ZeroVR/ZeroPacientVR/123_BackUpThisFolder_ButDon.../il2cppOutput/UnityEngine.AudioModule.cpp

4001 lines
215 KiB
C++

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct GenericVirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InvokerActionInvoker1
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
{
void* params[1] = { &p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20;
// UnityEngine.Audio.AudioMixer
struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04;
// UnityEngine.Audio.AudioMixerSnapshot
struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781;
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2;
// UnityEngine.AudioSource
struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// System.String
struct String_t;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30;
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral0574E31B2E15797E57C51DEC554AE14E00CCB9CC;
IL2CPP_EXTERN_C String_t* _stringLiteral0FC2A6DFBAD242B7CE1A74ACA9D3224CE2E0163D;
IL2CPP_EXTERN_C String_t* _stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B;
IL2CPP_EXTERN_C String_t* _stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D;
IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00;
IL2CPP_EXTERN_C String_t* _stringLiteral57186E11345D0E246E80500DE17B8C941EF8A38F;
IL2CPP_EXTERN_C String_t* _stringLiteral706336A4F6F53F903F6BD416474754F528D2A13B;
IL2CPP_EXTERN_C String_t* _stringLiteral9EAFE4F84FECC3407E28F6C22DC663D4A31C78D0;
IL2CPP_EXTERN_C String_t* _stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA;
IL2CPP_EXTERN_C String_t* _stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B;
IL2CPP_EXTERN_C String_t* _stringLiteralC51F74D9F7385459B7E90865166418A267D9A62B;
IL2CPP_EXTERN_C String_t* _stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t462BCCFB9B78348533823E0754F65F52A5348F89
{
};
// UnityEngine.Audio.AudioPlayableBinding
struct AudioPlayableBinding_tCEBDA2DEB832C1B7A2698EC9DAB066F7D6D85D3F : public RuntimeObject
{
};
// UnityEngine.Audio.AudioPlayableGraphExtensions
struct AudioPlayableGraphExtensions_tFE52BCEBCCE023697BAC3291D42A6659E973F50E : public RuntimeObject
{
};
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject
{
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1;
};
// UnityEngine.AudioSettings
struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.AudioSettings/Mobile
struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD : public RuntimeObject
{
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4;
// UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5;
};
// UnityEngine.Audio.AudioClipPlayable
struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixer
struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioMixerPlayable
struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixerSnapshot
struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioPlayableOutput
struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E : public MulticastDelegate_t
{
};
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30 : public MulticastDelegate_t
{
};
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 : public MulticastDelegate_t
{
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
{
};
// UnityEngine.AudioBehaviour
struct AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.AudioListener
struct AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941
{
};
// UnityEngine.AudioSource
struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941
{
};
// <Module>
// <Module>
// UnityEngine.Audio.AudioPlayableBinding
// UnityEngine.Audio.AudioPlayableBinding
// UnityEngine.Audio.AudioPlayableGraphExtensions
// UnityEngine.Audio.AudioPlayableGraphExtensions
// UnityEngine.Experimental.Audio.AudioSampleProvider
// UnityEngine.Experimental.Audio.AudioSampleProvider
// UnityEngine.AudioSettings
struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields
{
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0;
// System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1;
// System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2;
};
// UnityEngine.AudioSettings
// System.Reflection.MemberInfo
// System.Reflection.MemberInfo
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// System.ValueType
// System.ValueType
// UnityEngine.AudioSettings/Mobile
struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields
{
// System.Boolean UnityEngine.AudioSettings/Mobile::<muteState>k__BackingField
bool ___U3CmuteStateU3Ek__BackingField_0;
// System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute
bool ____stopAudioOutputOnMute_1;
// System.Action`1<System.Boolean> UnityEngine.AudioSettings/Mobile::OnMuteStateChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___OnMuteStateChanged_2;
};
// UnityEngine.AudioSettings/Mobile
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Double
// System.Double
// System.Int32
// System.Int32
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// System.Single
// System.Single
// System.UInt32
// System.UInt32
// System.UInt64
// System.UInt64
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// System.Void
// System.Void
// System.Delegate
// System.Delegate
// System.Exception
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// System.Exception
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Playables.PlayableGraph
// UnityEngine.Playables.PlayableGraph
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableHandle
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
// System.RuntimeTypeHandle
// System.RuntimeTypeHandle
// UnityEngine.AudioClip
// UnityEngine.AudioClip
// UnityEngine.Audio.AudioClipPlayable
// UnityEngine.Audio.AudioClipPlayable
// UnityEngine.Audio.AudioMixer
// UnityEngine.Audio.AudioMixer
// UnityEngine.Audio.AudioMixerPlayable
// UnityEngine.Audio.AudioMixerPlayable
// UnityEngine.Audio.AudioMixerSnapshot
// UnityEngine.Audio.AudioMixerSnapshot
// UnityEngine.Audio.AudioPlayableOutput
// UnityEngine.Audio.AudioPlayableOutput
// UnityEngine.Component
// UnityEngine.Component
// UnityEngine.GameObject
// UnityEngine.GameObject
// System.MulticastDelegate
// System.MulticastDelegate
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.Playable
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// UnityEngine.Playables.PlayableBinding
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// UnityEngine.Playables.PlayableOutput
// System.SystemException
// System.SystemException
// System.Type
