ZeroVR/ZeroPacientVR/Assets/CodeRespawn/DungeonArchitect_Samples/Game2D_JackRabbit/Scripts/FollowPlayer.cs

20 lines
561 B
C#

//\$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved \$//\n
using UnityEngine;
using DungeonArchitect.Navigation;
namespace JackRabbit {
public class FollowPlayer : MonoBehaviour {
DungeonNavAgent agent;
// Use this for initialization
void Start () {
agent = GetComponent<DungeonNavAgent>();
}
// Update is called once per frame
void FixedUpdate () {
var player = GameObject.FindGameObjectWithTag(DungeonArchitect.Samples.ShooterGame.GameTags.Player);
agent.Destination = player.transform.position;
}
}
}