#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void DungeonArchitect.SxEngine.SxMeshActor::.ctor() extern void SxMeshActor__ctor_m29C254C869945699E63EC4FEDCAC9D3125DA1E1B (void); // 0x00000002 System.Void DungeonArchitect.SxEngine.SxMeshActor::SetMesh(DungeonArchitect.SxEngine.SxMesh) extern void SxMeshActor_SetMesh_m63BD667911A519304A0C611C01F0FCEEEF1EE780 (void); // 0x00000003 System.Void DungeonArchitect.SxEngine.SxMeshActor::SetMaterial(DungeonArchitect.SxEngine.SxMaterial) extern void SxMeshActor_SetMaterial_mB21589EABDA0788705C728CFA4E19ACEA572981B (void); // 0x00000004 System.Void DungeonArchitect.SxEngine.SxMeshActor::SetMesh() // 0x00000005 System.Void DungeonArchitect.SxEngine.SxMeshActor::SetMaterial() // 0x00000006 System.Void DungeonArchitect.SxEngine.SxTextActor::.ctor() extern void SxTextActor__ctor_m26E267B89EE4996E00797A10C72538982525888B (void); // 0x00000007 DungeonArchitect.SxEngine.SxMaterial DungeonArchitect.SxEngine.SxMeshComponent::get_Material() extern void SxMeshComponent_get_Material_mDFE4BE0E590AEE75021AC2524E48FD7596B73F43 (void); // 0x00000008 System.Void DungeonArchitect.SxEngine.SxMeshComponent::set_Material(DungeonArchitect.SxEngine.SxMaterial) extern void SxMeshComponent_set_Material_m27AE81476A0215052D91902267D426E1E6DF9B94 (void); // 0x00000009 System.Void DungeonArchitect.SxEngine.SxMeshComponent::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxMeshComponent_Draw_mFE464570B1248BA9943DE3E7979DC39D71B0D7CA (void); // 0x0000000A System.Void DungeonArchitect.SxEngine.SxMeshComponent::.ctor() extern void SxMeshComponent__ctor_mE68263A09AC4206DBBD40B3AD2BD4C60341A1168 (void); // 0x0000000B System.String DungeonArchitect.SxEngine.SxTextComponent::get_Text() extern void SxTextComponent_get_Text_m14443AA2AE0BE9930F418141618E4262659CDE0D (void); // 0x0000000C System.Void DungeonArchitect.SxEngine.SxTextComponent::set_Text(System.String) extern void SxTextComponent_set_Text_mEA630521F90B0F6781EBD553A099378DC9E0D703 (void); // 0x0000000D System.Void DungeonArchitect.SxEngine.SxTextComponent::Initialize(DungeonArchitect.SxEngine.SxTextComponentSettings) extern void SxTextComponent_Initialize_mDA9434AEFEC602F98FB8B0F27B926FCD49931D46 (void); // 0x0000000E System.Void DungeonArchitect.SxEngine.SxTextComponent::UpdateMaterial(UnityEngine.Font) extern void SxTextComponent_UpdateMaterial_m6A17DF2C63E6434CB431071DAE5B7E09AFF21481 (void); // 0x0000000F System.Void DungeonArchitect.SxEngine.SxTextComponent::Destroy() extern void SxTextComponent_Destroy_m9F61464934B2B9D7E41C5B11328CADCE667B618A (void); // 0x00000010 System.Void DungeonArchitect.SxEngine.SxTextComponent::OnTextureRebuilt(UnityEngine.Font) extern void SxTextComponent_OnTextureRebuilt_mC7E5A0A51A2CD2252F132ED47E1F221C86483588 (void); // 0x00000011 System.Void DungeonArchitect.SxEngine.SxTextComponent::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxTextComponent_Draw_m04B51C91CA3DDF37FEAE51FE2C9F8C8395066A19 (void); // 0x00000012 System.Void DungeonArchitect.SxEngine.SxTextComponent::RebuildMesh() extern void SxTextComponent_RebuildMesh_m9CDB096A8786ADADEC185F516B50A3A92FE7C765 (void); // 0x00000013 System.Void DungeonArchitect.SxEngine.SxTextComponent::.ctor() extern void SxTextComponent__ctor_mEB468DEF49699E4294D6FBA894975EB8A71646E5 (void); // 0x00000014 UnityEngine.Vector3 DungeonArchitect.SxEngine.SxMeshVertex::get_Position() extern void SxMeshVertex_get_Position_mAE27FFE26F37AE902092C574695F4AEAE94A10F5 (void); // 0x00000015 System.Void DungeonArchitect.SxEngine.SxMeshVertex::set_Position(UnityEngine.Vector3) extern void SxMeshVertex_set_Position_m20DCA6423C159798D3A35DECCEEA82FA30B7452A (void); // 0x00000016 UnityEngine.Color DungeonArchitect.SxEngine.SxMeshVertex::get_Color() extern void SxMeshVertex_get_Color_mEDEF4776F7756BFACDE6EE7D4D67C953AA82B286 (void); // 0x00000017 System.Void DungeonArchitect.SxEngine.SxMeshVertex::set_Color(UnityEngine.Color) extern void SxMeshVertex_set_Color_m1A218CBC467001902157712F8FD8C33BE3764097 (void); // 0x00000018 UnityEngine.Vector2 DungeonArchitect.SxEngine.SxMeshVertex::get_UV0() extern void SxMeshVertex_get_UV0_mDC91E4537FA5D156F6F95F51E5E25AAE6E616561 (void); // 0x00000019 System.Void DungeonArchitect.SxEngine.SxMeshVertex::set_UV0(UnityEngine.Vector2) extern void SxMeshVertex_set_UV0_mF39249B682641156BD43C02A7FD98561215DC628 (void); // 0x0000001A System.Void DungeonArchitect.SxEngine.SxMeshVertex::.ctor() extern void SxMeshVertex__ctor_m1B7380A846B11D3C5C0B37080C2B85A6EB2C77EA (void); // 0x0000001B System.Void DungeonArchitect.SxEngine.SxMeshVertex::.ctor(UnityEngine.Vector3) extern void SxMeshVertex__ctor_m68F3A39ACE02CCFFF5A15C7D54A90DEDDCB275E3 (void); // 0x0000001C System.Void DungeonArchitect.SxEngine.SxMeshVertex::.ctor(UnityEngine.Vector3,UnityEngine.Color) extern void SxMeshVertex__ctor_m4BBDFDED2150F36A0C0807D57A62FCFEF7F506CD (void); // 0x0000001D System.Void DungeonArchitect.SxEngine.SxMeshVertex::.ctor(UnityEngine.Vector3,UnityEngine.Color,UnityEngine.Vector2) extern void SxMeshVertex__ctor_m506C9E48B57E9F6655B6C3A4F363BA1F7606EE11 (void); // 0x0000001E System.Int32 DungeonArchitect.SxEngine.SxMeshSection::get_DrawMode() extern void SxMeshSection_get_DrawMode_mAEE1C13FD53C6339E803D3738BAB4E7FA9EEB56C (void); // 0x0000001F System.Void DungeonArchitect.SxEngine.SxMeshSection::set_DrawMode(System.Int32) extern void SxMeshSection_set_DrawMode_mAAEEF4E22BF6A15E6DC46DCCBDDE16D31EA73E63 (void); // 0x00000020 DungeonArchitect.SxEngine.SxMeshVertex[] DungeonArchitect.SxEngine.SxMeshSection::get_Vertices() extern void SxMeshSection_get_Vertices_m98DC66D5FE65E65FB61242D2A3E81CBAB01C0417 (void); // 0x00000021 System.Void DungeonArchitect.SxEngine.SxMeshSection::set_Vertices(DungeonArchitect.SxEngine.SxMeshVertex[]) extern void SxMeshSection_set_Vertices_m77942424BEC7596C19385CD110A05B6B217A98DC (void); // 0x00000022 System.Void DungeonArchitect.SxEngine.SxMeshSection::.ctor() extern void SxMeshSection__ctor_m9F95EB62D488727C728AE4774A0778A967B2C000 (void); // 0x00000023 System.Void DungeonArchitect.SxEngine.SxMesh::CreateSection(System.Int32,System.Int32,DungeonArchitect.SxEngine.SxMeshVertex[]) extern void SxMesh_CreateSection_m57EBE3C7ACA6F8B8A40386205A8F0133FB1595EB (void); // 0x00000024 System.Void DungeonArchitect.SxEngine.SxMesh::ClearSection(System.Int32) extern void SxMesh_ClearSection_m60FB9A50D1D0CE253EABFB930CE95567928F4402 (void); // 0x00000025 System.Void DungeonArchitect.SxEngine.SxMesh::ClearAllSections() extern void SxMesh_ClearAllSections_mD286555A6896BA9A29CFF7E48813B8D147F6C337 (void); // 0x00000026 System.Void DungeonArchitect.SxEngine.SxMesh::.ctor() extern void