>)
extern void FloorChunkDB_GetChunks_mEC7EF37B39E211C1E0D2413EB92A49B21E49A515 (void);
// 0x000002A5 System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB::GetChunks(System.Collections.Generic.List`1<DungeonArchitect.Builders.FloorPlan.FloorChunk>,DungeonArchitect.Builders.FloorPlan.FloorChunkType)
extern void FloorChunkDB_GetChunks_mD703E251ECFE1F07F3CDC4DD5C5CE28A84295888 (void);
// 0x000002A6 DungeonArchitect.Builders.FloorPlan.FloorChunk DungeonArchitect.Builders.FloorPlan.FloorChunkDB::GetChunk(System.Int32)
extern void FloorChunkDB_GetChunk_m41CDD141F80AE8A2784B994396B44E48E0F0C10A (void);
// 0x000002A7 DungeonArchitect.Builders.FloorPlan.FloorChunk DungeonArchitect.Builders.FloorPlan.FloorChunkDB::GetChunkAt(System.Int32,System.Int32,System.Int32)
extern void FloorChunkDB_GetChunkAt_m098C3CB7B7930CD15E72731BFA27C06959F8E305 (void);
// 0x000002A8 DungeonArchitect.Builders.FloorPlan.FloorChunk DungeonArchitect.Builders.FloorPlan.FloorChunkDB::GetChunkAt(DungeonArchitect.IntVector)
extern void FloorChunkDB_GetChunkAt_m427B7E5A993F087040EB4411AC2C60A8CD093D3C (void);
// 0x000002A9 System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB::CacheChunkPositions()
extern void FloorChunkDB_CacheChunkPositions_m6A62DCFFB972923717B9F89A73E2967E28591965 (void);
// 0x000002AA System.Int32 DungeonArchitect.Builders.FloorPlan.FloorChunkDB::HASH(System.Int32,System.Int32,System.Int32)
extern void FloorChunkDB_HASH_m3352803F4A0F3DF4D2829C1D5E0EBA88C48CE5B7 (void);
// 0x000002AB DungeonArchitect.Builders.FloorPlan.FloorChunk[] DungeonArchitect.Builders.FloorPlan.FloorChunkDB::GetAllChunks()
extern void FloorChunkDB_GetAllChunks_mF19CC1F91B2ECDB0A043537A537A893EA2B0E6FF (void);
// 0x000002AC System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB/FChunkCacheNode::.ctor()
extern void FChunkCacheNode__ctor_mC8F25C5EE4E5EBC96C0D438EFA7E337E80BEB4A9 (void);
// 0x000002AD System.Void DungeonArchitect.Builders.FloorPlan.FloorChunkDB/FChunkCacheNode::.ctor(System.Int32,System.Single)
extern void FChunkCacheNode__ctor_m5DB854D2CC7A0EDA1D18CC62B935E6DE0052BBC2 (void);
// 0x000002AE System.Void DungeonArchitect.Builders.FloorPlan.FloorDoorManager::RegisterDoor(DungeonArchitect.IntVector,DungeonArchitect.IntVector)
extern void FloorDoorManager_RegisterDoor_m9F6320D881720AE70E4FED473736F14534ABF9D9 (void);
// 0x000002AF System.Boolean DungeonArchitect.Builders.FloorPlan.FloorDoorManager::ContainsDoorVolume(UnityEngine.Vector3,System.Collections.Generic.List`1<DungeonArchitect.Volume>)
extern void FloorDoorManager_ContainsDoorVolume_m97F9EF3116EB7CCB22109AD4BA8C5B569CB000D1 (void);
// 0x000002B0 System.Boolean DungeonArchitect.Builders.FloorPlan.FloorDoorManager::ContainsDoor(DungeonArchitect.IntVector,DungeonArchitect.IntVector)
extern void FloorDoorManager_ContainsDoor_m13FA57D91217242D7035E4D7E4CD555A0E489FBD (void);
// 0x000002B1 System.Void DungeonArchitect.Builders.FloorPlan.FloorDoorManager::Clear()
extern void FloorDoorManager_Clear_mCB13BC6518F1131B6BD9EA75ED4F5830BDDE0616 (void);
// 0x000002B2 System.Void DungeonArchitect.Builders.FloorPlan.FloorDoorManager::.ctor()
extern void FloorDoorManager__ctor_m54F0539CB605082CECBB4C7FD7014A0BC7884C44 (void);
// 0x000002B3 DungeonArchitect.SpatialConstraints.SpatialConstraintRuleDomain DungeonArchitect.Builders.FloorPlan.FloorPlanSpatialConstraintProcessor::GetDomain(DungeonArchitect.SpatialConstraints.SpatialConstraintProcessorContext)
extern void FloorPlanSpatialConstraintProcessor_GetDomain_m9D9EC9317E74136FFEC9718B2C260150B3D14A4C (void);
// 0x000002B4 System.Void DungeonArchitect.Builders.FloorPlan.FloorPlanSpatialConstraintProcessor::.ctor()
extern void FloorPlanSpatialConstraintProcessor__ctor_mBAA031B205A14F0F8872FF8D58E0A4E9C6FA5F5E (void);
// 0x000002B5 System.Void DungeonArchitect.Builders.FloorPlan.Tooling.FloorPlanCorridorTool::.ctor()
extern void FloorPlanCorridorTool__ctor_mA32292433FF1DD0235F17D772FF5C63331BC849A (void);
// 0x000002B6 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonMarkerNames::.cctor()
extern void CircularCityDungeonMarkerNames__cctor_m1D1172F9AF7766BE80C3AF77A8BAC19A3BD59B00 (void);
// 0x000002B7 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::BuildDungeon(DungeonArchitect.DungeonConfig,DungeonArchitect.DungeonModel)
extern void CircularCityDungeonBuilder_BuildDungeon_m894B85E9A53A1A4A87A95CA51BE68107ED109BFC (void);
// 0x000002B8 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::OnDestroyed()
extern void CircularCityDungeonBuilder_OnDestroyed_m37FCEEA1A5E2CC06A580E7E7CBA8C523A6177A15 (void);
// 0x000002B9 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::EmitMarkers()
extern void CircularCityDungeonBuilder_EmitMarkers_mC790F8233FA3B616EC89D758B9C5A4F1FD5E4CFA (void);
// 0x000002BA UnityEngine.Texture2D DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::GetSplatTexture(System.Int32)
extern void CircularCityDungeonBuilder_GetSplatTexture_m702FDD71A4310B7580FC321D2FCC3D25F3DC693D (void);
// 0x000002BB UnityEngine.Texture2D DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::GetRoadmap()
extern void CircularCityDungeonBuilder_GetRoadmap_mADBC002783191933522BC88B787FC0145A92BB1E (void);
// 0x000002BC System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::GenerateCityLayout()
extern void CircularCityDungeonBuilder_GenerateCityLayout_m26B87DBC1CB06C99CF6B0E182B48758DFB2FCFCD (void);
