#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct InvokerActionInvoker0 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj) { method->invoker_method(methodPtr, method, obj, NULL, NULL); } }; template struct InvokerActionInvoker1; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.HumanBone[] struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // UnityEngine.SkeletonBone[] struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.Animation struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040; // UnityEngine.AnimationClip struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.AnimationEvent struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174; // UnityEngine.AnimationState struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // UnityEngine.Avatar struct Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F; // UnityEngine.AvatarMask struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // UnityEngine.HumanBone struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8; // UnityEngine.HumanPoseHandler struct HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // System.InvalidCastException struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Motion struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC; // UnityEngine.Animations.NotKeyableAttribute struct NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483; // System.NullReferenceException struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.SkeletonBone struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7; // System.String struct String_t; // UnityEngine.TrackedReference struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Animation/Enumerator struct Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HumanBodyBones_tA2A904890A05ABCFFAB7E119244E97C5EA9807E6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral00F97321929E0D7989E72D633D157BD761DD173A; IL2CPP_EXTERN_C String_t* _stringLiteral1767A709DBA16BACAD77F5ED6AF9CBBD95D35D4E; IL2CPP_EXTERN_C String_t* _stringLiteral1B02D2B7BBCCE456AE8279172AB09AD9661B9C9F; IL2CPP_EXTERN_C String_t* _stringLiteral27372C9083CBD735FA3B68818A3BDEBC42320FC6; IL2CPP_EXTERN_C String_t* _stringLiteral2ED8CAF6321ED9631D3CB63C8A7096F3AB335255; IL2CPP_EXTERN_C String_t* _stringLiteral35525FB236D9CB0ADE03D4D22EC8AB05BBCACEA3; IL2CPP_EXTERN_C String_t* _stringLiteral48598D3A8AD17D70B80304BF1FBF4143B7204154; IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286; IL2CPP_EXTERN_C String_t* _stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32; IL2CPP_EXTERN_C String_t* _stringLiteral5A26837B342D49978F4BCEE0E05772F011F8722C; IL2CPP_EXTERN_C String_t* _stringLiteral60912CD366073773BCB944DEFFD0060C2E4C6128; IL2CPP_EXTERN_C String_t* _stringLiteral6F9CF104B806E6C21D14BBE0B4FADAE908B21197; IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C; IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630; IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018; IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1; IL2CPP_EXTERN_C String_t* _stringLiteralBD022D19E88CF1C2E702FF8813F493923F8AC574; IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665; IL2CPP_EXTERN_C String_t* _stringLiteralD1DCB778EB9DF1B12AD26B829002FF8E78A1AFCE; IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9; IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2; IL2CPP_EXTERN_C const RuntimeMethod* AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPlayableBinding_CreateAnimationOutput_mAAF4FE67781A130389ADA1BD625D42215B4C55A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetBoneTransform_m02042CB47C468D576C6EE436F4AA71D8C47AAF56_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HumanPoseHandler_GetHumanPose_m9323A5049D8A755FDE0E3DC21701A4788D4A7B00_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HumanPoseHandler__ctor_mF51EEC25B7A32ED62AC281B22D12C4B58E10B1F9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8;; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com;; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke;; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126;; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com;; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke;; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t8B36B9B16FF72CF5A0EBA03D2FA162E77C86534C { }; // UnityEngine.Animations.AnimationPlayableBinding struct AnimationPlayableBinding_t44AB912C26E38CBC1F5027F5C96A321C3B1C1612 : public RuntimeObject { }; // UnityEngine.Animations.AnimationPlayableExtensions struct AnimationPlayableExtensions_t3F93F70729DACA99F423992CFC1B380C1942AD4D : public RuntimeObject { }; // UnityEngine.Animations.AnimationPlayableGraphExtensions struct AnimationPlayableGraphExtensions_tF833C072961F30409DB4D2A1B8B1B5BAE53221B3 : public RuntimeObject { }; // UnityEngine.Animations.AnimationSceneHandleUtility struct AnimationSceneHandleUtility_t81E496A69F5C91C343CB2299AE47E8F551D7D939 : public RuntimeObject { }; // UnityEngine.Animations.AnimationStreamHandleUtility struct AnimationStreamHandleUtility_tB5D7BEBDFB3C4BE50805B6EF18FB0CEC6A25A10D : public RuntimeObject { }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.HumanTrait struct HumanTrait_t4EF6FC8790C40BD5BC9D36765D43202A4FAF219C : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Animation/Enumerator struct Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530 : public RuntimeObject { // UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___m_Outer_0; // System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex int32_t ___m_CurrentIndex_1; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 { // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; }; // UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD { // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath int32_t ___m_FullPath_0; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName int32_t ___m_UserName_1; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name int32_t ___m_Name_2; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration bool ___m_HasFixedDuration_3; // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration float ___m_Duration_4; // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime float ___m_NormalizedTime_5; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState bool ___m_AnyState_6; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType int32_t ___m_TransitionType_7; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // UnityEngine.Animations.DiscreteEvaluationAttribute struct DiscreteEvaluationAttribute_tF23FCB5AB01B394BF5BD84623364A965C90F8BB9 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.HumanDescription struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 { // UnityEngine.HumanBone[] UnityEngine.HumanDescription::human HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52* ___human_0; // UnityEngine.SkeletonBone[] UnityEngine.HumanDescription::skeleton SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85* ___skeleton_1; // System.Single UnityEngine.HumanDescription::m_ArmTwist float ___m_ArmTwist_2; // System.Single UnityEngine.HumanDescription::m_ForeArmTwist float ___m_ForeArmTwist_3; // System.Single UnityEngine.HumanDescription::m_UpperLegTwist float ___m_UpperLegTwist_4; // System.Single UnityEngine.HumanDescription::m_LegTwist float ___m_LegTwist_5; // System.Single UnityEngine.HumanDescription::m_ArmStretch float ___m_ArmStretch_6; // System.Single UnityEngine.HumanDescription::m_LegStretch float ___m_LegStretch_7; // System.Single UnityEngine.HumanDescription::m_FeetSpacing float ___m_FeetSpacing_8; // System.Single UnityEngine.HumanDescription::m_GlobalScale float ___m_GlobalScale_9; // System.String UnityEngine.HumanDescription::m_RootMotionBoneName String_t* ___m_RootMotionBoneName_10; // System.Boolean UnityEngine.HumanDescription::m_HasTranslationDoF bool ___m_HasTranslationDoF_11; // System.Boolean UnityEngine.HumanDescription::m_HasExtraRoot bool ___m_HasExtraRoot_12; // System.Boolean UnityEngine.HumanDescription::m_SkeletonHasParents bool ___m_SkeletonHasParents_13; }; // Native definition for P/Invoke marshalling of UnityEngine.HumanDescription struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke* ___human_0; SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke* ___skeleton_1; float ___m_ArmTwist_2; float ___m_ForeArmTwist_3; float ___m_UpperLegTwist_4; float ___m_LegTwist_5; float ___m_ArmStretch_6; float ___m_LegStretch_7; float ___m_FeetSpacing_8; float ___m_GlobalScale_9; char* ___m_RootMotionBoneName_10; int32_t ___m_HasTranslationDoF_11; int32_t ___m_HasExtraRoot_12; int32_t ___m_SkeletonHasParents_13; }; // Native definition for COM marshalling of UnityEngine.HumanDescription struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com* ___human_0; SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com* ___skeleton_1; float ___m_ArmTwist_2; float ___m_ForeArmTwist_3; float ___m_UpperLegTwist_4; float ___m_LegTwist_5; float ___m_ArmStretch_6; float ___m_LegStretch_7; float ___m_FeetSpacing_8; float ___m_GlobalScale_9; Il2CppChar* ___m_RootMotionBoneName_10; int32_t ___m_HasTranslationDoF_11; int32_t ___m_HasExtraRoot_12; int32_t ___m_SkeletonHasParents_13; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.Animations.NotKeyableAttribute struct NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.Animations.PropertyStreamHandle struct PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3 { // System.UInt32 UnityEngine.Animations.PropertyStreamHandle::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.Int32 UnityEngine.Animations.PropertyStreamHandle::handleIndex int32_t ___handleIndex_1; // System.Int32 UnityEngine.Animations.PropertyStreamHandle::valueArrayIndex int32_t ___valueArrayIndex_2; // System.Int32 UnityEngine.Animations.PropertyStreamHandle::bindType int32_t ___bindType_3; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.SharedBetweenAnimatorsAttribute struct SharedBetweenAnimatorsAttribute_t44FFD5D3B5AEBB394182D66E2198FA398087449C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Animations.TransformSceneHandle struct TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB { // System.UInt32 UnityEngine.Animations.TransformSceneHandle::valid uint32_t ___valid_0; // System.Int32 UnityEngine.Animations.TransformSceneHandle::transformSceneHandleDefinitionIndex int32_t ___transformSceneHandleDefinitionIndex_1; }; // UnityEngine.Animations.TransformStreamHandle struct TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E { // System.UInt32 UnityEngine.Animations.TransformStreamHandle::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.Int32 UnityEngine.Animations.TransformStreamHandle::handleIndex int32_t ___handleIndex_1; // System.Int32 UnityEngine.Animations.TransformStreamHandle::skeletonIndex int32_t ___skeletonIndex_2; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject { // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Animations.AnimationHumanStream struct AnimationHumanStream_t31E8EAD3F7C2C29CAE7B4EFB87AA84ECC6DCC6EC { // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream intptr_t ___stream_0; }; // UnityEngine.Animations.AnimationStream struct AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A { // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.IntPtr UnityEngine.Animations.AnimationStream::constant intptr_t ___constant_1; // System.IntPtr UnityEngine.Animations.AnimationStream::input intptr_t ___input_2; // System.IntPtr UnityEngine.Animations.AnimationStream::output intptr_t ___output_3; // System.IntPtr UnityEngine.Animations.AnimationStream::workspace intptr_t ___workspace_4; // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor intptr_t ___inputStreamAccessor_5; // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder intptr_t ___animationHandleBinder_6; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.HumanLimit struct HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E { // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Min_0; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Max_1; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_2; // System.Single UnityEngine.HumanLimit::m_AxisLength float ___m_AxisLength_3; // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues int32_t ___m_UseDefaultValues_4; }; // UnityEngine.HumanPose struct HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A { // UnityEngine.Vector3 UnityEngine.HumanPose::bodyPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bodyPosition_0; // UnityEngine.Quaternion UnityEngine.HumanPose::bodyRotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___bodyRotation_1; // System.Single[] UnityEngine.HumanPose::muscles SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___muscles_2; }; // Native definition for P/Invoke marshalling of UnityEngine.HumanPose struct HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bodyPosition_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___bodyRotation_1; Il2CppSafeArray/*NONE*/* ___muscles_2; }; // Native definition for COM marshalling of UnityEngine.HumanPose struct HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___bodyPosition_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___bodyRotation_1; Il2CppSafeArray/*NONE*/* ___muscles_2; }; // UnityEngine.HumanPoseHandler struct HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992 : public RuntimeObject { // System.IntPtr UnityEngine.HumanPoseHandler::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E { // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 { // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 { // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.SkeletonBone struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 { // System.String UnityEngine.SkeletonBone::name String_t* ___name_0; // System.String UnityEngine.SkeletonBone::parentName String_t* ___parentName_1; // UnityEngine.Vector3 UnityEngine.SkeletonBone::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2; // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3; // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4; }; // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke { char* ___name_0; char* ___parentName_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4; }; // Native definition for COM marshalling of UnityEngine.SkeletonBone struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___parentName_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4; }; // UnityEngine.TrackedReference struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject { // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Animations.AnimationClipPlayable struct AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.AnimationEvent struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174 : public RuntimeObject { // System.Single UnityEngine.AnimationEvent::m_Time float ___m_Time_0; // System.String UnityEngine.AnimationEvent::m_FunctionName String_t* ___m_FunctionName_1; // System.String UnityEngine.AnimationEvent::m_StringParameter String_t* ___m_StringParameter_2; // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectReferenceParameter_3; // System.Single UnityEngine.AnimationEvent::m_FloatParameter float ___m_FloatParameter_4; // System.Int32 UnityEngine.AnimationEvent::m_IntParameter int32_t ___m_IntParameter_5; // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions int32_t ___m_MessageOptions_6; // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source int32_t ___m_Source_7; // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8; // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9; // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke { float ___m_Time_0; char* ___m_FunctionName_1; char* ___m_StringParameter_2; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8; AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9; AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10; }; // Native definition for COM marshalling of UnityEngine.AnimationEvent struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com { float ___m_Time_0; Il2CppChar* ___m_FunctionName_1; Il2CppChar* ___m_StringParameter_2; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8; AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9; AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10; }; // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Animations.AnimationPlayableOutput struct AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.AnimationState struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE : public TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 { }; // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A { // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Avatar struct Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.AvatarMask struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.HumanBone struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 { // System.String UnityEngine.HumanBone::m_BoneName String_t* ___m_BoneName_0; // System.String UnityEngine.HumanBone::m_HumanName String_t* ___m_HumanName_1; // UnityEngine.HumanLimit UnityEngine.HumanBone::limit HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2; }; // Native definition for P/Invoke marshalling of UnityEngine.HumanBone struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke { char* ___m_BoneName_0; char* ___m_HumanName_1; HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2; }; // Native definition for COM marshalling of UnityEngine.HumanBone struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com { Il2CppChar* ___m_BoneName_0; Il2CppChar* ___m_HumanName_1; HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2; }; // UnityEngine.Motion struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // System.Boolean UnityEngine.Motion::k__BackingField bool ___U3CisAnimatorMotionU3Ek__BackingField_4; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.Playables.Playable struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0; }; // UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 { // System.String UnityEngine.Playables.PlayableBinding::m_StreamName String_t* ___m_StreamName_0; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1; // System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType Type_t* ___m_SourceBindingType_2; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke { char* ___m_StreamName_0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1; Type_t* ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com { Il2CppChar* ___m_StreamName_0; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1; Type_t* ___m_SourceBindingType_2; Il2CppMethodPointer ___m_CreateOutputMethod_3; }; // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0; }; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.AnimationClip struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712 : public Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC { }; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493 : public RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254 { // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* ___OnOverrideControllerDirty_4; }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidCastException struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.NullReferenceException struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 : public MulticastDelegate_t { }; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t { }; // UnityEngine.Animation struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { // System.Object System.ArgumentOutOfRangeException::_actualValue RuntimeObject* ____actualValue_19; }; // // // UnityEngine.Animations.AnimationPlayableBinding // UnityEngine.Animations.AnimationPlayableBinding // UnityEngine.Animations.AnimationPlayableExtensions // UnityEngine.Animations.AnimationPlayableExtensions // UnityEngine.Animations.AnimationPlayableGraphExtensions // UnityEngine.Animations.AnimationPlayableGraphExtensions // UnityEngine.Animations.AnimationSceneHandleUtility // UnityEngine.Animations.AnimationSceneHandleUtility // UnityEngine.Animations.AnimationStreamHandleUtility // UnityEngine.Animations.AnimationStreamHandleUtility // System.Attribute // System.Attribute // UnityEngine.HumanTrait // UnityEngine.HumanTrait // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // System.ValueType // System.ValueType // UnityEngine.Animation/Enumerator // UnityEngine.Animation/Enumerator // UnityEngine.AnimatorClipInfo // UnityEngine.AnimatorClipInfo // UnityEngine.AnimatorStateInfo // UnityEngine.AnimatorStateInfo // UnityEngine.AnimatorTransitionInfo // UnityEngine.AnimatorTransitionInfo // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // UnityEngine.Animations.DiscreteEvaluationAttribute // UnityEngine.Animations.DiscreteEvaluationAttribute // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // System.Enum // UnityEngine.HumanDescription // UnityEngine.HumanDescription // System.Int32 // System.Int32 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // UnityEngine.Animations.NotKeyableAttribute // UnityEngine.Animations.NotKeyableAttribute // UnityEngine.Animations.PropertyStreamHandle // UnityEngine.Animations.PropertyStreamHandle // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Quaternion // UnityEngine.SharedBetweenAnimatorsAttribute // UnityEngine.SharedBetweenAnimatorsAttribute // System.Single // System.Single // UnityEngine.Animations.TransformSceneHandle // UnityEngine.Animations.TransformSceneHandle // UnityEngine.Animations.TransformStreamHandle // UnityEngine.Animations.TransformStreamHandle // System.UInt32 // System.UInt32 // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // System.Void // System.Void // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // UnityEngine.Animations.AnimationHumanStream // UnityEngine.Animations.AnimationHumanStream // UnityEngine.Animations.AnimationStream // UnityEngine.Animations.AnimationStream // System.Delegate // System.Delegate // UnityEngine.HumanLimit // UnityEngine.HumanLimit // UnityEngine.HumanPose // UnityEngine.HumanPose // UnityEngine.HumanPoseHandler // UnityEngine.HumanPoseHandler // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Playables.PlayableGraph // UnityEngine.Playables.PlayableGraph // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields { // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2; }; // UnityEngine.Playables.PlayableHandle // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields { // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2; }; // UnityEngine.Playables.PlayableOutputHandle // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.SkeletonBone // UnityEngine.SkeletonBone // UnityEngine.TrackedReference // UnityEngine.TrackedReference // UnityEngine.Animations.AnimationClipPlayable // UnityEngine.Animations.AnimationClipPlayable // UnityEngine.AnimationEvent // UnityEngine.AnimationEvent // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields { // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationLayerMixerPlayable // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields { // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationMixerPlayable // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields { // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationMotionXToDeltaPlayable // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields { // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationOffsetPlayable // UnityEngine.Animations.AnimationPlayableOutput // UnityEngine.Animations.AnimationPlayableOutput // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields { // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationPosePlayable // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields { // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationRemoveScalePlayable // UnityEngine.