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Type
// System.Action`1<System.Boolean>
// System.Action`1<System.Boolean>
// System.Action
// System.Action
// System.ArgumentException
// System.ArgumentException
// UnityEngine.Behaviour
// UnityEngine.Behaviour
// System.InvalidCastException
// System.InvalidCastException
// UnityEngine.Transform
// UnityEngine.Transform
// UnityEngine.AudioClip/PCMReaderCallback
// UnityEngine.AudioClip/PCMReaderCallback
// UnityEngine.AudioClip/PCMSetPositionCallback
// UnityEngine.AudioClip/PCMSetPositionCallback
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
// UnityEngine.AudioBehaviour
// UnityEngine.AudioBehaviour
// UnityEngine.AudioListener
// UnityEngine.AudioListener
// UnityEngine.AudioSource
// UnityEngine.AudioSource
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Audio.AudioPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Audio.AudioClipPlayable>(U,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_gshared (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_playable, double ___1_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02_inline (bool ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m10B8CEF668EE4967D0AD1D6741B6A37540C28A46 (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m731D1EEEE7A0D56BAADD571BA0FCAC13FB071223 (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method);
}
// System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB (const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) ;
// System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___0_stopOneShots, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AudioClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_timeScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_get_Null_m8404386CE6506C8C0574B74023EB1BC17A45F205 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetTarget(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Audio.AudioPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___1_target, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, bool ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_sourceObject, Type_t* ___2_sourceType, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___3_createFunction, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_Create_m90DF38B28813932D4246094FD4DB6105572619D2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___2_target, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Implicit(UnityEngine.Audio.AudioPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableOutput_op_Implicit_mD2D35763126BDE08E10CA74D8E8C49988477F428 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 ___0_output, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioMixer UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshot(UnityEngine.Audio.AudioMixerSnapshot,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_CreateHandle_mD7CA217BC6DE899D586272C372456EBB7ED2A825 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Audio.AudioClipPlayable>(U,System.Double)
inline void PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_playable, double ___1_value, const RuntimeMethod* method)
{
(( void (*) (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0, double, const RuntimeMethod*))PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_gshared)(___0_playable, ___1_value, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) ;
// System.String System.Single::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_volume, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_stereoPan, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_spatialBlend, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDone(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::Seek(System.Double,System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, double ___0_startTime, double ___1_startDelay, double ___2_duration, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_CreateHandle_mCA2A6EF1CC490A8E59C8EE2020D3304D66B96852 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_normalizeInputVolumes, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, bool ___1_normalizeInputVolumes, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m8273D3AEB24F4C3E374238B6F699BE6696808E85 (bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0;
V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_2 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0;
bool L_3 = ___0_deviceWasChanged;
NullCheck(L_2);
AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_m1B9895D60B3267EBDEC69B9169730DBAD8325E90 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemShuttingDown_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0011;
}
IL_000b:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0011:
{
return;
}
}
// System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_m7FE042936237E5BDCB20299D8C4CF583B661468C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemStartedUp_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0011;
}
IL_000b:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0011:
{
return;
}
}
// System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE (const RuntimeMethod* method)
{
typedef bool (*AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE_ftn) ();
static AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB (const RuntimeMethod* method)
{
typedef bool (*AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB_ftn) ();
static AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* currentDelegate = reinterpret_cast<AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_deviceWasChanged, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenInst(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
InvokerActionInvoker1< bool >::Invoke(__this->___method_ptr_0, method, NULL, ___0_deviceWasChanged);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, bool >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_deviceWasChanged);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(static_cast<int32_t>(___0_deviceWasChanged));
}
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mA9827AB9472EC8EE0A0F0FC24EBC06B4740DD944 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast;
}
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02 (bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0 = L_0;
return;
}
}
