ZeroVR/ZeroPacientVR/Assets/CodeRespawn/DungeonArchitect_Samples/Game2D_JackRabbit/Scripts/Pickup.cs

19 lines
425 B
C#

//\$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved \$//\n
using UnityEngine;
public class Pickup : MonoBehaviour {
// Use this for initialization
void Start () {
}
void OnTriggerEnter2D(Collider2D other) {
if (other.isTrigger) return;
if (other.gameObject.CompareTag(DungeonArchitect.Samples.ShooterGame.GameTags.Player)) {
// Destroy on pickup
Destroy (gameObject);
}
}
}