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields { // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimationScriptPlayable // UnityEngine.AnimationState // UnityEngine.AnimationState // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields { // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___m_NullPlayable_1; }; // UnityEngine.Animations.AnimatorControllerPlayable // UnityEngine.Avatar // UnityEngine.Avatar // UnityEngine.AvatarMask // UnityEngine.AvatarMask // UnityEngine.HumanBone // UnityEngine.HumanBone // UnityEngine.Motion // UnityEngine.Motion // UnityEngine.Playables.Playable struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields { // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1; }; // UnityEngine.Playables.Playable // UnityEngine.Playables.PlayableBinding struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields { // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_5; }; // UnityEngine.Playables.PlayableBinding // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields { // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1; }; // UnityEngine.Playables.PlayableOutput // UnityEngine.RuntimeAnimatorController // UnityEngine.RuntimeAnimatorController // UnityEngine.ScriptableObject // UnityEngine.ScriptableObject // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // UnityEngine.AnimationClip // UnityEngine.AnimationClip // UnityEngine.AnimatorOverrideController // UnityEngine.AnimatorOverrideController // System.ArgumentException // System.ArgumentException // UnityEngine.Behaviour // UnityEngine.Behaviour // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidCastException // System.InvalidCastException // System.InvalidOperationException // System.InvalidOperationException // System.NullReferenceException // System.NullReferenceException // UnityEngine.StateMachineBehaviour // UnityEngine.StateMachineBehaviour // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback // UnityEngine.Playables.PlayableBinding/CreateOutputMethod // UnityEngine.Playables.PlayableBinding/CreateOutputMethod // UnityEngine.Animation // UnityEngine.Animation // UnityEngine.Animator // UnityEngine.Animator // System.ArgumentNullException // System.ArgumentNullException // System.ArgumentOutOfRangeException // System.ArgumentOutOfRangeException #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.HumanBone[] struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52 : public RuntimeArray { ALIGN_FIELD (8) HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 m_Items[1]; inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_BoneName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_HumanName_1), (void*)NULL); #endif } inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_BoneName_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_HumanName_1), (void*)NULL); #endif } }; // UnityEngine.SkeletonBone[] struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85 : public RuntimeArray { ALIGN_FIELD (8) SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 m_Items[1]; inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___parentName_1), (void*)NULL); #endif } inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___parentName_1), (void*)NULL); #endif } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled); IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled); IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled); IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled); IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled); IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled); IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled); IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled); IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled); IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44* ___0_ret, const RuntimeMethod* method) ; // System.Int32 UnityEngine.HumanTrait::GetBoneIndexFromMono(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925 (int32_t ___0_humanId, const RuntimeMethod* method) ; // System.Single UnityEngine.Avatar::Internal_GetAxisLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Avatar_Internal_GetAxisLength_mE9BD06F25CA27B0D026E640CB94C53D7039575A2 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Avatar::Internal_GetPostRotation(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Avatar_Internal_GetPostRotation_m8BEBD14E505A8FC73DCD3EF1CA99F32666FBE7A2 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, const RuntimeMethod* method) ; // System.Void UnityEngine.Avatar::Internal_GetPostRotation_Injected(System.Int32,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_Internal_GetPostRotation_Injected_m82DFC2810E003BD5422776882E0EE67BDAFA047C (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ; // System.Single UnityEngine.AvatarMask::GetTransformWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___0_index, const RuntimeMethod* method) ; // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetState_mFE0B2A4F4BD7F3DDE2CA699D6036607F0E7259FB (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mA2C79723F05536F1A418DF43A06E7BA9F5D07EC3 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, int32_t ___2_mode, const RuntimeMethod* method) ; // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_CrossFadeQueued_m7C790058752B686DD7A38789A60D4E4DDE97E316 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, int32_t ___2_queue, const RuntimeMethod* method) ; // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_CrossFadeQueued_mA3F2202CC65B1351B3BF69CB02F2BF92651D7627 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, int32_t ___2_queue, int32_t ___3_mode, const RuntimeMethod* method) ; // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m0DBAB71E23EA248D6A18C705B8AF0EA140D2FFDF (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_clip, String_t* ___1_newName, int32_t ___2_firstFrame, int32_t ___3_lastFrame, const RuntimeMethod* method) ; // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m87A5BE2BFAC7F12D7C0FE5D954E657FDB8B4A7F6 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_clip, String_t* ___1_newName, int32_t ___2_firstFrame, int32_t ___3_lastFrame, bool ___4_addLoopFrame, const RuntimeMethod* method) ; // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___0_outer, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.TrackedReference::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A (String_t* ___0_name, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mB936F493D6BDDB9372C8E9D813CE0416B002C4D0 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Int32 UnityEngine.AnimatorStateInfo::get_shortNameHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_shortNameHash_mEE816B999C282A3BA95AFC64278B994E899B7004 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.AnimatorStateInfo::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_length_m2FAE317264F7C796427207F8F28E550DB49F9541 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AnimatorStateInfo::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_get_loop_m3DC728FC9AF0D4B27B3C28157395BB2F57CC3DA7 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AnimatorTransitionInfo::IsUserName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorTransitionInfo_IsUserName_m91FDB1462C56FCDB3F9A209020D2014B06833DBE (AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Single UnityEngine.Animator::GetFloatString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatString_mB1E5C90624A736A6D98D30FF5318BC1D0C494A38 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Single UnityEngine.Animator::GetFloatID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatID_m0300DB1901B65F007EA9E0E98ACB91E105FDD366 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetFloatID(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatID_m348942A23D4C734DDF4D04C7609E5CD9EBAB66AA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, float ___1_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_m8698CB03DDD5DF7B991EC772BC424F2A649EB950 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetBoolID(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolID_mCDA31E47A1AA78E830D0B76394BE2FA7296E03BE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, bool ___1_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Animator::GetIntegerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerString_m591359704EA3449A83C698CD72EBB7A6FC5F6D9D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetIntegerID(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerID_m08431A06E5905C62BA397B9BAB30F87E3C30569F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, int32_t ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerID_mCC0A74BF79A56BC1EA634641C64B8E527B0B49E7 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_mF37497B00055319EE54006C19AAEE221A99791F4 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::get_deltaRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaRotation_Injected_mFEC802815227FE4B11491F80B281425A10E19ABD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::CheckIfInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetGoalPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_m0811DE827A66638ECA79A2BAA6A59D9D21D7D5A2 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_goalPosition, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_Injected_mE03B76DB578A3B15ED91437071BEF70F61985707 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_goalPosition, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetGoalRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_m1BFE2425DE75954B1233ABD96D6AB3682D42E5BA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_goalRotation, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_Injected_m93587602A0C43AC9B184D30B03F751C02E6BF045 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_goalRotation, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightPosition_mBCC0ED516684541F6AD9B784ECCCA2D7C14DC75E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetGoalWeightRotation(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightRotation_mA8A5BE4C22583CFB7C66EF59A1997E241A3001EF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetLookAtPositionInternal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_m6A20F2667C36D8363BA0F38A961BAB941E2DDC1B (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtPosition, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetLookAtPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_Injected_mE50AFECADA7DC76D0E73C6B7131EBBD1CED5D59D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_lookAtPosition, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::SetLookAtWeightInternal(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_weight, float ___1_bodyWeight, float ___2_headWeight, float ___3_eyesWeight, float ___4_clampWeight, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, int32_t ___1_stateInfoIndex, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* ___2_info, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32,UnityEngine.AnimatorTransitionInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorTransitionInfo_m933890D15E832719A2DBBAFCA587FEB4C7F1C6E9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD* ___1_info, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::get_pivotPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_pivotPosition_Injected_m381B79F41C78BD14DC47FA49C3B20287E50A8EC6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateHashName, float ___1_fixedTransitionDuration, int32_t ___2_layer, float ___3_fixedTimeOffset, float ___4_normalizedTransitionTime, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mA6769671098D9B30D68A27DF00D355CC5E28D56C (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, float ___4_normalizedTransitionTime, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateHashName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, float ___4_normalizedTransitionTime, const RuntimeMethod* method) ; // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m3011727F1A3F331EE7F5D7CF9B98EFEADE547BBD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateNameHash, int32_t ___1_layer, float ___2_normalizedTime, const RuntimeMethod* method) ; // System.String System.Enum::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Transform UnityEngine.Animator::GetBoneTransformInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Animator_GetBoneTransformInternal_m875DC36979BC9FB162D83E799421243AD3842857 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_humanBoneId, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animator::get_logWarnings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_logWarnings_m39949DA4A177E2D107023FB0BD89DC3D6F303652 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animator::IsInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInIKPass_m35BF844B06D845BD0C6778F3B6E87B9C0B26BA5F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mB6190858E566BFA1B80D2E94B65CD27920A49443 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m1410C35D6386CEA1F068C9314751D0F6A7D34789 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_self, const RuntimeMethod* method) ; // System.Int32 UnityEngine.HumanTrait::get_MuscleCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678 (const RuntimeMethod* method) ; // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.HumanPose::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D (HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* __this, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ; // System.Void UnityEngine.HumanPoseHandler::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler_Internal_Destroy_m824560DD4448B327FFF1227E260F6A92F42F0940 (intptr_t ___0_ptr, const RuntimeMethod* method) ; // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Avatar::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Avatar_get_isValid_m89626D009C80028727A9C6F8F8F477C23934B94C (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Avatar::get_isHuman() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Avatar_get_isHuman_m1CDE3C2BCB2A683AB72088B26C9824E0FCF00FBE (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.HumanPoseHandler::Internal_CreateFromRoot(UnityEngine.Avatar,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t HumanPoseHandler_Internal_CreateFromRoot_m93990E1FEE4C5FD08663157192B112CCF251BCEA (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* ___0_avatar, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_root, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ; // System.Void System.NullReferenceException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.HumanPoseHandler::GetHumanPose(UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler_GetHumanPose_m7F8C4612504D3197D42D6DA82F8D27B1C808AAF0 (HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_bodyPosition, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_bodyRotation, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___2_muscles, const RuntimeMethod* method) ; // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_CreateHandle_mE15186AF821904AC09E8F0DC30096BF63A812D66 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_mDB6C3A766BA756328A459D4EBB356A8F8E289FD1 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___0_message, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Boolean System.ValueType::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m0ED3A968526682B946A2D157855A91B93CDE9A13 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared)(__this, method); } // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_CreateHandle_m27C7AEF0B9D954591B9FB7A9EF4C92CE96037518 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, int32_t ___3_inputCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_m877AC3B2ED395B0C0A7FC1E2C9E44BC7A776BABF (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_Injected_m39A68EF379AFC09A9E070474CA3E19859FB41F85 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rotation, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method) ; // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationLayerMixerPlayable_Create_mB080375BE13D2A1159D6AD4AB45FB10C36E389FF (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_singleLayerOptimization, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_CreateHandle_m74B2930D89DABE9160B08D8C92D6EA6622D88A1D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_mEEEEBA10E6AD409C8CAF16BDF7F0E89E47A91FC8 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mDA82665D20D53C1638037283DDCFE7BB2B2DD035 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, uint32_t ___1_layerIndex, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___2_mask, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, uint32_t ___0_layerIndex, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___1_mask, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m052C3DAAC09B1BADE847FB348E0FFFB228B17C26 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_CreateHandle_m9804DF3694EC65E8531F6839194AB189401AE564 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_mB8466F44A261B040DBCE8BA442DA8CF7153D2212 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIKInternal_m57C77DC9937F7BA02885EEBF5D7CDC1CF9412DFC (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffsetInternal_m5C095AAB7C17821144A2CD4D7DDFE562358CC5A4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTimeInternal_m44BAF0A6EE093D0E30EC8FF99423BF6E4B832CC5 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTimeInternal_mC308D81D4A82EFACED882515D17935E43298E386 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_Injected_m4FD6B80E5194144660D7974F13F44BA0355C6E3B (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_CreateHandle_m848549F4FA09509BCBD846D85E5E2E8DFB8CBE3B (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_m9556CCBB3F290E53A0BA8021F06C8E83232EF706 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m616455F80B4EAE4A0CD24A29630792C62872E929 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_mAFF1C58B8D07A6A9E92042C038231D7CC873EF11 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_CreateHandle_m98DCB979893A9C4F782B2E07EF12BD69CF838A9C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_m0C404F86C8C0FDD248BED7E153F3BEFBEEA39D37 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared)(__this, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_Injected_mD26E05A0F2676C90B7F06E718B7843167D33FE1E (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m2FBE35C9ADFA39052F34E49F46E39CEBD10F4B49 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method) ; // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_get_Null_mDF5638798B49F3E7ACCF766C266D7F776E553900 (const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationPlayableOutput::SetTarget(UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType() inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) { return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_gshared)(__this, method); } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8 (const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ; // UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::InternalGetTarget(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_InternalGetTarget_m3ECC05C07DEBDD5ECCAB92A2213DA9087E43B5F2 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_handle, const RuntimeMethod* method) ; // UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::GetTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_InternalSetTarget_m49002BC3713A0AF76F2447A0147493F234B8E616 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_handle, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___1_target, const RuntimeMethod* method) ; // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ; // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ; // System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_sourceObject, Type_t* ___2_sourceType, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___3_createFunction, const RuntimeMethod* method) ; // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_Create_m65847A70F6C74854387814C5B1D4C281B6CCCDC4 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___2_target, const RuntimeMethod* method) ; // UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Implicit(UnityEngine.Animations.AnimationPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AnimationPlayableOutput_op_Implicit_mB256AA7AA6BC0577B47399941D4B42BBC5C28DA7 (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___0_output, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA6B0AA977505FDEFDD6BCA2E941FD3A18AE1AD23 (AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* ___0_controller, const RuntimeMethod* method) { bool V_0 = false; { AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_0 = ___0_controller; NullCheck(L_0); OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_1 = L_0->___OnOverrideControllerDirty_4; V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_3 = ___0_controller; NullCheck(L_3); OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_4 = L_3->___OnOverrideControllerDirty_4; NullCheck(L_4); OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline(L_4, NULL); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast(currentDelegate->___method_3)); } } void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenInst(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStatic(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL); } void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA49B11AF24CB49A9B764058DB73CE221AE54E106 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 0; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast; } // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.___name_0); marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.___parentName_1); marshaled.___position_2 = unmarshaled.___position_2; marshaled.___rotation_3 = unmarshaled.___rotation_3; marshaled.___scale_4 = unmarshaled.___scale_4; } IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled) { unmarshaled.___name_0 = il2cpp_codegen_marshal_string_result(marshaled.___name_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_0)); unmarshaled.___parentName_1 = il2cpp_codegen_marshal_string_result(marshaled.___parentName_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___parentName_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2; memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2)); unmarshaledposition_temp_2 = marshaled.___position_2; unmarshaled.___position_2 = unmarshaledposition_temp_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3; memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3)); unmarshaledrotation_temp_3 = marshaled.___rotation_3; unmarshaled.___rotation_3 = unmarshaledrotation_temp_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4; memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4)); unmarshaledscale_temp_4 = marshaled.___scale_4; unmarshaled.___scale_4 = unmarshaledscale_temp_4; } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_0); marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___parentName_1); marshaled.___position_2 = unmarshaled.___position_2; marshaled.___rotation_3 = unmarshaled.___rotation_3; marshaled.___scale_4 = unmarshaled.___scale_4; } IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled) { unmarshaled.___name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); unmarshaled.___parentName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2; memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2)); unmarshaledposition_temp_2 = marshaled.___position_2; unmarshaled.___position_2 = unmarshaledposition_temp_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3; memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3)); unmarshaledrotation_temp_3 = marshaled.___rotation_3; unmarshaled.___rotation_3 = unmarshaledrotation_temp_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4; memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4)); unmarshaledscale_temp_4 = marshaled.___scale_4; unmarshaled.___scale_4 = unmarshaledscale_temp_4; } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_BoneName_0); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_HumanName_1); marshaled.___limit_2 = unmarshaled.___limit_2; } IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled) { unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0)); unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1)); HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2; memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2)); unmarshaledlimit_temp_2 = marshaled.___limit_2; unmarshaled.___limit_2 = unmarshaledlimit_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_BoneName_0); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_HumanName_1); marshaled.___limit_2 = unmarshaled.___limit_2; } IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled) { unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0)); unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1)); HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2; memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2)); unmarshaledlimit_temp_2 = marshaled.___limit_2; unmarshaled.___limit_2 = unmarshaledlimit_temp_2; } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_pinvoke(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke& marshaled) { if (unmarshaled.___human_0 != NULL) { il2cpp_array_size_t _unmarshaledhuman_Length = (unmarshaled.___human_0)->max_length; marshaled.___human_0 = il2cpp_codegen_marshal_allocate_array(_unmarshaledhuman_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledhuman_Length); i++) { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke((unmarshaled.___human_0)->GetAtUnchecked(static_cast(i)), (marshaled.___human_0)[i]); } } else { marshaled.___human_0 = NULL; } if (unmarshaled.___skeleton_1 != NULL) { il2cpp_array_size_t _unmarshaledskeleton_Length = (unmarshaled.___skeleton_1)->max_length; marshaled.___skeleton_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaledskeleton_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledskeleton_Length); i++) { SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke((unmarshaled.___skeleton_1)->GetAtUnchecked(static_cast(i)), (marshaled.___skeleton_1)[i]); } } else { marshaled.___skeleton_1 = NULL; } marshaled.___m_ArmTwist_2 = unmarshaled.___m_ArmTwist_2; marshaled.___m_ForeArmTwist_3 = unmarshaled.___m_ForeArmTwist_3; marshaled.___m_UpperLegTwist_4 = unmarshaled.___m_UpperLegTwist_4; marshaled.___m_LegTwist_5 = unmarshaled.___m_LegTwist_5; marshaled.___m_ArmStretch_6 = unmarshaled.___m_ArmStretch_6; marshaled.___m_LegStretch_7 = unmarshaled.___m_LegStretch_7; marshaled.___m_FeetSpacing_8 = unmarshaled.___m_FeetSpacing_8; marshaled.___m_GlobalScale_9 = unmarshaled.___m_GlobalScale_9; marshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_string(unmarshaled.___m_RootMotionBoneName_10); marshaled.___m_HasTranslationDoF_11 = static_cast(unmarshaled.___m_HasTranslationDoF_11); marshaled.___m_HasExtraRoot_12 = static_cast(unmarshaled.___m_HasExtraRoot_12); marshaled.___m_SkeletonHasParents_13 = static_cast(unmarshaled.___m_SkeletonHasParents_13); } IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_pinvoke_back(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke& marshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } if (marshaled.___human_0 != NULL) { if (unmarshaled.___human_0 == NULL) { unmarshaled.___human_0 = reinterpret_cast((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___human_0), (void*)reinterpret_cast((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___human_0)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 _marshaled____human_0_i__unmarshaled; memset((&_marshaled____human_0_i__unmarshaled), 0, sizeof(_marshaled____human_0_i__unmarshaled)); HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back((marshaled.___human_0)[i], _marshaled____human_0_i__unmarshaled); (unmarshaled.___human_0)->SetAtUnchecked(static_cast(i), _marshaled____human_0_i__unmarshaled); } } if (marshaled.___skeleton_1 != NULL) { if (unmarshaled.___skeleton_1 == NULL) { unmarshaled.___skeleton_1 = reinterpret_cast((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___skeleton_1), (void*)reinterpret_cast((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___skeleton_1)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 _marshaled____skeleton_1_i__unmarshaled; memset((&_marshaled____skeleton_1_i__unmarshaled), 0, sizeof(_marshaled____skeleton_1_i__unmarshaled)); SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back((marshaled.___skeleton_1)[i], _marshaled____skeleton_1_i__unmarshaled); (unmarshaled.___skeleton_1)->SetAtUnchecked(static_cast(i), _marshaled____skeleton_1_i__unmarshaled); } } float unmarshaledm_ArmTwist_temp_2 = 0.0f; unmarshaledm_ArmTwist_temp_2 = marshaled.___m_ArmTwist_2; unmarshaled.___m_ArmTwist_2 = unmarshaledm_ArmTwist_temp_2; float unmarshaledm_ForeArmTwist_temp_3 = 0.0f; unmarshaledm_ForeArmTwist_temp_3 = marshaled.___m_ForeArmTwist_3; unmarshaled.___m_ForeArmTwist_3 = unmarshaledm_ForeArmTwist_temp_3; float unmarshaledm_UpperLegTwist_temp_4 = 0.0f; unmarshaledm_UpperLegTwist_temp_4 = marshaled.___m_UpperLegTwist_4; unmarshaled.___m_UpperLegTwist_4 = unmarshaledm_UpperLegTwist_temp_4; float unmarshaledm_LegTwist_temp_5 = 0.0f; unmarshaledm_LegTwist_temp_5 = marshaled.___m_LegTwist_5; unmarshaled.___m_LegTwist_5 = unmarshaledm_LegTwist_temp_5; float unmarshaledm_ArmStretch_temp_6 = 0.0f; unmarshaledm_ArmStretch_temp_6 = marshaled.___m_ArmStretch_6; unmarshaled.___m_ArmStretch_6 = unmarshaledm_ArmStretch_temp_6; float unmarshaledm_LegStretch_temp_7 = 0.0f; unmarshaledm_LegStretch_temp_7 = marshaled.___m_LegStretch_7; unmarshaled.___m_LegStretch_7 = unmarshaledm_LegStretch_temp_7; float unmarshaledm_FeetSpacing_temp_8 = 0.0f; unmarshaledm_FeetSpacing_temp_8 = marshaled.___m_FeetSpacing_8; unmarshaled.___m_FeetSpacing_8 = unmarshaledm_FeetSpacing_temp_8; float unmarshaledm_GlobalScale_temp_9 = 0.0f; unmarshaledm_GlobalScale_temp_9 = marshaled.___m_GlobalScale_9; unmarshaled.___m_GlobalScale_9 = unmarshaledm_GlobalScale_temp_9; unmarshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_string_result(marshaled.___m_RootMotionBoneName_10); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_RootMotionBoneName_10), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_RootMotionBoneName_10)); bool unmarshaledm_HasTranslationDoF_temp_11 = false; unmarshaledm_HasTranslationDoF_temp_11 = static_cast(marshaled.___m_HasTranslationDoF_11); unmarshaled.