#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3) { void* params[3] = { p1, p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // UnityEngine.AudioClip struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20; // UnityEngine.Audio.AudioMixer struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.InvalidCastException struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.String struct String_t; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0574E31B2E15797E57C51DEC554AE14E00CCB9CC; IL2CPP_EXTERN_C String_t* _stringLiteral0FC2A6DFBAD242B7CE1A74ACA9D3224CE2E0163D; IL2CPP_EXTERN_C String_t* _stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B; IL2CPP_EXTERN_C String_t* _stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D; IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00; IL2CPP_EXTERN_C String_t* _stringLiteral57186E11345D0E246E80500DE17B8C941EF8A38F; IL2CPP_EXTERN_C String_t* _stringLiteral706336A4F6F53F903F6BD416474754F528D2A13B; IL2CPP_EXTERN_C String_t* _stringLiteral9EAFE4F84FECC3407E28F6C22DC663D4A31C78D0; IL2CPP_EXTERN_C String_t* _stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA; IL2CPP_EXTERN_C String_t* _stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B; IL2CPP_EXTERN_C String_t* _stringLiteralC51F74D9F7385459B7E90865166418A267D9A62B; IL2CPP_EXTERN_C String_t* _stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD; IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t462BCCFB9B78348533823E0754F65F52A5348F89 { }; // UnityEngine.Audio.AudioPlayableBinding struct AudioPlayableBinding_tCEBDA2DEB832C1B7A2698EC9DAB066F7D6D85D3F : public RuntimeObject { }; // UnityEngine.Audio.AudioPlayableGraphExtensions struct AudioPlayableGraphExtensions_tFE52BCEBCCE023697BAC3291D42A6659E973F50E : public RuntimeObject { }; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject { // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1; }; // UnityEngine.AudioSettings struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.AudioSettings/Mobile struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD : public RuntimeObject { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E { // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 { // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.AudioClip struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4; // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5; }; // UnityEngine.Audio.AudioClipPlayable struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 { // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Audio.AudioMixer struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Audio.AudioMixerPlayable struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C { // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Audio.AudioMixerSnapshot struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Audio.AudioPlayableOutput struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Playables.Playable struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 { // System.String UnityEngine.Playables.PlayableBinding::m_StreamName String_t* ___m_StreamName_0; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1; // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType Type_t* ___m_SourceBindingType_2; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke { char* ___m_StreamName_0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1; Type_t* ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com { Il2CppChar* ___m_StreamName_0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1; Type_t* ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t { }; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // System.InvalidCastException struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E : public MulticastDelegate_t { }; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 : public MulticastDelegate_t { }; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30 : public MulticastDelegate_t { }; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 : public MulticastDelegate_t { }; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t { }; // UnityEngine.AudioBehaviour struct AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.AudioListener struct AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 { }; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 { }; // // // UnityEngine.Audio.AudioPlayableBinding // UnityEngine.Audio.AudioPlayableBinding // UnityEngine.Audio.AudioPlayableGraphExtensions // UnityEngine.Audio.AudioPlayableGraphExtensions // UnityEngine.Experimental.Audio.AudioSampleProvider // UnityEngine.Experimental.Audio.AudioSampleProvider // UnityEngine.AudioSettings struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields { // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0; // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1; // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2; }; // UnityEngine.AudioSettings // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // UnityEngine.AudioSettings/Mobile struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields { // System.Boolean UnityEngine.AudioSettings/Mobile::k__BackingField bool ___U3CmuteStateU3Ek__BackingField_0; // System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute bool ____stopAudioOutputOnMute_1; // System.Action`1 UnityEngine.AudioSettings/Mobile::OnMuteStateChanged Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___OnMuteStateChanged_2; }; // UnityEngine.AudioSettings/Mobile // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // System.Double // System.Double // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // System.Single // System.Single // System.UInt32 // System.UInt32 // System.UInt64 // System.UInt64 // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // System.Void // System.Void // System.Delegate // System.Delegate // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Playables.PlayableGraph // UnityEngine.Playables.PlayableGraph // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2; }; // UnityEngine.Playables.PlayableHandle // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2; }; // UnityEngine.Playables.PlayableOutputHandle // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.AudioClip // UnityEngine.AudioClip // UnityEngine.Audio.AudioClipPlayable // UnityEngine.Audio.AudioClipPlayable // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixer // UnityEngine.Audio.AudioMixerPlayable // UnityEngine.Audio.AudioMixerPlayable // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioMixerSnapshot // UnityEngine.Audio.AudioPlayableOutput // UnityEngine.Audio.AudioPlayableOutput // UnityEngine.Component // UnityEngine.Component // UnityEngine.GameObject // UnityEngine.GameObject // UnityEngine.Playables.Playable struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields { // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1; }; // UnityEngine.Playables.Playable // UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields { // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_5; }; // UnityEngine.Playables.PlayableBinding // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields { // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1; }; // UnityEngine.Playables.PlayableOutput // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // System.Action`1 // System.Action`1 // System.Action // System.Action // System.ArgumentException // System.ArgumentException // System.InvalidCastException // System.InvalidCastException // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.AudioClip/PCMReaderCallback // UnityEngine.AudioClip/PCMReaderCallback // UnityEngine.AudioClip/PCMSetPositionCallback // UnityEngine.AudioClip/PCMSetPositionCallback // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler // UnityEngine.AudioSettings/AudioConfigurationChangeHandler // UnityEngine.AudioSettings/AudioConfigurationChangeHandler // UnityEngine.Playables.PlayableBinding/CreateOutputMethod // UnityEngine.Playables.PlayableBinding/CreateOutputMethod // UnityEngine.AudioBehaviour // UnityEngine.AudioBehaviour // UnityEngine.AudioListener // UnityEngine.AudioListener // UnityEngine.AudioSource // UnityEngine.AudioSource #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableExtensions::SetDuration(U,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_gshared (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_playable, double ___1_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) ; // System.Void System.Action::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02_inline (bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA (const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m10B8CEF668EE4967D0AD1D6741B6A37540C28A46 (const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m731D1EEEE7A0D56BAADD571BA0FCAC13FB071223 (const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method); } // System.Boolean UnityEngine.AudioSettings::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE (const RuntimeMethod* method) ; // System.Boolean UnityEngine.AudioSettings::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB (const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) ; // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___0_stopOneShots, const RuntimeMethod* method) ; // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___0_name, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___0_componentType, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Time::get_timeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616 (const RuntimeMethod* method) ; // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_obj, float ___1_t, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method) ; // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_get_Null_m8404386CE6506C8C0574B74023EB1BC17A45F205 (const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioPlayableOutput::SetTarget(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___1_target, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_sourceObject, Type_t* ___2_sourceType, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___3_createFunction, const RuntimeMethod* method) ; // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_Create_m90DF38B28813932D4246094FD4DB6105572619D2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___2_target, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Implicit(UnityEngine.Audio.AudioPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableOutput_op_Implicit_mD2D35763126BDE08E10CA74D8E8C49988477F428 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 ___0_output, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Audio.AudioMixer UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshot(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_CreateHandle_mD7CA217BC6DE899D586272C372456EBB7ED2A825 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableExtensions::SetDuration(U,System.Double) inline void PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_playable, double ___1_value, const RuntimeMethod* method) { (( void (*) (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0, double, const RuntimeMethod*))PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_gshared)(___0_playable, ___1_value, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) ; // System.String System.Single::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_volume, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_stereoPan, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_spatialBlend, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method) ; // System.Double UnityEngine.Playables.PlayableHandle::GetDuration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetDone(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioClipPlayable::Seek(System.Double,System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, double ___0_startTime, double ___1_startDelay, double ___2_duration, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_CreateHandle_mCA2A6EF1CC490A8E59C8EE2020D3304D66B96852 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_normalizeInputVolumes, const RuntimeMethod* method) ; // System.Void UnityEngine.Audio.AudioMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, bool ___1_normalizeInputVolumes, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m8273D3AEB24F4C3E374238B6F699BE6696808E85 (bool ___0_deviceWasChanged, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0; V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_2 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0; bool L_3 = ___0_deviceWasChanged; NullCheck(L_2); AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_m1B9895D60B3267EBDEC69B9169730DBAD8325E90 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemShuttingDown_1; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0011; } IL_000b: { NullCheck(G_B2_0); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL); } IL_0011: { return; } } // System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_m7FE042936237E5BDCB20299D8C4CF583B661468C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemStartedUp_2; Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0011; } IL_000b: { NullCheck(G_B2_0); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL); } IL_0011: { return; } } // System.Boolean UnityEngine.AudioSettings::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE (const RuntimeMethod* method) { typedef bool (*AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE_ftn) (); static AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.AudioSettings::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB (const RuntimeMethod* method) { typedef bool (*AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB_ftn) (); static AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_deviceWasChanged, reinterpret_cast(currentDelegate->___method_3)); } } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenInst(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method); } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_deviceWasChanged, method); } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { InvokerActionInvoker1< bool >::Invoke(__this->___method_ptr_0, method, NULL, ___0_deviceWasChanged); } void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, bool >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_deviceWasChanged); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(static_cast(___0_deviceWasChanged)); } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mA9827AB9472EC8EE0A0F0FC24EBC06B4740DD944 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast; } // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02 (bool ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___0_value; ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0 = L_0; return; } } // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->____stopAudioOutputOnMute_1; V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSettings/Mobile::InvokeOnMuteStateChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_mE5242862F948BA9FBB013A2B45F645B6A21E6198 (bool ___0_mute, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { bool L_0 = ___0_mute; bool L_1; L_1 = Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline(NULL); V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0053; } } { bool L_3 = ___0_mute; Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02_inline(L_3, NULL); bool L_4; L_4 = Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA(NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_003a; } } { bool L_6; L_6 = Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline(NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0033; } } { Mobile_StopAudioOutput_m10B8CEF668EE4967D0AD1D6741B6A37540C28A46(NULL); goto IL_0039; } IL_0033: { Mobile_StartAudioOutput_m731D1EEEE7A0D56BAADD571BA0FCAC13FB071223(NULL); } IL_0039: { } IL_003a: { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___OnMuteStateChanged_2; V_3 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_9 = V_3; if (!L_9) { goto IL_0052; } } { Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_10 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___OnMuteStateChanged_2; bool L_11 = ___0_mute; NullCheck(L_10); Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_10, L_11, NULL); } IL_0052: { } IL_0053: { return; } } // System.Boolean UnityEngine.AudioSettings/Mobile::InvokeIsStopAudioOutputOnMuteEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_InvokeIsStopAudioOutputOnMuteEnabled_m854CB455C7BE7ADC06BABCB9AA24F60309AE7ED1 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = Mobile_get_stopAudioOutputOnMute_m43EC82258D38C418353DFE19F32B51B64B18DCCA(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m731D1EEEE7A0D56BAADD571BA0FCAC13FB071223 (const RuntimeMethod* method) { { bool L_0; L_0 = AudioSettings_StartAudioOutput_mB04D851DD0E6115DEEFB55779F880146263C67BE(NULL); return; } } // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_m10B8CEF668EE4967D0AD1D6741B6A37540C28A46 (const RuntimeMethod* method) { { bool L_0; L_0 = AudioSettings_StopAudioOutput_m3FE7A8EADAB2FB570BB05F7C353E25E15885D1CB(NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m038DA97CB07076D1D9391E1E103F0F41D3622F89 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { __this->___m_PCMReaderCallback_4 = (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMReaderCallback_4), (void*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL); __this->___m_PCMSetPositionCallback_5 = (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMSetPositionCallback_5), (void*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) { typedef float (*AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*); static AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.AudioClip::get_samples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) { typedef int32_t (*AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*); static AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_samples()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.AudioClip::get_frequency() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) { typedef int32_t (*AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*); static AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_frequency()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m766E5705AB5AE16F5F142867CC3758ABE4BF462C (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { bool V_0 = false; { PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4; V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = __this->___m_PCMReaderCallback_4; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___0_data; NullCheck(L_2); PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline(L_2, L_3, NULL); } IL_001b: { return; } } // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m986EF703B7DDE42343730DE93A095D05B9F4DBB8 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, int32_t ___0_position, const RuntimeMethod* method) { bool V_0 = false; { PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5; V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = __this->___m_PCMSetPositionCallback_5; int32_t L_3 = ___0_position; NullCheck(L_2); PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline(L_2, L_3, NULL); } IL_001b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_data, reinterpret_cast(currentDelegate->___method_3)); } } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { NullCheck(___0_data); typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_data, method); } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_data, method); } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { InvokerActionInvoker1< SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_data); } void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_data); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(float*); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Marshaling of parameter '___0_data' to native representation float* ____0_data_marshaled = NULL; if (___0_data != NULL) { ____0_data_marshaled = reinterpret_cast((___0_data)->GetAddressAtUnchecked(0)); } // Native function invocation il2cppPInvokeFunc(____0_data_marshaled); } // System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF621B6CC1A4BA6525190C5037401CF2FD5C0CF28 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 0; if (isOpen) { __this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenInst; } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast; } // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_position, reinterpret_cast(currentDelegate->___method_3)); } } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenInst(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_position, method); } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_position, method); } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { InvokerActionInvoker1< int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_position); } void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_position); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(___0_position); } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_mD16F77DDB552EB69BB3F5EF39420B2F09F95455B (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast; } // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, const RuntimeMethod* method) { typedef float (*AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)"); float icallRetVal = _il2cpp_icall_func(___0_source); return icallRetVal; } // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, float ___1_pitch, const RuntimeMethod* method) { typedef void (*AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float); static AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)"); _il2cpp_icall_func(___0_source, ___1_pitch); } // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, uint64_t ___1_delay, const RuntimeMethod* method) { typedef void (*AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, uint64_t); static AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)"); _il2cpp_icall_func(___0_source, ___1_delay); } // System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_source, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, float ___2_volumeScale, const RuntimeMethod* method) { typedef void (*AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, float); static AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)"); _il2cpp_icall_func(___0_source, ___1_clip, ___2_volumeScale); } // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___0_stopOneShots, const RuntimeMethod* method) { typedef void (*AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool); static AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)"); _il2cpp_icall_func(__this, ___0_stopOneShots); } // System.Single UnityEngine.AudioSource::get_volume() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { typedef float (*AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float); static AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Single UnityEngine.AudioSource::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB1B0B8A52400B5C798BF1E644FE1C2FFA20A9863 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = AudioSource_GetPitch_m80F6D2BAF966F669253E9231AFCFFC303779913D(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSource::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_mD14631FC99BF38AAFB356D9C45546BC16CF9E811 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; AudioSource_SetPitch_mE75DEDF8F37301BDA63E0F545A7A00850C24F53E(__this, L_0, NULL); return; } } // System.Void UnityEngine.AudioSource::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float); static AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_time(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { typedef AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* (*AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()"); AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*); static AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { { AudioSource_PlayHelper_m4DE8C48925C3548BED306DAB9F87939F24A46960(__this, ((int64_t)0), NULL); return; } } // System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, float ___1_volumeScale, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___0_clip; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, NULL); goto IL_0023; } IL_001a: { AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_3 = ___0_clip; float L_4 = ___1_volumeScale; AudioSource_PlayOneShotHelper_mD110EAF42353687BD0B1190EEF30F0C65A4CF265(__this, L_3, L_4, NULL); } IL_0023: { return; } } // System.Void UnityEngine.AudioSource::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m318F17F17A147C77FF6E0A5A7A6BE057DB90F537 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { { AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5(__this, (bool)1, NULL); return; } } // System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayClipAtPoint_mF9D129487C356127ADA3AB5C0A67C7D00F26E3DD (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___0_clip, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, float ___2_volume, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B); s_Il2CppMethodInitialized = true; } GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL; AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* V_1 = NULL; float G_B2_0 = 0.0f; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_1 = NULL; float G_B1_0 = 0.0f; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_1 = NULL; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_2 = NULL; { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var); NullCheck(L_0); GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_0, _stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B, NULL); V_0 = L_0; GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = V_0; NullCheck(L_1); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2; L_2 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_position; NullCheck(L_2); Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_2, L_3, NULL); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = V_0; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_5 = { reinterpret_cast (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_6; L_6 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_5, NULL); NullCheck(L_4); Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7; L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(L_4, L_6, NULL); V_1 = ((AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*)CastclassSealed((RuntimeObject*)L_7, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var)); AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_8 = V_1; AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_9 = ___0_clip; NullCheck(L_8); AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70(L_8, L_9, NULL); AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_10 = V_1; NullCheck(L_10); AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001(L_10, (1.0f), NULL); AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_11 = V_1; float L_12 = ___2_volume; NullCheck(L_11); AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0(L_11, L_12, NULL); AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_13 = V_1; NullCheck(L_13); AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3(L_13, NULL); GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = V_0; AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_15 = ___0_clip; NullCheck(L_15); float L_16; L_16 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_15, NULL); float L_17; L_17 = Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616(NULL); G_B1_0 = L_16; G_B1_1 = L_14; if ((((float)L_17) < ((float)(0.00999999978f)))) { G_B2_0 = L_16; G_B2_1 = L_14; goto IL_006c; } } { float L_18; L_18 = Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616(NULL); G_B3_0 = L_18; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0071; } IL_006c: { G_B3_0 = (0.00999999978f); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0071: { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object_Destroy_m064F2A066491D2DC4FFCFBDBE5FCFFB807A04436(G_B3_2, ((float)il2cpp_codegen_multiply(G_B3_1, G_B3_0)), NULL); return; } } // System.Boolean