// System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->____stopAudioOutputOnMute_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::InvokeOnMuteStateChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_mE5242862F948BA9FBB013A2B45F645B6A21E6198 (bool ___0_mute, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
bool L_0 = ___0_mute;
bool L_1;
L_1 = Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline(NULL);
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0053;
}
}
{
bool L_3 = ___0_mute;
Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02_inline(L_3, NULL);
bool L_4;
L_4 = Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA(NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003a;
}
}
{
bool L_6;
L_6 = Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline(NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0033;
}
}
{
Mobile_StopAudioOutput_m10B8CEF668EE4967D0AD1D6741B6A37540C28A46(NULL);
goto IL_0039;
}
IL_0033:
{
Mobile_StartAudioOutput_m731D1EEEE7A0D56BAADD571BA0FCAC13FB071223(NULL);
}
IL_0039:
{
}
IL_003a:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___OnMuteStateChanged_2;
V_3 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_0052;
}
}
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_10 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___OnMuteStateChanged_2;
bool L_11 = ___0_mute;
NullCheck(L_10);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_10, L_11, NULL);
}
IL_0052:
{
}
IL_0053:
{
return;
}
}
// System.Boolean UnityEngine.AudioSettings/Mobile::InvokeIsStopAudioOutputOnMuteEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_InvokeIsStopAudioOutputOnMuteEnabled_m854CB455C7BE7ADC06BABCB9AA24F60309AE7ED1 (const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m731D1EEEE7A0D56BAADD571BA0FCAC13FB071223 (const RuntimeMethod* method)
{
{
bool L_0;
L_0 = AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE(NULL);
return;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m10B8CEF668EE4967D0AD1D6741B6A37540C28A46 (const RuntimeMethod* method)
{
{
bool L_0;
L_0 = AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB(NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioClip::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m038DA97CB07076D1D9391E1E103F0F41D3622F89 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_PCMReaderCallback_4 = (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMReaderCallback_4), (void*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL);
__this->___m_PCMSetPositionCallback_5 = (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMSetPositionCallback_5), (void*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Single UnityEngine.AudioClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef float (*AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.AudioClip::get_samples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_samples()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.AudioClip::get_frequency()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_frequency()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m766E5705AB5AE16F5F142867CC3758ABE4BF462C (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4;
V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = __this->___m_PCMReaderCallback_4;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_data;
NullCheck(L_2);
PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m986EF703B7DDE42343730DE93A095D05B9F4DBB8 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, int32_t ___0_position, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5;
V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = __this->___m_PCMSetPositionCallback_5;
int32_t L_3 = ___0_position;
NullCheck(L_2);
PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* currentDelegate = reinterpret_cast<PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_data, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
NullCheck(___0_data);
typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_data, method);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_data, method);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
InvokerActionInvoker1< SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_data);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_data);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___0_data' to native representation
float* ____0_data_marshaled = NULL;
if (___0_data != NULL)
{
____0_data_marshaled = reinterpret_cast<float*>((___0_data)->GetAddressAtUnchecked(0));
}
// Native function invocation
il2cppPInvokeFunc(____0_data_marshaled);
}
// System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF621B6CC1A4BA6525190C5037401CF2FD5C0CF28 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast;
}
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* currentDelegate = reinterpret_cast<PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_position, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenInst(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_position, method);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_position, method);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
InvokerActionInvoker1< int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_position);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_position);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(___0_position);
}
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_mD16F77DDB552EB69BB3F5EF39420B2F09F95455B (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast;
}
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method)
{
typedef float (*AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)");
float icallRetVal = _il2cpp_icall_func(___0_source);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method)
{
typedef void (*AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)");
_il2cpp_icall_func(___0_source, ___1_pitch);
}
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, uint64_t);
static AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
_il2cpp_icall_func(___0_source, ___1_delay);
}
// System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, float);
static AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)");
_il2cpp_icall_func(___0_source, ___1_clip, ___2_volumeScale);
}
// System.Void UnityEngine.AudioSource::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___0_stopOneShots, const RuntimeMethod* method)
{
typedef void (*AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)");
_il2cpp_icall_func(__this, ___0_stopOneShots);
}
