ZeroVR/ZeroPacientVR/123_BackUpThisFolder_ButDon.../il2cppOutput/UnityEngine.PhysicsModule_C...

1697 lines
119 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.Physics::OnSceneContactModify(UnityEngine.PhysicsScene,System.IntPtr,System.Int32,System.Boolean)
extern void Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D (void);
// 0x00000002 UnityEngine.Vector3 UnityEngine.Physics::get_gravity()
extern void Physics_get_gravity_m94393492AE4ED8B38A22ECCDCD2DDDB71BFA010D (void);
// 0x00000003 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
extern void Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A (void);
// 0x00000004 System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider,System.Boolean)
extern void Physics_IgnoreCollision_mA8E5C54299FC47921E41BF864C7C2214621595D6 (void);
// 0x00000005 System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider)
extern void Physics_IgnoreCollision_mFBAAD9B91D488802086C1A1C96447CE4C869211D (void);
// 0x00000006 System.Boolean UnityEngine.Physics::GetIgnoreLayerCollision(System.Int32,System.Int32)
extern void Physics_GetIgnoreLayerCollision_m6FAFF3D7B295E3ECC55DF0F3032AD4DB6210255D (void);
// 0x00000007 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D (void);
// 0x00000008 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
extern void Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377 (void);
// 0x00000009 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE (void);
// 0x0000000A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028 (void);
// 0x0000000B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688 (void);
// 0x0000000C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
extern void Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12 (void);
// 0x0000000D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
extern void Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33 (void);
// 0x0000000E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
extern void Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903 (void);
// 0x0000000F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8 (void);
// 0x00000010 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
extern void Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50 (void);
// 0x00000011 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
extern void Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488 (void);
// 0x00000012 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
extern void Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3 (void);
// 0x00000013 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB (void);
// 0x00000014 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
extern void Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025 (void);
// 0x00000015 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
extern void Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685 (void);
// 0x00000016 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
extern void Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5 (void);
// 0x00000017 System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Linecast_m399C6C11AD7ECE11241A37C08BAB4D97CF3CB925 (void);
// 0x00000018 System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Int32)
extern void Physics_Linecast_mF9E3896E84ACD675E71363ADE30A8418C14C59C6 (void);
// 0x00000019 System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_CapsuleCast_mAB6E13B795FAFAFE366DE88B8C7A31C54EAE9EF7 (void);
// 0x0000001A System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_SphereCast_mDB2140FE8561D0CE870037527DACC44AB18A346D (void);
// 0x0000001B System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
extern void Physics_SphereCast_m2A41FD7023EC5B89B69E0A8948325BEF46D9597C (void);
// 0x0000001C System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_SphereCast_mE7656F9355B33AED9095D8A0301734611EC95B05 (void);
// 0x0000001D System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Single,System.Int32)
extern void Physics_SphereCast_mF6538C6C4E3A9BBD81B686437CC91F3A93C1F3E7 (void);
// 0x0000001E System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_BoxCast_mB641B1C6FAB006950E3FB982FA42631231F496F0 (void);
// 0x0000001F UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074 (void);
// 0x00000020 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34 (void);
// 0x00000021 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
extern void Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51 (void);
// 0x00000022 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E (void);
// 0x00000023 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789 (void);
// 0x00000024 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74 (void);
// 0x00000025 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
extern void Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87 (void);
// 0x00000026 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
extern void Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468 (void);
// 0x00000027 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
extern void Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2 (void);
// 0x00000028 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE (void);
// 0x00000029 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
extern void Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC (void);
// 0x0000002A System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
extern void Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C (void);
// 0x0000002B System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
extern void Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E (void);
// 0x0000002C System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836 (void);
// 0x0000002D System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
extern void Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0 (void);
// 0x0000002E System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
extern void Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9 (void);
// 0x0000002F System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
extern void Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460 (void);
// 0x00000030 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapSphere_Internal_m654C73F0B586E5DCF2066466C4AB7B3221AE6E9B (void);
// 0x00000031 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapSphere_m348CF43E53C703DEF4A6780A3B9DE2A1FB958318 (void);
// 0x00000032 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single,System.Int32)
extern void Physics_OverlapSphere_m2D0C9BC78473512F1F89AE731FBAE1B734EDF3EE (void);
// 0x00000033 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single)
extern void Physics_OverlapSphere_mCFA1C44458F8548C911C16F82077DA4C35D43F69 (void);
// 0x00000034 System.Void UnityEngine.Physics::Simulate_Internal(UnityEngine.PhysicsScene,System.Single)
extern void Physics_Simulate_Internal_m44166CBF3601E62BEA1B50D97D3F9BDF5C5EBF69 (void);
// 0x00000035 System.Boolean UnityEngine.Physics::get_autoSimulation()
extern void Physics_get_autoSimulation_m6D875546CE30125226E7E92318F2342F4AD57F83 (void);
// 0x00000036 System.Void UnityEngine.Physics::set_autoSimulation(System.Boolean)
extern void Physics_set_autoSimulation_m1689299C0328790F6C350B40B53D092DA033389B (void);
// 0x00000037 System.Void UnityEngine.Physics::SyncTransforms()
extern void Physics_SyncTransforms_mB88B6B27C24234D18846F614F9AE674976A5F1CA (void);
// 0x00000038 System.Boolean UnityEngine.Physics::Query_ComputePenetration(UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&)
extern void Physics_Query_ComputePenetration_mFC4D885B9B0A1A511997F8F25D64117D075E3B88 (void);
// 0x00000039 System.Boolean UnityEngine.Physics::ComputePenetration(UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&)
extern void Physics_ComputePenetration_mA9AA5B3B6982BAC84467322616E8423CA4E91AFF (void);
// 0x0000003A System.Int32 UnityEngine.Physics::OverlapSphereNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapSphereNonAlloc_mED890C8454FCC0354A94F97453707FA01B27AE83 (void);
// 0x0000003B UnityEngine.Collider[] UnityEngine.Physics::OverlapBox_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapBox_Internal_m835436FA1701C08AC547331B8D594E2C86BB4031 (void);
// 0x0000003C UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapBox_mC38B579DEFD0341FCAEF8B8EC8B1E37A2C12366D (void);
// 0x0000003D System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapBoxNonAlloc_m1D43D10CD88EF2D5440601D3CD14CA4EB449A295 (void);
// 0x0000003E System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion)
extern void Physics_OverlapBoxNonAlloc_m3038DC8025CE15A90EED056EE324AD9E547BDB76 (void);
// 0x0000003F System.Int32 UnityEngine.Physics::BoxCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_BoxCastNonAlloc_m88245841A55DC2FF1C2334AAFD4A7667698B4A52 (void);
// 0x00000040 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_BoxCastAll(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Internal_BoxCastAll_m634C7FCFEE4EFB38A0DF65E00C9F90F01BC9BD0D (void);
// 0x00000041 UnityEngine.RaycastHit[] UnityEngine.Physics::BoxCastAll(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_BoxCastAll_m0EB3E1DC72AD4194B358FF3E0E92AFC2F515F84F (void);
// 0x00000042 System.Int32 UnityEngine.Physics::OverlapCapsuleNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapCapsuleNonAlloc_mD13F4F0604878062489892A77D92A161681DB167 (void);
// 0x00000043 System.Void UnityEngine.Physics::get_gravity_Injected(UnityEngine.Vector3&)
extern void Physics_get_gravity_Injected_mBB1051A73AE88880090895AB007FEF35965E192E (void);
// 0x00000044 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
extern void Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6 (void);
// 0x00000045 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92 (void);
// 0x00000046 UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapSphere_Internal_Injected_mB70E77E63A51711DDE22E7319B012CBD57DA6C0B (void);
// 0x00000047 System.Void UnityEngine.Physics::Simulate_Internal_Injected(UnityEngine.PhysicsScene&,System.Single)
extern void Physics_Simulate_Internal_Injected_mB41A10BBFCEB591F87272F587D91CAAFB41EBD28 (void);
// 0x00000048 System.Boolean UnityEngine.Physics::Query_ComputePenetration_Injected(UnityEngine.Collider,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Collider,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Single&)
extern void Physics_Query_ComputePenetration_Injected_mDDA9AC3B6EC05A824EE608809BD11266E4D529B2 (void);
// 0x00000049 UnityEngine.Collider[] UnityEngine.Physics::OverlapBox_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_OverlapBox_Internal_Injected_m32F1F9FC2EF4F6F47296862932717FCFD1DC3C21 (void);
// 0x0000004A UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_BoxCastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Internal_BoxCastAll_Injected_m4C3680663C48199A818151AD9C17660742DCC5C6 (void);
// 0x0000004B System.Void UnityEngine.PhysicMaterial::.ctor()
extern void PhysicMaterial__ctor_mD8ECF21D92EBF6A8C5517E7EB4D2D089B4F78D3E (void);
// 0x0000004C System.Void UnityEngine.PhysicMaterial::.ctor(System.String)
extern void PhysicMaterial__ctor_m78BA71B067808944CAC6214299A5E6BC85691F4E (void);
// 0x0000004D System.Void UnityEngine.PhysicMaterial::Internal_CreateDynamicsMaterial(UnityEngine.PhysicMaterial,System.String)
extern void PhysicMaterial_Internal_CreateDynamicsMaterial_m7A2577629C56F741F3B03B7E859611A20241F3C1 (void);
// 0x0000004E System.Void UnityEngine.PhysicMaterial::set_bounciness(System.Single)
extern void PhysicMaterial_set_bounciness_m99D8D24F76D60306CC4CFE38AD43BF240F84FDF9 (void);
// 0x0000004F System.Void UnityEngine.PhysicMaterial::set_dynamicFriction(System.Single)
