ZeroVR/ZeroPacientVR/Assets/FImpossible Creations/Plugins - Level Design/PGG/Planners Related/Planner Logics/Utilities/PlannerInterfaces.cs

17 lines
509 B
C#

using FIMSpace.Generating.Planner.Nodes;
using FIMSpace.Generating.Planning.PlannerNodes;
using System.Collections.Generic;
using UnityEngine;
namespace FIMSpace.Generating.Planning
{
public interface IPlanNodesContainer
{
List<PGGPlanner_NodeBase> Procedures { get; }
List<PGGPlanner_NodeBase> PostProcedures { get; }
List<FieldVariable> Variables { get; }
ScriptableObject ScrObj { get; }
FieldPlanner.LocalVariables GraphLocalVariables { get; }
}
}