// System.Single UnityEngine.AudioSource::get_volume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Single UnityEngine.AudioSource::get_pitch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB1B0B8A52400B5C798BF1E644FE1C2FFA20A9863 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSource::set_pitch(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_mD14631FC99BF38AAFB356D9C45546BC16CF9E811 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::set_time(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_time(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.AudioClip UnityEngine.AudioSource::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* (*AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()");
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
{
AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960(__this, ((int64_t)0), NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, float ___1_volumeScale, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___0_clip;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, NULL);
goto IL_0023;
}
IL_001a:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_3 = ___0_clip;
float L_4 = ___1_volumeScale;
AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265(__this, L_3, L_4, NULL);
}
IL_0023:
{
return;
}
}
// System.Void UnityEngine.AudioSource::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m318F17F17A147C77FF6E0A5A7A6BE057DB90F537 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
{
AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5(__this, (bool)1, NULL);
return;
}
}
// System.Boolean UnityEngine.AudioSource::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayClipAtPoint_mF9D129487C356127ADA3AB5C0A67C7D00F26E3DD (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, float ___2_volume, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* V_1 = NULL;
float G_B2_0 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_1 = NULL;
float G_B1_0 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_1 = NULL;
float G_B3_0 = 0.0f;
float G_B3_1 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_2 = NULL;
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
NullCheck(L_0);
GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_0, _stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B, NULL);
V_0 = L_0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = V_0;
NullCheck(L_1);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_position;
NullCheck(L_2);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_2, L_3, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = V_0;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_5 = { reinterpret_cast<intptr_t> (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_6;
L_6 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_5, NULL);
NullCheck(L_4);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(L_4, L_6, NULL);
V_1 = ((AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*)CastclassSealed((RuntimeObject*)L_7, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var));
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_8 = V_1;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_9 = ___0_clip;
NullCheck(L_8);
AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70(L_8, L_9, NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_10 = V_1;
NullCheck(L_10);
AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001(L_10, (1.0f), NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_11 = V_1;
float L_12 = ___2_volume;
NullCheck(L_11);
AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0(L_11, L_12, NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_13 = V_1;
NullCheck(L_13);
AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3(L_13, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = V_0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_15 = ___0_clip;
NullCheck(L_15);
float L_16;
L_16 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_15, NULL);
float L_17;
L_17 = Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616(NULL);
G_B1_0 = L_16;
G_B1_1 = L_14;
if ((((float)L_17) < ((float)(0.00999999978f))))
{
G_B2_0 = L_16;
G_B2_1 = L_14;
goto IL_006c;
}
}
{
float L_18;
L_18 = Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616(NULL);
G_B3_0 = L_18;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
goto IL_0071;
}
IL_006c:
{
G_B3_0 = (0.00999999978f);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
}
IL_0071:
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(G_B3_2, ((float)il2cpp_codegen_multiply(G_B3_1, G_B3_0)), NULL);
return;
}
}
// System.Boolean UnityEngine.AudioSource::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_loop()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialBlend(System.Single)");
_il2cpp_icall_func(__this, ___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_Create_m90DF38B28813932D4246094FD4DB6105572619D2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___2_target, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_3;
memset((&V_3), 0, sizeof(V_3));
{
String_t* L_0 = ___1_name;
bool L_1;
L_1 = AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78((&___0_graph), L_0, (&V_0), NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_001a;
}
}
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_3;
L_3 = AudioPlayableOutput_get_Null_m8404386CE6506C8C0574B74023EB1BC17A45F205(NULL);
V_3 = L_3;
goto IL_002f;
}
IL_001a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0;
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&V_1), L_4, NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_5 = ___2_target;
AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04((&V_1), L_5, NULL);
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_6 = V_1;
V_3 = L_6;
goto IL_002f;
}
IL_002f:
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_7 = V_3;
return L_7;
}
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6((&___0_handle), PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_get_Null_m8404386CE6506C8C0574B74023EB1BC17A45F205 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL);
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_1;
memset((&L_1), 0, sizeof(L_1));
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Implicit(UnityEngine.Audio.AudioPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableOutput_op_Implicit_mD2D35763126BDE08E10CA74D8E8C49988477F428 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 ___0_output, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE((&___0_output), NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_op_Explicit_mC51D8736040715BAA8AC5FA22B6E89F9CDBF25C1 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_output, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_output), NULL);
