ZeroVR/ZeroPacientVR/Logs/AssetImportWorker8.log

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9.2 KiB
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Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.20f1 (577897200b8b) revision 5732503'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'ru' Physical Memory: 32711 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.20f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker8
-projectPath
C:/Projects/ZeroPacientVR/ZeroPacientVR
-logFile
Logs/AssetImportWorker8.log
-srvPort
36710
Successfully changed project path to: C:/Projects/ZeroPacientVR/ZeroPacientVR
C:/Projects/ZeroPacientVR/ZeroPacientVR
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [62268] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 4188869704 [EditorId] 4188869704 [Version] 1048832 [Id] WindowsEditor(7,ArtemPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [62268] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 4188869704 [EditorId] 4188869704 [Version] 1048832 [Id] WindowsEditor(7,ArtemPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 174.73 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.20f1 (577897200b8b)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Projects/ZeroPacientVR/ZeroPacientVR/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3080 Ti (ID=0x2208)
Vendor: NVIDIA
VRAM: 12100 MB
Driver: 31.0.15.3118
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56536
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.007221 seconds.
Native extension for WindowsStandalone target not found
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
Native extension for iOS target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 436 ms
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 155.31 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.119 seconds
Domain Reload Profiling:
ReloadAssembly (1120ms)
BeginReloadAssembly (86ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (942ms)
LoadAssemblies (84ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (95ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (25ms)
SetupLoadedEditorAssemblies (771ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (499ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (155ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (81ms)
ProcessInitializeOnLoadMethodAttributes (34ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.008391 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 124.10 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Package Manager log level set to [2]
Mono: successfully reloaded assembly
- Completed reload, in 6.017 seconds
Domain Reload Profiling:
ReloadAssembly (6018ms)
BeginReloadAssembly (101ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (19ms)
EndReloadAssembly (5837ms)
LoadAssemblies (4753ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (197ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (105ms)
SetupLoadedEditorAssemblies (744ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (124ms)
BeforeProcessingInitializeOnLoad (110ms)
ProcessInitializeOnLoadAttributes (293ms)
ProcessInitializeOnLoadMethodAttributes (188ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
Refreshing native plugins compatible for Editor in 2.43 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 7388 Unused Serialized files (Serialized files now loaded: 0)
Unloading 118 unused Assets / (0.9 MB). Loaded Objects now: 7836.
Memory consumption went from 392.4 MB to 391.5 MB.
Total: 4.207000 ms (FindLiveObjects: 0.535200 ms CreateObjectMapping: 0.172300 ms MarkObjects: 3.096000 ms DeleteObjects: 0.402700 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0