Files
ZeroVR/ZeroPacientVR/Assets/HurricaneVR/Framework/Scripts/Components/HVRDontDestroy.cs
T
2022-04-18 19:17:20 +03:00

13 lines
222 B
C#

using UnityEngine;
namespace HurricaneVR.Framework.Components
{
public class HVRDontDestroy : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(gameObject);
}
}
}