extern void PhysicMaterial_set_dynamicFriction_mF41FC9F0BB5E70CF1AD4322FE67745AD612D7197 (void);
// 0x00000050 System.Void UnityEngine.PhysicMaterial::set_staticFriction(System.Single)
extern void PhysicMaterial_set_staticFriction_m737457B7A2346BFB5D05BC7322F2A49823243011 (void);
// 0x00000051 System.Void UnityEngine.PhysicMaterial::set_frictionCombine(UnityEngine.PhysicMaterialCombine)
extern void PhysicMaterial_set_frictionCombine_m4F81ED0AC04BF634B0ACB33629CDB16C2ECBD28D (void);
// 0x00000052 System.Void UnityEngine.PhysicMaterial::set_bounceCombine(UnityEngine.PhysicMaterialCombine)
extern void PhysicMaterial_set_bounceCombine_m64DBF7D0F9C447DD5E0D19A6A24F0F5945C0BB1D (void);
// 0x00000053 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (void);
// 0x00000054 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (void);
// 0x00000055 System.Void UnityEngine.RaycastHit::set_point(UnityEngine.Vector3)
extern void RaycastHit_set_point_m3B63BEB25A82BFCF9FBB300022D0362BC2CF9E11 (void);
// 0x00000056 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5 (void);
// 0x00000057 System.Void UnityEngine.RaycastHit::set_normal(UnityEngine.Vector3)
extern void RaycastHit_set_normal_m97DDF1CBE8ADF1F72AA30BC83870615ABB38C88B (void);
// 0x00000058 System.Single UnityEngine.RaycastHit::get_distance()
extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (void);
// 0x00000059 System.Void UnityEngine.RaycastHit::set_distance(System.Single)
extern void RaycastHit_set_distance_mD5C9C6A5F7EDFFAC302DA4981F3483AA9981A9DC (void);
// 0x0000005A UnityEngine.Transform UnityEngine.RaycastHit::get_transform()
extern void RaycastHit_get_transform_m89DB7FCFC50E0213A37CBE089400064B8FA19155 (void);
// 0x0000005B UnityEngine.Rigidbody UnityEngine.RaycastHit::get_rigidbody()
extern void RaycastHit_get_rigidbody_mE6FCB1B1A9F0C8D4185A484C10B9A5403CCD6005 (void);
// 0x0000005C UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity()
extern void Rigidbody_get_velocity_mAE331303E7214402C93E2183D0AA1198F425F843 (void);
// 0x0000005D System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3)
extern void Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62 (void);
// 0x0000005E UnityEngine.Vector3 UnityEngine.Rigidbody::get_angularVelocity()
extern void Rigidbody_get_angularVelocity_m4EACCFCF15CA441CCD53B24322C2E7B8EEBDF6A8 (void);
// 0x0000005F System.Void UnityEngine.Rigidbody::set_angularVelocity(UnityEngine.Vector3)
extern void Rigidbody_set_angularVelocity_m23266B4E52BF0D2E65CC984AC73CC40B8D4A27E0 (void);
// 0x00000060 System.Single UnityEngine.Rigidbody::get_drag()
extern void Rigidbody_get_drag_m03B87FE60D5ABB7B937993112982C75080929D54 (void);
// 0x00000061 System.Void UnityEngine.Rigidbody::set_drag(System.Single)
extern void Rigidbody_set_drag_m9E9F375A26A8F3D1AABCEB015E41696F39088EE0 (void);
// 0x00000062 System.Single UnityEngine.Rigidbody::get_angularDrag()
extern void Rigidbody_get_angularDrag_m457FD99D051229084E77422FA669454E1B58AB4D (void);
// 0x00000063 System.Void UnityEngine.Rigidbody::set_angularDrag(System.Single)
extern void Rigidbody_set_angularDrag_m4193B04EEFCA831DB99E29E98F778957557F130C (void);
// 0x00000064 System.Single UnityEngine.Rigidbody::get_mass()
extern void Rigidbody_get_mass_m09DDDDC437499B83B3BD0D77C134BFDC3E667054 (void);
// 0x00000065 System.Void UnityEngine.Rigidbody::set_mass(System.Single)
extern void Rigidbody_set_mass_mC7F886DEDB57C742A16F8B6B779F69AFE164CA4B (void);
// 0x00000066 System.Boolean UnityEngine.Rigidbody::get_useGravity()
extern void Rigidbody_get_useGravity_mBDA227BDCB0F9A81B61A6592929EE43EDDEE7D16 (void);
// 0x00000067 System.Void UnityEngine.Rigidbody::set_useGravity(System.Boolean)
extern void Rigidbody_set_useGravity_m1B1B22E093F9DC92D7BEEBBE6B02642B3B6C4389 (void);
// 0x00000068 System.Void UnityEngine.Rigidbody::set_maxDepenetrationVelocity(System.Single)
extern void Rigidbody_set_maxDepenetrationVelocity_mEE787E12E070438903558B0C79DDD98E3A5CFFD7 (void);
// 0x00000069 System.Boolean UnityEngine.Rigidbody::get_isKinematic()
extern void Rigidbody_get_isKinematic_mC20906CA5A89983DE06EAC6E3AFC5BC012F90CA1 (void);
// 0x0000006A System.Void UnityEngine.Rigidbody::set_isKinematic(System.Boolean)
extern void Rigidbody_set_isKinematic_m6C3FD3EA358DADA3B191F2449CF1C4F8B22695ED (void);
// 0x0000006B System.Void UnityEngine.Rigidbody::set_constraints(UnityEngine.RigidbodyConstraints)
extern void Rigidbody_set_constraints_mE81BF0DAEB980E320538231E092CA4663885A9A3 (void);
// 0x0000006C UnityEngine.CollisionDetectionMode UnityEngine.Rigidbody::get_collisionDetectionMode()
extern void Rigidbody_get_collisionDetectionMode_m5A18E2DE70F4C37841300A34A183FF3ADE01D943 (void);
// 0x0000006D System.Void UnityEngine.Rigidbody::set_collisionDetectionMode(UnityEngine.CollisionDetectionMode)
extern void Rigidbody_set_collisionDetectionMode_m70A22E9878027BF6D3D7E851A43A8E32B8E02343 (void);
// 0x0000006E UnityEngine.Vector3 UnityEngine.Rigidbody::get_centerOfMass()
extern void Rigidbody_get_centerOfMass_mA66BE4DE0469545EBCF49A66EE4FDD3A5D0ADF91 (void);
// 0x0000006F System.Void UnityEngine.Rigidbody::set_centerOfMass(UnityEngine.Vector3)
extern void Rigidbody_set_centerOfMass_m9D4A68D102498C7DBCD91278FF5EE7EE0BF2B188 (void);
// 0x00000070 UnityEngine.Vector3 UnityEngine.Rigidbody::get_worldCenterOfMass()
extern void Rigidbody_get_worldCenterOfMass_mFDEE86A44A9D44DC490B283C636CE770672F8FCE (void);
// 0x00000071 System.Void UnityEngine.Rigidbody::set_inertiaTensorRotation(UnityEngine.Quaternion)
extern void Rigidbody_set_inertiaTensorRotation_m732666F7ACD440F5472A04AAEF1545D12C63450C (void);
// 0x00000072 System.Void UnityEngine.Rigidbody::set_inertiaTensor(UnityEngine.Vector3)
extern void Rigidbody_set_inertiaTensor_m68E7B9842A8125237E1DEE5251840DF2D4DBB8C9 (void);
// 0x00000073 System.Boolean UnityEngine.Rigidbody::get_detectCollisions()
extern void Rigidbody_get_detectCollisions_mA2AF681B49EF1820F2B30EF86B1082FC661C9A51 (void);
// 0x00000074 System.Void UnityEngine.Rigidbody::set_detectCollisions(System.Boolean)
extern void Rigidbody_set_detectCollisions_m42A50DFACA7709DA1F87BCB9DC0BDA00720C80CF (void);
// 0x00000075 UnityEngine.Vector3 UnityEngine.Rigidbody::get_position()
extern void Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691 (void);
// 0x00000076 System.Void UnityEngine.Rigidbody::set_position(UnityEngine.Vector3)
extern void Rigidbody_set_position_mA15BE12B8D82220E8CA90A0F0CBFB206FE81B41C (void);
// 0x00000077 UnityEngine.Quaternion UnityEngine.Rigidbody::get_rotation()
extern void Rigidbody_get_rotation_m07882A7024FB3F96BA13EC577A96163BBB621AA1 (void);
// 0x00000078 System.Void UnityEngine.Rigidbody::set_rotation(UnityEngine.Quaternion)
extern void Rigidbody_set_rotation_mF2FC85A4A26AD9FED7DE0061889DF5A408461A5D (void);
// 0x00000079 UnityEngine.RigidbodyInterpolation UnityEngine.Rigidbody::get_interpolation()
extern void Rigidbody_get_interpolation_mE508FC846FB031C118464637507C004408A32696 (void);
// 0x0000007A System.Void UnityEngine.Rigidbody::set_interpolation(UnityEngine.RigidbodyInterpolation)
extern void Rigidbody_set_interpolation_mC7D39114A7AC6ED0AB2B40FECA4E2ED3C1D7603C (void);
// 0x0000007B System.Void UnityEngine.Rigidbody::set_solverIterations(System.Int32)
extern void Rigidbody_set_solverIterations_m533625CFDF6CB3E9412AD2ACD3FA13A6636A401C (void);
// 0x0000007C System.Single UnityEngine.Rigidbody::get_sleepThreshold()
extern void Rigidbody_get_sleepThreshold_mC6B5C703DBA60ED8FEA8519ED0D62CC828D03399 (void);
// 0x0000007D System.Void UnityEngine.Rigidbody::set_sleepThreshold(System.Single)
extern void Rigidbody_set_sleepThreshold_m5180E11C2D6A401352863FB66812C683C663B220 (void);
// 0x0000007E System.Single UnityEngine.Rigidbody::get_maxAngularVelocity()
extern void Rigidbody_get_maxAngularVelocity_mE04AD81F38A944B9123523422A0248FABE482FF4 (void);
// 0x0000007F System.Void UnityEngine.Rigidbody::set_maxAngularVelocity(System.Single)
extern void Rigidbody_set_maxAngularVelocity_m26E48B1DC6B9F8DBB81EE0681ABEB3AB255FC3F6 (void);
// 0x00000080 System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3)
extern void Rigidbody_MovePosition_mB2CD29ABC8F59AC338C0A3A5A6B75C38FDA92CA9 (void);
// 0x00000081 System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion)
extern void Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D (void);
// 0x00000082 System.Void UnityEngine.Rigidbody::WakeUp()
extern void Rigidbody_WakeUp_m64CF3AFAAC3CBB5360947731C1F77F13CDB960AD (void);
// 0x00000083 System.Void UnityEngine.Rigidbody::ResetCenterOfMass()
extern void Rigidbody_ResetCenterOfMass_mA8315F8324A97410D77B811833DCC80BD4EB361D (void);
// 0x00000084 System.Void UnityEngine.Rigidbody::ResetInertiaTensor()
extern void Rigidbody_ResetInertiaTensor_m34020552CA2D42DEA3E01562641A9B292848BD01 (void);
// 0x00000085 UnityEngine.Vector3 UnityEngine.Rigidbody::GetPointVelocity(UnityEngine.Vector3)
extern void Rigidbody_GetPointVelocity_m94324B9CDC28751DB27594ADE76FEAB5EC4EB1BD (void);
// 0x00000086 System.Void UnityEngine.Rigidbody::set_solverVelocityIterations(System.Int32)
extern void Rigidbody_set_solverVelocityIterations_m53C09CB42CA4DA944D52E012BAF8112719AD753B (void);
// 0x00000087 System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3,UnityEngine.ForceMode)
extern void Rigidbody_AddForce_mBDBC288D0E266BC1B62E3649B4FCE46E7EA9CCBC (void);
// 0x00000088 System.Void UnityEngine.Rigidbody::AddForce(UnityEngine.Vector3)
extern void Rigidbody_AddForce_m7A3EEEED21F986917107CBA6CC0106DCBC212198 (void);
// 0x00000089 System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3,UnityEngine.ForceMode)
extern void Rigidbody_AddTorque_m7922F76C73DACF9E1610D72726C01709C14F0937 (void);
// 0x0000008A System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3)
extern void Rigidbody_AddTorque_m39C767D6CD12B2D12D575E2B469CB5565BFA30B6 (void);
// 0x0000008B System.Void UnityEngine.Rigidbody::AddRelativeTorque(UnityEngine.Vector3,UnityEngine.ForceMode)
extern void Rigidbody_AddRelativeTorque_m98DD3E53803D7E5BA726CC98FBFA58C2350F2233 (void);
// 0x0000008C System.Void UnityEngine.Rigidbody::AddRelativeTorque(System.Single,System.Single,System.Single,UnityEngine.ForceMode)
extern void Rigidbody_AddRelativeTorque_m117DF8F7B92DECCB2C6A57F3C6747E5237FEC89D (void);
// 0x0000008D System.Void UnityEngine.Rigidbody::AddForceAtPosition(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.ForceMode)
extern void Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C (void);
// 0x0000008E System.Void UnityEngine.Rigidbody::.ctor()
extern void Rigidbody__ctor_mB4E21922228AED3B52D8696D54F5B514F922CB07 (void);
// 0x0000008F System.Void UnityEngine.Rigidbody::get_velocity_Injected(UnityEngine.Vector3&)
extern void Rigidbody_get_velocity_Injected_mFD6FCA2857D9953AA953DB9AAF26A88CA881171C (void);
// 0x00000090 System.Void UnityEngine.Rigidbody::set_velocity_Injected(UnityEngine.Vector3&)
extern void Rigidbody_set_velocity_Injected_m41B399E90D6AA49BABD3C178B3183AD3BBB4EAC4 (void);
// 0x00000091 System.Void UnityEngine.Rigidbody::get_angularVelocity_Injected(UnityEngine.Vector3&)
extern void Rigidbody_get_angularVelocity_Injected_m1F0D38AD14491E05E18C0E2C043F777FADC588BC (void);
// 0x00000092 System.Void UnityEngine.Rigidbody::set_angularVelocity_Injected(UnityEngine.Vector3&)
extern void Rigidbody_set_angularVelocity_Injected_mD7EA47CB618918BD45985951E5A5388853975E68 (void);
// 0x00000093 System.Void UnityEngine.Rigidbody::get_centerOfMass_Injected(UnityEngine.Vector3&)
extern void Rigidbody_get_centerOfMass_Injected_m1E6C506D04F8D066FAD03C571FA926E8FACB1518 (void);
// 0x00000094 System.Void UnityEngine.Rigidbody::set_centerOfMass_Injected(UnityEngine.Vector3&)
extern void Rigidbody_set_centerOfMass_Injected_mF33B1D20FF435377B48235CDD322478131AE4B1B (void);
// 0x00000095 System.Void UnityEngine.Rigidbody::get_worldCenterOfMass_Injected(UnityEngine.Vector3&)
