ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Objects/Object Eraser/ObjectEraseMode.cs

11 lines
156 B
C#

#if UNITY_EDITOR
namespace O3DWB
{
public enum ObjectEraseMode
{
HoveredObject,
ObjectMass2D,
ObjectMass3D
}
}
#endif