ZeroVR/ZeroPacientVR/Assets/CodeRespawn/DungeonArchitect/Scripts/Modules/Grammar/SnapFlowAsset.cs

30 lines
727 B
C#

//$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved $//
using UnityEngine;
namespace DungeonArchitect.Grammar
{
[System.Serializable]
public class SnapFlowAsset : ScriptableObject
{
[HideInInspector]
[SerializeField]
public GrammarExecGraph executionGraph;
[HideInInspector]
[SerializeField]
public GrammarProductionRule[] productionRules;
[HideInInspector]
[SerializeField]
public GrammarNodeType[] nodeTypes;
[HideInInspector]
[SerializeField]
public GrammarNodeType wildcardNodeType;
[HideInInspector]
[SerializeField]
public GrammarGraph resultGraph;
}
}