#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct InterfaceActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InvokerActionInvoker0 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj) { method->invoker_method(methodPtr, method, obj, NULL, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // System.Action`1 struct Action_1_tD7D5CE7F2FAEACB3761C239E9D66C15DFB9151C5; // System.Action`1 struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB; // System.Action`2 struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B; // System.Action`2 struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28; // System.Collections.Generic.List`1 struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72; // System.Collections.Generic.List`1 struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C; // UnityEngine.BoundingSphere[] struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.CombineInstance[] struct CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2; // Unity.IO.LowLevel.Unsafe.FileReadType[] struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; // UnityEngine.Material[] struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; // Unity.IO.LowLevel.Unsafe.Priority[] struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B; // Unity.IO.LowLevel.Unsafe.ProcessingState[] struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2; // UnityEngine.BeforeRenderHelper/OrderBlock[] struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA; // UnityEngine.BeforeRenderOrderAttribute struct BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.BootConfigData struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23; // Unity.Burst.BurstDiscardAttribute struct BurstDiscardAttribute_t860FCEA3A7BADFD735A65A36C99B894EB2AAB388; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Globalization.Calendar struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // System.Globalization.CodePageDataItem struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2; // UnityEngine.ColorUsageAttribute struct ColorUsageAttribute_t3386946122DAB4AE3AD314081B423B40ADFDFFC4; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // System.Globalization.CompareInfo struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.ContextMenuItemAttribute struct ContextMenuItemAttribute_t525674B49254AE58CBDA00408CE07A28A7DFAB89; // UnityEngine.Cubemap struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C; // UnityEngine.CubemapArray struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666; // UnityEngine.CullingGroup struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7; // System.Globalization.CultureData struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553; // System.Globalization.DateTimeFormatInfo struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A; // UnityEngine.DebugLogHandler struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179; // System.Text.DecoderFallback struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3; // System.Text.EncoderFallback struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // System.Exception struct Exception_t; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD; // System.Reflection.FieldInfo struct FieldInfo_t; // UnityEngineInternal.GenericStack struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49; // UnityEngine.HeaderAttribute struct HeaderAttribute_tCD38A8A17111C4C35A25DED13D7A0EFC4DC51927; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.IFormatProvider struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52; // UnityEngine.ILogHandler struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1; // UnityEngine.ILogger struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42; // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390; // UnityEngine.ImageEffectAllowedInSceneView struct ImageEffectAllowedInSceneView_t1F7C90CBB9520B45DE7107D93DFBF513A2A11AD8; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // UnityEngine.InspectorNameAttribute struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576; // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute struct JobProducerTypeAttribute_t4F137BDC862349EC5FD1A70D1ACABEDFEF2C6847; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.LightProbeProxyVolume struct LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658; // UnityEngine.LightingSettings struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84; // UnityEngine.LineRenderer struct LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D; // UnityEngine.Logger struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.MeshFilter struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5; // UnityEngine.MeshRenderer struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MinAttribute struct MinAttribute_tAF42831245313E39FFE7BE7A2D24033E7A9F3DE8; // AOT.MonoPInvokeCallbackAttribute struct MonoPInvokeCallbackAttribute_t3C659C8B8852BD4E98F7B63E73D36AEE20666527; // UnityEngine.MultilineAttribute struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301; // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C; // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB; // Unity.Collections.NativeDisableParallelForRestrictionAttribute struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD; // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8; // JetBrains.Annotations.NotNullAttribute struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819; // System.NullReferenceException struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9; // UnityEngine.PlayerPrefsException struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5; // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE; // UnityEngine.PropertyAttribute struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0; // JetBrains.Annotations.PureAttribute struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997; // UnityEngine.RangeAttribute struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557; // Unity.Collections.ReadOnlyAttribute struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5; // UnityEngine.ReflectionProbe struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // UnityEngine.RequireComponent struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138; // UnityEngine.ResourcesAPI struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.SelectionBaseAttribute struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2; // UnityEngine.SerializeField struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E; // UnityEngine.Skybox struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441; // UnityEngine.SpaceAttribute struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC; // System.Collections.Stack struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47; // System.String struct String_t; // UnityEngine.TextAreaAttribute struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39; // System.Globalization.TextInfo struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4; // System.IO.TextWriter struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture2DArray struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // UnityEngine.TooltipAttribute struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A; // UnityEngine.TrailRenderer struct TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngineInternal.TypeInferenceRuleAttribute struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UnityException struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067; // UnityEngine.UnityLogWriter struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3; // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE; // Unity.Collections.WriteOnlyAttribute struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.CullingGroup/StateChanged struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68; // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetFloat_m1E8EA662BB9D8CF339D7DA2C452FCDFED88C5285_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsRenderTextureFormat_mCCC3C69578A2C5B7367F73999E6938C315A98201_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var; struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com; struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com; struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C; struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283; struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2; struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8; struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE; struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B; struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304; struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865 { }; // System.Collections.Generic.List`1 struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject { // System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0; // Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1; // Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2; // Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4; }; // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___TypeIDs_0; int32_t* ___States_1; int32_t* ___ReadTypes_2; int32_t* ___PriorityLevels_3; int32_t* ___Subsystems_4; }; // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com { Il2CppSafeArray/*NONE*/* ___TypeIDs_0; int32_t* ___States_1; int32_t* ___ReadTypes_2; int32_t* ___PriorityLevels_3; int32_t* ___Subsystems_4; }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520 : public RuntimeObject { }; // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject { }; // Unity.Burst.LowLevel.BurstCompilerService struct BurstCompilerService_t333DB1341C5DB6D4B4B52E8C159B1F9AEEE9EF29 : public RuntimeObject { }; // UnityEngine.ClassLibraryInitializer struct ClassLibraryInitializer_t53087373512DEFD62A146F5305B6D4C64FD925BF : public RuntimeObject { }; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject { // System.Boolean System.Globalization.CultureInfo::m_isReadOnly bool ___m_isReadOnly_3; // System.Int32 System.Globalization.CultureInfo::cultureID int32_t ___cultureID_4; // System.Int32 System.Globalization.CultureInfo::parent_lcid int32_t ___parent_lcid_5; // System.Int32 System.Globalization.CultureInfo::datetime_index int32_t ___datetime_index_6; // System.Int32 System.Globalization.CultureInfo::number_index int32_t ___number_index_7; // System.Int32 System.Globalization.CultureInfo::default_calendar_type int32_t ___default_calendar_type_8; // System.Boolean System.Globalization.CultureInfo::m_useUserOverride bool ___m_useUserOverride_9; // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; // System.String System.Globalization.CultureInfo::m_name String_t* ___m_name_13; // System.String System.Globalization.CultureInfo::englishname String_t* ___englishname_14; // System.String System.Globalization.CultureInfo::nativename String_t* ___nativename_15; // System.String System.Globalization.CultureInfo::iso3lang String_t* ___iso3lang_16; // System.String System.Globalization.CultureInfo::iso2lang String_t* ___iso2lang_17; // System.String System.Globalization.CultureInfo::win3lang String_t* ___win3lang_18; // System.String System.Globalization.CultureInfo::territory String_t* ___territory_19; // System.String[] System.Globalization.CultureInfo::native_calendar_names StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20; // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; // System.Void* System.Globalization.CultureInfo::textinfo_data void* ___textinfo_data_22; // System.Int32 System.Globalization.CultureInfo::m_dataItem int32_t ___m_dataItem_23; // System.Globalization.Calendar System.Globalization.CultureInfo::calendar Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25; // System.Boolean System.Globalization.CultureInfo::constructed bool ___constructed_26; // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27; // System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28; // System.Boolean System.Globalization.CultureInfo::m_isInherited bool ___m_isInherited_29; }; // Native definition for P/Invoke marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; char* ___m_name_13; char* ___englishname_14; char* ___nativename_15; char* ___iso3lang_16; char* ___iso2lang_17; char* ___win3lang_18; char* ___territory_19; char** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // Native definition for COM marshalling of System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com { int32_t ___m_isReadOnly_3; int32_t ___cultureID_4; int32_t ___parent_lcid_5; int32_t ___datetime_index_6; int32_t ___number_index_7; int32_t ___default_calendar_type_8; int32_t ___m_useUserOverride_9; NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10; DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11; TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12; Il2CppChar* ___m_name_13; Il2CppChar* ___englishname_14; Il2CppChar* ___nativename_15; Il2CppChar* ___iso3lang_16; Il2CppChar* ___iso2lang_17; Il2CppChar* ___win3lang_18; Il2CppChar* ___territory_19; Il2CppChar** ___native_calendar_names_20; CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21; void* ___textinfo_data_22; int32_t ___m_dataItem_23; Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24; CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25; int32_t ___constructed_26; Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27; CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28; int32_t ___m_isInherited_29; }; // UnityEngine.Cursor struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject { }; // UnityEngine.CustomRenderTextureManager struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject { }; // UnityEngine.Debug struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject { }; // UnityEngine.DebugLogHandler struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject { }; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject { // System.Int32 System.Text.Encoding::m_codePage int32_t ___m_codePage_9; // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10; // System.Boolean System.Text.Encoding::m_deserializedFromEverett bool ___m_deserializedFromEverett_11; // System.Boolean System.Text.Encoding::m_isReadOnly bool ___m_isReadOnly_12; // System.Text.EncoderFallback System.Text.Encoding::encoderFallback EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13; // System.Text.DecoderFallback System.Text.Encoding::decoderFallback DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14; }; // UnityEngine.GL struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject { }; // UnityEngine.GeometryUtility struct GeometryUtility_tBB79CF06AD1CD20AF6D885AA1260260C09500C05 : public RuntimeObject { }; // UnityEngine.Graphics struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject { }; // Unity.Jobs.IJobExtensions struct IJobExtensions_t99A95C2F6BFF75CB0B993470FE766ED0A38B58C7 : public RuntimeObject { }; // Unity.Jobs.IJobForExtensions struct IJobForExtensions_t7D79FC398F75AFC76563F3CAE1382DB0BFD821CB : public RuntimeObject { }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject { }; // UnityEngine.Logger struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject { // UnityEngine.ILogHandler UnityEngine.Logger::k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; }; // System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject { // System.Object System.MarshalByRefObject::_identity RuntimeObject* ____identity_0; }; // Native definition for P/Invoke marshalling of System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke { Il2CppIUnknown* ____identity_0; }; // Native definition for COM marshalling of System.MarshalByRefObject struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com { Il2CppIUnknown* ____identity_0; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject { }; // Unity.Collections.NativeLeakDetection struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject { }; // Unity.Collections.NativeSliceExtensions struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject { }; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject { // System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1; // System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2; // System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3; // System.String System.Globalization.NumberFormatInfo::positiveSign String_t* ___positiveSign_4; // System.String System.Globalization.NumberFormatInfo::negativeSign String_t* ___negativeSign_5; // System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator String_t* ___numberDecimalSeparator_6; // System.String System.Globalization.NumberFormatInfo::numberGroupSeparator String_t* ___numberGroupSeparator_7; // System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator String_t* ___currencyGroupSeparator_8; // System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator String_t* ___currencyDecimalSeparator_9; // System.String System.Globalization.NumberFormatInfo::currencySymbol String_t* ___currencySymbol_10; // System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol String_t* ___ansiCurrencySymbol_11; // System.String System.Globalization.NumberFormatInfo::nanSymbol String_t* ___nanSymbol_12; // System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol String_t* ___positiveInfinitySymbol_13; // System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol String_t* ___negativeInfinitySymbol_14; // System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator String_t* ___percentDecimalSeparator_15; // System.String System.Globalization.NumberFormatInfo::percentGroupSeparator String_t* ___percentGroupSeparator_16; // System.String System.Globalization.NumberFormatInfo::percentSymbol String_t* ___percentSymbol_17; // System.String System.Globalization.NumberFormatInfo::perMilleSymbol String_t* ___perMilleSymbol_18; // System.String[] System.Globalization.NumberFormatInfo::nativeDigits StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19; // System.Int32 System.Globalization.NumberFormatInfo::m_dataItem int32_t ___m_dataItem_20; // System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits int32_t ___numberDecimalDigits_21; // System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits int32_t ___currencyDecimalDigits_22; // System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern int32_t ___currencyPositivePattern_23; // System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern int32_t ___currencyNegativePattern_24; // System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern int32_t ___numberNegativePattern_25; // System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern int32_t ___percentPositivePattern_26; // System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern int32_t ___percentNegativePattern_27; // System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits int32_t ___percentDecimalDigits_28; // System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution int32_t ___digitSubstitution_29; // System.Boolean System.Globalization.NumberFormatInfo::isReadOnly bool ___isReadOnly_30; // System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride bool ___m_useUserOverride_31; // System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant bool ___m_isInvariant_32; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber bool ___validForParseAsNumber_33; // System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency bool ___validForParseAsCurrency_34; }; // UnityEngine.PlayerConnectionInternal struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject { }; // UnityEngine.PlayerPrefs struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject { }; // Unity.Profiling.ProfilerRecorderDebugView struct ProfilerRecorderDebugView_t3038874E4671712E25FEF4730B3833739B321386 : public RuntimeObject { }; // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject { }; // UnityEngine.PropertyNameUtils struct PropertyNameUtils_tD0E35B847C729B390FCAF66773BE1562A40D8CE5 : public RuntimeObject { }; // UnityEngine.Random struct Random_tB04D5698DD305E21B04068E37738200CC59BF85A : public RuntimeObject { }; // UnityEngine.ResourcesAPI struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject { }; // UnityEngine.ScalableBufferManager struct ScalableBufferManager_t40D4E0AF2D6D0DBBD6F9A48E56585F8A5AD60EE3 : public RuntimeObject { }; // UnityEngine.Screen struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject { }; // System.Collections.Stack struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject { // System.Object[] System.Collections.Stack::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Stack::_size int32_t ____size_1; // System.Int32 System.Collections.Stack::_version int32_t ____version_2; // System.Object System.Collections.Stack::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.SystemInfo struct SystemInfo_t7030C23EFD82ED40B819842D95077874903D51F4 : public RuntimeObject { }; // UnityEngine.Time struct Time_t5D177897BAE15375F3FDC18D602D9D0075C1EE93 : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13 { // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField String_t* ___U3CAssetNameU3Ek__BackingField_0; // System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField String_t* ___U3CFileNameU3Ek__BackingField_1; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3COffsetBytesU3Ek__BackingField_2; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3CSizeBytesU3Ek__BackingField_3; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; // System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; // System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; // System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField bool ___U3CIsBatchReadU3Ek__BackingField_7; // Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CStateU3Ek__BackingField_8; // Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CReadTypeU3Ek__BackingField_9; // Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CPriorityLevelU3Ek__BackingField_10; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField int32_t ___U3CSubsystemU3Ek__BackingField_11; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; // System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::k__BackingField double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke { char* ___U3CAssetNameU3Ek__BackingField_0; char* ___U3CFileNameU3Ek__BackingField_1; uint64_t ___U3COffsetBytesU3Ek__BackingField_2; uint64_t ___U3CSizeBytesU3Ek__BackingField_3; uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; int32_t ___U3CIsBatchReadU3Ek__BackingField_7; int32_t ___U3CStateU3Ek__BackingField_8; int32_t ___U3CReadTypeU3Ek__BackingField_9; int32_t ___U3CPriorityLevelU3Ek__BackingField_10; int32_t ___U3CSubsystemU3Ek__BackingField_11; double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com { Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0; Il2CppChar* ___U3CFileNameU3Ek__BackingField_1; uint64_t ___U3COffsetBytesU3Ek__BackingField_2; uint64_t ___U3CSizeBytesU3Ek__BackingField_3; uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4; uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5; uint32_t ___U3CBatchReadCountU3Ek__BackingField_6; int32_t ___U3CIsBatchReadU3Ek__BackingField_7; int32_t ___U3CStateU3Ek__BackingField_8; int32_t ___U3CReadTypeU3Ek__BackingField_9; int32_t ___U3CPriorityLevelU3Ek__BackingField_10; int32_t ___U3CSubsystemU3Ek__BackingField_11; double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; }; // UnityEngine.BeforeRenderOrderAttribute struct BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.Int32 UnityEngine.BeforeRenderOrderAttribute::k__BackingField int32_t ___U3CorderU3Ek__BackingField_0; }; // UnityEngine.BoneWeight struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F { // System.Single UnityEngine.BoneWeight::m_Weight0 float ___m_Weight0_0; // System.Single UnityEngine.BoneWeight::m_Weight1 float ___m_Weight1_1; // System.Single UnityEngine.BoneWeight::m_Weight2 float ___m_Weight2_2; // System.Single UnityEngine.BoneWeight::m_Weight3 float ___m_Weight3_3; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0 int32_t ___m_BoneIndex0_4; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1 int32_t ___m_BoneIndex1_5; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2 int32_t ___m_BoneIndex2_6; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3 int32_t ___m_BoneIndex3_7; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // Unity.Burst.BurstDiscardAttribute struct BurstDiscardAttribute_t860FCEA3A7BADFD735A65A36C99B894EB2AAB388 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 { // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; }; // Unity.Collections.DeallocateOnJobCompletionAttribute struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.DefaultExecutionOrder struct DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.Int32 UnityEngine.DefaultExecutionOrder::m_Order int32_t ___m_Order_0; }; // UnityEngine.DisallowMultipleComponent struct DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // Microsoft.CodeAnalysis.EmbeddedAttribute struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.ExecuteInEditMode struct ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Reflection.FieldInfo struct FieldInfo_t : public MemberInfo_t { }; // UnityEngineInternal.GenericStack struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 { }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.ImageEffectAllowedInSceneView struct ImageEffectAllowedInSceneView_t1F7C90CBB9520B45DE7107D93DFBF513A2A11AD8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Runtime.CompilerServices.IsReadOnlyAttribute struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute struct JobProducerTypeAttribute_t4F137BDC862349EC5FD1A70D1ACABEDFEF2C6847 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.Type Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::k__BackingField Type_t* ___U3CProducerTypeU3Ek__BackingField_0; }; // UnityEngine.Keyframe struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 { // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 { // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngineInternal.MathfInternal struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C { union { struct { }; uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1]; }; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { }; // AOT.MonoPInvokeCallbackAttribute struct MonoPInvokeCallbackAttribute_t3C659C8B8852BD4E98F7B63E73D36AEE20666527 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.NativeArrayDispose struct NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229 { // System.Void* Unity.Collections.NativeArrayDispose::m_Buffer void* ___m_Buffer_0; // Unity.Collections.Allocator Unity.Collections.NativeArrayDispose::m_AllocatorLabel int32_t ___m_AllocatorLabel_1; }; // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.NativeDisableParallelForRestrictionAttribute struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.NativeFixedLengthAttribute struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.NativeMatchesParallelForLengthAttribute struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // JetBrains.Annotations.NotNullAttribute struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Profiling.ProfilerCategory struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC { union { struct { union { #pragma pack(push, tp, 1) struct { // System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId uint16_t ___m_CategoryId_0; }; #pragma pack(pop, tp) struct { uint16_t ___m_CategoryId_0_forAlignmentOnly; }; }; }; uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2]; }; }; // Unity.Profiling.ProfilerRecorder struct ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 { // System.UInt64 Unity.Profiling.ProfilerRecorder::handle uint64_t ___handle_0; }; // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle struct ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 { union { struct { union { #pragma pack(push, tp, 1) struct { // System.UInt64 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::handle uint64_t ___handle_0; }; #pragma pack(pop, tp) struct { uint64_t ___handle_0_forAlignmentOnly; }; }; }; uint8_t ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4__padding[8]; }; }; // Unity.Profiling.ProfilerRecorderSample struct ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F { // System.Int64 Unity.Profiling.ProfilerRecorderSample::value int64_t ___value_0; // System.Int64 Unity.Profiling.ProfilerRecorderSample::count int64_t ___count_1; // System.Int64 Unity.Profiling.ProfilerRecorderSample::refValue int64_t ___refValue_2; }; // UnityEngine.PropertyAttribute struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // JetBrains.Annotations.PureAttribute struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.RangeInt struct RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 { // System.Int32 UnityEngine.RangeInt::start int32_t ___start_0; // System.Int32 UnityEngine.RangeInt::length int32_t ___length_1; }; // Unity.Collections.ReadOnlyAttribute struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 { // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmipCountU3Ek__BackingField_4; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat int32_t ____graphicsFormat_5; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CstencilFormatU3Ek__BackingField_6; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; }; // UnityEngine.RequireComponent struct RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.Type UnityEngine.RequireComponent::m_Type0 Type_t* ___m_Type0_0; // System.Type UnityEngine.RequireComponent::m_Type1 Type_t* ___m_Type1_1; // System.Type UnityEngine.RequireComponent::m_Type2 Type_t* ___m_Type2_2; }; // UnityEngine.Resolution struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 { // System.Int32 UnityEngine.Resolution::m_Width int32_t ___m_Width_0; // System.Int32 UnityEngine.Resolution::m_Height int32_t ___m_Height_1; // System.Int32 UnityEngine.Resolution::m_RefreshRate int32_t ___m_RefreshRate_2; }; // UnityEngine.SelectionBaseAttribute struct SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.SerializeField struct SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.SerializeReference struct SerializeReference_tBB7456E44C2BCDD1097858562D8E75FEC7EE6A98 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Rendering.SphericalHarmonicsL2 struct SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 { // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0 float ___shr0_0; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1 float ___shr1_1; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2 float ___shr2_2; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3 float ___shr3_3; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4 float ___shr4_4; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5 float ___shr5_5; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6 float ___shr6_6; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7 float ___shr7_7; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8 float ___shr8_8; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0 float ___shg0_9; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1 float ___shg1_10; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2 float ___shg2_11; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3 float ___shg3_12; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4 float ___shg4_13; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5 float ___shg5_14; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6 float ___shg6_15; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7 float ___shg7_16; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8 float ___shg8_17; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0 float ___shb0_18; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1 float ___shb1_19; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2 float ___shb2_20; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3 float ___shb3_21; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4 float ___shb4_22; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5 float ___shb5_23; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6 float ___shb6_24; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7 float ___shb7_25; // System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8 float ___shb8_26; }; // System.IO.TextWriter struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE { // System.Char[] System.IO.TextWriter::CoreNewLine CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3; // System.String System.IO.TextWriter::CoreNewLineStr String_t* ___CoreNewLineStr_4; // System.IFormatProvider System.IO.TextWriter::_internalFormatProvider RuntimeObject* ____internalFormatProvider_5; }; // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments struct TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 { // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType uint32_t ___keyboardType_0; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection uint32_t ___autocorrection_1; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline uint32_t ___multiline_2; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure uint32_t ___secure_3; // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert uint32_t ___alert_4; // System.Int32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::characterLimit int32_t ___characterLimit_5; }; // UnityEngineInternal.TypeInferenceRuleAttribute struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule String_t* ____rule_0; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // UnityEngine.Rendering.VertexAttributeDescriptor struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 { // UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CformatU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::k__BackingField int32_t ___U3CstreamU3Ek__BackingField_3; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { }; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.Single UnityEngine.WaitForSeconds::m_Seconds float ___m_Seconds_0; }; // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { float ___m_Seconds_0; }; // Native definition for COM marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { float ___m_Seconds_0; }; // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // Unity.Collections.WriteOnlyAttribute struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA { }; // UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 { // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order int32_t ___order_0; // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1; }; // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com { int32_t ___order_0; Il2CppMethodPointer ___callback_1; }; // UnityEngine.Camera/RenderRequest struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A { // UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode int32_t ___m_CameraRenderMode_0; // UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1; // UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace int32_t ___m_OutputSpace_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke { int32_t ___m_CameraRenderMode_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1; int32_t ___m_OutputSpace_2; }; // Native definition for COM marshalling of UnityEngine.Camera/RenderRequest struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com { int32_t ___m_CameraRenderMode_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1; int32_t ___m_OutputSpace_2; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F { union { struct { // System.Single UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96]; }; }; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F { union { struct { // System.Byte UnityEngine.Rendering.CameraProperties/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96]; }; }; // UnityEngine.Random/State struct State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1 { // System.Int32 UnityEngine.Random/State::s0 int32_t ___s0_0; // System.Int32 UnityEngine.Random/State::s1 int32_t ___s1_1; // System.Int32 UnityEngine.Random/State::s2 int32_t ___s2_2; // System.Int32 UnityEngine.Random/State::s3 int32_t ___s3_3; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 { union { struct { // System.Byte UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField uint8_t ___FixedElementField_0; }; uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160]; }; }; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D { union { struct { // System.Single UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer::FixedElementField float ___FixedElementField_0; }; uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128]; }; }; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject { // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com { intptr_t ___m_Ptr_0; }; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473 { // System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__ int32_t ___value___2; }; // UnityEngine.BootConfigData struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject { // System.IntPtr UnityEngine.BootConfigData::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.BoundingSphere struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 { // UnityEngine.Vector3 UnityEngine.BoundingSphere::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // System.Single UnityEngine.BoundingSphere::radius float ___radius_1; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Rendering.CameraProperties struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 { // UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1; // System.Single UnityEngine.Rendering.CameraProperties::projectionNear float ___projectionNear_2; // System.Single UnityEngine.Rendering.CameraProperties::projectionFar float ___projectionFar_3; // System.Single UnityEngine.Rendering.CameraProperties::cameraNear float ___cameraNear_4; // System.Single UnityEngine.Rendering.CameraProperties::cameraFar float ___cameraFar_5; // System.Single UnityEngine.Rendering.CameraProperties::cameraAspect float ___cameraAspect_6; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13; // UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19; // System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength float ___farPlaneWorldSpaceLength_20; // System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount uint32_t ___rendererCount_21; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23; // System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance float ___baseFarDistance_24; // UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25; // UnityEngine.Rendering.CameraProperties/e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26; // System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical int32_t ___layerCullSpherical_27; // UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28; // System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType uint32_t ___cameraType_29; // System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique int32_t ___projectionIsOblique_30; // System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix int32_t ___isImplicitProjectionMatrix_31; }; // UnityEngine.ColorUsageAttribute struct ColorUsageAttribute_t3386946122DAB4AE3AD314081B423B40ADFDFFC4 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.Boolean UnityEngine.ColorUsageAttribute::showAlpha bool ___showAlpha_0; // System.Boolean UnityEngine.ColorUsageAttribute::hdr bool ___hdr_1; // System.Single UnityEngine.ColorUsageAttribute::minBrightness float ___minBrightness_2; // System.Single UnityEngine.ColorUsageAttribute::maxBrightness float ___maxBrightness_3; // System.Single UnityEngine.ColorUsageAttribute::minExposureValue float ___minExposureValue_4; // System.Single UnityEngine.ColorUsageAttribute::maxExposureValue float ___maxExposureValue_5; }; // UnityEngine.CombineInstance struct CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE { // System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID int32_t ___m_MeshInstanceID_0; // System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex int32_t ___m_SubMeshIndex_1; // UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_Transform_2; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_LightmapScaleOffset_3; // UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RealtimeLightmapScaleOffset_4; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject { // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject { // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.ContextMenuItemAttribute struct ContextMenuItemAttribute_t525674B49254AE58CBDA00408CE07A28A7DFAB89 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.String UnityEngine.ContextMenuItemAttribute::name String_t* ___name_0; // System.String UnityEngine.ContextMenuItemAttribute::function String_t* ___function_1; }; // UnityEngine.CullingGroup struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject { // System.IntPtr UnityEngine.CullingGroup::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1; }; // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // Native definition for COM marshalling of UnityEngine.CullingGroup struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com { intptr_t ___m_Ptr_0; Il2CppMethodPointer ___m_OnStateChanged_1; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject { // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Unity.IO.LowLevel.Unsafe.FileReadType struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145 { // System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__ int32_t ___value___2; }; // UnityEngine.HeaderAttribute struct HeaderAttribute_tCD38A8A17111C4C35A25DED13D7A0EFC4DC51927 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.String UnityEngine.HeaderAttribute::header String_t* ___header_0; }; // UnityEngine.InspectorNameAttribute struct InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.String UnityEngine.InspectorNameAttribute::displayName String_t* ___displayName_0; }; // UnityEngine.Internal_DrawTextureArguments struct Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD { // UnityEngine.Rect UnityEngine.Internal_DrawTextureArguments::screenRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; // UnityEngine.Rect UnityEngine.Internal_DrawTextureArguments::sourceRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___sourceRect_1; // System.Int32 UnityEngine.Internal_DrawTextureArguments::leftBorder int32_t ___leftBorder_2; // System.Int32 UnityEngine.Internal_DrawTextureArguments::rightBorder int32_t ___rightBorder_3; // System.Int32 UnityEngine.Internal_DrawTextureArguments::topBorder int32_t ___topBorder_4; // System.Int32 UnityEngine.Internal_DrawTextureArguments::bottomBorder int32_t ___bottomBorder_5; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::leftBorderColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftBorderColor_6; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::rightBorderColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightBorderColor_7; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::topBorderColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topBorderColor_8; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::bottomBorderColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomBorderColor_9; // UnityEngine.Color UnityEngine.Internal_DrawTextureArguments::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_10; // UnityEngine.Vector4 UnityEngine.Internal_DrawTextureArguments::borderWidths Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___borderWidths_11; // UnityEngine.Vector4 UnityEngine.Internal_DrawTextureArguments::cornerRadiuses Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___cornerRadiuses_12; // System.Boolean UnityEngine.Internal_DrawTextureArguments::smoothCorners bool ___smoothCorners_13; // System.Int32 UnityEngine.Internal_DrawTextureArguments::pass int32_t ___pass_14; // UnityEngine.Texture UnityEngine.Internal_DrawTextureArguments::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_15; // UnityEngine.Material UnityEngine.Internal_DrawTextureArguments::mat Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mat_16; }; // Native definition for P/Invoke marshalling of UnityEngine.Internal_DrawTextureArguments struct Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___sourceRect_1; int32_t ___leftBorder_2; int32_t ___rightBorder_3; int32_t ___topBorder_4; int32_t ___bottomBorder_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftBorderColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightBorderColor_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topBorderColor_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomBorderColor_9; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_10; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___borderWidths_11; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___cornerRadiuses_12; int32_t ___smoothCorners_13; int32_t ___pass_14; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_15; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mat_16; }; // Native definition for COM marshalling of UnityEngine.Internal_DrawTextureArguments struct Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___sourceRect_1; int32_t ___leftBorder_2; int32_t ___rightBorder_3; int32_t ___topBorder_4; int32_t ___bottomBorder_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftBorderColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightBorderColor_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topBorderColor_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomBorderColor_9; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_10; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___borderWidths_11; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___cornerRadiuses_12; int32_t ___smoothCorners_13; int32_t ___pass_14; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_15; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mat_16; }; // Unity.Jobs.JobHandle struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 { // System.IntPtr Unity.Jobs.JobHandle::jobGroup intptr_t ___jobGroup_0; // System.Int32 Unity.Jobs.JobHandle::version int32_t ___version_1; }; // Unity.Jobs.LowLevel.Unsafe.JobRanges struct JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3 { // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::BatchSize int32_t ___BatchSize_0; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::NumJobs int32_t ___NumJobs_1; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::TotalIterationCount int32_t ___TotalIterationCount_2; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::NumPhases int32_t ___NumPhases_3; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobRanges::StartEndIndex intptr_t ___StartEndIndex_4; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobRanges::PhaseData intptr_t ___PhaseData_5; }; // UnityEngine.Rendering.LODParameters struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A { // System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1; // System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView float ___m_FieldOfView_2; // System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize float ___m_OrthoSize_3; // System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight int32_t ___m_CameraPixelHeight_4; }; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject { // System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr intptr_t ___m_Ptr_0; }; // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { }; // UnityEngine.MinAttribute struct MinAttribute_tAF42831245313E39FFE7BE7A2D24033E7A9F3DE8 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.Single UnityEngine.MinAttribute::min float ___min_0; }; // UnityEngine.MultilineAttribute struct MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.Int32 UnityEngine.MultilineAttribute::lines int32_t ___lines_0; }; // Unity.Collections.NativeArrayDisposeJob struct NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB { // Unity.Collections.NativeArrayDispose Unity.Collections.NativeArrayDisposeJob::Data NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229 ___Data_0; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Plane struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C { // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_2; }; // UnityEngine.Pose struct Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 { // UnityEngine.Vector3 UnityEngine.Pose::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Quaternion UnityEngine.Pose::rotation Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_1; }; // Unity.IO.LowLevel.Unsafe.Priority struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214 { // System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__ int32_t ___value___2; }; // Unity.IO.LowLevel.Unsafe.ProcessingState struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8 { // System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__ int32_t ___value___2; }; // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription struct ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 { union { struct { union { #pragma pack(push, tp, 1) struct { // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Id uint16_t ___Id_0; }; #pragma pack(pop, tp) struct { uint16_t ___Id_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___Flags_1_OffsetPadding[2]; // System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Flags uint16_t ___Flags_1; }; #pragma pack(pop, tp) struct { char ___Flags_1_OffsetPadding_forAlignmentOnly[2]; uint16_t ___Flags_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___Color_2_OffsetPadding[4]; // UnityEngine.Color32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2; }; #pragma pack(pop, tp) struct { char ___Color_2_OffsetPadding_forAlignmentOnly[4]; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___reserved0_3_OffsetPadding[8]; // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::reserved0 int32_t ___reserved0_3; }; #pragma pack(pop, tp) struct { char ___reserved0_3_OffsetPadding_forAlignmentOnly[8]; int32_t ___reserved0_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___NameUtf8Len_4_OffsetPadding[12]; // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8Len int32_t ___NameUtf8Len_4; }; #pragma pack(pop, tp) struct { char ___NameUtf8Len_4_OffsetPadding_forAlignmentOnly[12]; int32_t ___NameUtf8Len_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___NameUtf8_5_OffsetPadding[16]; // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8 uint8_t* ___NameUtf8_5; }; #pragma pack(pop, tp) struct { char ___NameUtf8_5_OffsetPadding_forAlignmentOnly[16]; uint8_t* ___NameUtf8_5_forAlignmentOnly; }; }; }; uint8_t ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28__padding[24]; }; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription struct ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 { union { struct { union { #pragma pack(push, tp, 1) struct { // Unity.Profiling.ProfilerCategory Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::category ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0; }; #pragma pack(pop, tp) struct { ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___flags_1_OffsetPadding[2]; // Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::flags uint16_t ___flags_1; }; #pragma pack(pop, tp) struct { char ___flags_1_OffsetPadding_forAlignmentOnly[2]; uint16_t ___flags_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___dataType_2_OffsetPadding[4]; // Unity.Profiling.LowLevel.ProfilerMarkerDataType Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::dataType uint8_t ___dataType_2; }; #pragma pack(pop, tp) struct { char ___dataType_2_OffsetPadding_forAlignmentOnly[4]; uint8_t ___dataType_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___unitType_3_OffsetPadding[5]; // Unity.Profiling.ProfilerMarkerDataUnit Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::unitType uint8_t ___unitType_3; }; #pragma pack(pop, tp) struct { char ___unitType_3_OffsetPadding_forAlignmentOnly[5]; uint8_t ___unitType_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___reserved0_4_OffsetPadding[8]; // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::reserved0 int32_t ___reserved0_4; }; #pragma pack(pop, tp) struct { char ___reserved0_4_OffsetPadding_forAlignmentOnly[8]; int32_t ___reserved0_4_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___nameUtf8Len_5_OffsetPadding[12]; // System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8Len int32_t ___nameUtf8Len_5; }; #pragma pack(pop, tp) struct { char ___nameUtf8Len_5_OffsetPadding_forAlignmentOnly[12]; int32_t ___nameUtf8Len_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___nameUtf8_6_OffsetPadding[16]; // System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8 uint8_t* ___nameUtf8_6; }; #pragma pack(pop, tp) struct { char ___nameUtf8_6_OffsetPadding_forAlignmentOnly[16]; uint8_t* ___nameUtf8_6_forAlignmentOnly; }; }; }; uint8_t ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575__padding[24]; }; }; // UnityEngine.RangeAttribute struct RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.Single UnityEngine.RangeAttribute::min float ___min_0; // System.Single UnityEngine.RangeAttribute::max float ___max_1; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject { // System.IntPtr UnityEngine.RectOffset::m_Ptr intptr_t ___m_Ptr_0; // System.Object UnityEngine.RectOffset::m_SourceStyle RuntimeObject* ___m_SourceStyle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // Native definition for COM marshalling of UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // UnityEngine.RenderBuffer struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 { // System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID int32_t ___m_RenderTextureInstanceID_0; // System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr intptr_t ___m_BufferPtr_1; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.SpaceAttribute struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.Single UnityEngine.SpaceAttribute::height float ___height_0; }; // UnityEngine.TextAreaAttribute struct TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.Int32 UnityEngine.TextAreaAttribute::minLines int32_t ___minLines_0; // System.Int32 UnityEngine.TextAreaAttribute::maxLines int32_t ___maxLines_1; }; // UnityEngine.TooltipAttribute struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 { // System.String UnityEngine.TooltipAttribute::tooltip String_t* ___tooltip_0; }; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A : public RuntimeObject { // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UnityLogWriter struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 { }; // UnityEngine.Mesh/MeshData struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC { // System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr intptr_t ___m_Ptr_0; }; // Unity.Profiling.ProfilerMarker/AutoScope struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 { // System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.LightProbes struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.LightProbes struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.LightProbes struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // UnityEngine.LightingSettings struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.LightmapSettings struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.PlayerPrefsException struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t { }; // UnityEngine.QualitySettings struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.RenderSettings struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899 { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic int32_t ___m_IsOrthographic_0; // UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount int32_t ___m_CullingPlaneCount_4; // System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask uint32_t ___m_CullingMask_5; // System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask uint64_t ___m_SceneMask_6; // UnityEngine.Rendering.ScriptableCullingParameters/e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull int32_t ___m_LayerCull_9; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; // UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance float ___m_ShadowDistance_12; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset float ___m_ShadowNearPlaneOffset_13; // UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions int32_t ___m_CullingOptions_14; // UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria int32_t ___m_ReflectionProbeSortingCriteria_15; // UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold float ___m_AccurateOcclusionThreshold_17; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs int32_t ___m_MaximumPortalCullingJobs_18; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; // UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; // System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance float ___m_StereoSeparationDistance_21; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights int32_t ___m_maximumVisibleLights_22; // System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere bool ___m_ConservativeEnclosingSphere_23; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com { int32_t ___m_IsOrthographic_0; LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1; U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3; int32_t ___m_CullingPlaneCount_4; uint32_t ___m_CullingMask_5; uint64_t ___m_SceneMask_6; U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8; int32_t ___m_LayerCull_9; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11; float ___m_ShadowDistance_12; float ___m_ShadowNearPlaneOffset_13; int32_t ___m_CullingOptions_14; int32_t ___m_ReflectionProbeSortingCriteria_15; CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16; float ___m_AccurateOcclusionThreshold_17; int32_t ___m_MaximumPortalCullingJobs_18; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20; float ___m_StereoSeparationDistance_21; int32_t ___m_maximumVisibleLights_22; int32_t ___m_ConservativeEnclosingSphere_23; int32_t ___m_NumIterationsEnclosingSphere_24; }; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Rendering.SubMeshDescriptor struct SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 { // UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::k__BackingField Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___U3CboundsU3Ek__BackingField_0; // UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CtopologyU3Ek__BackingField_1; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CindexStartU3Ek__BackingField_2; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CindexCountU3Ek__BackingField_3; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CbaseVertexU3Ek__BackingField_4; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CfirstVertexU3Ek__BackingField_5; // System.Int32 UnityEngine.Rendering.SubMeshDescriptor::k__BackingField int32_t ___U3CvertexCountU3Ek__BackingField_6; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.UnityException struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t { }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters struct JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B { // Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::Dependency JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___Dependency_0; // System.Int32 Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ScheduleMode int32_t ___ScheduleMode_1; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ReflectionData intptr_t ___ReflectionData_2; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::JobDataPtr intptr_t ___JobDataPtr_3; }; // System.Action`1 struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t { }; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t { }; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { // System.String System.ArgumentException::_paramName String_t* ____paramName_18; }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Cubemap struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.CubemapArray struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.MeshFilter struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // System.NullReferenceException struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 { }; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture2DArray struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t { }; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t { }; // UnityEngine.CullingGroup/StateChanged struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t { }; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t { }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t { }; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { }; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 { // System.Object System.ArgumentOutOfRangeException::_actualValue RuntimeObject* ____actualValue_19; }; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.CustomRenderTexture struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 { }; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; }; // UnityEngine.LightProbeGroup struct LightProbeGroup_tF21BBB26BA53E8E7C6D957B5C95FA3BCCC1B8E0F : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.LightProbeProxyVolume struct LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.LineRenderer struct LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF { }; // UnityEngine.MeshRenderer struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF { }; // UnityEngine.ReflectionProbe struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF { }; // UnityEngine.Skybox struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.TrailRenderer struct TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39 : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF { }; // // // System.Collections.Generic.List`1 struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // System.Collections.Generic.List`1 struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters // Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters // System.Attribute // System.Attribute // UnityEngine.AttributeHelperEngine struct AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields { // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* ____disallowMultipleComponentArray_0; // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* ____executeInEditModeArray_1; // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* ____requireComponentArray_2; }; // UnityEngine.AttributeHelperEngine // UnityEngine.BeforeRenderHelper struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields { // System.Collections.Generic.List`1 UnityEngine.BeforeRenderHelper::s_OrderBlocks List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0; }; // UnityEngine.BeforeRenderHelper // Unity.Burst.LowLevel.BurstCompilerService // Unity.Burst.LowLevel.BurstCompilerService // UnityEngine.ClassLibraryInitializer // UnityEngine.ClassLibraryInitializer // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields { // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0; // System.Object System.Globalization.CultureInfo::shared_table_lock RuntimeObject* ___shared_table_lock_1; // System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34; // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_number Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36; // System.Collections.Generic.Dictionary`2 System.Globalization.CultureInfo::shared_by_name Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37; // System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38; // System.Boolean System.Globalization.CultureInfo::IsTaiwanSku bool ___IsTaiwanSku_39; }; // System.Globalization.CultureInfo // UnityEngine.Cursor // UnityEngine.Cursor // UnityEngine.CustomRenderTextureManager struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields { // System.Action`1 UnityEngine.CustomRenderTextureManager::textureLoaded Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0; // System.Action`1 UnityEngine.CustomRenderTextureManager::textureUnloaded Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1; }; // UnityEngine.CustomRenderTextureManager // UnityEngine.Debug struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields { // UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger RuntimeObject* ___s_DefaultLogger_0; // UnityEngine.ILogger UnityEngine.Debug::s_Logger RuntimeObject* ___s_Logger_1; }; // UnityEngine.Debug // UnityEngine.DebugLogHandler // UnityEngine.DebugLogHandler // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields { // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6; // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7; // System.Collections.Generic.Dictionary`2 modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8; // System.Object System.Text.Encoding::s_InternalSyncObject RuntimeObject* ___s_InternalSyncObject_15; }; // System.Text.Encoding // UnityEngine.GL // UnityEngine.GL // UnityEngine.GeometryUtility // UnityEngine.GeometryUtility // UnityEngine.Graphics struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields { // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount int32_t ___kMaxDrawMeshInstanceCount_0; }; // UnityEngine.Graphics // Unity.Jobs.IJobExtensions // Unity.Jobs.IJobExtensions // Unity.Jobs.IJobForExtensions // Unity.Jobs.IJobForExtensions // Unity.Jobs.LowLevel.Unsafe.JobsUtility struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields { // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0; }; // Unity.Jobs.LowLevel.Unsafe.JobsUtility // UnityEngine.Logger // UnityEngine.Logger // System.Reflection.MemberInfo // System.Reflection.MemberInfo // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility // Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility // Unity.Collections.NativeLeakDetection struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields { // System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode int32_t ___s_NativeLeakDetectionMode_0; }; // Unity.Collections.NativeLeakDetection // Unity.Collections.NativeSliceExtensions // Unity.Collections.NativeSliceExtensions // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility // Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields { // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0; }; // System.Globalization.NumberFormatInfo // UnityEngine.PlayerConnectionInternal // UnityEngine.PlayerConnectionInternal // UnityEngine.PlayerPrefs // UnityEngine.PlayerPrefs // Unity.Profiling.ProfilerRecorderDebugView // Unity.Profiling.ProfilerRecorderDebugView // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility // Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility // UnityEngine.PropertyNameUtils // UnityEngine.PropertyNameUtils // UnityEngine.Random // UnityEngine.Random // UnityEngine.ResourcesAPI struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields { // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0; // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::k__BackingField ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1; }; // UnityEngine.ResourcesAPI // UnityEngine.ScalableBufferManager // UnityEngine.ScalableBufferManager // UnityEngine.Screen // UnityEngine.Screen // System.Collections.Stack // System.Collections.Stack // System.String struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.String // UnityEngine.SystemInfo // UnityEngine.SystemInfo // UnityEngine.Time // UnityEngine.Time // Unity.Collections.LowLevel.Unsafe.UnsafeUtility // Unity.Collections.LowLevel.Unsafe.UnsafeUtility // UnityEngine.YieldInstruction // UnityEngine.YieldInstruction // Unity.Collections.NativeArray`1 // Unity.Collections.NativeArray`1 // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric // Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric // UnityEngine.BeforeRenderOrderAttribute // UnityEngine.BeforeRenderOrderAttribute // UnityEngine.BoneWeight // UnityEngine.BoneWeight // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Boolean // Unity.Burst.BurstDiscardAttribute // Unity.Burst.BurstDiscardAttribute // System.Byte // System.Byte // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // System.Char // UnityEngine.Color // UnityEngine.Color // UnityEngine.Color32 // UnityEngine.Color32 // UnityEngine.CullingGroupEvent // UnityEngine.CullingGroupEvent // Unity.Collections.DeallocateOnJobCompletionAttribute // Unity.Collections.DeallocateOnJobCompletionAttribute // UnityEngine.DefaultExecutionOrder // UnityEngine.DefaultExecutionOrder // UnityEngine.DisallowMultipleComponent // UnityEngine.DisallowMultipleComponent // System.Double // System.Double // Microsoft.CodeAnalysis.EmbeddedAttribute // Microsoft.CodeAnalysis.EmbeddedAttribute // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // System.Enum // UnityEngine.ExecuteInEditMode // UnityEngine.ExecuteInEditMode // System.Reflection.FieldInfo // System.Reflection.FieldInfo // UnityEngineInternal.GenericStack // UnityEngineInternal.GenericStack // System.Guid struct Guid_t_StaticFields { // System.Guid System.Guid::Empty Guid_t ___Empty_0; }; // System.Guid // UnityEngine.Hash128 // UnityEngine.Hash128 // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute // Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute // UnityEngine.ImageEffectAllowedInSceneView // UnityEngine.ImageEffectAllowedInSceneView // System.Int32 // System.Int32 // System.Int64 // System.Int64 // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // System.Runtime.CompilerServices.IsReadOnlyAttribute // System.Runtime.CompilerServices.IsReadOnlyAttribute // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute // Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute // UnityEngine.Keyframe // UnityEngine.Keyframe // UnityEngine.LightBakingOutput // UnityEngine.LightBakingOutput // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Mathf // UnityEngineInternal.MathfInternal struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields { // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal float ___FloatMinNormal_0; // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal float ___FloatMinDenormal_1; // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled bool ___IsFlushToZeroEnabled_2; }; // UnityEngineInternal.MathfInternal // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Matrix4x4 // AOT.MonoPInvokeCallbackAttribute // AOT.MonoPInvokeCallbackAttribute // Unity.Collections.NativeArrayDispose // Unity.Collections.NativeArrayDispose // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute // Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute // Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute // Unity.Collections.NativeDisableParallelForRestrictionAttribute // Unity.Collections.NativeDisableParallelForRestrictionAttribute // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute // Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute // Unity.Collections.NativeFixedLengthAttribute // Unity.Collections.NativeFixedLengthAttribute // Unity.Collections.NativeMatchesParallelForLengthAttribute // Unity.Collections.NativeMatchesParallelForLengthAttribute // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute // Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute // Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute // JetBrains.Annotations.NotNullAttribute // JetBrains.Annotations.NotNullAttribute // UnityEngine.PreferBinarySerialization // UnityEngine.PreferBinarySerialization // Unity.Profiling.ProfilerCategory // Unity.Profiling.ProfilerCategory // Unity.Profiling.ProfilerRecorder // Unity.Profiling.ProfilerRecorder // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle // Unity.Profiling.ProfilerRecorderSample // Unity.Profiling.ProfilerRecorderSample // UnityEngine.PropertyAttribute // UnityEngine.PropertyAttribute // UnityEngine.PropertyName // UnityEngine.PropertyName // JetBrains.Annotations.PureAttribute // JetBrains.Annotations.PureAttribute // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Quaternion // UnityEngine.RangeInt // UnityEngine.RangeInt // Unity.Collections.ReadOnlyAttribute // Unity.Collections.ReadOnlyAttribute // UnityEngine.Rect // UnityEngine.Rect // UnityEngine.RectInt // UnityEngine.RectInt // UnityEngine.RenderTextureDescriptor // UnityEngine.RenderTextureDescriptor // UnityEngine.RequireComponent // UnityEngine.RequireComponent // UnityEngine.Resolution // UnityEngine.Resolution // UnityEngine.SelectionBaseAttribute // UnityEngine.SelectionBaseAttribute // UnityEngine.SerializeField // UnityEngine.SerializeField // UnityEngine.SerializeReference // UnityEngine.SerializeReference // System.Single // System.Single // UnityEngine.Rendering.SphericalHarmonicsL2 // UnityEngine.Rendering.SphericalHarmonicsL2 // System.IO.TextWriter struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields { // System.IO.TextWriter System.IO.TextWriter::Null TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1; // System.Char[] System.IO.TextWriter::s_coreNewLine CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2; }; // System.IO.TextWriter // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments // UnityEngineInternal.TypeInferenceRuleAttribute // UnityEngineInternal.TypeInferenceRuleAttribute // System.UInt16 // System.UInt16 // System.UInt32 // System.UInt32 // System.UInt64 // System.UInt64 // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector2 // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // UnityEngine.Vector4 // UnityEngine.Rendering.VertexAttributeDescriptor // UnityEngine.Rendering.VertexAttributeDescriptor // System.Void // System.Void // UnityEngine.WaitForEndOfFrame // UnityEngine.WaitForEndOfFrame // UnityEngine.WaitForSeconds // UnityEngine.WaitForSeconds // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute // Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute // Unity.Collections.WriteOnlyAttribute // Unity.Collections.WriteOnlyAttribute // UnityEngine.BeforeRenderHelper/OrderBlock // UnityEngine.BeforeRenderHelper/OrderBlock // UnityEngine.Camera/RenderRequest // UnityEngine.Camera/RenderRequest // UnityEngine.Random/State // UnityEngine.Random/State // UnityEngine.AnimationCurve // UnityEngine.AnimationCurve // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem // UnityEngine.BootConfigData // UnityEngine.BootConfigData // UnityEngine.BoundingSphere // UnityEngine.BoundingSphere // UnityEngine.Bounds // UnityEngine.Bounds // UnityEngine.ColorUsageAttribute // UnityEngine.ColorUsageAttribute // UnityEngine.CombineInstance // UnityEngine.CombineInstance // UnityEngine.Rendering.CommandBuffer // UnityEngine.Rendering.CommandBuffer // UnityEngine.ComputeBuffer // UnityEngine.ComputeBuffer // UnityEngine.ContextMenuItemAttribute // UnityEngine.ContextMenuItemAttribute // UnityEngine.CullingGroup // UnityEngine.CullingGroup // System.Delegate // System.Delegate // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields { // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2; // System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget int32_t ___m_ActiveEditorGameViewTarget_3; // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4; }; // UnityEngine.Display // System.Exception struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // System.Exception // Unity.IO.LowLevel.Unsafe.FileReadType // Unity.IO.LowLevel.Unsafe.FileReadType // UnityEngine.HeaderAttribute // UnityEngine.HeaderAttribute // UnityEngine.InspectorNameAttribute // UnityEngine.InspectorNameAttribute // UnityEngine.Internal_DrawTextureArguments // UnityEngine.Internal_DrawTextureArguments // Unity.Jobs.JobHandle // Unity.Jobs.JobHandle // Unity.Jobs.LowLevel.Unsafe.JobRanges // Unity.Jobs.LowLevel.Unsafe.JobRanges // UnityEngine.MaterialPropertyBlock // UnityEngine.MaterialPropertyBlock // System.Reflection.MethodInfo // System.Reflection.MethodInfo // UnityEngine.MinAttribute // UnityEngine.MinAttribute // UnityEngine.MultilineAttribute // UnityEngine.MultilineAttribute // Unity.Collections.NativeArrayDisposeJob // Unity.Collections.NativeArrayDisposeJob // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Plane // UnityEngine.Plane // UnityEngine.Pose struct Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_StaticFields { // UnityEngine.Pose UnityEngine.Pose::k_Identity Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___k_Identity_2; }; // UnityEngine.Pose // Unity.IO.LowLevel.Unsafe.Priority // Unity.IO.LowLevel.Unsafe.Priority // Unity.IO.LowLevel.Unsafe.ProcessingState // Unity.IO.LowLevel.Unsafe.ProcessingState // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription // Unity.Profiling.ProfilerMarker // Unity.Profiling.ProfilerMarker // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription // UnityEngine.RangeAttribute // UnityEngine.RangeAttribute // UnityEngine.Ray // UnityEngine.Ray // UnityEngine.RectOffset // UnityEngine.RectOffset // UnityEngine.RenderBuffer // UnityEngine.RenderBuffer // System.RuntimeTypeHandle // System.RuntimeTypeHandle // UnityEngine.SpaceAttribute // UnityEngine.SpaceAttribute // UnityEngine.TextAreaAttribute // UnityEngine.TextAreaAttribute // UnityEngine.TooltipAttribute // UnityEngine.TooltipAttribute // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields { // System.Boolean UnityEngine.TouchScreenKeyboard::k__BackingField bool ___U3CdisableInPlaceEditingU3Ek__BackingField_1; }; // UnityEngine.TouchScreenKeyboard // UnityEngine.UnityLogWriter // UnityEngine.UnityLogWriter // UnityEngine.Mesh/MeshData // UnityEngine.Mesh/MeshData // Unity.Profiling.ProfilerMarker/AutoScope // Unity.Profiling.ProfilerMarker/AutoScope // UnityEngine.Component // UnityEngine.Component // UnityEngine.LightProbes struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields { // System.Action UnityEngine.LightProbes::tetrahedralizationCompleted Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4; // System.Action UnityEngine.LightProbes::needsRetetrahedralization Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5; }; // UnityEngine.LightProbes // UnityEngine.LightingSettings // UnityEngine.LightingSettings // UnityEngine.LightmapSettings // UnityEngine.LightmapSettings // UnityEngine.Material // UnityEngine.Material // UnityEngine.Mesh // UnityEngine.Mesh // UnityEngine.PlayerPrefsException // UnityEngine.PlayerPrefsException // UnityEngine.QualitySettings // UnityEngine.QualitySettings // UnityEngine.RenderSettings // UnityEngine.RenderSettings // UnityEngine.Rendering.ScriptableCullingParameters struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields { // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount