29845 lines
1.6 MiB
29845 lines
1.6 MiB
#include "pch-cpp.hpp"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <limits>
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struct VirtualActionInvoker0
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{
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typedef void (*Action)(void*, const RuntimeMethod*);
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static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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((Action)invokeData.methodPtr)(obj, invokeData.method);
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}
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};
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template <typename T1>
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struct VirtualActionInvoker1
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{
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typedef void (*Action)(void*, T1, const RuntimeMethod*);
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static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
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}
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};
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template <typename T1, typename T2>
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struct VirtualActionInvoker2
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{
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typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
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static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
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}
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};
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template <typename T1, typename T2, typename T3>
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struct VirtualActionInvoker3
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{
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typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
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static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
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}
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};
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template <typename R>
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struct VirtualFuncInvoker0
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{
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typedef R (*Func)(void*, const RuntimeMethod*);
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static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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return ((Func)invokeData.methodPtr)(obj, invokeData.method);
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}
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};
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template <typename R, typename T1>
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struct VirtualFuncInvoker1
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{
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typedef R (*Func)(void*, T1, const RuntimeMethod*);
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static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
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}
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};
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template <typename R, typename T1, typename T2>
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struct VirtualFuncInvoker2
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{
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typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
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static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
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{
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const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
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return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
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}
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};
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// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>
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struct Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E;
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// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<System.Single>
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struct CircularBuffer_1_tC44EFCA00F62CEE34D60D6A4B399965D836EACB7;
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// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<UnityEngine.Vector3>
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struct CircularBuffer_1_t274E1E537F2160E9CFA8F4C2DE0F57452E37F122;
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// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Shared.HVRButtons,HurricaneVR.Framework.Shared.HVRButtonState>
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struct Dictionary_2_t28B501D16A428241710277D28A2AD08940F5C6B6;
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// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Core.HVRGrabbable,UnityEngine.Coroutine>
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struct Dictionary_2_tB397C090758182CAAACE9ED41724A3C91FA99B58;
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// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,UnityEngine.ConfigurableJoint>
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struct Dictionary_2_t2E01794B24EEB6E2FCA8C4CE3AD9DA1349367D8B;
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// System.Collections.Generic.Dictionary`2<System.String,System.Int32>
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struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588;
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// System.Collections.Generic.Dictionary`2<UnityEngine.Transform,System.Int32>
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struct Dictionary_2_t2F2061C52D14CC6C406B18BFBDC99759B42984C2;
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// System.Collections.Generic.HashSet`1<UnityEngine.Collider>
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struct HashSet_1_t109CCE87260348881F7ED50EEE3FFD003542DC8B;
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// System.Collections.Generic.HashSet`1<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase>
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struct HashSet_1_t1CD6136E63B00157175F347D29716DC2A43D6872;
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// System.Collections.Generic.HashSet`1<UnityEngine.Transform>
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struct HashSet_1_t6B520BE007F93255A29F2DE446E4A1875E30190D;
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// System.Collections.Generic.IComparer`1<UnityEngine.Vector3>
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struct IComparer_1_tFDB0B934337DF4DC2367C1B24FB3247B40F049E1;
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// System.Collections.Generic.IEnumerable`1<UnityEngine.InputSystem.InputBinding>
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struct IEnumerable_1_tB0371F6D0932F0C778CAEED128603B65772AC357;
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// System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction>
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struct IEnumerator_1_t5197EB77176C670D4AAF5E0D1B4F1AB9940EFE41;
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// System.Collections.Generic.List`1<UnityEngine.Collider>
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struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable>
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struct List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Bags.HVRGrabbableBag>
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struct List_1_t234E29DA3D4F1D0984CE0300D5527941C1EC3994;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase>
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struct List_1_t924CA14CF7714D7B89A2BB558E9EAEAF8211C930;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
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struct List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber>
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struct List_1_t0546410FB3DD901156EF02285245EBDB24982ECB;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint>
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struct List_1_t4CD1B57546285E41EE806427BF79C5164BDB5B5F;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Stabbing.HVRStabber>
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struct List_1_t045123BDB2FAD65B3BD5F8698ADF524F27BEDA8D;
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// System.Collections.Generic.List`1<System.Object>
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struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
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// System.Collections.Generic.List`1<System.String>
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struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
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// System.Collections.Generic.List`1<UnityEngine.Transform>
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struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D;
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// System.Collections.Generic.List`1<UnityEngine.Vector3>
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struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
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// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>
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struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597;
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// System.Collections.Generic.List`1<UnityEngine.XR.XRInputSubsystem>
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struct List_1_t90832B88D7207769654164CC28440CF594CC397D;
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// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>
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struct List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015;
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// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
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struct UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED;
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// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
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struct UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7;
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// UnityEngine.Events.UnityAction`2<System.Object,System.Object>
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struct UnityAction_2_tCCCBE77741D4E611E102D49D355D4DA6C9797A0C;
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// UnityEngine.Events.UnityEvent`1<HurricaneVR.Framework.Components.HVRDamageHandlerBase>
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struct UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E;
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// UnityEngine.Events.UnityEvent`1<System.Object>
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struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205;
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// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
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struct UnityEvent_2_tCFA8BBFEAE5D89F7A1C8F8CE2AABD8A06A537D63;
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// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
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struct UnityEvent_2_tB914EBCCD72B43E4BDAE818B93F4FB0BC4D8F690;
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// UnityEngine.Events.UnityEvent`2<System.Object,System.Object>
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struct UnityEvent_2_t77BDA795C84FBEFE9D3AE3DCA619B97A9F423961;
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// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>[]
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struct Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76;
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// System.Byte[]
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struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
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// UnityEngine.Collider[]
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struct ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787;
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// System.Delegate[]
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struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
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// HurricaneVR.Framework.Core.HVRGrabbable[]
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struct HVRGrabbableU5BU5D_tEDB0FBD4FD1418A2823FA20AF3A194F42B2D71D2;
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// HurricaneVR.Framework.Weapons.Guns.HVRGunPart[]
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struct HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982;
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// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber[]
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struct HVRHandGrabberU5BU5D_t690658B28276350833B942BC75EBCD9010FBFD0B;
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// HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint[]
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struct HVRPosableGrabPointU5BU5D_tEDD8ABA4D8FABB38DF806BA5158585FE4D60021F;
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// HurricaneVR.Framework.Core.Sockets.HVRSocketFilter[]
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struct HVRSocketFilterU5BU5D_tE490C9FB6A30DA9C93877EE55B80D7CEDC51D2C8;
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// HurricaneVR.Framework.Core.Sockets.HVRSocketHoverAction[]
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struct HVRSocketHoverActionU5BU5D_tC21C3F61BBAB8FF2E3F2F4BB6D689366545AB490;
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// UnityEngine.InputSystem.InputAction[]
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struct InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810;
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// UnityEngine.InputSystem.InputActionMap[]
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struct InputActionMapU5BU5D_t4B352E8DA73976FEDA107E35E81FB5BE6838C045;
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// UnityEngine.InputSystem.InputBinding[]
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struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57;
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// UnityEngine.InputSystem.InputControl[]
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struct InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17;
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// UnityEngine.InputSystem.InputControlScheme[]
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struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86;
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// UnityEngine.InputSystem.InputDevice[]
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struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548;
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// System.IntPtr[]
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struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
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// System.Object[]
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struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
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// UnityEngine.Renderer[]
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struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A;
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// System.Single[]
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struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
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// System.Diagnostics.StackTrace[]
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struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
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// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker[]
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struct HVRBulletTrackerU5BU5D_t2DB469436E05E52C79C1FE057C7C54482972F2ED;
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// UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[]
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struct ParameterOverrideU5BU5D_tC408277D7E98D32E4B0AEFA1E2EDDB74790897EE;
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// UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[]
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struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE;
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// System.Action
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struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
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// UnityEngine.Animator
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struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883;
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// UnityEngine.AudioClip
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struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20;
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// UnityEngine.Behaviour
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struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
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// UnityEngine.BoxCollider
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struct BoxCollider_tFA5D239388334D6DE0B8FFDAD6825C5B03786E23;
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// UnityEngine.Collider
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struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76;
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// UnityEngine.Component
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struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
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// UnityEngine.ConfigurableJoint
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struct ConfigurableJoint_t8B33AB5A6B8D52493F14C4B8DBDF78A1C94ECB77;
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// UnityEngine.Coroutine
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struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
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// System.DelegateData
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struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
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// UnityEngine.GameObject
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struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
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// HurricaneVR.Framework.Weapons.GunHitEvent
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struct GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE;
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// HurricaneVR.Framework.Weapons.HVRAmmo
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struct HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150;
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// HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction
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struct HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8;
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// HurricaneVR.Framework.Weapons.HVRAssaultRifle
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struct HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3;
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// HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine
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struct HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39;
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// HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun
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struct HVRAutomaticGun_t06BB3C6A788A045D94638096BE1CA73ED898910C;
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// HurricaneVR.Framework.Weapons.HVRBolt
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struct HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26;
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// HurricaneVR.Framework.Weapons.Guns.HVRBullet
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struct HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D;
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// HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter
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struct HVRBulletEmitter_t44813DE43669A568FD7891F4209C49BBD6FDB50B;
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// HurricaneVR.Framework.Weapons.HVRChargingHandle
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struct HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638;
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// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle
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struct HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C;
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// HurricaneVR.Framework.Shared.HVRController
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struct HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0;
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// HurricaneVR.Framework.ControllerInput.HVRControllerEvent
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struct HVRControllerEvent_t3206F8D1E6B23B4127D91C02328BDAF446FEDC3D;
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// HurricaneVR.Framework.Components.HVRControllerOffset
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struct HVRControllerOffset_t1BE34A08DD3813C992A611BC8C20BED5CD2B7C75;
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// HurricaneVR.Framework.Components.HVRControllerOffsets
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struct HVRControllerOffsets_tFE72A8CDD95EDF16D0D7E0DCA93B63B39E947417;
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// HurricaneVR.Framework.Components.HVRDamageHandlerBase
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struct HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12;
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// HurricaneVR.Framework.Components.HVRDamageProvider
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struct HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235;
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// HurricaneVR.Framework.Shared.HVRFingerSettings
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struct HVRFingerSettings_t7C0A23C5BB635A4F8F7E3B09DD815F3E710A31A1;
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// HurricaneVR.Framework.Core.Grabbers.HVRForceGrabber
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struct HVRForceGrabber_tD4C962011452998F4F3C4C7BC5FC6BF36A56B191;
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// HurricaneVR.Framework.Core.ScriptableObjects.HVRForcePullSettings
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struct HVRForcePullSettings_tC18235BD7C7581749F6F037341AA583AA7BFC078;
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// HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs
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struct HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191;
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// HurricaneVR.Framework.Shared.HVRGrabHaptics
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struct HVRGrabHaptics_tA01BF929F6788B7425E86B2650F4BAEACF5D0C24;
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// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine
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struct HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D;
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// HurricaneVR.Framework.Core.HVRGrabbable
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struct HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE;
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// HurricaneVR.Framework.Core.Bags.HVRGrabbableBag
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struct HVRGrabbableBag_tABC2770DFBA14CB32A857B4F3C78FD05EB3F9E34;
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// HurricaneVR.Framework.Components.HVRGrabbableHoverBase
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struct HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305;
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// HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase
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struct HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6;
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// HurricaneVR.Framework.Weapons.Guns.HVRGunBase
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struct HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D;
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// HurricaneVR.Framework.Weapons.Guns.HVRGunBolt
|
|
struct HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase
|
|
struct HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics
|
|
struct HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunPart
|
|
struct HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2;
|
|
// HurricaneVR.Framework.Weapons.HVRGunSounds
|
|
struct HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandAnimator
|
|
struct HVRHandAnimator_tB6C3938B2457679B4B04635FEF5F080DA02CDC13;
|
|
// HurricaneVR.Framework.Core.HVRHandGrabEvent
|
|
struct HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber
|
|
struct HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90;
|
|
// HurricaneVR.Framework.Core.HVRHandPhysics
|
|
struct HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB;
|
|
// HurricaneVR.Framework.Core.HandPoser.Data.HVRHandPoseData
|
|
struct HVRHandPoseData_tF59F63D9C0A231B89F6EDF4FD4EC2B4C58F2DA72;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandPoser
|
|
struct HVRHandPoser_tCF5D301EB153B0E53954A6A759E938C6CFFC10C6;
|
|
// HurricaneVR.Framework.Core.Player.HVRHandStrengthHandler
|
|
struct HVRHandStrengthHandler_tCF023E4A90BDC98745D3EC8043DE15B3071AAD3E;
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputAction
|
|
struct HVRInputAction_tE7B8457E3FE525FD36E7F3044E9CB8268AB874D1;
|
|
// HVRInputActions
|
|
struct HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055;
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputManager
|
|
struct HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings
|
|
struct HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings
|
|
struct HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPhysicsPoser
|
|
struct HVRPhysicsPoser_t303F3723DDA06C8B30C381D9E8389D514D098B9D;
|
|
// HurricaneVR.Framework.Weapons.HVRPistol
|
|
struct HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA;
|
|
// HurricaneVR.Framework.ControllerInput.HVRPlayerInputs
|
|
struct HVRPlayerInputs_t5FC827A4ADE172D3A9B53AAEB7D8C327D750D986;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint
|
|
struct HVRPosableGrabPoint_t45AD7B3827EE2CFF89742F05F9FFD2E208D9CB23;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPosableHand
|
|
struct HVRPosableHand_t7C98C569D120765E5C36A631ED3901FCF29139A2;
|
|
// HurricaneVR.Framework.Weapons.HVRPump
|
|
struct HVRPump_t86AD407947AD213AF539074928081D324486F093;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun
|
|
struct HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA;
|
|
// HurricaneVR.Framework.Weapons.HVRRecoil
|
|
struct HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings
|
|
struct HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD;
|
|
// HurricaneVR.Framework.Core.HVRRequireOtherGrabbable
|
|
struct HVRRequireOtherGrabbable_t7FB979F5D265E3592339DE68A98878FCF39FFE46;
|
|
// HurricaneVR.Framework.Components.HVRRigidBodyOverrides
|
|
struct HVRRigidBodyOverrides_tEBB9AC89217974E1061008AB59BA870CB87677B6;
|
|
// HurricaneVR.Framework.Weapons.HVRShotGun
|
|
struct HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C;
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket
|
|
struct HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F;
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunMagazine
|
|
struct HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B;
|
|
// HurricaneVR.Framework.Weapons.HVRSlide
|
|
struct HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket
|
|
struct HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418;
|
|
// HurricaneVR.Framework.Core.Bags.HVRSocketBag
|
|
struct HVRSocketBag_tEA607484EBFCED87606BDFF92E8F527CE3815974;
|
|
// HurricaneVR.Framework.Core.Sockets.HVRSocketable
|
|
struct HVRSocketable_t0CCE2C7710A7C7F66EC05482831E56FB949A094F;
|
|
// HurricaneVR.Framework.Core.Stabbing.HVRStabbable
|
|
struct HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1;
|
|
// HurricaneVR.Framework.Core.Player.HVRTeleportCollisonHandler
|
|
struct HVRTeleportCollisonHandler_t738736934B487A9F6C8CC6EC4B3B05A76EDB7AD3;
|
|
// HurricaneVR.Framework.Components.HVRThrowingCenterOfMass
|
|
struct HVRThrowingCenterOfMass_t87945CE418DB853807916FA86CE0F7E0E350C7B1;
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeEvent
|
|
struct HVRTimeEvent_tB0B14D4237A772861E81BABC5F9EDB0EB3EB2ADD;
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeManager
|
|
struct HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD;
|
|
// HurricaneVR.Framework.ControllerInput.HVRTrackedController
|
|
struct HVRTrackedController_t9BE1CC3C3770994B7042A191F6FA6082F6D3C111;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator
|
|
struct HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA;
|
|
// HurricaneVR.Framework.Shared.HapticData
|
|
struct HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC;
|
|
// System.Collections.IDictionary
|
|
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
|
|
// System.Collections.IEnumerator
|
|
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
|
|
// UnityEngine.InputSystem.InputAction
|
|
struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD;
|
|
// UnityEngine.InputSystem.InputActionAsset
|
|
struct InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D;
|
|
// UnityEngine.InputSystem.InputActionMap
|
|
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09;
|
|
// UnityEngine.InputSystem.InputActionState
|
|
struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700;
|
|
// UnityEngine.Events.InvokableCallList
|
|
struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
|
|
// System.Reflection.MethodInfo
|
|
struct MethodInfo_t;
|
|
// UnityEngine.MonoBehaviour
|
|
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
|
|
// System.NotSupportedException
|
|
struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A;
|
|
// UnityEngine.Object
|
|
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
|
|
// UnityEngine.ParticleSystem
|
|
struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1;
|
|
// UnityEngine.Events.PersistentCallGroup
|
|
struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
|
|
// UnityEngine.Renderer
|
|
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
|
|
// UnityEngine.Rigidbody
|
|
struct Rigidbody_t268697F5A994213ED97393309870968BC1C7393C;
|
|
// System.Runtime.Serialization.SafeSerializationManager
|
|
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
|
|
// HurricaneVR.Framework.Core.Grabbers.SocketSpawnEvent
|
|
struct SocketSpawnEvent_t87F4EB940ADFD998C490FFE3827581C81517627D;
|
|
// UnityEngine.SphereCollider
|
|
struct SphereCollider_tBA111C542CE97F6873DE742757213D6265C7D275;
|
|
// System.String
|
|
struct String_t;
|
|
// UnityEngine.Transform
|
|
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
|
|
// UnityEngine.Events.UnityAction
|
|
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
|
|
// UnityEngine.Events.UnityEvent
|
|
struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977;
|
|
// HurricaneVR.Framework.Core.VRGrabbableEvent
|
|
struct VRGrabbableEvent_t8728B02D82F580AA72BA4959489134048B8D0946;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent
|
|
struct VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C;
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent
|
|
struct VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16;
|
|
// HurricaneVR.Framework.Core.VRSocketEvent
|
|
struct VRSocketEvent_t0F3F156D923A9085A68893C921ACF4B8516ED357;
|
|
// System.Void
|
|
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
|
|
// UnityEngine.WaitForFixedUpdate
|
|
struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7;
|
|
// UnityEngine.WaitForSeconds
|
|
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3;
|
|
// UnityEngine.WaitForSecondsRealtime
|
|
struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9
|
|
struct U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64;
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10
|
|
struct U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E;
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6
|
|
struct U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E;
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7
|
|
struct U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74;
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8
|
|
struct U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0;
|
|
// HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14
|
|
struct U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35;
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25
|
|
struct U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61
|
|
struct U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6
|
|
struct U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122
|
|
struct U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145
|
|
struct U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137
|
|
struct U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115
|
|
struct U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker
|
|
struct HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E;
|
|
// HVRInputActions/IHMDActions
|
|
struct IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4;
|
|
// HVRInputActions/ILeftHandActions
|
|
struct ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E;
|
|
// HVRInputActions/IRightHandActions
|
|
struct IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E;
|
|
// HVRInputActions/IUIActions
|
|
struct IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46;
|
|
// HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41
|
|
struct U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54
|
|
struct U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67
|
|
struct U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65
|
|
struct U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58
|
|
struct U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC;
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5
|
|
struct U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074;
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4
|
|
struct U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2;
|
|
// HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22
|
|
struct U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D;
|
|
|
|
IL2CPP_EXTERN_C RuntimeClass* Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C RuntimeClass* WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral0A5BD7922503C297560AA7B31CB36BB2C3F3357F;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral0C10E47675493434D04CD8025C8303AF94F7BA5A;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral0D2999FD27851B71828D7F0FE882CE270B4B91DA;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral17822601242580891BAC2DAA8F01F850700FF226;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral1D9F03FCC6C07D832F5CEBECDF7A0A869392AB3B;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral1E306F2FF88B3EF30CA36910355714B9FDAF39E5;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral24B00BEE43751066E2697652F1D6D262C07E28BF;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral27325A7E69C8041C5D16E88AEE582568DCC5FF92;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral31D4CD7A522A00EB2D3E0543EE7C54C190B43F48;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral38500B43596E22322F78E4DB6623115A6D7C5B24;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral45CA5EF467226318F9ACAF55F98F47E9C99E175E;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral47A23BFD06ECFD154AD092ED652B1B4111CD15FC;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral4C36338715E38E78030CE692CF70C54A07F93CE7;
|
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IL2CPP_EXTERN_C String_t* _stringLiteral5D5174454E3D3F9E783E0B8B821F8B1A68A0547F;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral5E238F949A1124CCFBE6BA1678CEC4B9CFCD3FF3;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral70BD96A9936A8229937A8E85846B5AE5657B701D;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral754BC8CC289786CFBEFC86F613F47EEC45C9D500;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral84B9315AB3393B471C870852B1F9B3206CB240BD;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral87EC9E6B1D53FB72E3610EE8D1FBACA5F8D07BB0;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteral8BBFC145D896315E390068A1078889AA63C776E1;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralAC10ECED701E479DB1EB99F71C7E143BF33BDB28;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralAD898C7C950EA0E16E9B5E1CE518BEFA25E126A1;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralB387D42F0AFA94CE7B6979B587B90DD3FE6E03AE;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralB4FE860573CD6E03F0D1A4378C1F330A3820D8C9;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralB85E78C75EF1A6F636689BD88A9D6C2A3B2B0A1B;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralBAB78FE52E1FDB7FF399F8778E6696CD0042FF45;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralC8A07149640170554BE193E96AB6E10413A79202;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralC8E762418D8614D739AB43D7D2C189A29AF1145F;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralD8FEC942054577466215DA5251FB602E014D433B;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralDE4A3DC7B40504A3CBF7543C7338818FE2104AB5;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralDF0B09D3AC2B1A403AD50571DE6D02BADF994DF6;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralE87E0289369699E3077923D9BD0365C6E47D2BCA;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralF6CFDC1274B766A282F7B3F8F7CCC8BDF8038D7B;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralFA079977D05BCE1936B86F333DB40583CA3E7343;
|
|
IL2CPP_EXTERN_C String_t* _stringLiteralFF91CCC42729FED4D77421D6F8E1B13F461E983A;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D_m9A57C8DFD0270B2356070A1A942E315453FBDA73_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA_m1B2F619B2D7C9E72C17CD6D1AD51283C78439A07_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisHVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B_mE48B88C993DFCF22B20DF48287D32C80175460DD_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentsInChildren_TisHVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2_m3D7F89FD37A26D1B0B69D8B86E6B473F6EEC5A04_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m42364265F285AAD5774FF62F5D7DF6505A645C1B_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mF5BD6F7B3FBCDB8475EF49F0591DEDB71EAEEFE2_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m221AFCE670A4372A3C2C358ED835AEE1640C258C_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m3DFE65306620DDD966C712A219D9079FA081C127_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m2306C2601AF4529B85B49606DA6B2E88070261F5_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m5474C06E69B72A7FEADC871C3E559B4D0634C377_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInChildren_TisCollider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76_mEB861FF41A6625D346B9D34D7A5A1E761E27963D_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInChildren_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mA2746088DB45856FD76C725AB403CEF5A8997734_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRAssaultRifle_OnBoltForward_m6AA771702A3C7E57C526BA9D894701DDAB6D62AD_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRAssaultRifle_OnChargingHandlePulledBack_m1DE51DF786EEC8BE2656BF35E5290E7301CCC489_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRAssaultRifle_OnChargingHandleReleased_m65BE572CD5AF5816F14E2D2FC0D0934696CAE9F6_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRGunBase_OnStabilizerGrabbed_mCE42EF3479C9263411E8ECEFB8517460271118EF_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRGunBase_OnStabilizerReleased_m8F5CD51BFDCC197CBFFB5286260024407AADE9D3_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRPistol_OnSlideEjectReached_mED36F6AD8303A2D23ADE339ACF3D6856C2819052_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRPistol_OnSlideFullRelease_mAE96ADDA860D6FA9690AA79B505A37C96A8780A4_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRPump_OnGrabbed_mB27A318F60547A6C3D9F1B17D8AACF984451B52E_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRPump_OnReleased_m3D6E03206BF084C83716AFBF97AF4C58AA33FB97_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnGrabbableActivated_mC8424470E5E8E4E6097679EF55369ADB641D3411_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnGrabbed_mC09D829C71CEF4B5198E5CB73F02A80A921BD34C_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnReleased_m27B3613A8E8687297ECE31A89A2866A0F7C8DDBB_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnStabilizerGrabbed_m2FF70A68BCE7781F091394C18FE20C26ADC29B95_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRRayCastGun_OnStabilizerReleased_mAC08A7DB70DBBD0B55DA9DA1CD084D2982744185_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRShotGun_OnChamberRound_m78A295E8665017F6A6E6D261C70D9A7C5748CB29_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRShotGun_OnPumpPulledBack_mE4D9116A9151705765FA00B536D021F072B11D79_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* HVRShotGun_OnPumpReleased_m0B932EBB9A249922EF8066A08F38DA3E32A3AEC2_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mE9297094E1201EEEF3905C005E7426A4982C40BE_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mDBDA909366EE1C9C6C8701AABD56CE0475C59B4D_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mF66879CFAD97D0ACD5DBE0AC119A97C5BBA7D1B6_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m07C740A082273235B1A4EE63B3663C9B6C8409BC_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m44A5546905E2DA996CAE6B7E686190562E209499_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mB86AAE2FF9C676720F933ECBD7EE99375B73ACD7_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CAutomaticU3Ed__54_System_Collections_IEnumerator_Reset_m378F19486B45882FF2088C3D671B1B6836F60717_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CDropAndDestroyU3Ed__4_System_Collections_IEnumerator_Reset_m1293B44B29D8E2D1A136164B2344DDCFA9C6BAA4_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CDropU3Ed__5_System_Collections_IEnumerator_Reset_m6DEE079F997DB2F982D0A047E650797857AB19C4_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterFixedUpdateU3Ed__9_System_Collections_IEnumerator_Reset_m732CC0A4DCAB8838C2E7B913E1DED8E8CAF540AE_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterFixedUpdatesU3Ed__10_System_Collections_IEnumerator_Reset_m809DDE58F50466191672B5BCEA6F6456CCF9B259_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterSecondsU3Ed__6_System_Collections_IEnumerator_Reset_m78DAF1F0EF44126757B80279006B271F5260695D_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteAfterSecondsUnscaledU3Ed__7_System_Collections_IEnumerator_Reset_mBEB7EE78E09D62677E7833A6D1FD6BC9353853A4_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CExecuteNextUpdateU3Ed__8_System_Collections_IEnumerator_Reset_m14B480E03E1328244E220308750EAA6960F899CF_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CFireBulletU3Ed__67_System_Collections_IEnumerator_Reset_mF6A50D394990C498284C7686E5036C9952B3034D_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__14_System_Collections_IEnumerator_Reset_m62A151ABD9D02E8AFADE67C64D5C83B01B0524B3_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__22_System_Collections_IEnumerator_Reset_m1C885F7B6F9A2778351F4B37B9464B3070603742_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__25_System_Collections_IEnumerator_Reset_m62D7570B19D9C455D0A1B5A498264B3F21E74311_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__41_System_Collections_IEnumerator_Reset_m594D586C4859902A849F7AC98D8E4F1F73E44D39_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CForwardRoutineU3Ed__61_System_Collections_IEnumerator_Reset_m0CAF03979C07C2061DDC4A26C1F8C889A1BD19FF_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CGrabRoutineU3Ed__6_System_Collections_IEnumerator_Reset_m290431C1987003B8A1A9BC819ED1F5118223F703_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CMuzzleFlashU3Ed__65_System_Collections_IEnumerator_Reset_mD84670EA5B444FCB5091AEB69A9DF0AA9AC4FB06_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* U3CRenablePhysicsU3Ed__58_System_Collections_IEnumerator_Reset_mD20DE1F3B2639A01D97C6B4728B93F402B785047_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m03232F255E7071CF4979AB674E0CD080059C695B_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var;
|
|
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var;
|
|
struct Delegate_t_marshaled_com;
|
|
struct Delegate_t_marshaled_pinvoke;
|
|
struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com;
|
|
struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke;
|
|
struct Exception_t_marshaled_com;
|
|
struct Exception_t_marshaled_pinvoke;
|
|
|
|
struct ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787;
|
|
struct HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982;
|
|
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
|
|
struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A;
|
|
|
|
IL2CPP_EXTERN_C_BEGIN
|
|
IL2CPP_EXTERN_C_END
|
|
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
|
|
// <Module>
|
|
struct U3CModuleU3E_tF611E46D1261CB7FB099ECF7FD036B7DB1501A3E
|
|
{
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider>
|
|
struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252 : public RuntimeObject
|
|
{
|
|
// T[] System.Collections.Generic.List`1::_items
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ____items_1;
|
|
// System.Int32 System.Collections.Generic.List`1::_size
|
|
int32_t ____size_2;
|
|
// System.Int32 System.Collections.Generic.List`1::_version
|
|
int32_t ____version_3;
|
|
// System.Object System.Collections.Generic.List`1::_syncRoot
|
|
RuntimeObject* ____syncRoot_4;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78 : public RuntimeObject
|
|
{
|
|
// T[] System.Collections.Generic.List`1::_items
|
|
HVRGrabbableU5BU5D_tEDB0FBD4FD1418A2823FA20AF3A194F42B2D71D2* ____items_1;
|
|
// System.Int32 System.Collections.Generic.List`1::_size
|
|
int32_t ____size_2;
|
|
// System.Int32 System.Collections.Generic.List`1::_version
|
|
int32_t ____version_3;
|
|
// System.Object System.Collections.Generic.List`1::_syncRoot
|
|
RuntimeObject* ____syncRoot_4;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
|
|
struct List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45 : public RuntimeObject
|
|
{
|
|
// T[] System.Collections.Generic.List`1::_items
|
|
HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* ____items_1;
|
|
// System.Int32 System.Collections.Generic.List`1::_size
|
|
int32_t ____size_2;
|
|
// System.Int32 System.Collections.Generic.List`1::_version
|
|
int32_t ____version_3;
|
|
// System.Object System.Collections.Generic.List`1::_syncRoot
|
|
RuntimeObject* ____syncRoot_4;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber>
|
|
struct List_1_t0546410FB3DD901156EF02285245EBDB24982ECB : public RuntimeObject
|
|
{
|
|
// T[] System.Collections.Generic.List`1::_items
|
|
HVRHandGrabberU5BU5D_t690658B28276350833B942BC75EBCD9010FBFD0B* ____items_1;
|
|
// System.Int32 System.Collections.Generic.List`1::_size
|
|
int32_t ____size_2;
|
|
// System.Int32 System.Collections.Generic.List`1::_version
|
|
int32_t ____version_3;
|
|
// System.Object System.Collections.Generic.List`1::_syncRoot
|
|
RuntimeObject* ____syncRoot_4;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<System.Object>
|
|
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
|
|
{
|
|
// T[] System.Collections.Generic.List`1::_items
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
|
|
// System.Int32 System.Collections.Generic.List`1::_size
|
|
int32_t ____size_2;
|
|
// System.Int32 System.Collections.Generic.List`1::_version
|
|
int32_t ____version_3;
|
|
// System.Object System.Collections.Generic.List`1::_syncRoot
|
|
RuntimeObject* ____syncRoot_4;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>
|
|
struct List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015 : public RuntimeObject
|
|
{
|
|
// T[] System.Collections.Generic.List`1::_items
|
|
HVRBulletTrackerU5BU5D_t2DB469436E05E52C79C1FE057C7C54482972F2ED* ____items_1;
|
|
// System.Int32 System.Collections.Generic.List`1::_size
|
|
int32_t ____size_2;
|
|
// System.Int32 System.Collections.Generic.List`1::_version
|
|
int32_t ____version_3;
|
|
// System.Object System.Collections.Generic.List`1::_syncRoot
|
|
RuntimeObject* ____syncRoot_4;
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions
|
|
struct CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2 : public RuntimeObject
|
|
{
|
|
};
|
|
|
|
// UnityEngine.CustomYieldInstruction
|
|
struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs
|
|
struct HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191 : public RuntimeObject
|
|
{
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs::Cancel
|
|
bool ___Cancel_0;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs::Grabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___Grabbable_1;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs::RaiseEvents
|
|
bool ___RaiseEvents_2;
|
|
};
|
|
|
|
// HVRInputActions
|
|
struct HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055 : public RuntimeObject
|
|
{
|
|
// UnityEngine.InputSystem.InputActionAsset HVRInputActions::<asset>k__BackingField
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* ___U3CassetU3Ek__BackingField_0;
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions::m_LeftHand
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_LeftHand_1;
|
|
// HVRInputActions/ILeftHandActions HVRInputActions::m_LeftHandActionsCallbackInterface
|
|
RuntimeObject* ___m_LeftHandActionsCallbackInterface_2;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_TriggerPress
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_TriggerPress_3;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Trigger
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Trigger_4;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_PrimaryButton
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_PrimaryButton_5;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_PrimaryTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_PrimaryTouch_6;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Menu
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Menu_7;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Primary2DAxis
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Primary2DAxis_8;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Primary2DAxisClick
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Primary2DAxisClick_9;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Primary2DAxisTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Primary2DAxisTouch_10;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Secondary2DAxis
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Secondary2DAxis_11;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Secondary2DAxisClick
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Secondary2DAxisClick_12;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Secondary2DAxisTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Secondary2DAxisTouch_13;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Grip
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Grip_14;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_GripPress
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_GripPress_15;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_GripForce
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_GripForce_16;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_SecondaryButton
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_SecondaryButton_17;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_SecondaryTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_SecondaryTouch_18;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_TriggerTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_TriggerTouch_19;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_ControllerPosition
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_ControllerPosition_20;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_ControllerRotation
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_ControllerRotation_21;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_LeftHand_Haptics
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_LeftHand_Haptics_22;
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions::m_RightHand
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_RightHand_23;
|
|
// HVRInputActions/IRightHandActions HVRInputActions::m_RightHandActionsCallbackInterface
|
|
RuntimeObject* ___m_RightHandActionsCallbackInterface_24;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_TriggerPress
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_TriggerPress_25;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Trigger
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Trigger_26;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_PrimaryButton
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_PrimaryButton_27;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_PrimaryTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_PrimaryTouch_28;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Menu
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Menu_29;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Primary2DAxis
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Primary2DAxis_30;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Primary2DAxisClick
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Primary2DAxisClick_31;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Primary2DAxisTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Primary2DAxisTouch_32;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Secondary2DAxis
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Secondary2DAxis_33;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Secondary2DAxisClick
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Secondary2DAxisClick_34;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Secondary2DAxisTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Secondary2DAxisTouch_35;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Grip
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Grip_36;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_GripPress
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_GripPress_37;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_GripForce
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_GripForce_38;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_SecondaryButton
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_SecondaryButton_39;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_SecondaryTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_SecondaryTouch_40;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_TriggerTouch
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_TriggerTouch_41;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_ControllerPosition
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_ControllerPosition_42;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_ControllerRotation
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_ControllerRotation_43;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_RightHand_Haptics
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_RightHand_Haptics_44;
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions::m_HMD
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_HMD_45;
|
|
// HVRInputActions/IHMDActions HVRInputActions::m_HMDActionsCallbackInterface
|
|
RuntimeObject* ___m_HMDActionsCallbackInterface_46;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_HMD_hmdPosition
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_HMD_hmdPosition_47;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_HMD_hmdRotation
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_HMD_hmdRotation_48;
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions::m_UI
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_UI_49;
|
|
// HVRInputActions/IUIActions HVRInputActions::m_UIActionsCallbackInterface
|
|
RuntimeObject* ___m_UIActionsCallbackInterface_50;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_UI_Click
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_Click_51;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_UI_pointerPosition
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_pointerPosition_52;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::m_UI_pointerRotation
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_UI_pointerRotation_53;
|
|
// System.Int32 HVRInputActions::m_XRUsageSchemeIndex
|
|
int32_t ___m_XRUsageSchemeIndex_54;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Shared.HapticData
|
|
struct HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC : public RuntimeObject
|
|
{
|
|
// System.Single HurricaneVR.Framework.Shared.HapticData::Duration
|
|
float ___Duration_0;
|
|
// System.Single HurricaneVR.Framework.Shared.HapticData::Amplitude
|
|
float ___Amplitude_1;
|
|
// System.Single HurricaneVR.Framework.Shared.HapticData::Frequency
|
|
float ___Frequency_2;
|
|
};
|
|
|
|
// System.String
|
|
struct String_t : public RuntimeObject
|
|
{
|
|
// System.Int32 System.String::_stringLength
|
|
int32_t ____stringLength_4;
|
|
// System.Char System.String::_firstChar
|
|
Il2CppChar ____firstChar_5;
|
|
};
|
|
|
|
// UnityEngine.Events.UnityEventBase
|
|
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
|
|
{
|
|
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
|
|
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
|
|
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
|
|
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
|
|
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
|
|
bool ___m_CallsDirty_2;
|
|
};
|
|
|
|
// System.ValueType
|
|
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
|
|
{
|
|
};
|
|
// Native definition for P/Invoke marshalling of System.ValueType
|
|
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
|
|
{
|
|
};
|
|
// Native definition for COM marshalling of System.ValueType
|
|
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
|
|
{
|
|
};
|
|
|
|
// UnityEngine.YieldInstruction
|
|
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
|
|
{
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
|
|
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
|
|
{
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.YieldInstruction
|
|
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
|
|
{
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9
|
|
struct U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64 : public RuntimeObject
|
|
{
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::action
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_2;
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10
|
|
struct U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E : public RuntimeObject
|
|
{
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::frames
|
|
int32_t ___frames_2;
|
|
// System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::action
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_3;
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::<i>5__2
|
|
int32_t ___U3CiU3E5__2_4;
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6
|
|
struct U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E : public RuntimeObject
|
|
{
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// System.Single Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::seconds
|
|
float ___seconds_2;
|
|
// System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::action
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_3;
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7
|
|
struct U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74 : public RuntimeObject
|
|
{
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// System.Single Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::seconds
|
|
float ___seconds_2;
|
|
// System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::action
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_3;
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8
|
|
struct U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0 : public RuntimeObject
|
|
{
|
|
// System.Int32 Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// System.Action Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::action
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___action_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14
|
|
struct U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRBolt HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::<>4__this
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* ___U3CU3E4__this_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25
|
|
struct U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::<>4__this
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* ___U3CU3E4__this_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61
|
|
struct U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::<>4__this
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* ___U3CU3E4__this_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6
|
|
struct U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::<>4__this
|
|
HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* ___U3CU3E4__this_2;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::ammo
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___ammo_3;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::hand
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___hand_4;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122
|
|
struct U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::<>4__this
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CU3E4__this_2;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::<elapsed>5__2
|
|
float ___U3CelapsedU3E5__2_3;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::<time>5__3
|
|
float ___U3CtimeU3E5__3_4;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::<roundenabled>5__4
|
|
bool ___U3CroundenabledU3E5__4_5;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145
|
|
struct U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// UnityEngine.Collider[] HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145::colliders
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___colliders_2;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145::<>4__this
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CU3E4__this_3;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145::time
|
|
float ___time_4;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137
|
|
struct U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137::<>4__this
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CU3E4__this_2;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137::<elapsed>5__2
|
|
float ___U3CelapsedU3E5__2_3;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115
|
|
struct U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115::<>4__this
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CU3E4__this_2;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115::grabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___grabbable_3;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115::hand
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___hand_4;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41
|
|
struct U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRPump HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::<>4__this
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* ___U3CU3E4__this_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54
|
|
struct U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::<>4__this
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___U3CU3E4__this_2;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::<elapsed>5__2
|
|
float ___U3CelapsedU3E5__2_3;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65
|
|
struct U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::<>4__this
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___U3CU3E4__this_2;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::<elapsed>5__2
|
|
float ___U3CelapsedU3E5__2_3;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58
|
|
struct U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::<>4__this
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___U3CU3E4__this_2;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::grabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___grabbable_3;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::hand
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___hand_4;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5
|
|
struct U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::grabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___grabbable_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4
|
|
struct U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2 : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::grabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___grabbable_2;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22
|
|
struct U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// HurricaneVR.Framework.Weapons.HVRSlide HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::<>4__this
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* ___U3CU3E4__this_2;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924
|
|
{
|
|
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
|
|
List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* ____list_0;
|
|
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
|
|
int32_t ____index_1;
|
|
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
|
|
int32_t ____version_2;
|
|
// T System.Collections.Generic.List`1/Enumerator::_current
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ____current_3;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
|
|
struct Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438
|
|
{
|
|
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
|
|
List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45* ____list_0;
|
|
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
|
|
int32_t ____index_1;
|
|
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
|
|
int32_t ____version_2;
|
|
// T System.Collections.Generic.List`1/Enumerator::_current
|
|
HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* ____current_3;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<System.Object>
|
|
struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
|
|
{
|
|
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
|
|
List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
|
|
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
|
|
int32_t ____index_1;
|
|
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
|
|
int32_t ____version_2;
|
|
// T System.Collections.Generic.List`1/Enumerator::_current
|
|
RuntimeObject* ____current_3;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
|
|
struct InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B
|
|
{
|
|
// System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length
|
|
int32_t ___length_0;
|
|
// TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___firstValue_1;
|
|
// TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues
|
|
Action_1U5BU5D_tB846E6FE2326CCD34124D1E5D70117C9D33DEE76* ___additionalValues_2;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme>
|
|
struct ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9
|
|
{
|
|
// TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array
|
|
InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86* ___m_Array_0;
|
|
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex
|
|
int32_t ___m_StartIndex_1;
|
|
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length
|
|
int32_t ___m_Length_2;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>
|
|
struct ReadOnlyArray_1_t21E90B3F1DF1E9A2088EA0523F03C47910735BCA
|
|
{
|
|
// TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array
|
|
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_Array_0;
|
|
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex
|
|
int32_t ___m_StartIndex_1;
|
|
// System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length
|
|
int32_t ___m_Length_2;
|
|
};
|
|
|
|
// UnityEngine.Events.UnityEvent`1<HurricaneVR.Framework.Components.HVRDamageHandlerBase>
|
|
struct UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
|
|
{
|
|
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
|
|
};
|
|
|
|
// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct UnityEvent_2_tCFA8BBFEAE5D89F7A1C8F8CE2AABD8A06A537D63 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
|
|
{
|
|
// System.Object[] UnityEngine.Events.UnityEvent`2::m_InvokeArray
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
|
|
};
|
|
|
|
// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct UnityEvent_2_tB914EBCCD72B43E4BDAE818B93F4FB0BC4D8F690 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
|
|
{
|
|
// System.Object[] UnityEngine.Events.UnityEvent`2::m_InvokeArray
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
|
|
};
|
|
|
|
// System.Boolean
|
|
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
|
|
{
|
|
// System.Boolean System.Boolean::m_value
|
|
bool ___m_value_0;
|
|
};
|
|
|
|
// System.Double
|
|
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
|
|
{
|
|
// System.Double System.Double::m_value
|
|
double ___m_value_0;
|
|
};
|
|
|
|
// FMOD.GUID
|
|
struct GUID_tFB268B4FFFA3CA85D227CAE412BC765F4B71BE54
|
|
{
|
|
// System.Int32 FMOD.GUID::Data1
|
|
int32_t ___Data1_0;
|
|
// System.Int32 FMOD.GUID::Data2
|
|
int32_t ___Data2_1;
|
|
// System.Int32 FMOD.GUID::Data3
|
|
int32_t ___Data3_2;
|
|
// System.Int32 FMOD.GUID::Data4
|
|
int32_t ___Data4_3;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Shared.HVRButtonState
|
|
struct HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721
|
|
{
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRButtonState::Active
|
|
bool ___Active_0;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRButtonState::JustActivated
|
|
bool ___JustActivated_1;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRButtonState::JustDeactivated
|
|
bool ___JustDeactivated_2;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRButtonState::Value
|
|
float ___Value_3;
|
|
};
|
|
// Native definition for P/Invoke marshalling of HurricaneVR.Framework.Shared.HVRButtonState
|
|
struct HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721_marshaled_pinvoke
|
|
{
|
|
int32_t ___Active_0;
|
|
int32_t ___JustActivated_1;
|
|
int32_t ___JustDeactivated_2;
|
|
float ___Value_3;
|
|
};
|
|
// Native definition for COM marshalling of HurricaneVR.Framework.Shared.HVRButtonState
|
|
struct HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721_marshaled_com
|
|
{
|
|
int32_t ___Active_0;
|
|
int32_t ___JustActivated_1;
|
|
int32_t ___JustDeactivated_2;
|
|
float ___Value_3;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputBinding
|
|
struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5
|
|
{
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Name
|
|
String_t* ___m_Name_2;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Id
|
|
String_t* ___m_Id_3;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Path
|
|
String_t* ___m_Path_4;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Interactions
|
|
String_t* ___m_Interactions_5;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Processors
|
|
String_t* ___m_Processors_6;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Groups
|
|
String_t* ___m_Groups_7;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_Action
|
|
String_t* ___m_Action_8;
|
|
// UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags
|
|
int32_t ___m_Flags_9;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_OverridePath
|
|
String_t* ___m_OverridePath_10;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions
|
|
String_t* ___m_OverrideInteractions_11;
|
|
// System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors
|
|
String_t* ___m_OverrideProcessors_12;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding
|
|
struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke
|
|
{
|
|
char* ___m_Name_2;
|
|
char* ___m_Id_3;
|
|
char* ___m_Path_4;
|
|
char* ___m_Interactions_5;
|
|
char* ___m_Processors_6;
|
|
char* ___m_Groups_7;
|
|
char* ___m_Action_8;
|
|
int32_t ___m_Flags_9;
|
|
char* ___m_OverridePath_10;
|
|
char* ___m_OverrideInteractions_11;
|
|
char* ___m_OverrideProcessors_12;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding
|
|
struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com
|
|
{
|
|
Il2CppChar* ___m_Name_2;
|
|
Il2CppChar* ___m_Id_3;
|
|
Il2CppChar* ___m_Path_4;
|
|
Il2CppChar* ___m_Interactions_5;
|
|
Il2CppChar* ___m_Processors_6;
|
|
Il2CppChar* ___m_Groups_7;
|
|
Il2CppChar* ___m_Action_8;
|
|
int32_t ___m_Flags_9;
|
|
Il2CppChar* ___m_OverridePath_10;
|
|
Il2CppChar* ___m_OverrideInteractions_11;
|
|
Il2CppChar* ___m_OverrideProcessors_12;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputControlScheme
|
|
struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434
|
|
{
|
|
// System.String UnityEngine.InputSystem.InputControlScheme::m_Name
|
|
String_t* ___m_Name_0;
|
|
// System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup
|
|
String_t* ___m_BindingGroup_1;
|
|
// UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements
|
|
DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_DeviceRequirements_2;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme
|
|
struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_pinvoke
|
|
{
|
|
char* ___m_Name_0;
|
|
char* ___m_BindingGroup_1;
|
|
DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_DeviceRequirements_2;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme
|
|
struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_com
|
|
{
|
|
Il2CppChar* ___m_Name_0;
|
|
Il2CppChar* ___m_BindingGroup_1;
|
|
DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_DeviceRequirements_2;
|
|
};
|
|
|
|
// UnityEngine.XR.InputDevice
|
|
struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD
|
|
{
|
|
// System.UInt64 UnityEngine.XR.InputDevice::m_DeviceId
|
|
uint64_t ___m_DeviceId_1;
|
|
// System.Boolean UnityEngine.XR.InputDevice::m_Initialized
|
|
bool ___m_Initialized_2;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevice
|
|
struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_pinvoke
|
|
{
|
|
uint64_t ___m_DeviceId_1;
|
|
int32_t ___m_Initialized_2;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.XR.InputDevice
|
|
struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_com
|
|
{
|
|
uint64_t ___m_DeviceId_1;
|
|
int32_t ___m_Initialized_2;
|
|
};
|
|
|
|
// System.Int32
|
|
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
|
|
{
|
|
// System.Int32 System.Int32::m_value
|
|
int32_t ___m_value_0;
|
|
};
|
|
|
|
// System.IntPtr
|
|
struct IntPtr_t
|
|
{
|
|
// System.Void* System.IntPtr::m_value
|
|
void* ___m_value_0;
|
|
};
|
|
|
|
// UnityEngine.LayerMask
|
|
struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
|
|
{
|
|
// System.Int32 UnityEngine.LayerMask::m_Mask
|
|
int32_t ___m_Mask_0;
|
|
};
|
|
|
|
// UnityEngine.Quaternion
|
|
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
|
|
{
|
|
// System.Single UnityEngine.Quaternion::x
|
|
float ___x_0;
|
|
// System.Single UnityEngine.Quaternion::y
|
|
float ___y_1;
|
|
// System.Single UnityEngine.Quaternion::z
|
|
float ___z_2;
|
|
// System.Single UnityEngine.Quaternion::w
|
|
float ___w_3;
|
|
};
|
|
|
|
// System.Single
|
|
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
|
|
{
|
|
// System.Single System.Single::m_value
|
|
float ___m_value_0;
|
|
};
|
|
|
|
// UnityEngine.Events.UnityEvent
|
|
struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
|
|
{
|
|
// System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
|
|
};
|
|
|
|
// UnityEngine.Vector2
|
|
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
|
|
{
|
|
// System.Single UnityEngine.Vector2::x
|
|
float ___x_0;
|
|
// System.Single UnityEngine.Vector2::y
|
|
float ___y_1;
|
|
};
|
|
|
|
// UnityEngine.Vector3
|
|
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
|
|
{
|
|
// System.Single UnityEngine.Vector3::x
|
|
float ___x_2;
|
|
// System.Single UnityEngine.Vector3::y
|
|
float ___y_3;
|
|
// System.Single UnityEngine.Vector3::z
|
|
float ___z_4;
|
|
};
|
|
|
|
// System.Void
|
|
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
|
|
{
|
|
union
|
|
{
|
|
struct
|
|
{
|
|
};
|
|
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
|
|
};
|
|
};
|
|
|
|
// UnityEngine.WaitForFixedUpdate
|
|
struct WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
|
|
{
|
|
};
|
|
|
|
// UnityEngine.WaitForSeconds
|
|
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
|
|
{
|
|
// System.Single UnityEngine.WaitForSeconds::m_Seconds
|
|
float ___m_Seconds_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
|
|
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
|
|
{
|
|
float ___m_Seconds_0;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.WaitForSeconds
|
|
struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
|
|
{
|
|
float ___m_Seconds_0;
|
|
};
|
|
|
|
// UnityEngine.WaitForSecondsRealtime
|
|
struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
|
|
{
|
|
// System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
|
|
float ___U3CwaitTimeU3Ek__BackingField_0;
|
|
// System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
|
|
float ___m_WaitUntilTime_1;
|
|
};
|
|
|
|
// HVRInputActions/HMDActions
|
|
struct HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02
|
|
{
|
|
// HVRInputActions HVRInputActions/HMDActions::m_Wrapper
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of HVRInputActions/HMDActions
|
|
struct HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_pinvoke
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for COM marshalling of HVRInputActions/HMDActions
|
|
struct HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_com
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
|
|
// HVRInputActions/LeftHandActions
|
|
struct LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72
|
|
{
|
|
// HVRInputActions HVRInputActions/LeftHandActions::m_Wrapper
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of HVRInputActions/LeftHandActions
|
|
struct LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_pinvoke
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for COM marshalling of HVRInputActions/LeftHandActions
|
|
struct LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_com
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
|
|
// HVRInputActions/RightHandActions
|
|
struct RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2
|
|
{
|
|
// HVRInputActions HVRInputActions/RightHandActions::m_Wrapper
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of HVRInputActions/RightHandActions
|
|
struct RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_pinvoke
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for COM marshalling of HVRInputActions/RightHandActions
|
|
struct RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_com
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
|
|
// HVRInputActions/UIActions
|
|
struct UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A
|
|
{
|
|
// HVRInputActions HVRInputActions/UIActions::m_Wrapper
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of HVRInputActions/UIActions
|
|
struct UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_pinvoke
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
// Native definition for COM marshalling of HVRInputActions/UIActions
|
|
struct UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_com
|
|
{
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___m_Wrapper_0;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputAction/CallbackContext
|
|
struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8
|
|
{
|
|
// UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputAction/CallbackContext::m_State
|
|
InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0;
|
|
// System.Int32 UnityEngine.InputSystem.InputAction/CallbackContext::m_ActionIndex
|
|
int32_t ___m_ActionIndex_1;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputAction/CallbackContext
|
|
struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_pinvoke
|
|
{
|
|
InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0;
|
|
int32_t ___m_ActionIndex_1;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.InputSystem.InputAction/CallbackContext
|
|
struct CallbackContext_tB251EE41F509C6E8A6B05EC97C029A45DF4F5FA8_marshaled_com
|
|
{
|
|
InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_0;
|
|
int32_t ___m_ActionIndex_1;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputActionMap/DeviceArray
|
|
struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E
|
|
{
|
|
// System.Boolean UnityEngine.InputSystem.InputActionMap/DeviceArray::m_HaveValue
|
|
bool ___m_HaveValue_0;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceCount
|
|
int32_t ___m_DeviceCount_1;
|
|
// UnityEngine.InputSystem.InputDevice[] UnityEngine.InputSystem.InputActionMap/DeviceArray::m_DeviceArray
|
|
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray
|
|
struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E_marshaled_pinvoke
|
|
{
|
|
int32_t ___m_HaveValue_0;
|
|
int32_t ___m_DeviceCount_1;
|
|
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.InputSystem.InputActionMap/DeviceArray
|
|
struct DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E_marshaled_com
|
|
{
|
|
int32_t ___m_HaveValue_0;
|
|
int32_t ___m_DeviceCount_1;
|
|
InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_DeviceArray_2;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
|
|
struct CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775
|
|
{
|
|
// System.Boolean UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CannotMutateCallbacksArray
|
|
bool ___m_CannotMutateCallbacksArray_0;
|
|
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_Callbacks
|
|
InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_Callbacks_1;
|
|
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToAdd
|
|
InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_CallbacksToAdd_2;
|
|
// UnityEngine.InputSystem.Utilities.InlinedArray`1<TDelegate> UnityEngine.InputSystem.Utilities.CallbackArray`1::m_CallbacksToRemove
|
|
InlinedArray_1_tC208D319D19C2B3DF550BD9CDC11549F23D8F91B ___m_CallbacksToRemove_3;
|
|
};
|
|
|
|
// System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>>
|
|
struct Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D
|
|
{
|
|
// System.Boolean System.Nullable`1::hasValue
|
|
bool ___hasValue_0;
|
|
// T System.Nullable`1::value
|
|
ReadOnlyArray_1_t21E90B3F1DF1E9A2088EA0523F03C47910735BCA ___value_1;
|
|
};
|
|
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding>
|
|
struct Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44
|
|
{
|
|
// System.Boolean System.Nullable`1::hasValue
|
|
bool ___hasValue_0;
|
|
// T System.Nullable`1::value
|
|
InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 ___value_1;
|
|
};
|
|
|
|
// UnityEngine.Bounds
|
|
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
|
|
{
|
|
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
|
|
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
|
|
};
|
|
|
|
// UnityEngine.Coroutine
|
|
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
|
|
{
|
|
// System.IntPtr UnityEngine.Coroutine::m_Ptr
|
|
intptr_t ___m_Ptr_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
|
|
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
|
|
{
|
|
intptr_t ___m_Ptr_0;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.Coroutine
|
|
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
|
|
{
|
|
intptr_t ___m_Ptr_0;
|
|
};
|
|
|
|
// System.Delegate
|
|
struct Delegate_t : public RuntimeObject
|
|
{
|
|
// System.IntPtr System.Delegate::method_ptr
|
|
Il2CppMethodPointer ___method_ptr_0;
|
|
// System.IntPtr System.Delegate::invoke_impl
|
|
intptr_t ___invoke_impl_1;
|
|
// System.Object System.Delegate::m_target
|
|
RuntimeObject* ___m_target_2;
|
|
// System.IntPtr System.Delegate::method
|
|
intptr_t ___method_3;
|
|
// System.IntPtr System.Delegate::delegate_trampoline
|
|
intptr_t ___delegate_trampoline_4;
|
|
// System.IntPtr System.Delegate::extra_arg
|
|
intptr_t ___extra_arg_5;
|
|
// System.IntPtr System.Delegate::method_code
|
|
intptr_t ___method_code_6;
|
|
// System.IntPtr System.Delegate::interp_method
|
|
intptr_t ___interp_method_7;
|
|
// System.IntPtr System.Delegate::interp_invoke_impl
|
|
intptr_t ___interp_invoke_impl_8;
|
|
// System.Reflection.MethodInfo System.Delegate::method_info
|
|
MethodInfo_t* ___method_info_9;
|
|
// System.Reflection.MethodInfo System.Delegate::original_method_info
|
|
MethodInfo_t* ___original_method_info_10;
|
|
// System.DelegateData System.Delegate::data
|
|
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
|
|
// System.Boolean System.Delegate::method_is_virtual
|
|
bool ___method_is_virtual_12;
|
|
};
|
|
// Native definition for P/Invoke marshalling of System.Delegate
|
|
struct Delegate_t_marshaled_pinvoke
|
|
{
|
|
intptr_t ___method_ptr_0;
|
|
intptr_t ___invoke_impl_1;
|
|
Il2CppIUnknown* ___m_target_2;
|
|
intptr_t ___method_3;
|
|
intptr_t ___delegate_trampoline_4;
|
|
intptr_t ___extra_arg_5;
|
|
intptr_t ___method_code_6;
|
|
intptr_t ___interp_method_7;
|
|
intptr_t ___interp_invoke_impl_8;
|
|
MethodInfo_t* ___method_info_9;
|
|
MethodInfo_t* ___original_method_info_10;
|
|
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
|
|
int32_t ___method_is_virtual_12;
|
|
};
|
|
// Native definition for COM marshalling of System.Delegate
|
|
struct Delegate_t_marshaled_com
|
|
{
|
|
intptr_t ___method_ptr_0;
|
|
intptr_t ___invoke_impl_1;
|
|
Il2CppIUnknown* ___m_target_2;
|
|
intptr_t ___method_3;
|
|
intptr_t ___delegate_trampoline_4;
|
|
intptr_t ___extra_arg_5;
|
|
intptr_t ___method_code_6;
|
|
intptr_t ___interp_method_7;
|
|
intptr_t ___interp_invoke_impl_8;
|
|
MethodInfo_t* ___method_info_9;
|
|
MethodInfo_t* ___original_method_info_10;
|
|
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
|
|
int32_t ___method_is_virtual_12;
|
|
};
|
|
|
|
// FMODUnity.EventReference
|
|
struct EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51
|
|
{
|
|
// FMOD.GUID FMODUnity.EventReference::Guid
|
|
GUID_tFB268B4FFFA3CA85D227CAE412BC765F4B71BE54 ___Guid_0;
|
|
};
|
|
|
|
// System.Exception
|
|
struct Exception_t : public RuntimeObject
|
|
{
|
|
// System.String System.Exception::_className
|
|
String_t* ____className_1;
|
|
// System.String System.Exception::_message
|
|
String_t* ____message_2;
|
|
// System.Collections.IDictionary System.Exception::_data
|
|
RuntimeObject* ____data_3;
|
|
// System.Exception System.Exception::_innerException
|
|
Exception_t* ____innerException_4;
|
|
// System.String System.Exception::_helpURL
|
|
String_t* ____helpURL_5;
|
|
// System.Object System.Exception::_stackTrace
|
|
RuntimeObject* ____stackTrace_6;
|
|
// System.String System.Exception::_stackTraceString
|
|
String_t* ____stackTraceString_7;
|
|
// System.String System.Exception::_remoteStackTraceString
|
|
String_t* ____remoteStackTraceString_8;
|
|
// System.Int32 System.Exception::_remoteStackIndex
|
|
int32_t ____remoteStackIndex_9;
|
|
// System.Object System.Exception::_dynamicMethods
|
|
RuntimeObject* ____dynamicMethods_10;
|
|
// System.Int32 System.Exception::_HResult
|
|
int32_t ____HResult_11;
|
|
// System.String System.Exception::_source
|
|
String_t* ____source_12;
|
|
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
|
|
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
|
|
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
|
|
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
|
|
// System.IntPtr[] System.Exception::native_trace_ips
|
|
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
|
|
// System.Int32 System.Exception::caught_in_unmanaged
|
|
int32_t ___caught_in_unmanaged_16;
|
|
};
|
|
// Native definition for P/Invoke marshalling of System.Exception
|
|
struct Exception_t_marshaled_pinvoke
|
|
{
|
|
char* ____className_1;
|
|
char* ____message_2;
|
|
RuntimeObject* ____data_3;
|
|
Exception_t_marshaled_pinvoke* ____innerException_4;
|
|
char* ____helpURL_5;
|
|
Il2CppIUnknown* ____stackTrace_6;
|
|
char* ____stackTraceString_7;
|
|
char* ____remoteStackTraceString_8;
|
|
int32_t ____remoteStackIndex_9;
|
|
Il2CppIUnknown* ____dynamicMethods_10;
|
|
int32_t ____HResult_11;
|
|
char* ____source_12;
|
|
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
|
|
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
|
|
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
|
|
int32_t ___caught_in_unmanaged_16;
|
|
};
|
|
// Native definition for COM marshalling of System.Exception
|
|
struct Exception_t_marshaled_com
|
|
{
|
|
Il2CppChar* ____className_1;
|
|
Il2CppChar* ____message_2;
|
|
RuntimeObject* ____data_3;
|
|
Exception_t_marshaled_com* ____innerException_4;
|
|
Il2CppChar* ____helpURL_5;
|
|
Il2CppIUnknown* ____stackTrace_6;
|
|
Il2CppChar* ____stackTraceString_7;
|
|
Il2CppChar* ____remoteStackTraceString_8;
|
|
int32_t ____remoteStackIndex_9;
|
|
Il2CppIUnknown* ____dynamicMethods_10;
|
|
int32_t ____HResult_11;
|
|
Il2CppChar* ____source_12;
|
|
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
|
|
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
|
|
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
|
|
int32_t ___caught_in_unmanaged_16;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.GunHitEvent
|
|
struct GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE : public UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Object
|
|
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
|
|
{
|
|
// System.IntPtr UnityEngine.Object::m_CachedPtr
|
|
intptr_t ___m_CachedPtr_0;
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.Object
|
|
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
|
|
{
|
|
intptr_t ___m_CachedPtr_0;
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.Object
|
|
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
|
|
{
|
|
intptr_t ___m_CachedPtr_0;
|
|
};
|
|
|
|
// UnityEngine.Ray
|
|
struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
|
|
{
|
|
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
|
|
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
|
|
};
|
|
|
|
// UnityEngine.RaycastHit
|
|
struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5
|
|
{
|
|
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0;
|
|
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
|
|
// System.UInt32 UnityEngine.RaycastHit::m_FaceID
|
|
uint32_t ___m_FaceID_2;
|
|
// System.Single UnityEngine.RaycastHit::m_Distance
|
|
float ___m_Distance_3;
|
|
// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4;
|
|
// System.Int32 UnityEngine.RaycastHit::m_Collider
|
|
int32_t ___m_Collider_5;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent
|
|
struct VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C : public UnityEvent_2_tCFA8BBFEAE5D89F7A1C8F8CE2AABD8A06A537D63
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent
|
|
struct VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16 : public UnityEvent_2_tB914EBCCD72B43E4BDAE818B93F4FB0BC4D8F690
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker
|
|
struct HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E : public RuntimeObject
|
|
{
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Bullet
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___Bullet_0;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Elapsed
|
|
float ___Elapsed_1;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::TimeToLive
|
|
float ___TimeToLive_2;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Speed
|
|
float ___Speed_3;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Direction
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Direction_4;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::DistanceTraveled
|
|
float ___DistanceTraveled_5;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Range
|
|
float ___Range_6;
|
|
// UnityEngine.Renderer[] HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Renderers
|
|
RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A* ___Renderers_7;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67
|
|
struct U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D : public RuntimeObject
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<>1__state
|
|
int32_t ___U3CU3E1__state_0;
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<>2__current
|
|
RuntimeObject* ___U3CU3E2__current_1;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::destination
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___destination_2;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::start
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___start_3;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<>4__this
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___U3CU3E4__this_4;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<direction>5__2
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CdirectionU3E5__2_5;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<bullet>5__3
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CbulletU3E5__3_6;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<elapsed>5__4
|
|
float ___U3CelapsedU3E5__4_7;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<velocity>5__5
|
|
float ___U3CvelocityU3E5__5_8;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::<time>5__6
|
|
float ___U3CtimeU3E5__6_9;
|
|
};
|
|
|
|
// UnityEngine.Component
|
|
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
|
|
{
|
|
};
|
|
|
|
// UnityEngine.GameObject
|
|
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
|
|
{
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputAction
|
|
struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD : public RuntimeObject
|
|
{
|
|
// System.String UnityEngine.InputSystem.InputAction::m_Name
|
|
String_t* ___m_Name_0;
|
|
// UnityEngine.InputSystem.InputActionType UnityEngine.InputSystem.InputAction::m_Type
|
|
int32_t ___m_Type_1;
|
|
// System.String UnityEngine.InputSystem.InputAction::m_ExpectedControlType
|
|
String_t* ___m_ExpectedControlType_2;
|
|
// System.String UnityEngine.InputSystem.InputAction::m_Id
|
|
String_t* ___m_Id_3;
|
|
// System.String UnityEngine.InputSystem.InputAction::m_Processors
|
|
String_t* ___m_Processors_4;
|
|
// System.String UnityEngine.InputSystem.InputAction::m_Interactions
|
|
String_t* ___m_Interactions_5;
|
|
// UnityEngine.InputSystem.InputBinding[] UnityEngine.InputSystem.InputAction::m_SingletonActionBindings
|
|
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_SingletonActionBindings_6;
|
|
// UnityEngine.InputSystem.InputAction/ActionFlags UnityEngine.InputSystem.InputAction::m_Flags
|
|
int32_t ___m_Flags_7;
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputAction::m_BindingMask
|
|
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___m_BindingMask_8;
|
|
// System.Int32 UnityEngine.InputSystem.InputAction::m_BindingsStartIndex
|
|
int32_t ___m_BindingsStartIndex_9;
|
|
// System.Int32 UnityEngine.InputSystem.InputAction::m_BindingsCount
|
|
int32_t ___m_BindingsCount_10;
|
|
// System.Int32 UnityEngine.InputSystem.InputAction::m_ControlStartIndex
|
|
int32_t ___m_ControlStartIndex_11;
|
|
// System.Int32 UnityEngine.InputSystem.InputAction::m_ControlCount
|
|
int32_t ___m_ControlCount_12;
|
|
// System.Int32 UnityEngine.InputSystem.InputAction::m_ActionIndexInState
|
|
int32_t ___m_ActionIndexInState_13;
|
|
// UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.InputAction::m_ActionMap
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* ___m_ActionMap_14;
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputAction::m_OnStarted
|
|
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_OnStarted_15;
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputAction::m_OnCanceled
|
|
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_OnCanceled_16;
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputAction::m_OnPerformed
|
|
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_OnPerformed_17;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputActionMap
|
|
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09 : public RuntimeObject
|
|
{
|
|
// System.String UnityEngine.InputSystem.InputActionMap::m_Name
|
|
String_t* ___m_Name_0;
|
|
// System.String UnityEngine.InputSystem.InputActionMap::m_Id
|
|
String_t* ___m_Id_1;
|
|
// UnityEngine.InputSystem.InputActionAsset UnityEngine.InputSystem.InputActionMap::m_Asset
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* ___m_Asset_2;
|
|
// UnityEngine.InputSystem.InputAction[] UnityEngine.InputSystem.InputActionMap::m_Actions
|
|
InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810* ___m_Actions_3;
|
|
// UnityEngine.InputSystem.InputBinding[] UnityEngine.InputSystem.InputActionMap::m_Bindings
|
|
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Bindings_4;
|
|
// UnityEngine.InputSystem.InputBinding[] UnityEngine.InputSystem.InputActionMap::m_BindingsForEachAction
|
|
InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_BindingsForEachAction_5;
|
|
// UnityEngine.InputSystem.InputControl[] UnityEngine.InputSystem.InputActionMap::m_ControlsForEachAction
|
|
InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___m_ControlsForEachAction_6;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionMap::m_EnabledActionsCount
|
|
int32_t ___m_EnabledActionsCount_7;
|
|
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionMap::m_SingletonAction
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_SingletonAction_8;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionMap::m_MapIndexInState
|
|
int32_t ___m_MapIndexInState_9;
|
|
// UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputActionMap::m_State
|
|
InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_State_10;
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputActionMap::m_BindingMask
|
|
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___m_BindingMask_11;
|
|
// UnityEngine.InputSystem.InputActionMap/Flags UnityEngine.InputSystem.InputActionMap::m_Flags
|
|
int32_t ___m_Flags_12;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionMap::m_ParameterOverridesCount
|
|
int32_t ___m_ParameterOverridesCount_13;
|
|
// UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[] UnityEngine.InputSystem.InputActionMap::m_ParameterOverrides
|
|
ParameterOverrideU5BU5D_tC408277D7E98D32E4B0AEFA1E2EDDB74790897EE* ___m_ParameterOverrides_14;
|
|
// UnityEngine.InputSystem.InputActionMap/DeviceArray UnityEngine.InputSystem.InputActionMap::m_Devices
|
|
DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E ___m_Devices_15;
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>> UnityEngine.InputSystem.InputActionMap::m_ActionCallbacks
|
|
CallbackArray_1_tDFF8C4C6015023B6C2E70BAD26D8BC6BF00D8775 ___m_ActionCallbacks_16;
|
|
// System.Collections.Generic.Dictionary`2<System.String,System.Int32> UnityEngine.InputSystem.InputActionMap::m_ActionIndexByNameOrId
|
|
Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588* ___m_ActionIndexByNameOrId_17;
|
|
};
|
|
|
|
// System.MulticastDelegate
|
|
struct MulticastDelegate_t : public Delegate_t
|
|
{
|
|
// System.Delegate[] System.MulticastDelegate::delegates
|
|
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
|
|
};
|
|
// Native definition for P/Invoke marshalling of System.MulticastDelegate
|
|
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
|
|
{
|
|
Delegate_t_marshaled_pinvoke** ___delegates_13;
|
|
};
|
|
// Native definition for COM marshalling of System.MulticastDelegate
|
|
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
|
|
{
|
|
Delegate_t_marshaled_com** ___delegates_13;
|
|
};
|
|
|
|
// UnityEngine.ScriptableObject
|
|
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
|
|
{
|
|
};
|
|
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
|
|
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
|
|
{
|
|
};
|
|
// Native definition for COM marshalling of UnityEngine.ScriptableObject
|
|
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
|
|
{
|
|
};
|
|
|
|
// System.SystemException
|
|
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
|
|
{
|
|
};
|
|
|
|
// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>
|
|
struct Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E : public MulticastDelegate_t
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED : public MulticastDelegate_t
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7 : public MulticastDelegate_t
|
|
{
|
|
};
|
|
|
|
// System.Action
|
|
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Behaviour
|
|
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Collider
|
|
struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics
|
|
struct HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
|
|
{
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::DryFire
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___DryFire_4;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::Fire
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___Fire_5;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::TriggeredReleased
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___TriggeredReleased_6;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::TriggerSqueezed
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___TriggerSqueezed_7;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::CockingHandleEject
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___CockingHandleEject_8;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::CockingHandleChamberedRound
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___CockingHandleChamberedRound_9;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::CockingHandleReleased
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___CockingHandleReleased_10;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::AmmoSocketed
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___AmmoSocketed_11;
|
|
// HurricaneVR.Framework.Shared.HapticData HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::AmmoSocketReleased
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___AmmoSocketReleased_12;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::TriggerSqueezeStop
|
|
float ___TriggerSqueezeStop_13;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics::TriggerSqueezeStart
|
|
float ___TriggerSqueezeStart_14;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings
|
|
struct HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
|
|
{
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::UpForce
|
|
float ___UpForce_4;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::BackwardsForce
|
|
float ___BackwardsForce_5;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandUpForce
|
|
float ___TwoHandUpForce_6;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandBackwardsForce
|
|
float ___TwoHandBackwardsForce_7;
|
|
// System.Boolean HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::UseTwoHandRecoilForce
|
|
bool ___UseTwoHandRecoilForce_8;
|
|
// System.Boolean HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::ImpulseForce
|
|
bool ___ImpulseForce_9;
|
|
// System.Boolean HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::RandomSideToSideRecoil
|
|
bool ___RandomSideToSideRecoil_10;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::SideToSideMin
|
|
float ___SideToSideMin_11;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::SideToSideMax
|
|
float ___SideToSideMax_12;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandSideToSideMin
|
|
float ___TwoHandSideToSideMin_13;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandSideToSideMax
|
|
float ___TwoHandSideToSideMax_14;
|
|
// System.Boolean HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::LimitRecoilForce
|
|
bool ___LimitRecoilForce_15;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::MaxUpForce
|
|
float ___MaxUpForce_16;
|
|
// System.Boolean HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::UseTwoHandMaxUpforce
|
|
bool ___UseTwoHandMaxUpforce_17;
|
|
// System.Boolean HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::UseTwoHandMaxSideForce
|
|
bool ___UseTwoHandMaxSideForce_18;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::MaxBackForce
|
|
float ___MaxBackForce_19;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandMaxUpForce
|
|
float ___TwoHandMaxUpForce_20;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::MaxSideForce
|
|
float ___MaxSideForce_21;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandMaxSideForce
|
|
float ___TwoHandMaxSideForce_22;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::RecoveryDelay
|
|
float ___RecoveryDelay_23;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandedRecoveryDelay
|
|
float ___TwoHandedRecoveryDelay_24;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::RecoveryTime
|
|
float ___RecoveryTime_25;
|
|
// System.Single HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings::TwoHandedRecoveryTime
|
|
float ___TwoHandedRecoveryTime_26;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputActionAsset
|
|
struct InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
|
|
{
|
|
// UnityEngine.InputSystem.InputActionMap[] UnityEngine.InputSystem.InputActionAsset::m_ActionMaps
|
|
InputActionMapU5BU5D_t4B352E8DA73976FEDA107E35E81FB5BE6838C045* ___m_ActionMaps_5;
|
|
// UnityEngine.InputSystem.InputControlScheme[] UnityEngine.InputSystem.InputActionAsset::m_ControlSchemes
|
|
InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86* ___m_ControlSchemes_6;
|
|
// UnityEngine.InputSystem.InputActionState UnityEngine.InputSystem.InputActionAsset::m_SharedStateForAllMaps
|
|
InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700* ___m_SharedStateForAllMaps_7;
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputActionAsset::m_BindingMask
|
|
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___m_BindingMask_8;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionAsset::m_ParameterOverridesCount
|
|
int32_t ___m_ParameterOverridesCount_9;
|
|
// UnityEngine.InputSystem.InputActionRebindingExtensions/ParameterOverride[] UnityEngine.InputSystem.InputActionAsset::m_ParameterOverrides
|
|
ParameterOverrideU5BU5D_tC408277D7E98D32E4B0AEFA1E2EDDB74790897EE* ___m_ParameterOverrides_10;
|
|
// UnityEngine.InputSystem.InputActionMap/DeviceArray UnityEngine.InputSystem.InputActionAsset::m_Devices
|
|
DeviceArray_t7F2F2D8A9D5CAF504DC1A21C1FEF79BCA9E4761E ___m_Devices_11;
|
|
};
|
|
|
|
// System.NotSupportedException
|
|
struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
|
|
{
|
|
};
|
|
|
|
// UnityEngine.ParticleSystem
|
|
struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Renderer
|
|
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Rigidbody
|
|
struct Rigidbody_t268697F5A994213ED97393309870968BC1C7393C : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Transform
|
|
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Events.UnityAction
|
|
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
|
|
{
|
|
};
|
|
|
|
// UnityEngine.Animator
|
|
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
|
|
{
|
|
};
|
|
|
|
// UnityEngine.MonoBehaviour
|
|
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRBolt
|
|
struct HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRBolt::BoltForward
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___BoltForward_4;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRBolt::BackPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___BackPosition_5;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRBolt::ForwardSpeed
|
|
float ___ForwardSpeed_6;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRBolt::_startingPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____startingPosition_7;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.HVRBolt::_forwardRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____forwardRoutine_8;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRBolt::_backDistance
|
|
float ____backDistance_9;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRBolt::<IsPushedBack>k__BackingField
|
|
bool ___U3CIsPushedBackU3Ek__BackingField_10;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRBullet
|
|
struct HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRBullet::Speed
|
|
float ___Speed_4;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRBullet::Gravity
|
|
float ___Gravity_5;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRBullet::TimeToLive
|
|
float ___TimeToLive_6;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRBullet::Elapsed
|
|
float ___Elapsed_7;
|
|
// UnityEngine.LayerMask HurricaneVR.Framework.Weapons.Guns.HVRBullet::LayerMask
|
|
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___LayerMask_8;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRBullet::Hit
|
|
bool ___Hit_9;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRBullet::<Gun>k__BackingField
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CGunU3Ek__BackingField_10;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Shared.HVRController
|
|
struct HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Shared.HVRHandSide HurricaneVR.Framework.Shared.HVRController::<Side>k__BackingField
|
|
int32_t ___U3CSideU3Ek__BackingField_4;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::GripButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___GripButtonState_5;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TriggerButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TriggerButtonState_6;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::PrimaryButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___PrimaryButtonState_7;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::SecondaryButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___SecondaryButtonState_8;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::MenuButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___MenuButtonState_9;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::PrimaryTouchButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___PrimaryTouchButtonState_10;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::SecondaryTouchButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___SecondaryTouchButtonState_11;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::JoystickButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___JoystickButtonState_12;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TrackpadButtonState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TrackpadButtonState_13;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::JoystickTouchState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___JoystickTouchState_14;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TrackPadTouchState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TrackPadTouchState_15;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TriggerTouchState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TriggerTouchState_16;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::ThumbTouchState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___ThumbTouchState_17;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TriggerNearTouchState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TriggerNearTouchState_18;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::ThumbNearTouchState
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___ThumbNearTouchState_19;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TrackPadUp
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TrackPadUp_20;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TrackPadLeft
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TrackPadLeft_21;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TrackPadRight
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TrackPadRight_22;
|
|
// HurricaneVR.Framework.Shared.HVRButtonState HurricaneVR.Framework.Shared.HVRController::TrackPadDown
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 ___TrackPadDown_23;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.Shared.HVRController::JoystickAxis
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___JoystickAxis_24;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.Shared.HVRController::TrackpadAxis
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___TrackpadAxis_25;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::PrimaryButton
|
|
bool ___PrimaryButton_26;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::SecondaryButton
|
|
bool ___SecondaryButton_27;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::JoystickClicked
|
|
bool ___JoystickClicked_28;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::TrackPadClicked
|
|
bool ___TrackPadClicked_29;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::MenuButton
|
|
bool ___MenuButton_30;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::PrimaryTouch
|
|
bool ___PrimaryTouch_31;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::SecondaryTouch
|
|
bool ___SecondaryTouch_32;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::Grip
|
|
float ___Grip_33;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::GripForce
|
|
float ___GripForce_34;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::Trigger
|
|
float ___Trigger_35;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::ThumbTouch
|
|
bool ___ThumbTouch_36;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::TriggerTouch
|
|
bool ___TriggerTouch_37;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::ThumbNearTouch
|
|
bool ___ThumbNearTouch_38;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::TriggerNearTouch
|
|
bool ___TriggerNearTouch_39;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::GripButton
|
|
bool ___GripButton_40;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::TriggerButton
|
|
bool ___TriggerButton_41;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::JoystickTouch
|
|
bool ___JoystickTouch_42;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::TrackPadTouch
|
|
bool ___TrackPadTouch_43;
|
|
// System.Single[] HurricaneVR.Framework.Shared.HVRController::FingerCurls
|
|
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___FingerCurls_44;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::ThumbCurl
|
|
float ___ThumbCurl_45;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::IndexCurl
|
|
float ___IndexCurl_46;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::MiddleCurl
|
|
float ___MiddleCurl_47;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::RingCurl
|
|
float ___RingCurl_48;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::PinkyCurl
|
|
float ___PinkyCurl_49;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Shared.HVRController::Velocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___Velocity_50;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Shared.HVRController::AngularVelocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___AngularVelocity_51;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::<IsActive>k__BackingField
|
|
bool ___U3CIsActiveU3Ek__BackingField_52;
|
|
// UnityEngine.XR.XRNode HurricaneVR.Framework.Shared.HVRController::XRNode
|
|
int32_t ___XRNode_53;
|
|
// UnityEngine.XR.InputDevice HurricaneVR.Framework.Shared.HVRController::_device
|
|
InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD ____device_54;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.Shared.HVRController::<ThumbstickDeadZone>k__BackingField
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CThumbstickDeadZoneU3Ek__BackingField_55;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.Shared.HVRController::<InputMap>k__BackingField
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___U3CInputMapU3Ek__BackingField_56;
|
|
// HurricaneVR.Framework.Shared.HVRFingerSettings HurricaneVR.Framework.Shared.HVRController::<FingerSettings>k__BackingField
|
|
HVRFingerSettings_t7C0A23C5BB635A4F8F7E3B09DD815F3E710A31A1* ___U3CFingerSettingsU3Ek__BackingField_57;
|
|
// HurricaneVR.Framework.Shared.HVRControllerType HurricaneVR.Framework.Shared.HVRController::<ControllerType>k__BackingField
|
|
int32_t ___U3CControllerTypeU3Ek__BackingField_62;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::AngularVelocityMagnitude
|
|
float ___AngularVelocityMagnitude_63;
|
|
// System.Single HurricaneVR.Framework.Shared.HVRController::VelocityMagnitude
|
|
float ___VelocityMagnitude_64;
|
|
// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<System.Single> HurricaneVR.Framework.Shared.HVRController::RecentVelocities
|
|
CircularBuffer_1_tC44EFCA00F62CEE34D60D6A4B399965D836EACB7* ___RecentVelocities_65;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::_triggerLowerReset
|
|
bool ____triggerLowerReset_66;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::_triggerUpperReset
|
|
bool ____triggerUpperReset_67;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::_gripLowerReset
|
|
bool ____gripLowerReset_68;
|
|
// System.Boolean HurricaneVR.Framework.Shared.HVRController::_gripUpperReset
|
|
bool ____gripUpperReset_69;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Components.HVRDamageHandlerBase
|
|
struct HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Components.HVRDamageProvider
|
|
struct HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// System.Single HurricaneVR.Framework.Components.HVRDamageProvider::Damage
|
|
float ___Damage_4;
|
|
// System.Single HurricaneVR.Framework.Components.HVRDamageProvider::Force
|
|
float ___Force_5;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Components.HVRDamageProvider::Player
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___Player_6;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.HVRGrabbable
|
|
struct HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Core.GrabBehaviour HurricaneVR.Framework.Core.HVRGrabbable::GrabBehaviour
|
|
int32_t ___GrabBehaviour_5;
|
|
// HurricaneVR.Framework.Shared.PoseType HurricaneVR.Framework.Core.HVRGrabbable::PoseType
|
|
int32_t ___PoseType_6;
|
|
// HurricaneVR.Framework.Shared.HVRGrabTracking HurricaneVR.Framework.Core.HVRGrabbable::TrackingType
|
|
int32_t ___TrackingType_7;
|
|
// HurricaneVR.Framework.Shared.HVRHoldType HurricaneVR.Framework.Core.HVRGrabbable::HoldType
|
|
int32_t ___HoldType_8;
|
|
// HurricaneVR.Framework.Shared.HVRGrabControls HurricaneVR.Framework.Core.HVRGrabbable::GrabControl
|
|
int32_t ___GrabControl_9;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::OverrideGrabTrigger
|
|
bool ___OverrideGrabTrigger_10;
|
|
// HurricaneVR.Framework.Shared.HVRGrabTrigger HurricaneVR.Framework.Core.HVRGrabbable::GrabTrigger
|
|
int32_t ___GrabTrigger_11;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::RequireLineOfSight
|
|
bool ___RequireLineOfSight_12;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::PoseImmediately
|
|
bool ___PoseImmediately_13;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ParentHandModel
|
|
bool ___ParentHandModel_14;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::BreakDistance
|
|
float ___BreakDistance_15;
|
|
// HurricaneVR.Framework.Core.BreakDistanceSource HurricaneVR.Framework.Core.HVRGrabbable::BreakDistanceSource
|
|
int32_t ___BreakDistanceSource_16;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::RemainsKinematic
|
|
bool ___RemainsKinematic_17;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::Stationary
|
|
bool ___Stationary_18;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::ReleasedAngularConversionFactor
|
|
float ___ReleasedAngularConversionFactor_19;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::ReleasedVelocityFactor
|
|
float ___ReleasedVelocityFactor_20;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::ReleasedAngularFactor
|
|
float ___ReleasedAngularFactor_21;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.HVRGrabbable::GrabIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ___GrabIndicator_22;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.HVRGrabbable::ForceGrabIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ___ForceGrabIndicator_23;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ShowGrabIndicator
|
|
bool ___ShowGrabIndicator_24;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ShowTriggerGrabIndicator
|
|
bool ___ShowTriggerGrabIndicator_25;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ShowForceGrabIndicator
|
|
bool ___ShowForceGrabIndicator_26;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ForceGrabbable
|
|
bool ___ForceGrabbable_27;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRForcePullSettings HurricaneVR.Framework.Core.HVRGrabbable::ForcePullOverride
|
|
HVRForcePullSettings_tC18235BD7C7581749F6F037341AA583AA7BFC078* ___ForcePullOverride_28;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings HurricaneVR.Framework.Core.HVRGrabbable::JointOverride
|
|
HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77* ___JointOverride_29;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings HurricaneVR.Framework.Core.HVRGrabbable::OneHandJointSettings
|
|
HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77* ___OneHandJointSettings_30;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings HurricaneVR.Framework.Core.HVRGrabbable::TwoHandJointSettings
|
|
HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77* ___TwoHandJointSettings_31;
|
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// HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings HurricaneVR.Framework.Core.HVRGrabbable::PullingSettingsOverride
|
|
HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77* ___PullingSettingsOverride_32;
|
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// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::PalmCenterOfMass
|
|
bool ___PalmCenterOfMass_33;
|
|
// UnityEngine.AudioClip HurricaneVR.Framework.Core.HVRGrabbable::HandGrabbedClip
|
|
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___HandGrabbedClip_34;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Core.HVRGrabbable::StartingSocket
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___StartingSocket_35;
|
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// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::LinkStartingSocket
|
|
bool ___LinkStartingSocket_36;
|
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// HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint[] HurricaneVR.Framework.Core.HVRGrabbable::SocketGrabPoints
|
|
HVRPosableGrabPointU5BU5D_tEDD8ABA4D8FABB38DF806BA5158585FE4D60021F* ___SocketGrabPoints_37;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Core.HVRGrabbable::Rigidbody
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___Rigidbody_38;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::AutoApplyLayer
|
|
bool ___AutoApplyLayer_39;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::RequireOverlapClearance
|
|
bool ___RequireOverlapClearance_40;
|
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// System.Single HurricaneVR.Framework.Core.HVRGrabbable::OverlapTimeout
|
|
float ___OverlapTimeout_41;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::FinalJointMaxAngle
|
|
float ___FinalJointMaxAngle_42;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::FinalJointTimeout
|
|
float ___FinalJointTimeout_43;
|
|
// System.Collections.Generic.List`1<UnityEngine.Transform> HurricaneVR.Framework.Core.HVRGrabbable::CollisionParents
|
|
List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ___CollisionParents_44;
|
|
// System.Collections.Generic.List`1<UnityEngine.Transform> HurricaneVR.Framework.Core.HVRGrabbable::ExtraIgnoreCollisionParents
|
|
List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ___ExtraIgnoreCollisionParents_45;
|
|
// UnityEngine.Collider[] HurricaneVR.Framework.Core.HVRGrabbable::GrabColliders
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___GrabColliders_46;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ConsiderGrabPointAngle
|
|
bool ___ConsiderGrabPointAngle_47;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::UseColliderClosestPoint
|
|
bool ___UseColliderClosestPoint_48;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::DisableHandCollision
|
|
bool ___DisableHandCollision_49;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::AllowMultiplayerSwap
|
|
bool ___AllowMultiplayerSwap_50;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.HVRGrabbable::MasterGrabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___MasterGrabbable_51;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable> HurricaneVR.Framework.Core.HVRGrabbable::LinkedGrabbables
|
|
List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* ___LinkedGrabbables_52;
|
|
// UnityEngine.CollisionDetectionMode HurricaneVR.Framework.Core.HVRGrabbable::CollisionDetection
|
|
int32_t ___CollisionDetection_53;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::PhysicsPoserFallback
|
|
bool ___PhysicsPoserFallback_54;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::OverrideMaxDistanceBehaviour
|
|
bool ___OverrideMaxDistanceBehaviour_55;
|
|
// HurricaneVR.Framework.Core.Player.MaxDistanceBehaviour HurricaneVR.Framework.Core.HVRGrabbable::MaxDistanceBehaviour
|
|
int32_t ___MaxDistanceBehaviour_56;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::ShowBoundingBox
|
|
bool ___ShowBoundingBox_57;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::DrawCenterOfMass
|
|
bool ___DrawCenterOfMass_58;
|
|
// System.Collections.Generic.List`1<UnityEngine.Transform> HurricaneVR.Framework.Core.HVRGrabbable::GrabPoints
|
|
List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ___GrabPoints_59;
|
|
// System.Collections.Generic.HashSet`1<UnityEngine.Collider> HurricaneVR.Framework.Core.HVRGrabbable::<GrabCollidersSet>k__BackingField
|
|
HashSet_1_t109CCE87260348881F7ED50EEE3FFD003542DC8B* ___U3CGrabCollidersSetU3Ek__BackingField_60;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<FilterGrabColliders>k__BackingField
|
|
bool ___U3CFilterGrabCollidersU3Ek__BackingField_61;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::Deactivated
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___Deactivated_62;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::Activated
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___Activated_63;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::Grabbed
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___Grabbed_64;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::Released
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___Released_65;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::HoverEnter
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___HoverEnter_66;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::HoverExit
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___HoverExit_67;
|
|
// HurricaneVR.Framework.Core.VRGrabbableEvent HurricaneVR.Framework.Core.HVRGrabbable::Collided
|
|
VRGrabbableEvent_t8728B02D82F580AA72BA4959489134048B8D0946* ___Collided_68;
|
|
// HurricaneVR.Framework.Core.VRGrabbableEvent HurricaneVR.Framework.Core.HVRGrabbable::Destroyed
|
|
VRGrabbableEvent_t8728B02D82F580AA72BA4959489134048B8D0946* ___Destroyed_69;
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::HandGrabbed
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* ___HandGrabbed_70;
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::HandReleased
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* ___HandReleased_71;
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent HurricaneVR.Framework.Core.HVRGrabbable::HandFullReleased
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* ___HandFullReleased_72;
|
|
// HurricaneVR.Framework.Core.VRSocketEvent HurricaneVR.Framework.Core.HVRGrabbable::Socketed
|
|
VRSocketEvent_t0F3F156D923A9085A68893C921ACF4B8516ED357* ___Socketed_73;
|
|
// HurricaneVR.Framework.Core.VRSocketEvent HurricaneVR.Framework.Core.HVRGrabbable::UnSocketed
|
|
VRSocketEvent_t0F3F156D923A9085A68893C921ACF4B8516ED357* ___UnSocketed_74;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsMine>k__BackingField
|
|
bool ___U3CIsMineU3Ek__BackingField_75;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::<ElapsedSinceReleased>k__BackingField
|
|
float ___U3CElapsedSinceReleasedU3Ek__BackingField_76;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsSocketed>k__BackingField
|
|
bool ___U3CIsSocketedU3Ek__BackingField_77;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsBeingForcedGrabbed>k__BackingField
|
|
bool ___U3CIsBeingForcedGrabbedU3Ek__BackingField_78;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsClimbable>k__BackingField
|
|
bool ___U3CIsClimbableU3Ek__BackingField_79;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<CanBeGrabbed>k__BackingField
|
|
bool ___U3CCanBeGrabbedU3Ek__BackingField_80;
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider> HurricaneVR.Framework.Core.HVRGrabbable::<Colliders>k__BackingField
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___U3CCollidersU3Ek__BackingField_81;
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider> HurricaneVR.Framework.Core.HVRGrabbable::<AdditionalIgnoreColliders>k__BackingField
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___U3CAdditionalIgnoreCollidersU3Ek__BackingField_82;
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider> HurricaneVR.Framework.Core.HVRGrabbable::<Triggers>k__BackingField
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___U3CTriggersU3Ek__BackingField_83;
|
|
// UnityEngine.CollisionDetectionMode HurricaneVR.Framework.Core.HVRGrabbable::<OriginalCollisionMode>k__BackingField
|
|
int32_t ___U3COriginalCollisionModeU3Ek__BackingField_84;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<WasGravity>k__BackingField
|
|
bool ___U3CWasGravityU3Ek__BackingField_85;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<WasKinematic>k__BackingField
|
|
bool ___U3CWasKinematicU3Ek__BackingField_86;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint> HurricaneVR.Framework.Core.HVRGrabbable::GrabPointsMeta
|
|
List_1_t4CD1B57546285E41EE806427BF79C5164BDB5B5F* ___GrabPointsMeta_87;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase HurricaneVR.Framework.Core.HVRGrabbable::<PrimaryGrabber>k__BackingField
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___U3CPrimaryGrabberU3Ek__BackingField_88;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Core.HVRGrabbable::<SocketHoverer>k__BackingField
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___U3CSocketHovererU3Ek__BackingField_89;
|
|
// HurricaneVR.Framework.Core.Sockets.HVRSocketable HurricaneVR.Framework.Core.HVRGrabbable::<Socketable>k__BackingField
|
|
HVRSocketable_t0CCE2C7710A7C7F66EC05482831E56FB949A094F* ___U3CSocketableU3Ek__BackingField_90;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Core.HVRGrabbable::<LinkedSocket>k__BackingField
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___U3CLinkedSocketU3Ek__BackingField_91;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Core.HVRGrabbable::<Socket>k__BackingField
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___U3CSocketU3Ek__BackingField_92;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Core.HVRGrabbable::<LeftHandGrabber>k__BackingField
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___U3CLeftHandGrabberU3Ek__BackingField_93;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Core.HVRGrabbable::<RightHandGrabber>k__BackingField
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___U3CRightHandGrabberU3Ek__BackingField_94;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsLeftHandGrabbed>k__BackingField
|
|
bool ___U3CIsLeftHandGrabbedU3Ek__BackingField_95;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsRightHandGrabbed>k__BackingField
|
|
bool ___U3CIsRightHandGrabbedU3Ek__BackingField_96;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<HasConcaveColliders>k__BackingField
|
|
bool ___U3CHasConcaveCollidersU3Ek__BackingField_97;
|
|
// HurricaneVR.Framework.Core.HVRRequireOtherGrabbable HurricaneVR.Framework.Core.HVRGrabbable::<RequiredGrabbableComponent>k__BackingField
|
|
HVRRequireOtherGrabbable_t7FB979F5D265E3592339DE68A98878FCF39FFE46* ___U3CRequiredGrabbableComponentU3Ek__BackingField_98;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase> HurricaneVR.Framework.Core.HVRGrabbable::Grabbers
|
|
List_1_t924CA14CF7714D7B89A2BB558E9EAEAF8211C930* ___Grabbers_99;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber> HurricaneVR.Framework.Core.HVRGrabbable::HandGrabbers
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* ___HandGrabbers_100;
|
|
// System.Collections.Generic.HashSet`1<UnityEngine.Transform> HurricaneVR.Framework.Core.HVRGrabbable::HeldGrabPoints
|
|
HashSet_1_t6B520BE007F93255A29F2DE446E4A1875E30190D* ___HeldGrabPoints_101;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Stabbing.HVRStabber> HurricaneVR.Framework.Core.HVRGrabbable::Stabbers
|
|
List_1_t045123BDB2FAD65B3BD5F8698ADF524F27BEDA8D* ___Stabbers_102;
|
|
// HurricaneVR.Framework.Core.Stabbing.HVRStabbable HurricaneVR.Framework.Core.HVRGrabbable::Stabbable
|
|
HVRStabbable_t71A2D16350A6CAB51630D1314BE9C10870FE29E1* ___Stabbable_103;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<IsStabbing>k__BackingField
|
|
bool ___U3CIsStabbingU3Ek__BackingField_104;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::<BeingDestroyed>k__BackingField
|
|
bool ___U3CBeingDestroyedU3Ek__BackingField_105;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.HVRGrabbable::_previousRotation
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ____previousRotation_106;
|
|
// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,UnityEngine.ConfigurableJoint> HurricaneVR.Framework.Core.HVRGrabbable::_joints
|
|
Dictionary_2_t2E01794B24EEB6E2FCA8C4CE3AD9DA1349367D8B* ____joints_107;
|
|
// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<UnityEngine.Vector3> HurricaneVR.Framework.Core.HVRGrabbable::_recentVelocities
|
|
CircularBuffer_1_t274E1E537F2160E9CFA8F4C2DE0F57452E37F122* ____recentVelocities_108;
|
|
// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<UnityEngine.Vector3> HurricaneVR.Framework.Core.HVRGrabbable::_recentAngularVelocities