UnityEngine.AudioSource::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) { typedef bool (*AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_loop()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float); static AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialBlend(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_Create_m90DF38B28813932D4246094FD4DB6105572619D2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___2_target, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_3; memset((&V_3), 0, sizeof(V_3)); { String_t* L_0 = ___1_name; bool L_1; L_1 = AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78((&___0_graph), L_0, (&V_0), NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_001a; } } { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_3; L_3 = AudioPlayableOutput_get_Null_m8404386CE6506C8C0574B74023EB1BC17A45F205(NULL); V_3 = L_3; goto IL_002f; } IL_001a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0; AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&V_1), L_4, NULL); AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_5 = ___2_target; AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04((&V_1), L_5, NULL); AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_6 = V_1; V_3 = L_6; goto IL_002f; } IL_002f: { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_7 = V_3; return L_7; } } // System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6((&___0_handle), PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409(_thisAdjusted, ___0_handle, method); } // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_get_Null_m8404386CE6506C8C0574B74023EB1BC17A45F205 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL); AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_1; memset((&L_1), 0, sizeof(L_1)); AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2 = V_0; return L_2; } } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue; _returnValue = AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Implicit(UnityEngine.Audio.AudioPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableOutput_op_Implicit_mD2D35763126BDE08E10CA74D8E8C49988477F428 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 ___0_output, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE((&___0_output), NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0; return L_2; } } // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_op_Explicit_mC51D8736040715BAA8AC5FA22B6E89F9CDBF25C1 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_output, const RuntimeMethod* method) { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_output), NULL); AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_1; memset((&L_1), 0, sizeof(L_1)); AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2 = V_0; return L_2; } } // System.Void UnityEngine.Audio.AudioPlayableOutput::SetTarget(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_value, const RuntimeMethod* method) { { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0); AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_1 = ___0_value; AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04_AdjustorThunk (RuntimeObject* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___0_value, const RuntimeMethod* method) { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, bool ___0_value, const RuntimeMethod* method) { { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0); bool L_1 = ___0_value; AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___1_target, const RuntimeMethod* method) { typedef void (*AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*); static AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioPlayableOutput_InternalSetTarget_m3A9912A00BC052FCEDEBB5EB75DCBE5B2B9DA86E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)"); _il2cpp_icall_func(___0_output, ___1_target); } // System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_output, bool ___1_value, const RuntimeMethod* method) { typedef void (*AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, bool); static AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioPlayableOutput_InternalSetEvaluateOnSeek_m639F527A20B97D2617898E223B5CDC1DC8548804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)"); _il2cpp_icall_func(___0_output, ___1_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding UnityEngine.Audio.AudioPlayableBinding::Create(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AudioPlayableBinding_Create_m4E506BD0649ADAB9D1C2D924D2767FBB0C63DACB (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_key, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___0_name; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_key; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_3; L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL); CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_4 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var); NullCheck(L_4); CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_4, NULL, (intptr_t)((void*)AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3_RuntimeMethod_var), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var); PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5; L_5 = PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A(L_0, L_1, L_3, L_4, NULL); V_0 = L_5; goto IL_0021; } IL_0021: { PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6 = V_0; return L_6; } } // UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableBinding::CreateAudioOutput(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableBinding_CreateAudioOutput_m2BE0EDC74ADA082B5CD6247ACD78EFCBDB85ADC3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; String_t* L_1 = ___1_name; AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2; L_2 = AudioPlayableOutput_Create_m90DF38B28813932D4246094FD4DB6105572619D2(L_0, L_1, (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*)NULL, NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3; L_3 = AudioPlayableOutput_op_Implicit_mD2D35763126BDE08E10CA74D8E8C49988477F428(L_2, NULL); V_0 = L_3; goto IL_0011; } IL_0011: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Audio.AudioMixer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer__ctor_m8BB9BFC96DB436EE4CECE0BECECD5DFC7559058D (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshot(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_0 = ___0_snapshot; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0027; } } { String_t* L_3; L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_4; L_4 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9EAFE4F84FECC3407E28F6C22DC663D4A31C78D0)), L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D_RuntimeMethod_var))); } IL_0027: { AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_6 = ___0_snapshot; NullCheck(L_6); AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* L_7; L_7 = AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5(L_6, NULL); il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_8; L_8 