ZeroVR/ZeroPacientVR/Assets/FImpossible Creations/Shared Tools/Editor Tools/Property Attributes/FPD_FixedCurveWindowAttribu...

21 lines
560 B
C#

using UnityEngine;
public class FPD_FixedCurveWindowAttribute : PropertyAttribute
{
public float StartTime;
public float EndTime;
public float StartValue;
public float EndValue;
public Color Color;
public FPD_FixedCurveWindowAttribute(float startTime, float startValue, float endTime, float endValue, float r = 0f, float g = 1f, float b = 1f, float a = 1f)
{
StartTime = startTime;
StartValue = startValue;
EndTime = endTime;
EndValue = endValue;
Color = new Color(r, g, b, a);
}
}