|
|
CircularBuffer_1_t274E1E537F2160E9CFA8F4C2DE0F57452E37F122* ____recentAngularVelocities_109;
|
|
// System.Collections.Generic.HashSet`1<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase> HurricaneVR.Framework.Core.HVRGrabbable::_distinctGrabbers
|
|
HashSet_1_t1CD6136E63B00157175F347D29716DC2A43D6872* ____distinctGrabbers_110;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase> HurricaneVR.Framework.Core.HVRGrabbable::_releaseGrabbers
|
|
List_1_t924CA14CF7714D7B89A2BB558E9EAEAF8211C930* ____releaseGrabbers_111;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::_forceTwoHandSettings
|
|
bool ____forceTwoHandSettings_112;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::_centerOfMass
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____centerOfMass_113;
|
|
// UnityEngine.RigidbodyInterpolation HurricaneVR.Framework.Core.HVRGrabbable::_rbInterpolation
|
|
int32_t ____rbInterpolation_114;
|
|
// System.Single HurricaneVR.Framework.Core.HVRGrabbable::_mass
|
|
float ____mass_115;
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::_waitingForColDetectionReset
|
|
bool ____waitingForColDetectionReset_116;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Core.HVRGrabbable::_resetCollisionDetectionRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____resetCollisionDetectionRoutine_117;
|
|
// System.Collections.Generic.HashSet`1<UnityEngine.Collider> HurricaneVR.Framework.Core.HVRGrabbable::_ignoredColliders
|
|
HashSet_1_t109CCE87260348881F7ED50EEE3FFD003542DC8B* ____ignoredColliders_118;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3FrontTopLeft
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3FrontTopLeft_119;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3FrontTopRight
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3FrontTopRight_120;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3FrontBottomLeft
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3FrontBottomLeft_121;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3FrontBottomRight
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3FrontBottomRight_122;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3BackTopLeft
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3BackTopLeft_123;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3BackTopRight
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3BackTopRight_124;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3BackBottomLeft
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3BackBottomLeft_125;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.HVRGrabbable::v3BackBottomRight
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v3BackBottomRight_126;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase
|
|
struct HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::BeforeGrabbed
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___BeforeGrabbed_4;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::Grabbed
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___Grabbed_5;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::Released
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___Released_6;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::BeforeHoverEnter
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___BeforeHoverEnter_7;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::HoverEnter
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___HoverEnter_8;
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::HoverExit
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* ___HoverExit_9;
|
|
// HurricaneVR.Framework.Core.Bags.HVRGrabbableBag HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::_grabBag
|
|
HVRGrabbableBag_tABC2770DFBA14CB32A857B4F3C78FD05EB3F9E34* ____grabBag_10;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Bags.HVRGrabbableBag> HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::GrabBags
|
|
List_1_t234E29DA3D4F1D0984CE0300D5527941C1EC3994* ___GrabBags_11;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<ControllerRotation>k__BackingField
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___U3CControllerRotationU3Ek__BackingField_12;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<AllowHovering>k__BackingField
|
|
bool ___U3CAllowHoveringU3Ek__BackingField_13;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<AllowGrabbing>k__BackingField
|
|
bool ___U3CAllowGrabbingU3Ek__BackingField_14;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<IsGrabbing>k__BackingField
|
|
bool ___U3CIsGrabbingU3Ek__BackingField_15;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<IsHovering>k__BackingField
|
|
bool ___U3CIsHoveringU3Ek__BackingField_16;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<IsGrabActivated>k__BackingField
|
|
bool ___U3CIsGrabActivatedU3Ek__BackingField_17;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<IsHoldActive>k__BackingField
|
|
bool ___U3CIsHoldActiveU3Ek__BackingField_18;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<Rigidbody>k__BackingField
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___U3CRigidbodyU3Ek__BackingField_19;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::_grabPoint
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____grabPoint_20;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<JointAnchorWorldPosition>k__BackingField
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CJointAnchorWorldPositionU3Ek__BackingField_21;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<IsMine>k__BackingField
|
|
bool ___U3CIsMineU3Ek__BackingField_22;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<PerformUpdate>k__BackingField
|
|
bool ___U3CPerformUpdateU3Ek__BackingField_23;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::<PullingGrabbable>k__BackingField
|
|
bool ___U3CPullingGrabbableU3Ek__BackingField_24;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::_grabbedTarget
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ____grabbedTarget_25;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::_hoveredTarget
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ____hoveredTarget_26;
|
|
// UnityEngine.Ray HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::_lineOfSightRay
|
|
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ____lineOfSightRay_27;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase
|
|
struct HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::LaunchRadius
|
|
float ___LaunchRadius_4;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::MinVelocity
|
|
float ___MinVelocity_5;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::MaxVelocity
|
|
float ___MaxVelocity_6;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::MinAngularVelocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___MinAngularVelocity_7;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::MaxAngularVelocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___MaxAngularVelocity_8;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::Gun
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___Gun_9;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::Prefab
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___Prefab_10;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunPart
|
|
struct HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRGunPart::ForwardPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___ForwardPosition_4;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRGunPart::BackwardPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___BackwardPosition_5;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRGunSounds
|
|
struct HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// FMODUnity.EventReference HurricaneVR.Framework.Weapons.HVRGunSounds::fired
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 ___fired_4;
|
|
// FMODUnity.EventReference HurricaneVR.Framework.Weapons.HVRGunSounds::outOfAmmo
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 ___outOfAmmo_5;
|
|
// FMODUnity.EventReference HurricaneVR.Framework.Weapons.HVRGunSounds::slideBack
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 ___slideBack_6;
|
|
// FMODUnity.EventReference HurricaneVR.Framework.Weapons.HVRGunSounds::slideForward
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 ___slideForward_7;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.HVRHandGrabEvent
|
|
struct HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.HVRHandGrabEvent::<Grabbable>k__BackingField
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___U3CGrabbableU3Ek__BackingField_4;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Core.HVRHandGrabEvent::Grabbed
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___Grabbed_5;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.HVRHandPhysics
|
|
struct HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// UnityEngine.Collider[] HurricaneVR.Framework.Core.HVRHandPhysics::HandColliders
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___HandColliders_4;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Core.HVRHandPhysics::<Rigidbody>k__BackingField
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___U3CRigidbodyU3Ek__BackingField_5;
|
|
};
|
|
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputAction
|
|
struct HVRInputAction_tE7B8457E3FE525FD36E7F3044E9CB8268AB874D1 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.ControllerInput.HVRInputAction::<Grabbable>k__BackingField
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___U3CGrabbableU3Ek__BackingField_4;
|
|
};
|
|
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputManager
|
|
struct HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::OpenVRLoader
|
|
String_t* ___OpenVRLoader_20;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::OculusLoader
|
|
String_t* ___OculusLoader_21;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::OpenXRLoader
|
|
String_t* ___OpenXRLoader_22;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::WMRLoader
|
|
String_t* ___WMRLoader_23;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::UseOVRInputs
|
|
bool ___UseOVRInputs_27;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::OVRHaptics
|
|
bool ___OVRHaptics_28;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::ForceOVRInputUpdate
|
|
bool ___ForceOVRInputUpdate_29;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::InitializeSteamVR
|
|
bool ___InitializeSteamVR_30;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::InitializeSteamVRActions
|
|
bool ___InitializeSteamVRActions_31;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::UseNewInputSystem
|
|
bool ___UseNewInputSystem_32;
|
|
// UnityEngine.XR.TrackingOriginModeFlags HurricaneVR.Framework.ControllerInput.HVRInputManager::TrackingSpace
|
|
int32_t ___TrackingSpace_33;
|
|
// HurricaneVR.Framework.Shared.HVRFingerSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::FingerSettings
|
|
HVRFingerSettings_t7C0A23C5BB635A4F8F7E3B09DD815F3E710A31A1* ___FingerSettings_34;
|
|
// HurricaneVR.Framework.Components.HVRControllerOffsets HurricaneVR.Framework.ControllerInput.HVRInputManager::ControllerOffsets
|
|
HVRControllerOffsets_tFE72A8CDD95EDF16D0D7E0DCA93B63B39E947417* ___ControllerOffsets_35;
|
|
// HurricaneVR.Framework.Shared.HVRGrabHaptics HurricaneVR.Framework.ControllerInput.HVRInputManager::GrabHaptics
|
|
HVRGrabHaptics_tA01BF929F6788B7425E86B2650F4BAEACF5D0C24* ___GrabHaptics_36;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::WMRInputMap
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___WMRInputMap_37;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::ReverbG2InputMap
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___ReverbG2InputMap_38;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::OculusInputMap
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___OculusInputMap_39;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::ViveInputMap
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___ViveInputMap_40;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::KnucklesInputMap
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___KnucklesInputMap_41;
|
|
// HurricaneVR.Framework.Shared.HVRInputSettings HurricaneVR.Framework.ControllerInput.HVRInputManager::CosmosInputMap
|
|
HVRInputSettings_t6D6BC322F5C18BB8947F14A6A0EC4C6F9AB615E4* ___CosmosInputMap_42;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.ControllerInput.HVRInputManager::WMRDeadzone
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___WMRDeadzone_43;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.ControllerInput.HVRInputManager::OculusDeadzone
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___OculusDeadzone_44;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.ControllerInput.HVRInputManager::ViveDeadzone
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___ViveDeadzone_45;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.ControllerInput.HVRInputManager::KnucklesDeadzone
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___KnucklesDeadzone_46;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.ControllerInput.HVRInputManager::CosmosDeadzone
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___CosmosDeadzone_47;
|
|
// UnityEngine.Vector2 HurricaneVR.Framework.ControllerInput.HVRInputManager::DeadzoneOverride
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___DeadzoneOverride_48;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::OverrideDeadzone
|
|
bool ___OverrideDeadzone_49;
|
|
// HurricaneVR.Framework.Shared.InputSDK HurricaneVR.Framework.ControllerInput.HVRInputManager::CurrentSDK
|
|
int32_t ___CurrentSDK_50;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::_xrPlugin
|
|
String_t* ____xrPlugin_51;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::LegacyActive
|
|
bool ___LegacyActive_52;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::XRPluginActive
|
|
bool ___XRPluginActive_53;
|
|
// HurricaneVR.Framework.ControllerInput.VRMode HurricaneVR.Framework.ControllerInput.HVRInputManager::VRPlugin
|
|
int32_t ___VRPlugin_54;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::<IsSteamVR>k__BackingField
|
|
bool ___U3CIsSteamVRU3Ek__BackingField_55;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDManufacturer
|
|
String_t* ___HMDManufacturer_56;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDName
|
|
String_t* ___HMDName_57;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftManufacturer
|
|
String_t* ___LeftManufacturer_58;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftControllerName
|
|
String_t* ___LeftControllerName_59;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::RightManufacturer
|
|
String_t* ___RightManufacturer_60;
|
|
// System.String HurricaneVR.Framework.ControllerInput.HVRInputManager::RightControllerName
|
|
String_t* ___RightControllerName_61;
|
|
// HurricaneVR.Framework.Shared.HVRControllerType HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftXRInputSystem
|
|
int32_t ___LeftXRInputSystem_62;
|
|
// HurricaneVR.Framework.Shared.HVRControllerType HurricaneVR.Framework.ControllerInput.HVRInputManager::RightControllerType
|
|
int32_t ___RightControllerType_63;
|
|
// System.Collections.Generic.List`1<System.String> HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftFeatures
|
|
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___LeftFeatures_64;
|
|
// System.Collections.Generic.List`1<System.String> HurricaneVR.Framework.ControllerInput.HVRInputManager::RightFeatures
|
|
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___RightFeatures_65;
|
|
// System.Collections.Generic.List`1<System.String> HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDFeatures
|
|
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___HMDFeatures_66;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___LeftController_67;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::RightController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___RightController_68;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftXRInputController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___LeftXRInputController_69;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::RightXRInputController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___RightXRInputController_70;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftOculusController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___LeftOculusController_71;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::RightOculusController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___RightOculusController_72;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftSteamController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___LeftSteamController_73;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::RightSteamController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___RightSteamController_74;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftInputSystemController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___LeftInputSystemController_75;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.ControllerInput.HVRInputManager::RightInputSystemController
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___RightInputSystemController_76;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDFirstActivation
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___HMDFirstActivation_77;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDActivated
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___HMDActivated_78;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDDeactivated
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___HMDDeactivated_79;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::HMDRecentered
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___HMDRecentered_80;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::UserSensed
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___UserSensed_81;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::UserNotSensed
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___UserNotSensed_82;
|
|
// HurricaneVR.Framework.ControllerInput.HVRControllerEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::LeftControllerConnected
|
|
HVRControllerEvent_t3206F8D1E6B23B4127D91C02328BDAF446FEDC3D* ___LeftControllerConnected_83;
|
|
// HurricaneVR.Framework.ControllerInput.HVRControllerEvent HurricaneVR.Framework.ControllerInput.HVRInputManager::RightControllerConnected
|
|
HVRControllerEvent_t3206F8D1E6B23B4127D91C02328BDAF446FEDC3D* ___RightControllerConnected_84;
|
|
// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem> HurricaneVR.Framework.ControllerInput.HVRInputManager::_displaySubsystems
|
|
List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ____displaySubsystems_85;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::_applicationExiting
|
|
bool ____applicationExiting_86;
|
|
// UnityEngine.XR.InputDevice HurricaneVR.Framework.ControllerInput.HVRInputManager::_hmdDevice
|
|
InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD ____hmdDevice_87;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::<PreviousHMDActive>k__BackingField
|
|
bool ___U3CPreviousHMDActiveU3Ek__BackingField_88;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::<PreviousUserPresent>k__BackingField
|
|
bool ___U3CPreviousUserPresentU3Ek__BackingField_89;
|
|
// UnityEngine.XR.InputDevice HurricaneVR.Framework.ControllerInput.HVRInputManager::_leftDevice
|
|
InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD ____leftDevice_90;
|
|
// UnityEngine.XR.InputDevice HurricaneVR.Framework.ControllerInput.HVRInputManager::_rightDevice
|
|
InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD ____rightDevice_91;
|
|
// System.Boolean HurricaneVR.Framework.ControllerInput.HVRInputManager::_isHMDFirstActivationReported
|
|
bool ____isHMDFirstActivationReported_92;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.ControllerInput.HVRInputManager::hmdpos
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___hmdpos_93;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPump
|
|
struct HVRPump_t86AD407947AD213AF539074928081D324486F093 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRPump::FullRelease
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___FullRelease_4;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRPump::EjectReached
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___EjectReached_5;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRPump::ChamberRound
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___ChamberRound_6;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRPump::PumpGrabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___PumpGrabbable_7;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::ForwardSpeed
|
|
float ___ForwardSpeed_8;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::Difficulty
|
|
float ___Difficulty_9;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::VelocityThreshold
|
|
float ___VelocityThreshold_10;
|
|
// HurricaneVR.Framework.Weapons.HVRBolt HurricaneVR.Framework.Weapons.HVRPump::Bolt
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* ___Bolt_11;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRPump::ResetOnRelease
|
|
bool ___ResetOnRelease_12;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRPump::MaximumPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___MaximumPosition_13;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRPump::EjectPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___EjectPosition_14;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRPump::RequiredChamberedPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___RequiredChamberedPosition_15;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRPump::Forward
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___Forward_16;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRPump::HandCheckAnchor
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___HandCheckAnchor_17;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRPump::PumpLockCheck
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___PumpLockCheck_18;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::_chamberedDistance
|
|
float ____chamberedDistance_19;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::_maximumDistance
|
|
float ____maximumDistance_20;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::_ejectDistance
|
|
float ____ejectDistance_21;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRPump::_startPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____startPosition_22;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.HVRPump::_forwardRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____forwardRoutine_23;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRPump::_chamberDistanceReached
|
|
bool ____chamberDistanceReached_24;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRPump::_ejectDistanceReached
|
|
bool ____ejectDistanceReached_25;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber HurricaneVR.Framework.Weapons.HVRPump::_handGrabber
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ____handGrabber_26;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRPump::_previousHandPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____previousHandPosition_27;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRPump::_previousVelocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____previousVelocity_28;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRPump::_handAcceleration
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____handAcceleration_29;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRPump::_locked
|
|
bool ____locked_30;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::_previousDistance
|
|
float ____previousDistance_31;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRPump::_lockDistance
|
|
float ____lockDistance_32;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRecoil
|
|
struct HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings HurricaneVR.Framework.Weapons.HVRRecoil::Settings
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* ___Settings_4;
|
|
// HurricaneVR.Framework.Weapons.UpRecoilType HurricaneVR.Framework.Weapons.HVRRecoil::UpRecoilType
|
|
int32_t ___UpRecoilType_5;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRRecoil::UpRecoil
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___UpRecoil_6;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRRecoil::BackRecoil
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___BackRecoil_7;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRRecoil::CurrentForce
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___CurrentForce_8;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRecoil::TorqueAxisReversed
|
|
bool ___TorqueAxisReversed_9;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRecoil::_timeSinceLastRecoil
|
|
float ____timeSinceLastRecoil_10;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRecoil::_recoveryTimer
|
|
float ____recoveryTimer_11;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRecoil::_recoil
|
|
bool ____recoil_12;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::<HandRigidBody>k__BackingField
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___U3CHandRigidBodyU3Ek__BackingField_13;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::<GunRigidBody>k__BackingField
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___U3CGunRigidBodyU3Ek__BackingField_14;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRecoil::<TwoHanded>k__BackingField
|
|
bool ___U3CTwoHandedU3Ek__BackingField_15;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeManager
|
|
struct HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeEvent HurricaneVR.Framework.Core.Utils.HVRTimeManager::TimedSlowed
|
|
HVRTimeEvent_tB0B14D4237A772861E81BABC5F9EDB0EB3EB2ADD* ___TimedSlowed_4;
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeEvent HurricaneVR.Framework.Core.Utils.HVRTimeManager::TimeResumed
|
|
HVRTimeEvent_tB0B14D4237A772861E81BABC5F9EDB0EB3EB2ADD* ___TimeResumed_5;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::SmoothFixedTimeStep
|
|
bool ___SmoothFixedTimeStep_6;
|
|
// System.Int32 HurricaneVR.Framework.Core.Utils.HVRTimeManager::FrameSamples
|
|
int32_t ___FrameSamples_7;
|
|
// System.Int32 HurricaneVR.Framework.Core.Utils.HVRTimeManager::MinTimeStep
|
|
int32_t ___MinTimeStep_8;
|
|
// System.Int32 HurricaneVR.Framework.Core.Utils.HVRTimeManager::MaxTimeStep
|
|
int32_t ___MaxTimeStep_9;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::TimeScale
|
|
float ___TimeScale_10;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::SlowImmediately
|
|
bool ___SlowImmediately_11;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::ResumeImmediately
|
|
bool ___ResumeImmediately_12;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::TimeToSlow
|
|
float ___TimeToSlow_13;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::TimeToResume
|
|
float ___TimeToResume_14;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::<IsTimeSlowed>k__BackingField
|
|
bool ___U3CIsTimeSlowedU3Ek__BackingField_15;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::<RefreshRate>k__BackingField
|
|
float ___U3CRefreshRateU3Ek__BackingField_16;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::Debug
|
|
bool ___Debug_17;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::DebugRefreshRate
|
|
float ___DebugRefreshRate_18;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::DebugTimeScale
|
|
float ___DebugTimeScale_19;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::SlowDown
|
|
bool ___SlowDown_20;
|
|
// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<System.Single> HurricaneVR.Framework.Core.Utils.HVRTimeManager::_buffer
|
|
CircularBuffer_1_tC44EFCA00F62CEE34D60D6A4B399965D836EACB7* ____buffer_21;
|
|
// System.Single HurricaneVR.Framework.Core.Utils.HVRTimeManager::averageFrameDelta
|
|
float ___averageFrameDelta_22;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Core.Utils.HVRTimeManager::_slowRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____slowRoutine_23;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Core.Utils.HVRTimeManager::_resetRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____resetRoutine_24;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator
|
|
struct HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
|
|
{
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::Rotate
|
|
bool ___Rotate_4;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::StartRotation
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___StartRotation_5;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::EndRotation
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___EndRotation_6;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::Move
|
|
bool ___Move_7;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::ForwardPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___ForwardPosition_8;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::BackwardPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___BackwardPosition_9;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo
|
|
struct HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150 : public HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235
|
|
{
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRAmmo::StartingCount
|
|
int32_t ___StartingCount_7;
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRAmmo::MaxCount
|
|
int32_t ___MaxCount_8;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRAmmo::MaxRange
|
|
float ___MaxRange_9;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::DestroyIfEmpty
|
|
bool ___DestroyIfEmpty_10;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRAmmo::EmptyDestroyTimer
|
|
float ___EmptyDestroyTimer_11;
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRAmmo::CurrentCount
|
|
int32_t ___CurrentCount_12;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction
|
|
struct HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8 : public HVRInputAction_tE7B8457E3FE525FD36E7F3044E9CB8268AB874D1
|
|
{
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::<HVRRayCastGun>k__BackingField
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___U3CHVRRayCastGunU3Ek__BackingField_5;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::<Gun>k__BackingField
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___U3CGunU3Ek__BackingField_6;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter
|
|
struct HVRBulletEmitter_t44813DE43669A568FD7891F4209C49BBD6FDB50B : public HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle
|
|
struct HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638 : public HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE
|
|
{
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRChargingHandle::FullRelease
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___FullRelease_127;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRChargingHandle::EjectReached
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___EjectReached_128;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRChargingHandle::ForwardSpeed
|
|
float ___ForwardSpeed_129;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRChargingHandle::Difficulty
|
|
float ___Difficulty_130;
|
|
// HurricaneVR.Framework.Weapons.HVRBolt HurricaneVR.Framework.Weapons.HVRChargingHandle::Bolt
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* ___Bolt_131;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRChargingHandle::MaximumPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___MaximumPosition_132;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRChargingHandle::EjectPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___EjectPosition_133;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRChargingHandle::RequiredChamberedPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___RequiredChamberedPosition_134;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRChargingHandle::Forward
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___Forward_135;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRChargingHandle::GrabbedPositionTracker
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___GrabbedPositionTracker_136;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRChargingHandle::_chamberedRequiredDistance
|
|
float ____chamberedRequiredDistance_137;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRChargingHandle::_maximumDistance
|
|
float ____maximumDistance_138;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRChargingHandle::_ejectDistance
|
|
float ____ejectDistance_139;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRChargingHandle::_startPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____startPosition_140;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.HVRChargingHandle::_forwardRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____forwardRoutine_141;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRChargingHandle::_chamberDistanceReached
|
|
bool ____chamberDistanceReached_142;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRChargingHandle::_ejectDistanceReached
|
|
bool ____ejectDistanceReached_143;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle
|
|
struct HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C : public HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2
|
|
{
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ForwardSpeed
|
|
float ___ForwardSpeed_6;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Difficulty
|
|
float ___Difficulty_7;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ImmediateReleaseWhenOpen
|
|
bool ___ImmediateReleaseWhenOpen_8;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::LockBackOverride
|
|
bool ___LockBackOverride_9;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandleType HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Type
|
|
int32_t ___Type_10;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::LocksForward
|
|
bool ___LocksForward_11;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::TriggerUnlocks
|
|
bool ___TriggerUnlocks_12;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::TriggerThreshold
|
|
float ___TriggerThreshold_13;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::AccelerationThreshold
|
|
float ___AccelerationThreshold_14;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Grabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___Grabbable_15;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBolt HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Bolt
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* ___Bolt_16;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::EjectPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___EjectPosition_17;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ChamberRoundPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___ChamberRoundPosition_18;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart> HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::AnimatedParts
|
|
List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45* ___AnimatedParts_19;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Released
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___Released_20;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::EjectReached
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___EjectReached_21;
|
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// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ChamberRound
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___ChamberRound_22;
|
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// UnityEngine.Transform HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_grabbedPositionTracker
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____grabbedPositionTracker_23;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::<EmptyOpen>k__BackingField
|
|
bool ___U3CEmptyOpenU3Ek__BackingField_24;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_chamberedRequiredDistance
|
|
float ____chamberedRequiredDistance_25;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_chamberDistanceReached
|
|
bool ____chamberDistanceReached_26;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_maximumDistance
|
|
float ____maximumDistance_27;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_ejectDistance
|
|
float ____ejectDistance_28;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_ejectDistanceReached
|
|
bool ____ejectDistanceReached_29;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_lockDistance
|
|
float ____lockDistance_30;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_lockDistanceReached
|
|
bool ____lockDistanceReached_31;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_previousHandPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____previousHandPosition_32;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_previousVelocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____previousVelocity_33;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_handAcceleration
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____handAcceleration_34;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_locked
|
|
bool ____locked_35;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::_forwardRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____forwardRoutine_36;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine
|
|
struct HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D : public HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8
|
|
{
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::GrabDelay
|
|
float ___GrabDelay_6;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::MagSocket
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___MagSocket_7;
|
|
// UnityEngine.WaitForSeconds HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::Timeout
|
|
WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* ___Timeout_8;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase
|
|
struct HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D : public HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235
|
|
{
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<Grabbable>k__BackingField
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___U3CGrabbableU3Ek__BackingField_7;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerPullThreshold
|
|
float ___TriggerPullThreshold_8;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerResetThreshold
|
|
float ___TriggerResetThreshold_9;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Cooldown
|
|
float ___Cooldown_10;
|
|
// UnityEngine.LayerMask HurricaneVR.Framework.Weapons.Guns.HVRGunBase::HitLayerMask
|
|
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___HitLayerMask_11;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleFlashTime
|
|
float ___MuzzleFlashTime_12;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BarrelRange
|
|
float ___BarrelRange_13;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::RequiresAmmo
|
|
bool ___RequiresAmmo_14;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::RequiresChamberedBullet
|
|
bool ___RequiresChamberedBullet_15;
|
|
// HurricaneVR.Framework.Weapons.FireType HurricaneVR.Framework.Weapons.Guns.HVRGunBase::FireType
|
|
int32_t ___FireType_16;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BulletSpeed
|
|
float ___BulletSpeed_17;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoEjectVelocity
|
|
float ___AmmoEjectVelocity_18;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleSmokeTime
|
|
float ___MuzzleSmokeTime_19;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::ChambersAfterFiring
|
|
bool ___ChambersAfterFiring_20;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectCasingAfterFiring
|
|
bool ___EjectCasingAfterFiring_21;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BoltPushedBackAfterEmpty
|
|
bool ___BoltPushedBackAfterEmpty_22;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UseAmmoProperties
|
|
bool ___UseAmmoProperties_23;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::NoAmmoRange
|
|
float ___NoAmmoRange_24;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AddForceOnHit
|
|
bool ___AddForceOnHit_25;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Haptics
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* ___Haptics_26;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable> HurricaneVR.Framework.Weapons.Guns.HVRGunBase::HapticGrabbables
|
|
List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* ___HapticGrabbables_27;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleFlashObject
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___MuzzleFlashObject_28;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleSmoke
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___MuzzleSmoke_29;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunBase::ChamberedRound
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedRound_30;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunBase::ChamberedCasing
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedCasing_31;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoEjectDirection
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___AmmoEjectDirection_32;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BulletOrigin
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___BulletOrigin_33;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BulletEmitter
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* ___BulletEmitter_34;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CasingEmitter
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* ___CasingEmitter_35;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandle
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* ___CockingHandle_36;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBolt HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Bolt
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* ___Bolt_37;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::StabilizerGrabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___StabilizerGrabbable_38;
|
|
// HurricaneVR.Framework.Weapons.HVRRecoil HurricaneVR.Framework.Weapons.Guns.HVRGunBase::RecoilComponent
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* ___RecoilComponent_39;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoSocket
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___AmmoSocket_40;
|
|
// HurricaneVR.Framework.Weapons.HVRGunSounds HurricaneVR.Framework.Weapons.Guns.HVRGunBase::GunSounds
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* ___GunSounds_41;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerAnimator
|
|
HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA* ___TriggerAnimator_42;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CyclingTime
|
|
float ___CyclingTime_43;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AnimateGun
|
|
bool ___AnimateGun_44;
|
|
// UnityEngine.Animator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Animator
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___Animator_45;
|
|
// System.String HurricaneVR.Framework.Weapons.Guns.HVRGunBase::FireParameter
|
|
String_t* ___FireParameter_46;
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MaxPooledBullets
|
|
int32_t ___MaxPooledBullets_47;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::SlowMotionBulletOnly
|
|
bool ___SlowMotionBulletOnly_48;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BulletPrefab
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___BulletPrefab_49;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::BulletLife
|
|
float ___BulletLife_50;
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker> HurricaneVR.Framework.Weapons.Guns.HVRGunBase::_objects
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* ____objects_51;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunPart[] HurricaneVR.Framework.Weapons.Guns.HVRGunBase::_animatableGunParts
|
|
HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* ____animatableGunParts_52;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.Guns.HVRGunBase::_animationRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____animationRoutine_53;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Fired
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___Fired_54;
|
|
// HurricaneVR.Framework.Weapons.GunHitEvent HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Hit
|
|
GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* ___Hit_55;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<TimeOfLastShot>k__BackingField
|
|
float ___U3CTimeOfLastShotU3Ek__BackingField_56;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<IsBulletChambered>k__BackingField
|
|
bool ___U3CIsBulletChamberedU3Ek__BackingField_57;
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<Ammo>k__BackingField
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___U3CAmmoU3Ek__BackingField_58;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<AmmoGrabbable>k__BackingField
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___U3CAmmoGrabbableU3Ek__BackingField_59;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<IsFiring>k__BackingField
|
|
bool ___U3CIsFiringU3Ek__BackingField_60;
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase::<RoundsFired>k__BackingField
|
|
int32_t ___U3CRoundsFiredU3Ek__BackingField_61;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::IsTriggerReset
|
|
bool ___IsTriggerReset_62;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::IsTriggerPulled
|
|
bool ___IsTriggerPulled_63;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBolt
|
|
struct HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0 : public HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2
|
|
{
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBolt::<IsPushedBack>k__BackingField
|
|
bool ___U3CIsPushedBackU3Ek__BackingField_6;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber
|
|
struct HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90 : public HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6
|
|
{
|
|
// HurricaneVR.Framework.Core.Bags.HVRSocketBag HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::SocketBag
|
|
HVRSocketBag_tEA607484EBFCED87606BDFF92E8F527CE3815974* ___SocketBag_29;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::InverseKinematics
|
|
bool ___InverseKinematics_30;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ApplyHandLayer
|
|
bool ___ApplyHandLayer_31;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HandGrabs
|
|
bool ___HandGrabs_32;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HandGrabSpeed
|
|
float ___HandGrabSpeed_33;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::DynamicGrabPalmAdjust
|
|
bool ___DynamicGrabPalmAdjust_34;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::AllowMultiplayerSwap
|
|
bool ___AllowMultiplayerSwap_35;
|
|
// HurricaneVR.Framework.Shared.HVRGrabTrigger HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::GrabTrigger
|
|
int32_t ___GrabTrigger_36;
|
|
// HurricaneVR.Framework.Shared.HVRHandSide HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HandSide
|
|
int32_t ___HandSide_37;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandPoser HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::GrabPoser
|
|
HVRHandPoser_tCF5D301EB153B0E53954A6A759E938C6CFFC10C6* ___GrabPoser_38;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandPoser HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HoverPoser
|
|
HVRHandPoser_tCF5D301EB153B0E53954A6A759E938C6CFFC10C6* ___HoverPoser_39;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::CloneHandModel
|
|
bool ___CloneHandModel_40;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::IgnoreParentingDistance
|
|
bool ___IgnoreParentingDistance_41;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::IgnoreParentingAngle
|
|
bool ___IgnoreParentingAngle_42;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ParentingMaxAngleDelta
|
|
float ___ParentingMaxAngleDelta_43;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ParentingMaxDistance
|
|
float ___ParentingMaxDistance_44;
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRJointSettings HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::PullingSettings
|
|
HVRJointSettings_t813A34466578F1299BC384C988793A89A98BFB77* ___PullingSettings_45;
|
|
// UnityEngine.LayerMask HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::RaycastLayermask
|
|
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___RaycastLayermask_46;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::PushoutTime
|
|
float ___PushoutTime_47;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::PullLerpTime
|
|
float ___PullLerpTime_48;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::MoveThreshold
|
|
float ___MoveThreshold_49;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandAnimator HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HandAnimator
|
|
HVRHandAnimator_tB6C3938B2457679B4B04635FEF5F080DA02CDC13* ___HandAnimator_50;
|
|
// HurricaneVR.Framework.Core.HVRHandPhysics HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HandPhysics
|
|
HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB* ___HandPhysics_51;
|
|
// HurricaneVR.Framework.ControllerInput.HVRPlayerInputs HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::Inputs
|
|
HVRPlayerInputs_t5FC827A4ADE172D3A9B53AAEB7D8C327D750D986* ___Inputs_52;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPhysicsPoser HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::PhysicsPoser
|
|
HVRPhysicsPoser_t303F3723DDA06C8B30C381D9E8389D514D098B9D* ___PhysicsPoser_53;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRForceGrabber HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ForceGrabber
|
|
HVRForceGrabber_tD4C962011452998F4F3C4C7BC5FC6BF36A56B191* ___ForceGrabber_54;
|
|
// HurricaneVR.Framework.Components.HVRControllerOffset HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ControllerOffset
|
|
HVRControllerOffset_t1BE34A08DD3813C992A611BC8C20BED5CD2B7C75* ___ControllerOffset_55;
|
|
// HurricaneVR.Framework.Core.Player.HVRTeleportCollisonHandler HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::CollisionHandler
|
|
HVRTeleportCollisonHandler_t738736934B487A9F6C8CC6EC4B3B05A76EDB7AD3* ___CollisionHandler_56;
|
|
// UnityEngine.BoxCollider HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::Pusher
|
|
BoxCollider_tFA5D239388334D6DE0B8FFDAD6825C5B03786E23* ___Pusher_57;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::GrabIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ___GrabIndicator_58;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::TriggerGrabIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ___TriggerGrabIndicator_59;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::DynamicPoseIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ___DynamicPoseIndicator_60;
|
|
// HurricaneVR.Framework.Core.Grabbers.DynamicPoseGrabIndicator HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::DynamicPoseIndicatorMode
|
|
int32_t ___DynamicPoseIndicatorMode_61;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandPoser HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::FallbackPoser
|
|
HVRHandPoser_tCF5D301EB153B0E53954A6A759E938C6CFFC10C6* ___FallbackPoser_62;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HandModel
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___HandModel_63;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::JointAnchor
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___JointAnchor_64;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::RaycastOrigin
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___RaycastOrigin_65;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::TrackedController
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___TrackedController_66;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::OverlapSizer
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___OverlapSizer_67;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ReleasedVelocityFactor
|
|
float ___ReleasedVelocityFactor_68;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ReleasedAngularConversionFactor
|
|
float ___ReleasedAngularConversionFactor_69;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ReleasedAngularThreshold
|
|
float ___ReleasedAngularThreshold_70;
|
|
// System.Int32 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ThrowLookback
|
|
int32_t ___ThrowLookback_71;
|
|
// System.Int32 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ThrowLookbackStart
|
|
int32_t ___ThrowLookbackStart_72;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::TakePeakVelocities
|
|
bool ___TakePeakVelocities_73;
|
|
// System.Int32 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::CountPeakVelocities
|
|
int32_t ___CountPeakVelocities_74;
|
|
// HurricaneVR.Framework.Components.HVRThrowingCenterOfMass HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::ThrowingCenterOfMass
|
|
HVRThrowingCenterOfMass_t87945CE418DB853807916FA86CE0F7E0E350C7B1* ___ThrowingCenterOfMass_75;
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::BreakDistanceReached
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* ___BreakDistanceReached_76;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::DrawCenterOfMass
|
|
bool ___DrawCenterOfMass_77;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::GrabToggleActive
|
|
bool ___GrabToggleActive_78;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_triggerHoverTarget
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ____triggerHoverTarget_79;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::HoveredSocket
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___HoveredSocket_80;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_hoverTarget
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ____hoverTarget_81;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_dynamicIndicatorEnabled
|
|
bool ____dynamicIndicatorEnabled_82;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_grabIndicatorEnabled
|
|
bool ____grabIndicatorEnabled_83;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_grabIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ____grabIndicator_84;
|
|
// HurricaneVR.Framework.Components.HVRGrabbableHoverBase HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_triggerIndicator
|
|
HVRGrabbableHoverBase_tCDCDDC8416D1E65D6796381383593F7693F78305* ____triggerIndicator_85;
|
|
// HurricaneVR.Framework.Core.Player.HVRHandStrengthHandler HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<StrengthHandler>k__BackingField
|
|
HVRHandStrengthHandler_tCF023E4A90BDC98745D3EC8043DE15B3071AAD3E* ___U3CStrengthHandlerU3Ek__BackingField_86;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<HandModelParent>k__BackingField
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___U3CHandModelParentU3Ek__BackingField_87;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<HandModelPosition>k__BackingField
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CHandModelPositionU3Ek__BackingField_88;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<HandModelRotation>k__BackingField
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___U3CHandModelRotationU3Ek__BackingField_89;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<HandModelScale>k__BackingField
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CHandModelScaleU3Ek__BackingField_90;
|
|
// HurricaneVR.Framework.Components.HVRRigidBodyOverrides HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<RigidOverrides>k__BackingField
|
|
HVRRigidBodyOverrides_tEBB9AC89217974E1061008AB59BA870CB87677B6* ___U3CRigidOverridesU3Ek__BackingField_91;
|
|
// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Core.HVRGrabbable,UnityEngine.Coroutine> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::OverlappingGrabbables
|
|
Dictionary_2_tB397C090758182CAAACE9ED41724A3C91FA99B58* ___OverlappingGrabbables_92;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<TempGrabPoint>k__BackingField
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CTempGrabPointU3Ek__BackingField_93;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<IsLineGrab>k__BackingField
|
|
bool ___U3CIsLineGrabU3Ek__BackingField_94;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<IsTriggerHovering>k__BackingField
|
|
bool ___U3CIsTriggerHoveringU3Ek__BackingField_95;
|
|
// HurricaneVR.Framework.ControllerInput.HVRTrackedController HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<HVRTrackedController>k__BackingField
|
|
HVRTrackedController_t9BE1CC3C3770994B7042A191F6FA6082F6D3C111* ___U3CHVRTrackedControllerU3Ek__BackingField_96;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<PosableGrabPoint>k__BackingField
|
|
HVRPosableGrabPoint_t45AD7B3827EE2CFF89742F05F9FFD2E208D9CB23* ___U3CPosableGrabPointU3Ek__BackingField_97;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_triggerGrabPoint
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____triggerGrabPoint_98;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPosableGrabPoint HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<TriggerPosableGrabPoint>k__BackingField
|
|
HVRPosableGrabPoint_t45AD7B3827EE2CFF89742F05F9FFD2E208D9CB23* ___U3CTriggerPosableGrabPointU3Ek__BackingField_99;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<PoseLocalRotation>k__BackingField
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___U3CPoseLocalRotationU3Ek__BackingField_100;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<PhysicsHandPosition>k__BackingField
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CPhysicsHandPositionU3Ek__BackingField_101;
|
|
// System.Byte[] HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<PhysicsPoseBytes>k__BackingField
|
|
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___U3CPhysicsPoseBytesU3Ek__BackingField_102;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<IsClimbing>k__BackingField
|
|
bool ___U3CIsClimbingU3Ek__BackingField_103;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<IsPhysicsPose>k__BackingField
|
|
bool ___U3CIsPhysicsPoseU3Ek__BackingField_104;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<GrabAnchorLocal>k__BackingField
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CGrabAnchorLocalU3Ek__BackingField_105;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<HandAnchorLocal>k__BackingField
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CHandAnchorLocalU3Ek__BackingField_106;
|
|
// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<UnityEngine.Vector3> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::RecentVelocities
|
|
CircularBuffer_1_t274E1E537F2160E9CFA8F4C2DE0F57452E37F122* ___RecentVelocities_107;
|
|
// HurricaneVR.Framework.Shared.Utilities.CircularBuffer`1<UnityEngine.Vector3> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::RecentAngularVelocities
|
|
CircularBuffer_1_t274E1E537F2160E9CFA8F4C2DE0F57452E37F122* ___RecentAngularVelocities_108;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<CanActivate>k__BackingField
|
|
bool ___U3CCanActivateU3Ek__BackingField_109;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<CanRelease>k__BackingField
|
|
bool ___U3CCanReleaseU3Ek__BackingField_110;
|
|
// UnityEngine.SphereCollider HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_overlapCollider
|
|
SphereCollider_tBA111C542CE97F6873DE742757213D6265C7D275* ____overlapCollider_111;
|
|
// UnityEngine.Collider[] HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_overlapColliders
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ____overlapColliders_112;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_hasPosed
|
|
bool ____hasPosed_113;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_handMoving
|
|
bool ____handMoving_114;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_previousRotation
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ____previousRotation_115;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_pullingTimer
|
|
float ____pullingTimer_116;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_collisionTransform
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____collisionTransform_117;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRHandAnimator HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_collisionAnimator
|
|
HVRHandAnimator_tB6C3938B2457679B4B04635FEF5F080DA02CDC13* ____collisionAnimator_118;
|
|
// UnityEngine.ConfigurableJoint HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::<Joint>k__BackingField
|
|
ConfigurableJoint_t8B33AB5A6B8D52493F14C4B8DBDF78A1C94ECB77* ___U3CJointU3Ek__BackingField_119;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_fakeHand
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____fakeHand_120;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_fakeHandAnchor
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____fakeHandAnchor_121;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_isForceAutoGrab
|
|
bool ____isForceAutoGrab_122;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_lineOffset
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____lineOffset_123;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_tightlyHeld
|
|
bool ____tightlyHeld_124;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_flippedLinePose
|
|
bool ____flippedLinePose_125;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_startRotation
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ____startRotation_126;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_primaryGrabPointGrab
|
|
bool ____primaryGrabPointGrab_127;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_socketGrab
|
|
bool ____socketGrab_128;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPosableHand HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_posableHand
|
|
HVRPosableHand_t7C98C569D120765E5C36A631ED3901FCF29139A2* ____posableHand_129;
|
|
// HurricaneVR.Framework.Core.HandPoser.HVRPosableHand HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_collisionHand
|
|
HVRPosableHand_t7C98C569D120765E5C36A631ED3901FCF29139A2* ____collisionHand_130;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_hasForceGrabber
|
|
bool ____hasForceGrabber_131;
|
|
// HurricaneVR.Framework.Core.HandPoser.Data.HVRHandPoseData HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_physicsPose
|
|
HVRHandPoseData_tF59F63D9C0A231B89F6EDF4FD4EC2B4C58F2DA72* ____physicsPose_132;
|
|
// HurricaneVR.Framework.Core.HandPoser.Data.HVRHandPoseData HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_savedPose
|
|
HVRHandPoseData_tF59F63D9C0A231B89F6EDF4FD4EC2B4C58F2DA72* ____savedPose_133;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_lineGrabHandRelativeDirection
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____lineGrabHandRelativeDirection_134;
|
|
// UnityEngine.WaitForFixedUpdate HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_wffu
|
|
WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7* ____wffu_135;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_moveGrab
|
|
bool ____moveGrab_136;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::IsGripGrabActivated
|
|
bool ___IsGripGrabActivated_137;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::IsTriggerGrabActivated
|
|
bool ___IsTriggerGrabActivated_138;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::IsGripGrabActive
|
|
bool ___IsGripGrabActive_139;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::IsTriggerGrabActive
|
|
bool ___IsTriggerGrabActive_140;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_checkingSwap
|
|
bool ____checkingSwap_141;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_checkingEnableCollision
|
|
bool ____checkingEnableCollision_142;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_forceFullyGrabbed
|
|
bool ____forceFullyGrabbed_143;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_pusherSize
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____pusherSize_144;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_pushing
|
|
bool ____pushing_145;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_anchor
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ____anchor_146;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_forceRB
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ____forceRB_147;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_swappingGrabPoint
|
|
bool ____swappingGrabPoint_148;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_finalJointCreated
|
|
bool ____finalJointCreated_149;
|
|
// HurricaneVR.Framework.Shared.HVRGrabControls HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_currentGrabControl
|
|
int32_t ____currentGrabControl_150;
|
|
// HurricaneVR.Framework.Shared.HVRGrabControls HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_grabbableControl
|
|
int32_t ____grabbableControl_151;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_distanceComplete
|
|
bool ____distanceComplete_152;
|
|
// UnityEngine.ConfigurableJoint HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_posJoint
|
|
ConfigurableJoint_t8B33AB5A6B8D52493F14C4B8DBDF78A1C94ECB77* ____posJoint_153;
|
|
// UnityEngine.ConfigurableJoint HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_rotJoint
|
|
ConfigurableJoint_t8B33AB5A6B8D52493F14C4B8DBDF78A1C94ECB77* ____rotJoint_154;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_breakDistanceNext
|
|
float ____breakDistanceNext_155;
|
|
// System.Collections.Generic.Dictionary`2<UnityEngine.Transform,System.Int32> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_layerCache
|
|
Dictionary_2_t2F2061C52D14CC6C406B18BFBDC99759B42984C2* ____layerCache_158;
|
|
// System.Collections.Generic.List`1<UnityEngine.Transform> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_layerKeys
|
|
List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ____layerKeys_159;
|
|
// UnityEngine.ConfigurableJoint HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::PullJoint
|
|
ConfigurableJoint_t8B33AB5A6B8D52493F14C4B8DBDF78A1C94ECB77* ___PullJoint_160;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_startPos
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____startPos_161;
|
|
// UnityEngine.Quaternion HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_startRot
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ____startRot_162;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun
|
|
struct HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA : public HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235
|
|
{
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRRayCastGun::StabilizerGrabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___StabilizerGrabbable_7;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRRayCastGun::<Grabbable>k__BackingField
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___U3CGrabbableU3Ek__BackingField_8;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::Cooldown
|
|
float ___Cooldown_9;
|
|
// UnityEngine.LayerMask HurricaneVR.Framework.Weapons.HVRRayCastGun::HitMask
|
|
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___HitMask_10;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::MuzzleFlashTime
|
|
float ___MuzzleFlashTime_11;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::BarrelRange
|
|
float ___BarrelRange_12;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::RequiresAmmo
|
|
bool ___RequiresAmmo_13;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::RequiresChamberedBullet
|
|
bool ___RequiresChamberedBullet_14;
|
|
// HurricaneVR.Framework.Weapons.FireType HurricaneVR.Framework.Weapons.HVRRayCastGun::FireType
|
|
int32_t ___FireType_15;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::BulletTrailSpeed
|
|
float ___BulletTrailSpeed_16;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::AmmoEjectVelocity
|
|
float ___AmmoEjectVelocity_17;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::MuzzleSmokeTime
|
|
float ___MuzzleSmokeTime_18;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::ChambersAfterFiring
|
|
bool ___ChambersAfterFiring_19;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::UseAmmoProperties
|
|
bool ___UseAmmoProperties_20;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::NoAmmoRange
|
|
float ___NoAmmoRange_21;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRRayCastGun::AmmoEjectDirection
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___AmmoEjectDirection_22;
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Weapons.HVRRayCastGun::AmmoSocket
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___AmmoSocket_23;
|
|
// HurricaneVR.Framework.Weapons.HVRGunSounds HurricaneVR.Framework.Weapons.HVRRayCastGun::GunSounds
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* ___GunSounds_24;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRRayCastGun::MuzzleFlashObject
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___MuzzleFlashObject_25;
|
|
// HurricaneVR.Framework.Weapons.HVRRecoil HurricaneVR.Framework.Weapons.HVRRayCastGun::RecoilComponent
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* ___RecoilComponent_26;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRRayCastGun::BulletOrigin
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___BulletOrigin_27;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRRayCastGun::MuzzleSmoke
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___MuzzleSmoke_28;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRRayCastGun::BulletTrailPrefab
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___BulletTrailPrefab_29;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRRayCastGun::Fired
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___Fired_30;
|
|
// HurricaneVR.Framework.Weapons.GunHitEvent HurricaneVR.Framework.Weapons.HVRRayCastGun::Hit
|
|
GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* ___Hit_31;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::_timer
|
|
float ____timer_32;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::<IsBulletChambered>k__BackingField
|
|
bool ___U3CIsBulletChamberedU3Ek__BackingField_33;
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo HurricaneVR.Framework.Weapons.HVRRayCastGun::<Ammo>k__BackingField
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___U3CAmmoU3Ek__BackingField_34;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::_isFiring
|
|
bool ____isFiring_35;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.HVRRayCastGun::_automaticRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____automaticRoutine_36;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRSlide
|
|
struct HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012 : public HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE
|
|
{
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRSlide::FullRelease
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___FullRelease_127;
|
|
// UnityEngine.Events.UnityEvent HurricaneVR.Framework.Weapons.HVRSlide::EjectReached
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* ___EjectReached_128;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRSlide::ForwardSpeed
|
|
float ___ForwardSpeed_129;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRSlide::Difficulty
|
|
float ___Difficulty_130;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRSlide::MaximumPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___MaximumPosition_131;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRSlide::EjectPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___EjectPosition_132;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRSlide::RequiredChamberedPosition
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___RequiredChamberedPosition_133;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRSlide::Forward
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___Forward_134;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRSlide::GrabbedPositionTracker
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___GrabbedPositionTracker_135;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRSlide::_chamberedRequiredDistance
|
|
float ____chamberedRequiredDistance_136;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRSlide::_maximumDistance
|
|
float ____maximumDistance_137;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRSlide::_ejectDistance
|
|
float ____ejectDistance_138;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRSlide::_startPosition
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____startPosition_139;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Weapons.HVRSlide::_forwardRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____forwardRoutine_140;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRSlide::_chamberDistanceReached
|
|
bool ____chamberDistanceReached_141;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRSlide::_ejectDistanceReached
|
|
bool ____ejectDistanceReached_142;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRSlide::_emptyPushedBack
|
|
bool ____emptyPushedBack_143;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket
|
|
struct HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418 : public HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6
|
|
{
|
|
// HurricaneVR.Framework.Shared.HVRGrabControls HurricaneVR.Framework.Core.Grabbers.HVRSocket::GrabControl
|
|
int32_t ___GrabControl_28;
|
|
// HurricaneVR.Framework.Shared.HVRGrabDetection HurricaneVR.Framework.Core.Grabbers.HVRSocket::GrabDetectionType
|
|
int32_t ___GrabDetectionType_29;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::CheckHandOverlap
|
|
bool ___CheckHandOverlap_30;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::ReleasesOnHover
|
|
bool ___ReleasesOnHover_31;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::InstantHandPose
|
|
bool ___InstantHandPose_32;
|
|
// HurricaneVR.Framework.Core.Grabbers.SocketHoldType HurricaneVR.Framework.Core.Grabbers.HVRSocket::HoldType
|
|
int32_t ___HoldType_33;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Core.Grabbers.HVRSocket::AutoSpawnPrefab
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___AutoSpawnPrefab_34;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRSocket::GrabTimeout
|
|
float ___GrabTimeout_35;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::GrabbableMustBeHeld
|
|
bool ___GrabbableMustBeHeld_36;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::GrabsFromHand
|
|
bool ___GrabsFromHand_37;
|
|
// HurricaneVR.Framework.Core.Sockets.HVRSocketHoverAction[] HurricaneVR.Framework.Core.Grabbers.HVRSocket::HoverActions
|
|
HVRSocketHoverActionU5BU5D_tC21C3F61BBAB8FF2E3F2F4BB6D689366545AB490* ___HoverActions_38;
|
|
// HurricaneVR.Framework.Core.Sockets.HVRSocketHoverAction[] HurricaneVR.Framework.Core.Grabbers.HVRSocket::HandGrabActions
|
|
HVRSocketHoverActionU5BU5D_tC21C3F61BBAB8FF2E3F2F4BB6D689366545AB490* ___HandGrabActions_39;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::ParentDisablesGrab
|
|
bool ___ParentDisablesGrab_40;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRSocket::ParentGrabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___ParentGrabbable_41;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::CanRemoveGrabbable
|
|
bool ___CanRemoveGrabbable_42;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::ScaleGrabbable
|
|
bool ___ScaleGrabbable_43;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRSocket::Size
|
|
float ___Size_44;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::CanGrabStabbingGrabbable
|
|
bool ___CanGrabStabbingGrabbable_45;
|
|
// UnityEngine.AudioClip HurricaneVR.Framework.Core.Grabbers.HVRSocket::AudioGrabbedOverride
|
|
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___AudioGrabbedOverride_46;
|
|
// UnityEngine.AudioClip HurricaneVR.Framework.Core.Grabbers.HVRSocket::AudioReleasedOverride
|
|
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___AudioReleasedOverride_47;
|
|
// UnityEngine.AudioClip HurricaneVR.Framework.Core.Grabbers.HVRSocket::AudioGrabbedFallback
|
|
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___AudioGrabbedFallback_48;
|
|
// UnityEngine.AudioClip HurricaneVR.Framework.Core.Grabbers.HVRSocket::AudioReleasedFallback
|
|
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___AudioReleasedFallback_49;
|
|
// HurricaneVR.Framework.Core.Sockets.HVRSocketFilter[] HurricaneVR.Framework.Core.Grabbers.HVRSocket::SocketFilters
|
|
HVRSocketFilterU5BU5D_tE490C9FB6A30DA9C93877EE55B80D7CEDC51D2C8* ___SocketFilters_50;
|
|
// HurricaneVR.Framework.Core.Grabbers.SocketCondition HurricaneVR.Framework.Core.Grabbers.HVRSocket::FilterCondition
|
|
int32_t ___FilterCondition_51;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRSocket::DistanceSource
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___DistanceSource_52;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::DisableCollision
|
|
bool ___DisableCollision_53;
|
|
// HurricaneVR.Framework.Core.Grabbers.SocketSpawnEvent HurricaneVR.Framework.Core.Grabbers.HVRSocket::SpawnedPrefab
|
|
SocketSpawnEvent_t87F4EB940ADFD998C490FFE3827581C81517627D* ___SpawnedPrefab_54;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::DebugScale
|
|
bool ___DebugScale_55;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRSocket::_previousParent
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ____previousParent_56;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Core.Grabbers.HVRSocket::_previousScale
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____previousScale_57;
|
|
// UnityEngine.Bounds HurricaneVR.Framework.Core.Grabbers.HVRSocket::_modelBounds
|
|
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ____modelBounds_58;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::_appQuitting
|
|
bool ____appQuitting_59;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRSocket::_timeoutGrabbable
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ____timeoutGrabbable_60;
|
|
// System.Single HurricaneVR.Framework.Core.Grabbers.HVRSocket::_mass
|
|
float ____mass_61;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::_hadRigidBody
|
|
bool ____hadRigidBody_62;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::_ignoreGrabSFX
|
|
bool ____ignoreGrabSFX_63;
|
|
// UnityEngine.Coroutine HurricaneVR.Framework.Core.Grabbers.HVRSocket::_fixPositionRoutine
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ____fixPositionRoutine_64;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRSocket::<LinkedGrabbable>k__BackingField
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___U3CLinkedGrabbableU3Ek__BackingField_65;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::<CanInteract>k__BackingField
|
|
bool ___U3CCanInteractU3Ek__BackingField_66;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAssaultRifle
|
|
struct HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3 : public HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA
|
|
{
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle HurricaneVR.Framework.Weapons.HVRAssaultRifle::ChargingHandle
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* ___ChargingHandle_37;
|
|
// UnityEngine.Animator HurricaneVR.Framework.Weapons.HVRAssaultRifle::Animator
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___Animator_38;
|
|
// UnityEngine.ParticleSystem HurricaneVR.Framework.Weapons.HVRAssaultRifle::CasingSystem
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___CasingSystem_39;
|
|
// UnityEngine.ParticleSystem HurricaneVR.Framework.Weapons.HVRAssaultRifle::BulletEjectSystem
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___BulletEjectSystem_40;
|
|
// HurricaneVR.Framework.Weapons.HVRBolt HurricaneVR.Framework.Weapons.HVRAssaultRifle::Bolt
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* ___Bolt_41;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRAssaultRifle::ChamberedRound
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedRound_42;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRAssaultRifle::ChamberedCasing
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedCasing_43;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine
|
|
struct HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39 : public HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418
|
|
{
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine::MagazineSocket
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* ___MagazineSocket_67;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun
|
|
struct HVRAutomaticGun_t06BB3C6A788A045D94638096BE1CA73ED898910C : public HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D
|
|
{
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPistol
|
|
struct HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA : public HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA
|
|
{
|
|
// HurricaneVR.Framework.Weapons.HVRSlide HurricaneVR.Framework.Weapons.HVRPistol::Slide
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* ___Slide_37;
|
|
// UnityEngine.Animator HurricaneVR.Framework.Weapons.HVRPistol::Animator
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___Animator_38;
|
|
// UnityEngine.ParticleSystem HurricaneVR.Framework.Weapons.HVRPistol::CasingSystem
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___CasingSystem_39;
|
|
// UnityEngine.ParticleSystem HurricaneVR.Framework.Weapons.HVRPistol::BulletEjectSystem
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___BulletEjectSystem_40;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRPistol::ChamberedRound
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedRound_41;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRPistol::ChamberedCasing
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedCasing_42;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotGun
|
|
struct HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C : public HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA
|
|
{
|
|
// HurricaneVR.Framework.Weapons.HVRShotGunType HurricaneVR.Framework.Weapons.HVRShotGun::ShotGunType
|
|
int32_t ___ShotGunType_37;
|
|
// System.Int32 HurricaneVR.Framework.Weapons.HVRShotGun::NumberOfPellets
|
|
int32_t ___NumberOfPellets_38;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRShotGun::ShotRadius
|
|
float ___ShotRadius_39;
|
|
// HurricaneVR.Framework.Weapons.HVRPump HurricaneVR.Framework.Weapons.HVRShotGun::Pump
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* ___Pump_40;
|
|
// UnityEngine.Animator HurricaneVR.Framework.Weapons.HVRShotGun::Animator
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___Animator_41;
|
|
// UnityEngine.ParticleSystem HurricaneVR.Framework.Weapons.HVRShotGun::CasingSystem
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___CasingSystem_42;
|
|
// HurricaneVR.Framework.Weapons.HVRBolt HurricaneVR.Framework.Weapons.HVRShotGun::Bolt
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* ___Bolt_43;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRShotGun::ChamberedRound
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedRound_44;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRShotGun::ChamberedCasing
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ChamberedCasing_45;
|
|
// UnityEngine.GameObject HurricaneVR.Framework.Weapons.HVRShotGun::ShellPrefab
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___ShellPrefab_46;
|
|
// UnityEngine.Transform HurricaneVR.Framework.Weapons.HVRShotGun::EjectDirection
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___EjectDirection_47;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRShotGun::EjectVelocity
|
|
float ___EjectVelocity_48;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.HVRShotGun::EjectAngularVelocity
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___EjectAngularVelocity_49;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRShotGun::_casingChambered
|
|
bool ____casingChambered_50;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket
|
|
struct HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F : public HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418
|
|
{
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunMagazine HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::ShotgunMagazine
|
|
HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* ___ShotgunMagazine_67;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunMagazine
|
|
struct HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B : public HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150
|
|
{
|
|
};
|
|
|
|
// <Module>
|
|
|
|
// <Module>
|
|
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider>
|
|
struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252_StaticFields
|
|
{
|
|
// T[] System.Collections.Generic.List`1::s_emptyArray
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___s_emptyArray_5;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider>
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable>
|
|
struct List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78_StaticFields
|
|
{
|
|
// T[] System.Collections.Generic.List`1::s_emptyArray
|
|
HVRGrabbableU5BU5D_tEDB0FBD4FD1418A2823FA20AF3A194F42B2D71D2* ___s_emptyArray_5;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
|
|
struct List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45_StaticFields
|
|
{
|
|
// T[] System.Collections.Generic.List`1::s_emptyArray
|
|
HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* ___s_emptyArray_5;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber>
|
|
struct List_1_t0546410FB3DD901156EF02285245EBDB24982ECB_StaticFields
|
|
{
|
|
// T[] System.Collections.Generic.List`1::s_emptyArray
|
|
HVRHandGrabberU5BU5D_t690658B28276350833B942BC75EBCD9010FBFD0B* ___s_emptyArray_5;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber>
|
|
|
|
// System.Collections.Generic.List`1<System.Object>
|
|
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
|
|
{
|
|
// T[] System.Collections.Generic.List`1::s_emptyArray
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<System.Object>
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>
|
|
struct List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015_StaticFields
|
|
{
|
|
// T[] System.Collections.Generic.List`1::s_emptyArray
|
|
HVRBulletTrackerU5BU5D_t2DB469436E05E52C79C1FE057C7C54482972F2ED* ___s_emptyArray_5;
|
|
};
|
|
|
|
// System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions
|
|
struct CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_StaticFields
|
|
{
|
|
// UnityEngine.WaitForFixedUpdate Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::_wffu
|
|
WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7* ____wffu_0;
|
|
};
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions
|
|
|
|
// UnityEngine.CustomYieldInstruction
|
|
|
|
// UnityEngine.CustomYieldInstruction
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs
|
|
|
|
// HVRInputActions
|
|
|
|
// HVRInputActions
|
|
|
|
// HurricaneVR.Framework.Shared.HapticData
|
|
|
|
// HurricaneVR.Framework.Shared.HapticData
|
|
|
|
// System.String
|
|
struct String_t_StaticFields
|
|
{
|
|
// System.String System.String::Empty
|
|
String_t* ___Empty_6;
|
|
};
|
|
|
|
// System.String
|
|
|
|
// UnityEngine.Events.UnityEventBase
|
|
|
|
// UnityEngine.Events.UnityEventBase
|
|
|
|
// System.ValueType
|
|
|
|
// System.ValueType
|
|
|
|
// UnityEngine.YieldInstruction
|
|
|
|
// UnityEngine.YieldInstruction
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8
|
|
|
|
// Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<System.Object>
|
|
|
|
// System.Collections.Generic.List`1/Enumerator<System.Object>
|
|
|
|
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
|
|
|
|
// UnityEngine.InputSystem.Utilities.InlinedArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
|
|
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme>
|
|
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme>
|
|
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>
|
|
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>
|
|
|
|
// UnityEngine.Events.UnityEvent`1<HurricaneVR.Framework.Components.HVRDamageHandlerBase>
|
|
|
|
// UnityEngine.Events.UnityEvent`1<HurricaneVR.Framework.Components.HVRDamageHandlerBase>
|
|
|
|
// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// System.Boolean
|
|
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
|
|
{
|
|
// System.String System.Boolean::TrueString
|
|
String_t* ___TrueString_5;
|
|
// System.String System.Boolean::FalseString
|
|
String_t* ___FalseString_6;
|
|
};
|
|
|
|
// System.Boolean
|
|
|
|
// System.Double
|
|
|
|
// System.Double
|
|
|
|
// FMOD.GUID
|
|
|
|
// FMOD.GUID
|
|
|
|
// HurricaneVR.Framework.Shared.HVRButtonState
|
|
|
|
// HurricaneVR.Framework.Shared.HVRButtonState
|
|
|
|
// UnityEngine.InputSystem.InputBinding
|
|
|
|
// UnityEngine.InputSystem.InputBinding
|
|
|
|
// UnityEngine.InputSystem.InputControlScheme
|
|
|
|
// UnityEngine.InputSystem.InputControlScheme
|
|
|
|
// UnityEngine.XR.InputDevice
|
|
struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_StaticFields
|
|
{
|
|
// System.Collections.Generic.List`1<UnityEngine.XR.XRInputSubsystem> UnityEngine.XR.InputDevice::s_InputSubsystemCache
|
|
List_1_t90832B88D7207769654164CC28440CF594CC397D* ___s_InputSubsystemCache_0;
|
|
};
|
|
|
|
// UnityEngine.XR.InputDevice
|
|
|
|
// System.Int32
|
|
|
|
// System.Int32
|
|
|
|
// System.IntPtr
|
|
struct IntPtr_t_StaticFields
|
|
{
|
|
// System.IntPtr System.IntPtr::Zero
|
|
intptr_t ___Zero_1;
|
|
};
|
|
|
|
// System.IntPtr
|
|
|
|
// UnityEngine.LayerMask
|
|
|
|
// UnityEngine.LayerMask
|
|
|
|
// UnityEngine.Quaternion
|
|
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
|
|
{
|
|
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
|
|
};
|
|
|
|
// UnityEngine.Quaternion
|
|
|
|
// System.Single
|
|
|
|
// System.Single
|
|
|
|
// UnityEngine.Events.UnityEvent
|
|
|
|
// UnityEngine.Events.UnityEvent
|
|
|
|
// UnityEngine.Vector2
|
|
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
|
|
{
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
|
|
};
|
|
|
|
// UnityEngine.Vector2
|
|
|
|
// UnityEngine.Vector3
|
|
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
|
|
{
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
|
|
};
|
|
|
|
// UnityEngine.Vector3
|
|
|
|
// System.Void
|
|
|
|
// System.Void
|
|
|
|
// UnityEngine.WaitForFixedUpdate
|
|
|
|
// UnityEngine.WaitForFixedUpdate
|
|
|
|
// UnityEngine.WaitForSeconds
|
|
|
|
// UnityEngine.WaitForSeconds
|
|
|
|
// UnityEngine.WaitForSecondsRealtime
|
|
|
|
// UnityEngine.WaitForSecondsRealtime
|
|
|
|
// HVRInputActions/HMDActions
|
|
|
|
// HVRInputActions/HMDActions
|
|
|
|
// HVRInputActions/LeftHandActions
|
|
|
|
// HVRInputActions/LeftHandActions
|
|
|
|
// HVRInputActions/RightHandActions
|
|
|
|
// HVRInputActions/RightHandActions
|
|
|
|
// HVRInputActions/UIActions
|
|
|
|
// HVRInputActions/UIActions
|
|
|
|
// UnityEngine.InputSystem.InputAction/CallbackContext
|
|
|
|
// UnityEngine.InputSystem.InputAction/CallbackContext
|
|
|
|
// UnityEngine.InputSystem.InputActionMap/DeviceArray
|
|
|
|
// UnityEngine.InputSystem.InputActionMap/DeviceArray
|
|
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
|
|
|
|
// UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>
|
|
|
|
// System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>>
|
|
|
|
// System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>>
|
|
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding>
|
|
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding>
|
|
|
|
// UnityEngine.Bounds
|
|
|
|
// UnityEngine.Bounds
|
|
|
|
// UnityEngine.Coroutine
|
|
|
|
// UnityEngine.Coroutine
|
|
|
|
// System.Delegate
|
|
|
|
// System.Delegate
|
|
|
|
// FMODUnity.EventReference
|
|
|
|
// FMODUnity.EventReference
|
|
|
|
// System.Exception
|
|
struct Exception_t_StaticFields
|
|
{
|
|
// System.Object System.Exception::s_EDILock
|
|
RuntimeObject* ___s_EDILock_0;
|
|
};
|
|
|
|
// System.Exception
|
|
|
|
// HurricaneVR.Framework.Weapons.GunHitEvent
|
|
|
|
// HurricaneVR.Framework.Weapons.GunHitEvent
|
|
|
|
// UnityEngine.Object
|
|
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
|
|
{
|
|
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
|
|
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
|
|
};
|
|
|
|
// UnityEngine.Object
|
|
|
|
// UnityEngine.Ray
|
|
|
|
// UnityEngine.Ray
|
|
|
|
// UnityEngine.RaycastHit
|
|
|
|
// UnityEngine.RaycastHit
|
|
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent
|
|
|
|
// HurricaneVR.Framework.Core.VRGrabberEvent
|
|
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent
|
|
|
|
// HurricaneVR.Framework.Core.VRHandGrabberEvent
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67
|
|
|
|
// UnityEngine.Component
|
|
|
|
// UnityEngine.Component
|
|
|
|
// UnityEngine.GameObject
|
|
|
|
// UnityEngine.GameObject
|
|
|
|
// UnityEngine.InputSystem.InputAction
|
|
|
|
// UnityEngine.InputSystem.InputAction
|
|
|
|
// UnityEngine.InputSystem.InputActionMap
|
|
struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09_StaticFields
|
|
{
|
|
// System.Int32 UnityEngine.InputSystem.InputActionMap::s_DeferBindingResolution
|
|
int32_t ___s_DeferBindingResolution_18;
|
|
};
|
|
|
|
// UnityEngine.InputSystem.InputActionMap
|
|
|
|
// System.MulticastDelegate
|
|
|
|
// System.MulticastDelegate
|
|
|
|
// UnityEngine.ScriptableObject
|
|
|
|
// UnityEngine.ScriptableObject
|
|
|
|
// System.SystemException
|
|
|
|
// System.SystemException
|
|
|
|
// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>
|
|
|
|
// System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>
|
|
|
|
// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>
|
|
|
|
// System.Action
|
|
|
|
// System.Action
|
|
|
|
// UnityEngine.Behaviour
|
|
|
|
// UnityEngine.Behaviour
|
|
|
|
// UnityEngine.Collider
|
|
|
|
// UnityEngine.Collider
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunHaptics
|
|
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings
|
|
|
|
// HurricaneVR.Framework.Core.ScriptableObjects.HVRRecoilSettings
|
|
|
|
// UnityEngine.InputSystem.InputActionAsset
|
|
|
|
// UnityEngine.InputSystem.InputActionAsset
|
|
|
|
// System.NotSupportedException
|
|
|
|
// System.NotSupportedException
|
|
|
|
// UnityEngine.ParticleSystem
|
|
|
|
// UnityEngine.ParticleSystem
|
|
|
|
// UnityEngine.Renderer
|
|
|
|
// UnityEngine.Renderer
|
|
|
|
// UnityEngine.Rigidbody
|
|
|
|
// UnityEngine.Rigidbody
|
|
|
|
// UnityEngine.Transform
|
|
|
|
// UnityEngine.Transform
|
|
|
|
// UnityEngine.Events.UnityAction
|
|
|
|
// UnityEngine.Events.UnityAction
|
|
|
|
// UnityEngine.Animator
|
|
|
|
// UnityEngine.Animator
|
|
|
|
// UnityEngine.MonoBehaviour
|
|
|
|
// UnityEngine.MonoBehaviour
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRBolt
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRBolt
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRBullet
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRBullet
|
|
|
|
// HurricaneVR.Framework.Shared.HVRController
|
|
struct HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0_StaticFields
|
|
{
|
|
// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Shared.HVRButtons,HurricaneVR.Framework.Shared.HVRButtonState> HurricaneVR.Framework.Shared.HVRController::_leftButtonStates
|
|
Dictionary_2_t28B501D16A428241710277D28A2AD08940F5C6B6* ____leftButtonStates_58;
|
|
// System.Collections.Generic.Dictionary`2<HurricaneVR.Framework.Shared.HVRButtons,HurricaneVR.Framework.Shared.HVRButtonState> HurricaneVR.Framework.Shared.HVRController::_rightButtonStates
|
|
Dictionary_2_t28B501D16A428241710277D28A2AD08940F5C6B6* ____rightButtonStates_59;
|
|
// System.Single[] HurricaneVR.Framework.Shared.HVRController::LeftFingerCurls
|
|
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___LeftFingerCurls_60;
|
|
// System.Single[] HurricaneVR.Framework.Shared.HVRController::RightFingerCurls
|
|
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___RightFingerCurls_61;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Shared.HVRController
|
|
|
|
// HurricaneVR.Framework.Components.HVRDamageHandlerBase
|
|
|
|
// HurricaneVR.Framework.Components.HVRDamageHandlerBase
|
|
|
|
// HurricaneVR.Framework.Components.HVRDamageProvider
|
|
|
|
// HurricaneVR.Framework.Components.HVRDamageProvider
|
|
|
|
// HurricaneVR.Framework.Core.HVRGrabbable
|
|
|
|
// HurricaneVR.Framework.Core.HVRGrabbable
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunPart
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunPart
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRGunSounds
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRGunSounds
|
|
|
|
// HurricaneVR.Framework.Core.HVRHandGrabEvent
|
|
|
|
// HurricaneVR.Framework.Core.HVRHandGrabEvent
|
|
|
|
// HurricaneVR.Framework.Core.HVRHandPhysics
|
|
|
|
// HurricaneVR.Framework.Core.HVRHandPhysics
|
|
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputAction
|
|
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputAction
|
|
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputManager
|
|
struct HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D_StaticFields
|
|
{
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputManager HurricaneVR.Framework.ControllerInput.HVRInputManager::<Instance>k__BackingField
|
|
HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D* ___U3CInstanceU3Ek__BackingField_26;
|
|
};
|
|
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputManager
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPump
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPump
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRecoil
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRecoil
|
|
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeManager
|
|
struct HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD_StaticFields
|
|
{
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeManager HurricaneVR.Framework.Core.Utils.HVRTimeManager::<Instance>k__BackingField
|
|
HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* ___U3CInstanceU3Ek__BackingField_25;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeManager
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRChargingHandle
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBolt
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBolt
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber
|
|
struct HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_StaticFields
|
|
{
|
|
// System.Collections.Generic.List`1<UnityEngine.Vector3> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_peakVelocities
|
|
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ____peakVelocities_156;
|
|
// System.Collections.Generic.IComparer`1<UnityEngine.Vector3> HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::_velocityComparer
|
|
RuntimeObject* ____velocityComparer_157;
|
|
};
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRSlide
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRSlide
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket
|
|
|
|
// HurricaneVR.Framework.Core.Grabbers.HVRSocket
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAssaultRifle
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRAssaultRifle
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun
|
|
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPistol
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRPistol
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotGun
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotGun
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunMagazine
|
|
|
|
// HurricaneVR.Framework.Weapons.HVRShotgunMagazine
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
// UnityEngine.Collider[]
|
|
struct ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787 : public RuntimeArray
|
|
{
|
|
ALIGN_FIELD (8) Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* m_Items[1];
|
|
|
|
inline Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* GetAt(il2cpp_array_size_t index) const
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items[index];
|
|
}
|
|
inline Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76** GetAddressAt(il2cpp_array_size_t index)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAt(il2cpp_array_size_t index, Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* value)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
inline Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* GetAtUnchecked(il2cpp_array_size_t index) const
|
|
{
|
|
return m_Items[index];
|
|
}
|
|
inline Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76** GetAddressAtUnchecked(il2cpp_array_size_t index)
|
|
{
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* value)
|
|
{
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
};
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunPart[]
|
|
struct HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982 : public RuntimeArray
|
|
{
|
|
ALIGN_FIELD (8) HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* m_Items[1];
|
|
|
|
inline HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* GetAt(il2cpp_array_size_t index) const
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items[index];
|
|
}
|
|
inline HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2** GetAddressAt(il2cpp_array_size_t index)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAt(il2cpp_array_size_t index, HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* value)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
inline HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* GetAtUnchecked(il2cpp_array_size_t index) const
|
|
{
|
|
return m_Items[index];
|
|
}
|
|
inline HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2** GetAddressAtUnchecked(il2cpp_array_size_t index)
|
|
{
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAtUnchecked(il2cpp_array_size_t index, HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* value)
|
|
{
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
};
|
|
// UnityEngine.Renderer[]
|
|
struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A : public RuntimeArray
|
|
{
|
|
ALIGN_FIELD (8) Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* m_Items[1];
|
|
|
|
inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* GetAt(il2cpp_array_size_t index) const
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items[index];
|
|
}
|
|
inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF** GetAddressAt(il2cpp_array_size_t index)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAt(il2cpp_array_size_t index, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* value)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* GetAtUnchecked(il2cpp_array_size_t index) const
|
|
{
|
|
return m_Items[index];
|
|
}
|
|
inline Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF** GetAddressAtUnchecked(il2cpp_array_size_t index)
|
|
{
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAtUnchecked(il2cpp_array_size_t index, Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* value)
|
|
{
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
};
|
|
// System.Object[]
|
|
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
|
|
{
|
|
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
|
|
|
|
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items[index];
|
|
}
|
|
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
|
|
{
|
|
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
|
|
{
|
|
return m_Items[index];
|
|
}
|
|
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
|
|
{
|
|
return m_Items + index;
|
|
}
|
|
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
|
|
{
|
|
m_Items[index] = value;
|
|
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
|
|
}
|
|
};
|
|
|
|
|
|
// TValue UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme>::get_Item(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_gshared (ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9* __this, int32_t ___0_index, const RuntimeMethod* method) ;
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// System.Void System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>::.ctor(System.Object,System.IntPtr)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57_gshared (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
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// T UnityEngine.Component::GetComponent<System.Object>()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityAction`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2__ctor_m13361A4FDB34792A370647BE3DCFDF2AE9043F43_gshared (UnityAction_2_tCCCBE77741D4E611E102D49D355D4DA6C9797A0C* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityEvent`2<System.Object,System.Object>::AddListener(UnityEngine.Events.UnityAction`2<T0,T1>)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_2_AddListener_mDFE9269B80D7B70296A328376452DFA83905E153_gshared (UnityEvent_2_t77BDA795C84FBEFE9D3AE3DCA619B97A9F423961* __this, UnityAction_2_tCCCBE77741D4E611E102D49D355D4DA6C9797A0C* ___0_call, const RuntimeMethod* method) ;
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// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___0_index, const RuntimeMethod* method) ;
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|
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
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|
// T UnityEngine.Object::Instantiate<System.Object>(T,UnityEngine.Vector3,UnityEngine.Quaternion)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_Instantiate_TisRuntimeObject_m249A6BA4F2F19C2D3CE217D4D31847DF0EF03EFE_gshared (RuntimeObject* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, RuntimeObject* ___0_arg0, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared (UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205* __this, const RuntimeMethod* method) ;
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|
// T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* GameObject_GetComponentsInChildren_TisRuntimeObject_m6F69570C0224EE6620FD43C4DDB0F0AB152A1B20_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
|
|
// T UnityEngine.Object::Instantiate<System.Object>(T)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_Instantiate_TisRuntimeObject_m90A1E6C4C2B445D2E848DB75C772D1B95AAC046A_gshared (RuntimeObject* ___0_original, const RuntimeMethod* method) ;
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|
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
|
|
// T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
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|
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
|
|
// T[] UnityEngine.Component::GetComponentsInChildren<System.Object>()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Component_GetComponentsInChildren_TisRuntimeObject_m1F5B6FC0689B07D4FAAC0C605D9B2933A9B32543_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ;
|
|
|
|
// System.Void System.Object::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputActionAsset UnityEngine.InputSystem.InputActionAsset::FromJson(System.String)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* InputActionAsset_FromJson_m8F7212EB013EF4D853836228D393C0D15BD0433C (String_t* ___0_json, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputActionAsset HVRInputActions::get_asset()
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputActionMap UnityEngine.InputSystem.InputActionAsset::FindActionMap(System.String,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* InputActionAsset_FindActionMap_mE04E63102310DA7662194A4D283E2E42D90CCC75 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, String_t* ___0_nameOrId, bool ___1_throwIfNotFound, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionMap::FindAction(System.String,System.Boolean)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3 (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, String_t* ___0_actionNameOrId, bool ___1_throwIfNotFound, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, const RuntimeMethod* method) ;
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputActionAsset::get_bindingMask()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 InputActionAsset_get_bindingMask_mD5D2FAC455D221E7BC657DA5E7E4F5402E0B4F6C_inline (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.InputSystem.InputActionAsset::set_bindingMask(System.Nullable`1<UnityEngine.InputSystem.InputBinding>)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionAsset_set_bindingMask_mD621370B859495F593CBE28019D84F44922C94A5 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>> UnityEngine.InputSystem.InputActionAsset::get_devices()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D InputActionAsset_get_devices_m8FF856B2C61E23B7360A9279C10F8A6498C72B9C (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.InputSystem.InputActionAsset::set_devices(System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>>)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionAsset_set_devices_m5A513BB841DB76966CD2B39E0E6FA8AFB3EBE38D (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D ___0_value, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme> UnityEngine.InputSystem.InputActionAsset::get_controlSchemes()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 InputActionAsset_get_controlSchemes_m257644C546BD6221DD62251F6C7C2A2CC11BD099 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.InputSystem.InputActionAsset::Contains(UnityEngine.InputSystem.InputAction)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputActionAsset_Contains_mB3B9FBCE562FB5229F9387F14AEC22083FC6CDDE (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___0_action, const RuntimeMethod* method) ;
|
|
// System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction> UnityEngine.InputSystem.InputActionAsset::GetEnumerator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputActionAsset_GetEnumerator_m39998F5B21D08AAE328E63B3FDCC0F414620A8A9 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction> HVRInputActions::GetEnumerator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRInputActions_GetEnumerator_m6EE8AB4D29B685C0DBEE2F4B7E81BA4B2D08194E (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.InputSystem.InputActionAsset::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionAsset_Enable_m5102429EE832C7891F73B6979612702CECA8F431 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.InputSystem.InputActionAsset::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionAsset_Disable_m62FD8B11BB4EDF6AADAB2BDDC699242D09BAF99C (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// System.Collections.Generic.IEnumerable`1<UnityEngine.InputSystem.InputBinding> UnityEngine.InputSystem.InputActionAsset::get_bindings()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* InputActionAsset_get_bindings_mB045318575B5D7B13A92B973CABB40E0FEC70FB9 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionAsset::FindAction(System.String,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* InputActionAsset_FindAction_m50D07EAFAA8628B9793E7BBEEB2E89C2A9C45C00 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, String_t* ___0_actionNameOrId, bool ___1_throwIfNotFound, const RuntimeMethod* method) ;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionAsset::FindBinding(UnityEngine.InputSystem.InputBinding,UnityEngine.InputSystem.InputAction&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputActionAsset_FindBinding_mB5B36B9DDFAABFD4B528B891653B1B5B895DBDC5 (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 ___0_mask, InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD** ___1_action, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/LeftHandActions::.ctor(HVRInputActions)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LeftHandActions__ctor_m6C093E3AB394BFC2FDF7D9956A845F8ACEBD4697_inline (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/RightHandActions::.ctor(HVRInputActions)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RightHandActions__ctor_m1FE4B64AD857BA8D2D7FE12EFC347CB9AA649D1D_inline (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/HMDActions::.ctor(HVRInputActions)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HMDActions__ctor_mC8473FE5C5CBC06D560ECDDC6EA3C2CC101AB24A_inline (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/UIActions::.ctor(HVRInputActions)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIActions__ctor_mBEAF87B2ECE931FF578D42FF9CCA2859A11B4804_inline (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method) ;
|
|
// System.Int32 UnityEngine.InputSystem.InputActionAsset::FindControlSchemeIndex(System.String)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t InputActionAsset_FindControlSchemeIndex_m765CEC376752C62AF08B9F005C8893F0D62DED2D (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, String_t* ___0_name, const RuntimeMethod* method) ;
|
|
// TValue UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme>::get_Item(System.Int32)
|
|
inline InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E (ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
return (( InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 (*) (ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9*, int32_t, const RuntimeMethod*))ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_gshared)(__this, ___0_index, method);
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_TriggerPress()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Trigger()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_PrimaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_PrimaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Menu()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Primary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Primary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Primary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Secondary2DAxis()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Secondary2DAxisClick()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Secondary2DAxisTouch()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Grip()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_GripPress()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_GripForce()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_SecondaryButton()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_SecondaryTouch()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_TriggerTouch()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_ControllerPosition()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_ControllerRotation()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Haptics()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputActionMap HVRInputActions/LeftHandActions::Get()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// System.Void UnityEngine.InputSystem.InputActionMap::Enable()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionMap_Enable_mAB23F0C4179D27C375F9FA335898B02E336CA4F6 (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, const RuntimeMethod* method) ;
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// System.Void HVRInputActions/LeftHandActions::Enable()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions_Enable_m57BB8B3A9C587B06A4E7DF363F369EFC0AEB9325 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// System.Void UnityEngine.InputSystem.InputActionMap::Disable()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputActionMap_Disable_m987468348648610F8B84D4F481592FF37AF5445C (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, const RuntimeMethod* method) ;
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// System.Void HVRInputActions/LeftHandActions::Disable()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions_Disable_m749AE59D8BA143F11BE8A6720BDD4D091D984D17 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// System.Boolean UnityEngine.InputSystem.InputActionMap::get_enabled()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool InputActionMap_get_enabled_mB89FAA20F1EA1884A28829B3E350822D7456E888 (InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* __this, const RuntimeMethod* method) ;
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// System.Boolean HVRInputActions/LeftHandActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LeftHandActions_get_enabled_m34EA7BA331D2130EECADCE016C2A7FF859078FC0 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method) ;
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// System.Void System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>::.ctor(System.Object,System.IntPtr)
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|
inline void Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57 (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
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|
{
|
|
(( void (*) (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57_gshared)(__this, ___0_object, ___1_method, method);
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}
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|
// System.Void UnityEngine.InputSystem.InputAction::remove_started(System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___0_value, const RuntimeMethod* method) ;
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// System.Void UnityEngine.InputSystem.InputAction::remove_performed(System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___0_value, const RuntimeMethod* method) ;
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// System.Void UnityEngine.InputSystem.InputAction::remove_canceled(System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___0_value, const RuntimeMethod* method) ;
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// System.Void UnityEngine.InputSystem.InputAction::add_started(System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___0_value, const RuntimeMethod* method) ;
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// System.Void UnityEngine.InputSystem.InputAction::add_performed(System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___0_value, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.InputSystem.InputAction::add_canceled(System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77 (InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* __this, Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* ___0_value, const RuntimeMethod* method) ;
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// System.Void HVRInputActions/LeftHandActions::SetCallbacks(HVRInputActions/ILeftHandActions)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions_SetCallbacks_m71923D29FB64E2E7CA80CAED7D3CC68B9F5C78D4 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_TriggerPress()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Trigger()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_PrimaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_PrimaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Menu()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Primary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Primary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Primary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Secondary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Secondary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Secondary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Grip()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_GripPress()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_GripForce()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_SecondaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_SecondaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_TriggerTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_ControllerPosition()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_ControllerRotation()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Haptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/RightHandActions::Get()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/RightHandActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions_Enable_mCD1ED44D7A853DEB3EE669BEB5A3AFCA1EAC1FD9 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/RightHandActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions_Disable_m170FA213E670C06D5706A060CCEE79477DF8CB8F (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean HVRInputActions/RightHandActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RightHandActions_get_enabled_mBC85621EB0A8CB1630609F42AEB07DCCF4F90E9C (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/RightHandActions::SetCallbacks(HVRInputActions/IRightHandActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions_SetCallbacks_m08EF0FCD7C61C348E454B536FA5D7250374236E8 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/HMDActions::get_hmdPosition()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/HMDActions::get_hmdRotation()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/HMDActions::Get()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method) ;
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|
// System.Void HVRInputActions/HMDActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions_Enable_m01E873D809C4C3478E8EEB68BD363D8B4D5300B6 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method) ;
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|
// System.Void HVRInputActions/HMDActions::Disable()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions_Disable_mA70ED0AD18E80DDA2B558AF7040B836096C64CA5 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method) ;
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|
// System.Boolean HVRInputActions/HMDActions::get_enabled()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HMDActions_get_enabled_mF22328EEEBF1AFED03BBCE68682A588B0EBD0084 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method) ;
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|
// System.Void HVRInputActions/HMDActions::SetCallbacks(HVRInputActions/IHMDActions)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions_SetCallbacks_mB512210C2B35855CED0CF290EAD7AFF02A8F56A1 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/UIActions::get_Click()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/UIActions::get_pointerPosition()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputAction HVRInputActions/UIActions::get_pointerRotation()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/UIActions::Get()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
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|
// System.Void HVRInputActions/UIActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions_Enable_m5A6E9B878E7FDA4916468E01CE7FBCECD1E4DB64 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/UIActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions_Disable_m9BFBFCFDFF9F45DA23F3EF2C4C0D86C547072097 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean HVRInputActions/UIActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIActions_get_enabled_m4351342506314BD3FFBCD751CB5533E3328D97EB (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method) ;
|
|
// System.Void HVRInputActions/UIActions::SetCallbacks(HVRInputActions/IUIActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions_SetCallbacks_mF7245682E2673BCC01862A5855FFC6C0C788F3EC (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteNextUpdate(System.Action)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteNextUpdate_m8169DFFA56EA69E203DD1A588A8423AE39C4E652 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, const RuntimeMethod* method) ;
|
|
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___0_routine, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterSeconds(System.Action,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterSeconds_m0ED8E6131D6575F1BE3882B64A3A68350E66E8DF (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, float ___1_seconds, const RuntimeMethod* method) ;
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|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterSecondsUnscaled(System.Action,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterSecondsUnscaled_m3AB34AA0D2F15D82C51629B4F8E4249D9A4C7054 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, float ___1_seconds, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterFixedUpdate(System.Action)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterFixedUpdate_m9DD8897B7426ED625927805822637DF91526EE77 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, const RuntimeMethod* method) ;
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|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterFixedUpdates(System.Action,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterFixedUpdates_m8C5C09D1823FC13101DE93A2B7D373D7BD8294BC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, int32_t ___1_frames, const RuntimeMethod* method) ;
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsU3Ed__6__ctor_m9CC8225CD4270641BA02D93F9C860277CD2511AD (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsUnscaledU3Ed__7__ctor_m53FFAE5B084A915345526521D29A2D2971CDC8E1 (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteNextUpdateU3Ed__8__ctor_m0D333A1D64EE80D638FB37C64B13213289C87E26 (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdateU3Ed__9__ctor_m27C4A07BF6F78961F7E599673F4DDE2EE59DBDFF (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdatesU3Ed__10__ctor_m223EE94589CA48E29B417AE246411527A4AF2D0B (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.WaitForFixedUpdate::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_m28D22FD61960FCD538753493FAC080DA5EC7A9E7 (WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method) ;
|
|
// System.Void System.Action::Invoke()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
|
|
// System.Void System.NotSupportedException::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___0_time, const RuntimeMethod* method) ;
|
|
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Components.HVRDamageProvider::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRDamageProvider__ctor_mBED32014879A125D34B471686A4295EB39F10C38 (HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.ControllerInput.HVRInputAction::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputAction_Awake_mA6016DE5118FCEF5A5A7585BB81EA6B7F4964801 (HVRInputAction_tE7B8457E3FE525FD36E7F3044E9CB8268AB874D1* __this, const RuntimeMethod* method) ;
|
|
// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Weapons.HVRRayCastGun>()
|
|
inline HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* Component_GetComponent_TisHVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA_m1B2F619B2D7C9E72C17CD6D1AD51283C78439A07 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::set_HVRRayCastGun(HurricaneVR.Framework.Weapons.HVRRayCastGun)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_set_HVRRayCastGun_m463CD77BE608BAC75559DF15DE91A7A139335B7B_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___0_value, const RuntimeMethod* method) ;
|
|
// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Weapons.Guns.HVRGunBase>()
|
|
inline HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* Component_GetComponent_TisHVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D_m9A57C8DFD0270B2356070A1A942E315453FBDA73 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::set_Gun(HurricaneVR.Framework.Weapons.Guns.HVRGunBase)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_set_Gun_m53E82611CAF8C6C7E142970C4BA81972F46D73AA_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___0_value, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Shared.HVRControllerType HurricaneVR.Framework.Shared.HVRController::get_ControllerType()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HVRController_get_ControllerType_m6E21BCC53B5C1541DF09925B8827F25C51C97F19_inline (HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* __this, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Shared.HVRHandSide HurricaneVR.Framework.Shared.HVRController::get_Side()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HVRController_get_Side_m2878072FDFAFA21042B70FC88C7962B4C215674A_inline (HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* __this, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.ControllerInput.HVRInputManager HurricaneVR.Framework.ControllerInput.HVRInputManager::get_Instance()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D* HVRInputManager_get_Instance_mC18C6D3D3F431CCA33ADF5C955AAF1C013A325D5_inline (const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::get_HVRRayCastGun()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* HVRAmmoReleaseAction_get_HVRRayCastGun_m8F4182C2C2BC060078D6CF09A5AC79845452125E_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::get_Gun()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* HVRAmmoReleaseAction_get_Gun_m3FEA0227A3B589898174536FC8ED398A7E34907F_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.ControllerInput.HVRInputAction::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputAction__ctor_mDA1DC4B610F36E5BD6A2B08AF5650F8C4CE14169 (HVRInputAction_tE7B8457E3FE525FD36E7F3044E9CB8268AB874D1* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_Start_mFBA9BF8E7996A823A5FC45E74F698A0F8B28C73D (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
|
|
// T UnityEngine.Component::GetComponent<UnityEngine.Animator>()
|
|
inline Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
|
|
}
|
|
// System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_call, const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::get_IsBulletChambered()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::set_IsPushedBack(System.Boolean)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, bool ___0_value, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::AfterFired()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_AfterFired_m42A1A5B5F05A14C9D84111621C04672503DF6F23 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
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// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::get_OutOfAmmo()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
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// System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRBolt::PushBack()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_PushBack_m235F0A836C12EB150165EAED15AC6560A5D3A491 (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method) ;
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// System.Void UnityEngine.Animator::SetTrigger(System.String)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
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// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___0_value, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::set_IsBulletChambered(System.Boolean)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, bool ___0_value, const RuntimeMethod* method) ;
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// System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___0_count, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun__ctor_m50DB0470DABB7ACD7DA006C70D8318F1D73F2E81 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
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// UnityEngine.Transform UnityEngine.Component::get_transform()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
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// System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method) ;
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// System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
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// System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___0_routine, const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRBolt::ForwardRoutine()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRBolt_ForwardRoutine_mD78B0326C009D6A0E53D574AAAD02CF9B352E29B (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__14__ctor_m6F813F7BDB3122D8C2250942EB671168AD273C31 (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityEvent::.ctor()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.MonoBehaviour::.ctor()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
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|
// System.Single UnityEngine.Time::get_deltaTime()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ;
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|
// UnityEngine.Vector3 UnityEngine.Vector3::MoveTowards(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.HVRGrabbable::Awake()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable_Awake_mFFA5FA3B5179363F3BA339B9A49E951E66C21C13 (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Core.HVRGrabbable::set_CanBeGrabbed(System.Boolean)
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, bool ___0_value, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Core.HVRGrabbable::ProcessUpdate()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable_ProcessUpdate_m1A0A3280A717B472E63A6694B7644AE4C7789531 (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
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// HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase HurricaneVR.Framework.Core.HVRGrabbable::get_PrimaryGrabber()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
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|
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
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|
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Events.UnityEvent::Invoke()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::MoveBolt()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_MoveBolt_mF0D332DE35381E4C4003BA4239DA3D2D9D3089BB (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method) ;
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|
// System.Boolean HurricaneVR.Framework.Weapons.HVRBolt::get_IsPushedBack()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRBolt_get_IsPushedBack_mA4F6343D40200D85277F723D7467A8AC25D7385A_inline (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::Move(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_Move_mA6678CFEB81D561EDF7E43E2D6B27DF94E36A957 (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, float ___0_percent, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Core.HVRGrabbable::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable_OnGrabbed_mD3A09DB9727523F9D38EB844157AD07DC97F263B (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Core.HVRGrabbable::OnReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable_OnReleased_m0491A39E596B646DE118048038A546173A7DED60 (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_Close_mDFF6911BAEC03BE4076593B1FFBB4E0E4046CA78 (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRChargingHandle::ForwardRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRChargingHandle_ForwardRoutine_m31EF8792AAE11887A5764106B0441599009F8E9B (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__25__ctor_m5179C6BBEF6AE5D0227C9D9FCDD9B2334436C1AA (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Core.HVRGrabbable::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable__ctor_m5801383EF0BE66710704AC54F3BA04EC80F6E910 (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean FMODUnity.EventReference::get_IsNull()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventReference_get_IsNull_m5EE7DC533D829CE452CEAA0234A817BDE4B989BB (EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51* __this, const RuntimeMethod* method) ;
|
|
// System.Void FMODUnity.RuntimeManager::PlayOneShot(FMOD.GUID,UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeManager_PlayOneShot_mF942D0D6D9F230C85E91494E542769485DB3813C (GUID_tFB268B4FFFA3CA85D227CAE412BC765F4B71BE54 ___0_guid, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>::.ctor(System.Object,System.IntPtr)
|
|
inline void UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_2__ctor_m13361A4FDB34792A370647BE3DCFDF2AE9043F43_gshared)(__this, ___0_object, ___1_method, method);
|
|
}
|
|
// System.Void UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable>::AddListener(UnityEngine.Events.UnityAction`2<T0,T1>)
|
|
inline void UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626 (UnityEvent_2_tCFA8BBFEAE5D89F7A1C8F8CE2AABD8A06A537D63* __this, UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* ___0_call, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (UnityEvent_2_tCFA8BBFEAE5D89F7A1C8F8CE2AABD8A06A537D63*, UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*, const RuntimeMethod*))UnityEvent_2_AddListener_mDFE9269B80D7B70296A328376452DFA83905E153_gshared)(__this, ___0_call, method);
