Files
ZeroVR/ZeroPacientVR/Assets/Scripts/PlayerTargetPosition.cs
T
2022-04-18 19:17:20 +03:00

16 lines
421 B
C#

using UnityEngine;
public class PlayerTargetPosition : MonoBehaviour
{
[SerializeField] private CharacterController character;
[SerializeField] private Transform bulletTargetTransform;
public Transform GetTarget() => bulletTargetTransform;
private void Update()
{
var height = character.height;
bulletTargetTransform.localPosition = new Vector3(0, height - height / 5, 0f);
}
}