ZeroVR/ZeroPacientVR/123_BackUpThisFolder_ButDon.../il2cppOutput/Zero_CodeGen.c

154 lines
7.1 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void DamageHandler::HandleRayCastHit(HurricaneVR.Framework.Components.HVRDamageProvider,UnityEngine.RaycastHit)
extern void DamageHandler_HandleRayCastHit_m590F097EAA2FCB9AED41AA7A3FBDC29B9D36B68B (void);
// 0x00000002 System.Void DamageHandler::.ctor()
extern void DamageHandler__ctor_m784D920A9D82C09FA42131FCA0586DBA1DFA5FDD (void);
// 0x00000003 System.Void Zero.ExtGunBase::Awake()
extern void ExtGunBase_Awake_mE546ADA7E954D8FE9942BD62F2B5AB27E6D01144 (void);
// 0x00000004 System.Void Zero.ExtGunBase::OnHit(UnityEngine.GameObject,UnityEngine.RaycastHit,UnityEngine.Vector3)
extern void ExtGunBase_OnHit_mA47A22A18A92825DEEAAE64A2FB5B462246B5D5B (void);
// 0x00000005 System.Void Zero.ExtGunBase::OnDisable()
extern void ExtGunBase_OnDisable_m088AD2E4D496D66362FC053655A201A63F7B5D89 (void);
// 0x00000006 System.Void Zero.ExtGunBase::CallShoot()
extern void ExtGunBase_CallShoot_mDBE5781B48FC331651EB191995F2967C8C20ABCE (void);
// 0x00000007 System.Void Zero.ExtGunBase::Smoke()
extern void ExtGunBase_Smoke_mB2D7BDD9686533CDB4C2B338875973F5A161886A (void);
// 0x00000008 System.Collections.IEnumerator Zero.ExtGunBase::SmokeDisable()
extern void ExtGunBase_SmokeDisable_m31990CC54F0B543C6329A5185D92183C504AACFE (void);
// 0x00000009 System.Void Zero.ExtGunBase::.ctor()
extern void ExtGunBase__ctor_mF03B03B5E7E0D5C8D9D7C1C1585DD691B6E37D86 (void);
// 0x0000000A System.Void Zero.ExtGunBase/<SmokeDisable>d__8::.ctor(System.Int32)
extern void U3CSmokeDisableU3Ed__8__ctor_m17D5E18BFC5D66A04B42DB1F36133AF999B1D577 (void);
// 0x0000000B System.Void Zero.ExtGunBase/<SmokeDisable>d__8::System.IDisposable.Dispose()
extern void U3CSmokeDisableU3Ed__8_System_IDisposable_Dispose_mAC72C8A35C4BCA701831156F74D50EF6B289D259 (void);
// 0x0000000C System.Boolean Zero.ExtGunBase/<SmokeDisable>d__8::MoveNext()
extern void U3CSmokeDisableU3Ed__8_MoveNext_mD32A65E5FECA9165ED206D2F6B57115622D105B5 (void);
// 0x0000000D System.Object Zero.ExtGunBase/<SmokeDisable>d__8::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
extern void U3CSmokeDisableU3Ed__8_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m131BD89CC9E303E302379B666FD79087D42ECCF7 (void);
// 0x0000000E System.Void Zero.ExtGunBase/<SmokeDisable>d__8::System.Collections.IEnumerator.Reset()
extern void U3CSmokeDisableU3Ed__8_System_Collections_IEnumerator_Reset_m107C82CB9FD9859B16FE151A82BA38270144B589 (void);
// 0x0000000F System.Object Zero.ExtGunBase/<SmokeDisable>d__8::System.Collections.IEnumerator.get_Current()
extern void U3CSmokeDisableU3Ed__8_System_Collections_IEnumerator_get_Current_m8A3956A1BB93A28A01EE6C4C16DC55E198B6AAEF (void);
// 0x00000010 System.Void Zero.ExtGunShotgun::Awake()
extern void ExtGunShotgun_Awake_m33479A5FD2C12B5B9088931ED174022B5C8F6C7C (void);
// 0x00000011 System.Void Zero.ExtGunShotgun::OnFire(UnityEngine.Vector3)
extern void ExtGunShotgun_OnFire_mE3E97FE416636F6AFDA00F736D00ABF4D13D0B3E (void);
// 0x00000012 System.Void Zero.ExtGunShotgun::OnCockingHandleEjected()
extern void ExtGunShotgun_OnCockingHandleEjected_m6E4D17851604F24DB063975D64DF429739167268 (void);
// 0x00000013 System.Void Zero.ExtGunShotgun::.ctor()
extern void ExtGunShotgun__ctor_m429CF70F10A8828388325CF640645CCEC7446221 (void);
// 0x00000014 System.Void Zero.WeaponAmmo::Awake()
extern void WeaponAmmo_Awake_m99A1B96196E330CACC50B69036B46E62D8C6B860 (void);
// 0x00000015 System.Void Zero.WeaponAmmo::AmmoChanged()