|
|
}
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
|
|
// System.Single UnityEngine.Vector3::get_magnitude()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::Unlock()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Unlock_mB0DAA9EF68A5CC70DFC6E5AE4472AACB976023D3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::CheckEject(System.Single)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_CheckEject_m781A5EC8905100F8D3A8850ADD19FCE97B3AAB3A (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump::CheckChamberDistance(System.Single)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_CheckChamberDistance_mF42A22EC5842A0BD8A1850B73DEBA059AF8D3DC3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump::ClampPullBack(System.Single,UnityEngine.Vector3)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_ClampPullBack_m95E146D474399454D2606DF183F7E7EBCB0AD6A3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_backDirection, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump::CheckLock(System.Single)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_CheckLock_m8668F43D5FDFD44C48F89931A25C0DD9065E408F (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump::MoveBolt()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_MoveBolt_mA7C551965B054DB363E08544B5C06D88C59B065C (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump::Close()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Close_m1F230BD928374192ACE20ED81F6E3F43504C3D67 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRPump::ForwardRoutine()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRPump_ForwardRoutine_mB0674F124A2E030C206DFB8AF106A79980BECEAA (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__41__ctor_m176F8FDC30DD72B991DE8032CF9D629845506618 (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRPump::Lock()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Lock_mED84BBEB2212F39E99A093E5B95D9A8FC047B140 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method) ;
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// HurricaneVR.Framework.Weapons.HVRAmmo HurricaneVR.Framework.Weapons.HVRRayCastGun::get_Ammo()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
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// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::get_IsEmpty()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAmmo_get_IsEmpty_mCA243357BD16F6071FD9A59242720BEB7C880478 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Components.HVRDamageProvider::Start()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRDamageProvider_Start_m62736213950BC833C3639324644D84A2296C71AE (HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* __this, const RuntimeMethod* method) ;
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// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Core.HVRGrabbable>()
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inline HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
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|
{
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|
return (( HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
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}
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// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::set_Grabbable(HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRayCastGun_set_Grabbable_m56CF0AEAC26834FECEFC0FB3B0B4E9923207647D_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method) ;
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// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRRayCastGun::get_Grabbable()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
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// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Weapons.HVRRecoil>()
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inline HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
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|
{
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|
return (( HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
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}
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|
// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Weapons.HVRGunSounds>()
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inline HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
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|
{
|
|
return (( HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
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|
}
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|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::set_HandRigidBody(UnityEngine.Rigidbody)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method) ;
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// UnityEngine.Rigidbody HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_Rigidbody()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRGrabberBase_get_Rigidbody_m6C3C6F7D93D40F37F26A534343078C84917B293C_inline (HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.HVRGrabbable::set_ForceTwoHandSettings(System.Boolean)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable_set_ForceTwoHandSettings_m89EDA566A49374A9FD392949A2A9DF2FF12C9F18 (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, bool ___0_value, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::set_TwoHanded(System.Boolean)
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, bool ___0_value, const RuntimeMethod* method) ;
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// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::get_HasAmmo()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method) ;
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// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Weapons.HVRAmmo>()
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|
inline HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
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|
{
|
|
return (( HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
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|
}
|
|
// System.String UnityEngine.Object::get_name()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
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|
// System.String System.String::Concat(System.String,System.String)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Debug::Log(System.Object)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::set_Ammo(HurricaneVR.Framework.Weapons.HVRAmmo)
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRayCastGun_set_Ammo_m6416BB6BDD08E5549848B234F706033BF99DA473_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Collections.Generic.List`1<UnityEngine.Collider> HurricaneVR.Framework.Core.HVRGrabbable::get_Colliders()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
|
|
// T System.Collections.Generic.List`1<UnityEngine.Collider>::get_Item(System.Int32)
|
|
inline Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587 (List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
return (( Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* (*) (List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
|
|
}
|
|
// System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_IgnoreCollision_mA8E5C54299FC47921E41BF864C7C2214621595D6 (Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___0_collider1, Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* ___1_collider2, bool ___2_ignore, const RuntimeMethod* method) ;
|
|
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Collider>::get_Count()
|
|
inline int32_t List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline (List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( int32_t (*) (List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::Automatic()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_Automatic_m1354D4FBB5BA16D2D43995ADEABAB7D6F645CB8F (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54__ctor_m2686E6C4DA3D5A79FE470223AC932CB64B9DA0D9 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsGrabbing()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGrabberBase_get_IsGrabbing_mD75101D8BCF25BFF7DC3B3F0B99458621AEA76D1_inline (HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* __this, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_GrabbedTarget()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline (HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Transform::get_up()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Core.HVRHandPhysics::IgnoreCollision(System.Collections.Generic.List`1<UnityEngine.Collider>,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRHandPhysics_IgnoreCollision_mD171309ADC2CAF19E4F90CE5C51BB6EB3CC2C564 (HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB* __this, List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___0_colliders, bool ___1_ignore, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::RenablePhysics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_RenablePhysics_m1121979AC3DE1722B47F9572E9A42B8FD6B3DEC4 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___1_hand, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRenablePhysicsU3Ed__58__ctor_mE535D555DBD785F878A6866D9D0B05F00B982048 (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::Recoil()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_Recoil_m1561D87E87A2A1388380D2D4140CD241FA7C4394 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::MuzzleFlash()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_MuzzleFlash_mB675A8CA0F3BA1760E66F7422CE1ADDDAEA780AE (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::get_BulletRange()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRRayCastGun_get_BulletRange_m6A666C52CC22E554A7C09514046F4C9AF87F67AA (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
|
|
// System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___0_mask, const RuntimeMethod* method) ;
|
|
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* ___2_hitInfo, float ___3_maxDistance, int32_t ___4_layerMask, int32_t ___5_queryTriggerInteraction, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullet(UnityEngine.Vector3,UnityEngine.Vector3)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_FireBullet_m852E11FE39BE16FAC8E872777C244258080E7C28 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_destination, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuzzleFlashU3Ed__65__ctor_mF765F53A7098A43EC0C82FD40AB24DE133FE825B (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// UnityEngine.Transform UnityEngine.GameObject::get_transform()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
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// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
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// T UnityEngine.Object::Instantiate<UnityEngine.GameObject>(T,UnityEngine.Vector3,UnityEngine.Quaternion)
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inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_original, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, const RuntimeMethod* method)
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|
{
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|
return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m249A6BA4F2F19C2D3CE217D4D31847DF0EF03EFE_gshared)(___0_original, ___1_position, ___2_rotation, method);
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}
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// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFireBulletU3Ed__67__ctor_m92D94F7F04A6F5110FAD9F313EC52FB4742709DF (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
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// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Components.HVRDamageHandlerBase>()
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inline HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
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|
{
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|
return (( HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
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}
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// HurricaneVR.Framework.Components.HVRDamageProvider HurricaneVR.Framework.Weapons.HVRRayCastGun::get_DamageProvider()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* HVRRayCastGun_get_DamageProvider_mC8BC1FA2C6A5E8903C67B079071CD95259BB90BF (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityEvent`1<HurricaneVR.Framework.Components.HVRDamageHandlerBase>::Invoke(T0)
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inline void UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E (UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E* __this, HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* ___0_arg0, const RuntimeMethod* method)
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|
{
|
|
(( void (*) (UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E*, HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12*, const RuntimeMethod*))UnityEvent_1_Invoke_m6CDC8B0639CE8935E2E13D10B2C8E500968130B6_gshared)(__this, ___0_arg0, method);
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|
}
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|
// System.Void HurricaneVR.Framework.Weapons.GunHitEvent::.ctor()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GunHitEvent__ctor_m206CDE67C2FF2D6A85566F4BBCB6BB1E6192C429 (GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* __this, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::<>m__Finally1()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54_U3CU3Em__Finally1_mDC5F969F3D26E573E33CD79771CDE71C190FEA59 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::System.IDisposable.Dispose()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54_System_IDisposable_Dispose_m017F79BCA12AE2F3891F460676ABD05BF96CF0E0 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method) ;
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|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::get_IsBeingHeld()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGrabbable_get_IsBeingHeld_m0B737930A391CA6689D4F4B1B8703F4F5A26F08D (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) ;
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|
// UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_fromDirection, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_toDirection, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_value, const RuntimeMethod* method) ;
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|
// System.Boolean UnityEngine.GameObject::get_activeSelf()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Events.UnityEvent`1<HurricaneVR.Framework.Components.HVRDamageHandlerBase>::.ctor()
|
|
inline void UnityEvent_1__ctor_m03232F255E7071CF4979AB674E0CD080059C695B (UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E* __this, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (UnityEvent_1_t3260B371754654989799DD2DE38E6287BE5D768E*, const RuntimeMethod*))UnityEvent_1__ctor_m8D77F4F05F69D0E52E8A445322811EEC25987525_gshared)(__this, method);
|
|
}
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::get_GunRigidBody()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_GunRigidBody_m8DE9589639C22F5E8E3175EFE1705F08898DEA15_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::get_HandRigidBody()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_HandRigidBody_mD2F70F510232C42143E548D14E9C59E594E9E78E_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRecoil::get_TwoHanded()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
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|
// System.Single UnityEngine.Random::Range(System.Single,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method) ;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Core.Utils.VRUtilities::GetRigidbody(UnityEngine.GameObject)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* VRUtilities_GetRigidbody_mB1BBA2D337FCDF7A679FC099FAA885058F61543E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_b, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::set_GunRigidBody(UnityEngine.Rigidbody)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRecoil_set_GunRigidBody_m57ACED761C4914EF41F9BA1D19A91D7A3AC63F6F_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Single UnityEngine.Time::get_fixedDeltaTime()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method) ;
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::get_Rigidbody()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::ApplyRecoil()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_ApplyRecoil_mBBE9066D30893FA24C7171EE77240430D3835825 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::CheckRecovery()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_CheckRecovery_m1F3CABC5F19063F3ACF4B860648E117BFBDB85BD (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::ApplyConstantForce()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_ApplyConstantForce_mE40E5E652F6CB7EFBB3D55C1B0EAD39D92544620 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::ApplyImpulseRecoil(System.Single,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_ApplyImpulseRecoil_m87B095F95FF08F4DA26D442AC38C26516A97FAD6 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, float ___0_upForce, float ___1_backForce, const RuntimeMethod* method) ;
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRecoil::get_SideToSide()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRRecoil_get_SideToSide_mCE6638BD6F9A49AB532BCF85BFFE2D00C3A7F705 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Rigidbody::AddTorque(UnityEngine.Vector3,UnityEngine.ForceMode)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddTorque_m7922F76C73DACF9E1610D72726C01709C14F0937 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_torque, int32_t ___1_mode, const RuntimeMethod* method) ;
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|
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Rigidbody::AddForceAtPosition(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.ForceMode)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_force, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, int32_t ___2_mode, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Transform::get_right()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
|
|
// T UnityEngine.Component::GetComponent<HurricaneVR.Framework.Weapons.HVRShotgunMagazine>()
|
|
inline HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* Component_GetComponent_TisHVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B_mE48B88C993DFCF22B20DF48287D32C80175460DD (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
|
|
}
|
|
// UnityEngine.Vector2 UnityEngine.Random::get_insideUnitCircle()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Random_get_insideUnitCircle_mB2FE9BAA7DDF7FED2AA53EA4667F864747E20DA2 (const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Rigidbody::set_angularVelocity(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_angularVelocity_m23266B4E52BF0D2E65CC984AC73CC40B8D4A27E0 (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// T[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Collider>()
|
|
inline ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* GameObject_GetComponentsInChildren_TisCollider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76_mEB861FF41A6625D346B9D34D7A5A1E761E27963D (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m6F69570C0224EE6620FD43C4DDB0F0AB152A1B20_gshared)(__this, method);
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Core.Utils.PhysicsExtensions::IgnoreCollisionForSeconds(UnityEngine.Collider[],System.Collections.Generic.List`1<UnityEngine.Collider>,System.Single)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PhysicsExtensions_IgnoreCollisionForSeconds_m48BC9D10F8C8A23129CAECAF63C0803A3C377B6D (ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___0_colliders, List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___1_otherColliders, float ___2_seconds, const RuntimeMethod* method) ;
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// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::CanHover(HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRSocket_CanHover_mD88F0AAACE544DDBEBD34DF45E6C18ECF4877373 (HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method) ;
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// System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::CanGrab(HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRSocket_CanGrab_m98320E11E29BE4E780A2984374B8163C121777BA (HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.Grabbers.HVRSocket::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSocket_OnGrabbed_mC525042A0743C20C14A925A6A256713F16709BEF (HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* __this, HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191* ___0_args, const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::DropAndDestroy(HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRShotgunAmmoSocket_DropAndDestroy_mCA44C010947082E7F1AE31C16AAB3367070A8EF9 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::Drop(HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRShotgunAmmoSocket_Drop_mB591C5D9C42FEB06C8EA28AEBF87B01081115535 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropAndDestroyU3Ed__4__ctor_m369B600A9F89728039BB0D1936C614AE97AA3D2C (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropU3Ed__5__ctor_m8C562DB180EBFACDC4BCE44DED270F292739FEF0 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.Grabbers.HVRSocket::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSocket__ctor_m6421902E11150566A29F8E326410867CF943FEC7 (HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.HVRGrabbable::ForceRelease()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabbable_ForceRelease_mB3D47F3A4835B4A470C8132E09D3FE756C704E75 (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRAmmo::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmo__ctor_m92329A7113E64B8CEBAD5C1AC9AF747F4F5E5038 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRSlide::Close()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_Close_m6FBEA889CA7DF6FBA3A2EAB6A88E44B1329D46B6 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRSlide::ForwardRoutine()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRSlide_ForwardRoutine_mEE9B53201F2C179B5800FEE4B82563DBDD449991 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__22__ctor_mF33519C2834067C65466EF06CF28848A08B91583 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// System.Int32 System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber>::get_Count()
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inline int32_t List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline (List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* __this, const RuntimeMethod* method)
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|
{
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|
return (( int32_t (*) (List_1_t0546410FB3DD901156EF02285245EBDB24982ECB*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
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}
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Awake()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Awake_mE052D5BD9F20CE378B3615C458CB04A34C035465 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase__ctor_m1C18BE969942BDA76D70B7984DA32E8F5103FC3D (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
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// T UnityEngine.Object::Instantiate<UnityEngine.GameObject>(T)
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inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_original, const RuntimeMethod* method)
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|
{
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|
return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m90A1E6C4C2B445D2E848DB75C772D1B95AAC046A_gshared)(___0_original, method);
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}
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunEmitterBase__ctor_m801975F782664DEEDA7B7AEEFC3D78E034FE43C8 (HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* __this, const RuntimeMethod* method) ;
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|
// UnityEngine.Transform UnityEngine.Transform::get_parent()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_MaxPositionWorld()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 HVRCockingHandle_get_MaxPositionWorld_mD8C892C4691095FF444DA7278B57D2EC3C234DC8 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
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// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_ForwardPositionWorld()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 HVRCockingHandle_get_ForwardPositionWorld_mD07B42FE954014A03EC978718D55F14D23A08DCA (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.Events.UnityAction`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>::.ctor(System.Object,System.IntPtr)
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|
inline void UnityAction_2__ctor_m00B1484F64043D0CF1F6DDF9E9EC65F663FA6607 (UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_2__ctor_m13361A4FDB34792A370647BE3DCFDF2AE9043F43_gshared)(__this, ___0_object, ___1_method, method);
|
|
}
|
|
// System.Void UnityEngine.Events.UnityEvent`2<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable>::AddListener(UnityEngine.Events.UnityAction`2<T0,T1>)
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|
inline void UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA (UnityEvent_2_tB914EBCCD72B43E4BDAE818B93F4FB0BC4D8F690* __this, UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7* ___0_call, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (UnityEvent_2_tB914EBCCD72B43E4BDAE818B93F4FB0BC4D8F690*, UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7*, const RuntimeMethod*))UnityEvent_2_AddListener_mDFE9269B80D7B70296A328376452DFA83905E153_gshared)(__this, ___0_call, method);
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|
}
|
|
// System.Void UnityEngine.Debug::LogError(System.Object)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
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|
// System.Void UnityEngine.GameObject::.ctor(System.String)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_value, const RuntimeMethod* method) ;
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|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Unlock()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Unlock_mB58100698E5608AB288BA10B1D07F4E8FA1CBCC9 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
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|
// T System.Collections.Generic.List`1<HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber>::get_Item(System.Int32)
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|
inline HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F (List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* (*) (List_1_t0546410FB3DD901156EF02285245EBDB24982ECB*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::UpdatePosition(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_UpdatePosition_mC8BA2994AF94814BE61EF774F4D9AEF686D31609 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_amount, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_BackDirectionWorld()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 HVRCockingHandle_get_BackDirectionWorld_mC1A6357F6BE924FC7FE48E1A2DE5583CE14D84B0 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Close_m45C570621AC8280F1B157E643C47427AD4306EBB (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Shared.HVRController HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::get_Controller()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* HVRHandGrabber_get_Controller_mB0B048B8AAFDCD95D7FE70862E6A94B65E2AA64C (HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBolt::set_IsPushedBack(System.Boolean)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBolt_set_IsPushedBack_mB57C1BB5EA2E1756D505545504DFA840F67EFB17_inline (HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* __this, bool ___0_value, const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBolt::get_IsPushedBack()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGunBolt_get_IsPushedBack_m9238DA622B551266AD22129EE95367A68AFCA443_inline (HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBolt::Move(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBolt_Move_mD2D8A4AFC4016129584707176EEE2844C1ED7170 (HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* __this, float ___0_percent, const RuntimeMethod* method) ;
|
|
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>::GetEnumerator()
|
|
inline Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438 List_1_GetEnumerator_mF66879CFAD97D0ACD5DBE0AC119A97C5BBA7D1B6 (List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438 (*) (List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
|
|
}
|
|
// System.Void System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>::Dispose()
|
|
inline void Enumerator_Dispose_mF5BD6F7B3FBCDB8475EF49F0591DEDB71EAEEFE2 (Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438* __this, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
|
|
}
|
|
// T System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>::get_Current()
|
|
inline HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* Enumerator_get_Current_m2306C2601AF4529B85B49606DA6B2E88070261F5_inline (Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* (*) (Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
|
|
}
|
|
// System.Boolean System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>::MoveNext()
|
|
inline bool Enumerator_MoveNext_m221AFCE670A4372A3C2C358ED835AEE1640C258C (Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( bool (*) (Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_EmptyOpen()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRCockingHandle_get_EmptyOpen_m73757C2CA98E284C1DA1BA1E398542A590438C2D_inline (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::set_EmptyOpen(System.Boolean)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRCockingHandle_set_EmptyOpen_m70A170B28DCD5DF30B29BB35F922FB643CD65384_inline (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, bool ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__61__ctor_mAF35EEE9C1137F5BA5DB247BD4F49754C924CD67 (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Move(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Move_mE12C7C29C43491C43E9739C028C4C4F48E5B9557 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_percent, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>::.ctor()
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inline void List_1__ctor_mB86AAE2FF9C676720F933ECBD7EE99375B73ACD7 (List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45* __this, const RuntimeMethod* method)
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|
{
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|
(( void (*) (List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
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}
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunPart::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunPart__ctor_m9B84EE62E576DD7F896437857B788568D2A306E8 (HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Lock()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Lock_m50521DA8B363026727A1405B63B10F2CBD6DF7B3 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.HVRHandGrabEvent::Awake()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRHandGrabEvent_Awake_m6DA289821F8D34B8C4C312966BC81719A988E46D (HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.HVRHandGrabEvent::OnHandGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRHandGrabEvent_OnHandGrabbed_mF1677576482C552AD950C4A686F570DA05760ABB (HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8* __this, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___0_hand, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method) ;
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// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::GrabRoutine(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGrabMagazine_GrabRoutine_m12103CC46304C200750F84D87B22EC5A395C571D (HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_ammo, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___1_hand, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::.ctor(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGrabRoutineU3Ed__6__ctor_m6FE337FC32508C565AA02EF3A9C9CA224F027059 (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Core.HVRHandGrabEvent::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRHandGrabEvent__ctor_mE331C9A8E797CE91B5EEA5EDD65685A7C56FC22D (HVRHandGrabEvent_t841133DDFF7B85703A950EE3C7A598911A7521F8* __this, const RuntimeMethod* method) ;
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// HurricaneVR.Framework.Weapons.HVRAmmo HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_Ammo()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
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// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_IsBulletChambered()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
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// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_Grabbable(HurricaneVR.Framework.Core.HVRGrabbable)
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_Grabbable_mC8E152A49AA6802DA89D107C56689FE8A6DB1FEF_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method) ;
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// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_Grabbable()
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IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
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|
// T[] UnityEngine.Component::GetComponentsInChildren<HurricaneVR.Framework.Weapons.Guns.HVRGunPart>()
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|
inline HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* Component_GetComponentsInChildren_TisHVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2_m3D7F89FD37A26D1B0B69D8B86E6B473F6EEC5A04 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m1F5B6FC0689B07D4FAAC0C605D9B2933A9B32543_gshared)(__this, method);
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|
}
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|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::.ctor()
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|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBulletTracker__ctor_m5930005E22F736CC66188A4C9CFA586BF044FFCA (HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* __this, const RuntimeMethod* method) ;
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|
// System.Void System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>::Add(T)
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|
inline void List_1_Add_mE9297094E1201EEEF3905C005E7426A4982C40BE_inline (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* __this, HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* ___0_item, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015*, HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method);
|
|
}
|
|
// T System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>::get_Item(System.Int32)
|
|
inline HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191 (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* __this, int32_t ___0_index, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* (*) (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___0_index, method);
|
|
}
|
|
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___0_value, const RuntimeMethod* method) ;
|
|
// T[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>()
|
|
inline RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A* GameObject_GetComponentsInChildren_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mA2746088DB45856FD76C725AB403CEF5A8997734 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m6F69570C0224EE6620FD43C4DDB0F0AB152A1B20_gshared)(__this, method);
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Core.HVRGrabbable::get_IsHandGrabbed()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGrabbable_get_IsHandGrabbed_m7486146CFEA7C67B316ABA81DF21BAC0E488E66E (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_IsFiring()
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|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGunBase_get_IsFiring_m51DBE9BF6DECB5F5A501E7B0136BD5083D0E18EA_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_IsFiring(System.Boolean)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, bool ___0_value, const RuntimeMethod* method) ;
|
|
// System.Single UnityEngine.Time::get_time()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method) ;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_TimeOfLastShot()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HVRGunBase_get_TimeOfLastShot_mD8C50E45FE8F7B78633017F410E698B3367F551B_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_AmmoGrabbable()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber::DisableHandCollision(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRHandGrabber_DisableHandCollision_m80A62939B0F9C7FB87AF2C34E449810BACF1A03A (HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_Ammo(HurricaneVR.Framework.Weapons.HVRAmmo)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_Ammo_m2FC382AB68411C63502B882653837234383D12F1_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_AmmoGrabbable(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_AmmoGrabbable_m55A4C74D29B1540C81C9171067DE44EE24D47229_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::RenablePhysics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_RenablePhysics_m37987B07442A22C39F61AEC333156DAEBE60BD5F (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___1_hand, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_TimeOfLastShot(System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_TimeOfLastShot_mCEBF3FABB57BEA30EC5486874D7B4DB4EEAA8176_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, float ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_RoundsFired(System.Int32)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_RoundsFired_mF2B8BEF03A8E50AD4B58772C66E576C6FD340B17_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, int32_t ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::SetRenderersActive(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBulletTracker_SetRenderersActive_mC66D1A2418BA66EF2D95C32579A071E4762FEC16 (HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* __this, bool ___0_active, const RuntimeMethod* method) ;
|
|
// System.Int32 System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>::get_Count()
|
|
inline int32_t List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_inline (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( int32_t (*) (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<RenablePhysics>d__115::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRenablePhysicsU3Ed__115__ctor_m76D725180B9655078E3F133D18CE285AE1B44783 (U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_RoundsFired()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HVRGunBase_get_RoundsFired_m830123D4A899BF38BFF694ED3AAF2093B09A33BE_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_IsBulletChambered(System.Boolean)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_IsBulletChambered_mA3AA700E55B488F8B52DBADDC13F3E251BB5F7A5_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, bool ___0_value, const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_OutOfAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AnimationRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_AnimationRoutine_mB2AFA359F4C5CCE1571AFB64805B3A30C73783C0 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<AnimationRoutine>d__122::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAnimationRoutineU3Ed__122__ctor_m84611DF3E679B172C1AD4826965BB90F16227633 (U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable>::GetEnumerator()
|
|
inline Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924 List_1_GetEnumerator_mDBDA909366EE1C9C6C8701AABD56CE0475C59B4D (List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924 (*) (List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
|
|
}
|
|
// System.Void System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Core.HVRGrabbable>::Dispose()
|
|
inline void Enumerator_Dispose_m42364265F285AAD5774FF62F5D7DF6505A645C1B (Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924* __this, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
|
|
}
|
|
// T System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Core.HVRGrabbable>::get_Current()
|
|
inline HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* Enumerator_get_Current_m5474C06E69B72A7FEADC871C3E559B4D0634C377_inline (Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* (*) (Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
|
|
}
|
|
// System.Boolean System.Collections.Generic.List`1/Enumerator<HurricaneVR.Framework.Core.HVRGrabbable>::MoveNext()
|
|
inline bool Enumerator_MoveNext_m3DFE65306620DDD966C712A219D9079FA081C127 (Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924* __this, const RuntimeMethod* method)
|
|
{
|
|
return (( bool (*) (Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
|
|
}
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker HurricaneVR.Framework.Weapons.Guns.HVRGunBase::GetFreeBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* HVRGunBase_GetFreeBullet_mAE64752C7D07F6EBED716D5BE9CB0DBFF8D996BB (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker::Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBulletTracker_Reset_mB0920A202BC85D1F2193ED10FC1FDF958C9EEEDB (HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* __this, const RuntimeMethod* method) ;
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_BulletRange()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRGunBase_get_BulletRange_m6586D3AA3890C98F5C6D00F6BF30757A5BA52131 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Core.Utils.HVRTimeManager HurricaneVR.Framework.Core.Utils.HVRTimeManager::get_Instance()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* HVRTimeManager_get_Instance_mBCFF45638EDBF507BCC5DFDBC4B4D23B631B0A22_inline (const RuntimeMethod* method) ;
|
|
// System.Boolean HurricaneVR.Framework.Core.Utils.HVRTimeManager::get_IsTimeSlowed()
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRTimeManager_get_IsTimeSlowed_mB3AE5D99897AC336BE1DD490DCE35EAD776D923C_inline (HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* __this, const RuntimeMethod* method) ;
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleFlashRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_MuzzleFlashRoutine_mD8735C6A60F31520BC2F82767845BD3AC37CA72B (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<MuzzleFlashRoutine>d__137::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuzzleFlashRoutineU3Ed__137__ctor_m3DD900839DF035F9AF6346755DB64F248A4947F3 (U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// HurricaneVR.Framework.Components.HVRDamageProvider HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_DamageProvider()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* HVRGunBase_get_DamageProvider_m87FA322083AE29E892E0F079F1C7AE13041A3B76 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method) ;
|
|
// UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* Collider_get_attachedRigidbody_m060304DB909A1FACD260EBB619D64D39129739AD (Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* __this, const RuntimeMethod* method) ;
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase/<IgnoreCollisionRoutine>d__145::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CIgnoreCollisionRoutineU3Ed__145__ctor_m900B950F187A88439AD40900478F5487733F34A1 (U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method) ;
|
|
// System.Void System.Collections.Generic.List`1<HurricaneVR.Framework.Core.HVRGrabbable>::.ctor()
|
|
inline void List_1__ctor_m44A5546905E2DA996CAE6B7E686190562E209499 (List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* __this, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
|
|
}
|
|
// System.Void System.Collections.Generic.List`1<HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker>::.ctor()
|
|
inline void List_1__ctor_m07C740A082273235B1A4EE63B3663C9B6C8409BC (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* __this, const RuntimeMethod* method)
|
|
{
|
|
(( void (*) (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
|
|
}
|
|
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
|
|
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
|
|
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
|
|
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// UnityEngine.InputSystem.InputActionAsset HVRInputActions::get_asset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputActionAsset asset { get; }
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0 = __this->___U3CassetU3Ek__BackingField_0;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputActions__ctor_m4D132CE128A0C159ABE34DD9C2EE957454D6B4BB (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0A5BD7922503C297560AA7B31CB36BB2C3F3357F);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0C10E47675493434D04CD8025C8303AF94F7BA5A);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17822601242580891BAC2DAA8F01F850700FF226);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1D9F03FCC6C07D832F5CEBECDF7A0A869392AB3B);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E306F2FF88B3EF30CA36910355714B9FDAF39E5);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24B00BEE43751066E2697652F1D6D262C07E28BF);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral27325A7E69C8041C5D16E88AEE582568DCC5FF92);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral38500B43596E22322F78E4DB6623115A6D7C5B24);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral45CA5EF467226318F9ACAF55F98F47E9C99E175E);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A23BFD06ECFD154AD092ED652B1B4111CD15FC);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C36338715E38E78030CE692CF70C54A07F93CE7);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5D5174454E3D3F9E783E0B8B821F8B1A68A0547F);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5E238F949A1124CCFBE6BA1678CEC4B9CFCD3FF3);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral70BD96A9936A8229937A8E85846B5AE5657B701D);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral754BC8CC289786CFBEFC86F613F47EEC45C9D500);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral84B9315AB3393B471C870852B1F9B3206CB240BD);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8BBFC145D896315E390068A1078889AA63C776E1);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAC10ECED701E479DB1EB99F71C7E143BF33BDB28);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB387D42F0AFA94CE7B6979B587B90DD3FE6E03AE);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB4FE860573CD6E03F0D1A4378C1F330A3820D8C9);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB85E78C75EF1A6F636689BD88A9D6C2A3B2B0A1B);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBAB78FE52E1FDB7FF399F8778E6696CD0042FF45);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8A07149640170554BE193E96AB6E10413A79202);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC8E762418D8614D739AB43D7D2C189A29AF1145F);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD8FEC942054577466215DA5251FB602E014D433B);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDF0B09D3AC2B1A403AD50571DE6D02BADF994DF6);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE87E0289369699E3077923D9BD0365C6E47D2BCA);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF6CFDC1274B766A282F7B3F8F7CCC8BDF8038D7B);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFF91CCC42729FED4D77421D6F8E1B13F461E983A);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// private int m_XRUsageSchemeIndex = -1;
|
|
__this->___m_XRUsageSchemeIndex_54 = (-1);
|
|
// public @HVRInputActions()
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
// asset = InputActionAsset.FromJson(@"{
|
|
// ""name"": ""HVRInputActions"",
|
|
// ""maps"": [
|
|
// {
|
|
// ""name"": ""LeftHand"",
|
|
// ""id"": ""272f6d14-89ba-496f-b7ff-215263d3219f"",
|
|
// ""actions"": [
|
|
// {
|
|
// ""name"": ""TriggerPress"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""578a0cd6-f388-4fa3-92f3-c09338bdf6fc"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Trigger"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""5c8cf249-a01c-4b19-8eea-152b951f6a5a"",
|
|
// ""expectedControlType"": ""Analog"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""PrimaryButton"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""204073bf-582e-48f4-a392-6eaf1e637387"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""PrimaryTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""48a4f982-c501-412c-a715-b9201cb08c37"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Menu"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""e91ffee7-ec69-40fb-8663-4ebf07153bfe"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Primary2DAxis"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""0e72db49-759e-4b56-853f-a5e3b9bf0e04"",
|
|
// ""expectedControlType"": ""Vector2"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Primary2DAxisClick"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""d36e4b01-3a25-4dc6-8094-179ddb10bd71"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Primary2DAxisTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""416d6df4-7244-4b5c-986c-11881e0eac57"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Secondary2DAxis"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""344eec1c-660f-4d4a-8b5b-1a2362d9b2de"",
|
|
// ""expectedControlType"": ""Vector2"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Secondary2DAxisClick"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""927e0cfe-b2ed-4a00-8048-3cd36742a8e3"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Secondary2DAxisTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""28bf5850-459e-4b46-af7a-24a5a64fdf99"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Grip"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""26a9b492-9ead-4e86-9484-d69dc44c512e"",
|
|
// ""expectedControlType"": ""Axis"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""GripPress"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""e91897d7-06ef-41b9-aaa2-b14ae7540fca"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""GripForce"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""36b1a84c-21c8-4826-8ecc-bfd5fea14c7b"",
|
|
// ""expectedControlType"": ""Analog"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""SecondaryButton"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""1414e4ef-05d7-40b1-b759-aa2c2c9cee56"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""SecondaryTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""83a06fa6-147b-41c5-9841-1fd2bbb33c31"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""TriggerTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""a2c3edea-193d-4944-91ba-2e2630b711d2"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""ControllerPosition"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""4ac0bda8-e0c1-4d35-9125-d1a86167ce4c"",
|
|
// ""expectedControlType"": ""Vector3"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""ControllerRotation"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""5c60ec11-4989-4ca5-8c81-a31ee8afad7f"",
|
|
// ""expectedControlType"": ""Quaternion"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Haptics"",
|
|
// ""type"": ""PassThrough"",
|
|
// ""id"": ""c2bd3cd6-8deb-46c4-95a9-93eaa08c44b3"",
|
|
// ""expectedControlType"": ""Haptic"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// }
|
|
// ],
|
|
// ""bindings"": [
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""b9c19907-3b5c-4207-ad18-5a86655f688c"",
|
|
// ""path"": ""<XRController>{LeftHand}/{triggerButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""TriggerPress"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""ec353a5a-6a7a-4ee6-a33e-d12a8c0b705a"",
|
|
// ""path"": ""<XRController>{LeftHand}/{trigger}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Trigger"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""1a98fe1d-5477-4473-9ed1-05d2decb2c15"",
|
|
// ""path"": ""<XRController>{LeftHand}/{primaryButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""PrimaryButton"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""3dfde460-9bef-4bd9-943d-170adc171ff8"",
|
|
// ""path"": ""<XRController>{LeftHand}/{primaryTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""PrimaryTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""9603ae96-fef3-432c-88a0-282232c1368d"",
|
|
// ""path"": ""<XRController>{LeftHand}/{menu}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Menu"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""6f261d50-7cf3-4d07-9fe5-f57d21751d4d"",
|
|
// ""path"": ""<ViveController>{LeftHand}/menu"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Menu"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""54ac7ab0-8ca9-4cbc-a6d1-da5ee0b055cb"",
|
|
// ""path"": ""<XRController>{LeftHand}/{primary2DAxis}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Primary2DAxis"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""85d45408-e658-4df8-ab60-de9273ceb30c"",
|
|
// ""path"": ""<XRController>{LeftHand}/{primary2DAxisClick}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Primary2DAxisClick"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""a07f0bb7-9d68-4288-b0f1-78c62a995fa4"",
|
|
// ""path"": ""<XRController>{LeftHand}/{primary2DAxisTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Primary2DAxisTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""cb03eabc-18e2-447a-a308-dc36cf9ec38e"",
|
|
// ""path"": ""<XRController>{LeftHand}/{secondary2DAxis}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Secondary2DAxis"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""d8e6dbb2-9e0e-453c-aaa5-5967f2fab6f6"",
|
|
// ""path"": ""<ViveController>{LeftHand}/trackpad"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Secondary2DAxis"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""fadeed58-e6fc-4cc4-9fdc-5cfae044209c"",
|
|
// ""path"": ""<XRController>{LeftHand}/{secondary2DAxisClick}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Secondary2DAxisClick"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""366ac51f-3093-4ead-8dba-662fe2cbb81f"",
|
|
// ""path"": ""<ViveController>{LeftHand}/trackpadClicked"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Secondary2DAxisClick"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""b74594f8-e87a-43ae-82ec-47612e07bfb3"",
|
|
// ""path"": ""<XRController>{LeftHand}/{secondary2DAxisTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Secondary2DAxisTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""72eeb177-b210-4a4a-8a29-1db62419451d"",
|
|
// ""path"": ""<ViveController>{LeftHand}/trackpadTouched"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Secondary2DAxisTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""26245d74-dc1a-4fce-a7e1-1d4688ef73b1"",
|
|
// ""path"": ""<XRController>{LeftHand}/{grip}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Grip"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""42d65f44-8e82-44cd-b3c4-a5d6cea301c6"",
|
|
// ""path"": ""<OculusTouchController>{LeftHand}/grip"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Grip"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""1458d4ea-a188-4ad0-9215-0e48997da150"",
|
|
// ""path"": ""<XRController>{LeftHand}/{gripButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""GripPress"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""0c3f7ce0-b62f-44e2-a1e1-11f143de72d7"",
|
|
// ""path"": ""<XRController>{LeftHand}/{secondaryButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""SecondaryButton"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""6cfe2a5d-28c1-425b-998e-810968e19292"",
|
|
// ""path"": ""<XRController>{LeftHand}/{secondaryTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""SecondaryTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""c8114404-e28d-455e-b8a6-393da81c4ace"",
|
|
// ""path"": ""<XRController>{LeftHand}/triggerTouched"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""TriggerTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""0a25f7f9-be46-4a4a-b346-a0d2c02c2817"",
|
|
// ""path"": ""<ValveIndexController>{LeftHand}/gripForce"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""GripForce"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""cfa3aaa8-78b6-48e7-8002-beb9903fe613"",
|
|
// ""path"": ""<XRController>{LeftHand}/pointerPosition"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""ControllerPosition"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""61b858cd-a94a-42be-b4ea-566b0502fec7"",
|
|
// ""path"": ""<XRController>{LeftHand}/pointerRotation"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""ControllerRotation"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""e719282e-3d03-4d88-aa13-873641db842a"",
|
|
// ""path"": ""<XRController>{LeftHand}/haptic"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Haptics"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// }
|
|
// ]
|
|
// },
|
|
// {
|
|
// ""name"": ""RightHand"",
|
|
// ""id"": ""fd87d126-5dc2-445c-82df-1abc6c9f8076"",
|
|
// ""actions"": [
|
|
// {
|
|
// ""name"": ""TriggerPress"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""bc163c5e-01a5-48ae-83b3-87e68f24f888"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Trigger"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""2fccaf18-d578-4ac9-9d0b-08db4a2e1dc7"",
|
|
// ""expectedControlType"": ""Axis"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""PrimaryButton"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""b87d0657-0e2f-41f9-92ee-6c7f0b0fa4f8"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""PrimaryTouch"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""7612bd2d-ec25-4cb7-8eb2-3a4b7704b025"",
|
|
// ""expectedControlType"": ""Axis"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Menu"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""561d782c-0eab-4674-80c5-7a8eb70cf246"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Primary2DAxis"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""273526bd-c3ba-4f35-ac7a-840c1ed6ab6d"",
|
|
// ""expectedControlType"": ""Vector2"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Primary2DAxisClick"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""1c531107-9819-4f1f-a0e7-f11166016436"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Primary2DAxisTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""4de79a39-d622-4859-8f67-791365c0b780"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Secondary2DAxis"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""5c85476c-f285-4a0a-8ed8-31466beae969"",
|
|
// ""expectedControlType"": ""Vector2"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Secondary2DAxisClick"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""83227e26-e8f1-416e-a4a6-b70394fe5ea5"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Secondary2DAxisTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""05c6375e-e244-427a-8e61-cd465ffa62ba"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""Grip"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""f17f4516-fcdf-4891-9411-fee4983cd798"",
|
|
// ""expectedControlType"": ""Axis"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""GripPress"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""c20d8054-3d24-478f-8c51-5df4fec8c02a"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""GripForce"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""0432db25-4c80-4b6f-9b2d-8986bef39507"",
|
|
// ""expectedControlType"": ""Analog"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""SecondaryButton"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""cba87b5e-c43b-4c38-b5dc-320d8fbb6136"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""SecondaryTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""b20f3aa0-32c6-486d-a9b2-4d8baca0799f"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""TriggerTouch"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""19c8c1da-1f49-498c-8cb4-be13aab1abc5"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""ControllerPosition"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""07b14640-88dd-4da1-9a5c-c9039894b5cc"",
|
|
// ""expectedControlType"": ""Vector3"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""ControllerRotation"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""5d32a867-da55-4d98-9417-50f370471336"",
|
|
// ""expectedControlType"": ""Quaternion"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""Haptics"",
|
|
// ""type"": ""PassThrough"",
|
|
// ""id"": ""7648f0bd-f36f-42c0-ade0-e15b6c3c62fe"",
|
|
// ""expectedControlType"": ""Haptic"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// }
|
|
// ],
|
|
// ""bindings"": [
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""e2185573-2cbd-4af0-9d4b-e03ff8b24d8f"",
|
|
// ""path"": ""<XRController>{RightHand}/{triggerButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""TriggerPress"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""d1bf452d-b059-4c1e-9c23-3be1c6be789e"",
|
|
// ""path"": ""<XRController>{RightHand}/{trigger}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Trigger"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""d09e2fdd-08b3-42eb-86c8-5c3a8f4a03c5"",
|
|
// ""path"": ""<XRController>{RightHand}/{primaryButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""PrimaryButton"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""0657f0e8-4c3b-45d4-a00b-fda175a6684d"",
|
|
// ""path"": ""<XRController>{RightHand}/{primaryTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""PrimaryTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""c3d9acf1-00ab-4616-951f-ef81d04d4d58"",
|
|
// ""path"": ""<XRController>{RightHand}/{menu}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Menu"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""24b22f5b-4580-4c90-bdaa-47775335806a"",
|
|
// ""path"": ""<ViveController>{RightHand}/menu"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Menu"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""488857b2-965c-486c-b24e-e21628ad2a07"",
|
|
// ""path"": ""<XRController>{RightHand}/{primary2DAxis}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Primary2DAxis"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""feccb40e-4fa1-488f-a2f1-f44c2b80ae37"",
|
|
// ""path"": ""<XRController>{RightHand}/{primary2DAxisClick}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Primary2DAxisClick"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""62761c89-0d6d-40f1-ae88-88fa58d7ff02"",
|
|
// ""path"": ""<XRController>{RightHand}/{primary2DAxisTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Primary2DAxisTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""e40a1a86-f851-421e-86c4-aec93c7f1d9b"",
|
|
// ""path"": ""<XRController>{RightHand}/{secondary2DAxis}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Secondary2DAxis"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""80b61ccb-82b6-4211-8ba9-e566090957b8"",
|
|
// ""path"": ""<ViveController>{RightHand}/trackpad"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Secondary2DAxis"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""d094a06a-f8ca-4c85-b478-a5276f7da3e4"",
|
|
// ""path"": ""<XRController>{RightHand}/{secondary2DAxisClick}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Secondary2DAxisClick"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""c33bf2de-0080-4d75-b40b-0d3593ac31d8"",
|
|
// ""path"": ""<ViveController>{RightHand}/trackpadClicked"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Secondary2DAxisClick"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""75e038e5-ec3b-417e-adf4-77881b52a1ff"",
|
|
// ""path"": ""<XRController>{RightHand}/{secondary2DAxisTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Secondary2DAxisTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""4c6386f8-5725-475b-9a82-7a50899c9059"",
|
|
// ""path"": ""<ViveController>{RightHand}/trackpadTouched"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Secondary2DAxisTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""f2c3d836-9c35-4647-a506-9e03f37d837f"",
|
|
// ""path"": ""<XRController>{RightHand}/{grip}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""Grip"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""6f0b2479-b471-4775-8381-980b7957af20"",
|
|
// ""path"": ""<XRController>{RightHand}/{gripButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""GripPress"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""9d0fd645-57e1-48c3-9393-701a1d96c9a2"",
|
|
// ""path"": ""<XRController>{RightHand}/{secondaryButton}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""SecondaryButton"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""0d034f83-a2ec-4c56-8a45-74443b36bb77"",
|
|
// ""path"": ""<XRController>{RightHand}/{secondaryTouch}"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""SecondaryTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""e0c1b30a-a004-4a7b-8745-59a3b30a5008"",
|
|
// ""path"": ""<XRController>{RightHand}/triggerTouched"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""TriggerTouch"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""e4192ed0-d0cf-4e23-9667-c97de50aa066"",
|
|
// ""path"": ""<ValveIndexController>{RightHand}/gripForce"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""GripForce"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""4b8dde4f-389e-4c1c-b991-1dd5ab5a4191"",
|
|
// ""path"": ""<XRController>{RightHand}/pointerPosition"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""ControllerPosition"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""02bbe9e2-867c-4358-8ce9-7aff8fd0a0c1"",
|
|
// ""path"": ""<XRController>{RightHand}/pointerRotation"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""ControllerRotation"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""0a59792b-c32d-4272-9a42-d8bcc47580da"",
|
|
// ""path"": ""<XRController>{RightHand}/haptic"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Haptics"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// }
|
|
// ]
|
|
// },
|
|
// {
|
|
// ""name"": ""HMD"",
|
|
// ""id"": ""21d522e0-0295-43ef-b60a-3b355794717b"",
|
|
// ""actions"": [
|
|
// {
|
|
// ""name"": ""hmdPosition"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""36a3121d-efce-478c-867c-a8d354777b78"",
|
|
// ""expectedControlType"": ""Vector3"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// },
|
|
// {
|
|
// ""name"": ""hmdRotation"",
|
|
// ""type"": ""Value"",
|
|
// ""id"": ""4e56a29d-b0cc-42fd-a087-552950afac95"",
|
|
// ""expectedControlType"": ""Quaternion"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": true
|
|
// }
|
|
// ],
|
|
// ""bindings"": [
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""08f50b61-5d92-42ac-bdb9-b898a4f0d4a7"",
|
|
// ""path"": ""<XRHMD>/centerEyePosition"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""hmdPosition"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""09769104-56ee-4fae-9065-07f530388e75"",
|
|
// ""path"": ""<XRHMD>/centerEyeRotation"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""hmdRotation"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// }
|
|
// ]
|
|
// },
|
|
// {
|
|
// ""name"": ""UI"",
|
|
// ""id"": ""a725e4f4-1262-4d6f-8a52-b8ba368d4c82"",
|
|
// ""actions"": [
|
|
// {
|
|
// ""name"": ""Click"",
|
|
// ""type"": ""Button"",
|
|
// ""id"": ""7d87f920-38ab-4a79-9716-27722a02c594"",
|
|
// ""expectedControlType"": ""Button"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""pointerPosition"",
|
|
// ""type"": ""PassThrough"",
|
|
// ""id"": ""3e8f3014-2311-4c71-9a89-6fffe0d7ae05"",
|
|
// ""expectedControlType"": ""Vector3"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// },
|
|
// {
|
|
// ""name"": ""pointerRotation"",
|
|
// ""type"": ""PassThrough"",
|
|
// ""id"": ""fff59030-bd11-46a7-96d3-35f8e50a86ca"",
|
|
// ""expectedControlType"": ""Vector3"",
|
|
// ""processors"": """",
|
|
// ""interactions"": """",
|
|
// ""initialStateCheck"": false
|
|
// }
|
|
// ],
|
|
// ""bindings"": [
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""78d62036-f819-477f-ba34-5041450a668f"",
|
|
// ""path"": ""<XRController>/triggerPressed"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": ""XR Usage"",
|
|
// ""action"": ""Click"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""fc05f8fe-0a9a-49ec-84a5-01ccef667093"",
|
|
// ""path"": ""<XRController>/pointerPosition"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""pointerPosition"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// },
|
|
// {
|
|
// ""name"": """",
|
|
// ""id"": ""047b05df-5df2-4fcf-81d7-a51f39906c16"",
|
|
// ""path"": ""<XRController>/pointerRotation"",
|
|
// ""interactions"": """",
|
|
// ""processors"": """",
|
|
// ""groups"": """",
|
|
// ""action"": ""pointerRotation"",
|
|
// ""isComposite"": false,
|
|
// ""isPartOfComposite"": false
|
|
// }
|
|
// ]
|
|
// }
|
|
// ],
|
|
// ""controlSchemes"": [
|
|
// {
|
|
// ""name"": ""XR Usage"",
|
|
// ""bindingGroup"": ""XR Usage"",
|
|
// ""devices"": [
|
|
// {
|
|
// ""devicePath"": ""<XRController>"",
|
|
// ""isOptional"": false,
|
|
// ""isOR"": false
|
|
// }
|
|
// ]
|
|
// }
|
|
// ]
|
|
// }");
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = InputActionAsset_FromJson_m8F7212EB013EF4D853836228D393C0D15BD0433C(_stringLiteral8BBFC145D896315E390068A1078889AA63C776E1, NULL);
|
|
__this->___U3CassetU3Ek__BackingField_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CassetU3Ek__BackingField_0), (void*)L_0);
|
|
// m_LeftHand = asset.FindActionMap("LeftHand", throwIfNotFound: true);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_1;
|
|
L_1 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_1);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_2;
|
|
L_2 = InputActionAsset_FindActionMap_mE04E63102310DA7662194A4D283E2E42D90CCC75(L_1, _stringLiteralFF91CCC42729FED4D77421D6F8E1B13F461E983A, (bool)1, NULL);
|
|
__this->___m_LeftHand_1 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_1), (void*)L_2);
|
|
// m_LeftHand_TriggerPress = m_LeftHand.FindAction("TriggerPress", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_3 = __this->___m_LeftHand_1;
|
|
NullCheck(L_3);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_4;
|
|
L_4 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_3, _stringLiteral0A5BD7922503C297560AA7B31CB36BB2C3F3357F, (bool)1, NULL);
|
|
__this->___m_LeftHand_TriggerPress_3 = L_4;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_TriggerPress_3), (void*)L_4);
|
|
// m_LeftHand_Trigger = m_LeftHand.FindAction("Trigger", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_5 = __this->___m_LeftHand_1;
|
|
NullCheck(L_5);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_6;
|
|
L_6 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_5, _stringLiteralB85E78C75EF1A6F636689BD88A9D6C2A3B2B0A1B, (bool)1, NULL);
|
|
__this->___m_LeftHand_Trigger_4 = L_6;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Trigger_4), (void*)L_6);
|
|
// m_LeftHand_PrimaryButton = m_LeftHand.FindAction("PrimaryButton", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_7 = __this->___m_LeftHand_1;
|
|
NullCheck(L_7);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_8;
|
|
L_8 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_7, _stringLiteralAC10ECED701E479DB1EB99F71C7E143BF33BDB28, (bool)1, NULL);
|
|
__this->___m_LeftHand_PrimaryButton_5 = L_8;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_PrimaryButton_5), (void*)L_8);
|
|
// m_LeftHand_PrimaryTouch = m_LeftHand.FindAction("PrimaryTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_9 = __this->___m_LeftHand_1;
|
|
NullCheck(L_9);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_10;
|
|
L_10 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_9, _stringLiteralE87E0289369699E3077923D9BD0365C6E47D2BCA, (bool)1, NULL);
|
|
__this->___m_LeftHand_PrimaryTouch_6 = L_10;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_PrimaryTouch_6), (void*)L_10);
|
|
// m_LeftHand_Menu = m_LeftHand.FindAction("Menu", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_11 = __this->___m_LeftHand_1;
|
|
NullCheck(L_11);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12;
|
|
L_12 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_11, _stringLiteral0C10E47675493434D04CD8025C8303AF94F7BA5A, (bool)1, NULL);
|
|
__this->___m_LeftHand_Menu_7 = L_12;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Menu_7), (void*)L_12);
|
|
// m_LeftHand_Primary2DAxis = m_LeftHand.FindAction("Primary2DAxis", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_13 = __this->___m_LeftHand_1;
|
|
NullCheck(L_13);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_14;
|
|
L_14 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_13, _stringLiteral754BC8CC289786CFBEFC86F613F47EEC45C9D500, (bool)1, NULL);
|
|
__this->___m_LeftHand_Primary2DAxis_8 = L_14;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Primary2DAxis_8), (void*)L_14);
|
|
// m_LeftHand_Primary2DAxisClick = m_LeftHand.FindAction("Primary2DAxisClick", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_15 = __this->___m_LeftHand_1;
|
|
NullCheck(L_15);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_16;
|
|
L_16 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_15, _stringLiteralC8E762418D8614D739AB43D7D2C189A29AF1145F, (bool)1, NULL);
|
|
__this->___m_LeftHand_Primary2DAxisClick_9 = L_16;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Primary2DAxisClick_9), (void*)L_16);
|
|
// m_LeftHand_Primary2DAxisTouch = m_LeftHand.FindAction("Primary2DAxisTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_17 = __this->___m_LeftHand_1;
|
|
NullCheck(L_17);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_18;
|
|
L_18 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_17, _stringLiteralD8FEC942054577466215DA5251FB602E014D433B, (bool)1, NULL);
|
|
__this->___m_LeftHand_Primary2DAxisTouch_10 = L_18;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Primary2DAxisTouch_10), (void*)L_18);
|
|
// m_LeftHand_Secondary2DAxis = m_LeftHand.FindAction("Secondary2DAxis", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_19 = __this->___m_LeftHand_1;
|
|
NullCheck(L_19);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_20;
|
|
L_20 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_19, _stringLiteralB387D42F0AFA94CE7B6979B587B90DD3FE6E03AE, (bool)1, NULL);
|
|
__this->___m_LeftHand_Secondary2DAxis_11 = L_20;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Secondary2DAxis_11), (void*)L_20);
|
|
// m_LeftHand_Secondary2DAxisClick = m_LeftHand.FindAction("Secondary2DAxisClick", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_21 = __this->___m_LeftHand_1;
|
|
NullCheck(L_21);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22;
|
|
L_22 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_21, _stringLiteral24B00BEE43751066E2697652F1D6D262C07E28BF, (bool)1, NULL);
|
|
__this->___m_LeftHand_Secondary2DAxisClick_12 = L_22;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Secondary2DAxisClick_12), (void*)L_22);
|
|
// m_LeftHand_Secondary2DAxisTouch = m_LeftHand.FindAction("Secondary2DAxisTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_23 = __this->___m_LeftHand_1;
|
|
NullCheck(L_23);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_24;
|
|
L_24 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_23, _stringLiteral38500B43596E22322F78E4DB6623115A6D7C5B24, (bool)1, NULL);
|
|
__this->___m_LeftHand_Secondary2DAxisTouch_13 = L_24;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Secondary2DAxisTouch_13), (void*)L_24);
|
|
// m_LeftHand_Grip = m_LeftHand.FindAction("Grip", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_25 = __this->___m_LeftHand_1;
|
|
NullCheck(L_25);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_26;
|
|
L_26 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_25, _stringLiteralB4FE860573CD6E03F0D1A4378C1F330A3820D8C9, (bool)1, NULL);
|
|
__this->___m_LeftHand_Grip_14 = L_26;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Grip_14), (void*)L_26);
|
|
// m_LeftHand_GripPress = m_LeftHand.FindAction("GripPress", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_27 = __this->___m_LeftHand_1;
|
|
NullCheck(L_27);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_28;
|
|
L_28 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_27, _stringLiteral45CA5EF467226318F9ACAF55F98F47E9C99E175E, (bool)1, NULL);
|
|
__this->___m_LeftHand_GripPress_15 = L_28;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_GripPress_15), (void*)L_28);
|
|
// m_LeftHand_GripForce = m_LeftHand.FindAction("GripForce", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_29 = __this->___m_LeftHand_1;
|
|
NullCheck(L_29);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_30;
|
|
L_30 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_29, _stringLiteral1D9F03FCC6C07D832F5CEBECDF7A0A869392AB3B, (bool)1, NULL);
|
|
__this->___m_LeftHand_GripForce_16 = L_30;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_GripForce_16), (void*)L_30);
|
|
// m_LeftHand_SecondaryButton = m_LeftHand.FindAction("SecondaryButton", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_31 = __this->___m_LeftHand_1;
|
|
NullCheck(L_31);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_32;
|
|
L_32 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_31, _stringLiteralDF0B09D3AC2B1A403AD50571DE6D02BADF994DF6, (bool)1, NULL);
|
|
__this->___m_LeftHand_SecondaryButton_17 = L_32;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_SecondaryButton_17), (void*)L_32);
|
|
// m_LeftHand_SecondaryTouch = m_LeftHand.FindAction("SecondaryTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_33 = __this->___m_LeftHand_1;
|
|
NullCheck(L_33);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_34;
|
|
L_34 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_33, _stringLiteral70BD96A9936A8229937A8E85846B5AE5657B701D, (bool)1, NULL);
|
|
__this->___m_LeftHand_SecondaryTouch_18 = L_34;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_SecondaryTouch_18), (void*)L_34);
|
|
// m_LeftHand_TriggerTouch = m_LeftHand.FindAction("TriggerTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_35 = __this->___m_LeftHand_1;
|
|
NullCheck(L_35);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_36;
|
|
L_36 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_35, _stringLiteral17822601242580891BAC2DAA8F01F850700FF226, (bool)1, NULL);
|
|
__this->___m_LeftHand_TriggerTouch_19 = L_36;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_TriggerTouch_19), (void*)L_36);
|
|
// m_LeftHand_ControllerPosition = m_LeftHand.FindAction("ControllerPosition", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_37 = __this->___m_LeftHand_1;
|
|
NullCheck(L_37);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_38;
|
|
L_38 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_37, _stringLiteralC8A07149640170554BE193E96AB6E10413A79202, (bool)1, NULL);
|
|
__this->___m_LeftHand_ControllerPosition_20 = L_38;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_ControllerPosition_20), (void*)L_38);
|
|
// m_LeftHand_ControllerRotation = m_LeftHand.FindAction("ControllerRotation", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_39 = __this->___m_LeftHand_1;
|
|
NullCheck(L_39);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_40;
|
|
L_40 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_39, _stringLiteral84B9315AB3393B471C870852B1F9B3206CB240BD, (bool)1, NULL);
|
|
__this->___m_LeftHand_ControllerRotation_21 = L_40;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_ControllerRotation_21), (void*)L_40);
|
|
// m_LeftHand_Haptics = m_LeftHand.FindAction("Haptics", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_41 = __this->___m_LeftHand_1;
|
|
NullCheck(L_41);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_42;
|
|
L_42 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_41, _stringLiteral27325A7E69C8041C5D16E88AEE582568DCC5FF92, (bool)1, NULL);
|
|
__this->___m_LeftHand_Haptics_22 = L_42;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LeftHand_Haptics_22), (void*)L_42);
|
|
// m_RightHand = asset.FindActionMap("RightHand", throwIfNotFound: true);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_43;
|
|
L_43 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_43);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_44;
|
|
L_44 = InputActionAsset_FindActionMap_mE04E63102310DA7662194A4D283E2E42D90CCC75(L_43, _stringLiteral5D5174454E3D3F9E783E0B8B821F8B1A68A0547F, (bool)1, NULL);
|
|
__this->___m_RightHand_23 = L_44;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_23), (void*)L_44);
|
|
// m_RightHand_TriggerPress = m_RightHand.FindAction("TriggerPress", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_45 = __this->___m_RightHand_23;
|
|
NullCheck(L_45);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_46;
|
|
L_46 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_45, _stringLiteral0A5BD7922503C297560AA7B31CB36BB2C3F3357F, (bool)1, NULL);
|
|
__this->___m_RightHand_TriggerPress_25 = L_46;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_TriggerPress_25), (void*)L_46);
|
|
// m_RightHand_Trigger = m_RightHand.FindAction("Trigger", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_47 = __this->___m_RightHand_23;
|
|
NullCheck(L_47);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_48;
|
|
L_48 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_47, _stringLiteralB85E78C75EF1A6F636689BD88A9D6C2A3B2B0A1B, (bool)1, NULL);
|
|
__this->___m_RightHand_Trigger_26 = L_48;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Trigger_26), (void*)L_48);
|
|
// m_RightHand_PrimaryButton = m_RightHand.FindAction("PrimaryButton", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_49 = __this->___m_RightHand_23;
|
|
NullCheck(L_49);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_50;
|
|
L_50 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_49, _stringLiteralAC10ECED701E479DB1EB99F71C7E143BF33BDB28, (bool)1, NULL);
|
|
__this->___m_RightHand_PrimaryButton_27 = L_50;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_PrimaryButton_27), (void*)L_50);
|
|
// m_RightHand_PrimaryTouch = m_RightHand.FindAction("PrimaryTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_51 = __this->___m_RightHand_23;
|
|
NullCheck(L_51);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_52;
|
|
L_52 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_51, _stringLiteralE87E0289369699E3077923D9BD0365C6E47D2BCA, (bool)1, NULL);
|
|
__this->___m_RightHand_PrimaryTouch_28 = L_52;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_PrimaryTouch_28), (void*)L_52);
|
|
// m_RightHand_Menu = m_RightHand.FindAction("Menu", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_53 = __this->___m_RightHand_23;
|
|
NullCheck(L_53);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_54;
|
|
L_54 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_53, _stringLiteral0C10E47675493434D04CD8025C8303AF94F7BA5A, (bool)1, NULL);
|
|
__this->___m_RightHand_Menu_29 = L_54;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Menu_29), (void*)L_54);
|
|
// m_RightHand_Primary2DAxis = m_RightHand.FindAction("Primary2DAxis", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_55 = __this->___m_RightHand_23;
|
|
NullCheck(L_55);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_56;
|
|
L_56 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_55, _stringLiteral754BC8CC289786CFBEFC86F613F47EEC45C9D500, (bool)1, NULL);
|
|
__this->___m_RightHand_Primary2DAxis_30 = L_56;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Primary2DAxis_30), (void*)L_56);
|
|
// m_RightHand_Primary2DAxisClick = m_RightHand.FindAction("Primary2DAxisClick", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_57 = __this->___m_RightHand_23;
|
|
NullCheck(L_57);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_58;
|
|
L_58 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_57, _stringLiteralC8E762418D8614D739AB43D7D2C189A29AF1145F, (bool)1, NULL);
|
|
__this->___m_RightHand_Primary2DAxisClick_31 = L_58;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Primary2DAxisClick_31), (void*)L_58);
|
|
// m_RightHand_Primary2DAxisTouch = m_RightHand.FindAction("Primary2DAxisTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_59 = __this->___m_RightHand_23;
|
|
NullCheck(L_59);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_60;
|
|
L_60 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_59, _stringLiteralD8FEC942054577466215DA5251FB602E014D433B, (bool)1, NULL);
|
|
__this->___m_RightHand_Primary2DAxisTouch_32 = L_60;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Primary2DAxisTouch_32), (void*)L_60);
|
|
// m_RightHand_Secondary2DAxis = m_RightHand.FindAction("Secondary2DAxis", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_61 = __this->___m_RightHand_23;
|
|
NullCheck(L_61);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_62;
|
|
L_62 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_61, _stringLiteralB387D42F0AFA94CE7B6979B587B90DD3FE6E03AE, (bool)1, NULL);
|
|
__this->___m_RightHand_Secondary2DAxis_33 = L_62;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Secondary2DAxis_33), (void*)L_62);
|
|
// m_RightHand_Secondary2DAxisClick = m_RightHand.FindAction("Secondary2DAxisClick", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_63 = __this->___m_RightHand_23;
|
|
NullCheck(L_63);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_64;
|
|
L_64 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_63, _stringLiteral24B00BEE43751066E2697652F1D6D262C07E28BF, (bool)1, NULL);
|
|
__this->___m_RightHand_Secondary2DAxisClick_34 = L_64;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Secondary2DAxisClick_34), (void*)L_64);
|
|
// m_RightHand_Secondary2DAxisTouch = m_RightHand.FindAction("Secondary2DAxisTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_65 = __this->___m_RightHand_23;
|
|
NullCheck(L_65);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_66;
|
|
L_66 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_65, _stringLiteral38500B43596E22322F78E4DB6623115A6D7C5B24, (bool)1, NULL);
|
|
__this->___m_RightHand_Secondary2DAxisTouch_35 = L_66;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Secondary2DAxisTouch_35), (void*)L_66);
|
|
// m_RightHand_Grip = m_RightHand.FindAction("Grip", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_67 = __this->___m_RightHand_23;
|
|
NullCheck(L_67);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_68;
|
|
L_68 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_67, _stringLiteralB4FE860573CD6E03F0D1A4378C1F330A3820D8C9, (bool)1, NULL);
|
|
__this->___m_RightHand_Grip_36 = L_68;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Grip_36), (void*)L_68);
|
|
// m_RightHand_GripPress = m_RightHand.FindAction("GripPress", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_69 = __this->___m_RightHand_23;
|
|
NullCheck(L_69);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_70;
|
|
L_70 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_69, _stringLiteral45CA5EF467226318F9ACAF55F98F47E9C99E175E, (bool)1, NULL);
|
|
__this->___m_RightHand_GripPress_37 = L_70;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_GripPress_37), (void*)L_70);
|
|
// m_RightHand_GripForce = m_RightHand.FindAction("GripForce", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_71 = __this->___m_RightHand_23;
|
|
NullCheck(L_71);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_72;
|
|
L_72 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_71, _stringLiteral1D9F03FCC6C07D832F5CEBECDF7A0A869392AB3B, (bool)1, NULL);
|
|
__this->___m_RightHand_GripForce_38 = L_72;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_GripForce_38), (void*)L_72);
|
|
// m_RightHand_SecondaryButton = m_RightHand.FindAction("SecondaryButton", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_73 = __this->___m_RightHand_23;
|
|
NullCheck(L_73);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_74;
|
|
L_74 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_73, _stringLiteralDF0B09D3AC2B1A403AD50571DE6D02BADF994DF6, (bool)1, NULL);
|
|
__this->___m_RightHand_SecondaryButton_39 = L_74;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_SecondaryButton_39), (void*)L_74);
|
|
// m_RightHand_SecondaryTouch = m_RightHand.FindAction("SecondaryTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_75 = __this->___m_RightHand_23;
|
|
NullCheck(L_75);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_76;
|
|
L_76 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_75, _stringLiteral70BD96A9936A8229937A8E85846B5AE5657B701D, (bool)1, NULL);
|
|
__this->___m_RightHand_SecondaryTouch_40 = L_76;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_SecondaryTouch_40), (void*)L_76);
|
|
// m_RightHand_TriggerTouch = m_RightHand.FindAction("TriggerTouch", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_77 = __this->___m_RightHand_23;
|
|
NullCheck(L_77);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_78;
|
|
L_78 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_77, _stringLiteral17822601242580891BAC2DAA8F01F850700FF226, (bool)1, NULL);
|
|
__this->___m_RightHand_TriggerTouch_41 = L_78;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_TriggerTouch_41), (void*)L_78);
|
|
// m_RightHand_ControllerPosition = m_RightHand.FindAction("ControllerPosition", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_79 = __this->___m_RightHand_23;
|
|
NullCheck(L_79);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_80;
|
|
L_80 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_79, _stringLiteralC8A07149640170554BE193E96AB6E10413A79202, (bool)1, NULL);
|
|
__this->___m_RightHand_ControllerPosition_42 = L_80;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_ControllerPosition_42), (void*)L_80);
|
|
// m_RightHand_ControllerRotation = m_RightHand.FindAction("ControllerRotation", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_81 = __this->___m_RightHand_23;
|
|
NullCheck(L_81);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_82;
|
|
L_82 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_81, _stringLiteral84B9315AB3393B471C870852B1F9B3206CB240BD, (bool)1, NULL);
|
|
__this->___m_RightHand_ControllerRotation_43 = L_82;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_ControllerRotation_43), (void*)L_82);
|
|
// m_RightHand_Haptics = m_RightHand.FindAction("Haptics", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_83 = __this->___m_RightHand_23;
|
|
NullCheck(L_83);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_84;
|
|
L_84 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_83, _stringLiteral27325A7E69C8041C5D16E88AEE582568DCC5FF92, (bool)1, NULL);
|
|
__this->___m_RightHand_Haptics_44 = L_84;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RightHand_Haptics_44), (void*)L_84);
|
|
// m_HMD = asset.FindActionMap("HMD", throwIfNotFound: true);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_85;
|
|
L_85 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_85);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_86;
|
|
L_86 = InputActionAsset_FindActionMap_mE04E63102310DA7662194A4D283E2E42D90CCC75(L_85, _stringLiteral1E306F2FF88B3EF30CA36910355714B9FDAF39E5, (bool)1, NULL);
|
|
__this->___m_HMD_45 = L_86;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HMD_45), (void*)L_86);
|
|
// m_HMD_hmdPosition = m_HMD.FindAction("hmdPosition", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_87 = __this->___m_HMD_45;
|
|
NullCheck(L_87);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_88;
|
|
L_88 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_87, _stringLiteral4C36338715E38E78030CE692CF70C54A07F93CE7, (bool)1, NULL);
|
|
__this->___m_HMD_hmdPosition_47 = L_88;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HMD_hmdPosition_47), (void*)L_88);
|
|
// m_HMD_hmdRotation = m_HMD.FindAction("hmdRotation", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_89 = __this->___m_HMD_45;
|
|
NullCheck(L_89);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_90;
|
|
L_90 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_89, _stringLiteral5E238F949A1124CCFBE6BA1678CEC4B9CFCD3FF3, (bool)1, NULL);
|
|
__this->___m_HMD_hmdRotation_48 = L_90;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HMD_hmdRotation_48), (void*)L_90);
|
|
// m_UI = asset.FindActionMap("UI", throwIfNotFound: true);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_91;
|
|
L_91 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_91);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_92;
|
|
L_92 = InputActionAsset_FindActionMap_mE04E63102310DA7662194A4D283E2E42D90CCC75(L_91, _stringLiteralB93F5E13E0AD8E8044D7D80E771F9A55F393D87F, (bool)1, NULL);
|
|
__this->___m_UI_49 = L_92;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UI_49), (void*)L_92);
|
|
// m_UI_Click = m_UI.FindAction("Click", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_93 = __this->___m_UI_49;
|
|
NullCheck(L_93);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_94;
|
|
L_94 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_93, _stringLiteral47A23BFD06ECFD154AD092ED652B1B4111CD15FC, (bool)1, NULL);
|
|
__this->___m_UI_Click_51 = L_94;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UI_Click_51), (void*)L_94);
|
|
// m_UI_pointerPosition = m_UI.FindAction("pointerPosition", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_95 = __this->___m_UI_49;
|
|
NullCheck(L_95);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_96;
|
|
L_96 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_95, _stringLiteralBAB78FE52E1FDB7FF399F8778E6696CD0042FF45, (bool)1, NULL);
|
|
__this->___m_UI_pointerPosition_52 = L_96;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UI_pointerPosition_52), (void*)L_96);
|
|
// m_UI_pointerRotation = m_UI.FindAction("pointerRotation", throwIfNotFound: true);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_97 = __this->___m_UI_49;
|
|
NullCheck(L_97);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_98;
|
|
L_98 = InputActionMap_FindAction_m94A9B02203CFFA97310EC589FAD4CCB15898F0A3(L_97, _stringLiteralF6CFDC1274B766A282F7B3F8F7CCC8BDF8038D7B, (bool)1, NULL);
|
|
__this->___m_UI_pointerRotation_53 = L_98;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_UI_pointerRotation_53), (void*)L_98);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions::Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputActions_Dispose_m9B3C90A70D6892F1E69DAC4E540F8706A129971F (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// UnityEngine.Object.Destroy(asset);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB(L_0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Nullable`1<UnityEngine.InputSystem.InputBinding> HVRInputActions::get_bindingMask()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 HVRInputActions_get_bindingMask_mACA2EED3B1758DAFDE50DE160BF2FA5846A562AD (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// get => asset.bindingMask;
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 L_1;
|
|
L_1 = InputActionAsset_get_bindingMask_mD5D2FAC455D221E7BC657DA5E7E4F5402E0B4F6C_inline(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions::set_bindingMask(System.Nullable`1<UnityEngine.InputSystem.InputBinding>)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputActions_set_bindingMask_mA8CF5D27883BCC4BE245AA300BEF3BE6EEC058B4 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// set => asset.bindingMask = value;
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 L_1 = ___0_value;
|
|
NullCheck(L_0);
|
|
InputActionAsset_set_bindingMask_mD621370B859495F593CBE28019D84F44922C94A5(L_0, L_1, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>> HVRInputActions::get_devices()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D HVRInputActions_get_devices_mDEF5F8C7D48ACB2D488870A15CC3B88CA619B410 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// get => asset.devices;
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D L_1;
|
|
L_1 = InputActionAsset_get_devices_m8FF856B2C61E23B7360A9279C10F8A6498C72B9C(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions::set_devices(System.Nullable`1<UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputDevice>>)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputActions_set_devices_m949B3C5867CE3B358B4AC1972046757C9DC7D189 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// set => asset.devices = value;
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
Nullable_1_t6B4D7100F56DCBBBD57A82F0DE4C93A1BA86EC4D L_1 = ___0_value;
|
|
NullCheck(L_0);
|
|
InputActionAsset_set_devices_m5A513BB841DB76966CD2B39E0E6FA8AFB3EBE38D(L_0, L_1, NULL);
|
|
return;
|
|
}
|
|
}
|
|
// UnityEngine.InputSystem.Utilities.ReadOnlyArray`1<UnityEngine.InputSystem.InputControlScheme> HVRInputActions::get_controlSchemes()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 HVRInputActions_get_controlSchemes_m0497CDD3958D13CDB0EBB36CCB00F47AE42AB6DB (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 L_1;
|
|
L_1 = InputActionAsset_get_controlSchemes_m257644C546BD6221DD62251F6C7C2A2CC11BD099(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Boolean HVRInputActions::Contains(UnityEngine.InputSystem.InputAction)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRInputActions_Contains_m097D8D48A1EBB7DBCEA0F5B8B1F134264651454D (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___0_action, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return asset.Contains(action);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = ___0_action;
|
|
NullCheck(L_0);
|
|
bool L_2;
|
|
L_2 = InputActionAsset_Contains_mB3B9FBCE562FB5229F9387F14AEC22083FC6CDDE(L_0, L_1, NULL);
|
|
return L_2;
|
|
}
|
|
}
|
|
// System.Collections.Generic.IEnumerator`1<UnityEngine.InputSystem.InputAction> HVRInputActions::GetEnumerator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRInputActions_GetEnumerator_m6EE8AB4D29B685C0DBEE2F4B7E81BA4B2D08194E (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return asset.GetEnumerator();
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
RuntimeObject* L_1;
|
|
L_1 = InputActionAsset_GetEnumerator_m39998F5B21D08AAE328E63B3FDCC0F414620A8A9(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HVRInputActions::System.Collections.IEnumerable.GetEnumerator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRInputActions_System_Collections_IEnumerable_GetEnumerator_m600EA3A9A2890AE6FA15C48E8918694F11C7CFC7 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return GetEnumerator();
|
|
RuntimeObject* L_0;
|
|
L_0 = HVRInputActions_GetEnumerator_m6EE8AB4D29B685C0DBEE2F4B7E81BA4B2D08194E(__this, NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputActions_Enable_m9D0407A535BB35A87C5260E852D00BFA0709BE22 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// asset.Enable();
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionAsset_Enable_m5102429EE832C7891F73B6979612702CECA8F431(L_0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRInputActions_Disable_mF9B9F8D5F7072A7DD74F1FF131A02BA5CC2B1F87 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// asset.Disable();
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionAsset_Disable_m62FD8B11BB4EDF6AADAB2BDDC699242D09BAF99C(L_0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.Generic.IEnumerable`1<UnityEngine.InputSystem.InputBinding> HVRInputActions::get_bindings()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRInputActions_get_bindings_m27FC50CD02C8CDA97DC53FD0DFEC1D8321E1907C (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public IEnumerable<InputBinding> bindings => asset.bindings;
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
RuntimeObject* L_1;
|
|
L_1 = InputActionAsset_get_bindings_mB045318575B5D7B13A92B973CABB40E0FEC70FB9(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions::FindAction(System.String,System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HVRInputActions_FindAction_mF3D70654A90C40978E3C84F1A4E329D41FD77B79 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, String_t* ___0_actionNameOrId, bool ___1_throwIfNotFound, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return asset.FindAction(actionNameOrId, throwIfNotFound);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
String_t* L_1 = ___0_actionNameOrId;
|
|
bool L_2 = ___1_throwIfNotFound;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_3;
|
|
L_3 = InputActionAsset_FindAction_m50D07EAFAA8628B9793E7BBEEB2E89C2A9C45C00(L_0, L_1, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Int32 HVRInputActions::FindBinding(UnityEngine.InputSystem.InputBinding,UnityEngine.InputSystem.InputAction&)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HVRInputActions_FindBinding_m9F5028874EBCBB2617A5EDAD39F253585B372DB3 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 ___0_bindingMask, InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD** ___1_action, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return asset.FindBinding(bindingMask, out action);
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0;
|
|
L_0 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 L_1 = ___0_bindingMask;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD** L_2 = ___1_action;
|
|
NullCheck(L_0);
|
|
int32_t L_3;
|
|
L_3 = InputActionAsset_FindBinding_mB5B36B9DDFAABFD4B528B891653B1B5B895DBDC5(L_0, L_1, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// HVRInputActions/LeftHandActions HVRInputActions::get_LeftHand()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72 HVRInputActions_get_LeftHand_mC92B874713DE19DB46EA52FCFEDF6C57118E7DBC (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public LeftHandActions @LeftHand => new LeftHandActions(this);
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72 L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
LeftHandActions__ctor_m6C093E3AB394BFC2FDF7D9956A845F8ACEBD4697_inline((&L_0), __this, /*hidden argument*/NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// HVRInputActions/RightHandActions HVRInputActions::get_RightHand()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2 HVRInputActions_get_RightHand_mF9DA4150134F294DA660641B10BA4336A7D86007 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public RightHandActions @RightHand => new RightHandActions(this);
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2 L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
RightHandActions__ctor_m1FE4B64AD857BA8D2D7FE12EFC347CB9AA649D1D_inline((&L_0), __this, /*hidden argument*/NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// HVRInputActions/HMDActions HVRInputActions::get_HMD()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02 HVRInputActions_get_HMD_m6F26821C6385CF440A2AE339F1D94D1FB47D5BB7 (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HMDActions @HMD => new HMDActions(this);
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02 L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
HMDActions__ctor_mC8473FE5C5CBC06D560ECDDC6EA3C2CC101AB24A_inline((&L_0), __this, /*hidden argument*/NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// HVRInputActions/UIActions HVRInputActions::get_UI()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A HVRInputActions_get_UI_m582F56B5B5AE553A0281BC14C6361615346681FE (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public UIActions @UI => new UIActions(this);
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A L_0;
|
|
memset((&L_0), 0, sizeof(L_0));
|
|
UIActions__ctor_mBEAF87B2ECE931FF578D42FF9CCA2859A11B4804_inline((&L_0), __this, /*hidden argument*/NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// UnityEngine.InputSystem.InputControlScheme HVRInputActions::get_XRUsageScheme()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 HVRInputActions_get_XRUsageScheme_mF85DDFCDD5B170B71E8EA381B837671C8D6A87DD (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDE4A3DC7B40504A3CBF7543C7338818FE2104AB5);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
// if (m_XRUsageSchemeIndex == -1) m_XRUsageSchemeIndex = asset.FindControlSchemeIndex("XR Usage");
|
|
int32_t L_0 = __this->___m_XRUsageSchemeIndex_54;
|
|
if ((!(((uint32_t)L_0) == ((uint32_t)(-1)))))
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// if (m_XRUsageSchemeIndex == -1) m_XRUsageSchemeIndex = asset.FindControlSchemeIndex("XR Usage");
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_1;
|
|
L_1 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_1);
|
|
int32_t L_2;
|
|
L_2 = InputActionAsset_FindControlSchemeIndex_m765CEC376752C62AF08B9F005C8893F0D62DED2D(L_1, _stringLiteralDE4A3DC7B40504A3CBF7543C7338818FE2104AB5, NULL);
|
|
__this->___m_XRUsageSchemeIndex_54 = L_2;
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// return asset.controlSchemes[m_XRUsageSchemeIndex];
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_3;
|
|
L_3 = HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 L_4;
|
|
L_4 = InputActionAsset_get_controlSchemes_m257644C546BD6221DD62251F6C7C2A2CC11BD099(L_3, NULL);
|
|
V_0 = L_4;
|
|
int32_t L_5 = __this->___m_XRUsageSchemeIndex_54;
|
|
InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 L_6;
|
|
L_6 = ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E((&V_0), L_5, ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_RuntimeMethod_var);
|
|
return L_6;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: HVRInputActions/LeftHandActions
|
|
IL2CPP_EXTERN_C void LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshal_pinvoke(const LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72& unmarshaled, LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_pinvoke& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'LeftHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshal_pinvoke_back(const LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_pinvoke& marshaled, LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'LeftHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/LeftHandActions
|
|
IL2CPP_EXTERN_C void LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshal_pinvoke_cleanup(LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: HVRInputActions/LeftHandActions
|
|
IL2CPP_EXTERN_C void LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshal_com(const LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72& unmarshaled, LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_com& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'LeftHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshal_com_back(const LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_com& marshaled, LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'LeftHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/LeftHandActions
|
|
IL2CPP_EXTERN_C void LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshal_com_cleanup(LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
// System.Void HVRInputActions/LeftHandActions::.ctor(HVRInputActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions__ctor_m6C093E3AB394BFC2FDF7D9956A845F8ACEBD4697 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public LeftHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public LeftHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void LeftHandActions__ctor_m6C093E3AB394BFC2FDF7D9956A845F8ACEBD4697_AdjustorThunk (RuntimeObject* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
LeftHandActions__ctor_m6C093E3AB394BFC2FDF7D9956A845F8ACEBD4697_inline(_thisAdjusted, ___0_wrapper, method);
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_TriggerPress()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @TriggerPress => m_Wrapper.m_LeftHand_TriggerPress;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_TriggerPress_3;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Trigger()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Trigger => m_Wrapper.m_LeftHand_Trigger;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Trigger_4;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_PrimaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @PrimaryButton => m_Wrapper.m_LeftHand_PrimaryButton;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_PrimaryButton_5;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_PrimaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @PrimaryTouch => m_Wrapper.m_LeftHand_PrimaryTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_PrimaryTouch_6;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Menu()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Menu => m_Wrapper.m_LeftHand_Menu;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Menu_7;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Primary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Primary2DAxis => m_Wrapper.m_LeftHand_Primary2DAxis;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Primary2DAxis_8;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Primary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Primary2DAxisClick => m_Wrapper.m_LeftHand_Primary2DAxisClick;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Primary2DAxisClick_9;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Primary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Primary2DAxisTouch => m_Wrapper.m_LeftHand_Primary2DAxisTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Primary2DAxisTouch_10;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Secondary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Secondary2DAxis => m_Wrapper.m_LeftHand_Secondary2DAxis;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Secondary2DAxis_11;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Secondary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Secondary2DAxisClick => m_Wrapper.m_LeftHand_Secondary2DAxisClick;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Secondary2DAxisClick_12;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Secondary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Secondary2DAxisTouch => m_Wrapper.m_LeftHand_Secondary2DAxisTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Secondary2DAxisTouch_13;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Grip()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Grip => m_Wrapper.m_LeftHand_Grip;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Grip_14;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_GripPress()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @GripPress => m_Wrapper.m_LeftHand_GripPress;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_GripPress_15;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_GripForce()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @GripForce => m_Wrapper.m_LeftHand_GripForce;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_GripForce_16;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_SecondaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @SecondaryButton => m_Wrapper.m_LeftHand_SecondaryButton;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_SecondaryButton_17;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_SecondaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @SecondaryTouch => m_Wrapper.m_LeftHand_SecondaryTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_SecondaryTouch_18;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_TriggerTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @TriggerTouch => m_Wrapper.m_LeftHand_TriggerTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_TriggerTouch_19;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_ControllerPosition()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @ControllerPosition => m_Wrapper.m_LeftHand_ControllerPosition;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_ControllerPosition_20;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_ControllerRotation()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @ControllerRotation => m_Wrapper.m_LeftHand_ControllerRotation;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_ControllerRotation_21;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/LeftHandActions::get_Haptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Haptics => m_Wrapper.m_LeftHand_Haptics;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_LeftHand_Haptics_22;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/LeftHandActions::Get()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputActionMap Get() { return m_Wrapper.m_LeftHand; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_1 = L_0->___m_LeftHand_1;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* _returnValue;
|
|
_returnValue = LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Void HVRInputActions/LeftHandActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions_Enable_m57BB8B3A9C587B06A4E7DF363F369EFC0AEB9325 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Enable() { Get().Enable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Enable_mAB23F0C4179D27C375F9FA335898B02E336CA4F6(L_0, NULL);
|
|
// public void Enable() { Get().Enable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void LeftHandActions_Enable_m57BB8B3A9C587B06A4E7DF363F369EFC0AEB9325_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
LeftHandActions_Enable_m57BB8B3A9C587B06A4E7DF363F369EFC0AEB9325(_thisAdjusted, method);
|
|
}
|
|
// System.Void HVRInputActions/LeftHandActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions_Disable_m749AE59D8BA143F11BE8A6720BDD4D091D984D17 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Disable() { Get().Disable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Disable_m987468348648610F8B84D4F481592FF37AF5445C(L_0, NULL);
|
|
// public void Disable() { Get().Disable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void LeftHandActions_Disable_m749AE59D8BA143F11BE8A6720BDD4D091D984D17_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
LeftHandActions_Disable_m749AE59D8BA143F11BE8A6720BDD4D091D984D17(_thisAdjusted, method);
|
|
}
|
|
// System.Boolean HVRInputActions/LeftHandActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LeftHandActions_get_enabled_m34EA7BA331D2130EECADCE016C2A7FF859078FC0 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool enabled => Get().enabled;
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739(__this, NULL);
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = InputActionMap_get_enabled_mB89FAA20F1EA1884A28829B3E350822D7456E888(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C bool LeftHandActions_get_enabled_m34EA7BA331D2130EECADCE016C2A7FF859078FC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
bool _returnValue;
|
|
_returnValue = LeftHandActions_get_enabled_m34EA7BA331D2130EECADCE016C2A7FF859078FC0(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/LeftHandActions::op_Implicit(HVRInputActions/LeftHandActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* LeftHandActions_op_Implicit_m627C29567028EE9876E7742CDD174CE2F9043902 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72 ___0_set, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public static implicit operator InputActionMap(LeftHandActions set) { return set.Get(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = LeftHandActions_Get_mBDBF7FE119C738CA10D159431C991DE52A0DA739((&___0_set), NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions/LeftHandActions::SetCallbacks(HVRInputActions/ILeftHandActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LeftHandActions_SetCallbacks_m71923D29FB64E2E7CA80CAED7D3CC68B9F5C78D4 (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (m_Wrapper.m_LeftHandActionsCallbackInterface != null)
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
RuntimeObject* L_1 = L_0->___m_LeftHandActionsCallbackInterface_2;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0808;
|
|
}
|
|
}
|
|
{
|
|
// @TriggerPress.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_2;
|
|
L_2 = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_3 = __this->___m_Wrapper_0;
|
|
NullCheck(L_3);
|
|
RuntimeObject* L_4 = L_3->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_5 = L_4;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_6 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_6, L_5, (intptr_t)((void*)GetInterfaceMethodInfo(L_5, 0, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_2);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_2, L_6, NULL);
|
|
// @TriggerPress.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_7;
|
|
L_7 = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_8 = __this->___m_Wrapper_0;
|
|
NullCheck(L_8);
|
|
RuntimeObject* L_9 = L_8->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_10 = L_9;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_11 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_11, L_10, (intptr_t)((void*)GetInterfaceMethodInfo(L_10, 0, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_7);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_7, L_11, NULL);
|
|
// @TriggerPress.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12;
|
|
L_12 = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_13 = __this->___m_Wrapper_0;
|
|
NullCheck(L_13);
|
|
RuntimeObject* L_14 = L_13->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_15 = L_14;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_16 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_16);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_16, L_15, (intptr_t)((void*)GetInterfaceMethodInfo(L_15, 0, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_12);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_12, L_16, NULL);
|
|
// @Trigger.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_17;
|
|
L_17 = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_18 = __this->___m_Wrapper_0;
|
|
NullCheck(L_18);
|
|
RuntimeObject* L_19 = L_18->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_20 = L_19;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_21 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_21);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_21, L_20, (intptr_t)((void*)GetInterfaceMethodInfo(L_20, 1, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_17);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_17, L_21, NULL);
|
|
// @Trigger.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22;
|
|
L_22 = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_23 = __this->___m_Wrapper_0;
|
|
NullCheck(L_23);
|
|
RuntimeObject* L_24 = L_23->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_25 = L_24;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_26 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_26);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_26, L_25, (intptr_t)((void*)GetInterfaceMethodInfo(L_25, 1, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_22);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_22, L_26, NULL);
|
|
// @Trigger.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_27;
|
|
L_27 = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_28 = __this->___m_Wrapper_0;
|
|
NullCheck(L_28);
|
|
RuntimeObject* L_29 = L_28->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_30 = L_29;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_31 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_31);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_31, L_30, (intptr_t)((void*)GetInterfaceMethodInfo(L_30, 1, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_27);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_27, L_31, NULL);
|
|
// @PrimaryButton.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_32;
|
|
L_32 = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_33 = __this->___m_Wrapper_0;
|
|
NullCheck(L_33);
|
|
RuntimeObject* L_34 = L_33->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_35 = L_34;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_36 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_36);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_36, L_35, (intptr_t)((void*)GetInterfaceMethodInfo(L_35, 2, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_32);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_32, L_36, NULL);
|
|
// @PrimaryButton.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_37;
|
|
L_37 = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_38 = __this->___m_Wrapper_0;
|
|
NullCheck(L_38);
|
|
RuntimeObject* L_39 = L_38->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_40 = L_39;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_41 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_41);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_41, L_40, (intptr_t)((void*)GetInterfaceMethodInfo(L_40, 2, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_37);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_37, L_41, NULL);
|
|
// @PrimaryButton.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_42;
|
|
L_42 = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_43 = __this->___m_Wrapper_0;
|
|
NullCheck(L_43);
|
|
RuntimeObject* L_44 = L_43->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_45 = L_44;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_46 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_46);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_46, L_45, (intptr_t)((void*)GetInterfaceMethodInfo(L_45, 2, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_42);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_42, L_46, NULL);
|
|
// @PrimaryTouch.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_47;
|
|
L_47 = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_48 = __this->___m_Wrapper_0;
|
|
NullCheck(L_48);
|
|
RuntimeObject* L_49 = L_48->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_50 = L_49;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_51 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_51);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_51, L_50, (intptr_t)((void*)GetInterfaceMethodInfo(L_50, 3, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_47);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_47, L_51, NULL);
|
|
// @PrimaryTouch.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_52;
|
|
L_52 = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_53 = __this->___m_Wrapper_0;
|
|
NullCheck(L_53);
|
|
RuntimeObject* L_54 = L_53->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_55 = L_54;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_56 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_56);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_56, L_55, (intptr_t)((void*)GetInterfaceMethodInfo(L_55, 3, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_52);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_52, L_56, NULL);
|
|
// @PrimaryTouch.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_57;
|
|
L_57 = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_58 = __this->___m_Wrapper_0;
|
|
NullCheck(L_58);
|
|
RuntimeObject* L_59 = L_58->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_60 = L_59;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_61 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_61);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_61, L_60, (intptr_t)((void*)GetInterfaceMethodInfo(L_60, 3, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_57);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_57, L_61, NULL);
|
|
// @Menu.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_62;
|
|
L_62 = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_63 = __this->___m_Wrapper_0;
|
|
NullCheck(L_63);
|
|
RuntimeObject* L_64 = L_63->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_65 = L_64;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_66 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_66);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_66, L_65, (intptr_t)((void*)GetInterfaceMethodInfo(L_65, 4, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_62);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_62, L_66, NULL);
|
|
// @Menu.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_67;
|
|
L_67 = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_68 = __this->___m_Wrapper_0;
|
|
NullCheck(L_68);
|
|
RuntimeObject* L_69 = L_68->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_70 = L_69;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_71 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_71);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_71, L_70, (intptr_t)((void*)GetInterfaceMethodInfo(L_70, 4, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_67);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_67, L_71, NULL);
|
|
// @Menu.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_72;
|
|
L_72 = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_73 = __this->___m_Wrapper_0;
|
|
NullCheck(L_73);
|
|
RuntimeObject* L_74 = L_73->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_75 = L_74;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_76 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_76);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_76, L_75, (intptr_t)((void*)GetInterfaceMethodInfo(L_75, 4, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_72);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_72, L_76, NULL);
|
|
// @Primary2DAxis.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_77;
|
|
L_77 = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_78 = __this->___m_Wrapper_0;
|
|
NullCheck(L_78);
|
|
RuntimeObject* L_79 = L_78->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_80 = L_79;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_81 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_81);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_81, L_80, (intptr_t)((void*)GetInterfaceMethodInfo(L_80, 5, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_77);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_77, L_81, NULL);
|
|
// @Primary2DAxis.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_82;
|
|
L_82 = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_83 = __this->___m_Wrapper_0;
|
|
NullCheck(L_83);
|
|
RuntimeObject* L_84 = L_83->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_85 = L_84;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_86 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_86);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_86, L_85, (intptr_t)((void*)GetInterfaceMethodInfo(L_85, 5, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_82);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_82, L_86, NULL);
|
|
// @Primary2DAxis.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_87;
|
|
L_87 = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_88 = __this->___m_Wrapper_0;
|
|
NullCheck(L_88);
|
|
RuntimeObject* L_89 = L_88->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_90 = L_89;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_91 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_91);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_91, L_90, (intptr_t)((void*)GetInterfaceMethodInfo(L_90, 5, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_87);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_87, L_91, NULL);
|
|
// @Primary2DAxisClick.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_92;
|
|
L_92 = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_93 = __this->___m_Wrapper_0;
|
|
NullCheck(L_93);
|
|
RuntimeObject* L_94 = L_93->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_95 = L_94;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_96 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_96);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_96, L_95, (intptr_t)((void*)GetInterfaceMethodInfo(L_95, 6, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_92);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_92, L_96, NULL);
|
|
// @Primary2DAxisClick.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_97;
|
|
L_97 = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_98 = __this->___m_Wrapper_0;
|
|
NullCheck(L_98);
|
|
RuntimeObject* L_99 = L_98->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_100 = L_99;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_101 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_101);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_101, L_100, (intptr_t)((void*)GetInterfaceMethodInfo(L_100, 6, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_97);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_97, L_101, NULL);
|
|
// @Primary2DAxisClick.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_102;
|
|
L_102 = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_103 = __this->___m_Wrapper_0;
|
|
NullCheck(L_103);
|
|
RuntimeObject* L_104 = L_103->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_105 = L_104;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_106 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_106);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_106, L_105, (intptr_t)((void*)GetInterfaceMethodInfo(L_105, 6, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_102);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_102, L_106, NULL);
|
|
// @Primary2DAxisTouch.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_107;
|
|
L_107 = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_108 = __this->___m_Wrapper_0;
|
|
NullCheck(L_108);
|
|
RuntimeObject* L_109 = L_108->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_110 = L_109;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_111 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_111);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_111, L_110, (intptr_t)((void*)GetInterfaceMethodInfo(L_110, 7, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_107);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_107, L_111, NULL);
|
|
// @Primary2DAxisTouch.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_112;
|
|
L_112 = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_113 = __this->___m_Wrapper_0;
|
|
NullCheck(L_113);
|
|
RuntimeObject* L_114 = L_113->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_115 = L_114;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_116 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_116);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_116, L_115, (intptr_t)((void*)GetInterfaceMethodInfo(L_115, 7, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_112);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_112, L_116, NULL);
|
|
// @Primary2DAxisTouch.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_117;
|
|
L_117 = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_118 = __this->___m_Wrapper_0;
|
|
NullCheck(L_118);
|
|
RuntimeObject* L_119 = L_118->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_120 = L_119;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_121 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_121);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_121, L_120, (intptr_t)((void*)GetInterfaceMethodInfo(L_120, 7, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_117);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_117, L_121, NULL);
|
|
// @Secondary2DAxis.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_122;
|
|
L_122 = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_123 = __this->___m_Wrapper_0;
|
|
NullCheck(L_123);
|
|
RuntimeObject* L_124 = L_123->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_125 = L_124;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_126 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_126);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_126, L_125, (intptr_t)((void*)GetInterfaceMethodInfo(L_125, 8, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_122);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_122, L_126, NULL);
|
|
// @Secondary2DAxis.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_127;
|
|
L_127 = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_128 = __this->___m_Wrapper_0;
|
|
NullCheck(L_128);
|
|
RuntimeObject* L_129 = L_128->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_130 = L_129;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_131 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_131);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_131, L_130, (intptr_t)((void*)GetInterfaceMethodInfo(L_130, 8, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_127);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_127, L_131, NULL);
|
|
// @Secondary2DAxis.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_132;
|
|
L_132 = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_133 = __this->___m_Wrapper_0;
|
|
NullCheck(L_133);
|
|
RuntimeObject* L_134 = L_133->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_135 = L_134;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_136 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_136);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_136, L_135, (intptr_t)((void*)GetInterfaceMethodInfo(L_135, 8, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_132);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_132, L_136, NULL);
|
|
// @Secondary2DAxisClick.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_137;
|
|
L_137 = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_138 = __this->___m_Wrapper_0;
|
|
NullCheck(L_138);
|
|
RuntimeObject* L_139 = L_138->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_140 = L_139;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_141 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_141);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_141, L_140, (intptr_t)((void*)GetInterfaceMethodInfo(L_140, 9, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_137);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_137, L_141, NULL);
|
|
// @Secondary2DAxisClick.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_142;
|
|
L_142 = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_143 = __this->___m_Wrapper_0;
|
|
NullCheck(L_143);
|
|
RuntimeObject* L_144 = L_143->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_145 = L_144;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_146 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_146);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_146, L_145, (intptr_t)((void*)GetInterfaceMethodInfo(L_145, 9, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_142);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_142, L_146, NULL);
|
|
// @Secondary2DAxisClick.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_147;
|
|
L_147 = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_148 = __this->___m_Wrapper_0;
|
|
NullCheck(L_148);
|
|
RuntimeObject* L_149 = L_148->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_150 = L_149;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_151 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_151);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_151, L_150, (intptr_t)((void*)GetInterfaceMethodInfo(L_150, 9, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_147);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_147, L_151, NULL);
|
|
// @Secondary2DAxisTouch.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_152;
|
|
L_152 = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_153 = __this->___m_Wrapper_0;
|
|
NullCheck(L_153);
|
|
RuntimeObject* L_154 = L_153->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_155 = L_154;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_156 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_156);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_156, L_155, (intptr_t)((void*)GetInterfaceMethodInfo(L_155, 10, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_152);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_152, L_156, NULL);