extern void Rigidbody_get_worldCenterOfMass_Injected_m0856EB16F154FAB8C8A1245555039D1EE055D703 (void);
// 0x00000096 System.Void UnityEngine.Rigidbody::set_inertiaTensorRotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_set_inertiaTensorRotation_Injected_m8BC9257C5251E9ED85074885E93EFBB2BDC36809 (void);
// 0x00000097 System.Void UnityEngine.Rigidbody::set_inertiaTensor_Injected(UnityEngine.Vector3&)
extern void Rigidbody_set_inertiaTensor_Injected_m1172388EC4D674FF91B090F0A58707659A5032AF (void);
// 0x00000098 System.Void UnityEngine.Rigidbody::get_position_Injected(UnityEngine.Vector3&)
extern void Rigidbody_get_position_Injected_m12A715C52CD3C7F66125950D7AB6ECFCF4336626 (void);
// 0x00000099 System.Void UnityEngine.Rigidbody::set_position_Injected(UnityEngine.Vector3&)
extern void Rigidbody_set_position_Injected_m8EB4DEECAE5A3D841A71B015807FF0820C3A361B (void);
// 0x0000009A System.Void UnityEngine.Rigidbody::get_rotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_get_rotation_Injected_m38431B37B78B4DF59B59F9CB7E609820430051F8 (void);
// 0x0000009B System.Void UnityEngine.Rigidbody::set_rotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_set_rotation_Injected_mDE5B37E97D8FE16D9AD8FC6B9213A106B28589D7 (void);
// 0x0000009C System.Void UnityEngine.Rigidbody::MovePosition_Injected(UnityEngine.Vector3&)
extern void Rigidbody_MovePosition_Injected_mF2CDF14960A920DCDDEAFA49A7E066A2FF021E37 (void);
// 0x0000009D System.Void UnityEngine.Rigidbody::MoveRotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_MoveRotation_Injected_m75B6A86B8BE8D68714CA5356DDCC11D24B96B505 (void);
// 0x0000009E System.Void UnityEngine.Rigidbody::GetPointVelocity_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Rigidbody_GetPointVelocity_Injected_m343FC8424FDE36AE563D07BC3B7506CF94E3E4A4 (void);
// 0x0000009F System.Void UnityEngine.Rigidbody::AddForce_Injected(UnityEngine.Vector3&,UnityEngine.ForceMode)
extern void Rigidbody_AddForce_Injected_m094E54DEA6CEAEA340F053D077CDF0753900F48E (void);
// 0x000000A0 System.Void UnityEngine.Rigidbody::AddTorque_Injected(UnityEngine.Vector3&,UnityEngine.ForceMode)
extern void Rigidbody_AddTorque_Injected_m22FC0760ED37AE38443DB926B2A7D87470A63CF2 (void);
// 0x000000A1 System.Void UnityEngine.Rigidbody::AddRelativeTorque_Injected(UnityEngine.Vector3&,UnityEngine.ForceMode)
extern void Rigidbody_AddRelativeTorque_Injected_m4FCDB6F9DA07C7C64925943F79670E967B1B8FA6 (void);
// 0x000000A2 System.Void UnityEngine.Rigidbody::AddForceAtPosition_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.ForceMode)
extern void Rigidbody_AddForceAtPosition_Injected_m24F286471C9928629A50A5C1A0DF22698172438C (void);
// 0x000000A3 UnityEngine.Mesh UnityEngine.MeshCollider::get_sharedMesh()
extern void MeshCollider_get_sharedMesh_mFB4B8534501C29930D2D3710D6D82E60093FA21E (void);
// 0x000000A4 System.Void UnityEngine.MeshCollider::set_sharedMesh(UnityEngine.Mesh)
extern void MeshCollider_set_sharedMesh_m05F87B9AC04139285EBBCC159F77B51C6940E79C (void);
// 0x000000A5 System.Boolean UnityEngine.MeshCollider::get_convex()
extern void MeshCollider_get_convex_m0C0F6D0798413D633814D307EC970F7752B3C9D1 (void);
// 0x000000A6 System.Void UnityEngine.MeshCollider::set_convex(System.Boolean)
extern void MeshCollider_set_convex_m20482D687240D0921BA76B77983403E55A2E3CE1 (void);
// 0x000000A7 System.Void UnityEngine.MeshCollider::set_cookingOptions(UnityEngine.MeshColliderCookingOptions)
extern void MeshCollider_set_cookingOptions_m76B9DE7A503EDD73499CFFB46F7ECD942B6C7A2C (void);
// 0x000000A8 UnityEngine.Vector3 UnityEngine.BoxCollider::get_center()
extern void BoxCollider_get_center_mC370C79F9FC9398D0DD080500FA2EE14FC6E36C7 (void);
// 0x000000A9 System.Void UnityEngine.BoxCollider::set_center(UnityEngine.Vector3)
extern void BoxCollider_set_center_m0AB0482699735FEE8306A7FCAAE66A76C479F0F0 (void);
// 0x000000AA UnityEngine.Vector3 UnityEngine.BoxCollider::get_size()
extern void BoxCollider_get_size_mC1A2DD270B04DFF5961F9F90DC147C271F72258E (void);
// 0x000000AB System.Void UnityEngine.BoxCollider::set_size(UnityEngine.Vector3)
extern void BoxCollider_set_size_m8374267FDE5DD628973E0E5E1331E781552B855A (void);
// 0x000000AC System.Void UnityEngine.BoxCollider::get_center_Injected(UnityEngine.Vector3&)
extern void BoxCollider_get_center_Injected_m48EBE71F021C53D4AE4D9F21C16E5E1E11510096 (void);
// 0x000000AD System.Void UnityEngine.BoxCollider::set_center_Injected(UnityEngine.Vector3&)
extern void BoxCollider_set_center_Injected_mF2FF6FB33F950F7329395C6EC97E843ACDA52D8E (void);
// 0x000000AE System.Void UnityEngine.BoxCollider::get_size_Injected(UnityEngine.Vector3&)
extern void BoxCollider_get_size_Injected_m4F20D7B3D8FB4360C9E2986FB6A8CC66ABC89511 (void);
// 0x000000AF System.Void UnityEngine.BoxCollider::set_size_Injected(UnityEngine.Vector3&)
extern void BoxCollider_set_size_Injected_mFA7F15E94435D42A70D7C8543CEC7AF4F6D55343 (void);
// 0x000000B0 System.Single UnityEngine.SoftJointLimit::get_limit()
extern void SoftJointLimit_get_limit_m565D543DC9482F893A8C1F8582B9A06F7E287286 (void);
// 0x000000B1 System.Void UnityEngine.SoftJointLimit::set_limit(System.Single)
extern void SoftJointLimit_set_limit_m34B7F00528D7F5B03D2AC39E44AFD96F0EAADF1A (void);
// 0x000000B2 System.Void UnityEngine.SoftJointLimit::set_bounciness(System.Single)
extern void SoftJointLimit_set_bounciness_m1D956BA96C435546CF89A8936F684A3C2E3BB036 (void);
// 0x000000B3 System.Void UnityEngine.SoftJointLimit::set_contactDistance(System.Single)
extern void SoftJointLimit_set_contactDistance_mDF20A5E81A2184F22CBA3007BB871BF87CB8FF2D (void);
// 0x000000B4 System.Void UnityEngine.JointDrive::set_positionSpring(System.Single)
extern void JointDrive_set_positionSpring_mC928C6830ABEC56D68FB9B054DCD2A1A807EAD52 (void);
// 0x000000B5 System.Void UnityEngine.JointDrive::set_positionDamper(System.Single)
extern void JointDrive_set_positionDamper_m5D8426BF35A505ABE8FC5F09AA3127F5E90B2604 (void);
// 0x000000B6 System.Void UnityEngine.JointDrive::set_maximumForce(System.Single)
extern void JointDrive_set_maximumForce_mEB33B42E322E88853F6440113086E97A0C6E69F5 (void);
// 0x000000B7 UnityEngine.ContactPoint[] UnityEngine.Collision::GetContacts_Internal()
extern void Collision_GetContacts_Internal_m925C8F6272E55A551B54B1F96B1994F05FDB9DF5 (void);
// 0x000000B8 UnityEngine.Vector3 UnityEngine.Collision::get_relativeVelocity()
extern void Collision_get_relativeVelocity_mAD9D45864C56FFAB284E77835BF75DF86D4E4CC0 (void);
// 0x000000B9 UnityEngine.Collider UnityEngine.Collision::get_collider()
extern void Collision_get_collider_mBB5A086C78FE4BE0589E216F899B611673ADD25D (void);
// 0x000000BA UnityEngine.GameObject UnityEngine.Collision::get_gameObject()
extern void Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E (void);
// 0x000000BB System.Int32 UnityEngine.Collision::get_contactCount()
extern void Collision_get_contactCount_m063F555F6D8E5D1BC995C69306041280CE8BF150 (void);
// 0x000000BC UnityEngine.ContactPoint[] UnityEngine.Collision::get_contacts()
extern void Collision_get_contacts_m2E8E27E0399230DFA4303A4F4D81C1BD55CBC473 (void);
// 0x000000BD UnityEngine.ContactPoint UnityEngine.Collision::GetContact(System.Int32)
extern void Collision_GetContact_m34D66AD97A8DB36AFE0711276C990742B6FE4BCD (void);
// 0x000000BE UnityEngine.Vector3 UnityEngine.Collision::get_impulse()
extern void Collision_get_impulse_mBA2EDD39B7F495FF335FB867B244253602C7EF5D (void);
// 0x000000BF System.Boolean UnityEngine.Collider::get_enabled()
extern void Collider_get_enabled_mDBFB488088ADB14C8016A83EF445653AC5A4A12B (void);
// 0x000000C0 System.Void UnityEngine.Collider::set_enabled(System.Boolean)
extern void Collider_set_enabled_m8D5C3B5047592D227A52560FC9723D176E209F70 (void);
// 0x000000C1 UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody()
extern void Collider_get_attachedRigidbody_m060304DB909A1FACD260EBB619D64D39129739AD (void);
// 0x000000C2 System.Boolean UnityEngine.Collider::get_isTrigger()
extern void Collider_get_isTrigger_mFF457F6AA71D173F9A11BAF00C35E5AE12952F87 (void);
// 0x000000C3 System.Void UnityEngine.Collider::set_isTrigger(System.Boolean)
extern void Collider_set_isTrigger_mFCD22F3EB5E28C97863956AB725D53F7F4B7CA78 (void);
// 0x000000C4 System.Single UnityEngine.Collider::get_contactOffset()
extern void Collider_get_contactOffset_m3970ADEC658E6C854A59B1645DC2D5799F7DF0D7 (void);
// 0x000000C5 System.Void UnityEngine.Collider::set_contactOffset(System.Single)
extern void Collider_set_contactOffset_mEDA8D778F641338733D140E76FCA0D6B29203B52 (void);
// 0x000000C6 UnityEngine.Vector3 UnityEngine.Collider::ClosestPoint(UnityEngine.Vector3)
extern void Collider_ClosestPoint_mFFF9B6F6CF9F18B22B325835A3E2E78A1C03BFCB (void);
// 0x000000C7 UnityEngine.Bounds UnityEngine.Collider::get_bounds()
extern void Collider_get_bounds_mCC32F749590E9A85C7930E5355661367F78E4CB4 (void);
// 0x000000C8 System.Void UnityEngine.Collider::set_sharedMaterial(UnityEngine.PhysicMaterial)
extern void Collider_set_sharedMaterial_m2AC21AB939A377ABACF8282CDC52EE61B54107ED (void);
// 0x000000C9 System.Void UnityEngine.Collider::set_material(UnityEngine.PhysicMaterial)
extern void Collider_set_material_mE6FB0AA80863EA6746CD99606C90DB97DBBC4476 (void);
// 0x000000CA UnityEngine.RaycastHit UnityEngine.Collider::Raycast(UnityEngine.Ray,System.Single,System.Boolean&)
extern void Collider_Raycast_mBFA55E4B9BD7EE4E8D4107ADF24D2FA0F165FA2C (void);
// 0x000000CB System.Boolean UnityEngine.Collider::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
extern void Collider_Raycast_mD7683E94051173B3FFC0862F4A17847E94AEB938 (void);
// 0x000000CC System.Void UnityEngine.Collider::Internal_ClosestPointOnBounds(UnityEngine.Vector3,UnityEngine.Vector3&,System.Single&)
extern void Collider_Internal_ClosestPointOnBounds_m87BD13A92D4239E7BA08C0417197DFC8D4E5DB7E (void);
// 0x000000CD UnityEngine.Vector3 UnityEngine.Collider::ClosestPointOnBounds(UnityEngine.Vector3)
extern void Collider_ClosestPointOnBounds_mBF2F0C0E76C5F11AED801931D780823A94630952 (void);
// 0x000000CE System.Void UnityEngine.Collider::.ctor()
extern void Collider__ctor_m8975C6CCFC0E5740C523DB4A52ACC7F4A021F8FA (void);
// 0x000000CF System.Void UnityEngine.Collider::ClosestPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Collider_ClosestPoint_Injected_m4E218A16FABAA4615270B9CD82DC66E130AAFE77 (void);
// 0x000000D0 System.Void UnityEngine.Collider::get_bounds_Injected(UnityEngine.Bounds&)
extern void Collider_get_bounds_Injected_m1BDB8DBC0BC2BFC51D4A185C494EDB0997B93A43 (void);
// 0x000000D1 System.Void UnityEngine.Collider::Raycast_Injected(UnityEngine.Ray&,System.Single,System.Boolean&,UnityEngine.RaycastHit&)
extern void Collider_Raycast_Injected_mAFAD355B658765116985B737217587C68BF257A3 (void);
// 0x000000D2 System.Void UnityEngine.Collider::Internal_ClosestPointOnBounds_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single&)
extern void Collider_Internal_ClosestPointOnBounds_Injected_mC77F9140817CA77A46BB8672B6DD388CC3BD2B7E (void);
// 0x000000D3 System.Boolean UnityEngine.CharacterController::SimpleMove(UnityEngine.Vector3)
extern void CharacterController_SimpleMove_mE32A48D439878B3241E8456F8EBFAAE264BD705C (void);
// 0x000000D4 UnityEngine.CollisionFlags UnityEngine.CharacterController::Move(UnityEngine.Vector3)
extern void CharacterController_Move_mE3F7AC1B4A2D6955980811C088B68ED3A31D2DA4 (void);
// 0x000000D5 UnityEngine.Vector3 UnityEngine.CharacterController::get_velocity()
extern void CharacterController_get_velocity_mD385DA9478B1FDCB0E9B2D2CA3647B85F1928C8C (void);
// 0x000000D6 System.Boolean UnityEngine.CharacterController::get_isGrounded()
extern void CharacterController_get_isGrounded_m548072EC190878925C0F97595B6C307714EFDD67 (void);
// 0x000000D7 System.Single UnityEngine.CharacterController::get_radius()