___m_HasTranslationDoF_11 = unmarshaledm_HasTranslationDoF_temp_11; bool unmarshaledm_HasExtraRoot_temp_12 = false; unmarshaledm_HasExtraRoot_temp_12 = static_cast(marshaled.___m_HasExtraRoot_12); unmarshaled.___m_HasExtraRoot_12 = unmarshaledm_HasExtraRoot_temp_12; bool unmarshaledm_SkeletonHasParents_temp_13 = false; unmarshaledm_SkeletonHasParents_temp_13 = static_cast(marshaled.___m_SkeletonHasParents_13); unmarshaled.___m_SkeletonHasParents_13 = unmarshaledm_SkeletonHasParents_temp_13; } // Conversion method for clean up from marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_pinvoke_cleanup(HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke& marshaled) { if (marshaled.___human_0 != NULL) { const il2cpp_array_size_t marshaled____human_0_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____human_0_CleanupLoopCount); i++) { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup((marshaled.___human_0)[i]); } il2cpp_codegen_marshal_free(marshaled.___human_0); marshaled.___human_0 = NULL; } if (marshaled.___skeleton_1 != NULL) { const il2cpp_array_size_t marshaled____skeleton_1_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____skeleton_1_CleanupLoopCount); i++) { SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup((marshaled.___skeleton_1)[i]); } il2cpp_codegen_marshal_free(marshaled.___skeleton_1); marshaled.___skeleton_1 = NULL; } il2cpp_codegen_marshal_free(marshaled.___m_RootMotionBoneName_10); marshaled.___m_RootMotionBoneName_10 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_com(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com& marshaled) { if (unmarshaled.___human_0 != NULL) { il2cpp_array_size_t _unmarshaledhuman_Length = (unmarshaled.___human_0)->max_length; marshaled.___human_0 = il2cpp_codegen_marshal_allocate_array(_unmarshaledhuman_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledhuman_Length); i++) { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com((unmarshaled.___human_0)->GetAtUnchecked(static_cast(i)), (marshaled.___human_0)[i]); } } else { marshaled.___human_0 = NULL; } if (unmarshaled.___skeleton_1 != NULL) { il2cpp_array_size_t _unmarshaledskeleton_Length = (unmarshaled.___skeleton_1)->max_length; marshaled.___skeleton_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaledskeleton_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledskeleton_Length); i++) { SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com((unmarshaled.___skeleton_1)->GetAtUnchecked(static_cast(i)), (marshaled.___skeleton_1)[i]); } } else { marshaled.___skeleton_1 = NULL; } marshaled.___m_ArmTwist_2 = unmarshaled.___m_ArmTwist_2; marshaled.___m_ForeArmTwist_3 = unmarshaled.___m_ForeArmTwist_3; marshaled.___m_UpperLegTwist_4 = unmarshaled.___m_UpperLegTwist_4; marshaled.___m_LegTwist_5 = unmarshaled.___m_LegTwist_5; marshaled.___m_ArmStretch_6 = unmarshaled.___m_ArmStretch_6; marshaled.___m_LegStretch_7 = unmarshaled.___m_LegStretch_7; marshaled.___m_FeetSpacing_8 = unmarshaled.___m_FeetSpacing_8; marshaled.___m_GlobalScale_9 = unmarshaled.___m_GlobalScale_9; marshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_RootMotionBoneName_10); marshaled.___m_HasTranslationDoF_11 = static_cast(unmarshaled.___m_HasTranslationDoF_11); marshaled.___m_HasExtraRoot_12 = static_cast(unmarshaled.___m_HasExtraRoot_12); marshaled.___m_SkeletonHasParents_13 = static_cast(unmarshaled.___m_SkeletonHasParents_13); } IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_com_back(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com& marshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } if (marshaled.___human_0 != NULL) { if (unmarshaled.___human_0 == NULL) { unmarshaled.___human_0 = reinterpret_cast((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___human_0), (void*)reinterpret_cast((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___human_0)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 _marshaled____human_0_i__unmarshaled; memset((&_marshaled____human_0_i__unmarshaled), 0, sizeof(_marshaled____human_0_i__unmarshaled)); HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back((marshaled.___human_0)[i], _marshaled____human_0_i__unmarshaled); (unmarshaled.___human_0)->SetAtUnchecked(static_cast(i), _marshaled____human_0_i__unmarshaled); } } if (marshaled.___skeleton_1 != NULL) { if (unmarshaled.___skeleton_1 == NULL) { unmarshaled.___skeleton_1 = reinterpret_cast((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___skeleton_1), (void*)reinterpret_cast((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___skeleton_1)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 _marshaled____skeleton_1_i__unmarshaled; memset((&_marshaled____skeleton_1_i__unmarshaled), 0, sizeof(_marshaled____skeleton_1_i__unmarshaled)); SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back((marshaled.___skeleton_1)[i], _marshaled____skeleton_1_i__unmarshaled); (unmarshaled.___skeleton_1)->SetAtUnchecked(static_cast(i), _marshaled____skeleton_1_i__unmarshaled); } } float unmarshaledm_ArmTwist_temp_2 = 0.0f; unmarshaledm_ArmTwist_temp_2 = marshaled.___m_ArmTwist_2; unmarshaled.___m_ArmTwist_2 = unmarshaledm_ArmTwist_temp_2; float unmarshaledm_ForeArmTwist_temp_3 = 0.0f; unmarshaledm_ForeArmTwist_temp_3 = marshaled.___m_ForeArmTwist_3; unmarshaled.___m_ForeArmTwist_3 = unmarshaledm_ForeArmTwist_temp_3; float unmarshaledm_UpperLegTwist_temp_4 = 0.0f; unmarshaledm_UpperLegTwist_temp_4 = marshaled.___m_UpperLegTwist_4; unmarshaled.___m_UpperLegTwist_4 = unmarshaledm_UpperLegTwist_temp_4; float unmarshaledm_LegTwist_temp_5 = 0.0f; unmarshaledm_LegTwist_temp_5 = marshaled.___m_LegTwist_5; unmarshaled.___m_LegTwist_5 = unmarshaledm_LegTwist_temp_5; float unmarshaledm_ArmStretch_temp_6 = 0.0f; unmarshaledm_ArmStretch_temp_6 = marshaled.___m_ArmStretch_6; unmarshaled.___m_ArmStretch_6 = unmarshaledm_ArmStretch_temp_6; float unmarshaledm_LegStretch_temp_7 = 0.0f; unmarshaledm_LegStretch_temp_7 = marshaled.___m_LegStretch_7; unmarshaled.___m_LegStretch_7 = unmarshaledm_LegStretch_temp_7; float unmarshaledm_FeetSpacing_temp_8 = 0.0f; unmarshaledm_FeetSpacing_temp_8 = marshaled.___m_FeetSpacing_8; unmarshaled.___m_FeetSpacing_8 = unmarshaledm_FeetSpacing_temp_8; float unmarshaledm_GlobalScale_temp_9 = 0.0f; unmarshaledm_GlobalScale_temp_9 = marshaled.___m_GlobalScale_9; unmarshaled.___m_GlobalScale_9 = unmarshaledm_GlobalScale_temp_9; unmarshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_RootMotionBoneName_10); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_RootMotionBoneName_10), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_RootMotionBoneName_10)); bool unmarshaledm_HasTranslationDoF_temp_11 = false; unmarshaledm_HasTranslationDoF_temp_11 = static_cast(marshaled.___m_HasTranslationDoF_11); unmarshaled.___m_HasTranslationDoF_11 = unmarshaledm_HasTranslationDoF_temp_11; bool unmarshaledm_HasExtraRoot_temp_12 = false; unmarshaledm_HasExtraRoot_temp_12 = static_cast(marshaled.___m_HasExtraRoot_12); unmarshaled.___m_HasExtraRoot_12 = unmarshaledm_HasExtraRoot_temp_12; bool unmarshaledm_SkeletonHasParents_temp_13 = false; unmarshaledm_SkeletonHasParents_temp_13 = static_cast(marshaled.___m_SkeletonHasParents_13); unmarshaled.___m_SkeletonHasParents_13 = unmarshaledm_SkeletonHasParents_temp_13; } // Conversion method for clean up from marshalling of: UnityEngine.HumanDescription IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_com_cleanup(HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com& marshaled) { if (marshaled.___human_0 != NULL) { const il2cpp_array_size_t marshaled____human_0_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____human_0_CleanupLoopCount); i++) { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup((marshaled.___human_0)[i]); } il2cpp_codegen_marshal_free(marshaled.___human_0); marshaled.___human_0 = NULL; } if (marshaled.___skeleton_1 != NULL) { const il2cpp_array_size_t marshaled____skeleton_1_CleanupLoopCount = 1; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____skeleton_1_CleanupLoopCount); i++) { SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup((marshaled.___skeleton_1)[i]); } il2cpp_codegen_marshal_free(marshaled.___skeleton_1); marshaled.___skeleton_1 = NULL; } il2cpp_codegen_marshal_free_bstring(marshaled.___m_RootMotionBoneName_10); marshaled.___m_RootMotionBoneName_10 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Avatar::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar__ctor_mA58012D9A6FD2A7BB88D05E58703B5619536E118 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Boolean UnityEngine.Avatar::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Avatar_get_isValid_m89626D009C80028727A9C6F8F8F477C23934B94C (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) { typedef bool (*Avatar_get_isValid_m89626D009C80028727A9C6F8F8F477C23934B94C_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*); static Avatar_get_isValid_m89626D009C80028727A9C6F8F8F477C23934B94C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Avatar_get_isValid_m89626D009C80028727A9C6F8F8F477C23934B94C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::get_isValid()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Avatar::get_isHuman() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Avatar_get_isHuman_m1CDE3C2BCB2A683AB72088B26C9824E0FCF00FBE (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) { typedef bool (*Avatar_get_isHuman_m1CDE3C2BCB2A683AB72088B26C9824E0FCF00FBE_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*); static Avatar_get_isHuman_m1CDE3C2BCB2A683AB72088B26C9824E0FCF00FBE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Avatar_get_isHuman_m1CDE3C2BCB2A683AB72088B26C9824E0FCF00FBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::get_isHuman()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.HumanDescription UnityEngine.Avatar::get_humanDescription() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 Avatar_get_humanDescription_m8E211B52B89B57AF6793D781C69E46F6E1217E1E (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) { HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 V_0; memset((&V_0), 0, sizeof(V_0)); { Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0(__this, (&V_0), NULL); HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 L_0 = V_0; return L_0; } } // System.Single UnityEngine.Avatar::GetAxisLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Avatar_GetAxisLength_mE8C0741203F52E4712EA9DB333638D6C42C63E9E (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___0_humanId; int32_t L_1; L_1 = HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925(L_0, NULL); float L_2; L_2 = Avatar_Internal_GetAxisLength_mE9BD06F25CA27B0D026E640CB94C53D7039575A2(__this, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { float L_3 = V_0; return L_3; } } // UnityEngine.Quaternion UnityEngine.Avatar::GetPostRotation(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Avatar_GetPostRotation_mEEBB44D6301ECD7E1AE67DD0FF9C715C3D9AF8CE (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_humanId; int32_t L_1; L_1 = HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925(L_0, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2; L_2 = Avatar_Internal_GetPostRotation_m8BEBD14E505A8FC73DCD3EF1CA99F32666FBE7A2(__this, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0; return L_3; } } // System.Single UnityEngine.Avatar::Internal_GetAxisLength(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Avatar_Internal_GetAxisLength_mE9BD06F25CA27B0D026E640CB94C53D7039575A2 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, const RuntimeMethod* method) { typedef float (*Avatar_Internal_GetAxisLength_mE9BD06F25CA27B0D026E640CB94C53D7039575A2_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*, int32_t); static Avatar_Internal_GetAxisLength_mE9BD06F25CA27B0D026E640CB94C53D7039575A2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Avatar_Internal_GetAxisLength_mE9BD06F25CA27B0D026E640CB94C53D7039575A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::Internal_GetAxisLength(System.Int32)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_humanId); return icallRetVal; } // UnityEngine.Quaternion UnityEngine.Avatar::Internal_GetPostRotation(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Avatar_Internal_GetPostRotation_m8BEBD14E505A8FC73DCD3EF1CA99F32666FBE7A2 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_humanId; Avatar_Internal_GetPostRotation_Injected_m82DFC2810E003BD5422776882E0EE67BDAFA047C(__this, L_0, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44* ___0_ret, const RuntimeMethod* method) { typedef void (*Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44*); static Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Avatar::Internal_GetPostRotation_Injected(System.Int32,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_Internal_GetPostRotation_Injected_m82DFC2810E003BD5422776882E0EE67BDAFA047C (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, int32_t ___0_humanId, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) { typedef void (*Avatar_Internal_GetPostRotation_Injected_m82DFC2810E003BD5422776882E0EE67BDAFA047C_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*, int32_t, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Avatar_Internal_GetPostRotation_Injected_m82DFC2810E003BD5422776882E0EE67BDAFA047C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Avatar_Internal_GetPostRotation_Injected_m82DFC2810E003BD5422776882E0EE67BDAFA047C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::Internal_GetPostRotation_Injected(System.Int32,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_humanId, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___0_index, const RuntimeMethod* method) { typedef bool (*AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*, int32_t); static AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_index); return icallRetVal; } // System.Int32 UnityEngine.AvatarMask::get_transformCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, const RuntimeMethod* method) { typedef int32_t (*AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*); static AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::get_transformCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.String UnityEngine.AvatarMask::GetTransformPath(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___0_index, const RuntimeMethod* method) { typedef String_t* (*AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*, int32_t); static AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetTransformPath(System.Int32)"); String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_index); return icallRetVal; } // System.Single UnityEngine.AvatarMask::GetTransformWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___0_index, const RuntimeMethod* method) { typedef float (*AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*, int32_t); static AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetTransformWeight(System.Int32)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_index); return icallRetVal; } // System.Boolean UnityEngine.AvatarMask::GetTransformActive(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetTransformActive_m72AA5B6C5707F645496E610DA69D5736396F9AF8 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___0_index, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_index; float L_1; L_1 = AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2(__this, L_0, NULL); V_0 = (bool)((((float)L_1) > ((float)(0.5f)))? 1 : 0); goto IL_0012; } IL_0012: { bool L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RuntimeAnimatorController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeAnimatorController__ctor_m676D4538BB6C62314B256173C5F592EFCA16AAC8 (RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationState UnityEngine.Animation::get_Item(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_get_Item_m60997A8CDE7F415FC55FBB0D6D3F28339C4B32E8 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_name, const RuntimeMethod* method) { AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* V_0 = NULL; { String_t* L_0 = ___0_name; AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_1; L_1 = Animation_GetState_mFE0B2A4F4BD7F3DDE2CA699D6036607F0E7259FB(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m0DFC263F0CA45915C28C648B652A4903AE5DB9BA (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, const RuntimeMethod* method) { { String_t* L_0 = ___0_animation; float L_1 = ___1_fadeLength; Animation_CrossFade_mA2C79723F05536F1A418DF43A06E7BA9F5D07EC3(__this, L_0, L_1, 0, NULL); return; } } // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mA2C79723F05536F1A418DF43A06E7BA9F5D07EC3 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, int32_t ___2_mode, const RuntimeMethod* method) { typedef void (*Animation_CrossFade_mA2C79723F05536F1A418DF43A06E7BA9F5D07EC3_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, String_t*, float, int32_t); static Animation_CrossFade_mA2C79723F05536F1A418DF43A06E7BA9F5D07EC3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_CrossFade_mA2C79723F05536F1A418DF43A06E7BA9F5D07EC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)"); _il2cpp_icall_func(__this, ___0_animation, ___1_fadeLength, ___2_mode); } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_CrossFadeQueued_m68E472A3970210368C8CD486758A88FCDF9372DA (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, const RuntimeMethod* method) { AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* V_0 = NULL; { String_t* L_0 = ___0_animation; float L_1 = ___1_fadeLength; AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_2; L_2 = Animation_CrossFadeQueued_m7C790058752B686DD7A38789A60D4E4DDE97E316(__this, L_0, L_1, 0, NULL); V_0 = L_2; goto IL_000d; } IL_000d: { AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_3 = V_0; return L_3; } } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_CrossFadeQueued_m7C790058752B686DD7A38789A60D4E4DDE97E316 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, int32_t ___2_queue, const RuntimeMethod* method) { AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* V_0 = NULL; { String_t* L_0 = ___0_animation; float L_1 = ___1_fadeLength; int32_t L_2 = ___2_queue; AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_3; L_3 = Animation_CrossFadeQueued_mA3F2202CC65B1351B3BF69CB02F2BF92651D7627(__this, L_0, L_1, L_2, 0, NULL); V_0 = L_3; goto IL_000e; } IL_000e: { AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_4 = V_0; return L_4; } } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_CrossFadeQueued_mA3F2202CC65B1351B3BF69CB02F2BF92651D7627 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_animation, float ___1_fadeLength, int32_t ___2_queue, int32_t ___3_mode, const RuntimeMethod* method) { typedef AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* (*Animation_CrossFadeQueued_mA3F2202CC65B1351B3BF69CB02F2BF92651D7627_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, String_t*, float, int32_t, int32_t); static Animation_CrossFadeQueued_mA3F2202CC65B1351B3BF69CB02F2BF92651D7627_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_CrossFadeQueued_mA3F2202CC65B1351B3BF69CB02F2BF92651D7627_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode,UnityEngine.PlayMode)"); AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* icallRetVal = _il2cpp_icall_func(__this, ___0_animation, ___1_fadeLength, ___2_queue, ___3_mode); return icallRetVal; } // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m10EDEAA1060E0356379BFE9AB24F97C9EBBED1A3 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_clip, String_t* ___1_newName, const RuntimeMethod* method) { { AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___0_clip; String_t* L_1 = ___1_newName; Animation_AddClip_m0DBAB71E23EA248D6A18C705B8AF0EA140D2FFDF(__this, L_0, L_1, ((int32_t)-2147483648LL), ((int32_t)2147483647LL), NULL); return; } } // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m0DBAB71E23EA248D6A18C705B8AF0EA140D2FFDF (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_clip, String_t* ___1_newName, int32_t ___2_firstFrame, int32_t ___3_lastFrame, const RuntimeMethod* method) { { AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___0_clip; String_t* L_1 = ___1_newName; int32_t L_2 = ___2_firstFrame; int32_t L_3 = ___3_lastFrame; Animation_AddClip_m87A5BE2BFAC7F12D7C0FE5D954E657FDB8B4A7F6(__this, L_0, L_1, L_2, L_3, (bool)0, NULL); return; } } // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m87A5BE2BFAC7F12D7C0FE5D954E657FDB8B4A7F6 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_clip, String_t* ___1_newName, int32_t ___2_firstFrame, int32_t ___3_lastFrame, bool ___4_addLoopFrame, const RuntimeMethod* method) { typedef void (*Animation_AddClip_m87A5BE2BFAC7F12D7C0FE5D954E657FDB8B4A7F6_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, String_t*, int32_t, int32_t, bool); static Animation_AddClip_m87A5BE2BFAC7F12D7C0FE5D954E657FDB8B4A7F6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_AddClip_m87A5BE2BFAC7F12D7C0FE5D954E657FDB8B4A7F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___0_clip, ___1_newName, ___2_firstFrame, ___3_lastFrame, ___4_addLoopFrame); } // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m247062F212D9C579DAE25D9BC86E4921DC5719E6 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* L_0 = (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530*)il2cpp_codegen_object_new(Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var); NullCheck(L_0); Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4(L_0, __this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetState_mFE0B2A4F4BD7F3DDE2CA699D6036607F0E7259FB (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* (*Animation_GetState_mFE0B2A4F4BD7F3DDE2CA699D6036607F0E7259FB_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, String_t*); static Animation_GetState_mFE0B2A4F4BD7F3DDE2CA699D6036607F0E7259FB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetState_mFE0B2A4F4BD7F3DDE2CA699D6036607F0E7259FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetState(System.String)"); AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* icallRetVal = _il2cpp_icall_func(__this, ___0_name); return icallRetVal; } // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___0_index, const RuntimeMethod* method) { typedef AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* (*Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, int32_t); static Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)"); AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* icallRetVal = _il2cpp_icall_func(__this, ___0_index); return icallRetVal; } // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method) { typedef int32_t (*Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*); static Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animation::get_animatePhysics() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_get_animatePhysics_mF4024F79B0F6C900F54DF64DF91F42D77F4F2A9D (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method) { typedef bool (*Animation_get_animatePhysics_mF4024F79B0F6C900F54DF64DF91F42D77F4F2A9D_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*); static Animation_get_animatePhysics_mF4024F79B0F6C900F54DF64DF91F42D77F4F2A9D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_animatePhysics_mF4024F79B0F6C900F54DF64DF91F42D77F4F2A9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_animatePhysics()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___0_outer, const RuntimeMethod* method) { { __this->___m_CurrentIndex_1 = (-1); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = ___0_outer; __this->___m_Outer_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Outer_0), (void*)L_0); return; } } // System.Object UnityEngine.Animation/Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4A17FE0020D4C8856EFC8EF531B99723FFB2B9DF (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method) { RuntimeObject* V_0 = NULL; { Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = __this->___m_Outer_0; int32_t L_1 = __this->___m_CurrentIndex_1; NullCheck(L_0); AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_2; L_2 = Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F(L_0, L_1, NULL); V_0 = L_2; goto IL_0015; } IL_0015: { RuntimeObject* L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Animation/Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m82477C155D4F7CF98317C0EEC9F5070D196AA671 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = __this->___m_Outer_0; NullCheck(L_0); int32_t L_1; L_1 = Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE(L_0, NULL); V_0 = L_1; int32_t L_2 = __this->___m_CurrentIndex_1; __this->___m_CurrentIndex_1 = ((int32_t)il2cpp_codegen_add(L_2, 1)); int32_t L_3 = __this->___m_CurrentIndex_1; int32_t L_4 = V_0; V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.Animation/Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m687381C45ECBBD052447FAC06ECE9760FF23DA63 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method) { { __this->___m_CurrentIndex_1 = (-1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_wrapMode_mBA7403836E770538E76C12676E18AC80D707F452 (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*AnimationState_set_wrapMode_mBA7403836E770538E76C12676E18AC80D707F452_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*, int32_t); static AnimationState_set_wrapMode_mBA7403836E770538E76C12676E18AC80D707F452_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_wrapMode_mBA7403836E770538E76C12676E18AC80D707F452_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AnimationState::set_normalizedTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_normalizedTime_m80C40785819379D8B3DD64D22E88338921ED5085 (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AnimationState_set_normalizedTime_m80C40785819379D8B3DD64D22E88338921ED5085_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*, float); static AnimationState_set_normalizedTime_m80C40785819379D8B3DD64D22E88338921ED5085_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_normalizedTime_m80C40785819379D8B3DD64D22E88338921ED5085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_normalizedTime(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AnimationState::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_speed_m9FADB34E8FA313E07ABF8F90B6F4179D2DAF9E7D (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AnimationState_set_speed_m9FADB34E8FA313E07ABF8F90B6F4179D2DAF9E7D_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*, float); static AnimationState_set_speed_m9FADB34E8FA313E07ABF8F90B6F4179D2DAF9E7D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_speed_m9FADB34E8FA313E07ABF8F90B6F4179D2DAF9E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Single UnityEngine.AnimationState::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_length_m67C34EA47A3715AE3B9B0B91816E31A87C8AE11C (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_length_m67C34EA47A3715AE3B9B0B91816E31A87C8AE11C_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*); static AnimationState_get_length_m67C34EA47A3715AE3B9B0B91816E31A87C8AE11C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_length_m67C34EA47A3715AE3B9B0B91816E31A87C8AE11C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationState::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_layer_mBB3CD27A27F255CE979B30FDF56E5FD0DCF9262C (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*AnimationState_set_layer_mBB3CD27A27F255CE979B30FDF56E5FD0DCF9262C_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*, int32_t); static AnimationState_set_layer_mBB3CD27A27F255CE979B30FDF56E5FD0DCF9262C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_layer_mBB3CD27A27F255CE979B30FDF56E5FD0DCF9262C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_layer(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AnimationState::set_blendMode(UnityEngine.AnimationBlendMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_blendMode_mFC6DD1BB0FB6942A0C597DFE277587E10EB41311 (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*AnimationState_set_blendMode_mFC6DD1BB0FB6942A0C597DFE277587E10EB41311_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*, int32_t); static AnimationState_set_blendMode_mFC6DD1BB0FB6942A0C597DFE277587E10EB41311_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_blendMode_mFC6DD1BB0FB6942A0C597DFE277587E10EB41311_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_blendMode(UnityEngine.AnimationBlendMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AnimationState::AddMixingTransform(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_AddMixingTransform_m7F034D92A5317EB18D0A4B2B0AFC9767F0E151E5 (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___0_mix, bool ___1_recursive, const RuntimeMethod* method) { typedef void (*AnimationState_AddMixingTransform_m7F034D92A5317EB18D0A4B2B0AFC9767F0E151E5_ftn) (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, bool); static AnimationState_AddMixingTransform_m7F034D92A5317EB18D0A4B2B0AFC9767F0E151E5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_AddMixingTransform_m7F034D92A5317EB18D0A4B2B0AFC9767F0E151E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::AddMixingTransform(UnityEngine.Transform,System.Boolean)"); _il2cpp_icall_func(__this, ___0_mix, ___1_recursive); } // System.Void UnityEngine.AnimationState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_mB18C82530ADA40EE3BC245AAB0673941D78B779E (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, const RuntimeMethod* method) { { TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mBC954085B1D18B436D08E7ADE3458B91E208F3B2 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); __this->___m_Time_0 = (0.0f); __this->___m_FunctionName_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FunctionName_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->___m_StringParameter_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StringParameter_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->___m_ObjectReferenceParameter_3 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectReferenceParameter_3), (void*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL); __this->___m_FloatParameter_4 = (0.0f); __this->___m_IntParameter_5 = 0; __this->___m_MessageOptions_6 = 0; __this->___m_Source_7 = 0; __this->___m_StateSender_8 = (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StateSender_8), (void*)(AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mB6190858E566BFA1B80D2E94B65CD27920A49443 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Boolean UnityEngine.Motion::get_isLooping() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method) { typedef bool (*Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99_ftn) (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC*); static Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Motion::get_isLooping()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.HumanTrait::get_MuscleCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678 (const RuntimeMethod* method) { typedef int32_t (*HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678_ftn) (); static HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanTrait::get_MuscleCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.HumanTrait::GetBoneIndexFromMono(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925 (int32_t ___0_humanId, const RuntimeMethod* method) { typedef int32_t (*HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925_ftn) (int32_t); static HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanTrait::GetBoneIndexFromMono(System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(___0_humanId); return icallRetVal; } // System.String[] UnityEngine.HumanTrait::get_MuscleName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* HumanTrait_get_MuscleName_mE3E2D79AA477F03384FFCAAAFD5BCA9822992599 (const RuntimeMethod* method) { typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*HumanTrait_get_MuscleName_mE3E2D79AA477F03384FFCAAAFD5BCA9822992599_ftn) (); static HumanTrait_get_MuscleName_mE3E2D79AA477F03384FFCAAAFD5BCA9822992599_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanTrait_get_MuscleName_mE3E2D79AA477F03384FFCAAAFD5BCA9822992599_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanTrait::get_MuscleName()"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AnimatorStateInfo::IsName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_IsName_mB936F493D6BDDB9372C8E9D813CE0416B002C4D0 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, String_t* ___0_name, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; int32_t G_B4_0 = 0; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; int32_t L_3 = __this->___m_FullPath_2; if ((((int32_t)L_2) == ((int32_t)L_3))) { goto IL_0025; } } { int32_t L_4 = V_0; int32_t L_5 = __this->___m_Name_0; if ((((int32_t)L_4) == ((int32_t)L_5))) { goto IL_0025; } } { int32_t L_6 = V_0; int32_t L_7 = __this->___m_Path_1; G_B4_0 = ((((int32_t)L_6) == ((int32_t)L_7))? 1 : 0); goto IL_0026; } IL_0025: { G_B4_0 = 1; } IL_0026: { V_1 = (bool)G_B4_0; goto IL_0029; } IL_0029: { bool L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C bool AnimatorStateInfo_IsName_mB936F493D6BDDB9372C8E9D813CE0416B002C4D0_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorStateInfo_IsName_mB936F493D6BDDB9372C8E9D813CE0416B002C4D0(_thisAdjusted, ___0_name, method); return _returnValue; } // System.Int32 UnityEngine.AnimatorStateInfo::get_shortNameHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_shortNameHash_mEE816B999C282A3BA95AFC64278B994E899B7004 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Name_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t AnimatorStateInfo_get_shortNameHash_mEE816B999C282A3BA95AFC64278B994E899B7004_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = AnimatorStateInfo_get_shortNameHash_mEE816B999C282A3BA95AFC64278B994E899B7004(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_NormalizedTime_3; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = AnimatorStateInfo_get_normalizedTime_m087C7E5A72122ADF18EBB4AC8391103B9119CCC6(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.AnimatorStateInfo::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_length_m2FAE317264F7C796427207F8F28E550DB49F9541 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Length_4; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float AnimatorStateInfo_get_length_m2FAE317264F7C796427207F8F28E550DB49F9541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = AnimatorStateInfo_get_length_m2FAE317264F7C796427207F8F28E550DB49F9541(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.AnimatorStateInfo::get_loop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorStateInfo_get_loop_m3DC728FC9AF0D4B27B3C28157395BB2F57CC3DA7 (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->___m_Loop_8; V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0); goto IL_000d; } IL_000d: { bool L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C bool AnimatorStateInfo_get_loop_m3DC728FC9AF0D4B27B3C28157395BB2F57CC3DA7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorStateInfo_get_loop_m3DC728FC9AF0D4B27B3C28157395BB2F57CC3DA7(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0; marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1; marshaled.___m_Name_2 = unmarshaled.___m_Name_2; marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.___m_HasFixedDuration_3); marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4; marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5; marshaled.___m_AnyState_6 = static_cast(unmarshaled.___m_AnyState_6); marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7; } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled) { int32_t unmarshaledm_FullPath_temp_0 = 0; unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0; int32_t unmarshaledm_UserName_temp_1 = 0; unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1; int32_t unmarshaledm_Name_temp_2 = 0; unmarshaledm_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2; bool unmarshaledm_HasFixedDuration_temp_3 = false; unmarshaledm_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3; float unmarshaledm_Duration_temp_4 = 0.0f; unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4; float unmarshaledm_NormalizedTime_temp_5 = 0.0f; unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5; bool unmarshaledm_AnyState_temp_6 = false; unmarshaledm_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6; int32_t unmarshaledm_TransitionType_temp_7 = 0; unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7; } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0; marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1; marshaled.___m_Name_2 = unmarshaled.___m_Name_2; marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.___m_HasFixedDuration_3); marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4; marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5; marshaled.___m_AnyState_6 = static_cast(unmarshaled.___m_AnyState_6); marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7; } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled) { int32_t unmarshaledm_FullPath_temp_0 = 0; unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0; int32_t unmarshaledm_UserName_temp_1 = 0; unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1; int32_t unmarshaledm_Name_temp_2 = 0; unmarshaledm_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2; bool unmarshaledm_HasFixedDuration_temp_3 = false; unmarshaledm_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3; float unmarshaledm_Duration_temp_4 = 0.0f; unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4; float unmarshaledm_NormalizedTime_temp_5 = 0.0f; unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5; bool unmarshaledm_AnyState_temp_6 = false; unmarshaledm_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6; int32_t unmarshaledm_TransitionType_temp_7 = 0; unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7; } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled) { } // System.Boolean UnityEngine.AnimatorTransitionInfo::IsUserName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorTransitionInfo_IsUserName_m91FDB1462C56FCDB3F9A209020D2014B06833DBE (AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD* __this, String_t* ___0_name, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A(L_0, NULL); int32_t L_2 = __this->___m_UserName_1; V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0); goto IL_0012; } IL_0012: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimatorTransitionInfo_IsUserName_m91FDB1462C56FCDB3F9A209020D2014B06833DBE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method) { AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorTransitionInfo_IsUserName_m91FDB1462C56FCDB3F9A209020D2014B06833DBE(_thisAdjusted, ___0_name, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animator::get_isHuman() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isHuman()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animator::get_hasRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasRootMotion()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Animator::get_humanScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_humanScale_m4E9B17E752307329C2F19BB1CFEDB6180976F7B6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef float (*Animator_get_humanScale_m4E9B17E752307329C2F19BB1CFEDB6180976F7B6_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_humanScale_m4E9B17E752307329C2F19BB1CFEDB6180976F7B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_humanScale_m4E9B17E752307329C2F19BB1CFEDB6180976F7B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_humanScale()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Animator::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_m10B455A15EB343175518CCBEE2818C2497CC678A (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___0_name; float L_1; L_1 = Animator_GetFloatString_mB1E5C90624A736A6D98D30FF5318BC1D0C494A38(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Animator::GetFloat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_mEFA968AD9EEB92E6A03AEEB968600798E61F9B1D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___0_id; float L_1; L_1 = Animator_GetFloatID_m0300DB1901B65F007EA9E0E98ACB91E105FDD366(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; float L_1 = ___1_value; Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_m2CDA219BBAB214F4069C9844780EBCE6CCF579F5 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, float ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_id; float L_1 = ___1_value; Animator_SetFloatID_m348942A23D4C734DDF4D04C7609E5CD9EBAB66AA(__this, L_0, L_1, NULL); return; } } // System.Boolean UnityEngine.Animator::GetBool(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_mBC4D952885FF7504963E5923C29481A891028FD8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___0_name; bool L_1; L_1 = Animator_GetBoolString_m8698CB03DDD5DF7B991EC772BC424F2A649EB950(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m6F8D4FAF0770CD4EC1F54406249785DE7391E42B (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, bool ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; bool L_1 = ___1_value; Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetBool(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m1DD34A313E6882B6FBF379A53DD8D52E4023F1D8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, bool ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_id; bool L_1 = ___1_value; Animator_SetBoolID_mCDA31E47A1AA78E830D0B76394BE2FA7296E03BE(__this, L_0, L_1, NULL); return; } } // System.Int32 UnityEngine.Animator::GetInteger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetInteger_m8DA635E4373A1E7D649B2BA2DEF382D87EFE603C (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Animator_GetIntegerString_m591359704EA3449A83C698CD72EBB7A6FC5F6D9D(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_m7B4BB5FD5BD8DE3F713D8E9AD2870C1AAF8E19EF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1 = ___1_value; Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetInteger(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_mE823EC7492A7FB266FA723C168226D17085DF3E8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, int32_t ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_id; int32_t L_1 = ___1_value; Animator_SetIntegerID_m08431A06E5905C62BA397B9BAB30F87E3C30569F(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E(__this, L_0, NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2D9CACEFDE11FF9DB99207B5CBD251C1EC047939 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, const RuntimeMethod* method) { { int32_t L_0 = ___0_id; Animator_SetTriggerID_mCC0A74BF79A56BC1EA634641C64B8E527B0B49E7(__this, L_0, NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868(__this, L_0, NULL); return; } } // UnityEngine.Vector3 UnityEngine.Animator::get_deltaPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Animator_get_deltaPosition_m1759DB2D343FDAFAA7FE85ED66451D5210B0A606 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_deltaPosition_Injected_mF37497B00055319EE54006C19AAEE221A99791F4(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Animator::get_deltaRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Animator_get_deltaRotation_m54839D596F81D477E91E2746E4141AB389238FFD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_deltaRotation_Injected_mFEC802815227FE4B11491F80B281425A10E19ABD(__this, (&V_0), NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_applyRootMotion_mA0953B6AEE43D4AF0837365E7BFF60FCC74B0F98 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*Animator_set_applyRootMotion_mA0953B6AEE43D4AF0837365E7BFF60FCC74B0F98_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, bool); static Animator_set_applyRootMotion_mA0953B6AEE43D4AF0837365E7BFF60FCC74B0F98_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_applyRootMotion_mA0953B6AEE43D4AF0837365E7BFF60FCC74B0F98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_applyRootMotion(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.AnimatorUpdateMode UnityEngine.Animator::get_updateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_updateMode_m63C8A41D5D0F214FB5CF554B69CFBBEB6EE141DB (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_updateMode_m63C8A41D5D0F214FB5CF554B69CFBBEB6EE141DB_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_updateMode_m63C8A41D5D0F214FB5CF554B69CFBBEB6EE141DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_updateMode_m63C8A41D5D0F214FB5CF554B69CFBBEB6EE141DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_updateMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::set_updateMode(UnityEngine.AnimatorUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_updateMode_mA21CC888FEEBC5A06099E5D33A6C7ACCC266B056 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Animator_set_updateMode_mA21CC888FEEBC5A06099E5D33A6C7ACCC266B056_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_set_updateMode_mA21CC888FEEBC5A06099E5D33A6C7ACCC266B056_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_updateMode_mA21CC888FEEBC5A06099E5D33A6C7ACCC266B056_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_updateMode(UnityEngine.AnimatorUpdateMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Animator::SetIKPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPosition_mB7BE88C93990186D94AF75439E2F216D6ECBCDEE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_goalPosition, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); int32_t L_0 = ___0_goal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_goalPosition; Animator_SetGoalPosition_m0811DE827A66638ECA79A2BAA6A59D9D21D7D5A2(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetGoalPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_m0811DE827A66638ECA79A2BAA6A59D9D21D7D5A2 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_goalPosition, const RuntimeMethod* method) { { int32_t L_0 = ___0_goal; Animator_SetGoalPosition_Injected_mE03B76DB578A3B15ED91437071BEF70F61985707(__this, L_0, (&___1_goalPosition), NULL); return; } } // System.Void UnityEngine.Animator::SetIKRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKRotation_m328A64AD20922F0F2A1D0CD5DBB9F01FE7675DF6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_goalRotation, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); int32_t L_0 = ___0_goal; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_goalRotation; Animator_SetGoalRotation_m1BFE2425DE75954B1233ABD96D6AB3682D42E5BA(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetGoalRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_m1BFE2425DE75954B1233ABD96D6AB3682D42E5BA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_goalRotation, const RuntimeMethod* method) { { int32_t L_0 = ___0_goal; Animator_SetGoalRotation_Injected_m93587602A0C43AC9B184D30B03F751C02E6BF045(__this, L_0, (&___1_goalRotation), NULL); return; } } // System.Void UnityEngine.Animator::SetIKPositionWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPositionWeight_m8C707F505FFE2A6F36BE81ED12786B941D3B990C (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); int32_t L_0 = ___0_goal; float L_1 = ___1_value; Animator_SetGoalWeightPosition_mBCC0ED516684541F6AD9B784ECCCA2D7C14DC75E(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightPosition_mBCC0ED516684541F6AD9B784ECCCA2D7C14DC75E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetGoalWeightPosition_mBCC0ED516684541F6AD9B784ECCCA2D7C14DC75E_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, float); static Animator_SetGoalWeightPosition_mBCC0ED516684541F6AD9B784ECCCA2D7C14DC75E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalWeightPosition_mBCC0ED516684541F6AD9B784ECCCA2D7C14DC75E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single)"); _il2cpp_icall_func(__this, ___0_goal, ___1_value); } // System.Void UnityEngine.Animator::SetIKRotationWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKRotationWeight_m5F0F5BD5A9A85912EA1CDF32917FE483E849978D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); int32_t L_0 = ___0_goal; float L_1 = ___1_value; Animator_SetGoalWeightRotation_mA8A5BE4C22583CFB7C66EF59A1997E241A3001EF(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Animator::SetGoalWeightRotation(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightRotation_mA8A5BE4C22583CFB7C66EF59A1997E241A3001EF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, float ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetGoalWeightRotation_mA8A5BE4C22583CFB7C66EF59A1997E241A3001EF_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, float); static Animator_SetGoalWeightRotation_mA8A5BE4C22583CFB7C66EF59A1997E241A3001EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalWeightRotation_mA8A5BE4C22583CFB7C66EF59A1997E241A3001EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalWeightRotation(UnityEngine.AvatarIKGoal,System.Single)"); _il2cpp_icall_func(__this, ___0_goal, ___1_value); } // System.Void UnityEngine.Animator::SetLookAtPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPosition_m39A2C326BDE156360972C5EEDA1F9ACEBE34A8A6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtPosition, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lookAtPosition; Animator_SetLookAtPositionInternal_m6A20F2667C36D8363BA0F38A961BAB941E2DDC1B(__this, L_0, NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtPositionInternal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_m6A20F2667C36D8363BA0F38A961BAB941E2DDC1B (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lookAtPosition, const RuntimeMethod* method) { { Animator_SetLookAtPositionInternal_Injected_mE50AFECADA7DC76D0E73C6B7131EBBD1CED5D59D(__this, (&___0_lookAtPosition), NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_mDCC8C8792E2E23C133AF3D91A96C49BEBC828F79 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_weight, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); float L_0 = ___0_weight; Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F(__this, L_0, (0.0f), (1.0f), (0.0f), (0.5f), NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_m536B18C7EC83703CF0320924D9FE13CBD93CC752 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_weight, float ___1_bodyWeight, float ___2_headWeight, float ___3_eyesWeight, float ___4_clampWeight, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF(__this, NULL); float L_0 = ___0_weight; float L_1 = ___1_bodyWeight; float L_2 = ___2_headWeight; float L_3 = ___3_eyesWeight; float L_4 = ___4_clampWeight; Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeightInternal(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_weight, float ___1_bodyWeight, float ___2_headWeight, float ___3_eyesWeight, float ___4_clampWeight, const RuntimeMethod* method) { typedef void (*Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, float, float, float, float, float); static Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLookAtWeightInternal_m41D66B6DA78B1ACB7EE3E3B51A29904DEB05778F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLookAtWeightInternal(System.Single,System.Single,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___0_weight, ___1_bodyWeight, ___2_headWeight, ___3_eyesWeight, ___4_clampWeight); } // System.Int32 UnityEngine.Animator::get_layerCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_layerCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Animator::GetLayerWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetLayerWeight_m24EB83CB3CFC724CB77461A26BB794E7DEE15BCA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) { typedef float (*Animator_GetLayerWeight_m24EB83CB3CFC724CB77461A26BB794E7DEE15BCA_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_GetLayerWeight_m24EB83CB3CFC724CB77461A26BB794E7DEE15BCA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetLayerWeight_m24EB83CB3CFC724CB77461A26BB794E7DEE15BCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetLayerWeight(System.Int32)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_layerIndex); return icallRetVal; } // System.Void UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLayerWeight_m06ADC732F76F22B4B1424F25525E7CBB80E6230F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, float ___1_weight, const RuntimeMethod* method) { typedef void (*Animator_SetLayerWeight_m06ADC732F76F22B4B1424F25525E7CBB80E6230F_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, float); static Animator_SetLayerWeight_m06ADC732F76F22B4B1424F25525E7CBB80E6230F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLayerWeight_m06ADC732F76F22B4B1424F25525E7CBB80E6230F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_layerIndex, ___1_weight); } // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, int32_t ___1_stateInfoIndex, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* ___2_info, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, int32_t, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2*); static Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)"); _il2cpp_icall_func(__this, ___0_layerIndex, ___1_stateInfoIndex, ___2_info); } // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 Animator_GetCurrentAnimatorStateInfo_mD5B526FA605F6CFBC31B7DE36740F6AD1E534CAD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___0_layerIndex; Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D(__this, L_0, 0, (&V_0), NULL); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_2 = V_1; return L_2; } } // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetNextAnimatorStateInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 Animator_GetNextAnimatorStateInfo_m4661892C3F99329907EE3EE1C1FCB7974CDA2433 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___0_layerIndex; Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D(__this, L_0, 1, (&V_0), NULL); AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32,UnityEngine.AnimatorTransitionInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorTransitionInfo_m933890D15E832719A2DBBAFCA587FEB4C7F1C6E9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD* ___1_info, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorTransitionInfo_m933890D15E832719A2DBBAFCA587FEB4C7F1C6E9_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD*); static Animator_GetAnimatorTransitionInfo_m933890D15E832719A2DBBAFCA587FEB4C7F1C6E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorTransitionInfo_m933890D15E832719A2DBBAFCA587FEB4C7F1C6E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32,UnityEngine.AnimatorTransitionInfo&)"); _il2cpp_icall_func(__this, ___0_layerIndex, ___1_info); } // UnityEngine.AnimatorTransitionInfo UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD Animator_GetAnimatorTransitionInfo_mAB532C0834DEF3685C6E16C82B7A93B8875FC542 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) { AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___0_layerIndex; Animator_GetAnimatorTransitionInfo_m933890D15E832719A2DBBAFCA587FEB4C7F1C6E9(__this, L_0, (&V_0), NULL); AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD L_1 = V_0; V_1 = L_1; goto IL_000f; } IL_000f: { AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD L_2 = V_1; return L_2; } } // System.Boolean UnityEngine.Animator::IsInTransition(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, const RuntimeMethod* method) { typedef bool (*Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsInTransition(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_layerIndex); return icallRetVal; } // UnityEngine.Vector3 UnityEngine.Animator::get_pivotPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Animator_get_pivotPosition_m2A6E669BC43633E12BEDF96ED73AB86EAACBA11B (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_pivotPosition_Injected_m381B79F41C78BD14DC47FA49C3B20287E50A8EC6(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Single UnityEngine.Animator::get_speed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_speed_m41AFD6B0AB3FF4FFF8855CCAF684813BA1148CD2 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef float (*Animator_get_speed_m41AFD6B0AB3FF4FFF8855CCAF684813BA1148CD2_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_speed_m41AFD6B0AB3FF4FFF8855CCAF684813BA1148CD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_speed_m41AFD6B0AB3FF4FFF8855CCAF684813BA1148CD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_speed()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_speed_m933F4D6770122BC9D8A7FF82DE1CD33D514379FC (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*Animator_set_speed_m933F4D6770122BC9D8A7FF82DE1CD33D514379FC_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, float); static Animator_set_speed_m933F4D6770122BC9D8A7FF82DE1CD33D514379FC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_speed_m933F4D6770122BC9D8A7FF82DE1CD33D514379FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.String,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_mA1271920E97C315726655B0A5C31DAE69FAC6FC2 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, float ___1_fixedTransitionDuration, int32_t ___2_layer, float ___3_fixedTimeOffset, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); String_t* L_0 = ___0_stateName; int32_t L_1; L_1 = Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A(L_0, NULL); float L_2 = ___1_fixedTransitionDuration; int32_t L_3 = ___2_layer; float L_4 = ___3_fixedTimeOffset; float L_5 = V_0; Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D(__this, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_mC0A7F0188309753098EFF103FFA511A4377EEC55 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateHashName, float ___1_fixedTransitionDuration, int32_t ___2_layer, float ___3_fixedTimeOffset, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); int32_t L_0 = ___0_stateHashName; float L_1 = ___1_fixedTransitionDuration; int32_t L_2 = ___2_layer; float L_3 = ___3_fixedTimeOffset; float L_4 = V_0; Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateHashName, float ___1_fixedTransitionDuration, int32_t ___2_layer, float ___3_fixedTimeOffset, float ___4_normalizedTransitionTime, const RuntimeMethod* method) { typedef void (*Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, float, int32_t, float, float); static Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_CrossFadeInFixedTime_m93D7442691AF96BD416878312D71B8EBD248340D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___0_stateHashName, ___1_fixedTransitionDuration, ___2_layer, ___3_fixedTimeOffset, ___4_normalizedTransitionTime); } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m2D91D6C458B15B186365EED0C13A178342789084 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); String_t* L_0 = ___0_stateName; float L_1 = ___1_normalizedTransitionDuration; int32_t L_2 = ___2_layer; float L_3 = ___3_normalizedTimeOffset; float L_4 = V_0; Animator_CrossFade_mA6769671098D9B30D68A27DF00D355CC5E28D56C(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m2710B834A3D8C5C222B2CC6BF6D307B7A138055C (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { V_0 = (0.0f); V_1 = (-std::numeric_limits::infinity()); String_t* L_0 = ___0_stateName; float L_1 = ___1_normalizedTransitionDuration; int32_t L_2 = ___2_layer; float L_3 = V_1; float L_4 = V_0; Animator_CrossFade_mA6769671098D9B30D68A27DF00D355CC5E28D56C(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mA6769671098D9B30D68A27DF00D355CC5E28D56C (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, float ___4_normalizedTransitionTime, const RuntimeMethod* method) { { String_t* L_0 = ___0_stateName; int32_t L_1; L_1 = Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A(L_0, NULL); float L_2 = ___1_normalizedTransitionDuration; int32_t L_3 = ___2_layer; float L_4 = ___3_normalizedTimeOffset; float L_5 = ___4_normalizedTransitionTime; Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186(__this, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateHashName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, float ___4_normalizedTransitionTime, const RuntimeMethod* method) { typedef void (*Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, float, int32_t, float, float); static Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___0_stateHashName, ___1_normalizedTransitionDuration, ___2_layer, ___3_normalizedTimeOffset, ___4_normalizedTransitionTime); } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mAE4ED75E850B05A529EE726E314EF15A988F37DF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateHashName, float ___1_normalizedTransitionDuration, int32_t ___2_layer, float ___3_normalizedTimeOffset, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); int32_t L_0 = ___0_stateHashName; float L_1 = ___1_normalizedTransitionDuration; int32_t L_2 = ___2_layer; float L_3 = ___3_normalizedTimeOffset; float L_4 = V_0; Animator_CrossFade_m34D1F0B5D8E14FC3D685D91D412ACA3F69F16186(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m5565F093F0752D4DD9B451686F71C7A8F23F6744 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_stateName, int32_t ___1_layer, float ___2_normalizedTime, const RuntimeMethod* method) { { String_t* L_0 = ___0_stateName; int32_t L_1; L_1 = Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A(L_0, NULL); int32_t L_2 = ___1_layer; float L_3 = ___2_normalizedTime; Animator_Play_m3011727F1A3F331EE7F5D7CF9B98EFEADE547BBD(__this, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m3011727F1A3F331EE7F5D7CF9B98EFEADE547BBD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_stateNameHash, int32_t ___1_layer, float ___2_normalizedTime, const RuntimeMethod* method) { typedef void (*Animator_Play_m3011727F1A3F331EE7F5D7CF9B98EFEADE547BBD_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, int32_t, float); static Animator_Play_m3011727F1A3F331EE7F5D7CF9B98EFEADE547BBD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Play_m3011727F1A3F331EE7F5D7CF9B98EFEADE547BBD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_stateNameHash, ___1_layer, ___2_normalizedTime); } // UnityEngine.Transform UnityEngine.Animator::GetBoneTransform(UnityEngine.HumanBodyBones) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Animator_GetBoneTransform_m02042CB47C468D576C6EE436F4AA71D8C47AAF56 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_humanBoneId, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_2 = NULL; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_humanBoneId; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000f; } } { int32_t L_1 = ___0_humanBoneId; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)((int32_t)55)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 1; } IL_0010: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0034; } } { V_1 = ((int32_t)55); Il2CppFakeBox L_3(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanBodyBones_tA2A904890A05ABCFFAB7E119244E97C5EA9807E6_il2cpp_TypeInfo_var)), (&V_1)); String_t* L_4; L_4 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_3), NULL); String_t* L_5; L_5 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral00F97321929E0D7989E72D633D157BD761DD173A)), L_4, NULL); IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_6); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, L_5, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Animator_GetBoneTransform_m02042CB47C468D576C6EE436F4AA71D8C47AAF56_RuntimeMethod_var))); } IL_0034: { int32_t L_7 = ___0_humanBoneId; int32_t L_8; L_8 = HumanTrait_GetBoneIndexFromMono_mDE16E21275A55D263014CFD3307BEB7353AE6925(L_7, NULL); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_9; L_9 = Animator_GetBoneTransformInternal_m875DC36979BC9FB162D83E799421243AD3842857(__this, L_8, NULL); V_2 = L_9; goto IL_0043; } IL_0043: { Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = V_2; return L_10; } } // UnityEngine.Transform UnityEngine.Animator::GetBoneTransformInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Animator_GetBoneTransformInternal_m875DC36979BC9FB162D83E799421243AD3842857 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_humanBoneId, const RuntimeMethod* method) { typedef Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*Animator_GetBoneTransformInternal_m875DC36979BC9FB162D83E799421243AD3842857_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_GetBoneTransformInternal_m875DC36979BC9FB162D83E799421243AD3842857_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoneTransformInternal_m875DC36979BC9FB162D83E799421243AD3842857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoneTransformInternal(System.Int32)"); Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* icallRetVal = _il2cpp_icall_func(__this, ___0_humanBoneId); return icallRetVal; } // System.Void UnityEngine.Animator::set_cullingMode(UnityEngine.AnimatorCullingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_cullingMode_m7520115B5460495336C87393B58014F412B24209 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Animator_set_cullingMode_m7520115B5460495336C87393B58014F412B24209_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_set_cullingMode_m7520115B5460495336C87393B58014F412B24209_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_cullingMode_m7520115B5460495336C87393B58014F412B24209_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_cullingMode(UnityEngine.AnimatorCullingMode)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.RuntimeAnimatorController UnityEngine.Animator::get_runtimeAnimatorController() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* (*Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_runtimeAnimatorController()"); RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animator::get_hasBoundPlayables() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Animator::HasState(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_HasState_m9E3BEAD260AAA9FD571CB0AFEDC20F278859B833 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_layerIndex, int32_t ___1_stateID, const RuntimeMethod* method) { typedef bool (*Animator_HasState_m9E3BEAD260AAA9FD571CB0AFEDC20F278859B833_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, int32_t); static Animator_HasState_m9E3BEAD260AAA9FD571CB0AFEDC20F278859B833_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_HasState_m9E3BEAD260AAA9FD571CB0AFEDC20F278859B833_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::HasState(System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_layerIndex, ___1_stateID); return icallRetVal; } // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A (String_t* ___0_name, const RuntimeMethod* method) { typedef int32_t (*Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A_ftn) (String_t*); static Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StringToHash_mD67B872C411BE37641F49D7AA1DBD45B67F63E3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___0_name); return icallRetVal; } // UnityEngine.Avatar UnityEngine.Animator::get_avatar() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* (*Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_avatar()"); Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::CheckIfInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CheckIfInIKPass_mE7815990AFAD02738D0D5B4DA8DDB3E649D30CCF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD1DCB778EB9DF1B12AD26B829002FF8E78A1AFCE); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0; L_0 = Animator_get_logWarnings_m39949DA4A177E2D107023FB0BD89DC3D6F303652(__this, NULL); if (!L_0) { goto IL_0014; } } { bool L_1; L_1 = Animator_IsInIKPass_m35BF844B06D845BD0C6778F3B6E87B9C0B26BA5F(__this, NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0015; } IL_0014: { G_B3_0 = 0; } IL_0015: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0024; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(_stringLiteralD1DCB778EB9DF1B12AD26B829002FF8E78A1AFCE, NULL); } IL_0024: { return; } } // System.Boolean UnityEngine.Animator::IsInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInIKPass_m35BF844B06D845BD0C6778F3B6E87B9C0B26BA5F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef bool (*Animator_IsInIKPass_m35BF844B06D845BD0C6778F3B6E87B9C0B26BA5F_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_IsInIKPass_m35BF844B06D845BD0C6778F3B6E87B9C0B26BA5F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_IsInIKPass_m35BF844B06D845BD0C6778F3B6E87B9C0B26BA5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsInIKPass()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*, float); static Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatString(System.String,System.Single)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Animator::SetFloatID(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatID_m348942A23D4C734DDF4D04C7609E5CD9EBAB66AA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, float ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetFloatID_m348942A23D4C734DDF4D04C7609E5CD9EBAB66AA_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, float); static Animator_SetFloatID_m348942A23D4C734DDF4D04C7609E5CD9EBAB66AA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatID_m348942A23D4C734DDF4D04C7609E5CD9EBAB66AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatID(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_id, ___1_value); } // System.Single UnityEngine.Animator::GetFloatString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatString_mB1E5C90624A736A6D98D30FF5318BC1D0C494A38 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef float (*Animator_GetFloatString_mB1E5C90624A736A6D98D30FF5318BC1D0C494A38_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*); static Animator_GetFloatString_mB1E5C90624A736A6D98D30FF5318BC1D0C494A38_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetFloatString_mB1E5C90624A736A6D98D30FF5318BC1D0C494A38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetFloatString(System.String)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_name); return icallRetVal; } // System.Single UnityEngine.Animator::GetFloatID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatID_m0300DB1901B65F007EA9E0E98ACB91E105FDD366 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, const RuntimeMethod* method) { typedef float (*Animator_GetFloatID_m0300DB1901B65F007EA9E0E98ACB91E105FDD366_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_GetFloatID_m0300DB1901B65F007EA9E0E98ACB91E105FDD366_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetFloatID_m0300DB1901B65F007EA9E0E98ACB91E105FDD366_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetFloatID(System.Int32)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_id); return icallRetVal; } // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, bool ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*, bool); static Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Animator::SetBoolID(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolID_mCDA31E47A1AA78E830D0B76394BE2FA7296E03BE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, bool ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetBoolID_mCDA31E47A1AA78E830D0B76394BE2FA7296E03BE_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, bool); static Animator_SetBoolID_mCDA31E47A1AA78E830D0B76394BE2FA7296E03BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolID_mCDA31E47A1AA78E830D0B76394BE2FA7296E03BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolID(System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___0_id, ___1_value); } // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_m8698CB03DDD5DF7B991EC772BC424F2A649EB950 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef bool (*Animator_GetBoolString_m8698CB03DDD5DF7B991EC772BC424F2A649EB950_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*); static Animator_GetBoolString_m8698CB03DDD5DF7B991EC772BC424F2A649EB950_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoolString_m8698CB03DDD5DF7B991EC772BC424F2A649EB950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoolString(System.String)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_name); return icallRetVal; } // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*, int32_t); static Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Animator::SetIntegerID(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerID_m08431A06E5905C62BA397B9BAB30F87E3C30569F (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, int32_t ___1_value, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerID_m08431A06E5905C62BA397B9BAB30F87E3C30569F_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, int32_t); static Animator_SetIntegerID_m08431A06E5905C62BA397B9BAB30F87E3C30569F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerID_m08431A06E5905C62BA397B9BAB30F87E3C30569F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerID(System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_id, ___1_value); } // System.Int32 UnityEngine.Animator::GetIntegerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerString_m591359704EA3449A83C698CD72EBB7A6FC5F6D9D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef int32_t (*Animator_GetIntegerString_m591359704EA3449A83C698CD72EBB7A6FC5F6D9D_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*); static Animator_GetIntegerString_m591359704EA3449A83C698CD72EBB7A6FC5F6D9D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetIntegerString_m591359704EA3449A83C698CD72EBB7A6FC5F6D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetIntegerString(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_name); return icallRetVal; } // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*); static Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___0_name); } // System.Void UnityEngine.Animator::SetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerID_mCC0A74BF79A56BC1EA634641C64B8E527B0B49E7 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_id, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerID_mCC0A74BF79A56BC1EA634641C64B8E527B0B49E7_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t); static Animator_SetTriggerID_mCC0A74BF79A56BC1EA634641C64B8E527B0B49E7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerID_mCC0A74BF79A56BC1EA634641C64B8E527B0B49E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerID(System.Int32)"); _il2cpp_icall_func(__this, ___0_id); } // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*); static Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___0_name); } // System.Void UnityEngine.Animator::Update(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Update_mBF5E8B2869FD05AF4A5963C39203D85BD62E8E65 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, float ___0_deltaTime, const RuntimeMethod* method) { typedef void (*Animator_Update_mBF5E8B2869FD05AF4A5963C39203D85BD62E8E65_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, float); static Animator_Update_mBF5E8B2869FD05AF4A5963C39203D85BD62E8E65_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Update_mBF5E8B2869FD05AF4A5963C39203D85BD62E8E65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Update(System.Single)"); _il2cpp_icall_func(__this, ___0_deltaTime); } // System.Boolean UnityEngine.Animator::get_logWarnings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_logWarnings_m39949DA4A177E2D107023FB0BD89DC3D6F303652 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { typedef bool (*Animator_get_logWarnings_m39949DA4A177E2D107023FB0BD89DC3D6F303652_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static Animator_get_logWarnings_m39949DA4A177E2D107023FB0BD89DC3D6F303652_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_logWarnings_m39949DA4A177E2D107023FB0BD89DC3D6F303652_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_logWarnings()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Animator::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator__ctor_m53346EED5CF6845390B4CB8F53C9CBE9C65D5CEA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) { { Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL); return; } } // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_mF37497B00055319EE54006C19AAEE221A99791F4 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Animator_get_deltaPosition_Injected_mF37497B00055319EE54006C19AAEE221A99791F4_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Animator_get_deltaPosition_Injected_mF37497B00055319EE54006C19AAEE221A99791F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_deltaPosition_Injected_mF37497B00055319EE54006C19AAEE221A99791F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Animator::get_deltaRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaRotation_Injected_mFEC802815227FE4B11491F80B281425A10E19ABD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_ret, const RuntimeMethod* method) { typedef void (*Animator_get_deltaRotation_Injected_mFEC802815227FE4B11491F80B281425A10E19ABD_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Animator_get_deltaRotation_Injected_mFEC802815227FE4B11491F80B281425A10E19ABD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_deltaRotation_Injected_mFEC802815227FE4B11491F80B281425A10E19ABD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_deltaRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_Injected_mE03B76DB578A3B15ED91437071BEF70F61985707 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_goalPosition, const RuntimeMethod* method) { typedef void (*Animator_SetGoalPosition_Injected_mE03B76DB578A3B15ED91437071BEF70F61985707_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Animator_SetGoalPosition_Injected_mE03B76DB578A3B15ED91437071BEF70F61985707_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalPosition_Injected_mE03B76DB578A3B15ED91437071BEF70F61985707_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_goal, ___1_goalPosition); } // System.Void UnityEngine.Animator::SetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_Injected_m93587602A0C43AC9B184D30B03F751C02E6BF045 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___0_goal, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_goalRotation, const RuntimeMethod* method) { typedef void (*Animator_SetGoalRotation_Injected_m93587602A0C43AC9B184D30B03F751C02E6BF045_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static Animator_SetGoalRotation_Injected_m93587602A0C43AC9B184D30B03F751C02E6BF045_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalRotation_Injected_m93587602A0C43AC9B184D30B03F751C02E6BF045_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___0_goal, ___1_goalRotation); } // System.Void UnityEngine.Animator::SetLookAtPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_Injected_mE50AFECADA7DC76D0E73C6B7131EBBD1CED5D59D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_lookAtPosition, const RuntimeMethod* method) { typedef void (*Animator_SetLookAtPositionInternal_Injected_mE50AFECADA7DC76D0E73C6B7131EBBD1CED5D59D_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Animator_SetLookAtPositionInternal_Injected_mE50AFECADA7DC76D0E73C6B7131EBBD1CED5D59D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLookAtPositionInternal_Injected_mE50AFECADA7DC76D0E73C6B7131EBBD1CED5D59D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLookAtPositionInternal_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_lookAtPosition); } // System.Void UnityEngine.Animator::get_pivotPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_pivotPosition_Injected_m381B79F41C78BD14DC47FA49C3B20287E50A8EC6 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Animator_get_pivotPosition_Injected_m381B79F41C78BD14DC47FA49C3B20287E50A8EC6_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Animator_get_pivotPosition_Injected_m381B79F41C78BD14DC47FA49C3B20287E50A8EC6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_pivotPosition_Injected_m381B79F41C78BD14DC47FA49C3B20287E50A8EC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_pivotPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip__ctor_m3F9B3DE671547640479DB976423EEBC689D26F79 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { { Motion__ctor_mB6190858E566BFA1B80D2E94B65CD27920A49443(__this, NULL); AnimationClip_Internal_CreateAnimationClip_m1410C35D6386CEA1F068C9314751D0F6A7D34789(__this, NULL); return; } } // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m1410C35D6386CEA1F068C9314751D0F6A7D34789 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___0_self, const RuntimeMethod* method) { typedef void (*AnimationClip_Internal_CreateAnimationClip_m1410C35D6386CEA1F068C9314751D0F6A7D34789_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_Internal_CreateAnimationClip_m1410C35D6386CEA1F068C9314751D0F6A7D34789_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_m1410C35D6386CEA1F068C9314751D0F6A7D34789_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)"); _il2cpp_icall_func(___0_self); } // System.Single UnityEngine.AnimationClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.AnimationClip::get_frameRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_frameRate()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationClip::set_frameRate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, float); static AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_frameRate(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AnimationClip::SetCurve(System.String,System.Type,System.String,UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SetCurve_mEAB88CD0C8F623EA0DEF312CF8D39DE9EB2E1555 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, String_t* ___0_relativePath, Type_t* ___1_type, String_t* ___2_propertyName, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___3_curve, const RuntimeMethod* method) { typedef void (*AnimationClip_SetCurve_mEAB88CD0C8F623EA0DEF312CF8D39DE9EB2E1555_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, String_t*, Type_t*, String_t*, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*); static AnimationClip_SetCurve_mEAB88CD0C8F623EA0DEF312CF8D39DE9EB2E1555_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_SetCurve_mEAB88CD0C8F623EA0DEF312CF8D39DE9EB2E1555_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::SetCurve(System.String,System.Type,System.String,UnityEngine.AnimationCurve)"); _il2cpp_icall_func(__this, ___0_relativePath, ___1_type, ___2_propertyName, ___3_curve); } // System.Void UnityEngine.AnimationClip::EnsureQuaternionContinuity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_EnsureQuaternionContinuity_m9D02889DCA683AA8B285BD6A26A44B8FD615A5EF (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef void (*AnimationClip_EnsureQuaternionContinuity_m9D02889DCA683AA8B285BD6A26A44B8FD615A5EF_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_EnsureQuaternionContinuity_m9D02889DCA683AA8B285BD6A26A44B8FD615A5EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_EnsureQuaternionContinuity_m9D02889DCA683AA8B285BD6A26A44B8FD615A5EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::EnsureQuaternionContinuity()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.AnimationClip::get_legacy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_legacy()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationClip::set_legacy(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, bool); static AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_legacy(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.AnimationClip::get_empty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_empty()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasGenericRootTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasGenericRootTransform()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasMotionCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasMotionCurves()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasRootCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootCurves()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.AnimationClip::get_hasRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootMotion()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanPose IL2CPP_EXTERN_C void HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshal_pinvoke(const HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A& unmarshaled, HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_pinvoke& marshaled) { marshaled.