ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Objects/Object Selection/Operations/ObjectSelectionUpdateOperat...

14 lines
302 B
C#

#if UNITY_EDITOR
using UnityEngine;
using System.Collections.Generic;
namespace O3DWB
{
public abstract class ObjectSelectionUpdateOperation : IObjectSelectionUpdateOperation
{
#region Public Abstract Methods
public abstract void Perform();
#endregion
}
}
#endif