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_7, __this, NULL); V_1 = L_8; bool L_9 = V_1; if (!L_9) { goto IL_0072; } } { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_10 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var)), (uint32_t)5); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_11 = L_10; NullCheck(L_11); ArrayElementTypeCheck (L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B))); (L_11)->SetAt(static_cast(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC01DE08865A1C5D9A0B7F1023D8CD55C8685904B))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_12 = L_11; AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_13 = ___0_snapshot; NullCheck(L_13); String_t* L_14; L_14 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_13, NULL); NullCheck(L_12); ArrayElementTypeCheck (L_12, L_14); (L_12)->SetAt(static_cast(1), (String_t*)L_14); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_15 = L_12; NullCheck(L_15); ArrayElementTypeCheck (L_15, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA))); (L_15)->SetAt(static_cast(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1FAE4F904170535BC9DC23FF347B1D0603313EA))); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_16 = L_15; String_t* L_17; L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); NullCheck(L_16); ArrayElementTypeCheck (L_16, L_17); (L_16)->SetAt(static_cast(3), (String_t*)L_17); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_18 = L_16; NullCheck(L_18); ArrayElementTypeCheck (L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D))); (L_18)->SetAt(static_cast(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral42646B33B50B6AA15E22733C8900716F0FE19E1D))); String_t* L_19; L_19 = String_Concat_m647EBF831F54B6DF7D5AFA5FD012CF4EE7571B6A(L_18, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_20 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_20); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_20, L_19, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_20, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D_RuntimeMethod_var))); } IL_0072: { AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* L_21 = ___0_snapshot; float L_22 = ___1_timeToReach; AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0(__this, L_21, L_22, NULL); return; } } // System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* ___0_snapshot, float ___1_timeToReach, const RuntimeMethod* method) { typedef void (*AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781*, float); static AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_TransitionToSnapshotInternal_m9D07330A3EF997CC4BB165829D8D2AD6187A8DD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::TransitionToSnapshotInternal(UnityEngine.Audio.AudioMixerSnapshot,System.Single)"); _il2cpp_icall_func(__this, ___0_snapshot, ___1_timeToReach); } // System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { typedef bool (*AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float); static AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_name, ___1_value); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method) { typedef bool (*AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, String_t*, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*); static AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioPlayableGraphExtensions_InternalCreateAudioOutput_m5EF8B18878AFFE0B462E615C8243C2433A3F5E78_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_name, ___2_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Audio.AudioMixer UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, const RuntimeMethod* method) { typedef AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* (*AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5_ftn) (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781*); static AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixerSnapshot::get_audioMixer()"); AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Audio.AudioMixerSnapshot::TransitionTo(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerSnapshot_TransitionTo_mABDDC418B89323A930A900E55336B5989CFD4AC8 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, float ___0_timeToReach, const RuntimeMethod* method) { { AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* L_0; L_0 = AudioMixerSnapshot_get_audioMixer_mCC13199F7F9EBB2C5510DFA750A501747229CBF5(__this, NULL); float L_1 = ___0_timeToReach; NullCheck(L_0); AudioMixer_TransitionToSnapshot_m308E8D50A4573EFDD381ED7DEC23162F8CD0EB5D(L_0, __this, L_1, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_Create_m0B42D1553D2752E7E98D10677B2A7DE8CE4DEFD8 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_3; memset((&V_3), 0, sizeof(V_3)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = ___1_clip; bool L_2 = ___2_looping; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3; L_3 = AudioClipPlayable_CreateHandle_mD7CA217BC6DE899D586272C372456EBB7ED2A825(L_0, L_1, L_2, NULL); V_0 = L_3; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4 = V_0; AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751((&V_1), L_4, NULL); AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_5 = ___1_clip; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_002b; } } { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_8 = V_1; AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_9 = ___1_clip; NullCheck(L_9); float L_10; L_10 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_9, NULL); PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E(L_8, ((double)L_10), PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m67FC8BE5E310D54C91DB1D492F7393237401332E_RuntimeMethod_var); } IL_002b: { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_11 = V_1; V_3 = L_11; goto IL_002f; } IL_002f: { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_12 = V_3; return L_12; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_CreateHandle_mD7CA217BC6DE899D586272C372456EBB7ED2A825 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = ___1_clip; bool L_2 = ___2_looping; bool L_3; L_3 = AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616((&___0_graph), L_1, L_2, (&V_0), NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0021; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5; L_5 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_5; goto IL_0025; } IL_0021: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0; V_2 = L_6; goto IL_0025; } IL_0025: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2; return L_7; } } // System.Void UnityEngine.Audio.AudioClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E((&___0_handle), PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral57186E11345D0E246E80500DE17B8C941EF8A38F)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Audio.AudioClipPlayable::op_Implicit(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioClipPlayable_op_Implicit_m49C31C8D61799E247CA509124B3E6E8F4009D237 