// 0x000002BD System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::LayoutBuilder_RoadBlockLayoutBuilt(UnityEngine.Vector3[]&)
extern void CircularCityDungeonBuilder_LayoutBuilder_RoadBlockLayoutBuilt_mFEF086050FBB1138C55F5EC5F163B419A1FE7A6A (void);
// 0x000002BE System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::DebugDrawGraphGizmo(DungeonArchitect.RoadNetworks.RoadGraph,UnityEngine.Color,UnityEngine.Color)
extern void CircularCityDungeonBuilder_DebugDrawGraphGizmo_mA98F55AABE0B3E9F595F1528FC25887FD876C031 (void);
// 0x000002BF System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::DebugDrawGizmos()
extern void CircularCityDungeonBuilder_DebugDrawGizmos_m3826AEBC4D982592FC9BC34A3398BF23BF828110 (void);
// 0x000002C0 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::EmitCityMarkers()
extern void CircularCityDungeonBuilder_EmitCityMarkers_m96941F538B4D68BD24FE39880DCB360C1B0A4A06 (void);
// 0x000002C1 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::EmitMarkerAt(System.String,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void CircularCityDungeonBuilder_EmitMarkerAt_m5C6434B6422852E9FB64FF664303EC1794FB4BDF (void);
// 0x000002C2 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder::.ctor()
extern void CircularCityDungeonBuilder__ctor_mD9C53EC3C29555516269654695E19DD424FF5BEF (void);
// 0x000002C3 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/InsertHouseDelegate::.ctor(System.Object,System.IntPtr)
extern void InsertHouseDelegate__ctor_mBAC721898C000414DD77C6BD9C898B57030C8016 (void);
// 0x000002C4 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/InsertHouseDelegate::Invoke()
extern void InsertHouseDelegate_Invoke_mE71C7AE747B6D17D9626A04777A79F6D37E32EAB (void);
// 0x000002C5 System.IAsyncResult DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/InsertHouseDelegate::BeginInvoke(System.AsyncCallback,System.Object)
extern void InsertHouseDelegate_BeginInvoke_m9FF9F88CB5945DDF152D9446F1BE55666353674B (void);
// 0x000002C6 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/InsertHouseDelegate::EndInvoke(System.IAsyncResult)
extern void InsertHouseDelegate_EndInvoke_mBAD16D3E3DA291140FDA5B13FB507FF6A18B6022 (void);
// 0x000002C7 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/SpatialPartitionCache::.ctor(System.Int32)
extern void SpatialPartitionCache__ctor_m5A2F6D125781B2C29E75DA7DC07401ABF9ECDC0B (void);
// 0x000002C8 System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/SpatialPartitionCache::RegisterAsOccupied(UnityEngine.Vector3)
extern void SpatialPartitionCache_RegisterAsOccupied_m05CF3860D385BCAA77CB15F6EAD2B9FF73A7D42E (void);
// 0x000002C9 System.Boolean DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/SpatialPartitionCache::IsFree(UnityEngine.Vector3,System.Single)
extern void SpatialPartitionCache_IsFree_mB9B85FA9946D34517A76BE4CFE90569C732BB74B (void);
// 0x000002CA System.Boolean DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/SpatialPartitionCache::IsFree(UnityEngine.Vector3,DungeonArchitect.IntVector2,System.Single)
extern void SpatialPartitionCache_IsFree_m1296EE1F2116A3C1E16FF55997230418F90A69EF (void);
// 0x000002CB DungeonArchitect.IntVector2 DungeonArchitect.Builders.CircularCity.CircularCityDungeonBuilder/SpatialPartitionCache::GetCell(UnityEngine.Vector3)
extern void SpatialPartitionCache_GetCell_mD38917AACE69AA5FD584D76C794F9074A5280150 (void);
// 0x000002CC System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonConfig::.ctor()
extern void CircularCityDungeonConfig__ctor_m3922F60E5B8A6B1CD02D9509481E200CAA827450 (void);
// 0x000002CD System.Void DungeonArchitect.Builders.CircularCity.CircularCityCell::.ctor()
extern void CircularCityCell__ctor_mE64239A58F31F6F07F94C10CC595B78EA021554B (void);
// 0x000002CE System.Void DungeonArchitect.Builders.CircularCity.CircularCityDungeonModel::.ctor()
extern void CircularCityDungeonModel__ctor_m94B7073C756A8486214F6B2AF9AF26C7F873188C (void);
// 0x000002CF System.Void DungeonArchitect.Builders.CircularCity.CircularCityLandscapeTexture::.ctor()
extern void CircularCityLandscapeTexture__ctor_m4202D39CB6C53D96374498D2D22055E7A5795AA1 (void);
// 0x000002D0 System.Void DungeonArchitect.Builders.CircularCity.CircularCityFoliageEntry::.ctor()
extern void CircularCityFoliageEntry__ctor_mD0699AFDECCD1D7849E9F6322CCA72D2AB9FB8CB (void);
// 0x000002D1 System.Void DungeonArchitect.Builders.CircularCity.CircularCityFoliageTheme::.ctor()
extern void CircularCityFoliageTheme__ctor_mB3BE8A1BF71B2797A107DC638CAE437D7DD0A865 (void);
// 0x000002D2 System.Void DungeonArchitect.Builders.CircularCity.LandscapeTransformerCity::BuildTerrain(DungeonArchitect.DungeonModel)
extern void LandscapeTransformerCity_BuildTerrain_mABF65FA3143EBF55E62D9402DC0A6962AD70E7F2 (void);
// 0x000002D3 System.Void DungeonArchitect.Builders.CircularCity.LandscapeTransformerCity::.ctor()
extern void LandscapeTransformerCity__ctor_m3D70B7C93216D9B0C823B775EF943A85CEDF0A78 (void);
static Il2CppMethodPointer s_methodPointers[723] =
{
SpatialConstraintProcessorIsaac_GetDomain_m50CF27FB59E4BA98D9C81F3FD4827C6A22B5A2DE,
SpatialConstraintProcessorIsaac__ctor_m8836C9A6B3810BDA9E132F720EECA31803D5DC62,
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SimpleCityDungeonConfig__ctor_mCB281E3A4619098D4BF0816D52331A4D7B09EECE,