|
|
// @Secondary2DAxisTouch.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_157;
|
|
L_157 = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_158 = __this->___m_Wrapper_0;
|
|
NullCheck(L_158);
|
|
RuntimeObject* L_159 = L_158->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_160 = L_159;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_161 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_161);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_161, L_160, (intptr_t)((void*)GetInterfaceMethodInfo(L_160, 10, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_157);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_157, L_161, NULL);
|
|
// @Secondary2DAxisTouch.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_162;
|
|
L_162 = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_163 = __this->___m_Wrapper_0;
|
|
NullCheck(L_163);
|
|
RuntimeObject* L_164 = L_163->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_165 = L_164;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_166 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_166);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_166, L_165, (intptr_t)((void*)GetInterfaceMethodInfo(L_165, 10, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_162);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_162, L_166, NULL);
|
|
// @Grip.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_167;
|
|
L_167 = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_168 = __this->___m_Wrapper_0;
|
|
NullCheck(L_168);
|
|
RuntimeObject* L_169 = L_168->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_170 = L_169;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_171 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_171);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_171, L_170, (intptr_t)((void*)GetInterfaceMethodInfo(L_170, 11, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_167);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_167, L_171, NULL);
|
|
// @Grip.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_172;
|
|
L_172 = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_173 = __this->___m_Wrapper_0;
|
|
NullCheck(L_173);
|
|
RuntimeObject* L_174 = L_173->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_175 = L_174;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_176 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_176);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_176, L_175, (intptr_t)((void*)GetInterfaceMethodInfo(L_175, 11, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_172);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_172, L_176, NULL);
|
|
// @Grip.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_177;
|
|
L_177 = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_178 = __this->___m_Wrapper_0;
|
|
NullCheck(L_178);
|
|
RuntimeObject* L_179 = L_178->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_180 = L_179;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_181 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_181);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_181, L_180, (intptr_t)((void*)GetInterfaceMethodInfo(L_180, 11, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_177);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_177, L_181, NULL);
|
|
// @GripPress.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_182;
|
|
L_182 = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_183 = __this->___m_Wrapper_0;
|
|
NullCheck(L_183);
|
|
RuntimeObject* L_184 = L_183->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_185 = L_184;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_186 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_186);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_186, L_185, (intptr_t)((void*)GetInterfaceMethodInfo(L_185, 12, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_182);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_182, L_186, NULL);
|
|
// @GripPress.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_187;
|
|
L_187 = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_188 = __this->___m_Wrapper_0;
|
|
NullCheck(L_188);
|
|
RuntimeObject* L_189 = L_188->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_190 = L_189;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_191 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_191);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_191, L_190, (intptr_t)((void*)GetInterfaceMethodInfo(L_190, 12, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_187);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_187, L_191, NULL);
|
|
// @GripPress.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_192;
|
|
L_192 = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_193 = __this->___m_Wrapper_0;
|
|
NullCheck(L_193);
|
|
RuntimeObject* L_194 = L_193->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_195 = L_194;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_196 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_196);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_196, L_195, (intptr_t)((void*)GetInterfaceMethodInfo(L_195, 12, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_192);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_192, L_196, NULL);
|
|
// @GripForce.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_197;
|
|
L_197 = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_198 = __this->___m_Wrapper_0;
|
|
NullCheck(L_198);
|
|
RuntimeObject* L_199 = L_198->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_200 = L_199;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_201 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_201);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_201, L_200, (intptr_t)((void*)GetInterfaceMethodInfo(L_200, 13, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_197);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_197, L_201, NULL);
|
|
// @GripForce.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_202;
|
|
L_202 = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_203 = __this->___m_Wrapper_0;
|
|
NullCheck(L_203);
|
|
RuntimeObject* L_204 = L_203->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_205 = L_204;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_206 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_206);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_206, L_205, (intptr_t)((void*)GetInterfaceMethodInfo(L_205, 13, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_202);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_202, L_206, NULL);
|
|
// @GripForce.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_207;
|
|
L_207 = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_208 = __this->___m_Wrapper_0;
|
|
NullCheck(L_208);
|
|
RuntimeObject* L_209 = L_208->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_210 = L_209;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_211 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_211);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_211, L_210, (intptr_t)((void*)GetInterfaceMethodInfo(L_210, 13, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_207);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_207, L_211, NULL);
|
|
// @SecondaryButton.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_212;
|
|
L_212 = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_213 = __this->___m_Wrapper_0;
|
|
NullCheck(L_213);
|
|
RuntimeObject* L_214 = L_213->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_215 = L_214;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_216 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_216);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_216, L_215, (intptr_t)((void*)GetInterfaceMethodInfo(L_215, 14, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_212);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_212, L_216, NULL);
|
|
// @SecondaryButton.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_217;
|
|
L_217 = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_218 = __this->___m_Wrapper_0;
|
|
NullCheck(L_218);
|
|
RuntimeObject* L_219 = L_218->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_220 = L_219;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_221 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_221);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_221, L_220, (intptr_t)((void*)GetInterfaceMethodInfo(L_220, 14, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_217);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_217, L_221, NULL);
|
|
// @SecondaryButton.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_222;
|
|
L_222 = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_223 = __this->___m_Wrapper_0;
|
|
NullCheck(L_223);
|
|
RuntimeObject* L_224 = L_223->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_225 = L_224;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_226 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_226);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_226, L_225, (intptr_t)((void*)GetInterfaceMethodInfo(L_225, 14, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_222);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_222, L_226, NULL);
|
|
// @SecondaryTouch.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_227;
|
|
L_227 = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_228 = __this->___m_Wrapper_0;
|
|
NullCheck(L_228);
|
|
RuntimeObject* L_229 = L_228->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_230 = L_229;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_231 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_231);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_231, L_230, (intptr_t)((void*)GetInterfaceMethodInfo(L_230, 15, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_227);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_227, L_231, NULL);
|
|
// @SecondaryTouch.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_232;
|
|
L_232 = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_233 = __this->___m_Wrapper_0;
|
|
NullCheck(L_233);
|
|
RuntimeObject* L_234 = L_233->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_235 = L_234;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_236 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_236);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_236, L_235, (intptr_t)((void*)GetInterfaceMethodInfo(L_235, 15, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_232);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_232, L_236, NULL);
|
|
// @SecondaryTouch.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_237;
|
|
L_237 = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_238 = __this->___m_Wrapper_0;
|
|
NullCheck(L_238);
|
|
RuntimeObject* L_239 = L_238->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_240 = L_239;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_241 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_241);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_241, L_240, (intptr_t)((void*)GetInterfaceMethodInfo(L_240, 15, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_237);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_237, L_241, NULL);
|
|
// @TriggerTouch.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_242;
|
|
L_242 = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_243 = __this->___m_Wrapper_0;
|
|
NullCheck(L_243);
|
|
RuntimeObject* L_244 = L_243->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_245 = L_244;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_246 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_246);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_246, L_245, (intptr_t)((void*)GetInterfaceMethodInfo(L_245, 16, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_242);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_242, L_246, NULL);
|
|
// @TriggerTouch.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_247;
|
|
L_247 = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_248 = __this->___m_Wrapper_0;
|
|
NullCheck(L_248);
|
|
RuntimeObject* L_249 = L_248->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_250 = L_249;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_251 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_251);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_251, L_250, (intptr_t)((void*)GetInterfaceMethodInfo(L_250, 16, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_247);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_247, L_251, NULL);
|
|
// @TriggerTouch.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_252;
|
|
L_252 = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_253 = __this->___m_Wrapper_0;
|
|
NullCheck(L_253);
|
|
RuntimeObject* L_254 = L_253->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_255 = L_254;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_256 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_256);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_256, L_255, (intptr_t)((void*)GetInterfaceMethodInfo(L_255, 16, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_252);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_252, L_256, NULL);
|
|
// @ControllerPosition.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_257;
|
|
L_257 = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_258 = __this->___m_Wrapper_0;
|
|
NullCheck(L_258);
|
|
RuntimeObject* L_259 = L_258->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_260 = L_259;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_261 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_261);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_261, L_260, (intptr_t)((void*)GetInterfaceMethodInfo(L_260, 17, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_257);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_257, L_261, NULL);
|
|
// @ControllerPosition.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_262;
|
|
L_262 = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_263 = __this->___m_Wrapper_0;
|
|
NullCheck(L_263);
|
|
RuntimeObject* L_264 = L_263->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_265 = L_264;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_266 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_266);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_266, L_265, (intptr_t)((void*)GetInterfaceMethodInfo(L_265, 17, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_262);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_262, L_266, NULL);
|
|
// @ControllerPosition.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_267;
|
|
L_267 = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_268 = __this->___m_Wrapper_0;
|
|
NullCheck(L_268);
|
|
RuntimeObject* L_269 = L_268->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_270 = L_269;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_271 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_271);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_271, L_270, (intptr_t)((void*)GetInterfaceMethodInfo(L_270, 17, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_267);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_267, L_271, NULL);
|
|
// @ControllerRotation.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_272;
|
|
L_272 = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_273 = __this->___m_Wrapper_0;
|
|
NullCheck(L_273);
|
|
RuntimeObject* L_274 = L_273->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_275 = L_274;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_276 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_276);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_276, L_275, (intptr_t)((void*)GetInterfaceMethodInfo(L_275, 18, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_272);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_272, L_276, NULL);
|
|
// @ControllerRotation.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_277;
|
|
L_277 = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_278 = __this->___m_Wrapper_0;
|
|
NullCheck(L_278);
|
|
RuntimeObject* L_279 = L_278->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_280 = L_279;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_281 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_281);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_281, L_280, (intptr_t)((void*)GetInterfaceMethodInfo(L_280, 18, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_277);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_277, L_281, NULL);
|
|
// @ControllerRotation.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_282;
|
|
L_282 = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_283 = __this->___m_Wrapper_0;
|
|
NullCheck(L_283);
|
|
RuntimeObject* L_284 = L_283->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_285 = L_284;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_286 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_286);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_286, L_285, (intptr_t)((void*)GetInterfaceMethodInfo(L_285, 18, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_282);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_282, L_286, NULL);
|
|
// @Haptics.started -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_287;
|
|
L_287 = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_288 = __this->___m_Wrapper_0;
|
|
NullCheck(L_288);
|
|
RuntimeObject* L_289 = L_288->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_290 = L_289;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_291 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_291);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_291, L_290, (intptr_t)((void*)GetInterfaceMethodInfo(L_290, 19, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_287);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_287, L_291, NULL);
|
|
// @Haptics.performed -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_292;
|
|
L_292 = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_293 = __this->___m_Wrapper_0;
|
|
NullCheck(L_293);
|
|
RuntimeObject* L_294 = L_293->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_295 = L_294;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_296 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_296);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_296, L_295, (intptr_t)((void*)GetInterfaceMethodInfo(L_295, 19, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_292);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_292, L_296, NULL);
|
|
// @Haptics.canceled -= m_Wrapper.m_LeftHandActionsCallbackInterface.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_297;
|
|
L_297 = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_298 = __this->___m_Wrapper_0;
|
|
NullCheck(L_298);
|
|
RuntimeObject* L_299 = L_298->___m_LeftHandActionsCallbackInterface_2;
|
|
RuntimeObject* L_300 = L_299;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_301 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_301);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_301, L_300, (intptr_t)((void*)GetInterfaceMethodInfo(L_300, 19, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_297);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_297, L_301, NULL);
|
|
}
|
|
|
|
IL_0808:
|
|
{
|
|
// m_Wrapper.m_LeftHandActionsCallbackInterface = instance;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_302 = __this->___m_Wrapper_0;
|
|
RuntimeObject* L_303 = ___0_instance;
|
|
NullCheck(L_302);
|
|
L_302->___m_LeftHandActionsCallbackInterface_2 = L_303;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_302->___m_LeftHandActionsCallbackInterface_2), (void*)L_303);
|
|
// if (instance != null)
|
|
RuntimeObject* L_304 = ___0_instance;
|
|
if (!L_304)
|
|
{
|
|
goto IL_0dba;
|
|
}
|
|
}
|
|
{
|
|
// @TriggerPress.started += instance.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_305;
|
|
L_305 = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(__this, NULL);
|
|
RuntimeObject* L_306 = ___0_instance;
|
|
RuntimeObject* L_307 = L_306;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_308 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_308);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_308, L_307, (intptr_t)((void*)GetInterfaceMethodInfo(L_307, 0, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_305);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_305, L_308, NULL);
|
|
// @TriggerPress.performed += instance.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_309;
|
|
L_309 = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(__this, NULL);
|
|
RuntimeObject* L_310 = ___0_instance;
|
|
RuntimeObject* L_311 = L_310;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_312 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_312);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_312, L_311, (intptr_t)((void*)GetInterfaceMethodInfo(L_311, 0, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_309);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_309, L_312, NULL);
|
|
// @TriggerPress.canceled += instance.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_313;
|
|
L_313 = LeftHandActions_get_TriggerPress_m1D06E2FFDDFB95322A4AA7DD4D2B34482E502AF6(__this, NULL);
|
|
RuntimeObject* L_314 = ___0_instance;
|
|
RuntimeObject* L_315 = L_314;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_316 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_316);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_316, L_315, (intptr_t)((void*)GetInterfaceMethodInfo(L_315, 0, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_313);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_313, L_316, NULL);
|
|
// @Trigger.started += instance.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_317;
|
|
L_317 = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(__this, NULL);
|
|
RuntimeObject* L_318 = ___0_instance;
|
|
RuntimeObject* L_319 = L_318;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_320 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_320);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_320, L_319, (intptr_t)((void*)GetInterfaceMethodInfo(L_319, 1, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_317);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_317, L_320, NULL);
|
|
// @Trigger.performed += instance.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_321;
|
|
L_321 = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(__this, NULL);
|
|
RuntimeObject* L_322 = ___0_instance;
|
|
RuntimeObject* L_323 = L_322;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_324 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_324);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_324, L_323, (intptr_t)((void*)GetInterfaceMethodInfo(L_323, 1, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_321);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_321, L_324, NULL);
|
|
// @Trigger.canceled += instance.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_325;
|
|
L_325 = LeftHandActions_get_Trigger_m2D55B18FEA54B443A7D458D45036BB6392973DCA(__this, NULL);
|
|
RuntimeObject* L_326 = ___0_instance;
|
|
RuntimeObject* L_327 = L_326;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_328 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_328);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_328, L_327, (intptr_t)((void*)GetInterfaceMethodInfo(L_327, 1, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_325);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_325, L_328, NULL);
|
|
// @PrimaryButton.started += instance.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_329;
|
|
L_329 = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(__this, NULL);
|
|
RuntimeObject* L_330 = ___0_instance;
|
|
RuntimeObject* L_331 = L_330;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_332 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_332);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_332, L_331, (intptr_t)((void*)GetInterfaceMethodInfo(L_331, 2, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_329);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_329, L_332, NULL);
|
|
// @PrimaryButton.performed += instance.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_333;
|
|
L_333 = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(__this, NULL);
|
|
RuntimeObject* L_334 = ___0_instance;
|
|
RuntimeObject* L_335 = L_334;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_336 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_336);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_336, L_335, (intptr_t)((void*)GetInterfaceMethodInfo(L_335, 2, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_333);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_333, L_336, NULL);
|
|
// @PrimaryButton.canceled += instance.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_337;
|
|
L_337 = LeftHandActions_get_PrimaryButton_mC76740B596A519AEDF0FBE510F3A1B76E93692A6(__this, NULL);
|
|
RuntimeObject* L_338 = ___0_instance;
|
|
RuntimeObject* L_339 = L_338;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_340 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_340);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_340, L_339, (intptr_t)((void*)GetInterfaceMethodInfo(L_339, 2, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_337);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_337, L_340, NULL);
|
|
// @PrimaryTouch.started += instance.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_341;
|
|
L_341 = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(__this, NULL);
|
|
RuntimeObject* L_342 = ___0_instance;
|
|
RuntimeObject* L_343 = L_342;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_344 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_344);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_344, L_343, (intptr_t)((void*)GetInterfaceMethodInfo(L_343, 3, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_341);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_341, L_344, NULL);
|
|
// @PrimaryTouch.performed += instance.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_345;
|
|
L_345 = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(__this, NULL);
|
|
RuntimeObject* L_346 = ___0_instance;
|
|
RuntimeObject* L_347 = L_346;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_348 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_348);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_348, L_347, (intptr_t)((void*)GetInterfaceMethodInfo(L_347, 3, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_345);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_345, L_348, NULL);
|
|
// @PrimaryTouch.canceled += instance.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_349;
|
|
L_349 = LeftHandActions_get_PrimaryTouch_m25DA60FC7715933A9E8D0A4F2824A26E46E896B5(__this, NULL);
|
|
RuntimeObject* L_350 = ___0_instance;
|
|
RuntimeObject* L_351 = L_350;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_352 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_352);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_352, L_351, (intptr_t)((void*)GetInterfaceMethodInfo(L_351, 3, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_349);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_349, L_352, NULL);
|
|
// @Menu.started += instance.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_353;
|
|
L_353 = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(__this, NULL);
|
|
RuntimeObject* L_354 = ___0_instance;
|
|
RuntimeObject* L_355 = L_354;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_356 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_356);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_356, L_355, (intptr_t)((void*)GetInterfaceMethodInfo(L_355, 4, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_353);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_353, L_356, NULL);
|
|
// @Menu.performed += instance.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_357;
|
|
L_357 = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(__this, NULL);
|
|
RuntimeObject* L_358 = ___0_instance;
|
|
RuntimeObject* L_359 = L_358;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_360 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_360);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_360, L_359, (intptr_t)((void*)GetInterfaceMethodInfo(L_359, 4, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_357);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_357, L_360, NULL);
|
|
// @Menu.canceled += instance.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_361;
|
|
L_361 = LeftHandActions_get_Menu_m480C439369DAC6129D01B4DD8EF84174180A9520(__this, NULL);
|
|
RuntimeObject* L_362 = ___0_instance;
|
|
RuntimeObject* L_363 = L_362;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_364 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_364);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_364, L_363, (intptr_t)((void*)GetInterfaceMethodInfo(L_363, 4, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_361);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_361, L_364, NULL);
|
|
// @Primary2DAxis.started += instance.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_365;
|
|
L_365 = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(__this, NULL);
|
|
RuntimeObject* L_366 = ___0_instance;
|
|
RuntimeObject* L_367 = L_366;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_368 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_368);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_368, L_367, (intptr_t)((void*)GetInterfaceMethodInfo(L_367, 5, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_365);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_365, L_368, NULL);
|
|
// @Primary2DAxis.performed += instance.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_369;
|
|
L_369 = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(__this, NULL);
|
|
RuntimeObject* L_370 = ___0_instance;
|
|
RuntimeObject* L_371 = L_370;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_372 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_372);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_372, L_371, (intptr_t)((void*)GetInterfaceMethodInfo(L_371, 5, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_369);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_369, L_372, NULL);
|
|
// @Primary2DAxis.canceled += instance.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_373;
|
|
L_373 = LeftHandActions_get_Primary2DAxis_m820E9DE1A5AB74AAE8FD11D69F6AB2D8A74BEE79(__this, NULL);
|
|
RuntimeObject* L_374 = ___0_instance;
|
|
RuntimeObject* L_375 = L_374;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_376 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_376);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_376, L_375, (intptr_t)((void*)GetInterfaceMethodInfo(L_375, 5, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_373);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_373, L_376, NULL);
|
|
// @Primary2DAxisClick.started += instance.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_377;
|
|
L_377 = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(__this, NULL);
|
|
RuntimeObject* L_378 = ___0_instance;
|
|
RuntimeObject* L_379 = L_378;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_380 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_380);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_380, L_379, (intptr_t)((void*)GetInterfaceMethodInfo(L_379, 6, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_377);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_377, L_380, NULL);
|
|
// @Primary2DAxisClick.performed += instance.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_381;
|
|
L_381 = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(__this, NULL);
|
|
RuntimeObject* L_382 = ___0_instance;
|
|
RuntimeObject* L_383 = L_382;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_384 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_384);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_384, L_383, (intptr_t)((void*)GetInterfaceMethodInfo(L_383, 6, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_381);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_381, L_384, NULL);
|
|
// @Primary2DAxisClick.canceled += instance.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_385;
|
|
L_385 = LeftHandActions_get_Primary2DAxisClick_m30FD5C32A6311A202379598F2D7C1060554E882C(__this, NULL);
|
|
RuntimeObject* L_386 = ___0_instance;
|
|
RuntimeObject* L_387 = L_386;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_388 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_388);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_388, L_387, (intptr_t)((void*)GetInterfaceMethodInfo(L_387, 6, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_385);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_385, L_388, NULL);
|
|
// @Primary2DAxisTouch.started += instance.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_389;
|
|
L_389 = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(__this, NULL);
|
|
RuntimeObject* L_390 = ___0_instance;
|
|
RuntimeObject* L_391 = L_390;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_392 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_392);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_392, L_391, (intptr_t)((void*)GetInterfaceMethodInfo(L_391, 7, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_389);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_389, L_392, NULL);
|
|
// @Primary2DAxisTouch.performed += instance.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_393;
|
|
L_393 = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(__this, NULL);
|
|
RuntimeObject* L_394 = ___0_instance;
|
|
RuntimeObject* L_395 = L_394;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_396 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_396);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_396, L_395, (intptr_t)((void*)GetInterfaceMethodInfo(L_395, 7, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_393);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_393, L_396, NULL);
|
|
// @Primary2DAxisTouch.canceled += instance.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_397;
|
|
L_397 = LeftHandActions_get_Primary2DAxisTouch_m164D393890A9150DFB27638142FC3E3AAAB41304(__this, NULL);
|
|
RuntimeObject* L_398 = ___0_instance;
|
|
RuntimeObject* L_399 = L_398;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_400 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_400);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_400, L_399, (intptr_t)((void*)GetInterfaceMethodInfo(L_399, 7, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_397);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_397, L_400, NULL);
|
|
// @Secondary2DAxis.started += instance.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_401;
|
|
L_401 = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(__this, NULL);
|
|
RuntimeObject* L_402 = ___0_instance;
|
|
RuntimeObject* L_403 = L_402;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_404 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_404);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_404, L_403, (intptr_t)((void*)GetInterfaceMethodInfo(L_403, 8, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_401);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_401, L_404, NULL);
|
|
// @Secondary2DAxis.performed += instance.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_405;
|
|
L_405 = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(__this, NULL);
|
|
RuntimeObject* L_406 = ___0_instance;
|
|
RuntimeObject* L_407 = L_406;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_408 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_408);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_408, L_407, (intptr_t)((void*)GetInterfaceMethodInfo(L_407, 8, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_405);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_405, L_408, NULL);
|
|
// @Secondary2DAxis.canceled += instance.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_409;
|
|
L_409 = LeftHandActions_get_Secondary2DAxis_mEE3B39EC18FDAAAEE48FEE8431726101E3D63332(__this, NULL);
|
|
RuntimeObject* L_410 = ___0_instance;
|
|
RuntimeObject* L_411 = L_410;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_412 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_412);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_412, L_411, (intptr_t)((void*)GetInterfaceMethodInfo(L_411, 8, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_409);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_409, L_412, NULL);
|
|
// @Secondary2DAxisClick.started += instance.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_413;
|
|
L_413 = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(__this, NULL);
|
|
RuntimeObject* L_414 = ___0_instance;
|
|
RuntimeObject* L_415 = L_414;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_416 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_416);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_416, L_415, (intptr_t)((void*)GetInterfaceMethodInfo(L_415, 9, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_413);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_413, L_416, NULL);
|
|
// @Secondary2DAxisClick.performed += instance.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_417;
|
|
L_417 = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(__this, NULL);
|
|
RuntimeObject* L_418 = ___0_instance;
|
|
RuntimeObject* L_419 = L_418;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_420 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_420);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_420, L_419, (intptr_t)((void*)GetInterfaceMethodInfo(L_419, 9, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_417);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_417, L_420, NULL);
|
|
// @Secondary2DAxisClick.canceled += instance.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_421;
|
|
L_421 = LeftHandActions_get_Secondary2DAxisClick_mDA6113C402236998277220CDD31BCA6B035C17CE(__this, NULL);
|
|
RuntimeObject* L_422 = ___0_instance;
|
|
RuntimeObject* L_423 = L_422;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_424 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_424);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_424, L_423, (intptr_t)((void*)GetInterfaceMethodInfo(L_423, 9, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_421);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_421, L_424, NULL);
|
|
// @Secondary2DAxisTouch.started += instance.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_425;
|
|
L_425 = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(__this, NULL);
|
|
RuntimeObject* L_426 = ___0_instance;
|
|
RuntimeObject* L_427 = L_426;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_428 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_428);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_428, L_427, (intptr_t)((void*)GetInterfaceMethodInfo(L_427, 10, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_425);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_425, L_428, NULL);
|
|
// @Secondary2DAxisTouch.performed += instance.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_429;
|
|
L_429 = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(__this, NULL);
|
|
RuntimeObject* L_430 = ___0_instance;
|
|
RuntimeObject* L_431 = L_430;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_432 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_432);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_432, L_431, (intptr_t)((void*)GetInterfaceMethodInfo(L_431, 10, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_429);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_429, L_432, NULL);
|
|
// @Secondary2DAxisTouch.canceled += instance.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_433;
|
|
L_433 = LeftHandActions_get_Secondary2DAxisTouch_m74820A7FEE42FFD1BE6B9032DAB194A7178DB53B(__this, NULL);
|
|
RuntimeObject* L_434 = ___0_instance;
|
|
RuntimeObject* L_435 = L_434;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_436 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_436);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_436, L_435, (intptr_t)((void*)GetInterfaceMethodInfo(L_435, 10, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_433);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_433, L_436, NULL);
|
|
// @Grip.started += instance.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_437;
|
|
L_437 = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(__this, NULL);
|
|
RuntimeObject* L_438 = ___0_instance;
|
|
RuntimeObject* L_439 = L_438;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_440 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_440);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_440, L_439, (intptr_t)((void*)GetInterfaceMethodInfo(L_439, 11, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_437);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_437, L_440, NULL);
|
|
// @Grip.performed += instance.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_441;
|
|
L_441 = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(__this, NULL);
|
|
RuntimeObject* L_442 = ___0_instance;
|
|
RuntimeObject* L_443 = L_442;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_444 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_444);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_444, L_443, (intptr_t)((void*)GetInterfaceMethodInfo(L_443, 11, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_441);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_441, L_444, NULL);
|
|
// @Grip.canceled += instance.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_445;
|
|
L_445 = LeftHandActions_get_Grip_mCF808449EFCA38124E8D52F00A01101FBB5A3AC8(__this, NULL);
|
|
RuntimeObject* L_446 = ___0_instance;
|
|
RuntimeObject* L_447 = L_446;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_448 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_448);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_448, L_447, (intptr_t)((void*)GetInterfaceMethodInfo(L_447, 11, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_445);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_445, L_448, NULL);
|
|
// @GripPress.started += instance.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_449;
|
|
L_449 = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(__this, NULL);
|
|
RuntimeObject* L_450 = ___0_instance;
|
|
RuntimeObject* L_451 = L_450;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_452 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_452);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_452, L_451, (intptr_t)((void*)GetInterfaceMethodInfo(L_451, 12, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_449);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_449, L_452, NULL);
|
|
// @GripPress.performed += instance.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_453;
|
|
L_453 = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(__this, NULL);
|
|
RuntimeObject* L_454 = ___0_instance;
|
|
RuntimeObject* L_455 = L_454;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_456 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_456);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_456, L_455, (intptr_t)((void*)GetInterfaceMethodInfo(L_455, 12, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_453);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_453, L_456, NULL);
|
|
// @GripPress.canceled += instance.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_457;
|
|
L_457 = LeftHandActions_get_GripPress_m5AC0012BEE5DE5DE5D22B7E7B953B4F35FADBBFE(__this, NULL);
|
|
RuntimeObject* L_458 = ___0_instance;
|
|
RuntimeObject* L_459 = L_458;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_460 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_460);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_460, L_459, (intptr_t)((void*)GetInterfaceMethodInfo(L_459, 12, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_457);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_457, L_460, NULL);
|
|
// @GripForce.started += instance.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_461;
|
|
L_461 = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(__this, NULL);
|
|
RuntimeObject* L_462 = ___0_instance;
|
|
RuntimeObject* L_463 = L_462;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_464 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_464);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_464, L_463, (intptr_t)((void*)GetInterfaceMethodInfo(L_463, 13, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_461);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_461, L_464, NULL);
|
|
// @GripForce.performed += instance.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_465;
|
|
L_465 = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(__this, NULL);
|
|
RuntimeObject* L_466 = ___0_instance;
|
|
RuntimeObject* L_467 = L_466;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_468 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_468);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_468, L_467, (intptr_t)((void*)GetInterfaceMethodInfo(L_467, 13, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_465);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_465, L_468, NULL);
|
|
// @GripForce.canceled += instance.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_469;
|
|
L_469 = LeftHandActions_get_GripForce_m99B7F99560805FFD1D72BB7B0156F0B0EA0ABADE(__this, NULL);
|
|
RuntimeObject* L_470 = ___0_instance;
|
|
RuntimeObject* L_471 = L_470;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_472 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_472);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_472, L_471, (intptr_t)((void*)GetInterfaceMethodInfo(L_471, 13, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_469);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_469, L_472, NULL);
|
|
// @SecondaryButton.started += instance.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_473;
|
|
L_473 = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(__this, NULL);
|
|
RuntimeObject* L_474 = ___0_instance;
|
|
RuntimeObject* L_475 = L_474;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_476 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_476);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_476, L_475, (intptr_t)((void*)GetInterfaceMethodInfo(L_475, 14, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_473);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_473, L_476, NULL);
|
|
// @SecondaryButton.performed += instance.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_477;
|
|
L_477 = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(__this, NULL);
|
|
RuntimeObject* L_478 = ___0_instance;
|
|
RuntimeObject* L_479 = L_478;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_480 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_480);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_480, L_479, (intptr_t)((void*)GetInterfaceMethodInfo(L_479, 14, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_477);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_477, L_480, NULL);
|
|
// @SecondaryButton.canceled += instance.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_481;
|
|
L_481 = LeftHandActions_get_SecondaryButton_mCA3351B71B7C15A30C339259B58CF6ACB9F9C402(__this, NULL);
|
|
RuntimeObject* L_482 = ___0_instance;
|
|
RuntimeObject* L_483 = L_482;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_484 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_484);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_484, L_483, (intptr_t)((void*)GetInterfaceMethodInfo(L_483, 14, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_481);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_481, L_484, NULL);
|
|
// @SecondaryTouch.started += instance.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_485;
|
|
L_485 = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(__this, NULL);
|
|
RuntimeObject* L_486 = ___0_instance;
|
|
RuntimeObject* L_487 = L_486;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_488 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_488);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_488, L_487, (intptr_t)((void*)GetInterfaceMethodInfo(L_487, 15, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_485);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_485, L_488, NULL);
|
|
// @SecondaryTouch.performed += instance.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_489;
|
|
L_489 = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(__this, NULL);
|
|
RuntimeObject* L_490 = ___0_instance;
|
|
RuntimeObject* L_491 = L_490;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_492 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_492);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_492, L_491, (intptr_t)((void*)GetInterfaceMethodInfo(L_491, 15, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_489);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_489, L_492, NULL);
|
|
// @SecondaryTouch.canceled += instance.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_493;
|
|
L_493 = LeftHandActions_get_SecondaryTouch_m64D13FEECF8651F7DDA0DE74C43BBC7D2AEF0F62(__this, NULL);
|
|
RuntimeObject* L_494 = ___0_instance;
|
|
RuntimeObject* L_495 = L_494;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_496 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_496);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_496, L_495, (intptr_t)((void*)GetInterfaceMethodInfo(L_495, 15, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_493);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_493, L_496, NULL);
|
|
// @TriggerTouch.started += instance.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_497;
|
|
L_497 = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(__this, NULL);
|
|
RuntimeObject* L_498 = ___0_instance;
|
|
RuntimeObject* L_499 = L_498;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_500 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_500);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_500, L_499, (intptr_t)((void*)GetInterfaceMethodInfo(L_499, 16, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_497);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_497, L_500, NULL);
|
|
// @TriggerTouch.performed += instance.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_501;
|
|
L_501 = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(__this, NULL);
|
|
RuntimeObject* L_502 = ___0_instance;
|
|
RuntimeObject* L_503 = L_502;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_504 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_504);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_504, L_503, (intptr_t)((void*)GetInterfaceMethodInfo(L_503, 16, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_501);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_501, L_504, NULL);
|
|
// @TriggerTouch.canceled += instance.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_505;
|
|
L_505 = LeftHandActions_get_TriggerTouch_mED64A6F8DB1FACE73C89F9E7583312005F5322BD(__this, NULL);
|
|
RuntimeObject* L_506 = ___0_instance;
|
|
RuntimeObject* L_507 = L_506;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_508 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_508);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_508, L_507, (intptr_t)((void*)GetInterfaceMethodInfo(L_507, 16, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_505);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_505, L_508, NULL);
|
|
// @ControllerPosition.started += instance.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_509;
|
|
L_509 = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(__this, NULL);
|
|
RuntimeObject* L_510 = ___0_instance;
|
|
RuntimeObject* L_511 = L_510;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_512 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_512);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_512, L_511, (intptr_t)((void*)GetInterfaceMethodInfo(L_511, 17, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_509);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_509, L_512, NULL);
|
|
// @ControllerPosition.performed += instance.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_513;
|
|
L_513 = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(__this, NULL);
|
|
RuntimeObject* L_514 = ___0_instance;
|
|
RuntimeObject* L_515 = L_514;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_516 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_516);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_516, L_515, (intptr_t)((void*)GetInterfaceMethodInfo(L_515, 17, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_513);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_513, L_516, NULL);
|
|
// @ControllerPosition.canceled += instance.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_517;
|
|
L_517 = LeftHandActions_get_ControllerPosition_m3F958085B4E8C63B10EC17416575644614A16ADE(__this, NULL);
|
|
RuntimeObject* L_518 = ___0_instance;
|
|
RuntimeObject* L_519 = L_518;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_520 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_520);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_520, L_519, (intptr_t)((void*)GetInterfaceMethodInfo(L_519, 17, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_517);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_517, L_520, NULL);
|
|
// @ControllerRotation.started += instance.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_521;
|
|
L_521 = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(__this, NULL);
|
|
RuntimeObject* L_522 = ___0_instance;
|
|
RuntimeObject* L_523 = L_522;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_524 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_524);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_524, L_523, (intptr_t)((void*)GetInterfaceMethodInfo(L_523, 18, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_521);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_521, L_524, NULL);
|
|
// @ControllerRotation.performed += instance.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_525;
|
|
L_525 = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(__this, NULL);
|
|
RuntimeObject* L_526 = ___0_instance;
|
|
RuntimeObject* L_527 = L_526;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_528 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_528);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_528, L_527, (intptr_t)((void*)GetInterfaceMethodInfo(L_527, 18, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_525);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_525, L_528, NULL);
|
|
// @ControllerRotation.canceled += instance.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_529;
|
|
L_529 = LeftHandActions_get_ControllerRotation_m0C60EAB30D4C4414935B5884C1814B3019247020(__this, NULL);
|
|
RuntimeObject* L_530 = ___0_instance;
|
|
RuntimeObject* L_531 = L_530;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_532 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_532);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_532, L_531, (intptr_t)((void*)GetInterfaceMethodInfo(L_531, 18, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_529);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_529, L_532, NULL);
|
|
// @Haptics.started += instance.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_533;
|
|
L_533 = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(__this, NULL);
|
|
RuntimeObject* L_534 = ___0_instance;
|
|
RuntimeObject* L_535 = L_534;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_536 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_536);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_536, L_535, (intptr_t)((void*)GetInterfaceMethodInfo(L_535, 19, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_533);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_533, L_536, NULL);
|
|
// @Haptics.performed += instance.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_537;
|
|
L_537 = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(__this, NULL);
|
|
RuntimeObject* L_538 = ___0_instance;
|
|
RuntimeObject* L_539 = L_538;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_540 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_540);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_540, L_539, (intptr_t)((void*)GetInterfaceMethodInfo(L_539, 19, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_537);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_537, L_540, NULL);
|
|
// @Haptics.canceled += instance.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_541;
|
|
L_541 = LeftHandActions_get_Haptics_m8376B4D0C3FB06F36DBCCA290B151D9C5BD611DE(__this, NULL);
|
|
RuntimeObject* L_542 = ___0_instance;
|
|
RuntimeObject* L_543 = L_542;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_544 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_544);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_544, L_543, (intptr_t)((void*)GetInterfaceMethodInfo(L_543, 19, ILeftHandActions_t68CA92C04F3532FF9BAECEF56F9B7FF02C9FB57E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_541);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_541, L_544, NULL);
|
|
}
|
|
|
|
IL_0dba:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void LeftHandActions_SetCallbacks_m71923D29FB64E2E7CA80CAED7D3CC68B9F5C78D4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72*>(__this + _offset);
|
|
LeftHandActions_SetCallbacks_m71923D29FB64E2E7CA80CAED7D3CC68B9F5C78D4(_thisAdjusted, ___0_instance, method);
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: HVRInputActions/RightHandActions
|
|
IL2CPP_EXTERN_C void RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshal_pinvoke(const RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2& unmarshaled, RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_pinvoke& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'RightHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshal_pinvoke_back(const RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_pinvoke& marshaled, RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'RightHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/RightHandActions
|
|
IL2CPP_EXTERN_C void RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshal_pinvoke_cleanup(RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: HVRInputActions/RightHandActions
|
|
IL2CPP_EXTERN_C void RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshal_com(const RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2& unmarshaled, RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_com& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'RightHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshal_com_back(const RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_com& marshaled, RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'RightHandActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/RightHandActions
|
|
IL2CPP_EXTERN_C void RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshal_com_cleanup(RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
// System.Void HVRInputActions/RightHandActions::.ctor(HVRInputActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions__ctor_m1FE4B64AD857BA8D2D7FE12EFC347CB9AA649D1D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public RightHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public RightHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void RightHandActions__ctor_m1FE4B64AD857BA8D2D7FE12EFC347CB9AA649D1D_AdjustorThunk (RuntimeObject* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
RightHandActions__ctor_m1FE4B64AD857BA8D2D7FE12EFC347CB9AA649D1D_inline(_thisAdjusted, ___0_wrapper, method);
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_TriggerPress()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @TriggerPress => m_Wrapper.m_RightHand_TriggerPress;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_TriggerPress_25;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Trigger()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Trigger => m_Wrapper.m_RightHand_Trigger;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Trigger_26;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_PrimaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @PrimaryButton => m_Wrapper.m_RightHand_PrimaryButton;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_PrimaryButton_27;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_PrimaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @PrimaryTouch => m_Wrapper.m_RightHand_PrimaryTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_PrimaryTouch_28;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Menu()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Menu => m_Wrapper.m_RightHand_Menu;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Menu_29;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Primary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Primary2DAxis => m_Wrapper.m_RightHand_Primary2DAxis;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Primary2DAxis_30;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Primary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Primary2DAxisClick => m_Wrapper.m_RightHand_Primary2DAxisClick;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Primary2DAxisClick_31;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Primary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Primary2DAxisTouch => m_Wrapper.m_RightHand_Primary2DAxisTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Primary2DAxisTouch_32;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Secondary2DAxis()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Secondary2DAxis => m_Wrapper.m_RightHand_Secondary2DAxis;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Secondary2DAxis_33;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Secondary2DAxisClick()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Secondary2DAxisClick => m_Wrapper.m_RightHand_Secondary2DAxisClick;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Secondary2DAxisClick_34;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Secondary2DAxisTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Secondary2DAxisTouch => m_Wrapper.m_RightHand_Secondary2DAxisTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Secondary2DAxisTouch_35;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Grip()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Grip => m_Wrapper.m_RightHand_Grip;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Grip_36;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_GripPress()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @GripPress => m_Wrapper.m_RightHand_GripPress;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_GripPress_37;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_GripForce()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @GripForce => m_Wrapper.m_RightHand_GripForce;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_GripForce_38;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_SecondaryButton()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @SecondaryButton => m_Wrapper.m_RightHand_SecondaryButton;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_SecondaryButton_39;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_SecondaryTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @SecondaryTouch => m_Wrapper.m_RightHand_SecondaryTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_SecondaryTouch_40;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_TriggerTouch()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @TriggerTouch => m_Wrapper.m_RightHand_TriggerTouch;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_TriggerTouch_41;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_ControllerPosition()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @ControllerPosition => m_Wrapper.m_RightHand_ControllerPosition;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_ControllerPosition_42;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_ControllerRotation()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @ControllerRotation => m_Wrapper.m_RightHand_ControllerRotation;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_ControllerRotation_43;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/RightHandActions::get_Haptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Haptics => m_Wrapper.m_RightHand_Haptics;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_RightHand_Haptics_44;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/RightHandActions::Get()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputActionMap Get() { return m_Wrapper.m_RightHand; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_1 = L_0->___m_RightHand_23;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* _returnValue;
|
|
_returnValue = RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Void HVRInputActions/RightHandActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions_Enable_mCD1ED44D7A853DEB3EE669BEB5A3AFCA1EAC1FD9 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Enable() { Get().Enable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Enable_mAB23F0C4179D27C375F9FA335898B02E336CA4F6(L_0, NULL);
|
|
// public void Enable() { Get().Enable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void RightHandActions_Enable_mCD1ED44D7A853DEB3EE669BEB5A3AFCA1EAC1FD9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
RightHandActions_Enable_mCD1ED44D7A853DEB3EE669BEB5A3AFCA1EAC1FD9(_thisAdjusted, method);
|
|
}
|
|
// System.Void HVRInputActions/RightHandActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions_Disable_m170FA213E670C06D5706A060CCEE79477DF8CB8F (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Disable() { Get().Disable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Disable_m987468348648610F8B84D4F481592FF37AF5445C(L_0, NULL);
|
|
// public void Disable() { Get().Disable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void RightHandActions_Disable_m170FA213E670C06D5706A060CCEE79477DF8CB8F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
RightHandActions_Disable_m170FA213E670C06D5706A060CCEE79477DF8CB8F(_thisAdjusted, method);
|
|
}
|
|
// System.Boolean HVRInputActions/RightHandActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RightHandActions_get_enabled_mBC85621EB0A8CB1630609F42AEB07DCCF4F90E9C (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool enabled => Get().enabled;
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D(__this, NULL);
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = InputActionMap_get_enabled_mB89FAA20F1EA1884A28829B3E350822D7456E888(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C bool RightHandActions_get_enabled_mBC85621EB0A8CB1630609F42AEB07DCCF4F90E9C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
bool _returnValue;
|
|
_returnValue = RightHandActions_get_enabled_mBC85621EB0A8CB1630609F42AEB07DCCF4F90E9C(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/RightHandActions::op_Implicit(HVRInputActions/RightHandActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* RightHandActions_op_Implicit_mFAE5D6A920A143AD60B7192D62170924729A46B2 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2 ___0_set, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public static implicit operator InputActionMap(RightHandActions set) { return set.Get(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = RightHandActions_Get_mF6493A2CCDCE8C8F72FFA5BB5EA61BE52756005D((&___0_set), NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions/RightHandActions::SetCallbacks(HVRInputActions/IRightHandActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RightHandActions_SetCallbacks_m08EF0FCD7C61C348E454B536FA5D7250374236E8 (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (m_Wrapper.m_RightHandActionsCallbackInterface != null)
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
RuntimeObject* L_1 = L_0->___m_RightHandActionsCallbackInterface_24;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0808;
|
|
}
|
|
}
|
|
{
|
|
// @TriggerPress.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_2;
|
|
L_2 = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_3 = __this->___m_Wrapper_0;
|
|
NullCheck(L_3);
|
|
RuntimeObject* L_4 = L_3->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_5 = L_4;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_6 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_6, L_5, (intptr_t)((void*)GetInterfaceMethodInfo(L_5, 0, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_2);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_2, L_6, NULL);
|
|
// @TriggerPress.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_7;
|
|
L_7 = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_8 = __this->___m_Wrapper_0;
|
|
NullCheck(L_8);
|
|
RuntimeObject* L_9 = L_8->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_10 = L_9;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_11 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_11, L_10, (intptr_t)((void*)GetInterfaceMethodInfo(L_10, 0, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_7);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_7, L_11, NULL);
|
|
// @TriggerPress.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12;
|
|
L_12 = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_13 = __this->___m_Wrapper_0;
|
|
NullCheck(L_13);
|
|
RuntimeObject* L_14 = L_13->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_15 = L_14;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_16 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_16);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_16, L_15, (intptr_t)((void*)GetInterfaceMethodInfo(L_15, 0, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_12);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_12, L_16, NULL);
|
|
// @Trigger.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_17;
|
|
L_17 = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_18 = __this->___m_Wrapper_0;
|
|
NullCheck(L_18);
|
|
RuntimeObject* L_19 = L_18->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_20 = L_19;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_21 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_21);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_21, L_20, (intptr_t)((void*)GetInterfaceMethodInfo(L_20, 1, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_17);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_17, L_21, NULL);
|
|
// @Trigger.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22;
|
|
L_22 = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_23 = __this->___m_Wrapper_0;
|
|
NullCheck(L_23);
|
|
RuntimeObject* L_24 = L_23->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_25 = L_24;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_26 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_26);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_26, L_25, (intptr_t)((void*)GetInterfaceMethodInfo(L_25, 1, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_22);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_22, L_26, NULL);
|
|
// @Trigger.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_27;
|
|
L_27 = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_28 = __this->___m_Wrapper_0;
|
|
NullCheck(L_28);
|
|
RuntimeObject* L_29 = L_28->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_30 = L_29;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_31 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_31);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_31, L_30, (intptr_t)((void*)GetInterfaceMethodInfo(L_30, 1, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_27);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_27, L_31, NULL);
|
|
// @PrimaryButton.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_32;
|
|
L_32 = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_33 = __this->___m_Wrapper_0;
|
|
NullCheck(L_33);
|
|
RuntimeObject* L_34 = L_33->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_35 = L_34;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_36 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_36);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_36, L_35, (intptr_t)((void*)GetInterfaceMethodInfo(L_35, 2, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_32);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_32, L_36, NULL);
|
|
// @PrimaryButton.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_37;
|
|
L_37 = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_38 = __this->___m_Wrapper_0;
|
|
NullCheck(L_38);
|
|
RuntimeObject* L_39 = L_38->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_40 = L_39;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_41 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_41);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_41, L_40, (intptr_t)((void*)GetInterfaceMethodInfo(L_40, 2, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_37);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_37, L_41, NULL);
|
|
// @PrimaryButton.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_42;
|
|
L_42 = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_43 = __this->___m_Wrapper_0;
|
|
NullCheck(L_43);
|
|
RuntimeObject* L_44 = L_43->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_45 = L_44;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_46 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_46);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_46, L_45, (intptr_t)((void*)GetInterfaceMethodInfo(L_45, 2, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_42);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_42, L_46, NULL);
|
|
// @PrimaryTouch.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_47;
|
|
L_47 = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_48 = __this->___m_Wrapper_0;
|
|
NullCheck(L_48);
|
|
RuntimeObject* L_49 = L_48->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_50 = L_49;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_51 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_51);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_51, L_50, (intptr_t)((void*)GetInterfaceMethodInfo(L_50, 3, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_47);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_47, L_51, NULL);
|
|
// @PrimaryTouch.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_52;
|
|
L_52 = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_53 = __this->___m_Wrapper_0;
|
|
NullCheck(L_53);
|
|
RuntimeObject* L_54 = L_53->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_55 = L_54;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_56 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_56);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_56, L_55, (intptr_t)((void*)GetInterfaceMethodInfo(L_55, 3, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_52);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_52, L_56, NULL);
|
|
// @PrimaryTouch.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_57;
|
|
L_57 = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_58 = __this->___m_Wrapper_0;
|
|
NullCheck(L_58);
|
|
RuntimeObject* L_59 = L_58->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_60 = L_59;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_61 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_61);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_61, L_60, (intptr_t)((void*)GetInterfaceMethodInfo(L_60, 3, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_57);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_57, L_61, NULL);
|
|
// @Menu.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_62;
|
|
L_62 = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_63 = __this->___m_Wrapper_0;
|
|
NullCheck(L_63);
|
|
RuntimeObject* L_64 = L_63->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_65 = L_64;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_66 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_66);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_66, L_65, (intptr_t)((void*)GetInterfaceMethodInfo(L_65, 4, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_62);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_62, L_66, NULL);
|
|
// @Menu.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_67;
|
|
L_67 = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_68 = __this->___m_Wrapper_0;
|
|
NullCheck(L_68);
|
|
RuntimeObject* L_69 = L_68->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_70 = L_69;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_71 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_71);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_71, L_70, (intptr_t)((void*)GetInterfaceMethodInfo(L_70, 4, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_67);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_67, L_71, NULL);
|
|
// @Menu.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_72;
|
|
L_72 = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_73 = __this->___m_Wrapper_0;
|
|
NullCheck(L_73);
|
|
RuntimeObject* L_74 = L_73->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_75 = L_74;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_76 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_76);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_76, L_75, (intptr_t)((void*)GetInterfaceMethodInfo(L_75, 4, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_72);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_72, L_76, NULL);
|
|
// @Primary2DAxis.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_77;
|
|
L_77 = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_78 = __this->___m_Wrapper_0;
|
|
NullCheck(L_78);
|
|
RuntimeObject* L_79 = L_78->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_80 = L_79;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_81 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_81);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_81, L_80, (intptr_t)((void*)GetInterfaceMethodInfo(L_80, 5, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_77);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_77, L_81, NULL);
|
|
// @Primary2DAxis.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_82;
|
|
L_82 = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_83 = __this->___m_Wrapper_0;
|
|
NullCheck(L_83);
|
|
RuntimeObject* L_84 = L_83->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_85 = L_84;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_86 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_86);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_86, L_85, (intptr_t)((void*)GetInterfaceMethodInfo(L_85, 5, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_82);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_82, L_86, NULL);
|
|
// @Primary2DAxis.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_87;
|
|
L_87 = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_88 = __this->___m_Wrapper_0;
|
|
NullCheck(L_88);
|
|
RuntimeObject* L_89 = L_88->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_90 = L_89;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_91 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_91);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_91, L_90, (intptr_t)((void*)GetInterfaceMethodInfo(L_90, 5, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_87);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_87, L_91, NULL);
|
|
// @Primary2DAxisClick.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_92;
|
|
L_92 = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_93 = __this->___m_Wrapper_0;
|
|
NullCheck(L_93);
|
|
RuntimeObject* L_94 = L_93->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_95 = L_94;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_96 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_96);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_96, L_95, (intptr_t)((void*)GetInterfaceMethodInfo(L_95, 6, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_92);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_92, L_96, NULL);
|
|
// @Primary2DAxisClick.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_97;
|
|
L_97 = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_98 = __this->___m_Wrapper_0;
|
|
NullCheck(L_98);
|
|
RuntimeObject* L_99 = L_98->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_100 = L_99;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_101 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_101);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_101, L_100, (intptr_t)((void*)GetInterfaceMethodInfo(L_100, 6, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_97);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_97, L_101, NULL);
|
|
// @Primary2DAxisClick.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_102;
|
|
L_102 = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_103 = __this->___m_Wrapper_0;
|
|
NullCheck(L_103);
|
|
RuntimeObject* L_104 = L_103->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_105 = L_104;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_106 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_106);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_106, L_105, (intptr_t)((void*)GetInterfaceMethodInfo(L_105, 6, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_102);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_102, L_106, NULL);
|
|
// @Primary2DAxisTouch.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_107;
|
|
L_107 = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_108 = __this->___m_Wrapper_0;
|
|
NullCheck(L_108);
|
|
RuntimeObject* L_109 = L_108->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_110 = L_109;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_111 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_111);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_111, L_110, (intptr_t)((void*)GetInterfaceMethodInfo(L_110, 7, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_107);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_107, L_111, NULL);
|
|
// @Primary2DAxisTouch.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_112;
|
|
L_112 = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_113 = __this->___m_Wrapper_0;
|
|
NullCheck(L_113);
|
|
RuntimeObject* L_114 = L_113->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_115 = L_114;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_116 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_116);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_116, L_115, (intptr_t)((void*)GetInterfaceMethodInfo(L_115, 7, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_112);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_112, L_116, NULL);
|
|
// @Primary2DAxisTouch.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_117;
|
|
L_117 = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_118 = __this->___m_Wrapper_0;
|
|
NullCheck(L_118);
|
|
RuntimeObject* L_119 = L_118->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_120 = L_119;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_121 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_121);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_121, L_120, (intptr_t)((void*)GetInterfaceMethodInfo(L_120, 7, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_117);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_117, L_121, NULL);
|
|
// @Secondary2DAxis.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_122;
|
|
L_122 = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_123 = __this->___m_Wrapper_0;
|
|
NullCheck(L_123);
|
|
RuntimeObject* L_124 = L_123->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_125 = L_124;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_126 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_126);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_126, L_125, (intptr_t)((void*)GetInterfaceMethodInfo(L_125, 8, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_122);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_122, L_126, NULL);
|
|
// @Secondary2DAxis.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_127;
|
|
L_127 = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_128 = __this->___m_Wrapper_0;
|
|
NullCheck(L_128);
|
|
RuntimeObject* L_129 = L_128->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_130 = L_129;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_131 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_131);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_131, L_130, (intptr_t)((void*)GetInterfaceMethodInfo(L_130, 8, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_127);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_127, L_131, NULL);
|
|
// @Secondary2DAxis.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_132;
|
|
L_132 = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_133 = __this->___m_Wrapper_0;
|
|
NullCheck(L_133);
|
|
RuntimeObject* L_134 = L_133->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_135 = L_134;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_136 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_136);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_136, L_135, (intptr_t)((void*)GetInterfaceMethodInfo(L_135, 8, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_132);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_132, L_136, NULL);
|
|
// @Secondary2DAxisClick.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_137;
|
|
L_137 = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_138 = __this->___m_Wrapper_0;
|
|
NullCheck(L_138);
|
|
RuntimeObject* L_139 = L_138->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_140 = L_139;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_141 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_141);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_141, L_140, (intptr_t)((void*)GetInterfaceMethodInfo(L_140, 9, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_137);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_137, L_141, NULL);
|
|
// @Secondary2DAxisClick.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_142;
|
|
L_142 = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_143 = __this->___m_Wrapper_0;
|
|
NullCheck(L_143);
|
|
RuntimeObject* L_144 = L_143->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_145 = L_144;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_146 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_146);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_146, L_145, (intptr_t)((void*)GetInterfaceMethodInfo(L_145, 9, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_142);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_142, L_146, NULL);
|
|
// @Secondary2DAxisClick.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_147;
|
|
L_147 = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_148 = __this->___m_Wrapper_0;
|
|
NullCheck(L_148);
|
|
RuntimeObject* L_149 = L_148->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_150 = L_149;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_151 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_151);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_151, L_150, (intptr_t)((void*)GetInterfaceMethodInfo(L_150, 9, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_147);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_147, L_151, NULL);
|
|
// @Secondary2DAxisTouch.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_152;
|
|
L_152 = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_153 = __this->___m_Wrapper_0;
|
|
NullCheck(L_153);
|
|
RuntimeObject* L_154 = L_153->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_155 = L_154;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_156 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_156);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_156, L_155, (intptr_t)((void*)GetInterfaceMethodInfo(L_155, 10, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_152);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_152, L_156, NULL);
|
|
// @Secondary2DAxisTouch.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_157;
|
|
L_157 = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_158 = __this->___m_Wrapper_0;
|
|
NullCheck(L_158);
|
|
RuntimeObject* L_159 = L_158->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_160 = L_159;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_161 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_161);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_161, L_160, (intptr_t)((void*)GetInterfaceMethodInfo(L_160, 10, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_157);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_157, L_161, NULL);
|
|
// @Secondary2DAxisTouch.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_162;
|
|
L_162 = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_163 = __this->___m_Wrapper_0;
|
|
NullCheck(L_163);
|
|
RuntimeObject* L_164 = L_163->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_165 = L_164;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_166 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_166);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_166, L_165, (intptr_t)((void*)GetInterfaceMethodInfo(L_165, 10, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_162);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_162, L_166, NULL);
|
|
// @Grip.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_167;
|
|
L_167 = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_168 = __this->___m_Wrapper_0;
|
|
NullCheck(L_168);
|
|
RuntimeObject* L_169 = L_168->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_170 = L_169;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_171 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_171);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_171, L_170, (intptr_t)((void*)GetInterfaceMethodInfo(L_170, 11, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_167);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_167, L_171, NULL);
|
|
// @Grip.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_172;
|
|
L_172 = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_173 = __this->___m_Wrapper_0;
|
|
NullCheck(L_173);
|
|
RuntimeObject* L_174 = L_173->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_175 = L_174;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_176 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_176);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_176, L_175, (intptr_t)((void*)GetInterfaceMethodInfo(L_175, 11, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_172);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_172, L_176, NULL);
|
|
// @Grip.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_177;
|
|
L_177 = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_178 = __this->___m_Wrapper_0;
|
|
NullCheck(L_178);
|
|
RuntimeObject* L_179 = L_178->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_180 = L_179;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_181 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_181);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_181, L_180, (intptr_t)((void*)GetInterfaceMethodInfo(L_180, 11, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_177);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_177, L_181, NULL);
|
|
// @GripPress.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_182;
|
|
L_182 = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_183 = __this->___m_Wrapper_0;
|
|
NullCheck(L_183);
|
|
RuntimeObject* L_184 = L_183->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_185 = L_184;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_186 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_186);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_186, L_185, (intptr_t)((void*)GetInterfaceMethodInfo(L_185, 12, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_182);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_182, L_186, NULL);
|
|
// @GripPress.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_187;
|
|
L_187 = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_188 = __this->___m_Wrapper_0;
|
|
NullCheck(L_188);
|
|
RuntimeObject* L_189 = L_188->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_190 = L_189;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_191 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_191);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_191, L_190, (intptr_t)((void*)GetInterfaceMethodInfo(L_190, 12, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_187);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_187, L_191, NULL);
|
|
// @GripPress.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_192;
|
|
L_192 = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_193 = __this->___m_Wrapper_0;
|
|
NullCheck(L_193);
|
|
RuntimeObject* L_194 = L_193->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_195 = L_194;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_196 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_196);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_196, L_195, (intptr_t)((void*)GetInterfaceMethodInfo(L_195, 12, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_192);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_192, L_196, NULL);
|
|
// @GripForce.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_197;
|
|
L_197 = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_198 = __this->___m_Wrapper_0;
|
|
NullCheck(L_198);
|
|
RuntimeObject* L_199 = L_198->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_200 = L_199;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_201 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_201);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_201, L_200, (intptr_t)((void*)GetInterfaceMethodInfo(L_200, 13, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_197);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_197, L_201, NULL);
|
|
// @GripForce.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_202;
|
|
L_202 = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_203 = __this->___m_Wrapper_0;
|
|
NullCheck(L_203);
|
|
RuntimeObject* L_204 = L_203->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_205 = L_204;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_206 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_206);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_206, L_205, (intptr_t)((void*)GetInterfaceMethodInfo(L_205, 13, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_202);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_202, L_206, NULL);
|
|
// @GripForce.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_207;
|
|
L_207 = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_208 = __this->___m_Wrapper_0;
|
|
NullCheck(L_208);
|
|
RuntimeObject* L_209 = L_208->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_210 = L_209;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_211 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_211);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_211, L_210, (intptr_t)((void*)GetInterfaceMethodInfo(L_210, 13, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_207);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_207, L_211, NULL);
|
|
// @SecondaryButton.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_212;
|
|
L_212 = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_213 = __this->___m_Wrapper_0;
|
|
NullCheck(L_213);
|
|
RuntimeObject* L_214 = L_213->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_215 = L_214;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_216 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_216);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_216, L_215, (intptr_t)((void*)GetInterfaceMethodInfo(L_215, 14, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_212);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_212, L_216, NULL);
|
|
// @SecondaryButton.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_217;
|
|
L_217 = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_218 = __this->___m_Wrapper_0;
|
|
NullCheck(L_218);
|
|
RuntimeObject* L_219 = L_218->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_220 = L_219;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_221 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_221);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_221, L_220, (intptr_t)((void*)GetInterfaceMethodInfo(L_220, 14, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_217);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_217, L_221, NULL);
|
|
// @SecondaryButton.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_222;
|
|
L_222 = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_223 = __this->___m_Wrapper_0;
|
|
NullCheck(L_223);
|
|
RuntimeObject* L_224 = L_223->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_225 = L_224;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_226 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_226);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_226, L_225, (intptr_t)((void*)GetInterfaceMethodInfo(L_225, 14, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_222);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_222, L_226, NULL);
|
|
// @SecondaryTouch.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_227;
|
|
L_227 = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_228 = __this->___m_Wrapper_0;
|
|
NullCheck(L_228);
|
|
RuntimeObject* L_229 = L_228->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_230 = L_229;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_231 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_231);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_231, L_230, (intptr_t)((void*)GetInterfaceMethodInfo(L_230, 15, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_227);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_227, L_231, NULL);
|
|
// @SecondaryTouch.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_232;
|
|
L_232 = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_233 = __this->___m_Wrapper_0;
|
|
NullCheck(L_233);
|
|
RuntimeObject* L_234 = L_233->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_235 = L_234;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_236 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_236);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_236, L_235, (intptr_t)((void*)GetInterfaceMethodInfo(L_235, 15, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_232);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_232, L_236, NULL);
|
|
// @SecondaryTouch.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_237;
|
|
L_237 = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_238 = __this->___m_Wrapper_0;
|
|
NullCheck(L_238);
|
|
RuntimeObject* L_239 = L_238->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_240 = L_239;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_241 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_241);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_241, L_240, (intptr_t)((void*)GetInterfaceMethodInfo(L_240, 15, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_237);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_237, L_241, NULL);
|
|
// @TriggerTouch.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_242;
|
|
L_242 = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_243 = __this->___m_Wrapper_0;
|
|
NullCheck(L_243);
|
|
RuntimeObject* L_244 = L_243->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_245 = L_244;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_246 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_246);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_246, L_245, (intptr_t)((void*)GetInterfaceMethodInfo(L_245, 16, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_242);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_242, L_246, NULL);
|
|
// @TriggerTouch.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_247;
|
|
L_247 = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_248 = __this->___m_Wrapper_0;
|
|
NullCheck(L_248);
|
|
RuntimeObject* L_249 = L_248->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_250 = L_249;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_251 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_251);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_251, L_250, (intptr_t)((void*)GetInterfaceMethodInfo(L_250, 16, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_247);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_247, L_251, NULL);
|
|
// @TriggerTouch.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_252;
|
|
L_252 = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_253 = __this->___m_Wrapper_0;
|
|
NullCheck(L_253);
|
|
RuntimeObject* L_254 = L_253->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_255 = L_254;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_256 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_256);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_256, L_255, (intptr_t)((void*)GetInterfaceMethodInfo(L_255, 16, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_252);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_252, L_256, NULL);
|
|
// @ControllerPosition.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_257;
|
|
L_257 = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_258 = __this->___m_Wrapper_0;
|
|
NullCheck(L_258);
|
|
RuntimeObject* L_259 = L_258->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_260 = L_259;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_261 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_261);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_261, L_260, (intptr_t)((void*)GetInterfaceMethodInfo(L_260, 17, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_257);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_257, L_261, NULL);
|
|
// @ControllerPosition.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_262;
|
|
L_262 = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_263 = __this->___m_Wrapper_0;
|
|
NullCheck(L_263);
|
|
RuntimeObject* L_264 = L_263->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_265 = L_264;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_266 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_266);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_266, L_265, (intptr_t)((void*)GetInterfaceMethodInfo(L_265, 17, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_262);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_262, L_266, NULL);
|
|
// @ControllerPosition.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_267;
|
|
L_267 = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_268 = __this->___m_Wrapper_0;
|
|
NullCheck(L_268);
|
|
RuntimeObject* L_269 = L_268->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_270 = L_269;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_271 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_271);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_271, L_270, (intptr_t)((void*)GetInterfaceMethodInfo(L_270, 17, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_267);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_267, L_271, NULL);
|
|
// @ControllerRotation.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_272;
|
|
L_272 = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_273 = __this->___m_Wrapper_0;
|
|
NullCheck(L_273);
|
|
RuntimeObject* L_274 = L_273->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_275 = L_274;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_276 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_276);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_276, L_275, (intptr_t)((void*)GetInterfaceMethodInfo(L_275, 18, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_272);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_272, L_276, NULL);
|
|
// @ControllerRotation.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_277;
|
|
L_277 = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_278 = __this->___m_Wrapper_0;
|
|
NullCheck(L_278);
|
|
RuntimeObject* L_279 = L_278->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_280 = L_279;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_281 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_281);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_281, L_280, (intptr_t)((void*)GetInterfaceMethodInfo(L_280, 18, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_277);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_277, L_281, NULL);
|
|
// @ControllerRotation.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_282;
|
|
L_282 = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_283 = __this->___m_Wrapper_0;
|
|
NullCheck(L_283);
|
|
RuntimeObject* L_284 = L_283->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_285 = L_284;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_286 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_286);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_286, L_285, (intptr_t)((void*)GetInterfaceMethodInfo(L_285, 18, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_282);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_282, L_286, NULL);
|
|
// @Haptics.started -= m_Wrapper.m_RightHandActionsCallbackInterface.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_287;
|
|
L_287 = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_288 = __this->___m_Wrapper_0;
|
|
NullCheck(L_288);
|
|
RuntimeObject* L_289 = L_288->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_290 = L_289;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_291 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_291);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_291, L_290, (intptr_t)((void*)GetInterfaceMethodInfo(L_290, 19, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_287);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_287, L_291, NULL);
|
|
// @Haptics.performed -= m_Wrapper.m_RightHandActionsCallbackInterface.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_292;
|
|
L_292 = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_293 = __this->___m_Wrapper_0;
|
|
NullCheck(L_293);
|
|
RuntimeObject* L_294 = L_293->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_295 = L_294;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_296 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_296);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_296, L_295, (intptr_t)((void*)GetInterfaceMethodInfo(L_295, 19, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_292);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_292, L_296, NULL);
|
|
// @Haptics.canceled -= m_Wrapper.m_RightHandActionsCallbackInterface.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_297;
|
|
L_297 = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_298 = __this->___m_Wrapper_0;
|
|
NullCheck(L_298);
|
|
RuntimeObject* L_299 = L_298->___m_RightHandActionsCallbackInterface_24;
|
|
RuntimeObject* L_300 = L_299;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_301 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_301);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_301, L_300, (intptr_t)((void*)GetInterfaceMethodInfo(L_300, 19, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_297);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_297, L_301, NULL);
|
|
}
|
|
|
|
IL_0808:
|
|
{
|
|
// m_Wrapper.m_RightHandActionsCallbackInterface = instance;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_302 = __this->___m_Wrapper_0;
|
|
RuntimeObject* L_303 = ___0_instance;
|
|
NullCheck(L_302);
|
|
L_302->___m_RightHandActionsCallbackInterface_24 = L_303;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_302->___m_RightHandActionsCallbackInterface_24), (void*)L_303);
|
|
// if (instance != null)
|
|
RuntimeObject* L_304 = ___0_instance;
|
|
if (!L_304)
|
|
{
|
|
goto IL_0dba;
|
|
}
|
|
}
|
|
{
|
|
// @TriggerPress.started += instance.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_305;
|
|
L_305 = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(__this, NULL);
|
|
RuntimeObject* L_306 = ___0_instance;
|
|
RuntimeObject* L_307 = L_306;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_308 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_308);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_308, L_307, (intptr_t)((void*)GetInterfaceMethodInfo(L_307, 0, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_305);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_305, L_308, NULL);
|
|
// @TriggerPress.performed += instance.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_309;
|
|
L_309 = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(__this, NULL);
|
|
RuntimeObject* L_310 = ___0_instance;
|
|
RuntimeObject* L_311 = L_310;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_312 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_312);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_312, L_311, (intptr_t)((void*)GetInterfaceMethodInfo(L_311, 0, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_309);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_309, L_312, NULL);
|
|
// @TriggerPress.canceled += instance.OnTriggerPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_313;
|
|
L_313 = RightHandActions_get_TriggerPress_mE1DCBB7AA25105501498867611E5E9EA580C2293(__this, NULL);
|
|
RuntimeObject* L_314 = ___0_instance;
|
|
RuntimeObject* L_315 = L_314;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_316 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_316);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_316, L_315, (intptr_t)((void*)GetInterfaceMethodInfo(L_315, 0, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_313);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_313, L_316, NULL);
|
|
// @Trigger.started += instance.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_317;
|
|
L_317 = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(__this, NULL);
|
|
RuntimeObject* L_318 = ___0_instance;
|
|
RuntimeObject* L_319 = L_318;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_320 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_320);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_320, L_319, (intptr_t)((void*)GetInterfaceMethodInfo(L_319, 1, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_317);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_317, L_320, NULL);
|
|
// @Trigger.performed += instance.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_321;
|
|
L_321 = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(__this, NULL);
|
|
RuntimeObject* L_322 = ___0_instance;
|
|
RuntimeObject* L_323 = L_322;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_324 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_324);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_324, L_323, (intptr_t)((void*)GetInterfaceMethodInfo(L_323, 1, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_321);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_321, L_324, NULL);
|
|
// @Trigger.canceled += instance.OnTrigger;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_325;
|
|
L_325 = RightHandActions_get_Trigger_mCEC4026E2AFD455E16EE18D8A560AD62E65765E9(__this, NULL);
|
|
RuntimeObject* L_326 = ___0_instance;
|
|
RuntimeObject* L_327 = L_326;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_328 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_328);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_328, L_327, (intptr_t)((void*)GetInterfaceMethodInfo(L_327, 1, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_325);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_325, L_328, NULL);
|
|
// @PrimaryButton.started += instance.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_329;
|
|
L_329 = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(__this, NULL);
|
|
RuntimeObject* L_330 = ___0_instance;
|
|
RuntimeObject* L_331 = L_330;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_332 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_332);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_332, L_331, (intptr_t)((void*)GetInterfaceMethodInfo(L_331, 2, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_329);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_329, L_332, NULL);
|
|
// @PrimaryButton.performed += instance.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_333;
|
|
L_333 = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(__this, NULL);
|
|
RuntimeObject* L_334 = ___0_instance;
|
|
RuntimeObject* L_335 = L_334;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_336 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_336);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_336, L_335, (intptr_t)((void*)GetInterfaceMethodInfo(L_335, 2, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_333);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_333, L_336, NULL);
|
|
// @PrimaryButton.canceled += instance.OnPrimaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_337;
|
|
L_337 = RightHandActions_get_PrimaryButton_mFD97F4043E89D47C90EFD448990D359373D7B9E1(__this, NULL);
|
|
RuntimeObject* L_338 = ___0_instance;
|
|
RuntimeObject* L_339 = L_338;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_340 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_340);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_340, L_339, (intptr_t)((void*)GetInterfaceMethodInfo(L_339, 2, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_337);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_337, L_340, NULL);
|
|
// @PrimaryTouch.started += instance.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_341;
|
|
L_341 = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(__this, NULL);
|
|
RuntimeObject* L_342 = ___0_instance;
|
|
RuntimeObject* L_343 = L_342;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_344 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_344);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_344, L_343, (intptr_t)((void*)GetInterfaceMethodInfo(L_343, 3, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_341);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_341, L_344, NULL);
|
|
// @PrimaryTouch.performed += instance.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_345;
|
|
L_345 = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(__this, NULL);
|
|
RuntimeObject* L_346 = ___0_instance;
|
|
RuntimeObject* L_347 = L_346;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_348 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_348);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_348, L_347, (intptr_t)((void*)GetInterfaceMethodInfo(L_347, 3, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_345);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_345, L_348, NULL);
|
|
// @PrimaryTouch.canceled += instance.OnPrimaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_349;
|
|
L_349 = RightHandActions_get_PrimaryTouch_mB19A54EAFFF8195C0BDB3A36D0428ECBD6E8856D(__this, NULL);
|
|
RuntimeObject* L_350 = ___0_instance;
|
|
RuntimeObject* L_351 = L_350;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_352 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_352);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_352, L_351, (intptr_t)((void*)GetInterfaceMethodInfo(L_351, 3, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_349);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_349, L_352, NULL);
|
|
// @Menu.started += instance.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_353;
|
|
L_353 = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(__this, NULL);
|
|
RuntimeObject* L_354 = ___0_instance;
|
|
RuntimeObject* L_355 = L_354;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_356 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_356);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_356, L_355, (intptr_t)((void*)GetInterfaceMethodInfo(L_355, 4, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_353);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_353, L_356, NULL);
|
|
// @Menu.performed += instance.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_357;
|
|
L_357 = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(__this, NULL);
|
|
RuntimeObject* L_358 = ___0_instance;
|
|
RuntimeObject* L_359 = L_358;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_360 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_360);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_360, L_359, (intptr_t)((void*)GetInterfaceMethodInfo(L_359, 4, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_357);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_357, L_360, NULL);
|
|
// @Menu.canceled += instance.OnMenu;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_361;
|
|
L_361 = RightHandActions_get_Menu_mB9BB047A89834D32004ECCA95B7715F405F678DC(__this, NULL);
|
|
RuntimeObject* L_362 = ___0_instance;
|
|
RuntimeObject* L_363 = L_362;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_364 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_364);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_364, L_363, (intptr_t)((void*)GetInterfaceMethodInfo(L_363, 4, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_361);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_361, L_364, NULL);
|
|
// @Primary2DAxis.started += instance.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_365;
|
|
L_365 = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(__this, NULL);
|
|
RuntimeObject* L_366 = ___0_instance;
|
|
RuntimeObject* L_367 = L_366;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_368 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_368);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_368, L_367, (intptr_t)((void*)GetInterfaceMethodInfo(L_367, 5, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_365);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_365, L_368, NULL);
|
|
// @Primary2DAxis.performed += instance.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_369;
|
|
L_369 = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(__this, NULL);
|
|
RuntimeObject* L_370 = ___0_instance;
|
|
RuntimeObject* L_371 = L_370;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_372 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_372);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_372, L_371, (intptr_t)((void*)GetInterfaceMethodInfo(L_371, 5, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_369);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_369, L_372, NULL);
|
|
// @Primary2DAxis.canceled += instance.OnPrimary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_373;
|
|
L_373 = RightHandActions_get_Primary2DAxis_m1AEB9AAD0615545027145DB984E8CDF39B3D0128(__this, NULL);
|
|
RuntimeObject* L_374 = ___0_instance;
|
|
RuntimeObject* L_375 = L_374;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_376 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_376);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_376, L_375, (intptr_t)((void*)GetInterfaceMethodInfo(L_375, 5, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_373);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_373, L_376, NULL);
|
|
// @Primary2DAxisClick.started += instance.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_377;
|
|
L_377 = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(__this, NULL);
|
|
RuntimeObject* L_378 = ___0_instance;
|
|
RuntimeObject* L_379 = L_378;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_380 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_380);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_380, L_379, (intptr_t)((void*)GetInterfaceMethodInfo(L_379, 6, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_377);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_377, L_380, NULL);
|
|
// @Primary2DAxisClick.performed += instance.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_381;
|
|
L_381 = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(__this, NULL);
|
|
RuntimeObject* L_382 = ___0_instance;
|
|
RuntimeObject* L_383 = L_382;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_384 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_384);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_384, L_383, (intptr_t)((void*)GetInterfaceMethodInfo(L_383, 6, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_381);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_381, L_384, NULL);
|
|
// @Primary2DAxisClick.canceled += instance.OnPrimary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_385;
|
|
L_385 = RightHandActions_get_Primary2DAxisClick_m04554D566A891D01AB4ED954B4AF3179B831ACBA(__this, NULL);
|
|
RuntimeObject* L_386 = ___0_instance;
|
|
RuntimeObject* L_387 = L_386;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_388 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_388);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_388, L_387, (intptr_t)((void*)GetInterfaceMethodInfo(L_387, 6, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_385);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_385, L_388, NULL);
|
|
// @Primary2DAxisTouch.started += instance.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_389;
|
|
L_389 = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(__this, NULL);
|
|
RuntimeObject* L_390 = ___0_instance;
|
|
RuntimeObject* L_391 = L_390;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_392 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_392);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_392, L_391, (intptr_t)((void*)GetInterfaceMethodInfo(L_391, 7, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_389);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_389, L_392, NULL);
|
|
// @Primary2DAxisTouch.performed += instance.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_393;
|
|
L_393 = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(__this, NULL);
|
|
RuntimeObject* L_394 = ___0_instance;
|
|
RuntimeObject* L_395 = L_394;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_396 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_396);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_396, L_395, (intptr_t)((void*)GetInterfaceMethodInfo(L_395, 7, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_393);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_393, L_396, NULL);
|
|
// @Primary2DAxisTouch.canceled += instance.OnPrimary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_397;
|
|
L_397 = RightHandActions_get_Primary2DAxisTouch_mCD05D86C84976C4534118D40A3ADC79D26AFDEDC(__this, NULL);
|
|
RuntimeObject* L_398 = ___0_instance;
|
|
RuntimeObject* L_399 = L_398;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_400 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_400);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_400, L_399, (intptr_t)((void*)GetInterfaceMethodInfo(L_399, 7, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_397);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_397, L_400, NULL);
|
|
// @Secondary2DAxis.started += instance.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_401;
|
|
L_401 = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(__this, NULL);
|
|
RuntimeObject* L_402 = ___0_instance;
|
|
RuntimeObject* L_403 = L_402;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_404 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_404);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_404, L_403, (intptr_t)((void*)GetInterfaceMethodInfo(L_403, 8, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_401);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_401, L_404, NULL);
|
|
// @Secondary2DAxis.performed += instance.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_405;
|
|
L_405 = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(__this, NULL);
|
|
RuntimeObject* L_406 = ___0_instance;
|
|
RuntimeObject* L_407 = L_406;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_408 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_408);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_408, L_407, (intptr_t)((void*)GetInterfaceMethodInfo(L_407, 8, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_405);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_405, L_408, NULL);
|
|
// @Secondary2DAxis.canceled += instance.OnSecondary2DAxis;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_409;
|
|
L_409 = RightHandActions_get_Secondary2DAxis_m3E71B36E451D0E82C681F6C3F46B2604F61C79A0(__this, NULL);
|
|
RuntimeObject* L_410 = ___0_instance;
|
|
RuntimeObject* L_411 = L_410;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_412 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_412);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_412, L_411, (intptr_t)((void*)GetInterfaceMethodInfo(L_411, 8, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_409);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_409, L_412, NULL);
|
|
// @Secondary2DAxisClick.started += instance.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_413;
|
|
L_413 = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(__this, NULL);
|
|
RuntimeObject* L_414 = ___0_instance;
|
|
RuntimeObject* L_415 = L_414;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_416 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_416);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_416, L_415, (intptr_t)((void*)GetInterfaceMethodInfo(L_415, 9, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_413);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_413, L_416, NULL);
|
|
// @Secondary2DAxisClick.performed += instance.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_417;
|
|
L_417 = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(__this, NULL);
|
|
RuntimeObject* L_418 = ___0_instance;
|
|
RuntimeObject* L_419 = L_418;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_420 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_420);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_420, L_419, (intptr_t)((void*)GetInterfaceMethodInfo(L_419, 9, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_417);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_417, L_420, NULL);
|
|
// @Secondary2DAxisClick.canceled += instance.OnSecondary2DAxisClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_421;
|
|
L_421 = RightHandActions_get_Secondary2DAxisClick_mE3D686AF048745429AC1DE4C1279CC9A2E98B7D3(__this, NULL);
|
|
RuntimeObject* L_422 = ___0_instance;
|
|
RuntimeObject* L_423 = L_422;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_424 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_424);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_424, L_423, (intptr_t)((void*)GetInterfaceMethodInfo(L_423, 9, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_421);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_421, L_424, NULL);
|
|
// @Secondary2DAxisTouch.started += instance.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_425;
|
|
L_425 = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(__this, NULL);
|
|
RuntimeObject* L_426 = ___0_instance;
|
|
RuntimeObject* L_427 = L_426;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_428 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_428);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_428, L_427, (intptr_t)((void*)GetInterfaceMethodInfo(L_427, 10, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_425);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_425, L_428, NULL);
|
|
// @Secondary2DAxisTouch.performed += instance.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_429;
|
|
L_429 = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(__this, NULL);
|
|
RuntimeObject* L_430 = ___0_instance;
|
|
RuntimeObject* L_431 = L_430;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_432 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_432);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_432, L_431, (intptr_t)((void*)GetInterfaceMethodInfo(L_431, 10, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_429);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_429, L_432, NULL);
|
|
// @Secondary2DAxisTouch.canceled += instance.OnSecondary2DAxisTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_433;
|
|
L_433 = RightHandActions_get_Secondary2DAxisTouch_m3ACA7A1BD52042446BE968EE99377D597716B601(__this, NULL);
|
|
RuntimeObject* L_434 = ___0_instance;
|
|
RuntimeObject* L_435 = L_434;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_436 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_436);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_436, L_435, (intptr_t)((void*)GetInterfaceMethodInfo(L_435, 10, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_433);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_433, L_436, NULL);
|
|
// @Grip.started += instance.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_437;
|
|
L_437 = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(__this, NULL);
|
|
RuntimeObject* L_438 = ___0_instance;
|
|
RuntimeObject* L_439 = L_438;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_440 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_440);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_440, L_439, (intptr_t)((void*)GetInterfaceMethodInfo(L_439, 11, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_437);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_437, L_440, NULL);
|
|
// @Grip.performed += instance.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_441;
|
|
L_441 = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(__this, NULL);
|
|
RuntimeObject* L_442 = ___0_instance;
|
|
RuntimeObject* L_443 = L_442;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_444 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_444);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_444, L_443, (intptr_t)((void*)GetInterfaceMethodInfo(L_443, 11, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_441);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_441, L_444, NULL);
|
|
// @Grip.canceled += instance.OnGrip;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_445;
|
|
L_445 = RightHandActions_get_Grip_m310F4FC7D4EC8F2A0C1E3FF023C63D8C4F34A663(__this, NULL);
|
|
RuntimeObject* L_446 = ___0_instance;
|
|
RuntimeObject* L_447 = L_446;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_448 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_448);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_448, L_447, (intptr_t)((void*)GetInterfaceMethodInfo(L_447, 11, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_445);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_445, L_448, NULL);
|
|
// @GripPress.started += instance.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_449;
|
|
L_449 = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(__this, NULL);
|
|
RuntimeObject* L_450 = ___0_instance;
|
|
RuntimeObject* L_451 = L_450;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_452 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_452);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_452, L_451, (intptr_t)((void*)GetInterfaceMethodInfo(L_451, 12, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_449);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_449, L_452, NULL);
|
|
// @GripPress.performed += instance.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_453;
|
|
L_453 = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(__this, NULL);
|
|
RuntimeObject* L_454 = ___0_instance;
|
|
RuntimeObject* L_455 = L_454;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_456 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_456);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_456, L_455, (intptr_t)((void*)GetInterfaceMethodInfo(L_455, 12, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_453);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_453, L_456, NULL);
|
|
// @GripPress.canceled += instance.OnGripPress;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_457;
|
|
L_457 = RightHandActions_get_GripPress_m8E94F94E08DD8B93B98631501A48CB8AAC2ADE18(__this, NULL);
|
|
RuntimeObject* L_458 = ___0_instance;
|
|
RuntimeObject* L_459 = L_458;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_460 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_460);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_460, L_459, (intptr_t)((void*)GetInterfaceMethodInfo(L_459, 12, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_457);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_457, L_460, NULL);
|
|
// @GripForce.started += instance.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_461;
|
|
L_461 = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(__this, NULL);
|
|
RuntimeObject* L_462 = ___0_instance;
|
|
RuntimeObject* L_463 = L_462;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_464 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_464);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_464, L_463, (intptr_t)((void*)GetInterfaceMethodInfo(L_463, 13, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_461);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_461, L_464, NULL);
|
|
// @GripForce.performed += instance.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_465;
|
|
L_465 = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(__this, NULL);
|
|
RuntimeObject* L_466 = ___0_instance;
|
|
RuntimeObject* L_467 = L_466;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_468 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_468);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_468, L_467, (intptr_t)((void*)GetInterfaceMethodInfo(L_467, 13, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_465);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_465, L_468, NULL);
|
|
// @GripForce.canceled += instance.OnGripForce;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_469;
|
|
L_469 = RightHandActions_get_GripForce_m48C384B13A30F313AD79E4B0E4D845AB626F3AF8(__this, NULL);
|
|
RuntimeObject* L_470 = ___0_instance;
|
|
RuntimeObject* L_471 = L_470;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_472 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_472);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_472, L_471, (intptr_t)((void*)GetInterfaceMethodInfo(L_471, 13, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_469);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_469, L_472, NULL);
|
|
// @SecondaryButton.started += instance.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_473;
|
|
L_473 = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(__this, NULL);
|
|
RuntimeObject* L_474 = ___0_instance;
|
|
RuntimeObject* L_475 = L_474;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_476 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_476);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_476, L_475, (intptr_t)((void*)GetInterfaceMethodInfo(L_475, 14, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_473);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_473, L_476, NULL);
|
|
// @SecondaryButton.performed += instance.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_477;
|
|
L_477 = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(__this, NULL);
|
|
RuntimeObject* L_478 = ___0_instance;
|
|
RuntimeObject* L_479 = L_478;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_480 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_480);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_480, L_479, (intptr_t)((void*)GetInterfaceMethodInfo(L_479, 14, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_477);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_477, L_480, NULL);
|
|
// @SecondaryButton.canceled += instance.OnSecondaryButton;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_481;
|
|
L_481 = RightHandActions_get_SecondaryButton_m76F343EE4BC998628713A30F0062D2B2DD31963D(__this, NULL);
|
|
RuntimeObject* L_482 = ___0_instance;
|
|
RuntimeObject* L_483 = L_482;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_484 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_484);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_484, L_483, (intptr_t)((void*)GetInterfaceMethodInfo(L_483, 14, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_481);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_481, L_484, NULL);
|
|
// @SecondaryTouch.started += instance.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_485;
|
|
L_485 = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(__this, NULL);
|
|
RuntimeObject* L_486 = ___0_instance;
|
|
