ZeroVR/ZeroPacientVR/Assets/FImpossible Creations/Plugins - Level Design/Tile Designer/Tile Mesh Setup/TileMeshSetup.CustomMeshAnd...

20 lines
369 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace FIMSpace.Generating
{
public partial class TileMeshSetup
{
public enum EExtraMesh { CustomMesh, CableGenerator }
public EExtraMesh ExtraMesh = EExtraMesh.CustomMesh;
public Mesh CustomMesh = null;
void CustomAndExtraQuickUpdate()
{
}
}
}