int32_t ___maximumCullingPlaneCount_2; // System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount int32_t ___layerCount_7; }; // UnityEngine.Rendering.ScriptableCullingParameters // UnityEngine.Shader // UnityEngine.Shader // UnityEngine.Rendering.SubMeshDescriptor // UnityEngine.Rendering.SubMeshDescriptor // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Texture // System.Type struct Type_t_StaticFields { // System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_1; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2; // System.Object System.Type::Missing RuntimeObject* ___Missing_3; // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6; }; // System.Type // UnityEngine.UnityException // UnityEngine.UnityException // Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters // Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`1 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action`2 // System.Action // System.Action // System.ArgumentException // System.ArgumentException // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.Cubemap // UnityEngine.Cubemap // UnityEngine.CubemapArray // UnityEngine.CubemapArray // System.IndexOutOfRangeException // System.IndexOutOfRangeException // System.InvalidOperationException // System.InvalidOperationException // UnityEngine.MeshFilter // UnityEngine.MeshFilter // System.NotImplementedException // System.NotImplementedException // System.NullReferenceException // System.NullReferenceException // UnityEngine.RenderTexture // UnityEngine.RenderTexture // UnityEngine.Renderer // UnityEngine.Renderer // UnityEngine.Texture2D // UnityEngine.Texture2D // UnityEngine.Texture2DArray // UnityEngine.Texture2DArray // UnityEngine.Texture3D // UnityEngine.Texture3D // UnityEngine.Transform // UnityEngine.Transform // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Camera/CameraCallback // UnityEngine.Camera/CameraCallback // UnityEngine.CullingGroup/StateChanged // UnityEngine.CullingGroup/StateChanged // UnityEngine.Display/DisplaysUpdatedDelegate // UnityEngine.Display/DisplaysUpdatedDelegate // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ // Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ // System.ArgumentNullException // System.ArgumentNullException // System.ArgumentOutOfRangeException // System.ArgumentOutOfRangeException // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields { // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5; // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6; }; // UnityEngine.Camera // UnityEngine.CustomRenderTexture // UnityEngine.CustomRenderTexture // UnityEngine.Light // UnityEngine.Light // UnityEngine.LightProbeGroup // UnityEngine.LightProbeGroup // UnityEngine.LightProbeProxyVolume // UnityEngine.LightProbeProxyVolume // UnityEngine.LineRenderer // UnityEngine.LineRenderer // UnityEngine.MeshRenderer // UnityEngine.MeshRenderer // UnityEngine.ReflectionProbe struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields { // System.Action`2 UnityEngine.ReflectionProbe::reflectionProbeChanged Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4; // System.Action`1 UnityEngine.ReflectionProbe::defaultReflectionSet Action_1_tD7D5CE7F2FAEACB3761C239E9D66C15DFB9151C5* ___defaultReflectionSet_5; // System.Action`1 UnityEngine.ReflectionProbe::defaultReflectionTexture Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_6; }; // UnityEngine.ReflectionProbe // UnityEngine.SkinnedMeshRenderer // UnityEngine.SkinnedMeshRenderer // UnityEngine.Skybox // UnityEngine.Skybox // UnityEngine.TrailRenderer // UnityEngine.TrailRenderer #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray { ALIGN_FIELD (8) uint8_t m_Items[1]; inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray { ALIGN_FIELD (8) Delegate_t* m_Items[1]; inline Delegate_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray { ALIGN_FIELD (8) uint64_t m_Items[1]; inline uint64_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint64_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint64_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.ProcessingState[] struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.FileReadType[] struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.Priority[] struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // System.Reflection.FieldInfo[] struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8 : public RuntimeArray { ALIGN_FIELD (8) FieldInfo_t* m_Items[1]; inline FieldInfo_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline FieldInfo_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, FieldInfo_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline FieldInfo_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline FieldInfo_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, FieldInfo_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray { ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1]; inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value) { m_Items[index] = value; } }; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray { ALIGN_FIELD (8) RuntimeObject* m_Items[1]; inline RuntimeObject* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray { ALIGN_FIELD (8) Il2CppChar m_Items[1]; inline Il2CppChar GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Il2CppChar value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value) { m_Items[index] = value; } }; // UnityEngine.Material[] struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D : public RuntimeArray { ALIGN_FIELD (8) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* m_Items[1]; inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray { ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1]; inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value) { m_Items[index] = value; } }; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2 : public RuntimeArray { ALIGN_FIELD (8) VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 m_Items[1]; inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value) { m_Items[index] = value; } }; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray { ALIGN_FIELD (8) int32_t m_Items[1]; inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.CombineInstance[] struct CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093 : public RuntimeArray { ALIGN_FIELD (8) CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE m_Items[1]; inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray { ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1]; inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value) { m_Items[index] = value; } }; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray { ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1]; inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray { ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1]; inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value) { m_Items[index] = value; } }; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray { ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1]; inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value) { m_Items[index] = value; } }; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray { ALIGN_FIELD (8) uint16_t m_Items[1]; inline uint16_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint16_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint16_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray { ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1]; inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value) { m_Items[index] = value; } }; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray { ALIGN_FIELD (8) float m_Items[1]; inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray { ALIGN_FIELD (8) String_t* m_Items[1]; inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray { ALIGN_FIELD (8) intptr_t m_Items[1]; inline intptr_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline intptr_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, intptr_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray { ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1]; inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Plane[] struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE : public RuntimeArray { ALIGN_FIELD (8) Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C m_Items[1]; inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C value) { m_Items[index] = value; } }; // UnityEngine.BoundingSphere[] struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47 : public RuntimeArray { ALIGN_FIELD (8) BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 m_Items[1]; inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 value) { m_Items[index] = value; } }; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray { ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1]; inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray { ALIGN_FIELD (8) Type_t* m_Items[1]; inline Type_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RequireComponent[] struct RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9 : public RuntimeArray { ALIGN_FIELD (8) RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* m_Items[1]; inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.DisallowMultipleComponent[] struct DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283 : public RuntimeArray { ALIGN_FIELD (8) DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* m_Items[1]; inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.ExecuteInEditMode[] struct ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2 : public RuntimeArray { ALIGN_FIELD (8) ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* m_Items[1]; inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721_gshared (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___0_nativeArray, const RuntimeMethod* method) ; // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ; // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ; // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ; // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) ; // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_buffer, int32_t ___1_capacity, int32_t ___2_channel, int32_t ___3_dim, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24_gshared (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetUVsImpl(System.Int32,System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetUVsImpl(System.Int32,System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ; // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_list, int32_t ___1_count, const RuntimeMethod* method) ; // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_list, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 ___1_value, const RuntimeMethod* method) ; // System.Int32 System.Collections.Generic.List`1::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Insert(System.Int32,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_mF138D66498A5DE06E21A7149C35FA14729F4F5E1_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 ___1_item, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m30CC1D4CA1984DCAEDBCD2228B538A0503AF854A_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::Add(T) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) ; // T[] System.Collections.Generic.List`1::ToArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ; // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared (Type_t* ___0_klass, const RuntimeMethod* method) ; // System.Void System.Attribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ; // System.String System.Enum::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ; // System.Void System.Collections.Stack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ; // System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3 (float* ___0_location1, float ___1_value, float ___2_comparand, const RuntimeMethod* method) ; // System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) ; // Unity.Profiling.ProfilerRecorder Unity.Profiling.ProfilerRecorder::Create(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ProfilerRecorder_Create_m2A2F1C03CE71E7DF5457850F59FC95C6469B2A15 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_maxSampleCount, int32_t ___2_options, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_capacity, int32_t ___2_options, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::GetValid(Unity.Profiling.ProfilerRecorder) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_mB88CFE7F25D4C025116526000CEFBC58409AA87C (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::CheckInitializedAndThrow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Control(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/ControlOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_m523BF56A25C70F4A89D3D1FF79B2596E8F3A7873 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, int32_t ___1_options, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue(Unity.Profiling.ProfilerRecorder) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_mD8828663BC35DC5D47145EEB0A4D19C6CF5530C3 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, const RuntimeMethod* method) ; // System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Int32 Unity.Profiling.ProfilerRecorder::GetCount(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/CountOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_mD1DD88706158C2195C3FBD22BD37112596154E54 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, int32_t ___1_countOptions, const RuntimeMethod* method) ; // System.Int32 Unity.Profiling.ProfilerRecorder::get_Count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning(Unity.Profiling.ProfilerRecorder) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_mE7FEFB06BCAA68B665DC2197F461D96C366030F5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSampleInternal(Unity.Profiling.ProfilerRecorder,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSampleInternal_m3A6FE4B84631C8B827E1D7B02143DC9D3C35F0C4 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, int32_t ___1_index, const RuntimeMethod* method) ; // Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Create_Injected_mF51E10279201FB21700472516300C12EB00DA13A (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___0_statHandle, int32_t ___1_maxSampleCount, int32_t ___2_options, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___3_ret, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_Injected_mF5106D0C69AE6816C5EBC7F7A70338953F2FBEBA (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, int32_t ___1_options, const RuntimeMethod* method) ; // System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_Injected_mA91B6C35FA908908276AAA7C7EBDF9C29D15D4C9 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, const RuntimeMethod* method) ; // System.Int32 Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_Injected_m8B1C0AF797C91373D0C4D5D094186BBFF2666F9B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, int32_t ___1_countOptions, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_Injected_m0CEE0362A7DCFA0B9513AEFA8F155E893F78FAFD (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_Injected_m65809C45DF33293FB231051FC876136CC813EB95 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_GetSampleInternal_Injected_mF65128E850D35E2E8EB2B8361467CBA1EA7A3188 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, int32_t ___1_index, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___2_ret, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerRecorder::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ; // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ; // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ; // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ; // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ; // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ; // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method) ; // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method) ; // System.String Unity.Profiling.ProfilerCategory::get_Name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ; // System.String Unity.Profiling.ProfilerCategory::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ; // Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) ; // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, uint64_t ___0_handle, const RuntimeMethod* method) ; // System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ; // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescriptionInternal_m3914DD7A2BBAB1BD4B8FFA85ED3172EA3F9E9F92 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) ; // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle_GetDescriptionInternal_Injected_m10781A774A4236625EB8A8E9E954BF5B19ABFAE5 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___0_handle, ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* ___1_ret, const RuntimeMethod* method) ; // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method) ; // System.IntPtr System.IntPtr::op_Explicit(System.Void*) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D (void* ___0_value, const RuntimeMethod* method) ; // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77 (intptr_t ___0_source, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_destination, int32_t ___2_startIndex, int32_t ___3_length, const RuntimeMethod* method) ; // System.Text.Encoding System.Text.Encoding::get_UTF8() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9 (const RuntimeMethod* method) ; // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ; // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndComplete_m2F3EDE00C3539E9FD3F0BDB88A83934295D46DF7 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___0_job, const RuntimeMethod* method) ; // System.Void Unity.Jobs.JobHandle::Complete() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* __this, const RuntimeMethod* method) ; // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1) inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721 (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___0_nativeArray, const RuntimeMethod* method) { return (( void* (*) (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721_gshared)(___0_nativeArray, method); } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndCompleteAll_mB039A84314E9C7CFB5601E686DE6C41B02FA081F (void* ___0_jobs, int32_t ___1_count, const RuntimeMethod* method) ; // Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependenciesInternal2(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobHandle_CombineDependenciesInternal2_m2EEB0CA44456D2AE3F7F42CA6D1FB41609111B14 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___0_job0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___1_job1, const RuntimeMethod* method) ; // System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CombineDependenciesInternal2_Injected_mB7A2F9C09487FE5ED27FB0576401F8074E82A380 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___0_job0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___1_job1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___2_ret, const RuntimeMethod* method) ; // System.Void* System.IntPtr::op_Explicit(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF (intptr_t ___0_value, const RuntimeMethod* method) ; // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_Schedule_Injected_mC33968491EEF494B38CB6D6AE774D52753AEAB11 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___1_ret, const RuntimeMethod* method) ; // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelFor_Injected_mFB3DF4AB62DD13FB4CE2311E7441DCE239129A64 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, int32_t ___1_arrayLength, int32_t ___2_innerloopBatchCount, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___3_ret, const RuntimeMethod* method) ; // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelForTransform_Injected_m8D309B6B7B4A3FB0D041C248C76964B33668A252 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, intptr_t ___1_transfromAccesssArray, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___2_ret, const RuntimeMethod* method) ; // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_m1A2233D7CF938F4C9ECE371DF271C8EC20D12664 (Type_t* ___0_wrapperJobType, Type_t* ___1_userJobType, RuntimeObject* ___2_managedJobFunction0, RuntimeObject* ___3_managedJobFunction1, RuntimeObject* ___4_managedJobFunction2, const RuntimeMethod* method) ; // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ; // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::.ctor(System.Void*,System.IntPtr,Unity.Jobs.JobHandle,Unity.Jobs.LowLevel.Unsafe.ScheduleMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* __this, void* ___0_i_jobData, intptr_t ___1_i_reflectionData, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___2_i_dependency, int32_t ___3_i_scheduleMode, const RuntimeMethod* method) ; // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArrayDispose::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061 (NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* __this, const RuntimeMethod* method) ; // System.Void Unity.Collections.NativeArrayDisposeJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F (NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) ; // System.Boolean System.Type::get_IsValueType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsValueType_m59AE2E0439DC06347B8D6B38548F3CBA54D38318 (Type_t* __this, const RuntimeMethod* method) ; // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittable_m77522F70929742760B2B80497DD3AE80CFD72D76 (Type_t* ___0_type, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ; // System.Boolean System.Type::get_IsPrimitive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18 (Type_t* __this, const RuntimeMethod* method) ; // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittableValueType_m159791218E5C5547B5D65D773E8E890372A8F4F8 (Type_t* ___0_t, const RuntimeMethod* method) ; // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForTypeNonBlittableImpl_m3F94960798254241B201BFC006DD49A8EB974209 (Type_t* ___0_t, String_t* ___1_name, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9E3155FB84015C823606188F53B47CB44C444991 (String_t* ___0_str0, String_t* ___1_str1, const RuntimeMethod* method) ; // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ; // System.Void System.Exception::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4 (String_t* ___0_key, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ; // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D (String_t* ___0_key, float ___1_defaultValue, const RuntimeMethod* method) ; // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) ; // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m925C3CB49CB3384D39FF28ED279A866F52665AE3 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, float ___4_inWeight, float ___5_outWeight, const RuntimeMethod* method) ; // System.Single UnityEngine.Keyframe::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Keyframe::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_value(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Keyframe::get_inTangent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_inTangent(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Keyframe::get_outTangent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_outTangent(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_weightedMode(UnityEngine.WeightedMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_weightedMode_m3F4D6F04144F098E62FF5D888070A9C3DC3EC0E9 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Keyframe::get_tangentMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void System.Object::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ; // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ; // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) ; // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method) ; // System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___1_key, const RuntimeMethod* method) ; // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ; // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ; // System.Boolean System.IntPtr::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ; // System.Int32 System.IntPtr::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ; // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ; // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ; // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m09EB01A6F34CB6BCE8EC0A13CAEF4899E2112B52 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_end, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, float ___3_duration, bool ___4_depthTest, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m3DA8E93C617D9C8502D4A857C3E560DD9B2A1A96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_end, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_color, float ___3_duration, bool ___4_depthTest, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m71FD4F0B3360ABE32B729DDC9D375DEF3BD026BE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_dir, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, float ___3_duration, bool ___4_depthTest, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ; // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ; // System.Void System.Console::SetOut(System.IO.TextWriter) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ; // System.String System.Char::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ; // System.String System.String::CreateString(System.Char[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void System.IO.TextWriter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ; // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ; // System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ; // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method) ; // System.String UnityEngine.Vector3::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.String UnityEngine.Quaternion::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // System.String UnityEngine.UnityString::Format(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ; // System.String UnityEngine.Pose::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Pose UnityEngine.Pose::GetTransformedBy(UnityEngine.Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 Pose_GetTransformedBy_m8B18A1ED205791F95CDC1D1F2A08A42D6DA02CBF (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_lhs, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Pose::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Vector3::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Quaternion::GetHashCode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Pose::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ; // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ; // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_m, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Renderer::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) ; // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ; // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___0_index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_position, const RuntimeMethod* method) ; // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ; // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) { return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method); } // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) { return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method); } // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) inline Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) { return (( Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_gshared)(__this, ___0_channel, method); } // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute) inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) { return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_gshared)(__this, ___0_channel, method); } // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___1_values, int32_t ___2_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_gshared)(__this, ___0_channel, ___1_values, ___2_flags, method); } // T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) { return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method); } // System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___3_values, int32_t ___4_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_flags, method); } // System.Void System.ArgumentNullException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32) inline void Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_buffer, int32_t ___1_capacity, int32_t ___2_channel, int32_t ___3_dim, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_gshared)(__this, ___0_buffer, ___1_capacity, ___2_channel, ___3_dim, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method); } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF (RuntimeArray* ___0_values, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method); } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) inline int32_t NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104 (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_values, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104_gshared)(___0_values, method); } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method); } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method); } // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) inline int32_t NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24 (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___0_values, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24_gshared)(___0_values, method); } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method); } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method); } // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Array,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, RuntimeArray* ___2_uvs, int32_t ___3_arrayStart, int32_t ___4_arraySize, int32_t ___5_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetUVsImpl(System.Int32,System.Collections.Generic.List`1,System.Int32) inline void Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method); } // System.Void UnityEngine.Mesh::GetUVsImpl(System.Int32,System.Collections.Generic.List`1,System.Int32) inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) { (( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method); } // System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___1_attributes, const RuntimeMethod* method) ; // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) ; // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1,System.Int32) inline void NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_list, int32_t ___1_count, const RuntimeMethod* method) { (( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_gshared)(___0_list, ___1_count, method); } // T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1) inline Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_list, const RuntimeMethod* method) { return (( Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_gshared)(___0_list, method); } // System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_values, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_indices, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_values, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) ; // System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ; // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1) inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method); } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ; // System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::RecalculateTangents(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::MarkDynamicImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_markNoLongerReadable, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::OptimizeImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ; // UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ; // System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___0_combine, bool ___1_mergeSubMeshes, bool ___2_useMatrices, bool ___3_hasLightmapData, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetFormat_mD887169D00B07B66B9AE4AF5E620AC95604CBE64 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_texture, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture::GetDataWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Void System.NotImplementedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture::GetDataHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ; // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ; // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_face, int32_t ___1_x, int32_t ___2_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_color, int32_t ___4_mip, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Void System.ArgumentException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_mip, int32_t ___1_x, int32_t ___2_y, int32_t ___3_z, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_mip, int32_t ___1_x, int32_t ___2_y, int32_t ___3_z, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ; // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ; // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, int32_t ___1_face, int32_t ___2_arrayElement, int32_t ___3_miplevel, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5 (int32_t ___0_format, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ; // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.String System.String::Concat(System.String,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ; // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ; // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_mDF8631D89FFD3121838EC9CF3758713FCABD1CAF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___4_camera, int32_t ___5_submeshIndex, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, int32_t ___7_castShadows, bool ___8_receiveShadows, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___9_probeAnchor, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___3_matrices, int32_t ___4_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, int32_t ___6_castShadows, bool ___7_receiveShadows, int32_t ___8_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___9_camera, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_m5983DCE7C2E79EA60921E82A9378E00DBFB99CB9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ; // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_SetNullRT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Slice_mC638309BAFF37CA855284DA5C6B78F5A83BAB6FF (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_src, int32_t ___1_srcElement, int32_t ___2_srcMip, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___3_dst, int32_t ___4_dstElement, int32_t ___5_dstMip, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Region_m6703654C79E667E8720B08D738A2BEA193D0847C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_src, int32_t ___1_srcElement, int32_t ___2_srcMip, int32_t ___3_srcX, int32_t ___4_srcY, int32_t ___5_srcWidth, int32_t ___6_srcHeight, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___7_dst, int32_t ___8_dstElement, int32_t ___9_dstMip, int32_t ___10_dstX, int32_t ___11_dstY, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::get_black() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline (const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_DrawTexture(UnityEngine.Internal_DrawTextureArguments&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawTexture_mE77C1541F911E0CEF8A9B7C9E3661A8393EFCD27 (Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD* ___0_args, const RuntimeMethod* method) ; // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::DrawTextureImpl(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Rect,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTextureImpl_m651158AC7D47DF026D2B5CD1EF1808846371F72B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_sourceRect, int32_t ___3_leftBorder, int32_t ___4_rightBorder, int32_t ___5_topBorder, int32_t ___6_bottomBorder, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___7_color, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___8_mat, int32_t ___9_pass, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Rect,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_mA5E49EC5583963007CBE71E2327C3A0DDBCFE862 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_sourceRect, int32_t ___3_leftBorder, int32_t ___4_rightBorder, int32_t ___5_topBorder, int32_t ___6_bottomBorder, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___7_mat, int32_t ___8_pass, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_m0AD926789F632B0AF56D1DC92388A7CC2D826AAF (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, int32_t ___2_leftBorder, int32_t ___3_rightBorder, int32_t ___4_topBorder, int32_t ___5_bottomBorder, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___6_mat, int32_t ___7_pass, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_mF402668A92387C5DA6C4984BFEACF16983649BD8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___2_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___5_camera, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, int32_t ___7_castShadows, bool ___8_receiveShadows, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___9_probeAnchor, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::get_supportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E (const RuntimeMethod* method) ; // System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, String_t* ___1_message, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Material::get_enableInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshInstanced_m8C7130C212C05865D9D1C1D5FF7FF21CD76FDF38 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___3_matrices, int32_t ___4_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, int32_t ___6_castShadows, bool ___7_receiveShadows, int32_t ___8_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___9_camera, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_GetPreserveFramebufferAlpha_m5150D2F8AF404277D45717CE86D98B570BBE876C (const RuntimeMethod* method) ; // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_GetMinOpenGLESVersion_m4935B5F33FF8B0AAC4B15E9A350354F2F33BFFE3 (const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ; // System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_Injected_m6601B70AD4B87DE401CF7A03839E81BA6DB7E52E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___5_camera, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, int32_t ___7_castShadows, bool ___8_receiveShadows, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___9_probeAnchor, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ; // System.String UnityEngine.Resolution::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m677219F7009148BF99445368346BD5F19D7D3BF8 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m7357F1426269BD9B8366ACA4DB68D2D3DA2CAA9C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m892DD30C09F65AEAF04E63E798EB5CD303725F86 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_mA284B1B0D8D0AAFB461FD80F38C5D345439F73F2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_mE75BD638BD23CCB937FB304B377F074559C7D585 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* ___0_ret, const RuntimeMethod* method) ; // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ; // System.Void System.Action::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ; // System.Void System.GC::SuppressFinalize(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___1_value, int32_t ___2_element, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ; // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) ; // System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_m640AF525EB7C9F73CE34BA0B4B0BE2AA80AA53FF (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ; // UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_mE9F4D2EC17EB6743288B9EC5E10154DB10A8BC31 (int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_Injected_m21AB20A187390649F6C82E2FC71816C93A68B11C (int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m54A7F7D86FB108C1F6FE65D6A01CC2D64B1983CF (int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ; // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_m5AF05EAF47E9AFFFDF1F276FBD88A3CE8A2C6610 (int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_m8896C7E8096A62415DFA6AE12B46A5FAC247E6F8 (int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m2154E2FDBDFFDA3444EA0AD4F29E7624E6350080 (int32_t ___0_name, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ; // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ; // System.String[] UnityEngine.Material::GetShaderKeywords() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetShaderKeywords(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ; // System.Single UnityEngine.Material::GetFloatImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ; // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.BeforeRenderOrderAttribute::set_order(System.Int32) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BeforeRenderOrderAttribute_set_order_m3E4622CC00044C92D13296978F2429FD080617B9_inline (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Reflection.MethodInfo System.Delegate::get_Method() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t* Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019 (Delegate_t* __this, const RuntimeMethod* method) ; // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57 (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___0_handle, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BeforeRenderOrderAttribute_get_order_m70EDC4881AB025647CF1F01D8733F05097C05E29_inline (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BeforeRenderHelper_GetUpdateOrder_mF6ED9A6154B155F32FF848614F20448B1EA7916F (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) ; // System.Void System.Threading.Monitor::Enter(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // System.Void System.Threading.Monitor::Exit(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ; // T System.Collections.Generic.List`1::get_Item(System.Int32) inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) { return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method); } // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00 (Delegate_t* ___0_a, Delegate_t* ___1_b, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::set_Item(System.Int32,T) inline void List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 ___1_value, const RuntimeMethod* method) { (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837, const RuntimeMethod*))List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4_gshared)(__this, ___0_index, ___1_value, method); } // System.Int32 System.Collections.Generic.List`1::get_Count() inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1::Insert(System.Int32,T) inline void List_1_Insert_mF138D66498A5DE06E21A7149C35FA14729F4F5E1 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 ___1_item, const RuntimeMethod* method) { (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837, const RuntimeMethod*))List_1_Insert_mF138D66498A5DE06E21A7149C35FA14729F4F5E1_gshared)(__this, ___0_index, ___1_item, method); } // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3 (Delegate_t* ___0_source, Delegate_t* ___1_value, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::RemoveAt(System.Int32) inline void List_1_RemoveAt_m30CC1D4CA1984DCAEDBCD2228B538A0503AF854A (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) { (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m30CC1D4CA1984DCAEDBCD2228B538A0503AF854A_gshared)(__this, ___0_index, method); } // System.Void UnityEngine.Events.UnityAction::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) { (( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method); } // System.Void System.IntPtr::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ; // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_RequiresSrgbBlitToBackbufferImpl_m39D6A127A1C943C98B29D1E9A9E067DBA9FA32A5 (intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ; // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ; // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_m855A402F4490B43BC8B330AD2A1E29B6B7733E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_proj, bool ___1_renderIntoTexture, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ; // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ; // System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_bounds, const RuntimeMethod* method) ; // System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_worldToProjectionMatrix, const RuntimeMethod* method) ; // System.Void UnityEngine.GeometryUtility::Internal_CalculateBounds_Injected(UnityEngine.Vector3[],UnityEngine.Matrix4x4&,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_CalculateBounds_Injected_mE14C8F18997AAB732DA70216BDC80DBCF06884CC (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_positions, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_transform, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___2_ret, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method) ; // System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_worldToProjectionMatrix, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___1_planes, const RuntimeMethod* method) ; // System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_m65F9218AE23F01AA659E8784FE4F8C561795C5FB (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_worldToProjectionMatrix, const RuntimeMethod* method) ; // UnityEngine.Bounds UnityEngine.GeometryUtility::Internal_CalculateBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 GeometryUtility_Internal_CalculateBounds_m25759285CAFFD4B782BFED5B5233E5B5A3B8BD18 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_positions, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_transform, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.BoneWeight::get_weight3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::get_boneIndex3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Int32 System.Int32::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ; // System.Int32 System.Single::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.BoneWeight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.BoneWeight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ; // System.Boolean System.Int32::Equals(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722 (int32_t* __this, int32_t ___0_obj, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ; // UnityEngine.Mesh UnityEngine.Mesh::FromInstanceID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* Mesh_FromInstanceID_mD8F4108F2E8D741B7B5C45D230DE1922FC62A694 (int32_t ___0_id, const RuntimeMethod* method) ; // UnityEngine.Mesh UnityEngine.CombineInstance::get_mesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* CombineInstance_get_mesh_m85416E24709E1C5314B8FAD8B8F2D155B9C2481C (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.CombineInstance::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_mesh_mB74AB585ED11B0D8B619F7ADC8B55286DD50A1B5 (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.CombineInstance::set_subMeshIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_subMeshIndex_m0BEE48A40C54BCC5E4EE8978FE665BEC60EAE070 (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.CombineInstance::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_transform_m9C9911DE1F613A1B949DF89CD46B0E8F742F3BEE (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) ; // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) ; // System.String UnityEngine.SystemInfo::GetProcessorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetProcessorType_m54485B77930922924FB7D19224231432C1914902 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetProcessorCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetProcessorCount_m2F74AE3847562EB11FE73E94B27D03DCF0EA998D (const RuntimeMethod* method) ; // System.String UnityEngine.SystemInfo::GetDeviceModel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) ; // UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetDeviceType_m91002A9A6377F0A676DA179F0C94522B2D41776B (const RuntimeMethod* method) ; // System.String UnityEngine.SystemInfo::GetGraphicsDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceName_mD972FD0AA1BF4B270B388EADF8C20DB895943A9E (const RuntimeMethod* method) ; // System.String UnityEngine.SystemInfo::GetGraphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceVendor_mED7A39EA4F745FCB29C174753F2AF3387763C508 (const RuntimeMethod* method) ; // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsUVStartsAtTop_mE82ABDF4AD1A7F827B90DE38F6D0A0D33980CBE6 (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsShaderLevel_mC65910237E80C0F79097B687E15F7AF80C9B2517 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasHiddenSurfaceRemovalOnGPU_mB816F7475BDF69E16B5705FC3CFA684C2C3CF96B (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsShadows_mFE77EFB47EE6F299B1059B585092D78D68B40C9A (const RuntimeMethod* method) ; // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::GetCopyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCopyTextureSupport_m9132876802E255359141941F6EF7CBB8D9715ADE (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsRenderTargetArrayIndexFromVertexShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m69BEE89E786DF342C70F241178B464EEE4BBD032 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsInstancing_m5E336034209CC431B04E64203BEF144E149DD9BB (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::SupportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRenderTargetCount_mEBF491036B3705A1C8745DF7C6A3AE1797086B0C (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::SupportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportsMultisampledTextures_mE3CB9C46E17EBC8F683AB8FD217B4ABF40D21EAF (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMultisampleAutoResolve_m42DB9F868306019B01218F5238E3C871F4692BD0 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::UsesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_UsesReversedZBuffer_m72F4A24EA25488F6D8FBC900C9D4F14B5F5C1831 (const RuntimeMethod* method) ; // System.Boolean System.Enum::IsDefined(System.Type,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28 (Type_t* ___0_enumType, RuntimeObject* ___1_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasRenderTextureNative_m5D693B1E11FB2B330F5A0D344537DB543B6AA261 (int32_t ___0_format, const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsGPUFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsGPUFence_mE88D93B526C48DB6BEE1C64B38C6E943211B5F60 (const RuntimeMethod* method) ; // System.Int64 UnityEngine.SystemInfo::MaxGraphicsBufferSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t SystemInfo_MaxGraphicsBufferSize_m4FCF0CFA0C5922AA2BA55D440DD6F18981498759 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMultiview_m277F0C4C22ACC2288BE15DB88713D0EE3FF08A53 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.SystemInfo::SupportsStoreAndResolveAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsStoreAndResolveAction_mB32EDBDA5572DF7A57A1F09D55D1DBA5F90EA21E (const RuntimeMethod* method) ; // System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mE6AA7E7BF66E776D56D0C19310AD0B1DEAC8E294 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ; // System.Void UnityEngine.Random::get_state_Injected(UnityEngine.Random/State&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_state_Injected_m0EF69EA03F647728616193C49A51100FDEA56244 (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Random::set_state_Injected(UnityEngine.Random/State&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_set_state_Injected_mD2DFB0EB9291E60450E97EA93BF1AAAD8A8BD218 (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1* ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) ; // System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_insideUnitSphere_Injected_m9E72CC0B2F5B42C37400AD1BA5658A6F939EF01E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Random::GetRandomUnitCircle(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_GetRandomUnitCircle_mE0436886F020795F8E321F765E993C96C184BF48 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_output, const RuntimeMethod* method) ; // System.Void UnityEngine.Random::get_onUnitSphere_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_onUnitSphere_Injected_m8AF4F85A88BCADD720ACCA34A18BA8B040DB3B74 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Random::ColorHSV(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Random_ColorHSV_m6C504C23EE8A50AAC821E069F2BDFA43456E2939 (float ___0_hueMin, float ___1_hueMax, float ___2_saturationMin, float ___3_saturationMax, float ___4_valueMin, float ___5_valueMax, float ___6_alphaMin, float ___7_alphaMax, const RuntimeMethod* method) ; // System.Single UnityEngine.Random::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B (const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method) ; // UnityEngine.Color UnityEngine.Color::HSVToRGB(System.Single,System.Single,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_HSVToRGB_m8FA653F8C22366CB1AA90891822B889C59162AAF (float ___0_H, float ___1_S, float ___2_V, bool ___3_hdr, const RuntimeMethod* method) ; // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ; // System.String System.Guid::ToString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ; // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::PollInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ; // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ; // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ; // System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7 (BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, float ___1_rad, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.CullingGroup::Init(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CullingGroup_Init_m83837524A7AC3B2C1A676F46B4CA78C0BC13C871 (RuntimeObject* ___0_scripting, const RuntimeMethod* method) ; // System.Void UnityEngine.CullingGroup::FinalizerFailure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.CullingGroup::DisposeInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, bool ___0_visible, int32_t ___1_distanceIndex, int32_t ___2_options, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___3_result, int32_t ___4_firstIndex, const RuntimeMethod* method) ; // System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_point, const RuntimeMethod* method) ; // System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // System.Void* System.IntPtr::ToPointer() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::get_size_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_size_Injected_mE56ED26CAD1E61ACDF09A1DA6FDCE35BC0067D01 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::set_size_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_size_Injected_m491149669865BF07B5F75302A48BAF3CCAD24235 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::get_center_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_center_Injected_m2FE17C97F42DCDBC78DF4B4FC00852B5A555AEC8 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::set_center_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_center_Injected_mFA4555870272FAB3EF30F1F12D2BC342A2B8EAA7 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::get_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_backgroundColor_Injected_m8CA886054444A778BA8EA61C6333380888BA3B8D (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::set_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_backgroundColor_Injected_m1B496A285FCB1A4822C76C86A6A3993B9AE3C791 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m66A7B22748CE2851947FAC80B8CA93869C384742 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) ; // System.Void System.Action`2::Invoke(T1,T2) inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) { (( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method); } // System.Void System.Action`1::Invoke(T) inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method) { (( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method); } // System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ; // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ; // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ; // System.Void System.NullReferenceException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Camera::GetFilterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_GetCullingParameters_Internal_m5BBC50D6336D50A8F1538FB16B4B12A941272724 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoAware, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___2_cullingParameters, int32_t ___3_managedCullingParametersSize, const RuntimeMethod* method) ; // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) ; // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.PropertyName::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) ; // System.Int32 UnityEngine.PropertyName::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.PropertyName::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) ; // System.String UnityEngine.PropertyName::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.RectOffset::InternalCreate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::set_left(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::set_right(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::set_top(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::set_bottom(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectOffset::get_left() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ; // System.String System.Int32::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectOffset::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectOffset::get_top() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectOffset::get_bottom() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ; // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectInt::set_x(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectInt::set_y(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectInt::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectInt::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ; // System.Int32 System.Math::Min(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Int32 System.Math::Max(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.RectInt::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ; // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.String UnityEngine.RectInt::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Plane::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Plane::get_distance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_c, const RuntimeMethod* method) ; // System.Void UnityEngine.Plane::SetNormalAndPosition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_SetNormalAndPosition_m7517784546A007437BC8F1B4FDC9BDAD18B55D82 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ; // System.Single UnityEngine.Plane::GetDistanceToPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_GetDistanceToPoint_m43E27525BB203513B13EF35F8EDB3785CA4AE6DC (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Ray::get_origin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ; // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.String UnityEngine.Plane::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ; // System.Boolean System.String::IsNullOrEmpty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ; // System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.String System.Single::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::Intersects(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Intersects_m91D6CE48052C56F8519243104C3575738B159531 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::IntersectRayAABB(UnityEngine.Ray,UnityEngine.Bounds,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_IntersectRayAABB_m3E26C60115CFAB8855A2F5C80B84456F46FFDC8E (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_bounds, float* ___2_dist, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::IntersectRay(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_IntersectRay_mF5EE01759AA2D09C683FBE015007A85CFECB8393 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_distance, const RuntimeMethod* method) ; // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_Injected_m5336CA81A80806AA9BACA810EC4271C3DD555D31 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_point, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_m584E9DE0CF9D90C3C4F928BA8F5AD328393F3555 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Bounds::IntersectRayAABB_Injected(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_IntersectRayAABB_Injected_mECCEC1C7329BCCDDC22A6D30D91A25C6157677C0 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___0_ray, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_bounds, float* ___2_dist, const RuntimeMethod* method) ; // System.Void UnityEngine.Bounds::ClosestPoint_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_ClosestPoint_Injected_m7A94D1AF3330955B3D837D18F16B879B41B981C1 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_point, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Bounds::ClosestPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_ClosestPoint_m5BEB0BAC00387C354CF3C4D013442384122F24FC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::Set(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_Set_m38346BFFB88D9C0C3A54D4383FE7128EC629B797 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rect::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rect::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rect::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_xMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_yMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rect::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_xMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_yMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector2 UnityEngine.Rect::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ; // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ; // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Rect::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ; // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ; // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.String UnityEngine.Rect::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ; // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ; // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ; // System.String UnityEngine.Ray::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) ; // System.Void UnityEngine.TouchScreenKeyboard::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ; // System.UInt32 System.Convert::ToUInt32(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350 (RuntimeObject* ___0_value, const RuntimeMethod* method) ; // System.UInt32 System.Convert::ToUInt32(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06 (bool ___0_value, const RuntimeMethod* method) ; // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) ; // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method) ; // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) ; // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) ; // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ; // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) ; // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) ; // System.String UnityEngine.TouchScreenKeyboard::get_text() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) ; // System.Int32 System.String::get_Length() IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) ; // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ; // System.Void UnityEngine.Component::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.UnityLogWriter::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) ; // System.Void UnityEngine.YieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) ; // System.Boolean System.Attribute::IsDefined(System.Reflection.MemberInfo,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86 (MemberInfo_t* ___0_element, Type_t* ___1_attributeType, const RuntimeMethod* method) ; // System.Void System.Collections.Generic.List`1::.ctor() inline void List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method) { (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method); } // System.Void System.Collections.Generic.List`1::Add(T) inline void List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, Type_t* ___0_item, const RuntimeMethod* method) { (( void (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, Type_t*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___0_item, method); } // T[] System.Collections.Generic.List`1::ToArray() inline TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56 (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* __this, const RuntimeMethod* method) { return (( TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* (*) (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method); } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) ; // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type) inline DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3 (Type_t* ___0_klass, const RuntimeMethod* method) { return (( DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* (*) (Type_t*, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m987EEA2563745684A839754DE06174858C9DCCC1_gshared)(___0_klass, method); } // System.Int32 UnityEngine.DefaultExecutionOrder::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* __this, const RuntimeMethod* method) ; // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ; // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ; // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ; // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ; // System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Clamp01(System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ; // System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ; // UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoPInvokeCallbackAttribute__ctor_mF43F06AF092A13B71E6D0C5456A5FC5ABDCC5893 (MonoPInvokeCallbackAttribute_t3C659C8B8852BD4E98F7B63E73D36AEE20666527* __this, Type_t* ___0_type, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Il2CppFakeBox L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule)); String_t* L_1; L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL); TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL); return; } } // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); String_t* L_0 = ___0_rule; __this->____rule_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0); return; } } // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->____rule_0; V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngineInternal.GenericStack::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method) { { Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngineInternal.MathfInternal::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_memory_barrier(); ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f); il2cpp_codegen_memory_barrier(); ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f); float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1; il2cpp_codegen_memory_barrier(); float L_1; L_1 = Interlocked_CompareExchange_mC43CC89590F9D0D5C84ACCA469C4C92953D05AB3((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL); ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) { { int64_t L_0 = __this->___count_1; return L_0; } } IL2CPP_EXTERN_C int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int64_t _returnValue; _returnValue = ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_capacity, int32_t ___2_options, const RuntimeMethod* method) { { ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_0 = ___0_statHandle; int32_t L_1 = ___1_capacity; int32_t L_2 = ___2_options; ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_3; L_3 = ProfilerRecorder_Create_m2A2F1C03CE71E7DF5457850F59FC95C6469B2A15(L_0, L_1, L_2, NULL); *(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this = L_3; return; } } IL2CPP_EXTERN_C void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A_AdjustorThunk (RuntimeObject* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_capacity, int32_t ___2_options, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A(_thisAdjusted, ___0_statHandle, ___1_capacity, ___2_options, method); } // System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { uint64_t L_0 = __this->___handle_0; if (!L_0) { goto IL_0015; } } { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_1 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); bool L_2; L_2 = ProfilerRecorder_GetValid_mB88CFE7F25D4C025116526000CEFBC58409AA87C(L_1, NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0016; } IL_0015: { G_B3_0 = 0; } IL_0016: { return (bool)G_B3_0; } } IL2CPP_EXTERN_C bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(_thisAdjusted, method); return _returnValue; } // System.Void Unity.Profiling.ProfilerRecorder::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { { ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); ProfilerRecorder_Control_m523BF56A25C70F4A89D3D1FF79B2596E8F3A7873(L_0, 0, NULL); return; } } IL2CPP_EXTERN_C void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5(_thisAdjusted, method); } // System.Void Unity.Profiling.ProfilerRecorder::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { { ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); ProfilerRecorder_Control_m523BF56A25C70F4A89D3D1FF79B2596E8F3A7873(L_0, 1, NULL); return; } } IL2CPP_EXTERN_C void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454(_thisAdjusted, method); } // System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { int64_t V_0 = 0; { ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); int64_t L_1; L_1 = ProfilerRecorder_GetLastValue_mD8828663BC35DC5D47145EEB0A4D19C6CF5530C3(L_0, NULL); V_0 = L_1; goto IL_0016; } IL_0016: { int64_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int64_t _returnValue; _returnValue = ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F(_thisAdjusted, method); return _returnValue; } // System.Int32 Unity.Profiling.ProfilerRecorder::get_Count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); int32_t L_1; L_1 = ProfilerRecorder_GetCount_mD1DD88706158C2195C3FBD22BD37112596154E54(L_0, 0, NULL); V_0 = L_1; goto IL_0017; } IL_0017: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(_thisAdjusted, method); return _returnValue; } // System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { bool V_0 = false; { ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); bool L_1; L_1 = ProfilerRecorder_GetRunning_mE7FEFB06BCAA68B665DC2197F461D96C366030F5(L_0, NULL); V_0 = L_1; goto IL_0016; } IL_0016: { bool L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750(_thisAdjusted, method); return _returnValue; } // Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, int32_t ___0_index, const RuntimeMethod* method) { ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_0; memset((&V_0), 0, sizeof(V_0)); { ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); int32_t L_1 = ___0_index; ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_2; L_2 = ProfilerRecorder_GetSampleInternal_m3A6FE4B84631C8B827E1D7B02143DC9D3C35F0C4(L_0, L_1, NULL); V_0 = L_2; goto IL_0017; } IL_0017: { ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F _returnValue; _returnValue = ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97(_thisAdjusted, ___0_index, method); return _returnValue; } // Unity.Profiling.ProfilerRecorder Unity.Profiling.ProfilerRecorder::Create(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ProfilerRecorder_Create_m2A2F1C03CE71E7DF5457850F59FC95C6469B2A15 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_statHandle, int32_t ___1_maxSampleCount, int32_t ___2_options, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___1_maxSampleCount; int32_t L_1 = ___2_options; ProfilerRecorder_Create_Injected_mF51E10279201FB21700472516300C12EB00DA13A((&___0_statHandle), L_0, L_1, (&V_0), NULL); ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_2 = V_0; return L_2; } } // System.Void Unity.Profiling.ProfilerRecorder::Control(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/ControlOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_m523BF56A25C70F4A89D3D1FF79B2596E8F3A7873 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, int32_t ___1_options, const RuntimeMethod* method) { { int32_t L_0 = ___1_options; ProfilerRecorder_Control_Injected_mF5106D0C69AE6816C5EBC7F7A70338953F2FBEBA((&___0_handle), L_0, NULL); return; } } // System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue(Unity.Profiling.ProfilerRecorder) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_mD8828663BC35DC5D47145EEB0A4D19C6CF5530C3 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, const RuntimeMethod* method) { { int64_t L_0; L_0 = ProfilerRecorder_GetLastValue_Injected_mA91B6C35FA908908276AAA7C7EBDF9C29D15D4C9((&___0_handle), NULL); return L_0; } } // System.Int32 Unity.Profiling.ProfilerRecorder::GetCount(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/CountOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_mD1DD88706158C2195C3FBD22BD37112596154E54 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, int32_t ___1_countOptions, const RuntimeMethod* method) { { int32_t L_0 = ___1_countOptions; int32_t L_1; L_1 = ProfilerRecorder_GetCount_Injected_m8B1C0AF797C91373D0C4D5D094186BBFF2666F9B((&___0_handle), L_0, NULL); return L_1; } } // System.Boolean Unity.Profiling.ProfilerRecorder::GetValid(Unity.Profiling.ProfilerRecorder) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_mB88CFE7F25D4C025116526000CEFBC58409AA87C (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, const RuntimeMethod* method) { { bool L_0; L_0 = ProfilerRecorder_GetValid_Injected_m0CEE0362A7DCFA0B9513AEFA8F155E893F78FAFD((&___0_handle), NULL); return L_0; } } // System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning(Unity.Profiling.ProfilerRecorder) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_mE7FEFB06BCAA68B665DC2197F461D96C366030F5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, const RuntimeMethod* method) { { bool L_0; L_0 = ProfilerRecorder_GetRunning_Injected_m65809C45DF33293FB231051FC876136CC813EB95((&___0_handle), NULL); return L_0; } } // Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSampleInternal(Unity.Profiling.ProfilerRecorder,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSampleInternal_m3A6FE4B84631C8B827E1D7B02143DC9D3C35F0C4 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___0_handle, int32_t ___1_index, const RuntimeMethod* method) { ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___1_index; ProfilerRecorder_GetSampleInternal_Injected_mF65128E850D35E2E8EB2B8361467CBA1EA7A3188((&___0_handle), L_0, (&V_0), NULL); ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_1 = V_0; return L_1; } } // System.Void Unity.Profiling.ProfilerRecorder::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { bool V_0 = false; { uint64_t L_0 = __this->___handle_0; V_0 = (bool)((((int64_t)L_0) == ((int64_t)((int64_t)0)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0011; } } { goto IL_0026; } IL_0011: { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_2 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this); ProfilerRecorder_Control_m523BF56A25C70F4A89D3D1FF79B2596E8F3A7873(L_2, 4, NULL); __this->___handle_0 = ((int64_t)0); } IL_0026: { return; } } IL2CPP_EXTERN_C void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB(_thisAdjusted, method); } // System.Void Unity.Profiling.ProfilerRecorder::CheckInitializedAndThrow() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) { bool V_0 = false; { uint64_t L_0 = __this->___handle_0; V_0 = (bool)((((int64_t)L_0) == ((int64_t)((int64_t)0)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001a; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_2); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBC389D4332A6599F0A63D90D535072B4A95C3E89)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_RuntimeMethod_var))); } IL_001a: { return; } } IL2CPP_EXTERN_C void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(_thisAdjusted, method); } // System.Void Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Create_Injected_mF51E10279201FB21700472516300C12EB00DA13A (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___0_statHandle, int32_t ___1_maxSampleCount, int32_t ___2_options, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___3_ret, const RuntimeMethod* method) { typedef void (*ProfilerRecorder_Create_Injected_mF51E10279201FB21700472516300C12EB00DA13A_ftn) (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*, int32_t, int32_t, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*); static ProfilerRecorder_Create_Injected_mF51E10279201FB21700472516300C12EB00DA13A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_Create_Injected_mF51E10279201FB21700472516300C12EB00DA13A_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&)"); _il2cpp_icall_func(___0_statHandle, ___1_maxSampleCount, ___2_options, ___3_ret); } // System.Void Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_Injected_mF5106D0C69AE6816C5EBC7F7A70338953F2FBEBA (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, int32_t ___1_options, const RuntimeMethod* method) { typedef void (*ProfilerRecorder_Control_Injected_mF5106D0C69AE6816C5EBC7F7A70338953F2FBEBA_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, int32_t); static ProfilerRecorder_Control_Injected_mF5106D0C69AE6816C5EBC7F7A70338953F2FBEBA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_Control_Injected_mF5106D0C69AE6816C5EBC7F7A70338953F2FBEBA_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions)"); _il2cpp_icall_func(___0_handle, ___1_options); } // System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_Injected_mA91B6C35FA908908276AAA7C7EBDF9C29D15D4C9 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, const RuntimeMethod* method) { typedef int64_t (*ProfilerRecorder_GetLastValue_Injected_mA91B6C35FA908908276AAA7C7EBDF9C29D15D4C9_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*); static ProfilerRecorder_GetLastValue_Injected_mA91B6C35FA908908276AAA7C7EBDF9C29D15D4C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_GetLastValue_Injected_mA91B6C35FA908908276AAA7C7EBDF9C29D15D4C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&)"); int64_t icallRetVal = _il2cpp_icall_func(___0_handle); return icallRetVal; } // System.Int32 Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_Injected_m8B1C0AF797C91373D0C4D5D094186BBFF2666F9B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, int32_t ___1_countOptions, const RuntimeMethod* method) { typedef int32_t (*ProfilerRecorder_GetCount_Injected_m8B1C0AF797C91373D0C4D5D094186BBFF2666F9B_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, int32_t); static ProfilerRecorder_GetCount_Injected_m8B1C0AF797C91373D0C4D5D094186BBFF2666F9B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_GetCount_Injected_m8B1C0AF797C91373D0C4D5D094186BBFF2666F9B_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions)"); int32_t icallRetVal = _il2cpp_icall_func(___0_handle, ___1_countOptions); return icallRetVal; } // System.Boolean Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_Injected_m0CEE0362A7DCFA0B9513AEFA8F155E893F78FAFD (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, const RuntimeMethod* method) { typedef bool (*ProfilerRecorder_GetValid_Injected_m0CEE0362A7DCFA0B9513AEFA8F155E893F78FAFD_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*); static ProfilerRecorder_GetValid_Injected_m0CEE0362A7DCFA0B9513AEFA8F155E893F78FAFD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_GetValid_Injected_m0CEE0362A7DCFA0B9513AEFA8F155E893F78FAFD_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&)"); bool icallRetVal = _il2cpp_icall_func(___0_handle); return icallRetVal; } // System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_Injected_m65809C45DF33293FB231051FC876136CC813EB95 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, const RuntimeMethod* method) { typedef bool (*ProfilerRecorder_GetRunning_Injected_m65809C45DF33293FB231051FC876136CC813EB95_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*); static ProfilerRecorder_GetRunning_Injected_m65809C45DF33293FB231051FC876136CC813EB95_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_GetRunning_Injected_m65809C45DF33293FB231051FC876136CC813EB95_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&)"); bool icallRetVal = _il2cpp_icall_func(___0_handle); return icallRetVal; } // System.Void Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_GetSampleInternal_Injected_mF65128E850D35E2E8EB2B8361467CBA1EA7A3188 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___0_handle, int32_t ___1_index, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___2_ret, const RuntimeMethod* method) { typedef void (*ProfilerRecorder_GetSampleInternal_Injected_mF65128E850D35E2E8EB2B8361467CBA1EA7A3188_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, int32_t, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*); static ProfilerRecorder_GetSampleInternal_Injected_mF65128E850D35E2E8EB2B8361467CBA1EA7A3188_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorder_GetSampleInternal_Injected_mF65128E850D35E2E8EB2B8361467CBA1EA7A3188_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&)"); _il2cpp_icall_func(___0_handle, ___1_index, ___2_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; intptr_t L_1; L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL); __this->___m_Ptr_0 = L_1; return; } } IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method) { ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method); } // Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) { AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = __this->___m_Ptr_0; AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1; memset((&L_1), 0, sizeof(L_1)); AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue; _returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = ___0_markerPtr; __this->___m_Ptr_0 = L_0; intptr_t L_1 = __this->___m_Ptr_0; intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_3; L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_0023; } } { intptr_t L_5 = ___0_markerPtr; ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL); } IL_0023: { return; } } IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) { AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method); } // System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { intptr_t L_4 = __this->___m_Ptr_0; ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL); } IL_0021: { return; } } IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String Unity.Profiling.ProfilerCategory::get_Name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) { ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0; memset((&V_0), 0, sizeof(V_0)); String_t* V_1 = NULL; { uint16_t L_0 = __this->___m_CategoryId_0; ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1; L_1 = ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391(L_0, NULL); V_0 = L_1; ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_2 = V_0; uint8_t* L_3 = L_2.