SxMesh__ctor_mDF54410B7469AC026B0951FF74D78D230730411E (void); // 0x00000027 DungeonArchitect.SxEngine.SxMesh DungeonArchitect.SxEngine.SxMeshRegistry::Get() // 0x00000028 System.Void DungeonArchitect.SxEngine.SxMeshRegistry::.ctor() extern void SxMeshRegistry__ctor_m292185D419F05BC7C5DCFC6FE41C1B61CDE776ED (void); // 0x00000029 System.Void DungeonArchitect.SxEngine.SxMeshRegistry::.cctor() extern void SxMeshRegistry__cctor_mCC84890D25E94A7BD5894E414288F3F147AFC575 (void); // 0x0000002A System.Void DungeonArchitect.SxEngine.SxQuadMesh::.ctor() extern void SxQuadMesh__ctor_m06D80A4CC26177D0FD56D5C3C67380F38DB35C68 (void); // 0x0000002B System.Void DungeonArchitect.SxEngine.SxQuadMesh::.ctor(UnityEngine.Color) extern void SxQuadMesh__ctor_m403B3BE6AC6A6424D05D9422F46F59B97F0EE9AE (void); // 0x0000002C System.Void DungeonArchitect.SxEngine.SxQuadMesh::Build(UnityEngine.Color) extern void SxQuadMesh_Build_mBE5641B0967EEB0E694EA6DA4B7C91B196896FED (void); // 0x0000002D UnityEngine.Vector3 DungeonArchitect.SxEngine.SxCamera::get_Location() extern void SxCamera_get_Location_m310DA09594D938A393746256346A50CCBDB6FE3A (void); // 0x0000002E System.Void DungeonArchitect.SxEngine.SxCamera::set_Location(UnityEngine.Vector3) extern void SxCamera_set_Location_m5A52DD4489A70488C3315B9ACCE2996C09CF0BCA (void); // 0x0000002F UnityEngine.Quaternion DungeonArchitect.SxEngine.SxCamera::get_Rotation() extern void SxCamera_get_Rotation_mCA07DDCBF6887AB545E5530067534003925CE481 (void); // 0x00000030 System.Void DungeonArchitect.SxEngine.SxCamera::set_Rotation(UnityEngine.Quaternion) extern void SxCamera_set_Rotation_m545A8BC14BF8A487598A99D9175F1BFF517F6708 (void); // 0x00000031 UnityEngine.Vector3 DungeonArchitect.SxEngine.SxCamera::GetRightVector() extern void SxCamera_GetRightVector_m4CDBB62CC7BA1935ECF5040CA525CFD4AF9139A7 (void); // 0x00000032 UnityEngine.Matrix4x4 DungeonArchitect.SxEngine.SxCamera::get_ViewMatrix() extern void SxCamera_get_ViewMatrix_m4395C364CFEEA88552BFA0E39F7FA7BE2E518EFC (void); // 0x00000033 System.Void DungeonArchitect.SxEngine.SxCamera::LookAt(UnityEngine.Vector3) extern void SxCamera_LookAt_m485A1554F566383EBA91A4D2596E511C62BFBB9F (void); // 0x00000034 System.Void DungeonArchitect.SxEngine.SxCamera::BuildViewMatrix() extern void SxCamera_BuildViewMatrix_m79EE0DA1075F62AC1D1719868A455E9A4B01BB22 (void); // 0x00000035 System.Void DungeonArchitect.SxEngine.SxCamera::.ctor() extern void SxCamera__ctor_m458AD82A6C437B54D9F243A9E590DC62524663D3 (void); // 0x00000036 UnityEngine.Material DungeonArchitect.SxEngine.SxMaterial::get_UnityMaterial() extern void SxMaterial_get_UnityMaterial_m02A3EB2FE601E9AA25B98213AA07AFFD243A1AF1 (void); // 0x00000037 System.Int32 DungeonArchitect.SxEngine.SxMaterial::get_RenderQueue() extern void SxMaterial_get_RenderQueue_mB88C2DAEF8F79E6E95FB4D2204F37F6AD83A83CA (void); // 0x00000038 System.Void DungeonArchitect.SxEngine.SxMaterial::Assign() extern void SxMaterial_Assign_mEBEE9F3445AE86DBA0E5F0883F8D78E847D0E106 (void); // 0x00000039 DungeonArchitect.SxEngine.SxMaterial DungeonArchitect.SxEngine.SxMaterial::Clone() extern void SxMaterial_Clone_m566606453F0B94FA15B3FFC1B490B3BC4AD00BB2 (void); // 0x0000003A System.Void DungeonArchitect.SxEngine.SxMaterial::SetFloat(System.String,System.Single) extern void SxMaterial_SetFloat_m3D59C336C8DA5A0FCD49ED2042A95A44D6758905 (void); // 0x0000003B System.Void DungeonArchitect.SxEngine.SxMaterial::SetInt(System.String,System.Int32) extern void SxMaterial_SetInt_m720776FA257DF270871C946331ABA6190E00DDEF (void); // 0x0000003C System.Void DungeonArchitect.SxEngine.SxMaterial::SetColor(System.String,UnityEngine.Color) extern void SxMaterial_SetColor_m5DF6177231F54E6CAEAD6A1CD3471F9EDF8DEE5A (void); // 0x0000003D System.Void DungeonArchitect.SxEngine.SxMaterial::.ctor() extern void SxMaterial__ctor_mF821DCB6A09A171E0EB0F2BFD698E39F89793C60 (void); // 0x0000003E System.Void DungeonArchitect.SxEngine.SxUnityMaterial::.ctor(UnityEngine.Material) extern void SxUnityMaterial__ctor_mC45EE41F5EDE3B6F4DCC4910429B1C4A100BB94F (void); // 0x0000003F System.Void DungeonArchitect.SxEngine.SxUnityResourceMaterial::.ctor(System.String) extern void SxUnityResourceMaterial__ctor_mA431922C67671D95F2A0DF5CEBE194FF917D3CF8 (void); // 0x00000040 DungeonArchitect.SxEngine.SxMaterial DungeonArchitect.SxEngine.SxMaterialRegistry::Get() // 0x00000041 System.Void DungeonArchitect.SxEngine.SxMaterialRegistry::.ctor() extern void SxMaterialRegistry__ctor_mFE1E5F8382EE4DD1DE64FBBBB6F22F53B264CA79 (void); // 0x00000042 System.Void DungeonArchitect.SxEngine.SxMaterialRegistry::.cctor() extern void SxMaterialRegistry__cctor_mB939C27BE7B15CF000C302FD825A3B37CCAA9685 (void); // 0x00000043 System.Void DungeonArchitect.SxEngine.SxDefaultMaterial::.ctor() extern void SxDefaultMaterial__ctor_mCF52597BA079790E19EEC91E8E725EF487E9A615 (void); // 0x00000044 System.Void DungeonArchitect.SxEngine.SxRenderCommand::.ctor(UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxMesh,DungeonArchitect.SxEngine.SxMaterial) extern void SxRenderCommand__ctor_m4D1D6A5198339A87772087D2D76238171AEC0281 (void); // 0x00000045 System.Int32 DungeonArchitect.SxEngine.SxRenderCommand::CompareTo(DungeonArchitect.SxEngine.SxRenderCommand) extern void SxRenderCommand_CompareTo_m0D5FAEBB0E6DCAD7B1F2F838BC973719BEF792F3 (void); // 0x00000046 System.Void DungeonArchitect.SxEngine.SxRenderCommand::UpdateDistanceToCam(UnityEngine.Vector3) extern void SxRenderCommand_UpdateDistanceToCam_m5FBFAACD3C51EB1D8F154E965A7E2BDBBF23EB51 (void); // 0x00000047 DungeonArchitect.SxEngine.SxRenderCommand[] DungeonArchitect.SxEngine.SxRenderCommandList::get_Commands() extern void SxRenderCommandList_get_Commands_mBE3006C58DED9DE8557216E434C5DFE0F788C1BE (void); // 0x00000048 System.Void DungeonArchitect.SxEngine.SxRenderCommandList::Add(DungeonArchitect.SxEngine.SxRenderCommand) extern void SxRenderCommandList_Add_m0133D0D0E829AD66DAD7C98BF7948A5CFBE9C717 (void); // 0x00000049 System.Void DungeonArchitect.SxEngine.SxRenderCommandList::Sort(UnityEngine.Vector3) extern void SxRenderCommandList_Sort_mCD552229CFD34488AF3C0F3E91246FCC46966077 (void); // 0x0000004A System.Void DungeonArchitect.SxEngine.SxRenderCommandList::UpdateDistanceFromCam(UnityEngine.Vector3) extern void SxRenderCommandList_UpdateDistanceFromCam_mB98B74E04FF6A05D9CE0F31B5AC105CFA6570EF9 (void); // 0x0000004B System.Void DungeonArchitect.SxEngine.SxRenderCommandList::.ctor() extern void SxRenderCommandList__ctor_m4BDCE991E81F5EBC60AE61BAE42E449A52BA682D (void); // 0x0000004C UnityEngine.RenderTexture DungeonArchitect.SxEngine.SxRenderer::get_Texture() extern void