SimpleCityCell__ctor_m4797F6B305643776DE0E53FB1A1EBBAA436D94B2,
SimpleCityDungeonModel__ctor_m08AC3C5F0B64465D66C690ECA0E4A876F379140F,
RoadBeautifier_GetRoadMarkerName_m6E135110CB1F9CD93837DCC2220BC653D48E0388,
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StrongholdWallEmitter_EmitMarkers_m13F579EA962DF2A8CC595965FE0E1B2EB0C3E53C,
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StrongholdWallEmitter_EmitGroundMarker_m2C9AB1604E1F65EF2C602A105ED7B495CF787476,
StrongholdWallEmitter_EmitMarkerAt_m91A32E16AC45CDAA73E9EB1FE0DE90FD05F492B1,
StrongholdWallEmitter__ctor_m2B94448CDE17D98483DA834D2AA5D2D3A9AFEEB9,
SpatialConstraintProcessorSimpleCity3D_GetDomain_m62E641F0E3390AB61748951D98D8D952ABCCAD9D,
SpatialConstraintProcessorSimpleCity3D__ctor_m42E555AF832A503908095BB1D650E6BBA9AA3A3C,
MazeDungeonMarkerNames__cctor_m237048500007B18228776E15D4EB2ACAFFD3ABDD,
MazeDungeonBuilder_BuildDungeon_m6DFB6F12CDF77A243BADA29EFCD63D35C65432B9,
MazeDungeonBuilder_EmitMarkers_m3253C472ADF3EA2668ECA28FC27B2AB2AD81FB74,
MazeDungeonBuilder_IsVisited_m34197EB22F5B131E8F322829BECA693B28C889BD,
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MazeDungeonBuilder_GenerateLevelLayout_m8095A3DE632CD4CBA3DBBB590D3CA1F0828AD99B,
MazeDungeonBuilder_EmitLevelMarkers_m45D18AE55358936BDA9B8EC094C89692702165C6,
MazeDungeonBuilder__ctor_m9024EFC3AFBE640676A47248917DA76FB62934DF,
MazeDungeonConfig_IsMode2D_m60695A7EC67C44E731D346DC66AB6119F8A4A77B,
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MazeDungeonModel__ctor_mA35DF76A876A79876E35953FE215BBE54F523A2B,
MazeDungeonSpatialConstraints_GetDomain_m401FB35C7F9FB400C1DD830ED2050BEA5B75F574,
MazeDungeonSpatialConstraints__ctor_mC5934388BDC819EA648B9444BBDC3BC3E829D02E,
MarioDungeonMarkerNames__cctor_mA72488733894007618D655F22EDB6E5350578021,
MarioDungeonBuilder_BuildDungeon_m4A5A0845C0A25CAD832D4903D11857DA0C9938C9,
MarioDungeonBuilder_EmitMarkers_mEDB93A3FDD4A93E59218E6811363F1116BBCBA01,
MarioDungeonBuilder_GenerateLevelLayout_m9288096FBB801ABC5435DF642C5697D135BC4A39,
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MarioDungeonBuilder__ctor_mBDFC6469DF314F44D622F703673A9F0583DFCB02,
MarioDungeonLevelChunkRule__ctor_m980279D0956E7096CF30CFBAA444876ABBC53E8F,
MarioDungeonConfig_IsMode2D_m168E24AEEE070C50A477C3DA86AD17182C6634BF,
MarioDungeonConfig__ctor_mE381BA9C88B634931266FD5F8D25F0E9993FF187,
MarioTile__ctor_m76CA59043A29055E17C23199CBA96B31B9ECD99D,
MarioDungeonModel__ctor_m84CDED0B1FB33C33788BF761166B8BCD02B379FA,
MarioDungeonSpatialConstraints_GetDomain_m8F8B222D0659C2C781C6C19E8A58BAFEFFFE3621,
MarioDungeonSpatialConstraints__ctor_m2D501001FC0A1176FCADBA1A9FC657E3EB3E4DF9,
IsaacDungeonBuilder_BuildDungeon_mD7B4DC71A81CC20D6F66A7F262DABD4A0324B6D8,
IsaacDungeonBuilder_EmitMarkers_mD5D4E80D56C935FEDDE58BEA2976BA68BAEDA333,
IsaacDungeonBuilder_GenerateLevelLayout_mFD9BB1008BCA6CDFE9ACD5FEAB344FF3FFA1B9AA,
IsaacDungeonBuilder_AddNextRoomNode_m27F31DE17E8A928AABB0A33F72CE328ED1D87123,
IsaacDungeonBuilder_ConnectRoomsWithDoors_mA357BE06ADBBD6FC32BD1DDB91164F8A65210885,
IsaacDungeonBuilder_GetRoomAt_m93DD69C2C346B5A18FFAEB1DE9FACA7BB075BA2C,
IsaacDungeonBuilder_ContainsDoorBetween_m2055DAD7597B2A55E31CAE2F4F2D373B7E31F5E8,
IsaacDungeonBuilder_CreateDoor_m301E6A6B5CCD8AF7AFC1A08161083D2C2AB22D42,
IsaacDungeonBuilder_IsWall_m01D5D5D18F76B8D6873588FC7A36B5FE5B4ED2FE,
IsaacDungeonBuilder_GenerateRoomLayout_mAA4548E597C900F78CB36D415C789ABB21173F01,
IsaacDungeonBuilder_GenerateEmptyRoomLayout_m80B55629595D7D6FB2312C081D282E9C11ADBD04,
IsaacDungeonBuilder_EmitLevelMarkers_mAD3B45EB207ABDD3FBEF02DD81608B7C8994143C,
IsaacDungeonBuilder__ctor_mC5387ED4A7DF820D2D7E9FD3D229D13985653631,
IsaacRoomFactory_CreateRoom_m9F87A6CCC916F50442E6F6DD8D3C2E9E89BEFEFF,
IsaacRoomFactory__ctor_mC00E8BE6E278F122292A9B9722B24E6258585D76,
IsaacDungeonMarkerNames__cctor_m488839F8A09D6D8E26A237E54CA779EC005A069D,
IsaacDungeonConfig_IsMode2D_m429CAF074CD8853414E038E2CEDCB98F00DE4287,
IsaacDungeonConfig__ctor_m5CCEEA83C753F66E3CA5F4DEA0FA2114706C1FB6,
IsaacRoom__ctor_mDBB9BF2A10A06D5558015E44B6299361C6DCCA54,
IsaacDoor__ctor_m15F6999EA788A9B2D5B3263E0AA7B3658F5B7A8F,
IsaacRoomLayout_InitializeTiles_m8F77503F14A37186F14FA2BC7618E56A19C2C66B,
IsaacRoomLayout__ctor_m422B8DE52A817C759F8927CC5C0EB9AD1D00BB61,
IsaacRoomTile__ctor_m07DF9D10B237A6FA5D763D356330FA9072B5C51B,
IsaacDungeonModel__ctor_mA1FA235080A1062B214FA70719E8CBB0F5D71476,
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IsaacRoomLayoutBuilder__ctor_m53ABD960103D7AD32E3AA550EEA32003A9B64CF9,
StylizedIsaacRoomLayoutBuilder_GenerateLayout_m0BDD8E43ABD5A7AD238F1AF0058C2A7B6B63B2E7,
StylizedIsaacRoomLayoutBuilder_ConnectDoors_m339C83A7A399439B512F8366684D44C9524698F7,
StylizedIsaacRoomLayoutBuilder_PaintTile_m4A3A82F302331FF193959C6261A47E44335DEC76,
StylizedIsaacRoomLayoutBuilder_SetTile_m31BCCFC0BC62A658414319D3E651ADD8C049ACB4,
StylizedIsaacRoomLayoutBuilder__ctor_m15C12382316B50FF799BE9D96A6FBD77ED28EDF3,
IsaacBuilderUtils_GetTileAt_m74A4E8FFD5DE80B4DADF49FDEEFBC2C95961745D,
IsaacBuilderUtils_ContainsDoorAt_mAED9287BF3F47C0E93A79B0DD69515387271617B,
IsaacBuilderUtils_GetRoom_mE73CCB58116298F5A346454BFD1F6CD3953BDC7F,
IsaacBuilderUtils__ctor_m46FD6EC005E47F2D6FDCB42D83FE36D5DDFDCD54,
InfinityCaveChunkMarkerNames__cctor_m92C08781B923DACA9C9D8F4332A6C28D69F96A91,