___bodyPosition_0 = unmarshaled.___bodyPosition_0; marshaled.___bodyRotation_1 = unmarshaled.___bodyRotation_1; marshaled.___muscles_2 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_R4, unmarshaled.___muscles_2); } IL2CPP_EXTERN_C void HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshal_pinvoke_back(const HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_pinvoke& marshaled, HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledbodyPosition_temp_0; memset((&unmarshaledbodyPosition_temp_0), 0, sizeof(unmarshaledbodyPosition_temp_0)); unmarshaledbodyPosition_temp_0 = marshaled.___bodyPosition_0; unmarshaled.___bodyPosition_0 = unmarshaledbodyPosition_temp_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledbodyRotation_temp_1; memset((&unmarshaledbodyRotation_temp_1), 0, sizeof(unmarshaledbodyRotation_temp_1)); unmarshaledbodyRotation_temp_1 = marshaled.___bodyRotation_1; unmarshaled.___bodyRotation_1 = unmarshaledbodyRotation_temp_1; unmarshaled.___muscles_2 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___muscles_2); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___muscles_2), (void*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___muscles_2)); } // Conversion method for clean up from marshalling of: UnityEngine.HumanPose IL2CPP_EXTERN_C void HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshal_pinvoke_cleanup(HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_pinvoke& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___muscles_2); marshaled.___muscles_2 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanPose IL2CPP_EXTERN_C void HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshal_com(const HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A& unmarshaled, HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_com& marshaled) { marshaled.___bodyPosition_0 = unmarshaled.___bodyPosition_0; marshaled.___bodyRotation_1 = unmarshaled.___bodyRotation_1; marshaled.___muscles_2 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_R4, unmarshaled.___muscles_2); } IL2CPP_EXTERN_C void HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshal_com_back(const HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_com& marshaled, HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledbodyPosition_temp_0; memset((&unmarshaledbodyPosition_temp_0), 0, sizeof(unmarshaledbodyPosition_temp_0)); unmarshaledbodyPosition_temp_0 = marshaled.___bodyPosition_0; unmarshaled.___bodyPosition_0 = unmarshaledbodyPosition_temp_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledbodyRotation_temp_1; memset((&unmarshaledbodyRotation_temp_1), 0, sizeof(unmarshaledbodyRotation_temp_1)); unmarshaledbodyRotation_temp_1 = marshaled.___bodyRotation_1; unmarshaled.___bodyRotation_1 = unmarshaledbodyRotation_temp_1; unmarshaled.___muscles_2 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___muscles_2); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___muscles_2), (void*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_R4, Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_il2cpp_TypeInfo_var, marshaled.___muscles_2)); } // Conversion method for clean up from marshalling of: UnityEngine.HumanPose IL2CPP_EXTERN_C void HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshal_com_cleanup(HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A_marshaled_com& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___muscles_2); marshaled.___muscles_2 = NULL; } // System.Void UnityEngine.HumanPose::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D (HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B10_0 = 0; { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = __this->___muscles_2; V_0 = (bool)((!(((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0032; } } { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = __this->___muscles_2; NullCheck(L_2); int32_t L_3; L_3 = HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678(NULL); V_1 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))) == ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0031; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_5 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_5); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral60912CD366073773BCB944DEFFD0060C2E4C6128)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D_RuntimeMethod_var))); } IL_0031: { } IL_0032: { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = __this->___muscles_2; V_2 = (bool)((((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_00b2; } } { int32_t L_8; L_8 = HumanTrait_get_MuscleCount_m1710B0FAD40DB860AD5C117A831F7554F5C55678(NULL); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_9 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_8); __this->___muscles_2 = L_9; Il2CppCodeGenWriteBarrier((void**)(&__this->___muscles_2), (void*)L_9); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_10 = (&__this->___bodyRotation_1); float L_11 = L_10->___x_0; if ((!(((float)L_11) == ((float)(0.0f))))) { goto IL_009a; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_12 = (&__this->___bodyRotation_1); float L_13 = L_12->___y_1; if ((!(((float)L_13) == ((float)(0.0f))))) { goto IL_009a; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_14 = (&__this->___bodyRotation_1); float L_15 = L_14->___z_2; if ((!(((float)L_15) == ((float)(0.0f))))) { goto IL_009a; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_16 = (&__this->___bodyRotation_1); float L_17 = L_16->___w_3; G_B10_0 = ((((float)L_17) == ((float)(0.0f)))? 1 : 0); goto IL_009b; } IL_009a: { G_B10_0 = 0; } IL_009b: { V_3 = (bool)G_B10_0; bool L_18 = V_3; if (!L_18) { goto IL_00b1; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_19 = (&__this->___bodyRotation_1); L_19->___w_3 = (1.0f); } IL_00b1: { } IL_00b2: { return; } } IL2CPP_EXTERN_C void HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr UnityEngine.HumanPoseHandler::Internal_CreateFromRoot(UnityEngine.Avatar,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t HumanPoseHandler_Internal_CreateFromRoot_m93990E1FEE4C5FD08663157192B112CCF251BCEA (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* ___0_avatar, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_root, const RuntimeMethod* method) { typedef intptr_t (*HumanPoseHandler_Internal_CreateFromRoot_m93990E1FEE4C5FD08663157192B112CCF251BCEA_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*); static HumanPoseHandler_Internal_CreateFromRoot_m93990E1FEE4C5FD08663157192B112CCF251BCEA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanPoseHandler_Internal_CreateFromRoot_m93990E1FEE4C5FD08663157192B112CCF251BCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanPoseHandler::Internal_CreateFromRoot(UnityEngine.Avatar,UnityEngine.Transform)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_avatar, ___1_root); return icallRetVal; } // System.Void UnityEngine.HumanPoseHandler::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler_Internal_Destroy_m824560DD4448B327FFF1227E260F6A92F42F0940 (intptr_t ___0_ptr, const RuntimeMethod* method) { typedef void (*HumanPoseHandler_Internal_Destroy_m824560DD4448B327FFF1227E260F6A92F42F0940_ftn) (intptr_t); static HumanPoseHandler_Internal_Destroy_m824560DD4448B327FFF1227E260F6A92F42F0940_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanPoseHandler_Internal_Destroy_m824560DD4448B327FFF1227E260F6A92F42F0940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanPoseHandler::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___0_ptr); } // System.Void UnityEngine.HumanPoseHandler::GetHumanPose(UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler_GetHumanPose_m7F8C4612504D3197D42D6DA82F8D27B1C808AAF0 (HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_bodyPosition, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_bodyRotation, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___2_muscles, const RuntimeMethod* method) { typedef void (*HumanPoseHandler_GetHumanPose_m7F8C4612504D3197D42D6DA82F8D27B1C808AAF0_ftn) (HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*); static HumanPoseHandler_GetHumanPose_m7F8C4612504D3197D42D6DA82F8D27B1C808AAF0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanPoseHandler_GetHumanPose_m7F8C4612504D3197D42D6DA82F8D27B1C808AAF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanPoseHandler::GetHumanPose(UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Single[])"); _il2cpp_icall_func(__this, ___0_bodyPosition, ___1_bodyRotation, ___2_muscles); } // System.Void UnityEngine.HumanPoseHandler::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler_Dispose_m642803C0CB9C24C89F3A427D160AFCC72F9F4380 (HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->___m_Ptr_0; HumanPoseHandler_Internal_Destroy_m824560DD4448B327FFF1227E260F6A92F42F0940(L_4, NULL); intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_5; } IL_002e: { il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL); return; } } // System.Void UnityEngine.HumanPoseHandler::.ctor(UnityEngine.Avatar,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler__ctor_mF51EEC25B7A32ED62AC281B22D12C4B58E10B1F9 (HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992* __this, Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* ___0_avatar, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___1_root, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_0; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1 = ___1_root; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0029; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_4 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1B02D2B7BBCCE456AE8279172AB09AD9661B9C9F)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanPoseHandler__ctor_mF51EEC25B7A32ED62AC281B22D12C4B58E10B1F9_RuntimeMethod_var))); } IL_0029: { Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* L_5 = ___0_avatar; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_6; L_6 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_6; bool L_7 = V_1; if (!L_7) { goto IL_003f; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_8 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_8); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A26837B342D49978F4BCEE0E05772F011F8722C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanPoseHandler__ctor_mF51EEC25B7A32ED62AC281B22D12C4B58E10B1F9_RuntimeMethod_var))); } IL_003f: { Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* L_9 = ___0_avatar; NullCheck(L_9); bool L_10; L_10 = Avatar_get_isValid_m89626D009C80028727A9C6F8F8F477C23934B94C(L_9, NULL); V_2 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0); bool L_11 = V_2; if (!L_11) { goto IL_0057; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27372C9083CBD735FA3B68818A3BDEBC42320FC6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanPoseHandler__ctor_mF51EEC25B7A32ED62AC281B22D12C4B58E10B1F9_RuntimeMethod_var))); } IL_0057: { Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* L_13 = ___0_avatar; NullCheck(L_13); bool L_14; L_14 = Avatar_get_isHuman_m1CDE3C2BCB2A683AB72088B26C9824E0FCF00FBE(L_13, NULL); V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0); bool L_15 = V_3; if (!L_15) { goto IL_006f; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_16 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_16); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral48598D3A8AD17D70B80304BF1FBF4143B7204154)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanPoseHandler__ctor_mF51EEC25B7A32ED62AC281B22D12C4B58E10B1F9_RuntimeMethod_var))); } IL_006f: { Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* L_17 = ___0_avatar; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18 = ___1_root; intptr_t L_19; L_19 = HumanPoseHandler_Internal_CreateFromRoot_m93990E1FEE4C5FD08663157192B112CCF251BCEA(L_17, L_18, NULL); __this->___m_Ptr_0 = L_19; return; } } // System.Void UnityEngine.HumanPoseHandler::GetHumanPose(UnityEngine.HumanPose&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HumanPoseHandler_GetHumanPose_m9323A5049D8A755FDE0E3DC21701A4788D4A7B00 (HumanPoseHandler_t57D245FE7D20329F34675018C4142944EE3B3992* __this, HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* ___0_humanPose, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0020; } } { NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_4 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var))); NullCheck(L_4); NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F9CF104B806E6C21D14BBE0B4FADAE908B21197)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&HumanPoseHandler_GetHumanPose_m9323A5049D8A755FDE0E3DC21701A4788D4A7B00_RuntimeMethod_var))); } IL_0020: { HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* L_5 = ___0_humanPose; HumanPose_Init_m9BBDA2B4B2EB0DE3082EE7FE36A92F19870F682D(L_5, NULL); HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* L_6 = ___0_humanPose; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_7 = (&L_6->___bodyPosition_0); HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* L_8 = ___0_humanPose; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_9 = (&L_8->___bodyRotation_1); HumanPose_t4FD3BF9D666DD3F1B7361BD77E5BFD46560DAB6A* L_10 = ___0_humanPose; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_11 = L_10->___muscles_2; HumanPoseHandler_GetHumanPose_m7F8C4612504D3197D42D6DA82F8D27B1C808AAF0(__this, L_7, L_9, L_11, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mB618EFE75A50CBAA3EE6471E64A3E2CA2A2C90FD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mC1A83A4F693AF3AB51BC592A0CE525CE4F320D6B (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mC113F0B2F53847F9A6755B82D0AC53C971171CFD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m7229D5EFBA432665B9046FC3C21D463FFD281978 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m310C17694D8D1B9D60D549259A39837F22FD3240 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0CEFF9E4946BFDC4F7066BEB4C961169DBC5073F (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m384B808E3961C6C2C375DF7487EF2B49E44E6CD7 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m491D81A9A64DE4AE02415A5909B74AE947EAE1B9 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF3130BE7BDD7C8B2470303FB1986A336E47CC98C (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mD47A506ACE251A6341115CBE5607D05C01747127 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m1A01C10E754426572C7BBA7AA13044FDA372FDFC (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mCE3B4C71868B564EE6BE4B8663535058705C3B72 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0399B12419A4F990F41BD589C833E2D2C0076762 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___2_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_mF8BB1A8851B0699FC1D85F538E16EF12C08BBB93 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___2_controller, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m9663A75D1016E16D7E3A48E2D4E6466A041A00AB (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, const RuntimeMethod* method) { { ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD AnimationRemoveScalePlayable_Create_mABCE46803804604412781B86B321BE816649401C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; int32_t L_1 = ___1_inputCount; il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2; L_2 = AnimationRemoveScalePlayable_CreateHandle_mE15186AF821904AC09E8F0DC30096BF63A812D66(L_0, L_1, NULL); V_0 = L_2; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0; AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_4; memset((&L_4), 0, sizeof(L_4)); AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0012; } IL_0012: { AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_5 = V_1; return L_5; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_CreateHandle_mE15186AF821904AC09E8F0DC30096BF63A812D66 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___0_graph; il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationRemoveScalePlayable_CreateHandleInternal_mDB6C3A766BA756328A459D4EBB356A8F8E289FD1(L_1, (&V_0), NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4; L_4 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_4; goto IL_002b; } IL_001e: { int32_t L_5 = ___1_inputCount; PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0; V_2 = L_6; goto IL_002b; } IL_002b: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationRemoveScalePlayable::op_Implicit(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationRemoveScalePlayable_op_Implicit_m0658568E028F0099166238728756300A839F0606 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6((&___0_other), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0; RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1); Il2CppFakeBox L_3(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var, __this); bool L_4; L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327_AdjustorThunk (RuntimeObject* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method) { AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_mDB6C3A766BA756328A459D4EBB356A8F8E289FD1 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___1_handle; il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m0ED3A968526682B946A2D157855A91B93CDE9A13((&___0_graph), L_0, NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m42E614B0B33898D92DFE06CA6045698BE94DE633 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_1; memset((&L_1), 0, sizeof(L_1)); AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2((&L_1), L_0, /*hidden argument*/NULL); ((AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m0ED3A968526682B946A2D157855A91B93CDE9A13 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { typedef bool (*AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m0ED3A968526682B946A2D157855A91B93CDE9A13_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m0ED3A968526682B946A2D157855A91B93CDE9A13_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m0ED3A968526682B946A2D157855A91B93CDE9A13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); __this->___m_Handle_0 = L_0; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_handle; AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(__this, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); bool L_1; L_1 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_3); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var))); } IL_001b: { bool L_4; L_4 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0041; } } { bool L_6; L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0040; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_8 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_8); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var))); } IL_0040: { } IL_0041: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_9 = ___0_handle; __this->___m_Handle_0 = L_9; return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(_thisAdjusted, ___0_handle, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180_AdjustorThunk (RuntimeObject* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method) { AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m88506D1B15D609B818DFDC6B2BCFF42ABB41B090 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A L_1; memset((&L_1), 0, sizeof(L_1)); AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE((&L_1), L_0, /*hidden argument*/NULL); ((AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 AnimationOffsetPlayable_Create_mA5D6C2A6687EC937E35D758C88300F1F0056AB39 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, int32_t ___3_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_position; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___2_rotation; int32_t L_3 = ___3_inputCount; il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4; L_4 = AnimationOffsetPlayable_CreateHandle_m27C7AEF0B9D954591B9FB7A9EF4C92CE96037518(L_0, L_1, L_2, L_3, NULL); V_0 = L_4; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = V_0; AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_6; memset((&L_6), 0, sizeof(L_6)); AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD((&L_6), L_5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0014; } IL_0014: { AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_7 = V_1; return L_7; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_CreateHandle_m27C7AEF0B9D954591B9FB7A9EF4C92CE96037518 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, int32_t ___3_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___0_graph; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_position; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = ___2_rotation; il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); bool L_4; L_4 = AnimationOffsetPlayable_CreateHandleInternal_m877AC3B2ED395B0C0A7FC1E2C9E44BC7A776BABF(L_1, L_2, L_3, (&V_0), NULL); V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0020; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6; L_6 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_6; goto IL_002d; } IL_0020: { int32_t L_7 = ___3_inputCount; PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_7, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_8 = V_0; V_2 = L_8; goto IL_002d; } IL_002d: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_9 = V_2; return L_9; } } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationOffsetPlayable::op_Implicit(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationOffsetPlayable_op_Implicit_m0718409D76954C4C3D1F02F8B55DD39C6BC66C0F (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78((&___0_other), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0; RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1); Il2CppFakeBox L_3(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var, __this); bool L_4; L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270_AdjustorThunk (RuntimeObject* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method) { AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_m877AC3B2ED395B0C0A7FC1E2C9E44BC7A776BABF (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___2_rotation, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___3_handle; il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationOffsetPlayable_CreateHandleInternal_Injected_m39A68EF379AFC09A9E070474CA3E19859FB41F85((&___0_graph), (&___1_position), (&___2_rotation), L_0, NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m6F50D35CE1FAF52BD587DD3B440CBDE34A76B096 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD((&L_1), L_0, /*hidden argument*/NULL); ((AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_Injected_m39A68EF379AFC09A9E070474CA3E19859FB41F85 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rotation, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___3_handle, const RuntimeMethod* method) { typedef bool (*AnimationOffsetPlayable_CreateHandleInternal_Injected_m39A68EF379AFC09A9E070474CA3E19859FB41F85_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AnimationOffsetPlayable_CreateHandleInternal_Injected_m39A68EF379AFC09A9E070474CA3E19859FB41F85_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationOffsetPlayable_CreateHandleInternal_Injected_m39A68EF379AFC09A9E070474CA3E19859FB41F85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_position, ___2_rotation, ___3_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedPropertiesInternal(UnityEngine.Playables.PlayableHandle&,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m9038247416A38E252EF0DCBCCBFE990589F4C51F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_playable, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_animatedProperties, const RuntimeMethod* method) { typedef void (*AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m9038247416A38E252EF0DCBCCBFE990589F4C51F_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*); static AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m9038247416A38E252EF0DCBCCBFE990589F4C51F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m9038247416A38E252EF0DCBCCBFE990589F4C51F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedPropertiesInternal(UnityEngine.Playables.PlayableHandle&,UnityEngine.AnimationClip)"); _il2cpp_icall_func(___0_playable, ___1_animatedProperties); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m2FBE35C9ADFA39052F34E49F46E39CEBD10F4B49 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, String_t* ___1_name, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___2_handle, const RuntimeMethod* method) { typedef bool (*AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m2FBE35C9ADFA39052F34E49F46E39CEBD10F4B49_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, String_t*, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*); static AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m2FBE35C9ADFA39052F34E49F46E39CEBD10F4B49_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m2FBE35C9ADFA39052F34E49F46E39CEBD10F4B49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_name, ___2_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4_AdjustorThunk (RuntimeObject* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method) { AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m5ED4D3FC06BC7A51D3A48B5611F759CB00F7CF54 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247((&L_1), L_0, /*hidden argument*/NULL); ((AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationLayerMixerPlayable_Create_m572693A593412F4C58DDB479B346D14AB8D8AA48 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; int32_t L_1 = ___1_inputCount; il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_2; L_2 = AnimationLayerMixerPlayable_Create_mB080375BE13D2A1159D6AD4AB45FB10C36E389FF(L_0, L_1, (bool)1, NULL); V_0 = L_2; goto IL_000c; } IL_000c: { AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_3 = V_0; return L_3; } } // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationLayerMixerPlayable_Create_mB080375BE13D2A1159D6AD4AB45FB10C36E389FF (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, bool ___2_singleLayerOptimization, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_1; memset((&V_1), 0, sizeof(V_1)); AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_2; memset((&V_2), 0, sizeof(V_2)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; int32_t L_1 = ___1_inputCount; il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2; L_2 = AnimationLayerMixerPlayable_CreateHandle_m74B2930D89DABE9160B08D8C92D6EA6622D88A1D(L_0, L_1, NULL); V_0 = L_2; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0; bool L_4 = ___2_singleLayerOptimization; AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6((&V_1), L_3, L_4, NULL); AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_5 = V_1; V_2 = L_5; goto IL_0016; } IL_0016: { AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_6 = V_2; return L_6; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_CreateHandle_m74B2930D89DABE9160B08D8C92D6EA6622D88A1D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___0_graph; il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationLayerMixerPlayable_CreateHandleInternal_mEEEEBA10E6AD409C8CAF16BDF7F0E89E47A91FC8(L_1, (&V_0), NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4; L_4 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_4; goto IL_002b; } IL_001e: { int32_t L_5 = ___1_inputCount; PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0; V_2 = L_6; goto IL_002b; } IL_002b: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0030; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var))); } IL_0026: { bool L_5 = ___1_singleLayerOptimization; il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB((&___0_handle), L_5, NULL); } IL_0030: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = ___0_handle; __this->___m_Handle_0 = L_6; return; } } IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6(_thisAdjusted, ___0_handle, ___1_singleLayerOptimization, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationLayerMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationLayerMixerPlayable_op_Implicit_m50234C22795358D76242C022AF5CC90DF7C0141B (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970_AdjustorThunk (RuntimeObject* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, uint32_t ___0_layerIndex, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___1_mask, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { uint32_t L_0 = ___0_layerIndex; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_1 = (&__this->___m_Handle_0); int32_t L_2; L_2 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(L_1, NULL); V_0 = (bool)((((int32_t)((((int64_t)((int64_t)(uint64_t)L_0)) < ((int64_t)((int64_t)L_2)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0045; } } { uint32_t L_4 = ___0_layerIndex; uint32_t L_5 = L_4; RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var)), &L_5); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_7 = (&__this->___m_Handle_0); int32_t L_8; L_8 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(L_7, NULL); int32_t L_9 = ((int32_t)il2cpp_codegen_subtract(L_8, 1)); RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9); String_t* L_11; L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral35525FB236D9CB0ADE03D4D22EC8AB05BBCACEA3)), L_6, L_10, NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_12 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32)), L_11, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_RuntimeMethod_var))); } IL_0045: { AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_13 = ___1_mask; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_14; bool L_15 = V_1; if (!L_15) { goto IL_005b; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_16); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2ED8CAF6321ED9631D3CB63C8A7096F3AB335255)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_RuntimeMethod_var))); } IL_005b: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_17 = (&__this->___m_Handle_0); uint32_t L_18 = ___0_layerIndex; AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_19 = ___1_mask; il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mDA82665D20D53C1638037283DDCFE7BB2B2DD035(L_17, L_18, L_19, NULL); return; } } IL2CPP_EXTERN_C void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_AdjustorThunk (RuntimeObject* __this, uint32_t ___0_layerIndex, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___1_mask, const RuntimeMethod* method) { AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280(_thisAdjusted, ___0_layerIndex, ___1_mask, method); } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_mEEEEBA10E6AD409C8CAF16BDF7F0E89E47A91FC8 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___1_handle; il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m052C3DAAC09B1BADE847FB348E0FFFB228B17C26((&___0_graph), L_0, NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) { typedef void (*AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___0_handle, ___1_value); } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mDA82665D20D53C1638037283DDCFE7BB2B2DD035 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, uint32_t ___1_layerIndex, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___2_mask, const RuntimeMethod* method) { typedef void (*AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mDA82665D20D53C1638037283DDCFE7BB2B2DD035_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, uint32_t, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*); static AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mDA82665D20D53C1638037283DDCFE7BB2B2DD035_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mDA82665D20D53C1638037283DDCFE7BB2B2DD035_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask)"); _il2cpp_icall_func(___0_handle, ___1_layerIndex, ___2_mask); } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m27A78F2EB8840FFCC84901AB4E916ACCE8D8E49B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_1; memset((&L_1), 0, sizeof(L_1)); AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6((&L_1), L_0, (bool)1, /*hidden argument*/NULL); ((AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m052C3DAAC09B1BADE847FB348E0FFFB228B17C26 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { typedef bool (*AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m052C3DAAC09B1BADE847FB348E0FFFB228B17C26_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m052C3DAAC09B1BADE847FB348E0FFFB228B17C26_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationLayerMixerPlayable_CreateHandleInternal_Injected_m052C3DAAC09B1BADE847FB348E0FFFB228B17C26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.TransformStreamHandle::ResolveInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_ResolveInternal_Injected_m3C2F5E0470031F9C0D33DD5C7C392F8B671B9CED (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_ResolveInternal_Injected_m3C2F5E0470031F9C0D33DD5C7C392F8B671B9CED_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static TransformStreamHandle_ResolveInternal_Injected_m3C2F5E0470031F9C0D33DD5C7C392F8B671B9CED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_ResolveInternal_Injected_m3C2F5E0470031F9C0D33DD5C7C392F8B671B9CED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::ResolveInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream); } // System.Void UnityEngine.Animations.TransformStreamHandle::GetPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_GetPositionInternal_Injected_m3C3917F08A68CD4E24653CB78AEEA3577E043462 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_GetPositionInternal_Injected_m3C3917F08A68CD4E24653CB78AEEA3577E043462_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformStreamHandle_GetPositionInternal_Injected_m3C3917F08A68CD4E24653CB78AEEA3577E043462_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_GetPositionInternal_Injected_m3C3917F08A68CD4E24653CB78AEEA3577E043462_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::GetPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformStreamHandle::SetPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_SetPositionInternal_Injected_mC8D3099FC5DB732B46C4FAD237DA63CA59B2EA5A (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_SetPositionInternal_Injected_mC8D3099FC5DB732B46C4FAD237DA63CA59B2EA5A_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformStreamHandle_SetPositionInternal_Injected_mC8D3099FC5DB732B46C4FAD237DA63CA59B2EA5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_SetPositionInternal_Injected_mC8D3099FC5DB732B46C4FAD237DA63CA59B2EA5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::SetPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position); } // System.Void UnityEngine.Animations.TransformStreamHandle::GetRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_GetRotationInternal_Injected_m4863F14E289B9627C1ACADB750B56CD81ED6F857 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_GetRotationInternal_Injected_m4863F14E289B9627C1ACADB750B56CD81ED6F857_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformStreamHandle_GetRotationInternal_Injected_m4863F14E289B9627C1ACADB750B56CD81ED6F857_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_GetRotationInternal_Injected_m4863F14E289B9627C1ACADB750B56CD81ED6F857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::GetRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformStreamHandle::SetRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_SetRotationInternal_Injected_m181A24DB2A658E488E3F0BC684A424547A6A7683 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rotation, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_SetRotationInternal_Injected_m181A24DB2A658E488E3F0BC684A424547A6A7683_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformStreamHandle_SetRotationInternal_Injected_m181A24DB2A658E488E3F0BC684A424547A6A7683_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_SetRotationInternal_Injected_m181A24DB2A658E488E3F0BC684A424547A6A7683_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::SetRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_rotation); } // System.Void UnityEngine.Animations.TransformStreamHandle::GetLocalPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_GetLocalPositionInternal_Injected_m365FDC3BE3E31E7E83ED3E348C089A788E25C724 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_GetLocalPositionInternal_Injected_m365FDC3BE3E31E7E83ED3E348C089A788E25C724_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformStreamHandle_GetLocalPositionInternal_Injected_m365FDC3BE3E31E7E83ED3E348C089A788E25C724_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_GetLocalPositionInternal_Injected_m365FDC3BE3E31E7E83ED3E348C089A788E25C724_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::GetLocalPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformStreamHandle::SetLocalPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_SetLocalPositionInternal_Injected_mD54FB99E9BA8700F04F9A6C12F4FD857B1F68258 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_SetLocalPositionInternal_Injected_mD54FB99E9BA8700F04F9A6C12F4FD857B1F68258_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformStreamHandle_SetLocalPositionInternal_Injected_mD54FB99E9BA8700F04F9A6C12F4FD857B1F68258_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_SetLocalPositionInternal_Injected_mD54FB99E9BA8700F04F9A6C12F4FD857B1F68258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::SetLocalPositionInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position); } // System.Void UnityEngine.Animations.TransformStreamHandle::GetLocalRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_GetLocalRotationInternal_Injected_m0C379159283C0F4FEA175431383404203C624630 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_GetLocalRotationInternal_Injected_m0C379159283C0F4FEA175431383404203C624630_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformStreamHandle_GetLocalRotationInternal_Injected_m0C379159283C0F4FEA175431383404203C624630_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_GetLocalRotationInternal_Injected_m0C379159283C0F4FEA175431383404203C624630_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::GetLocalRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformStreamHandle::SetLocalRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_SetLocalRotationInternal_Injected_m58D671FC665AF45BE7B6753A65C3F27BDCD89EA3 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_rotation, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_SetLocalRotationInternal_Injected_m58D671FC665AF45BE7B6753A65C3F27BDCD89EA3_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformStreamHandle_SetLocalRotationInternal_Injected_m58D671FC665AF45BE7B6753A65C3F27BDCD89EA3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_SetLocalRotationInternal_Injected_m58D671FC665AF45BE7B6753A65C3F27BDCD89EA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::SetLocalRotationInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_rotation); } // System.Void UnityEngine.Animations.TransformStreamHandle::GetLocalTRSInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_GetLocalTRSInternal_Injected_m2684C260C70D030AA66A6D9EE0641C6F8A0F41A1 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_scale, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_GetLocalTRSInternal_Injected_m2684C260C70D030AA66A6D9EE0641C6F8A0F41A1_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformStreamHandle_GetLocalTRSInternal_Injected_m2684C260C70D030AA66A6D9EE0641C6F8A0F41A1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_GetLocalTRSInternal_Injected_m2684C260C70D030AA66A6D9EE0641C6F8A0F41A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::GetLocalTRSInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position, ___3_rotation, ___4_scale); } // System.Void UnityEngine.Animations.TransformStreamHandle::SetLocalTRSInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_SetLocalTRSInternal_Injected_m4185E07C39CD19689720F3F5B6161938C39BAAF6 (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_scale, bool ___5_useMask, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_SetLocalTRSInternal_Injected_m4185E07C39CD19689720F3F5B6161938C39BAAF6_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, bool); static TransformStreamHandle_SetLocalTRSInternal_Injected_m4185E07C39CD19689720F3F5B6161938C39BAAF6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_SetLocalTRSInternal_Injected_m4185E07C39CD19689720F3F5B6161938C39BAAF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::SetLocalTRSInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,System.Boolean)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position, ___3_rotation, ___4_scale, ___5_useMask); } // System.Void UnityEngine.Animations.TransformStreamHandle::GetGlobalTRInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_GetGlobalTRInternal_Injected_mA425C4A4674833F9EEB44FBC2C5DB357B3EB306E (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rotation, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_GetGlobalTRInternal_Injected_mA425C4A4674833F9EEB44FBC2C5DB357B3EB306E_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformStreamHandle_GetGlobalTRInternal_Injected_mA425C4A4674833F9EEB44FBC2C5DB357B3EB306E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_GetGlobalTRInternal_Injected_mA425C4A4674833F9EEB44FBC2C5DB357B3EB306E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::GetGlobalTRInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position, ___3_rotation); } // System.Void UnityEngine.Animations.TransformStreamHandle::SetGlobalTRInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformStreamHandle_SetGlobalTRInternal_Injected_mDE035F852727673707A01C6475FC52E38D98DB6F (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rotation, bool ___4_useMask, const RuntimeMethod* method) { typedef void (*TransformStreamHandle_SetGlobalTRInternal_Injected_mDE035F852727673707A01C6475FC52E38D98DB6F_ftn) (TransformStreamHandle_t4C1B88E471D0A729DAF29F631D14C3E9CE7A588E*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, bool); static TransformStreamHandle_SetGlobalTRInternal_Injected_mDE035F852727673707A01C6475FC52E38D98DB6F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformStreamHandle_SetGlobalTRInternal_Injected_mDE035F852727673707A01C6475FC52E38D98DB6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformStreamHandle::SetGlobalTRInternal_Injected(UnityEngine.Animations.TransformStreamHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Boolean)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position, ___3_rotation, ___4_useMask); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.PropertyStreamHandle::ResolveInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyStreamHandle_ResolveInternal_Injected_m2F38D58EFF0643C85F7ABA035DAC718D5A885B0F (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, const RuntimeMethod* method) { typedef void (*PropertyStreamHandle_ResolveInternal_Injected_m2F38D58EFF0643C85F7ABA035DAC718D5A885B0F_ftn) (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static PropertyStreamHandle_ResolveInternal_Injected_m2F38D58EFF0643C85F7ABA035DAC718D5A885B0F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyStreamHandle_ResolveInternal_Injected_m2F38D58EFF0643C85F7ABA035DAC718D5A885B0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.PropertyStreamHandle::ResolveInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream); } // System.Single UnityEngine.Animations.PropertyStreamHandle::GetFloatInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PropertyStreamHandle_GetFloatInternal_Injected_m6604EAC314F4B69CAC8601BE540A723ADCC8734E (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, const RuntimeMethod* method) { typedef float (*PropertyStreamHandle_GetFloatInternal_Injected_m6604EAC314F4B69CAC8601BE540A723ADCC8734E_ftn) (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static PropertyStreamHandle_GetFloatInternal_Injected_m6604EAC314F4B69CAC8601BE540A723ADCC8734E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyStreamHandle_GetFloatInternal_Injected_m6604EAC314F4B69CAC8601BE540A723ADCC8734E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.PropertyStreamHandle::GetFloatInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&)"); float icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_stream); return icallRetVal; } // System.Int32 UnityEngine.Animations.PropertyStreamHandle::GetIntInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyStreamHandle_GetIntInternal_Injected_mDFDACC53C8FAA687E154D78C9A86B58EA836AF14 (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, const RuntimeMethod* method) { typedef int32_t (*PropertyStreamHandle_GetIntInternal_Injected_mDFDACC53C8FAA687E154D78C9A86B58EA836AF14_ftn) (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static PropertyStreamHandle_GetIntInternal_Injected_mDFDACC53C8FAA687E154D78C9A86B58EA836AF14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyStreamHandle_GetIntInternal_Injected_mDFDACC53C8FAA687E154D78C9A86B58EA836AF14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.PropertyStreamHandle::GetIntInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&)"); int32_t icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_stream); return icallRetVal; } // System.Boolean UnityEngine.Animations.PropertyStreamHandle::GetBoolInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyStreamHandle_GetBoolInternal_Injected_mDE6D207C4962AC0FC356962421418A632D7120D6 (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, const RuntimeMethod* method) { typedef bool (*PropertyStreamHandle_GetBoolInternal_Injected_mDE6D207C4962AC0FC356962421418A632D7120D6_ftn) (PropertyStreamHandle_tA4F5D5D4C6A47069B2D84EDDD84B8A7F982DA1B3*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static PropertyStreamHandle_GetBoolInternal_Injected_mDE6D207C4962AC0FC356962421418A632D7120D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyStreamHandle_GetBoolInternal_Injected_mDE6D207C4962AC0FC356962421418A632D7120D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.PropertyStreamHandle::GetBoolInternal_Injected(UnityEngine.Animations.PropertyStreamHandle&,UnityEngine.Animations.AnimationStream&)"); bool icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_stream); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animations.TransformSceneHandle::HasValidTransform_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransformSceneHandle_HasValidTransform_Injected_m1F0CEB3799D44896F7F501AE0E99BF49938ADA4B (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, const RuntimeMethod* method) { typedef bool (*TransformSceneHandle_HasValidTransform_Injected_m1F0CEB3799D44896F7F501AE0E99BF49938ADA4B_ftn) (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static TransformSceneHandle_HasValidTransform_Injected_m1F0CEB3799D44896F7F501AE0E99BF49938ADA4B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformSceneHandle_HasValidTransform_Injected_m1F0CEB3799D44896F7F501AE0E99BF49938ADA4B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformSceneHandle::HasValidTransform_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&)"); bool icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_stream); return icallRetVal; } // System.Void UnityEngine.Animations.TransformSceneHandle::GetPositionInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformSceneHandle_GetPositionInternal_Injected_m5CB0EBF73345BD9F90E504DCEFE1C2D4B349FAB0 (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformSceneHandle_GetPositionInternal_Injected_m5CB0EBF73345BD9F90E504DCEFE1C2D4B349FAB0_ftn) (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformSceneHandle_GetPositionInternal_Injected_m5CB0EBF73345BD9F90E504DCEFE1C2D4B349FAB0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformSceneHandle_GetPositionInternal_Injected_m5CB0EBF73345BD9F90E504DCEFE1C2D4B349FAB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformSceneHandle::GetPositionInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformSceneHandle::GetRotationInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformSceneHandle_GetRotationInternal_Injected_m50FA487714327D6B98868DB6322D1F72260B8BBE (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformSceneHandle_GetRotationInternal_Injected_m50FA487714327D6B98868DB6322D1F72260B8BBE_ftn) (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformSceneHandle_GetRotationInternal_Injected_m50FA487714327D6B98868DB6322D1F72260B8BBE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformSceneHandle_GetRotationInternal_Injected_m50FA487714327D6B98868DB6322D1F72260B8BBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformSceneHandle::GetRotationInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformSceneHandle::GetLocalRotationInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformSceneHandle_GetLocalRotationInternal_Injected_m580089F9FDCF7CB1BFBFDBA70EE7C49BA3B90304 (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) { typedef void (*TransformSceneHandle_GetLocalRotationInternal_Injected_m580089F9FDCF7CB1BFBFDBA70EE7C49BA3B90304_ftn) (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformSceneHandle_GetLocalRotationInternal_Injected_m580089F9FDCF7CB1BFBFDBA70EE7C49BA3B90304_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformSceneHandle_GetLocalRotationInternal_Injected_m580089F9FDCF7CB1BFBFDBA70EE7C49BA3B90304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformSceneHandle::GetLocalRotationInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_ret); } // System.Void UnityEngine.Animations.TransformSceneHandle::GetLocalTRSInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformSceneHandle_GetLocalTRSInternal_Injected_m09BD17EECEC5ED6D21F7224862F01C0BEAD9CE9C (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___4_scale, const RuntimeMethod* method) { typedef void (*TransformSceneHandle_GetLocalTRSInternal_Injected_m09BD17EECEC5ED6D21F7224862F01C0BEAD9CE9C_ftn) (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static TransformSceneHandle_GetLocalTRSInternal_Injected_m09BD17EECEC5ED6D21F7224862F01C0BEAD9CE9C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformSceneHandle_GetLocalTRSInternal_Injected_m09BD17EECEC5ED6D21F7224862F01C0BEAD9CE9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformSceneHandle::GetLocalTRSInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position, ___3_rotation, ___4_scale); } // System.Void UnityEngine.Animations.TransformSceneHandle::GetGlobalTRInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransformSceneHandle_GetGlobalTRInternal_Injected_mBAF0D818077C87003CFACC9BCE40CD62C5208A26 (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB* ___0__unity_self, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___1_stream, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___3_rotation, const RuntimeMethod* method) { typedef void (*TransformSceneHandle_GetGlobalTRInternal_Injected_mBAF0D818077C87003CFACC9BCE40CD62C5208A26_ftn) (TransformSceneHandle_t4A2454F99C8DC8FFFBFA0C2B35A4AFD3067961EB*, AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*); static TransformSceneHandle_GetGlobalTRInternal_Injected_mBAF0D818077C87003CFACC9BCE40CD62C5208A26_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TransformSceneHandle_GetGlobalTRInternal_Injected_mBAF0D818077C87003CFACC9BCE40CD62C5208A26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.TransformSceneHandle::GetGlobalTRInternal_Injected(UnityEngine.Animations.TransformSceneHandle&,UnityEngine.Animations.AnimationStream&,UnityEngine.Vector3&,UnityEngine.Quaternion&)"); _il2cpp_icall_func(___0__unity_self, ___1_stream, ___2_position, ___3_rotation); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationSceneHandleUtility::ReadSceneFloatsInternal(UnityEngine.Animations.AnimationStream&,System.Void*,System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationSceneHandleUtility_ReadSceneFloatsInternal_mDF52B54C3765CC9856DC4F5A5BF9D358D4D4312A (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___0_stream, void* ___1_propertySceneHandles, void* ___2_floatBuffer, int32_t ___3_count, const RuntimeMethod* method) { typedef void (*AnimationSceneHandleUtility_ReadSceneFloatsInternal_mDF52B54C3765CC9856DC4F5A5BF9D358D4D4312A_ftn) (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, void*, void*, int32_t); static