SxRenderer_get_Texture_m96A56D2E73A0BA88B646B073B81B853D9E7804C2 (void); // 0x0000004D System.Void DungeonArchitect.SxEngine.SxRenderer::set_Texture(UnityEngine.RenderTexture) extern void SxRenderer_set_Texture_m83039C77317DDF2A217301C376845112F03BB562 (void); // 0x0000004E DungeonArchitect.SxEngine.SxCamera DungeonArchitect.SxEngine.SxRenderer::get_Camera() extern void SxRenderer_get_Camera_m06F15377120A653FCDD0FBA924E6EF1FC9D96E53 (void); // 0x0000004F System.Single DungeonArchitect.SxEngine.SxRenderer::get_FOV() extern void SxRenderer_get_FOV_m04B5ECB56E05213629AE62FB5684AA80CADFF072 (void); // 0x00000050 System.Void DungeonArchitect.SxEngine.SxRenderer::add_Draw(DungeonArchitect.SxEngine.SxRenderer/DrawDelegate) extern void SxRenderer_add_Draw_mFBEF73AAD3D9876AB5A94FDF70C5D268A6A13BAB (void); // 0x00000051 System.Void DungeonArchitect.SxEngine.SxRenderer::remove_Draw(DungeonArchitect.SxEngine.SxRenderer/DrawDelegate) extern void SxRenderer_remove_Draw_mDD5E14FD3DFEC0784D46186C10845CEE86D2A941 (void); // 0x00000052 System.Void DungeonArchitect.SxEngine.SxRenderer::SetClearState(System.Boolean,System.Boolean,UnityEngine.Color) extern void SxRenderer_SetClearState_m4A28072217AFBF98015598725A717000CF501311 (void); // 0x00000053 DungeonArchitect.SxEngine.SxRenderContext DungeonArchitect.SxEngine.SxRenderer::CreateRenderContext() extern void SxRenderer_CreateRenderContext_m204F4A6FFE2F5D2724F3B99BD23791331E59EAA1 (void); // 0x00000054 System.Single DungeonArchitect.SxEngine.SxRenderer::GetAspectRatio() extern void SxRenderer_GetAspectRatio_mD6F1E4F0226BAC33952AF46DC77BD9E7A4C4D38D (void); // 0x00000055 System.Void DungeonArchitect.SxEngine.SxRenderer::Render(UnityEngine.Vector2,DungeonArchitect.SxEngine.SxWorld) extern void SxRenderer_Render_mFD8B833C6E61D0F89437381BEBF7086EF9E3A8CD (void); // 0x00000056 System.Void DungeonArchitect.SxEngine.SxRenderer::Release() extern void SxRenderer_Release_mF50EE4C4FE50833D0176FF231E0CB040DBF1E41B (void); // 0x00000057 System.Void DungeonArchitect.SxEngine.SxRenderer::AcquireTexture(UnityEngine.Vector2) extern void SxRenderer_AcquireTexture_mB2E9BB6C2862C3D39A0755E3A7B0AEEB9BA3A55A (void); // 0x00000058 System.Void DungeonArchitect.SxEngine.SxRenderer::ReleaseTexture() extern void SxRenderer_ReleaseTexture_m09FDB1C71E6C4FBA1728D2F8EE93F196317A7E9C (void); // 0x00000059 System.Void DungeonArchitect.SxEngine.SxRenderer::RenderDefault(DungeonArchitect.SxEngine.SxRenderCommandList,UnityEngine.Matrix4x4) extern void SxRenderer_RenderDefault_m34A584F76D49E5C8EB820CF925F1103DE60A0795 (void); // 0x0000005A System.Void DungeonArchitect.SxEngine.SxRenderer::RenderMerged(DungeonArchitect.SxEngine.SxRenderCommandList,UnityEngine.Matrix4x4) extern void SxRenderer_RenderMerged_m55B2B2C0BBF397A91D9A44222E3B572838DB1836 (void); // 0x0000005B System.Void DungeonArchitect.SxEngine.SxRenderer::Render(DungeonArchitect.SxEngine.SxRenderCommandList,UnityEngine.Matrix4x4) extern void SxRenderer_Render_mE4689176405E9661F9F9CF0B05FA1A4E6EEFE664 (void); // 0x0000005C System.Void DungeonArchitect.SxEngine.SxRenderer::GenerateMergedMeshes(DungeonArchitect.SxEngine.SxRenderCommand,DungeonArchitect.SxEngine.SxRenderer/MergeMeshList) extern void SxRenderer_GenerateMergedMeshes_mC0B83778104780D1821AC5647D539F4CE928C8B7 (void); // 0x0000005D System.Void DungeonArchitect.SxEngine.SxRenderer::.ctor() extern void SxRenderer__ctor_mF26DD4669AC9A8FF07475FDFF614F974643C82FD (void); // 0x0000005E System.Void DungeonArchitect.SxEngine.SxRenderer/ClearState::.ctor() extern void ClearState__ctor_mAAD2DE9573389ECFB506417418975A86485D7245 (void); // 0x0000005F System.Void DungeonArchitect.SxEngine.SxRenderer/DrawDelegate::.ctor(System.Object,System.IntPtr) extern void DrawDelegate__ctor_m1BA0DA1B3059B3970C8BA4F17A1121DEBC0F98AB (void); // 0x00000060 System.Void DungeonArchitect.SxEngine.SxRenderer/DrawDelegate::Invoke(DungeonArchitect.SxEngine.SxRenderContext) extern void DrawDelegate_Invoke_m796EED77F3F7635E35A01C7FBBA723415BE33C29 (void); // 0x00000061 System.IAsyncResult DungeonArchitect.SxEngine.SxRenderer/DrawDelegate::BeginInvoke(DungeonArchitect.SxEngine.SxRenderContext,System.AsyncCallback,System.Object) extern void DrawDelegate_BeginInvoke_mF16A3BFF2333683A311EF7B061BC39AA23F28282 (void); // 0x00000062 System.Void DungeonArchitect.SxEngine.SxRenderer/DrawDelegate::EndInvoke(System.IAsyncResult) extern void DrawDelegate_EndInvoke_m995DC342B9E23ED3AA991749526576B16F1442ED (void); // 0x00000063 System.Void DungeonArchitect.SxEngine.SxRenderer/MergedMesh::.ctor() extern void MergedMesh__ctor_m0E7B6C457814EADA2A8376D9DAD2E87AEB625E9F (void); // 0x00000064 DungeonArchitect.SxEngine.SxRenderer/MergedMesh[] DungeonArchitect.SxEngine.SxRenderer/MergeMeshList::get_Meshes() extern void MergeMeshList_get_Meshes_m3CDF1CE7CC93039B37D839CF13D7F93E5B0165E6 (void); // 0x00000065 System.Void DungeonArchitect.SxEngine.SxRenderer/MergeMeshList::.ctor() extern void MergeMeshList__ctor_m3162B13B5A5109177CF1BF8100E1F8D0627DFB7F (void); // 0x00000066 System.Void DungeonArchitect.SxEngine.SxRenderer/MergeMeshList::CreateNew() extern void MergeMeshList_CreateNew_m50DEC11FD56AB4A34E86F61D5917402F5563BE05 (void); // 0x00000067 DungeonArchitect.SxEngine.SxRootSceneNode DungeonArchitect.SxEngine.SxSceneGraph::get_RootNode() extern void SxSceneGraph_get_RootNode_mEA95642585AAEA1A9EFD7BC5B941B7D4F012C9AB (void); // 0x00000068 System.Void DungeonArchitect.SxEngine.SxSceneGraph::IterateNodes(System.Action`1) extern void SxSceneGraph_IterateNodes_mD224E7FD4A99F96E3DBA7B7AA5083D5484440FFE (void); // 0x00000069 System.Void DungeonArchitect.SxEngine.SxSceneGraph::Remove(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxSceneGraph_Remove_m0E4031256DB0E49570B7E256AB10E1E59EA11DC9 (void); // 0x0000006A System.Void DungeonArchitect.SxEngine.SxSceneGraph::.ctor() extern void SxSceneGraph__ctor_m700568259AD509CB8CD8102C33FBAF1AFEF84BEC (void); // 0x0000006B DungeonArchitect.SxEngine.Utils.SxTransform DungeonArchitect.SxEngine.ISxSceneNode::get_WorldTransform() // 0x0000006C System.Void DungeonArchitect.SxEngine.ISxSceneNode::set_WorldTransform(DungeonArchitect.SxEngine.Utils.SxTransform) // 0x0000006D System.Void DungeonArchitect.SxEngine.ISxSceneNode::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) // 0x0000006E System.Void DungeonArchitect.SxEngine.ISxSceneNode::Tick(DungeonArchitect.SxEngine.SxRenderContext,System.Single) // 0x0000006F System.Void DungeonArchitect.SxEngine.ISxSceneNode::Destroy() // 0x00000070 DungeonArchitect.SxEngine.ISxSceneNode[] DungeonArchitect.SxEngine.ISxSceneNode::get_Children() // 0x00000071 System.Void DungeonArchitect.SxEngine.ISxSceneNode::AddChild(DungeonArchitect.SxEngine.ISxSceneNode) // 