Files
ZeroVR/ZeroPacientVR/Assets/HurricaneVR/Framework/Scripts/Components/HVRParentOnStart.cs
T
2022-04-18 19:17:20 +03:00

18 lines
378 B
C#

using UnityEngine;
namespace HurricaneVR.Framework.Components
{
public class HVRParentOnStart : MonoBehaviour
{
public Transform Parent;
public bool WorldPositionStays = true;
private void Start()
{
if (Parent)
{
transform.SetParent(Parent, WorldPositionStays);
}
}
}
}