34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
#if UNITY_EDITOR
|
|
using UnityEngine;
|
|
|
|
namespace O3DWB
|
|
{
|
|
public static class BoxColliderExtensions
|
|
{
|
|
public static void CopyDataFrom(this BoxCollider collider, BoxCollider other)
|
|
{
|
|
collider.center = other.center;
|
|
collider.size = other.size;
|
|
collider.isTrigger = other.isTrigger;
|
|
collider.sharedMaterial = other.sharedMaterial;
|
|
}
|
|
|
|
public static BoxCollider CloneAsNewObject(this BoxCollider boxCollider, string colliderObjectName)
|
|
{
|
|
if (colliderObjectName == null) return null;
|
|
|
|
GameObject originalObject = boxCollider.gameObject;
|
|
GameObject cloneObject = new GameObject(colliderObjectName);
|
|
|
|
Transform cloneObjectTransform = cloneObject.transform;
|
|
Transform originalObjectTransform = originalObject.transform;
|
|
cloneObjectTransform.InheritWorldTransformFrom(originalObjectTransform);
|
|
|
|
BoxCollider cloneCollider = cloneObject.AddComponent<BoxCollider>();
|
|
cloneCollider.CopyDataFrom(boxCollider);
|
|
|
|
return cloneCollider;
|
|
}
|
|
}
|
|
}
|
|
#endif |