Files
ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Objects/Object Placement/Block/ObjectPlacementBlockManualConstructionSessionData.cs
T
2022-04-18 19:17:20 +03:00

24 lines
980 B
C#

#if UNITY_EDITOR
using UnityEngine;
using System.Collections.Generic;
namespace O3DWB
{
public class ObjectPlacementBlockManualConstructionSessionData
{
#region Private Variables
private ObjectPlacementBlock _block;
private GameObject _startObject;
private List<ObjectPlacementBoxStackSegment> _blockSegments;
private ObjectPlacementExtensionPlane _blockExtensionPlane;
#endregion
#region Public Properties
public ObjectPlacementBlock Block { get { return _block; } set { _block = value; } }
public GameObject StartObject { get { return _startObject; } set { _startObject = value; } }
public List<ObjectPlacementBoxStackSegment> BlockSegments { get { return _blockSegments; } set { _blockSegments = value; } }
public ObjectPlacementExtensionPlane BlockExtensionPlane { get { return _blockExtensionPlane; } set { _blockExtensionPlane = value; } }
#endregion
}
}
#endif