___NameUtf8_5; ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_4 = V_0; int32_t L_5 = L_4.___NameUtf8Len_4; String_t* L_6; L_6 = ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8(L_3, L_5, NULL); V_1 = L_6; goto IL_0021; } IL_0021: { String_t* L_7 = V_1; return L_7; } } IL2CPP_EXTERN_C String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(_thisAdjusted, method); return _returnValue; } // System.String Unity.Profiling.ProfilerCategory::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) { { uint16_t L_0 = __this->___flags_1; return L_0; } } IL2CPP_EXTERN_C uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); uint16_t _returnValue; _returnValue = ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, uint64_t ___0_handle, const RuntimeMethod* method) { { uint64_t L_0 = ___0_handle; __this->___handle_0 = L_0; return; } } IL2CPP_EXTERN_C void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED_AdjustorThunk (RuntimeObject* __this, uint64_t ___0_handle, const RuntimeMethod* method) { ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED(_thisAdjusted, ___0_handle, method); } // System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, const RuntimeMethod* method) { int32_t G_B3_0 = 0; { uint64_t L_0 = __this->___handle_0; if (!L_0) { goto IL_0017; } } { uint64_t L_1 = __this->___handle_0; G_B3_0 = ((((int32_t)((((int64_t)L_1) == ((int64_t)((int64_t)(-1))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { return (bool)G_B3_0; } } IL2CPP_EXTERN_C bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF(_thisAdjusted, method); return _returnValue; } // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescription(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) { bool V_0 = false; ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0; L_0 = ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF((&___0_handle), NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001f; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1C444E3BFA01B92C5E542F92FCD1CBF5FA93A17)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFFE3A1B73CD7FC81540FBBE737435B0A887629D5)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ProfilerRecorderHandle_GetDescription_m36ED173129163F38DE61174AF7FE665B83BE834D_RuntimeMethod_var))); } IL_001f: { ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_3 = ___0_handle; ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_4; L_4 = ProfilerRecorderHandle_GetDescriptionInternal_m3914DD7A2BBAB1BD4B8FFA85ED3172EA3F9E9F92(L_3, NULL); V_1 = L_4; goto IL_0028; } IL_0028: { ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_5 = V_1; return L_5; } } // Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescriptionInternal_m3914DD7A2BBAB1BD4B8FFA85ED3172EA3F9E9F92 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___0_handle, const RuntimeMethod* method) { ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 V_0; memset((&V_0), 0, sizeof(V_0)); { ProfilerRecorderHandle_GetDescriptionInternal_Injected_m10781A774A4236625EB8A8E9E954BF5B19ABFAE5((&___0_handle), (&V_0), NULL); ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_0 = V_0; return L_0; } } // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle_GetDescriptionInternal_Injected_m10781A774A4236625EB8A8E9E954BF5B19ABFAE5 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___0_handle, ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* ___1_ret, const RuntimeMethod* method) { typedef void (*ProfilerRecorderHandle_GetDescriptionInternal_Injected_m10781A774A4236625EB8A8E9E954BF5B19ABFAE5_ftn) (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*, ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575*); static ProfilerRecorderHandle_GetDescriptionInternal_Injected_m10781A774A4236625EB8A8E9E954BF5B19ABFAE5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerRecorderHandle_GetDescriptionInternal_Injected_m10781A774A4236625EB8A8E9E954BF5B19ABFAE5_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&)"); _il2cpp_icall_func(___0_handle, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m7C69231967E0B9EDD5D41B362A352897373C3391 (uint16_t ___0_categoryId, const RuntimeMethod* method) { ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0; memset((&V_0), 0, sizeof(V_0)); { uint16_t L_0 = ___0_categoryId; ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC(L_0, (&V_0), NULL); ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1 = V_0; return L_1; } } // System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) { typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t); static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount); return icallRetVal; } // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) { typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t); static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)"); _il2cpp_icall_func(___0_markerPtr); } // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) { typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t); static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)"); _il2cpp_icall_func(___0_markerPtr); } // System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_mB64501855C1C01B54BFEDFDE0D2CAEAD2A5353E8 (uint8_t* ___0_chars, int32_t ___1_charsLen, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL; bool V_1 = false; String_t* V_2 = NULL; { uint8_t* L_0 = ___0_chars; V_1 = (bool)((((intptr_t)L_0) == ((intptr_t)((uintptr_t)0)))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_000e; } } { V_2 = (String_t*)NULL; goto IL_0034; } IL_000e: { int32_t L_2 = ___1_charsLen; ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_2); V_0 = L_3; uint8_t* L_4 = ___0_chars; intptr_t L_5; L_5 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D((void*)L_4, NULL); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = V_0; int32_t L_7 = ___1_charsLen; il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var); Marshal_Copy_mF7402FFDB520EA1B8D1C32B368DBEE4B13F1BE77(L_5, L_6, 0, L_7, NULL); Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_8; L_8 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = V_0; int32_t L_10 = ___1_charsLen; NullCheck(L_8); String_t* L_11; L_11 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(35 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, 0, L_10); V_2 = L_11; goto IL_0034; } IL_0034: { String_t* L_12 = V_2; return L_12; } } // System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC (uint16_t ___0_categoryId, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___1_ret, const RuntimeMethod* method) { typedef void (*ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn) (uint16_t, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28*); static ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1971DD6E5FB42E96C147FE3B55870F2947E050AC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)"); _il2cpp_icall_func(___0_categoryId, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.JobHandle::Complete() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___jobGroup_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0017; } } { goto IL_001e; } IL_0017: { JobHandle_ScheduleBatchedJobsAndComplete_m2F3EDE00C3539E9FD3F0BDB88A83934295D46DF7(__this, NULL); } IL_001e: { return; } } IL2CPP_EXTERN_C void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A(_thisAdjusted, method); } // System.Void Unity.Jobs.JobHandle::CompleteAll(Unity.Collections.NativeArray`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CompleteAll_m938EFB4C6E5DC638CA29E08C2DF1091F21BCAE55 (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___0_jobs, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 L_0 = ___0_jobs; void* L_1; L_1 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721(L_0, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m62C1DF2ADFC9225AEEE2D68AFD87666094291721_RuntimeMethod_var); int32_t L_2; L_2 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___0_jobs))->___m_Length_1); JobHandle_ScheduleBatchedJobsAndCompleteAll_mB039A84314E9C7CFB5601E686DE6C41B02FA081F(L_1, L_2, NULL); return; } } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) (); static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()"); _il2cpp_icall_func(); } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndComplete_m2F3EDE00C3539E9FD3F0BDB88A83934295D46DF7 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___0_job, const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobsAndComplete_m2F3EDE00C3539E9FD3F0BDB88A83934295D46DF7_ftn) (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*); static JobHandle_ScheduleBatchedJobsAndComplete_m2F3EDE00C3539E9FD3F0BDB88A83934295D46DF7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobsAndComplete_m2F3EDE00C3539E9FD3F0BDB88A83934295D46DF7_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&)"); _il2cpp_icall_func(___0_job); } // System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndCompleteAll_mB039A84314E9C7CFB5601E686DE6C41B02FA081F (void* ___0_jobs, int32_t ___1_count, const RuntimeMethod* method) { typedef void (*JobHandle_ScheduleBatchedJobsAndCompleteAll_mB039A84314E9C7CFB5601E686DE6C41B02FA081F_ftn) (void*, int32_t); static JobHandle_ScheduleBatchedJobsAndCompleteAll_mB039A84314E9C7CFB5601E686DE6C41B02FA081F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_ScheduleBatchedJobsAndCompleteAll_mB039A84314E9C7CFB5601E686DE6C41B02FA081F_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32)"); _il2cpp_icall_func(___0_jobs, ___1_count); } // Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependencies(Unity.Jobs.JobHandle,Unity.Jobs.JobHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobHandle_CombineDependencies_mA265FBED9D75AEF610251410AFC7766F40D5BB05 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___0_job0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___1_job1, const RuntimeMethod* method) { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0; memset((&V_0), 0, sizeof(V_0)); { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_0; L_0 = JobHandle_CombineDependenciesInternal2_m2EEB0CA44456D2AE3F7F42CA6D1FB41609111B14((&___0_job0), (&___1_job1), NULL); V_0 = L_0; goto IL_000d; } IL_000d: { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_1 = V_0; return L_1; } } // Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependenciesInternal2(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobHandle_CombineDependenciesInternal2_m2EEB0CA44456D2AE3F7F42CA6D1FB41609111B14 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___0_job0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___1_job1, const RuntimeMethod* method) { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0; memset((&V_0), 0, sizeof(V_0)); { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* L_0 = ___0_job0; JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* L_1 = ___1_job1; JobHandle_CombineDependenciesInternal2_Injected_mB7A2F9C09487FE5ED27FB0576401F8074E82A380(L_0, L_1, (&V_0), NULL); JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_2 = V_0; return L_2; } } // System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CombineDependenciesInternal2_Injected_mB7A2F9C09487FE5ED27FB0576401F8074E82A380 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___0_job0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___1_job1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___2_ret, const RuntimeMethod* method) { typedef void (*JobHandle_CombineDependenciesInternal2_Injected_mB7A2F9C09487FE5ED27FB0576401F8074E82A380_ftn) (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*); static JobHandle_CombineDependenciesInternal2_Injected_mB7A2F9C09487FE5ED27FB0576401F8074E82A380_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobHandle_CombineDependenciesInternal2_Injected_mB7A2F9C09487FE5ED27FB0576401F8074E82A380_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)"); _il2cpp_icall_func(___0_job0, ___1_job1, ___2_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::.ctor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobProducerTypeAttribute__ctor_m562A2FC62E2DF7109DD703C0270B0B372607C534 (JobProducerTypeAttribute_t4F137BDC862349EC5FD1A70D1ACABEDFEF2C6847* __this, Type_t* ___0_producerType, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); Type_t* L_0 = ___0_producerType; __this->___U3CProducerTypeU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CProducerTypeU3Ek__BackingField_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetJobRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_GetJobRange_m5D17A22868F97F4A5BF349857516031A6E5AF84D (JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3* ___0_ranges, int32_t ___1_jobIndex, int32_t* ___2_beginIndex, int32_t* ___3_endIndex, const RuntimeMethod* method) { int32_t* V_0 = NULL; { JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3* L_0 = ___0_ranges; intptr_t L_1 = L_0->___StartEndIndex_4; void* L_2; L_2 = IntPtr_op_Explicit_m2728CBA081E79B97DDCF1D4FAD77B309CA1E94BF(L_1, NULL); V_0 = (int32_t*)L_2; int32_t* L_3 = ___2_beginIndex; int32_t* L_4 = V_0; int32_t L_5 = ___1_jobIndex; int32_t L_6 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_4, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_multiply(L_5, 2))), 4))))); *((int32_t*)L_3) = (int32_t)L_6; int32_t* L_7 = ___3_endIndex; int32_t* L_8 = V_0; int32_t L_9 = ___1_jobIndex; int32_t L_10 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_8, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, 2)), 1))), 4))))); *((int32_t*)L_7) = (int32_t)L_10; return; } } // System.Boolean Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetWorkStealingRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool JobsUtility_GetWorkStealingRange_mEFCE7247B469F69E0590111B435E0010BFB8F73A (JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3* ___0_ranges, int32_t ___1_jobIndex, int32_t* ___2_beginIndex, int32_t* ___3_endIndex, const RuntimeMethod* method) { typedef bool (*JobsUtility_GetWorkStealingRange_mEFCE7247B469F69E0590111B435E0010BFB8F73A_ftn) (JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3*, int32_t, int32_t*, int32_t*); static JobsUtility_GetWorkStealingRange_mEFCE7247B469F69E0590111B435E0010BFB8F73A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_GetWorkStealingRange_mEFCE7247B469F69E0590111B435E0010BFB8F73A_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetWorkStealingRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)"); bool icallRetVal = _il2cpp_icall_func(___0_ranges, ___1_jobIndex, ___2_beginIndex, ___3_endIndex); return icallRetVal; } // Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobsUtility_Schedule_mCE884DE9598B84AB8AB49FC03B65603F15275789 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, const RuntimeMethod* method) { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0; memset((&V_0), 0, sizeof(V_0)); { JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___0_parameters; JobsUtility_Schedule_Injected_mC33968491EEF494B38CB6D6AE774D52753AEAB11(L_0, (&V_0), NULL); JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_1 = V_0; return L_1; } } // Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobsUtility_ScheduleParallelFor_mEF775B0FF09686D0525DDFA9ED95A72EEDEC995C (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, int32_t ___1_arrayLength, int32_t ___2_innerloopBatchCount, const RuntimeMethod* method) { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0; memset((&V_0), 0, sizeof(V_0)); { JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___0_parameters; int32_t L_1 = ___1_arrayLength; int32_t L_2 = ___2_innerloopBatchCount; JobsUtility_ScheduleParallelFor_Injected_mFB3DF4AB62DD13FB4CE2311E7441DCE239129A64(L_0, L_1, L_2, (&V_0), NULL); JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_3 = V_0; return L_3; } } // Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobsUtility_ScheduleParallelForTransform_mB3F1DB0AC530239F1C0555861E689402B904DF7B (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, intptr_t ___1_transfromAccesssArray, const RuntimeMethod* method) { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0; memset((&V_0), 0, sizeof(V_0)); { JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___0_parameters; intptr_t L_1 = ___1_transfromAccesssArray; JobsUtility_ScheduleParallelForTransform_Injected_m8D309B6B7B4A3FB0D041C248C76964B33668A252(L_0, L_1, (&V_0), NULL); JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_2 = V_0; return L_2; } } // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_m1A2233D7CF938F4C9ECE371DF271C8EC20D12664 (Type_t* ___0_wrapperJobType, Type_t* ___1_userJobType, RuntimeObject* ___2_managedJobFunction0, RuntimeObject* ___3_managedJobFunction1, RuntimeObject* ___4_managedJobFunction2, const RuntimeMethod* method) { typedef intptr_t (*JobsUtility_CreateJobReflectionData_m1A2233D7CF938F4C9ECE371DF271C8EC20D12664_ftn) (Type_t*, Type_t*, RuntimeObject*, RuntimeObject*, RuntimeObject*); static JobsUtility_CreateJobReflectionData_m1A2233D7CF938F4C9ECE371DF271C8EC20D12664_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_CreateJobReflectionData_m1A2233D7CF938F4C9ECE371DF271C8EC20D12664_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_wrapperJobType, ___1_userJobType, ___2_managedJobFunction0, ___3_managedJobFunction1, ___4_managedJobFunction2); return icallRetVal; } // System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_m17265DED7C2DBB0B2130896E2B8AC4CF5BD7FCE7 (Type_t* ___0_type, RuntimeObject* ___1_managedJobFunction0, RuntimeObject* ___2_managedJobFunction1, RuntimeObject* ___3_managedJobFunction2, const RuntimeMethod* method) { intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); { Type_t* L_0 = ___0_type; Type_t* L_1 = ___0_type; RuntimeObject* L_2 = ___1_managedJobFunction0; RuntimeObject* L_3 = ___2_managedJobFunction1; RuntimeObject* L_4 = ___3_managedJobFunction2; intptr_t L_5; L_5 = JobsUtility_CreateJobReflectionData_m1A2233D7CF938F4C9ECE371DF271C8EC20D12664(L_0, L_1, L_2, L_3, L_4, NULL); V_0 = L_5; goto IL_000e; } IL_000e: { intptr_t L_6 = V_0; return L_6; } } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::set_JobCompilerEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_set_JobCompilerEnabled_m14CB399441AB02D65BE11D74E9CC3E313420D72B (bool ___0_value, const RuntimeMethod* method) { typedef void (*JobsUtility_set_JobCompilerEnabled_m14CB399441AB02D65BE11D74E9CC3E313420D72B_ftn) (bool); static JobsUtility_set_JobCompilerEnabled_m14CB399441AB02D65BE11D74E9CC3E313420D72B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_set_JobCompilerEnabled_m14CB399441AB02D65BE11D74E9CC3E313420D72B_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::set_JobCompilerEnabled(System.Boolean)"); _il2cpp_icall_func(___0_value); } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL; bool V_1 = false; { PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0; V_0 = L_0; PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0; V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0011; } } { goto IL_0018; } IL_0011: { PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0; NullCheck(L_3); PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL); } IL_0018: { return; } } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_Schedule_Injected_mC33968491EEF494B38CB6D6AE774D52753AEAB11 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___1_ret, const RuntimeMethod* method) { typedef void (*JobsUtility_Schedule_Injected_mC33968491EEF494B38CB6D6AE774D52753AEAB11_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*); static JobsUtility_Schedule_Injected_mC33968491EEF494B38CB6D6AE774D52753AEAB11_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_Schedule_Injected_mC33968491EEF494B38CB6D6AE774D52753AEAB11_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)"); _il2cpp_icall_func(___0_parameters, ___1_ret); } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelFor_Injected_mFB3DF4AB62DD13FB4CE2311E7441DCE239129A64 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, int32_t ___1_arrayLength, int32_t ___2_innerloopBatchCount, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___3_ret, const RuntimeMethod* method) { typedef void (*JobsUtility_ScheduleParallelFor_Injected_mFB3DF4AB62DD13FB4CE2311E7441DCE239129A64_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, int32_t, int32_t, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*); static JobsUtility_ScheduleParallelFor_Injected_mFB3DF4AB62DD13FB4CE2311E7441DCE239129A64_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_ScheduleParallelFor_Injected_mFB3DF4AB62DD13FB4CE2311E7441DCE239129A64_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&)"); _il2cpp_icall_func(___0_parameters, ___1_arrayLength, ___2_innerloopBatchCount, ___3_ret); } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelForTransform_Injected_m8D309B6B7B4A3FB0D041C248C76964B33668A252 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___0_parameters, intptr_t ___1_transfromAccesssArray, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___2_ret, const RuntimeMethod* method) { typedef void (*JobsUtility_ScheduleParallelForTransform_Injected_m8D309B6B7B4A3FB0D041C248C76964B33668A252_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, intptr_t, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*); static JobsUtility_ScheduleParallelForTransform_Injected_m8D309B6B7B4A3FB0D041C248C76964B33668A252_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (JobsUtility_ScheduleParallelForTransform_Injected_m8D309B6B7B4A3FB0D041C248C76964B33668A252_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&)"); _il2cpp_icall_func(___0_parameters, ___1_transfromAccesssArray, ___2_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::.ctor(System.Void*,System.IntPtr,Unity.Jobs.JobHandle,Unity.Jobs.LowLevel.Unsafe.ScheduleMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* __this, void* ___0_i_jobData, intptr_t ___1_i_reflectionData, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___2_i_dependency, int32_t ___3_i_scheduleMode, const RuntimeMethod* method) { { JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_0 = ___2_i_dependency; __this->___Dependency_0 = L_0; void* L_1 = ___0_i_jobData; intptr_t L_2; L_2 = IntPtr_op_Explicit_mE2CEC14C61FD5E2159A03EA2AD97F5CDC5BB9F4D(L_1, NULL); __this->___JobDataPtr_3 = L_2; intptr_t L_3 = ___1_i_reflectionData; __this->___ReflectionData_2 = L_3; int32_t L_4 = ___3_i_scheduleMode; __this->___ScheduleMode_1 = L_4; return; } } IL2CPP_EXTERN_C void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04_AdjustorThunk (RuntimeObject* __this, void* ___0_i_jobData, intptr_t ___1_i_reflectionData, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___2_i_dependency, int32_t ___3_i_scheduleMode, const RuntimeMethod* method) { JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04(_thisAdjusted, ___0_i_jobData, ___1_i_reflectionData, ___2_i_dependency, ___3_i_scheduleMode, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast(currentDelegate->___method_3)); } } void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL); } void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(); } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 0; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast; } // System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Burst.BurstDiscardAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstDiscardAttribute__ctor_m0AC3131F7C5B377DCA604CD7BB8AC4AA4E161033 (BurstDiscardAttribute_t860FCEA3A7BADFD735A65A36C99B894EB2AAB388* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String Unity.Burst.LowLevel.BurstCompilerService::GetDisassembly(System.Reflection.MethodInfo,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BurstCompilerService_GetDisassembly_m8D1D4FEE78219EE2DC26A5E022D36DD495FAD127 (MethodInfo_t* ___0_m, String_t* ___1_compilerOptions, const RuntimeMethod* method) { typedef String_t* (*BurstCompilerService_GetDisassembly_m8D1D4FEE78219EE2DC26A5E022D36DD495FAD127_ftn) (MethodInfo_t*, String_t*); static BurstCompilerService_GetDisassembly_m8D1D4FEE78219EE2DC26A5E022D36DD495FAD127_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_GetDisassembly_m8D1D4FEE78219EE2DC26A5E022D36DD495FAD127_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetDisassembly(System.Reflection.MethodInfo,System.String)"); String_t* icallRetVal = _il2cpp_icall_func(___0_m, ___1_compilerOptions); return icallRetVal; } // System.Int32 Unity.Burst.LowLevel.BurstCompilerService::CompileAsyncDelegateMethod(System.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BurstCompilerService_CompileAsyncDelegateMethod_mDEA0EF934BF3674C1B47014A7518886D1DC2FE80 (RuntimeObject* ___0_delegateMethod, String_t* ___1_compilerOptions, const RuntimeMethod* method) { typedef int32_t (*BurstCompilerService_CompileAsyncDelegateMethod_mDEA0EF934BF3674C1B47014A7518886D1DC2FE80_ftn) (RuntimeObject*, String_t*); static BurstCompilerService_CompileAsyncDelegateMethod_mDEA0EF934BF3674C1B47014A7518886D1DC2FE80_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_CompileAsyncDelegateMethod_mDEA0EF934BF3674C1B47014A7518886D1DC2FE80_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::CompileAsyncDelegateMethod(System.Object,System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___0_delegateMethod, ___1_compilerOptions); return icallRetVal; } // System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetAsyncCompiledAsyncDelegateMethod(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mE6AD1EA0DD647A367102A1330BF4D695E1A796F9 (int32_t ___0_userID, const RuntimeMethod* method) { typedef void* (*BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mE6AD1EA0DD647A367102A1330BF4D695E1A796F9_ftn) (int32_t); static BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mE6AD1EA0DD647A367102A1330BF4D695E1A796F9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mE6AD1EA0DD647A367102A1330BF4D695E1A796F9_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetAsyncCompiledAsyncDelegateMethod(System.Int32)"); void* icallRetVal = _il2cpp_icall_func(___0_userID); return icallRetVal; } // System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetOrCreateSharedMemory(UnityEngine.Hash128&,System.UInt32,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* BurstCompilerService_GetOrCreateSharedMemory_m1293EB3119CBEE41DBCC0E3B2235601BD927BFE6 (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___0_key, uint32_t ___1_size_of, uint32_t ___2_alignment, const RuntimeMethod* method) { typedef void* (*BurstCompilerService_GetOrCreateSharedMemory_m1293EB3119CBEE41DBCC0E3B2235601BD927BFE6_ftn) (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*, uint32_t, uint32_t); static BurstCompilerService_GetOrCreateSharedMemory_m1293EB3119CBEE41DBCC0E3B2235601BD927BFE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_GetOrCreateSharedMemory_m1293EB3119CBEE41DBCC0E3B2235601BD927BFE6_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetOrCreateSharedMemory(UnityEngine.Hash128&,System.UInt32,System.UInt32)"); void* icallRetVal = _il2cpp_icall_func(___0_key, ___1_size_of, ___2_alignment); return icallRetVal; } // System.Void Unity.Burst.LowLevel.BurstCompilerService::SetCurrentExecutionMode(System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstCompilerService_SetCurrentExecutionMode_m86A2CB713ADEC7F53CCC70207E24FE9BBE0648F3 (uint32_t ___0_environment, const RuntimeMethod* method) { typedef void (*BurstCompilerService_SetCurrentExecutionMode_m86A2CB713ADEC7F53CCC70207E24FE9BBE0648F3_ftn) (uint32_t); static BurstCompilerService_SetCurrentExecutionMode_m86A2CB713ADEC7F53CCC70207E24FE9BBE0648F3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_SetCurrentExecutionMode_m86A2CB713ADEC7F53CCC70207E24FE9BBE0648F3_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::SetCurrentExecutionMode(System.UInt32)"); _il2cpp_icall_func(___0_environment); } // System.UInt32 Unity.Burst.LowLevel.BurstCompilerService::GetCurrentExecutionMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t BurstCompilerService_GetCurrentExecutionMode_m09F5681D99FD82BE46B952D26683672ECDB526B2 (const RuntimeMethod* method) { typedef uint32_t (*BurstCompilerService_GetCurrentExecutionMode_m09F5681D99FD82BE46B952D26683672ECDB526B2_ftn) (); static BurstCompilerService_GetCurrentExecutionMode_m09F5681D99FD82BE46B952D26683672ECDB526B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_GetCurrentExecutionMode_m09F5681D99FD82BE46B952D26683672ECDB526B2_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetCurrentExecutionMode()"); uint32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void Unity.Burst.LowLevel.BurstCompilerService::Log(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstCompilerService_Log_m4224BFA55310174B3BD9E0A2F15F3CF85757C253 (void* ___0_userData, int32_t ___1_logType, uint8_t* ___2_message, uint8_t* ___3_filename, int32_t ___4_lineNumber, const RuntimeMethod* method) { typedef void (*BurstCompilerService_Log_m4224BFA55310174B3BD9E0A2F15F3CF85757C253_ftn) (void*, int32_t, uint8_t*, uint8_t*, int32_t); static BurstCompilerService_Log_m4224BFA55310174B3BD9E0A2F15F3CF85757C253_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_Log_m4224BFA55310174B3BD9E0A2F15F3CF85757C253_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::Log(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32)"); _il2cpp_icall_func(___0_userData, ___1_logType, ___2_message, ___3_filename, ___4_lineNumber); } // System.Boolean Unity.Burst.LowLevel.BurstCompilerService::LoadBurstLibrary(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BurstCompilerService_LoadBurstLibrary_m4A0D47DA27BB34AF33F5075825947D933573ABE9 (String_t* ___0_fullPathToLibBurstGenerated, const RuntimeMethod* method) { typedef bool (*BurstCompilerService_LoadBurstLibrary_m4A0D47DA27BB34AF33F5075825947D933573ABE9_ftn) (String_t*); static BurstCompilerService_LoadBurstLibrary_m4A0D47DA27BB34AF33F5075825947D933573ABE9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (BurstCompilerService_LoadBurstLibrary_m4A0D47DA27BB34AF33F5075825947D933573ABE9_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::LoadBurstLibrary(System.String)"); bool icallRetVal = _il2cpp_icall_func(___0_fullPathToLibBurstGenerated); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled) { marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2; marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3; marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4; marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6; marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7); marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8; marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9; marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10; marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11; marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; } IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled) { unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0)); unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1)); uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0; unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2; unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2; uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0; unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3; unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3; uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0; unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4; unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4; uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0; unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5; uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0; unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6; unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6; bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false; unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast(marshaled.___U3CIsBatchReadU3Ek__BackingField_7); unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7; int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0; unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8; unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8; int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0; unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9; unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9; int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0; unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10; unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10; int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0; unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11; unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11; double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0; unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12; double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0; unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13; double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0; unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14; } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL; } // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled) { marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2; marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3; marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4; marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6; marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7); marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8; marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9; marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10; marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11; marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; } IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled) { unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0)); unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1)); uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0; unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2; unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2; uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0; unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3; unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3; uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0; unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4; unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4; uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0; unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5; unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5; uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0; unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6; unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6; bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false; unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast(marshaled.___U3CIsBatchReadU3Ek__BackingField_7); unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7; int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0; unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8; unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8; int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0; unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9; unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9; int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0; unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10; unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10; int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0; unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11; unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11; double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0; unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12; unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12; double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0; unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13; unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13; double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0; unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14; unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14; } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0); marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1); marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled) { marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0); if (unmarshaled.___States_1 != NULL) { il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length; marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaledStates_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++) { (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___States_1 = NULL; } if (unmarshaled.___ReadTypes_2 != NULL) { il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length; marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array(_unmarshaledReadTypes_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++) { (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___ReadTypes_2 = NULL; } if (unmarshaled.___PriorityLevels_3 != NULL) { il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length; marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array(_unmarshaledPriorityLevels_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++) { (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___PriorityLevels_3 = NULL; } if (unmarshaled.___Subsystems_4 != NULL) { il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length; marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array(_unmarshaledSubsystems_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++) { (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___Subsystems_4 = NULL; } } IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0)); if (marshaled.___States_1 != NULL) { if (unmarshaled.___States_1 == NULL) { unmarshaled.___States_1 = reinterpret_cast((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___States_1)->SetAtUnchecked(static_cast(i), (marshaled.___States_1)[i]); } } if (marshaled.___ReadTypes_2 != NULL) { if (unmarshaled.___ReadTypes_2 == NULL) { unmarshaled.___ReadTypes_2 = reinterpret_cast((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast(i), (marshaled.___ReadTypes_2)[i]); } } if (marshaled.___PriorityLevels_3 != NULL) { if (unmarshaled.___PriorityLevels_3 == NULL) { unmarshaled.___PriorityLevels_3 = reinterpret_cast((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast(i), (marshaled.___PriorityLevels_3)[i]); } } if (marshaled.___Subsystems_4 != NULL) { if (unmarshaled.___Subsystems_4 == NULL) { unmarshaled.___Subsystems_4 = reinterpret_cast((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast(i), (marshaled.___Subsystems_4)[i]); } } } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0); marshaled.___TypeIDs_0 = NULL; if (marshaled.___States_1 != NULL) { il2cpp_codegen_marshal_free(marshaled.___States_1); marshaled.___States_1 = NULL; } if (marshaled.___ReadTypes_2 != NULL) { il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2); marshaled.___ReadTypes_2 = NULL; } if (marshaled.___PriorityLevels_3 != NULL) { il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3); marshaled.___PriorityLevels_3 = NULL; } if (marshaled.___Subsystems_4 != NULL) { il2cpp_codegen_marshal_free(marshaled.___Subsystems_4); marshaled.___Subsystems_4 = NULL; } } // Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled) { marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0); if (unmarshaled.___States_1 != NULL) { il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length; marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array(_unmarshaledStates_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++) { (marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___States_1 = NULL; } if (unmarshaled.___ReadTypes_2 != NULL) { il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length; marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array(_unmarshaledReadTypes_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++) { (marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___ReadTypes_2 = NULL; } if (unmarshaled.___PriorityLevels_3 != NULL) { il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length; marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array(_unmarshaledPriorityLevels_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++) { (marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___PriorityLevels_3 = NULL; } if (unmarshaled.___Subsystems_4 != NULL) { il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length; marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array(_unmarshaledSubsystems_Length); for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++) { (marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast(i)); } } else { marshaled.___Subsystems_4 = NULL; } } IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0)); if (marshaled.___States_1 != NULL) { if (unmarshaled.___States_1 == NULL) { unmarshaled.___States_1 = reinterpret_cast((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___States_1)->SetAtUnchecked(static_cast(i), (marshaled.___States_1)[i]); } } if (marshaled.___ReadTypes_2 != NULL) { if (unmarshaled.___ReadTypes_2 == NULL) { unmarshaled.___ReadTypes_2 = reinterpret_cast((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast(i), (marshaled.___ReadTypes_2)[i]); } } if (marshaled.___PriorityLevels_3 != NULL) { if (unmarshaled.___PriorityLevels_3 == NULL) { unmarshaled.___PriorityLevels_3 = reinterpret_cast((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast(i), (marshaled.___PriorityLevels_3)[i]); } } if (marshaled.___Subsystems_4 != NULL) { if (unmarshaled.___Subsystems_4 == NULL) { unmarshaled.___Subsystems_4 = reinterpret_cast((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1))); } il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length; for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++) { (unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast(i), (marshaled.___Subsystems_4)[i]); } } } // Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled) { il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0); marshaled.___TypeIDs_0 = NULL; if (marshaled.___States_1 != NULL) { il2cpp_codegen_marshal_free(marshaled.___States_1); marshaled.___States_1 = NULL; } if (marshaled.___ReadTypes_2 != NULL) { il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2); marshaled.___ReadTypes_2 = NULL; } if (marshaled.___PriorityLevels_3 != NULL) { il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3); marshaled.___PriorityLevels_3 = NULL; } if (marshaled.___Subsystems_4 != NULL) { il2cpp_codegen_marshal_free(marshaled.___Subsystems_4); marshaled.___Subsystems_4 = NULL; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.NativeLeakDetection::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.NativeArrayDispose::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061 (NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* __this, const RuntimeMethod* method) { { void* L_0 = __this->___m_Buffer_0; int32_t L_1 = __this->___m_AllocatorLabel_1; UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1(L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.NativeArrayDisposeJob::Execute() IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F (NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) { { NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* L_0 = (&__this->___Data_0); NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061(L_0, NULL); return; } } IL2CPP_EXTERN_C void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) { NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.ReadOnlyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReadOnlyAttribute__ctor_m1AD04580EB8D01BE1657F42BB7B5B7AB7A08C90A (ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.WriteOnlyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteOnlyAttribute__ctor_m90E53F74454BA0EFE06FEAB8291AEDE5F7048AE5 (WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.NativeDisableParallelForRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableParallelForRestrictionAttribute__ctor_m2D113DB59E3B06AF43DDDB4612EEB3A016CFA11E (NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittableValueType_m159791218E5C5547B5D65D773E8E890372A8F4F8 (Type_t* ___0_t, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Type_t* L_0 = ___0_t; NullCheck(L_0); bool L_1; L_1 = Type_get_IsValueType_m59AE2E0439DC06347B8D6B38548F3CBA54D38318(L_0, NULL); if (!L_1) { goto IL_0011; } } { Type_t* L_2 = ___0_t; bool L_3; L_3 = UnsafeUtility_IsBlittable_m77522F70929742760B2B80497DD3AE80CFD72D76(L_2, NULL); G_B3_0 = ((int32_t)(L_3)); goto IL_0012; } IL_0011: { G_B3_0 = 0; } IL_0012: { V_0 = (bool)G_B3_0; goto IL_0015; } IL_0015: { bool L_4 = V_0; return L_4; } } // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForTypeNonBlittableImpl_m3F94960798254241B201BFC006DD49A8EB974209 (Type_t* ___0_t, String_t* ___1_name, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; String_t* V_2 = NULL; bool V_3 = false; FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* V_4 = NULL; int32_t V_5 = 0; FieldInfo_t* V_6 = NULL; bool V_7 = false; { Type_t* L_0 = ___0_t; NullCheck(L_0); bool L_1; L_1 = Type_get_IsValueType_m59AE2E0439DC06347B8D6B38548F3CBA54D38318(L_0, NULL); V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0020; } } { String_t* L_3 = ___1_name; Type_t* L_4 = ___0_t; String_t* L_5; L_5 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5, L_3, L_4, NULL); V_2 = L_5; goto IL_00a4; } IL_0020: { Type_t* L_6 = ___0_t; NullCheck(L_6); bool L_7; L_7 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_6, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_0039; } } { String_t* L_9 = ___1_name; Type_t* L_10 = ___0_t; String_t* L_11; L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81, L_9, L_10, NULL); V_2 = L_11; goto IL_00a4; } IL_0039: { V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; Type_t* L_12 = ___0_t; NullCheck(L_12); FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* L_13; L_13 = VirtualFuncInvoker1< FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8*, int32_t >::Invoke(87 /* System.Reflection.FieldInfo[] System.Type::GetFields(System.Reflection.BindingFlags) */, L_12, ((int32_t)52)); V_4 = L_13; V_5 = 0; goto IL_0098; } IL_004f: { FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* L_14 = V_4; int32_t L_15 = V_5; NullCheck(L_14); int32_t L_16 = L_15; FieldInfo_t* L_17 = (L_14)->GetAt(static_cast(L_16)); V_6 = L_17; FieldInfo_t* L_18 = V_6; NullCheck(L_18); Type_t* L_19; L_19 = VirtualFuncInvoker0< Type_t* >::Invoke(17 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_18); bool L_20; L_20 = UnsafeUtility_IsBlittableValueType_m159791218E5C5547B5D65D773E8E890372A8F4F8(L_19, NULL); V_7 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0); bool L_21 = V_7; if (!L_21) { goto IL_0091; } } { String_t* L_22 = V_0; FieldInfo_t* L_23 = V_6; NullCheck(L_23); Type_t* L_24; L_24 = VirtualFuncInvoker0< Type_t* >::Invoke(17 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_23); String_t* L_25 = ___1_name; FieldInfo_t* L_26 = V_6; NullCheck(L_26); String_t* L_27; L_27 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_26); String_t* L_28; L_28 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539, L_25, L_27, NULL); String_t* L_29; L_29 = UnsafeUtility_GetReasonForTypeNonBlittableImpl_m3F94960798254241B201BFC006DD49A8EB974209(L_24, L_28, NULL); String_t* L_30; L_30 = String_Concat_m9E3155FB84015C823606188F53B47CB44C444991(L_22, L_29, NULL); V_0 = L_30; } IL_0091: { int32_t L_31 = V_5; V_5 = ((int32_t)il2cpp_codegen_add(L_31, 1)); } IL_0098: { int32_t L_32 = V_5; FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* L_33 = V_4; NullCheck(L_33); if ((((int32_t)L_32) < ((int32_t)((int32_t)(((RuntimeArray*)L_33)->max_length))))) { goto IL_004f; } } { String_t* L_34 = V_0; V_2 = L_34; goto IL_00a4; } IL_00a4: { String_t* L_35 = V_2; return L_35; } } // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m530493155596B42DA4221E06BB9DB8B05C595D8C (RuntimeArray* ___0_arr, const RuntimeMethod* method) { bool V_0 = false; { RuntimeArray* L_0 = ___0_arr; NullCheck(L_0); Type_t* L_1; L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL); NullCheck(L_1); Type_t* L_2; L_2 = VirtualFuncInvoker0< Type_t* >::Invoke(46 /* System.Type System.Type::GetElementType() */, L_1); bool L_3; L_3 = UnsafeUtility_IsBlittableValueType_m159791218E5C5547B5D65D773E8E890372A8F4F8(L_2, NULL); V_0 = L_3; goto IL_0014; } IL_0014: { bool L_4 = V_0; return L_4; } } // System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m08002AAAEF52C6642B338A8A6CC7CF2A71F09108 (RuntimeArray* ___0_arr, const RuntimeMethod* method) { Type_t* V_0 = NULL; String_t* V_1 = NULL; { RuntimeArray* L_0 = ___0_arr; NullCheck(L_0); Type_t* L_1; L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL); NullCheck(L_1); Type_t* L_2; L_2 = VirtualFuncInvoker0< Type_t* >::Invoke(46 /* System.Type System.Type::GetElementType() */, L_1); V_0 = L_2; Type_t* L_3 = V_0; Type_t* L_4 = V_0; NullCheck(L_4); String_t* L_5; L_5 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4); String_t* L_6; L_6 = UnsafeUtility_GetReasonForTypeNonBlittableImpl_m3F94960798254241B201BFC006DD49A8EB974209(L_3, L_5, NULL); V_1 = L_6; goto IL_001c; } IL_001c: { String_t* L_7 = V_1; return L_7; } } // System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method) { typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t); static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)"); void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator); return icallRetVal; } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method) { typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t); static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)"); _il2cpp_icall_func(___0_memory, ___1_allocator); } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method) { typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t); static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)"); _il2cpp_icall_func(___0_destination, ___1_source, ___2_size); } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method) { typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t); static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count); } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemMove(System.Void*,System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemMove_m4799FAA9C4BCFA1AEDC6ED01BB9A6DF657C4CEE3 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method) { typedef void (*UnsafeUtility_MemMove_m4799FAA9C4BCFA1AEDC6ED01BB9A6DF657C4CEE3_ftn) (void*, void*, int64_t); static UnsafeUtility_MemMove_m4799FAA9C4BCFA1AEDC6ED01BB9A6DF657C4CEE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_MemMove_m4799FAA9C4BCFA1AEDC6ED01BB9A6DF657C4CEE3_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemMove(System.Void*,System.Void*,System.Int64)"); _il2cpp_icall_func(___0_destination, ___1_source, ___2_size); } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) { typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t); static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)"); _il2cpp_icall_func(___0_destination, ___1_value, ___2_size); } // System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method) { { void* L_0 = ___0_destination; int64_t L_1 = ___1_size; UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL); return; } } // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCmp(System.Void*,System.Void*,System.Int64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_MemCmp_mA0E0E1A93F715105E7B576F1603DCAB37717A5EF (void* ___0_ptr1, void* ___1_ptr2, int64_t ___2_size, const RuntimeMethod* method) { typedef int32_t (*UnsafeUtility_MemCmp_mA0E0E1A93F715105E7B576F1603DCAB37717A5EF_ftn) (void*, void*, int64_t); static UnsafeUtility_MemCmp_mA0E0E1A93F715105E7B576F1603DCAB37717A5EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_MemCmp_mA0E0E1A93F715105E7B576F1603DCAB37717A5EF_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCmp(System.Void*,System.Void*,System.Int64)"); int32_t icallRetVal = _il2cpp_icall_func(___0_ptr1, ___1_ptr2, ___2_size); return icallRetVal; } // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46 (Type_t* ___0_type, const RuntimeMethod* method) { typedef int32_t (*UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46_ftn) (Type_t*); static UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_SizeOf_m8495884C739B0E573EDD53047B8F259F9A15BD46_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)"); int32_t icallRetVal = _il2cpp_icall_func(___0_type); return icallRetVal; } // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittable_m77522F70929742760B2B80497DD3AE80CFD72D76 (Type_t* ___0_type, const RuntimeMethod* method) { typedef bool (*UnsafeUtility_IsBlittable_m77522F70929742760B2B80497DD3AE80CFD72D76_ftn) (Type_t*); static UnsafeUtility_IsBlittable_m77522F70929742760B2B80497DD3AE80CFD72D76_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_IsBlittable_m77522F70929742760B2B80497DD3AE80CFD72D76_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)"); bool icallRetVal = _il2cpp_icall_func(___0_type); return icallRetVal; } // System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsUnmanaged(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsUnmanaged_m49AF00AB1356B0C87FD9208A138B44F7ADBD2E4A (Type_t* ___0_type, const RuntimeMethod* method) { typedef bool (*UnsafeUtility_IsUnmanaged_m49AF00AB1356B0C87FD9208A138B44F7ADBD2E4A_ftn) (Type_t*); static UnsafeUtility_IsUnmanaged_m49AF00AB1356B0C87FD9208A138B44F7ADBD2E4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnsafeUtility_IsUnmanaged_m49AF00AB1356B0C87FD9208A138B44F7ADBD2E4A_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsUnmanaged(System.Type)"); bool icallRetVal = _il2cpp_icall_func(___0_type); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableContainerSafetyRestrictionAttribute__ctor_mA6D239ECE04E6D05432C3ACB98ED6CA92C4371A1 (NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void JetBrains.Annotations.NotNullAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void JetBrains.Annotations.PureAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { String_t* L_0 = ___0_error; il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var); Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4 (String_t* ___0_key, float ___1_value, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4_ftn) (String_t*, float); static PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)"); bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value); return icallRetVal; } // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn) (String_t*, String_t*); static PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)"); bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value); return icallRetVal; } // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_m1E8EA662BB9D8CF339D7DA2C452FCDFED88C5285 (String_t* ___0_key, float ___1_value, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___0_key; float L_1 = ___1_value; bool L_2; L_2 = PlayerPrefs_TrySetFloat_mE4BC8D66F48985EC165F03842C60FC9030ABACD4(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_001a; } } { PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var))); NullCheck(L_4); PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetFloat_m1E8EA662BB9D8CF339D7DA2C452FCDFED88C5285_RuntimeMethod_var))); } IL_001a: { return; } } // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D (String_t* ___0_key, float ___1_defaultValue, const RuntimeMethod* method) { typedef float (*PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D_ftn) (String_t*, float); static PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)"); float icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue); return icallRetVal; } // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m81F89D571E11218ED76DC9234CF8FAC2515FA7CB (String_t* ___0_key, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___0_key; float L_1; L_1 = PlayerPrefs_GetFloat_m4A9B511E92C8BDEBB64D9B2557126FB030895A4D(L_0, (0.0f), NULL); V_0 = L_1; goto IL_000f; } IL_000f: { float L_2 = V_0; return L_2; } } // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___0_key; String_t* L_1 = ___1_value; bool L_2; L_2 = PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_001a; } } { PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var))); NullCheck(L_4); PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var))); } IL_001a: { return; } } // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) { typedef String_t* (*PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn) (String_t*, String_t*); static PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)"); String_t* icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue); return icallRetVal; } // System.String UnityEngine.PlayerPrefs::GetString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mA4C9F842BF77E5572AB20EA087C7048F870D02AE (String_t* ___0_key, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { String_t* L_0 = ___0_key; String_t* L_1; L_1 = PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { String_t* L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668 (String_t* ___0_key, const RuntimeMethod* method) { typedef bool (*PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn) (String_t*); static PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_HasKey_mCA5C64BBA6BF8B230BC3BC92B4761DD3B11D4668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)"); bool icallRetVal = _il2cpp_icall_func(___0_key); return icallRetVal; } // System.Void UnityEngine.PlayerPrefs::Save() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method) { typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) (); static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()"); _il2cpp_icall_func(); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, const RuntimeMethod* method) { { float L_0 = ___0_time; __this->___m_Time_0 = L_0; float L_1 = ___1_value; __this->___m_Value_1 = L_1; __this->___m_InTangent_2 = (0.0f); __this->___m_OutTangent_3 = (0.0f); __this->___m_WeightedMode_4 = 0; __this->___m_InWeight_5 = (0.0f); __this->___m_OutWeight_6 = (0.0f); return; } } IL2CPP_EXTERN_C void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34_AdjustorThunk (RuntimeObject* __this, float ___0_time, float ___1_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34(_thisAdjusted, ___0_time, ___1_value, method); } // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, const RuntimeMethod* method) { { float L_0 = ___0_time; __this->___m_Time_0 = L_0; float L_1 = ___1_value; __this->___m_Value_1 = L_1; float L_2 = ___2_inTangent; __this->___m_InTangent_2 = L_2; float L_3 = ___3_outTangent; __this->___m_OutTangent_3 = L_3; __this->___m_WeightedMode_4 = 0; __this->___m_InWeight_5 = (0.0f); __this->___m_OutWeight_6 = (0.0f); return; } } IL2CPP_EXTERN_C void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2_AdjustorThunk (RuntimeObject* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2(_thisAdjusted, ___0_time, ___1_value, ___2_inTangent, ___3_outTangent, method); } // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m925C3CB49CB3384D39FF28ED279A866F52665AE3 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, float ___4_inWeight, float ___5_outWeight, const RuntimeMethod* method) { { float L_0 = ___0_time; __this->___m_Time_0 = L_0; float L_1 = ___1_value; __this->___m_Value_1 = L_1; float L_2 = ___2_inTangent; __this->___m_InTangent_2 = L_2; float L_3 = ___3_outTangent; __this->___m_OutTangent_3 = L_3; __this->___m_WeightedMode_4 = 3; float L_4 = ___4_inWeight; __this->___m_InWeight_5 = L_4; float L_5 = ___5_outWeight; __this->___m_OutWeight_6 = L_5; return; } } IL2CPP_EXTERN_C void Keyframe__ctor_m925C3CB49CB3384D39FF28ED279A866F52665AE3_AdjustorThunk (RuntimeObject* __this, float ___0_time, float ___1_value, float ___2_inTangent, float ___3_outTangent, float ___4_inWeight, float ___5_outWeight, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe__ctor_m925C3CB49CB3384D39FF28ED279A866F52665AE3(_thisAdjusted, ___0_time, ___1_value, ___2_inTangent, ___3_outTangent, ___4_inWeight, ___5_outWeight, method); } // System.Single UnityEngine.Keyframe::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Time_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_Time_0 = L_0; return; } } IL2CPP_EXTERN_C void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Keyframe::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Value_1; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_value(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_Value_1 = L_0; return; } } IL2CPP_EXTERN_C void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Keyframe::get_inTangent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_InTangent_2; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Keyframe_get_inTangent_mD8C59CBC81D520362C010AB5E86CE57169AD80AE(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_inTangent(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_InTangent_2 = L_0; return; } } IL2CPP_EXTERN_C void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Keyframe::get_outTangent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_OutTangent_3; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Keyframe_get_outTangent_m36830B6A71356987DD04BB13785471E89D3B3C99(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_outTangent(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_OutTangent_3 = L_0; return; } } IL2CPP_EXTERN_C void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.Keyframe::set_weightedMode(UnityEngine.WeightedMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_weightedMode_m3F4D6F04144F098E62FF5D888070A9C3DC3EC0E9 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_WeightedMode_4 = L_0; return; } } IL2CPP_EXTERN_C void Keyframe_set_weightedMode_m3F4D6F04144F098E62FF5D888070A9C3DC3EC0E9_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_weightedMode_m3F4D6F04144F098E62FF5D888070A9C3DC3EC0E9(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.Keyframe::get_tangentMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Keyframe_get_tangentMode_m15011812E7E7A9778AF38C31856E36837503624D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_tangentMode(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(__this, L_0, NULL); return; } } IL2CPP_EXTERN_C void Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_tangentMode_mD50179DEC7898D470697BEE820728CD82AAD8B81(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.Keyframe::get_tangentModeInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; goto IL_0005; } IL_0005: { int32_t L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C int32_t Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Keyframe_get_tangentModeInternal_m28E9B3FD89CC6C16C074197497B7056E2F091F72(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Keyframe::set_tangentModeInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, int32_t ___0_value, const RuntimeMethod* method) { { return; } } IL2CPP_EXTERN_C void Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Keyframe_set_tangentModeInternal_mFBB7A65C2E7D7D84B1937D99CE6B71A2C8574E9F(_thisAdjusted, ___0_value, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; } IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; } IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled) { intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) { typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t); static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___0_ptr); } // System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) { typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*); static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])"); intptr_t icallRetVal = _il2cpp_icall_func(___0_keys); return icallRetVal; } // System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) { typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t); static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_other); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0010: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) intptr_t L_0 = __this->___m_Ptr_0; AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL); goto IL_0018; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0018: { return; } } // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___0_time, const RuntimeMethod* method) { typedef float (*AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, float); static AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_time); return icallRetVal; } // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL; { KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0; L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0; return L_1; } } // System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_value, const RuntimeMethod* method) { { KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_value; AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL); return; } } // System.Int32 UnityEngine.AnimationCurve::AddKey(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___0_time, float ___1_value, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, float, float); static AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_time, ___1_value); return icallRetVal; } // System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) { int32_t V_0 = 0; { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_0 = ___0_key; int32_t L_1; L_1 = AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___0_key, const RuntimeMethod* method) { { int32_t L_0; L_0 = AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13(__this, (&___0_key), NULL); return L_0; } } // System.Int32 UnityEngine.AnimationCurve::MoveKey(System.Int32,UnityEngine.Keyframe) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_mAC711C1D426D97066B8930CBF6E23F86B7189966 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___1_key, const RuntimeMethod* method) { { int32_t L_0 = ___0_index; int32_t L_1; L_1 = AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3(__this, L_0, (&___1_key), NULL); return L_1; } } // System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method) { typedef void (*AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t); static AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)"); _il2cpp_icall_func(__this, ___0_index); } // UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_index; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_1; L_1 = AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.AnimationCurve::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*); static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) { typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*); static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])"); _il2cpp_icall_func(__this, ___0_keys); } // UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, const RuntimeMethod* method) { Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_index; AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F(__this, L_0, (&V_0), NULL); Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_1 = V_0; return L_1; } } // UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*); static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()"); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, float ___1_weight, const RuntimeMethod* method) { typedef void (*AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t, float); static AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_index, ___1_weight); } // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AnimationCurve_Linear_mAB497B8B64A4B1C8AC9547B2F5184DB118F544EB (float ___0_timeStart, float ___1_valueStart, float ___2_timeEnd, float ___3_valueEnd, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_1 = NULL; bool V_2 = false; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_3; memset((&V_3), 0, sizeof(V_3)); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_4 = NULL; { float L_0 = ___0_timeStart; float L_1 = ___2_timeEnd; V_2 = (bool)((((float)L_0) == ((float)L_1))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_002a; } } { float L_3 = ___0_timeStart; float L_4 = ___1_valueStart; Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34((&V_3), L_3, L_4, NULL); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_5 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)1); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_6 = L_5; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_7 = V_3; NullCheck(L_6); (L_6)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_7); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_8 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); NullCheck(L_8); AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_8, L_6, NULL); V_4 = L_8; goto IL_006b; } IL_002a: { float L_9 = ___3_valueEnd; float L_10 = ___1_valueStart; float L_11 = ___2_timeEnd; float L_12 = ___0_timeStart; V_0 = ((float)(((float)il2cpp_codegen_subtract(L_9, L_10))/((float)il2cpp_codegen_subtract(L_11, L_12)))); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_13 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_14 = L_13; float L_15 = ___0_timeStart; float L_16 = ___1_valueStart; float L_17 = V_0; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_18; memset((&L_18), 0, sizeof(L_18)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_18), L_15, L_16, (0.0f), L_17, /*hidden argument*/NULL); NullCheck(L_14); (L_14)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_18); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_19 = L_14; float L_20 = ___2_timeEnd; float L_21 = ___3_valueEnd; float L_22 = V_0; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_23; memset((&L_23), 0, sizeof(L_23)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_23), L_20, L_21, L_22, (0.0f), /*hidden argument*/NULL); NullCheck(L_19); (L_19)->SetAt(static_cast(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_23); V_1 = L_19; KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_24 = V_1; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_25 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); NullCheck(L_25); AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_25, L_24, NULL); V_4 = L_25; goto IL_006b; } IL_006b: { AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_26 = V_4; return L_26; } } // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AnimationCurve_EaseInOut_m01DD06E6C8962F8F62F293C9EAE491C3D3F2CAF3 (float ___0_timeStart, float ___1_valueStart, float ___2_timeEnd, float ___3_valueEnd, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL; bool V_1 = false; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_2; memset((&V_2), 0, sizeof(V_2)); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_3 = NULL; { float L_0 = ___0_timeStart; float L_1 = ___2_timeEnd; V_1 = (bool)((((float)L_0) == ((float)L_1))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0029; } } { float L_3 = ___0_timeStart; float L_4 = ___1_valueStart; Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34((&V_2), L_3, L_4, NULL); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_5 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)1); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_6 = L_5; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_7 = V_2; NullCheck(L_6); (L_6)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_7); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_8 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); NullCheck(L_8); AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_8, L_6, NULL); V_3 = L_8; goto IL_0069; } IL_0029: { KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_9 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_10 = L_9; float L_11 = ___0_timeStart; float L_12 = ___1_valueStart; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_13; memset((&L_13), 0, sizeof(L_13)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_13), L_11, L_12, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_10); (L_10)->SetAt(static_cast(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_13); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_14 = L_10; float L_15 = ___2_timeEnd; float L_16 = ___3_valueEnd; Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_17; memset((&L_17), 0, sizeof(L_17)); Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_17), L_15, L_16, (0.0f), (0.0f), /*hidden argument*/NULL); NullCheck(L_14); (L_14)->SetAt(static_cast(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_17); V_0 = L_14; KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_18 = V_0; AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_19 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); NullCheck(L_19); AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_19, L_18, NULL); V_3 = L_19; goto IL_0069; } IL_0069: { AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_20 = V_3; return L_20; } } // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_preWrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*); static AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_get_preWrapMode_m6F386731866F888BC8BD98B2C1A5B03D2ACCAF14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_preWrapMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t); static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.WrapMode UnityEngine.AnimationCurve::get_postWrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*); static AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_get_postWrapMode_m5A56504372DD5597CF7844ED9E58BDD2D3C805E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_postWrapMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t); static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys; intptr_t L_1; L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL); __this->___m_Ptr_0 = L_1; return; } } // System.Void UnityEngine.AnimationCurve::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL); __this->___m_Ptr_0 = L_0; return; } } // System.Boolean UnityEngine.AnimationCurve::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { RuntimeObject* L_0 = ___0_o; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0044; } IL_000e: { RuntimeObject* L_2 = ___0_o; V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0044; } IL_001b: { RuntimeObject* L_4 = ___0_o; NullCheck(L_4); Type_t* L_5; L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL); Type_t* L_6; L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL); V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_7 = V_3; if (!L_7) { goto IL_0035; } } { V_1 = (bool)0; goto IL_0044; } IL_0035: { RuntimeObject* L_8 = ___0_o; bool L_9; L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL); V_1 = L_9; goto IL_0044; } IL_0044: { bool L_10 = V_1; return L_10; } } // System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other; V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0049; } IL_000e: { AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other; V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_001b; } } { V_1 = (bool)1; goto IL_0049; } IL_001b: { intptr_t* L_4 = (&__this->___m_Ptr_0); AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other; NullCheck(L_5); intptr_t L_6 = L_5->___m_Ptr_0; intptr_t L_7 = L_6; RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7); bool L_9; L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL); V_3 = L_9; bool L_10 = V_3; if (!L_10) { goto IL_003a; } } { V_1 = (bool)1; goto IL_0049; } IL_003a: { AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other; NullCheck(L_11); intptr_t L_12 = L_11->___m_Ptr_0; bool L_13; L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL); V_1 = L_13; goto IL_0049; } IL_0049: { bool L_14 = V_1; return L_14; } } // System.Int32 UnityEngine.AnimationCurve::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { intptr_t* L_0 = (&__this->___m_Ptr_0); int32_t L_1; L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___0_key, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*); static AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_key); return icallRetVal; } // System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___1_key, const RuntimeMethod* method) { typedef int32_t (*AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*); static AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_index, ___1_key); return icallRetVal; } // System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___0_index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___1_ret, const RuntimeMethod* method) { typedef void (*AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*); static AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)"); _il2cpp_icall_func(__this, ___0_index, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)"); _il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj); } // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) { typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*); static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)"); _il2cpp_icall_func(___0_ex, ___1_obj); } // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method) { { int32_t L_0 = ___0_logType; String_t* L_1 = ___2_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args; String_t* L_3; L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context; DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL); return; } } // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) { bool V_0 = false; { Exception_t* L_0 = ___0_exception; V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var))); } IL_0014: { Exception_t* L_3 = ___0_exception; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context; DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL); return; } } // System.Void UnityEngine.DebugLogHandler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1; return L_0; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m796C039D0BD9962E19368C08CE76E8257DD45C5F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_end, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, float ___3_duration, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_end; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_color; float L_3 = ___3_duration; bool L_4 = V_0; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawLine_m09EB01A6F34CB6BCE8EC0A13CAEF4899E2112B52(L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m873C7065638CFE611C48F429742690508044B75A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_end, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; { V_0 = (bool)1; V_1 = (0.