0x00000072 System.Void DungeonArchitect.SxEngine.ISxSceneNode::RemoveChild(DungeonArchitect.SxEngine.ISxSceneNode) // 0x00000073 DungeonArchitect.SxEngine.ISxSceneNode DungeonArchitect.SxEngine.ISxSceneNode::get_Parent() // 0x00000074 System.Void DungeonArchitect.SxEngine.ISxSceneNode::set_Parent(DungeonArchitect.SxEngine.ISxSceneNode) // 0x00000075 DungeonArchitect.SxEngine.Utils.SxTransform DungeonArchitect.SxEngine.SxSceneNodeBase::get_WorldTransform() extern void SxSceneNodeBase_get_WorldTransform_m3BBE707D960ED8525BD9FE2AD6A71C9B5326D321 (void); // 0x00000076 System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::set_WorldTransform(DungeonArchitect.SxEngine.Utils.SxTransform) extern void SxSceneNodeBase_set_WorldTransform_m5D2BAF09E659562FFC62A52143400F2CA08C5552 (void); // 0x00000077 DungeonArchitect.SxEngine.ISxSceneNode[] DungeonArchitect.SxEngine.SxSceneNodeBase::get_Children() extern void SxSceneNodeBase_get_Children_m647477F038929080D69A3F1F0E5B32202611EE97 (void); // 0x00000078 System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) // 0x00000079 System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::Tick(DungeonArchitect.SxEngine.SxRenderContext,System.Single) // 0x0000007A System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::Destroy() // 0x0000007B System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::AddChild(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxSceneNodeBase_AddChild_m2BB55E31631E9CF49C010E83B2446E6C135DD8B3 (void); // 0x0000007C System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::RemoveChild(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxSceneNodeBase_RemoveChild_mAFAC8951356F2CE1867EA078EFCE77CDE751E17C (void); // 0x0000007D DungeonArchitect.SxEngine.ISxSceneNode DungeonArchitect.SxEngine.SxSceneNodeBase::get_Parent() extern void SxSceneNodeBase_get_Parent_mDC6F26955EC3F02C583B07157927C6E92AE9B481 (void); // 0x0000007E System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::set_Parent(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxSceneNodeBase_set_Parent_m3C1E698C6D8421BCBCD49B02A7195452F7A89CBC (void); // 0x0000007F System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::RemoveAllChildren() extern void SxSceneNodeBase_RemoveAllChildren_m5BBB4E2CCA654F39FE5ECD483BBF05BEF3903964 (void); // 0x00000080 System.Void DungeonArchitect.SxEngine.SxSceneNodeBase::.ctor() extern void SxSceneNodeBase__ctor_m51EAE7C916E6A25274CB5F0140FACD4172448F02 (void); // 0x00000081 UnityEngine.Matrix4x4 DungeonArchitect.SxEngine.SxSceneGraphUtils::AccumulateTransforms(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxSceneGraphUtils_AccumulateTransforms_m1DDE3A00D8EE72DE0CF81C8D01AAE5FF027477BA (void); // 0x00000082 UnityEngine.Matrix4x4 DungeonArchitect.SxEngine.SxSceneGraphUtils::FindAbsoluteTransform(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxSceneGraphUtils_FindAbsoluteTransform_mFFA46157074C9BB2D6EDD2379F0C9D8C6E0AE8BB (void); // 0x00000083 System.Void DungeonArchitect.SxEngine.SxSceneGraphUtils::.ctor() extern void SxSceneGraphUtils__ctor_mD215DE9E72F60F76BA084C8C1CDB7CB92BB76A1C (void); // 0x00000084 System.Void DungeonArchitect.SxEngine.SxRootSceneNode::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxRootSceneNode_Draw_mF5DE6DBD58D7AB12B5B01A871AC1CFBFD2231A3C (void); // 0x00000085 System.Void DungeonArchitect.SxEngine.SxRootSceneNode::Tick(DungeonArchitect.SxEngine.SxRenderContext,System.Single) extern void SxRootSceneNode_Tick_mDDF53DD492CB2F06BE29D29C757D704621C309CD (void); // 0x00000086 System.Void DungeonArchitect.SxEngine.SxRootSceneNode::Destroy() extern void SxRootSceneNode_Destroy_mD7F3D808465D2E498A4EEE497F9F2C74B9F28770 (void); // 0x00000087 System.Void DungeonArchitect.SxEngine.SxRootSceneNode::.ctor() extern void SxRootSceneNode__ctor_mACD873CD808CC94D09FA27FDD2910421A9FE6D58 (void); // 0x00000088 DungeonArchitect.SxEngine.Utils.SxTransform DungeonArchitect.SxEngine.SxActor::get_WorldTransform() extern void SxActor_get_WorldTransform_m003E68FCF1AC09C6DD2D8706A3AD3E892A7601FA (void); // 0x00000089 System.Void DungeonArchitect.SxEngine.SxActor::set_WorldTransform(DungeonArchitect.SxEngine.Utils.SxTransform) extern void SxActor_set_WorldTransform_mA93FD774B72C2553761643F76064FADAAB288EFD (void); // 0x0000008A DungeonArchitect.SxEngine.ISxSceneNode[] DungeonArchitect.SxEngine.SxActor::get_Children() extern void SxActor_get_Children_m02BED10ABD7B281E80EC389570C58DEC878521F2 (void); // 0x0000008B DungeonArchitect.SxEngine.SxActorComponent[] DungeonArchitect.SxEngine.SxActor::get_Components() extern void SxActor_get_Components_m39CD7A7B28625EA2BBB65368FFBA43336DB4551A (void); // 0x0000008C DungeonArchitect.SxEngine.ISxSceneNode DungeonArchitect.SxEngine.SxActor::get_Parent() extern void SxActor_get_Parent_m4CB926BBDC4F52BFA7353A0CDD733426A80A30EA (void); // 0x0000008D System.Void DungeonArchitect.SxEngine.SxActor::set_Parent(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxActor_set_Parent_m392D484B3A8E24273F884CE5B9B8CF52802F98EA (void); // 0x0000008E T DungeonArchitect.SxEngine.SxActor::AddComponent() // 0x0000008F System.Void DungeonArchitect.SxEngine.SxActor::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxActor_Draw_mB3A95F6A3D40B13A08BFF8A07AE2F560468D5526 (void); // 0x00000090 System.Void DungeonArchitect.SxEngine.SxActor::Tick(DungeonArchitect.SxEngine.SxRenderContext,System.Single) extern void SxActor_Tick_m43E9883CA2F72FCC5A915FE6878E208E0731B20D (void); // 0x00000091 System.Void DungeonArchitect.SxEngine.SxActor::AddChild(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxActor_AddChild_mDB9A22C5D32D40D08865EE16D12299F428176C01 (void); // 0x00000092 System.Void DungeonArchitect.SxEngine.SxActor::RemoveChild(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxActor_RemoveChild_m80F080B6744D4024B820466D7FFEEFE54F90BD61 (void); // 0x00000093 System.Void DungeonArchitect.SxEngine.SxActor::RemoveAllChildren() extern void SxActor_RemoveAllChildren_mAC9ED5DFC081EBFC75346A2BFB680AD8DD6344BC (void); // 0x00000094 System.Void DungeonArchitect.SxEngine.SxActor::Destroy() extern void SxActor_Destroy_m5FBEF665E04A5BFF8131EC4BDAA0BE9FE5D8B374 (void); // 0x00000095 UnityEngine.Vector3 DungeonArchitect.SxEngine.SxActor::get_Position() extern void SxActor_get_Position_m86ABE0CDE4D00E6B5AEA766CF0772F7A71A3041A (void); // 0x00000096 System.Void DungeonArchitect.SxEngine.SxActor::set_Position(UnityEngine.Vector3) extern void SxActor_set_Position_mF61E3D7F79C7B6292EFDDC08B574723E5221C4C6 (void); // 0x00000097 UnityEngine.Quaternion DungeonArchitect.SxEngine.SxActor::get_Rotation() extern void