%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: MAT_TiledCeilBase
  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: _NORMALMAP
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _AO:
        m_Texture: {fileID: 2800000, guid: 6164e03e15c283e42b617a0a22030fb0, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _BumpMap:
        m_Texture: {fileID: 2800000, guid: a5344e5ba04460b4eaa2ebfde471d3b8, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormal:
        m_Texture: {fileID: 2800000, guid: 198f24c8c24808147aea2b2f0edb3f62, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DirtTexture:
        m_Texture: {fileID: 2800000, guid: 53606c36d7f4f9947b2742118eee6a77, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Mask:
        m_Texture: {fileID: 2800000, guid: 92fa782638e191848bb388079178fbb1, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _RoughnessMap:
        m_Texture: {fileID: 2800000, guid: dac4428a402f3414aafded3c347da8ae, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SecondaryMask:
        m_Texture: {fileID: 2800000, guid: 16a6cc839b633034ebadb6c03cfc10f6, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SecondaryTexR:
        m_Texture: {fileID: 2800000, guid: 9b41161537814bd48936aa0214ac2f31, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _TerrainHolesTexture:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _texcoord:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _AOPower: 1
    - _BaseNormalPower: 0.85
    - _BumpScale: 0.4
    - _Cutoff: 0.5
    - _DarkenMask: 0.118
    - _DebugVertexColor: 0
    - _DetailFadeAtDistance: 3
    - _DetailFadeAtDistance1: 3
    - _DetailFaloff: 5
    - _DetailFaloff1: 13.15
    - _DetailNormalMapScale: 1
    - _DetailScale: 0.25
    - _DetailTile: 4
    - _DirtBlend: 0.554
    - _DirtSmothness: 1.51
    - _DirtTile: 2
    - _DstBlend: 0
    - _Faloff: 4.41
    - _Float0: 2.47
    - _Float1: 0.86
    - _GlossMapScale: 1
    - _Glossiness: 0.332
    - _GlossyReflections: 1
    - _MaskTextureTile: 1
    - _MaskTileX: 0.1
    - _MaskTileY: 0.1
    - _Metallic: 0
    - _Mode: 0
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _SecBlendMainMask: 0.485
    - _SecMaskPower: 1
    - _SecondaryBlend: 1
    - _SecondaryBlendMask: 0.364
    - _SecondaryFalloff: 9.27
    - _SecondaryMaskFalloff: 8.14
    - _SecondaryMaskTile: 0.21
    - _SecondaryMaskTresh: 4.86
    - _SecondaryTreshold: 4.92
    - _SecondaryVertOverlay: 1.19
    - _SmoothnessTextureChannel: 0
    - _SmothnessPower: 0.3
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _Tile: 0.58
    - _TileX: 1
    - _TileY: 1
    - _Treshold: 1.98
    - _UVSec: 0
    - _VertRTreshold: 0
    - _ZWrite: 1
    - __dirty: 0
    m_Colors:
    - _Color: {r: 0.44606623, g: 0.50035256, b: 0.5283019, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