AnimationSceneHandleUtility_ReadSceneFloatsInternal_mDF52B54C3765CC9856DC4F5A5BF9D358D4D4312A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationSceneHandleUtility_ReadSceneFloatsInternal_mDF52B54C3765CC9856DC4F5A5BF9D358D4D4312A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationSceneHandleUtility::ReadSceneFloatsInternal(UnityEngine.Animations.AnimationStream&,System.Void*,System.Void*,System.Int32)"); _il2cpp_icall_func(___0_stream, ___1_propertySceneHandles, ___2_floatBuffer, ___3_count); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationStreamHandleUtility::ReadStreamFloatsInternal(UnityEngine.Animations.AnimationStream&,System.Void*,System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationStreamHandleUtility_ReadStreamFloatsInternal_m6BAC0676E422F2C256C06AA0EA32F7B66D04F84C (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___0_stream, void* ___1_propertyStreamHandles, void* ___2_floatBuffer, int32_t ___3_count, const RuntimeMethod* method) { typedef void (*AnimationStreamHandleUtility_ReadStreamFloatsInternal_m6BAC0676E422F2C256C06AA0EA32F7B66D04F84C_ftn) (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, void*, void*, int32_t); static AnimationStreamHandleUtility_ReadStreamFloatsInternal_m6BAC0676E422F2C256C06AA0EA32F7B66D04F84C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationStreamHandleUtility_ReadStreamFloatsInternal_m6BAC0676E422F2C256C06AA0EA32F7B66D04F84C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationStreamHandleUtility::ReadStreamFloatsInternal(UnityEngine.Animations.AnimationStream&,System.Void*,System.Void*,System.Int32)"); _il2cpp_icall_func(___0_stream, ___1_propertyStreamHandles, ___2_floatBuffer, ___3_count); } // System.Void UnityEngine.Animations.AnimationStreamHandleUtility::WriteStreamFloatsInternal(UnityEngine.Animations.AnimationStream&,System.Void*,System.Void*,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationStreamHandleUtility_WriteStreamFloatsInternal_m189497A194CA6D6F1EC649B83C6AA42476089649 (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___0_stream, void* ___1_propertyStreamHandles, void* ___2_floatBuffer, int32_t ___3_count, bool ___4_useMask, const RuntimeMethod* method) { typedef void (*AnimationStreamHandleUtility_WriteStreamFloatsInternal_m189497A194CA6D6F1EC649B83C6AA42476089649_ftn) (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*, void*, void*, int32_t, bool); static AnimationStreamHandleUtility_WriteStreamFloatsInternal_m189497A194CA6D6F1EC649B83C6AA42476089649_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationStreamHandleUtility_WriteStreamFloatsInternal_m189497A194CA6D6F1EC649B83C6AA42476089649_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationStreamHandleUtility::WriteStreamFloatsInternal(UnityEngine.Animations.AnimationStream&,System.Void*,System.Void*,System.Int32,System.Boolean)"); _il2cpp_icall_func(___0_stream, ___1_propertyStreamHandles, ___2_floatBuffer, ___3_count, ___4_useMask); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationClipPlayable UnityEngine.Animations.AnimationClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 AnimationClipPlayable_Create_m034A4A30AC2642E675B95A0A7C3C384F533F5C1A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = ___1_clip; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2; L_2 = AnimationClipPlayable_CreateHandle_m9804DF3694EC65E8531F6839194AB189401AE564(L_0, L_1, NULL); V_0 = L_2; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0; AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 L_4; memset((&L_4), 0, sizeof(L_4)); AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0012; } IL_0012: { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 L_5 = V_1; return L_5; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_CreateHandle_m9804DF3694EC65E8531F6839194AB189401AE564 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___0_graph; AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = ___1_clip; bool L_3; L_3 = AnimationClipPlayable_CreateHandleInternal_mB8466F44A261B040DBCE8BA442DA8CF7153D2212(L_1, L_2, (&V_0), NULL); V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_001f; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5; L_5 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_5; goto IL_0023; } IL_001f: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0; V_2 = L_6; goto IL_0023; } IL_0023: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBD022D19E88CF1C2E702FF8813F493923F8AC574)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationClipPlayable::op_Implicit(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationClipPlayable_op_Implicit_m112BA2303DA5A9A8E24310332E3C27E13F74A0FD (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4_AdjustorThunk (RuntimeObject* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) { { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); bool L_1 = ___0_value; AnimationClipPlayable_SetApplyFootIKInternal_m57C77DC9937F7BA02885EEBF5D7CDC1CF9412DFC(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) { { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); bool L_1 = ___0_value; AnimationClipPlayable_SetRemoveStartOffsetInternal_m5C095AAB7C17821144A2CD4D7DDFE562358CC5A4(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) { { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); bool L_1 = ___0_value; AnimationClipPlayable_SetOverrideLoopTimeInternal_m44BAF0A6EE093D0E30EC8FF99423BF6E4B832CC5(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___0_value, const RuntimeMethod* method) { { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); bool L_1 = ___0_value; AnimationClipPlayable_SetLoopTimeInternal_mC308D81D4A82EFACED882515D17935E43298E386(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_mB8466F44A261B040DBCE8BA442DA8CF7153D2212 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) { { AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___1_clip; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_1 = ___2_handle; bool L_2; L_2 = AnimationClipPlayable_CreateHandleInternal_Injected_m4FD6B80E5194144660D7974F13F44BA0355C6E3B((&___0_graph), L_0, L_1, NULL); return L_2; } } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIKInternal_m57C77DC9937F7BA02885EEBF5D7CDC1CF9412DFC (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetApplyFootIKInternal_m57C77DC9937F7BA02885EEBF5D7CDC1CF9412DFC_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static AnimationClipPlayable_SetApplyFootIKInternal_m57C77DC9937F7BA02885EEBF5D7CDC1CF9412DFC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetApplyFootIKInternal_m57C77DC9937F7BA02885EEBF5D7CDC1CF9412DFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___0_handle, ___1_value); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffsetInternal_m5C095AAB7C17821144A2CD4D7DDFE562358CC5A4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetRemoveStartOffsetInternal_m5C095AAB7C17821144A2CD4D7DDFE562358CC5A4_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static AnimationClipPlayable_SetRemoveStartOffsetInternal_m5C095AAB7C17821144A2CD4D7DDFE562358CC5A4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetRemoveStartOffsetInternal_m5C095AAB7C17821144A2CD4D7DDFE562358CC5A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___0_handle, ___1_value); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTimeInternal_m44BAF0A6EE093D0E30EC8FF99423BF6E4B832CC5 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetOverrideLoopTimeInternal_m44BAF0A6EE093D0E30EC8FF99423BF6E4B832CC5_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static AnimationClipPlayable_SetOverrideLoopTimeInternal_m44BAF0A6EE093D0E30EC8FF99423BF6E4B832CC5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetOverrideLoopTimeInternal_m44BAF0A6EE093D0E30EC8FF99423BF6E4B832CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___0_handle, ___1_value); } // System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTimeInternal_mC308D81D4A82EFACED882515D17935E43298E386 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) { typedef void (*AnimationClipPlayable_SetLoopTimeInternal_mC308D81D4A82EFACED882515D17935E43298E386_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static AnimationClipPlayable_SetLoopTimeInternal_mC308D81D4A82EFACED882515D17935E43298E386_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_SetLoopTimeInternal_mC308D81D4A82EFACED882515D17935E43298E386_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___0_handle, ___1_value); } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_Injected_m4FD6B80E5194144660D7974F13F44BA0355C6E3B (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___1_clip, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___2_handle, const RuntimeMethod* method) { typedef bool (*AnimationClipPlayable_CreateHandleInternal_Injected_m4FD6B80E5194144660D7974F13F44BA0355C6E3B_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AnimationClipPlayable_CreateHandleInternal_Injected_m4FD6B80E5194144660D7974F13F44BA0355C6E3B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClipPlayable_CreateHandleInternal_Injected_m4FD6B80E5194144660D7974F13F44BA0355C6E3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_clip, ___2_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B((&___0_other), NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0; RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1); Il2CppFakeBox L_3(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var, __this); bool L_4; L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3_AdjustorThunk (RuntimeObject* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method) { AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mFA5FE84F06C8E9A89C07190055BC898525F897C4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F((&L_1), L_0, /*hidden argument*/NULL); ((AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Create(UnityEngine.Playables.PlayableGraph) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 AnimationMotionXToDeltaPlayable_Create_m9F2C95194E1B5F76A0399BDE8FCEF33A80B77F73 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimationMotionXToDeltaPlayable_CreateHandle_m848549F4FA09509BCBD846D85E5E2E8DFB8CBE3B(L_0, NULL); V_0 = L_1; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = V_0; AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_3; memset((&L_3), 0, sizeof(L_3)); AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940((&L_3), L_2, /*hidden argument*/NULL); V_1 = L_3; goto IL_0011; } IL_0011: { AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_4 = V_1; return L_4; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_CreateHandle_m848549F4FA09509BCBD846D85E5E2E8DFB8CBE3B (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___0_graph; il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationMotionXToDeltaPlayable_CreateHandleInternal_m9556CCBB3F290E53A0BA8021F06C8E83232EF706(L_1, (&V_0), NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4; L_4 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_4; goto IL_002b; } IL_001e: { PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), 1, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = V_0; V_2 = L_5; goto IL_002b; } IL_002b: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_2; return L_6; } } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::op_Implicit(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationMotionXToDeltaPlayable_op_Implicit_m1AC02CC4C55FD3550D6DFFFB7ADF960BD7D6E35D (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC_AdjustorThunk (RuntimeObject* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, bool ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0); bool L_1 = ___0_value; il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m616455F80B4EAE4A0CD24A29630792C62872E929(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_m9556CCBB3F290E53A0BA8021F06C8E83232EF706 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___1_handle; il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_mAFF1C58B8D07A6A9E92042C038231D7CC873EF11((&___0_graph), L_0, NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m616455F80B4EAE4A0CD24A29630792C62872E929 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) { typedef void (*AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m616455F80B4EAE4A0CD24A29630792C62872E929_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool); static AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m616455F80B4EAE4A0CD24A29630792C62872E929_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_m616455F80B4EAE4A0CD24A29630792C62872E929_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)"); _il2cpp_icall_func(___0_handle, ___1_value); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m4FC582F607F00D5E2A6B97219D2D4150AFA42AF1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_mAFF1C58B8D07A6A9E92042C038231D7CC873EF11 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { typedef bool (*AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_mAFF1C58B8D07A6A9E92042C038231D7CC873EF11_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_mAFF1C58B8D07A6A9E92042C038231D7CC873EF11_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_mAFF1C58B8D07A6A9E92042C038231D7CC873EF11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 AnimationMixerPlayable_Create_m4136E1F8A7BF26D3DE52C68111F8E1D789A7A8F3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 V_1; memset((&V_1), 0, sizeof(V_1)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; int32_t L_1 = ___1_inputCount; il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2; L_2 = AnimationMixerPlayable_CreateHandle_m98DCB979893A9C4F782B2E07EF12BD69CF838A9C(L_0, L_1, NULL); V_0 = L_2; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0; AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_4; memset((&L_4), 0, sizeof(L_4)); AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7((&L_4), L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0012; } IL_0012: { AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_5 = V_1; return L_5; } } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_CreateHandle_m98DCB979893A9C4F782B2E07EF12BD69CF838A9C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, int32_t ___1_inputCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2; memset((&V_2), 0, sizeof(V_2)); { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_0 = L_0; PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___0_graph; il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); bool L_2; L_2 = AnimationMixerPlayable_CreateHandleInternal_m0C404F86C8C0FDD248BED7E153F3BEFBEEA39D37(L_1, (&V_0), NULL); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4; L_4 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); V_2 = L_4; goto IL_002b; } IL_001e: { int32_t L_5 = ___1_inputCount; PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0; V_2 = L_6; goto IL_002b; } IL_002b: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2; return L_7; } } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) { AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7(_thisAdjusted, ___0_handle, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method) { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue; _returnValue = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationMixerPlayable_op_Implicit_m7B2D50F94CD0EE3E66478A560CC929BE7C985323 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_playable, const RuntimeMethod* method) { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F((&___0_playable), NULL); Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1; memset((&L_1), 0, sizeof(L_1)); Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(__this, NULL); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1; L_1 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F((&___0_other), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); bool L_2; L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E_AdjustorThunk (RuntimeObject* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method) { AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_m0C404F86C8C0FDD248BED7E153F3BEFBEEA39D37 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___1_handle; il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); bool L_1; L_1 = AnimationMixerPlayable_CreateHandleInternal_Injected_mD26E05A0F2676C90B7F06E718B7843167D33FE1E((&___0_graph), L_0, NULL); return L_1; } } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m7D67E8E778387293AF1ACB1FDBE6ADA3E456A969 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var); PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0; L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL); AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1; return; } } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_Injected_mD26E05A0F2676C90B7F06E718B7843167D33FE1E (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___0_graph, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___1_handle, const RuntimeMethod* method) { typedef bool (*AnimationMixerPlayable_CreateHandleInternal_Injected_mD26E05A0F2676C90B7F06E718B7843167D33FE1E_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*); static AnimationMixerPlayable_CreateHandleInternal_Injected_mD26E05A0F2676C90B7F06E718B7843167D33FE1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationMixerPlayable_CreateHandleInternal_Injected_mD26E05A0F2676C90B7F06E718B7843167D33FE1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)"); bool icallRetVal = _il2cpp_icall_func(___0_graph, ___1_handle); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Animations.AnimationStream::GetDeltaTime_Injected(UnityEngine.Animations.AnimationStream&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationStream_GetDeltaTime_Injected_mF06679592F1FEFA1DD24E4553554913F59DAAE55 (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A* ___0__unity_self, const RuntimeMethod* method) { typedef float (*AnimationStream_GetDeltaTime_Injected_mF06679592F1FEFA1DD24E4553554913F59DAAE55_ftn) (AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A*); static AnimationStream_GetDeltaTime_Injected_mF06679592F1FEFA1DD24E4553554913F59DAAE55_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationStream_GetDeltaTime_Injected_mF06679592F1FEFA1DD24E4553554913F59DAAE55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationStream::GetDeltaTime_Injected(UnityEngine.Animations.AnimationStream&)"); float icallRetVal = _il2cpp_icall_func(___0__unity_self); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_Create_m65847A70F6C74854387814C5B1D4C281B6CCCDC4 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___2_target, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_3; memset((&V_3), 0, sizeof(V_3)); { String_t* L_0 = ___1_name; bool L_1; L_1 = AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m2FBE35C9ADFA39052F34E49F46E39CEBD10F4B49((&___0_graph), L_0, (&V_0), NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_001a; } } { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_3; L_3 = AnimationPlayableOutput_get_Null_mDF5638798B49F3E7ACCF766C266D7F776E553900(NULL); V_3 = L_3; goto IL_002f; } IL_001a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0; AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A((&V_1), L_4, NULL); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = ___2_target; AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE((&V_1), L_5, NULL); AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_6 = V_1; V_3 = L_6; goto IL_002f; } IL_002f: { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_7 = V_3; return L_7; } } // System.Void UnityEngine.Animations.AnimationPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___0_handle), NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2; L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793((&___0_handle), PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var))); NullCheck(L_4); InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1767A709DBA16BACAD77F5ED6AF9CBBD95D35D4E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A_RuntimeMethod_var))); } IL_0026: { } IL_0027: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___0_handle; __this->___m_Handle_0 = L_5; return; } } IL2CPP_EXTERN_C void AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___0_handle, const RuntimeMethod* method) { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A(_thisAdjusted, ___0_handle, method); } // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_get_Null_mDF5638798B49F3E7ACCF766C266D7F776E553900 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutputHandle_get_Null_m656E8D2549FA031DA8A2EA5B39CE3B33D75B69F8(NULL); AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000e; } IL_000e: { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2 = V_0; return L_2; } } // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0; V_0 = L_0; goto IL_000a; } IL_000a: { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue; _returnValue = AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D(_thisAdjusted, method); return _returnValue; } // UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Implicit(UnityEngine.Animations.AnimationPlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AnimationPlayableOutput_op_Implicit_mB256AA7AA6BC0577B47399941D4B42BBC5C28DA7 (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___0_output, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D((&___0_output), NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1; memset((&L_1), 0, sizeof(L_1)); PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0; return L_2; } } // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_op_Explicit_m7139943338A06A1B3DE71DF52A0D253C6DC8877E (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___0_output, const RuntimeMethod* method) { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0; L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___0_output), NULL); AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0010; } IL_0010: { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2 = V_0; return L_2; } } // UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::GetTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) { Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_0 = NULL; { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_1; L_1 = AnimationPlayableOutput_InternalGetTarget_m3ECC05C07DEBDD5ECCAB92A2213DA9087E43B5F2(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* _returnValue; _returnValue = AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Animations.AnimationPlayableOutput::SetTarget(UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_value, const RuntimeMethod* method) { { PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_1 = ___0_value; AnimationPlayableOutput_InternalSetTarget_m49002BC3713A0AF76F2447A0147493F234B8E616(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE_AdjustorThunk (RuntimeObject* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_value, const RuntimeMethod* method) { AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE(_thisAdjusted, ___0_value, method); } // UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::InternalGetTarget(UnityEngine.Playables.PlayableOutputHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_InternalGetTarget_m3ECC05C07DEBDD5ECCAB92A2213DA9087E43B5F2 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_handle, const RuntimeMethod* method) { typedef Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* (*AnimationPlayableOutput_InternalGetTarget_m3ECC05C07DEBDD5ECCAB92A2213DA9087E43B5F2_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*); static AnimationPlayableOutput_InternalGetTarget_m3ECC05C07DEBDD5ECCAB92A2213DA9087E43B5F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableOutput_InternalGetTarget_m3ECC05C07DEBDD5ECCAB92A2213DA9087E43B5F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableOutput::InternalGetTarget(UnityEngine.Playables.PlayableOutputHandle&)"); Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* icallRetVal = _il2cpp_icall_func(___0_handle); return icallRetVal; } // System.Void UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_InternalSetTarget_m49002BC3713A0AF76F2447A0147493F234B8E616 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___0_handle, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___1_target, const RuntimeMethod* method) { typedef void (*AnimationPlayableOutput_InternalSetTarget_m49002BC3713A0AF76F2447A0147493F234B8E616_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*); static AnimationPlayableOutput_InternalSetTarget_m49002BC3713A0AF76F2447A0147493F234B8E616_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationPlayableOutput_InternalSetTarget_m49002BC3713A0AF76F2447A0147493F234B8E616_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator)"); _il2cpp_icall_func(___0_handle, ___1_target); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.NotKeyableAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotKeyableAttribute__ctor_m818249C0E7E98C56F41B672A3140A87EA568EB84 (NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding UnityEngine.Animations.AnimationPlayableBinding::Create(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AnimationPlayableBinding_Create_m3E764C5FC95E912E727275AA705701933B93C2CB (String_t* ___0_name, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_key, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableBinding_CreateAnimationOutput_mAAF4FE67781A130389ADA1BD625D42215B4C55A2_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___0_name; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___1_key; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_3; L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL); CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_4 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var); NullCheck(L_4); CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_4, NULL, (intptr_t)((void*)AnimationPlayableBinding_CreateAnimationOutput_mAAF4FE67781A130389ADA1BD625D42215B4C55A2_RuntimeMethod_var), NULL); il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var); PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5; L_5 = PlayableBinding_CreateInternal_m63C8C98E659B52725E0373019ECFCEC22167A47A(L_0, L_1, L_3, L_4, NULL); V_0 = L_5; goto IL_0021; } IL_0021: { PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6 = V_0; return L_6; } } // UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableBinding::CreateAnimationOutput(UnityEngine.Playables.PlayableGraph,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AnimationPlayableBinding_CreateAnimationOutput_mAAF4FE67781A130389ADA1BD625D42215B4C55A2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___0_graph, String_t* ___1_name, const RuntimeMethod* method) { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___0_graph; String_t* L_1 = ___1_name; AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2; L_2 = AnimationPlayableOutput_Create_m65847A70F6C74854387814C5B1D4C281B6CCCDC4(L_0, L_1, (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*)NULL, NULL); PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3; L_3 = AnimationPlayableOutput_op_Implicit_mB256AA7AA6BC0577B47399941D4B42BBC5C28DA7(L_2, NULL); V_0 = L_3; goto IL_0011; } IL_0011: { PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0; return L_4; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); }