ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Extensions/SpriteRendererExtensions.cs

62 lines
2.5 KiB
C#

#if UNITY_EDITOR
using UnityEngine;
using System.Collections.Generic;
namespace O3DWB
{
public static class SpriteRendererExtensions
{
#region Extension Methods
public static Vector3 GetModelSpaceSize(this SpriteRenderer spriteRenderer)
{
return spriteRenderer.GetModelSpaceBox().Size;
}
public static Box GetModelSpaceBox(this SpriteRenderer spriteRenderer)
{
Sprite sprite = spriteRenderer.sprite;
if (sprite == null) return Box.GetInvalid();
List<Vector2> spriteVerts = new List<Vector2>(sprite.vertices);
return Vector2Extensions.GetBoxFromPointCloud(spriteVerts);
}
// Works only when the Read/Write enabled flag is set inside the sprite texture properties.
// Otherwise, it will always return false.
public static bool IsPixelFullyTransparent(this SpriteRenderer spriteRenderer, Vector3 worldPos)
{
Sprite sprite = spriteRenderer.sprite;
if(sprite == null) return true;
Texture2D spriteTexture = sprite.texture;
if(spriteTexture == null) return true;
Transform spriteTransform = spriteRenderer.transform;
Vector3 modelSpacePos = spriteTransform.InverseTransformPoint(worldPos);
Vector3 projectedPos = new Plane(Vector3.forward, 0.0f).ProjectPoint(modelSpacePos);
Box modelSpaceBox = spriteRenderer.GetModelSpaceBox();
modelSpaceBox.Size = new Vector3(modelSpaceBox.Size.x, modelSpaceBox.Size.y, 1.0f);
if (!modelSpaceBox.ContainsPoint(projectedPos)) return true;
List<Vector3> boxFaceCornerPoints = modelSpaceBox.GetBoxFaceCornerPoints(BoxFace.Front);
Vector3 bottomLeft = boxFaceCornerPoints[(int)BoxFaceCornerPoint.BottomLeft];
Vector3 fromTopLeftToPos = projectedPos - bottomLeft;
Vector2 pixelCoords = new Vector2(fromTopLeftToPos.x * sprite.pixelsPerUnit, fromTopLeftToPos.y * sprite.pixelsPerUnit);
pixelCoords += sprite.textureRectOffset;
try
{
float alpha = spriteTexture.GetPixel((int)(pixelCoords.x + 0.5f), (int)(pixelCoords.y + 0.5f)).a;
return alpha <= 1e-3f;
}
catch(UnityException e)
{
// Ternary operator needed to avoid 'variable not used' warning
return e != null ? false : false;
}
}
#endregion
}
}
#endif