ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Math/XZOrientedQuad3D/XZOrientedQuad3DPoint.cs

15 lines
211 B
C#

#if UNITY_EDITOR
using UnityEngine;
namespace O3DWB
{
public enum XZOrientedQuad3DPoint
{
Center = 0,
TopLeft,
TopRight,
BottomRight,
BottomLeft
}
}
#endif