RuntimeObject* L_487 = L_486;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_488 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_488);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_488, L_487, (intptr_t)((void*)GetInterfaceMethodInfo(L_487, 15, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_485);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_485, L_488, NULL);
|
|
// @SecondaryTouch.performed += instance.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_489;
|
|
L_489 = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(__this, NULL);
|
|
RuntimeObject* L_490 = ___0_instance;
|
|
RuntimeObject* L_491 = L_490;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_492 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_492);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_492, L_491, (intptr_t)((void*)GetInterfaceMethodInfo(L_491, 15, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_489);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_489, L_492, NULL);
|
|
// @SecondaryTouch.canceled += instance.OnSecondaryTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_493;
|
|
L_493 = RightHandActions_get_SecondaryTouch_m73089E45A2E843714E3F9E4BC60B787999837FB4(__this, NULL);
|
|
RuntimeObject* L_494 = ___0_instance;
|
|
RuntimeObject* L_495 = L_494;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_496 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_496);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_496, L_495, (intptr_t)((void*)GetInterfaceMethodInfo(L_495, 15, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_493);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_493, L_496, NULL);
|
|
// @TriggerTouch.started += instance.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_497;
|
|
L_497 = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(__this, NULL);
|
|
RuntimeObject* L_498 = ___0_instance;
|
|
RuntimeObject* L_499 = L_498;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_500 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_500);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_500, L_499, (intptr_t)((void*)GetInterfaceMethodInfo(L_499, 16, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_497);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_497, L_500, NULL);
|
|
// @TriggerTouch.performed += instance.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_501;
|
|
L_501 = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(__this, NULL);
|
|
RuntimeObject* L_502 = ___0_instance;
|
|
RuntimeObject* L_503 = L_502;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_504 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_504);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_504, L_503, (intptr_t)((void*)GetInterfaceMethodInfo(L_503, 16, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_501);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_501, L_504, NULL);
|
|
// @TriggerTouch.canceled += instance.OnTriggerTouch;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_505;
|
|
L_505 = RightHandActions_get_TriggerTouch_m6A4D9E1F43BDD1ED175ED05505AA224599194BCE(__this, NULL);
|
|
RuntimeObject* L_506 = ___0_instance;
|
|
RuntimeObject* L_507 = L_506;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_508 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_508);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_508, L_507, (intptr_t)((void*)GetInterfaceMethodInfo(L_507, 16, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_505);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_505, L_508, NULL);
|
|
// @ControllerPosition.started += instance.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_509;
|
|
L_509 = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(__this, NULL);
|
|
RuntimeObject* L_510 = ___0_instance;
|
|
RuntimeObject* L_511 = L_510;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_512 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_512);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_512, L_511, (intptr_t)((void*)GetInterfaceMethodInfo(L_511, 17, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_509);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_509, L_512, NULL);
|
|
// @ControllerPosition.performed += instance.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_513;
|
|
L_513 = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(__this, NULL);
|
|
RuntimeObject* L_514 = ___0_instance;
|
|
RuntimeObject* L_515 = L_514;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_516 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_516);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_516, L_515, (intptr_t)((void*)GetInterfaceMethodInfo(L_515, 17, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_513);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_513, L_516, NULL);
|
|
// @ControllerPosition.canceled += instance.OnControllerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_517;
|
|
L_517 = RightHandActions_get_ControllerPosition_mB692A0C0D2F95F44601A4224ED048DB550385E5E(__this, NULL);
|
|
RuntimeObject* L_518 = ___0_instance;
|
|
RuntimeObject* L_519 = L_518;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_520 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_520);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_520, L_519, (intptr_t)((void*)GetInterfaceMethodInfo(L_519, 17, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_517);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_517, L_520, NULL);
|
|
// @ControllerRotation.started += instance.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_521;
|
|
L_521 = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(__this, NULL);
|
|
RuntimeObject* L_522 = ___0_instance;
|
|
RuntimeObject* L_523 = L_522;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_524 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_524);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_524, L_523, (intptr_t)((void*)GetInterfaceMethodInfo(L_523, 18, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_521);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_521, L_524, NULL);
|
|
// @ControllerRotation.performed += instance.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_525;
|
|
L_525 = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(__this, NULL);
|
|
RuntimeObject* L_526 = ___0_instance;
|
|
RuntimeObject* L_527 = L_526;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_528 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_528);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_528, L_527, (intptr_t)((void*)GetInterfaceMethodInfo(L_527, 18, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_525);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_525, L_528, NULL);
|
|
// @ControllerRotation.canceled += instance.OnControllerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_529;
|
|
L_529 = RightHandActions_get_ControllerRotation_m46D066BC9B4B1C7D97C5920777022012646B6E42(__this, NULL);
|
|
RuntimeObject* L_530 = ___0_instance;
|
|
RuntimeObject* L_531 = L_530;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_532 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_532);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_532, L_531, (intptr_t)((void*)GetInterfaceMethodInfo(L_531, 18, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_529);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_529, L_532, NULL);
|
|
// @Haptics.started += instance.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_533;
|
|
L_533 = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(__this, NULL);
|
|
RuntimeObject* L_534 = ___0_instance;
|
|
RuntimeObject* L_535 = L_534;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_536 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_536);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_536, L_535, (intptr_t)((void*)GetInterfaceMethodInfo(L_535, 19, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_533);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_533, L_536, NULL);
|
|
// @Haptics.performed += instance.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_537;
|
|
L_537 = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(__this, NULL);
|
|
RuntimeObject* L_538 = ___0_instance;
|
|
RuntimeObject* L_539 = L_538;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_540 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_540);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_540, L_539, (intptr_t)((void*)GetInterfaceMethodInfo(L_539, 19, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_537);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_537, L_540, NULL);
|
|
// @Haptics.canceled += instance.OnHaptics;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_541;
|
|
L_541 = RightHandActions_get_Haptics_m7F65C07F4A424D0F72926A2B268FE8C41CD50712(__this, NULL);
|
|
RuntimeObject* L_542 = ___0_instance;
|
|
RuntimeObject* L_543 = L_542;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_544 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_544);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_544, L_543, (intptr_t)((void*)GetInterfaceMethodInfo(L_543, 19, IRightHandActions_t3835135C6175DB9E65B7574791A5A93112F7FB0E_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_541);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_541, L_544, NULL);
|
|
}
|
|
|
|
IL_0dba:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void RightHandActions_SetCallbacks_m08EF0FCD7C61C348E454B536FA5D7250374236E8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2*>(__this + _offset);
|
|
RightHandActions_SetCallbacks_m08EF0FCD7C61C348E454B536FA5D7250374236E8(_thisAdjusted, ___0_instance, method);
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: HVRInputActions/HMDActions
|
|
IL2CPP_EXTERN_C void HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshal_pinvoke(const HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02& unmarshaled, HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_pinvoke& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'HMDActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshal_pinvoke_back(const HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_pinvoke& marshaled, HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'HMDActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/HMDActions
|
|
IL2CPP_EXTERN_C void HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshal_pinvoke_cleanup(HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: HVRInputActions/HMDActions
|
|
IL2CPP_EXTERN_C void HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshal_com(const HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02& unmarshaled, HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_com& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'HMDActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshal_com_back(const HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_com& marshaled, HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'HMDActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/HMDActions
|
|
IL2CPP_EXTERN_C void HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshal_com_cleanup(HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
// System.Void HVRInputActions/HMDActions::.ctor(HVRInputActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions__ctor_mC8473FE5C5CBC06D560ECDDC6EA3C2CC101AB24A (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HMDActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public HMDActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void HMDActions__ctor_mC8473FE5C5CBC06D560ECDDC6EA3C2CC101AB24A_AdjustorThunk (RuntimeObject* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
HMDActions__ctor_mC8473FE5C5CBC06D560ECDDC6EA3C2CC101AB24A_inline(_thisAdjusted, ___0_wrapper, method);
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/HMDActions::get_hmdPosition()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @hmdPosition => m_Wrapper.m_HMD_hmdPosition;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_HMD_hmdPosition_47;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/HMDActions::get_hmdRotation()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @hmdRotation => m_Wrapper.m_HMD_hmdRotation;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_HMD_hmdRotation_48;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/HMDActions::Get()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputActionMap Get() { return m_Wrapper.m_HMD; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_1 = L_0->___m_HMD_45;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* _returnValue;
|
|
_returnValue = HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Void HVRInputActions/HMDActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions_Enable_m01E873D809C4C3478E8EEB68BD363D8B4D5300B6 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Enable() { Get().Enable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Enable_mAB23F0C4179D27C375F9FA335898B02E336CA4F6(L_0, NULL);
|
|
// public void Enable() { Get().Enable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void HMDActions_Enable_m01E873D809C4C3478E8EEB68BD363D8B4D5300B6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
HMDActions_Enable_m01E873D809C4C3478E8EEB68BD363D8B4D5300B6(_thisAdjusted, method);
|
|
}
|
|
// System.Void HVRInputActions/HMDActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions_Disable_mA70ED0AD18E80DDA2B558AF7040B836096C64CA5 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Disable() { Get().Disable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Disable_m987468348648610F8B84D4F481592FF37AF5445C(L_0, NULL);
|
|
// public void Disable() { Get().Disable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void HMDActions_Disable_mA70ED0AD18E80DDA2B558AF7040B836096C64CA5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
HMDActions_Disable_mA70ED0AD18E80DDA2B558AF7040B836096C64CA5(_thisAdjusted, method);
|
|
}
|
|
// System.Boolean HVRInputActions/HMDActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HMDActions_get_enabled_mF22328EEEBF1AFED03BBCE68682A588B0EBD0084 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool enabled => Get().enabled;
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D(__this, NULL);
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = InputActionMap_get_enabled_mB89FAA20F1EA1884A28829B3E350822D7456E888(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C bool HMDActions_get_enabled_mF22328EEEBF1AFED03BBCE68682A588B0EBD0084_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
bool _returnValue;
|
|
_returnValue = HMDActions_get_enabled_mF22328EEEBF1AFED03BBCE68682A588B0EBD0084(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/HMDActions::op_Implicit(HVRInputActions/HMDActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* HMDActions_op_Implicit_mF39BADFB8E40675AD3A045891F43076BDB5CE992 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02 ___0_set, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public static implicit operator InputActionMap(HMDActions set) { return set.Get(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = HMDActions_Get_m3BC4F44BC17140967F5D2D9358094AC9F244316D((&___0_set), NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions/HMDActions::SetCallbacks(HVRInputActions/IHMDActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HMDActions_SetCallbacks_mB512210C2B35855CED0CF290EAD7AFF02A8F56A1 (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (m_Wrapper.m_HMDActionsCallbackInterface != null)
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
RuntimeObject* L_1 = L_0->___m_HMDActionsCallbackInterface_46;
|
|
if (!L_1)
|
|
{
|
|
goto IL_00dc;
|
|
}
|
|
}
|
|
{
|
|
// @hmdPosition.started -= m_Wrapper.m_HMDActionsCallbackInterface.OnHmdPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_2;
|
|
L_2 = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_3 = __this->___m_Wrapper_0;
|
|
NullCheck(L_3);
|
|
RuntimeObject* L_4 = L_3->___m_HMDActionsCallbackInterface_46;
|
|
RuntimeObject* L_5 = L_4;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_6 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_6, L_5, (intptr_t)((void*)GetInterfaceMethodInfo(L_5, 0, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_2);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_2, L_6, NULL);
|
|
// @hmdPosition.performed -= m_Wrapper.m_HMDActionsCallbackInterface.OnHmdPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_7;
|
|
L_7 = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_8 = __this->___m_Wrapper_0;
|
|
NullCheck(L_8);
|
|
RuntimeObject* L_9 = L_8->___m_HMDActionsCallbackInterface_46;
|
|
RuntimeObject* L_10 = L_9;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_11 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_11, L_10, (intptr_t)((void*)GetInterfaceMethodInfo(L_10, 0, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_7);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_7, L_11, NULL);
|
|
// @hmdPosition.canceled -= m_Wrapper.m_HMDActionsCallbackInterface.OnHmdPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12;
|
|
L_12 = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_13 = __this->___m_Wrapper_0;
|
|
NullCheck(L_13);
|
|
RuntimeObject* L_14 = L_13->___m_HMDActionsCallbackInterface_46;
|
|
RuntimeObject* L_15 = L_14;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_16 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_16);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_16, L_15, (intptr_t)((void*)GetInterfaceMethodInfo(L_15, 0, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_12);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_12, L_16, NULL);
|
|
// @hmdRotation.started -= m_Wrapper.m_HMDActionsCallbackInterface.OnHmdRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_17;
|
|
L_17 = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_18 = __this->___m_Wrapper_0;
|
|
NullCheck(L_18);
|
|
RuntimeObject* L_19 = L_18->___m_HMDActionsCallbackInterface_46;
|
|
RuntimeObject* L_20 = L_19;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_21 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_21);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_21, L_20, (intptr_t)((void*)GetInterfaceMethodInfo(L_20, 1, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_17);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_17, L_21, NULL);
|
|
// @hmdRotation.performed -= m_Wrapper.m_HMDActionsCallbackInterface.OnHmdRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22;
|
|
L_22 = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_23 = __this->___m_Wrapper_0;
|
|
NullCheck(L_23);
|
|
RuntimeObject* L_24 = L_23->___m_HMDActionsCallbackInterface_46;
|
|
RuntimeObject* L_25 = L_24;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_26 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_26);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_26, L_25, (intptr_t)((void*)GetInterfaceMethodInfo(L_25, 1, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_22);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_22, L_26, NULL);
|
|
// @hmdRotation.canceled -= m_Wrapper.m_HMDActionsCallbackInterface.OnHmdRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_27;
|
|
L_27 = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_28 = __this->___m_Wrapper_0;
|
|
NullCheck(L_28);
|
|
RuntimeObject* L_29 = L_28->___m_HMDActionsCallbackInterface_46;
|
|
RuntimeObject* L_30 = L_29;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_31 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_31);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_31, L_30, (intptr_t)((void*)GetInterfaceMethodInfo(L_30, 1, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_27);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_27, L_31, NULL);
|
|
}
|
|
|
|
IL_00dc:
|
|
{
|
|
// m_Wrapper.m_HMDActionsCallbackInterface = instance;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_32 = __this->___m_Wrapper_0;
|
|
RuntimeObject* L_33 = ___0_instance;
|
|
NullCheck(L_32);
|
|
L_32->___m_HMDActionsCallbackInterface_46 = L_33;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_32->___m_HMDActionsCallbackInterface_46), (void*)L_33);
|
|
// if (instance != null)
|
|
RuntimeObject* L_34 = ___0_instance;
|
|
if (!L_34)
|
|
{
|
|
goto IL_017e;
|
|
}
|
|
}
|
|
{
|
|
// @hmdPosition.started += instance.OnHmdPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_35;
|
|
L_35 = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(__this, NULL);
|
|
RuntimeObject* L_36 = ___0_instance;
|
|
RuntimeObject* L_37 = L_36;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_38 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_38);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_38, L_37, (intptr_t)((void*)GetInterfaceMethodInfo(L_37, 0, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_35);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_35, L_38, NULL);
|
|
// @hmdPosition.performed += instance.OnHmdPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_39;
|
|
L_39 = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(__this, NULL);
|
|
RuntimeObject* L_40 = ___0_instance;
|
|
RuntimeObject* L_41 = L_40;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_42 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_42);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_42, L_41, (intptr_t)((void*)GetInterfaceMethodInfo(L_41, 0, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_39);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_39, L_42, NULL);
|
|
// @hmdPosition.canceled += instance.OnHmdPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_43;
|
|
L_43 = HMDActions_get_hmdPosition_m60FC45B3015D8661B0EBDC31977910F56E7228F5(__this, NULL);
|
|
RuntimeObject* L_44 = ___0_instance;
|
|
RuntimeObject* L_45 = L_44;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_46 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_46);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_46, L_45, (intptr_t)((void*)GetInterfaceMethodInfo(L_45, 0, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_43);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_43, L_46, NULL);
|
|
// @hmdRotation.started += instance.OnHmdRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_47;
|
|
L_47 = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(__this, NULL);
|
|
RuntimeObject* L_48 = ___0_instance;
|
|
RuntimeObject* L_49 = L_48;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_50 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_50);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_50, L_49, (intptr_t)((void*)GetInterfaceMethodInfo(L_49, 1, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_47);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_47, L_50, NULL);
|
|
// @hmdRotation.performed += instance.OnHmdRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_51;
|
|
L_51 = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(__this, NULL);
|
|
RuntimeObject* L_52 = ___0_instance;
|
|
RuntimeObject* L_53 = L_52;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_54 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_54);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_54, L_53, (intptr_t)((void*)GetInterfaceMethodInfo(L_53, 1, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_51);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_51, L_54, NULL);
|
|
// @hmdRotation.canceled += instance.OnHmdRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_55;
|
|
L_55 = HMDActions_get_hmdRotation_mFA519519A70147C5283ADC217348643267B02B63(__this, NULL);
|
|
RuntimeObject* L_56 = ___0_instance;
|
|
RuntimeObject* L_57 = L_56;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_58 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_58);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_58, L_57, (intptr_t)((void*)GetInterfaceMethodInfo(L_57, 1, IHMDActions_tF56B5B289D26B76B281B845186898A53F9F347A4_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_55);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_55, L_58, NULL);
|
|
}
|
|
|
|
IL_017e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void HMDActions_SetCallbacks_mB512210C2B35855CED0CF290EAD7AFF02A8F56A1_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02*>(__this + _offset);
|
|
HMDActions_SetCallbacks_mB512210C2B35855CED0CF290EAD7AFF02A8F56A1(_thisAdjusted, ___0_instance, method);
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// Conversion methods for marshalling of: HVRInputActions/UIActions
|
|
IL2CPP_EXTERN_C void UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshal_pinvoke(const UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A& unmarshaled, UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_pinvoke& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'UIActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshal_pinvoke_back(const UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_pinvoke& marshaled, UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'UIActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/UIActions
|
|
IL2CPP_EXTERN_C void UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshal_pinvoke_cleanup(UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_pinvoke& marshaled)
|
|
{
|
|
}
|
|
// Conversion methods for marshalling of: HVRInputActions/UIActions
|
|
IL2CPP_EXTERN_C void UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshal_com(const UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A& unmarshaled, UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_com& marshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'UIActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
IL2CPP_EXTERN_C void UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshal_com_back(const UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_com& marshaled, UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A& unmarshaled)
|
|
{
|
|
Exception_t* ___m_Wrapper_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Wrapper' of type 'UIActions': Reference type field marshaling is not supported.");
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Wrapper_0Exception, NULL);
|
|
}
|
|
// Conversion method for clean up from marshalling of: HVRInputActions/UIActions
|
|
IL2CPP_EXTERN_C void UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshal_com_cleanup(UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A_marshaled_com& marshaled)
|
|
{
|
|
}
|
|
// System.Void HVRInputActions/UIActions::.ctor(HVRInputActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions__ctor_mBEAF87B2ECE931FF578D42FF9CCA2859A11B4804 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public UIActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public UIActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void UIActions__ctor_mBEAF87B2ECE931FF578D42FF9CCA2859A11B4804_AdjustorThunk (RuntimeObject* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
UIActions__ctor_mBEAF87B2ECE931FF578D42FF9CCA2859A11B4804_inline(_thisAdjusted, ___0_wrapper, method);
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/UIActions::get_Click()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @Click => m_Wrapper.m_UI_Click;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_UI_Click_51;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/UIActions::get_pointerPosition()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @pointerPosition => m_Wrapper.m_UI_pointerPosition;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_UI_pointerPosition_52;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputAction HVRInputActions/UIActions::get_pointerRotation()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputAction @pointerRotation => m_Wrapper.m_UI_pointerRotation;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_1 = L_0->___m_UI_pointerRotation_53;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* _returnValue;
|
|
_returnValue = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/UIActions::Get()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputActionMap Get() { return m_Wrapper.m_UI; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_1 = L_0->___m_UI_49;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* _returnValue;
|
|
_returnValue = UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Void HVRInputActions/UIActions::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions_Enable_m5A6E9B878E7FDA4916468E01CE7FBCECD1E4DB64 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Enable() { Get().Enable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Enable_mAB23F0C4179D27C375F9FA335898B02E336CA4F6(L_0, NULL);
|
|
// public void Enable() { Get().Enable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void UIActions_Enable_m5A6E9B878E7FDA4916468E01CE7FBCECD1E4DB64_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
UIActions_Enable_m5A6E9B878E7FDA4916468E01CE7FBCECD1E4DB64(_thisAdjusted, method);
|
|
}
|
|
// System.Void HVRInputActions/UIActions::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions_Disable_m9BFBFCFDFF9F45DA23F3EF2C4C0D86C547072097 (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public void Disable() { Get().Disable(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A(__this, NULL);
|
|
NullCheck(L_0);
|
|
InputActionMap_Disable_m987468348648610F8B84D4F481592FF37AF5445C(L_0, NULL);
|
|
// public void Disable() { Get().Disable(); }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void UIActions_Disable_m9BFBFCFDFF9F45DA23F3EF2C4C0D86C547072097_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
UIActions_Disable_m9BFBFCFDFF9F45DA23F3EF2C4C0D86C547072097(_thisAdjusted, method);
|
|
}
|
|
// System.Boolean HVRInputActions/UIActions::get_enabled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIActions_get_enabled_m4351342506314BD3FFBCD751CB5533E3328D97EB (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool enabled => Get().enabled;
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A(__this, NULL);
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = InputActionMap_get_enabled_mB89FAA20F1EA1884A28829B3E350822D7456E888(L_0, NULL);
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C bool UIActions_get_enabled_m4351342506314BD3FFBCD751CB5533E3328D97EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
bool _returnValue;
|
|
_returnValue = UIActions_get_enabled_m4351342506314BD3FFBCD751CB5533E3328D97EB(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.InputSystem.InputActionMap HVRInputActions/UIActions::op_Implicit(HVRInputActions/UIActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* UIActions_op_Implicit_m8EEF3FF8269ABB0D85C6D20F7CCBB0CBAC8769DC (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A ___0_set, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public static implicit operator InputActionMap(UIActions set) { return set.Get(); }
|
|
InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09* L_0;
|
|
L_0 = UIActions_Get_m8C195D063E8B01112196E201A7660F84115A736A((&___0_set), NULL);
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HVRInputActions/UIActions::SetCallbacks(HVRInputActions/IUIActions)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIActions_SetCallbacks_mF7245682E2673BCC01862A5855FFC6C0C788F3EC (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (m_Wrapper.m_UIActionsCallbackInterface != null)
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = __this->___m_Wrapper_0;
|
|
NullCheck(L_0);
|
|
RuntimeObject* L_1 = L_0->___m_UIActionsCallbackInterface_50;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0142;
|
|
}
|
|
}
|
|
{
|
|
// @Click.started -= m_Wrapper.m_UIActionsCallbackInterface.OnClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_2;
|
|
L_2 = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_3 = __this->___m_Wrapper_0;
|
|
NullCheck(L_3);
|
|
RuntimeObject* L_4 = L_3->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_5 = L_4;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_6 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_6, L_5, (intptr_t)((void*)GetInterfaceMethodInfo(L_5, 0, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_2);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_2, L_6, NULL);
|
|
// @Click.performed -= m_Wrapper.m_UIActionsCallbackInterface.OnClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_7;
|
|
L_7 = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_8 = __this->___m_Wrapper_0;
|
|
NullCheck(L_8);
|
|
RuntimeObject* L_9 = L_8->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_10 = L_9;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_11 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_11, L_10, (intptr_t)((void*)GetInterfaceMethodInfo(L_10, 0, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_7);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_7, L_11, NULL);
|
|
// @Click.canceled -= m_Wrapper.m_UIActionsCallbackInterface.OnClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_12;
|
|
L_12 = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_13 = __this->___m_Wrapper_0;
|
|
NullCheck(L_13);
|
|
RuntimeObject* L_14 = L_13->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_15 = L_14;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_16 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_16);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_16, L_15, (intptr_t)((void*)GetInterfaceMethodInfo(L_15, 0, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_12);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_12, L_16, NULL);
|
|
// @pointerPosition.started -= m_Wrapper.m_UIActionsCallbackInterface.OnPointerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_17;
|
|
L_17 = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_18 = __this->___m_Wrapper_0;
|
|
NullCheck(L_18);
|
|
RuntimeObject* L_19 = L_18->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_20 = L_19;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_21 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_21);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_21, L_20, (intptr_t)((void*)GetInterfaceMethodInfo(L_20, 1, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_17);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_17, L_21, NULL);
|
|
// @pointerPosition.performed -= m_Wrapper.m_UIActionsCallbackInterface.OnPointerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_22;
|
|
L_22 = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_23 = __this->___m_Wrapper_0;
|
|
NullCheck(L_23);
|
|
RuntimeObject* L_24 = L_23->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_25 = L_24;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_26 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_26);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_26, L_25, (intptr_t)((void*)GetInterfaceMethodInfo(L_25, 1, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_22);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_22, L_26, NULL);
|
|
// @pointerPosition.canceled -= m_Wrapper.m_UIActionsCallbackInterface.OnPointerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_27;
|
|
L_27 = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_28 = __this->___m_Wrapper_0;
|
|
NullCheck(L_28);
|
|
RuntimeObject* L_29 = L_28->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_30 = L_29;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_31 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_31);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_31, L_30, (intptr_t)((void*)GetInterfaceMethodInfo(L_30, 1, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_27);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_27, L_31, NULL);
|
|
// @pointerRotation.started -= m_Wrapper.m_UIActionsCallbackInterface.OnPointerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_32;
|
|
L_32 = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_33 = __this->___m_Wrapper_0;
|
|
NullCheck(L_33);
|
|
RuntimeObject* L_34 = L_33->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_35 = L_34;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_36 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_36);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_36, L_35, (intptr_t)((void*)GetInterfaceMethodInfo(L_35, 2, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_32);
|
|
InputAction_remove_started_m0B782C3E7D5EA619502E7079E1271108A3183D68(L_32, L_36, NULL);
|
|
// @pointerRotation.performed -= m_Wrapper.m_UIActionsCallbackInterface.OnPointerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_37;
|
|
L_37 = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_38 = __this->___m_Wrapper_0;
|
|
NullCheck(L_38);
|
|
RuntimeObject* L_39 = L_38->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_40 = L_39;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_41 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_41);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_41, L_40, (intptr_t)((void*)GetInterfaceMethodInfo(L_40, 2, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_37);
|
|
InputAction_remove_performed_m1BE84CED38F11F17C825FA782B35C92D708E6E44(L_37, L_41, NULL);
|
|
// @pointerRotation.canceled -= m_Wrapper.m_UIActionsCallbackInterface.OnPointerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_42;
|
|
L_42 = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(__this, NULL);
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_43 = __this->___m_Wrapper_0;
|
|
NullCheck(L_43);
|
|
RuntimeObject* L_44 = L_43->___m_UIActionsCallbackInterface_50;
|
|
RuntimeObject* L_45 = L_44;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_46 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_46);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_46, L_45, (intptr_t)((void*)GetInterfaceMethodInfo(L_45, 2, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_42);
|
|
InputAction_remove_canceled_m7CF8D377C61DB1290E153C56312A7C075544AF7F(L_42, L_46, NULL);
|
|
}
|
|
|
|
IL_0142:
|
|
{
|
|
// m_Wrapper.m_UIActionsCallbackInterface = instance;
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_47 = __this->___m_Wrapper_0;
|
|
RuntimeObject* L_48 = ___0_instance;
|
|
NullCheck(L_47);
|
|
L_47->___m_UIActionsCallbackInterface_50 = L_48;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_47->___m_UIActionsCallbackInterface_50), (void*)L_48);
|
|
// if (instance != null)
|
|
RuntimeObject* L_49 = ___0_instance;
|
|
if (!L_49)
|
|
{
|
|
goto IL_022c;
|
|
}
|
|
}
|
|
{
|
|
// @Click.started += instance.OnClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_50;
|
|
L_50 = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(__this, NULL);
|
|
RuntimeObject* L_51 = ___0_instance;
|
|
RuntimeObject* L_52 = L_51;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_53 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_53);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_53, L_52, (intptr_t)((void*)GetInterfaceMethodInfo(L_52, 0, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_50);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_50, L_53, NULL);
|
|
// @Click.performed += instance.OnClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_54;
|
|
L_54 = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(__this, NULL);
|
|
RuntimeObject* L_55 = ___0_instance;
|
|
RuntimeObject* L_56 = L_55;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_57 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_57);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_57, L_56, (intptr_t)((void*)GetInterfaceMethodInfo(L_56, 0, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_54);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_54, L_57, NULL);
|
|
// @Click.canceled += instance.OnClick;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_58;
|
|
L_58 = UIActions_get_Click_m6B84CADD7E041B0AC313BE0D1AAE8D9214567F5F(__this, NULL);
|
|
RuntimeObject* L_59 = ___0_instance;
|
|
RuntimeObject* L_60 = L_59;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_61 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_61);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_61, L_60, (intptr_t)((void*)GetInterfaceMethodInfo(L_60, 0, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_58);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_58, L_61, NULL);
|
|
// @pointerPosition.started += instance.OnPointerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_62;
|
|
L_62 = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(__this, NULL);
|
|
RuntimeObject* L_63 = ___0_instance;
|
|
RuntimeObject* L_64 = L_63;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_65 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_65);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_65, L_64, (intptr_t)((void*)GetInterfaceMethodInfo(L_64, 1, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_62);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_62, L_65, NULL);
|
|
// @pointerPosition.performed += instance.OnPointerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_66;
|
|
L_66 = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(__this, NULL);
|
|
RuntimeObject* L_67 = ___0_instance;
|
|
RuntimeObject* L_68 = L_67;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_69 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_69);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_69, L_68, (intptr_t)((void*)GetInterfaceMethodInfo(L_68, 1, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_66);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_66, L_69, NULL);
|
|
// @pointerPosition.canceled += instance.OnPointerPosition;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_70;
|
|
L_70 = UIActions_get_pointerPosition_mB7868139727F36C737926D8A8ACBE70364AFDF03(__this, NULL);
|
|
RuntimeObject* L_71 = ___0_instance;
|
|
RuntimeObject* L_72 = L_71;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_73 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_73);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_73, L_72, (intptr_t)((void*)GetInterfaceMethodInfo(L_72, 1, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_70);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_70, L_73, NULL);
|
|
// @pointerRotation.started += instance.OnPointerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_74;
|
|
L_74 = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(__this, NULL);
|
|
RuntimeObject* L_75 = ___0_instance;
|
|
RuntimeObject* L_76 = L_75;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_77 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_77);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_77, L_76, (intptr_t)((void*)GetInterfaceMethodInfo(L_76, 2, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_74);
|
|
InputAction_add_started_m850C46EBBEEFB3F9760AA83BFD6ECA00850657E5(L_74, L_77, NULL);
|
|
// @pointerRotation.performed += instance.OnPointerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_78;
|
|
L_78 = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(__this, NULL);
|
|
RuntimeObject* L_79 = ___0_instance;
|
|
RuntimeObject* L_80 = L_79;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_81 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_81);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_81, L_80, (intptr_t)((void*)GetInterfaceMethodInfo(L_80, 2, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_78);
|
|
InputAction_add_performed_m0337FFA16EBEF7AE365C3B558CFDFF7BB9747B54(L_78, L_81, NULL);
|
|
// @pointerRotation.canceled += instance.OnPointerRotation;
|
|
InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* L_82;
|
|
L_82 = UIActions_get_pointerRotation_m5ACC81C030DDE0C4D19E93C1615001BD4FDB8D0D(__this, NULL);
|
|
RuntimeObject* L_83 = ___0_instance;
|
|
RuntimeObject* L_84 = L_83;
|
|
Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E* L_85 = (Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E*)il2cpp_codegen_object_new(Action_1_tEB0353AA1A112B6F2D921B58DCC9D9D4C0498E6E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_85);
|
|
Action_1__ctor_mA763900B34C3394F230AE63708F530CA9A192B57(L_85, L_84, (intptr_t)((void*)GetInterfaceMethodInfo(L_84, 2, IUIActions_tC139F8B1E8AADCC83D00B1EFCFE3F0558CE70F46_il2cpp_TypeInfo_var)), NULL);
|
|
NullCheck(L_82);
|
|
InputAction_add_canceled_m69EC253E21CC314BFB350A86E294D0651F5ECA77(L_82, L_85, NULL);
|
|
}
|
|
|
|
IL_022c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C void UIActions_SetCallbacks_mF7245682E2673BCC01862A5855FFC6C0C788F3EC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_instance, const RuntimeMethod* method)
|
|
{
|
|
UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A*>(__this + _offset);
|
|
UIActions_SetCallbacks_mF7245682E2673BCC01862A5855FFC6C0C788F3EC(_thisAdjusted, ___0_instance, method);
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// UnityEngine.Coroutine Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteNextUpdate(UnityEngine.MonoBehaviour,System.Action)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* CoroutineExtensions_ExecuteNextUpdate_mEDD94D9018BBEFBFB8CBC4FE79636D39BEDE222E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_behaviour, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___1_routine, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return behaviour.StartCoroutine(ExecuteNextUpdate(routine));
|
|
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = ___0_behaviour;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = ___1_routine;
|
|
il2cpp_codegen_runtime_class_init_inline(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
RuntimeObject* L_2;
|
|
L_2 = CoroutineExtensions_ExecuteNextUpdate_m8169DFFA56EA69E203DD1A588A8423AE39C4E652(L_1, NULL);
|
|
NullCheck(L_0);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3;
|
|
L_3 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(L_0, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// UnityEngine.Coroutine Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterSeconds(UnityEngine.MonoBehaviour,System.Action,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* CoroutineExtensions_ExecuteAfterSeconds_m59335A7F5D4C06226144F4575AAD9A08C943FED3 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_behaviour, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___1_routine, float ___2_seconds, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return behaviour.StartCoroutine(ExecuteAfterSeconds(routine, seconds));
|
|
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = ___0_behaviour;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = ___1_routine;
|
|
float L_2 = ___2_seconds;
|
|
il2cpp_codegen_runtime_class_init_inline(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
RuntimeObject* L_3;
|
|
L_3 = CoroutineExtensions_ExecuteAfterSeconds_m0ED8E6131D6575F1BE3882B64A3A68350E66E8DF(L_1, L_2, NULL);
|
|
NullCheck(L_0);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_4;
|
|
L_4 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(L_0, L_3, NULL);
|
|
return L_4;
|
|
}
|
|
}
|
|
// UnityEngine.Coroutine Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterSecondsUnscaled(UnityEngine.MonoBehaviour,System.Action,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* CoroutineExtensions_ExecuteAfterSecondsUnscaled_mEBF1D4A173DD2CB9F3C29CC04B9912DDDCCD2076 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_behaviour, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___1_routine, float ___2_seconds, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return behaviour.StartCoroutine(ExecuteAfterSecondsUnscaled(routine, seconds));
|
|
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = ___0_behaviour;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = ___1_routine;
|
|
float L_2 = ___2_seconds;
|
|
il2cpp_codegen_runtime_class_init_inline(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
RuntimeObject* L_3;
|
|
L_3 = CoroutineExtensions_ExecuteAfterSecondsUnscaled_m3AB34AA0D2F15D82C51629B4F8E4249D9A4C7054(L_1, L_2, NULL);
|
|
NullCheck(L_0);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_4;
|
|
L_4 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(L_0, L_3, NULL);
|
|
return L_4;
|
|
}
|
|
}
|
|
// UnityEngine.Coroutine Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterFixedUpdate(UnityEngine.MonoBehaviour,System.Action)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* CoroutineExtensions_ExecuteAfterFixedUpdate_m0BF90E4FBA948961D2357964FE3E42F58D9768DA (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_behaviour, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___1_routine, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return behaviour.StartCoroutine(ExecuteAfterFixedUpdate(routine));
|
|
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = ___0_behaviour;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = ___1_routine;
|
|
il2cpp_codegen_runtime_class_init_inline(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
RuntimeObject* L_2;
|
|
L_2 = CoroutineExtensions_ExecuteAfterFixedUpdate_m9DD8897B7426ED625927805822637DF91526EE77(L_1, NULL);
|
|
NullCheck(L_0);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3;
|
|
L_3 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(L_0, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// UnityEngine.Coroutine Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterFixedUpdates(UnityEngine.MonoBehaviour,System.Action,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* CoroutineExtensions_ExecuteAfterFixedUpdates_mD806C37773C62C55188EAC3A8C00F1A09B58FFFD (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___0_behaviour, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___1_routine, int32_t ___2_frames, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return behaviour.StartCoroutine(ExecuteAfterFixedUpdates(routine, frames));
|
|
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = ___0_behaviour;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = ___1_routine;
|
|
int32_t L_2 = ___2_frames;
|
|
il2cpp_codegen_runtime_class_init_inline(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
RuntimeObject* L_3;
|
|
L_3 = CoroutineExtensions_ExecuteAfterFixedUpdates_m8C5C09D1823FC13101DE93A2B7D373D7BD8294BC(L_1, L_2, NULL);
|
|
NullCheck(L_0);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_4;
|
|
L_4 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(L_0, L_3, NULL);
|
|
return L_4;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterSeconds(System.Action,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterSeconds_m0ED8E6131D6575F1BE3882B64A3A68350E66E8DF (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, float ___1_seconds, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* L_0 = (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E*)il2cpp_codegen_object_new(U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CExecuteAfterSecondsU3Ed__6__ctor_m9CC8225CD4270641BA02D93F9C860277CD2511AD(L_0, 0, NULL);
|
|
U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* L_1 = L_0;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ___0_action;
|
|
NullCheck(L_1);
|
|
L_1->___action_3 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___action_3), (void*)L_2);
|
|
U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* L_3 = L_1;
|
|
float L_4 = ___1_seconds;
|
|
NullCheck(L_3);
|
|
L_3->___seconds_2 = L_4;
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterSecondsUnscaled(System.Action,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterSecondsUnscaled_m3AB34AA0D2F15D82C51629B4F8E4249D9A4C7054 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, float ___1_seconds, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* L_0 = (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74*)il2cpp_codegen_object_new(U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CExecuteAfterSecondsUnscaledU3Ed__7__ctor_m53FFAE5B084A915345526521D29A2D2971CDC8E1(L_0, 0, NULL);
|
|
U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* L_1 = L_0;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ___0_action;
|
|
NullCheck(L_1);
|
|
L_1->___action_3 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___action_3), (void*)L_2);
|
|
U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* L_3 = L_1;
|
|
float L_4 = ___1_seconds;
|
|
NullCheck(L_3);
|
|
L_3->___seconds_2 = L_4;
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteNextUpdate(System.Action)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteNextUpdate_m8169DFFA56EA69E203DD1A588A8423AE39C4E652 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* L_0 = (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0*)il2cpp_codegen_object_new(U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CExecuteNextUpdateU3Ed__8__ctor_m0D333A1D64EE80D638FB37C64B13213289C87E26(L_0, 0, NULL);
|
|
U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* L_1 = L_0;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ___0_action;
|
|
NullCheck(L_1);
|
|
L_1->___action_2 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___action_2), (void*)L_2);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterFixedUpdate(System.Action)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterFixedUpdate_m9DD8897B7426ED625927805822637DF91526EE77 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* L_0 = (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64*)il2cpp_codegen_object_new(U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CExecuteAfterFixedUpdateU3Ed__9__ctor_m27C4A07BF6F78961F7E599673F4DDE2EE59DBDFF(L_0, 0, NULL);
|
|
U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* L_1 = L_0;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ___0_action;
|
|
NullCheck(L_1);
|
|
L_1->___action_2 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___action_2), (void*)L_2);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::ExecuteAfterFixedUpdates(System.Action,System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CoroutineExtensions_ExecuteAfterFixedUpdates_m8C5C09D1823FC13101DE93A2B7D373D7BD8294BC (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___0_action, int32_t ___1_frames, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* L_0 = (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E*)il2cpp_codegen_object_new(U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CExecuteAfterFixedUpdatesU3Ed__10__ctor_m223EE94589CA48E29B417AE246411527A4AF2D0B(L_0, 0, NULL);
|
|
U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* L_1 = L_0;
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ___0_action;
|
|
NullCheck(L_1);
|
|
L_1->___action_3 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___action_3), (void*)L_2);
|
|
U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* L_3 = L_1;
|
|
int32_t L_4 = ___1_frames;
|
|
NullCheck(L_3);
|
|
L_3->___frames_2 = L_4;
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions::.cctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoroutineExtensions__cctor_m33D124CC53BF69F7DA0D0AAEE114B2750BC144F5 (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// private static readonly WaitForFixedUpdate _wffu = new WaitForFixedUpdate();
|
|
WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7* L_0 = (WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7*)il2cpp_codegen_object_new(WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
WaitForFixedUpdate__ctor_m28D22FD61960FCD538753493FAC080DA5EC7A9E7(L_0, NULL);
|
|
((CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_StaticFields*)il2cpp_codegen_static_fields_for(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var))->____wffu_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&((CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_StaticFields*)il2cpp_codegen_static_fields_for(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var))->____wffu_0), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsU3Ed__6__ctor_m9CC8225CD4270641BA02D93F9C860277CD2511AD (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsU3Ed__6_System_IDisposable_Dispose_mE696D796C9D607D6B4F07F4C69D16D4E64BC2322 (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CExecuteAfterSecondsU3Ed__6_MoveNext_m049BAD393E3918F5E133CC45F784C6CF4D349FD3 (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_0031;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return new WaitForSeconds(seconds);
|
|
float L_3 = __this->___seconds_2;
|
|
WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* L_4 = (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3*)il2cpp_codegen_object_new(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
NullCheck(L_4);
|
|
WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC(L_4, L_3, NULL);
|
|
__this->___U3CU3E2__current_1 = L_4;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_4);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0031:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// action();
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = __this->___action_3;
|
|
NullCheck(L_5);
|
|
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_5, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterSecondsU3Ed__6_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m454A4B9FA9BA51410B003FEF7D1911A57563CDF4 (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsU3Ed__6_System_Collections_IEnumerator_Reset_m78DAF1F0EF44126757B80279006B271F5260695D (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CExecuteAfterSecondsU3Ed__6_System_Collections_IEnumerator_Reset_m78DAF1F0EF44126757B80279006B271F5260695D_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSeconds>d__6::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterSecondsU3Ed__6_System_Collections_IEnumerator_get_Current_mFE0495AFE011DA6A692B93F38B30D1ADFC9CE640 (U3CExecuteAfterSecondsU3Ed__6_tACD12BC71B33CC911765330CBD866AF61273F57E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsUnscaledU3Ed__7__ctor_m53FFAE5B084A915345526521D29A2D2971CDC8E1 (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsUnscaledU3Ed__7_System_IDisposable_Dispose_mD66F89221D015F7ADCECE7227B58C02CD16FCB2C (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CExecuteAfterSecondsUnscaledU3Ed__7_MoveNext_mE996EC98DB859C080DF9E22CEA443A2BE4C8F1C9 (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_0031;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return new WaitForSecondsRealtime(seconds);
|
|
float L_3 = __this->___seconds_2;
|
|
WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* L_4 = (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01*)il2cpp_codegen_object_new(WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01_il2cpp_TypeInfo_var);
|
|
NullCheck(L_4);
|
|
WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F(L_4, L_3, NULL);
|
|
__this->___U3CU3E2__current_1 = L_4;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_4);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0031:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// action();
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = __this->___action_3;
|
|
NullCheck(L_5);
|
|
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_5, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterSecondsUnscaledU3Ed__7_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m280DC7A69A0DB90C50ED71ADD8B1CDF95238BB12 (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterSecondsUnscaledU3Ed__7_System_Collections_IEnumerator_Reset_mBEB7EE78E09D62677E7833A6D1FD6BC9353853A4 (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CExecuteAfterSecondsUnscaledU3Ed__7_System_Collections_IEnumerator_Reset_mBEB7EE78E09D62677E7833A6D1FD6BC9353853A4_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterSecondsUnscaled>d__7::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterSecondsUnscaledU3Ed__7_System_Collections_IEnumerator_get_Current_m501C15AC2CC041B370C92AB8549A669F0F407621 (U3CExecuteAfterSecondsUnscaledU3Ed__7_t8546E8ED1A38C7CB6F997167C8F02AC25D6ADC74* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteNextUpdateU3Ed__8__ctor_m0D333A1D64EE80D638FB37C64B13213289C87E26 (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteNextUpdateU3Ed__8_System_IDisposable_Dispose_mFD4E4EAFC30BFEDB121BB6D23EAD9C1EDA0EFE73 (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CExecuteNextUpdateU3Ed__8_MoveNext_mCF43E41D72CC2DC434A7F38084F5B798856EBE72 (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_0027;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0027:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// action();
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = __this->___action_2;
|
|
NullCheck(L_3);
|
|
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_3, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteNextUpdateU3Ed__8_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m99D4D2C704ABA5BB323E534AC1450BB62C594BA9 (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteNextUpdateU3Ed__8_System_Collections_IEnumerator_Reset_m14B480E03E1328244E220308750EAA6960F899CF (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CExecuteNextUpdateU3Ed__8_System_Collections_IEnumerator_Reset_m14B480E03E1328244E220308750EAA6960F899CF_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteNextUpdate>d__8::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteNextUpdateU3Ed__8_System_Collections_IEnumerator_get_Current_mC04A9F41CB516582E848AC5F31B32F36E14C7F78 (U3CExecuteNextUpdateU3Ed__8_tB95A157174D7B66BA59ADE37641EAF1C7B1F97F0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdateU3Ed__9__ctor_m27C4A07BF6F78961F7E599673F4DDE2EE59DBDFF (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdateU3Ed__9_System_IDisposable_Dispose_mA484191178C08312B38A2C96F6D1437CA9083062 (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CExecuteAfterFixedUpdateU3Ed__9_MoveNext_mAFF08FB1D6E5EBD3419A706CDC492C966EA649C6 (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_002b;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return _wffu;
|
|
il2cpp_codegen_runtime_class_init_inline(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var);
|
|
WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7* L_3 = ((CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_StaticFields*)il2cpp_codegen_static_fields_for(CoroutineExtensions_t47CC872158F1E19C1BFAFE18528DAF7BA8FB28B2_il2cpp_TypeInfo_var))->____wffu_0;
|
|
__this->___U3CU3E2__current_1 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_3);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_002b:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// action();
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_4 = __this->___action_2;
|
|
NullCheck(L_4);
|
|
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_4, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterFixedUpdateU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mC6DDD85D0B931C684CF9C19CDF8904C7F069626D (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdateU3Ed__9_System_Collections_IEnumerator_Reset_m732CC0A4DCAB8838C2E7B913E1DED8E8CAF540AE (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CExecuteAfterFixedUpdateU3Ed__9_System_Collections_IEnumerator_Reset_m732CC0A4DCAB8838C2E7B913E1DED8E8CAF540AE_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdate>d__9::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterFixedUpdateU3Ed__9_System_Collections_IEnumerator_get_Current_m24660AE8D4FB3CA18D4D3BEDD4E008A7936840D7 (U3CExecuteAfterFixedUpdateU3Ed__9_t2AA0B172EDC2F83FF028BEE8708F106F483E1C64* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdatesU3Ed__10__ctor_m223EE94589CA48E29B417AE246411527A4AF2D0B (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdatesU3Ed__10_System_IDisposable_Dispose_m33AA19696BB9E077DF4173BF2B8E3407ED94C107 (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CExecuteAfterFixedUpdatesU3Ed__10_MoveNext_mE2AB00A4785F60E96F54DD3731E03493F1423B0B (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
int32_t V_1 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_0034;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// for (int i = 0; i < frames; i++)
|
|
__this->___U3CiU3E5__2_4 = 0;
|
|
goto IL_004b;
|
|
}
|
|
|
|
IL_0020:
|
|
{
|
|
// yield return new WaitForFixedUpdate();
|
|
WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7* L_3 = (WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7*)il2cpp_codegen_object_new(WaitForFixedUpdate_t86F5BC0B6A668AEF2903DE9ADB52062E457BD1B7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_3);
|
|
WaitForFixedUpdate__ctor_m28D22FD61960FCD538753493FAC080DA5EC7A9E7(L_3, NULL);
|
|
__this->___U3CU3E2__current_1 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_3);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0034:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// for (int i = 0; i < frames; i++)
|
|
int32_t L_4 = __this->___U3CiU3E5__2_4;
|
|
V_1 = L_4;
|
|
int32_t L_5 = V_1;
|
|
__this->___U3CiU3E5__2_4 = ((int32_t)il2cpp_codegen_add(L_5, 1));
|
|
}
|
|
|
|
IL_004b:
|
|
{
|
|
// for (int i = 0; i < frames; i++)
|
|
int32_t L_6 = __this->___U3CiU3E5__2_4;
|
|
int32_t L_7 = __this->___frames_2;
|
|
if ((((int32_t)L_6) < ((int32_t)L_7)))
|
|
{
|
|
goto IL_0020;
|
|
}
|
|
}
|
|
{
|
|
// action();
|
|
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = __this->___action_3;
|
|
NullCheck(L_8);
|
|
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_8, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterFixedUpdatesU3Ed__10_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m86C706CDD6ED5AAA962C946AE3064442788ECB34 (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CExecuteAfterFixedUpdatesU3Ed__10_System_Collections_IEnumerator_Reset_m809DDE58F50466191672B5BCEA6F6456CCF9B259 (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CExecuteAfterFixedUpdatesU3Ed__10_System_Collections_IEnumerator_Reset_m809DDE58F50466191672B5BCEA6F6456CCF9B259_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object Assets.HurricaneVR.Framework.Shared.Utilities.CoroutineExtensions/<ExecuteAfterFixedUpdates>d__10::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CExecuteAfterFixedUpdatesU3Ed__10_System_Collections_IEnumerator_get_Current_m802E0B8AA230978B043086D31AC78096E36C9095 (U3CExecuteAfterFixedUpdatesU3Ed__10_t22CA74B15064E0E1D29B58E64A4E6529A9CE3A2E* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::get_HasAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool HasAmmo => CurrentCount > 0;
|
|
int32_t L_0 = __this->___CurrentCount_12;
|
|
return (bool)((((int32_t)L_0) > ((int32_t)0))? 1 : 0);
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::get_IsEmpty()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAmmo_get_IsEmpty_mCA243357BD16F6071FD9A59242720BEB7C880478 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsEmpty => CurrentCount <= 0;
|
|
int32_t L_0 = __this->___CurrentCount_12;
|
|
return (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmo::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmo_Awake_m57FDEE672AAEEA4F6E101903BA0C678CD527B7FF (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// CurrentCount = StartingCount;
|
|
int32_t L_0 = __this->___StartingCount_7;
|
|
__this->___CurrentCount_12 = L_0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmo::AddBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmo_AddBullet_m19852C98AB9F0E8445FAB4AB6A253E57373AEFF1 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// CurrentCount++;
|
|
int32_t L_0 = __this->___CurrentCount_12;
|
|
__this->___CurrentCount_12 = ((int32_t)il2cpp_codegen_add(L_0, 1));
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::CanAddBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAmmo_CanAddBullet_m6644EC3BB16EE49B38A8E8F262360AC794027892 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return CurrentCount < MaxCount;
|
|
int32_t L_0 = __this->___CurrentCount_12;
|
|
int32_t L_1 = __this->___MaxCount_8;
|
|
return (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::TryAddBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAmmo_TryAddBullet_m207A0FB1A343C4BC12491C445AA2954DACAF85BC (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (CanAddBullet())
|
|
bool L_0;
|
|
L_0 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::CanAddBullet() */, __this);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
// AddBullet();
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::AddBullet() */, __this);
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmo::RemoveBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmo_RemoveBullet_m5BC60F814B63A903DFD3699B616266D39D35548F (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// CurrentCount--;
|
|
int32_t L_0 = __this->___CurrentCount_12;
|
|
__this->___CurrentCount_12 = ((int32_t)il2cpp_codegen_subtract(L_0, 1));
|
|
// if (CurrentCount < 0)
|
|
int32_t L_1 = __this->___CurrentCount_12;
|
|
if ((((int32_t)L_1) >= ((int32_t)0)))
|
|
{
|
|
goto IL_001e;
|
|
}
|
|
}
|
|
{
|
|
// CurrentCount = 0;
|
|
__this->___CurrentCount_12 = 0;
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmo::StartDestroy()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmo_StartDestroy_m87880B6FE7C2F31A2A7267E9FAF9DCD177C62206 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// Destroy(gameObject, EmptyDestroyTimer);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
|
|
L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
|
|
float L_1 = __this->___EmptyDestroyTimer_11;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_0, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmo::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmo__ctor_m92329A7113E64B8CEBAD5C1AC9AF747F4F5E5038 (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public int StartingCount = 15;
|
|
__this->___StartingCount_7 = ((int32_t)15);
|
|
// public float MaxRange = 40f;
|
|
__this->___MaxRange_9 = (40.0f);
|
|
// public bool DestroyIfEmpty = true;
|
|
__this->___DestroyIfEmpty_10 = (bool)1;
|
|
// public float EmptyDestroyTimer = 3f;
|
|
__this->___EmptyDestroyTimer_11 = (3.0f);
|
|
HVRDamageProvider__ctor_mBED32014879A125D34B471686A4295EB39F10C38(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// HurricaneVR.Framework.Weapons.HVRRayCastGun HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::get_HVRRayCastGun()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* HVRAmmoReleaseAction_get_HVRRayCastGun_m8F4182C2C2BC060078D6CF09A5AC79845452125E (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRRayCastGun HVRRayCastGun { get; private set; }
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_0 = __this->___U3CHVRRayCastGunU3Ek__BackingField_5;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::set_HVRRayCastGun(HurricaneVR.Framework.Weapons.HVRRayCastGun)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_set_HVRRayCastGun_m463CD77BE608BAC75559DF15DE91A7A139335B7B (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRRayCastGun HVRRayCastGun { get; private set; }
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_0 = ___0_value;
|
|
__this->___U3CHVRRayCastGunU3Ek__BackingField_5 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CHVRRayCastGunU3Ek__BackingField_5), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::get_Gun()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* HVRAmmoReleaseAction_get_Gun_m3FEA0227A3B589898174536FC8ED398A7E34907F (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGunBase Gun { get; private set; }
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_0 = __this->___U3CGunU3Ek__BackingField_6;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::set_Gun(HurricaneVR.Framework.Weapons.Guns.HVRGunBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_set_Gun_m53E82611CAF8C6C7E142970C4BA81972F46D73AA (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGunBase Gun { get; private set; }
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_0 = ___0_value;
|
|
__this->___U3CGunU3Ek__BackingField_6 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGunU3Ek__BackingField_6), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_Awake_m8E5C2D3752B4676E48AA480A00FD5783B0430CDE (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D_m9A57C8DFD0270B2356070A1A942E315453FBDA73_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA_m1B2F619B2D7C9E72C17CD6D1AD51283C78439A07_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.Awake();
|
|
HVRInputAction_Awake_mA6016DE5118FCEF5A5A7585BB81EA6B7F4964801(__this, NULL);
|
|
// HVRRayCastGun = GetComponent<HVRRayCastGun>();
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_0;
|
|
L_0 = Component_GetComponent_TisHVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA_m1B2F619B2D7C9E72C17CD6D1AD51283C78439A07(__this, Component_GetComponent_TisHVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA_m1B2F619B2D7C9E72C17CD6D1AD51283C78439A07_RuntimeMethod_var);
|
|
HVRAmmoReleaseAction_set_HVRRayCastGun_m463CD77BE608BAC75559DF15DE91A7A139335B7B_inline(__this, L_0, NULL);
|
|
// Gun = GetComponent<HVRGunBase>();
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_1;
|
|
L_1 = Component_GetComponent_TisHVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D_m9A57C8DFD0270B2356070A1A942E315453FBDA73(__this, Component_GetComponent_TisHVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D_m9A57C8DFD0270B2356070A1A942E315453FBDA73_RuntimeMethod_var);
|
|
HVRAmmoReleaseAction_set_Gun_m53E82611CAF8C6C7E142970C4BA81972F46D73AA_inline(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::CheckInput(HurricaneVR.Framework.Shared.HVRController)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_CheckInput_m8FCF719F92D8CA2D6E26A84C0B4DB04A4E7CD909 (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* ___0_controller, const RuntimeMethod* method)
|
|
{
|
|
bool V_0 = false;
|
|
bool G_B4_0 = false;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* G_B11_0 = NULL;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* G_B10_0 = NULL;
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* G_B14_0 = NULL;
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* G_B13_0 = NULL;
|
|
{
|
|
// var release = false;
|
|
V_0 = (bool)0;
|
|
// if (controller.ControllerType == HVRControllerType.WMR)
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_0 = ___0_controller;
|
|
NullCheck(L_0);
|
|
int32_t L_1;
|
|
L_1 = HVRController_get_ControllerType_m6E21BCC53B5C1541DF09925B8827F25C51C97F19_inline(L_0, NULL);
|
|
if ((!(((uint32_t)L_1) == ((uint32_t)2))))
|
|
{
|
|
goto IL_002f;
|
|
}
|
|
}
|
|
{
|
|
// release = controller.Side == HVRHandSide.Right ? controller.TrackPadLeft.JustActivated : controller.TrackPadRight.JustActivated;
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_2 = ___0_controller;
|
|
NullCheck(L_2);
|
|
int32_t L_3;
|
|
L_3 = HVRController_get_Side_m2878072FDFAFA21042B70FC88C7962B4C215674A_inline(L_2, NULL);
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0021;
|
|
}
|
|
}
|
|
{
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_4 = ___0_controller;
|
|
NullCheck(L_4);
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721* L_5 = (&L_4->___TrackPadRight_22);
|
|
bool L_6 = L_5->___JustActivated_1;
|
|
G_B4_0 = L_6;
|
|
goto IL_002c;
|
|
}
|
|
|
|
IL_0021:
|
|
{
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_7 = ___0_controller;
|
|
NullCheck(L_7);
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721* L_8 = (&L_7->___TrackPadLeft_21);
|
|
bool L_9 = L_8->___JustActivated_1;
|
|
G_B4_0 = L_9;
|
|
}
|
|
|
|
IL_002c:
|
|
{
|
|
V_0 = G_B4_0;
|
|
goto IL_005b;
|
|
}
|
|
|
|
IL_002f:
|
|
{
|
|
// else if (controller.ControllerType == HVRControllerType.Vive)
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_10 = ___0_controller;
|
|
NullCheck(L_10);
|
|
int32_t L_11;
|
|
L_11 = HVRController_get_ControllerType_m6E21BCC53B5C1541DF09925B8827F25C51C97F19_inline(L_10, NULL);
|
|
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
|
|
{
|
|
goto IL_004f;
|
|
}
|
|
}
|
|
{
|
|
// release = HVRInputManager.Instance.RightController.TrackPadDown.JustActivated;
|
|
HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D* L_12;
|
|
L_12 = HVRInputManager_get_Instance_mC18C6D3D3F431CCA33ADF5C955AAF1C013A325D5_inline(NULL);
|
|
NullCheck(L_12);
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_13 = L_12->___RightController_68;
|
|
NullCheck(L_13);
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721* L_14 = (&L_13->___TrackPadDown_23);
|
|
bool L_15 = L_14->___JustActivated_1;
|
|
V_0 = L_15;
|
|
goto IL_005b;
|
|
}
|
|
|
|
IL_004f:
|
|
{
|
|
// release = controller.PrimaryButtonState.JustActivated;
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_16 = ___0_controller;
|
|
NullCheck(L_16);
|
|
HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721* L_17 = (&L_16->___PrimaryButtonState_7);
|
|
bool L_18 = L_17->___JustActivated_1;
|
|
V_0 = L_18;
|
|
}
|
|
|
|
IL_005b:
|
|
{
|
|
// if (release)
|
|
bool L_19 = V_0;
|
|
if (!L_19)
|
|
{
|
|
goto IL_007f;
|
|
}
|
|
}
|
|
{
|
|
// HVRRayCastGun?.ReleaseAmmo();
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_20;
|
|
L_20 = HVRAmmoReleaseAction_get_HVRRayCastGun_m8F4182C2C2BC060078D6CF09A5AC79845452125E_inline(__this, NULL);
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_21 = L_20;
|
|
G_B10_0 = L_21;
|
|
if (L_21)
|
|
{
|
|
G_B11_0 = L_21;
|
|
goto IL_006a;
|
|
}
|
|
}
|
|
{
|
|
goto IL_006f;
|
|
}
|
|
|
|
IL_006a:
|
|
{
|
|
NullCheck(G_B11_0);
|
|
VirtualActionInvoker0::Invoke(10 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ReleaseAmmo() */, G_B11_0);
|
|
}
|
|
|
|
IL_006f:
|
|
{
|
|
// Gun?.ReleaseAmmo();
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_22;
|
|
L_22 = HVRAmmoReleaseAction_get_Gun_m3FEA0227A3B589898174536FC8ED398A7E34907F_inline(__this, NULL);
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_23 = L_22;
|
|
G_B13_0 = L_23;
|
|
if (L_23)
|
|
{
|
|
G_B14_0 = L_23;
|
|
goto IL_007a;
|
|
}
|
|
}
|
|
{
|
|
return;
|
|
}
|
|
|
|
IL_007a:
|
|
{
|
|
NullCheck(G_B14_0);
|
|
VirtualActionInvoker0::Invoke(24 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::ReleaseAmmo() */, G_B14_0);
|
|
}
|
|
|
|
IL_007f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAmmoReleaseAction::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction__ctor_m351D95EBD3220FC4BEB30B3E42EFC25804C19284 (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRInputAction__ctor_mDA1DC4B610F36E5BD6A2B08AF5650F8C4CE14169(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_Start_m0A5D6025628B71B1DDA4747DD3B512E2B12E6967 (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRAssaultRifle_OnBoltForward_m6AA771702A3C7E57C526BA9D894701DDAB6D62AD_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRAssaultRifle_OnChargingHandlePulledBack_m1DE51DF786EEC8BE2656BF35E5290E7301CCC489_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRAssaultRifle_OnChargingHandleReleased_m65BE572CD5AF5816F14E2D2FC0D0934696CAE9F6_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.Start();
|
|
HVRRayCastGun_Start_mFBA9BF8E7996A823A5FC45E74F698A0F8B28C73D(__this, NULL);
|
|
// if (!Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// Animator = GetComponent<Animator>();
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2;
|
|
L_2 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
__this->___Animator_38 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Animator_38), (void*)L_2);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// ChargingHandle.FullRelease.AddListener(OnChargingHandleReleased);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_3 = __this->___ChargingHandle_37;
|
|
NullCheck(L_3);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_4 = L_3->___FullRelease_127;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_5 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_5);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_5, __this, (intptr_t)((void*)HVRAssaultRifle_OnChargingHandleReleased_m65BE572CD5AF5816F14E2D2FC0D0934696CAE9F6_RuntimeMethod_var), NULL);
|
|
NullCheck(L_4);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_4, L_5, NULL);
|
|
// ChargingHandle.EjectReached.AddListener(OnChargingHandlePulledBack);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_6 = __this->___ChargingHandle_37;
|
|
NullCheck(L_6);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_7 = L_6->___EjectReached_128;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_8);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_8, __this, (intptr_t)((void*)HVRAssaultRifle_OnChargingHandlePulledBack_m1DE51DF786EEC8BE2656BF35E5290E7301CCC489_RuntimeMethod_var), NULL);
|
|
NullCheck(L_7);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_7, L_8, NULL);
|
|
// Bolt.BoltForward.AddListener(OnBoltForward);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_9 = __this->___Bolt_41;
|
|
NullCheck(L_9);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_10 = L_9->___BoltForward_4;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_11 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_11, __this, (intptr_t)((void*)HVRAssaultRifle_OnBoltForward_m6AA771702A3C7E57C526BA9D894701DDAB6D62AD_RuntimeMethod_var), NULL);
|
|
NullCheck(L_10);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_10, L_11, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::OnChargingHandlePulledBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_OnChargingHandlePulledBack_m1DE51DF786EEC8BE2656BF35E5290E7301CCC489 (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// EjectBullet();
|
|
VirtualActionInvoker0::Invoke(19 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectBullet() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::OnBoltForward()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_OnBoltForward_m6AA771702A3C7E57C526BA9D894701DDAB6D62AD (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B2_0 = NULL;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B1_0 = NULL;
|
|
{
|
|
// GunSounds?.PlaySlideForward();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___GunSounds_24;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_1 = L_0;
|
|
G_B1_0 = L_1;
|
|
if (L_1)
|
|
{
|
|
G_B2_0 = L_1;
|
|
goto IL_000c;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0011;
|
|
}
|
|
|
|
IL_000c:
|
|
{
|
|
NullCheck(G_B2_0);
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward() */, G_B2_0);
|
|
}
|
|
|
|
IL_0011:
|
|
{
|
|
// ChamberRound();
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound() */, __this);
|
|
// if (IsBulletChambered)
|
|
bool L_2;
|
|
L_2 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0025;
|
|
}
|
|
}
|
|
{
|
|
// EnableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(24 /* System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EnableChamberedRound() */, __this);
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::OnChargingHandleReleased()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_OnChargingHandleReleased_m65BE572CD5AF5816F14E2D2FC0D0934696CAE9F6 (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B2_0 = NULL;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B1_0 = NULL;
|
|
{
|
|
// GunSounds?.PlaySlideForward();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___GunSounds_24;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_1 = L_0;
|
|
G_B1_0 = L_1;
|
|
if (L_1)
|
|
{
|
|
G_B2_0 = L_1;
|
|
goto IL_000c;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0011;
|
|
}
|
|
|
|
IL_000c:
|
|
{
|
|
NullCheck(G_B2_0);
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward() */, G_B2_0);
|
|
}
|
|
|
|
IL_0011:
|
|
{
|
|
// ChamberRound();
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound() */, __this);
|
|
// if (Bolt)
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_2 = __this->___Bolt_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0030;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_4 = __this->___Bolt_41;
|
|
NullCheck(L_4);
|
|
HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline(L_4, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_5;
|
|
L_5 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_5)
|
|
{
|
|
goto IL_003e;
|
|
}
|
|
}
|
|
{
|
|
// EnableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(24 /* System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EnableChamberedRound() */, __this);
|
|
}
|
|
|
|
IL_003e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::AfterFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_AfterFired_m846D0D7B135537CBF3EE6A2C207526B8C261965F (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.AfterFired();
|
|
HVRRayCastGun_AfterFired_m42A1A5B5F05A14C9D84111621C04672503DF6F23(__this, NULL);
|
|
// if (RequiresChamberedBullet)
|
|
bool L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___RequiresChamberedBullet_14;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0046;
|
|
}
|
|
}
|
|
{
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::DisableChamberedRound() */, __this);
|
|
// if (OutOfAmmo)
|
|
bool L_1;
|
|
L_1 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0046;
|
|
}
|
|
}
|
|
{
|
|
// if (Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2 = __this->___Animator_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_4 = __this->___Animator_38;
|
|
NullCheck(L_4);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_4, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0035:
|
|
{
|
|
// Bolt.PushBack();
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_5 = __this->___Bolt_41;
|
|
NullCheck(L_5);
|
|
HVRBolt_PushBack_m235F0A836C12EB150165EAED15AC6560A5D3A491(L_5, NULL);
|
|
// EjectCasing();
|
|
VirtualActionInvoker0::Invoke(20 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectCasing() */, __this);
|
|
}
|
|
|
|
IL_0046:
|
|
{
|
|
// if (!OutOfAmmo && Animator)
|
|
bool L_6;
|
|
L_6 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (L_6)
|
|
{
|
|
goto IL_007d;
|
|
}
|
|
}
|
|
{
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_7 = __this->___Animator_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_007d;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = true;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_9 = __this->___Animator_38;
|
|
NullCheck(L_9);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_9, (bool)1, NULL);
|
|
// Animator.SetTrigger("Fire");
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_10 = __this->___Animator_38;
|
|
NullCheck(L_10);
|
|
Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30(L_10, _stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8, NULL);
|
|
// EnableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(21 /* System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EnableChamberedCasing() */, __this);
|
|
}
|
|
|
|
IL_007d:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::DisableFireAnimator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_DisableFireAnimator_m782881CB81F6FA4FCD7C790182BCB675160D7B0A (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_38;
|
|
NullCheck(L_0);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EnableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_EnableChamberedCasing_m30055785DE2F9BFCEBC4C6EDABF3D156DFE6D2AF (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_43;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_43;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::DisableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_DisableChamberedCasing_mCC25B3091C98C64919EF5B62D4AD4581E39FEA5D (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_43;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_43;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::DisableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_DisableChamberedRound_m53918539D88346C4F2C3936E85CFAF1107591955 (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_42;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_42;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EnableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_EnableChamberedRound_m335B578FC6D430D79AF77D2D889EC5084FDE068D (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_42;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_42;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EjectBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_EjectBullet_m8C7C552F14665507800CC3FCFAB484DB2B90E2BB (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_002e;
|
|
}
|
|
}
|
|
{
|
|
// IsBulletChambered = false;
|
|
HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline(__this, (bool)0, NULL);
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::DisableChamberedRound() */, __this);
|
|
// if (BulletEjectSystem)
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_1 = __this->___BulletEjectSystem_40;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_002e;
|
|
}
|
|
}
|
|
{
|
|
// BulletEjectSystem.Emit(1);
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_3 = __this->___BulletEjectSystem_40;
|
|
NullCheck(L_3);
|
|
ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D(L_3, 1, NULL);
|
|
}
|
|
|
|
IL_002e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::EjectCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle_EjectCasing_mEB7B4E6D2B20A8EA9BD7D59A1C04653E0B9DC1FE (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// DisableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(22 /* System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::DisableChamberedCasing() */, __this);
|
|
// if (CasingSystem)
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = __this->___CasingSystem_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// CasingSystem.Emit(1);
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_2 = __this->___CasingSystem_39;
|
|
NullCheck(L_2);
|
|
ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D(L_2, 1, NULL);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRAssaultRifle::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAssaultRifle__ctor_m3DC60B1051A457B39E8D8BA263BF242031EA28A9 (HVRAssaultRifle_tB9170F14CAE438C968A066EFC6BD9E480F858EA3* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRRayCastGun__ctor_m50DB0470DABB7ACD7DA006C70D8318F1D73F2E81(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRBolt::get_IsPushedBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRBolt_get_IsPushedBack_mA4F6343D40200D85277F723D7467A8AC25D7385A (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsPushedBack { get; set; }
|
|
bool L_0 = __this->___U3CIsPushedBackU3Ek__BackingField_10;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::set_IsPushedBack(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8 (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsPushedBack { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsPushedBackU3Ek__BackingField_10 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_Awake_mCB5EB9F8EB5EC5F43A4CDC8E6F86CBBBC5F52286 (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _startingPosition = transform.localPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_0, NULL);
|
|
__this->____startingPosition_7 = L_1;
|
|
// _backDistance = Vector3.Distance(_startingPosition, BackPosition.localPosition);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->____startingPosition_7;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___BackPosition_5;
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_3, NULL);
|
|
float L_5;
|
|
L_5 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_2, L_4, NULL);
|
|
__this->____backDistance_9 = L_5;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::Move(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_Move_mA6678CFEB81D561EDF7E43E2D6B27DF94E36A957 (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, float ___0_percent, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// transform.localPosition = Vector3.Lerp(_startingPosition, BackPosition.localPosition, percent);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->____startingPosition_7;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___BackPosition_5;
|
|
NullCheck(L_2);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_2, NULL);
|
|
float L_4 = ___0_percent;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_1, L_3, L_4, NULL);
|
|
NullCheck(L_0);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_0, L_5, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::PushBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_PushBack_m235F0A836C12EB150165EAED15AC6560A5D3A491 (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (BackPosition)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___BackPosition_5;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = BackPosition.localPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___BackPosition_5;
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_3, NULL);
|
|
NullCheck(L_2);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_2, L_4, NULL);
|
|
// if (_forwardRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_5 = __this->____forwardRoutine_8;
|
|
if (!L_5)
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
// StopCoroutine(_forwardRoutine);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = __this->____forwardRoutine_8;
|
|
MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A(__this, L_6, NULL);
|
|
}
|
|
|
|
IL_0037:
|
|
{
|
|
// IsPushedBack = true;
|
|
HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline(__this, (bool)1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt_Close_m9EB1C8683943F8DA807A275C8BF634678A29380B (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (_forwardRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = __this->____forwardRoutine_8;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// StartCoroutine(ForwardRoutine());
|
|
RuntimeObject* L_1;
|
|
L_1 = HVRBolt_ForwardRoutine_mD78B0326C009D6A0E53D574AAAD02CF9B352E29B(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
|
|
L_2 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRBolt::ForwardRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRBolt_ForwardRoutine_mD78B0326C009D6A0E53D574AAAD02CF9B352E29B (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* L_0 = (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35*)il2cpp_codegen_object_new(U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CForwardRoutineU3Ed__14__ctor_m6F813F7BDB3122D8C2250942EB671168AD273C31(L_0, 0, NULL);
|
|
U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBolt__ctor_m775FA423AF7CBA9DC43DB649E752A1106B598F7F (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public UnityEvent BoltForward = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_0 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_0, NULL);
|
|
__this->___BoltForward_4 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___BoltForward_4), (void*)L_0);
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__14__ctor_m6F813F7BDB3122D8C2250942EB671168AD273C31 (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__14_System_IDisposable_Dispose_m83EF494CF178A8CAE93C78B44DAF16E22FB4C33F (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CForwardRoutineU3Ed__14_MoveNext_m3791ADFC1B036812F453A806C9FF6D3BCCD84788 (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* V_1 = NULL;
|
|
float V_2 = 0.0f;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0089;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
// var distance = Vector3.Distance(transform.localPosition, _startingPosition);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
|
|
L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL);
|
|
NullCheck(L_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_5, NULL);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_7 = V_1;
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = L_7->____startingPosition_7;
|
|
float L_9;
|
|
L_9 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_6, L_8, NULL);
|
|
// var travel = ForwardSpeed * Time.deltaTime;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_10 = V_1;
|
|
NullCheck(L_10);
|
|
float L_11 = L_10->___ForwardSpeed_6;
|
|
float L_12;
|
|
L_12 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
V_2 = ((float)il2cpp_codegen_multiply(L_11, L_12));
|
|
// if (distance < travel)
|
|
float L_13 = V_2;
|
|
if ((!(((float)L_9) < ((float)L_13))))
|
|
{
|
|
goto IL_0057;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = _startingPosition;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_14 = V_1;
|
|
NullCheck(L_14);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15;
|
|
L_15 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_14, NULL);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_16 = V_1;
|
|
NullCheck(L_16);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = L_16->____startingPosition_7;
|
|
NullCheck(L_15);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_15, L_17, NULL);
|
|
// break;
|
|
goto IL_0092;
|
|
}
|
|
|
|
IL_0057:
|
|
{
|
|
// transform.localPosition = Vector3.MoveTowards(transform.localPosition, _startingPosition, travel);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_18 = V_1;
|
|
NullCheck(L_18);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
|
|
L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_18, NULL);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_20 = V_1;
|
|
NullCheck(L_20);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21;
|
|
L_21 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_20, NULL);
|
|
NullCheck(L_21);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
|
|
L_22 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_21, NULL);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_23 = V_1;
|
|
NullCheck(L_23);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = L_23->____startingPosition_7;
|
|
float L_25 = V_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
|
|
L_26 = Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline(L_22, L_24, L_25, NULL);
|
|
NullCheck(L_19);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_19, L_26, NULL);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0089:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// while (true)
|
|
goto IL_001e;
|
|
}
|
|
|
|
IL_0092:
|
|
{
|
|
// _forwardRoutine = null;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_27 = V_1;
|
|
NullCheck(L_27);
|
|
L_27->____forwardRoutine_8 = (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_27->____forwardRoutine_8), (void*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL);
|
|
// IsPushedBack = false;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_28 = V_1;
|
|
NullCheck(L_28);
|
|
HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline(L_28, (bool)0, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__14_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m57D5433DE09924456F7D43051F40B33651106199 (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__14_System_Collections_IEnumerator_Reset_m62A151ABD9D02E8AFADE67C64D5C83B01B0524B3 (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CForwardRoutineU3Ed__14_System_Collections_IEnumerator_Reset_m62A151ABD9D02E8AFADE67C64D5C83B01B0524B3_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRBolt/<ForwardRoutine>d__14::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__14_System_Collections_IEnumerator_get_Current_mF0409D1B2A28AB461706229DB2D648C3A5632963 (U3CForwardRoutineU3Ed__14_t07CD4EC1D491662D89979E5B7714212517AF9A35* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_Awake_m47F45D4710EA5B599E047FE2D18D696701A24CF5 (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.Awake();
|
|
HVRGrabbable_Awake_mFFA5FA3B5179363F3BA339B9A49E951E66C21C13(__this, NULL);
|
|
// _chamberedRequiredDistance = Vector3.Distance(RequiredChamberedPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___RequiredChamberedPosition_134;
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_0, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___Forward_135;
|
|
NullCheck(L_2);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_2, NULL);
|
|
float L_4;
|
|
L_4 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_1, L_3, NULL);
|
|
__this->____chamberedRequiredDistance_137 = L_4;
|
|
// _maximumDistance = Vector3.Distance(MaximumPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___MaximumPosition_132;
|
|
NullCheck(L_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_5, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___Forward_135;
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_7, NULL);
|
|
float L_9;
|
|
L_9 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_6, L_8, NULL);
|
|
__this->____maximumDistance_138 = L_9;
|
|
// _ejectDistance = Vector3.Distance(EjectPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = __this->___EjectPosition_133;
|
|
NullCheck(L_10);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_10, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___Forward_135;
|
|
NullCheck(L_12);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_12, NULL);
|
|
float L_14;
|
|
L_14 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_11, L_13, NULL);
|
|
__this->____ejectDistance_139 = L_14;
|
|
// _startPosition = Forward.localPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___Forward_135;
|
|
NullCheck(L_15);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_15, NULL);
|
|
__this->____startPosition_140 = L_16;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_Enable_mE94538B62095DCE09EA3B0BEA19DD0FFE06FF111 (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// CanBeGrabbed = true;
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(__this, (bool)1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_Disable_mAC75507BDEC0B0C5AD70944DF486A279E16F895F (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// CanBeGrabbed = false;
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(__this, (bool)0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::ProcessUpdate()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_ProcessUpdate_mC9EB17C715E85B594C485BEA46DB19AC9E20CBBB (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
float V_1 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
|
|
memset((&V_2), 0, sizeof(V_2));
|
|
float V_3 = 0.0f;
|
|
{
|
|
// base.ProcessUpdate();
|
|
HVRGrabbable_ProcessUpdate_m1A0A3280A717B472E63A6694B7644AE4C7789531(__this, NULL);
|
|
// if (PrimaryGrabber)
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0;
|
|
L_0 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0141;
|
|
}
|
|
}
|
|
{
|
|
// var pullDirection = (PrimaryGrabber.transform.position - GrabbedPositionTracker.transform.position);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_2;
|
|
L_2 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(__this, NULL);
|
|
NullCheck(L_2);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
|
|
L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_2, NULL);
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___GrabbedPositionTracker_136;
|
|
NullCheck(L_5);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
|
|
L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL);
|
|
NullCheck(L_6);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_4, L_7, NULL);
|
|
// var backDirection = (MaximumPosition.position - Forward.position).normalized * 10;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = __this->___MaximumPosition_132;
|
|
NullCheck(L_9);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
|
|
L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = __this->___Forward_135;
|
|
NullCheck(L_11);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
L_12 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_11, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_10, L_12, NULL);
|
|
V_2 = L_13;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
|
|
L_14 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_2), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_14, (10.0f), NULL);
|
|
V_0 = L_15;
|
|
// var amount = Vector3.Dot(pullDirection, backDirection);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
|
|
float L_17;
|
|
L_17 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_8, L_16, NULL);
|
|
V_1 = L_17;
|
|
// if (amount > 0)
|
|
float L_18 = V_1;
|
|
if ((!(((float)L_18) > ((float)(0.0f)))))
|
|
{
|
|
goto IL_0141;
|
|
}
|
|
}
|
|
{
|
|
// transform.position = Forward.position + backDirection.normalized * amount * Difficulty;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
|
|
L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = __this->___Forward_135;
|
|
NullCheck(L_20);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
|
|
L_21 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_20, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
|
|
L_22 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL);
|
|
float L_23 = V_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
|
|
L_24 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_22, L_23, NULL);
|
|
float L_25 = __this->___Difficulty_130;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
|
|
L_26 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_24, L_25, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
|
|
L_27 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_21, L_26, NULL);
|
|
NullCheck(L_19);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_19, L_27, NULL);
|
|
// var distance = Vector3.Distance(transform.position, Forward.position);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28;
|
|
L_28 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_28);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
|
|
L_29 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_28, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30 = __this->___Forward_135;
|
|
NullCheck(L_30);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31;
|
|
L_31 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_30, NULL);
|
|
float L_32;
|
|
L_32 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_29, L_31, NULL);
|
|
V_3 = L_32;
|
|
// if (distance > _ejectDistance && !_ejectDistanceReached)
|
|
float L_33 = V_3;
|
|
float L_34 = __this->____ejectDistance_139;
|
|
if ((!(((float)L_33) > ((float)L_34))))
|
|
{
|
|
goto IL_00ed;
|
|
}
|
|
}
|
|
{
|
|
bool L_35 = __this->____ejectDistanceReached_143;
|
|
if (L_35)
|
|
{
|
|
goto IL_00ed;
|
|
}
|
|
}
|
|
{
|
|
// EjectReached.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_36 = __this->___EjectReached_128;
|
|
NullCheck(L_36);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_36, NULL);
|
|
// _ejectDistanceReached = true;
|
|
__this->____ejectDistanceReached_143 = (bool)1;
|
|
}
|
|
|
|
IL_00ed:
|
|
{
|
|
// if (distance > _chamberedRequiredDistance)
|
|
float L_37 = V_3;
|
|
float L_38 = __this->____chamberedRequiredDistance_137;
|
|
if ((!(((float)L_37) > ((float)L_38))))
|
|
{
|
|
goto IL_013b;
|
|
}
|
|
}
|
|
{
|
|
// if (!_chamberDistanceReached)
|
|
bool L_39 = __this->____chamberDistanceReached_142;
|
|
if (L_39)
|
|
{
|
|
goto IL_0105;
|
|
}
|
|
}
|
|
{
|
|
// _chamberDistanceReached = true;
|
|
__this->____chamberDistanceReached_142 = (bool)1;
|
|
}
|
|
|
|
IL_0105:
|
|
{
|
|
// if (distance > _maximumDistance)
|
|
float L_40 = V_3;
|
|
float L_41 = __this->____maximumDistance_138;
|
|
if ((!(((float)L_40) > ((float)L_41))))
|
|
{
|
|
goto IL_013b;
|
|
}
|
|
}
|
|
{
|
|
// transform.position = Forward.position + backDirection.normalized * _maximumDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_42;
|
|
L_42 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_43 = __this->___Forward_135;
|
|
NullCheck(L_43);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44;
|
|
L_44 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_43, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45;
|
|
L_45 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL);
|
|
float L_46 = __this->____maximumDistance_138;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47;
|
|
L_47 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_45, L_46, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48;
|
|
L_48 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_44, L_47, NULL);
|
|
NullCheck(L_42);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_42, L_48, NULL);
|
|
}
|
|
|
|
IL_013b:
|
|
{
|
|
// MoveBolt();
|
|
HVRChargingHandle_MoveBolt_mF0D332DE35381E4C4003BA4239DA3D2D9D3089BB(__this, NULL);
|
|
}
|
|
|
|
IL_0141:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::MoveBolt()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_MoveBolt_mF0D332DE35381E4C4003BA4239DA3D2D9D3089BB (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
{
|
|
// if (Bolt)
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_0 = __this->___Bolt_131;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_006b;
|
|
}
|
|
}
|
|
{
|
|
// var percent = Vector3.Distance(transform.localPosition, _startPosition) / _ejectDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_2);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_2, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->____startPosition_140;
|
|
float L_5;
|
|
L_5 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_3, L_4, NULL);
|
|
float L_6 = __this->____ejectDistance_139;
|
|
V_0 = ((float)(L_5/L_6));
|
|
// if (percent > .90)
|
|
float L_7 = V_0;
|
|
if ((!(((double)((double)L_7)) > ((double)(0.90000000000000002)))))
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_8 = __this->___Bolt_131;
|
|
NullCheck(L_8);
|
|
HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline(L_8, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// if (Bolt.IsPushedBack && percent < .90)
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_9 = __this->___Bolt_131;
|
|
NullCheck(L_9);
|
|
bool L_10;
|
|
L_10 = HVRBolt_get_IsPushedBack_mA4F6343D40200D85277F723D7467A8AC25D7385A_inline(L_9, NULL);
|
|
if (!L_10)
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
float L_11 = V_0;
|
|
if ((!(((double)((double)L_11)) < ((double)(0.90000000000000002)))))
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_005f:
|
|
{
|
|
// Bolt.Move(percent);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_12 = __this->___Bolt_131;
|
|
float L_13 = V_0;
|
|
NullCheck(L_12);
|
|
HVRBolt_Move_mA6678CFEB81D561EDF7E43E2D6B27DF94E36A957(L_12, L_13, NULL);
|
|
}
|
|
|
|
IL_006b:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_OnGrabbed_mCDEE8041BFCC83E3D8078303AE15FF7EDC070BBD (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.OnGrabbed(grabber);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_grabber;
|
|
HVRGrabbable_OnGrabbed_mD3A09DB9727523F9D38EB844157AD07DC97F263B(__this, L_0, NULL);
|
|
// GrabbedPositionTracker.transform.localPosition = transform.InverseTransformPoint(grabber.transform.position);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___GrabbedPositionTracker_136;
|
|
NullCheck(L_1);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_1, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
|
|
L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_4 = ___0_grabber;
|
|
NullCheck(L_4);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
|
|
L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL);
|
|
NullCheck(L_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL);
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_3, L_6, NULL);
|
|
NullCheck(L_2);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_2, L_7, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::OnReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_OnReleased_m56F31C527D15F8BF1BEF566981AF69D108D313FC (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.OnReleased(grabber);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_grabber;
|
|
HVRGrabbable_OnReleased_m0491A39E596B646DE118048038A546173A7DED60(__this, L_0, NULL);
|
|
// Close();
|
|
HVRChargingHandle_Close_mDFF6911BAEC03BE4076593B1FFBB4E0E4046CA78(__this, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle_Close_mDFF6911BAEC03BE4076593B1FFBB4E0E4046CA78 (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (_forwardRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = __this->____forwardRoutine_141;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// StartCoroutine(ForwardRoutine());
|
|
RuntimeObject* L_1;
|
|
L_1 = HVRChargingHandle_ForwardRoutine_m31EF8792AAE11887A5764106B0441599009F8E9B(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
|
|
L_2 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRChargingHandle::ForwardRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRChargingHandle_ForwardRoutine_m31EF8792AAE11887A5764106B0441599009F8E9B (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* L_0 = (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54*)il2cpp_codegen_object_new(U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CForwardRoutineU3Ed__25__ctor_m5179C6BBEF6AE5D0227C9D9FCDD9B2334436C1AA(L_0, 0, NULL);
|
|
U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRChargingHandle__ctor_mFAB83CA5BBB69105FD72FC45121044CD3B921DBC (HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public UnityEvent FullRelease = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_0 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_0, NULL);
|
|
__this->___FullRelease_127 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___FullRelease_127), (void*)L_0);
|
|
// public UnityEvent EjectReached = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_1 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_1, NULL);
|
|
__this->___EjectReached_128 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___EjectReached_128), (void*)L_1);
|
|
// public float ForwardSpeed = 10f;
|
|
__this->___ForwardSpeed_129 = (10.0f);
|
|
// public float Difficulty = .05f;
|
|
__this->___Difficulty_130 = (0.0500000007f);
|
|
HVRGrabbable__ctor_m5801383EF0BE66710704AC54F3BA04EC80F6E910(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__25__ctor_m5179C6BBEF6AE5D0227C9D9FCDD9B2334436C1AA (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__25_System_IDisposable_Dispose_m9E0C6A6A7CDB93961356BD1A383A48FDE2FD6BE8 (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CForwardRoutineU3Ed__25_MoveNext_mC3FFF728C14AA713B7D025A8FB91FCC81962B139 (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* V_1 = NULL;
|
|
float V_2 = 0.0f;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_009f;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// CanBeGrabbed = false;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_4, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0028:
|
|
{
|
|
// var distance = Vector3.Distance(transform.localPosition, _startPosition);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_5 = V_1;
|
|
NullCheck(L_5);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
|
|
L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL);
|
|
NullCheck(L_6);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_6, NULL);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_8 = V_1;
|
|
NullCheck(L_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = L_8->____startPosition_140;
|
|
float L_10;
|
|
L_10 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_7, L_9, NULL);
|
|
// var travel = ForwardSpeed * Time.deltaTime;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_11 = V_1;
|
|
NullCheck(L_11);
|
|
float L_12 = L_11->___ForwardSpeed_129;
|
|
float L_13;
|
|
L_13 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
V_2 = ((float)il2cpp_codegen_multiply(L_12, L_13));
|
|
// if (distance < travel)
|
|
float L_14 = V_2;
|
|
if ((!(((float)L_10) < ((float)L_14))))
|
|
{
|
|
goto IL_0067;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = _startPosition;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_15 = V_1;
|
|
NullCheck(L_15);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16;
|
|
L_16 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_15, NULL);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_17 = V_1;
|
|
NullCheck(L_17);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = L_17->____startPosition_140;
|
|
NullCheck(L_16);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_16, L_18, NULL);
|
|
// MoveBolt();
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_19 = V_1;
|
|
NullCheck(L_19);
|
|
HVRChargingHandle_MoveBolt_mF0D332DE35381E4C4003BA4239DA3D2D9D3089BB(L_19, NULL);
|
|
// break;
|
|
goto IL_00a8;
|
|
}
|
|
|
|
IL_0067:
|
|
{
|
|
// transform.localPosition = Vector3.MoveTowards(transform.localPosition, _startPosition, travel);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_20 = V_1;
|
|
NullCheck(L_20);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21;
|
|
L_21 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_20, NULL);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_22 = V_1;
|
|
NullCheck(L_22);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23;
|
|
L_23 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_22, NULL);
|
|
NullCheck(L_23);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
|
|
L_24 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_23, NULL);
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_25 = V_1;
|
|
NullCheck(L_25);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = L_25->____startPosition_140;
|
|
float L_27 = V_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
|
|
L_28 = Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline(L_24, L_26, L_27, NULL);
|
|
NullCheck(L_21);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_21, L_28, NULL);
|
|
// MoveBolt();
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_29 = V_1;
|
|
NullCheck(L_29);
|
|
HVRChargingHandle_MoveBolt_mF0D332DE35381E4C4003BA4239DA3D2D9D3089BB(L_29, NULL);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_009f:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// while (true)
|
|
goto IL_0028;
|
|
}
|
|
|
|
IL_00a8:
|
|
{
|
|
// _forwardRoutine = null;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_30 = V_1;
|
|
NullCheck(L_30);
|
|
L_30->____forwardRoutine_141 = (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_30->____forwardRoutine_141), (void*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL);
|
|
// CanBeGrabbed = true;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_31 = V_1;
|
|
NullCheck(L_31);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_31, (bool)1, NULL);
|
|
// if (_chamberDistanceReached)
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_32 = V_1;
|
|
NullCheck(L_32);
|
|
bool L_33 = L_32->____chamberDistanceReached_142;
|
|
if (!L_33)
|
|
{
|
|
goto IL_00c9;
|
|
}
|
|
}
|
|
{
|
|
// FullRelease.Invoke();
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_34 = V_1;
|
|
NullCheck(L_34);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_35 = L_34->___FullRelease_127;
|
|
NullCheck(L_35);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_35, NULL);
|
|
}
|
|
|
|
IL_00c9:
|
|
{
|
|
// _chamberDistanceReached = false;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_36 = V_1;
|
|
NullCheck(L_36);
|
|
L_36->____chamberDistanceReached_142 = (bool)0;
|
|
// _ejectDistanceReached = false;
|
|
HVRChargingHandle_t75A145A7181C7D7FCBF81DBD4867BFB82694C638* L_37 = V_1;
|
|
NullCheck(L_37);
|
|
L_37->____ejectDistanceReached_143 = (bool)0;
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__25_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mDC2C84A28C402075676C61F2D0BC0E8ACB1165F8 (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__25_System_Collections_IEnumerator_Reset_m62D7570B19D9C455D0A1B5A498264B3F21E74311 (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CForwardRoutineU3Ed__25_System_Collections_IEnumerator_Reset_m62D7570B19D9C455D0A1B5A498264B3F21E74311_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRChargingHandle/<ForwardRoutine>d__25::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__25_System_Collections_IEnumerator_get_Current_m0ADF5AAA82F4BBF4C710F986F936AC1D3A73939D (U3CForwardRoutineU3Ed__25_t8524C44C6810A06F4FA675547090E3619CBF3B54* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayGunFire()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunSounds_PlayGunFire_mE6A5A3C566362D053352678A2EE74C75DC4293EF (HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// PlayClip(fired);
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 L_0 = __this->___fired_4;
|
|
VirtualActionInvoker1< EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 >::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayClip(FMODUnity.EventReference) */, __this, L_0);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayOutOfAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunSounds_PlayOutOfAmmo_m2A2470D8C3E34EB44C2E11CC3E843B69C095EA56 (HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// PlayClip(outOfAmmo);
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 L_0 = __this->___outOfAmmo_5;
|
|
VirtualActionInvoker1< EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 >::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayClip(FMODUnity.EventReference) */, __this, L_0);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunSounds_PlaySlideForward_mF2D7AAB51EBB26207C96DAF5CFB63F2B9EF2235D (HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// PlayClip(slideForward);
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 L_0 = __this->___slideForward_7;
|
|
VirtualActionInvoker1< EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 >::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayClip(FMODUnity.EventReference) */, __this, L_0);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunSounds_PlaySlideBack_mF821CBA858F4844CE603E20D41BB962402BD58C4 (HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// PlayClip(slideBack);
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 L_0 = __this->___slideBack_6;
|
|
VirtualActionInvoker1< EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 >::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayClip(FMODUnity.EventReference) */, __this, L_0);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayClip(FMODUnity.EventReference)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunSounds_PlayClip_m03E8276004DB61B4F8225CDE63E1CF1E4C38999C (HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* __this, EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 ___0_clip, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (clip.IsNull) return;
|
|
bool L_0;
|
|
L_0 = EventReference_get_IsNull_m5EE7DC533D829CE452CEAA0234A817BDE4B989BB((&___0_clip), NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_000a;
|
|
}
|
|
}
|
|
{
|
|
// if (clip.IsNull) return;
|
|
return;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
// RuntimeManager.PlayOneShot(clip.Guid, transform.position);
|
|
EventReference_tA4CA1F882DC447E6B50F989D1FC08F065C91FB51 L_1 = ___0_clip;
|
|
GUID_tFB268B4FFFA3CA85D227CAE412BC765F4B71BE54 L_2 = L_1.___Guid_0;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
|
|
L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
|
|
RuntimeManager_PlayOneShot_mF942D0D6D9F230C85E91494E542769485DB3813C(L_2, L_4, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunSounds__ctor_mB1A2DA22EC78B5E47252DC0F758EE175A6065483 (HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_Start_m84588FB3A910C49078DCF6297A2C425B0B6A94AE (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRPistol_OnSlideEjectReached_mED36F6AD8303A2D23ADE339ACF3D6856C2819052_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRPistol_OnSlideFullRelease_mAE96ADDA860D6FA9690AA79B505A37C96A8780A4_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.Start();
|
|
HVRRayCastGun_Start_mFBA9BF8E7996A823A5FC45E74F698A0F8B28C73D(__this, NULL);
|
|
// if (!Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// Animator = GetComponent<Animator>();
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2;
|
|
L_2 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
__this->___Animator_38 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Animator_38), (void*)L_2);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// Slide.FullRelease.AddListener(OnSlideFullRelease);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_3 = __this->___Slide_37;
|
|
NullCheck(L_3);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_4 = L_3->___FullRelease_127;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_5 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_5);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_5, __this, (intptr_t)((void*)HVRPistol_OnSlideFullRelease_mAE96ADDA860D6FA9690AA79B505A37C96A8780A4_RuntimeMethod_var), NULL);
|
|
NullCheck(L_4);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_4, L_5, NULL);
|
|
// Slide.EjectReached.AddListener(OnSlideEjectReached);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_6 = __this->___Slide_37;
|
|
NullCheck(L_6);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_7 = L_6->___EjectReached_128;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_8);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_8, __this, (intptr_t)((void*)HVRPistol_OnSlideEjectReached_mED36F6AD8303A2D23ADE339ACF3D6856C2819052_RuntimeMethod_var), NULL);
|
|
NullCheck(L_7);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_7, L_8, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::OnSlideEjectReached()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_OnSlideEjectReached_mED36F6AD8303A2D23ADE339ACF3D6856C2819052 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// EjectBullet();
|
|
VirtualActionInvoker0::Invoke(19 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectBullet() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::OnSlideFullRelease()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_OnSlideFullRelease_mAE96ADDA860D6FA9690AA79B505A37C96A8780A4 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B2_0 = NULL;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B1_0 = NULL;
|
|
{
|
|
// GunSounds?.PlaySlideForward();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___GunSounds_24;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_1 = L_0;
|
|
G_B1_0 = L_1;
|
|
if (L_1)
|
|
{
|
|
G_B2_0 = L_1;
|
|
goto IL_000c;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0011;
|
|
}
|
|
|
|
IL_000c:
|
|
{
|
|
NullCheck(G_B2_0);
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward() */, G_B2_0);
|
|
}
|
|
|
|
IL_0011:
|
|
{
|
|
// ChamberRound();
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound() */, __this);
|
|
// if (IsBulletChambered)
|
|
bool L_2;
|
|
L_2 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0025;
|
|
}
|
|
}
|
|
{
|
|
// EnableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(24 /* System.Void HurricaneVR.Framework.Weapons.HVRPistol::EnableChamberedRound() */, __this);
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::AfterFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_AfterFired_m80678D1E3900A695C508E77996915630EE432328 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.AfterFired();
|
|
HVRRayCastGun_AfterFired_m42A1A5B5F05A14C9D84111621C04672503DF6F23(__this, NULL);
|
|
// if (RequiresChamberedBullet)
|
|
bool L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___RequiresChamberedBullet_14;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0046;
|
|
}
|
|
}
|
|
{
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.HVRPistol::DisableChamberedRound() */, __this);
|
|
// if (OutOfAmmo)
|
|
bool L_1;
|
|
L_1 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0046;
|
|
}
|
|
}
|
|
{
|
|
// if (Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2 = __this->___Animator_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_4 = __this->___Animator_38;
|
|
NullCheck(L_4);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_4, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0035:
|
|
{
|
|
// Slide.PushBack();
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_5 = __this->___Slide_37;
|
|
NullCheck(L_5);
|
|
VirtualActionInvoker0::Invoke(37 /* System.Void HurricaneVR.Framework.Weapons.HVRSlide::PushBack() */, L_5);
|
|
// EjectCasing();
|
|
VirtualActionInvoker0::Invoke(20 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectCasing() */, __this);
|
|
}
|
|
|
|
IL_0046:
|
|
{
|
|
// if (!OutOfAmmo && Animator)
|
|
bool L_6;
|
|
L_6 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (L_6)
|
|
{
|
|
goto IL_007d;
|
|
}
|
|
}
|
|
{
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_7 = __this->___Animator_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_007d;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = true;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_9 = __this->___Animator_38;
|
|
NullCheck(L_9);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_9, (bool)1, NULL);
|
|
// Animator.SetTrigger("Fire");
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_10 = __this->___Animator_38;
|
|
NullCheck(L_10);
|
|
Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30(L_10, _stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8, NULL);
|
|
// EnableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(21 /* System.Void HurricaneVR.Framework.Weapons.HVRPistol::EnableChamberedCasing() */, __this);
|
|
}
|
|
|
|
IL_007d:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::DisableFireAnimator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_DisableFireAnimator_mA4CA4FC816F480BC6149E2DA37271118A23CB99C (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_38;
|
|
NullCheck(L_0);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::EjectCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_EjectCasing_m1FD2E45B21F7A4FB5660D7C53A13AF7FE07CB1EF (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// DisableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(22 /* System.Void HurricaneVR.Framework.Weapons.HVRPistol::DisableChamberedCasing() */, __this);
|
|
// if (CasingSystem)
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = __this->___CasingSystem_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// CasingSystem.Emit(1);
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_2 = __this->___CasingSystem_39;
|
|
NullCheck(L_2);
|
|
ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D(L_2, 1, NULL);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::EnableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_EnableChamberedCasing_m63641F3BC1F8585AE546CC6028DA199DC5726D22 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_42;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_42;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::DisableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_DisableChamberedCasing_mCAE653D2527B3951AFC6D4329B541C6139164541 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_42;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_42;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::DisableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_DisableChamberedRound_mCF1DE7676E8A0773BA3A6B8F0973A9EAB92C0790 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_41;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::EnableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_EnableChamberedRound_m1F27C871CC3B798DDED5D6DC5E2F95E8E8BEDEFE (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_41;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::EjectBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol_EjectBullet_m206925F34D7C5B720A26F5467154B33E27BA8331 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0041;
|
|
}
|
|
}
|
|
{
|
|
// IsBulletChambered = false;
|
|
HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline(__this, (bool)0, NULL);
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.HVRPistol::DisableChamberedRound() */, __this);
|
|
// if (BulletEjectSystem)
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_1 = __this->___BulletEjectSystem_40;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_002e;
|
|
}
|
|
}
|
|
{
|
|
// BulletEjectSystem.Emit(1);
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_3 = __this->___BulletEjectSystem_40;
|
|
NullCheck(L_3);
|
|
ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D(L_3, 1, NULL);
|
|
}
|
|
|
|
IL_002e:
|
|
{
|
|
// if (OutOfAmmo)
|
|
bool L_4;
|
|
L_4 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0041;
|
|
}
|
|
}
|
|
{
|
|
// Slide.PushBack();
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_5 = __this->___Slide_37;
|
|
NullCheck(L_5);
|
|
VirtualActionInvoker0::Invoke(37 /* System.Void HurricaneVR.Framework.Weapons.HVRSlide::PushBack() */, L_5);
|
|
}
|
|
|
|
IL_0041:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPistol::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPistol__ctor_m2118BB00EB89D6196ED353D279D3115578837F22 (HVRPistol_tA6B831FB01383533F95FDF0F1B622F65DA4781AA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRRayCastGun__ctor_m50DB0470DABB7ACD7DA006C70D8318F1D73F2E81(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Awake_m5854FA6B9A3F4606121EEE782CAC3CC3D549DFC3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRPump_OnGrabbed_mB27A318F60547A6C3D9F1B17D8AACF984451B52E_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRPump_OnReleased_m3D6E03206BF084C83716AFBF97AF4C58AA33FB97_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// _chamberedDistance = Vector3.Distance(RequiredChamberedPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___RequiredChamberedPosition_15;
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_0, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___Forward_16;
|
|
NullCheck(L_2);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_2, NULL);
|
|
float L_4;
|
|
L_4 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_1, L_3, NULL);
|
|
__this->____chamberedDistance_19 = L_4;
|
|
// _maximumDistance = Vector3.Distance(MaximumPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___MaximumPosition_13;
|
|
NullCheck(L_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_5, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___Forward_16;
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_7, NULL);
|
|
float L_9;
|
|
L_9 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_6, L_8, NULL);
|
|
__this->____maximumDistance_20 = L_9;
|
|
// _ejectDistance = Vector3.Distance(EjectPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = __this->___EjectPosition_14;
|
|
NullCheck(L_10);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_10, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___Forward_16;
|
|
NullCheck(L_12);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_12, NULL);
|
|
float L_14;
|
|
L_14 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_11, L_13, NULL);
|
|
__this->____ejectDistance_21 = L_14;
|
|
// _lockDistance = Vector3.Distance(PumpLockCheck.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___PumpLockCheck_18;
|
|
NullCheck(L_15);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_15, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = __this->___Forward_16;
|
|
NullCheck(L_17);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18;
|
|
L_18 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_17, NULL);
|
|
float L_19;
|
|
L_19 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_16, L_18, NULL);
|
|
__this->____lockDistance_32 = L_19;
|
|
// _startPosition = Forward.localPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = __this->___Forward_16;
|
|
NullCheck(L_20);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
|
|
L_21 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_20, NULL);
|
|
__this->____startPosition_22 = L_21;
|
|
// PumpGrabbable.Grabbed.AddListener(OnGrabbed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_22 = __this->___PumpGrabbable_7;
|
|
NullCheck(L_22);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_23 = L_22->___Grabbed_64;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_24 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_24);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_24, __this, (intptr_t)((void*)HVRPump_OnGrabbed_mB27A318F60547A6C3D9F1B17D8AACF984451B52E_RuntimeMethod_var), NULL);
|
|
NullCheck(L_23);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_23, L_24, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// PumpGrabbable.Released.AddListener(OnReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_25 = __this->___PumpGrabbable_7;
|
|
NullCheck(L_25);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_26 = L_25->___Released_65;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_27 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_27);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_27, __this, (intptr_t)((void*)HVRPump_OnReleased_m3D6E03206BF084C83716AFBF97AF4C58AA33FB97_RuntimeMethod_var), NULL);
|
|
NullCheck(L_26);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_26, L_27, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::Lock()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Lock_mED84BBEB2212F39E99A093E5B95D9A8FC047B140 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _locked = true;
|
|
__this->____locked_30 = (bool)1;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::Unlock()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Unlock_mB0DAA9EF68A5CC70DFC6E5AE4472AACB976023D3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _locked = false;
|
|
__this->____locked_30 = (bool)0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::Update()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Update_m17ADB8274347907D009AE4843D1045B461DB20F0 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
|