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_1;
memset((&L_1), 0, sizeof(L_1));
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetTarget(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_value, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_1 = ___0_value;
AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04_AdjustorThunk (RuntimeObject* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_value, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, bool ___0_value, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___0_value;
AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___1_target, const RuntimeMethod* method)
{
typedef void (*AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)");
_il2cpp_icall_func(___0_output, ___1_target);
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, bool ___1_value, const RuntimeMethod* method)
{
typedef void (*AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, bool);
static AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)");
_il2cpp_icall_func(___0_output, ___1_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Audio.AudioPlayableBinding::Create(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AudioPlayableBinding_Create_m4E506BD0649ADAB9D1C2D924D2767FBB0C63DACB (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_key, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_name;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_key;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_3;
L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL);
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_4 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
NullCheck(L_4);
CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_4, NULL, (intptr_t)((void*)AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3_RuntimeMethod_var), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5;
L_5 = PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A(L_0, L_1, L_3, L_4, NULL);
V_0 = L_5;
goto IL_0021;
}
IL_0021:
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableBinding::CreateAudioOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph;
String_t* L_1 = ___1_name;
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2;
L_2 = AudioPlayableOutput_Create_m90DF38B28813932D4246094FD4DB6105572619D2(L_0, L_1, (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*)NULL, NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3;
L_3 = AudioPlayableOutput_op_Implicit_mD2D35763126BDE08E10CA74D8E8C49988477F428(L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Audio.AudioMixer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer__ctor_m8BB9BFC96DB436EE4CECE0BECECD5DFC7559058D (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshot(UnityEngine.Audio.AudioMixerSnapshot,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_0 = ___0_snapshot;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0027;
}
}
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9EAFE4F84FECC3407E28F6C22DC663D4A31C78D0)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D_RuntimeMethod_var)));
}
IL_0027:
{
AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_6 = ___0_snapshot;
NullCheck(L_6);
AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* L_7;
L_7 = AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5(L_6, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, __this, NULL);
V_1 = L_8;
bool L_9 = V_1;
if (!L_9)
{
goto IL_0072;
}
}
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)5);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10;
NullCheck(L_11);
ArrayElementTypeCheck (L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B)));
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = L_11;
AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_13 = ___0_snapshot;
NullCheck(L_13);
String_t* L_14;
L_14 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_13, NULL);
NullCheck(L_12);
ArrayElementTypeCheck (L_12, L_14);
(L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)L_14);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = L_12;
NullCheck(L_15);
ArrayElementTypeCheck (L_15, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA)));
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA)));
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15;
String_t* L_17;
L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
NullCheck(L_16);
ArrayElementTypeCheck (L_16, L_17);
(L_16)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)L_17);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = L_16;
NullCheck(L_18);
ArrayElementTypeCheck (L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D)));
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D)));
String_t* L_19;
L_19 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_18, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_20 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_20);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_20, L_19, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_20, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D_RuntimeMethod_var)));
}
IL_0072:
{
AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_21 = ___0_snapshot;
float L_22 = ___1_timeToReach;
AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0(__this, L_21, L_22, NULL);
return;
}
}
// System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method)
{
typedef void (*AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781*, float);
static AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single)");
_il2cpp_icall_func(__this, ___0_snapshot, ___1_timeToReach);
}
// System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
{
typedef bool (*AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float);
static AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_name, ___1_value);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method)
{
typedef bool (*AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, String_t*, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_name, ___2_handle);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioMixer UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, const RuntimeMethod* method)