extern void CharacterController_get_radius_mA7095C2FFBA77AE532CD9B219D506D871E86BFC5 (void);
// 0x000000D8 System.Single UnityEngine.CharacterController::get_height()
extern void CharacterController_get_height_m18EC4D93673A225648DCB302BAB4F8A5FE4A20AF (void);
// 0x000000D9 System.Void UnityEngine.CharacterController::set_height(System.Single)
extern void CharacterController_set_height_m7F8FCAFE75439842BAC1FFA1E302EFD812D170FB (void);
// 0x000000DA UnityEngine.Vector3 UnityEngine.CharacterController::get_center()
extern void CharacterController_get_center_mDF0F4D399A63BF5A2F5366CB71CCF4148DB08591 (void);
// 0x000000DB System.Void UnityEngine.CharacterController::set_center(UnityEngine.Vector3)
extern void CharacterController_set_center_mF22160684B1FB453417D5457B14FEF437B5646EB (void);
// 0x000000DC System.Single UnityEngine.CharacterController::get_skinWidth()
extern void CharacterController_get_skinWidth_mF22F34BB1F1824D67171FCF5F187F5585749A5DA (void);
// 0x000000DD System.Boolean UnityEngine.CharacterController::SimpleMove_Injected(UnityEngine.Vector3&)
extern void CharacterController_SimpleMove_Injected_m0E3E4E6152A40139CE3B8B2FA65FF941FD976656 (void);
// 0x000000DE UnityEngine.CollisionFlags UnityEngine.CharacterController::Move_Injected(UnityEngine.Vector3&)
extern void CharacterController_Move_Injected_m7F25C33CF948858A8D5822EF73FAE7A16AE65C86 (void);
// 0x000000DF System.Void UnityEngine.CharacterController::get_velocity_Injected(UnityEngine.Vector3&)
extern void CharacterController_get_velocity_Injected_m30E51269762EE6648DA19F595925C4C04394B316 (void);
// 0x000000E0 System.Void UnityEngine.CharacterController::get_center_Injected(UnityEngine.Vector3&)
extern void CharacterController_get_center_Injected_m9A353DC6672559EAAFD79D914B0541D72A478314 (void);
// 0x000000E1 System.Void UnityEngine.CharacterController::set_center_Injected(UnityEngine.Vector3&)
extern void CharacterController_set_center_Injected_m2685DB01CE4D0DE542CD29E70B97D84A0F659980 (void);
// 0x000000E2 UnityEngine.Vector3 UnityEngine.CapsuleCollider::get_center()
extern void CapsuleCollider_get_center_mC12CE0A66A1104CEB7D23F39596D0E45578419C2 (void);
// 0x000000E3 System.Void UnityEngine.CapsuleCollider::set_center(UnityEngine.Vector3)
extern void CapsuleCollider_set_center_m242D92DAEF25887C6A87A0777E4E624C0A431A2E (void);
// 0x000000E4 System.Single UnityEngine.CapsuleCollider::get_radius()
extern void CapsuleCollider_get_radius_m2462B43ECAC92386AAED85AA1DFD66440972D9D5 (void);
// 0x000000E5 System.Void UnityEngine.CapsuleCollider::set_radius(System.Single)
extern void CapsuleCollider_set_radius_mB301C0086FE0D251683512184B0F6DDE264BA985 (void);
// 0x000000E6 System.Single UnityEngine.CapsuleCollider::get_height()
extern void CapsuleCollider_get_height_m63A31072F296AEE6222DC9C88704882BB6A54A24 (void);
// 0x000000E7 System.Void UnityEngine.CapsuleCollider::set_height(System.Single)
extern void CapsuleCollider_set_height_m5DAE3DC5AD851E30C5A29AC7A22F36BE1E205BBB (void);
// 0x000000E8 System.Void UnityEngine.CapsuleCollider::set_direction(System.Int32)
extern void CapsuleCollider_set_direction_m3064DADA49F7F48DA8D62659B1D3545C83C553CB (void);
// 0x000000E9 System.Void UnityEngine.CapsuleCollider::get_center_Injected(UnityEngine.Vector3&)
extern void CapsuleCollider_get_center_Injected_m1E3350EFCD134943AE30B4D76D1767AA080A4BD2 (void);
// 0x000000EA System.Void UnityEngine.CapsuleCollider::set_center_Injected(UnityEngine.Vector3&)
extern void CapsuleCollider_set_center_Injected_m2C7FB04A185C5A1C8B3AFCFBB2923C8E6966C132 (void);
// 0x000000EB System.Void UnityEngine.SphereCollider::set_center(UnityEngine.Vector3)
extern void SphereCollider_set_center_m83F6CC0056B491CD577B9AC08FA1E331074203D4 (void);
// 0x000000EC System.Single UnityEngine.SphereCollider::get_radius()
extern void SphereCollider_get_radius_m1BB513491906E76A4F71929E3DB72A1542309697 (void);
// 0x000000ED System.Void UnityEngine.SphereCollider::set_radius(System.Single)
extern void SphereCollider_set_radius_m6119FE18C6739B077AB17334B1B53984911017FF (void);
// 0x000000EE System.Void UnityEngine.SphereCollider::set_center_Injected(UnityEngine.Vector3&)
extern void SphereCollider_set_center_Injected_mC0B9DC26F53D573D5E6AB9B8206854129276B342 (void);
// 0x000000EF UnityEngine.Rigidbody UnityEngine.Joint::get_connectedBody()
extern void Joint_get_connectedBody_mE39E0AC9869325CD018B9ADB383B6BE01D497B59 (void);
// 0x000000F0 System.Void UnityEngine.Joint::set_connectedBody(UnityEngine.Rigidbody)
extern void Joint_set_connectedBody_mE9E631476E9D4264E8DC0D6307146F5EB64D3ED4 (void);
// 0x000000F1 UnityEngine.Vector3 UnityEngine.Joint::get_axis()
extern void Joint_get_axis_mEDF8FE710E08CED9EA69A0369A075B77FF0BE79C (void);
// 0x000000F2 System.Void UnityEngine.Joint::set_axis(UnityEngine.Vector3)
extern void Joint_set_axis_m3C64D93F04DA043D6B02160F9034907BACC06800 (void);
// 0x000000F3 System.Void UnityEngine.Joint::set_anchor(UnityEngine.Vector3)
extern void Joint_set_anchor_m89447EF25E0FC6DB9D22562BAF3BDA3E6D04029C (void);
// 0x000000F4 UnityEngine.Vector3 UnityEngine.Joint::get_connectedAnchor()
extern void Joint_get_connectedAnchor_m455C8981D90A4A60DC5B290EBD1D9330A6649C18 (void);
// 0x000000F5 System.Void UnityEngine.Joint::set_connectedAnchor(UnityEngine.Vector3)
extern void Joint_set_connectedAnchor_m2A40C3C4FB583E9DBC020222A21F577C066D5D90 (void);
// 0x000000F6 System.Void UnityEngine.Joint::set_autoConfigureConnectedAnchor(System.Boolean)
extern void Joint_set_autoConfigureConnectedAnchor_mF61D716174DE67CD94FF042881E9052357679E02 (void);
// 0x000000F7 System.Void UnityEngine.Joint::set_breakForce(System.Single)
extern void Joint_set_breakForce_m42F130D31EFC282FE0887A4E6A399F53EB3FB40F (void);
// 0x000000F8 System.Void UnityEngine.Joint::set_breakTorque(System.Single)
extern void Joint_set_breakTorque_mD76D069CDFCE726493BA790F19496FD8D08EFB04 (void);
// 0x000000F9 System.Void UnityEngine.Joint::set_enableCollision(System.Boolean)
extern void Joint_set_enableCollision_m73C4FF0B64FDBDEFEEDCD9F98D491906F7715080 (void);
// 0x000000FA System.Void UnityEngine.Joint::set_enablePreprocessing(System.Boolean)
extern void Joint_set_enablePreprocessing_m0970649287DC20C289E3AB775CBD1D65883B6F27 (void);
// 0x000000FB System.Void UnityEngine.Joint::set_massScale(System.Single)
extern void Joint_set_massScale_m23111BDA5A8825E83069372785DBF56FCDAA4BC1 (void);
// 0x000000FC System.Void UnityEngine.Joint::set_connectedMassScale(System.Single)
extern void Joint_set_connectedMassScale_m6F7D8FEFAD6BFDC7177D9D06DBCCDCC288C4475D (void);
// 0x000000FD System.Void UnityEngine.Joint::GetCurrentForces(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Joint_GetCurrentForces_m67531F115C7C87F196D387A5DB3952277A0253C2 (void);
// 0x000000FE UnityEngine.Vector3 UnityEngine.Joint::get_currentForce()
extern void Joint_get_currentForce_m3870631DEC29CED9EC606C342F6951F8A6C72692 (void);
// 0x000000FF System.Void UnityEngine.Joint::get_axis_Injected(UnityEngine.Vector3&)
extern void Joint_get_axis_Injected_m85FD31C188CC3C7BC266AC7E5E1DD5B14E656C34 (void);
// 0x00000100 System.Void UnityEngine.Joint::set_axis_Injected(UnityEngine.Vector3&)
extern void Joint_set_axis_Injected_m013FB85E34CB410702FC87EAB54B856CF180B505 (void);
// 0x00000101 System.Void UnityEngine.Joint::set_anchor_Injected(UnityEngine.Vector3&)
extern void Joint_set_anchor_Injected_m640F53862ECAB8D8163B378E54FB6E2194BB2AF7 (void);
// 0x00000102 System.Void UnityEngine.Joint::get_connectedAnchor_Injected(UnityEngine.Vector3&)
extern void Joint_get_connectedAnchor_Injected_mB370F52F87BB83B28A071E4342F132D2ACC9C365 (void);
// 0x00000103 System.Void UnityEngine.Joint::set_connectedAnchor_Injected(UnityEngine.Vector3&)
extern void Joint_set_connectedAnchor_Injected_mE4275DA473C8A61B37A1639E2352A09DCE2A4198 (void);
// 0x00000104 UnityEngine.JointLimits UnityEngine.HingeJoint::get_limits()
extern void HingeJoint_get_limits_mD0E3FDF10D6AEF4D539711C0DE418C20930B6433 (void);
// 0x00000105 System.Void UnityEngine.HingeJoint::set_limits(UnityEngine.JointLimits)
extern void HingeJoint_set_limits_m5B9B968EF88FFC9ABA1777FFEFA13433F9BE08D8 (void);
// 0x00000106 System.Void UnityEngine.HingeJoint::get_limits_Injected(UnityEngine.JointLimits&)
extern void HingeJoint_get_limits_Injected_m33E3633CAC19E9EBB0BCFC5D8A5CA7FBEC8A8E73 (void);
// 0x00000107 System.Void UnityEngine.HingeJoint::set_limits_Injected(UnityEngine.JointLimits&)
extern void HingeJoint_set_limits_Injected_mF946129ADB63E27A95D9F71B5FFC54A0341AE78E (void);
// 0x00000108 UnityEngine.Vector3 UnityEngine.ConfigurableJoint::get_secondaryAxis()
extern void ConfigurableJoint_get_secondaryAxis_m3C6E45321118FCB7144F8620E9E0777F1CE81152 (void);
// 0x00000109 System.Void UnityEngine.ConfigurableJoint::set_secondaryAxis(UnityEngine.Vector3)
extern void ConfigurableJoint_set_secondaryAxis_m2CF27C9BA848BD03F1E0EEC4FD7E788C60CA36CE (void);
// 0x0000010A UnityEngine.ConfigurableJointMotion UnityEngine.ConfigurableJoint::get_xMotion()
extern void ConfigurableJoint_get_xMotion_m5518BED4E7F558174DD6B8F313CE7D125E1A1334 (void);
// 0x0000010B System.Void UnityEngine.ConfigurableJoint::set_xMotion(UnityEngine.ConfigurableJointMotion)
extern void ConfigurableJoint_set_xMotion_mBDA7D8874899D2C20E1B1BA45944AA357CDFBDCC (void);
// 0x0000010C System.Void UnityEngine.ConfigurableJoint::set_yMotion(UnityEngine.ConfigurableJointMotion)
extern void ConfigurableJoint_set_yMotion_m597259075C915C848E87B3A9CBBDA0762B5A2563 (void);
// 0x0000010D System.Void UnityEngine.ConfigurableJoint::set_zMotion(UnityEngine.ConfigurableJointMotion)
extern void ConfigurableJoint_set_zMotion_m3479D7843AC2F91AA958F7B18AFCE3730842AFA8 (void);
// 0x0000010E System.Void UnityEngine.ConfigurableJoint::set_angularXMotion(UnityEngine.ConfigurableJointMotion)
extern void ConfigurableJoint_set_angularXMotion_m1691CF3456A38996918D077FD6FC2CBEEFB0C9D5 (void);
// 0x0000010F System.Void UnityEngine.ConfigurableJoint::set_angularYMotion(UnityEngine.ConfigurableJointMotion)
extern void ConfigurableJoint_set_angularYMotion_m21858D3799D8EED8AB21C46DF84927B10F1414D7 (void);
// 0x00000110 System.Void UnityEngine.ConfigurableJoint::set_angularZMotion(UnityEngine.ConfigurableJointMotion)
extern void ConfigurableJoint_set_angularZMotion_m485474C654E903BBAE579F631BBD6C737B47394B (void);
// 0x00000111 System.Void UnityEngine.ConfigurableJoint::set_linearLimitSpring(UnityEngine.SoftJointLimitSpring)
extern void ConfigurableJoint_set_linearLimitSpring_m88B5287870506292956CE55309AE7D9470DF5820 (void);
// 0x00000112 System.Void UnityEngine.ConfigurableJoint::set_angularXLimitSpring(UnityEngine.SoftJointLimitSpring)
extern void ConfigurableJoint_set_angularXLimitSpring_mB985F8F351DC4EFF2E588BF1C40BC1C2FF074BA4 (void);
// 0x00000113 System.Void UnityEngine.ConfigurableJoint::set_angularYZLimitSpring(UnityEngine.SoftJointLimitSpring)
extern void ConfigurableJoint_set_angularYZLimitSpring_m12F8452730747EA03C8F7DE6F2DF3C2EB0A380F2 (void);
// 0x00000114 UnityEngine.SoftJointLimit UnityEngine.ConfigurableJoint::get_linearLimit()
extern void ConfigurableJoint_get_linearLimit_m35456F7AF48ACA69E79D1EFE14578730BAA6A98A (void);
// 0x00000115 System.Void UnityEngine.ConfigurableJoint::set_linearLimit(UnityEngine.SoftJointLimit)
extern void ConfigurableJoint_set_linearLimit_m57EE251D8642A4ADED96D77555B5948AF7F4AA9E (void);
// 0x00000116 UnityEngine.SoftJointLimit UnityEngine.ConfigurableJoint::get_lowAngularXLimit()
extern void ConfigurableJoint_get_lowAngularXLimit_mE5EA802AA80E71542FDE6DD911364FC24297F4BD (void);
// 0x00000117 System.Void UnityEngine.ConfigurableJoint::set_lowAngularXLimit(UnityEngine.SoftJointLimit)
extern void ConfigurableJoint_set_lowAngularXLimit_m6424314936986525CEBCE5C16EBA69B5129BBD5A (void);
// 0x00000118 UnityEngine.SoftJointLimit UnityEngine.ConfigurableJoint::get_highAngularXLimit()
