ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Rendering/Objects/Object Pivot Points/IPivotPointRenderer.cs

13 lines
273 B
C#

#if UNITY_EDITOR
using UnityEngine;
namespace O3DWB
{
public interface IPivotPointRenderer
{
#region Interface Methods
void Render(Vector3 pivotPoint, Color fillColor, Color borderLineColor, float sizeInPixels);
#endregion
}
}
#endif