SxActor_get_Rotation_m372CA519448D2D310168A2E687FB39C524A90F52 (void); // 0x00000098 System.Void DungeonArchitect.SxEngine.SxActor::set_Rotation(UnityEngine.Quaternion) extern void SxActor_set_Rotation_mFE28A976CE1A256CE4F6556DC6ABBF6DE362617A (void); // 0x00000099 UnityEngine.Vector3 DungeonArchitect.SxEngine.SxActor::get_Scale() extern void SxActor_get_Scale_m94E9A4E0DB0C272BB5C138EE380212FFAFAD99A6 (void); // 0x0000009A System.Void DungeonArchitect.SxEngine.SxActor::set_Scale(UnityEngine.Vector3) extern void SxActor_set_Scale_m43D90B674DCED4F9913606890154DB6FB089E636 (void); // 0x0000009B System.Void DungeonArchitect.SxEngine.SxActor::.ctor() extern void SxActor__ctor_m6C363A81C813483EFC1A821CB21282F0967A22F1 (void); // 0x0000009C System.Void DungeonArchitect.SxEngine.SxActorComponent::Draw(DungeonArchitect.SxEngine.SxRenderContext,UnityEngine.Matrix4x4,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxActorComponent_Draw_mA41C996A5286C64207E9B185C51A58AD50A598B0 (void); // 0x0000009D System.Void DungeonArchitect.SxEngine.SxActorComponent::Tick(DungeonArchitect.SxEngine.SxRenderContext,System.Single) extern void SxActorComponent_Tick_m74D59FCAA1C80875A7D4337627691B861675B92F (void); // 0x0000009E System.Void DungeonArchitect.SxEngine.SxActorComponent::Destroy() extern void SxActorComponent_Destroy_mC9B4422A445CD84A553DC6F938122D0B2CCED691 (void); // 0x0000009F System.Void DungeonArchitect.SxEngine.SxActorComponent::.ctor() extern void SxActorComponent__ctor_m0C6FFD9EAC85FD36B005C58719A769F95F306F5C (void); // 0x000000A0 DungeonArchitect.SxEngine.SxRootSceneNode DungeonArchitect.SxEngine.SxWorld::get_RootNode() extern void SxWorld_get_RootNode_m84D8BDAD703084FC92E21FAA0AEB5CC5ADF24D62 (void); // 0x000000A1 System.Void DungeonArchitect.SxEngine.SxWorld::Draw(DungeonArchitect.SxEngine.SxRenderContext,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxWorld_Draw_mA7E2E96C2BD47832DF973D32A2CF111AC8476438 (void); // 0x000000A2 System.Void DungeonArchitect.SxEngine.SxWorld::DrawRecursive(DungeonArchitect.SxEngine.SxRenderContext,DungeonArchitect.SxEngine.ISxSceneNode,UnityEngine.Matrix4x4,System.Collections.Generic.HashSet`1,DungeonArchitect.SxEngine.SxRenderCommandList) extern void SxWorld_DrawRecursive_m4323EE431E88C620E0EC5DF49BEBBCA6F0A9E525 (void); // 0x000000A3 System.Void DungeonArchitect.SxEngine.SxWorld::Tick(DungeonArchitect.SxEngine.SxRenderContext,System.Single) extern void SxWorld_Tick_mBD530694FE29253BB8F0FE34B7998A5E9947A7AB (void); // 0x000000A4 System.Void DungeonArchitect.SxEngine.SxWorld::Clear() extern void SxWorld_Clear_mC3E6E54D460D07C75D2ACFF48A93B6AB3276E3AC (void); // 0x000000A5 T DungeonArchitect.SxEngine.SxWorld::SpawnActor(System.Boolean) // 0x000000A6 T[] DungeonArchitect.SxEngine.SxWorld::GetActorsOfType() // 0x000000A7 System.Void DungeonArchitect.SxEngine.SxWorld::DestroyActor(DungeonArchitect.SxEngine.SxActor) extern void SxWorld_DestroyActor_m98FFA874DC3ADAC44B925EBC106C4CE08025C4AD (void); // 0x000000A8 System.Void DungeonArchitect.SxEngine.SxWorld::DestroyActorImpl(DungeonArchitect.SxEngine.SxActor) extern void SxWorld_DestroyActorImpl_m1101B16A3ABCEFE2D5E3946B92A4718166E73098 (void); // 0x000000A9 System.Void DungeonArchitect.SxEngine.SxWorld::.ctor() extern void SxWorld__ctor_m69690DE32D857025D839EEE159284F9EF51A90E1 (void); // 0x000000AA System.Void DungeonArchitect.SxEngine.SxWorld::b__6_0(DungeonArchitect.SxEngine.ISxSceneNode) extern void SxWorld_U3CClearU3Eb__6_0_m6757E969E1D0CEB3D09960B65086EFA4F09F510A (void); // 0x000000AB System.Void DungeonArchitect.SxEngine.SxWorld/<>c__DisplayClass5_0::.ctor() extern void U3CU3Ec__DisplayClass5_0__ctor_m0BA9FCA26F31AE263392FD83E67897E6CFA259DC (void); // 0x000000AC System.Void DungeonArchitect.SxEngine.SxWorld/<>c__DisplayClass5_0::b__0(DungeonArchitect.SxEngine.ISxSceneNode) extern void U3CU3Ec__DisplayClass5_0_U3CTickU3Eb__0_m59480D74A6DA412B451D4840793D15CE65B63D40 (void); // 0x000000AD System.Void DungeonArchitect.SxEngine.SxWorld/<>c__DisplayClass8_0`1::.ctor() // 0x000000AE System.Void DungeonArchitect.SxEngine.SxWorld/<>c__DisplayClass8_0`1::b__0(DungeonArchitect.SxEngine.ISxSceneNode) // 0x000000AF DungeonArchitect.SxEngine.SxMesh DungeonArchitect.SxEngine.Utils.SxMeshUtils::CreateGridMesh(System.Int32,System.Single) extern void SxMeshUtils_CreateGridMesh_m15F211BC0304994E2ECD16B03156BACFBFBA66F7 (void); // 0x000000B0 System.Void DungeonArchitect.SxEngine.Utils.SxMeshUtils::.ctor() extern void SxMeshUtils__ctor_mDFD856DBE39E18796AE816D9AE4D12B5EBCF7648 (void); // 0x000000B1 System.Void DungeonArchitect.SxEngine.Utils.SxTransform::.ctor(UnityEngine.Vector3) extern void SxTransform__ctor_m0E71AAC1923E45C00235B236582B146312A14067 (void); // 0x000000B2 System.Void DungeonArchitect.SxEngine.Utils.SxTransform::.ctor(UnityEngine.Quaternion) extern void SxTransform__ctor_mDB13432BEE2834B219E373333FD108BF4B8BB132 (void); // 0x000000B3 System.Void DungeonArchitect.SxEngine.Utils.SxTransform::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion) extern void SxTransform__ctor_mCD726FB25E963EEA32042601C1FCBE9119C5E9E1 (void); // 0x000000B4 System.Void DungeonArchitect.SxEngine.Utils.SxTransform::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3) extern void SxTransform__ctor_m852DCDB8617193A749A994D1ABA6C6B11724BF3F (void); // 0x000000B5 UnityEngine.Vector3 DungeonArchitect.SxEngine.Utils.SxTransform::get_Positon() extern void SxTransform_get_Positon_m85ABD9B6E0F5AA8D1C5EDDA73EB709B409FD2865 (void); // 0x000000B6 System.Void DungeonArchitect.SxEngine.Utils.SxTransform::set_Positon(UnityEngine.Vector3) extern void SxTransform_set_Positon_m35A84BFFBF53F8724116FB90B378DF765EEB1703 (void); // 0x000000B7 UnityEngine.Quaternion DungeonArchitect.SxEngine.Utils.SxTransform::get_Rotation() extern void SxTransform_get_Rotation_mF9A33AF7C04A299E9384D8D08DEF52F3C1AA591F (void); // 0x000000B8 System.Void DungeonArchitect.SxEngine.Utils.SxTransform::set_Rotation(UnityEngine.Quaternion) extern void SxTransform_set_Rotation_m2747EA452C289093B980662A38A15C98856DA583 (void); // 0x000000B9 UnityEngine.Vector3 DungeonArchitect.SxEngine.Utils.SxTransform::get_Scale() extern void SxTransform_get_Scale_m92D32E885F207EBF0D9568380EF71F41197B9597 (void); // 0x000000BA System.Void DungeonArchitect.SxEngine.Utils.SxTransform::set_Scale(UnityEngine.Vector3) extern void SxTransform_set_Scale_m98A029AF4F1F0AFCB46DBBDC566ED34F55978416 (void); // 0x000000BB UnityEngine.Matrix4x4 DungeonArchitect.SxEngine.Utils.SxTransform::get_Matrix() extern void SxTransform_get_Matrix_m920F3DD7452B19A9CBC07E7879BD5440863D1CB3 (void); // 0x000000BC System.Void DungeonArchitect.SxEngine.Utils.SxTransform::.cctor() extern