extern void ConfigurableJoint_get_highAngularXLimit_m978FF09CAF3E87AFA149752594ADD09FB9EA1ACE (void);
// 0x00000119 System.Void UnityEngine.ConfigurableJoint::set_highAngularXLimit(UnityEngine.SoftJointLimit)
extern void ConfigurableJoint_set_highAngularXLimit_m96373EE2554934636E127E345F91306844177294 (void);
// 0x0000011A System.Void UnityEngine.ConfigurableJoint::set_angularYLimit(UnityEngine.SoftJointLimit)
extern void ConfigurableJoint_set_angularYLimit_mF819FB8C5F17C9737EC0BA5A3EAAC5245AE57A08 (void);
// 0x0000011B System.Void UnityEngine.ConfigurableJoint::set_angularZLimit(UnityEngine.SoftJointLimit)
extern void ConfigurableJoint_set_angularZLimit_mCB9FEE0CAF97A1A278BDCD127C86DDD26CDBBC70 (void);
// 0x0000011C System.Void UnityEngine.ConfigurableJoint::set_targetPosition(UnityEngine.Vector3)
extern void ConfigurableJoint_set_targetPosition_m9262281EAA56638EDBA8FC727D2F6B36EBBC195A (void);
// 0x0000011D System.Void UnityEngine.ConfigurableJoint::set_targetVelocity(UnityEngine.Vector3)
extern void ConfigurableJoint_set_targetVelocity_m0C738C630AC7A91FC13645A0924C2A48D31C25CC (void);
// 0x0000011E UnityEngine.JointDrive UnityEngine.ConfigurableJoint::get_xDrive()
extern void ConfigurableJoint_get_xDrive_m94205B0C6C73599ACF1E9DB393CB6B609743FC9F (void);
// 0x0000011F System.Void UnityEngine.ConfigurableJoint::set_xDrive(UnityEngine.JointDrive)
extern void ConfigurableJoint_set_xDrive_m99433795EA91A20621E21DF82DBD20B6EB49E13C (void);
// 0x00000120 UnityEngine.JointDrive UnityEngine.ConfigurableJoint::get_yDrive()
extern void ConfigurableJoint_get_yDrive_m908E6398366115C5F828524308146A26C9B1F73C (void);
// 0x00000121 System.Void UnityEngine.ConfigurableJoint::set_yDrive(UnityEngine.JointDrive)
extern void ConfigurableJoint_set_yDrive_m64B02662A3353AE1C10DFB0A38FAD9B955E155FA (void);
// 0x00000122 UnityEngine.JointDrive UnityEngine.ConfigurableJoint::get_zDrive()
extern void ConfigurableJoint_get_zDrive_m450F08477A25E42880A1094477A9255DABB319FC (void);
// 0x00000123 System.Void UnityEngine.ConfigurableJoint::set_zDrive(UnityEngine.JointDrive)
extern void ConfigurableJoint_set_zDrive_m399D5A99A3CC1DBF3135B3D7228C5B971CC88F99 (void);
// 0x00000124 System.Void UnityEngine.ConfigurableJoint::set_targetRotation(UnityEngine.Quaternion)
extern void ConfigurableJoint_set_targetRotation_m3AA036C6CD6050EF49BBA225241D4C1DA110AC27 (void);
// 0x00000125 UnityEngine.Vector3 UnityEngine.ConfigurableJoint::get_targetAngularVelocity()
extern void ConfigurableJoint_get_targetAngularVelocity_m4E74B7B35BADFF3B3E0A24DCE7AF614BFC1E4DF5 (void);
// 0x00000126 System.Void UnityEngine.ConfigurableJoint::set_targetAngularVelocity(UnityEngine.Vector3)
extern void ConfigurableJoint_set_targetAngularVelocity_m43694FCA51058D48D1F3575806117C012DC1E565 (void);
// 0x00000127 UnityEngine.RotationDriveMode UnityEngine.ConfigurableJoint::get_rotationDriveMode()
extern void ConfigurableJoint_get_rotationDriveMode_mB4E7830CED114BCEF998C7F54BCC90810BE6848B (void);
// 0x00000128 System.Void UnityEngine.ConfigurableJoint::set_rotationDriveMode(UnityEngine.RotationDriveMode)
extern void ConfigurableJoint_set_rotationDriveMode_mAF10EC6CA2FA9F3B52C814FFEB06CC48C07C175E (void);
// 0x00000129 UnityEngine.JointDrive UnityEngine.ConfigurableJoint::get_angularXDrive()
extern void ConfigurableJoint_get_angularXDrive_mF70108A1EE3D86D324BA3745C78A5EA98BC5E330 (void);
// 0x0000012A System.Void UnityEngine.ConfigurableJoint::set_angularXDrive(UnityEngine.JointDrive)
extern void ConfigurableJoint_set_angularXDrive_m198E38A6FEE12C2FAA27E849F18BC61504EEACB0 (void);
// 0x0000012B System.Void UnityEngine.ConfigurableJoint::set_angularYZDrive(UnityEngine.JointDrive)
extern void ConfigurableJoint_set_angularYZDrive_mA9F165594FD53A2100E17D2E854DD967B91066EB (void);
// 0x0000012C UnityEngine.JointDrive UnityEngine.ConfigurableJoint::get_slerpDrive()
extern void ConfigurableJoint_get_slerpDrive_mC1C3450853FE4EC991B330991BCCD51CC684F634 (void);
// 0x0000012D System.Void UnityEngine.ConfigurableJoint::set_slerpDrive(UnityEngine.JointDrive)
extern void ConfigurableJoint_set_slerpDrive_mAD0C1BDDF4D03B7CA9677ADEFC70344911C27B1D (void);
// 0x0000012E System.Void UnityEngine.ConfigurableJoint::set_projectionMode(UnityEngine.JointProjectionMode)
extern void ConfigurableJoint_set_projectionMode_mA2FA6EC630E87C553B6E1C93D997B15957008075 (void);
// 0x0000012F System.Void UnityEngine.ConfigurableJoint::set_projectionDistance(System.Single)
extern void ConfigurableJoint_set_projectionDistance_m149EF550339500403965DB5596C63ED07B54FC1B (void);
// 0x00000130 System.Void UnityEngine.ConfigurableJoint::set_projectionAngle(System.Single)
extern void ConfigurableJoint_set_projectionAngle_mBD4200FF238CC5779943E4980B79D3C14643BE24 (void);
// 0x00000131 System.Boolean UnityEngine.ConfigurableJoint::get_configuredInWorldSpace()
extern void ConfigurableJoint_get_configuredInWorldSpace_mA9C965EEB6BB099124A5D37A3DC68D16424EC26B (void);
// 0x00000132 System.Void UnityEngine.ConfigurableJoint::set_configuredInWorldSpace(System.Boolean)
extern void ConfigurableJoint_set_configuredInWorldSpace_mD1FB99B42E24A0CABF43B4470E6F0C92BCCC2450 (void);
// 0x00000133 System.Void UnityEngine.ConfigurableJoint::set_swapBodies(System.Boolean)
extern void ConfigurableJoint_set_swapBodies_m42B1FE715EDD21D7BBF51DBEDD804CACD613F3C7 (void);
// 0x00000134 System.Void UnityEngine.ConfigurableJoint::get_secondaryAxis_Injected(UnityEngine.Vector3&)
extern void ConfigurableJoint_get_secondaryAxis_Injected_m930CFC10D358646D8B71A761C1F8DE25AA64F266 (void);
// 0x00000135 System.Void UnityEngine.ConfigurableJoint::set_secondaryAxis_Injected(UnityEngine.Vector3&)
extern void ConfigurableJoint_set_secondaryAxis_Injected_m266E464BBB5EDE9C3EDDD8A3F3B55DD401A928BF (void);
// 0x00000136 System.Void UnityEngine.ConfigurableJoint::set_linearLimitSpring_Injected(UnityEngine.SoftJointLimitSpring&)
extern void ConfigurableJoint_set_linearLimitSpring_Injected_m2EABCB82890328A9B26E5807D13133E69D94D4C6 (void);
// 0x00000137 System.Void UnityEngine.ConfigurableJoint::set_angularXLimitSpring_Injected(UnityEngine.SoftJointLimitSpring&)
extern void ConfigurableJoint_set_angularXLimitSpring_Injected_mE79A822ACD2B93B3E3122A9B2572B6D39BA685B3 (void);
// 0x00000138 System.Void UnityEngine.ConfigurableJoint::set_angularYZLimitSpring_Injected(UnityEngine.SoftJointLimitSpring&)
extern void ConfigurableJoint_set_angularYZLimitSpring_Injected_mBC9D67732AAED2EAF5DF21B247500401CB29F61B (void);
// 0x00000139 System.Void UnityEngine.ConfigurableJoint::get_linearLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_get_linearLimit_Injected_mAB06629F3F0FF14825C71BC77B8D1856836E6329 (void);
// 0x0000013A System.Void UnityEngine.ConfigurableJoint::set_linearLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_set_linearLimit_Injected_mB7C9F6674B0E76154DFCFAB457E68264FC8ACA88 (void);
// 0x0000013B System.Void UnityEngine.ConfigurableJoint::get_lowAngularXLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_get_lowAngularXLimit_Injected_m65F3B2184E5BE0B93B9702DE371B50B727050C60 (void);
// 0x0000013C System.Void UnityEngine.ConfigurableJoint::set_lowAngularXLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_set_lowAngularXLimit_Injected_m424F97E98AB918627E19CFA7FED1C4236DBFDD61 (void);
// 0x0000013D System.Void UnityEngine.ConfigurableJoint::get_highAngularXLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_get_highAngularXLimit_Injected_m6672C8D546D7DCBD8E67AB9CF91AEB3FB76E72AC (void);
// 0x0000013E System.Void UnityEngine.ConfigurableJoint::set_highAngularXLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_set_highAngularXLimit_Injected_m7C31099A209513CAE46018D03F195D33CFCFD501 (void);
// 0x0000013F System.Void UnityEngine.ConfigurableJoint::set_angularYLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_set_angularYLimit_Injected_m4DA460D042653C9FB41E5E2A3AC4B0F18F6D76FE (void);
// 0x00000140 System.Void UnityEngine.ConfigurableJoint::set_angularZLimit_Injected(UnityEngine.SoftJointLimit&)
extern void ConfigurableJoint_set_angularZLimit_Injected_m781FCA9CA40DA1F5B984BDCBA4DBE0F4309198FC (void);
// 0x00000141 System.Void UnityEngine.ConfigurableJoint::set_targetPosition_Injected(UnityEngine.Vector3&)
extern void ConfigurableJoint_set_targetPosition_Injected_m1364898AF65E1C33782F3AC6B24F2D5C8C627DB9 (void);
// 0x00000142 System.Void UnityEngine.ConfigurableJoint::set_targetVelocity_Injected(UnityEngine.Vector3&)
extern void ConfigurableJoint_set_targetVelocity_Injected_m1D93766920BBE9C170E22725BB97B554834B9822 (void);
// 0x00000143 System.Void UnityEngine.ConfigurableJoint::get_xDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_get_xDrive_Injected_m2F3081B5A43CB574CF935CCC4CA1015D3B1B6E0D (void);
// 0x00000144 System.Void UnityEngine.ConfigurableJoint::set_xDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_set_xDrive_Injected_m98A6A7950340A2AD4EDB74744FDFAE15DE7AC746 (void);
// 0x00000145 System.Void UnityEngine.ConfigurableJoint::get_yDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_get_yDrive_Injected_m0764FC64FA82FC454B31B0495FE53091C711AFE2 (void);
// 0x00000146 System.Void UnityEngine.ConfigurableJoint::set_yDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_set_yDrive_Injected_m3C83E8824F18060EADF294DB53D6AC75A96F0EDA (void);
// 0x00000147 System.Void UnityEngine.ConfigurableJoint::get_zDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_get_zDrive_Injected_m5C94C5C057B7AEA5B4FD8E95CE9283B73DF79E1B (void);
// 0x00000148 System.Void UnityEngine.ConfigurableJoint::set_zDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_set_zDrive_Injected_m8867C059A6C76AE1ABBCEC0A8BDF64B31DAFD66A (void);
// 0x00000149 System.Void UnityEngine.ConfigurableJoint::set_targetRotation_Injected(UnityEngine.Quaternion&)
extern void ConfigurableJoint_set_targetRotation_Injected_m4DEDED0147CB460010A8ECC633DF07B86D99516E (void);
// 0x0000014A System.Void UnityEngine.ConfigurableJoint::get_targetAngularVelocity_Injected(UnityEngine.Vector3&)
extern void ConfigurableJoint_get_targetAngularVelocity_Injected_m0701ECD3E94F236824645054085FB64AA4D1EEC9 (void);
// 0x0000014B System.Void UnityEngine.ConfigurableJoint::set_targetAngularVelocity_Injected(UnityEngine.Vector3&)
extern void ConfigurableJoint_set_targetAngularVelocity_Injected_mAE21B1C5D472AE7D2DAA8B8D22B6EAEC29650804 (void);
// 0x0000014C System.Void UnityEngine.ConfigurableJoint::get_angularXDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_get_angularXDrive_Injected_m703DADB9957F220ECC811C4ADE5CA352547C4589 (void);
// 0x0000014D System.Void UnityEngine.ConfigurableJoint::set_angularXDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_set_angularXDrive_Injected_m3416E4C46CA6E3861E95FD493217B5C2520A1CD6 (void);
// 0x0000014E System.Void UnityEngine.ConfigurableJoint::set_angularYZDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_set_angularYZDrive_Injected_m9B74A9B4583CAB39384B0E5D78B6922E281E9FFB (void);
// 0x0000014F System.Void UnityEngine.ConfigurableJoint::get_slerpDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_get_slerpDrive_Injected_m6F7AE0A28412FDC513DDBFDB2D589775F5FB14E1 (void);
// 0x00000150 System.Void UnityEngine.ConfigurableJoint::set_slerpDrive_Injected(UnityEngine.JointDrive&)
extern void ConfigurableJoint_set_slerpDrive_Injected_m07427CF12C12E1879706DBEFE49F1BC191AB52CA (void);
// 0x00000151 UnityEngine.Vector3 UnityEngine.ContactPoint::get_point()
extern void ContactPoint_get_point_mCCDFDACC5D8DB469898060A56A3CC45132911208 (void);
// 0x00000152 UnityEngine.Vector3 UnityEngine.ContactPoint::get_normal()
extern void ContactPoint_get_normal_mD7F0567CA2FD68644F7C6FE318E10C4D15F92AD6 (void);
// 0x00000153 UnityEngine.Collider UnityEngine.ContactPoint::get_thisCollider()
extern void ContactPoint_get_thisCollider_m5CECC2F86CD3D73FE35543127C22C02D8ED1AFD6 (void);
