ZeroVR/ZeroPacientVR/Assets/Octave3D World Builder/Scripts/Camera/View Volume/CameraViewVolumePlane.cs

15 lines
185 B
C#

#if UNITY_EDITOR
namespace O3DWB
{
public enum CameraViewVolumePlane
{
Left = 0,
Right,
Bottom,
Top,
Near,
Far
}
}
#endif