InfinityCaveChunkBuilder_BuildDungeon_mD7ABA99A9B41C473C4ECEE2335AA40EB3CDB488E,
InfinityCaveChunkBuilder_EmitMarkers_m99B1511114B20E77024B21DCB40CE5538F2D5938,
InfinityCaveChunkBuilder_GenerateLevelLayout_m205479DC4E1266DD879AE1B2B80B2902715E021C,
InfinityCaveChunkBuilder_ApplyAutomata_m66F69BB3A63B06EFD14D7C9CDEB0B83E400EA406,
InfinityCaveChunkBuilder_EmitLevelMarkers_mBBAD14EB5C2720E4ABC471136EBAE6C08A52BCEF,
InfinityCaveChunkBuilder__ctor_mC6579E403186DD9BAA22B48AC91FA92A0ED6A968,
InfinityCaveChunkConfig_GetLogicalCoord_m9D366E00E8C9CB5FE14FF4B08E5B30F6AB1F440D,
InfinityCaveChunkConfig_BuildAlongX_m12CD9CD934EAF168934A9AAF916B5F4176F99A17,
InfinityCaveChunkConfig_BuildAlongY_m6E97C5233FF196EEEA9935F5C8351AA24E835015,
InfinityCaveChunkConfig_BuildAlongZ_m4F98A6D8AC6F9DD904CDCAF047AA474220A99BB2,
InfinityCaveChunkConfig__ctor_mB94A8E93985792614AD51470BDB57B949E5B885D,
InfinityCaveChunkModel__ctor_m654153D5B9B5015A048255820D553F0AF563FF65,
GridFlowDungeonBuilder_get_ExecNodeOutputRegistry_m0E479E6971297962F98D64A4D3317DB41E089127,
GridFlowDungeonBuilder_BuildDungeon_mF3E34A410E9334ECF33760A340FFBF8E9A211226,
GridFlowDungeonBuilder_EmitMarkers_m3F7E378ADF34E2E735BFD305EEC2C246F3EEDDE0,
GridFlowDungeonBuilder_GenerateLevelLayout_m43BBB55ED1A89F1A9F213100D9B9D97B32A9D12E,
GridFlowDungeonBuilder_IsCellOfType_m1067E3C8E9F201C0049E6FD2885C0DC00FF8A30B,
GridFlowDungeonBuilder_GetCellRoomType_mF46E3C904807FA5EDD1470D4ED4EE39B9AB143D3,
GridFlowDungeonBuilder_GetBaseTransform_mC55EC28E0AF29FCCF195E50798CE3A073BE83DFD,
GridFlowDungeonBuilder_GetEdgeMarkerName_m80F5F916C9345D5FD28E7671908C41BEB679BAD4,
GridFlowDungeonBuilder_CreateLockItemMetadata_mB63720ACDF2D2017BF5D001AA15CC8EBEA4BAEAC,
GridFlowDungeonBuilder_ChunkSupportsWalls_m6519CF2E8B5D648F5A97DAAA1A4959A876BC8F49,
GridFlowDungeonBuilder_EmitLevelMarkers_mB0ABC98D2600E3D83709F068A426EC484139FAE1,
GridFlowDungeonBuilder_DebugDraw_mD9D81F6AF0A1EC6944395F39ECF97289AED733A9,
GridFlowDungeonBuilder__ctor_m8530BF082040C2406F303091464F38F1136CD1D1,
LayoutGraphLookup__ctor_m3F1321CE486F8CDA059C39E84B0E61E665AD433A,
LayoutGraphLookup_GetNode_mBFFEEB10D098C3F333444F3293395BE56E92C0E2,
GridFlowDungeonMarkerNames__cctor_mF3C40E90BBC0D2A3A833535652BA4EFB3C9B1208,
GridFlowDungeonConfig_IsMode2D_m38FD30D09FFC15CBA10BA7485162F8A432542C58,
GridFlowDungeonConfig_HasValidConfig_mEB38164C9731ABF9525AC1BB82BA4042615B5D42,
GridFlowDungeonConfig__ctor_mCB59B0A2B9EFDCA8A470229479213E741B064733,
GridFlowDungeonModel_get_LayoutGraph_m538391A1F483A9E23F356D3E65BC92EFFFF7B377,
GridFlowDungeonModel_get_Tilemap_m57131376778F5B834B8E74E4697B193240D59F4B,
GridFlowDungeonModel_get_Query_mCBCDC18DEEE4783CE9CDAFB8BFC86D9A98937FAC,
GridFlowDungeonModel_Initialize_mEC27208C507224E5A946D699C83897E3747F90FE,
GridFlowDungeonModel_Reset_m68AD8BAF12FA619AAE75D56AB6578E90F728C1D6,
GridFlowDungeonModel_GetTilemapCell_mAB0B767D0F04F7ECD7010C58F7B2FED06EF6740E,
GridFlowDungeonModel_GetLayoutNode_m3F37BF862348BF7F2D61C61C2B6919F958FB615F,
GridFlowDungeonModel_GetRoomType_m3B2BDFCBD7CACD84CFFC45B9DF455EC8EE663878,
GridFlowDungeonModel_WorldPositionToTilemapCoord_m1688AF32E800495BC7222B3F409CB6A4984BDC1F,
GridFlowDungeonModel__ctor_m01D98EADDCBF4E7BF87CC727F4D64411ADCCAA58,
GridFlowModelLookups_get_NodeCoordLookup_mAAB4A43F6F43DCB27D579C28A09206E35C353FFF,
GridFlowModelLookups_Build_mC1C0617A871EF9AD92434B227FD66559F389086B,
GridFlowModelLookups_OnBeforeSerialize_m05F1739B63D899C6C63F2545EA1E5E5EE108AC98,
GridFlowModelLookups_OnAfterDeserialize_mF4C542CB051BFCC3AF37622C17A4215910A3937E,
GridFlowModelLookups__ctor_m2F92DD99CA5BB6E52143CE98AFA809996D8C1644,
GridFlowDungeonQuery_OnPostDungeonLayoutBuild_m3CA8B8980DE056126AB4151FC78822B1AFE64F02,
GridFlowDungeonQuery_IsMainPath_m6307D199FDBA5A71166F09320A59617EF763C9B9,
GridFlowDungeonQuery_GetRoomType_m7E5D5C34E87FBB37B987685EBC88162F86E1CE94,
GridFlowDungeonQuery_GetPathName_m20A2ED2D11B6073EE6F40A52A444CAC523972E36,
GridFlowDungeonQuery_GetPathInfo_m043392061B1F4B12F3087BDD265AE1F8DA7A002B,
GridFlowDungeonQuery_GetLayoutNode_mA5BA4B1B77ED783C3935DEBF5BBF192C6F6DEB05,
GridFlowDungeonQuery_GetLayoutNodeTile_m6115F1DF427907D829B5013910C8CDCAEEF4CEC7,
GridFlowDungeonQuery_TileCoordToWorldCoord_m77BC463C7444AEB9B0FD90BDA5641C16161D0485,
GridFlowDungeonQuery_WorldCoordToLayoutNode_mD4A7870025CD0390980B6D6A71759D5F735E6ED9,
GridFlowDungeonQuery_WorldCoordToTile_m9D459115AD705EE4E7261781ACF1B6FC7F3C8CF7,
GridFlowDungeonQuery_GenerateTileLookup_mA76828182AAA74341CD547046DD396CB0A96FD48,
GridFlowDungeonQuery_FilterWalkablePath_mF133AAAD4A7018493D5D8F90BF0B2A82F5A6AD45,
GridFlowDungeonQuery_GetNodeCoord_mAC7AA7D13558C10559F24B619B2F9C89CAAA45F5,
GridFlowDungeonQuery__ctor_m0009F6F70EE9F7CF3C36B5471EB0FF63ECD17461,
GridFlowMinimap_get_SupportsFogOfWar_m7AB419A66D584A68C8B2CC0EC6F7AD1F6D4E42DE,
GridFlowMinimap_Reset_m8806132ED32FC73FE0A855F5830465248FFCE9AA,
GridFlowMinimap_Awake_m8826938D536D027BFCE3922CEC08CA45D4BBAED6,
GridFlowMinimap_Start_m545A3D01CA1809F0706C0595D51D93864C4AECE7,
GridFlowMinimap_AddTrackedObject_m0C56DCC75A89D13877F46A4B0FC1999D1D777D27,
GridFlowMinimap_CreateTextures_mE3DC54E9F1966D7CACE64CDF7FCBF12FB6EFB8AA,
GridFlowMinimap_UpdateStaticTexture_m7451ADACFCD0D1EAC045F2A67E8CE5BF8DF88C0A,
GridFlowMinimap_FogOfWarFilterVisibility_m6C6E4A5DB850D1CC52E02447240A73E6600D5359,