// 0x00000154 UnityEngine.Collider UnityEngine.ContactPoint::get_otherCollider()
extern void ContactPoint_get_otherCollider_m717D0758D578C93C6CA26E2BA87325682B6C2550 (void);
// 0x00000155 UnityEngine.Collider UnityEngine.ContactPoint::GetColliderByInstanceID(System.Int32)
extern void ContactPoint_GetColliderByInstanceID_mB09101D909886CC91E85C1427224FC6B0A197D9D (void);
// 0x00000156 System.String UnityEngine.PhysicsScene::ToString()
extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7 (void);
// 0x00000157 System.Boolean UnityEngine.PhysicsScene::op_Equality(UnityEngine.PhysicsScene,UnityEngine.PhysicsScene)
extern void PhysicsScene_op_Equality_m792F2F283FF4346561C0D0CC7BB9332FB02C3368 (void);
// 0x00000158 System.Int32 UnityEngine.PhysicsScene::GetHashCode()
extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814 (void);
// 0x00000159 System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3 (void);
// 0x0000015A System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1 (void);
// 0x0000015B System.Boolean UnityEngine.PhysicsScene::IsValid()
extern void PhysicsScene_IsValid_m74353C7AC7756A4E6B2F768551CA2D373EE28478 (void);
// 0x0000015C System.Boolean UnityEngine.PhysicsScene::IsValid_Internal(UnityEngine.PhysicsScene)
extern void PhysicsScene_IsValid_Internal_m03967EA72EC0D8FCEDC0D79075FF9E62D77DC241 (void);
// 0x0000015D System.Void UnityEngine.PhysicsScene::Simulate(System.Single)
extern void PhysicsScene_Simulate_m8F1DFA08BF5DBFBB1FF452ABC98E40C938EA1425 (void);
// 0x0000015E System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730 (void);
// 0x0000015F System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0 (void);
// 0x00000160 System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE (void);
// 0x00000161 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74 (void);
// 0x00000162 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3 (void);
// 0x00000163 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB (void);
// 0x00000164 System.Boolean UnityEngine.PhysicsScene::Query_CapsuleCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Query_CapsuleCast_m6871258F7BAA2370C7BA7334E2EE6752EFBD723F (void);
// 0x00000165 System.Boolean UnityEngine.PhysicsScene::Internal_CapsuleCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_CapsuleCast_mFB5002955B349D73D842F47BB3DBCDAE453FF2F0 (void);
// 0x00000166 System.Boolean UnityEngine.PhysicsScene::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_CapsuleCast_m31A5F75B99A0D9CC616E1F18ADCF6E51937CAD35 (void);
// 0x00000167 System.Int32 UnityEngine.PhysicsScene::OverlapCapsuleNonAlloc_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapCapsuleNonAlloc_Internal_m7A25A75ED0EC93A9B68B87EFEEE16713B5F78B3D (void);
// 0x00000168 System.Int32 UnityEngine.PhysicsScene::OverlapCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapCapsule_m4BB3246109285CFA98D3FD21E37E1870A954B545 (void);
// 0x00000169 System.Boolean UnityEngine.PhysicsScene::Query_SphereCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Query_SphereCast_m8E6770FE64FB74157199217381AA1A99B3CF580B (void);
// 0x0000016A System.Boolean UnityEngine.PhysicsScene::Internal_SphereCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_SphereCast_mE4B0FBE790E2A7309F7807F5F1EFB909D21E07BF (void);
// 0x0000016B System.Boolean UnityEngine.PhysicsScene::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_SphereCast_mEB124233FFEA3BD179C9DE22E410290D7EB247C4 (void);
// 0x0000016C System.Int32 UnityEngine.PhysicsScene::OverlapSphereNonAlloc_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapSphereNonAlloc_Internal_m0F7B77B20925E6D449F858C08AD833E37FD406E1 (void);
// 0x0000016D System.Int32 UnityEngine.PhysicsScene::OverlapSphere(UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapSphere_m0E853FB04ECE662CFA9FF522D8A4E9CE04903D01 (void);
// 0x0000016E System.Boolean UnityEngine.PhysicsScene::Query_BoxCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Query_BoxCast_m8B3C7AFDF3D96DB8B60E68930DBE83FB60269923 (void);
// 0x0000016F System.Boolean UnityEngine.PhysicsScene::Internal_BoxCast(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_BoxCast_mE2056DF773CF7D52E153804C2CBDB4F4D68B4CE6 (void);
// 0x00000170 System.Boolean UnityEngine.PhysicsScene::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_BoxCast_mD138F894448712F882AF7F95B2AD9052DC548D12 (void);
// 0x00000171 System.Int32 UnityEngine.PhysicsScene::OverlapBoxNonAlloc_Internal(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapBoxNonAlloc_Internal_m77221087DFD7FCCF0242F82671A6F180DDE52326 (void);
// 0x00000172 System.Int32 UnityEngine.PhysicsScene::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapBox_mF98FE9D367F5938A0E23C60684BED711EB69CA03 (void);
// 0x00000173 System.Int32 UnityEngine.PhysicsScene::Internal_BoxCastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_BoxCastNonAlloc_m721584532E1F33DB93475FA5F89BD13422E1BFC3 (void);
// 0x00000174 System.Int32 UnityEngine.PhysicsScene::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_BoxCast_m5010295997A4CBDDA261F825837A35789B4461E0 (void);
// 0x00000175 System.Boolean UnityEngine.PhysicsScene::IsValid_Internal_Injected(UnityEngine.PhysicsScene&)
extern void PhysicsScene_IsValid_Internal_Injected_m49DCA66EF92A47D23B746D0D292AB11D88C2C0ED (void);
// 0x00000176 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62 (void);
// 0x00000177 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D (void);
// 0x00000178 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27 (void);
// 0x00000179 System.Boolean UnityEngine.PhysicsScene::Query_CapsuleCast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Query_CapsuleCast_Injected_m3A9CC7AB617D70C2284C49E982163F37EB0B27B0 (void);
// 0x0000017A System.Int32 UnityEngine.PhysicsScene::OverlapCapsuleNonAlloc_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapCapsuleNonAlloc_Internal_Injected_mF8B5563CB6D620B1269EF5D2D7127F252D2CB358 (void);
// 0x0000017B System.Boolean UnityEngine.PhysicsScene::Query_SphereCast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Query_SphereCast_Injected_m660DCB273A7D7AC02A4CACC69BBC38DF397E0D9A (void);
// 0x0000017C System.Int32 UnityEngine.PhysicsScene::OverlapSphereNonAlloc_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapSphereNonAlloc_Internal_Injected_m43D86F83F62FE2AF946A23B7C37AAB852106D737 (void);
// 0x0000017D System.Boolean UnityEngine.PhysicsScene::Query_BoxCast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Query_BoxCast_Injected_mB8A1A4B228295D1C888EB08255182EA83FC4733D (void);
// 0x0000017E System.Int32 UnityEngine.PhysicsScene::OverlapBoxNonAlloc_Internal_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Collider[],UnityEngine.Quaternion&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_OverlapBoxNonAlloc_Internal_Injected_mD2053028D905149928623868D4463157E1F1AB4C (void);
// 0x0000017F System.Int32 UnityEngine.PhysicsScene::Internal_BoxCastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.RaycastHit[],UnityEngine.Quaternion&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_BoxCastNonAlloc_Injected_m9E40CADBA19328EC192BE3A33747889EFE5B2075 (void);
// 0x00000180 UnityEngine.PhysicsScene UnityEngine.PhysicsSceneExtensions::GetPhysicsScene(UnityEngine.SceneManagement.Scene)
extern void PhysicsSceneExtensions_GetPhysicsScene_mC7D6FE0FA798195A3BA3B3BA6D41F4D947D037AD (void);
// 0x00000181 UnityEngine.PhysicsScene UnityEngine.PhysicsSceneExtensions::GetPhysicsScene_Internal(UnityEngine.SceneManagement.Scene)
extern void PhysicsSceneExtensions_GetPhysicsScene_Internal_m47C05DB774E72E24AB4ECBF75A98652C544923F9 (void);
// 0x00000182 System.Void UnityEngine.PhysicsSceneExtensions::GetPhysicsScene_Internal_Injected(UnityEngine.SceneManagement.Scene&,UnityEngine.PhysicsScene&)
extern void PhysicsSceneExtensions_GetPhysicsScene_Internal_Injected_m2A4EE29C6BD1AA0EB6BF7683EA8E5B6783A6FA57 (void);
// 0x00000183 System.Void UnityEngine.SoftJointLimitSpring::set_spring(System.Single)
extern void SoftJointLimitSpring_set_spring_m9A216142953ECC1CEE5080D603D18F9D1BD0A6EA (void);
// 0x00000184 System.Void UnityEngine.SoftJointLimitSpring::set_damper(System.Single)
extern void SoftJointLimitSpring_set_damper_mA86F8E250BA84A6DC3E84DC1A40319A39CD5CFD6 (void);
// 0x00000185 System.Single UnityEngine.JointLimits::get_min()
extern void JointLimits_get_min_m3E8D3C572B30DA53262849D4D5BFFD9A77276FC8 (void);
// 0x00000186 System.Void UnityEngine.JointLimits::set_min(System.Single)
extern void JointLimits_set_min_m6DCC6F92E715577794E36CD524989509D2A001AF (void);
// 0x00000187 System.Single UnityEngine.JointLimits::get_max()
extern void JointLimits_get_max_m4E6BC6E5D320C4E2E7599852B19F4524D9549638 (void);
// 0x00000188 System.Void UnityEngine.JointLimits::set_max(System.Single)
extern void JointLimits_set_max_m192F8B77417D548BF0162E651049DB1C4C1D81A0 (void);
static Il2CppMethodPointer s_methodPointers[392] =
{
Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D,
Physics_get_gravity_m94393492AE4ED8B38A22ECCDCD2DDDB71BFA010D,
Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A,
Physics_IgnoreCollision_mA8E5C54299FC47921E41BF864C7C2214621595D6,
Physics_IgnoreCollision_mFBAAD9B91D488802086C1A1C96447CE4C869211D,
Physics_GetIgnoreLayerCollision_m6FAFF3D7B295E3ECC55DF0F3032AD4DB6210255D,
Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D,
Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377,
Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE,
Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028,
Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688,
Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12,
Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33,
Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903,
Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8,
Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50,
Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488,
Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3,
Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB,
Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025,
Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685,
Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5,
Physics_Linecast_m399C6C11AD7ECE11241A37C08BAB4D97CF3CB925,
Physics_Linecast_mF9E3896E84ACD675E71363ADE30A8418C14C59C6,
Physics_CapsuleCast_mAB6E13B795FAFAFE366DE88B8C7A31C54EAE9EF7,
Physics_SphereCast_mDB2140FE8561D0CE870037527DACC44AB18A346D,
Physics_SphereCast_m2A41FD7023EC5B89B69E0A8948325BEF46D9597C,
Physics_SphereCast_mE7656F9355B33AED9095D8A0301734611EC95B05,
Physics_SphereCast_mF6538C6C4E3A9BBD81B686437CC91F3A93C1F3E7,
Physics_BoxCast_mB641B1C6FAB006950E3FB982FA42631231F496F0,
Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074,
Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34,
Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51,
Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E,
Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789,
Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74,
Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87,
Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468,
Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2,
Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE,
Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC,
Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C,
Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E,
Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836,
Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0,
Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9,
Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460,
Physics_OverlapSphere_Internal_m654C73F0B586E5DCF2066466C4AB7B3221AE6E9B,
Physics_OverlapSphere_m348CF43E53C703DEF4A6780A3B9DE2A1FB958318,