|
memset((&V_1), 0, sizeof(V_1));
|
|
float V_2 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
|
|
memset((&V_3), 0, sizeof(V_3));
|
|
float V_4 = 0.0f;
|
|
{
|
|
// if (!_handGrabber)
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_0 = __this->____handGrabber_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// var velocity = _handGrabber.TrackedController.position - _previousHandPosition;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_2 = __this->____handGrabber_26;
|
|
NullCheck(L_2);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = L_2->___TrackedController_66;
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = __this->____previousHandPosition_27;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_4, L_5, NULL);
|
|
V_0 = L_6;
|
|
// _handAcceleration = (velocity - _previousVelocity) / Time.deltaTime;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->____previousVelocity_28;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
L_9 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_7, L_8, NULL);
|
|
float L_10;
|
|
L_10 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_9, L_10, NULL);
|
|
__this->____handAcceleration_29 = L_11;
|
|
// _previousVelocity = velocity;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = V_0;
|
|
__this->____previousVelocity_28 = L_12;
|
|
// _previousHandPosition = _handGrabber.TrackedController.position;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_13 = __this->____handGrabber_26;
|
|
NullCheck(L_13);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = L_13->___TrackedController_66;
|
|
NullCheck(L_14);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_14, NULL);
|
|
__this->____previousHandPosition_27 = L_15;
|
|
// if (_handAcceleration.magnitude > VelocityThreshold)
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_16 = (&__this->____handAcceleration_29);
|
|
float L_17;
|
|
L_17 = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(L_16, NULL);
|
|
float L_18 = __this->___VelocityThreshold_10;
|
|
if ((!(((float)L_17) > ((float)L_18))))
|
|
{
|
|
goto IL_007c;
|
|
}
|
|
}
|
|
{
|
|
// Unlock();
|
|
HVRPump_Unlock_mB0DAA9EF68A5CC70DFC6E5AE4472AACB976023D3(__this, NULL);
|
|
}
|
|
|
|
IL_007c:
|
|
{
|
|
// if (_locked)
|
|
bool L_19 = __this->____locked_30;
|
|
if (!L_19)
|
|
{
|
|
goto IL_0085;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0085:
|
|
{
|
|
// var pullDirection = (_handGrabber.TrackedController.position - HandCheckAnchor.position);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_20 = __this->____handGrabber_26;
|
|
NullCheck(L_20);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21 = L_20->___TrackedController_66;
|
|
NullCheck(L_21);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
|
|
L_22 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_21, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = __this->___HandCheckAnchor_17;
|
|
NullCheck(L_23);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
|
|
L_24 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_23, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
|
|
L_25 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_22, L_24, NULL);
|
|
// var backDirection = (MaximumPosition.position - Forward.position).normalized * 10;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26 = __this->___MaximumPosition_13;
|
|
NullCheck(L_26);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
|
|
L_27 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_26, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28 = __this->___Forward_16;
|
|
NullCheck(L_28);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
|
|
L_29 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_28, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30;
|
|
L_30 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_27, L_29, NULL);
|
|
V_3 = L_30;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31;
|
|
L_31 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_3), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
|
|
L_32 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_31, (10.0f), NULL);
|
|
V_1 = L_32;
|
|
// var amount = Vector3.Dot(pullDirection, backDirection);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33 = V_1;
|
|
float L_34;
|
|
L_34 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_25, L_33, NULL);
|
|
V_2 = L_34;
|
|
// if (amount > 0)
|
|
float L_35 = V_2;
|
|
if ((!(((float)L_35) > ((float)(0.0f)))))
|
|
{
|
|
goto IL_0156;
|
|
}
|
|
}
|
|
{
|
|
// transform.position = Forward.position + backDirection.normalized * (amount * Difficulty);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_36;
|
|
L_36 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_37 = __this->___Forward_16;
|
|
NullCheck(L_37);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38;
|
|
L_38 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_37, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39;
|
|
L_39 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_1), NULL);
|
|
float L_40 = V_2;
|
|
float L_41 = __this->___Difficulty_9;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
|
|
L_42 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_39, ((float)il2cpp_codegen_multiply(L_40, L_41)), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43;
|
|
L_43 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_38, L_42, NULL);
|
|
NullCheck(L_36);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_36, L_43, NULL);
|
|
// var distance = Vector3.Distance(transform.position, Forward.position);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_44;
|
|
L_44 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_44);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45;
|
|
L_45 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_44, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_46 = __this->___Forward_16;
|
|
NullCheck(L_46);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47;
|
|
L_47 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_46, NULL);
|
|
float L_48;
|
|
L_48 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_45, L_47, NULL);
|
|
V_4 = L_48;
|
|
// CheckEject(distance);
|
|
float L_49 = V_4;
|
|
HVRPump_CheckEject_m781A5EC8905100F8D3A8850ADD19FCE97B3AAB3A(__this, L_49, NULL);
|
|
// CheckChamberDistance(distance);
|
|
float L_50 = V_4;
|
|
HVRPump_CheckChamberDistance_mF42A22EC5842A0BD8A1850B73DEBA059AF8D3DC3(__this, L_50, NULL);
|
|
// ClampPullBack(distance, backDirection);
|
|
float L_51 = V_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52 = V_1;
|
|
HVRPump_ClampPullBack_m95E146D474399454D2606DF183F7E7EBCB0AD6A3(__this, L_51, L_52, NULL);
|
|
// CheckLock(distance);
|
|
float L_53 = V_4;
|
|
HVRPump_CheckLock_m8668F43D5FDFD44C48F89931A25C0DD9065E408F(__this, L_53, NULL);
|
|
// MoveBolt();
|
|
HVRPump_MoveBolt_mA7C551965B054DB363E08544B5C06D88C59B065C(__this, NULL);
|
|
return;
|
|
}
|
|
|
|
IL_0156:
|
|
{
|
|
// Close();
|
|
HVRPump_Close_m1F230BD928374192ACE20ED81F6E3F43504C3D67(__this, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::CheckLock(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_CheckLock_m8668F43D5FDFD44C48F89931A25C0DD9065E408F (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance < _lockDistance && !_locked)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____lockDistance_32;
|
|
if ((!(((float)L_0) < ((float)L_1))))
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
bool L_2 = __this->____locked_30;
|
|
if (L_2)
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
// Close();
|
|
HVRPump_Close_m1F230BD928374192ACE20ED81F6E3F43504C3D67(__this, NULL);
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::CheckChamberDistance(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_CheckChamberDistance_mF42A22EC5842A0BD8A1850B73DEBA059AF8D3DC3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance > _chamberedDistance && !_chamberDistanceReached)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____chamberedDistance_19;
|
|
if ((!(((float)L_0) > ((float)L_1))))
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
bool L_2 = __this->____chamberDistanceReached_24;
|
|
if (L_2)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// _chamberDistanceReached = true;
|
|
__this->____chamberDistanceReached_24 = (bool)1;
|
|
return;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// else if (distance < _chamberedDistance && _chamberDistanceReached)
|
|
float L_3 = ___0_distance;
|
|
float L_4 = __this->____chamberedDistance_19;
|
|
if ((!(((float)L_3) < ((float)L_4))))
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
bool L_5 = __this->____chamberDistanceReached_24;
|
|
if (!L_5)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
// ChamberRound.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_6 = __this->___ChamberRound_6;
|
|
NullCheck(L_6);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_6, NULL);
|
|
// _chamberDistanceReached = false;
|
|
__this->____chamberDistanceReached_24 = (bool)0;
|
|
}
|
|
|
|
IL_003c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::CheckEject(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_CheckEject_m781A5EC8905100F8D3A8850ADD19FCE97B3AAB3A (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance > _ejectDistance && !_ejectDistanceReached)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____ejectDistance_21;
|
|
if ((!(((float)L_0) > ((float)L_1))))
|
|
{
|
|
goto IL_0023;
|
|
}
|
|
}
|
|
{
|
|
bool L_2 = __this->____ejectDistanceReached_25;
|
|
if (L_2)
|
|
{
|
|
goto IL_0023;
|
|
}
|
|
}
|
|
{
|
|
// EjectReached.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_3 = __this->___EjectReached_5;
|
|
NullCheck(L_3);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_3, NULL);
|
|
// _ejectDistanceReached = true;
|
|
__this->____ejectDistanceReached_25 = (bool)1;
|
|
}
|
|
|
|
IL_0023:
|
|
{
|
|
// if (distance < _lockDistance && _ejectDistanceReached)
|
|
float L_4 = ___0_distance;
|
|
float L_5 = __this->____lockDistance_32;
|
|
if ((!(((float)L_4) < ((float)L_5))))
|
|
{
|
|
goto IL_003b;
|
|
}
|
|
}
|
|
{
|
|
bool L_6 = __this->____ejectDistanceReached_25;
|
|
if (!L_6)
|
|
{
|
|
goto IL_003b;
|
|
}
|
|
}
|
|
{
|
|
// _ejectDistanceReached = false;
|
|
__this->____ejectDistanceReached_25 = (bool)0;
|
|
}
|
|
|
|
IL_003b:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::ClampPullBack(System.Single,UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_ClampPullBack_m95E146D474399454D2606DF183F7E7EBCB0AD6A3 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, float ___0_distance, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_backDirection, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance > _maximumDistance)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____maximumDistance_20;
|
|
if ((!(((float)L_0) > ((float)L_1))))
|
|
{
|
|
goto IL_0036;
|
|
}
|
|
}
|
|
{
|
|
// transform.position = Forward.position + backDirection.normalized * _maximumDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___Forward_16;
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_3, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_backDirection), NULL);
|
|
float L_6 = __this->____maximumDistance_20;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_5, L_6, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_7, NULL);
|
|
NullCheck(L_2);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_2, L_8, NULL);
|
|
}
|
|
|
|
IL_0036:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::MoveBolt()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_MoveBolt_mA7C551965B054DB363E08544B5C06D88C59B065C (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
{
|
|
// if (Bolt)
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_0 = __this->___Bolt_11;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_006b;
|
|
}
|
|
}
|
|
{
|
|
// var percent = Vector3.Distance(transform.localPosition, _startPosition) / _ejectDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_2);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_2, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->____startPosition_22;
|
|
float L_5;
|
|
L_5 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_3, L_4, NULL);
|
|
float L_6 = __this->____ejectDistance_21;
|
|
V_0 = ((float)(L_5/L_6));
|
|
// if (percent > .90)
|
|
float L_7 = V_0;
|
|
if ((!(((double)((double)L_7)) > ((double)(0.90000000000000002)))))
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_8 = __this->___Bolt_11;
|
|
NullCheck(L_8);
|
|
HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline(L_8, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// if (Bolt.IsPushedBack && percent < .90)
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_9 = __this->___Bolt_11;
|
|
NullCheck(L_9);
|
|
bool L_10;
|
|
L_10 = HVRBolt_get_IsPushedBack_mA4F6343D40200D85277F723D7467A8AC25D7385A_inline(L_9, NULL);
|
|
if (!L_10)
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
float L_11 = V_0;
|
|
if ((!(((double)((double)L_11)) < ((double)(0.90000000000000002)))))
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_005f:
|
|
{
|
|
// Bolt.Move(percent);
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_12 = __this->___Bolt_11;
|
|
float L_13 = V_0;
|
|
NullCheck(L_12);
|
|
HVRBolt_Move_mA6678CFEB81D561EDF7E43E2D6B27DF94E36A957(L_12, L_13, NULL);
|
|
}
|
|
|
|
IL_006b:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::OnReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_OnReleased_m3D6E03206BF084C83716AFBF97AF4C58AA33FB97 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (!grabber.IsHandGrabber)
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_grabber;
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsHandGrabber() */, L_0);
|
|
if (L_1)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// _handGrabber = null;
|
|
__this->____handGrabber_26 = (HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____handGrabber_26), (void*)(HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)NULL);
|
|
// if (ResetOnRelease)
|
|
bool L_2 = __this->___ResetOnRelease_12;
|
|
if (!L_2)
|
|
{
|
|
goto IL_001e;
|
|
}
|
|
}
|
|
{
|
|
// Close();
|
|
HVRPump_Close_m1F230BD928374192ACE20ED81F6E3F43504C3D67(__this, NULL);
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_OnGrabbed_mB27A318F60547A6C3D9F1B17D8AACF984451B52E (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!grabber.IsHandGrabber)
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_grabber;
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsHandGrabber() */, L_0);
|
|
if (L_1)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// _handGrabber = grabber as HVRHandGrabber;
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_2 = ___0_grabber;
|
|
__this->____handGrabber_26 = ((HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)IsInstClass((RuntimeObject*)L_2, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var));
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____handGrabber_26), (void*)((HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)IsInstClass((RuntimeObject*)L_2, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var)));
|
|
// HandCheckAnchor.transform.position = _handGrabber.GrabPoint.position;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___HandCheckAnchor_17;
|
|
NullCheck(L_3);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
|
|
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_3, NULL);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5 = __this->____handGrabber_26;
|
|
NullCheck(L_5);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
|
|
L_6 = VirtualFuncInvoker0< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(15 /* UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_GrabPoint() */, L_5);
|
|
NullCheck(L_6);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL);
|
|
NullCheck(L_4);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_4, L_7, NULL);
|
|
// _previousHandPosition = _handGrabber.TrackedController.position;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_8 = __this->____handGrabber_26;
|
|
NullCheck(L_8);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = L_8->___TrackedController_66;
|
|
NullCheck(L_9);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
|
|
L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL);
|
|
__this->____previousHandPosition_27 = L_10;
|
|
// _previousVelocity = Vector3.zero;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
|
|
__this->____previousVelocity_28 = L_11;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump_Close_m1F230BD928374192ACE20ED81F6E3F43504C3D67 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (_forwardRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = __this->____forwardRoutine_23;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// StartCoroutine(ForwardRoutine());
|
|
RuntimeObject* L_1;
|
|
L_1 = HVRPump_ForwardRoutine_mB0674F124A2E030C206DFB8AF106A79980BECEAA(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
|
|
L_2 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRPump::ForwardRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRPump_ForwardRoutine_mB0674F124A2E030C206DFB8AF106A79980BECEAA (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* L_0 = (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF*)il2cpp_codegen_object_new(U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CForwardRoutineU3Ed__41__ctor_m176F8FDC30DD72B991DE8032CF9D629845506618(L_0, 0, NULL);
|
|
U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRPump__ctor_m45E465D6EF6464B1846404BAF9728498480298D5 (HVRPump_t86AD407947AD213AF539074928081D324486F093* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public UnityEvent FullRelease = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_0 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_0, NULL);
|
|
__this->___FullRelease_4 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___FullRelease_4), (void*)L_0);
|
|
// public UnityEvent EjectReached = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_1 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_1, NULL);
|
|
__this->___EjectReached_5 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___EjectReached_5), (void*)L_1);
|
|
// public UnityEvent ChamberRound = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_2 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_2);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_2, NULL);
|
|
__this->___ChamberRound_6 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___ChamberRound_6), (void*)L_2);
|
|
// public float ForwardSpeed = 10f;
|
|
__this->___ForwardSpeed_8 = (10.0f);
|
|
// public float Difficulty = .05f;
|
|
__this->___Difficulty_9 = (0.0500000007f);
|
|
// public float VelocityThreshold = 2f;
|
|
__this->___VelocityThreshold_10 = (2.0f);
|
|
// private bool _locked = true;
|
|
__this->____locked_30 = (bool)1;
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__41__ctor_m176F8FDC30DD72B991DE8032CF9D629845506618 (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__41_System_IDisposable_Dispose_m7E718FC503DBD2BE1D7DAB610077C5C2D266A547 (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CForwardRoutineU3Ed__41_MoveNext_m7FB54F07B1A7283004B005ABC816A6C185B0CFDE (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* V_1 = NULL;
|
|
float V_2 = 0.0f;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_00a4;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// PumpGrabbable.CanBeGrabbed = false;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = L_4->___PumpGrabbable_7;
|
|
NullCheck(L_5);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_5, (bool)0, NULL);
|
|
}
|
|
|
|
IL_002d:
|
|
{
|
|
// var distance = Vector3.Distance(transform.localPosition, _startPosition);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_6 = V_1;
|
|
NullCheck(L_6);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
|
|
L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_6, NULL);
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_7, NULL);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_9 = V_1;
|
|
NullCheck(L_9);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = L_9->____startPosition_22;
|
|
float L_11;
|
|
L_11 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_8, L_10, NULL);
|
|
// var travel = ForwardSpeed * Time.deltaTime;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_12 = V_1;
|
|
NullCheck(L_12);
|
|
float L_13 = L_12->___ForwardSpeed_8;
|
|
float L_14;
|
|
L_14 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
V_2 = ((float)il2cpp_codegen_multiply(L_13, L_14));
|
|
// if (distance < travel)
|
|
float L_15 = V_2;
|
|
if ((!(((float)L_11) < ((float)L_15))))
|
|
{
|
|
goto IL_006c;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = _startPosition;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_16 = V_1;
|
|
NullCheck(L_16);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
|
|
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_18 = V_1;
|
|
NullCheck(L_18);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = L_18->____startPosition_22;
|
|
NullCheck(L_17);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_17, L_19, NULL);
|
|
// MoveBolt();
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_20 = V_1;
|
|
NullCheck(L_20);
|
|
HVRPump_MoveBolt_mA7C551965B054DB363E08544B5C06D88C59B065C(L_20, NULL);
|
|
// break;
|
|
goto IL_00ad;
|
|
}
|
|
|
|
IL_006c:
|
|
{
|
|
// transform.localPosition = Vector3.MoveTowards(transform.localPosition, _startPosition, travel);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_21 = V_1;
|
|
NullCheck(L_21);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22;
|
|
L_22 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_21, NULL);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_23 = V_1;
|
|
NullCheck(L_23);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24;
|
|
L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_23, NULL);
|
|
NullCheck(L_24);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
|
|
L_25 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_24, NULL);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_26 = V_1;
|
|
NullCheck(L_26);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = L_26->____startPosition_22;
|
|
float L_28 = V_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29;
|
|
L_29 = Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline(L_25, L_27, L_28, NULL);
|
|
NullCheck(L_22);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_22, L_29, NULL);
|
|
// MoveBolt();
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_30 = V_1;
|
|
NullCheck(L_30);
|
|
HVRPump_MoveBolt_mA7C551965B054DB363E08544B5C06D88C59B065C(L_30, NULL);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_00a4:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// while (true)
|
|
goto IL_002d;
|
|
}
|
|
|
|
IL_00ad:
|
|
{
|
|
// _forwardRoutine = null;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_31 = V_1;
|
|
NullCheck(L_31);
|
|
L_31->____forwardRoutine_23 = (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_31->____forwardRoutine_23), (void*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL);
|
|
// PumpGrabbable.CanBeGrabbed = true;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_32 = V_1;
|
|
NullCheck(L_32);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_33 = L_32->___PumpGrabbable_7;
|
|
NullCheck(L_33);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_33, (bool)1, NULL);
|
|
// if (_chamberDistanceReached)
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_34 = V_1;
|
|
NullCheck(L_34);
|
|
bool L_35 = L_34->____chamberDistanceReached_24;
|
|
if (!L_35)
|
|
{
|
|
goto IL_00d3;
|
|
}
|
|
}
|
|
{
|
|
// FullRelease.Invoke();
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_36 = V_1;
|
|
NullCheck(L_36);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_37 = L_36->___FullRelease_4;
|
|
NullCheck(L_37);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_37, NULL);
|
|
}
|
|
|
|
IL_00d3:
|
|
{
|
|
// _chamberDistanceReached = false;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_38 = V_1;
|
|
NullCheck(L_38);
|
|
L_38->____chamberDistanceReached_24 = (bool)0;
|
|
// _ejectDistanceReached = false;
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_39 = V_1;
|
|
NullCheck(L_39);
|
|
L_39->____ejectDistanceReached_25 = (bool)0;
|
|
// Lock();
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_40 = V_1;
|
|
NullCheck(L_40);
|
|
HVRPump_Lock_mED84BBEB2212F39E99A093E5B95D9A8FC047B140(L_40, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__41_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mE5E857DBD41A95801A34BAF9137BF66E1D6B50FC (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__41_System_Collections_IEnumerator_Reset_m594D586C4859902A849F7AC98D8E4F1F73E44D39 (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CForwardRoutineU3Ed__41_System_Collections_IEnumerator_Reset_m594D586C4859902A849F7AC98D8E4F1F73E44D39_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRPump/<ForwardRoutine>d__41::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__41_System_Collections_IEnumerator_get_Current_m2A0019FA3D9D4E6D79A9AE0DF280E15806375576 (U3CForwardRoutineU3Ed__41_t238A0CA7F6518B3227528D07BC0F673C2A67BCEF* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.HVRRayCastGun::get_Grabbable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___U3CGrabbableU3Ek__BackingField_8;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::set_Grabbable(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_set_Grabbable_m56CF0AEAC26834FECEFC0FB3B0B4E9923207647D (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_value;
|
|
__this->___U3CGrabbableU3Ek__BackingField_8 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGrabbableU3Ek__BackingField_8), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::get_IsBulletChambered()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = __this->___U3CIsBulletChamberedU3Ek__BackingField_33;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::set_IsBulletChambered(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsBulletChamberedU3Ek__BackingField_33 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo HurricaneVR.Framework.Weapons.HVRRayCastGun::get_Ammo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = __this->___U3CAmmoU3Ek__BackingField_34;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::set_Ammo(HurricaneVR.Framework.Weapons.HVRAmmo)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_set_Ammo_m6416BB6BDD08E5549848B234F706033BF99DA473 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = ___0_value;
|
|
__this->___U3CAmmoU3Ek__BackingField_34 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CAmmoU3Ek__BackingField_34), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRayCastGun::get_BulletRange()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRRayCastGun_get_BulletRange_m6A666C52CC22E554A7C09514046F4C9AF87F67AA (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (UseAmmoProperties && Ammo)
|
|
bool L_0 = __this->___UseAmmoProperties_20;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
// return Ammo.MaxRange + BarrelRange;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
float L_4 = L_3->___MaxRange_9;
|
|
float L_5 = __this->___BarrelRange_12;
|
|
return ((float)il2cpp_codegen_add(L_4, L_5));
|
|
}
|
|
|
|
IL_0028:
|
|
{
|
|
// return BarrelRange + NoAmmoRange;
|
|
float L_6 = __this->___BarrelRange_12;
|
|
float L_7 = __this->___NoAmmoRange_21;
|
|
return ((float)il2cpp_codegen_add(L_6, L_7));
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Components.HVRDamageProvider HurricaneVR.Framework.Weapons.HVRRayCastGun::get_DamageProvider()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* HVRRayCastGun_get_DamageProvider_mC8BC1FA2C6A5E8903C67B079071CD95259BB90BF (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (UseAmmoProperties && Ammo)
|
|
bool L_0 = __this->___UseAmmoProperties_20;
|
|
if (!L_0)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
{
|
|
// return Ammo;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
return L_3;
|
|
}
|
|
|
|
IL_001c:
|
|
{
|
|
// return this;
|
|
return __this;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::get_OutOfAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RequiresChamberedBullet && IsBulletChambered)
|
|
bool L_0 = __this->___RequiresChamberedBullet_14;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0012;
|
|
}
|
|
}
|
|
{
|
|
bool L_1;
|
|
L_1 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0012;
|
|
}
|
|
}
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0012:
|
|
{
|
|
// if (!RequiresAmmo)
|
|
bool L_2 = __this->___RequiresAmmo_13;
|
|
if (L_2)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001c:
|
|
{
|
|
// if (!Ammo || Ammo.IsEmpty)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0036;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = HVRAmmo_get_IsEmpty_mCA243357BD16F6071FD9A59242720BEB7C880478(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0038;
|
|
}
|
|
}
|
|
|
|
IL_0036:
|
|
{
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0038:
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_Start_mFBA9BF8E7996A823A5FC45E74F698A0F8B28C73D (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRRayCastGun_OnGrabbableActivated_mC8424470E5E8E4E6097679EF55369ADB641D3411_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRRayCastGun_OnGrabbed_mC09D829C71CEF4B5198E5CB73F02A80A921BD34C_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRRayCastGun_OnReleased_m27B3613A8E8687297ECE31A89A2866A0F7C8DDBB_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRRayCastGun_OnStabilizerGrabbed_m2FF70A68BCE7781F091394C18FE20C26ADC29B95_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRRayCastGun_OnStabilizerReleased_mAC08A7DB70DBBD0B55DA9DA1CD084D2982744185_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.Start();
|
|
HVRDamageProvider_Start_m62736213950BC833C3639324644D84A2296C71AE(__this, NULL);
|
|
// Grabbable = GetComponent<HVRGrabbable>();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0(__this, Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var);
|
|
HVRRayCastGun_set_Grabbable_m56CF0AEAC26834FECEFC0FB3B0B4E9923207647D_inline(__this, L_0, NULL);
|
|
// Grabbable.Activated.AddListener(OnGrabbableActivated);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_1;
|
|
L_1 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_1);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_2 = L_1->___Activated_63;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_3 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_3);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_3, __this, (intptr_t)((void*)HVRRayCastGun_OnGrabbableActivated_mC8424470E5E8E4E6097679EF55369ADB641D3411_RuntimeMethod_var), NULL);
|
|
NullCheck(L_2);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_2, L_3, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// Grabbable.Deactivated.AddListener(OnGrabbableDeactivated);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4;
|
|
L_4 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_4);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_5 = L_4->___Deactivated_62;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_6 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_6, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 7)), NULL);
|
|
NullCheck(L_5);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_5, L_6, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// Grabbable.Grabbed.AddListener(OnGrabbed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_7;
|
|
L_7 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_7);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_8 = L_7->___Grabbed_64;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_9 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_9);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_9, __this, (intptr_t)((void*)HVRRayCastGun_OnGrabbed_mC09D829C71CEF4B5198E5CB73F02A80A921BD34C_RuntimeMethod_var), NULL);
|
|
NullCheck(L_8);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_8, L_9, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// Grabbable.Released.AddListener(OnReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_10;
|
|
L_10 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_10);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_11 = L_10->___Released_65;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_12 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_12);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_12, __this, (intptr_t)((void*)HVRRayCastGun_OnReleased_m27B3613A8E8687297ECE31A89A2866A0F7C8DDBB_RuntimeMethod_var), NULL);
|
|
NullCheck(L_11);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_11, L_12, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// if (StabilizerGrabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_13 = __this->___StabilizerGrabbable_7;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_14;
|
|
L_14 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_13, NULL);
|
|
if (!L_14)
|
|
{
|
|
goto IL_00c8;
|
|
}
|
|
}
|
|
{
|
|
// StabilizerGrabbable.Grabbed.AddListener(OnStabilizerGrabbed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_15 = __this->___StabilizerGrabbable_7;
|
|
NullCheck(L_15);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_16 = L_15->___Grabbed_64;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_17 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_17);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_17, __this, (intptr_t)((void*)HVRRayCastGun_OnStabilizerGrabbed_m2FF70A68BCE7781F091394C18FE20C26ADC29B95_RuntimeMethod_var), NULL);
|
|
NullCheck(L_16);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_16, L_17, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// StabilizerGrabbable.Released.AddListener(OnStabilizerReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_18 = __this->___StabilizerGrabbable_7;
|
|
NullCheck(L_18);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_19 = L_18->___Released_65;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_20 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_20);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_20, __this, (intptr_t)((void*)HVRRayCastGun_OnStabilizerReleased_mAC08A7DB70DBBD0B55DA9DA1CD084D2982744185_RuntimeMethod_var), NULL);
|
|
NullCheck(L_19);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_19, L_20, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
}
|
|
|
|
IL_00c8:
|
|
{
|
|
// if (AmmoSocket)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_21 = __this->___AmmoSocket_23;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_22;
|
|
L_22 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_21, NULL);
|
|
if (!L_22)
|
|
{
|
|
goto IL_00f2;
|
|
}
|
|
}
|
|
{
|
|
// AmmoSocket.Grabbed.AddListener(OnAmmoGrabbed);
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_23 = __this->___AmmoSocket_23;
|
|
NullCheck(L_23);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_24 = ((HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6*)L_23)->___Grabbed_5;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_25 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_25);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_25, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 6)), NULL);
|
|
NullCheck(L_24);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_24, L_25, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
}
|
|
|
|
IL_00f2:
|
|
{
|
|
// if (!RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_26 = __this->___RecoilComponent_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_27;
|
|
L_27 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_26, NULL);
|
|
if (L_27)
|
|
{
|
|
goto IL_010b;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent = GetComponent<HVRRecoil>();
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_28;
|
|
L_28 = Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28(__this, Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28_RuntimeMethod_var);
|
|
__this->___RecoilComponent_26 = L_28;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___RecoilComponent_26), (void*)L_28);
|
|
}
|
|
|
|
IL_010b:
|
|
{
|
|
// if (!GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_29 = __this->___GunSounds_24;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_30;
|
|
L_30 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_29, NULL);
|
|
if (L_30)
|
|
{
|
|
goto IL_0124;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds = GetComponent<HVRGunSounds>();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_31;
|
|
L_31 = Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598(__this, Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598_RuntimeMethod_var);
|
|
__this->___GunSounds_24 = L_31;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___GunSounds_24), (void*)L_31);
|
|
}
|
|
|
|
IL_0124:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnReleased_m27B3613A8E8687297ECE31A89A2866A0F7C8DDBB (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_arg0, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_0 = __this->___RecoilComponent_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.HandRigidBody = null;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_2 = __this->___RecoilComponent_26;
|
|
NullCheck(L_2);
|
|
HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0_inline(L_2, (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C*)NULL, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnGrabbed_mC09D829C71CEF4B5198E5CB73F02A80A921BD34C (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_arg0, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* V_0 = NULL;
|
|
{
|
|
// if (arg0 is HVRHandGrabber hand && RecoilComponent)
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_arg0;
|
|
V_0 = ((HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)IsInstClass((RuntimeObject*)L_0, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var));
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_2 = __this->___RecoilComponent_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.HandRigidBody = hand.Rigidbody;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_4 = __this->___RecoilComponent_26;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5 = V_0;
|
|
NullCheck(L_5);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_6;
|
|
L_6 = HVRGrabberBase_get_Rigidbody_m6C3C6F7D93D40F37F26A534343078C84917B293C_inline(L_5, NULL);
|
|
NullCheck(L_4);
|
|
HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0_inline(L_4, L_6, NULL);
|
|
}
|
|
|
|
IL_0028:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnStabilizerReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnStabilizerReleased_mAC08A7DB70DBBD0B55DA9DA1CD084D2982744185 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// Grabbable.ForceTwoHandSettings = false;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
HVRGrabbable_set_ForceTwoHandSettings_m89EDA566A49374A9FD392949A2A9DF2FF12C9F18(L_0, (bool)0, NULL);
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_1 = __this->___RecoilComponent_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0025;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.TwoHanded = false;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_3 = __this->___RecoilComponent_26;
|
|
NullCheck(L_3);
|
|
HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E_inline(L_3, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnStabilizerGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnStabilizerGrabbed_m2FF70A68BCE7781F091394C18FE20C26ADC29B95 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (Grabbable.PrimaryGrabber && Grabbable.PrimaryGrabber.IsHandGrabber)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_1;
|
|
L_1 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_0, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3;
|
|
L_3 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_4;
|
|
L_4 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_3, NULL);
|
|
NullCheck(L_4);
|
|
bool L_5;
|
|
L_5 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsHandGrabber() */, L_4);
|
|
if (!L_5)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
// Grabbable.ForceTwoHandSettings = true;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_6);
|
|
HVRGrabbable_set_ForceTwoHandSettings_m89EDA566A49374A9FD392949A2A9DF2FF12C9F18(L_6, (bool)1, NULL);
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_7 = __this->___RecoilComponent_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.TwoHanded = true;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_9 = __this->___RecoilComponent_26;
|
|
NullCheck(L_9);
|
|
HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E_inline(L_9, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0049:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_ChamberRound_m2D316AF228B58008837E2C9225D14F7C0C232B4C (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// if (Ammo && Ammo.HasAmmo)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
bool L_4;
|
|
L_4 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
// Ammo.RemoveBullet();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
VirtualActionInvoker0::Invoke(9 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::RemoveBullet() */, L_5);
|
|
// IsBulletChambered = true;
|
|
HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline(__this, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0035:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnAmmoGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnAmmoGrabbed_m4C305C463F17D862B405ABADD92DB40AF101BFE9 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_grabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D2999FD27851B71828D7F0FE882CE270B4B91DA);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* V_0 = NULL;
|
|
int32_t V_1 = 0;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* V_2 = NULL;
|
|
int32_t V_3 = 0;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* V_4 = NULL;
|
|
{
|
|
// var ammo = grabbable.GetComponent<HVRAmmo>();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___1_grabbable;
|
|
NullCheck(L_0);
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549(L_0, Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549_RuntimeMethod_var);
|
|
V_0 = L_1;
|
|
// if (!ammo)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_2 = V_0;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_0025;
|
|
}
|
|
}
|
|
{
|
|
// Debug.Log($"{grabbable.name} is missing the ammo component.");
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4 = ___1_grabbable;
|
|
NullCheck(L_4);
|
|
String_t* L_5;
|
|
L_5 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_4, NULL);
|
|
String_t* L_6;
|
|
L_6 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_5, _stringLiteral0D2999FD27851B71828D7F0FE882CE270B4B91DA, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_6, NULL);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// Ammo = ammo;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_7 = V_0;
|
|
HVRRayCastGun_set_Ammo_m6416BB6BDD08E5549848B234F706033BF99DA473_inline(__this, L_7, NULL);
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
V_1 = 0;
|
|
goto IL_0073;
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
// var ourCollider = Grabbable.Colliders[i];
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8;
|
|
L_8 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_8);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_9;
|
|
L_9 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_8, NULL);
|
|
int32_t L_10 = V_1;
|
|
NullCheck(L_9);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_11;
|
|
L_11 = List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587(L_9, L_10, List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
V_2 = L_11;
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
V_3 = 0;
|
|
goto IL_0061;
|
|
}
|
|
|
|
IL_0046:
|
|
{
|
|
// var ammoCollider = grabbable.Colliders[j];
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_12 = ___1_grabbable;
|
|
NullCheck(L_12);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_13;
|
|
L_13 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_12, NULL);
|
|
int32_t L_14 = V_3;
|
|
NullCheck(L_13);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_15;
|
|
L_15 = List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587(L_13, L_14, List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
V_4 = L_15;
|
|
// Physics.IgnoreCollision(ourCollider, ammoCollider, true);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_16 = V_2;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_17 = V_4;
|
|
Physics_IgnoreCollision_mA8E5C54299FC47921E41BF864C7C2214621595D6(L_16, L_17, (bool)1, NULL);
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
int32_t L_18 = V_3;
|
|
V_3 = ((int32_t)il2cpp_codegen_add(L_18, 1));
|
|
}
|
|
|
|
IL_0061:
|
|
{
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
int32_t L_19 = V_3;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_20 = ___1_grabbable;
|
|
NullCheck(L_20);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_21;
|
|
L_21 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_20, NULL);
|
|
NullCheck(L_21);
|
|
int32_t L_22;
|
|
L_22 = List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline(L_21, List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
if ((((int32_t)L_19) < ((int32_t)L_22)))
|
|
{
|
|
goto IL_0046;
|
|
}
|
|
}
|
|
{
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
int32_t L_23 = V_1;
|
|
V_1 = ((int32_t)il2cpp_codegen_add(L_23, 1));
|
|
}
|
|
|
|
IL_0073:
|
|
{
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
int32_t L_24 = V_1;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_25;
|
|
L_25 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_25);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_26;
|
|
L_26 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_25, NULL);
|
|
NullCheck(L_26);
|
|
int32_t L_27;
|
|
L_27 = List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline(L_26, List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
if ((((int32_t)L_24) < ((int32_t)L_27)))
|
|
{
|
|
goto IL_0030;
|
|
}
|
|
}
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnGrabbableActivated(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnGrabbableActivated_mC8424470E5E8E4E6097679EF55369ADB641D3411 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_arg0, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (!CanFire())
|
|
bool L_0;
|
|
L_0 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::CanFire() */, __this);
|
|
if (L_0)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// OnOutofAmmo();
|
|
VirtualActionInvoker0::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnOutofAmmo() */, __this);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// if (FireType == FireType.Single)
|
|
int32_t L_1 = __this->___FireType_15;
|
|
if (L_1)
|
|
{
|
|
goto IL_003e;
|
|
}
|
|
}
|
|
{
|
|
// if (_timer < Cooldown)
|
|
float L_2 = __this->____timer_32;
|
|
float L_3 = __this->___Cooldown_9;
|
|
if ((!(((float)L_2) < ((float)L_3))))
|
|
{
|
|
goto IL_0026;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0026:
|
|
{
|
|
// _timer = 0f;
|
|
__this->____timer_32 = (0.0f);
|
|
// OnFired();
|
|
VirtualActionInvoker0::Invoke(13 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnFired() */, __this);
|
|
// AfterFired();
|
|
VirtualActionInvoker0::Invoke(16 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::AfterFired() */, __this);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_003e:
|
|
{
|
|
// if (FireType == FireType.Automatic)
|
|
int32_t L_4 = __this->___FireType_15;
|
|
if ((!(((uint32_t)L_4) == ((uint32_t)2))))
|
|
{
|
|
goto IL_0075;
|
|
}
|
|
}
|
|
{
|
|
// _isFiring = true;
|
|
__this->____isFiring_35 = (bool)1;
|
|
// if (_automaticRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_5 = __this->____automaticRoutine_36;
|
|
if (!L_5)
|
|
{
|
|
goto IL_0062;
|
|
}
|
|
}
|
|
{
|
|
// StopCoroutine(_automaticRoutine);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = __this->____automaticRoutine_36;
|
|
MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A(__this, L_6, NULL);
|
|
}
|
|
|
|
IL_0062:
|
|
{
|
|
// _automaticRoutine = StartCoroutine(Automatic());
|
|
RuntimeObject* L_7;
|
|
L_7 = HVRRayCastGun_Automatic_m1354D4FBB5BA16D2D43995ADEABAB7D6F645CB8F(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8;
|
|
L_8 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_7, NULL);
|
|
__this->____automaticRoutine_36 = L_8;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____automaticRoutine_36), (void*)L_8);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0075:
|
|
{
|
|
// if (FireType == FireType.ThreeRoundBurst)
|
|
int32_t L_9 = __this->___FireType_15;
|
|
if ((!(((uint32_t)L_9) == ((uint32_t)1))))
|
|
{
|
|
goto IL_0098;
|
|
}
|
|
}
|
|
{
|
|
// if (_timer < Cooldown)
|
|
float L_10 = __this->____timer_32;
|
|
float L_11 = __this->___Cooldown_9;
|
|
if ((!(((float)L_10) < ((float)L_11))))
|
|
{
|
|
goto IL_008d;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_008d:
|
|
{
|
|
// _timer = 0f;
|
|
__this->____timer_32 = (0.0f);
|
|
}
|
|
|
|
IL_0098:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnGrabbableDeactivated(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnGrabbableDeactivated_m6BA74BB76F93E96CA0547AB6FCEEA8644D4AD1BD (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_arg0, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _isFiring = false;
|
|
__this->____isFiring_35 = (bool)0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::Automatic()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_Automatic_m1354D4FBB5BA16D2D43995ADEABAB7D6F645CB8F (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* L_0 = (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860*)il2cpp_codegen_object_new(U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CAutomaticU3Ed__54__ctor_m2686E6C4DA3D5A79FE470223AC932CB64B9DA0D9(L_0, 0, NULL);
|
|
U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnOutofAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnOutofAmmo_m95DB842B6D519A99994A43FAE1BBAD472635F776 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = __this->___GunSounds_24;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds.PlayOutOfAmmo();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = __this->___GunSounds_24;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayOutOfAmmo() */, L_2);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Update()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_Update_mC139092C55BFD323D41D0D4838B41B8C9AE07134 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _timer += Time.deltaTime;
|
|
float L_0 = __this->____timer_32;
|
|
float L_1;
|
|
L_1 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
__this->____timer_32 = ((float)il2cpp_codegen_add(L_0, L_1));
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ReleaseAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_ReleaseAmmo_m8BA4338903C0C33B7FF70F02B611D92A4A613892 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* V_0 = NULL;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* V_1 = NULL;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
|
|
memset((&V_2), 0, sizeof(V_2));
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* V_3 = NULL;
|
|
{
|
|
// if (!AmmoSocket || !AmmoSocket.IsGrabbing)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_0 = __this->___AmmoSocket_23;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_2 = __this->___AmmoSocket_23;
|
|
NullCheck(L_2);
|
|
bool L_3;
|
|
L_3 = HVRGrabberBase_get_IsGrabbing_mD75101D8BCF25BFF7DC3B3F0B99458621AEA76D1_inline(L_2, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_001b;
|
|
}
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_001b:
|
|
{
|
|
// var releasedAmmo = Ammo;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_4;
|
|
L_4 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
V_0 = L_4;
|
|
// Ammo = null;
|
|
HVRRayCastGun_set_Ammo_m6416BB6BDD08E5549848B234F706033BF99DA473_inline(__this, (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150*)NULL, NULL);
|
|
// var ammoGrabbable = AmmoSocket.GrabbedTarget;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_5 = __this->___AmmoSocket_23;
|
|
NullCheck(L_5);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline(L_5, NULL);
|
|
V_1 = L_6;
|
|
// AmmoSocket.ForceRelease();
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_7 = __this->___AmmoSocket_23;
|
|
NullCheck(L_7);
|
|
VirtualActionInvoker0::Invoke(30 /* System.Void HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::ForceRelease() */, L_7);
|
|
// if (ammoGrabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = V_1;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_9;
|
|
L_9 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_8, NULL);
|
|
if (!L_9)
|
|
{
|
|
goto IL_00f5;
|
|
}
|
|
}
|
|
{
|
|
// var direction = -AmmoSocket.transform.up;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_10 = __this->___AmmoSocket_23;
|
|
NullCheck(L_10);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11;
|
|
L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_10, NULL);
|
|
NullCheck(L_11);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
L_12 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_11, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_12, NULL);
|
|
V_2 = L_13;
|
|
// if (AmmoEjectDirection)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = __this->___AmmoEjectDirection_22;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_15;
|
|
L_15 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_14, NULL);
|
|
if (!L_15)
|
|
{
|
|
goto IL_007a;
|
|
}
|
|
}
|
|
{
|
|
// direction = AmmoEjectDirection.forward;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = __this->___AmmoEjectDirection_22;
|
|
NullCheck(L_16);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
|
|
L_17 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_16, NULL);
|
|
V_2 = L_17;
|
|
}
|
|
|
|
IL_007a:
|
|
{
|
|
// if (ammoGrabbable.Rigidbody)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_18 = V_1;
|
|
NullCheck(L_18);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_19 = L_18->___Rigidbody_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_20;
|
|
L_20 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_19, NULL);
|
|
if (!L_20)
|
|
{
|
|
goto IL_00a4;
|
|
}
|
|
}
|
|
{
|
|
// ammoGrabbable.Rigidbody.velocity = direction.normalized * AmmoEjectVelocity;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_21 = V_1;
|
|
NullCheck(L_21);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_22 = L_21->___Rigidbody_38;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
|
|
L_23 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_2), NULL);
|
|
float L_24 = __this->___AmmoEjectVelocity_17;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
|
|
L_25 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_23, L_24, NULL);
|
|
NullCheck(L_22);
|
|
Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62(L_22, L_25, NULL);
|
|
}
|
|
|
|
IL_00a4:
|
|
{
|
|
// var hand = Grabbable.PrimaryGrabber as HVRHandGrabber;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_26;
|
|
L_26 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_26);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_27;
|
|
L_27 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_26, NULL);
|
|
V_3 = ((HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)IsInstClass((RuntimeObject*)L_27, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var));
|
|
// if (hand)
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_28 = V_3;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_29;
|
|
L_29 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_28, NULL);
|
|
if (!L_29)
|
|
{
|
|
goto IL_00cf;
|
|
}
|
|
}
|
|
{
|
|
// hand.HandPhysics.IgnoreCollision(ammoGrabbable.Colliders, true);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_30 = V_3;
|
|
NullCheck(L_30);
|
|
HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB* L_31 = L_30->___HandPhysics_51;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_32 = V_1;
|
|
NullCheck(L_32);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_33;
|
|
L_33 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_32, NULL);
|
|
NullCheck(L_31);
|
|
HVRHandPhysics_IgnoreCollision_mD171309ADC2CAF19E4F90CE5C51BB6EB3CC2C564(L_31, L_33, (bool)1, NULL);
|
|
}
|
|
|
|
IL_00cf:
|
|
{
|
|
// if (!releasedAmmo.HasAmmo && releasedAmmo.DestroyIfEmpty)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_34 = V_0;
|
|
NullCheck(L_34);
|
|
bool L_35;
|
|
L_35 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_34, NULL);
|
|
if (L_35)
|
|
{
|
|
goto IL_00e6;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_36 = V_0;
|
|
NullCheck(L_36);
|
|
bool L_37 = L_36->___DestroyIfEmpty_10;
|
|
if (!L_37)
|
|
{
|
|
goto IL_00e6;
|
|
}
|
|
}
|
|
{
|
|
// releasedAmmo.StartDestroy();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_38 = V_0;
|
|
NullCheck(L_38);
|
|
VirtualActionInvoker0::Invoke(10 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::StartDestroy() */, L_38);
|
|
return;
|
|
}
|
|
|
|
IL_00e6:
|
|
{
|
|
// StartCoroutine(RenablePhysics(ammoGrabbable, hand));
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_39 = V_1;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_40 = V_3;
|
|
RuntimeObject* L_41;
|
|
L_41 = HVRRayCastGun_RenablePhysics_m1121979AC3DE1722B47F9572E9A42B8FD6B3DEC4(__this, L_39, L_40, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_42;
|
|
L_42 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_41, NULL);
|
|
}
|
|
|
|
IL_00f5:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::RenablePhysics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_RenablePhysics_m1121979AC3DE1722B47F9572E9A42B8FD6B3DEC4 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___1_hand, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* L_0 = (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC*)il2cpp_codegen_object_new(U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CRenablePhysicsU3Ed__58__ctor_mE535D555DBD785F878A6866D9D0B05F00B982048(L_0, 0, NULL);
|
|
U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* L_2 = L_1;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = ___0_grabbable;
|
|
NullCheck(L_2);
|
|
L_2->___grabbable_3 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_2->___grabbable_3), (void*)L_3);
|
|
U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* L_4 = L_2;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5 = ___1_hand;
|
|
NullCheck(L_4);
|
|
L_4->___hand_4 = L_5;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_4->___hand_4), (void*)L_5);
|
|
return L_4;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Recoil()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_Recoil_mFB537EFC5DA86DB4B46121107A5B2B211F53103B (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_0 = __this->___RecoilComponent_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.Recoil();
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_2 = __this->___RecoilComponent_26;
|
|
NullCheck(L_2);
|
|
HVRRecoil_Recoil_m1561D87E87A2A1388380D2D4140CD241FA7C4394(L_2, NULL);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::CanFire()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRRayCastGun_CanFire_m4E226D18012CA1E36055953C631631B94067E42F (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RequiresChamberedBullet)
|
|
bool L_0 = __this->___RequiresChamberedBullet_14;
|
|
if (!L_0)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// return IsBulletChambered;
|
|
bool L_1;
|
|
L_1 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
return L_1;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// return !RequiresAmmo || Ammo && Ammo.HasAmmo;
|
|
bool L_2 = __this->___RequiresAmmo_13;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0030;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_5, NULL);
|
|
return L_6;
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
return (bool)1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnFired_m01371F91A05F2615CCDADF01612C4420DB3342D5 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// IsBulletChambered = false;
|
|
HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline(__this, (bool)0, NULL);
|
|
// if (GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = __this->___GunSounds_24;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds.PlayGunFire();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = __this->___GunSounds_24;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(4 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayGunFire() */, L_2);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// Recoil();
|
|
VirtualActionInvoker0::Invoke(11 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Recoil() */, __this);
|
|
// FireBullets(BulletOrigin.forward);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___BulletOrigin_27;
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_3, NULL);
|
|
VirtualActionInvoker1< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(14 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullets(UnityEngine.Vector3) */, __this, L_4);
|
|
// if (MuzzleFlashObject)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = __this->___MuzzleFlashObject_25;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_6;
|
|
L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0050;
|
|
}
|
|
}
|
|
{
|
|
// StartCoroutine(MuzzleFlash());
|
|
RuntimeObject* L_7;
|
|
L_7 = HVRRayCastGun_MuzzleFlash_mB675A8CA0F3BA1760E66F7422CE1ADDDAEA780AE(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8;
|
|
L_8 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_7, NULL);
|
|
}
|
|
|
|
IL_0050:
|
|
{
|
|
// Smoke();
|
|
VirtualActionInvoker0::Invoke(17 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Smoke() */, __this);
|
|
// Fired.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_9 = __this->___Fired_30;
|
|
NullCheck(L_9);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_9, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullets(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_FireBullets_mD3DC61DDFDEF3097EDDAB413FA1646CE675433FB (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// FireBullet(direction);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_direction;
|
|
VirtualActionInvoker1< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(15 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullet(UnityEngine.Vector3) */, __this, L_0);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullet(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_FireBullet_m0D648BB5DCBF0E49F0BACA16BEFA7457EEB91084 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 V_1;
|
|
memset((&V_1), 0, sizeof(V_1));
|
|
{
|
|
// if (Physics.Raycast(BulletOrigin.position, direction, out var hit, BulletRange, HitMask, QueryTriggerInteraction.Ignore))
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___BulletOrigin_27;
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_0, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_direction;
|
|
float L_3;
|
|
L_3 = HVRRayCastGun_get_BulletRange_m6A666C52CC22E554A7C09514046F4C9AF87F67AA(__this, NULL);
|
|
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_4 = __this->___HitMask_10;
|
|
int32_t L_5;
|
|
L_5 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_4, NULL);
|
|
bool L_6;
|
|
L_6 = Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688(L_1, L_2, (&V_1), L_3, L_5, 1, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0043;
|
|
}
|
|
}
|
|
{
|
|
// OnHit(hit, BulletOrigin.forward);
|
|
RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 L_7 = V_1;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = __this->___BulletOrigin_27;
|
|
NullCheck(L_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
L_9 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_8, NULL);
|
|
VirtualActionInvoker2< RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(18 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnHit(UnityEngine.RaycastHit,UnityEngine.Vector3) */, __this, L_7, L_9);
|
|
// hitLocation = hit.point;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
|
|
L_10 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39((&V_1), NULL);
|
|
V_0 = L_10;
|
|
goto IL_0060;
|
|
}
|
|
|
|
IL_0043:
|
|
{
|
|
// hitLocation = BulletOrigin.position + direction * BulletRange;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = __this->___BulletOrigin_27;
|
|
NullCheck(L_11);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
L_12 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_11, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_direction;
|
|
float L_14;
|
|
L_14 = HVRRayCastGun_get_BulletRange_m6A666C52CC22E554A7C09514046F4C9AF87F67AA(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_13, L_14, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_12, L_15, NULL);
|
|
V_0 = L_16;
|
|
}
|
|
|
|
IL_0060:
|
|
{
|
|
// if (BulletTrailSpeed > 0f)
|
|
float L_17 = __this->___BulletTrailSpeed_16;
|
|
if ((!(((float)L_17) > ((float)(0.0f)))))
|
|
{
|
|
goto IL_0093;
|
|
}
|
|
}
|
|
{
|
|
// if (BulletTrailPrefab)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = __this->___BulletTrailPrefab_29;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_19;
|
|
L_19 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_18, NULL);
|
|
if (!L_19)
|
|
{
|
|
goto IL_0093;
|
|
}
|
|
}
|
|
{
|
|
// StartCoroutine(FireBullet(BulletOrigin.position, hitLocation));
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = __this->___BulletOrigin_27;
|
|
NullCheck(L_20);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
|
|
L_21 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_20, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0;
|
|
RuntimeObject* L_23;
|
|
L_23 = HVRRayCastGun_FireBullet_m852E11FE39BE16FAC8E872777C244258080E7C28(__this, L_21, L_22, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_24;
|
|
L_24 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_23, NULL);
|
|
}
|
|
|
|
IL_0093:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::AfterFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_AfterFired_m42A1A5B5F05A14C9D84111621C04672503DF6F23 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// IsBulletChambered = false;
|
|
HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline(__this, (bool)0, NULL);
|
|
// if (RequiresChamberedBullet)
|
|
bool L_0 = __this->___RequiresChamberedBullet_14;
|
|
if (!L_0)
|
|
{
|
|
goto IL_001e;
|
|
}
|
|
}
|
|
{
|
|
// if (ChambersAfterFiring)
|
|
bool L_1 = __this->___ChambersAfterFiring_19;
|
|
if (!L_1)
|
|
{
|
|
goto IL_003e;
|
|
}
|
|
}
|
|
{
|
|
// ChamberRound();
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound() */, __this);
|
|
return;
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
// else if (RequiresAmmo && Ammo)
|
|
bool L_2 = __this->___RequiresAmmo_13;
|
|
if (!L_2)
|
|
{
|
|
goto IL_003e;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_003e;
|
|
}
|
|
}
|
|
{
|
|
// Ammo.RemoveBullet();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
VirtualActionInvoker0::Invoke(9 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::RemoveBullet() */, L_5);
|
|
}
|
|
|
|
IL_003e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::MuzzleFlash()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_MuzzleFlash_mB675A8CA0F3BA1760E66F7422CE1ADDDAEA780AE (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* L_0 = (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A*)il2cpp_codegen_object_new(U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CMuzzleFlashU3Ed__65__ctor_mF765F53A7098A43EC0C82FD40AB24DE133FE825B(L_0, 0, NULL);
|
|
U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::Smoke()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_Smoke_m1E01224BB4A7E7AAE74A27F0C9A45B1AC042049C (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (MuzzleSmoke)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___MuzzleSmoke_28;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_004a;
|
|
}
|
|
}
|
|
{
|
|
// var muzzleSmoke = Instantiate(MuzzleSmoke, MuzzleSmoke.transform.position, MuzzleSmoke.transform.rotation);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___MuzzleSmoke_28;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___MuzzleSmoke_28;
|
|
NullCheck(L_3);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
|
|
L_4 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_3, NULL);
|
|
NullCheck(L_4);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___MuzzleSmoke_28;
|
|
NullCheck(L_6);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
|
|
L_7 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_6, NULL);
|
|
NullCheck(L_7);
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8;
|
|
L_8 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_7, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9;
|
|
L_9 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4(L_2, L_5, L_8, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
// muzzleSmoke.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10 = L_9;
|
|
NullCheck(L_10);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_10, (bool)1, NULL);
|
|
// Destroy(muzzleSmoke, MuzzleSmokeTime);
|
|
float L_11 = __this->___MuzzleSmokeTime_18;
|
|
Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_10, L_11, NULL);
|
|
}
|
|
|
|
IL_004a:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullet(UnityEngine.Vector3,UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRRayCastGun_FireBullet_m852E11FE39BE16FAC8E872777C244258080E7C28 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_destination, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* L_0 = (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D*)il2cpp_codegen_object_new(U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CFireBulletU3Ed__67__ctor_m92D94F7F04A6F5110FAD9F313EC52FB4742709DF(L_0, 0, NULL);
|
|
U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_4 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_4), (void*)__this);
|
|
U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* L_2 = L_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_start;
|
|
NullCheck(L_2);
|
|
L_2->___start_3 = L_3;
|
|
U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* L_4 = L_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___1_destination;
|
|
NullCheck(L_4);
|
|
L_4->___destination_2 = L_5;
|
|
return L_4;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnHit(UnityEngine.RaycastHit,UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_OnHit_m16200003AAAF215D01A9BED2F96BEA00116983C6 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___0_hit, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* V_0 = NULL;
|
|
{
|
|
// var damageHandler = hit.collider.GetComponent<HVRDamageHandlerBase>();
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_0;
|
|
L_0 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&___0_hit), NULL);
|
|
NullCheck(L_0);
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_1;
|
|
L_1 = Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04(L_0, Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04_RuntimeMethod_var);
|
|
V_0 = L_1;
|
|
// if (damageHandler)
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_2 = V_0;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0029;
|
|
}
|
|
}
|
|
{
|
|
// damageHandler.HandleDamageProvider(DamageProvider, hit.point, direction);
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_4 = V_0;
|
|
HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* L_5;
|
|
L_5 = HVRRayCastGun_get_DamageProvider_mC8BC1FA2C6A5E8903C67B079071CD95259BB90BF(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39((&___0_hit), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_direction;
|
|
NullCheck(L_4);
|
|
VirtualActionInvoker3< HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(5 /* System.Void HurricaneVR.Framework.Components.HVRDamageHandlerBase::HandleDamageProvider(HurricaneVR.Framework.Components.HVRDamageProvider,UnityEngine.Vector3,UnityEngine.Vector3) */, L_4, L_5, L_6, L_7);
|
|
}
|
|
|
|
IL_0029:
|
|
{
|
|
// Hit.Invoke(damageHandler);
|
|
GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* L_8 = __this->___Hit_31;
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_9 = V_0;
|
|
NullCheck(L_8);
|
|
UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E(L_8, L_9, UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E_RuntimeMethod_var);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_EjectBullet_m21463A358FD6C8B1616CC02CA63F42527EAEA40C (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun_EjectCasing_m168E61569D479459DC3157B198A70972121CBD4A (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRayCastGun__ctor_m50DB0470DABB7ACD7DA006C70D8318F1D73F2E81 (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public float MuzzleFlashTime = .2f;
|
|
__this->___MuzzleFlashTime_11 = (0.200000003f);
|
|
// public float BarrelRange = 10;
|
|
__this->___BarrelRange_12 = (10.0f);
|
|
// public bool RequiresAmmo = true;
|
|
__this->___RequiresAmmo_13 = (bool)1;
|
|
// public bool RequiresChamberedBullet = true;
|
|
__this->___RequiresChamberedBullet_14 = (bool)1;
|
|
// public float BulletTrailSpeed = 40f;
|
|
__this->___BulletTrailSpeed_16 = (40.0f);
|
|
// public float AmmoEjectVelocity = 1f;
|
|
__this->___AmmoEjectVelocity_17 = (1.0f);
|
|
// public float MuzzleSmokeTime = 1.5f;
|
|
__this->___MuzzleSmokeTime_18 = (1.5f);
|
|
// public bool ChambersAfterFiring = true;
|
|
__this->___ChambersAfterFiring_19 = (bool)1;
|
|
// public float NoAmmoRange = 40f;
|
|
__this->___NoAmmoRange_21 = (40.0f);
|
|
// public UnityEvent Fired = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_0 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_0, NULL);
|
|
__this->___Fired_30 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Fired_30), (void*)L_0);
|
|
// public GunHitEvent Hit = new GunHitEvent();
|
|
GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* L_1 = (GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE*)il2cpp_codegen_object_new(GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
GunHitEvent__ctor_m206CDE67C2FF2D6A85566F4BBCB6BB1E6192C429(L_1, NULL);
|
|
__this->___Hit_31 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Hit_31), (void*)L_1);
|
|
HVRDamageProvider__ctor_mBED32014879A125D34B471686A4295EB39F10C38(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54__ctor_m2686E6C4DA3D5A79FE470223AC932CB64B9DA0D9 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54_System_IDisposable_Dispose_m017F79BCA12AE2F3891F460676ABD05BF96CF0E0 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if ((((int32_t)L_1) == ((int32_t)((int32_t)-3))))
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
}
|
|
{
|
|
auto __finallyBlock = il2cpp::utils::Finally([&]
|
|
{
|
|
|
|
FINALLY_0013:
|
|
{// begin finally (depth: 1)
|
|
U3CAutomaticU3Ed__54_U3CU3Em__Finally1_mDC5F969F3D26E573E33CD79771CDE71C190FEA59(__this, NULL);
|
|
return;
|
|
}// end finally (depth: 1)
|
|
});
|
|
try
|
|
{// begin try (depth: 1)
|
|
goto IL_001a;
|
|
}// end try (depth: 1)
|
|
catch(Il2CppExceptionWrapper& e)
|
|
{
|
|
__finallyBlock.StoreException(e.ex);
|
|
}
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CAutomaticU3Ed__54_MoveNext_m8B504F12B76F7E1103FD8601E54FEB8CA366BFC8 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method)
|
|
{
|
|
bool V_0 = false;
|
|
int32_t V_1 = 0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* V_2 = NULL;
|
|
{
|
|
auto __finallyBlock = il2cpp::utils::Fault([&]
|
|
{
|
|
|
|
FAULT_00c5:
|
|
{// begin fault (depth: 1)
|
|
U3CAutomaticU3Ed__54_System_IDisposable_Dispose_m017F79BCA12AE2F3891F460676ABD05BF96CF0E0(__this, NULL);
|
|
return;
|
|
}// end fault
|
|
});
|
|
try
|
|
{// begin try (depth: 1)
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_1 = L_0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_1 = __this->___U3CU3E4__this_2;
|
|
V_2 = L_1;
|
|
int32_t L_2 = V_1;
|
|
if (!L_2)
|
|
{
|
|
goto IL_001c_1;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_1;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0088_1;
|
|
}
|
|
}
|
|
{
|
|
V_0 = (bool)0;
|
|
goto IL_00cc;
|
|
}
|
|
|
|
IL_001c_1:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// {
|
|
__this->___U3CU3E1__state_0 = ((int32_t)-3);
|
|
// var elapsed = Cooldown + 1f;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_4 = V_2;
|
|
NullCheck(L_4);
|
|
float L_5 = L_4->___Cooldown_9;
|
|
__this->___U3CelapsedU3E5__2_3 = ((float)il2cpp_codegen_add(L_5, (1.0f)));
|
|
goto IL_0090_1;
|
|
}
|
|
|
|
IL_003f_1:
|
|
{
|
|
// if (elapsed > Cooldown)
|
|
float L_6 = __this->___U3CelapsedU3E5__2_3;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_7 = V_2;
|
|
NullCheck(L_7);
|
|
float L_8 = L_7->___Cooldown_9;
|
|
if ((!(((float)L_6) > ((float)L_8))))
|
|
{
|
|
goto IL_0064_1;
|
|
}
|
|
}
|
|
{
|
|
// elapsed = 0f;
|
|
__this->___U3CelapsedU3E5__2_3 = (0.0f);
|
|
// OnFired();
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_9 = V_2;
|
|
NullCheck(L_9);
|
|
VirtualActionInvoker0::Invoke(13 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnFired() */, L_9);
|
|
// AfterFired();
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_10 = V_2;
|
|
NullCheck(L_10);
|
|
VirtualActionInvoker0::Invoke(16 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::AfterFired() */, L_10);
|
|
}
|
|
|
|
IL_0064_1:
|
|
{
|
|
// elapsed += Time.deltaTime;
|
|
float L_11 = __this->___U3CelapsedU3E5__2_3;
|
|
float L_12;
|
|
L_12 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
__this->___U3CelapsedU3E5__2_3 = ((float)il2cpp_codegen_add(L_11, L_12));
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
V_0 = (bool)1;
|
|
goto IL_00cc;
|
|
}
|
|
|
|
IL_0088_1:
|
|
{
|
|
__this->___U3CU3E1__state_0 = ((int32_t)-3);
|
|
}
|
|
|
|
IL_0090_1:
|
|
{
|
|
// while (_isFiring && CanFire() && Grabbable.IsBeingHeld)
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_13 = V_2;
|
|
NullCheck(L_13);
|
|
bool L_14 = L_13->____isFiring_35;
|
|
if (!L_14)
|
|
{
|
|
goto IL_00ad_1;
|
|
}
|
|
}
|
|
{
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_15 = V_2;
|
|
NullCheck(L_15);
|
|
bool L_16;
|
|
L_16 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::CanFire() */, L_15);
|
|
if (!L_16)
|
|
{
|
|
goto IL_00ad_1;
|
|
}
|
|
}
|
|
{
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_17 = V_2;
|
|
NullCheck(L_17);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_18;
|
|
L_18 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(L_17, NULL);
|
|
NullCheck(L_18);
|
|
bool L_19;
|
|
L_19 = HVRGrabbable_get_IsBeingHeld_m0B737930A391CA6689D4F4B1B8703F4F5A26F08D(L_18, NULL);
|
|
if (L_19)
|
|
{
|
|
goto IL_003f_1;
|
|
}
|
|
}
|
|
|
|
IL_00ad_1:
|
|
{
|
|
// if (!CanFire())
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_20 = V_2;
|
|
NullCheck(L_20);
|
|
bool L_21;
|
|
L_21 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun::CanFire() */, L_20);
|
|
if (L_21)
|
|
{
|
|
goto IL_00bb_1;
|
|
}
|
|
}
|
|
{
|
|
// OnOutofAmmo();
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_22 = V_2;
|
|
NullCheck(L_22);
|
|
VirtualActionInvoker0::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::OnOutofAmmo() */, L_22);
|
|
}
|
|
|
|
IL_00bb_1:
|
|
{
|
|
// }
|
|
U3CAutomaticU3Ed__54_U3CU3Em__Finally1_mDC5F969F3D26E573E33CD79771CDE71C190FEA59(__this, NULL);
|
|
// }
|
|
V_0 = (bool)0;
|
|
goto IL_00cc;
|
|
}
|
|
}// end try (depth: 1)
|
|
catch(Il2CppExceptionWrapper& e)
|
|
{
|
|
__finallyBlock.StoreException(e.ex);
|
|
}
|
|
}
|
|
|
|
IL_00cc:
|
|
{
|
|
bool L_23 = V_0;
|
|
return L_23;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::<>m__Finally1()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54_U3CU3Em__Finally1_mDC5F969F3D26E573E33CD79771CDE71C190FEA59 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_0 = __this->___U3CU3E4__this_2;
|
|
// _isFiring = false;
|
|
NullCheck(L_0);
|
|
L_0->____isFiring_35 = (bool)0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CAutomaticU3Ed__54_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m11D22850567155EC7BF1148ECC906EE71F5470C2 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CAutomaticU3Ed__54_System_Collections_IEnumerator_Reset_m378F19486B45882FF2088C3D671B1B6836F60717 (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CAutomaticU3Ed__54_System_Collections_IEnumerator_Reset_m378F19486B45882FF2088C3D671B1B6836F60717_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<Automatic>d__54::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CAutomaticU3Ed__54_System_Collections_IEnumerator_get_Current_m7E28B9C5CCCBD3ED6F1512AF5CD25C4D3511B2AB (U3CAutomaticU3Ed__54_t0329357500583A417040D2414C4A34EF511E6860* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRenablePhysicsU3Ed__58__ctor_mE535D555DBD785F878A6866D9D0B05F00B982048 (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRenablePhysicsU3Ed__58_System_IDisposable_Dispose_m3C935C137D047B21E23BC33D967AA279293E4953 (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CRenablePhysicsU3Ed__58_MoveNext_m9C469CACCCCAF82535887C5222B78F41B4F9B07A (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* V_1 = NULL;
|
|
int32_t V_2 = 0;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* V_3 = NULL;
|
|
int32_t V_4 = 0;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* V_5 = NULL;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return new WaitForSeconds(2.50f);
|
|
WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* L_4 = (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3*)il2cpp_codegen_object_new(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
NullCheck(L_4);
|
|
WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC(L_4, (2.5f), NULL);
|
|
__this->___U3CU3E2__current_1 = L_4;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_4);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0037:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
V_2 = 0;
|
|
goto IL_0094;
|
|
}
|
|
|
|
IL_0042:
|
|
{
|
|
// var ourCollider = Grabbable.Colliders[i];
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_5 = V_1;
|
|
NullCheck(L_5);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(L_5, NULL);
|
|
NullCheck(L_6);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_7;
|
|
L_7 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_6, NULL);
|
|
int32_t L_8 = V_2;
|
|
NullCheck(L_7);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_9;
|
|
L_9 = List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587(L_7, L_8, List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
V_3 = L_9;
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
V_4 = 0;
|
|
goto IL_007c;
|
|
}
|
|
|
|
IL_0059:
|
|
{
|
|
// var ammoCollider = grabbable.Colliders[j];
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_10 = __this->___grabbable_3;
|
|
NullCheck(L_10);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_11;
|
|
L_11 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_10, NULL);
|
|
int32_t L_12 = V_4;
|
|
NullCheck(L_11);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_13;
|
|
L_13 = List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587(L_11, L_12, List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
V_5 = L_13;
|
|
// Physics.IgnoreCollision(ourCollider, ammoCollider, false);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_14 = V_3;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_15 = V_5;
|
|
Physics_IgnoreCollision_mA8E5C54299FC47921E41BF864C7C2214621595D6(L_14, L_15, (bool)0, NULL);
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
int32_t L_16 = V_4;
|
|
V_4 = ((int32_t)il2cpp_codegen_add(L_16, 1));
|
|
}
|
|
|
|
IL_007c:
|
|
{
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
int32_t L_17 = V_4;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_18 = __this->___grabbable_3;
|
|
NullCheck(L_18);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_19;
|
|
L_19 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_18, NULL);
|
|
NullCheck(L_19);
|
|
int32_t L_20;
|
|
L_20 = List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline(L_19, List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
if ((((int32_t)L_17) < ((int32_t)L_20)))
|
|
{
|
|
goto IL_0059;
|
|
}
|
|
}
|
|
{
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
int32_t L_21 = V_2;
|
|
V_2 = ((int32_t)il2cpp_codegen_add(L_21, 1));
|
|
}
|
|
|
|
IL_0094:
|
|
{
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
int32_t L_22 = V_2;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_23 = V_1;
|
|
NullCheck(L_23);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_24;
|
|
L_24 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(L_23, NULL);
|
|
NullCheck(L_24);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_25;
|
|
L_25 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_24, NULL);
|
|
NullCheck(L_25);
|
|
int32_t L_26;
|
|
L_26 = List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline(L_25, List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
if ((((int32_t)L_22) < ((int32_t)L_26)))
|
|
{
|
|
goto IL_0042;
|
|
}
|
|
}
|
|
{
|
|
// if (hand)
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_27 = __this->___hand_4;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_28;
|
|
L_28 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_27, NULL);
|
|
if (!L_28)
|
|
{
|
|
goto IL_00d0;
|
|
}
|
|
}
|
|
{
|
|
// hand.HandPhysics.IgnoreCollision(grabbable.Colliders, false);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_29 = __this->___hand_4;
|
|
NullCheck(L_29);
|
|
HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB* L_30 = L_29->___HandPhysics_51;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_31 = __this->___grabbable_3;
|
|
NullCheck(L_31);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_32;
|
|
L_32 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_31, NULL);
|
|
NullCheck(L_30);
|
|
HVRHandPhysics_IgnoreCollision_mD171309ADC2CAF19E4F90CE5C51BB6EB3CC2C564(L_30, L_32, (bool)0, NULL);
|
|
}
|
|
|
|
IL_00d0:
|
|
{
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CRenablePhysicsU3Ed__58_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m26EF9FFEEBB74E1EEB3A4B6E609D365D23B173BE (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CRenablePhysicsU3Ed__58_System_Collections_IEnumerator_Reset_mD20DE1F3B2639A01D97C6B4728B93F402B785047 (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CRenablePhysicsU3Ed__58_System_Collections_IEnumerator_Reset_mD20DE1F3B2639A01D97C6B4728B93F402B785047_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<RenablePhysics>d__58::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CRenablePhysicsU3Ed__58_System_Collections_IEnumerator_get_Current_m1665F800352ABB7C157D722696CA219EB430355C (U3CRenablePhysicsU3Ed__58_t6349A0946314B539D07FA3F8C43A363C131592CC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuzzleFlashU3Ed__65__ctor_mF765F53A7098A43EC0C82FD40AB24DE133FE825B (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuzzleFlashU3Ed__65_System_IDisposable_Dispose_m0A86C468FE74790643E878CD67FF157EB096588B (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CMuzzleFlashU3Ed__65_MoveNext_m8D169734AE9B33600F0032916D529B6AF63B4928 (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* V_1 = NULL;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0065;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// MuzzleFlashObject.SetActive(false);/// ADDED to cancel longer fx like smoke to allow flame fx to fire again.
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = L_4->___MuzzleFlashObject_25;
|
|
NullCheck(L_5);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_5, (bool)0, NULL);
|
|
// MuzzleFlashObject.SetActive(true);
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_6 = V_1;
|
|
NullCheck(L_6);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = L_6->___MuzzleFlashObject_25;
|
|
NullCheck(L_7);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_7, (bool)1, NULL);
|
|
// var elapsed = 0f;
|
|
__this->___U3CelapsedU3E5__2_3 = (0.0f);
|
|
goto IL_006c;
|
|
}
|
|
|
|
IL_0043:
|
|
{
|
|
// elapsed += Time.deltaTime;
|
|
float L_8 = __this->___U3CelapsedU3E5__2_3;
|
|
float L_9;
|
|
L_9 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
__this->___U3CelapsedU3E5__2_3 = ((float)il2cpp_codegen_add(L_8, L_9));
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0065:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
}
|
|
|
|
IL_006c:
|
|
{
|
|
// while (elapsed < MuzzleFlashTime)
|
|
float L_10 = __this->___U3CelapsedU3E5__2_3;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_11 = V_1;
|
|
NullCheck(L_11);
|
|
float L_12 = L_11->___MuzzleFlashTime_11;
|
|
if ((((float)L_10) < ((float)L_12)))
|
|
{
|
|
goto IL_0043;
|
|
}
|
|
}
|
|
{
|
|
// MuzzleFlashObject.SetActive(false);
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_13 = V_1;
|
|
NullCheck(L_13);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = L_13->___MuzzleFlashObject_25;
|
|
NullCheck(L_14);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_14, (bool)0, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CMuzzleFlashU3Ed__65_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m9ECEFE34446C951E3D21B7E0B27EA8B90781810C (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuzzleFlashU3Ed__65_System_Collections_IEnumerator_Reset_mD84670EA5B444FCB5091AEB69A9DF0AA9AC4FB06 (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CMuzzleFlashU3Ed__65_System_Collections_IEnumerator_Reset_mD84670EA5B444FCB5091AEB69A9DF0AA9AC4FB06_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<MuzzleFlash>d__65::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CMuzzleFlashU3Ed__65_System_Collections_IEnumerator_get_Current_mF3036EF9AA64C3D3BE8D207F19EE9051B06323E7 (U3CMuzzleFlashU3Ed__65_tC9E458687977B8A00ED3A3C301DF59C433DB126A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFireBulletU3Ed__67__ctor_m92D94F7F04A6F5110FAD9F313EC52FB4742709DF (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFireBulletU3Ed__67_System_IDisposable_Dispose_mD6E1FE09962ACD334A020A33F1B78CC7402DD376 (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CFireBulletU3Ed__67_MoveNext_m52D3321EF58BF674038B83FB6F5E9A0D13FDBCF4 (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* V_1 = NULL;
|
|
float V_2 = 0.0f;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_1 = __this->___U3CU3E4__this_4;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_012f;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// var direction = destination - start;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___destination_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = __this->___start_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_4, L_5, NULL);
|
|
__this->___U3CdirectionU3E5__2_5 = L_6;
|
|
// var bullet = Instantiate(BulletTrailPrefab, BulletOrigin.position, Quaternion.identity);
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_7 = V_1;
|
|
NullCheck(L_7);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8 = L_7->___BulletTrailPrefab_29;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_9 = V_1;
|
|
NullCheck(L_9);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___BulletOrigin_27;
|
|
NullCheck(L_10);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_10, NULL);
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12;
|
|
L_12 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_13;
|
|
L_13 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4(L_8, L_11, L_12, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
__this->___U3CbulletU3E5__3_6 = L_13;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CbulletU3E5__3_6), (void*)L_13);
|
|
// bullet.transform.rotation = Quaternion.FromToRotation(bullet.transform.forward, direction);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = __this->___U3CbulletU3E5__3_6;
|
|
NullCheck(L_14);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15;
|
|
L_15 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_14, NULL);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = __this->___U3CbulletU3E5__3_6;
|
|
NullCheck(L_16);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
|
|
L_17 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_16, NULL);
|
|
NullCheck(L_17);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18;
|
|
L_18 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_17, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = __this->___U3CdirectionU3E5__2_5;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20;
|
|
L_20 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_18, L_19, NULL);
|
|
NullCheck(L_15);
|
|
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_15, L_20, NULL);
|
|
// if (!bullet.activeSelf)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = __this->___U3CbulletU3E5__3_6;
|
|
NullCheck(L_21);
|
|
bool L_22;
|
|
L_22 = GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368(L_21, NULL);
|
|
if (L_22)
|
|
{
|
|
goto IL_009d;
|
|
}
|
|
}
|
|
{
|
|
// bullet.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23 = __this->___U3CbulletU3E5__3_6;
|
|
NullCheck(L_23);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_23, (bool)1, NULL);
|
|
}
|
|
|
|
IL_009d:
|
|
{
|
|
// var elapsed = 0f;
|
|
__this->___U3CelapsedU3E5__4_7 = (0.0f);
|
|
// var distance = Vector3.Distance(start, destination);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = __this->___start_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = __this->___destination_2;
|
|
float L_26;
|
|
L_26 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_24, L_25, NULL);
|
|
V_2 = L_26;
|
|
// var velocity = BulletTrailSpeed * Time.deltaTime;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_27 = V_1;
|
|
NullCheck(L_27);
|
|
float L_28 = L_27->___BulletTrailSpeed_16;
|
|
float L_29;
|
|
L_29 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
__this->___U3CvelocityU3E5__5_8 = ((float)il2cpp_codegen_multiply(L_28, L_29));
|
|
// var time = distance / BulletTrailSpeed;
|
|
float L_30 = V_2;
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_31 = V_1;
|
|
NullCheck(L_31);
|
|
float L_32 = L_31->___BulletTrailSpeed_16;
|
|
__this->___U3CtimeU3E5__6_9 = ((float)(L_30/L_32));
|
|
goto IL_0136;
|
|
}
|
|
|
|
IL_00dc:
|
|
{
|
|
// bullet.transform.position += velocity * direction.normalized;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_33 = __this->___U3CbulletU3E5__3_6;
|
|
NullCheck(L_33);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34;
|
|
L_34 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_33, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35 = L_34;
|
|
NullCheck(L_35);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36;
|
|
L_36 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_35, NULL);
|
|
float L_37 = __this->___U3CvelocityU3E5__5_8;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_38 = (&__this->___U3CdirectionU3E5__2_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39;
|
|
L_39 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(L_38, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_40;
|
|
L_40 = Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline(L_37, L_39, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_41;
|
|
L_41 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_36, L_40, NULL);
|
|
NullCheck(L_35);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_35, L_41, NULL);
|
|
// elapsed += Time.deltaTime;
|
|
float L_42 = __this->___U3CelapsedU3E5__4_7;
|
|
float L_43;
|
|
L_43 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
__this->___U3CelapsedU3E5__4_7 = ((float)il2cpp_codegen_add(L_42, L_43));
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_012f:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
}
|
|
|
|
IL_0136:
|
|
{
|
|
// while (elapsed < time)
|
|
float L_44 = __this->___U3CelapsedU3E5__4_7;
|
|
float L_45 = __this->___U3CtimeU3E5__6_9;
|
|
if ((((float)L_44) < ((float)L_45)))
|
|
{
|
|
goto IL_00dc;
|
|
}
|
|
}
|
|
{
|
|
// Destroy(bullet);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_46 = __this->___U3CbulletU3E5__3_6;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB(L_46, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CFireBulletU3Ed__67_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mAD5A8AC0285CD9C20BEC960521AFA6252C5B7F8F (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFireBulletU3Ed__67_System_Collections_IEnumerator_Reset_mF6A50D394990C498284C7686E5036C9952B3034D (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CFireBulletU3Ed__67_System_Collections_IEnumerator_Reset_mF6A50D394990C498284C7686E5036C9952B3034D_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRRayCastGun/<FireBullet>d__67::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CFireBulletU3Ed__67_System_Collections_IEnumerator_get_Current_m4CEC7FB2DD329E8E14CB31C12D0CF886EE5D3C6E (U3CFireBulletU3Ed__67_tB06CA0B187ABC7C28286FEC613633ADC63D3867D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.GunHitEvent::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GunHitEvent__ctor_m206CDE67C2FF2D6A85566F4BBCB6BB1E6192C429 (GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_m03232F255E7071CF4979AB674E0CD080059C695B_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
UnityEvent_1__ctor_m03232F255E7071CF4979AB674E0CD080059C695B(__this, UnityEvent_1__ctor_m03232F255E7071CF4979AB674E0CD080059C695B_RuntimeMethod_var);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::get_Rigidbody()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody Rigidbody => UpRecoilType == Weapons.UpRecoilType.TorqueHand ? HandRigidBody : GunRigidBody;
|
|
int32_t L_0 = __this->___UpRecoilType_5;
|
|
if ((((int32_t)L_0) == ((int32_t)1)))
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_1;
|
|
L_1 = HVRRecoil_get_GunRigidBody_m8DE9589639C22F5E8E3175EFE1705F08898DEA15_inline(__this, NULL);
|
|
return L_1;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_2;
|
|
L_2 = HVRRecoil_get_HandRigidBody_mD2F70F510232C42143E548D14E9C59E594E9E78E_inline(__this, NULL);
|
|
return L_2;
|
|
}
|
|
}
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::get_HandRigidBody()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_HandRigidBody_mD2F70F510232C42143E548D14E9C59E594E9E78E (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody HandRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___U3CHandRigidBodyU3Ek__BackingField_13;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::set_HandRigidBody(UnityEngine.Rigidbody)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody HandRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = ___0_value;
|
|
__this->___U3CHandRigidBodyU3Ek__BackingField_13 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CHandRigidBodyU3Ek__BackingField_13), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// UnityEngine.Rigidbody HurricaneVR.Framework.Weapons.HVRRecoil::get_GunRigidBody()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_GunRigidBody_m8DE9589639C22F5E8E3175EFE1705F08898DEA15 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody GunRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___U3CGunRigidBodyU3Ek__BackingField_14;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::set_GunRigidBody(UnityEngine.Rigidbody)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_set_GunRigidBody_m57ACED761C4914EF41F9BA1D19A91D7A3AC63F6F (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody GunRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = ___0_value;
|
|
__this->___U3CGunRigidBodyU3Ek__BackingField_14 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGunRigidBodyU3Ek__BackingField_14), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRRecoil::get_TwoHanded()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool TwoHanded { get; set; }
|
|
bool L_0 = __this->___U3CTwoHandedU3Ek__BackingField_15;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::set_TwoHanded(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool TwoHanded { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CTwoHandedU3Ek__BackingField_15 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Single HurricaneVR.Framework.Weapons.HVRRecoil::get_SideToSide()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRRecoil_get_SideToSide_mCE6638BD6F9A49AB532BCF85BFFE2D00C3A7F705 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Settings || !Settings.RandomSideToSideRecoil)
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_0 = __this->___Settings_4;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_2 = __this->___Settings_4;
|
|
NullCheck(L_2);
|
|
bool L_3 = L_2->___RandomSideToSideRecoil_10;
|
|
if (L_3)
|
|
{
|
|
goto IL_0020;
|
|
}
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// return 0f;
|
|
return (0.0f);
|
|
}
|
|
|
|
IL_0020:
|
|
{
|
|
// if (TwoHanded)
|
|
bool L_4;
|
|
L_4 = HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline(__this, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// return Random.Range(Settings.TwoHandSideToSideMin, Settings.TwoHandSideToSideMax);
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_5 = __this->___Settings_4;
|
|
NullCheck(L_5);
|
|
float L_6 = L_5->___TwoHandSideToSideMin_13;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_7 = __this->___Settings_4;
|
|
NullCheck(L_7);
|
|
float L_8 = L_7->___TwoHandSideToSideMax_14;
|
|
float L_9;
|
|
L_9 = Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494(L_6, L_8, NULL);
|
|
return L_9;
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// return Random.Range(Settings.SideToSideMin, Settings.SideToSideMax);
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_10 = __this->___Settings_4;
|
|
NullCheck(L_10);
|
|
float L_11 = L_10->___SideToSideMin_11;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_12 = __this->___Settings_4;
|
|
NullCheck(L_12);
|
|
float L_13 = L_12->___SideToSideMax_12;
|
|
float L_14;
|
|
L_14 = Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494(L_11, L_13, NULL);
|
|
return L_14;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_Start_m0ADC4A9799E8C0C8FEF1824D75656C4F3A0EC09D (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// GunRigidBody = gameObject.GetRigidbody();
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
|
|
L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_1;
|
|
L_1 = VRUtilities_GetRigidbody_mB1BBA2D337FCDF7A679FC099FAA885058F61543E(L_0, NULL);
|
|
HVRRecoil_set_GunRigidBody_m57ACED761C4914EF41F9BA1D19A91D7A3AC63F6F_inline(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::FixedUpdate()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_FixedUpdate_m741780BF36DFCDB86090F791823AB93A7B977D34 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// _timeSinceLastRecoil += Time.fixedDeltaTime;
|
|
float L_0 = __this->____timeSinceLastRecoil_10;
|
|
float L_1;
|
|
L_1 = Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381(NULL);
|
|
__this->____timeSinceLastRecoil_10 = ((float)il2cpp_codegen_add(L_0, L_1));
|
|
// if (!Rigidbody || !Settings)
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_2;
|
|
L_2 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_002c;
|
|
}
|
|
}
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_4 = __this->___Settings_4;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_5;
|
|
L_5 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_4, NULL);
|
|
if (L_5)
|
|
{
|
|
goto IL_002d;
|
|
}
|
|
}
|
|
|
|
IL_002c:
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_002d:
|
|
{
|
|
// ApplyRecoil();
|
|
HVRRecoil_ApplyRecoil_mBBE9066D30893FA24C7171EE77240430D3835825(__this, NULL);
|
|
// CheckRecovery();
|
|
HVRRecoil_CheckRecovery_m1F3CABC5F19063F3ACF4B860648E117BFBDB85BD(__this, NULL);
|
|
// ApplyConstantForce();
|
|
HVRRecoil_ApplyConstantForce_mE40E5E652F6CB7EFBB3D55C1B0EAD39D92544620(__this, NULL);
|
|
// _recoil = false;
|
|
__this->____recoil_12 = (bool)0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::ApplyRecoil()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_ApplyRecoil_mBBE9066D30893FA24C7171EE77240430D3835825 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
float V_0 = 0.0f;
|
|
float V_1 = 0.0f;
|
|
float V_2 = 0.0f;
|
|
float V_3 = 0.0f;
|
|
{
|
|
// if (_recoil)
|
|
bool L_0 = __this->____recoil_12;
|
|
if (!L_0)
|
|
{
|
|
goto IL_00d1;
|
|
}
|
|
}
|
|
{
|
|
// var upForce = Settings.UpForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_1 = __this->___Settings_4;
|
|
NullCheck(L_1);
|
|
float L_2 = L_1->___UpForce_4;
|
|
V_0 = L_2;
|
|
// var backForce = Settings.BackwardsForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_3 = __this->___Settings_4;
|
|
NullCheck(L_3);
|
|
float L_4 = L_3->___BackwardsForce_5;
|
|
V_1 = L_4;
|
|
// if (TwoHanded && Settings.UseTwoHandRecoilForce)
|
|
bool L_5;
|
|
L_5 = HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline(__this, NULL);
|
|
if (!L_5)
|
|
{
|
|
goto IL_0050;
|
|
}
|
|
}
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_6 = __this->___Settings_4;
|
|
NullCheck(L_6);
|
|
bool L_7 = L_6->___UseTwoHandRecoilForce_8;
|
|
if (!L_7)
|
|
{
|
|
goto IL_0050;
|
|
}
|
|
}
|
|
{
|
|
// upForce = Settings.TwoHandUpForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_8 = __this->___Settings_4;
|
|
NullCheck(L_8);
|
|
float L_9 = L_8->___TwoHandUpForce_6;
|
|
V_0 = L_9;
|
|
// backForce = Settings.TwoHandBackwardsForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_10 = __this->___Settings_4;
|
|
NullCheck(L_10);
|
|
float L_11 = L_10->___TwoHandBackwardsForce_7;
|
|
V_1 = L_11;
|
|
}
|
|
|
|
IL_0050:
|
|
{
|
|
// if (Settings.ImpulseForce)
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_12 = __this->___Settings_4;
|
|
NullCheck(L_12);
|
|
bool L_13 = L_12->___ImpulseForce_9;
|
|
if (!L_13)
|
|
{
|
|
goto IL_0067;
|
|
}
|
|
}
|
|
{
|
|
// ApplyImpulseRecoil(upForce, backForce);
|
|
float L_14 = V_0;
|
|
float L_15 = V_1;
|
|
HVRRecoil_ApplyImpulseRecoil_m87B095F95FF08F4DA26D442AC38C26516A97FAD6(__this, L_14, L_15, NULL);
|
|
goto IL_0087;
|
|
}
|
|
|
|
IL_0067:
|
|
{
|
|
// CurrentForce.y += upForce;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_16 = (&__this->___CurrentForce_8);
|
|
float* L_17 = (&L_16->___y_3);
|
|
float* L_18 = L_17;
|
|
float L_19 = *((float*)L_18);
|
|
float L_20 = V_0;
|
|
*((float*)L_18) = (float)((float)il2cpp_codegen_add(L_19, L_20));
|
|
// CurrentForce.z += backForce;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_21 = (&__this->___CurrentForce_8);
|
|
float* L_22 = (&L_21->___z_4);
|
|
float* L_23 = L_22;
|
|
float L_24 = *((float*)L_23);
|
|
float L_25 = V_1;
|
|
*((float*)L_23) = (float)((float)il2cpp_codegen_add(L_24, L_25));
|
|
}
|
|
|
|
IL_0087:
|
|
{
|
|
// if (Settings.RandomSideToSideRecoil)
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_26 = __this->___Settings_4;
|
|
NullCheck(L_26);
|
|
bool L_27 = L_26->___RandomSideToSideRecoil_10;
|
|
if (!L_27)
|
|
{
|
|
goto IL_00d1;
|
|
}
|
|
}
|
|
{
|
|
// Rigidbody.AddTorque(transform.up * SideToSide, ForceMode.Impulse);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_28;
|
|
L_28 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29;
|
|
L_29 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_29);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30;
|
|
L_30 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_29, NULL);
|
|
float L_31;
|
|
L_31 = HVRRecoil_get_SideToSide_mCE6638BD6F9A49AB532BCF85BFFE2D00C3A7F705(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
|
|
L_32 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_30, L_31, NULL);
|
|
NullCheck(L_28);
|
|
Rigidbody_AddTorque_m7922F76C73DACF9E1610D72726C01709C14F0937(L_28, L_32, 1, NULL);
|
|
// CurrentForce.x += SideToSide / Time.fixedDeltaTime;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_33 = (&__this->___CurrentForce_8);
|
|
float* L_34 = (&L_33->___x_2);
|
|
float* L_35 = L_34;
|
|
float L_36 = *((float*)L_35);
|
|
float L_37;
|
|
L_37 = HVRRecoil_get_SideToSide_mCE6638BD6F9A49AB532BCF85BFFE2D00C3A7F705(__this, NULL);
|
|
float L_38;
|
|
L_38 = Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381(NULL);
|
|
*((float*)L_35) = (float)((float)il2cpp_codegen_add(L_36, ((float)(L_37/L_38))));
|
|
}
|
|
|
|
IL_00d1:
|
|
{
|
|
// if (Settings.LimitRecoilForce)
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_39 = __this->___Settings_4;
|
|
NullCheck(L_39);
|
|
bool L_40 = L_39->___LimitRecoilForce_15;
|
|
if (!L_40)
|
|
{
|
|
goto IL_01a5;
|
|
}
|
|
}
|
|
{
|
|
// var maxForce = Settings.MaxUpForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_41 = __this->___Settings_4;
|
|
NullCheck(L_41);
|
|
float L_42 = L_41->___MaxUpForce_16;
|
|
V_2 = L_42;
|
|
// if (Settings.UseTwoHandMaxUpforce && TwoHanded)
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_43 = __this->___Settings_4;
|
|
NullCheck(L_43);
|
|
bool L_44 = L_43->___UseTwoHandMaxUpforce_17;
|
|
if (!L_44)
|
|
{
|
|
goto IL_010e;
|
|
}
|
|
}
|
|
{
|
|
bool L_45;
|
|
L_45 = HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline(__this, NULL);
|
|
if (!L_45)
|
|
{
|
|
goto IL_010e;
|
|
}
|
|
}
|
|
{
|
|
// maxForce = Settings.TwoHandMaxUpForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_46 = __this->___Settings_4;
|
|
NullCheck(L_46);
|
|
float L_47 = L_46->___TwoHandMaxUpForce_20;
|
|
V_2 = L_47;
|
|
}
|
|
|
|
IL_010e:
|
|
{
|
|
// var maxSideForce = Settings.MaxSideForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_48 = __this->___Settings_4;
|
|
NullCheck(L_48);
|
|
float L_49 = L_48->___MaxSideForce_21;
|
|
V_3 = L_49;
|
|
// if (Settings.UseTwoHandMaxSideForce && TwoHanded)
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_50 = __this->___Settings_4;
|
|
NullCheck(L_50);
|
|
bool L_51 = L_50->___UseTwoHandMaxSideForce_18;
|
|
if (!L_51)
|
|
{
|
|
goto IL_013b;
|
|
}
|
|
}
|
|
{
|
|
bool L_52;
|
|
L_52 = HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline(__this, NULL);
|
|
if (!L_52)
|
|
{
|
|
goto IL_013b;
|
|
}
|
|
}
|
|
{
|
|
// maxSideForce = Settings.TwoHandMaxSideForce;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_53 = __this->___Settings_4;
|
|
NullCheck(L_53);
|
|
float L_54 = L_53->___TwoHandMaxSideForce_22;
|
|
V_3 = L_54;
|
|
}
|
|
|
|
IL_013b:
|
|
{
|
|
// CurrentForce.x = Mathf.Clamp(CurrentForce.x, -maxSideForce, maxSideForce);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_55 = (&__this->___CurrentForce_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_56 = (&__this->___CurrentForce_8);
|
|
float L_57 = L_56->___x_2;
|
|
float L_58 = V_3;
|
|
float L_59 = V_3;
|
|
float L_60;
|
|
L_60 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_57, ((-L_58)), L_59, NULL);
|
|
L_55->___x_2 = L_60;
|
|
// CurrentForce.y = Mathf.Clamp(CurrentForce.y, 0, maxForce);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_61 = (&__this->___CurrentForce_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_62 = (&__this->___CurrentForce_8);
|
|
float L_63 = L_62->___y_3;
|
|
float L_64 = V_2;
|
|
float L_65;
|
|
L_65 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_63, (0.0f), L_64, NULL);
|
|
L_61->___y_3 = L_65;
|
|
// CurrentForce.z = Mathf.Clamp(CurrentForce.z, 0, Settings.MaxBackForce);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_66 = (&__this->___CurrentForce_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_67 = (&__this->___CurrentForce_8);
|
|
float L_68 = L_67->___z_4;
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_69 = __this->___Settings_4;
|
|
NullCheck(L_69);
|
|
float L_70 = L_69->___MaxBackForce_19;
|
|
float L_71;
|
|
L_71 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_68, (0.0f), L_70, NULL);
|
|
L_66->___z_4 = L_71;
|
|
}
|
|
|
|
IL_01a5:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::CheckRecovery()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_CheckRecovery_m1F3CABC5F19063F3ACF4B860648E117BFBDB85BD (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
float V_0 = 0.0f;
|
|
float V_1 = 0.0f;
|
|
float V_2 = 0.0f;
|
|
float G_B3_0 = 0.0f;
|
|
float G_B7_0 = 0.0f;
|
|
{
|
|
// var delay = TwoHanded ? Settings.TwoHandedRecoveryDelay : Settings.RecoveryDelay;
|
|
bool L_0;
|
|
L_0 = HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline(__this, NULL);
|
|
if (L_0)
|
|
{
|
|
goto IL_0015;
|
|
}
|
|
}
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_1 = __this->___Settings_4;
|
|
NullCheck(L_1);
|
|
float L_2 = L_1->___RecoveryDelay_23;
|
|
G_B3_0 = L_2;
|
|
goto IL_0020;
|
|
}
|
|
|
|
IL_0015:
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_3 = __this->___Settings_4;
|
|
NullCheck(L_3);
|
|
float L_4 = L_3->___TwoHandedRecoveryDelay_24;
|
|
G_B3_0 = L_4;
|
|
}
|
|
|
|
IL_0020:
|
|
{
|
|
V_0 = G_B3_0;
|
|
// if (_timeSinceLastRecoil > delay)
|
|
float L_5 = __this->____timeSinceLastRecoil_10;
|
|
float L_6 = V_0;
|
|
if ((!(((float)L_5) > ((float)L_6))))
|
|
{
|
|
goto IL_008d;
|
|
}
|
|
}
|
|
{
|
|
// var recoveryTime = TwoHanded ? Settings.TwoHandedRecoveryTime : Settings.RecoveryTime;
|
|
bool L_7;
|
|
L_7 = HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline(__this, NULL);
|
|
if (L_7)
|
|
{
|
|
goto IL_003f;
|
|
}
|
|
}
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_8 = __this->___Settings_4;
|
|
NullCheck(L_8);
|
|
float L_9 = L_8->___RecoveryTime_25;
|
|
G_B7_0 = L_9;
|
|
goto IL_004a;
|
|
}
|
|
|
|
IL_003f:
|
|
{
|
|
HVRRecoilSettings_tA5E7D79EF68DA1CB8367CDE9A71309DA9365C7AD* L_10 = __this->___Settings_4;
|
|
NullCheck(L_10);
|
|
float L_11 = L_10->___TwoHandedRecoveryTime_26;
|
|
G_B7_0 = L_11;
|
|
}
|
|
|
|
IL_004a:
|
|
{
|
|
V_1 = G_B7_0;
|
|
// _recoveryTimer += Time.fixedDeltaTime;
|
|
float L_12 = __this->____recoveryTimer_11;
|
|
float L_13;
|
|
L_13 = Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381(NULL);
|
|
__this->____recoveryTimer_11 = ((float)il2cpp_codegen_add(L_12, L_13));
|
|
// var percentRecovered = Mathf.Clamp(_recoveryTimer / recoveryTime, 0, 1);
|
|
float L_14 = __this->____recoveryTimer_11;
|
|
float L_15 = V_1;
|
|
float L_16;
|
|
L_16 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)(L_14/L_15)), (0.0f), (1.0f), NULL);
|
|
V_2 = L_16;
|
|
// CurrentForce *= 1 - percentRecovered;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = __this->___CurrentForce_8;
|
|
float L_18 = V_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
|
|
L_19 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_17, ((float)il2cpp_codegen_subtract((1.0f), L_18)), NULL);
|
|
__this->___CurrentForce_8 = L_19;
|
|
}
|
|
|
|
IL_008d:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::ApplyConstantForce()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_ApplyConstantForce_mE40E5E652F6CB7EFBB3D55C1B0EAD39D92544620 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float G_B5_0 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B5_1;
|
|
memset((&G_B5_1), 0, sizeof(G_B5_1));
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* G_B5_2 = NULL;
|
|
float G_B4_0 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B4_1;
|
|
memset((&G_B4_1), 0, sizeof(G_B4_1));
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* G_B4_2 = NULL;
|
|
int32_t G_B6_0 = 0;
|
|
float G_B6_1 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B6_2;
|
|
memset((&G_B6_2), 0, sizeof(G_B6_2));
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* G_B6_3 = NULL;
|
|
{
|
|
// if (UpRecoilType == UpRecoilType.UpRecoil)
|
|
int32_t L_0 = __this->___UpRecoilType_5;
|
|
if (L_0)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
// if (UpRecoil)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___UpRecoil_6;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_007e;
|
|
}
|
|
}
|
|
{
|
|
// Rigidbody.AddForceAtPosition(UpRecoil.up * CurrentForce.y, UpRecoil.position, ForceMode.Force);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_3;
|
|
L_3 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___UpRecoil_6;
|
|
NullCheck(L_4);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_4, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_6 = (&__this->___CurrentForce_8);
|
|
float L_7 = L_6->___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_5, L_7, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = __this->___UpRecoil_6;
|
|
NullCheck(L_9);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
|
|
L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL);
|
|
NullCheck(L_3);
|
|
Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C(L_3, L_8, L_10, 0, NULL);
|
|
goto IL_007e;
|
|
}
|
|
|
|
IL_0049:
|
|
{
|
|
// Rigidbody.AddTorque(transform.right * (CurrentForce.y * (TorqueAxisReversed ? -1 : 1)), ForceMode.Force);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_11;
|
|
L_11 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12;
|
|
L_12 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_12);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4(L_12, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___CurrentForce_8);
|
|
float L_15 = L_14->___y_3;
|
|
bool L_16 = __this->___TorqueAxisReversed_9;
|
|
G_B4_0 = L_15;
|
|
G_B4_1 = L_13;
|
|
G_B4_2 = L_11;
|
|
if (L_16)
|
|
{
|
|
G_B5_0 = L_15;
|
|
G_B5_1 = L_13;
|
|
G_B5_2 = L_11;
|
|
goto IL_0070;
|
|
}
|
|
}
|
|
{
|
|
G_B6_0 = 1;
|
|
G_B6_1 = G_B4_0;
|
|
G_B6_2 = G_B4_1;
|
|
G_B6_3 = G_B4_2;
|
|
goto IL_0071;
|
|
}
|
|
|
|
IL_0070:
|
|
{
|
|
G_B6_0 = (-1);
|
|
G_B6_1 = G_B5_0;
|
|
G_B6_2 = G_B5_1;
|
|
G_B6_3 = G_B5_2;
|
|
}
|
|
|
|
IL_0071:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
|
|
L_17 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(G_B6_2, ((float)il2cpp_codegen_multiply(G_B6_1, ((float)G_B6_0))), NULL);
|
|
NullCheck(G_B6_3);
|
|
Rigidbody_AddTorque_m7922F76C73DACF9E1610D72726C01709C14F0937(G_B6_3, L_17, 0, NULL);
|
|
}
|
|
|
|
IL_007e:
|
|
{
|
|
// Rigidbody.AddTorque(transform.up * CurrentForce.x, ForceMode.Force);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_18;
|
|
L_18 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
|
|
L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_19);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
|
|
L_20 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_19, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_21 = (&__this->___CurrentForce_8);
|
|
float L_22 = L_21->___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
|
|
L_23 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_20, L_22, NULL);
|
|
NullCheck(L_18);
|
|
Rigidbody_AddTorque_m7922F76C73DACF9E1610D72726C01709C14F0937(L_18, L_23, 0, NULL);
|
|
// if (BackRecoil)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24 = __this->___BackRecoil_7;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_25;
|
|
L_25 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_24, NULL);
|
|
if (!L_25)
|
|
{
|
|
goto IL_00e4;
|
|
}
|
|
}
|
|
{
|
|
// Rigidbody.AddForceAtPosition(BackRecoil.forward * CurrentForce.z, BackRecoil.position, ForceMode.Force);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_26;
|
|
L_26 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_27 = __this->___BackRecoil_7;
|
|
NullCheck(L_27);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
|
|
L_28 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_27, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_29 = (&__this->___CurrentForce_8);
|
|
float L_30 = L_29->___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31;
|
|
L_31 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_28, L_30, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32 = __this->___BackRecoil_7;
|
|
NullCheck(L_32);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
|
|
L_33 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_32, NULL);
|
|
NullCheck(L_26);
|
|
Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C(L_26, L_31, L_33, 0, NULL);
|
|
}
|
|
|
|
IL_00e4:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::ApplyImpulseRecoil(System.Single,System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_ApplyImpulseRecoil_m87B095F95FF08F4DA26D442AC38C26516A97FAD6 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, float ___0_upForce, float ___1_backForce, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float G_B5_0 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B5_1;
|
|
memset((&G_B5_1), 0, sizeof(G_B5_1));
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* G_B5_2 = NULL;
|
|
float G_B4_0 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B4_1;
|
|
memset((&G_B4_1), 0, sizeof(G_B4_1));
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* G_B4_2 = NULL;
|
|
int32_t G_B6_0 = 0;
|
|
float G_B6_1 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 G_B6_2;
|
|
memset((&G_B6_2), 0, sizeof(G_B6_2));
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* G_B6_3 = NULL;
|
|
{
|
|
// if (UpRecoilType == Weapons.UpRecoilType.UpRecoil)
|
|
int32_t L_0 = __this->___UpRecoilType_5;
|
|
if (L_0)
|
|
{
|
|
goto IL_003f;
|
|
}
|
|
}
|
|
{
|
|
// if (UpRecoil)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___UpRecoil_6;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_006a;
|
|
}
|
|
}
|
|
{
|
|
// Rigidbody.AddForceAtPosition(UpRecoil.up * upForce, UpRecoil.position, ForceMode.Impulse);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_3;
|
|
L_3 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___UpRecoil_6;
|
|
NullCheck(L_4);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_4, NULL);
|
|
float L_6 = ___0_upForce;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_5, L_6, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = __this->___UpRecoil_6;
|
|
NullCheck(L_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL);
|
|
NullCheck(L_3);
|
|
Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C(L_3, L_7, L_9, 1, NULL);
|
|
goto IL_006a;
|
|
}
|
|
|
|
IL_003f:
|
|
{
|
|
// Rigidbody.AddTorque(transform.right * (upForce *( TorqueAxisReversed ? -1 : 1)), ForceMode.Impulse);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_10;
|
|
L_10 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11;
|
|
L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_11);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
L_12 = Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4(L_11, NULL);
|
|
float L_13 = ___0_upForce;
|
|
bool L_14 = __this->___TorqueAxisReversed_9;
|
|
G_B4_0 = L_13;
|
|
G_B4_1 = L_12;
|
|
G_B4_2 = L_10;
|
|
if (L_14)
|
|
{
|
|
G_B5_0 = L_13;
|
|
G_B5_1 = L_12;
|
|
G_B5_2 = L_10;
|
|
goto IL_005c;
|
|
}
|
|
}
|
|
{
|
|
G_B6_0 = 1;
|
|
G_B6_1 = G_B4_0;
|
|
G_B6_2 = G_B4_1;
|
|
G_B6_3 = G_B4_2;
|
|
goto IL_005d;
|
|
}
|
|
|
|
IL_005c:
|
|
{
|
|
G_B6_0 = (-1);
|
|
G_B6_1 = G_B5_0;
|
|
G_B6_2 = G_B5_1;
|
|
G_B6_3 = G_B5_2;
|
|
}
|
|
|
|
IL_005d:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(G_B6_2, ((float)il2cpp_codegen_multiply(G_B6_1, ((float)G_B6_0))), NULL);
|
|
NullCheck(G_B6_3);
|
|
Rigidbody_AddTorque_m7922F76C73DACF9E1610D72726C01709C14F0937(G_B6_3, L_15, 1, NULL);
|
|
}
|
|
|
|
IL_006a:
|
|
{
|
|
// if (BackRecoil)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16 = __this->___BackRecoil_7;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_17;
|
|
L_17 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_16, NULL);
|
|
if (!L_17)
|
|
{
|
|
goto IL_009f;
|
|
}
|
|
}
|
|
{
|
|
// Rigidbody.AddForceAtPosition(BackRecoil.forward * backForce, BackRecoil.position, ForceMode.Impulse);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_18;
|
|
L_18 = HVRRecoil_get_Rigidbody_mF5965DB7D8916384AD33A2ED2A9BFC39CE5A69C5(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19 = __this->___BackRecoil_7;
|
|
NullCheck(L_19);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
|
|
L_20 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_19, NULL);
|
|
float L_21 = ___1_backForce;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
|
|
L_22 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_20, L_21, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = __this->___BackRecoil_7;
|
|
NullCheck(L_23);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
|
|
L_24 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_23, NULL);
|
|
NullCheck(L_18);
|
|
Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C(L_18, L_22, L_24, 1, NULL);
|
|
}
|
|
|
|
IL_009f:
|
|
{
|
|
// CurrentForce.y += upForce / Time.fixedDeltaTime;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_25 = (&__this->___CurrentForce_8);
|
|
float* L_26 = (&L_25->___y_3);
|
|
float* L_27 = L_26;
|
|
float L_28 = *((float*)L_27);
|
|
float L_29 = ___0_upForce;
|
|
float L_30;
|
|
L_30 = Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381(NULL);
|
|
*((float*)L_27) = (float)((float)il2cpp_codegen_add(L_28, ((float)(L_29/L_30))));
|
|
// CurrentForce.z += backForce / Time.fixedDeltaTime;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_31 = (&__this->___CurrentForce_8);
|
|
float* L_32 = (&L_31->___z_4);
|
|
float* L_33 = L_32;
|
|
float L_34 = *((float*)L_33);
|
|
float L_35 = ___1_backForce;
|
|
float L_36;
|
|
L_36 = Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381(NULL);
|
|
*((float*)L_33) = (float)((float)il2cpp_codegen_add(L_34, ((float)(L_35/L_36))));
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::Recoil()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil_Recoil_m1561D87E87A2A1388380D2D4140CD241FA7C4394 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _recoil = true;
|
|
__this->____recoil_12 = (bool)1;
|
|
// _timeSinceLastRecoil = 0f;
|
|
__this->____timeSinceLastRecoil_10 = (0.0f);
|
|
// _recoveryTimer = 0f;
|
|
__this->____recoveryTimer_11 = (0.0f);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRRecoil::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRRecoil__ctor_mE260DD6650C26150089264266B465C0FF21F0DE5 (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::Start()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_Start_mFDB3062ADABAA9C9D169BE3ECA65E62F0DEE0CAB (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B_mE48B88C993DFCF22B20DF48287D32C80175460DD_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRShotGun_OnChamberRound_m78A295E8665017F6A6E6D261C70D9A7C5748CB29_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRShotGun_OnPumpPulledBack_mE4D9116A9151705765FA00B536D021F072B11D79_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRShotGun_OnPumpReleased_m0B932EBB9A249922EF8066A08F38DA3E32A3AEC2_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.Start();
|
|
HVRRayCastGun_Start_mFBA9BF8E7996A823A5FC45E74F698A0F8B28C73D(__this, NULL);
|
|
// if (!Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// Animator = GetComponent<Animator>();
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2;
|
|
L_2 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
__this->___Animator_41 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Animator_41), (void*)L_2);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// Ammo = GetComponent<HVRShotgunMagazine>();
|
|
HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* L_3;
|
|
L_3 = Component_GetComponent_TisHVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B_mE48B88C993DFCF22B20DF48287D32C80175460DD(__this, Component_GetComponent_TisHVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B_mE48B88C993DFCF22B20DF48287D32C80175460DD_RuntimeMethod_var);
|
|
HVRRayCastGun_set_Ammo_m6416BB6BDD08E5549848B234F706033BF99DA473_inline(__this, L_3, NULL);
|
|
// if (Pump)
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_4 = __this->___Pump_40;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_5;
|
|
L_5 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_4, NULL);
|
|
if (!L_5)
|
|
{
|
|
goto IL_008c;
|
|
}
|
|
}
|
|
{
|
|
// Pump.ChamberRound.AddListener(OnChamberRound);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_6 = __this->___Pump_40;
|
|
NullCheck(L_6);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_7 = L_6->___ChamberRound_6;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_8 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_8);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_8, __this, (intptr_t)((void*)HVRShotGun_OnChamberRound_m78A295E8665017F6A6E6D261C70D9A7C5748CB29_RuntimeMethod_var), NULL);
|
|
NullCheck(L_7);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_7, L_8, NULL);
|
|
// Pump.FullRelease.AddListener(OnPumpReleased);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_9 = __this->___Pump_40;
|
|
NullCheck(L_9);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_10 = L_9->___FullRelease_4;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_11 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_11, __this, (intptr_t)((void*)HVRShotGun_OnPumpReleased_m0B932EBB9A249922EF8066A08F38DA3E32A3AEC2_RuntimeMethod_var), NULL);
|
|
NullCheck(L_10);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_10, L_11, NULL);
|
|
// Pump.EjectReached.AddListener(OnPumpPulledBack);
|
|
HVRPump_t86AD407947AD213AF539074928081D324486F093* L_12 = __this->___Pump_40;
|
|
NullCheck(L_12);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_13 = L_12->___EjectReached_5;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_14 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_14);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_14, __this, (intptr_t)((void*)HVRShotGun_OnPumpPulledBack_mE4D9116A9151705765FA00B536D021F072B11D79_RuntimeMethod_var), NULL);
|
|
NullCheck(L_13);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_13, L_14, NULL);
|
|
}
|
|
|
|
IL_008c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::OnChamberRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_OnChamberRound_m78A295E8665017F6A6E6D261C70D9A7C5748CB29 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B4_0 = NULL;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B3_0 = NULL;
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// GunSounds?.PlaySlideForward();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_1 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___GunSounds_24;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = L_1;
|
|
G_B3_0 = L_2;
|
|
if (L_2)
|
|
{
|
|
G_B4_0 = L_2;
|
|
goto IL_0015;
|
|
}
|
|
}
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
|
|
IL_0015:
|
|
{
|
|
NullCheck(G_B4_0);
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward() */, G_B4_0);
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// ChamberRound();
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound() */, __this);
|
|
// if (IsBulletChambered)
|
|
bool L_3;
|
|
L_3 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_002e;
|
|
}
|
|
}
|
|
{
|
|
// EnableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(24 /* System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EnableChamberedRound() */, __this);
|
|
}
|
|
|
|
IL_002e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::FireBullets(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_FireBullets_m15A6E386FE36436E9C3A21F828ACE29525EFE5A1 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
|
|
memset((&V_1), 0, sizeof(V_1));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
|
|
memset((&V_2), 0, sizeof(V_2));
|
|
{
|
|
// for (int i = 0; i < NumberOfPellets; i++)
|
|
V_0 = 0;
|
|
goto IL_0038;
|
|
}
|
|
|
|
IL_0004:
|
|
{
|
|
// var xy = Random.insideUnitCircle * ShotRadius;
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
|
|
L_0 = Random_get_insideUnitCircle_mB2FE9BAA7DDF7FED2AA53EA4667F864747E20DA2(NULL);
|
|
float L_1 = __this->___ShotRadius_39;
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
|
|
L_2 = Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline(L_0, L_1, NULL);
|
|
V_1 = L_2;
|
|
// var newDirection = direction + transform.TransformDirection(xy);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_direction;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
|
|
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline(L_5, NULL);
|
|
NullCheck(L_4);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757(L_4, L_6, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_3, L_7, NULL);
|
|
V_2 = L_8;
|
|
// FireBullet(newDirection);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_2;
|
|
VirtualActionInvoker1< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(15 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::FireBullet(UnityEngine.Vector3) */, __this, L_9);
|
|
// for (int i = 0; i < NumberOfPellets; i++)
|
|
int32_t L_10 = V_0;
|
|
V_0 = ((int32_t)il2cpp_codegen_add(L_10, 1));
|
|
}
|
|
|
|
IL_0038:
|
|
{
|
|
// for (int i = 0; i < NumberOfPellets; i++)
|
|
int32_t L_11 = V_0;
|
|
int32_t L_12 = __this->___NumberOfPellets_38;
|
|
if ((((int32_t)L_11) < ((int32_t)L_12)))
|
|
{
|
|
goto IL_0004;
|
|
}
|
|
}
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::ReleaseAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_ReleaseAmmo_mF6E114215D94BB27A8BAC9D06E07223519428BFD (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::OnPumpPulledBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_OnPumpPulledBack_mE4D9116A9151705765FA00B536D021F072B11D79 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B2_0 = NULL;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B1_0 = NULL;
|
|
{
|
|
// GunSounds?.PlaySlideBack();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___GunSounds_24;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_1 = L_0;
|
|
G_B1_0 = L_1;
|
|
if (L_1)
|
|
{
|
|
G_B2_0 = L_1;
|
|
goto IL_000c;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0011;
|
|
}
|
|
|
|
IL_000c:
|
|
{
|
|
NullCheck(G_B2_0);
|
|
VirtualActionInvoker0::Invoke(7 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideBack() */, G_B2_0);
|
|
}
|
|
|
|
IL_0011:
|
|
{
|
|
// EjectBullet();
|
|
VirtualActionInvoker0::Invoke(19 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectBullet() */, __this);
|
|
// if (_casingChambered)
|
|
bool L_2 = __this->____casingChambered_50;
|
|
if (!L_2)
|
|
{
|
|
goto IL_002c;
|
|
}
|
|
}
|
|
{
|
|
// EjectCasing();
|
|
VirtualActionInvoker0::Invoke(20 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectCasing() */, __this);
|
|
// _casingChambered = false;
|
|
__this->____casingChambered_50 = (bool)0;
|
|
}
|
|
|
|
IL_002c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::OnPumpReleased()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_OnPumpReleased_m0B932EBB9A249922EF8066A08F38DA3E32A3AEC2 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B2_0 = NULL;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* G_B1_0 = NULL;
|
|
{
|
|
// GunSounds?.PlaySlideForward();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___GunSounds_24;
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_1 = L_0;
|
|
G_B1_0 = L_1;
|
|
if (L_1)
|
|
{
|
|
G_B2_0 = L_1;
|
|
goto IL_000c;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0011;
|
|
}
|
|
|
|
IL_000c:
|
|
{
|
|
NullCheck(G_B2_0);
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward() */, G_B2_0);
|
|
}
|
|
|
|
IL_0011:
|
|
{
|
|
// ChamberRound();
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::ChamberRound() */, __this);
|
|
// if (Bolt)
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_2 = __this->___Bolt_43;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0030;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_4 = __this->___Bolt_43;
|
|
NullCheck(L_4);
|
|
HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline(L_4, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_5;
|
|
L_5 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_5)
|
|
{
|
|
goto IL_003e;
|
|
}
|
|
}
|
|
{
|
|
// EnableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(24 /* System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EnableChamberedRound() */, __this);
|
|
}
|
|
|
|
IL_003e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::AfterFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_AfterFired_mA7351B4AA60475B55872DA0B3682386D910792D9 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.AfterFired();
|
|
HVRRayCastGun_AfterFired_m42A1A5B5F05A14C9D84111621C04672503DF6F23(__this, NULL);
|
|
// if (ShotGunType == HVRShotGunType.Pump)
|
|
int32_t L_0 = __this->___ShotGunType_37;
|
|
if (L_0)
|
|
{
|
|
goto IL_0015;
|
|
}
|
|
}
|
|
{
|
|
// _casingChambered = true;
|
|
__this->____casingChambered_50 = (bool)1;
|
|
}
|
|
|
|
IL_0015:
|
|
{
|
|
// if (RequiresChamberedBullet)
|
|
bool L_1 = ((HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA*)__this)->___RequiresChamberedBullet_14;
|
|
if (!L_1)
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.HVRShotGun::DisableChamberedRound() */, __this);
|
|
// if (OutOfAmmo)
|
|
bool L_2;
|
|
L_2 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
// if (Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_3 = __this->___Animator_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = __this->___Animator_41;
|
|
NullCheck(L_5);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_5, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// if (ShotGunType == HVRShotGunType.SemiAutomatic)
|
|
int32_t L_6 = __this->___ShotGunType_37;
|