GridFlowMinimap_UpdateFogOfWarTexture_mAFA72DAF8B02F23D0090213242B0B3739FE8BEC9,
GridFlowMinimap_UpdateOverlayTexture_m20FD3877213BF969BB1CC3CD6EE43218D27AF3E7,
GridFlowMinimap_WorldToUVCoord_mA34CA1A12684C6D24BAD1B080127DA213FF61AFC,
GridFlowMinimap_EmitVertex_mDF146B969CE09DCF216595550D4F0DC316385522,
GridFlowMinimap__ctor_m6C6F14AFDDACA231BD3103A256167BBC6CEC7564,
U3CU3Ec__cctor_m6CA2E2BE3C197C5431DD9F3AF2C615C01AD08142,
U3CU3Ec__ctor_m6B860D10BD4CEC210B2F30A0F3ED71B76B3872CD,
U3CU3Ec_U3CUpdateStaticTextureU3Eb__17_0_mB1A9BA1F616CBD37D353DE8C3663784B29D813C8,
U3CU3Ec_U3CUpdateOverlayTextureU3Eb__21_0_m19120990898045B8C61D3212D23A0D734B008206,
GridFlowMinimapTrackedObject_Start_mBFC3116F5A42A3B208E28B8AD91EB7C870AA2CBA,
GridFlowMinimapTrackedObject__ctor_m4193F82C68137181897999860B146DE7444A230C,
GridCellInfo__ctor_m8BD790D502511EF8EB9158C7497B3224FAAEA5A7,
GridCellInfo__ctor_m54379808FC760B10EF9F1D0B41BE452B8D354058,
GridBuilderDoorMetadata__ctor_m7CFC0300A9772776290A19119F79484E22E4A753,
CellHeightNode__ctor_mDD928CBC9605C1C13959C351E095CD21BAFC3E8A,
StairAdjacencyQueueNode__ctor_mD96FE35FFCB579AE4E8D6F12EA6398ECB638FF49,
CellHeightFrameInfo__ctor_mC59127BFB1B4BA9E71DA7709D7E521914DD16CF4,
StairEdgeInfo__ctor_mFB86F8771FDAB4C97A13C9C9E26324C64B41A8F1,
GridDungeonBuilder_get_CellStairs_m7C9886069B2873F22E0F0CE51A691C151094265D,
GridDungeonBuilder_get_GridCellInfoLookup_m4F6CC42E447F3EF852738E68064CE6F4EBD960BA,
GridDungeonBuilder_GetGridCellLookup_m912EF1735C23BFE1C5C9DC56A4C661D693253B65,
GridDungeonBuilder_get_GridToMeshScale_m660BE21DAEDE12A9B33E1A6AD4BF118F5FA1F864,
GridDungeonBuilder_Awake_m8D4A9BA10107082BB12695EFCD6D6138938819C3,
GridDungeonBuilder_BuildDungeon_m536DB3EA491B702AAD54B79CC501B650380376EE,
GridDungeonBuilder_Initialize_m1651781ED00A4F11817B94FA9801869A6802B402,
GridDungeonBuilder_CreateMarkerListObject_m6E236C0E30D5B79602CCFEA08213718B906B9D9D,
GridDungeonBuilder_CanFitDistributionCell_m2B3D29D2B9D374BAAEC8A70A665D0574CF798E27,
GridDungeonBuilder_SetDistributionCellOccupied_mA5464F706805B51B4F7DEB4D38694CCF323E3A7A,
GridDungeonBuilder_BuildCellsWithDistribution_m32FB62F698165B2FEBE84014EF250B4F76855F00,
GridDungeonBuilder_BuildCellsWithSeparation_mCBF472E56AFD07714340CA38E0C404DADCB3722B,
GridDungeonBuilder_GenerateCellSize_m63AE32ED932B2EB04F9DF9A1D0FE01FE311C9F64,
GridDungeonBuilder_BuildCell_mBDE82045764A46112A6AADAB550D130419D8D05D,
GridDungeonBuilder_BuildCell_m404DFD2E70735A7943CEB68D8C211735BC92656E,
GridDungeonBuilder_GetNextCellId_m890C350F543812CDFEFD56D47099D3391CBFB7CA,
GridDungeonBuilder_ApplyBaseOffset_m80306DAEE884E959DCCAF8E92AD3BA377B709D1D,
GridDungeonBuilder_ApplyNegationVolumes_mD424401EDCAD93F621F44AF7CC6795E3A598B62F,
GridDungeonBuilder_ApplyNegationVolume_m086F34D224904476AB6ED3D2E51BBADCC1147E0A,
GridDungeonBuilder_GetCellBounds_m9C5DA2C4FE494B52EA35EB8514F392B60A2388CE,
GridDungeonBuilder_AddUserDefinedPlatforms_m60FACF52AB185F9FE78D04D11016065DA7665F3B,
GridDungeonBuilder_AddPlatformVolume_mF8B7E95F22B74BA8A395ECB1434407E9DB1E3524,
GridDungeonBuilder_ClipForMirroring_m8A510CE7FC3794D79F7BBA11DE331A87C6753747,
GridDungeonBuilder_MirrorDungeon_m739D5F9CC672595E886E6D8EEACDABFDAC4E3F56,
GridDungeonBuilder_ClipForMirroring_m66EBB29E1B379C5E53A6D00ED9C0DAC4388F348B,
GridDungeonBuilder_MirrorDungeon_m0970F88069E5536C421053CF437A369DBC287FFD,
GridDungeonBuilder_GetRandomRoomSize_m85F5A8B2B6C6F716E27625B2B6D0AD15F79A02DC,
GridDungeonBuilder_GetRandomPointInCircle_mB2D9F97D180083C2841A637806EF89E0EEF9F18C,
GridDungeonBuilder_Shuffle_m3D7AA10C5F621C1277EA6E0C7B8288B2A35CE63A,
GridDungeonBuilder_CompareFromCenter_mDEE52E01DEED337D3B0579FEC5ED54C0DD0111D5,
GridDungeonBuilder_Seperate_mADCBB179012BB0BF9C01B9DAC0A2FF84EEECE381,
GridDungeonBuilder_TriangulateRooms_m487F190532886E7716952AC64B6154DE1354CE4B,
GridDungeonBuilder_ConnectCells_m37380003ADFB66594531EAF1FFEDF9D4CF85E6E3,
GridDungeonBuilder_GetRooms_m0C7AABD0E26408C1D2699F6A9F1394E011D69687,
NULL,
GridDungeonBuilder_BuildMinimumSpanningTree_mA964E49B11166F66B7A17C3A794CCCFB78D4C5EB,
GridDungeonBuilder_ContainsLoop_m0495656FD03766402BE6A4CAB29A0EA75644574F,
GridDungeonBuilder_CheckLoop_mF4BBE3E286524D37FDF7EDF118E20670EB028CFA,
GridDungeonBuilder_GetDistance_mF4415D4F04777B23FB5C9EF0B54FD52D41BB2B9D,
GridDungeonBuilder_GetCellsOfType_m89D5787F560B9D83489CFC813B2ED41A696EE7F9,
GridDungeonBuilder_ConnectCorridors_mC0B02ED089048B22EE46CB0F194496EB1C5D1819,
GridDungeonBuilder_ConnectCooridorRecursive_m27035626F1D5186D382516B664A91C6E7F401004,
GridDungeonBuilder_AreCellsAdjacent_m33B0166F5F8113131BEF5635460E8E6D034F74E7,
GridDungeonBuilder_GetCorners_mCBFAB212BEAA091E706A173D822F30F20999A5A4,
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GridDungeonBuilder_Swap_mC644BFB95C2A3D12CFA81060EA10568B2C8BAEE5,
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DoorManager_Clear_m40AE96A67A48FF0819904E77544B9727BF29B66B,
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DoorManager__ctor_mFF9AE58A12C60EB79E321160B3525EBE7698ECFD,
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GridDungeonModel_get_Doors_m70CE1016AEFD36CFAB73316A0768B6FD842E903A,
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GridDungeonModelUtils__ctor_m43467FFB5DE3BAC989EEEF46FF95294EB5B7F090,
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MarkerEmitterGridWall2D_RegisterMarker_mB84F1611B29ACC4169426508CECC0F7CB763B9BA,