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_end; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_color; float L_3 = V_1; bool L_4 = V_0; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawLine_m09EB01A6F34CB6BCE8EC0A13CAEF4899E2112B52(L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m8FB0C8DDC2C39DA046D90357EB6732CE2163AAE4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_end, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2; memset((&V_2), 0, sizeof(V_2)); { V_0 = (bool)1; V_1 = (0.0f); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; L_0 = Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline(NULL); V_2 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_end; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_2; float L_4 = V_1; bool L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawLine_m09EB01A6F34CB6BCE8EC0A13CAEF4899E2112B52(L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_m09EB01A6F34CB6BCE8EC0A13CAEF4899E2112B52 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_end, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, float ___3_duration, bool ___4_depthTest, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { float L_0 = ___3_duration; bool L_1 = ___4_depthTest; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawLine_Injected_m3DA8E93C617D9C8502D4A857C3E560DD9B2A1A96((&___0_start), (&___1_end), (&___2_color), L_0, L_1, NULL); return; } } // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m138E5FEDB690CF8433B7B7B3446B841DEAE76370 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_dir, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, float ___3_duration, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { V_0 = (bool)1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_dir; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_color; float L_3 = ___3_duration; bool L_4 = V_0; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawRay_m71FD4F0B3360ABE32B729DDC9D375DEF3BD026BE(L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_mB172868181856F153732BB56C0BE1C58EE598F53 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_dir, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; float V_1 = 0.0f; { V_0 = (bool)1; V_1 = (0.0f); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_dir; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_color; float L_3 = V_1; bool L_4 = V_0; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawRay_m71FD4F0B3360ABE32B729DDC9D375DEF3BD026BE(L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Debug::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawRay_m71FD4F0B3360ABE32B729DDC9D375DEF3BD026BE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_dir, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, float ___3_duration, bool ___4_depthTest, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_start; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_dir; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_1, L_2, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___2_color; float L_5 = ___3_duration; bool L_6 = ___4_depthTest; il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_DrawLine_m09EB01A6F34CB6BCE8EC0A13CAEF4899E2112B52(L_0, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Debug::Break() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Break_m7AE7554F3BA3BD5E49A0073434A9680534CE8EC7 (const RuntimeMethod* method) { typedef void (*Debug_Break_m7AE7554F3BA3BD5E49A0073434A9680534CE8EC7_ftn) (); static Debug_Break_m7AE7554F3BA3BD5E49A0073434A9680534CE8EC7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_Break_m7AE7554F3BA3BD5E49A0073434A9680534CE8EC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::Break()"); _il2cpp_icall_func(); } // System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method) { typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*); static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder); return icallRetVal; } // System.Void UnityEngine.Debug::Log(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1); return; } } // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m06155ED25645EBBC06B4C8F05235EF41B1489C7E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_mD555556327B42AA3482D077EFAEB16B0AFDF72C7 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); String_t* L_1 = ___0_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1); return; } } // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); String_t* L_1 = ___0_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context; String_t* L_2 = ___1_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args; NullCheck(L_0); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); Exception_t* L_1 = ___0_exception; NullCheck(L_0); InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL); return; } } // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); Exception_t* L_1 = ___0_exception; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context; NullCheck(L_0); InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1); return; } } // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context; NullCheck(L_0); InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); String_t* L_1 = ___0_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2); return; } } // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context; String_t* L_2 = ___1_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args; NullCheck(L_0); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3); return; } } // System.Void UnityEngine.Debug::Assert(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ___0_condition; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001a; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_2; L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); NullCheck(L_2); InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5); } IL_001a: { return; } } // System.Void UnityEngine.Debug::Assert(System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0 = ___0_condition; V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_2; L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); String_t* L_3 = ___1_message; NullCheck(L_2); InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3); } IL_0016: { return; } } // System.Void UnityEngine.Debug::LogAssertion(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); RuntimeObject* L_1 = ___0_message; NullCheck(L_0); InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1); return; } } // System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); String_t* L_1 = ___0_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args; NullCheck(L_0); InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2); return; } } // System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; Exception_t* V_2 = NULL; il2cpp::utils::ExceptionSupportStack __active_exceptions; { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); NullCheck(L_0); RuntimeObject* L_1; L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0); V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { V_1 = (bool)0; goto IL_005e; } IL_001c: { } try {// begin try (depth: 1) il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_3; L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); Exception_t* L_4 = ___0_exception; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj; NullCheck(L_3); InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5); goto IL_005a; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex))) { IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex); goto CATCH_002e; } throw e; } CATCH_002e: {// begin catch(System.Exception) V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*)); il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))); RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0; RuntimeObject* L_7; L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); NullCheck(L_7); RuntimeObject* L_8; L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7); NullCheck(L_8); Type_t* L_9; L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL); Exception_t* L_10 = V_2; String_t* L_11; L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL); Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj; NullCheck(L_6); InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12); V_1 = (bool)0; IL2CPP_POP_ACTIVE_EXCEPTION(); goto IL_005e; }// end catch (depth: 1) IL_005a: { V_1 = (bool)1; goto IL_005e; } IL_005e: { bool L_13 = V_1; return L_13; } } // System.Boolean UnityEngine.Debug::IsLoggingEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0; L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); NullCheck(L_0); RuntimeObject* L_1; L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0); V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0025; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_3; L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL); NullCheck(L_3); bool L_4; L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3); V_1 = L_4; goto IL_0032; } IL_0025: { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0; NullCheck(L_5); bool L_6; L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5); V_1 = L_6; goto IL_0032; } IL_0032: { bool L_7 = V_1; return L_7; } } // System.Void UnityEngine.Debug::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var); NullCheck(L_0); DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL); Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var); NullCheck(L_1); Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL); ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1); DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var); NullCheck(L_2); DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL); Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var); NullCheck(L_3); Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL); ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3); return; } } // System.Void UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_DrawLine_Injected_m3DA8E93C617D9C8502D4A857C3E560DD9B2A1A96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_start, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_end, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_color, float ___3_duration, bool ___4_depthTest, const RuntimeMethod* method) { typedef void (*Debug_DrawLine_Injected_m3DA8E93C617D9C8502D4A857C3E560DD9B2A1A96_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float, bool); static Debug_DrawLine_Injected_m3DA8E93C617D9C8502D4A857C3E560DD9B2A1A96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Debug_DrawLine_Injected_m3DA8E93C617D9C8502D4A857C3E560DD9B2A1A96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)"); _il2cpp_icall_func(___0_start, ___1_end, ___2_color, ___3_duration, ___4_depthTest); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SerializeField::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (SerializeField_t18B4EDCAA7D3D570AAB8A5CCBF29B2CEA7A3CA9C* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PreferBinarySerialization::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreferBinarySerialization__ctor_mCE282D0DF94709236297200D9C931C103C32B53E (PreferBinarySerialization_tC45A9D40023B540A12C675B8CD57BBCE0B88BDCE* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___0_s; V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000b; } } { goto IL_0012; } IL_000b: { String_t* L_2 = ___0_s; UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL); } IL_0012: { return; } } // System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) { typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*); static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)"); _il2cpp_icall_func(___0_s); } // System.Void UnityEngine.UnityLogWriter::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var); NullCheck(L_0); UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var); Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL); return; } } // System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) { Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* V_0 = NULL; { Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_0; L_0 = Encoding_get_UTF8_m9FA98A53CE96FD6D02982625C5246DD36C1235C9(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_1 = V_0; return L_1; } } // System.Void UnityEngine.UnityLogWriter::Write(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method) { { String_t* L_0; L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL); UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL); return; } } // System.Void UnityEngine.UnityLogWriter::Write(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method) { { String_t* L_0 = ___0_s; UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL); return; } } // System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method) { { CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer; int32_t L_1 = ___1_index; int32_t L_2 = ___2_count; String_t* L_3; L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL); UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL); return; } } // System.Void UnityEngine.UnityLogWriter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var); TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); RuntimeObject* L_0 = ___0_logHandler; Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL); Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL); Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL); return; } } // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___0_value; __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0); return; } } // System.Boolean UnityEngine.Logger::get_logEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1; return L_0; } } // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0; return; } } // UnityEngine.LogType UnityEngine.Logger::get_filterLogType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2; return L_0; } } // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0; return; } } // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { bool L_0; L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0038; } } { int32_t L_2 = ___0_logType; V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0018; } } { V_2 = (bool)1; goto IL_003c; } IL_0018: { int32_t L_4; L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL); V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_5 = V_3; if (!L_5) { goto IL_0037; } } { int32_t L_6 = ___0_logType; int32_t L_7; L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL); V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003c; } IL_0037: { } IL_0038: { V_2 = (bool)0; goto IL_003c; } IL_003c: { bool L_8 = V_2; return L_8; } } // System.String UnityEngine.Logger::GetString(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; bool V_1 = false; String_t* V_2 = NULL; bool V_3 = false; { RuntimeObject* L_0 = ___0_message; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_0012; } } { V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9; goto IL_003b; } IL_0012: { RuntimeObject* L_2 = ___0_message; V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var)); RuntimeObject* L_3 = V_0; V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_4 = V_3; if (!L_4) { goto IL_0031; } } { RuntimeObject* L_5 = V_0; il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6; L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_5); String_t* L_7; L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6); V_2 = L_7; goto IL_003b; } IL_0031: { RuntimeObject* L_8 = ___0_message; NullCheck(L_8); String_t* L_9; L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8); V_2 = L_9; goto IL_003b; } IL_003b: { String_t* L_10 = V_2; return L_10; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_logType; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___0_logType; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5; RuntimeObject* L_7 = ___1_message; String_t* L_8; L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAt(static_cast(0), (RuntimeObject*)L_8); NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6); } IL_002e: { return; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_logType; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_002e; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___0_logType; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6; RuntimeObject* L_8 = ___1_message; String_t* L_9; L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL); NullCheck(L_7); ArrayElementTypeCheck (L_7, L_9); (L_7)->SetAt(static_cast(0), (RuntimeObject*)L_9); NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7); } IL_002e: { return; } } // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.String,System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_m9A7574D401379454DD917D81195AE794A2738455 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_tag, RuntimeObject* ___2_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_logType; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0033; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___0_logType; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___3_context; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6; String_t* L_8 = ___1_tag; NullCheck(L_7); ArrayElementTypeCheck (L_7, L_8); (L_7)->SetAt(static_cast(0), (RuntimeObject*)L_8); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_7; RuntimeObject* L_10 = ___2_message; String_t* L_11; L_11 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_10, NULL); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_11); (L_9)->SetAt(static_cast(1), (RuntimeObject*)L_11); NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_9); } IL_0033: { return; } } // System.Void UnityEngine.Logger::LogError(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0032; } } { RuntimeObject* L_2; L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3; String_t* L_5 = ___0_tag; NullCheck(L_4); ArrayElementTypeCheck (L_4, L_5); (L_4)->SetAt(static_cast(0), (RuntimeObject*)L_5); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4; RuntimeObject* L_7 = ___1_message; String_t* L_8; L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL); NullCheck(L_6); ArrayElementTypeCheck (L_6, L_8); (L_6)->SetAt(static_cast(1), (RuntimeObject*)L_8); NullCheck(L_2); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6); } IL_0032: { return; } } // System.Void UnityEngine.Logger::LogException(System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_mF816B9778C66F3CDF6EFEAA5C0A09F2C52A459EB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { RuntimeObject* L_2; L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); Exception_t* L_3 = ___0_exception; NullCheck(L_2); InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL); } IL_0019: { return; } } // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { RuntimeObject* L_2; L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); Exception_t* L_3 = ___0_exception; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context; NullCheck(L_2); InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4); } IL_0019: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_logType; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001c; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___0_logType; String_t* L_5 = ___1_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args; NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6); } IL_001c: { return; } } // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_logType; bool L_1; L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001d; } } { RuntimeObject* L_3; L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL); int32_t L_4 = ___0_logType; Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context; String_t* L_6 = ___2_format; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args; NullCheck(L_3); InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7); } IL_001d: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Pose::.ctor(UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position; __this->___position_0 = L_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rotation; __this->___rotation_1 = L_1; return; } } IL2CPP_EXTERN_C void Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rotation, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051(_thisAdjusted, ___0_position, ___1_rotation, method); } // System.String UnityEngine.Pose::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_2 = (&__this->___position_0); String_t* L_3; L_3 = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(L_2, NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_3); (L_1)->SetAt(static_cast(0), (RuntimeObject*)L_3); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_5 = (&__this->___rotation_1); String_t* L_6; L_6 = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(L_5, NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_6); (L_4)->SetAt(static_cast(1), (RuntimeObject*)L_6); String_t* L_7; L_7 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_4, NULL); V_0 = L_7; goto IL_003c; } IL_003c: { String_t* L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C String_t* Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Pose_ToString_m4F33190911B86A9B72CA59D6AF3C633569CDE6D2(_thisAdjusted, method); return _returnValue; } // UnityEngine.Pose UnityEngine.Pose::GetTransformedBy(UnityEngine.Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 Pose_GetTransformedBy_m8B18A1ED205791F95CDC1D1F2A08A42D6DA02CBF (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_lhs, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 V_0; memset((&V_0), 0, sizeof(V_0)); Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971)); Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_0 = ___0_lhs; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = L_0.___position_0; Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_2 = ___0_lhs; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = L_2.___rotation_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___position_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C(L_3, L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_1, L_5, NULL); (&V_0)->___position_0 = L_6; Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_7 = ___0_lhs; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = L_7.___rotation_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = __this->___rotation_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10; L_10 = Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline(L_8, L_9, NULL); (&V_0)->___rotation_1 = L_10; Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_11 = V_0; V_1 = L_11; goto IL_0048; } IL_0048: { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_12 = V_1; return L_12; } } IL2CPP_EXTERN_C Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 Pose_GetTransformedBy_m8B18A1ED205791F95CDC1D1F2A08A42D6DA02CBF_AdjustorThunk (RuntimeObject* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_lhs, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 _returnValue; _returnValue = Pose_GetTransformedBy_m8B18A1ED205791F95CDC1D1F2A08A42D6DA02CBF(_thisAdjusted, ___0_lhs, method); return _returnValue; } // UnityEngine.Pose UnityEngine.Pose::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 Pose_get_identity_m145C7BA9D895CD7F8CCE2483B69764F7A9FEC66E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_runtime_class_init_inline(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var); Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_0 = ((Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_StaticFields*)il2cpp_codegen_static_fields_for(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var))->___k_Identity_2; V_0 = L_0; goto IL_0009; } IL_0009: { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Pose::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___0_obj; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___0_obj; bool L_3; L_3 = Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498(__this, ((*(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*)((Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*)(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971*)UnBox(L_2, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Pose_Equals_mE6D1524E4DDAAF86BF685A00FE9DCE0908A2A9D6(_thisAdjusted, ___0_obj, method); return _returnValue; } // System.Boolean UnityEngine.Pose::Equals(UnityEngine.Pose) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498 (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___position_0; Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_1 = ___0_other; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = L_1.___position_0; bool L_3; L_3 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_2, NULL); if (!L_3) { goto IL_0027; } } { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = __this->___rotation_1; Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_5 = ___0_other; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = L_5.___rotation_1; bool L_7; L_7 = Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline(L_4, L_6, NULL); G_B3_0 = ((int32_t)(L_7)); goto IL_0028; } IL_0027: { G_B3_0 = 0; } IL_0028: { V_0 = (bool)G_B3_0; goto IL_002b; } IL_002b: { bool L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C bool Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498_AdjustorThunk (RuntimeObject* __this, Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 ___0_other, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Pose_Equals_m31979E7A46252DBB620F4A0EA3BDBA61782DA498(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Int32 UnityEngine.Pose::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB (Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_0 = (&__this->___position_0); int32_t L_1; L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(L_0, NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_2 = (&__this->___rotation_1); int32_t L_3; L_3 = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(L_2, NULL); V_0 = ((int32_t)(L_1^((int32_t)(L_3<<1)))); goto IL_0029; } IL_0029: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Pose_GetHashCode_mDD6C48FABC18795F04F82D42DFCBC916C0C6CCDB(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Pose::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Pose__cctor_m72A79DFF2A609EF9157192696240360B8B1FAF2E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1; L_1 = Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline(NULL); Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971 L_2; memset((&L_2), 0, sizeof(L_2)); Pose__ctor_m15CA45808A2BBF1956E836D22C387FAB80BED051((&L_2), L_0, L_1, /*hidden argument*/NULL); ((Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_StaticFields*)il2cpp_codegen_static_fields_for(Pose_t06BA69EAA6E9FAF60056D519A87D25F54AFE7971_il2cpp_TypeInfo_var))->___k_Identity_2 = L_2; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) { { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture; int32_t L_1 = ___2_cursorMode; Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL); return; } } // System.Boolean UnityEngine.Cursor::get_visible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cursor_get_visible_mA41432B00371DB59F951107027B10729406876B9 (const RuntimeMethod* method) { typedef bool (*Cursor_get_visible_mA41432B00371DB59F951107027B10729406876B9_ftn) (); static Cursor_get_visible_mA41432B00371DB59F951107027B10729406876B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_get_visible_mA41432B00371DB59F951107027B10729406876B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_visible()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Cursor::set_visible(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_visible_m612FCB2E86C15F91CE2E6148D1B556667954A2B7 (bool ___0_value, const RuntimeMethod* method) { typedef void (*Cursor_set_visible_m612FCB2E86C15F91CE2E6148D1B556667954A2B7_ftn) (bool); static Cursor_set_visible_m612FCB2E86C15F91CE2E6148D1B556667954A2B7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_set_visible_m612FCB2E86C15F91CE2E6148D1B556667954A2B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_visible(System.Boolean)"); _il2cpp_icall_func(___0_value); } // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method) { typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) (); static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_set_lockState_mD81F6E5F3D86506FFB88567689A3A00A7AD242E9 (int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Cursor_set_lockState_mD81F6E5F3D86506FFB88567689A3A00A7AD242E9_ftn) (int32_t); static Cursor_set_lockState_mD81F6E5F3D86506FFB88567689A3A00A7AD242E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_set_lockState_mD81F6E5F3D86506FFB88567689A3A00A7AD242E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) { typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t); static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)"); _il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowStrength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowStrength()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowResolution()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()"); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_innerSpotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_innerSpotAngle()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // System.Single UnityEngine.Light::get_colorTemperature() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Light::get_useColorTemperature() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowBias()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNormalBias()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_shadowNearPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNearPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*); static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0; memset((&V_0), 0, sizeof(V_0)); { Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL); LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Light::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light__ctor_m346DC1019C61815105BA48B3339920F60AEB8D43 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method) { { Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL); return; } } // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) { typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*); static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Bounds UnityEngine.Renderer::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0; memset((&V_0), 0, sizeof(V_0)); { Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96(__this, (&V_0), NULL); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0; return L_0; } } // UnityEngine.Material UnityEngine.Renderer::GetMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()"); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()"); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_m, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___0_m); } // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* (*Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()"); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_m, const RuntimeMethod* method) { typedef void (*Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D*); static Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])"); _il2cpp_icall_func(__this, ___0_m); } // System.Boolean UnityEngine.Renderer::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Renderer::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool); static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.Renderer::get_isVisible() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_isVisible_mBCDDEB0EF27442FD1D910CD26754135B677B8251 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef bool (*Renderer_get_isVisible_mBCDDEB0EF27442FD1D910CD26754135B677B8251_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_get_isVisible_mBCDDEB0EF27442FD1D910CD26754135B677B8251_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_isVisible_mBCDDEB0EF27442FD1D910CD26754135B677B8251_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_isVisible()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t); static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool); static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Renderer::set_sortingLayerName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerName_mF335BAE30015B49C27FF3C063B033E44C237AC8A (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, String_t* ___0_value, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingLayerName_mF335BAE30015B49C27FF3C063B033E44C237AC8A_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, String_t*); static Renderer_set_sortingLayerName_mF335BAE30015B49C27FF3C063B033E44C237AC8A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingLayerName_mF335BAE30015B49C27FF3C063B033E44C237AC8A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerName(System.String)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.Renderer::get_sortingLayerID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t); static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.Renderer::get_sortingOrder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t); static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.Renderer::get_sortingGroupID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupID()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Renderer::get_sortingGroupOrder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef int32_t (*Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupOrder()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { typedef MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* (*Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*); static Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()"); MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Material[] UnityEngine.Renderer::get_materials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_get_materials_m43D33328432700524EAEAB093C67AE5689976118 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL; { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0; L_0 = Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_materials(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_materials_mAB0270CEB5AF2F6A8D21A012E77440DBFCBF9001 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_value, const RuntimeMethod* method) { { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___0_value; Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C(__this, L_0, NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_m21E88977071E0A914D62F3D9CFF0193B3117C45A (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) { { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value; Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL); return; } } // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL; { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0; L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_value, const RuntimeMethod* method) { { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_value; Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL); return; } } // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_get_sharedMaterials_m0B61AFD8EDA35A70C796FFB2F28BB62380051ABF (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL; { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0; L_0 = Renderer_GetSharedMaterialArray_m2025D145BF488B062FDC36C146689E7441AD5EB7(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m665ADE4190214CC2AC52490B4A7373D7EE75DEB2 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___0_value, const RuntimeMethod* method) { { MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0 = ___0_value; Renderer_SetMaterialArray_m2F942B092902976881E41D6B46074704ED27B87C(__this, L_0, NULL); return; } } // System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) { typedef void (*Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.TrailRenderer::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TrailRenderer_get_time_mC1990BCC4C1A584EE689FD3BBF5ACC43F3AB96D8 (TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39* __this, const RuntimeMethod* method) { typedef float (*TrailRenderer_get_time_mC1990BCC4C1A584EE689FD3BBF5ACC43F3AB96D8_ftn) (TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39*); static TrailRenderer_get_time_mC1990BCC4C1A584EE689FD3BBF5ACC43F3AB96D8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_get_time_mC1990BCC4C1A584EE689FD3BBF5ACC43F3AB96D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_time()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.TrailRenderer::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrailRenderer_set_time_mD4760D84A531B310E2A4069F87B4E2EF2FEF4C23 (TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*TrailRenderer_set_time_mD4760D84A531B310E2A4069F87B4E2EF2FEF4C23_ftn) (TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39*, float); static TrailRenderer_set_time_mD4760D84A531B310E2A4069F87B4E2EF2FEF4C23_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TrailRenderer_set_time_mD4760D84A531B310E2A4069F87B4E2EF2FEF4C23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_time(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t); static LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_positionCount(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.LineRenderer::SetPosition(System.Int32,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_m84C4AD9ADC6AC62B33DB4D7E4C9F066DFF8440C1 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___0_index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_position, const RuntimeMethod* method) { { int32_t L_0 = ___0_index; LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682(__this, L_0, (&___1_position), NULL); return; } } // System.Void UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_positions, const RuntimeMethod* method) { typedef void (*LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*); static LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])"); _il2cpp_icall_func(__this, ___0_positions); } // System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___0_index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_position, const RuntimeMethod* method) { typedef void (*LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_index, ___1_position); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* SkinnedMeshRenderer_get_sharedMesh_m73D141639F0B72EBFAEF21D667AEFCA6E119A302 (SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E* __this, const RuntimeMethod* method) { typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*SkinnedMeshRenderer_get_sharedMesh_m73D141639F0B72EBFAEF21D667AEFCA6E119A302_ftn) (SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E*); static SkinnedMeshRenderer_get_sharedMesh_m73D141639F0B72EBFAEF21D667AEFCA6E119A302_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SkinnedMeshRenderer_get_sharedMesh_m73D141639F0B72EBFAEF21D667AEFCA6E119A302_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_sharedMesh()"); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) { typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)"); _il2cpp_icall_func(___0_mono); } // System.Void UnityEngine.Mesh::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL); return; } } // UnityEngine.Mesh UnityEngine.Mesh::FromInstanceID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* Mesh_FromInstanceID_mD8F4108F2E8D741B7B5C45D230DE1922FC62A694 (int32_t ___0_id, const RuntimeMethod* method) { typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*Mesh_FromInstanceID_mD8F4108F2E8D741B7B5C45D230DE1922FC62A694_ftn) (int32_t); static Mesh_FromInstanceID_mD8F4108F2E8D741B7B5C45D230DE1922FC62A694_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_FromInstanceID_mD8F4108F2E8D741B7B5C45D230DE1922FC62A694_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::FromInstanceID(System.Int32)"); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(___0_id); return icallRetVal; } // System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___1_attributes, const RuntimeMethod* method) { typedef void (*Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*); static Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])"); _il2cpp_icall_func(__this, ___0_vertexCount, ___1_attributes); } // System.Void UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_stream, intptr_t ___1_data, int32_t ___2_dataStart, int32_t ___3_meshBufferStart, int32_t ___4_count, int32_t ___5_elemSize, int32_t ___6_flags, const RuntimeMethod* method) { typedef void (*Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, intptr_t, int32_t, int32_t, int32_t, int32_t, int32_t); static Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___0_stream, ___1_data, ___2_dataStart, ___3_meshBufferStart, ___4_count, ___5_elemSize, ___6_flags); } // System.Void UnityEngine.Mesh::InternalSetVertexBufferDataFromArray(System.Int32,System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_stream, RuntimeArray* ___1_data, int32_t ___2_dataStart, int32_t ___3_meshBufferStart, int32_t ___4_count, int32_t ___5_elemSize, int32_t ___6_flags, const RuntimeMethod* method) { typedef void (*Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t, int32_t); static Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetVertexBufferDataFromArray(System.Int32,System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___0_stream, ___1_data, ___2_dataStart, ___3_meshBufferStart, ___4_count, ___5_elemSize, ___6_flags); } // System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { typedef uint32_t (*Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexCountImpl(System.Int32)"); uint32_t icallRetVal = _il2cpp_icall_func(__this, ___0_submesh); return icallRetVal; } // System.UInt32 UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { typedef uint32_t (*Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32)"); uint32_t icallRetVal = _il2cpp_icall_func(__this, ___0_submesh); return icallRetVal; } // System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) { typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool); static Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)"); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex); return icallRetVal; } // System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) { typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool); static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)"); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex); return icallRetVal; } // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) { typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t); static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)"); _il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex); } // System.Void UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, intptr_t ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) { typedef void (*Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, intptr_t, int32_t, int32_t, bool, int32_t); static Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32)"); _il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex); } // System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_values, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) { typedef void (*Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t, bool); static Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___0_values, ___1_submesh, ___2_applyBaseVertex); } // System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_values, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) { typedef void (*Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t, bool); static Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___0_values, ___1_submesh, ___2_applyBaseVertex); } // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) { typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)"); _il2cpp_icall_func(__this, ___0_ch); } // System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method) { typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr); return icallRetVal; } // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) { typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t); static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags); } // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) { typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t); static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)"); RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim); return icallRetVal; } // System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method) { typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*); static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)"); _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values); } // System.Boolean UnityEngine.Mesh::get_canAccess() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Mesh::get_vertexCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Mesh::get_subMeshCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Mesh::set_subMeshCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_subMeshCount(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Rendering.SubMeshDescriptor UnityEngine.Mesh::GetSubMesh(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 Mesh_GetSubMesh_mCCD903F5382258EA058802F6295B11FEC66A8EE4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_index, const RuntimeMethod* method) { SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_index; Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE(__this, L_0, (&V_0), NULL); SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 L_1 = V_0; return L_1; } } // UnityEngine.Bounds UnityEngine.Mesh::get_bounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0; memset((&V_0), 0, sizeof(V_0)); { Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_value, const RuntimeMethod* method) { { Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___0_value), NULL); return; } } // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) { typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool); static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)"); _il2cpp_icall_func(__this, ___0_keepVertexLayout); } // System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) { typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___0_flags); } // System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) { typedef void (*Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___0_flags); } // System.Void UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) { typedef void (*Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags)"); _il2cpp_icall_func(__this, ___0_flags); } // System.Void UnityEngine.Mesh::MarkDynamicImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_markNoLongerReadable, const RuntimeMethod* method) { typedef void (*Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool); static Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)"); _il2cpp_icall_func(__this, ___0_markNoLongerReadable); } // UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { typedef int32_t (*Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t); static Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTopologyImpl(System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_submesh); return icallRetVal; } // System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___0_combine, bool ___1_mergeSubMeshes, bool ___2_useMatrices, bool ___3_hasLightmapData, const RuntimeMethod* method) { typedef void (*Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093*, bool, bool, bool); static Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___0_combine, ___1_mergeSubMeshes, ___2_useMatrices, ___3_hasLightmapData); } // System.Void UnityEngine.Mesh::OptimizeImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { typedef void (*Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::OptimizeImpl()"); _il2cpp_icall_func(__this); } // UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_uvIndex; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000b; } } { int32_t L_1 = ___0_uvIndex; G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0); goto IL_000c; } IL_000b: { G_B3_0 = 1; } IL_000c: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0020; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var))); } IL_0020: { int32_t L_4 = ___0_uvIndex; V_1 = ((int32_t)il2cpp_codegen_add(4, L_4)); goto IL_0026; } IL_0026: { int32_t L_5 = V_1; return L_5; } } // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method) { bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; int32_t G_B13_0 = 0; { int32_t L_0 = ___0_channel; if (!L_0) { goto IL_000a; } } { int32_t L_1 = ___0_channel; G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0); goto IL_000b; } IL_000a: { G_B3_0 = 1; } IL_000b: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0013; } } { V_1 = 3; goto IL_004d; } IL_0013: { int32_t L_3 = ___0_channel; if ((((int32_t)L_3) < ((int32_t)4))) { goto IL_0021; } } { int32_t L_4 = ___0_channel; G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0022; } IL_0021: { G_B8_0 = 0; } IL_0022: { V_2 = (bool)G_B8_0; bool L_5 = V_2; if (!L_5) { goto IL_002a; } } { V_1 = 2; goto IL_004d; } IL_002a: { int32_t L_6 = ___0_channel; if ((((int32_t)L_6) == ((int32_t)2))) { goto IL_0034; } } { int32_t L_7 = ___0_channel; G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0); goto IL_0035; } IL_0034: { G_B13_0 = 1; } IL_0035: { V_3 = (bool)G_B13_0; bool L_8 = V_3; if (!L_8) { goto IL_003d; } } { V_1 = 4; goto IL_004d; } IL_003d: { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var))); } IL_004d: { int32_t L_10 = V_1; return L_10; } } // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; int32_t G_B8_0 = 0; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_00c6; } } { int32_t L_2 = ___5_valuesStart; V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_002f; } } { int32_t L_4 = ___5_valuesStart; int32_t L_5 = L_4; RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_7); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var))); } IL_002f: { int32_t L_8 = ___6_valuesCount; V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0); bool L_9 = V_2; if (!L_9) { goto IL_004f; } } { int32_t L_10 = ___6_valuesCount; int32_t L_11 = L_10; RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_13); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var))); } IL_004f: { int32_t L_14 = ___5_valuesStart; int32_t L_15 = ___4_valuesArrayLength; if ((((int32_t)L_14) < ((int32_t)L_15))) { goto IL_005c; } } { int32_t L_16 = ___6_valuesCount; G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0); goto IL_005d; } IL_005c: { G_B8_0 = 0; } IL_005d: { V_3 = (bool)G_B8_0; bool L_17 = V_3; if (!L_17) { goto IL_0078; } } { int32_t L_18 = ___5_valuesStart; int32_t L_19 = L_18; RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_21); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var))); } IL_0078: { int32_t L_22 = ___5_valuesStart; int32_t L_23 = ___6_valuesCount; int32_t L_24 = ___4_valuesArrayLength; V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0); bool L_25 = V_4; if (!L_25) { goto IL_00a1; } } { int32_t L_26 = ___5_valuesStart; int32_t L_27 = ___6_valuesCount; int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27)); RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_30); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var))); } IL_00a1: { RuntimeArray* L_31 = ___3_values; V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_32 = V_5; if (!L_32) { goto IL_00af; } } { ___5_valuesStart = 0; } IL_00af: { int32_t L_33 = ___0_channel; int32_t L_34 = ___1_format; int32_t L_35 = ___2_dim; RuntimeArray* L_36 = ___3_values; int32_t L_37 = ___4_valuesArrayLength; int32_t L_38 = ___5_valuesStart; int32_t L_39 = ___6_valuesCount; int32_t L_40 = ___7_flags; Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL); goto IL_00ce; } IL_00c6: { int32_t L_41 = ___0_channel; Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL); } IL_00ce: { return; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL; { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value; Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var); return; } } // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL; { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_value; Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var); return; } } // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL; { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___0_value; Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var); return; } } // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv_mA47805C48AB3493FF3727922C43E77880E73519F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL; { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 4, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value; Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var); return; } } // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv2_mBD25DD8C860E10A1D109C9622622D52571F56B6F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL; { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 5, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___0_value; Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var); return; } } // UnityEngine.Color[] UnityEngine.Mesh::get_colors() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_get_colors_m3A38944EBA064B0E55A24C95C3706193F45B313D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL; { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799(__this, 3, Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var); V_0 = L_0; goto IL_000b; } IL_000b: { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___0_value; Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF(__this, 3, L_0, 0, Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var); return; } } // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL; { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0; L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var); V_0 = L_0; goto IL_000d; } IL_000d: { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_value; Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::GetVertices(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_vertices, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_vertices; V_0 = (bool)((((RuntimeObject*)(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1C30CF60A2E69EC232854CAED20E364C46D862F)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AFDE78643656F9CEEAC3BF698E56A7E0085AC78)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E_RuntimeMethod_var))); } IL_0019: { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_3 = ___0_vertices; int32_t L_4; L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL); int32_t L_5; L_5 = Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130(0, NULL); Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B(__this, L_3, L_4, 0, L_5, Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var); Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; int32_t L_3 = ___3_flags; Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m881F2A14D298007BFCCFA5FE03825BCCD0B19D12 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inVertices, const RuntimeMethod* method) { { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_inVertices; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_inVertices; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL); Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_inVertices; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { { int32_t L_0; L_0 = Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130(0, NULL); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_inVertices; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = ___0_inVertices; int32_t L_3; L_3 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_2, NULL); int32_t L_4 = ___1_start; int32_t L_5 = ___2_length; int32_t L_6 = ___3_flags; Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 0, 0, L_0, (RuntimeArray*)L_1, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Mesh::GetNormals(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_normals, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_normals; V_0 = (bool)((((RuntimeObject*)(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF92C939C85D8888B68A1C0E975839B22C2F1CA0)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E6A76892A93123F123A700ED551DE8B84EAAD88)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314_RuntimeMethod_var))); } IL_0019: { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_3 = ___0_normals; int32_t L_4; L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL); int32_t L_5; L_5 = Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130(1, NULL); Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B(__this, L_3, L_4, 1, L_5, Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals; List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var); Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; int32_t L_3 = ___3_flags; Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7223127D3403D2EC512DBEDFC063F4D04E2B8554 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inNormals, const RuntimeMethod* method) { { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_inNormals; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_inNormals; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL); Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_inNormals; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { { int32_t L_0; L_0 = Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130(1, NULL); Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___0_inNormals; Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = ___0_inNormals; int32_t L_3; L_3 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_2, NULL); int32_t L_4 = ___1_start; int32_t L_5 = ___2_length; int32_t L_6 = ___3_flags; Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 1, 0, L_0, (RuntimeArray*)L_1, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var); Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; int32_t L_3 = ___3_flags; Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mFAEC82E4387D571C7B5D9E46D0D70D35BEFE76C9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_inColors, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___0_inColors; List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_1 = ___0_inColors; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104(L_1, NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m4715E025F73E24532E7C789C4FE490BADBADE104_RuntimeMethod_var); Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___0_inColors; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___0_inColors; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; int32_t L_3 = ___3_flags; Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F(__this, 3, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors; List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var); Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { { List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors; int32_t L_1 = ___1_start; int32_t L_2 = ___2_length; int32_t L_3 = ___3_flags; Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_channel; List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___1_uvs; List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_2 = ___1_uvs; int32_t L_3; L_3 = NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24(L_2, NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m93B5F242BED5886BC6615790C453095C3681BD24_RuntimeMethod_var); Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A(__this, L_0, L_1, 0, L_3, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_channel; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs; int32_t L_3; L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var); Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) { { int32_t L_0 = ___0_channel; List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___1_uvs; int32_t L_2 = ___2_start; int32_t L_3 = ___3_length; Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040(__this, L_0, L_1, L_2, L_3, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_channel; List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___1_uvs; int32_t L_2 = ___2_start; int32_t L_3 = ___3_length; int32_t L_4 = ___4_flags; Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A(__this, L_0, 2, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) { { int32_t L_0 = ___0_channel; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs; int32_t L_2 = ___2_start; int32_t L_3 = ___3_length; Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_channel; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs; int32_t L_2 = ___2_start; int32_t L_3 = ___3_length; int32_t L_4 = ___4_flags; Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Array,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, RuntimeArray* ___2_uvs, int32_t ___3_arrayStart, int32_t ___4_arraySize, int32_t ___5_flags, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_uvIndex; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000b; } } { int32_t L_1 = ___0_uvIndex; G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0); goto IL_000c; } IL_000b: { G_B3_0 = 1; } IL_000c: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0026; } } { int32_t L_3 = ___0_uvIndex; int32_t L_4 = L_3; RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_6 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_6); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C5D219B15338D87684A3DB22B945597AD4BD46)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B_RuntimeMethod_var))); } IL_0026: { int32_t L_7 = ___0_uvIndex; int32_t L_8; L_8 = Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689(L_7, NULL); int32_t L_9 = ___1_dim; RuntimeArray* L_10 = ___2_uvs; RuntimeArray* L_11 = ___2_uvs; int32_t L_12; L_12 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF(L_11, NULL); int32_t L_13 = ___3_arrayStart; int32_t L_14 = ___4_arraySize; int32_t L_15 = ___5_flags; Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, L_8, 0, L_9, L_10, L_12, L_13, L_14, L_15, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m6AFD5BFC4D7FB9EE57D8F19AB1BECD0675771D48 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_uvs, const RuntimeMethod* method) { { int32_t L_0 = ___0_channel; Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = ___1_uvs; Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_2 = ___1_uvs; int32_t L_3; L_3 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_2, NULL); Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777(__this, L_0, L_1, 0, L_3, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) { { int32_t L_0 = ___0_channel; Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = ___1_uvs; int32_t L_2 = ___2_start; int32_t L_3 = ___3_length; Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E(__this, L_0, L_1, L_2, L_3, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) { { int32_t L_0 = ___0_channel; Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = ___1_uvs; int32_t L_2 = ___2_start; int32_t L_3 = ___3_length; int32_t L_4 = ___4_flags; Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B(__this, L_0, 2, (RuntimeArray*)L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m94D69E33DD6E74E3DBC273C5D3D8C39F663B14C9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___1_uvs, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_channel; List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___1_uvs; Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB(__this, L_0, L_1, 2, Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_channel; List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs; Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var); return; } } // System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParams_m8033EB85082C142DCE8B69FFBAD26D7DFB0330B2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_vertexCount, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___1_attributes, const RuntimeMethod* method) { { int32_t L_0 = ___0_vertexCount; VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_1 = ___1_attributes; Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57); s_Il2CppMethodInitialized = true; } { String_t* L_0; L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_1; L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL); return; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; String_t* G_B8_0 = NULL; String_t* G_B7_0 = NULL; String_t* G_B9_0 = NULL; String_t* G_B9_1 = NULL; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001a; } } { Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL); V_1 = (bool)0; goto IL_005a; } IL_001a: { int32_t L_2 = ___0_submesh; if ((((int32_t)L_2) < ((int32_t)0))) { goto IL_002c; } } { int32_t L_3 = ___0_submesh; int32_t L_4; L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL); G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_2 = (bool)G_B5_0; bool L_5 = V_2; if (!L_5) { goto IL_0056; } } { bool L_6 = ___1_errorAboutTriangles; G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3; if (L_6) { G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3; goto IL_0041; } } { G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD; G_B9_1 = G_B7_0; goto IL_0046; } IL_0041: { G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D; G_B9_1 = G_B8_0; } IL_0046: { String_t* L_7; L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL); V_1 = (bool)0; goto IL_005a; } IL_0056: { V_1 = (bool)1; goto IL_005a; } IL_005a: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { bool L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::get_triangles() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_get_triangles_m33E39B4A383CC613C760FA7E297AC417A433F24B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_1 = NULL; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2; L_2 = Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843(__this, (-1), (bool)1, NULL); V_1 = L_2; goto IL_0026; } IL_0016: { Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0); V_1 = L_3; goto IL_0026; } IL_0026: { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_1; return L_4; } } // System.Void UnityEngine.Mesh::set_triangles(System.Int32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_value, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0026; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___0_value; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_value; int32_t L_4; L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL); Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_value; int32_t L_6; L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL); Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL); goto IL_002d; } IL_0026: { Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL); } IL_002d: { return; } } // System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTriangles_m2B70A746EE624B60BF9BA4528E4239B47EF42E16 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; { int32_t L_0 = ___0_submesh; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1; L_1 = Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157(__this, L_0, (bool)1, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL; { int32_t L_0 = ___0_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL); if (L_1) { goto IL_0012; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0); G_B3_0 = L_2; goto IL_001a; } IL_0012: { int32_t L_3 = ___0_submesh; bool L_4 = ___1_applyBaseVertex; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5; L_5 = Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843(__this, L_3, L_4, NULL); G_B3_0 = L_5; } IL_001a: { V_0 = G_B3_0; goto IL_001d; } IL_001d: { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; return L_6; } } // System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m9D306195322A51D0419222BE83B955850C6DAF64 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method) { { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles; int32_t L_1 = ___1_submesh; Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7(__this, L_0, L_1, (bool)1, NULL); return; } } // System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles; V_0 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral291E6999BF7377E87A599666245482FAEDC83F18)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7_RuntimeMethod_var))); } IL_0019: { int32_t L_3 = ___1_submesh; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_002b; } } { int32_t L_4 = ___1_submesh; int32_t L_5; L_5 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL); G_B5_0 = ((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_002c; } IL_002b: { G_B5_0 = 1; } IL_002c: { V_1 = (bool)G_B5_0; bool L_6 = V_1; if (!L_6) { goto IL_003b; } } { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_7); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7_RuntimeMethod_var))); } IL_003b: { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = ___0_triangles; int32_t L_9 = ___1_submesh; uint32_t L_10; L_10 = Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1(__this, L_9, NULL); NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE(L_8, ((int32_t)il2cpp_codegen_multiply(3, (int32_t)L_10)), NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_RuntimeMethod_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_11 = ___0_triangles; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_12; L_12 = NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC(L_11, NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_RuntimeMethod_var); int32_t L_13 = ___1_submesh; bool L_14 = ___2_applyBaseVertex; Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D(__this, L_12, L_13, L_14, NULL); return; } } // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; { int32_t L_0 = ___0_submesh; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1; L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0; return L_2; } } // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL; { int32_t L_0 = ___0_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL); if (L_1) { goto IL_0012; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0); G_B3_0 = L_2; goto IL_001a; } IL_0012: { int32_t L_3 = ___0_submesh; bool L_4 = ___1_applyBaseVertex; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5; L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL); G_B3_0 = L_5; } IL_001a: { V_0 = G_B3_0; goto IL_001d; } IL_001d: { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0; return L_6; } } // System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_m69E93581A98E160AAE4A62E0BC2E92AF4715D0A4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_indices, int32_t ___1_submesh, const RuntimeMethod* method) { { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_indices; int32_t L_1 = ___1_submesh; Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB(__this, L_0, L_1, (bool)1, NULL); return; } } // System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_indices, int32_t ___1_submesh, bool ___2_applyBaseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t G_B5_0 = 0; { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_indices; V_0 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F68F40F948021C632D99426FED0FF52A7594517)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB_RuntimeMethod_var))); } IL_0019: { int32_t L_3 = ___1_submesh; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_002b; } } { int32_t L_4 = ___1_submesh; int32_t L_5; L_5 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL); G_B5_0 = ((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_002c; } IL_002b: { G_B5_0 = 1; } IL_002c: { V_1 = (bool)G_B5_0; bool L_6 = V_1; if (!L_6) { goto IL_003b; } } { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_7); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB_RuntimeMethod_var))); } IL_003b: { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = ___0_indices; int32_t L_9 = ___1_submesh; uint32_t L_10; L_10 = Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366(__this, L_9, NULL); NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE(L_8, L_10, NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m15F151E81C120CD60CB75C518E5A8E0A1A8571CE_RuntimeMethod_var); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_11 = ___0_indices; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_12; L_12 = NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC(L_11, NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mF1DD4C73A927E249BFCB3B3316508699B90BCBFC_RuntimeMethod_var); int32_t L_13 = ___1_submesh; bool L_14 = ___2_applyBaseVertex; Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E(__this, L_12, L_13, L_14, NULL); return; } } // System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { bool V_0 = false; uint32_t V_1 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_submesh; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0013; } } { int32_t L_1 = ___0_submesh; int32_t L_2; L_2 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0023; } } { IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_4 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var))); NullCheck(L_4); IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366_RuntimeMethod_var))); } IL_0023: { int32_t L_5 = ___0_submesh; uint32_t L_6; L_6 = Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B(__this, L_5, NULL); V_1 = L_6; goto IL_002d; } IL_002d: { uint32_t L_7 = V_1; return L_7; } } // System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; int32_t G_B7_0 = 0; { int32_t L_0 = ___1_start; V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001f; } } { int32_t L_2 = ___1_start; int32_t L_3 = L_2; RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var))); } IL_001f: { int32_t L_6 = ___2_length; V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0); bool L_7 = V_1; if (!L_7) { goto IL_003d; } } { int32_t L_8 = ___2_length; int32_t L_9 = L_8; RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_11); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var))); } IL_003d: { int32_t L_12 = ___1_start; int32_t L_13 = ___0_valuesLength; if ((((int32_t)L_12) < ((int32_t)L_13))) { goto IL_0047; } } { int32_t L_14 = ___2_length; G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0); goto IL_0048; } IL_0047: { G_B7_0 = 0; } IL_0048: { V_2 = (bool)G_B7_0; bool L_15 = V_2; if (!L_15) { goto IL_0062; } } { int32_t L_16 = ___1_start; int32_t L_17 = L_16; RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_19); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var))); } IL_0062: { int32_t L_20 = ___1_start; int32_t L_21 = ___2_length; int32_t L_22 = ___0_valuesLength; V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0); bool L_23 = V_3; if (!L_23) { goto IL_0084; } } { int32_t L_24 = ___1_start; int32_t L_25 = ___2_length; int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25)); RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_28); ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var))); } IL_0084: { return; } } // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) { { int32_t L_0 = ___3_trianglesArrayLength; int32_t L_1 = ___4_start; int32_t L_2 = ___5_length; Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL); int32_t L_3 = ___0_submesh; int32_t L_4 = ___1_indicesFormat; RuntimeArray* L_5 = ___2_triangles; int32_t L_6 = ___4_start; int32_t L_7 = ___5_length; bool L_8 = ___6_calculateBounds; int32_t L_9 = ___7_baseVertex; Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD97664344427EB85BB6DC2EF91479E03B9114258 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method) { { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_triangles; int32_t L_1 = ___1_submesh; Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283(__this, L_0, L_1, (bool)1, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) { { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_triangles; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___0_triangles; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL); int32_t L_3 = ___1_submesh; bool L_4 = ___2_calculateBounds; int32_t L_5 = ___3_baseVertex; Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___3_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0024; } } { int32_t L_3 = ___3_submesh; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = ___0_triangles; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___0_triangles; int32_t L_6; L_6 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_5, NULL); int32_t L_7 = ___1_trianglesStart; int32_t L_8 = ___2_trianglesLength; bool L_9 = ___4_calculateBounds; int32_t L_10 = ___5_baseVertex; Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, (RuntimeArray*)L_4, L_6, L_7, L_8, L_9, L_10, NULL); } IL_0024: { return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method) { { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles; int32_t L_1 = ___1_submesh; Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); int32_t L_3 = ___1_submesh; bool L_4 = ___2_calculateBounds; int32_t L_5 = ___3_baseVertex; Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___3_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0029; } } { int32_t L_3 = ___3_submesh; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles; RuntimeArray* L_5; L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL); List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles; int32_t L_7; L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); int32_t L_8 = ___1_trianglesStart; int32_t L_9 = ___2_trianglesLength; bool L_10 = ___4_calculateBounds; int32_t L_11 = ___5_baseVertex; Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL); } IL_0029: { return; } } // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m2AE7ED76A6C77D218C37C011DDB948589FD45B97 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, const RuntimeMethod* method) { { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_indices; int32_t L_1 = ___1_topology; int32_t L_2 = ___2_submesh; Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95(__this, L_0, L_1, L_2, (bool)1, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mF6F0906E06363EB0FE19EF422C533C0B0B421B0B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, const RuntimeMethod* method) { { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_indices; int32_t L_1 = ___1_topology; int32_t L_2 = ___2_submesh; bool L_3 = ___3_calculateBounds; Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95(__this, L_0, L_1, L_2, L_3, 0, NULL); return; } } // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method) { { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___0_indices; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___0_indices; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL); int32_t L_3 = ___1_topology; int32_t L_4 = ___2_submesh; bool L_5 = ___3_calculateBounds; int32_t L_6 = ___4_baseVertex; Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___4_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0031; } } { Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___0_indices; int32_t L_4; L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL); int32_t L_5 = ___1_indicesStart; int32_t L_6 = ___2_indicesLength; Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_4, L_5, L_6, NULL); int32_t L_7 = ___4_submesh; int32_t L_8 = ___3_topology; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = ___0_indices; int32_t L_10 = ___1_indicesStart; int32_t L_11 = ___2_indicesLength; bool L_12 = ___5_calculateBounds; int32_t L_13 = ___6_baseVertex; Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_7, L_8, 1, (RuntimeArray*)L_9, L_10, L_11, L_12, L_13, NULL); } IL_0031: { return; } } // System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method) { { UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_0 = ___0_indices; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_1 = ___0_indices; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_1, NULL); int32_t L_3 = ___1_topology; int32_t L_4 = ___2_submesh; bool L_5 = ___3_calculateBounds; int32_t L_6 = ___4_baseVertex; Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___4_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0031; } } { UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_3 = ___0_indices; int32_t L_4; L_4 = NoAllocHelpers_SafeLength_m4EC7245A2215693CE163E3F6ECFB105D742087DF((RuntimeArray*)L_3, NULL); int32_t L_5 = ___1_indicesStart; int32_t L_6 = ___2_indicesLength; Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_4, L_5, L_6, NULL); int32_t L_7 = ___4_submesh; int32_t L_8 = ___3_topology; UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_9 = ___0_indices; int32_t L_10 = ___1_indicesStart; int32_t L_11 = ___2_indicesLength; bool L_12 = ___5_calculateBounds; int32_t L_13 = ___6_baseVertex; Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_7, L_8, 0, (RuntimeArray*)L_9, L_10, L_11, L_12, L_13, NULL); } IL_0031: { return; } } // System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m3003467024383DDFAC5E8FE4EC47E78AF1D31A92 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_indices, int32_t ___1_topology, int32_t ___2_submesh, bool ___3_calculateBounds, int32_t ___4_baseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_indices; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_indices; int32_t L_2; L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); int32_t L_3 = ___1_topology; int32_t L_4 = ___2_submesh; bool L_5 = ___3_calculateBounds; int32_t L_6 = ___4_baseVertex; Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL); return; } } // System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_indices, int32_t ___1_indicesStart, int32_t ___2_indicesLength, int32_t ___3_topology, int32_t ___4_submesh, bool ___5_calculateBounds, int32_t ___6_baseVertex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; RuntimeArray* V_1 = NULL; { int32_t L_0 = ___4_submesh; bool L_1; L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0038; } } { List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = ___0_indices; RuntimeArray* L_4; L_4 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_3, NULL); V_1 = L_4; List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_5 = ___0_indices; int32_t L_6; L_6 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_5, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var); int32_t L_7 = ___1_indicesStart; int32_t L_8 = ___2_indicesLength; Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_6, L_7, L_8, NULL); int32_t L_9 = ___4_submesh; int32_t L_10 = ___3_topology; RuntimeArray* L_11 = V_1; int32_t L_12 = ___1_indicesStart; int32_t L_13 = ___2_indicesLength; bool L_14 = ___5_calculateBounds; int32_t L_15 = ___6_baseVertex; Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_9, L_10, 1, L_11, L_12, L_13, L_14, L_15, NULL); } IL_0038: { return; } } // System.Void UnityEngine.Mesh::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { { Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { { Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateNormals() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3AA2788914611444E030CA310E03E3CFE683902B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { { Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED(__this, 0, NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateTangents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_m92AC413FAF889C5E811D86DCE0C25ED4625825EC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { { Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789(__this, 0, NULL); return; } } // System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { int32_t L_2 = ___0_flags; Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL); goto IL_002b; } IL_0015: { String_t* L_3; L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_4; L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL); } IL_002b: { return; } } // System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { int32_t L_2 = ___0_flags; Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075(__this, L_2, NULL); goto IL_002b; } IL_0015: { String_t* L_3; L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_4; L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4, L_3, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL); } IL_002b: { return; } } // System.Void UnityEngine.Mesh::RecalculateTangents(UnityEngine.Rendering.MeshUpdateFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B659BC34AE8176BE6356BF385D538FFCB01541D); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { int32_t L_2 = ___0_flags; Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C(__this, L_2, NULL); goto IL_002b; } IL_0015: { String_t* L_3; L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_4; L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral9B659BC34AE8176BE6356BF385D538FFCB01541D, L_3, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL); } IL_002b: { return; } } // System.Void UnityEngine.Mesh::MarkDynamic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0012; } } { Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL); } IL_0012: { return; } } // System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_mE4C94F263DAA8CAC1641FE137E1CE7D3F09396EB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_markNoLongerReadable, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0013; } } { bool L_2 = ___0_markNoLongerReadable; Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1(__this, L_2, NULL); } IL_0013: { return; } } // System.Void UnityEngine.Mesh::Optimize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Optimize_m9BEEA08D34B1E99B712B862F540C8B0B9E6505E6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral73BE924278603F7D3D65F0AD333B3DBDB2F9D87D); s_Il2CppMethodInitialized = true; } bool V_0 = false; { bool L_0; L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54(__this, NULL); goto IL_002a; } IL_0014: { String_t* L_2; L_2 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL); String_t* L_3; L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral73BE924278603F7D3D65F0AD333B3DBDB2F9D87D, L_2, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_3, NULL); } IL_002a: { return; } } // UnityEngine.MeshTopology UnityEngine.Mesh::GetTopology(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetTopology_mEDBACD33F1F317D8833D5EFEA467C27AC6176504 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA46431308C6C55591F32B1012ED10F665E193268); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_submesh; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_0013; } } { int32_t L_1 = ___0_submesh; int32_t L_2; L_2 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL); G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0014; } IL_0013: { G_B3_0 = 1; } IL_0014: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0029; } } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(_stringLiteralA46431308C6C55591F32B1012ED10F665E193268, __this, NULL); V_1 = 0; goto IL_0033; } IL_0029: { int32_t L_4 = ___0_submesh; int32_t L_5; L_5 = Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9(__this, L_4, NULL); V_1 = L_5; goto IL_0033; } IL_0033: { int32_t L_6 = V_1; return L_6; } } // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m1AA1A424DBA00B8F1CDA38D06F4609D779AEC5F9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___0_combine, bool ___1_mergeSubMeshes, bool ___2_useMatrices, bool ___3_hasLightmapData, const RuntimeMethod* method) { { CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___0_combine; bool L_1 = ___1_mergeSubMeshes; bool L_2 = ___2_useMatrices; bool L_3 = ___3_hasLightmapData; Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_mC5CF9F6F49FC96139337C724849BB62DF9C47DD5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___0_combine, bool ___1_mergeSubMeshes, const RuntimeMethod* method) { { CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___0_combine; bool L_1 = ___1_mergeSubMeshes; Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, L_1, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m110B4E583DB600AF1F90A78A0D9EB3D7B96DD967 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___0_combine, const RuntimeMethod* method) { { CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___0_combine; Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, (bool)1, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___1_ret, const RuntimeMethod* method) { typedef void (*Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*); static Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)"); _il2cpp_icall_func(__this, ___0_index, ___1_ret); } // System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_ret, const RuntimeMethod* method) { typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0_value, const RuntimeMethod* method) { typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Texture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Int32 UnityEngine.Texture::get_mipmapCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_mipmapCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_graphicsFormat_mE02B5B43EA63E7331D9A724769BF9AD8B140BFF7 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_0; L_0 = GraphicsFormatUtility_GetFormat_mD887169D00B07B66B9AE4AF5E620AC95604CBE64(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Texture::GetDataWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture::GetDataHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDimension()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { { NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_0); NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var))); } } // System.Int32 UnityEngine.Texture::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { { NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_0); NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var))); } } // UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_dimension_mAEE85B8176492261AB68D15B68806C9380D8081C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { { NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var))); NullCheck(L_0); NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71_RuntimeMethod_var))); } } // System.Boolean UnityEngine.Texture::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapModeU_m2002CCB73143182032BD5ED6C80AB9A0ED2A0981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeU(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapModeV_m3C79177BAE70103DDBF871896AF464513A0F919D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeV(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Texture::set_wrapModeW(UnityEngine.TextureWrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapModeW_mCE8F0DA65C902D6D1A95823892D48E10A6949863 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_wrapModeW_mCE8F0DA65C902D6D1A95823892D48E10A6949863_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_wrapModeW_mCE8F0DA65C902D6D1A95823892D48E10A6949863_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_wrapModeW_mCE8F0DA65C902D6D1A95823892D48E10A6949863_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapModeW(UnityEngine.TextureWrapMode)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.FilterMode UnityEngine.Texture::get_filterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.Texture::get_anisoLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_anisoLevel()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t); static Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Texture::set_mipMapBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, float); static Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_mipMapBias(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; return L_0; } } // System.UInt32 UnityEngine.Texture::get_updateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef uint32_t (*Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_updateCount()"); uint32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0; L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL); if (!L_0) { goto IL_000c; } } { G_B3_0 = 0; goto IL_000d; } IL_000c: { G_B3_0 = 1; } IL_000d: { V_0 = G_B3_0; goto IL_0010; } IL_0010: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B5_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0010; } } { V_1 = (bool)1; goto IL_0071; } IL_0010: { int32_t L_3 = ___0_format; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_4; L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL); if (!L_4) { goto IL_0026; } } { int32_t L_5 = ___0_format; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_6; L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL); bool L_7; L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL); G_B5_0 = ((int32_t)(L_7)); goto IL_0027; } IL_0026: { G_B5_0 = 0; } IL_0027: { V_2 = (bool)G_B5_0; bool L_8 = V_2; if (!L_8) { goto IL_004e; } } { Il2CppFakeBox L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format)); String_t* L_10; L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL); String_t* L_11; L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL); V_1 = (bool)1; goto IL_0071; } IL_004e: { Il2CppFakeBox L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL); V_1 = (bool)0; goto IL_0071; } IL_0071: { bool L_15 = V_1; return L_15; } } // System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; int32_t G_B4_0 = 0; int32_t G_B6_0 = 0; { int32_t L_0 = ___1_usage; if ((((int32_t)L_0) == ((int32_t)4))) { goto IL_001a; } } { int32_t L_1 = ___0_format; if ((((int32_t)L_1) == ((int32_t)((int32_t)143)))) { goto IL_0017; } } { int32_t L_2 = ___0_format; G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0); goto IL_0018; } IL_0017: { G_B4_0 = 1; } IL_0018: { G_B6_0 = G_B4_0; goto IL_001b; } IL_001a: { G_B6_0 = 0; } IL_001b: { V_0 = (bool)G_B6_0; bool L_3 = V_0; if (!L_3) { goto IL_0042; } } { Il2CppFakeBox L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format)); String_t* L_5; L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL); String_t* L_6; L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL); V_1 = (bool)0; goto IL_0082; } IL_0042: { int32_t L_7 = ___0_format; int32_t L_8 = ___1_usage; bool L_9; L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL); V_2 = L_9; bool L_10 = V_2; if (!L_10) { goto IL_0052; } } { V_1 = (bool)1; goto IL_0082; } IL_0052: { Il2CppFakeBox L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format)); String_t* L_12; L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL); Il2CppFakeBox L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage)); String_t* L_14; L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL); String_t* L_15; L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL); V_1 = (bool)0; goto IL_0082; } IL_0082: { bool L_16 = V_1; return L_16; } } // UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09); s_Il2CppMethodInitialized = true; } UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL; { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t; NullCheck(L_0); String_t* L_1; L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL); String_t* L_2; L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var); NullCheck(L_3); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL); V_0 = L_3; goto IL_0019; } IL_0019: { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0; return L_4; } } // UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5); s_Il2CppMethodInitialized = true; } UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL; { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var); NullCheck(L_0); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL); V_0 = L_0; goto IL_000e; } IL_000e: { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Texture::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1); return; } } // System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) { typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TextureFormat UnityEngine.Texture2D::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) (); static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C (const RuntimeMethod* method) { typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C_ftn) (); static Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_blackTexture_mBEF97F64AD650DAAC1EEC84EB34F9CF22B56A08C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_blackTexture()"); Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) { typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t); static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex); return icallRetVal; } // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) { bool V_0 = false; { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono; int32_t L_1 = ___1_w; int32_t L_2 = ___2_h; int32_t L_3 = ___3_mipCount; int32_t L_4 = ___4_format; int32_t L_5 = ___5_flags; intptr_t L_6 = ___6_nativeTex; bool L_7; L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_9); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var))); } IL_0022: { return; } } // System.Boolean UnityEngine.Texture2D::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool); static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable); } // System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) { typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t); static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height); return icallRetVal; } // System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) { { int32_t L_0 = ___0_image; int32_t L_1 = ___1_mip; int32_t L_2 = ___2_x; int32_t L_3 = ___3_y; Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL); return; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_image; int32_t L_1 = ___1_mip; float L_2 = ___2_u; float L_3 = ___3_v; Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) { typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool); static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap); return icallRetVal; } // System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_w, int32_t ___3_h, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_pixel, int32_t ___5_miplevel, int32_t ___6_frame, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t); static Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_x, ___1_y, ___2_w, ___3_h, ___4_pixel, ___5_miplevel, ___6_frame); } // System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method) { typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t); static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)"); intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame); return icallRetVal; } // System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()"); uint64_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) { typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t); static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)"); _il2cpp_icall_func(__this, ___0_colors, ___1_miplevel); } // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B8_0 = 0; int32_t G_B10_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0058; } } { int32_t L_4 = ___0_format; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___0_format; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_0035; } } { int32_t L_7 = ___1_width; int32_t L_8 = ___2_height; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0032; } } { int32_t L_9 = ___1_width; bool L_10; L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL); G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_0033; } IL_0032: { G_B8_0 = 1; } IL_0033: { G_B10_0 = G_B8_0; goto IL_0036; } IL_0035: { G_B10_0 = 0; } IL_0036: { V_3 = (bool)G_B10_0; bool L_11 = V_3; if (!L_11) { goto IL_0057; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var))); } IL_0057: { } IL_0058: { bool L_16 = V_0; V_4 = L_16; goto IL_005d; } IL_005d: { bool L_17 = V_4; return L_17; } } // System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B5_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_004f; } } { int32_t L_4 = ___0_format; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_002c; } } { int32_t L_7 = ___1_width; int32_t L_8 = ___2_height; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0029; } } { int32_t L_9 = ___1_width; bool L_10; L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL); G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B5_0 = 1; } IL_002a: { G_B7_0 = G_B5_0; goto IL_002d; } IL_002c: { G_B7_0 = 0; } IL_002d: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (!L_11) { goto IL_004e; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B_RuntimeMethod_var))); } IL_004e: { } IL_004f: { bool L_16 = V_0; V_4 = L_16; goto IL_0054; } IL_0054: { bool L_17 = V_4; return L_17; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___2_format; int32_t L_1 = ___0_width; int32_t L_2 = ___1_height; bool L_3; L_3 = Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B(__this, L_0, L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_0025; } } { int32_t L_5 = ___0_width; int32_t L_6 = ___1_height; int32_t L_7 = ___4_mipCount; int32_t L_8 = ___2_format; int32_t L_9 = ___3_flags; intptr_t L_10 = ___5_nativeTex; Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_5, L_6, L_7, L_8, L_9, L_10, NULL); } IL_0025: { return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC16513DD7E46C5CF1D85F985D13D78F4F481DCD7 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_format; int32_t L_3; L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL); int32_t L_4 = ___3_flags; Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF(__this, L_0, L_1, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_format; int32_t L_3 = ___3_flags; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___2_textureFormat; int32_t L_1 = ___0_width; int32_t L_2 = ___1_height; bool L_3; L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL); V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_001a; } } { goto IL_004e; } IL_001a: { int32_t L_5 = ___2_textureFormat; bool L_6 = ___4_linear; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_7; L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL); V_0 = L_7; int32_t L_8 = ___3_mipCount; if ((!(((uint32_t)L_8) == ((uint32_t)1)))) { goto IL_002e; } } { G_B5_0 = 0; goto IL_002f; } IL_002e: { G_B5_0 = 1; } IL_002f: { V_1 = G_B5_0; int32_t L_9 = ___2_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_10; L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL); V_3 = L_10; bool L_11 = V_3; if (!L_11) { goto IL_003f; } } { int32_t L_12 = V_1; V_1 = ((int32_t)((int32_t)L_12|((int32_t)64))); } IL_003f: { int32_t L_13 = ___0_width; int32_t L_14 = ___1_height; int32_t L_15 = ___3_mipCount; int32_t L_16 = V_0; int32_t L_17 = V_1; intptr_t L_18 = ___5_nativeTex; Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL); } IL_004e: { return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_textureFormat; int32_t L_3 = ___3_mipCount; bool L_4 = ___4_linear; intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mC3F84195D1DCEFC0536B3FBD40A8F8E865A4F32A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_textureFormat; bool L_3 = ___3_mipChain; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___4_linear; intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_textureFormat; bool L_3 = ___3_mipChain; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL); return; } } // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, L_3, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___0_x; int32_t L_4 = ___1_y; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color; Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_blockWidth, int32_t ___3_blockHeight, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___4_colors, int32_t ___5_miplevel, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___0_x; int32_t L_4 = ___1_y; int32_t L_5 = ___2_blockWidth; int32_t L_6 = ___3_blockHeight; ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_7 = ___4_colors; int32_t L_8 = ___5_miplevel; Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9(__this, L_3, L_4, L_5, L_6, L_7, L_8, 0, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, const RuntimeMethod* method) { { int32_t L_0; L_0 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, __this); int32_t L_1; L_1 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, __this); ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___0_colors; Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466(__this, 0, 0, L_0, L_1, L_2, 0, NULL); return; } } // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method) { bool V_0 = false; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1; memset((&V_1), 0, sizeof(V_1)); { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var))); } IL_0016: { float L_3 = ___0_u; float L_4 = ___1_v; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5; L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL); V_1 = L_5; goto IL_0023; } IL_0023: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1; return L_6; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___0_updateMipmaps; bool L_4 = ___1_makeNoLongerReadable; Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Texture2D::Apply(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC369BCAB2D3AD3EE50EE01DA67AF227865FA2B3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, const RuntimeMethod* method) { { bool L_0 = ___0_updateMipmaps; Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, L_0, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture2D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method) { { Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL); return; } } // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___0_width; int32_t L_4 = ___1_height; bool L_5; L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL); V_1 = L_5; goto IL_0021; } IL_0021: { bool L_6 = V_1; return L_6; } } // System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_format; int32_t L_3; L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL); bool L_5 = ___3_hasMipMap; bool L_6; L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL); V_0 = L_6; goto IL_001d; } IL_001d: { bool L_7 = V_0; return L_7; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; bool L_2; L_2 = Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B(__this, L_0, L_1, NULL); V_0 = L_2; goto IL_000c; } IL_000c: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_format; bool L_3 = ___3_hasMipMap; bool L_4; L_4 = Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF(__this, L_0, L_1, L_2, L_3, NULL); V_0 = L_4; goto IL_000f; } IL_000f: { bool L_5 = V_0; return L_5; } } // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) { { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors; int32_t L_1 = ___1_miplevel; Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method) { { Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors; Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL); return; } } // System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) { typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color); } // System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) { typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) { typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t); static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex); return icallRetVal; } // System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) { bool V_0 = false; { Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono; int32_t L_1 = ___1_ext; int32_t L_2 = ___2_mipCount; int32_t L_3 = ___3_format; int32_t L_4 = ___4_flags; intptr_t L_5 = ___5_nativeTex; bool L_6; L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_8); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { typedef void (*Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, bool, bool); static Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable); } // System.Boolean UnityEngine.Cubemap::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method) { typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*); static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) { { int32_t L_0 = ___0_image; int32_t L_1 = ___1_mip; int32_t L_2 = ___2_x; int32_t L_3 = ___3_y; Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL); return; } } // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0051; } } { int32_t L_4 = ___0_format; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___0_format; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_002e; } } { int32_t L_7 = ___1_width; bool L_8; L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL); G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_002f; } IL_002e: { G_B7_0 = 0; } IL_002f: { V_3 = (bool)G_B7_0; bool L_9 = V_3; if (!L_9) { goto IL_0050; } } { Il2CppFakeBox L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format)); String_t* L_11; L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL); String_t* L_12; L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_13); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var))); } IL_0050: { } IL_0051: { bool L_14 = V_0; V_4 = L_14; goto IL_0056; } IL_0056: { bool L_15 = V_4; return L_15; } } // System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0048; } } { int32_t L_4 = ___0_format; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_0025; } } { int32_t L_7 = ___1_width; bool L_8; L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL); G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0); goto IL_0026; } IL_0025: { G_B4_0 = 0; } IL_0026: { V_3 = (bool)G_B4_0; bool L_9 = V_3; if (!L_9) { goto IL_0047; } } { Il2CppFakeBox L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format)); String_t* L_11; L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL); String_t* L_12; L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_13); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var))); } IL_0047: { } IL_0048: { bool L_14 = V_0; V_4 = L_14; goto IL_004d; } IL_004d: { bool L_15 = V_4; return L_15; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_format; int32_t L_2; L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL); int32_t L_3 = ___2_flags; Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___1_format; int32_t L_1 = ___0_width; bool L_2; L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0028; } } { int32_t L_4 = ___0_width; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; int32_t L_6 = ___1_format; int32_t L_7 = ___2_flags; intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL); } IL_0028: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_format; int32_t L_2 = ___2_mipCount; intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___1_format; int32_t L_1 = ___0_width; bool L_2; L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_0; if (!L_3) { goto IL_0019; } } { goto IL_0031; } IL_0019: { int32_t L_4 = ___2_flags; Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL); int32_t L_5 = ___0_width; int32_t L_6 = ___3_mipCount; int32_t L_7 = ___1_format; int32_t L_8 = ___2_flags; intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL); } IL_0031: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___1_textureFormat; int32_t L_1 = ___0_width; bool L_2; L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL); V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0019; } } { goto IL_004d; } IL_0019: { int32_t L_4 = ___1_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL); V_0 = L_5; int32_t L_6 = ___2_mipCount; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_0028; } } { G_B5_0 = 0; goto IL_0029; } IL_0028: { G_B5_0 = 1; } IL_0029: { V_1 = G_B5_0; int32_t L_7 = ___1_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_0039; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|((int32_t)64))); } IL_0039: { int32_t L_11 = V_1; Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL); int32_t L_12 = ___0_width; int32_t L_13 = ___2_mipCount; int32_t L_14 = V_0; int32_t L_15 = V_1; intptr_t L_16 = ___3_nativeTex; Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL); } IL_004d: { return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_textureFormat; bool L_2 = ___2_mipChain; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { intptr_t L_3 = ___3_nativeTex; Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL); return; } } // System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_textureFormat; bool L_2 = ___2_mipChain; G_B1_0 = L_1; G_B1_1 = L_0; G_B1_2 = __this; if (L_2) { G_B2_0 = L_1; G_B2_1 = L_0; G_B2_2 = __this; goto IL_0009; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_000a; } IL_0009: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_000a: { intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL); return; } } // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m4A6C16EFC65BAF97489A7609A397615069A5B6A7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_face, int32_t ___1_x, int32_t ___2_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_color, const RuntimeMethod* method) { { int32_t L_0 = ___0_face; int32_t L_1 = ___1_x; int32_t L_2 = ___2_y; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___3_color; Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82(__this, L_0, L_1, L_2, L_3, 0, NULL); return; } } // System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_face, int32_t ___1_x, int32_t ___2_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_color, int32_t ___4_mip, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___0_face; int32_t L_4 = ___4_mip; int32_t L_5 = ___1_x; int32_t L_6 = ___2_y; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___3_color; Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212(__this, L_3, L_4, L_5, L_6, L_7, NULL); return; } } // System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___0_updateMipmaps; bool L_4 = ___1_makeNoLongerReadable; Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Cubemap::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Apply_m55519B28F6F64CFD7C90AA60484FB12A4C696B8D (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method) { { Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0(__this, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_flags; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___0_flags = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var))); } IL_001a: { return; } } // System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) { typedef void (*Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Texture3D::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method) { typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*); static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_mip, int32_t ___1_x, int32_t ___2_y, int32_t ___3_z, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) { { int32_t L_0 = ___0_mip; int32_t L_1 = ___1_x; int32_t L_2 = ___2_y; int32_t L_3 = ___3_z; Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL); return; } } // System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) { typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t); static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex); return icallRetVal; } // System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) { bool V_0 = false; { Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono; int32_t L_1 = ___1_w; int32_t L_2 = ___2_h; int32_t L_3 = ___3_d; int32_t L_4 = ___4_mipCount; int32_t L_5 = ___5_format; int32_t L_6 = ___6_flags; intptr_t L_7 = ___7_nativeTex; bool L_8; L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL); V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0); bool L_9 = V_0; if (!L_9) { goto IL_0024; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_10); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var))); } IL_0024: { return; } } // System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { typedef void (*Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, bool, bool); static Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable); } // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) { typedef void (*Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t); static Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)"); _il2cpp_icall_func(__this, ___0_colors, ___1_miplevel); } // System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixels_mECA010E0EE0375FA232A050AD7DB7C6F179CA561 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, const RuntimeMethod* method) { { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___0_colors; Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44(__this, L_0, 0, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL); int32_t L_5 = ___4_flags; Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4 = ___4_flags; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___3_format; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { goto IL_0037; } IL_001a: { int32_t L_3 = ___4_flags; Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL); int32_t L_4 = ___0_width; int32_t L_5 = ___1_height; int32_t L_6 = ___2_depth; int32_t L_7 = ___5_mipCount; int32_t L_8 = ___3_format; int32_t L_9 = ___4_flags; intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL); } IL_0037: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___3_textureFormat; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0019; } } { goto IL_0056; } IL_0019: { int32_t L_3 = ___3_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL); V_0 = L_4; int32_t L_5 = ___4_mipCount; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002a; } } { G_B5_0 = 0; goto IL_002b; } IL_002a: { G_B5_0 = 1; } IL_002b: { V_1 = G_B5_0; int32_t L_6 = ___3_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_7; L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_003c; } } { int32_t L_9 = V_1; V_1 = ((int32_t)((int32_t)L_9|((int32_t)64))); } IL_003c: { int32_t L_10 = V_1; Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL); int32_t L_11 = ___0_width; int32_t L_12 = ___1_height; int32_t L_13 = ___2_depth; int32_t L_14 = ___4_mipCount; int32_t L_15 = V_0; int32_t L_16 = V_1; intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL); } IL_0056: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___3_textureFormat; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0019; } } { goto IL_0053; } IL_0019: { int32_t L_3 = ___3_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL); V_0 = L_4; int32_t L_5 = ___4_mipCount; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_002a; } } { G_B5_0 = 0; goto IL_002b; } IL_002a: { G_B5_0 = 1; } IL_002b: { V_1 = G_B5_0; int32_t L_6 = ___3_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_7; L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL); V_3 = L_7; bool L_8 = V_3; if (!L_8) { goto IL_003c; } } { int32_t L_9 = V_1; V_1 = ((int32_t)((int32_t)L_9|((int32_t)64))); } IL_003c: { int32_t L_10 = V_1; Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL); int32_t L_11 = ___0_width; int32_t L_12 = ___1_height; int32_t L_13 = ___2_depth; int32_t L_14 = ___4_mipCount; int32_t L_15 = V_0; int32_t L_16 = V_1; intptr_t L_17 = ___5_nativeTex; Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL); } IL_0053: { return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_textureFormat; bool L_4 = ___4_mipChain; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL); return; } } // System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_textureFormat; bool L_4 = ___4_mipChain; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { intptr_t L_5 = ___5_nativeTex; Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL); return; } } // System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___0_updateMipmaps; bool L_4 = ___1_makeNoLongerReadable; Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Texture3D::Apply(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m79EA861C7F9EBF4DD11F4FCF262DE4E4C07DD743 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, bool ___0_updateMipmaps, const RuntimeMethod* method) { { bool L_0 = ___0_updateMipmaps; Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2(__this, L_0, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture3D::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Apply_m1043B9228683E9150D2A79EDBE2D3D828F299ED2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method) { { Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2(__this, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture3D::SetPixel(System.Int32,System.Int32,System.Int32,UnityEngine.Color,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_x, int32_t ___1_y, int32_t ___2_z, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___3_color, int32_t ___4_mipLevel, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4_RuntimeMethod_var))); } IL_0016: { int32_t L_3 = ___4_mipLevel; int32_t L_4 = ___0_x; int32_t L_5 = ___1_y; int32_t L_6 = ___2_z; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___3_color; Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1(__this, L_3, L_4, L_5, L_6, L_7, NULL); return; } } // System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_flags; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___0_flags = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var))); } IL_001a: { return; } } // System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_mip, int32_t ___1_x, int32_t ___2_y, int32_t ___3_z, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) { typedef void (*Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_mip, ___1_x, ___2_y, ___3_z, ___4_color); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Texture2DArray::get_allSlices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D (const RuntimeMethod* method) { typedef int32_t (*Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D_ftn) (); static Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_get_allSlices_m0169C1056C030F5A6B28B11D45CFA09F30D6B40D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_allSlices()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Texture2DArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method) { typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*); static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) { typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t); static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags); return icallRetVal; } // System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) { bool V_0 = false; { Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono; int32_t L_1 = ___1_w; int32_t L_2 = ___2_h; int32_t L_3 = ___3_d; int32_t L_4 = ___4_mipCount; int32_t L_5 = ___5_format; int32_t L_6 = ___6_flags; bool L_7; L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL); V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0); bool L_8 = V_0; if (!L_8) { goto IL_0022; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_9); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var))); } IL_0022: { return; } } // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B4_0 = 0; int32_t G_B8_0 = 0; int32_t G_B10_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_0058; } } { int32_t L_4 = ___0_format; if ((((int32_t)((int32_t)30)) > ((int32_t)L_4))) { goto IL_001e; } } { int32_t L_5 = ___0_format; G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001f; } IL_001e: { G_B4_0 = 0; } IL_001f: { V_2 = (bool)G_B4_0; bool L_6 = V_2; if (!L_6) { goto IL_0035; } } { int32_t L_7 = ___1_width; int32_t L_8 = ___2_height; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0032; } } { int32_t L_9 = ___1_width; bool L_10; L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL); G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_0033; } IL_0032: { G_B8_0 = 1; } IL_0033: { G_B10_0 = G_B8_0; goto IL_0036; } IL_0035: { G_B10_0 = 0; } IL_0036: { V_3 = (bool)G_B10_0; bool L_11 = V_3; if (!L_11) { goto IL_0057; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var))); } IL_0057: { } IL_0058: { bool L_16 = V_0; V_4 = L_16; goto IL_005d; } IL_005d: { bool L_17 = V_4; return L_17; } } // System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; int32_t G_B5_0 = 0; int32_t G_B7_0 = 0; { int32_t L_0 = ___0_format; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = L_1; bool L_2 = V_0; V_1 = L_2; bool L_3 = V_1; if (!L_3) { goto IL_004f; } } { int32_t L_4 = ___0_format; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_5; L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL); V_2 = L_5; bool L_6 = V_2; if (!L_6) { goto IL_002c; } } { int32_t L_7 = ___1_width; int32_t L_8 = ___2_height; if ((!(((uint32_t)L_7) == ((uint32_t)L_8)))) { goto IL_0029; } } { int32_t L_9 = ___1_width; bool L_10; L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL); G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0); goto IL_002a; } IL_0029: { G_B5_0 = 1; } IL_002a: { G_B7_0 = G_B5_0; goto IL_002d; } IL_002c: { G_B7_0 = 0; } IL_002d: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (!L_11) { goto IL_004e; } } { Il2CppFakeBox L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format)); String_t* L_13; L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL); String_t* L_14; L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL); UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_15); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var))); } IL_004e: { } IL_004f: { bool L_16 = V_0; V_4 = L_16; goto IL_0054; } IL_0054: { bool L_17 = V_4; return L_17; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL); int32_t L_5 = ___4_flags; Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4 = ___4_flags; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___3_format; int32_t L_1 = ___0_width; int32_t L_2 = ___1_height; bool L_3; L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001b; } } { goto IL_0033; } IL_001b: { int32_t L_5 = ___4_flags; Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL); int32_t L_6 = ___0_width; int32_t L_7 = ___1_height; int32_t L_8 = ___2_depth; int32_t L_9 = ___5_mipCount; int32_t L_10 = ___3_format; int32_t L_11 = ___4_flags; Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL); } IL_0033: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___3_textureFormat; int32_t L_1 = ___0_width; int32_t L_2 = ___1_height; bool L_3; L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL); V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_2; if (!L_4) { goto IL_001b; } } { goto IL_0057; } IL_001b: { int32_t L_5 = ___3_textureFormat; bool L_6 = ___5_linear; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_7; L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL); V_0 = L_7; int32_t L_8 = ___4_mipCount; if ((!(((uint32_t)L_8) == ((uint32_t)1)))) { goto IL_0030; } } { G_B5_0 = 0; goto IL_0031; } IL_0030: { G_B5_0 = 1; } IL_0031: { V_1 = G_B5_0; int32_t L_9 = ___3_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_10; L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL); V_3 = L_10; bool L_11 = V_3; if (!L_11) { goto IL_0042; } } { int32_t L_12 = V_1; V_1 = ((int32_t)((int32_t)L_12|((int32_t)64))); } IL_0042: { int32_t L_13 = V_1; Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL); int32_t L_14 = ___0_width; int32_t L_15 = ___1_height; int32_t L_16 = ___2_depth; int32_t L_17 = ___4_mipCount; int32_t L_18 = V_0; int32_t L_19 = V_1; Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL); } IL_0057: { return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_textureFormat; bool L_4 = ___4_mipChain; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { bool L_5 = ___5_linear; Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL); return; } } // System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; int32_t G_B2_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; int32_t G_B1_3 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; int32_t G_B3_4 = 0; Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_textureFormat; bool L_4 = ___4_mipChain; G_B1_0 = L_3; G_B1_1 = L_2; G_B1_2 = L_1; G_B1_3 = L_0; G_B1_4 = __this; if (L_4) { G_B2_0 = L_3; G_B2_1 = L_2; G_B2_2 = L_1; G_B2_3 = L_0; G_B2_4 = __this; goto IL_000d; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; G_B3_5 = G_B1_4; goto IL_000e; } IL_000d: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; G_B3_5 = G_B2_4; } IL_000e: { Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL); return; } } // System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_flags; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___0_flags = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.CubemapArray::get_isReadable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method) { typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*); static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) { typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t); static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)"); bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags); return icallRetVal; } // System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) { bool V_0 = false; { CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono; int32_t L_1 = ___1_ext; int32_t L_2 = ___2_count; int32_t L_3 = ___3_mipCount; int32_t L_4 = ___4_format; int32_t L_5 = ___5_flags; bool L_6; L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL); V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_0; if (!L_7) { goto IL_0020; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var))); NullCheck(L_8); UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var))); } IL_0020: { return; } } // System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { typedef void (*CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, bool, bool); static CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)"); _il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable); } // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, int32_t ___1_face, int32_t ___2_arrayElement, int32_t ___3_miplevel, const RuntimeMethod* method) { typedef void (*CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, int32_t, int32_t); static CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_colors, ___1_face, ___2_arrayElement, ___3_miplevel); } // System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_SetPixels_m685B2F758167CD642FAE1349414CB592AFA14B7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___0_colors, int32_t ___1_face, int32_t ___2_arrayElement, const RuntimeMethod* method) { { ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___0_colors; int32_t L_1 = ___1_face; int32_t L_2 = ___2_arrayElement; CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115(__this, L_0, L_1, L_2, 0, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_cubemapCount; int32_t L_2 = ___2_format; int32_t L_3; L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL); int32_t L_4 = ___3_flags; CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_cubemapCount; int32_t L_2 = ___2_format; int32_t L_3 = ___3_flags; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___2_format; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0019; } } { goto IL_002f; } IL_0019: { int32_t L_3 = ___3_flags; CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL); int32_t L_4 = ___0_width; int32_t L_5 = ___1_cubemapCount; int32_t L_6 = ___4_mipCount; int32_t L_7 = ___2_format; int32_t L_8 = ___3_flags; CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL); } IL_002f: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; int32_t G_B5_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___2_textureFormat; bool L_1; L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL); V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_2; if (!L_2) { goto IL_0018; } } { goto IL_0051; } IL_0018: { int32_t L_3 = ___2_textureFormat; bool L_4 = ___4_linear; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_5; L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL); V_0 = L_5; int32_t L_6 = ___3_mipCount; if ((!(((uint32_t)L_6) == ((uint32_t)1)))) { goto IL_002c; } } { G_B5_0 = 0; goto IL_002d; } IL_002c: { G_B5_0 = 1; } IL_002d: { V_1 = G_B5_0; int32_t L_7 = ___2_textureFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_8; L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL); V_3 = L_8; bool L_9 = V_3; if (!L_9) { goto IL_003d; } } { int32_t L_10 = V_1; V_1 = ((int32_t)((int32_t)L_10|((int32_t)64))); } IL_003d: { int32_t L_11 = V_1; CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL); int32_t L_12 = ___0_width; int32_t L_13 = ___1_cubemapCount; int32_t L_14 = ___3_mipCount; int32_t L_15 = V_0; int32_t L_16 = V_1; CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL); } IL_0051: { return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_cubemapCount; int32_t L_2 = ___2_textureFormat; bool L_3 = ___3_mipChain; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { bool L_4 = ___4_linear; CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method) { int32_t G_B2_0 = 0; int32_t G_B2_1 = 0; int32_t G_B2_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL; int32_t G_B1_0 = 0; int32_t G_B1_1 = 0; int32_t G_B1_2 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL; int32_t G_B3_0 = 0; int32_t G_B3_1 = 0; int32_t G_B3_2 = 0; int32_t G_B3_3 = 0; CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_cubemapCount; int32_t L_2 = ___2_textureFormat; bool L_3 = ___3_mipChain; G_B1_0 = L_2; G_B1_1 = L_1; G_B1_2 = L_0; G_B1_3 = __this; if (L_3) { G_B2_0 = L_2; G_B2_1 = L_1; G_B2_2 = L_0; G_B2_3 = __this; goto IL_000b; } } { G_B3_0 = 1; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; G_B3_4 = G_B1_3; goto IL_000c; } IL_000b: { G_B3_0 = (-1); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; G_B3_4 = G_B2_3; } IL_000c: { CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL); return; } } // System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = VirtualFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016; } } { UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2; L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2_RuntimeMethod_var))); } IL_0016: { bool L_3 = ___0_updateMipmaps; bool L_4 = ___1_makeNoLongerReadable; CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455(__this, L_3, L_4, NULL); return; } } // System.Void UnityEngine.CubemapArray::Apply() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Apply_m29DF64E3A89EB850B60F2042BF5358F7E6F0156E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method) { { CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2(__this, (bool)1, (bool)0, NULL); return; } } // System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___0_flags; int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64))); ___0_flags = L_1; V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var))); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RenderTexture::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RenderTexture::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_dimension()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.RenderTexture::get_useMipMap() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useMipMap()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useMipMap(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.RenderTexture::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_sRGB()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; bool V_2 = false; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_3; memset((&V_3), 0, sizeof(V_3)); int32_t V_4 = 0; { int32_t L_0; L_0 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(__this, NULL); V_1 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0); bool L_1 = V_1; if (!L_1) { goto IL_001e; } } { int32_t L_2; L_2 = RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_3; L_3 = GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5(L_2, NULL); V_0 = L_3; goto IL_0042; } IL_001e: { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_4; L_4 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL); V_3 = L_4; int32_t L_5; L_5 = RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline((&V_3), NULL); V_2 = (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_6 = V_2; if (!L_6) { goto IL_003d; } } { V_0 = 3; goto IL_0041; } IL_003d: { V_0 = 1; } IL_0041: { } IL_0042: { int32_t L_7 = V_0; V_4 = L_7; goto IL_0047; } IL_0047: { int32_t L_8 = V_4; return L_8; } } // System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_depthStencilFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_depthStencilFormat()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RenderTexture::get_volumeDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_volumeDepth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_volumeDepth(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RenderTexture::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef int32_t (*RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_antiAliasing()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_antiAliasing(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.RenderTexture::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useDynamicScale()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) { typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) (); static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()"); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) { typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___0_rt); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0; L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method) { { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value; RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL); return; } } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0; return L_0; } } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0; return L_0; } } // System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) { typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)"); _il2cpp_icall_func(__this, ___0_count); } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0; L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0; return L_1; } } // UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0; L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.RenderTexture::Create() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef bool (*RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Create()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RenderTexture::Release() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { typedef void (*RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) { typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool); static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)"); _il2cpp_icall_func(__this, ___0_srgb); } // System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) { typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___0_rt); } // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) { { RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL); return; } } // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0; return L_0; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) { { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0; L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL); return L_0; } } // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method) { typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*); static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)"); _il2cpp_icall_func(___0_temp); } // System.Void UnityEngine.RenderTexture::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc; RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL); RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc; RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001e; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var))); } IL_001e: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy; NullCheck(L_4); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5; L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL); RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL); RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy; NullCheck(L_6); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7; L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL); RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4; L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL); RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___3_format; bool L_1; L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL); V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { goto IL_0060; } IL_001a: { RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL); int32_t L_3 = ___2_depth; int32_t L_4 = ___3_format; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL); RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL); int32_t L_6 = ___0_width; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6); int32_t L_7 = ___1_height; VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7); int32_t L_8 = ___3_format; RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL); int32_t L_9 = ___4_mipCount; RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL); int32_t L_10 = ___3_format; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_11; L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL); RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL); } IL_0060: { return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___2_colorFormat; if (!L_0) { goto IL_0018; } } { int32_t L_1 = ___2_colorFormat; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); bool L_2; L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL); G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_0019; } IL_0018: { G_B3_0 = 0; } IL_0019: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_001f; } } { goto IL_005d; } IL_001f: { RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL); int32_t L_4 = ___0_width; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4); int32_t L_5 = ___1_height; VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5); int32_t L_6 = ___3_depthStencilFormat; RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL); int32_t L_7 = ___2_colorFormat; RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL); int32_t L_8 = ___4_mipCount; RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL); int32_t L_9 = ___2_colorFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_10; L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL); RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL); } IL_005d: { return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_colorFormat; int32_t L_3 = ___3_depthStencilFormat; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4 = ___4_readWrite; int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL); return; } } // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL); int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depth; int32_t L_3 = ___3_format; int32_t L_4 = ___4_mipCount; RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL); return; } } // System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; bool V_3 = false; { int32_t L_0 = ___3_format; int32_t L_1 = ___4_readWrite; int32_t L_2; L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = ___2_depth; int32_t L_4 = V_0; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL); V_1 = L_5; int32_t L_6 = V_0; V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_002e; } } { int32_t L_8 = V_0; bool L_9; L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL); V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_002d; } } { goto IL_006b; } IL_002d: { } IL_002e: { RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL); int32_t L_11 = ___0_width; VirtualActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11); int32_t L_12 = ___1_height; VirtualActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12); int32_t L_13 = V_1; RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL); int32_t L_14 = V_0; RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL); int32_t L_15 = ___5_mipCount; RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL); int32_t L_16 = V_0; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_17; L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL); RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL); } IL_006b: { return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___1_colorFormat; if ((((int32_t)L_0) == ((int32_t)((int32_t)143)))) { goto IL_0011; } } { int32_t L_1 = ___0_depthBits; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL); G_B3_0 = L_2; goto IL_0018; } IL_0011: { int32_t L_3 = ___0_depthBits; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_4; L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL); G_B3_0 = L_4; } IL_0018: { V_0 = G_B3_0; goto IL_001b; } IL_001b: { int32_t L_5 = V_0; return L_5; } } // UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0; L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0; return L_1; } } // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; bool V_9 = false; int32_t G_B3_0 = 0; int32_t G_B8_0 = 0; int32_t G_B14_0 = 0; int32_t G_B16_0 = 0; int32_t G_B29_0 = 0; int32_t G_B34_0 = 0; int32_t G_B41_0 = 0; int32_t G_B43_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); if (L_0) { goto IL_0016; } } { int32_t L_1; L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0017; } IL_0016: { G_B3_0 = 0; } IL_0017: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0026; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_3); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_0026: { int32_t L_4; L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); if (!L_4) { goto IL_0041; } } { int32_t L_5; L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); bool L_6; L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL); G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0); goto IL_0042; } IL_0041: { G_B8_0 = 0; } IL_0042: { V_1 = (bool)G_B8_0; bool L_7 = V_1; if (!L_7) { goto IL_0075; } } { int32_t L_8; L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); V_2 = L_8; Il2CppFakeBox L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2)); String_t* L_10; L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL); String_t* L_11; L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_0075: { int32_t L_13; L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL); if (!L_13) { goto IL_00a0; } } { int32_t L_14; L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_15; L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL); if (L_15) { goto IL_009d; } } { int32_t L_16; L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_17; L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL); G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0); goto IL_009e; } IL_009d: { G_B14_0 = 0; } IL_009e: { G_B16_0 = G_B14_0; goto IL_00a1; } IL_00a0: { G_B16_0 = 0; } IL_00a1: { V_3 = (bool)G_B16_0; bool L_18 = V_3; if (!L_18) { goto IL_00d4; } } { int32_t L_19; L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL); V_2 = L_19; Il2CppFakeBox L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2)); String_t* L_21; L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL); String_t* L_22; L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_23); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_00d4: { int32_t L_24; L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL); V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_25 = V_4; if (!L_25) { goto IL_00f7; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_26); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_00f7: { int32_t L_27; L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL); V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_28 = V_5; if (!L_28) { goto IL_011a; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_29); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_011a: { int32_t L_30; L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL); V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_31 = V_6; if (!L_31) { goto IL_013d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_32); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_013d: { int32_t L_33; L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL); if ((((int32_t)L_33) == ((int32_t)1))) { goto IL_016a; } } { int32_t L_34; L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL); if ((((int32_t)L_34) == ((int32_t)2))) { goto IL_016a; } } { int32_t L_35; L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL); if ((((int32_t)L_35) == ((int32_t)4))) { goto IL_016a; } } { int32_t L_36; L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL); G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_016b; } IL_016a: { G_B29_0 = 0; } IL_016b: { V_7 = (bool)G_B29_0; bool L_37 = V_7; if (!L_37) { goto IL_0181; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_38); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_0181: { int32_t L_39; L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL); if ((!(((uint32_t)L_39) == ((uint32_t)6)))) { goto IL_0199; } } { int32_t L_40; L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL); G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0); goto IL_019a; } IL_0199: { G_B34_0 = 0; } IL_019a: { V_8 = (bool)G_B34_0; bool L_41 = V_8; if (!L_41) { goto IL_01b0; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_42); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_01b0: { int32_t L_43; L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); if ((((int32_t)L_43) == ((int32_t)((int32_t)143)))) { goto IL_01eb; } } { int32_t L_44; L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); if ((((int32_t)L_44) == ((int32_t)((int32_t)142)))) { goto IL_01eb; } } { int32_t L_45; L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_46; L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL); if (L_46) { goto IL_01e8; } } { int32_t L_47; L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_48; L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL); G_B41_0 = ((int32_t)(L_48)); goto IL_01e9; } IL_01e8: { G_B41_0 = 1; } IL_01e9: { G_B43_0 = G_B41_0; goto IL_01ec; } IL_01eb: { G_B43_0 = 0; } IL_01ec: { V_9 = (bool)G_B43_0; bool L_49 = V_9; if (!L_49) { goto IL_0221; } } { int32_t L_50; L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL); V_2 = L_50; Il2CppFakeBox L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2)); String_t* L_52; L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL); String_t* L_53; L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL); ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_54); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var))); } IL_0221: { return; } } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; { int32_t L_0 = ___0_renderTextureFormat; int32_t L_1 = ___1_readWrite; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = V_0; int32_t L_4; L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL); V_1 = L_4; int32_t L_5 = V_0; int32_t L_6 = V_1; V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_001e; } } { int32_t L_8 = V_0; V_3 = L_8; goto IL_004d; } IL_001e: { Il2CppFakeBox L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0)); String_t* L_10; L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL); Il2CppFakeBox L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1)); String_t* L_12; L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL); String_t* L_13; L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL); il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL); int32_t L_14 = V_1; V_3 = L_14; goto IL_004d; } IL_004d: { int32_t L_15 = V_3; return L_15; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc; RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL); RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2; L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL); V_0 = L_2; goto IL_001a; } IL_001a: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0; return L_3; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0; memset((&V_0), 0, sizeof(V_0)); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___3_colorFormat; int32_t L_3 = ___2_depthBuffer; int32_t L_4 = ___3_colorFormat; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL); RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL); int32_t L_6 = ___4_antiAliasing; RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL); int32_t L_7 = ___5_memorylessMode; RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL); int32_t L_8 = ___6_vrUsage; RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL); bool L_9 = ___7_useDynamicScale; RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL); RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11; L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL); V_1 = L_11; goto IL_0043; } IL_0043: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1; return L_12; } } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method) { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL; { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_depthBuffer; int32_t L_3 = ___3_format; int32_t L_4; L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5; L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL); V_0 = L_5; goto IL_0017; } IL_0017: { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0; return L_6; } } // System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*); static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*); static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) { typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(__this, ___0_desc); } // System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)"); _il2cpp_icall_func(__this, ___0_ret); } // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) { typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)"); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled) { marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0; marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1; marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2; marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3; marshaled.