{
typedef AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* (*AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5_ftn) (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781*);
static AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer()");
AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Audio.AudioMixerSnapshot::TransitionTo(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerSnapshot_TransitionTo_mABDDC418B89323A930A900E55336B5989CFD4AC8 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, float ___0_timeToReach, const RuntimeMethod* method)
{
{
AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* L_0;
L_0 = AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5(__this, NULL);
float L_1 = ___0_timeToReach;
NullCheck(L_0);
AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D(L_0, __this, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_Create_m0B42D1553D2752E7E98D10677B2A7DE8CE4DEFD8 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_3;
memset((&V_3), 0, sizeof(V_3));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = ___1_clip;
bool L_2 = ___2_looping;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3;
L_3 = AudioClipPlayable_CreateHandle_mD7CA217BC6DE899D586272C372456EBB7ED2A825(L_0, L_1, L_2, NULL);
V_0 = L_3;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4 = V_0;
AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751((&V_1), L_4, NULL);
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_5 = ___1_clip;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_002b;
}
}
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_8 = V_1;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_9 = ___1_clip;
NullCheck(L_9);
float L_10;
L_10 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_9, NULL);
PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E(L_8, ((double)L_10), PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_RuntimeMethod_var);
}
IL_002b:
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_11 = V_1;
V_3 = L_11;
goto IL_002f;
}
IL_002f:
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_12 = V_3;
return L_12;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_CreateHandle_mD7CA217BC6DE899D586272C372456EBB7ED2A825 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
V_0 = L_0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = ___1_clip;
bool L_2 = ___2_looping;
bool L_3;
L_3 = AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616((&___0_graph), L_1, L_2, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0021;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5;
L_5 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
V_2 = L_5;
goto IL_0025;
}
IL_0021:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_0025;
}
IL_0025:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Audio.AudioClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E((&___0_handle), PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral57186E11345D0E246E80500DE17B8C941EF8A38F)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Audio.AudioClipPlayable::op_Implicit(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioClipPlayable_op_Implicit_m49C31C8D61799E247CA509124B3E6E8F4009D237 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_playable, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___0_playable), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::op_Explicit(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_op_Explicit_mA9B643768436960809DB09A469A0DF09B716446B (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___0_playable), NULL);
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_1;
memset((&L_1), 0, sizeof(L_1));
AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83_AdjustorThunk (RuntimeObject* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
bool _returnValue;
_returnValue = AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0574E31B2E15797E57C51DEC554AE14E00CCB9CC)), L_3, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_RuntimeMethod_var)));
}
IL_002f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0);
float L_7 = ___0_value;
AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F(L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(-1.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0FC2A6DFBAD242B7CE1A74ACA9D3224CE2E0163D)), L_3, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_RuntimeMethod_var)));
}
IL_002f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0);
float L_7 = ___0_value;
AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90(L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___0_value;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___0_value;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL);
String_t* L_4;
L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral706336A4F6F53F903F6BD416474754F528D2A13B)), L_3, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_RuntimeMethod_var)));
}
IL_002f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0);
float L_7 = ___0_value;
AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B(L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::Seek(System.Double,System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, double ___0_startTime, double ___1_startDelay, double ___2_duration, const RuntimeMethod* method)
{
bool V_0 = false;
double V_1 = 0.0;
bool V_2 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
double L_1 = ___1_startDelay;
AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD(L_0, L_1, NULL);
double L_2 = ___2_duration;
V_0 = (bool)((((double)L_2) > ((double)(0.0)))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0066;
}
}
{
double L_4 = ___1_startDelay;
double L_5 = ___2_duration;
V_1 = ((double)il2cpp_codegen_add(L_4, L_5));
double L_6 = V_1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_7 = (&__this->___m_Handle_0);
double L_8;
L_8 = PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7(L_7, NULL);
V_2 = (bool)((((int32_t)((!(((double)L_6) >= ((double)L_8)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_0045;
}
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_10 = (&__this->___m_Handle_0);
PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49(L_10, (bool)1, NULL);
}
IL_0045:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_11 = (&__this->___m_Handle_0);
double L_12 = ___2_duration;
double L_13 = ___0_startTime;
PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(L_11, ((double)il2cpp_codegen_add(L_12, L_13)), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_14 = (&__this->___m_Handle_0);
double L_15 = ___1_startDelay;
double L_16 = ___2_duration;
AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1(L_14, ((double)il2cpp_codegen_add(L_15, L_16)), NULL);
goto IL_009f;
}
IL_0066:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_17 = (&__this->___m_Handle_0);
PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49(L_17, (bool)1, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_18 = (&__this->___m_Handle_0);
PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(L_18, (1.7976931348623157E+308), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_19 = (&__this->___m_Handle_0);
AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1(L_19, (0.0), NULL);
}
IL_009f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_20 = (&__this->___m_Handle_0);
double L_21 = ___0_startTime;
PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4(L_20, L_21, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_22 = (&__this->___m_Handle_0);
PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D(L_22, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391_AdjustorThunk (RuntimeObject* __this, double ___0_startTime, double ___1_startDelay, double ___2_duration, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391(_thisAdjusted, ___0_startTime, ___1_startDelay, ___2_duration, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_volume, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___0_hdl, ___1_volume);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_stereoPan, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___0_hdl, ___1_stereoPan);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_spatialBlend, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___0_hdl, ___1_spatialBlend);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___0_hdl, ___1_delay);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___0_hdl, ___1_delay);
}
// System.Boolean UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method)
{
typedef bool (*AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, bool, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_clip, ___2_looping, ___3_handle);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioMixerPlayable UnityEngine.Audio.AudioMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C AudioMixerPlayable_Create_m323B71EBE332DAF5B2632BAB657BEA33F5870E71 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_normalizeInputVolumes, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph;
int32_t L_1 = ___1_inputCount;
bool L_2 = ___2_normalizeInputVolumes;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3;
L_3 = AudioMixerPlayable_CreateHandle_mCA2A6EF1CC490A8E59C8EE2020D3304D66B96852(L_0, L_1, L_2, NULL);
V_0 = L_3;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4 = V_0;
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_5;
memset((&L_5), 0, sizeof(L_5));
AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47((&L_5), L_4, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0013;
}
IL_0013:
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_6 = V_1;
return L_6;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_CreateHandle_mCA2A6EF1CC490A8E59C8EE2020D3304D66B96852 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_normalizeInputVolumes, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
V_0 = L_0;
bool L_1 = ___2_normalizeInputVolumes;
bool L_2;
L_2 = AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9((&___0_graph), L_1, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0020;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
V_2 = L_4;
goto IL_002d;
}
IL_0020:
{
int32_t L_5 = ___1_inputCount;
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_002d;
}
IL_002d:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Audio.AudioMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB((&___0_handle), PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC51F74D9F7385459B7E90865166418A267D9A62B)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Audio.AudioMixerPlayable::op_Implicit(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioMixerPlayable_op_Implicit_m479542341C4CAEE00B4F7DD0B68E39F8E4388974 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_playable, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___0_playable), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57_AdjustorThunk (RuntimeObject* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
bool _returnValue;
_returnValue = AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, bool ___1_normalizeInputVolumes, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method)
{
typedef bool (*AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, bool, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_normalizeInputVolumes, ___2_handle);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mEB16F7230AB65A3576BF053AC5719F8E134FBCD4 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_sampleFrameCount, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesAvailable_0;
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesAvailable_0;
int32_t L_3 = ___0_sampleFrameCount;
NullCheck(L_2);
SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m66593173A527981F5EB2A5EF77B0C9119DAB5E15 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_droppedSampleFrameCount, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesOverflow_1;
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesOverflow_1;
int32_t L_3 = ___0_droppedSampleFrameCount;
NullCheck(L_2);
SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL);
}
IL_001c:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* currentDelegate = reinterpret_cast<SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
InvokerActionInvoker2< AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
GenericVirtualActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
NullCheck(___0_provider);
GenericInterfaceActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount);
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m7DDE0BAD439CD80791140C7D42D661B598A7663A (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method))
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast;
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02_inline (bool ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___0_value;
((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}