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Wall2DMarkerInfo__ctor_mFAE1A613ECAF4A83BCDB76FC9BCE17DD92D20CE2,
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DungeonPaintModeGrid_SetElevationDelta_m4CA76CBE2F628FFB810103F18FA0304D72699155,
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DungeonPaintModeGrid__ctor_m672E0D76157C294C9817F4917E953657100B6C90,
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GridDungeonQuery_OnPreDungeonDestroy_mE2465F780ACD0B6A5157BFD992005805F7FA328B,
GridDungeonQuery_GenerateQuery_m4854145251A8D8053B9FCCDAFB0C68288731C630,
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GridDungeonQuery_GetRandomCell_mC50AEC7EFEA08AAE62E9C78E11D5907ED7D7523E,
GridDungeonQuery_FindFurthestRooms_mB006549F4071BD1D60829D07F01BC9FDD2FF35B8,
GridDungeonQuery__ctor_m5583C8DD4EB00E1E975D32AEEB25FDED0D547E45,
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GridDebugDrawUtils__ctor_mA4F43AFD7493482776BF97424859C3273CF277AB,
PlatformVolume__ctor_m5144B5EF7C0F54D8E7E5BB7E222246BEC0CBA123,
SpatialConstraintProcessorGrid2D_GetDomain_m9835CA11CDEE88D3DAA6DC315FEC082F175D4CA8,
SpatialConstraintProcessorGrid2D__ctor_m0189FD566FBF4E50B0DDBA6FB9EB88C51378A2B5,
SpatialConstraintProcessorGrid3D_GetDomain_m84C4D5E553000F75568826A4AFEB7F91ABFA1992,
SpatialConstraintProcessorGrid3D__ctor_m2D0100433677F0AFF76338AE2FC9BD71BF1D7B30,
SpatialConstraintProcessorGridFlow2D_GetDomain_m54EE68605E4AD3B0CE28F37A5A97EB5641BE3E53,
SpatialConstraintProcessorGridFlow2D__ctor_m87705B3037917A9A4137507B84B5E38ABD2A168B,
SpatialConstraintProcessorGridFlow3D_GetDomain_mC829D00CE0E07E4F71CF76B4E168EB721FEB2B31,
SpatialConstraintProcessorGridFlow3D__ctor_m0ED1B4CAAD28E6AF1B1B344A86963C9AFCCB011F,
GridDungeonMirrorAxisX__ctor_m99005EE3F1552A56186A71BE2D481AAD3F2C40C7,
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GridDungeonMirrorAxisX_GetComponent_mCDCC2018FBA7B34F500F86B89D905AD107CFB5D1,
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GridDungeonMirrorAxisX_SetComponent_m124B58F778036A6052C3FACD695927CDF6BEB9CA,
GridDungeonMirrorAxisX_CreateVector_mABC1AB24E33BE518B6EE3B6BF4FB5EB7B428DB0B,
GridDungeonMirrorAxisX_CreateVector_m8679847F7C695D6F6EFC6C383E73D4DCE4EC832D,
GridDungeonMirrorAxisZ__ctor_m063E2FEC45B1C42374B1F79A107D8770BA97747C,
GridDungeonMirrorAxisZ_GetMirrorTangent_m14D9A0E6E8145BF49236D60891C7C7F9836D311C,
GridDungeonMirrorAxisZ_GetComponent_m42B08F7385217822E77B545B1DE551E865EF314E,
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GridDungeonMirrorAxisZ_CreateVector_m83868BDAC562B4A9C685D430EC430103219D096F,
GridDungeonMirrorAxisZ_CreateVector_m3C0954E990ED579197B95F50477EE1DD7603F907,
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GridDungeonMirror_Create_m7AC842ABD3B659135A0075969A3400276D6AEAFD,
GridDungeonMirror__ctor_m1C30B5F377AC246C0973800154D0B026BFF56C9D,
GridDungeonMirror_GetCutoff_m2D479ED8132F1474F22E7699C5DFF39D4698A82C,
GridDungeonMirror_CanMergeCells_m71EC7DA1B48045CA3D68F181A97232A668FD069F,
GridDungeonMirror_CalculateMirrorReflection_m3C8730E89DAAF83C00054A4670BE7700DA6E7351,
GridDungeonMirror_CanDiscardBounds_m0DC7BF607CD769765415676E2009CD49E4374ABC,
GridDungeonMirror_CanCropBounds_mF0746325F7CC1A87C39501C28CE490F71B49C589,
GridDungeonMirror_CropCell_mA48EF3C22A99D549FF65716A34BC89048293C1D5,
GridDungeonMirror_CalculateMirrorReflection_mDDBED94BABE1833C0AF740B25C0C3B1509C63D10,
GridDungeonMirror_CalculateMirrorReflection_m0586C3A799977F07E94359D6935D5F40A384FAD7,
GridDungeonMirror_CalculateMirrorReflection_mAEB4384FF0A3D03A57F1953ACBE3011C9E919F09,
FloorPlanMarkerNames__cctor_mAAA2F0285D75E7EDBF9DA93EF9342D9FBA11A5E7,
FloorPlanBuilder_BuildDungeon_m284DD403CADCA3FB7A56BBA765468FA9F226DCE9,
FloorPlanBuilder_EmitMarkers_mE9EF4C10F79246D386CF25B3D03D28359D722B12,
FloorPlanBuilder_BuildLayout_mBA562E364D5BF0FC0DC13D9F7639F81CEEDFC2EF,
FloorPlanBuilder_SplitChunk_mA159BF8A2AAC23C24FA4113CAA422C106144E615,
FloorPlanBuilder_SplitChunk_m8C4E608BB6949049C352B46C7BF10DB5ABC98636,
FloorPlanBuilder_SplitChunk_m93933511BF684CFD11E546B8B68EE513B905F7DC,
FloorPlanBuilder_SplitChunk_m5D3E8F9D2E59030EAA4EFB70BDA19DE294BE21E7,
FloorPlanBuilder_EmitMarkerAt_mB0F4F5EBE286A727038AF3391B6058135C6DA3AF,
FloorPlanBuilder_EmitMarkerAt_mBA72C8AC36424883811E89BE5FCD461E854FB4ED,
FloorPlanBuilder_VolumeEncompassesPoint_m2B49ECDB3BE5398003BF3A4A4E5A969F98E350FF,
FloorPlanBuilder_GetVolumeCells_mF55CD3E1604FCD289DD74EB514409D6436BCD305,
FloorPlanBuilder_GetChunkDoorConnectionScore_m45B05B9E6C5168840F90F1771D7485723AD51B60,
FloorPlanBuilder_FloodFill_m7059056974174869006365D815AFCA01BCD95288,
FloorPlanBuilder_ConnectIslandRecursive_m0500A98ED15EB92E84C5384C1CFF5ACD0C4D6ADF,
FloorPlanBuilder_CreateDoors_m09B034BC8B182F0064C4A100A952624A2C47EAC2,
FloorPlanBuilder_GetPriorityChunk_m3CCB4B349161A919A85A767870B746BC5F305C5F,
FloorPlanBuilder_GetDoorMarkerName_m7C6DC86C11239F7DAE64E21BCB03D79E8F33EBCD,
FloorPlanBuilder_EmitBuildingMarkers_m3B643E67A74042BBDE641051E17CD747821DA246,
FloorPlanBuilder__ctor_m6AF18C5D9A111AE830DE57D2B03A02896FF5834E,
FloorIslandNode__ctor_mAB02F0D082829B3E413741C1DFC4AA5CB21A7BD9,
FloorIslandAdjacency__ctor_mE3AFEB6B5346F5EA01926B2F427FC7E926F80DDD,
IslandNodePriorityPredicate__ctor_m32A15A600308F5ED8A2D776242A1E3B941837D3B,