___isBaked_4 = static_cast(unmarshaled.___isBaked_4); } IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled) { int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0; unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0; unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0; int32_t unmarshaledocclusionMaskChannel_temp_1 = 0; unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1; unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1; int32_t unmarshaledlightmapBakeType_temp_2 = 0; unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2; unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2; int32_t unmarshaledmixedLightingMode_temp_3 = 0; unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3; unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3; bool unmarshaledisBaked_temp_4 = false; unmarshaledisBaked_temp_4 = static_cast(marshaled.___isBaked_4); unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4; } // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled) { marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0; marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1; marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2; marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3; marshaled.___isBaked_4 = static_cast(unmarshaled.___isBaked_4); } IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled) { int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0; unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0; unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0; int32_t unmarshaledocclusionMaskChannel_temp_1 = 0; unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1; unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1; int32_t unmarshaledlightmapBakeType_temp_2 = 0; unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2; unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2; int32_t unmarshaledmixedLightingMode_temp_3 = 0; unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3; unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3; bool unmarshaledisBaked_temp_4 = false; unmarshaledisBaked_temp_4 = static_cast(marshaled.___isBaked_4); unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4; } // Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Material UnityEngine.Skybox::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781 (Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* __this, const RuntimeMethod* method) { typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781_ftn) (Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441*); static Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()"); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MeshFilter::DontStripMeshFilter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method) { { return; } } // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method) { typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*); static MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()"); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method) { typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8 (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method) { typedef void (*MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*); static MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)"); _il2cpp_icall_func(__this, ___0_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_mCFBCF7F355A3BEB4B8E26BDC9C12E064E3EA1C71 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___4_camera, int32_t ___5_submeshIndex, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material; int32_t L_3 = ___3_layer; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___4_camera; int32_t L_5 = ___5_submeshIndex; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_6 = ___6_properties; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_DrawMesh_mDF8631D89FFD3121838EC9CF3758713FCABD1CAF(L_0, L_1, L_2, L_3, L_4, L_5, L_6, 1, (bool)1, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, 1, (LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*)NULL, NULL); return; } } // System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshInstanced_m427C1A183F3C36F8971E842D3783900820CFD1C6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___3_matrices, int32_t ___4_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, int32_t ___6_castShadows, bool ___7_receiveShadows, int32_t ___8_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___9_camera, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; int32_t L_1 = ___1_submeshIndex; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_material; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___3_matrices; int32_t L_4 = ___4_count; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = ___5_properties; int32_t L_6 = ___6_castShadows; bool L_7 = ___7_receiveShadows; int32_t L_8 = ___8_layer; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = ___9_camera; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, 1, (LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*)NULL, NULL); return; } } // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_m40706BC49C08ED49B05C595E1DDF687571EF8AE7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_screenRect; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_texture; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_DrawTexture_m5983DCE7C2E79EA60921E82A9378E00DBFB99CB9(L_0, L_1, L_2, (-1), NULL); return; } } // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL); return; } } // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mA6C58578771A39DA053832DB53A2221776D7FC02 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt; int32_t L_1 = ___1_mipLevel; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, L_1, (-1), 0, NULL); return; } } // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer; RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer; int32_t L_2 = ___2_mipLevel; int32_t L_3 = ___3_face; int32_t L_4 = ___4_depthSlice; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL); return; } } // System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0022; } } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt; NullCheck(L_3); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4; L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt; NullCheck(L_5); RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6; L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL); int32_t L_7 = ___1_mipLevel; int32_t L_8 = ___2_face; int32_t L_9 = ___3_depthSlice; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL); goto IL_0028; } IL_0022: { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL); } IL_0028: { return; } } // System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt; int32_t L_1 = ___1_mipLevel; int32_t L_2 = ___2_face; int32_t L_3 = ___3_depthSlice; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_m306EE635C15C8118A93D947A5183E5134B4EE718 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_src, int32_t ___1_srcElement, int32_t ___2_srcMip, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___3_dst, int32_t ___4_dstElement, int32_t ___5_dstMip, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_src; int32_t L_1 = ___1_srcElement; int32_t L_2 = ___2_srcMip; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___3_dst; int32_t L_4 = ___4_dstElement; int32_t L_5 = ___5_dstMip; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_CopyTexture_Slice_mC638309BAFF37CA855284DA5C6B78F5A83BAB6FF(L_0, L_1, L_2, L_3, L_4, L_5, NULL); return; } } // System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_mA6F9298621B0493A08483EF57028B66C93FFCBA8 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_src, int32_t ___1_srcElement, int32_t ___2_srcMip, int32_t ___3_srcX, int32_t ___4_srcY, int32_t ___5_srcWidth, int32_t ___6_srcHeight, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___7_dst, int32_t ___8_dstElement, int32_t ___9_dstMip, int32_t ___10_dstX, int32_t ___11_dstY, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_src; int32_t L_1 = ___1_srcElement; int32_t L_2 = ___2_srcMip; int32_t L_3 = ___3_srcX; int32_t L_4 = ___4_srcY; int32_t L_5 = ___5_srcWidth; int32_t L_6 = ___6_srcHeight; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_7 = ___7_dst; int32_t L_8 = ___8_dstElement; int32_t L_9 = ___9_dstMip; int32_t L_10 = ___10_dstX; int32_t L_11 = ___11_dstY; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_CopyTexture_Region_m6703654C79E667E8720B08D738A2BEA193D0847C(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, NULL); return; } } // System.Void UnityEngine.Graphics::DrawTextureImpl(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Rect,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTextureImpl_m651158AC7D47DF026D2B5CD1EF1808846371F72B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_sourceRect, int32_t ___3_leftBorder, int32_t ___4_rightBorder, int32_t ___5_topBorder, int32_t ___6_bottomBorder, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___7_color, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___8_mat, int32_t ___9_pass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD V_0; memset((&V_0), 0, sizeof(V_0)); { il2cpp_codegen_initobj((&V_0), sizeof(Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD)); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_screenRect; (&V_0)->___screenRect_0 = L_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___2_sourceRect; (&V_0)->___sourceRect_1 = L_1; int32_t L_2 = ___3_leftBorder; (&V_0)->___leftBorder_2 = L_2; int32_t L_3 = ___4_rightBorder; (&V_0)->___rightBorder_3 = L_3; int32_t L_4 = ___5_topBorder; (&V_0)->___topBorder_4 = L_4; int32_t L_5 = ___6_bottomBorder; (&V_0)->___bottomBorder_5 = L_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___7_color; (&V_0)->___color_10 = L_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7; L_7 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL); (&V_0)->___leftBorderColor_6 = L_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; L_8 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL); (&V_0)->___topBorderColor_8 = L_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9; L_9 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL); (&V_0)->___rightBorderColor_7 = L_9; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10; L_10 = Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline(NULL); (&V_0)->___bottomBorderColor_9 = L_10; int32_t L_11 = ___9_pass; (&V_0)->___pass_14 = L_11; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_12 = ___1_texture; (&V_0)->___texture_15 = L_12; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___texture_15), (void*)L_12); (&V_0)->___smoothCorners_13 = (bool)1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___8_mat; (&V_0)->___mat_16 = L_13; Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___mat_16), (void*)L_13); il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_DrawTexture_mE77C1541F911E0CEF8A9B7C9E3661A8393EFCD27((&V_0), NULL); return; } } // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Rect,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_mA5E49EC5583963007CBE71E2327C3A0DDBCFE862 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___2_sourceRect, int32_t ___3_leftBorder, int32_t ___4_rightBorder, int32_t ___5_topBorder, int32_t ___6_bottomBorder, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___7_mat, int32_t ___8_pass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0; memset((&V_0), 0, sizeof(V_0)); { Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&V_0), (uint8_t)((int32_t)128), (uint8_t)((int32_t)128), (uint8_t)((int32_t)128), (uint8_t)((int32_t)128), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_screenRect; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___2_sourceRect; int32_t L_3 = ___3_leftBorder; int32_t L_4 = ___4_rightBorder; int32_t L_5 = ___5_topBorder; int32_t L_6 = ___6_bottomBorder; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; L_8 = Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline(L_7, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9 = ___7_mat; int32_t L_10 = ___8_pass; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_DrawTextureImpl_m651158AC7D47DF026D2B5CD1EF1808846371F72B(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_8, L_9, L_10, NULL); return; } } // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_m0AD926789F632B0AF56D1DC92388A7CC2D826AAF (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, int32_t ___2_leftBorder, int32_t ___3_rightBorder, int32_t ___4_topBorder, int32_t ___5_bottomBorder, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___6_mat, int32_t ___7_pass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_screenRect; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_texture; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2; memset((&L_2), 0, sizeof(L_2)); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_2), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL); int32_t L_3 = ___2_leftBorder; int32_t L_4 = ___3_rightBorder; int32_t L_5 = ___4_topBorder; int32_t L_6 = ___5_bottomBorder; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_7 = ___6_mat; int32_t L_8 = ___7_pass; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_DrawTexture_mA5E49EC5583963007CBE71E2327C3A0DDBCFE862(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, NULL); return; } } // System.Void UnityEngine.Graphics::DrawTexture(UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Material,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawTexture_m5983DCE7C2E79EA60921E82A9378E00DBFB99CB9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_screenRect, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_texture, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_mat, int32_t ___3_pass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_screenRect; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_texture; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___2_mat; int32_t L_3 = ___3_pass; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_DrawTexture_m0AD926789F632B0AF56D1DC92388A7CC2D826AAF(L_0, L_1, 0, 0, 0, 0, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_mDF8631D89FFD3121838EC9CF3758713FCABD1CAF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, int32_t ___3_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___4_camera, int32_t ___5_submeshIndex, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, int32_t ___7_castShadows, bool ___8_receiveShadows, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___9_probeAnchor, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { int32_t L_0 = ___10_lightProbeUsage; if ((!(((uint32_t)L_0) == ((uint32_t)2)))) { goto IL_0010; } } { LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_1 = ___11_lightProbeProxyVolume; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_2; L_2 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0011; } IL_0010: { G_B3_0 = 0; } IL_0011: { V_0 = (bool)G_B3_0; bool L_3 = V_0; if (!L_3) { goto IL_0025; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD9E6133A11F47696D4E62AD543E1580B6ABE9EDF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD366AD5489DBE9F77A6451E09EC83A66FA0F6FF0)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMesh_mDF8631D89FFD3121838EC9CF3758713FCABD1CAF_RuntimeMethod_var))); } IL_0025: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = ___0_mesh; int32_t L_6 = ___5_submeshIndex; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___1_matrix; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = ___2_material; int32_t L_9 = ___3_layer; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = ___4_camera; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_11 = ___6_properties; int32_t L_12 = ___7_castShadows; bool L_13 = ___8_receiveShadows; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = ___9_probeAnchor; int32_t L_15 = ___10_lightProbeUsage; LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_16 = ___11_lightProbeProxyVolume; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_DrawMesh_mF402668A92387C5DA6C4984BFEACF16983649BD8(L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, NULL); return; } } // System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___3_matrices, int32_t ___4_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, int32_t ___6_castShadows, bool ___7_receiveShadows, int32_t ___8_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___9_camera, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; bool V_4 = false; bool V_5 = false; bool V_6 = false; bool V_7 = false; bool V_8 = false; int32_t G_B7_0 = 0; int32_t G_B18_0 = 0; int32_t G_B23_0 = 0; { bool L_0; L_0 = SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E(NULL); V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_2); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0BD0DCDF4AE3485E7A72879E18AE0FBE9F5E9E7B)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_0018: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___0_mesh; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_4; L_4 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_002e; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_6 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_6); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_002e: { int32_t L_7 = ___1_submeshIndex; if ((((int32_t)L_7) < ((int32_t)0))) { goto IL_0040; } } { int32_t L_8 = ___1_submeshIndex; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9 = ___0_mesh; NullCheck(L_9); int32_t L_10; L_10 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_9, NULL); G_B7_0 = ((((int32_t)((((int32_t)L_8) < ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0041; } IL_0040: { G_B7_0 = 1; } IL_0041: { V_2 = (bool)G_B7_0; bool L_11 = V_2; if (!L_11) { goto IL_0055; } } { ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_12 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_12); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral78F76DF76B8A73793F0A2DF2DF88F3744B64E7AD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7F1E93B57F4D39819CA0A6AF8351F76595A7CE42)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_0055: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___2_material; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_14; L_14 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); V_3 = L_14; bool L_15 = V_3; if (!L_15) { goto IL_006b; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_16); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_006b: { Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = ___2_material; NullCheck(L_17); bool L_18; L_18 = Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580(L_17, NULL); V_4 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0); bool L_19 = V_4; if (!L_19) { goto IL_0085; } } { InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_20 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var))); NullCheck(L_20); InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB647E12B1D81328C42C9D3281EE76E2D95B95F7E)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_20, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_0085: { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_21 = ___3_matrices; V_5 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_21) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_22 = V_5; if (!L_22) { goto IL_009a; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_23 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_23); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral508CD29D61D05D15F8238921DECD948008407FC3)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_009a: { int32_t L_24 = ___4_count; if ((((int32_t)L_24) < ((int32_t)0))) { goto IL_00b2; } } { int32_t L_25 = ___4_count; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_26 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_27 = ___3_matrices; NullCheck(L_27); int32_t L_28; L_28 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_26, ((int32_t)(((RuntimeArray*)L_27)->max_length)), NULL); G_B18_0 = ((((int32_t)L_25) > ((int32_t)L_28))? 1 : 0); goto IL_00b3; } IL_00b2: { G_B18_0 = 1; } IL_00b3: { V_6 = (bool)G_B18_0; bool L_29 = V_6; if (!L_29) { goto IL_00e0; } } { il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))); int32_t L_30 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))))->___kMaxDrawMeshInstanceCount_0; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_31 = ___3_matrices; NullCheck(L_31); int32_t L_32; L_32 = Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline(L_30, ((int32_t)(((RuntimeArray*)L_31)->max_length)), NULL); int32_t L_33 = L_32; RuntimeObject* L_34 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_33); String_t* L_35; L_35 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6FBBF71CAB1C021AB97045C16F58D7D83B506A3)), L_34, NULL); ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_36 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_36); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_36, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07624473F417C06C74D59C64840A1532FCE2C626)), L_35, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_36, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_00e0: { int32_t L_37 = ___10_lightProbeUsage; if ((!(((uint32_t)L_37) == ((uint32_t)2)))) { goto IL_00ef; } } { LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_38 = ___11_lightProbeProxyVolume; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_39; L_39 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_38, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B23_0 = ((int32_t)(L_39)); goto IL_00f0; } IL_00ef: { G_B23_0 = 0; } IL_00f0: { V_7 = (bool)G_B23_0; bool L_40 = V_7; if (!L_40) { goto IL_0106; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_41 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_41); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_41, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD9E6133A11F47696D4E62AD543E1580B6ABE9EDF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD366AD5489DBE9F77A6451E09EC83A66FA0F6FF0)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_41, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mA0B0EAC10AC6D601552229CD89CA885E3437E70F_RuntimeMethod_var))); } IL_0106: { int32_t L_42 = ___4_count; V_8 = (bool)((((int32_t)L_42) > ((int32_t)0))? 1 : 0); bool L_43 = V_8; if (!L_43) { goto IL_012b; } } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_44 = ___0_mesh; int32_t L_45 = ___1_submeshIndex; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_46 = ___2_material; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_47 = ___3_matrices; int32_t L_48 = ___4_count; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_49 = ___5_properties; int32_t L_50 = ___6_castShadows; bool L_51 = ___7_receiveShadows; int32_t L_52 = ___8_layer; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_53 = ___9_camera; int32_t L_54 = ___10_lightProbeUsage; LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_55 = ___11_lightProbeProxyVolume; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_DrawMeshInstanced_m8C7130C212C05865D9D1C1D5FF7FF21CD76FDF38(L_44, L_45, L_46, L_47, L_48, L_49, L_50, L_51, L_52, L_53, L_54, L_55, NULL); } IL_012b: { return; } } // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) { typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) (); static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48 (const RuntimeMethod* method) { typedef int32_t (*Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48_ftn) (); static Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_get_activeTier_m01A0E4872481E4851EB57957BA4AE17BF1257C48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::get_activeTier()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_GetPreserveFramebufferAlpha_m5150D2F8AF404277D45717CE86D98B570BBE876C (const RuntimeMethod* method) { typedef bool (*Graphics_GetPreserveFramebufferAlpha_m5150D2F8AF404277D45717CE86D98B570BBE876C_ftn) (); static Graphics_GetPreserveFramebufferAlpha_m5150D2F8AF404277D45717CE86D98B570BBE876C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_GetPreserveFramebufferAlpha_m5150D2F8AF404277D45717CE86D98B570BBE876C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::GetPreserveFramebufferAlpha()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_mCB9E42855D0544B90D7CBB454DBAE09DDD1D5E5A (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); bool L_0; L_0 = Graphics_GetPreserveFramebufferAlpha_m5150D2F8AF404277D45717CE86D98B570BBE876C(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_GetMinOpenGLESVersion_m4935B5F33FF8B0AAC4B15E9A350354F2F33BFFE3 (const RuntimeMethod* method) { typedef int32_t (*Graphics_GetMinOpenGLESVersion_m4935B5F33FF8B0AAC4B15E9A350354F2F33BFFE3_ftn) (); static Graphics_GetMinOpenGLESVersion_m4935B5F33FF8B0AAC4B15E9A350354F2F33BFFE3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_GetMinOpenGLESVersion_m4935B5F33FF8B0AAC4B15E9A350354F2F33BFFE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::GetMinOpenGLESVersion()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_mADC8BC40E8739E8EC1C52215CC3C3E06EC2E8792 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); int32_t L_0; L_0 = Graphics_GetMinOpenGLESVersion_m4935B5F33FF8B0AAC4B15E9A350354F2F33BFFE3(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Graphics::Internal_SetNullRT() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) { typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) (); static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()"); _il2cpp_icall_func(); } // System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___2_mip; int32_t L_1 = ___3_face; int32_t L_2 = ___4_depthSlice; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Slice_mC638309BAFF37CA855284DA5C6B78F5A83BAB6FF (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_src, int32_t ___1_srcElement, int32_t ___2_srcMip, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___3_dst, int32_t ___4_dstElement, int32_t ___5_dstMip, const RuntimeMethod* method) { typedef void (*Graphics_CopyTexture_Slice_mC638309BAFF37CA855284DA5C6B78F5A83BAB6FF_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t); static Graphics_CopyTexture_Slice_mC638309BAFF37CA855284DA5C6B78F5A83BAB6FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_CopyTexture_Slice_mC638309BAFF37CA855284DA5C6B78F5A83BAB6FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)"); _il2cpp_icall_func(___0_src, ___1_srcElement, ___2_srcMip, ___3_dst, ___4_dstElement, ___5_dstMip); } // System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Region_m6703654C79E667E8720B08D738A2BEA193D0847C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_src, int32_t ___1_srcElement, int32_t ___2_srcMip, int32_t ___3_srcX, int32_t ___4_srcY, int32_t ___5_srcWidth, int32_t ___6_srcHeight, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___7_dst, int32_t ___8_dstElement, int32_t ___9_dstMip, int32_t ___10_dstX, int32_t ___11_dstY, const RuntimeMethod* method) { typedef void (*Graphics_CopyTexture_Region_m6703654C79E667E8720B08D738A2BEA193D0847C_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, int32_t, int32_t); static Graphics_CopyTexture_Region_m6703654C79E667E8720B08D738A2BEA193D0847C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_CopyTexture_Region_m6703654C79E667E8720B08D738A2BEA193D0847C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)"); _il2cpp_icall_func(___0_src, ___1_srcElement, ___2_srcMip, ___3_srcX, ___4_srcY, ___5_srcWidth, ___6_srcHeight, ___7_dst, ___8_dstElement, ___9_dstMip, ___10_dstX, ___11_dstY); } // System.Void UnityEngine.Graphics::Internal_DrawTexture(UnityEngine.Internal_DrawTextureArguments&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawTexture_mE77C1541F911E0CEF8A9B7C9E3661A8393EFCD27 (Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD* ___0_args, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawTexture_mE77C1541F911E0CEF8A9B7C9E3661A8393EFCD27_ftn) (Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD*); static Graphics_Internal_DrawTexture_mE77C1541F911E0CEF8A9B7C9E3661A8393EFCD27_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawTexture_mE77C1541F911E0CEF8A9B7C9E3661A8393EFCD27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawTexture(UnityEngine.Internal_DrawTextureArguments&)"); _il2cpp_icall_func(___0_args); } // System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_mF402668A92387C5DA6C4984BFEACF16983649BD8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___2_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___5_camera, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, int32_t ___7_castShadows, bool ___8_receiveShadows, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___9_probeAnchor, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_mesh; int32_t L_1 = ___1_submeshIndex; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___3_material; int32_t L_3 = ___4_layer; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___5_camera; MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = ___6_properties; int32_t L_6 = ___7_castShadows; bool L_7 = ___8_receiveShadows; Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = ___9_probeAnchor; int32_t L_9 = ___10_lightProbeUsage; LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_10 = ___11_lightProbeProxyVolume; il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); Graphics_Internal_DrawMesh_Injected_m6601B70AD4B87DE401CF7A03839E81BA6DB7E52E(L_0, L_1, (&___2_matrix), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL); return; } } // System.Void UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshInstanced_m8C7130C212C05865D9D1C1D5FF7FF21CD76FDF38 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___2_material, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___3_matrices, int32_t ___4_count, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___5_properties, int32_t ___6_castShadows, bool ___7_receiveShadows, int32_t ___8_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___9_camera, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawMeshInstanced_m8C7130C212C05865D9D1C1D5FF7FF21CD76FDF38_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, bool, int32_t, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*); static Graphics_Internal_DrawMeshInstanced_m8C7130C212C05865D9D1C1D5FF7FF21CD76FDF38_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawMeshInstanced_m8C7130C212C05865D9D1C1D5FF7FF21CD76FDF38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)"); _il2cpp_icall_func(___0_mesh, ___1_submeshIndex, ___2_material, ___3_matrices, ___4_count, ___5_properties, ___6_castShadows, ___7_receiveShadows, ___8_layer, ___9_camera, ___10_lightProbeUsage, ___11_lightProbeProxyVolume); } // System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___0_buffer, const RuntimeMethod* method) { typedef void (*Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*); static Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_ExecuteCommandBuffer_mE7D922583404AB08A25C1413A3EA9F6B0D2F16B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)"); _il2cpp_icall_func(___0_buffer); } // System.Void UnityEngine.Graphics::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0; L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL); ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0; return; } } // System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) { typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t); static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)"); _il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice); } // System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_Injected_m6601B70AD4B87DE401CF7A03839E81BA6DB7E52E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mesh, int32_t ___1_submeshIndex, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_matrix, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___3_material, int32_t ___4_layer, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___5_camera, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___6_properties, int32_t ___7_castShadows, bool ___8_receiveShadows, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___9_probeAnchor, int32_t ___10_lightProbeUsage, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___11_lightProbeProxyVolume, const RuntimeMethod* method) { typedef void (*Graphics_Internal_DrawMesh_Injected_m6601B70AD4B87DE401CF7A03839E81BA6DB7E52E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, bool, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*); static Graphics_Internal_DrawMesh_Injected_m6601B70AD4B87DE401CF7A03839E81BA6DB7E52E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Graphics_Internal_DrawMesh_Injected_m6601B70AD4B87DE401CF7A03839E81BA6DB7E52E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)"); _il2cpp_icall_func(___0_mesh, ___1_submeshIndex, ___2_matrix, ___3_material, ___4_layer, ___5_camera, ___6_properties, ___7_castShadows, ___8_receiveShadows, ___9_probeAnchor, ___10_lightProbeUsage, ___11_lightProbeProxyVolume); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.Resolution::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0; int32_t L_2 = __this->___m_Width_0; int32_t L_3 = L_2; RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_4); (L_1)->SetAt(static_cast(0), (RuntimeObject*)L_4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1; int32_t L_6 = __this->___m_Height_1; int32_t L_7 = L_6; RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_8); (L_5)->SetAt(static_cast(1), (RuntimeObject*)L_8); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5; int32_t L_10 = __this->___m_RefreshRate_2; int32_t L_11 = L_10; RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11); NullCheck(L_9); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAt(static_cast(2), (RuntimeObject*)L_12); String_t* L_13; L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL); V_0 = L_13; goto IL_003e; } IL_003e: { String_t* L_14 = V_0; return L_14; } } IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshal_pinvoke(const Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD& unmarshaled, Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_pinvoke& marshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } IL2CPP_EXTERN_C void Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshal_pinvoke_back(const Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_pinvoke& marshaled, Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD& unmarshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshal_pinvoke_cleanup(Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshal_com(const Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD& unmarshaled, Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_com& marshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } IL2CPP_EXTERN_C void Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshal_com_back(const Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_com& marshaled, Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD& unmarshaled) { Exception_t* ___texture_15Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'texture' of type 'Internal_DrawTextureArguments': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___texture_15Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Internal_DrawTextureArguments IL2CPP_EXTERN_C void Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshal_com_cleanup(Internal_DrawTextureArguments_t90CA68F41AF546B63FA02B9EF8D37F641FA26FFD_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowmaskMode_mE3ACF9903A2D347AA58E8CCFC90CAF9B3CCEDC18 (const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_shadowmaskMode_mE3ACF9903A2D347AA58E8CCFC90CAF9B3CCEDC18_ftn) (); static QualitySettings_get_shadowmaskMode_mE3ACF9903A2D347AA58E8CCFC90CAF9B3CCEDC18_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_shadowmaskMode_mE3ACF9903A2D347AA58E8CCFC90CAF9B3CCEDC18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowmaskMode()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_m0F1D9979392C140D248C6C3736F882A5A5C860E4 (int32_t ___0_value, const RuntimeMethod* method) { typedef void (*QualitySettings_set_vSyncCount_m0F1D9979392C140D248C6C3736F882A5A5C860E4_ftn) (int32_t); static QualitySettings_set_vSyncCount_m0F1D9979392C140D248C6C3736F882A5A5C860E4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_set_vSyncCount_m0F1D9979392C140D248C6C3736F882A5A5C860E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_vSyncCount(System.Int32)"); _il2cpp_icall_func(___0_value); } // System.Int32 UnityEngine.QualitySettings::get_antiAliasing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516 (const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516_ftn) (); static QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_antiAliasing_m71FB82E1C9D9923D313430621C898008D967F516_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_antiAliasing()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_mBC4220AF5820137CFEBB38155D4CCD12822E2C7E (int32_t ___0_value, const RuntimeMethod* method) { typedef void (*QualitySettings_set_antiAliasing_mBC4220AF5820137CFEBB38155D4CCD12822E2C7E_ftn) (int32_t); static QualitySettings_set_antiAliasing_mBC4220AF5820137CFEBB38155D4CCD12822E2C7E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_set_antiAliasing_mBC4220AF5820137CFEBB38155D4CCD12822E2C7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)"); _il2cpp_icall_func(___0_value); } // System.Boolean UnityEngine.QualitySettings::get_billboardsFaceCameraPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_billboardsFaceCameraPosition_mBD6743125AB1B58E759F6F069007AE25C2F37166 (const RuntimeMethod* method) { typedef bool (*QualitySettings_get_billboardsFaceCameraPosition_mBD6743125AB1B58E759F6F069007AE25C2F37166_ftn) (); static QualitySettings_get_billboardsFaceCameraPosition_mBD6743125AB1B58E759F6F069007AE25C2F37166_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_billboardsFaceCameraPosition_mBD6743125AB1B58E759F6F069007AE25C2F37166_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maxQueuedFrames_m1BCE00B1B5AE484DDF24269BE0238F1C6F4FE979 (const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_maxQueuedFrames_m1BCE00B1B5AE484DDF24269BE0238F1C6F4FE979_ftn) (); static QualitySettings_get_maxQueuedFrames_m1BCE00B1B5AE484DDF24269BE0238F1C6F4FE979_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_maxQueuedFrames_m1BCE00B1B5AE484DDF24269BE0238F1C6F4FE979_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_maxQueuedFrames()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method) { typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) (); static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ImageEffectAllowedInSceneView::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectAllowedInSceneView__ctor_m7EC9C3FF3D949C81ADF51C5E4D6B95D8AD543AC4 (ImageEffectAllowedInSceneView_t1F7C90CBB9520B45DE7107D93DFBF513A2A11AD8* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.RenderSettings::get_fog() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_m87814749CD5F30BC596A3E5245C5820BEEEFFB86 (const RuntimeMethod* method) { typedef bool (*RenderSettings_get_fog_m87814749CD5F30BC596A3E5245C5820BEEEFFB86_ftn) (); static RenderSettings_get_fog_m87814749CD5F30BC596A3E5245C5820BEEEFFB86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_fog_m87814749CD5F30BC596A3E5245C5820BEEEFFB86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fog()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientSkyColor_m089A110BA41A3BB91D426FCCA0E6C649D0443B5E (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { RenderSettings_get_ambientSkyColor_Injected_m677219F7009148BF99445368346BD5F19D7D3BF8((&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientEquatorColor_m20FF44AB81B9CD93DAFBBFA073E30F66EC4463C0 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { RenderSettings_get_ambientEquatorColor_Injected_m7357F1426269BD9B8366ACA4DB68D2D3DA2CAA9C((&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientGroundColor_m518E42661D0759B9FA4EF5E24D3263DF6C7077C7 (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { RenderSettings_get_ambientGroundColor_Injected_m892DD30C09F65AEAF04E63E798EB5CD303725F86((&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_subtractiveShadowColor_m38589C45E2DB6DBA9DC96BDE7729171E0199B51C (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { RenderSettings_get_subtractiveShadowColor_Injected_mA284B1B0D8D0AAFB461FD80F38C5D345439F73F2((&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // UnityEngine.Material UnityEngine.RenderSettings::get_skybox() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderSettings_get_skybox_m1738CCDBAFAA20797D174DB97066440B10FBCE6F (const RuntimeMethod* method) { typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*RenderSettings_get_skybox_m1738CCDBAFAA20797D174DB97066440B10FBCE6F_ftn) (); static RenderSettings_get_skybox_m1738CCDBAFAA20797D174DB97066440B10FBCE6F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_skybox_m1738CCDBAFAA20797D174DB97066440B10FBCE6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()"); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Light UnityEngine.RenderSettings::get_sun() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* RenderSettings_get_sun_m5D3CDD2B31B8F48F77D5DC3830E3BB67A44869EC (const RuntimeMethod* method) { typedef Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* (*RenderSettings_get_sun_m5D3CDD2B31B8F48F77D5DC3830E3BB67A44869EC_ftn) (); static RenderSettings_get_sun_m5D3CDD2B31B8F48F77D5DC3830E3BB67A44869EC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_sun_m5D3CDD2B31B8F48F77D5DC3830E3BB67A44869EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_sun()"); Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 RenderSettings_get_ambientProbe_m5C2414022D3D759F89B4B0ECCB76F8E0B78C085C (const RuntimeMethod* method) { SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 V_0; memset((&V_0), 0, sizeof(V_0)); { RenderSettings_get_ambientProbe_Injected_mE75BD638BD23CCB937FB304B377F074559C7D585((&V_0), NULL); SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_0 = V_0; return L_0; } } // System.Single UnityEngine.RenderSettings::get_reflectionIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m6476AC75EE6680098EB016C290EFB415CE4A1BBB (const RuntimeMethod* method) { typedef float (*RenderSettings_get_reflectionIntensity_m6476AC75EE6680098EB016C290EFB415CE4A1BBB_ftn) (); static RenderSettings_get_reflectionIntensity_m6476AC75EE6680098EB016C290EFB415CE4A1BBB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_reflectionIntensity_m6476AC75EE6680098EB016C290EFB415CE4A1BBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_reflectionIntensity()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m677219F7009148BF99445368346BD5F19D7D3BF8 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientSkyColor_Injected_m677219F7009148BF99445368346BD5F19D7D3BF8_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static RenderSettings_get_ambientSkyColor_Injected_m677219F7009148BF99445368346BD5F19D7D3BF8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientSkyColor_Injected_m677219F7009148BF99445368346BD5F19D7D3BF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m7357F1426269BD9B8366ACA4DB68D2D3DA2CAA9C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientEquatorColor_Injected_m7357F1426269BD9B8366ACA4DB68D2D3DA2CAA9C_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static RenderSettings_get_ambientEquatorColor_Injected_m7357F1426269BD9B8366ACA4DB68D2D3DA2CAA9C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientEquatorColor_Injected_m7357F1426269BD9B8366ACA4DB68D2D3DA2CAA9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m892DD30C09F65AEAF04E63E798EB5CD303725F86 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientGroundColor_Injected_m892DD30C09F65AEAF04E63E798EB5CD303725F86_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static RenderSettings_get_ambientGroundColor_Injected_m892DD30C09F65AEAF04E63E798EB5CD303725F86_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientGroundColor_Injected_m892DD30C09F65AEAF04E63E798EB5CD303725F86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_mA284B1B0D8D0AAFB461FD80F38C5D345439F73F2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderSettings_get_subtractiveShadowColor_Injected_mA284B1B0D8D0AAFB461FD80F38C5D345439F73F2_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static RenderSettings_get_subtractiveShadowColor_Injected_mA284B1B0D8D0AAFB461FD80F38C5D345439F73F2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_subtractiveShadowColor_Injected_mA284B1B0D8D0AAFB461FD80F38C5D345439F73F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_mE75BD638BD23CCB937FB304B377F074559C7D585 (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* ___0_ret, const RuntimeMethod* method) { typedef void (*RenderSettings_get_ambientProbe_Injected_mE75BD638BD23CCB937FB304B377F074559C7D585_ftn) (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*); static RenderSettings_get_ambientProbe_Injected_mE75BD638BD23CCB937FB304B377F074559C7D585_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RenderSettings_get_ambientProbe_Injected_mE75BD638BD23CCB937FB304B377F074559C7D585_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)"); _il2cpp_icall_func(___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL; Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL; { Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0; Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0012; } IL_000b: { CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source; NullCheck(G_B2_0); Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL); } IL_0012: { return; } } // System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL; Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL; { Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1; Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000b; } } { goto IL_0012; } IL_000b: { CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source; NullCheck(G_B2_0); Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL); } IL_0012: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RenderTextureDescriptor::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmipCountU3Ek__BackingField_4 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->____graphicsFormat_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_value; __this->____graphicsFormat_5 = L_0; int32_t L_1 = ___0_value; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_2; L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL); int32_t L_3; L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL); RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CstencilFormatU3Ek__BackingField_6 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline(_thisAdjusted, ___0_value, method); } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method); } // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetRenderTextureFormat_mA538222F90B6079E95ADA1DFB3DDDA740B27D8D5(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___0_value; bool L_1; L_1 = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_0, L_1, NULL); V_0 = L_2; int32_t L_3 = V_0; int32_t L_4; L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { int32_t L_0; L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); bool L_1; L_1 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0; L_0 = RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF(__this, NULL); bool L_1 = ___0_value; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_2; L_2 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_0, L_1, NULL); RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0; L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL); il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; int32_t L_1; L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL); int32_t L_2; L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL); RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method); } // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CshadowSamplingModeU3Ek__BackingField_9; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method); } // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10; return L_0; } } IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CvrUsageU3Ek__BackingField_10 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmemorylessU3Ek__BackingField_12 = L_0; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D(__this, L_0, L_1, 7, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1(_thisAdjusted, ___0_width, ___1_height, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, const RuntimeMethod* method) { { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_colorFormat; RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B(__this, L_0, L_1, L_2, 0, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_colorFormat; int32_t L_3 = ___3_depthBufferBits; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthBufferBits, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_colorFormat; int32_t L_3 = ___3_depthBufferBits; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthBufferBits, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = ___2_colorFormat; il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var); int32_t L_1; L_1 = GraphicsFormatUtility_GetGraphicsFormat_mB9E291EB1EC96594074112E54A7B9CAC20FC7BFA(L_0, (bool)0, NULL); V_0 = L_1; int32_t L_2 = ___0_width; int32_t L_3 = ___1_height; int32_t L_4 = V_0; int32_t L_5; L_5 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_4, 4, NULL); int32_t L_6 = ___3_depthBufferBits; int32_t L_7 = ___4_mipCount; RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_8; memset((&L_8), 0, sizeof(L_8)); RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F((&L_8), L_2, L_3, L_5, L_6, L_7, /*hidden argument*/NULL); *(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*)__this = L_8; return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthBufferBits, ___4_mipCount, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46)); __this->____flags_11 = ((int32_t)130); int32_t L_0 = ___0_width; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL); int32_t L_1 = ___1_height; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL); int32_t L_2 = ___2_colorFormat; RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL); int32_t L_3 = ___3_depthBufferBits; int32_t L_4 = ___2_colorFormat; int32_t L_5; L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL); RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_5, NULL); int32_t L_6 = ___4_mipCount; RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_6, NULL); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL); RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL); RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthBufferBits, int32_t ___4_mipCount, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthBufferBits, ___4_mipCount, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { int32_t L_0 = ___0_width; int32_t L_1 = ___1_height; int32_t L_2 = ___2_colorFormat; int32_t L_3 = ___3_depthStencilFormat; il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var); int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4; RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method); } // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) { { il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46)); __this->____flags_11 = ((int32_t)130); int32_t L_0 = ___0_width; RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL); int32_t L_1 = ___1_height; RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL); RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL); RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL); int32_t L_2 = ___2_colorFormat; RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL); int32_t L_3 = ___3_depthStencilFormat; RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL); int32_t L_4 = ___4_mipCount; RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL); RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL); RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL); RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL); RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method); } // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___0_value; V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { int32_t L_2 = __this->____flags_11; int32_t L_3 = ___1_flag; __this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3)); goto IL_0029; } IL_0018: { int32_t L_4 = __this->____flags_11; int32_t L_5 = ___1_flag; __this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5)))); } IL_0029: { return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, 1, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, 2, NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)16), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)2048), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = __this->____flags_11; V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&((int32_t)1024)))) <= ((uint32_t)0)))? 1 : 0); goto IL_0013; } IL_0013: { bool L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL); return; } } IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method) { RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0; } IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled) { intptr_t unmarshaledm_CachedPtr_temp_0; memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0)); unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled) { marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0; } IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled) { intptr_t unmarshaledm_CachedPtr_temp_0; memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0)); unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0; unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.LightProbes IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled) { } // System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4; V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4; NullCheck(L_2); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL); } IL_0018: { return; } } // System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5; V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5; NullCheck(L_2); Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL); } IL_0018: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___1_values; V_0 = (bool)((((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var))); } IL_0014: { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___1_values; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var))); } IL_0028: { SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = ___1_values; NullCheck(L_6); int32_t L_7 = ___2_count; V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var))); } IL_003d: { int32_t L_10 = ___0_name; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_11 = ___1_values; int32_t L_12 = ___2_count; MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360(__this, L_10, L_11, L_12, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values; V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var))); } IL_0014: { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var))); } IL_0028: { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values; NullCheck(L_6); int32_t L_7 = ___2_count; V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var))); } IL_003d: { int32_t L_10 = ___0_name; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values; int32_t L_12 = ___2_count; MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = ___1_values; V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var))); } IL_0014: { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___1_values; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var))); } IL_0028: { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6 = ___1_values; NullCheck(L_6); int32_t L_7 = ___2_count; V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var))); } IL_003d: { int32_t L_10 = ___0_name; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_11 = ___1_values; int32_t L_12 = ___2_count; MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A(__this, L_10, L_11, L_12, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL); __this->___m_Ptr_0 = L_0; return; } } // System.Void UnityEngine.MaterialPropertyBlock::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000b: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL); goto IL_0013; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0013: { return; } } // System.Void UnityEngine.MaterialPropertyBlock::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->___m_Ptr_0; MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL); intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_5; } IL_002e: { il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetInt_m5C415E420E7C21154F1B034C6141C7D094CF40F9 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); int32_t L_2 = ___1_value; MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_1, ((float)L_2), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetInt_mB07015BD8FF1A7D2FF70D7FB89C0FDFAE06B86F8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; int32_t L_1 = ___1_value; MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, ((float)L_1), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m49458EDC57C2B431D765FE7414F18918AD619888 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); float L_2 = ___1_value; MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; float L_1 = ___1_value; MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_mB3D0FFCCDFF9D78447719F25DB8C1AFCB12B8BD5 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_value; MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value; MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrix_mB07C5C1539AACE5683720A013B1A44C0D1895910 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_value; MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value; MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_mA7A6CA3D349E117CEA635266F987E4BAFB91F6A2 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___1_value, int32_t ___2_element, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = ___1_value; int32_t L_2 = ___2_element; MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C(__this, L_0, L_1, L_2, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.String,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArray_mB5CC5932A09B2DA4FD9F8F9021C6229AC77FC314 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = ___1_values; SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___1_values; NullCheck(L_3); MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.String,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_mDC5BF3B57E7CA9F6A9FEE566B5A47ED3F14AFDFA (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values; NullCheck(L_3); MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values; NullCheck(L_2); MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.String,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArray_m804373A3E7B1D31A4ACD522186ADAD4EF91F93DB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___1_values; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___1_values; NullCheck(L_3); MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float); static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_name; MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_name; MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___1_value, int32_t ___2_element, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t); static MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)"); _il2cpp_icall_func(__this, ___0_name, ___1_value, ___2_element); } // System.Void UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t); static MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count); } // System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t); static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count); } // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t); static MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count); } // System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) { typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) (); static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t); static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)"); _il2cpp_icall_func(___0_mpb); } // System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool); static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)"); _il2cpp_icall_func(__this, ___0_keepMemory); } // System.Void UnityEngine.MaterialPropertyBlock::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) { { MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL); return; } } // System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) { typedef void (*MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.Screen::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method) { typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) (); static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.Screen::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method) { typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) (); static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Screen::get_dpi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method) { typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) (); static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279 (const RuntimeMethod* method) { typedef int32_t (*Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn) (); static Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_mA6B22A441187D50831B2B18CA48A8F64BD1BD89E (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Screen_GetScreenOrientation_m7F30F42A44A2F87CE02F0D95DD1664AEEDDD8279(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.Screen::get_fullScreen() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method) { typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) (); static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rect UnityEngine.Screen::get_safeArea() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Screen_get_safeArea_m2ADAD6C36CC5DB40CC2DAD300DD1DF7CA4DF2525 (const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { Screen_get_safeArea_Injected_m640AF525EB7C9F73CE34BA0B4B0BE2AA80AA53FF((&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_m640AF525EB7C9F73CE34BA0B4B0BE2AA80AA53FF (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) { typedef void (*Screen_get_safeArea_Injected_m640AF525EB7C9F73CE34BA0B4B0BE2AA80AA53FF_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Screen_get_safeArea_Injected_m640AF525EB7C9F73CE34BA0B4B0BE2AA80AA53FF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Screen_get_safeArea_Injected_m640AF525EB7C9F73CE34BA0B4B0BE2AA80AA53FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Shader UnityEngine.Shader::Find(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var); ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0; L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL); String_t* L_1 = ___0_name; NullCheck(L_0); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2; L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(5 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1); return L_2; } } // System.Boolean UnityEngine.Shader::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method) { typedef bool (*Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*); static Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD (String_t* ___0_value, const RuntimeMethod* method) { typedef void (*Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD_ftn) (String_t*); static Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_set_globalRenderPipeline_m94D03561A2BBC3FBFDF8078F3F35ECBE20AD41FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_globalRenderPipeline(System.String)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Shader::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m2449D6D86962FA7F5D1ED2B165EF63B019CBCCF1 (String_t* ___0_keyword, const RuntimeMethod* method) { typedef void (*Shader_EnableKeyword_m2449D6D86962FA7F5D1ED2B165EF63B019CBCCF1_ftn) (String_t*); static Shader_EnableKeyword_m2449D6D86962FA7F5D1ED2B165EF63B019CBCCF1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_EnableKeyword_m2449D6D86962FA7F5D1ED2B165EF63B019CBCCF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::EnableKeyword(System.String)"); _il2cpp_icall_func(___0_keyword); } // System.Void UnityEngine.Shader::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88 (String_t* ___0_keyword, const RuntimeMethod* method) { typedef void (*Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88_ftn) (String_t*); static Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_DisableKeyword_m20FCB3643CD53D86E46DA431DA971E59D49DAF88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeyword(System.String)"); _il2cpp_icall_func(___0_keyword); } // System.Int32 UnityEngine.Shader::TagToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method) { typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*); static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___0_name); return icallRetVal; } // System.Int32 UnityEngine.Shader::PropertyToID(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) { typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*); static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(___0_name); return icallRetVal; } // System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m54A7F7D86FB108C1F6FE65D6A01CC2D64B1983CF (int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_name; Shader_SetGlobalVectorImpl_Injected_mE9F4D2EC17EB6743288B9EC5E10154DB10A8BC31(L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_m5AF05EAF47E9AFFFDF1F276FBD88A3CE8A2C6610 (int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_name; Shader_SetGlobalMatrixImpl_Injected_m21AB20A187390649F6C82E2FC71816C93A68B11C(L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_m8896C7E8096A62415DFA6AE12B46A5FAC247E6F8 (int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalTextureImpl_m8896C7E8096A62415DFA6AE12B46A5FAC247E6F8_ftn) (int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Shader_SetGlobalTextureImpl_m8896C7E8096A62415DFA6AE12B46A5FAC247E6F8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalTextureImpl_m8896C7E8096A62415DFA6AE12B46A5FAC247E6F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)"); _il2cpp_icall_func(___0_name, ___1_value); } // System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m2154E2FDBDFFDA3444EA0AD4F29E7624E6350080 (int32_t ___0_name, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalConstantBufferImpl_m2154E2FDBDFFDA3444EA0AD4F29E7624E6350080_ftn) (int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t); static Shader_SetGlobalConstantBufferImpl_m2154E2FDBDFFDA3444EA0AD4F29E7624E6350080_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalConstantBufferImpl_m2154E2FDBDFFDA3444EA0AD4F29E7624E6350080_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)"); _il2cpp_icall_func(___0_name, ___1_value, ___2_offset, ___3_size); } // System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_mDC5F45B008D44A2C8BF6D450CFE8B58B847C8190 (int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value; Shader_SetGlobalVectorImpl_m54A7F7D86FB108C1F6FE65D6A01CC2D64B1983CF(L_0, L_1, NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m07EF500ECA39770CC4758EA22861E6B4058CA6AE (int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL); Shader_SetGlobalVectorImpl_m54A7F7D86FB108C1F6FE65D6A01CC2D64B1983CF(L_0, L_2, NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_m0C090D490EFE899D81C19D4BC7BF36CFFB721C18 (String_t* ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_value; Shader_SetGlobalMatrixImpl_m5AF05EAF47E9AFFFDF1F276FBD88A3CE8A2C6610(L_1, L_2, NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m6DAEF0F184187427D0B7EE64827BD95A482CC09C (int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value; Shader_SetGlobalTextureImpl_m8896C7E8096A62415DFA6AE12B46A5FAC247E6F8(L_0, L_1, NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_mCC464EDCA5495147066F0C1C701B732D09B50EFA (int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___1_value; int32_t L_2 = ___2_offset; int32_t L_3 = ___3_size; Shader_SetGlobalConstantBufferImpl_m2154E2FDBDFFDA3444EA0AD4F29E7624E6350080(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Shader::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); return; } } // System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_mE9F4D2EC17EB6743288B9EC5E10154DB10A8BC31 (int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalVectorImpl_Injected_mE9F4D2EC17EB6743288B9EC5E10154DB10A8BC31_ftn) (int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static Shader_SetGlobalVectorImpl_Injected_mE9F4D2EC17EB6743288B9EC5E10154DB10A8BC31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalVectorImpl_Injected_mE9F4D2EC17EB6743288B9EC5E10154DB10A8BC31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)"); _il2cpp_icall_func(___0_name, ___1_value); } // System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_Injected_m21AB20A187390649F6C82E2FC71816C93A68B11C (int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) { typedef void (*Shader_SetGlobalMatrixImpl_Injected_m21AB20A187390649F6C82E2FC71816C93A68B11C_ftn) (int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Shader_SetGlobalMatrixImpl_Injected_m21AB20A187390649F6C82E2FC71816C93A68B11C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Shader_SetGlobalMatrixImpl_Injected_m21AB20A187390649F6C82E2FC71816C93A68B11C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_name, ___1_value); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) { typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*); static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)"); _il2cpp_icall_func(___0_self, ___1_shader); } // System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) { typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)"); _il2cpp_icall_func(___0_self, ___1_source); } // System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) { typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)"); _il2cpp_icall_func(___0_self); } // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader; Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL); return; } } // System.Void UnityEngine.Material::.ctor(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source; Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL); return; } } // System.Void UnityEngine.Material::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL); Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL); return; } } // UnityEngine.Shader UnityEngine.Material::get_shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()"); Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Material::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_m5C32DEBB215FF9EE35E7B575297D8C2F29CC2A2D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { int32_t L_0; L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)256), NULL); V_0 = L_0; int32_t L_1 = V_0; V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0023; } } { int32_t L_3 = V_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_value; Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A(__this, L_3, L_4, NULL); goto IL_0030; } IL_0023: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_value; Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, NULL); } IL_0030: { return; } } // UnityEngine.Texture UnityEngine.Material::get_mainTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL; { int32_t L_0; L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL); V_0 = L_0; int32_t L_1 = V_0; V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0022; } } { int32_t L_3 = V_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4; L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL); V_2 = L_4; goto IL_0030; } IL_0022: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5; L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL); V_2 = L_5; goto IL_0030; } IL_0030: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2; return L_6; } } // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; { int32_t L_0; L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL); V_0 = L_0; int32_t L_1 = V_0; V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0023; } } { int32_t L_3 = V_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_value; Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD(__this, L_3, L_4, NULL); goto IL_0030; } IL_0023: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5 = ___0_value; Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, NULL); } IL_0030: { return; } } // System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) { typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t); static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag); return icallRetVal; } // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) { typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t); static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID); return icallRetVal; } // System.Boolean UnityEngine.Material::HasProperty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); bool L_2; L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Material::get_renderQueue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef int32_t (*Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_renderQueue()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Material::set_renderQueue(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t); static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.Material::get_rawRenderQueue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef int32_t (*Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_rawRenderQueue()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method) { typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*); static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)"); _il2cpp_icall_func(__this, ___0_keyword); } // System.Void UnityEngine.Material::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method) { typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*); static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)"); _il2cpp_icall_func(__this, ___0_keyword); } // System.Boolean UnityEngine.Material::get_enableInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef bool (*Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_enableInstancing()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Material::set_enableInstancing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, bool); static Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_enableInstancing(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.Material::get_passCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Material::FindPass(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_passName, const RuntimeMethod* method) { typedef int32_t (*Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*); static Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::FindPass(System.String)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_passName); return icallRetVal; } // System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) { typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*); static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)"); String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue); return icallRetVal; } // System.String UnityEngine.Material::GetTag(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { String_t* L_0 = ___0_tag; bool L_1 = ___1_searchFallbacks; String_t* L_2; L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL); V_0 = L_2; goto IL_0014; } IL_0014: { String_t* L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Material::SetPass(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method) { typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t); static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)"); bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass); return icallRetVal; } // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_mat, const RuntimeMethod* method) { typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)"); _il2cpp_icall_func(__this, ___0_mat); } // System.String[] UnityEngine.Material::GetShaderKeywords() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()"); StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Material::SetShaderKeywords(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_names, const RuntimeMethod* method) { typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*); static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])"); _il2cpp_icall_func(__this, ___0_names); } // System.String[] UnityEngine.Material::get_shaderKeywords() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL; { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0; L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Material::set_shaderKeywords(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___0_value, const RuntimeMethod* method) { { StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___0_value; Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL); return; } } // System.Int32 