Files
ZeroVR/ZeroPacientVR/Logs/AssetImportWorker8-prev.log
T
2022-04-18 19:17:20 +03:00

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Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.0f1 (6eacc8284459) revision 7253192'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'ru' Physical Memory: 32710 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.0f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker8
-projectPath
C:/Projects/URP_VR_Test
-logFile
Logs/AssetImportWorker8.log
-srvPort
23282
Successfully changed project path to: C:/Projects/URP_VR_Test
C:/Projects/URP_VR_Test
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Refreshing native plugins compatible for Editor in 120.19 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.0f1 (6eacc8284459)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Projects/URP_VR_Test/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3080 Ti (ID=0x2208)
Vendor: NVIDIA
VRAM: 12108 MB
Driver: 30.0.14.9729
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56344
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.004167 seconds.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 107.41 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.573 seconds
Domain Reload Profiling:
ReloadAssembly (573ms)
BeginReloadAssembly (66ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (419ms)
LoadAssemblies (64ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (87ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (24ms)
SetupLoadedEditorAssemblies (266ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (43ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (107ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (78ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.008084 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 100.03 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Package Manager log level set to [2]
Mono: successfully reloaded assembly
- Completed reload, in 1.334 seconds
Domain Reload Profiling:
ReloadAssembly (1335ms)
BeginReloadAssembly (203ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (135ms)
EndReloadAssembly (1055ms)
LoadAssemblies (83ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (196ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (86ms)
SetupLoadedEditorAssemblies (642ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (100ms)
BeforeProcessingInitializeOnLoad (87ms)
ProcessInitializeOnLoadAttributes (323ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (3ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Refreshing native plugins compatible for Editor in 2.04 ms, found 9 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6492 Unused Serialized files (Serialized files now loaded: 0)
Unloading 103 unused Assets / (0.9 MB). Loaded Objects now: 6935.
Memory consumption went from 284.9 MB to 284.0 MB.
Total: 4.449400 ms (FindLiveObjects: 0.491600 ms CreateObjectMapping: 0.435200 ms MarkObjects: 3.230500 ms DeleteObjects: 0.291400 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0