IslandNodePriorityPredicate_Compare_m147E8EDF567825638CBB7E4FE8AB07765BA1CCAB,
FloorPlanConfig__ctor_m4E1000DD8583AFDB8F39E493FB8A3BE18C42EA60,
FloorPlanModel__ctor_m18F6EFDFD844ABF7D7191DC368D60B5DC19A258C,
FloorChunk__ctor_m7FBD69219638545234AB2F897C884F8A03E071CE,
FloorChunk_Area_m280221AF975E5E0C1C1A9E2186D43A20D0614403,
FloorChunk_GetLength_mD4F2D12F73D601302A81D3FF987EB54434944B3C,
FloorChunk_GetWidth_m427E3D6C32B6C5368B62E8FE08CC465E56F03083,
FloorChunk_SetLength_m6F42B001D667196888415F530EC96B3299F5BDC6,
FloorChunk_OffsetAlongLength_mD9D47329441429F30523ECCED5A7923515F5FC2D,
FloorChunkDB__ctor_m3275B54287C7D5FAB413DDDAA3A7E152796AD0CE,
FloorChunkDB_Create_m15F0B47F5450A43BEE0F90828AED13C55BE99871,
FloorChunkDB_Register_m38AA2C9FD9FA0517692CB14F9A536C93052AFB6B,
FloorChunkDB_GetChunks_mEC7EF37B39E211C1E0D2413EB92A49B21E49A515,
FloorChunkDB_GetChunks_mD703E251ECFE1F07F3CDC4DD5C5CE28A84295888,
FloorChunkDB_GetChunk_m41CDD141F80AE8A2784B994396B44E48E0F0C10A,
FloorChunkDB_GetChunkAt_m098C3CB7B7930CD15E72731BFA27C06959F8E305,
FloorChunkDB_GetChunkAt_m427B7E5A993F087040EB4411AC2C60A8CD093D3C,
FloorChunkDB_CacheChunkPositions_m6A62DCFFB972923717B9F89A73E2967E28591965,
FloorChunkDB_HASH_m3352803F4A0F3DF4D2829C1D5E0EBA88C48CE5B7,
FloorChunkDB_GetAllChunks_mF19CC1F91B2ECDB0A043537A537A893EA2B0E6FF,
FChunkCacheNode__ctor_mC8F25C5EE4E5EBC96C0D438EFA7E337E80BEB4A9,
FChunkCacheNode__ctor_m5DB854D2CC7A0EDA1D18CC62B935E6DE0052BBC2,
FloorDoorManager_RegisterDoor_m9F6320D881720AE70E4FED473736F14534ABF9D9,
FloorDoorManager_ContainsDoorVolume_m97F9EF3116EB7CCB22109AD4BA8C5B569CB000D1,
FloorDoorManager_ContainsDoor_m13FA57D91217242D7035E4D7E4CD555A0E489FBD,
FloorDoorManager_Clear_mCB13BC6518F1131B6BD9EA75ED4F5830BDDE0616,
FloorDoorManager__ctor_m54F0539CB605082CECBB4C7FD7014A0BC7884C44,
FloorPlanSpatialConstraintProcessor_GetDomain_m9D9EC9317E74136FFEC9718B2C260150B3D14A4C,
FloorPlanSpatialConstraintProcessor__ctor_mBAA031B205A14F0F8872FF8D58E0A4E9C6FA5F5E,
FloorPlanCorridorTool__ctor_mA32292433FF1DD0235F17D772FF5C63331BC849A,
CircularCityDungeonMarkerNames__cctor_m1D1172F9AF7766BE80C3AF77A8BAC19A3BD59B00,
CircularCityDungeonBuilder_BuildDungeon_m894B85E9A53A1A4A87A95CA51BE68107ED109BFC,
CircularCityDungeonBuilder_OnDestroyed_m37FCEEA1A5E2CC06A580E7E7CBA8C523A6177A15,
CircularCityDungeonBuilder_EmitMarkers_mC790F8233FA3B616EC89D758B9C5A4F1FD5E4CFA,
CircularCityDungeonBuilder_GetSplatTexture_m702FDD71A4310B7580FC321D2FCC3D25F3DC693D,
CircularCityDungeonBuilder_GetRoadmap_mADBC002783191933522BC88B787FC0145A92BB1E,
CircularCityDungeonBuilder_GenerateCityLayout_m26B87DBC1CB06C99CF6B0E182B48758DFB2FCFCD,
CircularCityDungeonBuilder_LayoutBuilder_RoadBlockLayoutBuilt_mFEF086050FBB1138C55F5EC5F163B419A1FE7A6A,
CircularCityDungeonBuilder_DebugDrawGraphGizmo_mA98F55AABE0B3E9F595F1528FC25887FD876C031,
CircularCityDungeonBuilder_DebugDrawGizmos_m3826AEBC4D982592FC9BC34A3398BF23BF828110,
CircularCityDungeonBuilder_EmitCityMarkers_m96941F538B4D68BD24FE39880DCB360C1B0A4A06,
CircularCityDungeonBuilder_EmitMarkerAt_m5C6434B6422852E9FB64FF664303EC1794FB4BDF,
CircularCityDungeonBuilder__ctor_mD9C53EC3C29555516269654695E19DD424FF5BEF,
InsertHouseDelegate__ctor_mBAC721898C000414DD77C6BD9C898B57030C8016,
InsertHouseDelegate_Invoke_mE71C7AE747B6D17D9626A04777A79F6D37E32EAB,
InsertHouseDelegate_BeginInvoke_m9FF9F88CB5945DDF152D9446F1BE55666353674B,
InsertHouseDelegate_EndInvoke_mBAD16D3E3DA291140FDA5B13FB507FF6A18B6022,
SpatialPartitionCache__ctor_m5A2F6D125781B2C29E75DA7DC07401ABF9ECDC0B,
SpatialPartitionCache_RegisterAsOccupied_m05CF3860D385BCAA77CB15F6EAD2B9FF73A7D42E,
SpatialPartitionCache_IsFree_mB9B85FA9946D34517A76BE4CFE90569C732BB74B,
SpatialPartitionCache_IsFree_m1296EE1F2116A3C1E16FF55997230418F90A69EF,
SpatialPartitionCache_GetCell_mD38917AACE69AA5FD584D76C794F9074A5280150,
CircularCityDungeonConfig__ctor_m3922F60E5B8A6B1CD02D9509481E200CAA827450,
CircularCityCell__ctor_mE64239A58F31F6F07F94C10CC595B78EA021554B,
CircularCityDungeonModel__ctor_m94B7073C756A8486214F6B2AF9AF26C7F873188C,
CircularCityLandscapeTexture__ctor_m4202D39CB6C53D96374498D2D22055E7A5795AA1,
CircularCityFoliageEntry__ctor_mD0699AFDECCD1D7849E9F6322CCA72D2AB9FB8CB,
CircularCityFoliageTheme__ctor_mB3BE8A1BF71B2797A107DC638CAE437D7DD0A865,
LandscapeTransformerCity_BuildTerrain_mABF65FA3143EBF55E62D9402DC0A6962AD70E7F2,
LandscapeTransformerCity__ctor_m3D70B7C93216D9B0C823B775EF943A85CEDF0A78,
};
extern void StairEdgeInfo__ctor_mFB86F8771FDAB4C97A13C9C9E26324C64B41A8F1_AdjustorThunk (void);
extern void IntVector2Key__ctor_m56C21C1593650057C858E438786306AD8C11E6D5_AdjustorThunk (void);
extern void IntVector2Key_Equals_mF7C64E7548DD7CF69A1F0B799B7B7EF5F3486E25_AdjustorThunk (void);
extern void IntVector2Key_GetHashCode_m1FD5E70DFC387BCCB4B888E21EAD84F86F46AF43_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[4] =
{
{ 0x06000175, StairEdgeInfo__ctor_mFB86F8771FDAB4C97A13C9C9E26324C64B41A8F1_AdjustorThunk },
{ 0x060001F6, IntVector2Key__ctor_m56C21C1593650057C858E438786306AD8C11E6D5_AdjustorThunk },
{ 0x060001F7, IntVector2Key_Equals_mF7C64E7548DD7CF69A1F0B799B7B7EF5F3486E25_AdjustorThunk },
{ 0x060001F8, IntVector2Key_GetHashCode_m1FD5E70DFC387BCCB4B888E21EAD84F86F46AF43_AdjustorThunk },
};
static const int32_t s_InvokerIndices[723] =
{
7064,
9824,
7877,
9824,
7877,
9824,
16512,
15255,
16512,
9694,
4678,
5678,
5678,