void SxTransform__cctor_mFA6F8C133289EFDB86CDC99A8AEE1AEECB47CCA2 (void); static Il2CppMethodPointer s_methodPointers[188] = { SxMeshActor__ctor_m29C254C869945699E63EC4FEDCAC9D3125DA1E1B, SxMeshActor_SetMesh_m63BD667911A519304A0C611C01F0FCEEEF1EE780, SxMeshActor_SetMaterial_mB21589EABDA0788705C728CFA4E19ACEA572981B, NULL, NULL, SxTextActor__ctor_m26E267B89EE4996E00797A10C72538982525888B, SxMeshComponent_get_Material_mDFE4BE0E590AEE75021AC2524E48FD7596B73F43, SxMeshComponent_set_Material_m27AE81476A0215052D91902267D426E1E6DF9B94, SxMeshComponent_Draw_mFE464570B1248BA9943DE3E7979DC39D71B0D7CA, SxMeshComponent__ctor_mE68263A09AC4206DBBD40B3AD2BD4C60341A1168, SxTextComponent_get_Text_m14443AA2AE0BE9930F418141618E4262659CDE0D, SxTextComponent_set_Text_mEA630521F90B0F6781EBD553A099378DC9E0D703, SxTextComponent_Initialize_mDA9434AEFEC602F98FB8B0F27B926FCD49931D46, SxTextComponent_UpdateMaterial_m6A17DF2C63E6434CB431071DAE5B7E09AFF21481, SxTextComponent_Destroy_m9F61464934B2B9D7E41C5B11328CADCE667B618A, SxTextComponent_OnTextureRebuilt_mC7E5A0A51A2CD2252F132ED47E1F221C86483588, SxTextComponent_Draw_m04B51C91CA3DDF37FEAE51FE2C9F8C8395066A19, SxTextComponent_RebuildMesh_m9CDB096A8786ADADEC185F516B50A3A92FE7C765, SxTextComponent__ctor_mEB468DEF49699E4294D6FBA894975EB8A71646E5, SxMeshVertex_get_Position_mAE27FFE26F37AE902092C574695F4AEAE94A10F5, SxMeshVertex_set_Position_m20DCA6423C159798D3A35DECCEEA82FA30B7452A, SxMeshVertex_get_Color_mEDEF4776F7756BFACDE6EE7D4D67C953AA82B286, SxMeshVertex_set_Color_m1A218CBC467001902157712F8FD8C33BE3764097, SxMeshVertex_get_UV0_mDC91E4537FA5D156F6F95F51E5E25AAE6E616561, SxMeshVertex_set_UV0_mF39249B682641156BD43C02A7FD98561215DC628, SxMeshVertex__ctor_m1B7380A846B11D3C5C0B37080C2B85A6EB2C77EA, SxMeshVertex__ctor_m68F3A39ACE02CCFFF5A15C7D54A90DEDDCB275E3, SxMeshVertex__ctor_m4BBDFDED2150F36A0C0807D57A62FCFEF7F506CD, SxMeshVertex__ctor_m506C9E48B57E9F6655B6C3A4F363BA1F7606EE11, SxMeshSection_get_DrawMode_mAEE1C13FD53C6339E803D3738BAB4E7FA9EEB56C, SxMeshSection_set_DrawMode_mAAEEF4E22BF6A15E6DC46DCCBDDE16D31EA73E63, SxMeshSection_get_Vertices_m98DC66D5FE65E65FB61242D2A3E81CBAB01C0417, SxMeshSection_set_Vertices_m77942424BEC7596C19385CD110A05B6B217A98DC, SxMeshSection__ctor_m9F95EB62D488727C728AE4774A0778A967B2C000, SxMesh_CreateSection_m57EBE3C7ACA6F8B8A40386205A8F0133FB1595EB, SxMesh_ClearSection_m60FB9A50D1D0CE253EABFB930CE95567928F4402, SxMesh_ClearAllSections_mD286555A6896BA9A29CFF7E48813B8D147F6C337, SxMesh__ctor_mDF54410B7469AC026B0951FF74D78D230730411E, NULL, SxMeshRegistry__ctor_m292185D419F05BC7C5DCFC6FE41C1B61CDE776ED, SxMeshRegistry__cctor_mCC84890D25E94A7BD5894E414288F3F147AFC575, SxQuadMesh__ctor_m06D80A4CC26177D0FD56D5C3C67380F38DB35C68, SxQuadMesh__ctor_m403B3BE6AC6A6424D05D9422F46F59B97F0EE9AE, SxQuadMesh_Build_mBE5641B0967EEB0E694EA6DA4B7C91B196896FED, SxCamera_get_Location_m310DA09594D938A393746256346A50CCBDB6FE3A, SxCamera_set_Location_m5A52DD4489A70488C3315B9ACCE2996C09CF0BCA, SxCamera_get_Rotation_mCA07DDCBF6887AB545E5530067534003925CE481, SxCamera_set_Rotation_m545A8BC14BF8A487598A99D9175F1BFF517F6708, SxCamera_GetRightVector_m4CDBB62CC7BA1935ECF5040CA525CFD4AF9139A7, SxCamera_get_ViewMatrix_m4395C364CFEEA88552BFA0E39F7FA7BE2E518EFC, SxCamera_LookAt_m485A1554F566383EBA91A4D2596E511C62BFBB9F, SxCamera_BuildViewMatrix_m79EE0DA1075F62AC1D1719868A455E9A4B01BB22, SxCamera__ctor_m458AD82A6C437B54D9F243A9E590DC62524663D3, SxMaterial_get_UnityMaterial_m02A3EB2FE601E9AA25B98213AA07AFFD243A1AF1, SxMaterial_get_RenderQueue_mB88C2DAEF8F79E6E95FB4D2204F37F6AD83A83CA, SxMaterial_Assign_mEBEE9F3445AE86DBA0E5F0883F8D78E847D0E106, SxMaterial_Clone_m566606453F0B94FA15B3FFC1B490B3BC4AD00BB2, SxMaterial_SetFloat_m3D59C336C8DA5A0FCD49ED2042A95A44D6758905, SxMaterial_SetInt_m720776FA257DF270871C946331ABA6190E00DDEF, SxMaterial_SetColor_m5DF6177231F54E6CAEAD6A1CD3471F9EDF8DEE5A, SxMaterial__ctor_mF821DCB6A09A171E0EB0F2BFD698E39F89793C60, SxUnityMaterial__ctor_mC45EE41F5EDE3B6F4DCC4910429B1C4A100BB94F, SxUnityResourceMaterial__ctor_mA431922C67671D95F2A0DF5CEBE194FF917D3CF8, NULL, SxMaterialRegistry__ctor_mFE1E5F8382EE4DD1DE64FBBBB6F22F53B264CA79, SxMaterialRegistry__cctor_mB939C27BE7B15CF000C302FD825A3B37CCAA9685, SxDefaultMaterial__ctor_mCF52597BA079790E19EEC91E8E725EF487E9A615, SxRenderCommand__ctor_m4D1D6A5198339A87772087D2D76238171AEC0281, SxRenderCommand_CompareTo_m0D5FAEBB0E6DCAD7B1F2F838BC973719BEF792F3, SxRenderCommand_UpdateDistanceToCam_m5FBFAACD3C51EB1D8F154E965A7E2BDBBF23EB51, SxRenderCommandList_get_Commands_mBE3006C58DED9DE8557216E434C5DFE0F788C1BE, SxRenderCommandList_Add_m0133D0D0E829AD66DAD7C98BF7948A5CFBE9C717, SxRenderCommandList_Sort_mCD552229CFD34488AF3C0F3E91246FCC46966077, SxRenderCommandList_UpdateDistanceFromCam_mB98B74E04FF6A05D9CE0F31B5AC105CFA6570EF9, SxRenderCommandList__ctor_m4BDCE991E81F5EBC60AE61BAE42E449A52BA682D, SxRenderer_get_Texture_m96A56D2E73A0BA88B646B073B81B853D9E7804C2, SxRenderer_set_Texture_m83039C77317DDF2A217301C376845112F03BB562, SxRenderer_get_Camera_m06F15377120A653FCDD0FBA924E6EF1FC9D96E53, SxRenderer_get_FOV_m04B5ECB56E05213629AE62FB5684AA80CADFF072, SxRenderer_add_Draw_mFBEF73AAD3D9876AB5A94FDF70C5D268A6A13BAB, SxRenderer_remove_Draw_mDD5E14FD3DFEC0784D46186C10845CEE86D2A941, SxRenderer_SetClearState_m4A28072217AFBF98015598725A717000CF501311, SxRenderer_CreateRenderContext_m204F4A6FFE2F5D2724F3B99BD23791331E59EAA1, SxRenderer_GetAspectRatio_mD6F1E4F0226BAC33952AF46DC77BD9E7A4C4D38D, SxRenderer_Render_mFD8B833C6E61D0F89437381BEBF7086EF9E3A8CD, SxRenderer_Release_mF50EE4C4FE50833D0176FF231E0CB040DBF1E41B, SxRenderer_AcquireTexture_mB2E9BB6C2862C3D39A0755E3A7B0AEEB9BA3A55A, SxRenderer_ReleaseTexture_m09FDB1C71E6C4FBA1728D2F8EE93F196317A7E9C, SxRenderer_RenderDefault_m34A584F76D49E5C8EB820CF925F1103DE60A0795, SxRenderer_RenderMerged_m55B2B2C0BBF397A91D9A44222E3B572838DB1836, SxRenderer_Render_mE4689176405E9661F9F9CF0B05FA1A4E6EEFE664, SxRenderer_GenerateMergedMeshes_mC0B83778104780D1821AC5647D539F4CE928C8B7, SxRenderer__ctor_mF26DD4669AC9A8FF07475FDFF614F974643C82FD, ClearState__ctor_mAAD2DE9573389ECFB506417418975A86485D7245, DrawDelegate__ctor_m1BA0DA1B3059B3970C8BA4F17A1121DEBC0F98AB, DrawDelegate_Invoke_m796EED77F3F7635E35A01C7FBBA723415BE33C29, DrawDelegate_BeginInvoke_mF16A3BFF2333683A311EF7B061BC39AA23F28282, DrawDelegate_EndInvoke_m995DC342B9E23ED3AA991749526576B16F1442ED, MergedMesh__ctor_m0E7B6C457814EADA2A8376D9DAD2E87AEB625E9F, MergeMeshList_get_Meshes_m3CDF1CE7CC93039B37D839CF13D7F93E5B0165E6, MergeMeshList__ctor_m3162B13B5A5109177CF1BF8100E1F8D0627DFB7F, MergeMeshList_CreateNew_m50DEC11FD56AB4A34E86F61D5917402F5563BE05, SxSceneGraph_get