ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Entities/Named Entities/Operations/IEntityNameMatchOperation.cs

14 lines
323 B
C#

#if UNITY_EDITOR
using UnityEngine;
using System.Collections.Generic;
namespace O3DWB
{
public interface IEntityNameMatchOperation
{
#region Interface Methods
List<INamedEntity> GetEntitiesWithMatchingNames(List<INamedEntity> namedEntities, string nameToMatch);
#endregion
}
}
#endif