extern void WeaponAmmo_AmmoChanged_mB50F447583AAF2CDE8626ACEF10E44340A2A2EF2 (void);
// 0x00000016 System.Void Zero.WeaponAmmo::AddBullet()
extern void WeaponAmmo_AddBullet_m1CD628555D5659EF3CEBD66558DD1D8E5CE78D6A (void);
// 0x00000017 System.Boolean Zero.WeaponAmmo::CanAddBullet()
extern void WeaponAmmo_CanAddBullet_m7076DB84428CE4341AFB735D9055B25140B672F6 (void);
// 0x00000018 System.Boolean Zero.WeaponAmmo::TryAddBullet()
extern void WeaponAmmo_TryAddBullet_m239DABC168CF64A827193B89A073203D7F2B5422 (void);
// 0x00000019 System.Void Zero.WeaponAmmo::RemoveBullet()
extern void WeaponAmmo_RemoveBullet_m6B52641F0945CF0772CD4AE17A7F2625D5BD2ABD (void);
// 0x0000001A System.Void Zero.WeaponAmmo::StartDestroy()
extern void WeaponAmmo_StartDestroy_mD83DBEFD388BA1D9185DA4825EAA1E699441B636 (void);
// 0x0000001B System.Void Zero.WeaponAmmo::Start()
extern void WeaponAmmo_Start_mEC0ED07B4140E0DE7AF79B4EB28B129DDA0D5AB0 (void);
// 0x0000001C System.Void Zero.WeaponAmmo::.ctor()
extern void WeaponAmmo__ctor_m01CD713B86461302F7D82B5C611230973226D3FB (void);
static Il2CppMethodPointer s_methodPointers[28] =
{
DamageHandler_HandleRayCastHit_m590F097EAA2FCB9AED41AA7A3FBDC29B9D36B68B,
DamageHandler__ctor_m784D920A9D82C09FA42131FCA0586DBA1DFA5FDD,
ExtGunBase_Awake_mE546ADA7E954D8FE9942BD62F2B5AB27E6D01144,
ExtGunBase_OnHit_mA47A22A18A92825DEEAAE64A2FB5B462246B5D5B,
ExtGunBase_OnDisable_m088AD2E4D496D66362FC053655A201A63F7B5D89,
ExtGunBase_CallShoot_mDBE5781B48FC331651EB191995F2967C8C20ABCE,
ExtGunBase_Smoke_mB2D7BDD9686533CDB4C2B338875973F5A161886A,
ExtGunBase_SmokeDisable_m31990CC54F0B543C6329A5185D92183C504AACFE,
ExtGunBase__ctor_mF03B03B5E7E0D5C8D9D7C1C1585DD691B6E37D86,
U3CSmokeDisableU3Ed__8__ctor_m17D5E18BFC5D66A04B42DB1F36133AF999B1D577,
U3CSmokeDisableU3Ed__8_System_IDisposable_Dispose_mAC72C8A35C4BCA701831156F74D50EF6B289D259,
U3CSmokeDisableU3Ed__8_MoveNext_mD32A65E5FECA9165ED206D2F6B57115622D105B5,
U3CSmokeDisableU3Ed__8_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m131BD89CC9E303E302379B666FD79087D42ECCF7,
U3CSmokeDisableU3Ed__8_System_Collections_IEnumerator_Reset_m107C82CB9FD9859B16FE151A82BA38270144B589,
U3CSmokeDisableU3Ed__8_System_Collections_IEnumerator_get_Current_m8A3956A1BB93A28A01EE6C4C16DC55E198B6AAEF,
ExtGunShotgun_Awake_m33479A5FD2C12B5B9088931ED174022B5C8F6C7C,
ExtGunShotgun_OnFire_mE3E97FE416636F6AFDA00F736D00ABF4D13D0B3E,
ExtGunShotgun_OnCockingHandleEjected_m6E4D17851604F24DB063975D64DF429739167268,
ExtGunShotgun__ctor_m429CF70F10A8828388325CF640645CCEC7446221,
WeaponAmmo_Awake_m99A1B96196E330CACC50B69036B46E62D8C6B860,
WeaponAmmo_AmmoChanged_mB50F447583AAF2CDE8626ACEF10E44340A2A2EF2,
WeaponAmmo_AddBullet_m1CD628555D5659EF3CEBD66558DD1D8E5CE78D6A,
WeaponAmmo_CanAddBullet_m7076DB84428CE4341AFB735D9055B25140B672F6,
WeaponAmmo_TryAddBullet_m239DABC168CF64A827193B89A073203D7F2B5422,
WeaponAmmo_RemoveBullet_m6B52641F0945CF0772CD4AE17A7F2625D5BD2ABD,
WeaponAmmo_StartDestroy_mD83DBEFD388BA1D9185DA4825EAA1E699441B636,
WeaponAmmo_Start_mEC0ED07B4140E0DE7AF79B4EB28B129DDA0D5AB0,
WeaponAmmo__ctor_m01CD713B86461302F7D82B5C611230973226D3FB,
};
static const int32_t s_InvokerIndices[28] =
{
4602,
9816,
9816,
2507,
9816,
9816,
9816,
9650,
9816,
7833,
9816,
9509,
9650,
9816,
9650,
9816,
8016,
9816,
9816,
9816,
9816,
9816,
9509,
9509,
9816,
9816,
9816,
9816,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_Zero_CodeGenModule;
const Il2CppCodeGenModule g_Zero_CodeGenModule =
{
"Zero.dll",
28,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};