Physics_OverlapSphere_m2D0C9BC78473512F1F89AE731FBAE1B734EDF3EE,
Physics_OverlapSphere_mCFA1C44458F8548C911C16F82077DA4C35D43F69,
Physics_Simulate_Internal_m44166CBF3601E62BEA1B50D97D3F9BDF5C5EBF69,
Physics_get_autoSimulation_m6D875546CE30125226E7E92318F2342F4AD57F83,
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BoxCollider_set_center_m0AB0482699735FEE8306A7FCAAE66A76C479F0F0,
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Collision_get_gameObject_m846FADBCA43E1849D3FE4D5EA44C02D055A70B3E,
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Collision_get_impulse_mBA2EDD39B7F495FF335FB867B244253602C7EF5D,
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Collider_Internal_ClosestPointOnBounds_Injected_mC77F9140817CA77A46BB8672B6DD388CC3BD2B7E,
CharacterController_SimpleMove_mE32A48D439878B3241E8456F8EBFAAE264BD705C,
CharacterController_Move_mE3F7AC1B4A2D6955980811C088B68ED3A31D2DA4,
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CharacterController_get_height_m18EC4D93673A225648DCB302BAB4F8A5FE4A20AF,
CharacterController_set_height_m7F8FCAFE75439842BAC1FFA1E302EFD812D170FB,
CharacterController_get_center_mDF0F4D399A63BF5A2F5366CB71CCF4148DB08591,
CharacterController_set_center_mF22160684B1FB453417D5457B14FEF437B5646EB,
CharacterController_get_skinWidth_mF22F34BB1F1824D67171FCF5F187F5585749A5DA,
CharacterController_SimpleMove_Injected_m0E3E4E6152A40139CE3B8B2FA65FF941FD976656,
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CharacterController_set_center_Injected_m2685DB01CE4D0DE542CD29E70B97D84A0F659980,
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CapsuleCollider_set_radius_mB301C0086FE0D251683512184B0F6DDE264BA985,
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CapsuleCollider_set_direction_m3064DADA49F7F48DA8D62659B1D3545C83C553CB,
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CapsuleCollider_set_center_Injected_m2C7FB04A185C5A1C8B3AFCFBB2923C8E6966C132,
SphereCollider_set_center_m83F6CC0056B491CD577B9AC08FA1E331074203D4,
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SphereCollider_set_radius_m6119FE18C6739B077AB17334B1B53984911017FF,
SphereCollider_set_center_Injected_mC0B9DC26F53D573D5E6AB9B8206854129276B342,
Joint_get_connectedBody_mE39E0AC9869325CD018B9ADB383B6BE01D497B59,
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Joint_set_breakForce_m42F130D31EFC282FE0887A4E6A399F53EB3FB40F,
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Joint_set_enableCollision_m73C4FF0B64FDBDEFEEDCD9F98D491906F7715080,
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Joint_set_massScale_m23111BDA5A8825E83069372785DBF56FCDAA4BC1,
Joint_set_connectedMassScale_m6F7D8FEFAD6BFDC7177D9D06DBCCDCC288C4475D,
Joint_GetCurrentForces_m67531F115C7C87F196D387A5DB3952277A0253C2,
Joint_get_currentForce_m3870631DEC29CED9EC606C342F6951F8A6C72692,
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Joint_set_axis_Injected_m013FB85E34CB410702FC87EAB54B856CF180B505,
Joint_set_anchor_Injected_m640F53862ECAB8D8163B378E54FB6E2194BB2AF7,
Joint_get_connectedAnchor_Injected_mB370F52F87BB83B28A071E4342F132D2ACC9C365,
Joint_set_connectedAnchor_Injected_mE4275DA473C8A61B37A1639E2352A09DCE2A4198,
HingeJoint_get_limits_mD0E3FDF10D6AEF4D539711C0DE418C20930B6433,
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HingeJoint_set_limits_Injected_mF946129ADB63E27A95D9F71B5FFC54A0341AE78E,
ConfigurableJoint_get_secondaryAxis_m3C6E45321118FCB7144F8620E9E0777F1CE81152,
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ConfigurableJoint_get_xMotion_m5518BED4E7F558174DD6B8F313CE7D125E1A1334,
ConfigurableJoint_set_xMotion_mBDA7D8874899D2C20E1B1BA45944AA357CDFBDCC,
ConfigurableJoint_set_yMotion_m597259075C915C848E87B3A9CBBDA0762B5A2563,
ConfigurableJoint_set_zMotion_m3479D7843AC2F91AA958F7B18AFCE3730842AFA8,
ConfigurableJoint_set_angularXMotion_m1691CF3456A38996918D077FD6FC2CBEEFB0C9D5,
ConfigurableJoint_set_angularYMotion_m21858D3799D8EED8AB21C46DF84927B10F1414D7,
ConfigurableJoint_set_angularZMotion_m485474C654E903BBAE579F631BBD6C737B47394B,
ConfigurableJoint_set_linearLimitSpring_m88B5287870506292956CE55309AE7D9470DF5820,
ConfigurableJoint_set_angularXLimitSpring_mB985F8F351DC4EFF2E588BF1C40BC1C2FF074BA4,
ConfigurableJoint_set_angularYZLimitSpring_m12F8452730747EA03C8F7DE6F2DF3C2EB0A380F2,
ConfigurableJoint_get_linearLimit_m35456F7AF48ACA69E79D1EFE14578730BAA6A98A,
ConfigurableJoint_set_linearLimit_m57EE251D8642A4ADED96D77555B5948AF7F4AA9E,
ConfigurableJoint_get_lowAngularXLimit_mE5EA802AA80E71542FDE6DD911364FC24297F4BD,
ConfigurableJoint_set_lowAngularXLimit_m6424314936986525CEBCE5C16EBA69B5129BBD5A,
ConfigurableJoint_get_highAngularXLimit_m978FF09CAF3E87AFA149752594ADD09FB9EA1ACE,
ConfigurableJoint_set_highAngularXLimit_m96373EE2554934636E127E345F91306844177294,
ConfigurableJoint_set_angularYLimit_mF819FB8C5F17C9737EC0BA5A3EAAC5245AE57A08,
ConfigurableJoint_set_angularZLimit_mCB9FEE0CAF97A1A278BDCD127C86DDD26CDBBC70,
ConfigurableJoint_set_targetPosition_m9262281EAA56638EDBA8FC727D2F6B36EBBC195A,
ConfigurableJoint_set_targetVelocity_m0C738C630AC7A91FC13645A0924C2A48D31C25CC,
ConfigurableJoint_get_xDrive_m94205B0C6C73599ACF1E9DB393CB6B609743FC9F,
ConfigurableJoint_set_xDrive_m99433795EA91A20621E21DF82DBD20B6EB49E13C,
ConfigurableJoint_get_yDrive_m908E6398366115C5F828524308146A26C9B1F73C,
ConfigurableJoint_set_yDrive_m64B02662A3353AE1C10DFB0A38FAD9B955E155FA,
ConfigurableJoint_get_zDrive_m450F08477A25E42880A1094477A9255DABB319FC,
ConfigurableJoint_set_zDrive_m399D5A99A3CC1DBF3135B3D7228C5B971CC88F99,
ConfigurableJoint_set_targetRotation_m3AA036C6CD6050EF49BBA225241D4C1DA110AC27,
ConfigurableJoint_get_targetAngularVelocity_m4E74B7B35BADFF3B3E0A24DCE7AF614BFC1E4DF5,
ConfigurableJoint_set_targetAngularVelocity_m43694FCA51058D48D1F3575806117C012DC1E565,
ConfigurableJoint_get_rotationDriveMode_mB4E7830CED114BCEF998C7F54BCC90810BE6848B,
ConfigurableJoint_set_rotationDriveMode_mAF10EC6CA2FA9F3B52C814FFEB06CC48C07C175E,
ConfigurableJoint_get_angularXDrive_mF70108A1EE3D86D324BA3745C78A5EA98BC5E330,
ConfigurableJoint_set_angularXDrive_m198E38A6FEE12C2FAA27E849F18BC61504EEACB0,
ConfigurableJoint_set_angularYZDrive_mA9F165594FD53A2100E17D2E854DD967B91066EB,
ConfigurableJoint_get_slerpDrive_mC1C3450853FE4EC991B330991BCCD51CC684F634,
ConfigurableJoint_set_slerpDrive_mAD0C1BDDF4D03B7CA9677ADEFC70344911C27B1D,
ConfigurableJoint_set_projectionMode_mA2FA6EC630E87C553B6E1C93D997B15957008075,
ConfigurableJoint_set_projectionDistance_m149EF550339500403965DB5596C63ED07B54FC1B,
ConfigurableJoint_set_projectionAngle_mBD4200FF238CC5779943E4980B79D3C14643BE24,
ConfigurableJoint_get_configuredInWorldSpace_mA9C965EEB6BB099124A5D37A3DC68D16424EC26B,
ConfigurableJoint_set_configuredInWorldSpace_mD1FB99B42E24A0CABF43B4470E6F0C92BCCC2450,
ConfigurableJoint_set_swapBodies_m42B1FE715EDD21D7BBF51DBEDD804CACD613F3C7,
ConfigurableJoint_get_secondaryAxis_Injected_m930CFC10D358646D8B71A761C1F8DE25AA64F266,
ConfigurableJoint_set_secondaryAxis_Injected_m266E464BBB5EDE9C3EDDD8A3F3B55DD401A928BF,
ConfigurableJoint_set_linearLimitSpring_Injected_m2EABCB82890328A9B26E5807D13133E69D94D4C6,
ConfigurableJoint_set_angularXLimitSpring_Injected_mE79A822ACD2B93B3E3122A9B2572B6D39BA685B3,
ConfigurableJoint_set_angularYZLimitSpring_Injected_mBC9D67732AAED2EAF5DF21B247500401CB29F61B,
ConfigurableJoint_get_linearLimit_Injected_mAB06629F3F0FF14825C71BC77B8D1856836E6329,
ConfigurableJoint_set_linearLimit_Injected_mB7C9F6674B0E76154DFCFAB457E68264FC8ACA88,
ConfigurableJoint_get_lowAngularXLimit_Injected_m65F3B2184E5BE0B93B9702DE371B50B727050C60,
ConfigurableJoint_set_lowAngularXLimit_Injected_m424F97E98AB918627E19CFA7FED1C4236DBFDD61,
ConfigurableJoint_get_highAngularXLimit_Injected_m6672C8D546D7DCBD8E67AB9CF91AEB3FB76E72AC,
ConfigurableJoint_set_highAngularXLimit_Injected_m7C31099A209513CAE46018D03F195D33CFCFD501,
ConfigurableJoint_set_angularYLimit_Injected_m4DA460D042653C9FB41E5E2A3AC4B0F18F6D76FE,
ConfigurableJoint_set_angularZLimit_Injected_m781FCA9CA40DA1F5B984BDCBA4DBE0F4309198FC,
ConfigurableJoint_set_targetPosition_Injected_m1364898AF65E1C33782F3AC6B24F2D5C8C627DB9,
ConfigurableJoint_set_targetVelocity_Injected_m1D93766920BBE9C170E22725BB97B554834B9822,
ConfigurableJoint_get_xDrive_Injected_m2F3081B5A43CB574CF935CCC4CA1015D3B1B6E0D,
ConfigurableJoint_set_xDrive_Injected_m98A6A7950340A2AD4EDB74744FDFAE15DE7AC746,
ConfigurableJoint_get_yDrive_Injected_m0764FC64FA82FC454B31B0495FE53091C711AFE2,
ConfigurableJoint_set_yDrive_Injected_m3C83E8824F18060EADF294DB53D6AC75A96F0EDA,
ConfigurableJoint_get_zDrive_Injected_m5C94C5C057B7AEA5B4FD8E95CE9283B73DF79E1B,
ConfigurableJoint_set_zDrive_Injected_m8867C059A6C76AE1ABBCEC0A8BDF64B31DAFD66A,
ConfigurableJoint_set_targetRotation_Injected_m4DEDED0147CB460010A8ECC633DF07B86D99516E,
ConfigurableJoint_get_targetAngularVelocity_Injected_m0701ECD3E94F236824645054085FB64AA4D1EEC9,
ConfigurableJoint_set_targetAngularVelocity_Injected_mAE21B1C5D472AE7D2DAA8B8D22B6EAEC29650804,
ConfigurableJoint_get_angularXDrive_Injected_m703DADB9957F220ECC811C4ADE5CA352547C4589,
ConfigurableJoint_set_angularXDrive_Injected_m3416E4C46CA6E3861E95FD493217B5C2520A1CD6,
ConfigurableJoint_set_angularYZDrive_Injected_m9B74A9B4583CAB39384B0E5D78B6922E281E9FFB,
ConfigurableJoint_get_slerpDrive_Injected_m6F7AE0A28412FDC513DDBFDB2D589775F5FB14E1,
ConfigurableJoint_set_slerpDrive_Injected_m07427CF12C12E1879706DBEFE49F1BC191AB52CA,
ContactPoint_get_point_mCCDFDACC5D8DB469898060A56A3CC45132911208,
ContactPoint_get_normal_mD7F0567CA2FD68644F7C6FE318E10C4D15F92AD6,
ContactPoint_get_thisCollider_m5CECC2F86CD3D73FE35543127C22C02D8ED1AFD6,
ContactPoint_get_otherCollider_m717D0758D578C93C6CA26E2BA87325682B6C2550,
ContactPoint_GetColliderByInstanceID_mB09101D909886CC91E85C1427224FC6B0A197D9D,
PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7,
PhysicsScene_op_Equality_m792F2F283FF4346561C0D0CC7BB9332FB02C3368,
PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814,
PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3,
PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1,
PhysicsScene_IsValid_m74353C7AC7756A4E6B2F768551CA2D373EE28478,
PhysicsScene_IsValid_Internal_m03967EA72EC0D8FCEDC0D79075FF9E62D77DC241,
PhysicsScene_Simulate_m8F1DFA08BF5DBFBB1FF452ABC98E40C938EA1425,
PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730,
PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0,
PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE,
PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74,
PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3,
PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB,
PhysicsScene_Query_CapsuleCast_m6871258F7BAA2370C7BA7334E2EE6752EFBD723F,
PhysicsScene_Internal_CapsuleCast_mFB5002955B349D73D842F47BB3DBCDAE453FF2F0,
PhysicsScene_CapsuleCast_m31A5F75B99A0D9CC616E1F18ADCF6E51937CAD35,
PhysicsScene_OverlapCapsuleNonAlloc_Internal_m7A25A75ED0EC93A9B68B87EFEEE16713B5F78B3D,
PhysicsScene_OverlapCapsule_m4BB3246109285CFA98D3FD21E37E1870A954B545,
PhysicsScene_Query_SphereCast_m8E6770FE64FB74157199217381AA1A99B3CF580B,
PhysicsScene_Internal_SphereCast_mE4B0FBE790E2A7309F7807F5F1EFB909D21E07BF,
PhysicsScene_SphereCast_mEB124233FFEA3BD179C9DE22E410290D7EB247C4,
PhysicsScene_OverlapSphereNonAlloc_Internal_m0F7B77B20925E6D449F858C08AD833E37FD406E1,
PhysicsScene_OverlapSphere_m0E853FB04ECE662CFA9FF522D8A4E9CE04903D01,
PhysicsScene_Query_BoxCast_m8B3C7AFDF3D96DB8B60E68930DBE83FB60269923,
PhysicsScene_Internal_BoxCast_mE2056DF773CF7D52E153804C2CBDB4F4D68B4CE6,
PhysicsScene_BoxCast_mD138F894448712F882AF7F95B2AD9052DC548D12,
PhysicsScene_OverlapBoxNonAlloc_Internal_m77221087DFD7FCCF0242F82671A6F180DDE52326,
PhysicsScene_OverlapBox_mF98FE9D367F5938A0E23C60684BED711EB69CA03,
PhysicsScene_Internal_BoxCastNonAlloc_m721584532E1F33DB93475FA5F89BD13422E1BFC3,
PhysicsScene_BoxCast_m5010295997A4CBDDA261F825837A35789B4461E0,