|
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.PushBack();
|
|
HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* L_7 = __this->___Bolt_43;
|
|
NullCheck(L_7);
|
|
HVRBolt_PushBack_m235F0A836C12EB150165EAED15AC6560A5D3A491(L_7, NULL);
|
|
// EjectCasing();
|
|
VirtualActionInvoker0::Invoke(20 /* System.Void HurricaneVR.Framework.Weapons.HVRRayCastGun::EjectCasing() */, __this);
|
|
}
|
|
|
|
IL_005e:
|
|
{
|
|
// if (!OutOfAmmo)
|
|
bool L_8;
|
|
L_8 = HVRRayCastGun_get_OutOfAmmo_m19F96FC19B4E3A3FC77918103BD8589E4B0A7F28(__this, NULL);
|
|
if (L_8)
|
|
{
|
|
goto IL_0095;
|
|
}
|
|
}
|
|
{
|
|
// if (Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_9 = __this->___Animator_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_10;
|
|
L_10 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_9, NULL);
|
|
if (!L_10)
|
|
{
|
|
goto IL_008f;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = true;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_11 = __this->___Animator_41;
|
|
NullCheck(L_11);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_11, (bool)1, NULL);
|
|
// Animator.SetTrigger("Fire");
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_12 = __this->___Animator_41;
|
|
NullCheck(L_12);
|
|
Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30(L_12, _stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8, NULL);
|
|
}
|
|
|
|
IL_008f:
|
|
{
|
|
// EnableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(21 /* System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EnableChamberedCasing() */, __this);
|
|
}
|
|
|
|
IL_0095:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::DisableFireAnimator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_DisableFireAnimator_m5F085D9CF6A3A0CE389A79C4343B8CA4986BE2F0 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_41;
|
|
NullCheck(L_0);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EnableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_EnableChamberedCasing_mDB9287041F312EA6759659E0E1C858519E47E3D1 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_45;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_45;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::DisableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_DisableChamberedCasing_m6117723497FD8DA60F0509C4F3040F92991EBFD1 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_45;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_45;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::DisableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_DisableChamberedRound_m05BF5CC4C67A9716A642CD297A4882A108DDF590 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_44;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_44;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EnableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_EnableChamberedRound_mBD53CD7BA07D6285E40C46A200BC78775D82F1D8 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_44;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_44;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EjectBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_EjectBullet_mE6A9F9405259EF870F7E5B58830AD649C61D2589 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInChildren_TisCollider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76_mEB861FF41A6625D346B9D34D7A5A1E761E27963D_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* V_1 = NULL;
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_00a1;
|
|
}
|
|
}
|
|
{
|
|
// IsBulletChambered = false;
|
|
HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline(__this, (bool)0, NULL);
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.HVRShotGun::DisableChamberedRound() */, __this);
|
|
// if (ShellPrefab && EjectDirection)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = __this->___ShellPrefab_46;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_00a1;
|
|
}
|
|
}
|
|
{
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = __this->___EjectDirection_47;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_00a1;
|
|
}
|
|
}
|
|
{
|
|
// var shell = Instantiate(ShellPrefab, EjectDirection.position, Quaternion.identity);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = __this->___ShellPrefab_46;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___EjectDirection_47;
|
|
NullCheck(L_6);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_6, NULL);
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8;
|
|
L_8 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9;
|
|
L_9 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4(L_5, L_7, L_8, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
// var rb = shell.GetRigidbody();
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10 = L_9;
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_11;
|
|
L_11 = VRUtilities_GetRigidbody_mB1BBA2D337FCDF7A679FC099FAA885058F61543E(L_10, NULL);
|
|
// var direction = EjectDirection.forward;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___EjectDirection_47;
|
|
NullCheck(L_12);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_12, NULL);
|
|
V_0 = L_13;
|
|
// direction *= EjectVelocity;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = V_0;
|
|
float L_15 = __this->___EjectVelocity_48;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_14, L_15, NULL);
|
|
V_0 = L_16;
|
|
// rb.velocity = direction;
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_17 = L_11;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_0;
|
|
NullCheck(L_17);
|
|
Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62(L_17, L_18, NULL);
|
|
// rb.angularVelocity = EjectAngularVelocity;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = __this->___EjectAngularVelocity_49;
|
|
NullCheck(L_17);
|
|
Rigidbody_set_angularVelocity_m23266B4E52BF0D2E65CC984AC73CC40B8D4A27E0(L_17, L_19, NULL);
|
|
// var colliders = shell.GetComponentsInChildren<Collider>();
|
|
NullCheck(L_10);
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* L_20;
|
|
L_20 = GameObject_GetComponentsInChildren_TisCollider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76_mEB861FF41A6625D346B9D34D7A5A1E761E27963D(L_10, GameObject_GetComponentsInChildren_TisCollider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76_mEB861FF41A6625D346B9D34D7A5A1E761E27963D_RuntimeMethod_var);
|
|
V_1 = L_20;
|
|
// StartCoroutine(colliders.IgnoreCollisionForSeconds(Grabbable.Colliders, 2));
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* L_21 = V_1;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_22;
|
|
L_22 = HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline(__this, NULL);
|
|
NullCheck(L_22);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_23;
|
|
L_23 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_22, NULL);
|
|
RuntimeObject* L_24;
|
|
L_24 = PhysicsExtensions_IgnoreCollisionForSeconds_m48BC9D10F8C8A23129CAECAF63C0803A3C377B6D(L_21, L_23, (2.0f), NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_25;
|
|
L_25 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_24, NULL);
|
|
}
|
|
|
|
IL_00a1:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::EjectCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun_EjectCasing_m9AB270FCF095E0AC29D4B852C776A784CBFDF047 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// DisableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(22 /* System.Void HurricaneVR.Framework.Weapons.HVRShotGun::DisableChamberedCasing() */, __this);
|
|
// if (CasingSystem)
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = __this->___CasingSystem_42;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001f;
|
|
}
|
|
}
|
|
{
|
|
// CasingSystem.Emit(1);
|
|
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_2 = __this->___CasingSystem_42;
|
|
NullCheck(L_2);
|
|
ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D(L_2, 1, NULL);
|
|
}
|
|
|
|
IL_001f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotGun::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotGun__ctor_m3732DC6F1FD48369421B33D2204769AF9132B9B5 (HVRShotGun_t3DE7AE1795FA63AD1B8C86C1C0761CF9F3AFFA7C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public int NumberOfPellets = 5;
|
|
__this->___NumberOfPellets_38 = 5;
|
|
// public float ShotRadius = 0.05f;
|
|
__this->___ShotRadius_39 = (0.0500000007f);
|
|
HVRRayCastGun__ctor_m50DB0470DABB7ACD7DA006C70D8318F1D73F2E81(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::CanHover(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRShotgunAmmoSocket_CanHover_m434827B7980D64A751BA99CE4F4ABB9290B20230 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (!ShotgunMagazine.CanAddBullet())
|
|
HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* L_0 = __this->___ShotgunMagazine_67;
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::CanAddBullet() */, L_0);
|
|
if (L_1)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// return base.CanHover(grabbable);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = ___0_grabbable;
|
|
bool L_3;
|
|
L_3 = HVRSocket_CanHover_mD88F0AAACE544DDBEBD34DF45E6C18ECF4877373(__this, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::CanGrab(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRShotgunAmmoSocket_CanGrab_mEF7830CBF26AE04BABAE979A84E9369C4CEB52F4 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (!ShotgunMagazine.CanAddBullet())
|
|
HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* L_0 = __this->___ShotgunMagazine_67;
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = VirtualFuncInvoker0< bool >::Invoke(7 /* System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::CanAddBullet() */, L_0);
|
|
if (L_1)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// return base.CanGrab(grabbable);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = ___0_grabbable;
|
|
bool L_3;
|
|
L_3 = HVRSocket_CanGrab_m98320E11E29BE4E780A2984374B8163C121777BA(__this, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabArgs)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotgunAmmoSocket_OnGrabbed_mD7EE9050F4C461B8BED66DEC254F2FD552ED6F35 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191* ___0_args, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.OnGrabbed(args);
|
|
HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191* L_0 = ___0_args;
|
|
HVRSocket_OnGrabbed_mC525042A0743C20C14A925A6A256713F16709BEF(__this, L_0, NULL);
|
|
// if (ShotgunMagazine.TryAddBullet())
|
|
HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* L_1 = __this->___ShotgunMagazine_67;
|
|
NullCheck(L_1);
|
|
bool L_2;
|
|
L_2 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean HurricaneVR.Framework.Weapons.HVRAmmo::TryAddBullet() */, L_1);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
// StartCoroutine(DropAndDestroy(args.Grabbable));
|
|
HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191* L_3 = ___0_args;
|
|
NullCheck(L_3);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4 = L_3->___Grabbable_1;
|
|
RuntimeObject* L_5;
|
|
L_5 = HVRShotgunAmmoSocket_DropAndDestroy_mCA44C010947082E7F1AE31C16AAB3367070A8EF9(__this, L_4, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6;
|
|
L_6 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_5, NULL);
|
|
return;
|
|
}
|
|
|
|
IL_0028:
|
|
{
|
|
// StartCoroutine(Drop(args.Grabbable));
|
|
HVRGrabArgs_t97F9557A995F4B4355D9A1C7BD04582FD79A8191* L_7 = ___0_args;
|
|
NullCheck(L_7);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = L_7->___Grabbable_1;
|
|
RuntimeObject* L_9;
|
|
L_9 = HVRShotgunAmmoSocket_Drop_mB591C5D9C42FEB06C8EA28AEBF87B01081115535(__this, L_8, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_10;
|
|
L_10 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_9, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::DropAndDestroy(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRShotgunAmmoSocket_DropAndDestroy_mCA44C010947082E7F1AE31C16AAB3367070A8EF9 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* L_0 = (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2*)il2cpp_codegen_object_new(U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CDropAndDestroyU3Ed__4__ctor_m369B600A9F89728039BB0D1936C614AE97AA3D2C(L_0, 0, NULL);
|
|
U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* L_1 = L_0;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = ___0_grabbable;
|
|
NullCheck(L_1);
|
|
L_1->___grabbable_2 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___grabbable_2), (void*)L_2);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::Drop(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRShotgunAmmoSocket_Drop_mB591C5D9C42FEB06C8EA28AEBF87B01081115535 (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* L_0 = (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074*)il2cpp_codegen_object_new(U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CDropU3Ed__5__ctor_m8C562DB180EBFACDC4BCE44DED270F292739FEF0(L_0, 0, NULL);
|
|
U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* L_1 = L_0;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = ___0_grabbable;
|
|
NullCheck(L_1);
|
|
L_1->___grabbable_2 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___grabbable_2), (void*)L_2);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotgunAmmoSocket__ctor_mDD974A1B0B406160EE0C1C2BF2B6775A9D6B795B (HVRShotgunAmmoSocket_tDC3709FDB25B779EC56B20059A9AE9568B62807F* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRSocket__ctor_m6421902E11150566A29F8E326410867CF943FEC7(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropAndDestroyU3Ed__4__ctor_m369B600A9F89728039BB0D1936C614AE97AA3D2C (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropAndDestroyU3Ed__4_System_IDisposable_Dispose_m9EC7A7422D63D37E32E288AE52A2D4C00FF84A14 (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDropAndDestroyU3Ed__4_MoveNext_m68C5C940BF8D392653FF6A06FABF5D1E557857F6 (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_0027;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0027:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// grabbable.ForceRelease();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = __this->___grabbable_2;
|
|
NullCheck(L_3);
|
|
HVRGrabbable_ForceRelease_mB3D47F3A4835B4A470C8132E09D3FE756C704E75(L_3, NULL);
|
|
// Destroy(grabbable.gameObject);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4 = __this->___grabbable_2;
|
|
NullCheck(L_4);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
|
|
L_5 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_4, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
Object_Destroy_mE97D0A766419A81296E8D4E5C23D01D3FE91ACBB(L_5, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CDropAndDestroyU3Ed__4_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m429EAD773994998971038D6C27325A74D19E3165 (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropAndDestroyU3Ed__4_System_Collections_IEnumerator_Reset_m1293B44B29D8E2D1A136164B2344DDCFA9C6BAA4 (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDropAndDestroyU3Ed__4_System_Collections_IEnumerator_Reset_m1293B44B29D8E2D1A136164B2344DDCFA9C6BAA4_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<DropAndDestroy>d__4::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CDropAndDestroyU3Ed__4_System_Collections_IEnumerator_get_Current_m91D20854DBE6127ED63540DEF4CE1EEAEC2216CB (U3CDropAndDestroyU3Ed__4_tD8ABD0A7F5EA920621C5E4222950678FF7BF9EA2* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropU3Ed__5__ctor_m8C562DB180EBFACDC4BCE44DED270F292739FEF0 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropU3Ed__5_System_IDisposable_Dispose_m9FE28210C10384BBE70E246A187A9F160D13DFF2 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDropU3Ed__5_MoveNext_m0204B8AEE61D24AFF30E34AB132FB2FA900FFEB3 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
int32_t L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_2 = V_0;
|
|
if ((((int32_t)L_2) == ((int32_t)1)))
|
|
{
|
|
goto IL_0027;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0027:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// grabbable.ForceRelease();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = __this->___grabbable_2;
|
|
NullCheck(L_3);
|
|
HVRGrabbable_ForceRelease_mB3D47F3A4835B4A470C8132E09D3FE756C704E75(L_3, NULL);
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CDropU3Ed__5_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mFAE940A2F3120FBB888EE04963303F64C41ECB36 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDropU3Ed__5_System_Collections_IEnumerator_Reset_m6DEE079F997DB2F982D0A047E650797857AB19C4 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDropU3Ed__5_System_Collections_IEnumerator_Reset_m6DEE079F997DB2F982D0A047E650797857AB19C4_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRShotgunAmmoSocket/<Drop>d__5::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CDropU3Ed__5_System_Collections_IEnumerator_get_Current_mB22FE7C50F0AF272A5EE370CD793B757C4E239F5 (U3CDropU3Ed__5_t0F28ED37B4F1A608647A459331479B23A3B30074* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRShotgunMagazine::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRShotgunMagazine__ctor_mF33BC7230B264024F8F2494ABC08DBD017F1B690 (HVRShotgunMagazine_t52AFA870102D2AD2797B08E1946B36087CDA166B* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRAmmo__ctor_m92329A7113E64B8CEBAD5C1AC9AF747F4F5E5038(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_Awake_m2D63AF0F7AF08592C971A4F6266C463FA7568D21 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.Awake();
|
|
HVRGrabbable_Awake_mFFA5FA3B5179363F3BA339B9A49E951E66C21C13(__this, NULL);
|
|
// _chamberedRequiredDistance = Vector3.Distance(RequiredChamberedPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___RequiredChamberedPosition_133;
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_0, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = __this->___Forward_134;
|
|
NullCheck(L_2);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_2, NULL);
|
|
float L_4;
|
|
L_4 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_1, L_3, NULL);
|
|
__this->____chamberedRequiredDistance_136 = L_4;
|
|
// _maximumDistance = Vector3.Distance(MaximumPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = __this->___MaximumPosition_131;
|
|
NullCheck(L_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_5, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7 = __this->___Forward_134;
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_7, NULL);
|
|
float L_9;
|
|
L_9 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_6, L_8, NULL);
|
|
__this->____maximumDistance_137 = L_9;
|
|
// _ejectDistance = Vector3.Distance(EjectPosition.localPosition, Forward.localPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = __this->___EjectPosition_132;
|
|
NullCheck(L_10);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_10, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___Forward_134;
|
|
NullCheck(L_12);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_12, NULL);
|
|
float L_14;
|
|
L_14 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_11, L_13, NULL);
|
|
__this->____ejectDistance_138 = L_14;
|
|
// _startPosition = Forward.localPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15 = __this->___Forward_134;
|
|
NullCheck(L_15);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_15, NULL);
|
|
__this->____startPosition_139 = L_16;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::ProcessUpdate()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_ProcessUpdate_m7877B4C8873B3D7C621D11690D8E7FBA0B9692C8 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
float V_1 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
|
|
memset((&V_2), 0, sizeof(V_2));
|
|
float V_3 = 0.0f;
|
|
{
|
|
// base.ProcessUpdate();
|
|
HVRGrabbable_ProcessUpdate_m1A0A3280A717B472E63A6694B7644AE4C7789531(__this, NULL);
|
|
// if (PrimaryGrabber && !_emptyPushedBack)
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0;
|
|
L_0 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0146;
|
|
}
|
|
}
|
|
{
|
|
bool L_2 = __this->____emptyPushedBack_143;
|
|
if (L_2)
|
|
{
|
|
goto IL_0146;
|
|
}
|
|
}
|
|
{
|
|
// var pullDirection = (PrimaryGrabber.transform.position - GrabbedPositionTracker.transform.position);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_3;
|
|
L_3 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
|
|
L_4 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_3, NULL);
|
|
NullCheck(L_4);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___GrabbedPositionTracker_135;
|
|
NullCheck(L_6);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
|
|
L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_6, NULL);
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_7, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
L_9 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_5, L_8, NULL);
|
|
// var backDirection = (MaximumPosition.position - Forward.position).normalized * 10;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = __this->___MaximumPosition_131;
|
|
NullCheck(L_10);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_10, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->___Forward_134;
|
|
NullCheck(L_12);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_12, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
|
|
L_14 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_11, L_13, NULL);
|
|
V_2 = L_14;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_2), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_15, (10.0f), NULL);
|
|
V_0 = L_16;
|
|
// var amount = Vector3.Dot(pullDirection, backDirection);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = V_0;
|
|
float L_18;
|
|
L_18 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_9, L_17, NULL);
|
|
V_1 = L_18;
|
|
// if (amount > 0)
|
|
float L_19 = V_1;
|
|
if ((!(((float)L_19) > ((float)(0.0f)))))
|
|
{
|
|
goto IL_0146;
|
|
}
|
|
}
|
|
{
|
|
// transform.position = Forward.position + backDirection.normalized * amount * Difficulty;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20;
|
|
L_20 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_21 = __this->___Forward_134;
|
|
NullCheck(L_21);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
|
|
L_22 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_21, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
|
|
L_23 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL);
|
|
float L_24 = V_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25;
|
|
L_25 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_23, L_24, NULL);
|
|
float L_26 = __this->___Difficulty_130;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
|
|
L_27 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_25, L_26, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
|
|
L_28 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_22, L_27, NULL);
|
|
NullCheck(L_20);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_20, L_28, NULL);
|
|
// var distance = Vector3.Distance(transform.position, Forward.position);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29;
|
|
L_29 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_29);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30;
|
|
L_30 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_29, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_31 = __this->___Forward_134;
|
|
NullCheck(L_31);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
|
|
L_32 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_31, NULL);
|
|
float L_33;
|
|
L_33 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_30, L_32, NULL);
|
|
V_3 = L_33;
|
|
// if (distance > _ejectDistance && !_ejectDistanceReached)
|
|
float L_34 = V_3;
|
|
float L_35 = __this->____ejectDistance_138;
|
|
if ((!(((float)L_34) > ((float)L_35))))
|
|
{
|
|
goto IL_00f8;
|
|
}
|
|
}
|
|
{
|
|
bool L_36 = __this->____ejectDistanceReached_142;
|
|
if (L_36)
|
|
{
|
|
goto IL_00f8;
|
|
}
|
|
}
|
|
{
|
|
// EjectReached.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_37 = __this->___EjectReached_128;
|
|
NullCheck(L_37);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_37, NULL);
|
|
// _ejectDistanceReached = true;
|
|
__this->____ejectDistanceReached_142 = (bool)1;
|
|
}
|
|
|
|
IL_00f8:
|
|
{
|
|
// if (distance > _chamberedRequiredDistance)
|
|
float L_38 = V_3;
|
|
float L_39 = __this->____chamberedRequiredDistance_136;
|
|
if ((!(((float)L_38) > ((float)L_39))))
|
|
{
|
|
goto IL_0146;
|
|
}
|
|
}
|
|
{
|
|
// if (!_chamberDistanceReached)
|
|
bool L_40 = __this->____chamberDistanceReached_141;
|
|
if (L_40)
|
|
{
|
|
goto IL_0110;
|
|
}
|
|
}
|
|
{
|
|
// _chamberDistanceReached = true;
|
|
__this->____chamberDistanceReached_141 = (bool)1;
|
|
}
|
|
|
|
IL_0110:
|
|
{
|
|
// if (distance > _maximumDistance)
|
|
float L_41 = V_3;
|
|
float L_42 = __this->____maximumDistance_137;
|
|
if ((!(((float)L_41) > ((float)L_42))))
|
|
{
|
|
goto IL_0146;
|
|
}
|
|
}
|
|
{
|
|
// transform.position = Forward.position + backDirection.normalized * _maximumDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_43;
|
|
L_43 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_44 = __this->___Forward_134;
|
|
NullCheck(L_44);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_45;
|
|
L_45 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_44, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46;
|
|
L_46 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL);
|
|
float L_47 = __this->____maximumDistance_137;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_48;
|
|
L_48 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_46, L_47, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49;
|
|
L_49 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_45, L_48, NULL);
|
|
NullCheck(L_43);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_43, L_49, NULL);
|
|
}
|
|
|
|
IL_0146:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_OnGrabbed_m0A47C8882A05A64BEF205428301CBC926E71E0F1 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _emptyPushedBack = false;
|
|
__this->____emptyPushedBack_143 = (bool)0;
|
|
// base.OnGrabbed(grabber);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_grabber;
|
|
HVRGrabbable_OnGrabbed_mD3A09DB9727523F9D38EB844157AD07DC97F263B(__this, L_0, NULL);
|
|
// GrabbedPositionTracker.transform.localPosition = transform.InverseTransformPoint(grabber.transform.position);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___GrabbedPositionTracker_135;
|
|
NullCheck(L_1);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_1, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
|
|
L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_4 = ___0_grabber;
|
|
NullCheck(L_4);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
|
|
L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL);
|
|
NullCheck(L_5);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_5, NULL);
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_3, L_6, NULL);
|
|
NullCheck(L_2);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_2, L_7, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::OnReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_OnReleased_m1CFD9BC20576A809B58D1F421826AE3346C5EFF9 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.OnReleased(grabber);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = ___0_grabber;
|
|
HVRGrabbable_OnReleased_m0491A39E596B646DE118048038A546173A7DED60(__this, L_0, NULL);
|
|
// if (_emptyPushedBack)
|
|
bool L_1 = __this->____emptyPushedBack_143;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
// Close();
|
|
HVRSlide_Close_m6FBEA889CA7DF6FBA3A2EAB6A88E44B1329D46B6(__this, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_Close_m6FBEA889CA7DF6FBA3A2EAB6A88E44B1329D46B6 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (_forwardRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = __this->____forwardRoutine_140;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// StartCoroutine(ForwardRoutine());
|
|
RuntimeObject* L_1;
|
|
L_1 = HVRSlide_ForwardRoutine_mEE9B53201F2C179B5800FEE4B82563DBDD449991(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
|
|
L_2 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.HVRSlide::ForwardRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRSlide_ForwardRoutine_mEE9B53201F2C179B5800FEE4B82563DBDD449991 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* L_0 = (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D*)il2cpp_codegen_object_new(U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CForwardRoutineU3Ed__22__ctor_mF33519C2834067C65466EF06CF28848A08B91583(L_0, 0, NULL);
|
|
U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::PushBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide_PushBack_m82856983AA87445A4554C442E0B03E3EF128D8A6 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// transform.position = EjectPosition.position;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = __this->___EjectPosition_132;
|
|
NullCheck(L_1);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
|
|
L_2 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_1, NULL);
|
|
NullCheck(L_0);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_0, L_2, NULL);
|
|
// _emptyPushedBack = true;
|
|
__this->____emptyPushedBack_143 = (bool)1;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRSlide__ctor_mD8C6C246AC09C94434BC4C379E4A92F7195E9C09 (HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public UnityEvent FullRelease = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_0 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_0, NULL);
|
|
__this->___FullRelease_127 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___FullRelease_127), (void*)L_0);
|
|
// public UnityEvent EjectReached = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_1 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_1, NULL);
|
|
__this->___EjectReached_128 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___EjectReached_128), (void*)L_1);
|
|
// public float ForwardSpeed = 10f;
|
|
__this->___ForwardSpeed_129 = (10.0f);
|
|
// public float Difficulty = .05f;
|
|
__this->___Difficulty_130 = (0.0500000007f);
|
|
HVRGrabbable__ctor_m5801383EF0BE66710704AC54F3BA04EC80F6E910(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__22__ctor_mF33519C2834067C65466EF06CF28848A08B91583 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__22_System_IDisposable_Dispose_m2632613615772F9034461DD9D3A74F7F492E2D93 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CForwardRoutineU3Ed__22_MoveNext_mBA3391F84F2B0C015FA091BED7D74C0CB6E4DFF9 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* V_1 = NULL;
|
|
float V_2 = 0.0f;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0090;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// CanBeGrabbed = false;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_4, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// var distance = Vector3.Distance(transform.localPosition, _startPosition);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_5 = V_1;
|
|
NullCheck(L_5);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
|
|
L_6 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_5, NULL);
|
|
NullCheck(L_6);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_6, NULL);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_8 = V_1;
|
|
NullCheck(L_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = L_8->____startPosition_139;
|
|
float L_10;
|
|
L_10 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_7, L_9, NULL);
|
|
// var travel = ForwardSpeed * Time.deltaTime;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_11 = V_1;
|
|
NullCheck(L_11);
|
|
float L_12 = L_11->___ForwardSpeed_129;
|
|
float L_13;
|
|
L_13 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
V_2 = ((float)il2cpp_codegen_multiply(L_12, L_13));
|
|
// if (distance < travel)
|
|
float L_14 = V_2;
|
|
if ((!(((float)L_10) < ((float)L_14))))
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = _startPosition;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_15 = V_1;
|
|
NullCheck(L_15);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16;
|
|
L_16 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_15, NULL);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_17 = V_1;
|
|
NullCheck(L_17);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = L_17->____startPosition_139;
|
|
NullCheck(L_16);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_16, L_18, NULL);
|
|
// break;
|
|
goto IL_0099;
|
|
}
|
|
|
|
IL_005e:
|
|
{
|
|
// transform.localPosition = Vector3.MoveTowards(transform.localPosition, _startPosition, travel);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_19 = V_1;
|
|
NullCheck(L_19);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20;
|
|
L_20 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_19, NULL);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_21 = V_1;
|
|
NullCheck(L_21);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22;
|
|
L_22 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_21, NULL);
|
|
NullCheck(L_22);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
|
|
L_23 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_22, NULL);
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_24 = V_1;
|
|
NullCheck(L_24);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = L_24->____startPosition_139;
|
|
float L_26 = V_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
|
|
L_27 = Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline(L_23, L_25, L_26, NULL);
|
|
NullCheck(L_20);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_20, L_27, NULL);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0090:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// while (true)
|
|
goto IL_0025;
|
|
}
|
|
|
|
IL_0099:
|
|
{
|
|
// _forwardRoutine = null;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_28 = V_1;
|
|
NullCheck(L_28);
|
|
L_28->____forwardRoutine_140 = (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_28->____forwardRoutine_140), (void*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL);
|
|
// CanBeGrabbed = true;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_29 = V_1;
|
|
NullCheck(L_29);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_29, (bool)1, NULL);
|
|
// if (_chamberDistanceReached)
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_30 = V_1;
|
|
NullCheck(L_30);
|
|
bool L_31 = L_30->____chamberDistanceReached_141;
|
|
if (!L_31)
|
|
{
|
|
goto IL_00ba;
|
|
}
|
|
}
|
|
{
|
|
// FullRelease.Invoke();
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_32 = V_1;
|
|
NullCheck(L_32);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_33 = L_32->___FullRelease_127;
|
|
NullCheck(L_33);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_33, NULL);
|
|
}
|
|
|
|
IL_00ba:
|
|
{
|
|
// _chamberDistanceReached = false;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_34 = V_1;
|
|
NullCheck(L_34);
|
|
L_34->____chamberDistanceReached_141 = (bool)0;
|
|
// _ejectDistanceReached = false;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_35 = V_1;
|
|
NullCheck(L_35);
|
|
L_35->____ejectDistanceReached_142 = (bool)0;
|
|
// _emptyPushedBack = false;
|
|
HVRSlide_tCC292465B67B80E278CD3C7D105A6EFF5C186012* L_36 = V_1;
|
|
NullCheck(L_36);
|
|
L_36->____emptyPushedBack_143 = (bool)0;
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__22_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m6D0DDA5E30BCD51DBEF0F8E28056779CC173EC78 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__22_System_Collections_IEnumerator_Reset_m1C885F7B6F9A2778351F4B37B9464B3070603742 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CForwardRoutineU3Ed__22_System_Collections_IEnumerator_Reset_m1C885F7B6F9A2778351F4B37B9464B3070603742_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.HVRSlide/<ForwardRoutine>d__22::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__22_System_Collections_IEnumerator_get_Current_mF153DBCF64D7F3DFFB37E9EA3F17A4437B6B62F2 (U3CForwardRoutineU3Ed__22_tD55F2CED71550337645A6A9FACE51C032F7B584D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine::OnHoverEnter(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAutoDropMagazine_OnHoverEnter_m98021CE70E66E54F4BD4941E26470078A08074FA (HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAD898C7C950EA0E16E9B5E1CE518BEFA25E126A1);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// ForceRelease();
|
|
VirtualActionInvoker0::Invoke(30 /* System.Void HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::ForceRelease() */, __this);
|
|
// if (MagazineSocket && IsValid(grabbable) && grabbable.HandGrabbers.Count > 0)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_0 = __this->___MagazineSocket_67;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_003f;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = ___0_grabbable;
|
|
bool L_3;
|
|
L_3 = VirtualFuncInvoker1< bool, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* >::Invoke(61 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::IsValid(HurricaneVR.Framework.Core.HVRGrabbable) */, __this, L_2);
|
|
if (!L_3)
|
|
{
|
|
goto IL_003f;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4 = ___0_grabbable;
|
|
NullCheck(L_4);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_5 = L_4->___HandGrabbers_100;
|
|
NullCheck(L_5);
|
|
int32_t L_6;
|
|
L_6 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_5, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if ((((int32_t)L_6) <= ((int32_t)0)))
|
|
{
|
|
goto IL_003f;
|
|
}
|
|
}
|
|
{
|
|
// Debug.Log($"drop");
|
|
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(_stringLiteralAD898C7C950EA0E16E9B5E1CE518BEFA25E126A1, NULL);
|
|
// MagazineSocket.ForceRelease();
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_7 = __this->___MagazineSocket_67;
|
|
NullCheck(L_7);
|
|
VirtualActionInvoker0::Invoke(30 /* System.Void HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::ForceRelease() */, L_7);
|
|
}
|
|
|
|
IL_003f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine::IsValid(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAutoDropMagazine_IsValid_m4B6F0C445F6ADA412DA3092A69A135F0844A91D2 (HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!MagazineSocket || !MagazineSocket.IsGrabbing)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_0 = __this->___MagazineSocket_67;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_2 = __this->___MagazineSocket_67;
|
|
NullCheck(L_2);
|
|
bool L_3;
|
|
L_3 = HVRGrabberBase_get_IsGrabbing_mD75101D8BCF25BFF7DC3B3F0B99458621AEA76D1_inline(L_2, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001c:
|
|
{
|
|
// return MagazineSocket.IsValid(grabbable);
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_4 = __this->___MagazineSocket_67;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = ___0_grabbable;
|
|
NullCheck(L_4);
|
|
bool L_6;
|
|
L_6 = VirtualFuncInvoker1< bool, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* >::Invoke(61 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRSocket::IsValid(HurricaneVR.Framework.Core.HVRGrabbable) */, L_4, L_5);
|
|
return L_6;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine::CanGrab(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRAutoDropMagazine_CanGrab_m751312952B440D48E4B5A3E893464FB17CD3406F (HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRAutoDropMagazine::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAutoDropMagazine__ctor_mBA281C6E08E61130C792D314338014982CD116CC (HVRAutoDropMagazine_t3C8E4C0FC9942B76900DECEC62F7CA762FC02A39* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRSocket__ctor_m6421902E11150566A29F8E326410867CF943FEC7(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAutomaticGun_Awake_m38BC59BE5747E7484EACAA0E6230DB160B81844D (HVRAutomaticGun_t06BB3C6A788A045D94638096BE1CA73ED898910C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// base.Awake();
|
|
HVRGunBase_Awake_mE052D5BD9F20CE378B3615C458CB04A34C035465(__this, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRAutomaticGun::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRAutomaticGun__ctor_mEDFD15DC2307B28468F7B342E75058EB21E44C86 (HVRAutomaticGun_t06BB3C6A788A045D94638096BE1CA73ED898910C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRGunBase__ctor_m1C18BE969942BDA76D70B7984DA32E8F5103FC3D(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase HurricaneVR.Framework.Weapons.Guns.HVRBullet::get_Gun()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* HVRBullet_get_Gun_m6A508962BDF654289423AE8F1F0619D3A25B9D87 (HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGunBase Gun { get; set; }
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_0 = __this->___U3CGunU3Ek__BackingField_10;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRBullet::set_Gun(HurricaneVR.Framework.Weapons.Guns.HVRGunBase)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBullet_set_Gun_m64CB9677A355D8C98E8CFF87FD007DEE932D6D57 (HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D* __this, HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGunBase Gun { get; set; }
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_0 = ___0_value;
|
|
__this->___U3CGunU3Ek__BackingField_10 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGunU3Ek__BackingField_10), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRBullet::Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBullet_Reset_m03C55183CB3AB5E8ADF66CAC1C7341F9F65A5799 (HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Elapsed = 0f;
|
|
__this->___Elapsed_7 = (0.0f);
|
|
// Hit = false;
|
|
__this->___Hit_9 = (bool)0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRBullet::Update()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBullet_Update_mC40321042B27FF875122758E0A5524F19E561C36 (HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Elapsed += Time.deltaTime;
|
|
float L_0 = __this->___Elapsed_7;
|
|
float L_1;
|
|
L_1 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
__this->___Elapsed_7 = ((float)il2cpp_codegen_add(L_0, L_1));
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRBullet::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBullet__ctor_m5B4E5D0D94048C60EFC26DDF2465A4EF1AADB67C (HVRBullet_t6474462C355DAA23398E25A8AF6A7B9D681E440D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter::Emit()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBulletEmitter_Emit_mC58AC3C5DB700F33640AD8A339D32F39D7F929DD (HVRBulletEmitter_t44813DE43669A568FD7891F4209C49BBD6FDB50B* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* V_0 = NULL;
|
|
{
|
|
// var clone = Instantiate(Prefab);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ((HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70*)__this)->___Prefab_10;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
|
|
L_1 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3(L_0, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3_RuntimeMethod_var);
|
|
// var rb = clone.GetRigidbody();
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_2;
|
|
L_2 = VRUtilities_GetRigidbody_mB1BBA2D337FCDF7A679FC099FAA885058F61543E(L_1, NULL);
|
|
V_0 = L_2;
|
|
// if (!rb)
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_3 = V_0;
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (L_4)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// Launch(rb);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_5 = V_0;
|
|
VirtualActionInvoker1< Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* >::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::Launch(UnityEngine.Rigidbody) */, __this, L_5);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRBulletEmitter::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRBulletEmitter__ctor_m55988A725B46461F3504BDF52EF81765D14D3065 (HVRBulletEmitter_t44813DE43669A568FD7891F4209C49BBD6FDB50B* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
HVRGunEmitterBase__ctor_m801975F782664DEEDA7B7AEEFC3D78E034FE43C8(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_EmptyOpen()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRCockingHandle_get_EmptyOpen_m73757C2CA98E284C1DA1BA1E398542A590438C2D (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool EmptyOpen { get; protected set; }
|
|
bool L_0 = __this->___U3CEmptyOpenU3Ek__BackingField_24;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::set_EmptyOpen(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_set_EmptyOpen_m70A170B28DCD5DF30B29BB35F922FB643CD65384 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool EmptyOpen { get; protected set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CEmptyOpenU3Ek__BackingField_24 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_ForwardPositionWorld()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 HVRCockingHandle_get_ForwardPositionWorld_mD07B42FE954014A03EC978718D55F14D23A08DCA (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Vector3 ForwardPositionWorld => transform.parent.TransformPoint(ForwardPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_0);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
|
|
L_1 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_0, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
NullCheck(L_1);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_1, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_MaxPositionWorld()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 HVRCockingHandle_get_MaxPositionWorld_mD8C892C4691095FF444DA7278B57D2EC3C234DC8 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Vector3 MaxPositionWorld => transform.parent.TransformPoint(BackwardPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_0);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
|
|
L_1 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_0, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___BackwardPosition_5;
|
|
NullCheck(L_1);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44(L_1, L_2, NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// UnityEngine.Vector3 HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_BackDirectionWorld()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 HVRCockingHandle_get_BackDirectionWorld_mC1A6357F6BE924FC7FE48E1A2DE5583CE14D84B0 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
// public Vector3 BackDirectionWorld => (MaxPositionWorld - ForwardPositionWorld).normalized;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
|
|
L_0 = HVRCockingHandle_get_MaxPositionWorld_mD8C892C4691095FF444DA7278B57D2EC3C234DC8(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = HVRCockingHandle_get_ForwardPositionWorld_mD07B42FE954014A03EC978718D55F14D23A08DCA(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
|
|
L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
|
|
V_0 = L_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL);
|
|
return L_3;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_LocksBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRCockingHandle_get_LocksBack_m96A2746BCD719C88D9A17C219722AD67012252D3 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (Type == HVRCockingHandleType.Reciprocating)
|
|
int32_t L_0 = __this->___Type_10;
|
|
if (L_0)
|
|
{
|
|
goto IL_000a;
|
|
}
|
|
}
|
|
{
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
// return LockBackOverride;
|
|
bool L_1 = __this->___LockBackOverride_9;
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Awake_m0948614A7B98390772C228532CD4A754D5470A11 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral31D4CD7A522A00EB2D3E0543EE7C54C190B43F48);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralFA079977D05BCE1936B86F333DB40583CA3E7343);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
|
|
{
|
|
// if (!Grabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___Grabbable_15;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// Grabbable = GetComponent<HVRGrabbable>();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0(__this, Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var);
|
|
__this->___Grabbable_15 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Grabbable_15), (void*)L_2);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// if (Grabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = __this->___Grabbable_15;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0062;
|
|
}
|
|
}
|
|
{
|
|
// Grabbable.HandGrabbed.AddListener(OnGrabbed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = __this->___Grabbable_15;
|
|
NullCheck(L_5);
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* L_6 = L_5->___HandGrabbed_70;
|
|
UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7* L_7 = (UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7*)il2cpp_codegen_object_new(UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_7);
|
|
UnityAction_2__ctor_m00B1484F64043D0CF1F6DDF9E9EC65F663FA6607(L_7, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 16)), NULL);
|
|
NullCheck(L_6);
|
|
UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA(L_6, L_7, UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var);
|
|
// Grabbable.HandReleased.AddListener(OnReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = __this->___Grabbable_15;
|
|
NullCheck(L_8);
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* L_9 = L_8->___HandReleased_71;
|
|
UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7* L_10 = (UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7*)il2cpp_codegen_object_new(UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_10);
|
|
UnityAction_2__ctor_m00B1484F64043D0CF1F6DDF9E9EC65F663FA6607(L_10, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 17)), NULL);
|
|
NullCheck(L_9);
|
|
UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA(L_9, L_10, UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var);
|
|
goto IL_0077;
|
|
}
|
|
|
|
IL_0062:
|
|
{
|
|
// Debug.LogError($"{name} is missing it's grabbable component.");
|
|
String_t* L_11;
|
|
L_11 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
|
|
String_t* L_12;
|
|
L_12 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_11, _stringLiteralFA079977D05BCE1936B86F333DB40583CA3E7343, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_12, NULL);
|
|
}
|
|
|
|
IL_0077:
|
|
{
|
|
// var go = new GameObject("GrabTracker");
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_13 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
|
|
NullCheck(L_13);
|
|
GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_13, _stringLiteral31D4CD7A522A00EB2D3E0543EE7C54C190B43F48, NULL);
|
|
V_0 = L_13;
|
|
// go.transform.parent = transform.parent;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = V_0;
|
|
NullCheck(L_14);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15;
|
|
L_15 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_14, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16;
|
|
L_16 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_16);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
|
|
L_17 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_16, NULL);
|
|
NullCheck(L_15);
|
|
Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234(L_15, L_17, NULL);
|
|
// _grabbedPositionTracker = go.transform;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = V_0;
|
|
NullCheck(L_18);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
|
|
L_19 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_18, NULL);
|
|
__this->____grabbedPositionTracker_23 = L_19;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____grabbedPositionTracker_23), (void*)L_19);
|
|
// _chamberedRequiredDistance = Vector3.Distance(ChamberRoundPosition, ForwardPosition);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = __this->___ChamberRoundPosition_18;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
float L_22;
|
|
L_22 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_20, L_21, NULL);
|
|
__this->____chamberedRequiredDistance_25 = L_22;
|
|
// _maximumDistance = Vector3.Distance(BackwardPosition, ForwardPosition);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___BackwardPosition_5;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
float L_25;
|
|
L_25 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_23, L_24, NULL);
|
|
__this->____maximumDistance_27 = L_25;
|
|
// _ejectDistance = Vector3.Distance(EjectPosition, ForwardPosition);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26 = __this->___EjectPosition_17;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
float L_28;
|
|
L_28 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_26, L_27, NULL);
|
|
__this->____ejectDistance_28 = L_28;
|
|
// _lockDistance = _maximumDistance * .05f;
|
|
float L_29 = __this->____maximumDistance_27;
|
|
__this->____lockDistance_30 = ((float)il2cpp_codegen_multiply(L_29, (0.0500000007f)));
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Enable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Enable_mFFBF8F4E38CA1E5E626AD23C1F7C8C38EE6EFEE4 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Grabbable.CanBeGrabbed = true;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___Grabbable_15;
|
|
NullCheck(L_0);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_0, (bool)1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Disable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Disable_mC8718769A060833E48DED3958FDD381BFDE9F8A7 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Grabbable.CanBeGrabbed = false;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___Grabbable_15;
|
|
NullCheck(L_0);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_0, (bool)0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Update()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Update_mAA3AA4FE84A4EB1531A3175D8BEDE6BF42C51905 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
float V_1 = 0.0f;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
|
|
memset((&V_2), 0, sizeof(V_2));
|
|
float V_3 = 0.0f;
|
|
{
|
|
// if (Grabbable.HandGrabbers.Count > 0)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___Grabbable_15;
|
|
NullCheck(L_0);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_1 = L_0->___HandGrabbers_100;
|
|
NullCheck(L_1);
|
|
int32_t L_2;
|
|
L_2 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_1, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if ((((int32_t)L_2) <= ((int32_t)0)))
|
|
{
|
|
goto IL_0104;
|
|
}
|
|
}
|
|
{
|
|
// UpdateHandTracking();
|
|
VirtualActionInvoker0::Invoke(13 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::UpdateHandTracking() */, __this);
|
|
// if (_locked)
|
|
bool L_3 = __this->____locked_35;
|
|
if (!L_3)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// if (CheckUnlock())
|
|
bool L_4;
|
|
L_4 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckUnlock() */, __this);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// Unlock();
|
|
HVRCockingHandle_Unlock_mB58100698E5608AB288BA10B1D07F4E8FA1CBCC9(__this, NULL);
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
// if (_locked && LocksForward)
|
|
bool L_5 = __this->____locked_35;
|
|
if (!L_5)
|
|
{
|
|
goto IL_0043;
|
|
}
|
|
}
|
|
{
|
|
bool L_6 = __this->___LocksForward_11;
|
|
if (!L_6)
|
|
{
|
|
goto IL_0043;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0043:
|
|
{
|
|
// var pullDirection = (Grabbable.HandGrabbers[0].TrackedController.position - _grabbedPositionTracker.transform.position);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_7 = __this->___Grabbable_15;
|
|
NullCheck(L_7);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_8 = L_7->___HandGrabbers_100;
|
|
NullCheck(L_8);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_9;
|
|
L_9 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_8, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_9);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = L_9->___TrackedController_66;
|
|
NullCheck(L_10);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11;
|
|
L_11 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_10, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->____grabbedPositionTracker_23;
|
|
NullCheck(L_12);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
|
|
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
|
|
NullCheck(L_13);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
|
|
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_11, L_14, NULL);
|
|
// var backDirection = (MaxPositionWorld - ForwardPositionWorld).normalized * 10;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = HVRCockingHandle_get_MaxPositionWorld_mD8C892C4691095FF444DA7278B57D2EC3C234DC8(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
|
|
L_17 = HVRCockingHandle_get_ForwardPositionWorld_mD07B42FE954014A03EC978718D55F14D23A08DCA(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18;
|
|
L_18 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_16, L_17, NULL);
|
|
V_2 = L_18;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
|
|
L_19 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_2), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
|
|
L_20 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_19, (10.0f), NULL);
|
|
V_0 = L_20;
|
|
// var amount = Vector3.Dot(pullDirection, backDirection);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = V_0;
|
|
float L_22;
|
|
L_22 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_15, L_21, NULL);
|
|
V_1 = L_22;
|
|
// if (amount > 0)
|
|
float L_23 = V_1;
|
|
if ((!(((float)L_23) > ((float)(0.0f)))))
|
|
{
|
|
goto IL_00f3;
|
|
}
|
|
}
|
|
{
|
|
// UpdatePosition(amount);
|
|
float L_24 = V_1;
|
|
HVRCockingHandle_UpdatePosition_mC8BA2994AF94814BE61EF774F4D9AEF686D31609(__this, L_24, NULL);
|
|
// var distance = Vector3.Distance(transform.position, ForwardPositionWorld);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25;
|
|
L_25 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_25);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
|
|
L_26 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_25, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
|
|
L_27 = HVRCockingHandle_get_ForwardPositionWorld_mD07B42FE954014A03EC978718D55F14D23A08DCA(__this, NULL);
|
|
float L_28;
|
|
L_28 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_26, L_27, NULL);
|
|
V_3 = L_28;
|
|
// CheckEject(distance);
|
|
float L_29 = V_3;
|
|
VirtualActionInvoker1< float >::Invoke(10 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckEject(System.Single) */, __this, L_29);
|
|
// CheckChamberDistance(distance);
|
|
float L_30 = V_3;
|
|
VirtualActionInvoker1< float >::Invoke(11 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckChamberDistance(System.Single) */, __this, L_30);
|
|
// ClampPullBack(distance, BackDirectionWorld);
|
|
float L_31 = V_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32;
|
|
L_32 = HVRCockingHandle_get_BackDirectionWorld_mC1A6357F6BE924FC7FE48E1A2DE5583CE14D84B0(__this, NULL);
|
|
VirtualActionInvoker2< float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(12 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ClampPullBack(System.Single,UnityEngine.Vector3) */, __this, L_31, L_32);
|
|
// MoveBolt();
|
|
VirtualActionInvoker0::Invoke(14 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::MoveBolt() */, __this);
|
|
// AnimateParts();
|
|
VirtualActionInvoker0::Invoke(15 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::AnimateParts() */, __this);
|
|
// CheckLock(distance);
|
|
float L_33 = V_3;
|
|
VirtualActionInvoker1< float >::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckLock(System.Single) */, __this, L_33);
|
|
return;
|
|
}
|
|
|
|
IL_00f3:
|
|
{
|
|
// transform.localPosition = ForwardPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34;
|
|
L_34 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
NullCheck(L_34);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_34, L_35, NULL);
|
|
}
|
|
|
|
IL_0104:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckLock(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_CheckLock_m28F553BD2A9476ECBCD08CEFCB79B3D2F549C687 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_distance, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (!LocksForward)
|
|
bool L_0 = __this->___LocksForward_11;
|
|
if (L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// if (distance > _lockDistance && !_lockDistanceReached)
|
|
float L_1 = ___0_distance;
|
|
float L_2 = __this->____lockDistance_30;
|
|
if ((!(((float)L_1) > ((float)L_2))))
|
|
{
|
|
goto IL_0022;
|
|
}
|
|
}
|
|
{
|
|
bool L_3 = __this->____lockDistanceReached_31;
|
|
if (L_3)
|
|
{
|
|
goto IL_0022;
|
|
}
|
|
}
|
|
{
|
|
// _lockDistanceReached = true;
|
|
__this->____lockDistanceReached_31 = (bool)1;
|
|
return;
|
|
}
|
|
|
|
IL_0022:
|
|
{
|
|
// else if (distance < _lockDistance && _lockDistanceReached)
|
|
float L_4 = ___0_distance;
|
|
float L_5 = __this->____lockDistance_30;
|
|
if ((!(((float)L_4) < ((float)L_5))))
|
|
{
|
|
goto IL_0040;
|
|
}
|
|
}
|
|
{
|
|
bool L_6 = __this->____lockDistanceReached_31;
|
|
if (!L_6)
|
|
{
|
|
goto IL_0040;
|
|
}
|
|
}
|
|
{
|
|
// Close();
|
|
HVRCockingHandle_Close_m45C570621AC8280F1B157E643C47427AD4306EBB(__this, NULL);
|
|
// _lockDistanceReached = false;
|
|
__this->____lockDistanceReached_31 = (bool)0;
|
|
}
|
|
|
|
IL_0040:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::UpdatePosition(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_UpdatePosition_mC8BA2994AF94814BE61EF774F4D9AEF686D31609 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_amount, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// transform.position = ForwardPositionWorld + BackDirectionWorld * (amount * Difficulty);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = HVRCockingHandle_get_ForwardPositionWorld_mD07B42FE954014A03EC978718D55F14D23A08DCA(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
|
|
L_2 = HVRCockingHandle_get_BackDirectionWorld_mC1A6357F6BE924FC7FE48E1A2DE5583CE14D84B0(__this, NULL);
|
|
float L_3 = ___0_amount;
|
|
float L_4 = __this->___Difficulty_7;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, ((float)il2cpp_codegen_multiply(L_3, L_4)), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_1, L_5, NULL);
|
|
NullCheck(L_0);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_0, L_6, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Lock()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Lock_m50521DA8B363026727A1405B63B10F2CBD6DF7B3 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _locked = true;
|
|
__this->____locked_35 = (bool)1;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Unlock()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Unlock_mB58100698E5608AB288BA10B1D07F4E8FA1CBCC9 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// _locked = false;
|
|
__this->____locked_35 = (bool)0;
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckUnlock()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRCockingHandle_CheckUnlock_m66F410F8F39F57589AEA3AA72B6970F965613AB6 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!LocksForward)
|
|
bool L_0 = __this->___LocksForward_11;
|
|
if (L_0)
|
|
{
|
|
goto IL_000a;
|
|
}
|
|
}
|
|
{
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
// if (TriggerUnlocks)
|
|
bool L_1 = __this->___TriggerUnlocks_12;
|
|
if (!L_1)
|
|
{
|
|
goto IL_004a;
|
|
}
|
|
}
|
|
{
|
|
// if (Grabbable.HandGrabbers.Count > 0)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = __this->___Grabbable_15;
|
|
NullCheck(L_2);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_3 = L_2->___HandGrabbers_100;
|
|
NullCheck(L_3);
|
|
int32_t L_4;
|
|
L_4 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_3, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if ((((int32_t)L_4) <= ((int32_t)0)))
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
// if (Grabbable.HandGrabbers[0].Controller.Trigger > TriggerThreshold)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = __this->___Grabbable_15;
|
|
NullCheck(L_5);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_6 = L_5->___HandGrabbers_100;
|
|
NullCheck(L_6);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_7;
|
|
L_7 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_6, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_7);
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_8;
|
|
L_8 = HVRHandGrabber_get_Controller_mB0B048B8AAFDCD95D7FE70862E6A94B65E2AA64C(L_7, NULL);
|
|
NullCheck(L_8);
|
|
float L_9 = L_8->___Trigger_35;
|
|
float L_10 = __this->___TriggerThreshold_13;
|
|
if ((!(((float)L_9) > ((float)L_10))))
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_004a:
|
|
{
|
|
// if (_handAcceleration.magnitude > AccelerationThreshold)
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_11 = (&__this->____handAcceleration_34);
|
|
float L_12;
|
|
L_12 = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(L_11, NULL);
|
|
float L_13 = __this->___AccelerationThreshold_14;
|
|
if ((!(((float)L_12) > ((float)L_13))))
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_005f:
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckEject(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_CheckEject_m08051BB2B48CBA0B8E867D7C1FAB412888365EF4 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_distance, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance > _ejectDistance && !_ejectDistanceReached)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____ejectDistance_28;
|
|
if ((!(((float)L_0) > ((float)L_1))))
|
|
{
|
|
goto IL_0024;
|
|
}
|
|
}
|
|
{
|
|
bool L_2 = __this->____ejectDistanceReached_29;
|
|
if (L_2)
|
|
{
|
|
goto IL_0024;
|
|
}
|
|
}
|
|
{
|
|
// EjectReached.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_3 = __this->___EjectReached_21;
|
|
NullCheck(L_3);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_3, NULL);
|
|
// _ejectDistanceReached = true;
|
|
__this->____ejectDistanceReached_29 = (bool)1;
|
|
return;
|
|
}
|
|
|
|
IL_0024:
|
|
{
|
|
// else if (distance < _ejectDistance && _ejectDistanceReached)
|
|
float L_4 = ___0_distance;
|
|
float L_5 = __this->____ejectDistance_28;
|
|
if ((!(((float)L_4) < ((float)L_5))))
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
bool L_6 = __this->____ejectDistanceReached_29;
|
|
if (!L_6)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
// _ejectDistanceReached = false;
|
|
__this->____ejectDistanceReached_29 = (bool)0;
|
|
}
|
|
|
|
IL_003c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::CheckChamberDistance(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_CheckChamberDistance_m3C16AE30FC55805B28FEF3687C41B1982E398BD5 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_distance, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance > _chamberedRequiredDistance)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____chamberedRequiredDistance_25;
|
|
if ((!(((float)L_0) > ((float)L_1))))
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// if (!_chamberDistanceReached)
|
|
bool L_2 = __this->____chamberDistanceReached_26;
|
|
if (L_2)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
// _chamberDistanceReached = true;
|
|
__this->____chamberDistanceReached_26 = (bool)1;
|
|
return;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// else if (distance < _chamberedRequiredDistance && _chamberDistanceReached)
|
|
float L_3 = ___0_distance;
|
|
float L_4 = __this->____chamberedRequiredDistance_25;
|
|
if ((!(((float)L_3) < ((float)L_4))))
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
bool L_5 = __this->____chamberDistanceReached_26;
|
|
if (!L_5)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
// _chamberDistanceReached = false;
|
|
__this->____chamberDistanceReached_26 = (bool)0;
|
|
// ChamberRound.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_6 = __this->___ChamberRound_22;
|
|
NullCheck(L_6);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_6, NULL);
|
|
}
|
|
|
|
IL_003c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ClampPullBack(System.Single,UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_ClampPullBack_m1A8DC9AF175CE642085B20083FE16B901F7587D9 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_distance, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_backDirection, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (distance > _maximumDistance)
|
|
float L_0 = ___0_distance;
|
|
float L_1 = __this->____maximumDistance_27;
|
|
if ((!(((float)L_0) > ((float)L_1))))
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = BackwardPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
|
|
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___BackwardPosition_5;
|
|
NullCheck(L_2);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_2, L_3, NULL);
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::UpdateHandTracking()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_UpdateHandTracking_m984304B50853521CFBF4855E1CC66EBF24E8AB92 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* V_0 = NULL;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
|
|
memset((&V_1), 0, sizeof(V_1));
|
|
{
|
|
// if (!Grabbable.IsBeingHeld)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___Grabbable_15;
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = HVRGrabbable_get_IsBeingHeld_m0B737930A391CA6689D4F4B1B8703F4F5A26F08D(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// if (Grabbable.PrimaryGrabber.IsHandGrabber)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2 = __this->___Grabbable_15;
|
|
NullCheck(L_2);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_3;
|
|
L_3 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_2, NULL);
|
|
NullCheck(L_3);
|
|
bool L_4;
|
|
L_4 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsHandGrabber() */, L_3);
|
|
if (!L_4)
|
|
{
|
|
goto IL_007d;
|
|
}
|
|
}
|
|
{
|
|
// var hand = Grabbable.HandGrabbers[0];
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = __this->___Grabbable_15;
|
|
NullCheck(L_5);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_6 = L_5->___HandGrabbers_100;
|
|
NullCheck(L_6);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_7;
|
|
L_7 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_6, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
V_0 = L_7;
|
|
// var velocity = hand.TrackedController.position - _previousHandPosition;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_8 = V_0;
|
|
NullCheck(L_8);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9 = L_8->___TrackedController_66;
|
|
NullCheck(L_9);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
|
|
L_10 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_9, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = __this->____previousHandPosition_32;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
L_12 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_10, L_11, NULL);
|
|
V_1 = L_12;
|
|
// _handAcceleration = (velocity - _previousVelocity) / Time.deltaTime;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = __this->____previousVelocity_33;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_13, L_14, NULL);
|
|
float L_16;
|
|
L_16 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
|
|
L_17 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_15, L_16, NULL);
|
|
__this->____handAcceleration_34 = L_17;
|
|
// _previousVelocity = velocity;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = V_1;
|
|
__this->____previousVelocity_33 = L_18;
|
|
// _previousHandPosition = hand.TrackedController.position;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_19 = V_0;
|
|
NullCheck(L_19);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = L_19->___TrackedController_66;
|
|
NullCheck(L_20);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
|
|
L_21 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_20, NULL);
|
|
__this->____previousHandPosition_32 = L_21;
|
|
}
|
|
|
|
IL_007d:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::MoveBolt()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_MoveBolt_m52D04686ADB192718CC1A9DA2740958A5A0D1896 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
{
|
|
// if (Bolt)
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_0 = __this->___Bolt_16;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0079;
|
|
}
|
|
}
|
|
{
|
|
// if (_ejectDistance == 0f)
|
|
float L_2 = __this->____ejectDistance_28;
|
|
if ((!(((float)L_2) == ((float)(0.0f)))))
|
|
{
|
|
goto IL_001b;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_001b:
|
|
{
|
|
// var percent = Vector3.Distance(transform.localPosition, ForwardPosition) / _maximumDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
|
|
L_3 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_3);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_3, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
float L_6;
|
|
L_6 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_4, L_5, NULL);
|
|
float L_7 = __this->____maximumDistance_27;
|
|
V_0 = ((float)(L_6/L_7));
|
|
// if (percent > .90)
|
|
float L_8 = V_0;
|
|
if ((!(((double)((double)L_8)) > ((double)(0.90000000000000002)))))
|
|
{
|
|
goto IL_0052;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_9 = __this->___Bolt_16;
|
|
NullCheck(L_9);
|
|
HVRGunBolt_set_IsPushedBack_mB57C1BB5EA2E1756D505545504DFA840F67EFB17_inline(L_9, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0052:
|
|
{
|
|
// if (Bolt.IsPushedBack && percent < .90)
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_10 = __this->___Bolt_16;
|
|
NullCheck(L_10);
|
|
bool L_11;
|
|
L_11 = HVRGunBolt_get_IsPushedBack_m9238DA622B551266AD22129EE95367A68AFCA443_inline(L_10, NULL);
|
|
if (!L_11)
|
|
{
|
|
goto IL_006d;
|
|
}
|
|
}
|
|
{
|
|
float L_12 = V_0;
|
|
if ((!(((double)((double)L_12)) < ((double)(0.90000000000000002)))))
|
|
{
|
|
goto IL_006d;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_006d:
|
|
{
|
|
// Bolt.Move(percent);
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_13 = __this->___Bolt_16;
|
|
float L_14 = V_0;
|
|
NullCheck(L_13);
|
|
HVRGunBolt_Move_mD2D8A4AFC4016129584707176EEE2844C1ED7170(L_13, L_14, NULL);
|
|
}
|
|
|
|
IL_0079:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::AnimateParts()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_AnimateParts_m4353E603440F84A64903503556BB0C0A07BEC892 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mF5BD6F7B3FBCDB8475EF49F0591DEDB71EAEEFE2_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m221AFCE670A4372A3C2C358ED835AEE1640C258C_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m2306C2601AF4529B85B49606DA6B2E88070261F5_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mF66879CFAD97D0ACD5DBE0AC119A97C5BBA7D1B6_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438 V_1;
|
|
memset((&V_1), 0, sizeof(V_1));
|
|
{
|
|
// var percent = Vector3.Distance(transform.localPosition, ForwardPosition) / _maximumDistance;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_0, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
float L_3;
|
|
L_3 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_1, L_2, NULL);
|
|
float L_4 = __this->____maximumDistance_27;
|
|
V_0 = ((float)(L_3/L_4));
|
|
// foreach (var part in AnimatedParts)
|
|
List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45* L_5 = __this->___AnimatedParts_19;
|
|
NullCheck(L_5);
|
|
Enumerator_t445AAE421C8537574B0A4CD845873F429EC4D438 L_6;
|
|
L_6 = List_1_GetEnumerator_mF66879CFAD97D0ACD5DBE0AC119A97C5BBA7D1B6(L_5, List_1_GetEnumerator_mF66879CFAD97D0ACD5DBE0AC119A97C5BBA7D1B6_RuntimeMethod_var);
|
|
V_1 = L_6;
|
|
}
|
|
{
|
|
auto __finallyBlock = il2cpp::utils::Finally([&]
|
|
{
|
|
|
|
FINALLY_0045:
|
|
{// begin finally (depth: 1)
|
|
Enumerator_Dispose_mF5BD6F7B3FBCDB8475EF49F0591DEDB71EAEEFE2((&V_1), Enumerator_Dispose_mF5BD6F7B3FBCDB8475EF49F0591DEDB71EAEEFE2_RuntimeMethod_var);
|
|
return;
|
|
}// end finally (depth: 1)
|
|
});
|
|
try
|
|
{// begin try (depth: 1)
|
|
{
|
|
goto IL_003a_1;
|
|
}
|
|
|
|
IL_002c_1:
|
|
{
|
|
// foreach (var part in AnimatedParts)
|
|
HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2* L_7;
|
|
L_7 = Enumerator_get_Current_m2306C2601AF4529B85B49606DA6B2E88070261F5_inline((&V_1), Enumerator_get_Current_m2306C2601AF4529B85B49606DA6B2E88070261F5_RuntimeMethod_var);
|
|
// part.Animate(percent, CycleDirection.Backward);
|
|
float L_8 = V_0;
|
|
NullCheck(L_7);
|
|
VirtualActionInvoker2< float, int32_t >::Invoke(4 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunPart::Animate(System.Single,HurricaneVR.Framework.Weapons.Guns.CycleDirection) */, L_7, L_8, 0);
|
|
}
|
|
|
|
IL_003a_1:
|
|
{
|
|
// foreach (var part in AnimatedParts)
|
|
bool L_9;
|
|
L_9 = Enumerator_MoveNext_m221AFCE670A4372A3C2C358ED835AEE1640C258C((&V_1), Enumerator_MoveNext_m221AFCE670A4372A3C2C358ED835AEE1640C258C_RuntimeMethod_var);
|
|
if (L_9)
|
|
{
|
|
goto IL_002c_1;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0053;
|
|
}
|
|
}// end try (depth: 1)
|
|
catch(Il2CppExceptionWrapper& e)
|
|
{
|
|
__finallyBlock.StoreException(e.ex);
|
|
}
|
|
}
|
|
|
|
IL_0053:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Move(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Move_mE12C7C29C43491C43E9739C028C4C4F48E5B9557 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_percent, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// transform.localPosition = Vector3.Lerp(ForwardPosition, BackwardPosition, percent);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
|
|
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___ForwardPosition_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)__this)->___BackwardPosition_5;
|
|
float L_3 = ___0_percent;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
L_4 = Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline(L_1, L_2, L_3, NULL);
|
|
NullCheck(L_0);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_0, L_4, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::OnGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_OnGrabbed_m4C21981E501635B6C8BF1E8BD27D263AC799F54F (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_slide, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ImmediateReleaseWhenOpen && EmptyOpen && LocksBack)
|
|
bool L_0 = __this->___ImmediateReleaseWhenOpen_8;
|
|
if (!L_0)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
bool L_1;
|
|
L_1 = HVRCockingHandle_get_EmptyOpen_m73757C2CA98E284C1DA1BA1E398542A590438C2D_inline(__this, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
bool L_2;
|
|
L_2 = VirtualFuncInvoker0< bool >::Invoke(5 /* System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_LocksBack() */, __this);
|
|
if (!L_2)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
// if (Bolt)
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_3 = __this->___Bolt_16;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0031;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_5 = __this->___Bolt_16;
|
|
NullCheck(L_5);
|
|
HVRGunBolt_set_IsPushedBack_mB57C1BB5EA2E1756D505545504DFA840F67EFB17_inline(L_5, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0031:
|
|
{
|
|
// Grabbable.ForceRelease();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6 = __this->___Grabbable_15;
|
|
NullCheck(L_6);
|
|
HVRGrabbable_ForceRelease_mB3D47F3A4835B4A470C8132E09D3FE756C704E75(L_6, NULL);
|
|
}
|
|
|
|
IL_003c:
|
|
{
|
|
// _previousHandPosition = grabber.TrackedController.position;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_7 = ___0_grabber;
|
|
NullCheck(L_7);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = L_7->___TrackedController_66;
|
|
NullCheck(L_8);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
L_9 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_8, NULL);
|
|
__this->____previousHandPosition_32 = L_9;
|
|
// _previousVelocity = Vector3.zero;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
|
|
L_10 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
|
|
__this->____previousVelocity_33 = L_10;
|
|
// if (Type == HVRCockingHandleType.Pump)
|
|
int32_t L_11 = __this->___Type_10;
|
|
if ((!(((uint32_t)L_11) == ((uint32_t)2))))
|
|
{
|
|
goto IL_007d;
|
|
}
|
|
}
|
|
{
|
|
// _grabbedPositionTracker.transform.position = grabber.GrabPoint.position;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = __this->____grabbedPositionTracker_23;
|
|
NullCheck(L_12);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
|
|
L_13 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_12, NULL);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_14 = ___0_grabber;
|
|
NullCheck(L_14);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15;
|
|
L_15 = VirtualFuncInvoker0< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(15 /* UnityEngine.Transform HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_GrabPoint() */, L_14);
|
|
NullCheck(L_15);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16;
|
|
L_16 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_15, NULL);
|
|
NullCheck(L_13);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_13, L_16, NULL);
|
|
return;
|
|
}
|
|
|
|
IL_007d:
|
|
{
|
|
// _grabbedPositionTracker.transform.localPosition = transform.parent.InverseTransformPoint(_previousHandPosition);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = __this->____grabbedPositionTracker_23;
|
|
NullCheck(L_17);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18;
|
|
L_18 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_17, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
|
|
L_19 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
NullCheck(L_19);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20;
|
|
L_20 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_19, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = __this->____previousHandPosition_32;
|
|
NullCheck(L_20);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
|
|
L_22 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_20, L_21, NULL);
|
|
NullCheck(L_18);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_18, L_22, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::OnReleased(HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_OnReleased_m25E5A22D504ED1D3619CA16874587B84814CF3F7 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_slide, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// EmptyOpen = false;
|
|
HVRCockingHandle_set_EmptyOpen_m70A170B28DCD5DF30B29BB35F922FB643CD65384_inline(__this, (bool)0, NULL);
|
|
// if (Type != HVRCockingHandleType.Pump)
|
|
int32_t L_0 = __this->___Type_10;
|
|
if ((((int32_t)L_0) == ((int32_t)2)))
|
|
{
|
|
goto IL_0016;
|
|
}
|
|
}
|
|
{
|
|
// Close();
|
|
HVRCockingHandle_Close_m45C570621AC8280F1B157E643C47427AD4306EBB(__this, NULL);
|
|
}
|
|
|
|
IL_0016:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Close()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Close_m45C570621AC8280F1B157E643C47427AD4306EBB (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (_forwardRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = __this->____forwardRoutine_36;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// StartCoroutine(ForwardRoutine());
|
|
RuntimeObject* L_1;
|
|
L_1 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(18 /* System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ForwardRoutine() */, __this);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_2;
|
|
L_2 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_1, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::ForwardRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRCockingHandle_ForwardRoutine_m7F33B6060D807E052BCA071272110A82975EEAEB (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* L_0 = (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6*)il2cpp_codegen_object_new(U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CForwardRoutineU3Ed__61__ctor_mAF35EEE9C1137F5BA5DB247BD4F49754C924CD67(L_0, 0, NULL);
|
|
U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::PushBack()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_PushBack_m5B4FA5C12EBC969B5D69328A9F2C7FF0263905B9 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (LocksBack)
|
|
bool L_0;
|
|
L_0 = VirtualFuncInvoker0< bool >::Invoke(5 /* System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::get_LocksBack() */, __this);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = EjectPosition;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
|
|
L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___EjectPosition_17;
|
|
NullCheck(L_1);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_1, L_2, NULL);
|
|
// EmptyOpen = true;
|
|
HVRCockingHandle_set_EmptyOpen_m70A170B28DCD5DF30B29BB35F922FB643CD65384_inline(__this, (bool)1, NULL);
|
|
// _chamberDistanceReached = true;
|
|
__this->____chamberDistanceReached_26 = (bool)1;
|
|
// if (Bolt)
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_3 = __this->___Bolt_16;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.Move(1f);
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_5 = __this->___Bolt_16;
|
|
NullCheck(L_5);
|
|
HVRGunBolt_Move_mD2D8A4AFC4016129584707176EEE2844C1ED7170(L_5, (1.0f), NULL);
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::Animate(System.Single,HurricaneVR.Framework.Weapons.Guns.CycleDirection)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle_Animate_m60F75BB45D73A4226A9E4CC98322F68EB0D1DCC5 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, float ___0_percent, int32_t ___1_direction, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (Type == HVRCockingHandleType.Reciprocating)
|
|
int32_t L_0 = __this->___Type_10;
|
|
if (L_0)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// Move(percent);
|
|
float L_1 = ___0_percent;
|
|
HVRCockingHandle_Move_mE12C7C29C43491C43E9739C028C4C4F48E5B9557(__this, L_1, NULL);
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRCockingHandle__ctor_m181B5FB092C4640538E5464D06818BC568C53A73 (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB86AAE2FF9C676720F933ECBD7EE99375B73ACD7_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public float ForwardSpeed = 10f;
|
|
__this->___ForwardSpeed_6 = (10.0f);
|
|
// public float Difficulty = .05f;
|
|
__this->___Difficulty_7 = (0.0500000007f);
|
|
// public bool ImmediateReleaseWhenOpen = true;
|
|
__this->___ImmediateReleaseWhenOpen_8 = (bool)1;
|
|
// public float TriggerThreshold = .7f;
|
|
__this->___TriggerThreshold_13 = (0.699999988f);
|
|
// public float AccelerationThreshold = 2f;
|
|
__this->___AccelerationThreshold_14 = (2.0f);
|
|
// public List<HVRGunPart> AnimatedParts = new List<HVRGunPart>();
|
|
List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45* L_0 = (List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45*)il2cpp_codegen_object_new(List_1_t71E1C509D6686A4EF6BFCEB06E6CAFA31E2FDF45_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
List_1__ctor_mB86AAE2FF9C676720F933ECBD7EE99375B73ACD7(L_0, List_1__ctor_mB86AAE2FF9C676720F933ECBD7EE99375B73ACD7_RuntimeMethod_var);
|
|
__this->___AnimatedParts_19 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___AnimatedParts_19), (void*)L_0);
|
|
// public UnityEvent Released = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_1 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_1, NULL);
|
|
__this->___Released_20 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Released_20), (void*)L_1);
|
|
// public UnityEvent EjectReached = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_2 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_2);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_2, NULL);
|
|
__this->___EjectReached_21 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___EjectReached_21), (void*)L_2);
|
|
// public UnityEvent ChamberRound = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_3 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_3);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_3, NULL);
|
|
__this->___ChamberRound_22 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___ChamberRound_22), (void*)L_3);
|
|
// private bool _locked = true;
|
|
__this->____locked_35 = (bool)1;
|
|
HVRGunPart__ctor_m9B84EE62E576DD7F896437857B788568D2A306E8(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__61__ctor_mAF35EEE9C1137F5BA5DB247BD4F49754C924CD67 (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__61_System_IDisposable_Dispose_m54157A6F7660FF2CAC7AF34243E08F3C502B5C1A (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CForwardRoutineU3Ed__61_MoveNext_m1FC25B2B3EE44F363D699502992FA4123552B5C7 (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* V_1 = NULL;
|
|
float V_2 = 0.0f;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_00b0;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// Grabbable.CanBeGrabbed = false;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = L_4->___Grabbable_15;
|
|
NullCheck(L_5);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_5, (bool)0, NULL);
|
|
}
|
|
|
|
IL_002d:
|
|
{
|
|
// var distance = Vector3.Distance(transform.localPosition, ForwardPosition);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_6 = V_1;
|
|
NullCheck(L_6);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
|
|
L_7 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_6, NULL);
|
|
NullCheck(L_7);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
|
|
L_8 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_7, NULL);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_9 = V_1;
|
|
NullCheck(L_9);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)L_9)->___ForwardPosition_4;
|
|
float L_11;
|
|
L_11 = Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline(L_8, L_10, NULL);
|
|
// var travel = ForwardSpeed * Time.deltaTime;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_12 = V_1;
|
|
NullCheck(L_12);
|
|
float L_13 = L_12->___ForwardSpeed_6;
|
|
float L_14;
|
|
L_14 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
V_2 = ((float)il2cpp_codegen_multiply(L_13, L_14));
|
|
// if (distance < travel)
|
|
float L_15 = V_2;
|
|
if ((!(((float)L_11) < ((float)L_15))))
|
|
{
|
|
goto IL_0072;
|
|
}
|
|
}
|
|
{
|
|
// transform.localPosition = ForwardPosition;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_16 = V_1;
|
|
NullCheck(L_16);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
|
|
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_18 = V_1;
|
|
NullCheck(L_18);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)L_18)->___ForwardPosition_4;
|
|
NullCheck(L_17);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_17, L_19, NULL);
|
|
// MoveBolt();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_20 = V_1;
|
|
NullCheck(L_20);
|
|
VirtualActionInvoker0::Invoke(14 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::MoveBolt() */, L_20);
|
|
// AnimateParts();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_21 = V_1;
|
|
NullCheck(L_21);
|
|
VirtualActionInvoker0::Invoke(15 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::AnimateParts() */, L_21);
|
|
// break;
|
|
goto IL_00bc;
|
|
}
|
|
|
|
IL_0072:
|
|
{
|
|
// transform.localPosition = Vector3.MoveTowards(transform.localPosition, ForwardPosition, travel);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_22 = V_1;
|
|
NullCheck(L_22);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23;
|
|
L_23 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_22, NULL);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_24 = V_1;
|
|
NullCheck(L_24);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_25;
|
|
L_25 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_24, NULL);
|
|
NullCheck(L_25);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
|
|
L_26 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_25, NULL);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_27 = V_1;
|
|
NullCheck(L_27);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = ((HVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2*)L_27)->___ForwardPosition_4;
|
|
float L_29 = V_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30;
|
|
L_30 = Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline(L_26, L_28, L_29, NULL);
|
|
NullCheck(L_23);
|
|
Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134(L_23, L_30, NULL);
|
|
// AnimateParts();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_31 = V_1;
|
|
NullCheck(L_31);
|
|
VirtualActionInvoker0::Invoke(15 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::AnimateParts() */, L_31);
|
|
// MoveBolt();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_32 = V_1;
|
|
NullCheck(L_32);
|
|
VirtualActionInvoker0::Invoke(14 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::MoveBolt() */, L_32);
|
|
// yield return null;
|
|
__this->___U3CU3E2__current_1 = NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_00b0:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// while (true)
|
|
goto IL_002d;
|
|
}
|
|
|
|
IL_00bc:
|
|
{
|
|
// _forwardRoutine = null;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_33 = V_1;
|
|
NullCheck(L_33);
|
|
L_33->____forwardRoutine_36 = (Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_33->____forwardRoutine_36), (void*)(Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B*)NULL);
|
|
// Grabbable.CanBeGrabbed = true;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_34 = V_1;
|
|
NullCheck(L_34);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_35 = L_34->___Grabbable_15;
|
|
NullCheck(L_35);
|
|
HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline(L_35, (bool)1, NULL);
|
|
// if (_chamberDistanceReached)
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_36 = V_1;
|
|
NullCheck(L_36);
|
|
bool L_37 = L_36->____chamberDistanceReached_26;
|
|
if (!L_37)
|
|
{
|
|
goto IL_00e2;
|
|
}
|
|
}
|
|
{
|
|
// ChamberRound.Invoke();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_38 = V_1;
|
|
NullCheck(L_38);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_39 = L_38->___ChamberRound_22;
|
|
NullCheck(L_39);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_39, NULL);
|
|
}
|
|
|
|
IL_00e2:
|
|
{
|
|
// Released.Invoke();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_40 = V_1;
|
|
NullCheck(L_40);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_41 = L_40->___Released_20;
|
|
NullCheck(L_41);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_41, NULL);
|
|
// _chamberDistanceReached = false;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_42 = V_1;
|
|
NullCheck(L_42);
|
|
L_42->____chamberDistanceReached_26 = (bool)0;
|
|
// _ejectDistanceReached = false;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_43 = V_1;
|
|
NullCheck(L_43);
|
|
L_43->____ejectDistanceReached_29 = (bool)0;
|
|
// EmptyOpen = false;
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_44 = V_1;
|
|
NullCheck(L_44);
|
|
HVRCockingHandle_set_EmptyOpen_m70A170B28DCD5DF30B29BB35F922FB643CD65384_inline(L_44, (bool)0, NULL);
|
|
// if (LocksForward)
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_45 = V_1;
|
|
NullCheck(L_45);
|
|
bool L_46 = L_45->___LocksForward_11;
|
|
if (!L_46)
|
|
{
|
|
goto IL_0110;
|
|
}
|
|
}
|
|
{
|
|
// Lock();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_47 = V_1;
|
|
NullCheck(L_47);
|
|
HVRCockingHandle_Lock_m50521DA8B363026727A1405B63B10F2CBD6DF7B3(L_47, NULL);
|
|
}
|
|
|
|
IL_0110:
|
|
{
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__61_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m9252FCF78574EE2ECBF87334C3EA005518C77C62 (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CForwardRoutineU3Ed__61_System_Collections_IEnumerator_Reset_m0CAF03979C07C2061DDC4A26C1F8C889A1BD19FF (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CForwardRoutineU3Ed__61_System_Collections_IEnumerator_Reset_m0CAF03979C07C2061DDC4A26C1F8C889A1BD19FF_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle/<ForwardRoutine>d__61::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CForwardRoutineU3Ed__61_System_Collections_IEnumerator_get_Current_m5F25F207A83889872FCF197BB2B1016D45B9B344 (U3CForwardRoutineU3Ed__61_t0838796D138517CABEDEDDF90B3D180BA369AFD6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabMagazine_Awake_mC67E6E86C3C8FF683940156BD3B2BE90EB2CAE96 (HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// base.Awake();
|
|
HVRHandGrabEvent_Awake_m6DA289821F8D34B8C4C312966BC81719A988E46D(__this, NULL);
|
|
// Timeout = new WaitForSeconds(GrabDelay);
|
|
float L_0 = __this->___GrabDelay_6;
|
|
WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* L_1 = (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3*)il2cpp_codegen_object_new(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC(L_1, L_0, NULL);
|
|
__this->___Timeout_8 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Timeout_8), (void*)L_1);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::CheckEnableGrab()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGrabMagazine_CheckEnableGrab_mA1E20706BEFD8A87C50A78AB76B529A32B913E02 (HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// return MagSocket && MagSocket.IsGrabbing;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_0 = __this->___MagSocket_7;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_2 = __this->___MagSocket_7;
|
|
NullCheck(L_2);
|
|
bool L_3;
|
|
L_3 = HVRGrabberBase_get_IsGrabbing_mD75101D8BCF25BFF7DC3B3F0B99458621AEA76D1_inline(L_2, NULL);
|
|
return L_3;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::OnHandGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabMagazine_OnHandGrabbed_mCB07EB8CCBFB5C0D4A70909240E39E066A88AFF8 (HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* __this, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___0_hand, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* V_0 = NULL;
|
|
{
|
|
// base.OnHandGrabbed(hand, arg1);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_0 = ___0_hand;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_1 = ___1_arg1;
|
|
HVRHandGrabEvent_OnHandGrabbed_mF1677576482C552AD950C4A686F570DA05760ABB(__this, L_0, L_1, NULL);
|
|
// if (MagSocket && MagSocket.GrabbedTarget)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_2 = __this->___MagSocket_7;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_004d;
|
|
}
|
|
}
|
|
{
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_4 = __this->___MagSocket_7;
|
|
NullCheck(L_4);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5;
|
|
L_5 = HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline(L_4, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_6;
|
|
L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_004d;
|
|
}
|
|
}
|
|
{
|
|
// var ammo = MagSocket.GrabbedTarget;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_7 = __this->___MagSocket_7;
|
|
NullCheck(L_7);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8;
|
|
L_8 = HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline(L_7, NULL);
|
|
V_0 = L_8;
|
|
// MagSocket.ForceRelease();
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_9 = __this->___MagSocket_7;
|
|
NullCheck(L_9);
|
|
VirtualActionInvoker0::Invoke(30 /* System.Void HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::ForceRelease() */, L_9);
|
|
// StartCoroutine(GrabRoutine(ammo, hand));
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_10 = V_0;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_11 = ___0_hand;
|
|
RuntimeObject* L_12;
|
|
L_12 = HVRGrabMagazine_GrabRoutine_m12103CC46304C200750F84D87B22EC5A395C571D(__this, L_10, L_11, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_13;
|
|
L_13 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_12, NULL);
|
|
}
|
|
|
|
IL_004d:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::GrabRoutine(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGrabMagazine_GrabRoutine_m12103CC46304C200750F84D87B22EC5A395C571D (HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_ammo, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___1_hand, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* L_0 = (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91*)il2cpp_codegen_object_new(U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CGrabRoutineU3Ed__6__ctor_m6FE337FC32508C565AA02EF3A9C9CA224F027059(L_0, 0, NULL);
|
|
U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* L_2 = L_1;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = ___0_ammo;
|
|
NullCheck(L_2);
|
|
L_2->___ammo_3 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_2->___ammo_3), (void*)L_3);
|
|
U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* L_4 = L_2;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5 = ___1_hand;
|
|
NullCheck(L_4);
|
|
L_4->___hand_4 = L_5;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_4->___hand_4), (void*)L_5);
|
|
return L_4;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGrabMagazine__ctor_m98A51C085F23E0114B06A1DF6BF9DBC23E746CE7 (HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public float GrabDelay = .05f;
|
|
__this->___GrabDelay_6 = (0.0500000007f);
|
|
HVRHandGrabEvent__ctor_mE331C9A8E797CE91B5EEA5EDD65685A7C56FC22D(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::.ctor(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGrabRoutineU3Ed__6__ctor_m6FE337FC32508C565AA02EF3A9C9CA224F027059 (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, int32_t ___0_U3CU3E1__state, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
|
|
int32_t L_0 = ___0_U3CU3E1__state;
|
|
__this->___U3CU3E1__state_0 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::System.IDisposable.Dispose()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGrabRoutineU3Ed__6_System_IDisposable_Dispose_m1201B6696DE3049E05AFC6DD7C5019706D540406 (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::MoveNext()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CGrabRoutineU3Ed__6_MoveNext_m00556AAAD1255CA473B5325FB9CFD53A92C50AA0 (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* V_1 = NULL;
|
|
{
|
|
int32_t L_0 = __this->___U3CU3E1__state_0;
|
|
V_0 = L_0;
|
|
HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* L_1 = __this->___U3CU3E4__this_2;
|
|
V_1 = L_1;
|
|
int32_t L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_3 = V_0;
|
|
if ((((int32_t)L_3) == ((int32_t)1)))
|
|
{
|
|
goto IL_0038;
|
|
}
|
|
}
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// yield return new WaitForSeconds(GrabDelay);
|
|
HVRGrabMagazine_tF1577EA28E8CFFA76904BE043C2CFB390C06F21D* L_4 = V_1;
|
|
NullCheck(L_4);
|
|
float L_5 = L_4->___GrabDelay_6;
|
|
WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* L_6 = (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3*)il2cpp_codegen_object_new(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC(L_6, L_5, NULL);
|
|
__this->___U3CU3E2__current_1 = L_6;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_6);
|
|
__this->___U3CU3E1__state_0 = 1;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0038:
|
|
{
|
|
__this->___U3CU3E1__state_0 = (-1);
|
|
// if (ammo && !ammo.IsBeingHeld && !hand.GrabbedTarget)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_7 = __this->___ammo_3;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_007e;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_9 = __this->___ammo_3;
|
|
NullCheck(L_9);
|
|
bool L_10;
|
|
L_10 = HVRGrabbable_get_IsBeingHeld_m0B737930A391CA6689D4F4B1B8703F4F5A26F08D(L_9, NULL);
|
|
if (L_10)
|
|
{
|
|
goto IL_007e;
|
|
}
|
|
}
|
|
{
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_11 = __this->___hand_4;
|
|
NullCheck(L_11);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_12;
|
|
L_12 = HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline(L_11, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_13;
|
|
L_13 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_12, NULL);
|
|
if (L_13)
|
|
{
|
|
goto IL_007e;
|
|
}
|
|
}
|
|
{
|
|
// hand.TryGrab(ammo, true);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_14 = __this->___hand_4;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_15 = __this->___ammo_3;
|
|
NullCheck(L_14);
|
|
bool L_16;
|
|
L_16 = VirtualFuncInvoker2< bool, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, bool >::Invoke(38 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::TryGrab(HurricaneVR.Framework.Core.HVRGrabbable,System.Boolean) */, L_14, L_15, (bool)1);
|
|
}
|
|
|
|
IL_007e:
|
|
{
|
|
// }
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CGrabRoutineU3Ed__6_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m15E8A9E8EB243D87DCF2CB65E82648652738BAFC (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::System.Collections.IEnumerator.Reset()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGrabRoutineU3Ed__6_System_Collections_IEnumerator_Reset_m290431C1987003B8A1A9BC819ED1F5118223F703 (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
|
|
NullCheck(L_0);
|
|
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
|
|
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CGrabRoutineU3Ed__6_System_Collections_IEnumerator_Reset_m290431C1987003B8A1A9BC819ED1F5118223F703_RuntimeMethod_var)));
|
|
}
|
|
}
|
|
// System.Object HurricaneVR.Framework.Weapons.Guns.HVRGrabMagazine/<GrabRoutine>d__6::System.Collections.IEnumerator.get_Current()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CGrabRoutineU3Ed__6_System_Collections_IEnumerator_get_Current_m04A29A68082EE6A397B7E0880C53EA6F2DF2B728 (U3CGrabRoutineU3Ed__6_tD167EB8ABEC413407AF63349BF68EC2162FEAF91* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
|
|
return L_0;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_Grabbable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___U3CGrabbableU3Ek__BackingField_7;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_Grabbable(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_Grabbable_mC8E152A49AA6802DA89D107C56689FE8A6DB1FEF (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_value;
|
|
__this->___U3CGrabbableU3Ek__BackingField_7 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGrabbableU3Ek__BackingField_7), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_TimeOfLastShot()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRGunBase_get_TimeOfLastShot_mD8C50E45FE8F7B78633017F410E698B3367F551B (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected float TimeOfLastShot { get; set; }
|
|
float L_0 = __this->___U3CTimeOfLastShotU3Ek__BackingField_56;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_TimeOfLastShot(System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_TimeOfLastShot_mCEBF3FABB57BEA30EC5486874D7B4DB4EEAA8176 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected float TimeOfLastShot { get; set; }
|
|
float L_0 = ___0_value;
|
|
__this->___U3CTimeOfLastShotU3Ek__BackingField_56 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_IsBulletChambered()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = __this->___U3CIsBulletChamberedU3Ek__BackingField_57;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_IsBulletChambered(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_IsBulletChambered_mA3AA700E55B488F8B52DBADDC13F3E251BB5F7A5 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsBulletChamberedU3Ek__BackingField_57 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Weapons.HVRAmmo HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_Ammo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = __this->___U3CAmmoU3Ek__BackingField_58;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_Ammo(HurricaneVR.Framework.Weapons.HVRAmmo)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_Ammo_m2FC382AB68411C63502B882653837234383D12F1 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = ___0_value;
|
|
__this->___U3CAmmoU3Ek__BackingField_58 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CAmmoU3Ek__BackingField_58), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Core.HVRGrabbable HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_AmmoGrabbable()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable AmmoGrabbable { get; set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___U3CAmmoGrabbableU3Ek__BackingField_59;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_AmmoGrabbable(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_AmmoGrabbable_m55A4C74D29B1540C81C9171067DE44EE24D47229 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable AmmoGrabbable { get; set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_value;
|
|
__this->___U3CAmmoGrabbableU3Ek__BackingField_59 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CAmmoGrabbableU3Ek__BackingField_59), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
// System.Single HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_BulletRange()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float HVRGunBase_get_BulletRange_m6586D3AA3890C98F5C6D00F6BF30757A5BA52131 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (UseAmmoProperties && Ammo)
|
|
bool L_0 = __this->___UseAmmoProperties_23;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0028;
|
|
}
|
|
}
|
|
{
|
|
// return Ammo.MaxRange + BarrelRange;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
float L_4 = L_3->___MaxRange_9;
|
|
float L_5 = __this->___BarrelRange_13;
|
|
return ((float)il2cpp_codegen_add(L_4, L_5));
|
|
}
|
|
|
|
IL_0028:
|
|
{
|
|
// return BarrelRange + NoAmmoRange;
|
|
float L_6 = __this->___BarrelRange_13;
|
|
float L_7 = __this->___NoAmmoRange_24;
|
|
return ((float)il2cpp_codegen_add(L_6, L_7));
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Components.HVRDamageProvider HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_DamageProvider()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* HVRGunBase_get_DamageProvider_m87FA322083AE29E892E0F079F1C7AE13041A3B76 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (UseAmmoProperties && Ammo)
|
|
bool L_0 = __this->___UseAmmoProperties_23;
|
|
if (!L_0)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
{
|
|
// return Ammo;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
return L_3;
|
|
}
|
|
|
|
IL_001c:
|
|
{
|
|
// return this;
|
|
return __this;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_OutOfAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RequiresChamberedBullet && IsBulletChambered)
|
|
bool L_0 = __this->___RequiresChamberedBullet_15;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0012;
|
|
}
|
|
}
|
|
{
|
|
bool L_1;
|
|
L_1 = HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline(__this, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0012;
|
|
}
|
|
}
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0012:
|
|
{
|
|
// if (!RequiresAmmo)
|
|
bool L_2 = __this->___RequiresAmmo_14;
|
|
if (L_2)
|
|
{
|
|
goto IL_001c;
|
|
}
|
|
}
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_001c:
|
|
{
|
|
// if (!Ammo || Ammo.IsEmpty)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0036;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = HVRAmmo_get_IsEmpty_mCA243357BD16F6071FD9A59242720BEB7C880478(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0038;
|
|
}
|
|
}
|
|
|
|
IL_0036:
|
|
{
|
|
// return true;
|
|
return (bool)1;
|
|
}
|
|
|
|
IL_0038:
|
|
{
|
|
// return false;
|
|
return (bool)0;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_IsFiring()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGunBase_get_IsFiring_m51DBE9BF6DECB5F5A501E7B0136BD5083D0E18EA (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsFiring { get; protected set; }
|
|
bool L_0 = __this->___U3CIsFiringU3Ek__BackingField_60;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_IsFiring(System.Boolean)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsFiring { get; protected set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsFiringU3Ek__BackingField_60 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Int32 HurricaneVR.Framework.Weapons.Guns.HVRGunBase::get_RoundsFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HVRGunBase_get_RoundsFired_m830123D4A899BF38BFF694ED3AAF2093B09A33BE (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected int RoundsFired { get; set; }
|
|
int32_t L_0 = __this->___U3CRoundsFiredU3Ek__BackingField_61;
|
|
return L_0;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::set_RoundsFired(System.Int32)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_set_RoundsFired_mF2B8BEF03A8E50AD4B58772C66E576C6FD340B17 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, int32_t ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected int RoundsFired { get; set; }
|
|
int32_t L_0 = ___0_value;
|
|
__this->___U3CRoundsFiredU3Ek__BackingField_61 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Awake()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Awake_mE052D5BD9F20CE378B3615C458CB04A34C035465 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentsInChildren_TisHVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2_m3D7F89FD37A26D1B0B69D8B86E6B473F6EEC5A04_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRGunBase_OnStabilizerGrabbed_mCE42EF3479C9263411E8ECEFB8517460271118EF_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRGunBase_OnStabilizerReleased_m8F5CD51BFDCC197CBFFB5286260024407AADE9D3_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// Grabbable = GetComponent<HVRGrabbable>();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0(__this, Component_GetComponent_TisHVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE_m323C2BB2FDC8631D5B02C57ADD07FE745C81F3C0_RuntimeMethod_var);
|
|
HVRGunBase_set_Grabbable_mC8E152A49AA6802DA89D107C56689FE8A6DB1FEF_inline(__this, L_0, NULL);
|
|
// Grabbable.HandReleased.AddListener(OnHandReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_1;
|
|
L_1 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_1);
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* L_2 = L_1->___HandReleased_71;
|
|
UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7* L_3 = (UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7*)il2cpp_codegen_object_new(UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_3);
|
|
UnityAction_2__ctor_m00B1484F64043D0CF1F6DDF9E9EC65F663FA6607(L_3, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 18)), NULL);
|
|
NullCheck(L_2);
|
|
UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA(L_2, L_3, UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var);
|
|
// Grabbable.HandGrabbed.AddListener(OnHandGrabbed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4;
|
|
L_4 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_4);
|
|
VRHandGrabberEvent_t43EC3CE57F33FAC044A3D4338C967C5831F76D16* L_5 = L_4->___HandGrabbed_70;
|
|
UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7* L_6 = (UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7*)il2cpp_codegen_object_new(UnityAction_2_t9DBF33037A680DA0A12EFA2304C36681A7E3C0B7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_6);
|
|
UnityAction_2__ctor_m00B1484F64043D0CF1F6DDF9E9EC65F663FA6607(L_6, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 19)), NULL);
|
|
NullCheck(L_5);
|
|
UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA(L_5, L_6, UnityEvent_2_AddListener_mD7DB3A7C8C28B7F02CD6480126E322FF090C83CA_RuntimeMethod_var);
|
|
// if (StabilizerGrabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_7 = __this->___StabilizerGrabbable_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_008b;
|
|
}
|
|
}
|
|
{
|
|
// StabilizerGrabbable.Grabbed.AddListener(OnStabilizerGrabbed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_9 = __this->___StabilizerGrabbable_38;
|
|
NullCheck(L_9);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_10 = L_9->___Grabbed_64;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_11 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_11);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_11, __this, (intptr_t)((void*)HVRGunBase_OnStabilizerGrabbed_mCE42EF3479C9263411E8ECEFB8517460271118EF_RuntimeMethod_var), NULL);
|
|
NullCheck(L_10);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_10, L_11, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// StabilizerGrabbable.Released.AddListener(OnStabilizerReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_12 = __this->___StabilizerGrabbable_38;
|
|
NullCheck(L_12);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_13 = L_12->___Released_65;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_14 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_14);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_14, __this, (intptr_t)((void*)HVRGunBase_OnStabilizerReleased_m8F5CD51BFDCC197CBFFB5286260024407AADE9D3_RuntimeMethod_var), NULL);
|
|
NullCheck(L_13);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_13, L_14, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
}
|
|
|
|
IL_008b:
|
|
{
|
|
// if (AmmoSocket)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_15 = __this->___AmmoSocket_40;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_16;
|
|
L_16 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_15, NULL);
|
|
if (!L_16)
|
|
{
|
|
goto IL_00ef;
|
|
}
|
|
}
|
|
{
|
|
// AmmoSocket.Grabbed.AddListener(OnAmmoSocketed);
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_17 = __this->___AmmoSocket_40;
|
|
NullCheck(L_17);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_18 = ((HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6*)L_17)->___Grabbed_5;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_19 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_19);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_19, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 20)), NULL);
|
|
NullCheck(L_18);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_18, L_19, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// AmmoSocket.Released.AddListener(OnAmmoSocketReleased);
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_20 = __this->___AmmoSocket_40;
|
|
NullCheck(L_20);
|
|
VRGrabberEvent_t2713C2DF3B8DA12A163C59D07B42A39AEA560F6C* L_21 = ((HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6*)L_20)->___Released_6;
|
|
UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED* L_22 = (UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED*)il2cpp_codegen_object_new(UnityAction_2_tEB35C2416BBA906661E576A7D262CF6460145EED_il2cpp_TypeInfo_var);
|
|
NullCheck(L_22);
|
|
UnityAction_2__ctor_mF45134DBC67C479BA0F32E844D3400071AF4205D(L_22, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 22)), NULL);
|
|
NullCheck(L_21);
|
|
UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626(L_21, L_22, UnityEvent_2_AddListener_m5712BF8841CA269C2837A109B704B284484F0626_RuntimeMethod_var);
|
|
// AmmoSocket.ParentDisablesGrab = true;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_23 = __this->___AmmoSocket_40;
|
|
NullCheck(L_23);
|
|
L_23->___ParentDisablesGrab_40 = (bool)1;
|
|
// AmmoSocket.ParentGrabbable = Grabbable;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_24 = __this->___AmmoSocket_40;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_25;
|
|
L_25 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_24);
|
|
L_24->___ParentGrabbable_41 = L_25;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_24->___ParentGrabbable_41), (void*)L_25);
|
|
}
|
|
|
|
IL_00ef:
|
|
{
|
|
// if (!RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_26 = __this->___RecoilComponent_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_27;
|
|
L_27 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_26, NULL);
|
|
if (L_27)
|
|
{
|
|
goto IL_0108;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent = GetComponent<HVRRecoil>();
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_28;
|
|
L_28 = Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28(__this, Component_GetComponent_TisHVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC_m7CFF1C07CE0FF1444DE30F80C565EC0B0E18ED28_RuntimeMethod_var);
|
|
__this->___RecoilComponent_39 = L_28;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___RecoilComponent_39), (void*)L_28);
|
|
}
|
|
|
|
IL_0108:
|
|
{
|
|
// if (!GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_29 = __this->___GunSounds_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_30;
|
|
L_30 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_29, NULL);
|
|
if (L_30)
|
|
{
|
|
goto IL_0121;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds = GetComponent<HVRGunSounds>();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_31;
|
|
L_31 = Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598(__this, Component_GetComponent_TisHVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570_mD898A3DA54A0EF280C009739ED7CFAB150376598_RuntimeMethod_var);
|
|
__this->___GunSounds_41 = L_31;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___GunSounds_41), (void*)L_31);
|
|
}
|
|
|
|
IL_0121:
|
|
{
|
|
// if (!Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_32 = __this->___Animator_45;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_33;
|
|
L_33 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_32, NULL);
|
|
if (L_33)
|
|
{
|
|
goto IL_013a;
|
|
}
|
|
}
|
|
{
|
|
// Animator = GetComponent<Animator>();
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_34;
|
|
L_34 = Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE(__this, Component_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_m1C9FCB4BBE56BEC6BDEF6E4BA1E5DFF91614D7CE_RuntimeMethod_var);
|
|
__this->___Animator_45 = L_34;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Animator_45), (void*)L_34);
|
|
}
|
|
|
|
IL_013a:
|
|
{
|
|
// if (CockingHandle)
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_35 = __this->___CockingHandle_36;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_36;
|
|
L_36 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_35, NULL);
|
|
if (!L_36)
|
|
{
|
|
goto IL_019e;
|
|
}
|
|
}
|
|
{
|
|
// CockingHandle.Released.AddListener(OnCockingHandleReleased);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_37 = __this->___CockingHandle_36;
|
|
NullCheck(L_37);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_38 = L_37->___Released_20;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_39 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_39);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_39, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 13)), NULL);
|
|
NullCheck(L_38);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_38, L_39, NULL);
|
|
// CockingHandle.EjectReached.AddListener(OnCockingHandleEjected);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_40 = __this->___CockingHandle_36;
|
|
NullCheck(L_40);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_41 = L_40->___EjectReached_21;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_42 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_42);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_42, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 12)), NULL);
|
|
NullCheck(L_41);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_41, L_42, NULL);
|
|
// CockingHandle.ChamberRound.AddListener(OnCockingHandleChambered);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_43 = __this->___CockingHandle_36;
|
|
NullCheck(L_43);
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_44 = L_43->___ChamberRound_22;
|
|
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_45 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_45);
|
|
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_45, __this, (intptr_t)((void*)GetVirtualMethodInfo(__this, 11)), NULL);
|
|
NullCheck(L_44);
|
|
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_44, L_45, NULL);
|
|
}
|
|
|
|
IL_019e:
|
|
{
|
|
// SetupPooledBullets();
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::SetupPooledBullets() */, __this);
|
|
// _animatableGunParts = GetComponentsInChildren<HVRGunPart>();
|
|
HVRGunPartU5BU5D_t6822E6C472B309408A7529C3339525A04BF44982* L_46;
|
|
L_46 = Component_GetComponentsInChildren_TisHVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2_m3D7F89FD37A26D1B0B69D8B86E6B473F6EEC5A04(__this, Component_GetComponentsInChildren_TisHVRGunPart_t184A60333C104CDFB56D8D01757853F97F4A7DF2_m3D7F89FD37A26D1B0B69D8B86E6B473F6EEC5A04_RuntimeMethod_var);
|
|
__this->____animatableGunParts_52 = L_46;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____animatableGunParts_52), (void*)L_46);
|
|
// if (BulletEmitter)
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_47 = __this->___BulletEmitter_34;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_48;
|
|
L_48 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_47, NULL);
|
|
if (!L_48)
|
|
{
|
|
goto IL_01c9;
|
|
}
|
|
}
|
|
{
|
|
// BulletEmitter.Gun = this;
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_49 = __this->___BulletEmitter_34;
|
|
NullCheck(L_49);
|
|
L_49->___Gun_9 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_49->___Gun_9), (void*)__this);
|
|
}
|
|
|
|
IL_01c9:
|
|
{
|
|
// if (CasingEmitter)
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_50 = __this->___CasingEmitter_35;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_51;
|
|
L_51 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_50, NULL);
|
|
if (!L_51)
|
|
{
|
|
goto IL_01e2;
|
|
}
|
|
}
|
|
{
|
|
// CasingEmitter.Gun = this;
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_52 = __this->___CasingEmitter_35;
|
|
NullCheck(L_52);
|
|
L_52->___Gun_9 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_52->___Gun_9), (void*)__this);
|
|
}
|
|
|
|
IL_01e2:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::SetupPooledBullets()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_SetupPooledBullets_m55B59085B0D65D580DE306157C5BEABA9ADA8215 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInChildren_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mA2746088DB45856FD76C725AB403CEF5A8997734_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mE9297094E1201EEEF3905C005E7426A4982C40BE_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral87EC9E6B1D53FB72E3610EE8D1FBACA5F8D07BB0);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
{
|
|
// for (int i = 0; i < MaxPooledBullets; i++)
|
|
V_0 = 0;
|
|
goto IL_00b6;
|
|
}
|
|
|
|
IL_0007:
|
|
{
|
|
// _objects.Add(new HVRBulletTracker());
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_0 = __this->____objects_51;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_1 = (HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E*)il2cpp_codegen_object_new(HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
HVRBulletTracker__ctor_m5930005E22F736CC66188A4C9CFA586BF044FFCA(L_1, NULL);
|
|
NullCheck(L_0);
|
|
List_1_Add_mE9297094E1201EEEF3905C005E7426A4982C40BE_inline(L_0, L_1, List_1_Add_mE9297094E1201EEEF3905C005E7426A4982C40BE_RuntimeMethod_var);
|
|
// if (BulletPrefab)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___BulletPrefab_49;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0042;
|
|
}
|
|
}
|
|
{
|
|
// _objects[i].Bullet = Instantiate(BulletPrefab);
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_4 = __this->____objects_51;
|
|
int32_t L_5 = V_0;
|
|
NullCheck(L_4);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_6;
|
|
L_6 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_4, L_5, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = __this->___BulletPrefab_49;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
|
|
L_8 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3(L_7, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m10D87C6E0708CA912BBB02555BF7D0FBC5D7A2B3_RuntimeMethod_var);
|
|
NullCheck(L_6);
|
|
L_6->___Bullet_0 = L_8;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_6->___Bullet_0), (void*)L_8);
|
|
goto IL_005d;
|
|
}
|
|
|
|
IL_0042:
|
|
{
|
|
// _objects[i].Bullet = new GameObject("Bullet");
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_9 = __this->____objects_51;
|
|
int32_t L_10 = V_0;
|
|
NullCheck(L_9);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_11;
|
|
L_11 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_9, L_10, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
|
|
NullCheck(L_12);
|
|
GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_12, _stringLiteral87EC9E6B1D53FB72E3610EE8D1FBACA5F8D07BB0, NULL);
|
|
NullCheck(L_11);
|
|
L_11->___Bullet_0 = L_12;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_11->___Bullet_0), (void*)L_12);
|
|
}
|
|
|
|
IL_005d:
|
|
{
|
|
// _objects[i].Bullet.SetActive(false);
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_13 = __this->____objects_51;
|
|
int32_t L_14 = V_0;
|
|
NullCheck(L_13);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_15;
|
|
L_15 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_13, L_14, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_15);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = L_15->___Bullet_0;
|
|
NullCheck(L_16);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_16, (bool)0, NULL);
|
|
// _objects[i].Bullet.hideFlags = HideFlags.HideInHierarchy;
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_17 = __this->____objects_51;
|
|
int32_t L_18 = V_0;
|
|
NullCheck(L_17);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_19;
|
|
L_19 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_17, L_18, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_19);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_20 = L_19->___Bullet_0;
|
|
NullCheck(L_20);
|
|
Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_20, 1, NULL);
|
|
// _objects[i].Renderers = _objects[i].Bullet.GetComponentsInChildren<Renderer>();
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_21 = __this->____objects_51;
|
|
int32_t L_22 = V_0;
|
|
NullCheck(L_21);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_23;
|
|
L_23 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_21, L_22, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_24 = __this->____objects_51;
|
|
int32_t L_25 = V_0;
|
|
NullCheck(L_24);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_26;
|
|
L_26 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_24, L_25, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_26);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_27 = L_26->___Bullet_0;
|
|
NullCheck(L_27);
|
|
RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A* L_28;
|
|
L_28 = GameObject_GetComponentsInChildren_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mA2746088DB45856FD76C725AB403CEF5A8997734(L_27, GameObject_GetComponentsInChildren_TisRenderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF_mA2746088DB45856FD76C725AB403CEF5A8997734_RuntimeMethod_var);
|
|
NullCheck(L_23);
|
|
L_23->___Renderers_7 = L_28;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_23->___Renderers_7), (void*)L_28);
|
|
// for (int i = 0; i < MaxPooledBullets; i++)
|
|
int32_t L_29 = V_0;
|
|
V_0 = ((int32_t)il2cpp_codegen_add(L_29, 1));
|
|
}
|
|
|
|
IL_00b6:
|
|
{
|
|
// for (int i = 0; i < MaxPooledBullets; i++)
|
|
int32_t L_30 = V_0;
|
|
int32_t L_31 = __this->___MaxPooledBullets_47;
|
|
if ((((int32_t)L_30) < ((int32_t)L_31)))
|
|
{
|
|
goto IL_0007;
|
|
}
|
|
}
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Update()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Update_m260EDC67C43CF1B925536FED291CF9EA28501E49 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// CheckTriggerHaptics();
|
|
VirtualActionInvoker0::Invoke(8 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CheckTriggerHaptics() */, __this);
|
|
// CheckTriggerPull();
|
|
VirtualActionInvoker0::Invoke(9 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CheckTriggerPull() */, __this);
|
|
// UpdateTrackedBullets();
|
|
VirtualActionInvoker0::Invoke(32 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UpdateTrackedBullets() */, __this);
|
|
// UpdateTriggerAnimation();
|
|
VirtualActionInvoker0::Invoke(33 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UpdateTriggerAnimation() */, __this);
|
|
// UpdateShooting();
|
|
VirtualActionInvoker0::Invoke(10 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UpdateShooting() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CheckTriggerHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_CheckTriggerHaptics_m06712D8A0264866A85B3DC2942716D2B679A3124 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* V_0 = NULL;
|
|
{
|
|
// if (Grabbable.HandGrabbers.Count == 0 || !Grabbable.HandGrabbers[0].IsMine || !Haptics) return;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_1 = L_0->___HandGrabbers_100;
|
|
NullCheck(L_1);
|
|
int32_t L_2;
|
|
L_2 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_1, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3;
|
|
L_3 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_4 = L_3->___HandGrabbers_100;
|
|
NullCheck(L_4);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5;
|
|
L_5 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_4, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = VirtualFuncInvoker0< bool >::Invoke(18 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsMine() */, L_5);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_7 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (L_8)
|
|
{
|
|
goto IL_0038;
|
|
}
|
|
}
|
|
|
|
IL_0037:
|
|
{
|
|
// if (Grabbable.HandGrabbers.Count == 0 || !Grabbable.HandGrabbers[0].IsMine || !Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_0038:
|
|
{
|
|
// var controller = Grabbable.HandGrabbers[0].Controller;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_9;
|
|
L_9 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_9);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_10 = L_9->___HandGrabbers_100;
|
|
NullCheck(L_10);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_11;
|
|
L_11 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_10, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_11);
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_12;
|
|
L_12 = HVRHandGrabber_get_Controller_mB0B048B8AAFDCD95D7FE70862E6A94B65E2AA64C(L_11, NULL);
|
|
V_0 = L_12;
|
|
// if (controller.Trigger > Haptics.TriggerSqueezeStart && controller.Trigger < Haptics.TriggerSqueezeStop)
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_13 = V_0;
|
|
NullCheck(L_13);
|
|
float L_14 = L_13->___Trigger_35;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_15 = __this->___Haptics_26;
|
|
NullCheck(L_15);
|
|
float L_16 = L_15->___TriggerSqueezeStart_14;
|
|
if ((!(((float)L_14) > ((float)L_16))))
|
|
{
|
|
goto IL_008c;
|
|
}
|
|
}
|
|
{
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_17 = V_0;
|
|
NullCheck(L_17);
|
|
float L_18 = L_17->___Trigger_35;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_19 = __this->___Haptics_26;
|
|
NullCheck(L_19);
|
|
float L_20 = L_19->___TriggerSqueezeStop_13;
|
|
if ((!(((float)L_18) < ((float)L_20))))
|
|
{
|
|
goto IL_008c;
|
|
}
|
|
}
|
|
{
|
|
// PlayHaptics(Grabbable, Haptics.TriggerSqueezed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_21;
|
|
L_21 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_22 = __this->___Haptics_26;
|
|
NullCheck(L_22);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_23 = L_22->___TriggerSqueezed_7;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_21, L_23);
|
|
}
|
|
|
|
IL_008c:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CheckTriggerPull()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_CheckTriggerPull_m5EB337E30427995BC615D60903AE0BFD9EA0C2D4 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* V_0 = NULL;
|
|
{
|
|
// if (!Grabbable.IsHandGrabbed)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
bool L_1;
|
|
L_1 = HVRGrabbable_get_IsHandGrabbed_m7486146CFEA7C67B316ABA81DF21BAC0E488E66E(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// var controller = Grabbable.HandGrabbers[0].Controller;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_2);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_3 = L_2->___HandGrabbers_100;
|
|
NullCheck(L_3);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_4;
|
|
L_4 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_3, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_4);
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_5;
|
|
L_5 = HVRHandGrabber_get_Controller_mB0B048B8AAFDCD95D7FE70862E6A94B65E2AA64C(L_4, NULL);
|
|
V_0 = L_5;
|
|
// if (controller.Trigger <= TriggerResetThreshold)
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_6 = V_0;
|
|
NullCheck(L_6);
|
|
float L_7 = L_6->___Trigger_35;
|
|
float L_8 = __this->___TriggerResetThreshold_9;
|
|
if ((!(((float)L_7) <= ((float)L_8))))
|
|
{
|
|
goto IL_003a;
|
|
}
|
|
}
|
|
{
|
|
// IsTriggerReset = true;
|
|
__this->___IsTriggerReset_62 = (bool)1;
|
|
}
|
|
|
|
IL_003a:
|
|
{
|
|
// if (controller.Trigger > TriggerPullThreshold && IsTriggerReset)
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_9 = V_0;
|
|
NullCheck(L_9);
|
|
float L_10 = L_9->___Trigger_35;
|
|
float L_11 = __this->___TriggerPullThreshold_8;
|
|
if ((!(((float)L_10) > ((float)L_11))))
|
|
{
|
|
goto IL_0065;
|
|
}
|
|
}
|
|
{
|
|
bool L_12 = __this->___IsTriggerReset_62;
|
|
if (!L_12)
|
|
{
|
|
goto IL_0065;
|
|
}
|
|
}
|
|
{
|
|
// TriggerPulled();