9824,
4602,
9824,
9824,
9824,
7877,
3639,
7877,
7877,
7877,
5716,
7877,
4602,
4602,
7877,
3649,
7877,
2173,
2471,
7877,
9824,
7877,
2498,
9824,
9824,
9824,
7877,
16512,
9824,
7877,
7877,
7877,
7877,
9824,
7877,
7877,
9658,
9658,
9517,
9623,
7845,
9623,
7845,
2492,
9517,
9824,
3862,
9506,
5182,
7047,
5182,
9658,
9824,
9824,
9824,
7877,
7143,
9824,
9813,
7877,
4602,
9824,
9824,
7877,
7877,
6623,
9824,
9517,
9517,
4602,
9824,
2498,
7877,
4602,
9824,
5548,
9824,
9824,
9824,
4602,
9517,
9658,
7081,
7081,
7081,
9824,
9824,
9824,
7877,
4602,
7877,
9824,
9824,
4602,
7877,
4602,
7877,
9824,
4602,
9824,
9517,
4602,
0,
7877,
4602,
14052,
5198,
7064,
4575,
2136,
2733,
320,
3649,
9824,
9824,
2732,
1488,
9824,
4596,
7877,
2179,
7877,
9824,
7877,
9824,
7877,
9824,
7877,
9824,
9824,
9824,
9824,
9824,
9824,
4602,
3012,
7081,
7081,
7081,
7081,
9824,
2136,
5198,
9824,
9824,
9824,
9824,
15246,
9824,
9824,
9824,
9824,
9824,
7877,
7877,
7877,
7143,
3696,
9824,
7877,
4602,
6623,
9824,
16512,
4602,
9824,
9824,
4202,
2846,
9824,
2151,
3274,
7877,
954,
954,
405,
2388,
9824,
9824,
1831,
1831,
2400,
930,
9685,
9619,
9824,
4596,
9824,
3649,
7877,
9824,
9824,
9824,
9824,
9824,
9517,
9824,
9824,
9824,
11673,
10610,
12132,
9824,
7877,
911,
911,
1727,
465,
9824,
7064,
9824,
16512,
4602,
9824,
1967,
2875,
1941,
9824,
9824,
9824,
9517,
9824,
9824,
7064,
9824,
16512,
4602,
9824,
9824,
9824,
9824,
9824,
9517,
9824,
9824,
9824,
7064,
9824,
4602,
9824,
9824,
269,
4602,
7057,
2846,
2501,
1919,
4602,
9658,
9824,
9824,
7057,
9824,
16512,
9517,
9824,
9824,
9824,
2392,
9824,
9824,
9824,
0,
9824,
1514,
1736,
853,
427,
9824,
12390,
12132,
13572,
9824,
16512,
4602,
9824,
9824,
7064,
9824,
9824,
7343,
9517,
9517,
9517,
9824,
9824,
9658,
4602,
9824,
9824,
975,
1271,
2214,
7054,
1950,
5678,
9824,
9824,
9824,
7877,
7058,
16512,
9517,
5548,
9824,
9658,
9658,
9658,
2506,
9824,
7081,
7081,
6756,
6974,
9824,
9658,
7877,
9824,
9824,
9824,
4602,
5858,
6756,
7081,
1003,
7058,
3633,
7339,
7081,
7081,
9824,
7064,
6972,
9824,
9517,
9824,
9824,
9824,
7877,
836,
7877,
3647,
7877,
7877,
781,
174,
9824,
16512,
9824,
5716,
5716,
9824,
9824,
9824,
4202,
4202,
9824,
4202,
4202,
4202,
9658,
9658,
3627,
9813,
9824,
4602,
9824,
7064,
2895,
4575,
9824,
9824,
9623,
9658,
7037,
9619,
9824,
9824,
7877,
4575,
9824,
7877,
9824,
9824,
7877,
7877,
9619,
6969,
15603,
13451,
14943,
9824,
14052,
15255,
0,
9824,
5716,
1974,
13677,
7054,
9824,
2396,
2846,
4656,
4202,
3808,
2432,
2160,
4657,
2943,
2906,
3649,
4202,
1646,
1059,
526,
11627,
9824,
5716,
3274,
9824,
1918,
2392,
7840,
2445,
2468,
9824,
9824,
1268,
4674,
1916,
2846,
1967,
3017,
317,
302,
7877,
7877,
7877,
7877,
6656,
9824,
7877,
7877,
9824,
9824,
2397,
6656,
8023,
3287,
4202,
3314,
9824,
16512,
9824,
7208,
16512,
9517,
9824,
9824,
9824,
1646,
9619,
7840,
9694,
7909,
9619,
7840,
5200,
9517,
7733,
9658,
7877,
9658,
7877,
9658,
7877,
9623,
9813,
5716,
9619,
9658,
9517,
7733,
9658,
7877,
9658,
9824,
4549,
5716,
9619,
9824,
7877,
1486,
2846,
954,
9658,
9824,
3627,
9824,
9658,
9824,
7054,
7057,
9824,
2846,
3627,
2846,
2846,
9824,
15255,
12414,
9824,
5682,
5682,
9517,
9824,
9824,
7877,
3699,
7143,
9824,
7877,
4602,
7877,
7877,
4602,
7877,
6623,
9824,
4602,
9824,
7877,
2495,
1969,
1760,
9824,
16512,
4602,
7877,
9824,
7877,
9824,
7877,
9824,
7877,
1769,
3649,
1769,
821,
1973,
200,
2498,
2182,
9824,
9824,
9824,
4587,
9824,
9730,
7840,
9658,
9824,
4602,
7877,
9824,
4118,
3012,
5198,
9658,
9658,
9824,
14940,
13195,
12863,
12147,
13572,
11857,
9824,
11855,
12852,
11877,
11877,
9824,
9824,
7064,
9824,
7064,
9824,
7064,
9824,
7064,
9824,
4739,
9813,
7209,
6627,
3817,
3814,
3778,
3596,
4739,
9813,
7209,
6627,
3817,
3814,
3778,
3596,
0,
0,
0,
0,
0,
0,
0,
12451,
4679,
9619,
1998,
7147,
5746,
5746,
7877,
7129,
7343,
6967,
16512,
4602,
9824,
9824,
1766,
907,
428,
2498,
2602,
2603,
2904,
2471,
15105,
835,
410,
7840,
3649,
3649,
9824,
9824,
9824,
9824,
7877,
3274,
9824,
9824,
9824,
9619,
9619,
9619,
7840,
7840,
9824,
9658,
7877,
7877,
4593,
7054,
2151,
7057,
9824,
2076,
9658,
9824,
4279,
4549,
3014,
2870,
9824,
9824,
7064,
9824,
9824,
16512,
4602,
9824,
9824,
7054,
9658,
9824,
7711,
2456,
9824,
9824,
2535,
9824,
4596,
9824,
3649,
7877,
7840,
8023,
3015,
2013,
6974,
9824,
9824,
9824,
9824,
9824,
9824,
7877,
9824,
};
static const Il2CppTokenRangePair s_rgctxIndices[1] =
{
{ 0x06000198, { 0, 3 } },
};
extern const uint32_t g_rgctx_List_1_tE42D7CC6EE536911129ACBAA1CEDA952CC6E9D2D;
extern const uint32_t g_rgctx_List_1_Contains_m21966CE42F15C54828D7AB783D42D9029C0CD53D;
extern const uint32_t g_rgctx_List_1_Add_m24B4EAD068E0AF8E1E9BCDB20A85CFDFB4F525DB;
static const Il2CppRGCTXDefinition s_rgctxValues[3] =
{
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_List_1_tE42D7CC6EE536911129ACBAA1CEDA952CC6E9D2D },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_List_1_Contains_m21966CE42F15C54828D7AB783D42D9029C0CD53D },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_List_1_Add_m24B4EAD068E0AF8E1E9BCDB20A85CFDFB4F525DB },
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_DungeonArchitect_Builders_CodeGenModule;
const Il2CppCodeGenModule g_DungeonArchitect_Builders_CodeGenModule =
{
"DungeonArchitect.Builders.dll",
723,
s_methodPointers,
4,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
1,
s_rgctxIndices,
3,
s_rgctxValues,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};