_RootNode_mEA95642585AAEA1A9EFD7BC5B941B7D4F012C9AB, SxSceneGraph_IterateNodes_mD224E7FD4A99F96E3DBA7B7AA5083D5484440FFE, SxSceneGraph_Remove_m0E4031256DB0E49570B7E256AB10E1E59EA11DC9, SxSceneGraph__ctor_m700568259AD509CB8CD8102C33FBAF1AFEF84BEC, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, SxSceneNodeBase_get_WorldTransform_m3BBE707D960ED8525BD9FE2AD6A71C9B5326D321, SxSceneNodeBase_set_WorldTransform_m5D2BAF09E659562FFC62A52143400F2CA08C5552, SxSceneNodeBase_get_Children_m647477F038929080D69A3F1F0E5B32202611EE97, NULL, NULL, NULL, SxSceneNodeBase_AddChild_m2BB55E31631E9CF49C010E83B2446E6C135DD8B3, SxSceneNodeBase_RemoveChild_mAFAC8951356F2CE1867EA078EFCE77CDE751E17C, SxSceneNodeBase_get_Parent_mDC6F26955EC3F02C583B07157927C6E92AE9B481, SxSceneNodeBase_set_Parent_m3C1E698C6D8421BCBCD49B02A7195452F7A89CBC, SxSceneNodeBase_RemoveAllChildren_m5BBB4E2CCA654F39FE5ECD483BBF05BEF3903964, SxSceneNodeBase__ctor_m51EAE7C916E6A25274CB5F0140FACD4172448F02, SxSceneGraphUtils_AccumulateTransforms_m1DDE3A00D8EE72DE0CF81C8D01AAE5FF027477BA, SxSceneGraphUtils_FindAbsoluteTransform_mFFA46157074C9BB2D6EDD2379F0C9D8C6E0AE8BB, SxSceneGraphUtils__ctor_mD215DE9E72F60F76BA084C8C1CDB7CB92BB76A1C, SxRootSceneNode_Draw_mF5DE6DBD58D7AB12B5B01A871AC1CFBFD2231A3C, SxRootSceneNode_Tick_mDDF53DD492CB2F06BE29D29C757D704621C309CD, SxRootSceneNode_Destroy_mD7F3D808465D2E498A4EEE497F9F2C74B9F28770, SxRootSceneNode__ctor_mACD873CD808CC94D09FA27FDD2910421A9FE6D58, SxActor_get_WorldTransform_m003E68FCF1AC09C6DD2D8706A3AD3E892A7601FA, SxActor_set_WorldTransform_mA93FD774B72C2553761643F76064FADAAB288EFD, SxActor_get_Children_m02BED10ABD7B281E80EC389570C58DEC878521F2, SxActor_get_Components_m39CD7A7B28625EA2BBB65368FFBA43336DB4551A, SxActor_get_Parent_m4CB926BBDC4F52BFA7353A0CDD733426A80A30EA, SxActor_set_Parent_m392D484B3A8E24273F884CE5B9B8CF52802F98EA, NULL, SxActor_Draw_mB3A95F6A3D40B13A08BFF8A07AE2F560468D5526, SxActor_Tick_m43E9883CA2F72FCC5A915FE6878E208E0731B20D, SxActor_AddChild_mDB9A22C5D32D40D08865EE16D12299F428176C01, SxActor_RemoveChild_m80F080B6744D4024B820466D7FFEEFE54F90BD61, SxActor_RemoveAllChildren_mAC9ED5DFC081EBFC75346A2BFB680AD8DD6344BC, SxActor_Destroy_m5FBEF665E04A5BFF8131EC4BDAA0BE9FE5D8B374, SxActor_get_Position_m86ABE0CDE4D00E6B5AEA766CF0772F7A71A3041A, SxActor_set_Position_mF61E3D7F79C7B6292EFDDC08B574723E5221C4C6, SxActor_get_Rotation_m372CA519448D2D310168A2E687FB39C524A90F52, SxActor_set_Rotation_mFE28A976CE1A256CE4F6556DC6ABBF6DE362617A, SxActor_get_Scale_m94E9A4E0DB0C272BB5C138EE380212FFAFAD99A6, SxActor_set_Scale_m43D90B674DCED4F9913606890154DB6FB089E636, SxActor__ctor_m6C363A81C813483EFC1A821CB21282F0967A22F1, SxActorComponent_Draw_mA41C996A5286C64207E9B185C51A58AD50A598B0, SxActorComponent_Tick_m74D59FCAA1C80875A7D4337627691B861675B92F, SxActorComponent_Destroy_mC9B4422A445CD84A553DC6F938122D0B2CCED691, SxActorComponent__ctor_m0C6FFD9EAC85FD36B005C58719A769F95F306F5C, SxWorld_get_RootNode_m84D8BDAD703084FC92E21FAA0AEB5CC5ADF24D62, SxWorld_Draw_mA7E2E96C2BD47832DF973D32A2CF111AC8476438, SxWorld_DrawRecursive_m4323EE431E88C620E0EC5DF49BEBBCA6F0A9E525, SxWorld_Tick_mBD530694FE29253BB8F0FE34B7998A5E9947A7AB, SxWorld_Clear_mC3E6E54D460D07C75D2ACFF48A93B6AB3276E3AC, NULL, NULL, SxWorld_DestroyActor_m98FFA874DC3ADAC44B925EBC106C4CE08025C4AD, SxWorld_DestroyActorImpl_m1101B16A3ABCEFE2D5E3946B92A4718166E73098, SxWorld__ctor_m69690DE32D857025D839EEE159284F9EF51A90E1, SxWorld_U3CClearU3Eb__6_0_m6757E969E1D0CEB3D09960B65086EFA4F09F510A, U3CU3Ec__DisplayClass5_0__ctor_m0BA9FCA26F31AE263392FD83E67897E6CFA259DC, U3CU3Ec__DisplayClass5_0_U3CTickU3Eb__0_m59480D74A6DA412B451D4840793D15CE65B63D40, NULL, NULL, SxMeshUtils_CreateGridMesh_m15F211BC0304994E2ECD16B03156BACFBFBA66F7, SxMeshUtils__ctor_mDFD856DBE39E18796AE816D9AE4D12B5EBCF7648, SxTransform__ctor_m0E71AAC1923E45C00235B236582B146312A14067, SxTransform__ctor_mDB13432BEE2834B219E373333FD108BF4B8BB132, SxTransform__ctor_mCD726FB25E963EEA32042601C1FCBE9119C5E9E1, SxTransform__ctor_m852DCDB8617193A749A994D1ABA6C6B11724BF3F, SxTransform_get_Positon_m85ABD9B6E0F5AA8D1C5EDDA73EB709B409FD2865, SxTransform_set_Positon_m35A84BFFBF53F8724116FB90B378DF765EEB1703, SxTransform_get_Rotation_mF9A33AF7C04A299E9384D8D08DEF52F3C1AA591F, SxTransform_set_Rotation_m2747EA452C289093B980662A38A15C98856DA583, SxTransform_get_Scale_m92D32E885F207EBF0D9568380EF71F41197B9597, SxTransform_set_Scale_m98A029AF4F1F0AFCB46DBBDC566ED34F55978416, SxTransform_get_Matrix_m920F3DD7452B19A9CBC07E7879BD5440863D1CB3, SxTransform__cctor_mFA6F8C133289EFDB86CDC99A8AEE1AEECB47CCA2, }; extern void SxTransform__ctor_m0E71AAC1923E45C00235B236582B146312A14067_AdjustorThunk (void); extern void SxTransform__ctor_mDB13432BEE2834B219E373333FD108BF4B8BB132_AdjustorThunk (void); extern void SxTransform__ctor_mCD726FB25E963EEA32042601C1FCBE9119C5E9E1_AdjustorThunk (void); extern void SxTransform__ctor_m852DCDB8617193A749A994D1ABA6C6B11724BF3F_AdjustorThunk (void); extern void SxTransform_get_Positon_m85ABD9B6E0F5AA8D1C5EDDA73EB709B409FD2865_AdjustorThunk (void); extern void SxTransform_set_Positon_m35A84BFFBF53F8724116FB90B378DF765EEB1703_AdjustorThunk (void); extern void SxTransform_get_Rotation_mF9A33AF7C04A299E9384D8D08DEF52F3C1AA591F_AdjustorThunk (void); extern void SxTransform_set_Rotation_m2747EA452C289093B980662A38A15C98856DA583_AdjustorThunk (void); extern void SxTransform_get_Scale_m92D32E885F207EBF0D9568380EF71F41197B9597_AdjustorThunk (void); extern void SxTransform_set_Scale_m98A029AF4F1F0AFCB46DBBDC566ED34F55978416_AdjustorThunk (void); extern void SxTransform_get_Matrix_m920F3DD7452B19A9CBC07E7879BD5440863D1CB3_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[11] = { { 0x060000B1, SxTransform__ctor_m0E71AAC1923E45C00235B236582B146312A14067_AdjustorThunk }, { 0x060000B2, SxTransform__ctor_mDB13432BEE2834B219E373333FD108BF4B8BB132_AdjustorThunk }, { 0x060000B3, SxTransform__ctor_mCD726FB25E963EEA32042601C1FCBE9119C5E9E1_AdjustorThunk }, { 0x060000B4, SxTransform__ctor_m852DCDB8617193A749A994D1ABA6C6B11724BF3F_AdjustorThunk }, { 0x060000B5, SxTransform_get_Positon_m85ABD9B6E0F5AA8D1C5EDDA73EB709B409FD2865_AdjustorThunk }, { 0x060000B6, SxTransform_set_Positon_m35A84BFFBF53F8724116FB90B378DF765EEB1703_AdjustorThunk }, { 0x060000B7, SxTransform_get_Rotation_mF9A33AF7C04A299E9384D8D08DEF52F3C1AA591F_AdjustorThunk }, { 0x060000B8, SxTransform_set_Rotation_m2747EA452C289093B980662A38A15C98856DA583_AdjustorThunk }, { 0x060000B9, SxTransform_get_Scale_m92D32E885F207EBF0D9568380EF71F41197B9597_AdjustorThunk }, { 0x060000BA, SxTransform_set_Scale_m98A029AF4F1F0AFCB46DBBDC566ED34F55978416_AdjustorThunk }, { 