ZeroVR/ZeroPacientVR/Assets/HurricaneVR/Framework/Scripts/Components/HVRCollisionMonitor.cs

17 lines
343 B
C#

using UnityEngine;
namespace HurricaneVR.Framework.Components
{
public class HVRCollisionMonitor : MonoBehaviour
{
public bool Collided;
public Collider Collider;
private void OnCollisionEnter(Collision other)
{
Collided = true;
Collider = other.collider;
}
}
}