|
|
VirtualActionInvoker0::Invoke(27 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerPulled() */, __this);
|
|
// IsTriggerReset = false;
|
|
__this->___IsTriggerReset_62 = (bool)0;
|
|
// IsTriggerPulled = true;
|
|
__this->___IsTriggerPulled_63 = (bool)1;
|
|
return;
|
|
}
|
|
|
|
IL_0065:
|
|
{
|
|
// else if (controller.Trigger < TriggerPullThreshold && IsTriggerPulled)
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_13 = V_0;
|
|
NullCheck(L_13);
|
|
float L_14 = L_13->___Trigger_35;
|
|
float L_15 = __this->___TriggerPullThreshold_8;
|
|
if ((!(((float)L_14) < ((float)L_15))))
|
|
{
|
|
goto IL_0088;
|
|
}
|
|
}
|
|
{
|
|
bool L_16 = __this->___IsTriggerPulled_63;
|
|
if (!L_16)
|
|
{
|
|
goto IL_0088;
|
|
}
|
|
}
|
|
{
|
|
// IsTriggerPulled = false;
|
|
__this->___IsTriggerPulled_63 = (bool)0;
|
|
// TriggerReleased();
|
|
VirtualActionInvoker0::Invoke(28 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerReleased() */, __this);
|
|
}
|
|
|
|
IL_0088:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UpdateShooting()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_UpdateShooting_m56C61F197A6F5C93612E00DECFCA6ABF784D62BF (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (IsFiring)
|
|
bool L_0;
|
|
L_0 = HVRGunBase_get_IsFiring_m51DBE9BF6DECB5F5A501E7B0136BD5083D0E18EA_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// if (!CanFire())
|
|
bool L_1;
|
|
L_1 = VirtualFuncInvoker0< bool >::Invoke(35 /* System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CanFire() */, __this);
|
|
if (L_1)
|
|
{
|
|
goto IL_0018;
|
|
}
|
|
}
|
|
{
|
|
// IsFiring = false;
|
|
HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D_inline(__this, (bool)0, NULL);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0018:
|
|
{
|
|
// if (Time.time - TimeOfLastShot > Cooldown)
|
|
float L_2;
|
|
L_2 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
|
|
float L_3;
|
|
L_3 = HVRGunBase_get_TimeOfLastShot_mD8C50E45FE8F7B78633017F410E698B3367F551B_inline(__this, NULL);
|
|
float L_4 = __this->___Cooldown_10;
|
|
if ((!(((float)((float)il2cpp_codegen_subtract(L_2, L_3))) > ((float)L_4))))
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// Shoot();
|
|
VirtualActionInvoker0::Invoke(37 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Shoot() */, __this);
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnCockingHandleChambered()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnCockingHandleChambered_mFB84983D0280DCC31E9425CA945EAE29E130D9C9 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// TryChamberRound();
|
|
VirtualActionInvoker0::Invoke(41 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TryChamberRound() */, __this);
|
|
// CockingHandleChamberedHaptics();
|
|
VirtualActionInvoker0::Invoke(48 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandleChamberedHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnCockingHandleEjected()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnCockingHandleEjected_m8D236EF3A00C63E439B3E83DB759FDA9A124549F (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = __this->___GunSounds_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0018;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds.PlaySlideBack();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = __this->___GunSounds_41;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(7 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideBack() */, L_2);
|
|
}
|
|
|
|
IL_0018:
|
|
{
|
|
// EjectBullet();
|
|
VirtualActionInvoker0::Invoke(56 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectBullet() */, __this);
|
|
// CockingHandleEjectHaptics();
|
|
VirtualActionInvoker0::Invoke(46 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandleEjectHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnCockingHandleReleased()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnCockingHandleReleased_mDB2BFACC3ECA6CB6B94CD8C7C11073CAA2E2591F (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = __this->___GunSounds_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0018;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds.PlaySlideForward();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = __this->___GunSounds_41;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(6 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlaySlideForward() */, L_2);
|
|
}
|
|
|
|
IL_0018:
|
|
{
|
|
// if (Bolt)
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_3 = __this->___Bolt_37;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0031;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.IsPushedBack = false;
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_5 = __this->___Bolt_37;
|
|
NullCheck(L_5);
|
|
HVRGunBolt_set_IsPushedBack_mB57C1BB5EA2E1756D505545504DFA840F67EFB17_inline(L_5, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0031:
|
|
{
|
|
// CockingHandleReleasedHaptics();
|
|
VirtualActionInvoker0::Invoke(47 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandleReleasedHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EnableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_EnableChamberedRound_m39F6831FB676D43DEE3859EED9975B493F66C67C (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline(__this, NULL);
|
|
if (L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = __this->___ChamberedRound_30;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0022;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___ChamberedRound_30;
|
|
NullCheck(L_3);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_3, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0022:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EnableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_EnableChamberedCasing_m179E0DBC11329269AC04DB727503E49032A0DDD5 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_31;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_31;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DisableChamberedCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_DisableChamberedCasing_mC77C3F8701D4DAAFE4551E6F424A393568287E7A (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedCasing)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedCasing_31;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedCasing.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedCasing_31;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DisableChamberedRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_DisableChamberedRound_m94F0603CA9BDD121597FDE6067541C816D9C3F12 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (ChamberedRound)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___ChamberedRound_30;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// ChamberedRound.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___ChamberedRound_30;
|
|
NullCheck(L_2);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnHandReleased(HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnHandReleased_m91149710119F77092F0B2D3C02D3C4C2FE2CCE12 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___0_arg0, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_0 = __this->___RecoilComponent_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.HandRigidBody = null;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_2 = __this->___RecoilComponent_39;
|
|
NullCheck(L_2);
|
|
HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0_inline(L_2, (Rigidbody_t268697F5A994213ED97393309870968BC1C7393C*)NULL, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// TriggerReleased();
|
|
VirtualActionInvoker0::Invoke(28 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerReleased() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnHandGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnHandGrabbed_m3FDE966E0B7938EBD92A76B8901B00015A19AC01 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___0_hand, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_0 = __this->___RecoilComponent_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001e;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.HandRigidBody = hand.Rigidbody;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_2 = __this->___RecoilComponent_39;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_3 = ___0_hand;
|
|
NullCheck(L_3);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_4;
|
|
L_4 = HVRGrabberBase_get_Rigidbody_m6C3C6F7D93D40F37F26A534343078C84917B293C_inline(L_3, NULL);
|
|
NullCheck(L_2);
|
|
HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0_inline(L_2, L_4, NULL);
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
// if (AmmoGrabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5;
|
|
L_5 = HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_6;
|
|
L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
// hand.DisableHandCollision(AmmoGrabbable);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_7 = ___0_hand;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8;
|
|
L_8 = HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8_inline(__this, NULL);
|
|
NullCheck(L_7);
|
|
HVRHandGrabber_DisableHandCollision_m80A62939B0F9C7FB87AF2C34E449810BACF1A03A(L_7, L_8, NULL);
|
|
}
|
|
|
|
IL_0037:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnStabilizerReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnStabilizerReleased_m8F5CD51BFDCC197CBFFB5286260024407AADE9D3 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// Grabbable.ForceTwoHandSettings = false;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
HVRGrabbable_set_ForceTwoHandSettings_m89EDA566A49374A9FD392949A2A9DF2FF12C9F18(L_0, (bool)0, NULL);
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_1 = __this->___RecoilComponent_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0025;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.TwoHanded = false;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_3 = __this->___RecoilComponent_39;
|
|
NullCheck(L_3);
|
|
HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E_inline(L_3, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnStabilizerGrabbed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnStabilizerGrabbed_mCE42EF3479C9263411E8ECEFB8517460271118EF (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (Grabbable.PrimaryGrabber && Grabbable.PrimaryGrabber.IsHandGrabber)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_1;
|
|
L_1 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_0, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3;
|
|
L_3 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_4;
|
|
L_4 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_3, NULL);
|
|
NullCheck(L_4);
|
|
bool L_5;
|
|
L_5 = VirtualFuncInvoker0< bool >::Invoke(12 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsHandGrabber() */, L_4);
|
|
if (!L_5)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
// Grabbable.ForceTwoHandSettings = true;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_6);
|
|
HVRGrabbable_set_ForceTwoHandSettings_m89EDA566A49374A9FD392949A2A9DF2FF12C9F18(L_6, (bool)1, NULL);
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_7 = __this->___RecoilComponent_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_0049;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.TwoHanded = true;
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_9 = __this->___RecoilComponent_39;
|
|
NullCheck(L_9);
|
|
HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E_inline(L_9, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0049:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnAmmoSocketed(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnAmmoSocketed_m77B623E1BDD88ED5A646AD6431876D53216C5E54 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_grabber, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_grabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0D2999FD27851B71828D7F0FE882CE270B4B91DA);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* V_0 = NULL;
|
|
int32_t V_1 = 0;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* V_2 = NULL;
|
|
int32_t V_3 = 0;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* V_4 = NULL;
|
|
{
|
|
// var ammo = grabbable.GetComponent<HVRAmmo>();
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___1_grabbable;
|
|
NullCheck(L_0);
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549(L_0, Component_GetComponent_TisHVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150_mDD5454F5F6224F7FCB6DCF0EFF889D4651201549_RuntimeMethod_var);
|
|
V_0 = L_1;
|
|
// if (!ammo)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_2 = V_0;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_0025;
|
|
}
|
|
}
|
|
{
|
|
// Debug.Log($"{grabbable.name} is missing the ammo component.");
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4 = ___1_grabbable;
|
|
NullCheck(L_4);
|
|
String_t* L_5;
|
|
L_5 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_4, NULL);
|
|
String_t* L_6;
|
|
L_6 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_5, _stringLiteral0D2999FD27851B71828D7F0FE882CE270B4B91DA, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
|
|
Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB(L_6, NULL);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0025:
|
|
{
|
|
// Ammo = ammo;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_7 = V_0;
|
|
HVRGunBase_set_Ammo_m2FC382AB68411C63502B882653837234383D12F1_inline(__this, L_7, NULL);
|
|
// AmmoGrabbable = grabbable;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = ___1_grabbable;
|
|
HVRGunBase_set_AmmoGrabbable_m55A4C74D29B1540C81C9171067DE44EE24D47229_inline(__this, L_8, NULL);
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
V_1 = 0;
|
|
goto IL_007a;
|
|
}
|
|
|
|
IL_0037:
|
|
{
|
|
// var ourCollider = Grabbable.Colliders[i];
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_9;
|
|
L_9 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_9);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_10;
|
|
L_10 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_9, NULL);
|
|
int32_t L_11 = V_1;
|
|
NullCheck(L_10);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_12;
|
|
L_12 = List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587(L_10, L_11, List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
V_2 = L_12;
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
V_3 = 0;
|
|
goto IL_0068;
|
|
}
|
|
|
|
IL_004d:
|
|
{
|
|
// var ammoCollider = grabbable.Colliders[j];
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_13 = ___1_grabbable;
|
|
NullCheck(L_13);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_14;
|
|
L_14 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_13, NULL);
|
|
int32_t L_15 = V_3;
|
|
NullCheck(L_14);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_16;
|
|
L_16 = List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587(L_14, L_15, List_1_get_Item_m6482D1D8869174A6C7B0CEAF95DFDFBB73625587_RuntimeMethod_var);
|
|
V_4 = L_16;
|
|
// Physics.IgnoreCollision(ourCollider, ammoCollider, true);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_17 = V_2;
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_18 = V_4;
|
|
Physics_IgnoreCollision_mA8E5C54299FC47921E41BF864C7C2214621595D6(L_17, L_18, (bool)1, NULL);
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
int32_t L_19 = V_3;
|
|
V_3 = ((int32_t)il2cpp_codegen_add(L_19, 1));
|
|
}
|
|
|
|
IL_0068:
|
|
{
|
|
// for (var j = 0; j < grabbable.Colliders.Count; j++)
|
|
int32_t L_20 = V_3;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_21 = ___1_grabbable;
|
|
NullCheck(L_21);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_22;
|
|
L_22 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_21, NULL);
|
|
NullCheck(L_22);
|
|
int32_t L_23;
|
|
L_23 = List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline(L_22, List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
if ((((int32_t)L_20) < ((int32_t)L_23)))
|
|
{
|
|
goto IL_004d;
|
|
}
|
|
}
|
|
{
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
int32_t L_24 = V_1;
|
|
V_1 = ((int32_t)il2cpp_codegen_add(L_24, 1));
|
|
}
|
|
|
|
IL_007a:
|
|
{
|
|
// for (var i = 0; i < Grabbable.Colliders.Count; i++)
|
|
int32_t L_25 = V_1;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_26;
|
|
L_26 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_26);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_27;
|
|
L_27 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_26, NULL);
|
|
NullCheck(L_27);
|
|
int32_t L_28;
|
|
L_28 = List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_inline(L_27, List_1_get_Count_m8D408B57AE7C2D791BB61817BBC93B84537AB617_RuntimeMethod_var);
|
|
if ((((int32_t)L_25) < ((int32_t)L_28)))
|
|
{
|
|
goto IL_0037;
|
|
}
|
|
}
|
|
{
|
|
// if (Grabbable.HandGrabbers.Count > 0)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_29;
|
|
L_29 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_29);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_30 = L_29->___HandGrabbers_100;
|
|
NullCheck(L_30);
|
|
int32_t L_31;
|
|
L_31 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_30, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if ((((int32_t)L_31) <= ((int32_t)0)))
|
|
{
|
|
goto IL_00c2;
|
|
}
|
|
}
|
|
{
|
|
// Grabbable.HandGrabbers[0].HandPhysics.IgnoreCollision(grabbable.Colliders, true);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_32;
|
|
L_32 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_32);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_33 = L_32->___HandGrabbers_100;
|
|
NullCheck(L_33);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_34;
|
|
L_34 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_33, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_34);
|
|
HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB* L_35 = L_34->___HandPhysics_51;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_36 = ___1_grabbable;
|
|
NullCheck(L_36);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_37;
|
|
L_37 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_36, NULL);
|
|
NullCheck(L_35);
|
|
HVRHandPhysics_IgnoreCollision_mD171309ADC2CAF19E4F90CE5C51BB6EB3CC2C564(L_35, L_37, (bool)1, NULL);
|
|
}
|
|
|
|
IL_00c2:
|
|
{
|
|
// AmmoSocketedHaptics();
|
|
VirtualActionInvoker0::Invoke(21 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoSocketedHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoSocketedHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_AmmoSocketedHaptics_mD945D024609200C4470B615A477F07B0410DDCFE (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (Haptics) PlayHaptics(Grabbable, Haptics.AmmoSocketed);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0024;
|
|
}
|
|
}
|
|
{
|
|
// if (Haptics) PlayHaptics(Grabbable, Haptics.AmmoSocketed);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_3 = __this->___Haptics_26;
|
|
NullCheck(L_3);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_4 = L_3->___AmmoSocketed_11;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_2, L_4);
|
|
}
|
|
|
|
IL_0024:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnAmmoSocketReleased(HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase,HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnAmmoSocketReleased_m45A4DC81120069E97C87BC4A2968C9F0159CEEF5 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* ___0_arg0, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___1_arg1, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (Ammo && !Ammo.HasAmmo && Ammo.DestroyIfEmpty)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0;
|
|
L_0 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_2;
|
|
L_2 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_2);
|
|
bool L_3;
|
|
L_3 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_2, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_4;
|
|
L_4 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_4);
|
|
bool L_5 = L_4->___DestroyIfEmpty_10;
|
|
if (!L_5)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// Ammo.StartDestroy();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_6;
|
|
L_6 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_6);
|
|
VirtualActionInvoker0::Invoke(10 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::StartDestroy() */, L_6);
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
// if (Ammo && AmmoGrabbable)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_7;
|
|
L_7 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_9;
|
|
L_9 = HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_10;
|
|
L_10 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_9, NULL);
|
|
if (!L_10)
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
// AfterAmmoReleased(AmmoGrabbable, Ammo);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_11;
|
|
L_11 = HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8_inline(__this, NULL);
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_12;
|
|
L_12 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* >::Invoke(26 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AfterAmmoReleased(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Weapons.HVRAmmo) */, __this, L_11, L_12);
|
|
}
|
|
|
|
IL_005e:
|
|
{
|
|
// Ammo = null;
|
|
HVRGunBase_set_Ammo_m2FC382AB68411C63502B882653837234383D12F1_inline(__this, (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150*)NULL, NULL);
|
|
// AmmoGrabbable = null;
|
|
HVRGunBase_set_AmmoGrabbable_m55A4C74D29B1540C81C9171067DE44EE24D47229_inline(__this, (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*)NULL, NULL);
|
|
// AmmoSocketReleasedHaptics();
|
|
VirtualActionInvoker0::Invoke(23 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoSocketReleasedHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AmmoSocketReleasedHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_AmmoSocketReleasedHaptics_mFDBEDF4D57CA6D345197BA0D6E6681AABCE85B31 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (Haptics) PlayHaptics(Grabbable, Haptics.AmmoSocketReleased);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0024;
|
|
}
|
|
}
|
|
{
|
|
// if (Haptics) PlayHaptics(Grabbable, Haptics.AmmoSocketReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_3 = __this->___Haptics_26;
|
|
NullCheck(L_3);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_4 = L_3->___AmmoSocketReleased_12;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_2, L_4);
|
|
}
|
|
|
|
IL_0024:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::ReleaseAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_ReleaseAmmo_m895060435A51237EE70194949DBD20A1B2900A20 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* V_0 = NULL;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* V_1 = NULL;
|
|
{
|
|
// if (!AmmoSocket || !AmmoSocket.IsGrabbing)
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_0 = __this->___AmmoSocket_40;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_2 = __this->___AmmoSocket_40;
|
|
NullCheck(L_2);
|
|
bool L_3;
|
|
L_3 = HVRGrabberBase_get_IsGrabbing_mD75101D8BCF25BFF7DC3B3F0B99458621AEA76D1_inline(L_2, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_001b;
|
|
}
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_001b:
|
|
{
|
|
// var releasedAmmo = Ammo;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_4;
|
|
L_4 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
V_0 = L_4;
|
|
// Ammo = null;
|
|
HVRGunBase_set_Ammo_m2FC382AB68411C63502B882653837234383D12F1_inline(__this, (HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150*)NULL, NULL);
|
|
// AmmoGrabbable = null;
|
|
HVRGunBase_set_AmmoGrabbable_m55A4C74D29B1540C81C9171067DE44EE24D47229_inline(__this, (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*)NULL, NULL);
|
|
// var ammoGrabbable = AmmoSocket.GrabbedTarget;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_5 = __this->___AmmoSocket_40;
|
|
NullCheck(L_5);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline(L_5, NULL);
|
|
V_1 = L_6;
|
|
// AmmoSocket.ForceRelease();
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_7 = __this->___AmmoSocket_40;
|
|
NullCheck(L_7);
|
|
VirtualActionInvoker0::Invoke(30 /* System.Void HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::ForceRelease() */, L_7);
|
|
// if (ammoGrabbable)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = V_1;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_9;
|
|
L_9 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_8, NULL);
|
|
if (!L_9)
|
|
{
|
|
goto IL_005e;
|
|
}
|
|
}
|
|
{
|
|
// EjectAmmo(ammoGrabbable);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_10 = V_1;
|
|
VirtualActionInvoker1< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* >::Invoke(25 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectAmmo(HurricaneVR.Framework.Core.HVRGrabbable) */, __this, L_10);
|
|
// AfterAmmoReleased(ammoGrabbable, releasedAmmo);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_11 = V_1;
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_12 = V_0;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* >::Invoke(26 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AfterAmmoReleased(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Weapons.HVRAmmo) */, __this, L_11, L_12);
|
|
}
|
|
|
|
IL_005e:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectAmmo(HurricaneVR.Framework.Core.HVRGrabbable)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_EjectAmmo_m471A08992A826A4C955846E12794546AD8849C85 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_ammoGrabbable, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
// var direction = -AmmoSocket.transform.up;
|
|
HVRSocket_t863A2296A651DF5DF7F79E91E87DD1FA9C49C418* L_0 = __this->___AmmoSocket_40;
|
|
NullCheck(L_0);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
|
|
L_1 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_0, NULL);
|
|
NullCheck(L_1);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
|
|
L_2 = Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2(L_1, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
|
|
L_3 = Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline(L_2, NULL);
|
|
V_0 = L_3;
|
|
// if (AmmoEjectDirection)
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = __this->___AmmoEjectDirection_32;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_5;
|
|
L_5 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_4, NULL);
|
|
if (!L_5)
|
|
{
|
|
goto IL_002f;
|
|
}
|
|
}
|
|
{
|
|
// direction = AmmoEjectDirection.forward;
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = __this->___AmmoEjectDirection_32;
|
|
NullCheck(L_6);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_6, NULL);
|
|
V_0 = L_7;
|
|
}
|
|
|
|
IL_002f:
|
|
{
|
|
// if (ammoGrabbable.Rigidbody)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = ___0_ammoGrabbable;
|
|
NullCheck(L_8);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_9 = L_8->___Rigidbody_38;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_10;
|
|
L_10 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_9, NULL);
|
|
if (!L_10)
|
|
{
|
|
goto IL_0059;
|
|
}
|
|
}
|
|
{
|
|
// ammoGrabbable.Rigidbody.velocity = direction.normalized * AmmoEjectVelocity;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_11 = ___0_ammoGrabbable;
|
|
NullCheck(L_11);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_12 = L_11->___Rigidbody_38;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13;
|
|
L_13 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&V_0), NULL);
|
|
float L_14 = __this->___AmmoEjectVelocity_18;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
|
|
L_15 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_13, L_14, NULL);
|
|
NullCheck(L_12);
|
|
Rigidbody_set_velocity_mE4031DF1C2C1CCE889F2AC9D8871D83795BB0D62(L_12, L_15, NULL);
|
|
}
|
|
|
|
IL_0059:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AfterAmmoReleased(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Weapons.HVRAmmo)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_AfterAmmoReleased_m19472E7BB9C9ED8C5DEC15AD7D826D3472CCCBE1 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_ammoGrabbable, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___1_releasedAmmo, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* V_0 = NULL;
|
|
{
|
|
// var hand = Grabbable.PrimaryGrabber as HVRHandGrabber;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_0);
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_1;
|
|
L_1 = HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline(L_0, NULL);
|
|
V_0 = ((HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90*)IsInstClass((RuntimeObject*)L_1, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90_il2cpp_TypeInfo_var));
|
|
// if (hand)
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_2 = V_0;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_002b;
|
|
}
|
|
}
|
|
{
|
|
// hand.HandPhysics.IgnoreCollision(ammoGrabbable.Colliders, true);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_4 = V_0;
|
|
NullCheck(L_4);
|
|
HVRHandPhysics_t843A7232A98033CC51B9236C137C8F03516D14DB* L_5 = L_4->___HandPhysics_51;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6 = ___0_ammoGrabbable;
|
|
NullCheck(L_6);
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_7;
|
|
L_7 = HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline(L_6, NULL);
|
|
NullCheck(L_5);
|
|
HVRHandPhysics_IgnoreCollision_mD171309ADC2CAF19E4F90CE5C51BB6EB3CC2C564(L_5, L_7, (bool)1, NULL);
|
|
}
|
|
|
|
IL_002b:
|
|
{
|
|
// if (!releasedAmmo.HasAmmo && releasedAmmo.DestroyIfEmpty)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_8 = ___1_releasedAmmo;
|
|
NullCheck(L_8);
|
|
bool L_9;
|
|
L_9 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_8, NULL);
|
|
if (L_9)
|
|
{
|
|
goto IL_0042;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_10 = ___1_releasedAmmo;
|
|
NullCheck(L_10);
|
|
bool L_11 = L_10->___DestroyIfEmpty_10;
|
|
if (!L_11)
|
|
{
|
|
goto IL_0042;
|
|
}
|
|
}
|
|
{
|
|
// releasedAmmo.StartDestroy();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_12 = ___1_releasedAmmo;
|
|
NullCheck(L_12);
|
|
VirtualActionInvoker0::Invoke(10 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::StartDestroy() */, L_12);
|
|
return;
|
|
}
|
|
|
|
IL_0042:
|
|
{
|
|
// StartCoroutine(RenablePhysics(ammoGrabbable, hand));
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_13 = ___0_ammoGrabbable;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_14 = V_0;
|
|
RuntimeObject* L_15;
|
|
L_15 = HVRGunBase_RenablePhysics_m37987B07442A22C39F61AEC333156DAEBE60BD5F(__this, L_13, L_14, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_16;
|
|
L_16 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_15, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerPulled()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_TriggerPulled_m379C8512B1244778BC4791F71B66F2DB5C0E0899 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (!CanFire())
|
|
bool L_0;
|
|
L_0 = VirtualFuncInvoker0< bool >::Invoke(35 /* System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CanFire() */, __this);
|
|
if (L_0)
|
|
{
|
|
goto IL_0015;
|
|
}
|
|
}
|
|
{
|
|
// PlayDryFire();
|
|
VirtualActionInvoker0::Invoke(30 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayDryFire() */, __this);
|
|
// DryFireHaptics();
|
|
VirtualActionInvoker0::Invoke(31 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DryFireHaptics() */, __this);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0015:
|
|
{
|
|
// if (FireType == FireType.Single)
|
|
int32_t L_1 = __this->___FireType_16;
|
|
if (L_1)
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}
|
|
{
|
|
// if (Time.time - TimeOfLastShot < Cooldown)
|
|
float L_2;
|
|
L_2 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
|
|
float L_3;
|
|
L_3 = HVRGunBase_get_TimeOfLastShot_mD8C50E45FE8F7B78633017F410E698B3367F551B_inline(__this, NULL);
|
|
float L_4 = __this->___Cooldown_10;
|
|
if ((!(((float)((float)il2cpp_codegen_subtract(L_2, L_3))) < ((float)L_4))))
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
// TimeOfLastShot = Time.time;
|
|
float L_5;
|
|
L_5 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
|
|
HVRGunBase_set_TimeOfLastShot_mCEBF3FABB57BEA30EC5486874D7B4DB4EEAA8176_inline(__this, L_5, NULL);
|
|
// Shoot();
|
|
VirtualActionInvoker0::Invoke(37 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Shoot() */, __this);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// if (IsFiring && FireType == FireType.ThreeRoundBurst)
|
|
bool L_6;
|
|
L_6 = HVRGunBase_get_IsFiring_m51DBE9BF6DECB5F5A501E7B0136BD5083D0E18EA_inline(__this, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0056;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_7 = __this->___FireType_16;
|
|
if ((!(((uint32_t)L_7) == ((uint32_t)1))))
|
|
{
|
|
goto IL_0056;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0056:
|
|
{
|
|
// IsFiring = true;
|
|
HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D_inline(__this, (bool)1, NULL);
|
|
// RoundsFired = 0;
|
|
HVRGunBase_set_RoundsFired_mF2B8BEF03A8E50AD4B58772C66E576C6FD340B17_inline(__this, 0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerReleased()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_TriggerReleased_mE1A8341D8B386FC8FD9A953552598BDDD44AC6BD (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (FireType == FireType.Automatic)
|
|
int32_t L_0 = __this->___FireType_16;
|
|
if ((!(((uint32_t)L_0) == ((uint32_t)2))))
|
|
{
|
|
goto IL_0010;
|
|
}
|
|
}
|
|
{
|
|
// IsFiring = false;
|
|
HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D_inline(__this, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0010:
|
|
{
|
|
// TriggerReleasedHaptics();
|
|
VirtualActionInvoker0::Invoke(29 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerReleasedHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TriggerReleasedHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_TriggerReleasedHaptics_m0AA91B43B1699078186B195779C9BE55FFF64DCA (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// PlayHaptics(Grabbable, Haptics.TriggeredReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_3 = __this->___Haptics_26;
|
|
NullCheck(L_3);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_4 = L_3->___TriggeredReleased_6;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_2, L_4);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayDryFire()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_PlayDryFire_mF7D1CDCA5EE4B2B43A250C401E8CCD12F831B5AF (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = __this->___GunSounds_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0018;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds.PlayOutOfAmmo();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = __this->___GunSounds_41;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayOutOfAmmo() */, L_2);
|
|
}
|
|
|
|
IL_0018:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DryFireHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_DryFireHaptics_mCA1BD5738B0D0BEB82CACA2E4302F62E0EB83E9B (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// PlayHaptics(Grabbable, Haptics.DryFire);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_3 = __this->___Haptics_26;
|
|
NullCheck(L_3);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_4 = L_3->___DryFire_4;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_2, L_4);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UpdateTrackedBullets()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_UpdateTrackedBullets_mFCCE6935F49236794F31E8BA0C898EFA4DDBE367 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
int32_t V_0 = 0;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* V_1 = NULL;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
|
|
float V_3 = 0.0f;
|
|
RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 V_4;
|
|
memset((&V_4), 0, sizeof(V_4));
|
|
{
|
|
// for (int i = 0; i < _objects.Count; i++)
|
|
V_0 = 0;
|
|
goto IL_0100;
|
|
}
|
|
|
|
IL_0007:
|
|
{
|
|
// var tracker = _objects[i];
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_0 = __this->____objects_51;
|
|
int32_t L_1 = V_0;
|
|
NullCheck(L_0);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_2;
|
|
L_2 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_0, L_1, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
V_1 = L_2;
|
|
// var bullet = tracker.Bullet;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_3 = V_1;
|
|
NullCheck(L_3);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = L_3->___Bullet_0;
|
|
V_2 = L_4;
|
|
// if (bullet.activeSelf)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = V_2;
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_00fc;
|
|
}
|
|
}
|
|
{
|
|
// var speed = _objects[i].Speed;
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_7 = __this->____objects_51;
|
|
int32_t L_8 = V_0;
|
|
NullCheck(L_7);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_9;
|
|
L_9 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_7, L_8, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_9);
|
|
float L_10 = L_9->___Speed_3;
|
|
// var distance = speed * Time.deltaTime;
|
|
float L_11;
|
|
L_11 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
V_3 = ((float)il2cpp_codegen_multiply(L_10, L_11));
|
|
// if (Physics.Raycast(bullet.transform.position, tracker.Direction, out var hit, distance, HitLayerMask, QueryTriggerInteraction.Ignore))
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = V_2;
|
|
NullCheck(L_12);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13;
|
|
L_13 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_12, NULL);
|
|
NullCheck(L_13);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
|
|
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_15 = V_1;
|
|
NullCheck(L_15);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = L_15->___Direction_4;
|
|
float L_17 = V_3;
|
|
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_18 = __this->___HitLayerMask_11;
|
|
int32_t L_19;
|
|
L_19 = LayerMask_op_Implicit_m7F5A5B9D079281AC445ED39DEE1FCFA9D795810D(L_18, NULL);
|
|
bool L_20;
|
|
L_20 = Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688(L_14, L_16, (&V_4), L_17, L_19, 1, NULL);
|
|
if (!L_20)
|
|
{
|
|
goto IL_008f;
|
|
}
|
|
}
|
|
{
|
|
// OnHit(bullet, hit, tracker.Direction);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = V_2;
|
|
RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 L_22 = V_4;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_23 = V_1;
|
|
NullCheck(L_23);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = L_23->___Direction_4;
|
|
VirtualActionInvoker3< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(55 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnHit(UnityEngine.GameObject,UnityEngine.RaycastHit,UnityEngine.Vector3) */, __this, L_21, L_22, L_24);
|
|
// bullet.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25 = V_2;
|
|
NullCheck(L_25);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_25, (bool)0, NULL);
|
|
// _objects[i].SetRenderersActive(false);
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_26 = __this->____objects_51;
|
|
int32_t L_27 = V_0;
|
|
NullCheck(L_26);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_28;
|
|
L_28 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_26, L_27, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_28);
|
|
HVRBulletTracker_SetRenderersActive_mC66D1A2418BA66EF2D95C32579A071E4762FEC16(L_28, (bool)0, NULL);
|
|
goto IL_00fc;
|
|
}
|
|
|
|
IL_008f:
|
|
{
|
|
// tracker.Elapsed += Time.deltaTime;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_29 = V_1;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_30 = L_29;
|
|
NullCheck(L_30);
|
|
float L_31 = L_30->___Elapsed_1;
|
|
float L_32;
|
|
L_32 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
|
|
NullCheck(L_30);
|
|
L_30->___Elapsed_1 = ((float)il2cpp_codegen_add(L_31, L_32));
|
|
// tracker.DistanceTraveled += distance;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_33 = V_1;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_34 = L_33;
|
|
NullCheck(L_34);
|
|
float L_35 = L_34->___DistanceTraveled_5;
|
|
float L_36 = V_3;
|
|
NullCheck(L_34);
|
|
L_34->___DistanceTraveled_5 = ((float)il2cpp_codegen_add(L_35, L_36));
|
|
// if (tracker.Elapsed > tracker.TimeToLive || tracker.DistanceTraveled > tracker.Range)
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_37 = V_1;
|
|
NullCheck(L_37);
|
|
float L_38 = L_37->___Elapsed_1;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_39 = V_1;
|
|
NullCheck(L_39);
|
|
float L_40 = L_39->___TimeToLive_2;
|
|
if ((((float)L_38) > ((float)L_40)))
|
|
{
|
|
goto IL_00cb;
|
|
}
|
|
}
|
|
{
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_41 = V_1;
|
|
NullCheck(L_41);
|
|
float L_42 = L_41->___DistanceTraveled_5;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_43 = V_1;
|
|
NullCheck(L_43);
|
|
float L_44 = L_43->___Range_6;
|
|
if ((!(((float)L_42) > ((float)L_44))))
|
|
{
|
|
goto IL_00d4;
|
|
}
|
|
}
|
|
|
|
IL_00cb:
|
|
{
|
|
// bullet.SetActive(false);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45 = V_2;
|
|
NullCheck(L_45);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_45, (bool)0, NULL);
|
|
goto IL_00fc;
|
|
}
|
|
|
|
IL_00d4:
|
|
{
|
|
// bullet.transform.position += .95f * distance * tracker.Direction;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_46 = V_2;
|
|
NullCheck(L_46);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_47;
|
|
L_47 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_46, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_48 = L_47;
|
|
NullCheck(L_48);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_49;
|
|
L_49 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_48, NULL);
|
|
float L_50 = V_3;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_51 = V_1;
|
|
NullCheck(L_51);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52 = L_51->___Direction_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53;
|
|
L_53 = Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline(((float)il2cpp_codegen_multiply((0.949999988f), L_50)), L_52, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54;
|
|
L_54 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_49, L_53, NULL);
|
|
NullCheck(L_48);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_48, L_54, NULL);
|
|
}
|
|
|
|
IL_00fc:
|
|
{
|
|
// for (int i = 0; i < _objects.Count; i++)
|
|
int32_t L_55 = V_0;
|
|
V_0 = ((int32_t)il2cpp_codegen_add(L_55, 1));
|
|
}
|
|
|
|
IL_0100:
|
|
{
|
|
// for (int i = 0; i < _objects.Count; i++)
|
|
int32_t L_56 = V_0;
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_57 = __this->____objects_51;
|
|
NullCheck(L_57);
|
|
int32_t L_58;
|
|
L_58 = List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_inline(L_57, List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_RuntimeMethod_var);
|
|
if ((((int32_t)L_56) < ((int32_t)L_58)))
|
|
{
|
|
goto IL_0007;
|
|
}
|
|
}
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::UpdateTriggerAnimation()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_UpdateTriggerAnimation_m3B2C60B64E6D1D763AF06A6854D8A63BB54BEA30 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* V_0 = NULL;
|
|
{
|
|
// if (!TriggerAnimator)
|
|
HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA* L_0 = __this->___TriggerAnimator_42;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// if (Grabbable.HandGrabbers.Count == 1)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_2;
|
|
L_2 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_2);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_3 = L_2->___HandGrabbers_100;
|
|
NullCheck(L_3);
|
|
int32_t L_4;
|
|
L_4 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_3, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if ((!(((uint32_t)L_4) == ((uint32_t)1))))
|
|
{
|
|
goto IL_004a;
|
|
}
|
|
}
|
|
{
|
|
// var controller = Grabbable.HandGrabbers[0].Controller;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5;
|
|
L_5 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_6 = L_5->___HandGrabbers_100;
|
|
NullCheck(L_6);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_7;
|
|
L_7 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_6, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_7);
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_8;
|
|
L_8 = HVRHandGrabber_get_Controller_mB0B048B8AAFDCD95D7FE70862E6A94B65E2AA64C(L_7, NULL);
|
|
V_0 = L_8;
|
|
// TriggerAnimator.Animate(controller.Trigger);
|
|
HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA* L_9 = __this->___TriggerAnimator_42;
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_10 = V_0;
|
|
NullCheck(L_10);
|
|
float L_11 = L_10->___Trigger_35;
|
|
NullCheck(L_9);
|
|
VirtualActionInvoker1< float >::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::Animate(System.Single) */, L_9, L_11);
|
|
return;
|
|
}
|
|
|
|
IL_004a:
|
|
{
|
|
// TriggerAnimator.Animate(0f);
|
|
HVRTriggerAnimator_t10BDBEFB102A525A8AE3702522E4EF1BC533C5AA* L_12 = __this->___TriggerAnimator_42;
|
|
NullCheck(L_12);
|
|
VirtualActionInvoker1< float >::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRTriggerAnimator::Animate(System.Single) */, L_12, (0.0f));
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::RenablePhysics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Core.Grabbers.HVRHandGrabber)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_RenablePhysics_m37987B07442A22C39F61AEC333156DAEBE60BD5F (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* ___1_hand, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7* L_0 = (U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7*)il2cpp_codegen_object_new(U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CRenablePhysicsU3Ed__115__ctor_m76D725180B9655078E3F133D18CE285AE1B44783(L_0, 0, NULL);
|
|
U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7* L_2 = L_1;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = ___0_grabbable;
|
|
NullCheck(L_2);
|
|
L_2->___grabbable_3 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_2->___grabbable_3), (void*)L_3);
|
|
U3CRenablePhysicsU3Ed__115_tF8890FF98C410F413A91F397A99E0DC8B24750A7* L_4 = L_2;
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5 = ___1_hand;
|
|
NullCheck(L_4);
|
|
L_4->___hand_4 = L_5;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_4->___hand_4), (void*)L_5);
|
|
return L_4;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Recoil()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Recoil_mF54CAA4497A7AAFBCD7D63AA4AB9FEC4C65E3BA7 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RecoilComponent)
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_0 = __this->___RecoilComponent_39;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// RecoilComponent.Recoil();
|
|
HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* L_2 = __this->___RecoilComponent_39;
|
|
NullCheck(L_2);
|
|
HVRRecoil_Recoil_m1561D87E87A2A1388380D2D4140CD241FA7C4394(L_2, NULL);
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Boolean HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CanFire()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HVRGunBase_CanFire_m101507B3C5CD49F7F41C3BDD60ABE0D6344A4DCA (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (RequiresChamberedBullet)
|
|
bool L_0 = __this->___RequiresChamberedBullet_15;
|
|
if (!L_0)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// return IsBulletChambered;
|
|
bool L_1;
|
|
L_1 = HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline(__this, NULL);
|
|
return L_1;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// return !RequiresAmmo || Ammo && Ammo.HasAmmo;
|
|
bool L_2 = __this->___RequiresAmmo_14;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0030;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_5, NULL);
|
|
return L_6;
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
return (bool)0;
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
return (bool)1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlaySFX()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_PlaySFX_m4B18D9892B8696992F5545C881B09470B1BF735A (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (GunSounds)
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_0 = __this->___GunSounds_41;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0018;
|
|
}
|
|
}
|
|
{
|
|
// GunSounds.PlayGunFire();
|
|
HVRGunSounds_t0511CE4A3C6E5D1ED28CACAF934002BC2C0FF570* L_2 = __this->___GunSounds_41;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(4 /* System.Void HurricaneVR.Framework.Weapons.HVRGunSounds::PlayGunFire() */, L_2);
|
|
}
|
|
|
|
IL_0018:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Shoot()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Shoot_mB7F3D10B2F9508939CCB1905AFEFF88873B3DA65 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
int32_t V_0 = 0;
|
|
{
|
|
// OnShoot();
|
|
VirtualActionInvoker0::Invoke(38 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnShoot() */, __this);
|
|
// AfterFired();
|
|
VirtualActionInvoker0::Invoke(52 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AfterFired() */, __this);
|
|
// TimeOfLastShot = Time.time;
|
|
float L_0;
|
|
L_0 = Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B(NULL);
|
|
HVRGunBase_set_TimeOfLastShot_mCEBF3FABB57BEA30EC5486874D7B4DB4EEAA8176_inline(__this, L_0, NULL);
|
|
// RoundsFired++;
|
|
int32_t L_1;
|
|
L_1 = HVRGunBase_get_RoundsFired_m830123D4A899BF38BFF694ED3AAF2093B09A33BE_inline(__this, NULL);
|
|
V_0 = L_1;
|
|
int32_t L_2 = V_0;
|
|
HVRGunBase_set_RoundsFired_mF2B8BEF03A8E50AD4B58772C66E576C6FD340B17_inline(__this, ((int32_t)il2cpp_codegen_add(L_2, 1)), NULL);
|
|
// if (FireType == FireType.ThreeRoundBurst && RoundsFired == 3)
|
|
int32_t L_3 = __this->___FireType_16;
|
|
if ((!(((uint32_t)L_3) == ((uint32_t)1))))
|
|
{
|
|
goto IL_0040;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_4;
|
|
L_4 = HVRGunBase_get_RoundsFired_m830123D4A899BF38BFF694ED3AAF2093B09A33BE_inline(__this, NULL);
|
|
if ((!(((uint32_t)L_4) == ((uint32_t)3))))
|
|
{
|
|
goto IL_0040;
|
|
}
|
|
}
|
|
{
|
|
// IsFiring = false;
|
|
HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D_inline(__this, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0040:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnShoot()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnShoot_m60FB9B45A8531B0F8F56DCE8E49F827544F79E9B (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// PlaySFX();
|
|
VirtualActionInvoker0::Invoke(36 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlaySFX() */, __this);
|
|
// Recoil();
|
|
VirtualActionInvoker0::Invoke(34 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Recoil() */, __this);
|
|
// Smoke();
|
|
VirtualActionInvoker0::Invoke(54 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Smoke() */, __this);
|
|
// MuzzleFlash();
|
|
VirtualActionInvoker0::Invoke(53 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleFlash() */, __this);
|
|
// OnFire(BulletOrigin.forward);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = __this->___BulletOrigin_33;
|
|
NullCheck(L_0);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_0, NULL);
|
|
VirtualActionInvoker1< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(44 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnFire(UnityEngine.Vector3) */, __this, L_1);
|
|
// IsBulletChambered = false;
|
|
HVRGunBase_set_IsBulletChambered_mA3AA700E55B488F8B52DBADDC13F3E251BB5F7A5_inline(__this, (bool)0, NULL);
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(17 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DisableChamberedRound() */, __this);
|
|
// EnableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(15 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EnableChamberedCasing() */, __this);
|
|
// TryReload();
|
|
VirtualActionInvoker0::Invoke(40 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TryReload() */, __this);
|
|
// if (AnimateGun && !OutOfAmmo)
|
|
bool L_2 = __this->___AnimateGun_44;
|
|
if (!L_2)
|
|
{
|
|
goto IL_0058;
|
|
}
|
|
}
|
|
{
|
|
bool L_3;
|
|
L_3 = HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7(__this, NULL);
|
|
if (L_3)
|
|
{
|
|
goto IL_0058;
|
|
}
|
|
}
|
|
{
|
|
// Animate();
|
|
VirtualActionInvoker0::Invoke(39 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Animate() */, __this);
|
|
}
|
|
|
|
IL_0058:
|
|
{
|
|
// if (OutOfAmmo && _animationRoutine != null)
|
|
bool L_4;
|
|
L_4 = HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7(__this, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0074;
|
|
}
|
|
}
|
|
{
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_5 = __this->____animationRoutine_53;
|
|
if (!L_5)
|
|
{
|
|
goto IL_0074;
|
|
}
|
|
}
|
|
{
|
|
// StopCoroutine(_animationRoutine);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_6 = __this->____animationRoutine_53;
|
|
MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A(__this, L_6, NULL);
|
|
}
|
|
|
|
IL_0074:
|
|
{
|
|
// PlayAnimator();
|
|
VirtualActionInvoker0::Invoke(43 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayAnimator() */, __this);
|
|
// Fired.Invoke();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_7 = __this->___Fired_54;
|
|
NullCheck(L_7);
|
|
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_7, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Animate()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Animate_mBA4ADE1C0DDC22ED5005F720E702EEC9D2A504B7 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// if (_animationRoutine != null)
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_0 = __this->____animationRoutine_53;
|
|
if (!L_0)
|
|
{
|
|
goto IL_0014;
|
|
}
|
|
}
|
|
{
|
|
// StopCoroutine(_animationRoutine);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_1 = __this->____animationRoutine_53;
|
|
MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A(__this, L_1, NULL);
|
|
}
|
|
|
|
IL_0014:
|
|
{
|
|
// _animationRoutine = StartCoroutine(AnimationRoutine());
|
|
RuntimeObject* L_2;
|
|
L_2 = HVRGunBase_AnimationRoutine_mB2AFA359F4C5CCE1571AFB64805B3A30C73783C0(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3;
|
|
L_3 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_2, NULL);
|
|
__this->____animationRoutine_53 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____animationRoutine_53), (void*)L_3);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AnimationRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_AnimationRoutine_mB2AFA359F4C5CCE1571AFB64805B3A30C73783C0 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42* L_0 = (U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42*)il2cpp_codegen_object_new(U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CAnimationRoutineU3Ed__122__ctor_m84611DF3E679B172C1AD4826965BB90F16227633(L_0, 0, NULL);
|
|
U3CAnimationRoutineU3Ed__122_t7596D1567A2BA48607ABEE256CFE9963BFE0FE42* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TryReload()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_TryReload_mA366C541C7C84A0EFADDD322BEAF62E7154A7AF6 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (OutOfAmmo)
|
|
bool L_0;
|
|
L_0 = HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_000f;
|
|
}
|
|
}
|
|
{
|
|
// OnOutOfAmmo();
|
|
VirtualActionInvoker0::Invoke(42 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnOutOfAmmo() */, __this);
|
|
return;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
// else if (ChambersAfterFiring)
|
|
bool L_1 = __this->___ChambersAfterFiring_20;
|
|
if (!L_1)
|
|
{
|
|
goto IL_001e;
|
|
}
|
|
}
|
|
{
|
|
// TryChamberRound();
|
|
VirtualActionInvoker0::Invoke(41 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TryChamberRound() */, __this);
|
|
return;
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
// else if (!RequiresChamberedBullet && RequiresAmmo && Ammo && Ammo.HasAmmo)
|
|
bool L_2 = __this->___RequiresChamberedBullet_15;
|
|
if (L_2)
|
|
{
|
|
goto IL_0053;
|
|
}
|
|
}
|
|
{
|
|
bool L_3 = __this->___RequiresAmmo_14;
|
|
if (!L_3)
|
|
{
|
|
goto IL_0053;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_4;
|
|
L_4 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_5;
|
|
L_5 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_4, NULL);
|
|
if (!L_5)
|
|
{
|
|
goto IL_0053;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_6;
|
|
L_6 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_6);
|
|
bool L_7;
|
|
L_7 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_6, NULL);
|
|
if (!L_7)
|
|
{
|
|
goto IL_0053;
|
|
}
|
|
}
|
|
{
|
|
// Ammo.RemoveBullet();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_8;
|
|
L_8 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_8);
|
|
VirtualActionInvoker0::Invoke(9 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::RemoveBullet() */, L_8);
|
|
}
|
|
|
|
IL_0053:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::TryChamberRound()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_TryChamberRound_m6B44E4905B44193A91E070F77E2FF786A876E69C (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_0009;
|
|
}
|
|
}
|
|
{
|
|
// return;
|
|
return;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
// if (Ammo && Ammo.HasAmmo)
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_1;
|
|
L_1 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_3;
|
|
L_3 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_3);
|
|
bool L_4;
|
|
L_4 = HVRAmmo_get_HasAmmo_m93413540ABE78EBF3F82CF68E1D10A76066EFC39(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
// Ammo.RemoveBullet();
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_5;
|
|
L_5 = HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline(__this, NULL);
|
|
NullCheck(L_5);
|
|
VirtualActionInvoker0::Invoke(9 /* System.Void HurricaneVR.Framework.Weapons.HVRAmmo::RemoveBullet() */, L_5);
|
|
// IsBulletChambered = true;
|
|
HVRGunBase_set_IsBulletChambered_mA3AA700E55B488F8B52DBADDC13F3E251BB5F7A5_inline(__this, (bool)1, NULL);
|
|
}
|
|
|
|
IL_0035:
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_6;
|
|
L_6 = HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline(__this, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0043;
|
|
}
|
|
}
|
|
{
|
|
// EnableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(14 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EnableChamberedRound() */, __this);
|
|
}
|
|
|
|
IL_0043:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnOutOfAmmo()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnOutOfAmmo_mA8FC9CB31FE08F6336221FAA1FE7A81529BE5257 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (Animator)
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_45;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2 = __this->___Animator_45;
|
|
NullCheck(L_2);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_2, (bool)0, NULL);
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
// if (CockingHandle)
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_3 = __this->___CockingHandle_36;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_4;
|
|
L_4 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_3, NULL);
|
|
if (!L_4)
|
|
{
|
|
goto IL_0031;
|
|
}
|
|
}
|
|
{
|
|
// CockingHandle.PushBack();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_5 = __this->___CockingHandle_36;
|
|
NullCheck(L_5);
|
|
VirtualActionInvoker0::Invoke(19 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::PushBack() */, L_5);
|
|
}
|
|
|
|
IL_0031:
|
|
{
|
|
// if (EjectCasingAfterFiring)
|
|
bool L_6 = __this->___EjectCasingAfterFiring_21;
|
|
if (!L_6)
|
|
{
|
|
goto IL_003f;
|
|
}
|
|
}
|
|
{
|
|
// EjectCasing();
|
|
VirtualActionInvoker0::Invoke(57 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectCasing() */, __this);
|
|
}
|
|
|
|
IL_003f:
|
|
{
|
|
// if (Bolt && BoltPushedBackAfterEmpty)
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_7 = __this->___Bolt_37;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_8;
|
|
L_8 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_7, NULL);
|
|
if (!L_8)
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
bool L_9 = __this->___BoltPushedBackAfterEmpty_22;
|
|
if (!L_9)
|
|
{
|
|
goto IL_005f;
|
|
}
|
|
}
|
|
{
|
|
// Bolt.PushBack();
|
|
HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* L_10 = __this->___Bolt_37;
|
|
NullCheck(L_10);
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBolt::PushBack() */, L_10);
|
|
}
|
|
|
|
IL_005f:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayAnimator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_PlayAnimator_m711925B526090AC333D047F5A9F7C06A3CE3B057 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!OutOfAmmo && Animator)
|
|
bool L_0;
|
|
L_0 = HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7(__this, NULL);
|
|
if (L_0)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_1 = __this->___Animator_45;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_2;
|
|
L_2 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_1, NULL);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0032;
|
|
}
|
|
}
|
|
{
|
|
// Animator.enabled = true;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_3 = __this->___Animator_45;
|
|
NullCheck(L_3);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_3, (bool)1, NULL);
|
|
// Animator.SetTrigger(FireParameter);
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_4 = __this->___Animator_45;
|
|
String_t* L_5 = __this->___FireParameter_46;
|
|
NullCheck(L_4);
|
|
Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30(L_4, L_5, NULL);
|
|
}
|
|
|
|
IL_0032:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnFire(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnFire_mAE81DED0641CF619C0D9F9E33F7B5303B9255D7E (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// FireBullet(direction);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_direction;
|
|
VirtualActionInvoker1< Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(51 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::FireBullet(UnityEngine.Vector3) */, __this, L_0);
|
|
// FireHaptics();
|
|
VirtualActionInvoker0::Invoke(45 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::FireHaptics() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::FireHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_FireHaptics_m6DE0B4258623CA08B1170DB1435539FA01A1ABB4 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// PlayHapticsAllHands(Haptics.Fire);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_2 = __this->___Haptics_26;
|
|
NullCheck(L_2);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_3 = L_2->___Fire_5;
|
|
VirtualActionInvoker1< HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(49 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHapticsAllHands(HurricaneVR.Framework.Shared.HapticData) */, __this, L_3);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandleEjectHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_CockingHandleEjectHaptics_m796545B2E14B8669F805358BAB83621783FF3488 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// PlayHaptics(CockingHandle.Grabbable, Haptics.CockingHandleEject);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_2 = __this->___CockingHandle_36;
|
|
NullCheck(L_2);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = L_2->___Grabbable_15;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_4 = __this->___Haptics_26;
|
|
NullCheck(L_4);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_5 = L_4->___CockingHandleEject_8;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_3, L_5);
|
|
// PlayHaptics(Grabbable, Haptics.CockingHandleEject);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_7 = __this->___Haptics_26;
|
|
NullCheck(L_7);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_8 = L_7->___CockingHandleEject_8;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_6, L_8);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandleReleasedHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_CockingHandleReleasedHaptics_m5AE3D15F56C64AE873C275703213AAF71108B10C (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// PlayHaptics(CockingHandle.Grabbable, Haptics.CockingHandleReleased);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_2 = __this->___CockingHandle_36;
|
|
NullCheck(L_2);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = L_2->___Grabbable_15;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_4 = __this->___Haptics_26;
|
|
NullCheck(L_4);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_5 = L_4->___CockingHandleReleased_10;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_3, L_5);
|
|
// PlayHaptics(Grabbable, Haptics.CockingHandleReleased);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_7 = __this->___Haptics_26;
|
|
NullCheck(L_7);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_8 = L_7->___CockingHandleReleased_10;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_6, L_8);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::CockingHandleChamberedHaptics()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_CockingHandleChamberedHaptics_m297EF6F9C709E661E12F92918380B6F9DFA2DBBB (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_0 = __this->___Haptics_26;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (L_1)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
// if (!Haptics) return;
|
|
return;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
// PlayHaptics(CockingHandle.Grabbable, Haptics.CockingHandleChamberedRound);
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_2 = __this->___CockingHandle_36;
|
|
NullCheck(L_2);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = L_2->___Grabbable_15;
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_4 = __this->___Haptics_26;
|
|
NullCheck(L_4);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_5 = L_4->___CockingHandleChamberedRound_9;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_3, L_5);
|
|
// PlayHaptics(Grabbable, Haptics.CockingHandleChamberedRound);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_6;
|
|
L_6 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HVRGunHaptics_t6E6B3EEFAA984B3D0F561AD2DF9AAD7D94F8EFFF* L_7 = __this->___Haptics_26;
|
|
NullCheck(L_7);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_8 = L_7->___CockingHandleChamberedRound_9;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_6, L_8);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHapticsAllHands(HurricaneVR.Framework.Shared.HapticData)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_PlayHapticsAllHands_mDEEDA73D99F0433688EE800FF30919EF7FE3377C (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___0_haptic, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m42364265F285AAD5774FF62F5D7DF6505A645C1B_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m3DFE65306620DDD966C712A219D9079FA081C127_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m5474C06E69B72A7FEADC871C3E559B4D0634C377_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_mDBDA909366EE1C9C6C8701AABD56CE0475C59B4D_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* V_1 = NULL;
|
|
{
|
|
// PlayHaptics(Grabbable, haptic);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0;
|
|
L_0 = HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline(__this, NULL);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_1 = ___0_haptic;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_0, L_1);
|
|
// foreach (var other in HapticGrabbables)
|
|
List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* L_2 = __this->___HapticGrabbables_27;
|
|
NullCheck(L_2);
|
|
Enumerator_t5C43ED86B9A4A73114C19F223FAFB2B6D6BE2924 L_3;
|
|
L_3 = List_1_GetEnumerator_mDBDA909366EE1C9C6C8701AABD56CE0475C59B4D(L_2, List_1_GetEnumerator_mDBDA909366EE1C9C6C8701AABD56CE0475C59B4D_RuntimeMethod_var);
|
|
V_0 = L_3;
|
|
}
|
|
{
|
|
auto __finallyBlock = il2cpp::utils::Finally([&]
|
|
{
|
|
|
|
FINALLY_0036:
|
|
{// begin finally (depth: 1)
|
|
Enumerator_Dispose_m42364265F285AAD5774FF62F5D7DF6505A645C1B((&V_0), Enumerator_Dispose_m42364265F285AAD5774FF62F5D7DF6505A645C1B_RuntimeMethod_var);
|
|
return;
|
|
}// end finally (depth: 1)
|
|
});
|
|
try
|
|
{// begin try (depth: 1)
|
|
{
|
|
goto IL_002b_1;
|
|
}
|
|
|
|
IL_001b_1:
|
|
{
|
|
// foreach (var other in HapticGrabbables)
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_4;
|
|
L_4 = Enumerator_get_Current_m5474C06E69B72A7FEADC871C3E559B4D0634C377_inline((&V_0), Enumerator_get_Current_m5474C06E69B72A7FEADC871C3E559B4D0634C377_RuntimeMethod_var);
|
|
V_1 = L_4;
|
|
// PlayHaptics(other, haptic);
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_5 = V_1;
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_6 = ___0_haptic;
|
|
VirtualActionInvoker2< HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE*, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(50 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData) */, __this, L_5, L_6);
|
|
}
|
|
|
|
IL_002b_1:
|
|
{
|
|
// foreach (var other in HapticGrabbables)
|
|
bool L_7;
|
|
L_7 = Enumerator_MoveNext_m3DFE65306620DDD966C712A219D9079FA081C127((&V_0), Enumerator_MoveNext_m3DFE65306620DDD966C712A219D9079FA081C127_RuntimeMethod_var);
|
|
if (L_7)
|
|
{
|
|
goto IL_001b_1;
|
|
}
|
|
}
|
|
{
|
|
goto IL_0044;
|
|
}
|
|
}// end try (depth: 1)
|
|
catch(Il2CppExceptionWrapper& e)
|
|
{
|
|
__finallyBlock.StoreException(e.ex);
|
|
}
|
|
}
|
|
|
|
IL_0044:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::PlayHaptics(HurricaneVR.Framework.Core.HVRGrabbable,HurricaneVR.Framework.Shared.HapticData)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_PlayHaptics_m7FE8D022C1311C299FD63BF1FC7EA5D04B0D9C85 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_grabbable, HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* ___1_data, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (grabbable.HandGrabbers.Count == 0 || !grabbable.HandGrabbers[0].IsMine || data == null) return;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_grabbable;
|
|
NullCheck(L_0);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_1 = L_0->___HandGrabbers_100;
|
|
NullCheck(L_1);
|
|
int32_t L_2;
|
|
L_2 = List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_inline(L_1, List_1_get_Count_m893C65DAF893C60A841609A7D9076B4788556837_RuntimeMethod_var);
|
|
if (!L_2)
|
|
{
|
|
goto IL_0023;
|
|
}
|
|
}
|
|
{
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_3 = ___0_grabbable;
|
|
NullCheck(L_3);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_4 = L_3->___HandGrabbers_100;
|
|
NullCheck(L_4);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_5;
|
|
L_5 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_4, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = VirtualFuncInvoker0< bool >::Invoke(18 /* System.Boolean HurricaneVR.Framework.Core.Grabbers.HVRGrabberBase::get_IsMine() */, L_5);
|
|
if (!L_6)
|
|
{
|
|
goto IL_0023;
|
|
}
|
|
}
|
|
{
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_7 = ___1_data;
|
|
if (L_7)
|
|
{
|
|
goto IL_0024;
|
|
}
|
|
}
|
|
|
|
IL_0023:
|
|
{
|
|
// if (grabbable.HandGrabbers.Count == 0 || !grabbable.HandGrabbers[0].IsMine || data == null) return;
|
|
return;
|
|
}
|
|
|
|
IL_0024:
|
|
{
|
|
// var controller = grabbable.HandGrabbers[0].Controller;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_8 = ___0_grabbable;
|
|
NullCheck(L_8);
|
|
List_1_t0546410FB3DD901156EF02285245EBDB24982ECB* L_9 = L_8->___HandGrabbers_100;
|
|
NullCheck(L_9);
|
|
HVRHandGrabber_t9CB7C31300D3D84C4E564C643D0BF501EBB16B90* L_10;
|
|
L_10 = List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F(L_9, 0, List_1_get_Item_m0AB1EA3BB9A670C7949B0453F61F9CA87D85E22F_RuntimeMethod_var);
|
|
NullCheck(L_10);
|
|
HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* L_11;
|
|
L_11 = HVRHandGrabber_get_Controller_mB0B048B8AAFDCD95D7FE70862E6A94B65E2AA64C(L_10, NULL);
|
|
// controller.Vibrate(data);
|
|
HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* L_12 = ___1_data;
|
|
NullCheck(L_11);
|
|
VirtualActionInvoker1< HapticData_tF4782BEF7100151056D5BC35BA33F6A98BE5E8DC* >::Invoke(12 /* System.Void HurricaneVR.Framework.Shared.HVRController::Vibrate(HurricaneVR.Framework.Shared.HapticData) */, L_11, L_12);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::FireBullet(UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_FireBullet_m61DC52DD32B96CE5812C2FBCE62C83BDCFC0573E (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_direction, const RuntimeMethod* method)
|
|
{
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* V_0 = NULL;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* G_B2_0 = NULL;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* G_B1_0 = NULL;
|
|
int32_t G_B3_0 = 0;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* G_B3_1 = NULL;
|
|
{
|
|
// var bullet = GetFreeBullet();
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_0;
|
|
L_0 = HVRGunBase_GetFreeBullet_mAE64752C7D07F6EBED716D5BE9CB0DBFF8D996BB(__this, NULL);
|
|
V_0 = L_0;
|
|
// bullet.Reset();
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_1 = V_0;
|
|
NullCheck(L_1);
|
|
HVRBulletTracker_Reset_mB0920A202BC85D1F2193ED10FC1FDF958C9EEEDB(L_1, NULL);
|
|
// bullet.Range = BulletRange;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_2 = V_0;
|
|
float L_3;
|
|
L_3 = HVRGunBase_get_BulletRange_m6586D3AA3890C98F5C6D00F6BF30757A5BA52131(__this, NULL);
|
|
NullCheck(L_2);
|
|
L_2->___Range_6 = L_3;
|
|
// bullet.Direction = direction;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_4 = V_0;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_direction;
|
|
NullCheck(L_4);
|
|
L_4->___Direction_4 = L_5;
|
|
// bullet.TimeToLive = BulletLife;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_6 = V_0;
|
|
float L_7 = __this->___BulletLife_50;
|
|
NullCheck(L_6);
|
|
L_6->___TimeToLive_2 = L_7;
|
|
// bullet.Speed = BulletSpeed;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_8 = V_0;
|
|
float L_9 = __this->___BulletSpeed_17;
|
|
NullCheck(L_8);
|
|
L_8->___Speed_3 = L_9;
|
|
// bullet.Bullet.transform.position = BulletOrigin.position;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_10 = V_0;
|
|
NullCheck(L_10);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11 = L_10->___Bullet_0;
|
|
NullCheck(L_11);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12;
|
|
L_12 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_11, NULL);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13 = __this->___BulletOrigin_33;
|
|
NullCheck(L_13);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
|
|
L_14 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_13, NULL);
|
|
NullCheck(L_12);
|
|
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_12, L_14, NULL);
|
|
// bullet.Bullet.SetActive(true);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_15 = V_0;
|
|
NullCheck(L_15);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = L_15->___Bullet_0;
|
|
NullCheck(L_16);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_16, (bool)1, NULL);
|
|
// bullet.Bullet.transform.rotation = Quaternion.FromToRotation(bullet.Bullet.transform.forward, direction) *
|
|
// bullet.Bullet.transform.rotation;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_17 = V_0;
|
|
NullCheck(L_17);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = L_17->___Bullet_0;
|
|
NullCheck(L_18);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_19;
|
|
L_19 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_18, NULL);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_20 = V_0;
|
|
NullCheck(L_20);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = L_20->___Bullet_0;
|
|
NullCheck(L_21);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_22;
|
|
L_22 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_21, NULL);
|
|
NullCheck(L_22);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
|
|
L_23 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_22, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_direction;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_25;
|
|
L_25 = Quaternion_FromToRotation_mCB3100F93637E72455388B901C36EF8A25DFDB9A(L_23, L_24, NULL);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_26 = V_0;
|
|
NullCheck(L_26);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_27 = L_26->___Bullet_0;
|
|
NullCheck(L_27);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28;
|
|
L_28 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_27, NULL);
|
|
NullCheck(L_28);
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_29;
|
|
L_29 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_28, NULL);
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30;
|
|
L_30 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_25, L_29, NULL);
|
|
NullCheck(L_19);
|
|
Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D(L_19, L_30, NULL);
|
|
// bullet.SetRenderersActive(!SlowMotionBulletOnly || HVRTimeManager.Instance.IsTimeSlowed);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_31 = V_0;
|
|
bool L_32 = __this->___SlowMotionBulletOnly_48;
|
|
G_B1_0 = L_31;
|
|
if (!L_32)
|
|
{
|
|
G_B2_0 = L_31;
|
|
goto IL_00af;
|
|
}
|
|
}
|
|
{
|
|
HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* L_33;
|
|
L_33 = HVRTimeManager_get_Instance_mBCFF45638EDBF507BCC5DFDBC4B4D23B631B0A22_inline(NULL);
|
|
NullCheck(L_33);
|
|
bool L_34;
|
|
L_34 = HVRTimeManager_get_IsTimeSlowed_mB3AE5D99897AC336BE1DD490DCE35EAD776D923C_inline(L_33, NULL);
|
|
G_B3_0 = ((int32_t)(L_34));
|
|
G_B3_1 = G_B1_0;
|
|
goto IL_00b0;
|
|
}
|
|
|
|
IL_00af:
|
|
{
|
|
G_B3_0 = 1;
|
|
G_B3_1 = G_B2_0;
|
|
}
|
|
|
|
IL_00b0:
|
|
{
|
|
NullCheck(G_B3_1);
|
|
HVRBulletTracker_SetRenderersActive_mC66D1A2418BA66EF2D95C32579A071E4762FEC16(G_B3_1, (bool)G_B3_0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::AfterFired()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_AfterFired_m15C776835E2CFFB942D4030579242801139D3700 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleFlash()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_MuzzleFlash_mBAC6E462764ED7F93ABA0E0CF14EEBA9DC9AF42B (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (MuzzleFlashObject)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___MuzzleFlashObject_28;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_001a;
|
|
}
|
|
}
|
|
{
|
|
// StartCoroutine(MuzzleFlashRoutine());
|
|
RuntimeObject* L_2;
|
|
L_2 = HVRGunBase_MuzzleFlashRoutine_mD8735C6A60F31520BC2F82767845BD3AC37CA72B(__this, NULL);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3;
|
|
L_3 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_2, NULL);
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::MuzzleFlashRoutine()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_MuzzleFlashRoutine_mD8735C6A60F31520BC2F82767845BD3AC37CA72B (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12* L_0 = (U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12*)il2cpp_codegen_object_new(U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CMuzzleFlashRoutineU3Ed__137__ctor_m3DD900839DF035F9AF6346755DB64F248A4947F3(L_0, 0, NULL);
|
|
U3CMuzzleFlashRoutineU3Ed__137_t55606A176A485ED48EBE83A29C7DD83B70ACEC12* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_2 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
|
|
return L_1;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::Smoke()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_Smoke_m0DAE62FAEE76066579EF22D08A6B964C24CC84A6 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (MuzzleSmoke)
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___MuzzleSmoke_29;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_004a;
|
|
}
|
|
}
|
|
{
|
|
// var muzzleSmoke = Instantiate(MuzzleSmoke, MuzzleSmoke.transform.position, MuzzleSmoke.transform.rotation);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___MuzzleSmoke_29;
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___MuzzleSmoke_29;
|
|
NullCheck(L_3);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
|
|
L_4 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_3, NULL);
|
|
NullCheck(L_4);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
|
|
L_5 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_4, NULL);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___MuzzleSmoke_29;
|
|
NullCheck(L_6);
|
|
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
|
|
L_7 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_6, NULL);
|
|
NullCheck(L_7);
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8;
|
|
L_8 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_7, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9;
|
|
L_9 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4(L_2, L_5, L_8, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_m831D2F71DF2AA6C93AFDFEFA04CF2CFC5FBBCDB4_RuntimeMethod_var);
|
|
// muzzleSmoke.SetActive(true);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10 = L_9;
|
|
NullCheck(L_10);
|
|
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_10, (bool)1, NULL);
|
|
// Destroy(muzzleSmoke, MuzzleSmokeTime);
|
|
float L_11 = __this->___MuzzleSmokeTime_19;
|
|
Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(L_10, L_11, NULL);
|
|
}
|
|
|
|
IL_004a:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// HurricaneVR.Framework.Weapons.Guns.HVRGunBase/HVRBulletTracker HurricaneVR.Framework.Weapons.Guns.HVRGunBase::GetFreeBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* HVRGunBase_GetFreeBullet_mAE64752C7D07F6EBED716D5BE9CB0DBFF8D996BB (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* V_0 = NULL;
|
|
float V_1 = 0.0f;
|
|
int32_t V_2 = 0;
|
|
{
|
|
// HVRBulletTracker tracker = _objects[0];
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_0 = __this->____objects_51;
|
|
NullCheck(L_0);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_1;
|
|
L_1 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_0, 0, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
V_0 = L_1;
|
|
// var time = -1f;
|
|
V_1 = (-1.0f);
|
|
// for (var i = 0; i < _objects.Count; i++)
|
|
V_2 = 0;
|
|
goto IL_0073;
|
|
}
|
|
|
|
IL_0017:
|
|
{
|
|
// if (!_objects[i].Bullet.activeSelf)
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_2 = __this->____objects_51;
|
|
int32_t L_3 = V_2;
|
|
NullCheck(L_2);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_4;
|
|
L_4 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_2, L_3, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_4);
|
|
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = L_4->___Bullet_0;
|
|
NullCheck(L_5);
|
|
bool L_6;
|
|
L_6 = GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368(L_5, NULL);
|
|
if (L_6)
|
|
{
|
|
goto IL_003c;
|
|
}
|
|
}
|
|
{
|
|
// return _objects[i];
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_7 = __this->____objects_51;
|
|
int32_t L_8 = V_2;
|
|
NullCheck(L_7);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_9;
|
|
L_9 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_7, L_8, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
return L_9;
|
|
}
|
|
|
|
IL_003c:
|
|
{
|
|
// if (_objects[i].Elapsed > time)
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_10 = __this->____objects_51;
|
|
int32_t L_11 = V_2;
|
|
NullCheck(L_10);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_12;
|
|
L_12 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_10, L_11, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_12);
|
|
float L_13 = L_12->___Elapsed_1;
|
|
float L_14 = V_1;
|
|
if ((!(((float)L_13) > ((float)L_14))))
|
|
{
|
|
goto IL_006f;
|
|
}
|
|
}
|
|
{
|
|
// tracker = _objects[i];
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_15 = __this->____objects_51;
|
|
int32_t L_16 = V_2;
|
|
NullCheck(L_15);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_17;
|
|
L_17 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_15, L_16, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
V_0 = L_17;
|
|
// time = _objects[i].Elapsed;
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_18 = __this->____objects_51;
|
|
int32_t L_19 = V_2;
|
|
NullCheck(L_18);
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_20;
|
|
L_20 = List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191(L_18, L_19, List_1_get_Item_m0D3CAD451098A66BFB2F73087834C83689916191_RuntimeMethod_var);
|
|
NullCheck(L_20);
|
|
float L_21 = L_20->___Elapsed_1;
|
|
V_1 = L_21;
|
|
}
|
|
|
|
IL_006f:
|
|
{
|
|
// for (var i = 0; i < _objects.Count; i++)
|
|
int32_t L_22 = V_2;
|
|
V_2 = ((int32_t)il2cpp_codegen_add(L_22, 1));
|
|
}
|
|
|
|
IL_0073:
|
|
{
|
|
// for (var i = 0; i < _objects.Count; i++)
|
|
int32_t L_23 = V_2;
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_24 = __this->____objects_51;
|
|
NullCheck(L_24);
|
|
int32_t L_25;
|
|
L_25 = List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_inline(L_24, List_1_get_Count_m8049AE0A1976C4E82AA8E5EF6199432B8534409D_RuntimeMethod_var);
|
|
if ((((int32_t)L_23) < ((int32_t)L_25)))
|
|
{
|
|
goto IL_0017;
|
|
}
|
|
}
|
|
{
|
|
// return tracker;
|
|
HVRBulletTracker_t49B9A26D0B511CE326D5361C7160EA7A0A48874E* L_26 = V_0;
|
|
return L_26;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DisableFireAnimator()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_DisableFireAnimator_m077295E5EA580C3FD5B8C1A977F75FD54D198DBE (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// Animator.enabled = false;
|
|
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_0 = __this->___Animator_45;
|
|
NullCheck(L_0);
|
|
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_0, (bool)0, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::OnHit(UnityEngine.GameObject,UnityEngine.RaycastHit,UnityEngine.Vector3)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_OnHit_m1BCB92512397798EC6E13CDB067491F07F99676F (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___0_bullet, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 ___1_hit, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_direction, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E_RuntimeMethod_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* V_0 = NULL;
|
|
{
|
|
// var damageHandler = hit.collider.GetComponent<HVRDamageHandlerBase>();
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_0;
|
|
L_0 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&___1_hit), NULL);
|
|
NullCheck(L_0);
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_1;
|
|
L_1 = Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04(L_0, Component_GetComponent_TisHVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12_m4F6F571E12AEEBDF366A75C8386BBC1E3BE9DD04_RuntimeMethod_var);
|
|
V_0 = L_1;
|
|
// if (damageHandler)
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_2 = V_0;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0036;
|
|
}
|
|
}
|
|
{
|
|
// damageHandler.HandleDamageProvider(DamageProvider, hit.point, direction);
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_4 = V_0;
|
|
HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* L_5;
|
|
L_5 = HVRGunBase_get_DamageProvider_m87FA322083AE29E892E0F079F1C7AE13041A3B76(__this, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39((&___1_hit), NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___2_direction;
|
|
NullCheck(L_4);
|
|
VirtualActionInvoker3< HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 >::Invoke(5 /* System.Void HurricaneVR.Framework.Components.HVRDamageHandlerBase::HandleDamageProvider(HurricaneVR.Framework.Components.HVRDamageProvider,UnityEngine.Vector3,UnityEngine.Vector3) */, L_4, L_5, L_6, L_7);
|
|
// damageHandler.HandleRayCastHit(DamageProvider, hit);
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_8 = V_0;
|
|
HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235* L_9;
|
|
L_9 = HVRGunBase_get_DamageProvider_m87FA322083AE29E892E0F079F1C7AE13041A3B76(__this, NULL);
|
|
RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 L_10 = ___1_hit;
|
|
NullCheck(L_8);
|
|
VirtualActionInvoker2< HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235*, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 >::Invoke(6 /* System.Void HurricaneVR.Framework.Components.HVRDamageHandlerBase::HandleRayCastHit(HurricaneVR.Framework.Components.HVRDamageProvider,UnityEngine.RaycastHit) */, L_8, L_9, L_10);
|
|
}
|
|
|
|
IL_0036:
|
|
{
|
|
// if (AddForceOnHit && hit.collider.attachedRigidbody)
|
|
bool L_11 = __this->___AddForceOnHit_25;
|
|
if (!L_11)
|
|
{
|
|
goto IL_007c;
|
|
}
|
|
}
|
|
{
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_12;
|
|
L_12 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&___1_hit), NULL);
|
|
NullCheck(L_12);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_13;
|
|
L_13 = Collider_get_attachedRigidbody_m060304DB909A1FACD260EBB619D64D39129739AD(L_12, NULL);
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_14;
|
|
L_14 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_13, NULL);
|
|
if (!L_14)
|
|
{
|
|
goto IL_007c;
|
|
}
|
|
}
|
|
{
|
|
// hit.collider.attachedRigidbody.AddForceAtPosition(direction.normalized * Force, hit.point, ForceMode.Impulse);
|
|
Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76* L_15;
|
|
L_15 = RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D((&___1_hit), NULL);
|
|
NullCheck(L_15);
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_16;
|
|
L_16 = Collider_get_attachedRigidbody_m060304DB909A1FACD260EBB619D64D39129739AD(L_15, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17;
|
|
L_17 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___2_direction), NULL);
|
|
float L_18 = ((HVRDamageProvider_t644E715C78F99085A4CE9EF098C0FC4BC5BFD235*)__this)->___Force_5;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19;
|
|
L_19 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_17, L_18, NULL);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
|
|
L_20 = RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39((&___1_hit), NULL);
|
|
NullCheck(L_16);
|
|
Rigidbody_AddForceAtPosition_m61575E676B16690BEC0FD29841EAD35CC40B642C(L_16, L_19, L_20, 1, NULL);
|
|
}
|
|
|
|
IL_007c:
|
|
{
|
|
// Hit.Invoke(damageHandler);
|
|
GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* L_21 = __this->___Hit_55;
|
|
HVRDamageHandlerBase_t4BC7286FC8B522DFD8B87480FFBAE1139C036E12* L_22 = V_0;
|
|
NullCheck(L_21);
|
|
UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E(L_21, L_22, UnityEvent_1_Invoke_m41927C2729FBE4860A95EE85315D5EC97CFF229E_RuntimeMethod_var);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectBullet()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_EjectBullet_m8B5A8F39A8116AF4BF39781CB0FB4088474BFB1F (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (IsBulletChambered)
|
|
bool L_0;
|
|
L_0 = HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline(__this, NULL);
|
|
if (!L_0)
|
|
{
|
|
goto IL_004d;
|
|
}
|
|
}
|
|
{
|
|
// IsBulletChambered = false;
|
|
HVRGunBase_set_IsBulletChambered_mA3AA700E55B488F8B52DBADDC13F3E251BB5F7A5_inline(__this, (bool)0, NULL);
|
|
// DisableChamberedRound();
|
|
VirtualActionInvoker0::Invoke(17 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DisableChamberedRound() */, __this);
|
|
// if (OutOfAmmo)
|
|
bool L_1;
|
|
L_1 = HVRGunBase_get_OutOfAmmo_mE2C92F835D9A167E86F6E7473C588802321778A7(__this, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
// if (CockingHandle)
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_2 = __this->___CockingHandle_36;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_3;
|
|
L_3 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_2, NULL);
|
|
if (!L_3)
|
|
{
|
|
goto IL_0035;
|
|
}
|
|
}
|
|
{
|
|
// CockingHandle.PushBack();
|
|
HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* L_4 = __this->___CockingHandle_36;
|
|
NullCheck(L_4);
|
|
VirtualActionInvoker0::Invoke(19 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRCockingHandle::PushBack() */, L_4);
|
|
}
|
|
|
|
IL_0035:
|
|
{
|
|
// if (BulletEmitter)
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_5 = __this->___BulletEmitter_34;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_6;
|
|
L_6 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_5, NULL);
|
|
if (!L_6)
|
|
{
|
|
goto IL_004d;
|
|
}
|
|
}
|
|
{
|
|
// BulletEmitter.Emit();
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_7 = __this->___BulletEmitter_34;
|
|
NullCheck(L_7);
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::Emit() */, L_7);
|
|
}
|
|
|
|
IL_004d:
|
|
{
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::EjectCasing()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_EjectCasing_m043D4E1D9CB337355B3009A4B2301FF91BA6C3CA (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// if (CasingEmitter)
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_0 = __this->___CasingEmitter_35;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
bool L_1;
|
|
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
|
|
if (!L_1)
|
|
{
|
|
goto IL_0018;
|
|
}
|
|
}
|
|
{
|
|
// CasingEmitter.Emit();
|
|
HVRGunEmitterBase_t296F5D0E8DCA75FE7805E58E997AF21AD97BFB70* L_2 = __this->___CasingEmitter_35;
|
|
NullCheck(L_2);
|
|
VirtualActionInvoker0::Invoke(5 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunEmitterBase::Emit() */, L_2);
|
|
}
|
|
|
|
IL_0018:
|
|
{
|
|
// DisableChamberedCasing();
|
|
VirtualActionInvoker0::Invoke(16 /* System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::DisableChamberedCasing() */, __this);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::IgnoreCollision(UnityEngine.Collider[],System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase_IgnoreCollision_m61D2A38A9285377E48EF47AFC95AE3B98F6E1CC0 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___0_colliders, float ___1_time, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// StartCoroutine(IgnoreCollisionRoutine(colliders, time));
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* L_0 = ___0_colliders;
|
|
float L_1 = ___1_time;
|
|
RuntimeObject* L_2;
|
|
L_2 = VirtualFuncInvoker2< RuntimeObject*, ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787*, float >::Invoke(59 /* System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::IgnoreCollisionRoutine(UnityEngine.Collider[],System.Single) */, __this, L_0, L_1);
|
|
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_3;
|
|
L_3 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_2, NULL);
|
|
// }
|
|
return;
|
|
}
|
|
}
|
|
// System.Collections.IEnumerator HurricaneVR.Framework.Weapons.Guns.HVRGunBase::IgnoreCollisionRoutine(UnityEngine.Collider[],System.Single)
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* HVRGunBase_IgnoreCollisionRoutine_mF734950A467A5E98EC3FF87B4EB11D1D29D67716 (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* ___0_colliders, float ___1_time, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C* L_0 = (U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C*)il2cpp_codegen_object_new(U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
U3CIgnoreCollisionRoutineU3Ed__145__ctor_m900B950F187A88439AD40900478F5487733F34A1(L_0, 0, NULL);
|
|
U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C* L_1 = L_0;
|
|
NullCheck(L_1);
|
|
L_1->___U3CU3E4__this_3 = __this;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
|
|
U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C* L_2 = L_1;
|
|
ColliderU5BU5D_t94A9D70F63D095AFF2A9B4613012A5F7F3141787* L_3 = ___0_colliders;
|
|
NullCheck(L_2);
|
|
L_2->___colliders_2 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&L_2->___colliders_2), (void*)L_3);
|
|
U3CIgnoreCollisionRoutineU3Ed__145_t358EC803CAB353C1D361850E9F7B8C5BB433387C* L_4 = L_2;
|
|
float L_5 = ___1_time;
|
|
NullCheck(L_4);
|
|
L_4->___time_4 = L_5;
|
|
return L_4;
|
|
}
|
|
}
|
|
// System.Void HurricaneVR.Framework.Weapons.Guns.HVRGunBase::.ctor()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HVRGunBase__ctor_m1C18BE969942BDA76D70B7984DA32E8F5103FC3D (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m07C740A082273235B1A4EE63B3663C9B6C8409BC_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m44A5546905E2DA996CAE6B7E686190562E209499_RuntimeMethod_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public float TriggerPullThreshold = .7f;
|
|
__this->___TriggerPullThreshold_8 = (0.699999988f);
|
|
// public float TriggerResetThreshold = .6f;
|
|
__this->___TriggerResetThreshold_9 = (0.600000024f);
|
|
// public float Cooldown = .0666667f;
|
|
__this->___Cooldown_10 = (0.0666666999f);
|
|
// public float MuzzleFlashTime = .2f;
|
|
__this->___MuzzleFlashTime_12 = (0.200000003f);
|
|
// public float BarrelRange = 10;
|
|
__this->___BarrelRange_13 = (10.0f);
|
|
// public bool RequiresAmmo = true;
|
|
__this->___RequiresAmmo_14 = (bool)1;
|
|
// public bool RequiresChamberedBullet = true;
|
|
__this->___RequiresChamberedBullet_15 = (bool)1;
|
|
// public float BulletSpeed = 40f;
|
|
__this->___BulletSpeed_17 = (40.0f);
|
|
// public float AmmoEjectVelocity = 1f;
|
|
__this->___AmmoEjectVelocity_18 = (1.0f);
|
|
// public float MuzzleSmokeTime = 1.5f;
|
|
__this->___MuzzleSmokeTime_19 = (1.5f);
|
|
// public bool ChambersAfterFiring = true;
|
|
__this->___ChambersAfterFiring_20 = (bool)1;
|
|
// public bool EjectCasingAfterFiring = true;
|
|
__this->___EjectCasingAfterFiring_21 = (bool)1;
|
|
// public bool BoltPushedBackAfterEmpty = true;
|
|
__this->___BoltPushedBackAfterEmpty_22 = (bool)1;
|
|
// public float NoAmmoRange = 40f;
|
|
__this->___NoAmmoRange_24 = (40.0f);
|
|
// public bool AddForceOnHit = true;
|
|
__this->___AddForceOnHit_25 = (bool)1;
|
|
// public List<HVRGrabbable> HapticGrabbables = new List<HVRGrabbable>();
|
|
List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78* L_0 = (List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78*)il2cpp_codegen_object_new(List_1_t22B6AE59B095268F44B72F67D547A0C9A244CA78_il2cpp_TypeInfo_var);
|
|
NullCheck(L_0);
|
|
List_1__ctor_m44A5546905E2DA996CAE6B7E686190562E209499(L_0, List_1__ctor_m44A5546905E2DA996CAE6B7E686190562E209499_RuntimeMethod_var);
|
|
__this->___HapticGrabbables_27 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___HapticGrabbables_27), (void*)L_0);
|
|
// public bool AnimateGun = true;
|
|
__this->___AnimateGun_44 = (bool)1;
|
|
// public string FireParameter = "Fire";
|
|
__this->___FireParameter_46 = _stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___FireParameter_46), (void*)_stringLiteralD5A6D1524A9CAA0C1FE48522BD4B250F6A827CC8);
|
|
// public int MaxPooledBullets = 100;
|
|
__this->___MaxPooledBullets_47 = ((int32_t)100);
|
|
// public float BulletLife = 5f;
|
|
__this->___BulletLife_50 = (5.0f);
|
|
// private readonly List<HVRBulletTracker> _objects = new List<HVRBulletTracker>();
|
|
List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015* L_1 = (List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015*)il2cpp_codegen_object_new(List_1_tE1890F7CDC1FECF10176B6F3E6AFB782F6422015_il2cpp_TypeInfo_var);
|
|
NullCheck(L_1);
|
|
List_1__ctor_m07C740A082273235B1A4EE63B3663C9B6C8409BC(L_1, List_1__ctor_m07C740A082273235B1A4EE63B3663C9B6C8409BC_RuntimeMethod_var);
|
|
__this->____objects_51 = L_1;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->____objects_51), (void*)L_1);
|
|
// public UnityEvent Fired = new UnityEvent();
|
|
UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* L_2 = (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977*)il2cpp_codegen_object_new(UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977_il2cpp_TypeInfo_var);
|
|
NullCheck(L_2);
|
|
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(L_2, NULL);
|
|
__this->___Fired_54 = L_2;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Fired_54), (void*)L_2);
|
|
// public GunHitEvent Hit = new GunHitEvent();
|
|
GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE* L_3 = (GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE*)il2cpp_codegen_object_new(GunHitEvent_tAE31A03E5D2E5628D093C1540352CD81F2DB12FE_il2cpp_TypeInfo_var);
|
|
NullCheck(L_3);
|
|
GunHitEvent__ctor_m206CDE67C2FF2D6A85566F4BBCB6BB1E6192C429(L_3, NULL);
|
|
__this->___Hit_55 = L_3;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___Hit_55), (void*)L_3);
|
|
HVRDamageProvider__ctor_mBED32014879A125D34B471686A4295EB39F10C38(__this, NULL);
|
|
return;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* HVRInputActions_get_asset_mCD267DCCB3A7ACA83C94CBE064316FCE6C999FF5_inline (HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public InputActionAsset asset { get; }
|
|
InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* L_0 = __this->___U3CassetU3Ek__BackingField_0;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 InputActionAsset_get_bindingMask_mD5D2FAC455D221E7BC657DA5E7E4F5402E0B4F6C_inline (InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// get => m_BindingMask;
|
|
Nullable_1_t11786EE914FE65E70B9671129B0DFC4D0DE80C44 L_0 = __this->___m_BindingMask_8;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LeftHandActions__ctor_m6C093E3AB394BFC2FDF7D9956A845F8ACEBD4697_inline (LeftHandActions_t86F6870B178ABBF64670611A2ECF6A2BB0736B72* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public LeftHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public LeftHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RightHandActions__ctor_m1FE4B64AD857BA8D2D7FE12EFC347CB9AA649D1D_inline (RightHandActions_t32D67D855EBB3AF340F1E3A0D153709CCBD991C2* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public RightHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public RightHandActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HMDActions__ctor_mC8473FE5C5CBC06D560ECDDC6EA3C2CC101AB24A_inline (HMDActions_tE233EF76E77CA86968897F1846C71286C7CBDB02* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HMDActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public HMDActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UIActions__ctor_mBEAF87B2ECE931FF578D42FF9CCA2859A11B4804_inline (UIActions_t572F424BA36EB7B6C46F92AD1B1329170DE8EF9A* __this, HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* ___0_wrapper, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public UIActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
HVRInputActions_t27223C54E4D80E69096F9DD067AE706CBFDAD055* L_0 = ___0_wrapper;
|
|
__this->___m_Wrapper_0 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Wrapper_0), (void*)L_0);
|
|
// public UIActions(@HVRInputActions wrapper) { m_Wrapper = wrapper; }
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
|
|
{
|
|
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
|
|
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_set_HVRRayCastGun_m463CD77BE608BAC75559DF15DE91A7A139335B7B_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRRayCastGun HVRRayCastGun { get; private set; }
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_0 = ___0_value;
|
|
__this->___U3CHVRRayCastGunU3Ek__BackingField_5 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CHVRRayCastGunU3Ek__BackingField_5), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRAmmoReleaseAction_set_Gun_m53E82611CAF8C6C7E142970C4BA81972F46D73AA_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGunBase Gun { get; private set; }
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_0 = ___0_value;
|
|
__this->___U3CGunU3Ek__BackingField_6 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGunU3Ek__BackingField_6), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HVRController_get_ControllerType_m6E21BCC53B5C1541DF09925B8827F25C51C97F19_inline (HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRControllerType ControllerType { get; set; }
|
|
int32_t L_0 = __this->___U3CControllerTypeU3Ek__BackingField_62;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HVRController_get_Side_m2878072FDFAFA21042B70FC88C7962B4C215674A_inline (HVRController_t586C2855136C920C1DA9C7BE1B4EF89EF2EA6CF0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRHandSide Side { get; set; }
|
|
int32_t L_0 = __this->___U3CSideU3Ek__BackingField_4;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D* HVRInputManager_get_Instance_mC18C6D3D3F431CCA33ADF5C955AAF1C013A325D5_inline (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public static HVRInputManager Instance { get; private set; }
|
|
HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D* L_0 = ((HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D_StaticFields*)il2cpp_codegen_static_fields_for(HVRInputManager_tB06080C365D39894459A4D7D58DCAE9D42D09B0D_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_26;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* HVRAmmoReleaseAction_get_HVRRayCastGun_m8F4182C2C2BC060078D6CF09A5AC79845452125E_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRRayCastGun HVRRayCastGun { get; private set; }
|
|
HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* L_0 = __this->___U3CHVRRayCastGunU3Ek__BackingField_5;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* HVRAmmoReleaseAction_get_Gun_m3FEA0227A3B589898174536FC8ED398A7E34907F_inline (HVRAmmoReleaseAction_t85CCA654AD587641F55244495B9B802491BC7EE8* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGunBase Gun { get; private set; }
|
|
HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* L_0 = __this->___U3CGunU3Ek__BackingField_6;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRRayCastGun_get_IsBulletChambered_m3F045B878D45F62352C54F983C29CBCE58AD3FB2_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = __this->___U3CIsBulletChamberedU3Ek__BackingField_33;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRBolt_set_IsPushedBack_m66E6544A396CEE881B8A6557387B92EE40B3BDF8_inline (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsPushedBack { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsPushedBackU3Ek__BackingField_10 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRayCastGun_set_IsBulletChambered_m5F4F60260D328D4FDB276A9EF5AE9E53C9508958_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsBulletChamberedU3Ek__BackingField_33 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
float V_1 = 0.0f;
|
|
float V_2 = 0.0f;
|
|
float V_3 = 0.0f;
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
|
|
float L_3 = L_2.___x_2;
|
|
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
|
|
float L_5 = L_4.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
|
|
float L_7 = L_6.___y_3;
|
|
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
|
|
float L_9 = L_8.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
|
|
float L_11 = L_10.___z_4;
|
|
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
|
|
float L_12 = V_0;
|
|
float L_13 = V_0;
|
|
float L_14 = V_1;
|
|
float L_15 = V_1;
|
|
float L_16 = V_2;
|
|
float L_17 = V_2;
|
|
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
double L_18;
|
|
L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
|
|
V_3 = ((float)L_18);
|
|
goto IL_0040;
|
|
}
|
|
|
|
IL_0040:
|
|
{
|
|
float L_19 = V_3;
|
|
return L_19;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
float L_0 = ___2_t;
|
|
float L_1;
|
|
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
|
|
___2_t = L_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
|
|
float L_3 = L_2.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b;
|
|
float L_5 = L_4.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
|
|
float L_7 = L_6.___x_2;
|
|
float L_8 = ___2_t;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a;
|
|
float L_10 = L_9.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b;
|
|
float L_12 = L_11.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a;
|
|
float L_14 = L_13.___y_3;
|
|
float L_15 = ___2_t;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a;
|
|
float L_17 = L_16.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b;
|
|
float L_19 = L_18.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a;
|
|
float L_21 = L_20.___z_4;
|
|
float L_22 = ___2_t;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
|
|
memset((&L_23), 0, sizeof(L_23));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
|
|
V_0 = L_23;
|
|
goto IL_0053;
|
|
}
|
|
|
|
IL_0053:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
|
|
return L_24;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_MoveTowards_m0363264647799F3173AC37F8E819F98298249B08_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_current, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_target, float ___2_maxDistanceDelta, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
float V_1 = 0.0f;
|
|
float V_2 = 0.0f;
|
|
float V_3 = 0.0f;
|
|
float V_4 = 0.0f;
|
|
bool V_5 = false;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_6;
|
|
memset((&V_6), 0, sizeof(V_6));
|
|
int32_t G_B4_0 = 0;
|
|
int32_t G_B6_0 = 0;
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_target;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_current;
|
|
float L_3 = L_2.___x_2;
|
|
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_target;
|
|
float L_5 = L_4.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_current;
|
|
float L_7 = L_6.___y_3;
|
|
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___1_target;
|
|
float L_9 = L_8.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_current;
|
|
float L_11 = L_10.___z_4;
|
|
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
|
|
float L_12 = V_0;
|
|
float L_13 = V_0;
|
|
float L_14 = V_1;
|
|
float L_15 = V_1;
|
|
float L_16 = V_2;
|
|
float L_17 = V_2;
|
|
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
|
|
float L_18 = V_3;
|
|
if ((((float)L_18) == ((float)(0.0f))))
|
|
{
|
|
goto IL_0055;
|
|
}
|
|
}
|
|
{
|
|
float L_19 = ___2_maxDistanceDelta;
|
|
if ((!(((float)L_19) >= ((float)(0.0f)))))
|
|
{
|
|
goto IL_0052;
|
|
}
|
|
}
|
|
{
|
|
float L_20 = V_3;
|
|
float L_21 = ___2_maxDistanceDelta;
|
|
float L_22 = ___2_maxDistanceDelta;
|
|
G_B4_0 = ((((int32_t)((!(((float)L_20) <= ((float)((float)il2cpp_codegen_multiply(L_21, L_22)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
|
|
goto IL_0053;
|
|
}
|
|
|
|
IL_0052:
|
|
{
|
|
G_B4_0 = 0;
|
|
}
|
|
|
|
IL_0053:
|
|
{
|
|
G_B6_0 = G_B4_0;
|
|
goto IL_0056;
|
|
}
|
|
|
|
IL_0055:
|
|
{
|
|
G_B6_0 = 1;
|
|
}
|
|
|
|
IL_0056:
|
|
{
|
|
V_5 = (bool)G_B6_0;
|
|
bool L_23 = V_5;
|
|
if (!L_23)
|
|
{
|
|
goto IL_0061;
|
|
}
|
|
}
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___1_target;
|
|
V_6 = L_24;
|
|
goto IL_009b;
|
|
}
|
|
|
|
IL_0061:
|
|
{
|
|
float L_25 = V_3;
|
|
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
double L_26;
|
|
L_26 = sqrt(((double)L_25));
|
|
V_4 = ((float)L_26);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_current;
|
|
float L_28 = L_27.___x_2;
|
|
float L_29 = V_0;
|
|
float L_30 = V_4;
|
|
float L_31 = ___2_maxDistanceDelta;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = ___0_current;
|
|
float L_33 = L_32.___y_3;
|
|
float L_34 = V_1;
|
|
float L_35 = V_4;
|
|
float L_36 = ___2_maxDistanceDelta;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_current;
|
|
float L_38 = L_37.___z_4;
|
|
float L_39 = V_2;
|
|
float L_40 = V_4;
|
|
float L_41 = ___2_maxDistanceDelta;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
|
|
memset((&L_42), 0, sizeof(L_42));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_42), ((float)il2cpp_codegen_add(L_28, ((float)il2cpp_codegen_multiply(((float)(L_29/L_30)), L_31)))), ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)(L_34/L_35)), L_36)))), ((float)il2cpp_codegen_add(L_38, ((float)il2cpp_codegen_multiply(((float)(L_39/L_40)), L_41)))), /*hidden argument*/NULL);
|
|
V_6 = L_42;
|
|
goto IL_009b;
|
|
}
|
|
|
|
IL_009b:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = V_6;
|
|
return L_43;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGrabbable_set_CanBeGrabbed_mFBBB3A580517AF2FFE98469BF542624776E6DB52_inline (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool CanBeGrabbed { get; set; } = true;
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CCanBeGrabbedU3Ek__BackingField_80 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* HVRGrabbable_get_PrimaryGrabber_m7AD66452EA6CC92EA3440B5087411515560B1AE6_inline (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabberBase PrimaryGrabber { get; private set; }
|
|
HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* L_0 = __this->___U3CPrimaryGrabberU3Ek__BackingField_88;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
|
|
float L_3 = L_2.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
|
|
float L_5 = L_4.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
|
|
float L_7 = L_6.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
|
|
float L_9 = L_8.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
|
|
float L_11 = L_10.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
memset((&L_12), 0, sizeof(L_12));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
|
|
V_0 = L_12;
|
|
goto IL_0030;
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
|
|
return L_13;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
|
|
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
|
|
V_0 = L_1;
|
|
goto IL_000f;
|
|
}
|
|
|
|
IL_000f:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
|
|
return L_2;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
float L_2 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
|
|
float L_4 = L_3.___y_3;
|
|
float L_5 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
|
|
float L_7 = L_6.___z_4;
|
|
float L_8 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
memset((&L_9), 0, sizeof(L_9));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
|
|
V_0 = L_9;
|
|
goto IL_0021;
|
|
}
|
|
|
|
IL_0021:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
|
|
return L_10;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
|
|
{
|
|
float V_0 = 0.0f;
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
|
|
float L_3 = L_2.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
|
|
float L_5 = L_4.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
|
|
float L_7 = L_6.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
|
|
float L_9 = L_8.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
|
|
float L_11 = L_10.___z_4;
|
|
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
|
|
goto IL_002d;
|
|
}
|
|
|
|
IL_002d:
|
|
{
|
|
float L_12 = V_0;
|
|
return L_12;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
|
|
float L_3 = L_2.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
|
|
float L_5 = L_4.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
|
|
float L_7 = L_6.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
|
|
float L_9 = L_8.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
|
|
float L_11 = L_10.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
|
|
memset((&L_12), 0, sizeof(L_12));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
|
|
V_0 = L_12;
|
|
goto IL_0030;
|
|
}
|
|
|
|
IL_0030:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
|
|
return L_13;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRBolt_get_IsPushedBack_mA4F6343D40200D85277F723D7467A8AC25D7385A_inline (HVRBolt_tA06C071F337C4012A0B9B8490F2FD3311C8A6F26* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsPushedBack { get; set; }
|
|
bool L_0 = __this->___U3CIsPushedBackU3Ek__BackingField_10;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
float L_2 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
|
|
float L_4 = L_3.___y_3;
|
|
float L_5 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
|
|
float L_7 = L_6.___z_4;
|
|
float L_8 = ___1_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
memset((&L_9), 0, sizeof(L_9));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
|
|
V_0 = L_9;
|
|
goto IL_0021;
|
|
}
|
|
|
|
IL_0021:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
|
|
return L_10;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
{
|
|
float L_0 = __this->___x_2;
|
|
float L_1 = __this->___x_2;
|
|
float L_2 = __this->___y_3;
|
|
float L_3 = __this->___y_3;
|
|
float L_4 = __this->___z_4;
|
|
float L_5 = __this->___z_4;
|
|
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
double L_6;
|
|
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
|
|
V_0 = ((float)L_6);
|
|
goto IL_0034;
|
|
}
|
|
|
|
IL_0034:
|
|
{
|
|
float L_7 = V_0;
|
|
return L_7;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
|
|
V_0 = L_0;
|
|
goto IL_0009;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* HVRRayCastGun_get_Ammo_m27FCA9ECAD87AB5EC104D4661796330BDB0615BB_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = __this->___U3CAmmoU3Ek__BackingField_34;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRayCastGun_set_Grabbable_m56CF0AEAC26834FECEFC0FB3B0B4E9923207647D_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_value;
|
|
__this->___U3CGrabbableU3Ek__BackingField_8 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGrabbableU3Ek__BackingField_8), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRRayCastGun_get_Grabbable_mE0541A44957327EC88992EEC3CD2B4C0A65AFA65_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___U3CGrabbableU3Ek__BackingField_8;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRecoil_set_HandRigidBody_m356FBE35849E19DF513B860822CEC4A5A59083C0_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody HandRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = ___0_value;
|
|
__this->___U3CHandRigidBodyU3Ek__BackingField_13 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CHandRigidBodyU3Ek__BackingField_13), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRGrabberBase_get_Rigidbody_m6C3C6F7D93D40F37F26A534343078C84917B293C_inline (HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody Rigidbody { get; protected set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___U3CRigidbodyU3Ek__BackingField_19;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRecoil_set_TwoHanded_mC82EC6AF0071D02AA88E327CC519430CD637378E_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool TwoHanded { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CTwoHandedU3Ek__BackingField_15 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRayCastGun_set_Ammo_m6416BB6BDD08E5549848B234F706033BF99DA473_inline (HVRRayCastGun_t1336818052C78354AF4ADE1C4C4D12AB9ED83ABA* __this, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = ___0_value;
|
|
__this->___U3CAmmoU3Ek__BackingField_34 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CAmmoU3Ek__BackingField_34), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* HVRGrabbable_get_Colliders_m9FAECB873DAB546F07C20FA1F9B358B827E8BE56_inline (HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public List<Collider> Colliders { get; private set; } = new List<Collider>();
|
|
List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* L_0 = __this->___U3CCollidersU3Ek__BackingField_81;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGrabberBase_get_IsGrabbing_mD75101D8BCF25BFF7DC3B3F0B99458621AEA76D1_inline (HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsGrabbing { get; private set; }
|
|
bool L_0 = __this->___U3CIsGrabbingU3Ek__BackingField_15;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGrabberBase_get_GrabbedTarget_mFDB57924F7548AC8F61E68367260AE10AC4360C8_inline (HVRGrabberBase_tBEE8D8D0A2D3CBC0BB8DDA86DAB5B34CF3A4CEF6* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// get => _grabbedTarget;
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->____grabbedTarget_25;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
|
|
float L_3 = L_2.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
|
|
float L_5 = L_4.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
memset((&L_6), 0, sizeof(L_6));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
|
|
V_0 = L_6;
|
|
goto IL_001e;
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
|
|
return L_7;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
|
|
V_0 = L_0;
|
|
goto IL_0009;
|
|
}
|
|
|
|
IL_0009:
|
|
{
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41_inline (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_a;
|
|
float L_1 = L_0.___x_2;
|
|
float L_2 = ___0_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_a;
|
|
float L_4 = L_3.___y_3;
|
|
float L_5 = ___0_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_a;
|
|
float L_7 = L_6.___z_4;
|
|
float L_8 = ___0_d;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
|
|
memset((&L_9), 0, sizeof(L_9));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
|
|
V_0 = L_9;
|
|
goto IL_0021;
|
|
}
|
|
|
|
IL_0021:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
|
|
return L_10;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_GunRigidBody_m8DE9589639C22F5E8E3175EFE1705F08898DEA15_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody GunRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___U3CGunRigidBodyU3Ek__BackingField_14;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* HVRRecoil_get_HandRigidBody_mD2F70F510232C42143E548D14E9C59E594E9E78E_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody HandRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = __this->___U3CHandRigidBodyU3Ek__BackingField_13;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRRecoil_get_TwoHanded_mA10235545B25C9B5C8AB0374EBEB32F310AF9493_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool TwoHanded { get; set; }
|
|
bool L_0 = __this->___U3CTwoHandedU3Ek__BackingField_15;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRRecoil_set_GunRigidBody_m57ACED761C4914EF41F9BA1D19A91D7A3AC63F6F_inline (HVRRecoil_tA8189F947FB46731DF67C21BFAAEE31F703861BC* __this, Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public Rigidbody GunRigidBody { get; set; }
|
|
Rigidbody_t268697F5A994213ED97393309870968BC1C7393C* L_0 = ___0_value;
|
|
__this->___U3CGunRigidBodyU3Ek__BackingField_14 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGunRigidBodyU3Ek__BackingField_14), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
|
|
{
|
|
bool V_0 = false;
|
|
bool V_1 = false;
|
|
float V_2 = 0.0f;
|
|
{
|
|
float L_0 = ___0_value;
|
|
float L_1 = ___1_min;
|
|
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
|
|
bool L_2 = V_0;
|
|
if (!L_2)
|
|
{
|
|
goto IL_000e;
|
|
}
|
|
}
|
|
{
|
|
float L_3 = ___1_min;
|
|
___0_value = L_3;
|
|
goto IL_0019;
|
|
}
|
|
|
|
IL_000e:
|
|
{
|
|
float L_4 = ___0_value;
|
|
float L_5 = ___2_max;
|
|
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
|
|
bool L_6 = V_1;
|
|
if (!L_6)
|
|
{
|
|
goto IL_0019;
|
|
}
|
|
}
|
|
{
|
|
float L_7 = ___2_max;
|
|
___0_value = L_7;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
float L_8 = ___0_value;
|
|
V_2 = L_8;
|
|
goto IL_001d;
|
|
}
|
|
|
|
IL_001d:
|
|
{
|
|
float L_9 = V_2;
|
|
return L_9;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
|
|
{
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
|
|
float L_1 = L_0.___x_0;
|
|
float L_2 = ___1_d;
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
|
|
float L_4 = L_3.___y_1;
|
|
float L_5 = ___1_d;
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
|
|
memset((&L_6), 0, sizeof(L_6));
|
|
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
|
|
V_0 = L_6;
|
|
goto IL_0019;
|
|
}
|
|
|
|
IL_0019:
|
|
{
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
|
|
return L_7;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
|
|
float L_1 = L_0.___x_0;
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
|
|
float L_3 = L_2.___y_1;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
|
|
memset((&L_4), 0, sizeof(L_4));
|
|
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
|
|
V_0 = L_4;
|
|
goto IL_001a;
|
|
}
|
|
|
|
IL_001a:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
|
|
return L_5;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBolt_set_IsPushedBack_mB57C1BB5EA2E1756D505545504DFA840F67EFB17_inline (HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsPushedBack { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsPushedBackU3Ek__BackingField_6 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGunBolt_get_IsPushedBack_m9238DA622B551266AD22129EE95367A68AFCA443_inline (HVRGunBolt_t2B3586FA4388FE53D9819A42C606B7AF5AA3EED0* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsPushedBack { get; set; }
|
|
bool L_0 = __this->___U3CIsPushedBackU3Ek__BackingField_6;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRCockingHandle_get_EmptyOpen_m73757C2CA98E284C1DA1BA1E398542A590438C2D_inline (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool EmptyOpen { get; protected set; }
|
|
bool L_0 = __this->___U3CEmptyOpenU3Ek__BackingField_24;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRCockingHandle_set_EmptyOpen_m70A170B28DCD5DF30B29BB35F922FB643CD65384_inline (HVRCockingHandle_tF73704597F673487FF78E157D13A89EB0401BD0C* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool EmptyOpen { get; protected set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CEmptyOpenU3Ek__BackingField_24 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* HVRGunBase_get_Ammo_m3AF0957A803CEF6BFDD8837573694C45BDD07714_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = __this->___U3CAmmoU3Ek__BackingField_58;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGunBase_get_IsBulletChambered_m96EC88490A5A78F59E35D9C5ED6EA9A224FD63C2_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = __this->___U3CIsBulletChamberedU3Ek__BackingField_57;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_Grabbable_mC8E152A49AA6802DA89D107C56689FE8A6DB1FEF_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_value;
|
|
__this->___U3CGrabbableU3Ek__BackingField_7 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CGrabbableU3Ek__BackingField_7), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGunBase_get_Grabbable_m2686363D39CF3E0E946A966AE49306C8107F47EE_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable Grabbable { get; private set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___U3CGrabbableU3Ek__BackingField_7;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRGunBase_get_IsFiring_m51DBE9BF6DECB5F5A501E7B0136BD5083D0E18EA_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsFiring { get; protected set; }
|
|
bool L_0 = __this->___U3CIsFiringU3Ek__BackingField_60;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_IsFiring_m7A0A9592610D3E37CFEF16BE7FC3347547F6F13D_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsFiring { get; protected set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsFiringU3Ek__BackingField_60 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float HVRGunBase_get_TimeOfLastShot_mD8C50E45FE8F7B78633017F410E698B3367F551B_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected float TimeOfLastShot { get; set; }
|
|
float L_0 = __this->___U3CTimeOfLastShotU3Ek__BackingField_56;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* HVRGunBase_get_AmmoGrabbable_m422689E6F7631151163519A9004CA31F1C5D65E8_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable AmmoGrabbable { get; set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = __this->___U3CAmmoGrabbableU3Ek__BackingField_59;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_Ammo_m2FC382AB68411C63502B882653837234383D12F1_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRAmmo Ammo { get; set; }
|
|
HVRAmmo_t994932DC6B6353DE34CF1B4F4F43968BCDDA2150* L_0 = ___0_value;
|
|
__this->___U3CAmmoU3Ek__BackingField_58 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CAmmoU3Ek__BackingField_58), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_AmmoGrabbable_m55A4C74D29B1540C81C9171067DE44EE24D47229_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public HVRGrabbable AmmoGrabbable { get; set; }
|
|
HVRGrabbable_tC5E7380624392C1F4EB5BEA99BF9C187D151C0DE* L_0 = ___0_value;
|
|
__this->___U3CAmmoGrabbableU3Ek__BackingField_59 = L_0;
|
|
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CAmmoGrabbableU3Ek__BackingField_59), (void*)L_0);
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_TimeOfLastShot_mCEBF3FABB57BEA30EC5486874D7B4DB4EEAA8176_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected float TimeOfLastShot { get; set; }
|
|
float L_0 = ___0_value;
|
|
__this->___U3CTimeOfLastShotU3Ek__BackingField_56 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_RoundsFired_mF2B8BEF03A8E50AD4B58772C66E576C6FD340B17_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, int32_t ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected int RoundsFired { get; set; }
|
|
int32_t L_0 = ___0_value;
|
|
__this->___U3CRoundsFiredU3Ek__BackingField_61 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HVRGunBase_get_RoundsFired_m830123D4A899BF38BFF694ED3AAF2093B09A33BE_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// protected int RoundsFired { get; set; }
|
|
int32_t L_0 = __this->___U3CRoundsFiredU3Ek__BackingField_61;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void HVRGunBase_set_IsBulletChambered_mA3AA700E55B488F8B52DBADDC13F3E251BB5F7A5_inline (HVRGunBase_t38023244180FDB31FB991F0878A57531605E2A6D* __this, bool ___0_value, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsBulletChambered { get; set; }
|
|
bool L_0 = ___0_value;
|
|
__this->___U3CIsBulletChamberedU3Ek__BackingField_57 = L_0;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
|
|
{
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
|
|
float L_1 = L_0.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs;
|
|
float L_3 = L_2.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs;
|
|
float L_5 = L_4.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs;
|
|
float L_7 = L_6.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs;
|
|
float L_9 = L_8.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs;
|
|
float L_11 = L_10.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs;
|
|
float L_13 = L_12.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs;
|
|
float L_15 = L_14.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs;
|
|
float L_17 = L_16.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs;
|
|
float L_19 = L_18.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs;
|
|
float L_21 = L_20.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs;
|
|
float L_23 = L_22.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs;
|
|
float L_25 = L_24.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs;
|
|
float L_27 = L_26.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs;
|
|
float L_29 = L_28.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs;
|
|
float L_31 = L_30.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs;
|
|
float L_33 = L_32.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs;
|
|
float L_35 = L_34.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs;
|
|
float L_37 = L_36.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs;
|
|
float L_39 = L_38.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs;
|
|
float L_41 = L_40.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs;
|
|
float L_43 = L_42.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs;
|
|
float L_45 = L_44.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs;
|
|
float L_47 = L_46.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs;
|
|
float L_49 = L_48.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs;
|
|
float L_51 = L_50.___w_3;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs;
|
|
float L_53 = L_52.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs;
|
|
float L_55 = L_54.___x_0;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs;
|
|
float L_57 = L_56.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs;
|
|
float L_59 = L_58.___y_1;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs;
|
|
float L_61 = L_60.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs;
|
|
float L_63 = L_62.___z_2;
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64;
|
|
memset((&L_64), 0, sizeof(L_64));
|
|
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL);
|
|
V_0 = L_64;
|
|
goto IL_00e5;
|
|
}
|
|
|
|
IL_00e5:
|
|
{
|
|
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0;
|
|
return L_65;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* HVRTimeManager_get_Instance_mBCFF45638EDBF507BCC5DFDBC4B4D23B631B0A22_inline (const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
{
|
|
// public static HVRTimeManager Instance { get; private set; }
|
|
HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* L_0 = ((HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD_StaticFields*)il2cpp_codegen_static_fields_for(HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD_il2cpp_TypeInfo_var))->___U3CInstanceU3Ek__BackingField_25;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool HVRTimeManager_get_IsTimeSlowed_mB3AE5D99897AC336BE1DD490DCE35EAD776D923C_inline (HVRTimeManager_tF1B03D4CD7E935C50926CEC4FA907D1C9C987AFD* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
// public bool IsTimeSlowed { get; private set; }
|
|
bool L_0 = __this->___U3CIsTimeSlowedU3Ek__BackingField_15;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
int32_t L_0 = (int32_t)__this->____size_2;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
|
|
return L_0;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method)
|
|
{
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
|
|
int32_t V_1 = 0;
|
|
{
|
|
int32_t L_0 = (int32_t)__this->____version_3;
|
|
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
|
|
V_0 = L_1;
|
|
int32_t L_2 = (int32_t)__this->____size_2;
|
|
V_1 = L_2;
|
|
int32_t L_3 = V_1;
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
|
|
NullCheck(L_4);
|
|
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
|
|
{
|
|
goto IL_0034;
|
|
}
|
|
}
|
|
{
|
|
int32_t L_5 = V_1;
|
|
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
|
|
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
|
|
int32_t L_7 = V_1;
|
|
RuntimeObject* L_8 = ___0_item;
|
|
NullCheck(L_6);
|
|
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
|
|
return;
|
|
}
|
|
|
|
IL_0034:
|
|
{
|
|
RuntimeObject* L_9 = ___0_item;
|
|
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
|
|
{
|
|
bool V_0 = false;
|
|
float V_1 = 0.0f;
|
|
bool V_2 = false;
|
|
{
|
|
float L_0 = ___0_value;
|
|
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
|
|
bool L_1 = V_0;
|
|
if (!L_1)
|
|
{
|
|
goto IL_0015;
|
|
}
|
|
}
|
|
{
|
|
V_1 = (0.0f);
|
|
goto IL_002d;
|
|
}
|
|
|
|
IL_0015:
|
|
{
|
|
float L_2 = ___0_value;
|
|
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
|
|
bool L_3 = V_2;
|
|
if (!L_3)
|
|
{
|
|
goto IL_0029;
|
|
}
|
|
}
|
|
{
|
|
V_1 = (1.0f);
|
|
goto IL_002d;
|
|
}
|
|
|
|
IL_0029:
|
|
{
|
|
float L_4 = ___0_value;
|
|
V_1 = L_4;
|
|
goto IL_002d;
|
|
}
|
|
|
|
IL_002d:
|
|
{
|
|
float L_5 = V_1;
|
|
return L_5;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_x;
|
|
__this->___x_2 = L_0;
|
|
float L_1 = ___1_y;
|
|
__this->___y_3 = L_1;
|
|
float L_2 = ___2_z;
|
|
__this->___z_4 = L_2;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
|
|
{
|
|
float V_0 = 0.0f;
|
|
bool V_1 = false;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
|
|
memset((&V_2), 0, sizeof(V_2));
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
|
|
float L_1;
|
|
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
|
|
V_0 = L_1;
|
|
float L_2 = V_0;
|
|
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
|
|
bool L_3 = V_1;
|
|
if (!L_3)
|
|
{
|
|
goto IL_001e;
|
|
}
|
|
}
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
|
|
float L_5 = V_0;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
|
|
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
|
|
V_2 = L_6;
|
|
goto IL_0026;
|
|
}
|
|
|
|
IL_001e:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
|
|
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
|
|
V_2 = L_7;
|
|
goto IL_0026;
|
|
}
|
|
|
|
IL_0026:
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
|
|
return L_8;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_x;
|
|
__this->___x_0 = L_0;
|
|
float L_1 = ___1_y;
|
|
__this->___y_1 = L_1;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
|
|
{
|
|
{
|
|
float L_0 = ___0_x;
|
|
__this->___x_0 = L_0;
|
|
float L_1 = ___1_y;
|
|
__this->___y_1 = L_1;
|
|
float L_2 = ___2_z;
|
|
__this->___z_2 = L_2;
|
|
float L_3 = ___3_w;
|
|
__this->___w_3 = L_3;
|
|
return;
|
|
}
|
|
}
|
|
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
float V_0 = 0.0f;
|
|
{
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
|
|
float L_1 = L_0.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
|
|
float L_3 = L_2.___x_2;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
|
|
float L_5 = L_4.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
|
|
float L_7 = L_6.___y_3;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
|
|
float L_9 = L_8.___z_4;
|
|
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
|
|
float L_11 = L_10.___z_4;
|
|
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
|
|
double L_12;
|
|
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
|
|
V_0 = ((float)L_12);
|
|
goto IL_0034;
|
|
}
|
|
|
|
IL_0034:
|
|
{
|
|
float L_13 = V_0;
|
|
return L_13;
|
|
}
|
|
}
|