0x060000BB, SxTransform_get_Matrix_m920F3DD7452B19A9CBC07E7879BD5440863D1CB3_AdjustorThunk }, }; static const int32_t s_InvokerIndices[188] = { 9824, 7877, 7877, 0, 0, 9824, 9658, 7877, 2575, 9824, 9658, 7877, 7977, 7877, 9824, 7877, 2575, 9824, 9824, 9813, 8023, 9522, 7739, 9809, 8019, 9824, 8023, 4731, 2599, 9619, 7840, 9658, 7877, 9824, 2396, 7840, 9824, 9824, 0, 9824, 16512, 9824, 7739, 7739, 9813, 8023, 9685, 7900, 9813, 9647, 8023, 9824, 9824, 9658, 9619, 9824, 9658, 4613, 4593, 4582, 9824, 7877, 7877, 0, 9824, 16512, 9824, 2439, 6656, 8023, 9658, 7877, 8023, 8023, 9824, 9658, 7877, 9658, 9730, 7877, 7877, 2326, 9765, 9730, 4720, 9824, 8019, 9824, 4601, 4601, 4601, 4602, 9824, 9824, 4596, 7976, 2195, 7877, 9824, 9658, 9824, 9824, 9658, 7877, 7877, 9824, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9766, 7978, 9658, 0, 0, 0, 7877, 7877, 9658, 7877, 9824, 9824, 15171, 15171, 9824, 2575, 4688, 9824, 9824, 9766, 7978, 9658, 9658, 9658, 7877, 0, 2575, 4688, 7877, 7877, 9824, 9824, 9813, 8023, 9685, 7900, 9813, 8023, 9824, 2575, 4688, 9824, 9824, 9658, 4687, 924, 4688, 9824, 0, 0, 7877, 7877, 9824, 7877, 9824, 7877, 0, 0, 13556, 9824, 8023, 7900, 4736, 2607, 9813, 8023, 9685, 7900, 9813, 8023, 9647, 16512, }; static const Il2CppTokenRangePair s_rgctxIndices[8] = { { 0x02000025, { 18, 3 } }, { 0x06000004, { 0, 1 } }, { 0x06000005, { 1, 1 } }, { 0x06000027, { 2, 3 } }, { 0x06000040, { 5, 3 } }, { 0x0600008E, { 8, 2 } }, { 0x060000A5, { 10, 2 } }, { 0x060000A6, { 12, 6 } }, }; extern const uint32_t g_rgctx_SxMeshRegistry_Get_TisT_t992D6201B1099A71F60BC825C8DE41E2C794959A_mD2112606DE92577B7004EACBA8077C0A43DF918C; extern const uint32_t g_rgctx_SxMaterialRegistry_Get_TisT_tBA9554112116F17968E9322F0688D6B4966B61FA_m248C538E19969CD21112EC0FE041A741E1DFB17A; extern const uint32_t g_rgctx_T_t914903AD98B973A7527DD85F7C09BC77FEA15A56; extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_t914903AD98B973A7527DD85F7C09BC77FEA15A56_mD9E2BCAC5A0ED128F9980B664974A9168195A55B; extern const uint32_t g_rgctx_T_t914903AD98B973A7527DD85F7C09BC77FEA15A56; extern const uint32_t g_rgctx_T_t8DA6E08CFA12D9C95E00F8F9F0A9FC037A303642; extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_t8DA6E08CFA12D9C95E00F8F9F0A9FC037A303642_mAC7A0CBEBD9704E73588131190704B3C9BB7F47C; extern const uint32_t g_rgctx_T_t8DA6E08CFA12D9C95E00F8F9F0A9FC037A303642; extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_t6637B38F9FC5C2275A789F91282AE9A131D14366_mC2E7FE43D498BE2D4F16A302782634804EEC42BE; extern const uint32_t g_rgctx_T_t6637B38F9FC5C2275A789F91282AE9A131D14366; extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_tFE1A77FA264B61A6ECDED6325169B39D369D7330_mFAE2EFEE74EDE6E3D3E6A7F8EAE2A9B76634C58F; extern const uint32_t g_rgctx_T_tFE1A77FA264B61A6ECDED6325169B39D369D7330; extern const uint32_t g_rgctx_U3CU3Ec__DisplayClass8_0_1_t310403D73FA10597C554FC701E4558B1F47EEA35; extern const uint32_t g_rgctx_U3CU3Ec__DisplayClass8_0_1__ctor_mD4E62BDB5C01FB368DBF6319106AD333829AD023; extern const uint32_t g_rgctx_List_1_tD14753E85A2CF209450FB74F87BBED88501E18A1; extern const uint32_t g_rgctx_List_1__ctor_mBBE5C0DAC00645D02AFFB1A92F31BA580AD3A6F1; extern const uint32_t g_rgctx_U3CU3Ec__DisplayClass8_0_1_U3CGetActorsOfTypeU3Eb__0_mB5E99675B54A5284A921999918258F6D3D2EEA99; extern const uint32_t g_rgctx_List_1_ToArray_mE8B1A92F5875971BCB6EE38134D203F85E477369; extern const uint32_t g_rgctx_T_t08751AB40B28A20508E6065C6E61DDA33536315C; extern const uint32_t g_rgctx_List_1_t729F77F017962636E4F4D356C000089BD8DF6360; extern const uint32_t g_rgctx_List_1_Add_m48820DC2EAB27A2A229BF235198CF694F2D9549F; static const Il2CppRGCTXDefinition s_rgctxValues[21] = { { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_SxMeshRegistry_Get_TisT_t992D6201B1099A71F60BC825C8DE41E2C794959A_mD2112606DE92577B7004EACBA8077C0A43DF918C }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_SxMaterialRegistry_Get_TisT_tBA9554112116F17968E9322F0688D6B4966B61FA_m248C538E19969CD21112EC0FE041A741E1DFB17A }, { (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t914903AD98B973A7527DD85F7C09BC77FEA15A56 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Activator_CreateInstance_TisT_t914903AD98B973A7527DD85F7C09BC77FEA15A56_mD9E2BCAC5A0ED128F9980B664974A9168195A55B }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t914903AD98B973A7527DD85F7C09BC77FEA15A56 }, { (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t8DA6E08CFA12D9C95E00F8F9F0A9FC037A303642 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Activator_CreateInstance_TisT_t8DA6E08CFA12D9C95E00F8F9F0A9FC037A303642_mAC7A0CBEBD9704E73588131190704B3C9BB7F47C }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t8DA6E08CFA12D9C95E00F8F9F0A9FC037A303642 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Activator_CreateInstance_TisT_t6637B38F9FC5C2275A789F91282AE9A131D14366_mC2E7FE43D498BE2D4F16A302782634804EEC42BE }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t6637B38F9FC5C2275A789F91282AE9A131D14366 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Activator_CreateInstance_TisT_tFE1A77FA264B61A6ECDED6325169B39D369D7330_mFAE2EFEE74EDE6E3D3E6A7F8EAE2A9B76634C58F }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_tFE1A77FA264B61A6ECDED6325169B39D369D7330 }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_U3CU3Ec__DisplayClass8_0_1_t310403D73FA10597C554FC701E4558B1F47EEA35 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CU3Ec__DisplayClass8_0_1__ctor_mD4E62BDB5C01FB368DBF6319106AD333829AD023 }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_List_1_tD14753E85A2CF209450FB74F87BBED88501E18A1 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_List_1__ctor_mBBE5C0DAC00645D02AFFB1A92F31BA580AD3A6F1 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_U3CU3Ec__DisplayClass8_0_1_U3CGetActorsOfTypeU3Eb__0_mB5E99675B54A5284A921999918258F6D3D2EEA99 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_List_1_ToArray_mE8B1A92F5875971BCB6EE38134D203F85E477369 }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t08751AB40B28A20508E6065C6E61DDA33536315C }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_List_1_t729F77F017962636E4F4D356C000089BD8DF6360 }, { (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_List_1_Add_m48820DC2EAB27A2A229BF235198CF694F2D9549F }, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_DungeonArchitect_Modules_SxEngine_CodeGenModule; const Il2CppCodeGenModule g_DungeonArchitect_Modules_SxEngine_CodeGenModule = { "DungeonArchitect.Modules.SxEngine.dll", 188, s_methodPointers, 11, s_adjustorThunks, s_InvokerIndices, 0, NULL, 8, s_rgctxIndices, 21, s_rgctxValues, NULL, NULL, // module initializer, NULL, NULL, NULL, };