ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Input/MouseCursorObjectPickFlags.cs

15 lines
252 B
C#

#if UNITY_EDITOR
using System;
namespace O3DWB
{
[Flags]
public enum MouseCursorObjectPickFlags
{
None = 0,
ObjectBox = 0x1,
ObjectMesh = 0x2,
ObjectSprite = 0x4,
ObjectTerrain = 0x8
}
}
#endif