27 lines
458 B
C#
27 lines
458 B
C#
using System;
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using RootMotion.FinalIK;
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using UnityEngine;
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public class NpcRagdollController : MonoBehaviour
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{
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[SerializeField] private RagdollUtility ragdoll;
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private void Start()
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{
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ragdoll.DisableRagdoll();
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}
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.Space))
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{
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EnableRagdoll();
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}
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}
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public void EnableRagdoll()
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{
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ragdoll.EnableRagdoll();
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}
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}
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