ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Camera/View Volume/CameraViewVolumePoint.cs

20 lines
490 B
C#

#if UNITY_EDITOR
namespace O3DWB
{
/// <summary>
/// The members of this enum can be used to identify different points which
/// make up a camera view volume.
/// </summary>
public enum CameraViewVolumePoint
{
TopLeftOnNearPlane = 0,
TopRightOnNearPlane,
BottomRightOnNearPlane,
BottomLeftOnNearPlane,
TopLeftOnFarPlane,
TopRightOnFarPlane,
BottomRightOnFarPlane,
BottomLeftOnFarPlane
}
}
#endif