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::op_Explicit(UnityEngine.Playables.Playable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_op_Explicit_mA9B643768436960809DB09A469A0DF09B716446B (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___0_playable, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___0_playable), NULL); AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_1; memset((&L_1), 0, sizeof(L_1)); AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83_AdjustorThunk (RuntimeObject* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___0_other, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___0_value; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___0_value; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_002f; } } { String_t* L_3; L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL); String_t* L_4; L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0574E31B2E15797E57C51DEC554AE14E00CCB9CC)), L_3, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_RuntimeMethod_var))); } IL_002f: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0); float L_7 = ___0_value; AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F(L_6, L_7, NULL); return; } } IL2CPP_EXTERN_C void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___0_value; if ((((float)L_0) < ((float)(-1.0f)))) { goto IL_0013; } } { float L_1 = ___0_value; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_002f; } } { String_t* L_3; L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL); String_t* L_4; L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0FC2A6DFBAD242B7CE1A74ACA9D3224CE2E0163D)), L_3, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_RuntimeMethod_var))); } IL_002f: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0); float L_7 = ___0_value; AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90(L_6, L_7, NULL); return; } } IL2CPP_EXTERN_C void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___0_value, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { float L_0 = ___0_value; if ((((float)L_0) < ((float)(0.0f)))) { goto IL_0013; } } { float L_1 = ___0_value; G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_002f; } } { String_t* L_3; L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___0_value), NULL); String_t* L_4; L_4 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral706336A4F6F53F903F6BD416474754F528D2A13B)), L_3, NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_RuntimeMethod_var))); } IL_002f: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0); float L_7 = ___0_value; AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B(L_6, L_7, NULL); return; } } IL2CPP_EXTERN_C void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Audio.AudioClipPlayable::Seek(System.Double,System.Double,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, double ___0_startTime, double ___1_startDelay, double ___2_duration, const RuntimeMethod* method) { bool V_0 = false; double V_1 = 0.0; bool V_2 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); double L_1 = ___1_startDelay; AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD(L_0, L_1, NULL); double L_2 = ___2_duration; V_0 = (bool)((((double)L_2) > ((double)(0.0)))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0066; } } { double L_4 = ___1_startDelay; double L_5 = ___2_duration; V_1 = ((double)il2cpp_codegen_add(L_4, L_5)); double L_6 = V_1; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_7 = (&__this->___m_Handle_0); double L_8; L_8 = PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7(L_7, NULL); V_2 = (bool)((((int32_t)((!(((double)L_6) >= ((double)L_8)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_9 = V_2; if (!L_9) { goto IL_0045; } } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_10 = (&__this->___m_Handle_0); PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49(L_10, (bool)1, NULL); } IL_0045: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_11 = (&__this->___m_Handle_0); double L_12 = ___2_duration; double L_13 = ___0_startTime; PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(L_11, ((double)il2cpp_codegen_add(L_12, L_13)), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_14 = (&__this->___m_Handle_0); double L_15 = ___1_startDelay; double L_16 = ___2_duration; AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1(L_14, ((double)il2cpp_codegen_add(L_15, L_16)), NULL); goto IL_009f; } IL_0066: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_17 = (&__this->___m_Handle_0); PlayableHandle_SetDone_mE04197A8D1657035DC6C70AF7291715557A9FB49(L_17, (bool)1, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_18 = (&__this->___m_Handle_0); PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(L_18, (1.7976931348623157E+308), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_19 = (&__this->___m_Handle_0); AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1(L_19, (0.0), NULL); } IL_009f: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_20 = (&__this->___m_Handle_0); double L_21 = ___0_startTime; PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4(L_20, L_21, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_22 = (&__this->___m_Handle_0); PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D(L_22, NULL); return; } } IL2CPP_EXTERN_C void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391_AdjustorThunk (RuntimeObject* __this, double ___0_startTime, double ___1_startDelay, double ___2_duration, const RuntimeMethod* method) { AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391(_thisAdjusted, ___0_startTime, ___1_startDelay, ___2_duration, method); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_volume, const RuntimeMethod* method) { typedef void (*AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float); static AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClipPlayable_SetVolumeInternal_m71EFEE49486AACBE4F9C936F4898448AB071B55F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)"); _il2cpp_icall_func(___0_hdl, ___1_volume); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_stereoPan, const RuntimeMethod* method) { typedef void (*AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float); static AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClipPlayable_SetStereoPanInternal_m206A1B777709E25F42C9EF0BEAF3A84D622D4A90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)"); _il2cpp_icall_func(___0_hdl, ___1_stereoPan); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, float ___1_spatialBlend, const RuntimeMethod* method) { typedef void (*AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float); static AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClipPlayable_SetSpatialBlendInternal_mBAE4A56ACEE90D4732C5D2C5D2D721C65B3DD55B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)"); _il2cpp_icall_func(___0_hdl, ___1_spatialBlend); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method) { typedef void (*AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double); static AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClipPlayable_SetStartDelayInternal_m1A3816547BF61B7448654300EF078D464A5618CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(___0_hdl, ___1_delay); } // System.Void UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_hdl, double ___1_delay, const RuntimeMethod* method) { typedef void (*AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double); static AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClipPlayable_SetPauseDelayInternal_m803360EBD0BB692C31D31D620AAB9C8D0CD7A9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)"); _il2cpp_icall_func(___0_hdl, ___1_delay); } // System.Boolean UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___1_clip, bool ___2_looping, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) { typedef bool (*AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, bool, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClipPlayable_InternalCreateAudioClipPlayable_mBDAA54F35207F6C62F87CAE268732072C7287616_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_clip, ___2_looping, ___3_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Audio.AudioMixerPlayable UnityEngine.Audio.AudioMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C AudioMixerPlayable_Create_m323B71EBE332DAF5B2632BAB657BEA33F5870E71 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_normalizeInputVolumes, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; int32_t L_1 = ___1_inputCount; bool L_2 = ___2_normalizeInputVolumes; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3; L_3 = AudioMixerPlayable_CreateHandle_mCA2A6EF1CC490A8E59C8EE2020D3304D66B96852(L_0, L_1, L_2, NULL); V_0 = L_3; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4 = V_0; AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_5; memset((&L_5), 0, sizeof(L_5)); AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47((&L_5), L_4, /*hidden argument*/NULL); V_1 = L_5; goto IL_0013; } IL_0013: { AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_6 = V_1; return L_6; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_CreateHandle_mCA2A6EF1CC490A8E59C8EE2020D3304D66B96852 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_normalizeInputVolumes, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; bool L_1 = ___2_normalizeInputVolumes; bool L_2; L_2 = AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9((&___0_graph), L_1, (&V_0), NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0020; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4; L_4 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_4; goto IL_002d; } IL_0020: { int32_t L_5 = ___1_inputCount; PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0; V_2 = L_6; goto IL_002d; } IL_002d: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2; return L_7; } } // System.Void UnityEngine.Audio.AudioMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB((&___0_handle), PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC51F74D9F7385459B7E90865166418A267D9A62B)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Audio.AudioMixerPlayable::op_Implicit(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioMixerPlayable_op_Implicit_m479542341C4CAEE00B4F7DD0B68E39F8E4388974 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57_AdjustorThunk (RuntimeObject* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___0_other, const RuntimeMethod* method) { AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, bool ___1_normalizeInputVolumes, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) { typedef bool (*AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, bool, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioMixerPlayable_CreateAudioMixerPlayableInternal_mB91DD585A6A2903F01F49719CA0045C8727B5AA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_normalizeInputVolumes, ___2_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mEB16F7230AB65A3576BF053AC5719F8E134FBCD4 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_sampleFrameCount, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesAvailable_0; V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesAvailable_0; int32_t L_3 = ___0_sampleFrameCount; NullCheck(L_2); SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL); } IL_001c: { return; } } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m66593173A527981F5EB2A5EF77B0C9119DAB5E15 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___0_droppedSampleFrameCount, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesOverflow_1; V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesOverflow_1; int32_t L_3 = ___0_droppedSampleFrameCount; NullCheck(L_2); SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL); } IL_001c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast(currentDelegate->___method_3)); } } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_provider, ___1_sampleFrameCount, method); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { InvokerActionInvoker2< AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { InvokerActionInvoker3< RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); GenericVirtualActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount); } void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { NullCheck(___0_provider); GenericInterfaceActionInvoker1< uint32_t >::Invoke(method, ___0_provider, ___1_sampleFrameCount); } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m7DDE0BAD439CD80791140C7D42D661B598A7663A (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 2; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 1; if (isOpen) { if (__this->___method_is_virtual_12) { if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___1_method)) if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method)) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface; else __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual; else if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___1_method)) __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface; else __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual; } else { __this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInst; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast; } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___0_deviceWasChanged, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_deviceWasChanged, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_m64C1E8C61537317A7F153E1A72F7D39D85DA684D_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_m7C9A464BCA3762330E18CCAD79AF6C47B863CA02_inline (bool ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ___0_value; ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_data, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_data, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___0_position, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_position, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___0_provider, uint32_t ___1_sampleFrameCount, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_provider, ___1_sampleFrameCount, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast(__this->___method_3)); }