PhysicsScene_IsValid_Internal_Injected_m49DCA66EF92A47D23B746D0D292AB11D88C2C0ED,
PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62,
PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D,
PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27,
PhysicsScene_Query_CapsuleCast_Injected_m3A9CC7AB617D70C2284C49E982163F37EB0B27B0,
PhysicsScene_OverlapCapsuleNonAlloc_Internal_Injected_mF8B5563CB6D620B1269EF5D2D7127F252D2CB358,
PhysicsScene_Query_SphereCast_Injected_m660DCB273A7D7AC02A4CACC69BBC38DF397E0D9A,
PhysicsScene_OverlapSphereNonAlloc_Internal_Injected_m43D86F83F62FE2AF946A23B7C37AAB852106D737,
PhysicsScene_Query_BoxCast_Injected_mB8A1A4B228295D1C888EB08255182EA83FC4733D,
PhysicsScene_OverlapBoxNonAlloc_Internal_Injected_mD2053028D905149928623868D4463157E1F1AB4C,
PhysicsScene_Internal_BoxCastNonAlloc_Injected_m9E40CADBA19328EC192BE3A33747889EFE5B2075,
PhysicsSceneExtensions_GetPhysicsScene_mC7D6FE0FA798195A3BA3B3BA6D41F4D947D037AD,
PhysicsSceneExtensions_GetPhysicsScene_Internal_m47C05DB774E72E24AB4ECBF75A98652C544923F9,
PhysicsSceneExtensions_GetPhysicsScene_Internal_Injected_m2A4EE29C6BD1AA0EB6BF7683EA8E5B6783A6FA57,
SoftJointLimitSpring_set_spring_m9A216142953ECC1CEE5080D603D18F9D1BD0A6EA,
SoftJointLimitSpring_set_damper_mA86F8E250BA84A6DC3E84DC1A40319A39CD5CFD6,
JointLimits_get_min_m3E8D3C572B30DA53262849D4D5BFFD9A77276FC8,
JointLimits_set_min_m6DCC6F92E715577794E36CD524989509D2A001AF,
JointLimits_get_max_m4E6BC6E5D320C4E2E7599852B19F4524D9549638,
JointLimits_set_max_m192F8B77417D548BF0162E651049DB1C4C1D81A0,
};
extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk (void);
extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk (void);
extern void RaycastHit_set_point_m3B63BEB25A82BFCF9FBB300022D0362BC2CF9E11_AdjustorThunk (void);
extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk (void);
extern void RaycastHit_set_normal_m97DDF1CBE8ADF1F72AA30BC83870615ABB38C88B_AdjustorThunk (void);
extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk (void);
extern void RaycastHit_set_distance_mD5C9C6A5F7EDFFAC302DA4981F3483AA9981A9DC_AdjustorThunk (void);
extern void RaycastHit_get_transform_m89DB7FCFC50E0213A37CBE089400064B8FA19155_AdjustorThunk (void);
extern void RaycastHit_get_rigidbody_mE6FCB1B1A9F0C8D4185A484C10B9A5403CCD6005_AdjustorThunk (void);
extern void SoftJointLimit_get_limit_m565D543DC9482F893A8C1F8582B9A06F7E287286_AdjustorThunk (void);
extern void SoftJointLimit_set_limit_m34B7F00528D7F5B03D2AC39E44AFD96F0EAADF1A_AdjustorThunk (void);
extern void SoftJointLimit_set_bounciness_m1D956BA96C435546CF89A8936F684A3C2E3BB036_AdjustorThunk (void);
extern void SoftJointLimit_set_contactDistance_mDF20A5E81A2184F22CBA3007BB871BF87CB8FF2D_AdjustorThunk (void);
extern void JointDrive_set_positionSpring_mC928C6830ABEC56D68FB9B054DCD2A1A807EAD52_AdjustorThunk (void);
extern void JointDrive_set_positionDamper_m5D8426BF35A505ABE8FC5F09AA3127F5E90B2604_AdjustorThunk (void);
extern void JointDrive_set_maximumForce_mEB33B42E322E88853F6440113086E97A0C6E69F5_AdjustorThunk (void);
extern void ContactPoint_get_point_mCCDFDACC5D8DB469898060A56A3CC45132911208_AdjustorThunk (void);
extern void ContactPoint_get_normal_mD7F0567CA2FD68644F7C6FE318E10C4D15F92AD6_AdjustorThunk (void);
extern void ContactPoint_get_thisCollider_m5CECC2F86CD3D73FE35543127C22C02D8ED1AFD6_AdjustorThunk (void);
extern void ContactPoint_get_otherCollider_m717D0758D578C93C6CA26E2BA87325682B6C2550_AdjustorThunk (void);
extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk (void);
extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk (void);
extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk (void);
extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk (void);
extern void PhysicsScene_IsValid_m74353C7AC7756A4E6B2F768551CA2D373EE28478_AdjustorThunk (void);
extern void PhysicsScene_Simulate_m8F1DFA08BF5DBFBB1FF452ABC98E40C938EA1425_AdjustorThunk (void);
extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk (void);
extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk (void);
extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk (void);
extern void PhysicsScene_CapsuleCast_m31A5F75B99A0D9CC616E1F18ADCF6E51937CAD35_AdjustorThunk (void);
extern void PhysicsScene_OverlapCapsule_m4BB3246109285CFA98D3FD21E37E1870A954B545_AdjustorThunk (void);
extern void PhysicsScene_SphereCast_mEB124233FFEA3BD179C9DE22E410290D7EB247C4_AdjustorThunk (void);
extern void PhysicsScene_OverlapSphere_m0E853FB04ECE662CFA9FF522D8A4E9CE04903D01_AdjustorThunk (void);
extern void PhysicsScene_BoxCast_mD138F894448712F882AF7F95B2AD9052DC548D12_AdjustorThunk (void);
extern void PhysicsScene_OverlapBox_mF98FE9D367F5938A0E23C60684BED711EB69CA03_AdjustorThunk (void);
extern void PhysicsScene_BoxCast_m5010295997A4CBDDA261F825837A35789B4461E0_AdjustorThunk (void);
extern void SoftJointLimitSpring_set_spring_m9A216142953ECC1CEE5080D603D18F9D1BD0A6EA_AdjustorThunk (void);
extern void SoftJointLimitSpring_set_damper_mA86F8E250BA84A6DC3E84DC1A40319A39CD5CFD6_AdjustorThunk (void);
extern void JointLimits_get_min_m3E8D3C572B30DA53262849D4D5BFFD9A77276FC8_AdjustorThunk (void);
extern void JointLimits_set_min_m6DCC6F92E715577794E36CD524989509D2A001AF_AdjustorThunk (void);
extern void JointLimits_get_max_m4E6BC6E5D320C4E2E7599852B19F4524D9549638_AdjustorThunk (void);
extern void JointLimits_set_max_m192F8B77417D548BF0162E651049DB1C4C1D81A0_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[42] =
{
{ 0x06000053, RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk },
{ 0x06000054, RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk },
{ 0x06000055, RaycastHit_set_point_m3B63BEB25A82BFCF9FBB300022D0362BC2CF9E11_AdjustorThunk },
{ 0x06000056, RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk },
{ 0x06000057, RaycastHit_set_normal_m97DDF1CBE8ADF1F72AA30BC83870615ABB38C88B_AdjustorThunk },
{ 0x06000058, RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk },
{ 0x06000059, RaycastHit_set_distance_mD5C9C6A5F7EDFFAC302DA4981F3483AA9981A9DC_AdjustorThunk },
{ 0x0600005A, RaycastHit_get_transform_m89DB7FCFC50E0213A37CBE089400064B8FA19155_AdjustorThunk },
{ 0x0600005B, RaycastHit_get_rigidbody_mE6FCB1B1A9F0C8D4185A484C10B9A5403CCD6005_AdjustorThunk },
{ 0x060000B0, SoftJointLimit_get_limit_m565D543DC9482F893A8C1F8582B9A06F7E287286_AdjustorThunk },
{ 0x060000B1, SoftJointLimit_set_limit_m34B7F00528D7F5B03D2AC39E44AFD96F0EAADF1A_AdjustorThunk },
{ 0x060000B2, SoftJointLimit_set_bounciness_m1D956BA96C435546CF89A8936F684A3C2E3BB036_AdjustorThunk },
{ 0x060000B3, SoftJointLimit_set_contactDistance_mDF20A5E81A2184F22CBA3007BB871BF87CB8FF2D_AdjustorThunk },
{ 0x060000B4, JointDrive_set_positionSpring_mC928C6830ABEC56D68FB9B054DCD2A1A807EAD52_AdjustorThunk },
{ 0x060000B5, JointDrive_set_positionDamper_m5D8426BF35A505ABE8FC5F09AA3127F5E90B2604_AdjustorThunk },
{ 0x060000B6, JointDrive_set_maximumForce_mEB33B42E322E88853F6440113086E97A0C6E69F5_AdjustorThunk },
{ 0x06000151, ContactPoint_get_point_mCCDFDACC5D8DB469898060A56A3CC45132911208_AdjustorThunk },
{ 0x06000152, ContactPoint_get_normal_mD7F0567CA2FD68644F7C6FE318E10C4D15F92AD6_AdjustorThunk },
{ 0x06000153, ContactPoint_get_thisCollider_m5CECC2F86CD3D73FE35543127C22C02D8ED1AFD6_AdjustorThunk },
{ 0x06000154, ContactPoint_get_otherCollider_m717D0758D578C93C6CA26E2BA87325682B6C2550_AdjustorThunk },
{ 0x06000156, PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk },
{ 0x06000158, PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk },
{ 0x06000159, PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk },
{ 0x0600015A, PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk },
{ 0x0600015B, PhysicsScene_IsValid_m74353C7AC7756A4E6B2F768551CA2D373EE28478_AdjustorThunk },
{ 0x0600015D, PhysicsScene_Simulate_m8F1DFA08BF5DBFBB1FF452ABC98E40C938EA1425_AdjustorThunk },
{ 0x0600015E, PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk },
{ 0x06000160, PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk },
{ 0x06000162, PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk },
{ 0x06000166, PhysicsScene_CapsuleCast_m31A5F75B99A0D9CC616E1F18ADCF6E51937CAD35_AdjustorThunk },
{ 0x06000168, PhysicsScene_OverlapCapsule_m4BB3246109285CFA98D3FD21E37E1870A954B545_AdjustorThunk },
{ 0x0600016B, PhysicsScene_SphereCast_mEB124233FFEA3BD179C9DE22E410290D7EB247C4_AdjustorThunk },
{ 0x0600016D, PhysicsScene_OverlapSphere_m0E853FB04ECE662CFA9FF522D8A4E9CE04903D01_AdjustorThunk },
{ 0x06000170, PhysicsScene_BoxCast_mD138F894448712F882AF7F95B2AD9052DC548D12_AdjustorThunk },
{ 0x06000172, PhysicsScene_OverlapBox_mF98FE9D367F5938A0E23C60684BED711EB69CA03_AdjustorThunk },
{ 0x06000174, PhysicsScene_BoxCast_m5010295997A4CBDDA261F825837A35789B4461E0_AdjustorThunk },
{ 0x06000183, SoftJointLimitSpring_set_spring_m9A216142953ECC1CEE5080D603D18F9D1BD0A6EA_AdjustorThunk },
{ 0x06000184, SoftJointLimitSpring_set_damper_mA86F8E250BA84A6DC3E84DC1A40319A39CD5CFD6_AdjustorThunk },
{ 0x06000185, JointLimits_get_min_m3E8D3C572B30DA53262849D4D5BFFD9A77276FC8_AdjustorThunk },
{ 0x06000186, JointLimits_set_min_m6DCC6F92E715577794E36CD524989509D2A001AF_AdjustorThunk },
{ 0x06000187, JointLimits_get_max_m4E6BC6E5D320C4E2E7599852B19F4524D9549638_AdjustorThunk },
{ 0x06000188, JointLimits_set_max_m192F8B77417D548BF0162E651049DB1C4C1D81A0_AdjustorThunk },
};
static const int32_t s_InvokerIndices[392] =
{
11908,
16492,
16442,
12813,
14036,
13181,
10637,
11317,
12174,
13297,
10393,
10636,
11315,
12172,
11295,
12156,
13232,
14932,
10619,
11294,
12154,
13231,
10635,
11314,
10193,
10289,
10392,
10388,
10620,
10194,
10913,
10920,
11710,
12437,
13592,
11702,
12420,
13571,
15239,
10857,
11613,
12312,
13442,
10432,
10861,
11619,
12317,
10914,
11709,
12434,
13591,
14053,
16403,
15574,
16495,
10187,
10187,
10860,
10457,
10919,
10431,
11618,
10206,
10221,
10333,
10433,
15572,
15572,
10867,
10867,
13928,
10183,
10437,
10207,
9816,
7870,
14036,
7935,
7935,
7935,
7833,
7833,
9650,
9805,
8016,
9805,
8016,
9722,
7935,
9650,
9650,
9805,
8016,
9805,
8016,
9722,
7935,
9722,
7935,
9722,
7935,
9509,
7726,
7935,
9509,
7726,
7833,
9611,
7833,
9805,
8016,
9805,
7893,
8016,
9509,
7726,
9805,
8016,
9677,
7893,
9611,
7833,
7833,
9722,
7935,
9722,
7935,
8016,
7893,
9816,
9816,
9816,
7336,
7833,
4728,
8016,
4728,
8016,
4728,
1812,
2609,
9816,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
3804,
3810,
3810,
3810,
2299,
9650,
7870,
9509,
7726,
7833,
9805,
8016,
9805,
8016,
7704,
7704,
7704,
7704,
9722,
7935,
7935,
7935,
7935,
7935,
7935,
9650,
9805,
9650,
9650,
9611,
9650,
6155,
9805,
9509,
7726,
9650,
9509,
7726,
9722,
7935,
7336,
9506,
7870,
7870,
2212,
1994,
2593,
7336,
9816,
3804,
7704,
1595,
2297,
5852,
6750,
9805,
9509,
9722,
9722,
7935,
9805,
8016,
9722,
5542,
6529,
7704,
7704,
7704,
9805,
8016,
9722,
7935,
9722,
7935,
7833,
7704,
7704,
8016,
9722,
7935,
7704,
9650,
7870,
9805,
8016,
8016,
9805,
8016,
7726,
7935,
7935,
7726,
7726,
7935,
7935,
3804,
9805,
7704,
7704,
7704,
7704,
7704,
9624,
7847,
7704,
7704,
9805,
8016,
9611,
7833,
7833,
7833,
7833,
7833,
7833,
7941,
7941,
7941,
9727,
7940,
9727,
7940,
9727,
7940,
7940,
7940,
8016,
8016,
9623,
7846,
9623,
7846,
9623,
7846,
7893,
9805,
8016,
9611,
7833,
9623,
7846,
7846,
9623,
7846,
7833,
7935,
7935,
9509,
7726,
7726,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
7704,
9805,
9805,
9650,
9650,
15233,
9650,
13221,
9611,
5710,
5715,
9509,
14927,
7935,
512,
10618,
326,
10387,
345,
10426,
10140,
10139,
114,
10305,
346,
10189,
10188,
204,
10427,
724,
10141,
10138,
115,
10304,
344,
10146,
123,
14915,
10583,
10375,
10401,
10135,
10291,
10179,
10402,
10134,
10290,
10142,
15273,
15273,
13920,
7935,
7935,
9722,
7935,
9722,
7935,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule =
{
"UnityEngine.PhysicsModule.dll",
392,
s_methodPointers,
42,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};