UnityEngine.Material::ComputeCRC() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) { typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*); static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) { typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float); static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_name; Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_name; Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___1_value), NULL); return; } } // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*); static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { typedef void (*Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t); static Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_value, ___2_offset, ___3_size); } // System.Single UnityEngine.Material::GetFloatImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) { typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t); static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)"); float icallRetVal = _il2cpp_icall_func(__this, ___0_name); return icallRetVal; } // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_name; Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) { typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t); static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)"); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name); return icallRetVal; } // System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { typedef void (*Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t); static Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count); } // System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { typedef void (*Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t); static Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)"); _il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count); } // System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values; V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var))); } IL_0014: { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var))); } IL_0028: { Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values; NullCheck(L_6); int32_t L_7 = ___2_count; V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var))); } IL_003d: { int32_t L_10 = ___0_name; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values; int32_t L_12 = ___2_count; Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4(__this, L_10, L_11, L_12, NULL); return; } } // System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, int32_t ___2_count, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; bool V_2 = false; { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = ___1_values; V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var))); } IL_0014: { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___1_values; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0028; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var))); } IL_0028: { Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6 = ___1_values; NullCheck(L_6); int32_t L_7 = ___2_count; V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_003d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_9); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var))); } IL_003d: { int32_t L_10 = ___0_name; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_11 = ___1_values; int32_t L_12 = ___2_count; Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4(__this, L_10, L_11, L_12, NULL); return; } } // System.Void UnityEngine.Material::SetInt(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m41DF5404A9942239265888105E1DC83F2FBF901A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, int32_t ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); int32_t L_2 = ___1_value; Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, ((float)L_2), NULL); return; } } // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, int32_t ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; int32_t L_1 = ___1_value; Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, ((float)L_1), NULL); return; } } // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); float L_2 = ___1_value; Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; float L_1 = ___1_value; Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_value; Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value; Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m69444B8040D955821F241113446CC8713C9E12D1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_value; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3; L_3 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_2, NULL); Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_1, L_3, NULL); return; } } // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline(L_1, NULL); Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL); return; } } // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___1_value; Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___1_value; Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_1, L_2, NULL); return; } } // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value; Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL); return; } } // System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m84A5BFC452DDEB7E4B3A812C42EC6C64A3941238 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___1_value, int32_t ___2_offset, int32_t ___3_size, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___1_value; int32_t L_2 = ___2_offset; int32_t L_3 = ___3_size; Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8(__this, L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values; Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values; NullCheck(L_2); Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL); return; } } // System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mE05298BC5B50DD5F6F3DB18682DE575C6FDE2FC0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___1_values; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___1_values; NullCheck(L_3); Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL); return; } } // System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m8D2C4EF5A830DDB903DE9781208F5CB1D9E2CCB3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___1_values, const RuntimeMethod* method) { { int32_t L_0 = ___0_nameID; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = ___1_values; Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___1_values; NullCheck(L_2); Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL); return; } } // System.Int32 UnityEngine.Material::GetInt(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_mA772B615274DD11B37A352BC66EFA81BFD9C13EA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); float L_2; L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL); V_0 = il2cpp_codegen_cast_double_to_int(L_2); goto IL_0011; } IL_0011: { int32_t L_3 = V_0; return L_3; } } // System.Single UnityEngine.Material::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); float L_2; L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { float L_3 = V_0; return L_3; } } // System.Single UnityEngine.Material::GetFloat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___0_nameID; float L_1; L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // UnityEngine.Color UnityEngine.Material::GetColor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2; L_2 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_0; return L_3; } } // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_nameID; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1; L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0; return L_2; } } // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___0_nameID; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1; L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2; L_2 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0; return L_3; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL; { String_t* L_0 = ___0_name; int32_t L_1; L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2; L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0; return L_3; } } // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL; { int32_t L_0 = ___0_nameID; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1; L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL); V_0 = L_1; goto IL_000b; } IL_000b: { Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0; return L_2; } } // System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) { typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_value, const RuntimeMethod* method) { typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_name, ___1_value); } // System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) { typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_name, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.BeforeRenderOrderAttribute::get_order() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BeforeRenderOrderAttribute_get_order_m70EDC4881AB025647CF1F01D8733F05097C05E29 (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CorderU3Ek__BackingField_0; return L_0; } } // System.Void UnityEngine.BeforeRenderOrderAttribute::set_order(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderOrderAttribute_set_order_m3E4622CC00044C92D13296978F2429FD080617B9 (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CorderU3Ek__BackingField_0 = L_0; return; } } // System.Void UnityEngine.BeforeRenderOrderAttribute::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderOrderAttribute__ctor_mE8C92CA40D3B767DCBFEE8B1576835DB5D4D21D4 (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, int32_t ___0_order, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); int32_t L_0 = ___0_order; BeforeRenderOrderAttribute_set_order_m3E4622CC00044C92D13296978F2429FD080617B9_inline(__this, L_0, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.BeforeRenderHelper::GetUpdateOrder(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BeforeRenderHelper_GetUpdateOrder_mF6ED9A6154B155F32FF848614F20448B1EA7916F (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* V_1 = NULL; int32_t V_2 = 0; BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* G_B4_0 = NULL; int32_t G_B7_0 = 0; { UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_callback; NullCheck(L_0); MethodInfo_t* L_1; L_1 = Delegate_get_Method_mB684A7525653DFE0EFC35E58449E1FC8E2A9F019(L_0, NULL); RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_3; L_3 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_2, NULL); NullCheck(L_1); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4; L_4 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_1, L_3, (bool)1); V_0 = L_4; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = V_0; if (!L_5) { goto IL_001f; } } { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0; NullCheck(L_6); if ((((RuntimeArray*)L_6)->max_length)) { goto IL_0022; } } IL_001f: { G_B4_0 = ((BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E*)(NULL)); goto IL_002a; } IL_0022: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = V_0; NullCheck(L_7); int32_t L_8 = 0; RuntimeObject* L_9 = (L_7)->GetAt(static_cast(L_8)); G_B4_0 = ((BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E*)IsInstClass((RuntimeObject*)L_9, BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E_il2cpp_TypeInfo_var)); } IL_002a: { V_1 = G_B4_0; BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* L_10 = V_1; if (L_10) { goto IL_0031; } } { G_B7_0 = 0; goto IL_0037; } IL_0031: { BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* L_11 = V_1; NullCheck(L_11); int32_t L_12; L_12 = BeforeRenderOrderAttribute_get_order_m70EDC4881AB025647CF1F01D8733F05097C05E29_inline(L_11, NULL); G_B7_0 = L_12; } IL_0037: { V_2 = G_B7_0; goto IL_003a; } IL_003a: { int32_t L_13 = V_2; return L_13; } } // System.Void UnityEngine.BeforeRenderHelper::RegisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_RegisterCallback_m0F4B254A52E4E2232FA9BA578145244E49625D7F (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Insert_mF138D66498A5DE06E21A7149C35FA14729F4F5E1_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_1 = NULL; int32_t V_2 = 0; OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 V_3; memset((&V_3), 0, sizeof(V_3)); bool V_4 = false; OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 V_5; memset((&V_5), 0, sizeof(V_5)); bool V_6 = false; int32_t G_B8_0 = 0; { UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_callback; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BeforeRenderHelper_GetUpdateOrder_mF6ED9A6154B155F32FF848614F20448B1EA7916F(L_0, NULL); V_0 = L_1; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; V_1 = L_2; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = V_1; Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_3, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00cd: {// begin finally (depth: 1) List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_4 = V_1; Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_4, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { V_2 = 0; goto IL_006c_1; } IL_001a_1: { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_5 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_6 = V_2; NullCheck(L_5); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_7; L_7 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_5, L_6, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); int32_t L_8 = L_7.___order_0; int32_t L_9 = V_0; V_4 = (bool)((((int32_t)L_8) == ((int32_t)L_9))? 1 : 0); bool L_10 = V_4; if (!L_10) { goto IL_0067_1; } } { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_11 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_12 = V_2; NullCheck(L_11); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_13; L_13 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_11, L_12, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); V_5 = L_13; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_14 = (&(&V_5)->___callback_1); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_15 = L_14; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_16 = *((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7**)L_15); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_17 = ___0_callback; Delegate_t* L_18; L_18 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_16, L_17, NULL); *((RuntimeObject**)L_15) = (RuntimeObject*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_18, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_15, (void*)(RuntimeObject*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_18, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var))); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_19 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_20 = V_2; OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_21 = V_5; NullCheck(L_19); List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4(L_19, L_20, L_21, List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4_RuntimeMethod_var); goto IL_00d5; } IL_0067_1: { int32_t L_22 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_22, 1)); } IL_006c_1: { int32_t L_23 = V_2; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_24 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; NullCheck(L_24); int32_t L_25; L_25 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_24, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var); if ((((int32_t)L_23) >= ((int32_t)L_25))) { goto IL_0091_1; } } { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_26 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_27 = V_2; NullCheck(L_26); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_28; L_28 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_26, L_27, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); int32_t L_29 = L_28.___order_0; int32_t L_30 = V_0; G_B8_0 = ((((int32_t)((((int32_t)L_29) > ((int32_t)L_30))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0092_1; } IL_0091_1: { G_B8_0 = 0; } IL_0092_1: { V_6 = (bool)G_B8_0; bool L_31 = V_6; if (L_31) { goto IL_001a_1; } } { il2cpp_codegen_initobj((&V_3), sizeof(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837)); int32_t L_32 = V_0; (&V_3)->___order_0 = L_32; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_33 = (&(&V_3)->___callback_1); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_34 = L_33; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_35 = *((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7**)L_34); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_36 = ___0_callback; Delegate_t* L_37; L_37 = Delegate_Combine_m1F725AEF318BE6F0426863490691A6F4606E7D00(L_35, L_36, NULL); *((RuntimeObject**)L_34) = (RuntimeObject*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_37, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_34, (void*)(RuntimeObject*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_37, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var))); il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_38 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_39 = V_2; OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_40 = V_3; NullCheck(L_38); List_1_Insert_mF138D66498A5DE06E21A7149C35FA14729F4F5E1(L_38, L_39, L_40, List_1_Insert_mF138D66498A5DE06E21A7149C35FA14729F4F5E1_RuntimeMethod_var); goto IL_00d5; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00d5: { return; } } // System.Void UnityEngine.BeforeRenderHelper::UnregisterCallback(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_UnregisterCallback_m3AE12C95335EDDC8E9F9FA9200077515A2A03C91 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___0_callback, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m30CC1D4CA1984DCAEDBCD2228B538A0503AF854A_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_1 = NULL; int32_t V_2 = 0; bool V_3 = false; OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 V_4; memset((&V_4), 0, sizeof(V_4)); bool V_5 = false; bool V_6 = false; int32_t G_B10_0 = 0; { UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = ___0_callback; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); int32_t L_1; L_1 = BeforeRenderHelper_GetUpdateOrder_mF6ED9A6154B155F32FF848614F20448B1EA7916F(L_0, NULL); V_0 = L_1; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; V_1 = L_2; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = V_1; Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_3, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_00ba: {// begin finally (depth: 1) List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_4 = V_1; Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_4, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { V_2 = 0; goto IL_0088_1; } IL_001a_1: { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_5 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_6 = V_2; NullCheck(L_5); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_7; L_7 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_5, L_6, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); int32_t L_8 = L_7.___order_0; int32_t L_9 = V_0; V_3 = (bool)((((int32_t)L_8) == ((int32_t)L_9))? 1 : 0); bool L_10 = V_3; if (!L_10) { goto IL_0083_1; } } { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_11 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_12 = V_2; NullCheck(L_11); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_13; L_13 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_11, L_12, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); V_4 = L_13; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_14 = (&(&V_4)->___callback_1); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7** L_15 = L_14; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_16 = *((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7**)L_15); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_17 = ___0_callback; Delegate_t* L_18; L_18 = Delegate_Remove_m8B7DD5661308FA972E23CA1CC3FC9CEB355504E3(L_16, L_17, NULL); *((RuntimeObject**)L_15) = (RuntimeObject*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_18, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)); Il2CppCodeGenWriteBarrier((void**)(RuntimeObject**)L_15, (void*)(RuntimeObject*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_18, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var))); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_19 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_20 = V_2; OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_21 = V_4; NullCheck(L_19); List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4(L_19, L_20, L_21, List_1_set_Item_m7533012D6C4CE083D5CAF670259B97F6D5D506F4_RuntimeMethod_var); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_22 = V_4; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_23 = L_22.___callback_1; V_5 = (bool)((((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_23) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_24 = V_5; if (!L_24) { goto IL_0081_1; } } { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_25 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_26 = V_2; NullCheck(L_25); List_1_RemoveAt_m30CC1D4CA1984DCAEDBCD2228B538A0503AF854A(L_25, L_26, List_1_RemoveAt_m30CC1D4CA1984DCAEDBCD2228B538A0503AF854A_RuntimeMethod_var); } IL_0081_1: { goto IL_00c2; } IL_0083_1: { int32_t L_27 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_27, 1)); } IL_0088_1: { int32_t L_28 = V_2; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_29 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; NullCheck(L_29); int32_t L_30; L_30 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_29, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var); if ((((int32_t)L_28) >= ((int32_t)L_30))) { goto IL_00ad_1; } } { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_31 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_32 = V_2; NullCheck(L_31); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_33; L_33 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_31, L_32, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); int32_t L_34 = L_33.___order_0; int32_t L_35 = V_0; G_B10_0 = ((((int32_t)((((int32_t)L_34) > ((int32_t)L_35))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00ae_1; } IL_00ad_1: { G_B10_0 = 0; } IL_00ae_1: { V_6 = (bool)G_B10_0; bool L_36 = V_6; if (L_36) { goto IL_001a_1; } } { goto IL_00c2; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_00c2: { return; } } // System.Void UnityEngine.BeforeRenderHelper::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); s_Il2CppMethodInitialized = true; } List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL; int32_t V_1 = 0; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL; bool V_3 = false; bool V_4 = false; { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; V_0 = L_0; List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0; Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL); } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_004f: {// begin finally (depth: 1) List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0; Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { V_1 = 0; goto IL_0039_1; } IL_0013_1: { il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; int32_t L_4 = V_1; NullCheck(L_3); OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5; L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var); UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1; V_2 = L_6; UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2; V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_8 = V_3; if (!L_8) { goto IL_0034_1; } } { UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2; NullCheck(L_9); UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL); } IL_0034_1: { int32_t L_10 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1)); } IL_0039_1: { int32_t L_11 = V_1; il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0; NullCheck(L_12); int32_t L_13; L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var); V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0); bool L_14 = V_4; if (L_14) { goto IL_0013_1; } } { goto IL_0057; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0057: { return; } } // System.Void UnityEngine.BeforeRenderHelper::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var); NullCheck(L_0); List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var); ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled) { marshaled.___order_0 = unmarshaled.___order_0; marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.___callback_1)); } IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t unmarshaledorder_temp_0 = 0; unmarshaledorder_temp_0 = marshaled.___order_0; unmarshaled.___order_0 = unmarshaledorder_temp_0; unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled) { marshaled.___order_0 = unmarshaled.___order_0; marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.___callback_1)); } IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t unmarshaledorder_temp_0 = 0; unmarshaledorder_temp_0 = marshaled.___order_0; unmarshaled.___order_0 = unmarshaledorder_temp_0; unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Display::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; memset((&L_0), 0, sizeof(L_0)); IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL); __this->___nativeDisplay_0 = L_0; return; } } // System.Void UnityEngine.Display::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0 = ___0_nativeDisplay; __this->___nativeDisplay_0 = L_0; return; } } // System.Int32 UnityEngine.Display::get_renderingWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->___nativeDisplay_0; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_renderingHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->___nativeDisplay_0; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->___nativeDisplay_0; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL); int32_t L_1 = V_0; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Int32 UnityEngine.Display::get_systemHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; { V_0 = 0; V_1 = 0; intptr_t L_0 = __this->___nativeDisplay_0; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL); int32_t L_1 = V_1; V_2 = L_1; goto IL_0019; } IL_0019: { int32_t L_2 = V_2; return L_2; } } // System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___nativeDisplay_0; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); bool L_1; L_1 = Display_RequiresSrgbBlitToBackbufferImpl_m39D6A127A1C943C98B29D1E9A9E067DBA9FA32A5(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { bool L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5; memset((&V_5), 0, sizeof(V_5)); { V_1 = 0; V_2 = 0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates; float L_1 = L_0.___x_2; V_3 = il2cpp_codegen_cast_double_to_int(L_1); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates; float L_3 = L_2.___y_3; V_4 = il2cpp_codegen_cast_double_to_int(L_3); int32_t L_4 = V_3; int32_t L_5 = V_4; il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); int32_t L_6; L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL); (&V_0)->___z_4 = ((float)L_6); int32_t L_7 = V_1; (&V_0)->___x_2 = ((float)L_7); int32_t L_8 = V_2; (&V_0)->___y_3 = ((float)L_8); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0; V_5 = L_9; goto IL_0041; } IL_0041: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5; return L_10; } } // UnityEngine.Display UnityEngine.Display::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL; { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2; V_0 = L_0; goto IL_0009; } IL_0009: { Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0; return L_1; } } // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; bool V_2 = false; { IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay; NullCheck(L_0); V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000c; } } { goto IL_0046; } IL_000c: { IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay; NullCheck(L_2); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))); il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3; Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3); V_1 = 0; goto IL_0030; } IL_001d: { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1; int32_t L_5 = V_1; IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay; int32_t L_7 = V_1; NullCheck(L_6); int32_t L_8 = L_7; intptr_t L_9 = (L_6)->GetAt(static_cast(L_8)); Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); NullCheck(L_10); Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL); NullCheck(L_4); ArrayElementTypeCheck (L_4, L_10); (L_4)->SetAt(static_cast(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10); int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1)); } IL_0030: { int32_t L_12 = V_1; IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay; NullCheck(L_13); V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0); bool L_14 = V_2; if (L_14) { goto IL_001d; } } { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1; NullCheck(L_15); int32_t L_16 = 0; Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast(L_16)); ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17; Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17); } IL_0046: { return; } } // System.Void UnityEngine.Display::FireDisplaysUpdated() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4; V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0018; } } { il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4; NullCheck(L_2); DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL); } IL_0018: { return; } } // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) { typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h); } // System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) { typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*); static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)"); _il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h); } // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) { typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*); static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)"); int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry); return icallRetVal; } // System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_RequiresSrgbBlitToBackbufferImpl_m39D6A127A1C943C98B29D1E9A9E067DBA9FA32A5 (intptr_t ___0_nativeDisplay, const RuntimeMethod* method) { typedef bool (*Display_RequiresSrgbBlitToBackbufferImpl_m39D6A127A1C943C98B29D1E9A9E067DBA9FA32A5_ftn) (intptr_t); static Display_RequiresSrgbBlitToBackbufferImpl_m39D6A127A1C943C98B29D1E9A9E067DBA9FA32A5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Display_RequiresSrgbBlitToBackbufferImpl_m39D6A127A1C943C98B29D1E9A9E067DBA9FA32A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr)"); bool icallRetVal = _il2cpp_icall_func(___0_nativeDisplay); return icallRetVal; } // System.Void UnityEngine.Display::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0; Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var); NullCheck(L_2); Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL); NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2); ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1); DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1; NullCheck(L_3); int32_t L_4 = 0; Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast(L_4)); ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5; Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5); ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1); ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL; Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast(currentDelegate->___method_3)); } } void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(method); } void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL); } void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 0; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast; } // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float); static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___0_x, ___1_y, ___2_z); } // System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float); static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___0_x, ___1_y, ___2_z); } // System.Void UnityEngine.GL::TexCoord(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord_m0EE71AD25BE8A6A6503474649A1201C8662AE792 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v; float L_3 = L_2.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_v; float L_5 = L_4.___z_4; GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_1, L_3, L_5, NULL); return; } } // System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method) { { float L_0 = ___0_x; float L_1 = ___1_y; GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL); return; } } // System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) { typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float); static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a); } // System.Void UnityEngine.GL::Color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) { { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c; float L_7 = L_6.___a_3; GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL); return; } } // System.Boolean UnityEngine.GL::get_wireframe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_wireframe_m6DC3D40913456AB481BA719570E513DC41815F53 (const RuntimeMethod* method) { typedef bool (*GL_get_wireframe_m6DC3D40913456AB481BA719570E513DC41815F53_ftn) (); static GL_get_wireframe_m6DC3D40913456AB481BA719570E513DC41815F53_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_get_wireframe_m6DC3D40913456AB481BA719570E513DC41815F53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::get_wireframe()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.GL::set_wireframe(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_wireframe_m9D41BF9B676AA23D52292471C6DAFE5B2720EFFE (bool ___0_value, const RuntimeMethod* method) { typedef void (*GL_set_wireframe_m9D41BF9B676AA23D52292471C6DAFE5B2720EFFE_ftn) (bool); static GL_set_wireframe_m9D41BF9B676AA23D52292471C6DAFE5B2720EFFE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_set_wireframe_m9D41BF9B676AA23D52292471C6DAFE5B2720EFFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::set_wireframe(System.Boolean)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) { { GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL); return; } } // System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) { { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value; GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL); return; } } // System.Void UnityEngine.GL::PushMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method) { typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) (); static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::PopMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method) { typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) (); static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::LoadOrtho() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method) { typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) (); static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method) { { GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL); return; } } // UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GL_GetGPUProjectionMatrix_m3B89D47134C77B9361DB3CDDFFDA276C1373DD2A (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_proj, bool ___1_renderIntoTexture, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { bool L_0 = ___1_renderIntoTexture; GL_GetGPUProjectionMatrix_Injected_m855A402F4490B43BC8B330AD2A1E29B6B7733E7E((&___0_proj), L_0, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0; return L_1; } } // System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) { typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float); static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top); } // System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) { { float L_0 = ___0_left; float L_1 = ___1_right; float L_2 = ___2_bottom; float L_3 = ___3_top; GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.GL::Begin(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method) { typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t); static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)"); _il2cpp_icall_func(___0_mode); } // System.Void UnityEngine.GL::End() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method) { typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) (); static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()"); _il2cpp_icall_func(); } // System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) { { bool L_0 = ___0_clearDepth; bool L_1 = ___1_clearColor; float L_2 = ___3_depth; GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL); return; } } // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) { { bool L_0 = ___0_clearDepth; bool L_1 = ___1_clearColor; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor; float L_3 = ___3_depth; GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL); return; } } // System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_mA172E771FC32B516DB826F537832307C3A16BE09 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, const RuntimeMethod* method) { { bool L_0 = ___0_clearDepth; bool L_1 = ___1_clearColor; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor; GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, (1.0f), NULL); return; } } // System.Void UnityEngine.GL::Viewport(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method) { { GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL); return; } } // System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) { typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_m); } // System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) { typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_mat); } // System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_m855A402F4490B43BC8B330AD2A1E29B6B7733E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_proj, bool ___1_renderIntoTexture, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___2_ret, const RuntimeMethod* method) { typedef void (*GL_GetGPUProjectionMatrix_Injected_m855A402F4490B43BC8B330AD2A1E29B6B7733E7E_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, bool, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static GL_GetGPUProjectionMatrix_Injected_m855A402F4490B43BC8B330AD2A1E29B6B7733E7E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_GetGPUProjectionMatrix_Injected_m855A402F4490B43BC8B330AD2A1E29B6B7733E7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_proj, ___1_renderIntoTexture, ___2_ret); } // System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) { typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float); static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)"); _il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth); } // System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) { typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(___0_pixelRect); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC (const RuntimeMethod* method) { typedef float (*ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn) (); static ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_m544DB29370FFD51C8E445BA407B0199116F79EAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B (const RuntimeMethod* method) { typedef float (*ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn) (); static ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_mD47126B1D94893B4DC53B57D7678631A058A264B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A (float ___0_widthScale, float ___1_heightScale, const RuntimeMethod* method) { typedef void (*ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn) (float, float); static ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_m3E75B5044AD106F7413273B884D313FEE11FEA0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)"); _il2cpp_icall_func(___0_widthScale, ___1_heightScale); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB(UnityEngine.Plane[],UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_mC59A5BE75084C86EAEB8E8F0FF6E6C171E0C1012 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_bounds, const RuntimeMethod* method) { { PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___0_planes; bool L_1; L_1 = GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494(L_0, (&___1_bounds), NULL); return L_1; } } // System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_m65F9218AE23F01AA659E8784FE4F8C561795C5FB (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_worldToProjectionMatrix, const RuntimeMethod* method) { { PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___0_planes; GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45(L_0, (&___1_worldToProjectionMatrix), NULL); return; } } // UnityEngine.Bounds UnityEngine.GeometryUtility::Internal_CalculateBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 GeometryUtility_Internal_CalculateBounds_m25759285CAFFD4B782BFED5B5233E5B5A3B8BD18 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_positions, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_transform, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_positions; GeometryUtility_Internal_CalculateBounds_Injected_mE14C8F18997AAB732DA70216BDC80DBCF06884CC(L_0, (&___1_transform), (&V_0), NULL); Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = V_0; return L_1; } } // System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Camera,UnityEngine.Plane[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_mB51CF1CB87B5BAD97B4D7A0B9CE8FABA3ECAB164 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___1_planes, const RuntimeMethod* method) { { Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___0_camera; NullCheck(L_0); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1; L_1 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_0, NULL); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___0_camera; NullCheck(L_2); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3; L_3 = Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40(L_2, NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4; L_4 = Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162(L_1, L_3, NULL); PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_5 = ___1_planes; GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D(L_4, L_5, NULL); return; } } // System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_worldToProjectionMatrix, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___1_planes, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___1_planes; V_0 = (bool)((((RuntimeObject*)(PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D_RuntimeMethod_var))); } IL_0014: { PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_3 = ___1_planes; NullCheck(L_3); V_1 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) == ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0031; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral045DDFF13B886E0170AF884EB639D75CA7172C37)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateFrustumPlanes_mEF5113B6E681CC589EE06AF63CD4BE1E744F731D_RuntimeMethod_var))); } IL_0031: { PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_6 = ___1_planes; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___0_worldToProjectionMatrix; GeometryUtility_Internal_ExtractPlanes_m65F9218AE23F01AA659E8784FE4F8C561795C5FB(L_6, L_7, NULL); return; } } // UnityEngine.Bounds UnityEngine.GeometryUtility::CalculateBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 GeometryUtility_CalculateBounds_mE1696B5F19DD26A9F11F244021EE07BBD0E1B663 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_positions, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_transform, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___0_positions; V_0 = (bool)((((RuntimeObject*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var))); NullCheck(L_2); ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD25BC74F273DAC354BC3E02C28364966E6BA45C9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateBounds_mE1696B5F19DD26A9F11F244021EE07BBD0E1B663_RuntimeMethod_var))); } IL_0014: { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___0_positions; NullCheck(L_3); V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_002d; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD25BC74F273DAC354BC3E02C28364966E6BA45C9)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateBounds_mE1696B5F19DD26A9F11F244021EE07BBD0E1B663_RuntimeMethod_var))); } IL_002d: { Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_6 = ___0_positions; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___1_transform; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_8; L_8 = GeometryUtility_Internal_CalculateBounds_m25759285CAFFD4B782BFED5B5233E5B5A3B8BD18(L_6, L_7, NULL); V_2 = L_8; goto IL_0037; } IL_0037: { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_9 = V_2; return L_9; } } // System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_bounds, const RuntimeMethod* method) { typedef bool (*GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494_ftn) (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GeometryUtility_TestPlanesAABB_Injected_m9B3E4D7657597B3C44039A0B1B10E1BB07B34494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)"); bool icallRetVal = _il2cpp_icall_func(___0_planes, ___1_bounds); return icallRetVal; } // System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___0_planes, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_worldToProjectionMatrix, const RuntimeMethod* method) { typedef void (*GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45_ftn) (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GeometryUtility_Internal_ExtractPlanes_Injected_m6384C9E7FAA446005C7C6DF4D1FB9660FDEF8F45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(___0_planes, ___1_worldToProjectionMatrix); } // System.Void UnityEngine.GeometryUtility::Internal_CalculateBounds_Injected(UnityEngine.Vector3[],UnityEngine.Matrix4x4&,UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_CalculateBounds_Injected_mE14C8F18997AAB732DA70216BDC80DBCF06884CC (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___0_positions, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_transform, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___2_ret, const RuntimeMethod* method) { typedef void (*GeometryUtility_Internal_CalculateBounds_Injected_mE14C8F18997AAB732DA70216BDC80DBCF06884CC_ftn) (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*); static GeometryUtility_Internal_CalculateBounds_Injected_mE14C8F18997AAB732DA70216BDC80DBCF06884CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (GeometryUtility_Internal_CalculateBounds_Injected_mE14C8F18997AAB732DA70216BDC80DBCF06884CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::Internal_CalculateBounds_Injected(UnityEngine.Vector3[],UnityEngine.Matrix4x4&,UnityEngine.Bounds&)"); _il2cpp_icall_func(___0_positions, ___1_transform, ___2_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.BoneWeight::get_weight0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight0_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.BoneWeight::get_weight1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight1_1; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.BoneWeight::get_weight2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight2_2; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.BoneWeight::get_weight3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Weight3_3; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex0() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex0_4; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex1() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex1_5; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex2() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex2_6; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::get_boneIndex3() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_BoneIndex3_7; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.BoneWeight::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; int32_t V_2 = 0; { int32_t L_0; L_0 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); int32_t L_2; L_2 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(__this, NULL); V_0 = L_2; int32_t L_3; L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); int32_t L_4; L_4 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(__this, NULL); V_0 = L_4; int32_t L_5; L_5 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); int32_t L_6; L_6 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(__this, NULL); V_0 = L_6; int32_t L_7; L_7 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL); float L_8; L_8 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(__this, NULL); V_1 = L_8; int32_t L_9; L_9 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); float L_10; L_10 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(__this, NULL); V_1 = L_10; int32_t L_11; L_11 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); float L_12; L_12 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(__this, NULL); V_1 = L_12; int32_t L_13; L_13 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); float L_14; L_14 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(__this, NULL); V_1 = L_14; int32_t L_15; L_15 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_1), NULL); V_2 = ((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))))^((int32_t)(L_9<<5))))^((int32_t)(L_11<<4))))^((int32_t)(L_13>>4))))^((int32_t)(L_15>>3)))); goto IL_0089; } IL_0089: { int32_t L_16 = V_2; return L_16; } } IL2CPP_EXTERN_C int32_t BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___0_other; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___0_other; bool L_2; L_2 = BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB(__this, ((*(BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)((BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)(BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F*)UnBox(L_1, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___0_other, const RuntimeMethod* method) { int32_t V_0 = 0; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; int32_t G_B6_0 = 0; { int32_t L_0; L_0 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612((&___0_other), NULL); bool L_2; L_2 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_1, NULL); if (!L_2) { goto IL_00a8; } } { int32_t L_3; L_3 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18(__this, NULL); V_0 = L_3; int32_t L_4; L_4 = BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18((&___0_other), NULL); bool L_5; L_5 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_4, NULL); if (!L_5) { goto IL_00a8; } } { int32_t L_6; L_6 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310(__this, NULL); V_0 = L_6; int32_t L_7; L_7 = BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310((&___0_other), NULL); bool L_8; L_8 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_7, NULL); if (!L_8) { goto IL_00a8; } } { int32_t L_9; L_9 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F(__this, NULL); V_0 = L_9; int32_t L_10; L_10 = BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F((&___0_other), NULL); bool L_11; L_11 = Int32_Equals_mC819D19A661B95BE253FB1769FD4D91961D20722((&V_0), L_10, NULL); if (!L_11) { goto IL_00a8; } } { float L_12; L_12 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9(__this, NULL); float L_13; L_13 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504(__this, NULL); float L_14; L_14 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E(__this, NULL); float L_15; L_15 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1(__this, NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16; memset((&L_16), 0, sizeof(L_16)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), L_12, L_13, L_14, L_15, /*hidden argument*/NULL); V_1 = L_16; float L_17; L_17 = BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9((&___0_other), NULL); float L_18; L_18 = BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504((&___0_other), NULL); float L_19; L_19 = BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E((&___0_other), NULL); float L_20; L_20 = BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1((&___0_other), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21; memset((&L_21), 0, sizeof(L_21)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_21), L_17, L_18, L_19, L_20, /*hidden argument*/NULL); bool L_22; L_22 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_1), L_21, NULL); G_B6_0 = ((int32_t)(L_22)); goto IL_00a9; } IL_00a8: { G_B6_0 = 0; } IL_00a9: { V_2 = (bool)G_B6_0; goto IL_00ac; } IL_00ac: { bool L_23 = V_2; return L_23; } } IL2CPP_EXTERN_C bool BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB_AdjustorThunk (RuntimeObject* __this, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F ___0_other, const RuntimeMethod* method) { BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB(_thisAdjusted, ___0_other, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh UnityEngine.CombineInstance::get_mesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* CombineInstance_get_mesh_m85416E24709E1C5314B8FAD8B8F2D155B9C2481C (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, const RuntimeMethod* method) { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_0 = NULL; { int32_t L_0 = __this->___m_MeshInstanceID_0; Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_1; L_1 = Mesh_FromInstanceID_mD8F4108F2E8D741B7B5C45D230DE1922FC62A694(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* CombineInstance_get_mesh_m85416E24709E1C5314B8FAD8B8F2D155B9C2481C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* _returnValue; _returnValue = CombineInstance_get_mesh_m85416E24709E1C5314B8FAD8B8F2D155B9C2481C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.CombineInstance::set_mesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_mesh_mB74AB585ED11B0D8B619F7ADC8B55286DD50A1B5 (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* G_B2_0 = NULL; CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* G_B1_0 = NULL; int32_t G_B3_0 = 0; CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* G_B3_1 = NULL; { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___0_value; il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var); bool L_1; L_1 = Object_op_Inequality_mD0BE578448EAA61948F25C32F8DD55AB1F778602(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL); G_B1_0 = __this; if (L_1) { G_B2_0 = __this; goto IL_000e; } } { G_B3_0 = 0; G_B3_1 = G_B1_0; goto IL_0014; } IL_000e: { Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_2 = ___0_value; NullCheck(L_2); int32_t L_3; L_3 = Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A(L_2, NULL); G_B3_0 = L_3; G_B3_1 = G_B2_0; } IL_0014: { G_B3_1->___m_MeshInstanceID_0 = G_B3_0; return; } } IL2CPP_EXTERN_C void CombineInstance_set_mesh_mB74AB585ED11B0D8B619F7ADC8B55286DD50A1B5_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_value, const RuntimeMethod* method) { CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CombineInstance_set_mesh_mB74AB585ED11B0D8B619F7ADC8B55286DD50A1B5(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.CombineInstance::set_subMeshIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_subMeshIndex_m0BEE48A40C54BCC5E4EE8978FE665BEC60EAE070 (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_SubMeshIndex_1 = L_0; return; } } IL2CPP_EXTERN_C void CombineInstance_set_subMeshIndex_m0BEE48A40C54BCC5E4EE8978FE665BEC60EAE070_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CombineInstance_set_subMeshIndex_m0BEE48A40C54BCC5E4EE8978FE665BEC60EAE070(_thisAdjusted, ___0_value, method); } // System.Void UnityEngine.CombineInstance::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CombineInstance_set_transform_m9C9911DE1F613A1B949DF89CD46B0E8F742F3BEE (CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) { { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value; __this->___m_Transform_2 = L_0; return; } } IL2CPP_EXTERN_C void CombineInstance_set_transform_m9C9911DE1F613A1B949DF89CD46B0E8F742F3BEE_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) { CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); CombineInstance_set_transform_m9C9911DE1F613A1B949DF89CD46B0E8F742F3BEE(_thisAdjusted, ___0_value, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mC8B13A7D2F34699EDDA4F7629F117C76F0C865FA (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_processorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_m985AB6C66E69918DF641BC1A589A3F9B4CE76FBE (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = SystemInfo_GetProcessorType_m54485B77930922924FB7D19224231432C1914902(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_processorCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorCount_m6B20AC11AEA09CA06278FBC47BAAEAA01BC7DB55 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetProcessorCount_m2F74AE3847562EB11FE73E94B27D03DCF0EA998D(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_deviceModel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m308FFBADED4BF6CB34C318A0BBDA762D09A7F185 (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_m9BA3769FAC1102E252B5350FE208BF885E5F24D0 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetDeviceType_m91002A9A6377F0A676DA179F0C94522B2D41776B(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_graphicsDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceName_mA3F2E2CA587AD5E212A38AD7D28559FD017451A2 (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = SystemInfo_GetGraphicsDeviceName_mD972FD0AA1BF4B270B388EADF8C20DB895943A9E(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVendor_mE2D7A85437C820636639ADC124C965DB37B52204 (const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = SystemInfo_GetGraphicsDeviceVendor_mED7A39EA4F745FCB29C174753F2AF3387763C508(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { String_t* L_1 = V_0; return L_1; } } // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m2D54A0B94D138727041B29B127D8837165686545 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m152BEEFFF20719C9EAB612AD238114BD0B3BFE4B (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_GetGraphicsUVStartsAtTop_mE82ABDF4AD1A7F827B90DE38F6D0A0D33980CBE6(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m9E6B001FA80EFBFC92EF4E7440AE64828B15070F (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetGraphicsShaderLevel_mC65910237E80C0F79097B687E15F7AF80C9B2517(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE419C77C4A9E5DE46984319E6F3E8ACA2D6D5577 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_HasHiddenSurfaceRemovalOnGPU_mB816F7475BDF69E16B5705FC3CFA684C2C3CF96B(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_mC38F1230132BCB8059CD1C1E96D5106030166261 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsShadows_mFE77EFB47EE6F299B1059B585092D78D68B40C9A(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_m35C5E2D749B53757DD6F05492B5D79F364F466C2 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetCopyTextureSupport_m9132876802E255359141941F6EF7CBB8D9715ADE(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsRenderTargetArrayIndexFromVertexShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m451E9F9DD940953691CA372A694731B7DD2F7FE0 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m69BEE89E786DF342C70F241178B464EEE4BBD032(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m8EF067060BFA3D50A266342D26A392747DA4FF3E (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsInstancing_m5E336034209CC431B04E64203BEF144E149DD9BB(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mA8696B2D9AB343F9D04B0F4F14A4A1F7098DBC34 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_SupportedRenderTargetCount_mEBF491036B3705A1C8745DF7C6A3AE1797086B0C(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_mC5D33E19F0E42C28563230E477483174766A7A90 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_SupportsMultisampledTextures_mE3CB9C46E17EBC8F683AB8FD217B4ABF40D21EAF(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m125066BA8453991299CF37D41E54CC9027679352 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsMultisampleAutoResolve_m42DB9F868306019B01218F5238E3C871F4692BD0(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m52819B4B538F590FCA0370FC99775B3AA6B32514 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_UsesReversedZBuffer_m72F4A24EA25488F6D8FBC900C9D4F14B5F5C1831(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32 (Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* ___0_value, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_0 = ___0_value; NullCheck(L_0); Type_t* L_1; L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL); Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2* L_2 = ___0_value; il2cpp_codegen_runtime_class_init_inline(Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_il2cpp_TypeInfo_var); bool L_3; L_3 = Enum_IsDefined_m1C9A0C4F54B0538351585FF563A01091A6FE2F28(L_1, L_2, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_0018; } } { V_1 = (bool)0; goto IL_001c; } IL_0018: { V_1 = (bool)1; goto IL_001c; } IL_001c: { bool L_5 = V_1; return L_5; } } // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_mCCC3C69578A2C5B7367F73999E6938C315A98201 (int32_t ___0_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___0_format; int32_t L_1 = L_0; RuntimeObject* L_2 = Box(RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F_il2cpp_TypeInfo_var, &L_1); bool L_3; L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001e; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC063E2E396226BFFEA65F891BE0C69B815FE743A)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsRenderTextureFormat_mCCC3C69578A2C5B7367F73999E6938C315A98201_RuntimeMethod_var))); } IL_001e: { int32_t L_6 = ___0_format; bool L_7; L_7 = SystemInfo_HasRenderTextureNative_m5D693B1E11FB2B330F5A0D344537DB543B6AA261(L_6, NULL); V_1 = L_7; goto IL_0027; } IL_0027: { bool L_8 = V_1; return L_8; } } // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { int32_t L_0 = ___0_format; int32_t L_1 = L_0; RuntimeObject* L_2 = Box(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, &L_1); bool L_3; L_3 = SystemInfo_IsValidEnumValue_mF380A352BF2023F7D9B278873ECFCD56A4EE2F32((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)L_2, NULL); V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0); bool L_4 = V_0; if (!L_4) { goto IL_001e; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_5); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C858C708A53B482CEA9BA62F9D7A0CC6A5E3F09)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860_RuntimeMethod_var))); } IL_001e: { int32_t L_6 = ___0_format; bool L_7; L_7 = SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB(L_6, NULL); V_1 = L_7; goto IL_0027; } IL_0027: { bool L_8 = V_1; return L_8; } } // System.Int32 UnityEngine.SystemInfo::get_maxTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_mEE557C09643222591C6F4D3F561D7A60CD403991 (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxRenderTextureSize_mD9AB6274BEAC0CDCF9AF26B3DC19CD57E548A6FE (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGraphicsFence_m4B987EDD4F7DB64E4E4C2F6F3533577237EEC908 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsGPUFence_mE88D93B526C48DB6BEE1C64B38C6E943211B5F60(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Int64 UnityEngine.SystemInfo::get_maxGraphicsBufferSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t SystemInfo_get_maxGraphicsBufferSize_m851DFD365D8A88088E7F4179D7CC92F56FFF20EF (const RuntimeMethod* method) { int64_t V_0 = 0; { int64_t L_0; L_0 = SystemInfo_MaxGraphicsBufferSize_m4FCF0CFA0C5922AA2BA55D440DD6F18981498759(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int64_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultiview_m0383848166005935673B6774D9C9ECE1A12802BC (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsMultiview_m277F0C4C22ACC2288BE15DB88713D0EE3FF08A53(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.SystemInfo::get_supportsStoreAndResolveAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsStoreAndResolveAction_mD216C26E18834BAB42EBF88ABE108B2F81D44563 (const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = SystemInfo_SupportsStoreAndResolveAction_mB32EDBDA5572DF7A57A1F09D55D1DBA5F90EA21E(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn) (); static SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetOperatingSystemFamily_mE40096D3196E10CC8940F79B729CA985D1CD4396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetOperatingSystemFamily()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.SystemInfo::GetProcessorType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetProcessorType_m54485B77930922924FB7D19224231432C1914902 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetProcessorType_m54485B77930922924FB7D19224231432C1914902_ftn) (); static SystemInfo_GetProcessorType_m54485B77930922924FB7D19224231432C1914902_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetProcessorType_m54485B77930922924FB7D19224231432C1914902_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetProcessorType()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::GetProcessorCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetProcessorCount_m2F74AE3847562EB11FE73E94B27D03DCF0EA998D (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetProcessorCount_m2F74AE3847562EB11FE73E94B27D03DCF0EA998D_ftn) (); static SystemInfo_GetProcessorCount_m2F74AE3847562EB11FE73E94B27D03DCF0EA998D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetProcessorCount_m2F74AE3847562EB11FE73E94B27D03DCF0EA998D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetProcessorCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.SystemInfo::GetDeviceModel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn) (); static SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetDeviceModel_m7CB048D4271ECB231CAD4D3E81F1388466D89C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceModel()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetDeviceType_m91002A9A6377F0A676DA179F0C94522B2D41776B (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetDeviceType_m91002A9A6377F0A676DA179F0C94522B2D41776B_ftn) (); static SystemInfo_GetDeviceType_m91002A9A6377F0A676DA179F0C94522B2D41776B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetDeviceType_m91002A9A6377F0A676DA179F0C94522B2D41776B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetDeviceType()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.SystemInfo::GetGraphicsDeviceName() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceName_mD972FD0AA1BF4B270B388EADF8C20DB895943A9E (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetGraphicsDeviceName_mD972FD0AA1BF4B270B388EADF8C20DB895943A9E_ftn) (); static SystemInfo_GetGraphicsDeviceName_mD972FD0AA1BF4B270B388EADF8C20DB895943A9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceName_mD972FD0AA1BF4B270B388EADF8C20DB895943A9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceName()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.String UnityEngine.SystemInfo::GetGraphicsDeviceVendor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_GetGraphicsDeviceVendor_mED7A39EA4F745FCB29C174753F2AF3387763C508 (const RuntimeMethod* method) { typedef String_t* (*SystemInfo_GetGraphicsDeviceVendor_mED7A39EA4F745FCB29C174753F2AF3387763C508_ftn) (); static SystemInfo_GetGraphicsDeviceVendor_mED7A39EA4F745FCB29C174753F2AF3387763C508_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceVendor_mED7A39EA4F745FCB29C174753F2AF3387763C508_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceVendor()"); String_t* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn) (); static SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsDeviceType_m29EE879A14408069BF84733F43B216D07374C612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsDeviceType()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_GetGraphicsUVStartsAtTop_mE82ABDF4AD1A7F827B90DE38F6D0A0D33980CBE6 (const RuntimeMethod* method) { typedef bool (*SystemInfo_GetGraphicsUVStartsAtTop_mE82ABDF4AD1A7F827B90DE38F6D0A0D33980CBE6_ftn) (); static SystemInfo_GetGraphicsUVStartsAtTop_mE82ABDF4AD1A7F827B90DE38F6D0A0D33980CBE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsUVStartsAtTop_mE82ABDF4AD1A7F827B90DE38F6D0A0D33980CBE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsShaderLevel_mC65910237E80C0F79097B687E15F7AF80C9B2517 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsShaderLevel_mC65910237E80C0F79097B687E15F7AF80C9B2517_ftn) (); static SystemInfo_GetGraphicsShaderLevel_mC65910237E80C0F79097B687E15F7AF80C9B2517_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsShaderLevel_mC65910237E80C0F79097B687E15F7AF80C9B2517_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsShaderLevel()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasHiddenSurfaceRemovalOnGPU_mB816F7475BDF69E16B5705FC3CFA684C2C3CF96B (const RuntimeMethod* method) { typedef bool (*SystemInfo_HasHiddenSurfaceRemovalOnGPU_mB816F7475BDF69E16B5705FC3CFA684C2C3CF96B_ftn) (); static SystemInfo_HasHiddenSurfaceRemovalOnGPU_mB816F7475BDF69E16B5705FC3CFA684C2C3CF96B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_HasHiddenSurfaceRemovalOnGPU_mB816F7475BDF69E16B5705FC3CFA684C2C3CF96B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsShadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsShadows_mFE77EFB47EE6F299B1059B585092D78D68B40C9A (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsShadows_mFE77EFB47EE6F299B1059B585092D78D68B40C9A_ftn) (); static SystemInfo_SupportsShadows_mFE77EFB47EE6F299B1059B585092D78D68B40C9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsShadows_mFE77EFB47EE6F299B1059B585092D78D68B40C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsShadows()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::GetCopyTextureSupport() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCopyTextureSupport_m9132876802E255359141941F6EF7CBB8D9715ADE (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetCopyTextureSupport_m9132876802E255359141941F6EF7CBB8D9715ADE_ftn) (); static SystemInfo_GetCopyTextureSupport_m9132876802E255359141941F6EF7CBB8D9715ADE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetCopyTextureSupport_m9132876802E255359141941F6EF7CBB8D9715ADE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCopyTextureSupport()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsRenderTargetArrayIndexFromVertexShader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m69BEE89E786DF342C70F241178B464EEE4BBD032 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m69BEE89E786DF342C70F241178B464EEE4BBD032_ftn) (); static SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m69BEE89E786DF342C70F241178B464EEE4BBD032_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m69BEE89E786DF342C70F241178B464EEE4BBD032_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRenderTargetArrayIndexFromVertexShader()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsInstancing_m5E336034209CC431B04E64203BEF144E149DD9BB (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsInstancing_m5E336034209CC431B04E64203BEF144E149DD9BB_ftn) (); static SystemInfo_SupportsInstancing_m5E336034209CC431B04E64203BEF144E149DD9BB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsInstancing_m5E336034209CC431B04E64203BEF144E149DD9BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsInstancing()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::SupportedRenderTargetCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportedRenderTargetCount_mEBF491036B3705A1C8745DF7C6A3AE1797086B0C (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_SupportedRenderTargetCount_mEBF491036B3705A1C8745DF7C6A3AE1797086B0C_ftn) (); static SystemInfo_SupportedRenderTargetCount_mEBF491036B3705A1C8745DF7C6A3AE1797086B0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportedRenderTargetCount_mEBF491036B3705A1C8745DF7C6A3AE1797086B0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportedRenderTargetCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::SupportsMultisampledTextures() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_SupportsMultisampledTextures_mE3CB9C46E17EBC8F683AB8FD217B4ABF40D21EAF (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_SupportsMultisampledTextures_mE3CB9C46E17EBC8F683AB8FD217B4ABF40D21EAF_ftn) (); static SystemInfo_SupportsMultisampledTextures_mE3CB9C46E17EBC8F683AB8FD217B4ABF40D21EAF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMultisampledTextures_mE3CB9C46E17EBC8F683AB8FD217B4ABF40D21EAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMultisampledTextures()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsMultisampleAutoResolve() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMultisampleAutoResolve_m42DB9F868306019B01218F5238E3C871F4692BD0 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsMultisampleAutoResolve_m42DB9F868306019B01218F5238E3C871F4692BD0_ftn) (); static SystemInfo_SupportsMultisampleAutoResolve_m42DB9F868306019B01218F5238E3C871F4692BD0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMultisampleAutoResolve_m42DB9F868306019B01218F5238E3C871F4692BD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMultisampleAutoResolve()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::UsesReversedZBuffer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_UsesReversedZBuffer_m72F4A24EA25488F6D8FBC900C9D4F14B5F5C1831 (const RuntimeMethod* method) { typedef bool (*SystemInfo_UsesReversedZBuffer_m72F4A24EA25488F6D8FBC900C9D4F14B5F5C1831_ftn) (); static SystemInfo_UsesReversedZBuffer_m72F4A24EA25488F6D8FBC900C9D4F14B5F5C1831_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_UsesReversedZBuffer_m72F4A24EA25488F6D8FBC900C9D4F14B5F5C1831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::UsesReversedZBuffer()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_HasRenderTextureNative_m5D693B1E11FB2B330F5A0D344537DB543B6AA261 (int32_t ___0_format, const RuntimeMethod* method) { typedef bool (*SystemInfo_HasRenderTextureNative_m5D693B1E11FB2B330F5A0D344537DB543B6AA261_ftn) (int32_t); static SystemInfo_HasRenderTextureNative_m5D693B1E11FB2B330F5A0D344537DB543B6AA261_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_HasRenderTextureNative_m5D693B1E11FB2B330F5A0D344537DB543B6AA261_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)"); bool icallRetVal = _il2cpp_icall_func(___0_format); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB (int32_t ___0_format, const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn) (int32_t); static SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsTextureFormatNative_m47D5DEAD487F9046B4F77B8E9D880D97DD59ACEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)"); bool icallRetVal = _il2cpp_icall_func(___0_format); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn) (); static SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxTextureSize_m69CD656F42B72D3E49A923F174C701712B9C94EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxTextureSize()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115 (const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn) (); static SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetMaxRenderTextureSize_mFDD81060C8E82A4D1F567BE54DB81EC3CC529115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetMaxRenderTextureSize()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsGPUFence() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsGPUFence_mE88D93B526C48DB6BEE1C64B38C6E943211B5F60 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsGPUFence_mE88D93B526C48DB6BEE1C64B38C6E943211B5F60_ftn) (); static SystemInfo_SupportsGPUFence_mE88D93B526C48DB6BEE1C64B38C6E943211B5F60_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsGPUFence_mE88D93B526C48DB6BEE1C64B38C6E943211B5F60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsGPUFence()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int64 UnityEngine.SystemInfo::MaxGraphicsBufferSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t SystemInfo_MaxGraphicsBufferSize_m4FCF0CFA0C5922AA2BA55D440DD6F18981498759 (const RuntimeMethod* method) { typedef int64_t (*SystemInfo_MaxGraphicsBufferSize_m4FCF0CFA0C5922AA2BA55D440DD6F18981498759_ftn) (); static SystemInfo_MaxGraphicsBufferSize_m4FCF0CFA0C5922AA2BA55D440DD6F18981498759_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_MaxGraphicsBufferSize_m4FCF0CFA0C5922AA2BA55D440DD6F18981498759_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::MaxGraphicsBufferSize()"); int64_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) { typedef bool (*SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn) (int32_t, int32_t); static SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)"); bool icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn) (int32_t, int32_t); static SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)"); int32_t icallRetVal = _il2cpp_icall_func(___0_format, ___1_usage); return icallRetVal; } // UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn) (int32_t); static SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)"); int32_t icallRetVal = _il2cpp_icall_func(___0_format); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount(UnityEngine.RenderTextureDescriptor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_mA5D50254425D3372DDF8EF31A31299D77B1E7EED (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) { { int32_t L_0; L_0 = SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mE6AA7E7BF66E776D56D0C19310AD0B1DEAC8E294((&___0_desc), NULL); return L_0; } } // System.Boolean UnityEngine.SystemInfo::SupportsMultiview() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsMultiview_m277F0C4C22ACC2288BE15DB88713D0EE3FF08A53 (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsMultiview_m277F0C4C22ACC2288BE15DB88713D0EE3FF08A53_ftn) (); static SystemInfo_SupportsMultiview_m277F0C4C22ACC2288BE15DB88713D0EE3FF08A53_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsMultiview_m277F0C4C22ACC2288BE15DB88713D0EE3FF08A53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsMultiview()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.SystemInfo::SupportsStoreAndResolveAction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsStoreAndResolveAction_mB32EDBDA5572DF7A57A1F09D55D1DBA5F90EA21E (const RuntimeMethod* method) { typedef bool (*SystemInfo_SupportsStoreAndResolveAction_mB32EDBDA5572DF7A57A1F09D55D1DBA5F90EA21E_ftn) (); static SystemInfo_SupportsStoreAndResolveAction_mB32EDBDA5572DF7A57A1F09D55D1DBA5F90EA21E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_SupportsStoreAndResolveAction_mB32EDBDA5572DF7A57A1F09D55D1DBA5F90EA21E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsStoreAndResolveAction()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount_Injected(UnityEngine.RenderTextureDescriptor&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mE6AA7E7BF66E776D56D0C19310AD0B1DEAC8E294 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) { typedef int32_t (*SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mE6AA7E7BF66E776D56D0C19310AD0B1DEAC8E294_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*); static SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mE6AA7E7BF66E776D56D0C19310AD0B1DEAC8E294_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mE6AA7E7BF66E776D56D0C19310AD0B1DEAC8E294_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount_Injected(UnityEngine.RenderTextureDescriptor&)"); int32_t icallRetVal = _il2cpp_icall_func(___0_desc); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Random::InitState(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_InitState_mE70961834F42FFEEB06CB9C68175354E0C255664 (int32_t ___0_seed, const RuntimeMethod* method) { typedef void (*Random_InitState_mE70961834F42FFEEB06CB9C68175354E0C255664_ftn) (int32_t); static Random_InitState_mE70961834F42FFEEB06CB9C68175354E0C255664_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_InitState_mE70961834F42FFEEB06CB9C68175354E0C255664_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::InitState(System.Int32)"); _il2cpp_icall_func(___0_seed); } // UnityEngine.Random/State UnityEngine.Random::get_state() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1 Random_get_state_m84FD78A44C27EA34F1CD9833545DAB9B541B98AA (const RuntimeMethod* method) { State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1 V_0; memset((&V_0), 0, sizeof(V_0)); { Random_get_state_Injected_m0EF69EA03F647728616193C49A51100FDEA56244((&V_0), NULL); State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Random::set_state(UnityEngine.Random/State) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_set_state_m335B3E4E30A9A85E8794BC0A84013F1F365BA179 (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1 ___0_value, const RuntimeMethod* method) { { Random_set_state_Injected_mD2DFB0EB9291E60450E97EA93BF1AAAD8A8BD218((&___0_value), NULL); return; } } // System.Single UnityEngine.Random::Range(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494 (float ___0_minInclusive, float ___1_maxInclusive, const RuntimeMethod* method) { typedef float (*Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn) (float, float); static Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_Range_m5236C99A7D8AE6AC9190592DC66016652A2D2494_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)"); float icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxInclusive); return icallRetVal; } // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_m6763D9767F033357F88B6637F048F4ACA4123B68 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___0_minInclusive; int32_t L_1 = ___1_maxExclusive; int32_t L_2; L_2 = Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37(L_0, L_1, NULL); V_0 = L_2; goto IL_000b; } IL_000b: { int32_t L_3 = V_0; return L_3; } } // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37 (int32_t ___0_minInclusive, int32_t ___1_maxExclusive, const RuntimeMethod* method) { typedef int32_t (*Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn) (int32_t, int32_t); static Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_RandomRangeInt_mB4B20C7368BBE6060007CB759C4C54B43BA29A37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(___0_minInclusive, ___1_maxExclusive); return icallRetVal; } // System.Single UnityEngine.Random::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B (const RuntimeMethod* method) { typedef float (*Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B_ftn) (); static Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_value()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Random_get_insideUnitSphere_mA488D6859560B73565B8D890ED6B39DB4091C54F (const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Random_get_insideUnitSphere_Injected_m9E72CC0B2F5B42C37400AD1BA5658A6F939EF01E((&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Random::GetRandomUnitCircle(UnityEngine.Vector2&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_GetRandomUnitCircle_mE0436886F020795F8E321F765E993C96C184BF48 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_output, const RuntimeMethod* method) { typedef void (*Random_GetRandomUnitCircle_mE0436886F020795F8E321F765E993C96C184BF48_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*); static Random_GetRandomUnitCircle_mE0436886F020795F8E321F765E993C96C184BF48_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_GetRandomUnitCircle_mE0436886F020795F8E321F765E993C96C184BF48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::GetRandomUnitCircle(UnityEngine.Vector2&)"); _il2cpp_icall_func(___0_output); } // UnityEngine.Vector2 UnityEngine.Random::get_insideUnitCircle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Random_get_insideUnitCircle_mB2FE9BAA7DDF7FED2AA53EA4667F864747E20DA2 (const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1; memset((&V_1), 0, sizeof(V_1)); { Random_GetRandomUnitCircle_mE0436886F020795F8E321F765E993C96C184BF48((&V_0), NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0; V_1 = L_0; goto IL_000d; } IL_000d: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_1; return L_1; } } // UnityEngine.Vector3 UnityEngine.Random::get_onUnitSphere() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Random_get_onUnitSphere_mA7FD531C3043945E5EA290F670E79A78EFAC0D92 (const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Random_get_onUnitSphere_Injected_m8AF4F85A88BCADD720ACCA34A18BA8B040DB3B74((&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Color UnityEngine.Random::ColorHSV() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Random_ColorHSV_m8230B38CA1270C88D762AC4FF1096D8326F5DCEA (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; L_0 = Random_ColorHSV_m6C504C23EE8A50AAC821E069F2BDFA43456E2939((0.0f), (1.0f), (0.0f), (1.0f), (0.0f), (1.0f), (1.0f), (1.0f), NULL); V_0 = L_0; goto IL_0031; } IL_0031: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } // UnityEngine.Color UnityEngine.Random::ColorHSV(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Random_ColorHSV_m6C504C23EE8A50AAC821E069F2BDFA43456E2939 (float ___0_hueMin, float ___1_hueMax, float ___2_saturationMin, float ___3_saturationMax, float ___4_valueMin, float ___5_valueMax, float ___6_alphaMin, float ___7_alphaMax, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_3; memset((&V_3), 0, sizeof(V_3)); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_4; memset((&V_4), 0, sizeof(V_4)); { float L_0 = ___0_hueMin; float L_1 = ___1_hueMax; float L_2; L_2 = Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B(NULL); float L_3; L_3 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_0, L_1, L_2, NULL); V_0 = L_3; float L_4 = ___2_saturationMin; float L_5 = ___3_saturationMax; float L_6; L_6 = Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B(NULL); float L_7; L_7 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_4, L_5, L_6, NULL); V_1 = L_7; float L_8 = ___4_valueMin; float L_9 = ___5_valueMax; float L_10; L_10 = Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B(NULL); float L_11; L_11 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_8, L_9, L_10, NULL); V_2 = L_11; float L_12 = V_0; float L_13 = V_1; float L_14 = V_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_15; L_15 = Color_HSVToRGB_m8FA653F8C22366CB1AA90891822B889C59162AAF(L_12, L_13, L_14, (bool)1, NULL); V_3 = L_15; float L_16 = ___6_alphaMin; float L_17 = ___7_alphaMax; float L_18; L_18 = Random_get_value_m2CEA87FADF5222EF9E13D32695F15E2BA282E24B(NULL); float L_19; L_19 = Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline(L_16, L_17, L_18, NULL); (&V_3)->___a_3 = L_19; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = V_3; V_4 = L_20; goto IL_004e; } IL_004e: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = V_4; return L_21; } } // System.Void UnityEngine.Random::get_state_Injected(UnityEngine.Random/State&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_state_Injected_m0EF69EA03F647728616193C49A51100FDEA56244 (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1* ___0_ret, const RuntimeMethod* method) { typedef void (*Random_get_state_Injected_m0EF69EA03F647728616193C49A51100FDEA56244_ftn) (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1*); static Random_get_state_Injected_m0EF69EA03F647728616193C49A51100FDEA56244_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_get_state_Injected_m0EF69EA03F647728616193C49A51100FDEA56244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_state_Injected(UnityEngine.Random/State&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.Random::set_state_Injected(UnityEngine.Random/State&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_set_state_Injected_mD2DFB0EB9291E60450E97EA93BF1AAAD8A8BD218 (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1* ___0_value, const RuntimeMethod* method) { typedef void (*Random_set_state_Injected_mD2DFB0EB9291E60450E97EA93BF1AAAD8A8BD218_ftn) (State_tA37EB68FE687D41D4B228462D4C7427FAC5BF9C1*); static Random_set_state_Injected_mD2DFB0EB9291E60450E97EA93BF1AAAD8A8BD218_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_set_state_Injected_mD2DFB0EB9291E60450E97EA93BF1AAAD8A8BD218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::set_state_Injected(UnityEngine.Random/State&)"); _il2cpp_icall_func(___0_value); } // System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_insideUnitSphere_Injected_m9E72CC0B2F5B42C37400AD1BA5658A6F939EF01E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Random_get_insideUnitSphere_Injected_m9E72CC0B2F5B42C37400AD1BA5658A6F939EF01E_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Random_get_insideUnitSphere_Injected_m9E72CC0B2F5B42C37400AD1BA5658A6F939EF01E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_get_insideUnitSphere_Injected_m9E72CC0B2F5B42C37400AD1BA5658A6F939EF01E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_ret); } // System.Void UnityEngine.Random::get_onUnitSphere_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Random_get_onUnitSphere_Injected_m8AF4F85A88BCADD720ACCA34A18BA8B040DB3B74 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Random_get_onUnitSphere_Injected_m8AF4F85A88BCADD720ACCA34A18BA8B040DB3B74_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Random_get_onUnitSphere_Injected_m8AF4F85A88BCADD720ACCA34A18BA8B040DB3B74_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Random_get_onUnitSphere_Injected_m8AF4F85A88BCADD720ACCA34A18BA8B040DB3B74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_onUnitSphere_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Guid_t L_0 = ___0_messageId; Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0; bool L_2; L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001c; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var))); } IL_001c: { String_t* L_5; L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data; int32_t L_7 = ___2_playerId; PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { Guid_t L_0 = ___0_messageId; Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0; bool L_2; L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001c; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var))); } IL_001c: { String_t* L_5; L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data; int32_t L_7 = ___2_playerId; bool L_8; L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL); V_1 = L_8; goto IL_0032; } IL_0032: { bool L_9 = V_1; return L_9; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) { { PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } { String_t* L_0; L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL); PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9); s_Il2CppMethodInitialized = true; } { String_t* L_0; L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL); PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL); return; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) { { PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) { bool V_0 = false; { bool L_0; L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) { { PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL); return; } } // System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) { typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) (); static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.PlayerConnectionInternal::Initialize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) (); static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*); static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)"); _il2cpp_icall_func(___0_messageId); } // System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*); static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)"); _il2cpp_icall_func(___0_messageId); } // System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t); static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)"); _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId); } // System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) { typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t); static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId); return icallRetVal; } // System.Void UnityEngine.PlayerConnectionInternal::PollInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) (); static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) { typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) (); static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()"); _il2cpp_icall_func(); } // System.Void UnityEngine.PlayerConnectionInternal::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7 (BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, float ___1_rad, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos; __this->___position_0 = L_0; float L_1 = ___1_rad; __this->___radius_1 = L_1; return; } } IL2CPP_EXTERN_C void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, float ___1_rad, const RuntimeMethod* method) { BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7(_thisAdjusted, ___0_pos, ___1_rad, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.___m_OnStateChanged_1)); } IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast(unmarshaled.___m_OnStateChanged_1)); } IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var)); } // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled) { } // System.Void UnityEngine.CullingGroup::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup__ctor_mDCD3471B009FDF42FF9F7A735E5AF009C5C890A4 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) { { __this->___m_OnStateChanged_1 = (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)NULL; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnStateChanged_1), (void*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)NULL); Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = CullingGroup_Init_m83837524A7AC3B2C1A676F46B4CA78C0BC13C871(__this, NULL); __this->___m_Ptr_0 = L_0; return; } } // System.Void UnityEngine.CullingGroup::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_Finalize_m5E4C727E179E5C835BA37414C4A6F8AD8BE2C749 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0021: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_001f_1; } } { CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872(__this, NULL); } IL_001f_1: { goto IL_0029; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0029: { return; } } // System.Void UnityEngine.CullingGroup::DisposeInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) { typedef void (*CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*); static CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::DisposeInternal()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.CullingGroup::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_Dispose_m81E5AC1FB79D0D867B88E66C76821BB8A9EAA3AE (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E(__this, NULL); intptr_t L_0 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_0; return; } } // System.Void UnityEngine.CullingGroup::set_targetCamera(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_value, const RuntimeMethod* method) { typedef void (*CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::set_targetCamera(UnityEngine.Camera)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.CullingGroup::SetBoundingSpheres(UnityEngine.BoundingSphere[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47* ___0_array, const RuntimeMethod* method) { typedef void (*CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47*); static CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetBoundingSpheres(UnityEngine.BoundingSphere[])"); _il2cpp_icall_func(__this, ___0_array); } // System.Void UnityEngine.CullingGroup::SetBoundingSphereCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, int32_t ___0_count, const RuntimeMethod* method) { typedef void (*CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, int32_t); static CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetBoundingSphereCount(System.Int32)"); _il2cpp_icall_func(__this, ___0_count); } // System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingGroup_QueryIndices_mC47E11F41B3589B122AEF577D11627C0A8E7F6F2 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, bool ___0_visible, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___1_result, int32_t ___2_firstIndex, const RuntimeMethod* method) { int32_t V_0 = 0; { bool L_0 = ___0_visible; Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___1_result; int32_t L_2 = ___2_firstIndex; int32_t L_3; L_3 = CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1(__this, L_0, (-1), 2, L_1, L_2, NULL); V_0 = L_3; goto IL_000f; } IL_000f: { int32_t L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, bool ___0_visible, int32_t ___1_distanceIndex, int32_t ___2_options, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___3_result, int32_t ___4_firstIndex, const RuntimeMethod* method) { typedef int32_t (*CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, bool, int32_t, int32_t, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t); static CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32)"); int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_visible, ___1_distanceIndex, ___2_options, ___3_result, ___4_firstIndex); return icallRetVal; } // System.Void UnityEngine.CullingGroup::SetBoundingDistances(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___0_distances, const RuntimeMethod* method) { typedef void (*CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*); static CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetBoundingDistances(System.Single[])"); _il2cpp_icall_func(__this, ___0_distances); } // System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { { CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12(__this, (&___0_point), NULL); return; } } // System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_mDC369C67297A4350739CFF01740ADF89E866692E (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point; CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F(__this, L_0, NULL); return; } } // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method) { CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; { void* L_0; L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL); V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0; CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup; NullCheck(L_1); StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1; V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0018; } } { goto IL_0044; } IL_0018: { V_2 = 0; goto IL_003c; } IL_001c: { CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup; NullCheck(L_4); StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1; CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0; int32_t L_7 = V_2; uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110); CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8))))); NullCheck(L_5); StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL); int32_t L_10 = V_2; V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1)); } IL_003c: { int32_t L_11 = V_2; int32_t L_12 = ___2_count; V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0); bool L_13 = V_3; if (L_13) { goto IL_001c; } } IL_0044: { return; } } // System.IntPtr UnityEngine.CullingGroup::Init(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CullingGroup_Init_m83837524A7AC3B2C1A676F46B4CA78C0BC13C871 (RuntimeObject* ___0_scripting, const RuntimeMethod* method) { typedef intptr_t (*CullingGroup_Init_m83837524A7AC3B2C1A676F46B4CA78C0BC13C871_ftn) (RuntimeObject*); static CullingGroup_Init_m83837524A7AC3B2C1A676F46B4CA78C0BC13C871_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_Init_m83837524A7AC3B2C1A676F46B4CA78C0BC13C871_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::Init(System.Object)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_scripting); return icallRetVal; } // System.Void UnityEngine.CullingGroup::FinalizerFailure() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) { typedef void (*CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*); static CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::FinalizerFailure()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_point, const RuntimeMethod* method) { typedef void (*CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_point); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast(currentDelegate->___method_3)); } } void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method); } void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method); } void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere); } void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere); } IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this)); // Native function invocation il2cppPInvokeFunc(___0_sphere); } // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } __this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast; } // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.ReflectionProbe::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ReflectionProbe_get_size_m1CABA0F90893A89F168D417083F013376F8365D5 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { ReflectionProbe_get_size_Injected_mE56ED26CAD1E61ACDF09A1DA6FDCE35BC0067D01(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.ReflectionProbe::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_size_m901ED70592B51139B62209031BD8C7377FB85BBB (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { ReflectionProbe_set_size_Injected_m491149669865BF07B5F75302A48BAF3CCAD24235(__this, (&___0_value), NULL); return; } } // UnityEngine.Vector3 UnityEngine.ReflectionProbe::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ReflectionProbe_get_center_m78CC9B04D8CCC52088F48C95AE7CEA257EF105AB (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { ReflectionProbe_get_center_Injected_m2FE17C97F42DCDBC78DF4B4FC00852B5A555AEC8(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.ReflectionProbe::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_center_m83F570812344A9C08156023C49405F080DA4D8FA (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { ReflectionProbe_set_center_Injected_mFA4555870272FAB3EF30F1F12D2BC342A2B8EAA7(__this, (&___0_value), NULL); return; } } // System.Single UnityEngine.ReflectionProbe::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ReflectionProbe_get_nearClipPlane_m0ADAEE57CE1CE830A490920D748DD8BB3345AE2F (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef float (*ReflectionProbe_get_nearClipPlane_m0ADAEE57CE1CE830A490920D748DD8BB3345AE2F_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_nearClipPlane_m0ADAEE57CE1CE830A490920D748DD8BB3345AE2F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_nearClipPlane_m0ADAEE57CE1CE830A490920D748DD8BB3345AE2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_nearClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_nearClipPlane(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_nearClipPlane_m0D84910812D5B539ABD66E7A0B439DF224A747BF (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_nearClipPlane_m0D84910812D5B539ABD66E7A0B439DF224A747BF_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, float); static ReflectionProbe_set_nearClipPlane_m0D84910812D5B539ABD66E7A0B439DF224A747BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_nearClipPlane_m0D84910812D5B539ABD66E7A0B439DF224A747BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_nearClipPlane(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Single UnityEngine.ReflectionProbe::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ReflectionProbe_get_farClipPlane_mA9DC3B58D62857DCA3C9C1F2757BF64026703FC8 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef float (*ReflectionProbe_get_farClipPlane_mA9DC3B58D62857DCA3C9C1F2757BF64026703FC8_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_farClipPlane_mA9DC3B58D62857DCA3C9C1F2757BF64026703FC8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_farClipPlane_mA9DC3B58D62857DCA3C9C1F2757BF64026703FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_farClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_farClipPlane(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_farClipPlane_m35846DB31059FEE56FDD74AAD72790FD580D76C1 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_farClipPlane_m35846DB31059FEE56FDD74AAD72790FD580D76C1_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, float); static ReflectionProbe_set_farClipPlane_m35846DB31059FEE56FDD74AAD72790FD580D76C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_farClipPlane_m35846DB31059FEE56FDD74AAD72790FD580D76C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_farClipPlane(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Single UnityEngine.ReflectionProbe::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ReflectionProbe_get_intensity_m0DEE5D236505B85241F14EB5ED4E89C80FA57CFC (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef float (*ReflectionProbe_get_intensity_m0DEE5D236505B85241F14EB5ED4E89C80FA57CFC_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_intensity_m0DEE5D236505B85241F14EB5ED4E89C80FA57CFC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_intensity_m0DEE5D236505B85241F14EB5ED4E89C80FA57CFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_intensity()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_intensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_intensity_m825FB0A9054E32E43BDA3C75D4C4097C74FAB7AB (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_intensity_m825FB0A9054E32E43BDA3C75D4C4097C74FAB7AB_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, float); static ReflectionProbe_set_intensity_m825FB0A9054E32E43BDA3C75D4C4097C74FAB7AB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_intensity_m825FB0A9054E32E43BDA3C75D4C4097C74FAB7AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_intensity(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.ReflectionProbe::get_hdr() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ReflectionProbe_get_hdr_m7E6619CD2118EEC0DA8892DA577E443F14EF2F12 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef bool (*ReflectionProbe_get_hdr_m7E6619CD2118EEC0DA8892DA577E443F14EF2F12_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_hdr_m7E6619CD2118EEC0DA8892DA577E443F14EF2F12_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_hdr_m7E6619CD2118EEC0DA8892DA577E443F14EF2F12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_hdr()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_hdr(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_hdr_mB575B33C0608FF3F44CE3D7DC4C3E9E7B00827DE (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_hdr_mB575B33C0608FF3F44CE3D7DC4C3E9E7B00827DE_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, bool); static ReflectionProbe_set_hdr_mB575B33C0608FF3F44CE3D7DC4C3E9E7B00827DE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_hdr_mB575B33C0608FF3F44CE3D7DC4C3E9E7B00827DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_hdr(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Single UnityEngine.ReflectionProbe::get_shadowDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ReflectionProbe_get_shadowDistance_m7B831E7282E3F531214362932DC9B5DB024E0D9E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef float (*ReflectionProbe_get_shadowDistance_m7B831E7282E3F531214362932DC9B5DB024E0D9E_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_shadowDistance_m7B831E7282E3F531214362932DC9B5DB024E0D9E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_shadowDistance_m7B831E7282E3F531214362932DC9B5DB024E0D9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_shadowDistance()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_shadowDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_shadowDistance_m82FD92F1B423ACBA5FA04139171CBBA32BB037C1 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_shadowDistance_m82FD92F1B423ACBA5FA04139171CBBA32BB037C1_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, float); static ReflectionProbe_set_shadowDistance_m82FD92F1B423ACBA5FA04139171CBBA32BB037C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_shadowDistance_m82FD92F1B423ACBA5FA04139171CBBA32BB037C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_shadowDistance(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.ReflectionProbe::get_resolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_resolution_m62CC26BCE5CEB9F30617D11CC89B6496B0A2E7BC (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_resolution_m62CC26BCE5CEB9F30617D11CC89B6496B0A2E7BC_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_resolution_m62CC26BCE5CEB9F30617D11CC89B6496B0A2E7BC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_resolution_m62CC26BCE5CEB9F30617D11CC89B6496B0A2E7BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_resolution()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_resolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_resolution_m9633C3D393AF0FFE40B95B059602BD401330FE78 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_resolution_m9633C3D393AF0FFE40B95B059602BD401330FE78_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_resolution_m9633C3D393AF0FFE40B95B059602BD401330FE78_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_resolution_m9633C3D393AF0FFE40B95B059602BD401330FE78_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_resolution(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.ReflectionProbe::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_cullingMask_mFF2A7C690740C8D3F87D9CAA4BA6B3C8681E48CC (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_cullingMask_mFF2A7C690740C8D3F87D9CAA4BA6B3C8681E48CC_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_cullingMask_mFF2A7C690740C8D3F87D9CAA4BA6B3C8681E48CC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_cullingMask_mFF2A7C690740C8D3F87D9CAA4BA6B3C8681E48CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_cullingMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_cullingMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_cullingMask_m0FFC61F16FB95A7102393CD16F0239313651ECC6 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_cullingMask_m0FFC61F16FB95A7102393CD16F0239313651ECC6_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_cullingMask_m0FFC61F16FB95A7102393CD16F0239313651ECC6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_cullingMask_m0FFC61F16FB95A7102393CD16F0239313651ECC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_cullingMask(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Rendering.ReflectionProbeClearFlags UnityEngine.ReflectionProbe::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_clearFlags_m68243659FFB4680CC673F4838DE4085D5648A543 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_clearFlags_m68243659FFB4680CC673F4838DE4085D5648A543_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_clearFlags_m68243659FFB4680CC673F4838DE4085D5648A543_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_clearFlags_m68243659FFB4680CC673F4838DE4085D5648A543_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_clearFlags()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_clearFlags(UnityEngine.Rendering.ReflectionProbeClearFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_clearFlags_mA0AB9A7C236AA62B619F470D0FB8DD7421DAA36D (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_clearFlags_mA0AB9A7C236AA62B619F470D0FB8DD7421DAA36D_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_clearFlags_mA0AB9A7C236AA62B619F470D0FB8DD7421DAA36D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_clearFlags_mA0AB9A7C236AA62B619F470D0FB8DD7421DAA36D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_clearFlags(UnityEngine.Rendering.ReflectionProbeClearFlags)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Color UnityEngine.ReflectionProbe::get_backgroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ReflectionProbe_get_backgroundColor_m71A98AB725B71F95A984B5AE28AF8660F78914CD (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { ReflectionProbe_get_backgroundColor_Injected_m8CA886054444A778BA8EA61C6333380888BA3B8D(__this, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // System.Void UnityEngine.ReflectionProbe::set_backgroundColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_backgroundColor_m4D1589C53AB043A60C3E3E15266EC3FBF7255785 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method) { { ReflectionProbe_set_backgroundColor_Injected_m1B496A285FCB1A4822C76C86A6A3993B9AE3C791(__this, (&___0_value), NULL); return; } } // System.Single UnityEngine.ReflectionProbe::get_blendDistance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ReflectionProbe_get_blendDistance_m52BEDC611408BAE8881E027D9C4A21F7406479C3 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef float (*ReflectionProbe_get_blendDistance_m52BEDC611408BAE8881E027D9C4A21F7406479C3_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_blendDistance_m52BEDC611408BAE8881E027D9C4A21F7406479C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_blendDistance_m52BEDC611408BAE8881E027D9C4A21F7406479C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_blendDistance()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_blendDistance(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_blendDistance_mD46E67454FCF7D87406DA265AAAECFCA1B040725 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_blendDistance_mD46E67454FCF7D87406DA265AAAECFCA1B040725_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, float); static ReflectionProbe_set_blendDistance_mD46E67454FCF7D87406DA265AAAECFCA1B040725_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_blendDistance_mD46E67454FCF7D87406DA265AAAECFCA1B040725_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_blendDistance(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.ReflectionProbe::get_boxProjection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ReflectionProbe_get_boxProjection_m32068CFDF6934DD0B18483263B92BF15FD5416BD (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef bool (*ReflectionProbe_get_boxProjection_m32068CFDF6934DD0B18483263B92BF15FD5416BD_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_boxProjection_m32068CFDF6934DD0B18483263B92BF15FD5416BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_boxProjection_m32068CFDF6934DD0B18483263B92BF15FD5416BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_boxProjection()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_boxProjection(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_boxProjection_m419731665FD0ACD069C32AD25F4631B729D8A0B7 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_boxProjection_m419731665FD0ACD069C32AD25F4631B729D8A0B7_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, bool); static ReflectionProbe_set_boxProjection_m419731665FD0ACD069C32AD25F4631B729D8A0B7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_boxProjection_m419731665FD0ACD069C32AD25F4631B729D8A0B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_boxProjection(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Rendering.ReflectionProbeMode UnityEngine.ReflectionProbe::get_mode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_mode_mF3B7702C5EB9ACBED8A54D4859A99F0F6AFAAC21 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_mode_mF3B7702C5EB9ACBED8A54D4859A99F0F6AFAAC21_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_mode_mF3B7702C5EB9ACBED8A54D4859A99F0F6AFAAC21_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_mode_mF3B7702C5EB9ACBED8A54D4859A99F0F6AFAAC21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_mode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_mode(UnityEngine.Rendering.ReflectionProbeMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_mode_m61AFCA93A8B5F5DF636006428D9F902F4F4E63B4 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_mode_m61AFCA93A8B5F5DF636006428D9F902F4F4E63B4_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_mode_m61AFCA93A8B5F5DF636006428D9F902F4F4E63B4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_mode_m61AFCA93A8B5F5DF636006428D9F902F4F4E63B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_mode(UnityEngine.Rendering.ReflectionProbeMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.ReflectionProbe::get_importance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_importance_m5A08491E87338926910BF6DB86D76C487A143E7D (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_importance_m5A08491E87338926910BF6DB86D76C487A143E7D_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_importance_m5A08491E87338926910BF6DB86D76C487A143E7D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_importance_m5A08491E87338926910BF6DB86D76C487A143E7D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_importance()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_importance(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_importance_m284B4B5C5A616871AACA5843FBE4DA986B37B3FB (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_importance_m284B4B5C5A616871AACA5843FBE4DA986B37B3FB_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_importance_m284B4B5C5A616871AACA5843FBE4DA986B37B3FB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_importance_m284B4B5C5A616871AACA5843FBE4DA986B37B3FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_importance(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Rendering.ReflectionProbeRefreshMode UnityEngine.ReflectionProbe::get_refreshMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_refreshMode_mB0B278743A4834CFA493C97648061A2A90F40206 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_refreshMode_mB0B278743A4834CFA493C97648061A2A90F40206_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_refreshMode_mB0B278743A4834CFA493C97648061A2A90F40206_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_refreshMode_mB0B278743A4834CFA493C97648061A2A90F40206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_refreshMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_refreshMode(UnityEngine.Rendering.ReflectionProbeRefreshMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_refreshMode_mBBB3573AF8658921A5821C32B03B91F78CD092C3 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_refreshMode_mBBB3573AF8658921A5821C32B03B91F78CD092C3_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_refreshMode_mBBB3573AF8658921A5821C32B03B91F78CD092C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_refreshMode_mBBB3573AF8658921A5821C32B03B91F78CD092C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_refreshMode(UnityEngine.Rendering.ReflectionProbeRefreshMode)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Rendering.ReflectionProbeTimeSlicingMode UnityEngine.ReflectionProbe::get_timeSlicingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) { typedef int32_t (*ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*); static ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_timeSlicingMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::set_timeSlicingMode(UnityEngine.Rendering.ReflectionProbeTimeSlicingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_timeSlicingMode_mE723E08B9EAE36980BD3A30DA523A8C7EC85FF30 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_timeSlicingMode_mE723E08B9EAE36980BD3A30DA523A8C7EC85FF30_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t); static ReflectionProbe_set_timeSlicingMode_mE723E08B9EAE36980BD3A30DA523A8C7EC85FF30_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_timeSlicingMode_mE723E08B9EAE36980BD3A30DA523A8C7EC85FF30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_timeSlicingMode(UnityEngine.Rendering.ReflectionProbeTimeSlicingMode)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.Vector4 UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ReflectionProbe_get_defaultTextureHDRDecodeValues_m4DAC83F2B1C5DE671C52F450CE4037C9575EDBD3 (const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m66A7B22748CE2851947FAC80B8CA93869C384742((&V_0), NULL); Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0; return L_0; } } // UnityEngine.Texture UnityEngine.ReflectionProbe::get_defaultTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ReflectionProbe_get_defaultTexture_mC3286E031EB981409EE1E5D98419E26843284C96 (const RuntimeMethod* method) { typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*ReflectionProbe_get_defaultTexture_mC3286E031EB981409EE1E5D98419E26843284C96_ftn) (); static ReflectionProbe_get_defaultTexture_mC3286E031EB981409EE1E5D98419E26843284C96_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_defaultTexture_mC3286E031EB981409EE1E5D98419E26843284C96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_defaultTexture()"); Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL; bool V_1 = false; { Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4; V_0 = L_0; Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0018; } } { Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0; ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe; int32_t L_5 = ___1_probeEvent; NullCheck(L_3); Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL); } IL_0018: { return; } } // System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL; bool V_1 = false; { Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_6; V_0 = L_0; Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0; V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_2 = V_1; if (!L_2) { goto IL_0017; } } { Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap; NullCheck(L_3); Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL); } IL_0017: { return; } } // System.Void UnityEngine.ReflectionProbe::get_size_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_size_Injected_mE56ED26CAD1E61ACDF09A1DA6FDCE35BC0067D01 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*ReflectionProbe_get_size_Injected_mE56ED26CAD1E61ACDF09A1DA6FDCE35BC0067D01_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static ReflectionProbe_get_size_Injected_mE56ED26CAD1E61ACDF09A1DA6FDCE35BC0067D01_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_size_Injected_mE56ED26CAD1E61ACDF09A1DA6FDCE35BC0067D01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_size_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.ReflectionProbe::set_size_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_size_Injected_m491149669865BF07B5F75302A48BAF3CCAD24235 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_size_Injected_m491149669865BF07B5F75302A48BAF3CCAD24235_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static ReflectionProbe_set_size_Injected_m491149669865BF07B5F75302A48BAF3CCAD24235_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_size_Injected_m491149669865BF07B5F75302A48BAF3CCAD24235_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_size_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.ReflectionProbe::get_center_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_center_Injected_m2FE17C97F42DCDBC78DF4B4FC00852B5A555AEC8 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*ReflectionProbe_get_center_Injected_m2FE17C97F42DCDBC78DF4B4FC00852B5A555AEC8_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static ReflectionProbe_get_center_Injected_m2FE17C97F42DCDBC78DF4B4FC00852B5A555AEC8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_center_Injected_m2FE17C97F42DCDBC78DF4B4FC00852B5A555AEC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_center_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.ReflectionProbe::set_center_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_center_Injected_mFA4555870272FAB3EF30F1F12D2BC342A2B8EAA7 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_center_Injected_mFA4555870272FAB3EF30F1F12D2BC342A2B8EAA7_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static ReflectionProbe_set_center_Injected_mFA4555870272FAB3EF30F1F12D2BC342A2B8EAA7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_center_Injected_mFA4555870272FAB3EF30F1F12D2BC342A2B8EAA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_center_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.ReflectionProbe::get_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_backgroundColor_Injected_m8CA886054444A778BA8EA61C6333380888BA3B8D (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*ReflectionProbe_get_backgroundColor_Injected_m8CA886054444A778BA8EA61C6333380888BA3B8D_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static ReflectionProbe_get_backgroundColor_Injected_m8CA886054444A778BA8EA61C6333380888BA3B8D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_backgroundColor_Injected_m8CA886054444A778BA8EA61C6333380888BA3B8D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_backgroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.ReflectionProbe::set_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_set_backgroundColor_Injected_m1B496A285FCB1A4822C76C86A6A3993B9AE3C791 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) { typedef void (*ReflectionProbe_set_backgroundColor_Injected_m1B496A285FCB1A4822C76C86A6A3993B9AE3C791_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static ReflectionProbe_set_backgroundColor_Injected_m1B496A285FCB1A4822C76C86A6A3993B9AE3C791_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_set_backgroundColor_Injected_m1B496A285FCB1A4822C76C86A6A3993B9AE3C791_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::set_backgroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m66A7B22748CE2851947FAC80B8CA93869C384742 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___0_ret, const RuntimeMethod* method) { typedef void (*ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m66A7B22748CE2851947FAC80B8CA93869C384742_ftn) (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*); static ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m66A7B22748CE2851947FAC80B8CA93869C384742_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m66A7B22748CE2851947FAC80B8CA93869C384742_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&)"); _il2cpp_icall_func(___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Camera::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { { Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL); return; } } // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_fieldOfView() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef float (*Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_fieldOfView(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float); static Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.Camera::get_allowHDR() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef bool (*Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowHDR()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Camera::get_allowMSAA() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef bool (*Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowMSAA()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.Camera::get_allowDynamicResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef bool (*Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowDynamicResolution()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_orthographicSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef float (*Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_orthographicSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float); static Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.Camera::get_orthographic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef bool (*Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_opaqueSortMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Single UnityEngine.Camera::get_aspect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef float (*Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()"); float icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_eventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.CameraType UnityEngine.Camera::get_cameraType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cameraType()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Color UnityEngine.Camera::get_backgroundColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Camera_get_backgroundColor_m1577A81D1E6A91D7934CECB8A284AA2D4704D96F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B(__this, (&V_0), NULL); Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0; return L_0; } } // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depthTextureMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t); static Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.Camera::get_usePhysicalProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef bool (*Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_usePhysicalProperties()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rect UnityEngine.Camera::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996(__this, (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_mA81158BC169AF8674DE240AE9460FC5A0EADBB19 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_value, const RuntimeMethod* method) { { Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF(__this, (&___0_value), NULL); return; } } // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_m4A9504577204D4E72B39BFB637ED808B778568A5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_value, const RuntimeMethod* method) { { Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1(__this, (&___0_value), NULL); return; } } // System.Int32 UnityEngine.Camera::get_pixelWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_pixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_scaledPixelHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelHeight()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()"); RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_cameraToWorldMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_cameraToWorldMatrix_mEFE1D169A0975F15279F246B262841CC98446EF3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244(__this, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215(__this, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_mC199F02E435CE7261F7EECD1FD78A33EA96ABC0D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) { { Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007(__this, (&___0_value), NULL); return; } } // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9(__this, (&V_0), NULL); Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method) { { Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2(__this, (&___0_value), NULL); return; } } // System.Void UnityEngine.Camera::ResetWorldToCameraMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef void (*Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetWorldToCameraMatrix()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Camera::ResetProjectionMatrix() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef void (*Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetProjectionMatrix()"); _il2cpp_icall_func(__this); } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___1_eye; Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___1_eye; Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0(__this, (&___0_position), L_0, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToViewportPoint_m285523443225EDA79BBEF9C9EDD76B99CFED054B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97(__this, L_0, 2, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___1_eye; Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL); Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0; return L_1; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1; L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL); int32_t L_2 = ___1_eye; Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3; L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL); V_0 = L_3; goto IL_0011; } IL_0011: { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0; return L_4; } } // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos; Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1; L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL); V_0 = L_1; goto IL_000c; } IL_000c: { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0; return L_2; } } // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method) { typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) (); static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()"); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.Camera UnityEngine.Camera::get_current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3 (const RuntimeMethod* method) { typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn) (); static Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_current_m25217A02CB09E3BD50E3E0327879E870AD58C6C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()"); Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Boolean UnityEngine.Camera::get_stereoEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef bool (*Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoEnabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoTargetEye()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, const RuntimeMethod* method) { { int32_t L_0 = ___0_eye; Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E(__this, L_0, (&___1_matrix), NULL); return; } } // System.Void UnityEngine.Camera::ResetStereoProjectionMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef void (*Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoProjectionMatrices()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_matrix, const RuntimeMethod* method) { { int32_t L_0 = ___0_eye; Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695(__this, L_0, (&___1_matrix), NULL); return; } } // System.Void UnityEngine.Camera::ResetStereoViewMatrices() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef void (*Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoViewMatrices()"); _il2cpp_icall_func(__this); } // System.Int32 UnityEngine.Camera::GetAllCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) (); static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) { typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*); static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])"); int32_t icallRetVal = _il2cpp_icall_func(___0_cam); return icallRetVal; } // System.Int32 UnityEngine.Camera::get_allCamerasCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL); V_0 = L_0; goto IL_0009; } IL_0009: { int32_t L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; int32_t V_2 = 0; { CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras; V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_000f; } } { NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var))); NullCheck(L_2); NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var))); } IL_000f: { CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras; NullCheck(L_3); int32_t L_4; L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL); V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0); bool L_5 = V_1; if (!L_5) { goto IL_0028; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_6); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var))); } IL_0028: { CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras; int32_t L_8; L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL); V_2 = L_8; goto IL_0031; } IL_0031: { int32_t L_9 = V_2; return L_9; } } // System.Int32 UnityEngine.Camera::GetFilterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { typedef int32_t (*Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*); static Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetFilterMode()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Camera/SceneViewFilterMode UnityEngine.Camera::get_sceneViewFilterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_sceneViewFilterMode_m061A35F0884EDEFAE2C3D3FF90D1BD725F1D7CEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0; L_0 = Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101(__this, NULL); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4; V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam; NullCheck(L_2); CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5; V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam; NullCheck(L_2); CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6; V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6; Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam; NullCheck(L_2); CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL); } IL_0019: { return; } } // System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___0_stereoAware, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___1_cullingParameters, const RuntimeMethod* method) { bool V_0 = false; { bool L_0 = ___0_stereoAware; ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_1 = ___1_cullingParameters; uint32_t L_2 = sizeof(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899); bool L_3; L_3 = Camera_GetCullingParameters_Internal_m5BBC50D6336D50A8F1538FB16B4B12A941272724(__this, L_0, L_1, L_2, NULL); V_0 = L_3; goto IL_0012; } IL_0012: { bool L_4 = V_0; return L_4; } } // System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_GetCullingParameters_Internal_m5BBC50D6336D50A8F1538FB16B4B12A941272724 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_camera, bool ___1_stereoAware, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___2_cullingParameters, int32_t ___3_managedCullingParametersSize, const RuntimeMethod* method) { typedef bool (*Camera_GetCullingParameters_Internal_m5BBC50D6336D50A8F1538FB16B4B12A941272724_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, int32_t); static Camera_GetCullingParameters_Internal_m5BBC50D6336D50A8F1538FB16B4B12A941272724_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_GetCullingParameters_Internal_m5BBC50D6336D50A8F1538FB16B4B12A941272724_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)"); bool icallRetVal = _il2cpp_icall_func(___0_camera, ___1_stereoAware, ___2_cullingParameters, ___3_managedCullingParametersSize); return icallRetVal; } // System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) { typedef void (*Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*); static Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) { typedef void (*Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) { typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) { typedef void (*Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) { typedef void (*Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_ret, const RuntimeMethod* method) { typedef void (*Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_ret); } // System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_value, const RuntimeMethod* method) { typedef void (*Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) { typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret); } // System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) { typedef void (*Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret); } // System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) { typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_position, ___1_ret); } // System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) { typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*); static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)"); _il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret); } // System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, const RuntimeMethod* method) { typedef void (*Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_eye, ___1_matrix); } // System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___0_eye, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_matrix, const RuntimeMethod* method) { typedef void (*Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*); static Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)"); _il2cpp_icall_func(__this, ___0_eye, ___1_matrix); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled) { Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL); } IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled) { Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled) { Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL); } IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled) { Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { il2cpp_array_size_t length = __this->___delegates_13->max_length; Delegate_t** delegatesToInvoke = reinterpret_cast(__this->___delegates_13->GetAddressAtUnchecked(0)); for (il2cpp_array_size_t i = 0; i < length; i++) { CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast(delegatesToInvoke[i]); typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*); ((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast(currentDelegate->___method_3)); } } void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { NullCheck(___0_cam); typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method); } void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*); ((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method); } void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam); } void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam); } // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method) { __this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method); __this->___method_3 = ___1_method; __this->___m_target_2 = ___0_object; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object); int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method); __this->___method_code_6 = (intptr_t)__this; if (MethodIsStatic((RuntimeMethod*)___1_method)) { bool isOpen = parameterCount == 1; if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method)) if (isOpen) __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker; else __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker; else if (isOpen) __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic; else { __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } else { bool isOpen = parameterCount == 0; if (isOpen) { __this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst; } else { if (___0_object == NULL) il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL); __this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0; __this->___method_code_6 = (intptr_t)__this->___m_target_2; } } __this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast; } // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast(__this->___method_3)); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyName::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1; L_1 = PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675(L_0, NULL); PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(__this, L_1, NULL); return; } } IL2CPP_EXTERN_C void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778(_thisAdjusted, ___0_name, method); } // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) { { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_other; int32_t L_1 = L_0.___id_0; __this->___id_0 = L_1; return; } } IL2CPP_EXTERN_C void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F(_thisAdjusted, ___0_other, method); } // System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_IsNullOrEmpty_m80390EB235EF6A983214067BF86BCD6DBA2D1AEB (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_prop, const RuntimeMethod* method) { bool V_0 = false; { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_prop; int32_t L_1 = L_0.___id_0; V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_000d; } IL_000d: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_lhs, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = ___0_lhs; int32_t L_1 = L_0.___id_0; PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = ___1_rhs; int32_t L_3 = L_2.___id_0; V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0); goto IL_0012; } IL_0012: { bool L_4 = V_0; return L_4; } } // System.Int32 UnityEngine.PropertyName::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___id_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.PropertyName::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { RuntimeObject* L_0 = ___0_other; if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var))) { goto IL_0017; } } { RuntimeObject* L_1 = ___0_other; bool L_2; L_2 = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(__this, ((*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)((PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)UnBox(L_1, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2_il2cpp_TypeInfo_var)))), NULL); G_B3_0 = ((int32_t)(L_2)); goto IL_0018; } IL_0017: { G_B3_0 = 0; } IL_0018: { V_0 = (bool)G_B3_0; goto IL_001b; } IL_001b: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) { bool V_0 = false; { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_0 = (*(PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*)__this); PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = ___0_other; bool L_2; L_2 = PropertyName_op_Equality_m86CFB3121BF5927D1D4D425A8272980CAAB73DAC(L_0, L_1, NULL); V_0 = L_2; goto IL_0010; } IL_0010: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (RuntimeObject* __this, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___0_other, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E(_thisAdjusted, ___0_other, method); return _returnValue; } // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyName_op_Implicit_m45CBB51D96B85B596D3094636A335CD475E10F4F (String_t* ___0_name, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___0_name; PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1; memset((&L_1), 0, sizeof(L_1)); PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000a; } IL_000a: { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_2 = V_0; return L_2; } } // System.String UnityEngine.PropertyName::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; { int32_t L_0 = __this->___id_0; int32_t L_1 = L_0; RuntimeObject* L_2 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_1); String_t* L_3; L_3 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, NULL); V_0 = L_3; goto IL_0019; } IL_0019: { String_t* L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C String_t* PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0(_thisAdjusted, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 PropertyNameUtils_PropertyNameFromString_m41A281EA1DD3AE83448598B2FCFAD0ADAB648675 (String_t* ___0_name, const RuntimeMethod* method) { PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 V_0; memset((&V_0), 0, sizeof(V_0)); { String_t* L_0 = ___0_name; PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B(L_0, (&V_0), NULL); PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 L_1 = V_0; return L_1; } } // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B (String_t* ___0_name, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2* ___1_ret, const RuntimeMethod* method) { typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn) (String_t*, PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2*); static PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m616D5991D47A904E8098332548230DF6CF7CB37B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)"); _il2cpp_icall_func(___0_name, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; if (unmarshaled.___m_SourceStyle_1 != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1)) { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface(static_cast(unmarshaled.___m_SourceStyle_1)); (marshaled.___m_SourceStyle_1)->AddRef(); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.___m_SourceStyle_1); } } else { marshaled.___m_SourceStyle_1 = NULL; } } IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1)) { il2cpp_codegen_com_cache_queried_interface(static_cast(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1); } } else { unmarshaled.___m_SourceStyle_1 = NULL; Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // Conversion methods for marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled) { marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0; if (unmarshaled.___m_SourceStyle_1 != NULL) { if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1)) { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface(static_cast(unmarshaled.___m_SourceStyle_1)); (marshaled.___m_SourceStyle_1)->AddRef(); } else { marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw(unmarshaled.___m_SourceStyle_1); } } else { marshaled.___m_SourceStyle_1 = NULL; } } IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } intptr_t unmarshaledm_Ptr_temp_0; memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0)); unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0; unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0; if (marshaled.___m_SourceStyle_1 != NULL) { unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var); Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var)); if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1)) { il2cpp_codegen_com_cache_queried_interface(static_cast(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1); } } else { unmarshaled.___m_SourceStyle_1 = NULL; Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL); } } // Conversion method for clean up from marshalling of: UnityEngine.RectOffset IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled) { if (marshaled.___m_SourceStyle_1 != NULL) { (marshaled.___m_SourceStyle_1)->Release(); marshaled.___m_SourceStyle_1 = NULL; } } // System.Void UnityEngine.RectOffset::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL); __this->___m_Ptr_0 = L_0; return; } } // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); RuntimeObject* L_0 = ___0_sourceStyle; __this->___m_SourceStyle_1 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0); intptr_t L_1 = ___1_source; __this->___m_Ptr_0 = L_1; return; } } // System.Void UnityEngine.RectOffset::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { bool V_0 = false; { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_0018: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) { RuntimeObject* L_0 = __this->___m_SourceStyle_1; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0016_1; } } { RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL); } IL_0016_1: { goto IL_0020; } }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0020: { return; } } // System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_left, int32_t ___1_right, int32_t ___2_top, int32_t ___3_bottom, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0; L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL); __this->___m_Ptr_0 = L_0; int32_t L_1 = ___0_left; RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL); int32_t L_2 = ___1_right; RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL); int32_t L_3 = ___2_top; RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL); int32_t L_4 = ___3_bottom; RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL); return; } } // System.String UnityEngine.RectOffset::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } // System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; String_t* V_2 = NULL; { RuntimeObject* L_0 = ___1_formatProvider; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2; L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_2); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3; L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2); ___1_formatProvider = L_3; } IL_0015: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4; int32_t L_6; L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL); V_1 = L_6; String_t* L_7 = ___0_format; RuntimeObject* L_8 = ___1_formatProvider; String_t* L_9; L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_9); (L_5)->SetAt(static_cast(0), (RuntimeObject*)L_9); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5; int32_t L_11; L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL); V_1 = L_11; String_t* L_12 = ___0_format; RuntimeObject* L_13 = ___1_formatProvider; String_t* L_14; L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_14); (L_10)->SetAt(static_cast(1), (RuntimeObject*)L_14); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10; int32_t L_16; L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL); V_1 = L_16; String_t* L_17 = ___0_format; RuntimeObject* L_18 = ___1_formatProvider; String_t* L_19; L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_19); (L_15)->SetAt(static_cast(2), (RuntimeObject*)L_19); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15; int32_t L_21; L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL); V_1 = L_21; String_t* L_22 = ___0_format; RuntimeObject* L_23 = ___1_formatProvider; String_t* L_24; L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_24); (L_20)->SetAt(static_cast(3), (RuntimeObject*)L_24); String_t* L_25; L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL); V_2 = L_25; goto IL_0074; } IL_0074: { String_t* L_26 = V_2; return L_26; } } // System.Void UnityEngine.RectOffset::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->___m_Ptr_0; RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL); intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_5; } IL_002e: { return; } } // System.IntPtr UnityEngine.RectOffset::InternalCreate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) { typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) (); static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()"); intptr_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) { typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t); static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)"); _il2cpp_icall_func(___0_ptr); } // System.Int32 UnityEngine.RectOffset::get_left() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*); static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RectOffset::set_left(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t); static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RectOffset::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*); static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RectOffset::set_right(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t); static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RectOffset::get_top() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*); static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RectOffset::set_top(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t); static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RectOffset::get_bottom() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*); static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.RectOffset::set_bottom(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t); static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Int32 UnityEngine.RectOffset::get_horizontal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*); static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Int32 UnityEngine.RectOffset::get_vertical() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) { typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*); static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL); Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0; return L_0; } } // System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) { typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*); static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)"); _il2cpp_icall_func(__this, ___0_rect, ___1_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.RectInt::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_XMin_0; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RectInt::set_x(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_XMin_0 = L_0; return; } } IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RectInt::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_YMin_1; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RectInt::set_y(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_YMin_1 = L_0; return; } } IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RectInt::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Width_2; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RectInt::set_width(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_Width_2 = L_0; return; } } IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RectInt::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->___m_Height_3; V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RectInt::set_height(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___m_Height_3 = L_0; return; } } IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method); } // System.Int32 UnityEngine.RectInt::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = __this->___m_XMin_0; int32_t L_1 = __this->___m_XMin_0; int32_t L_2 = __this->___m_Width_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_3; L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL); V_0 = L_3; goto IL_001c; } IL_001c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.RectInt::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = __this->___m_YMin_1; int32_t L_1 = __this->___m_YMin_1; int32_t L_2 = __this->___m_Height_3; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_3; L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL); V_0 = L_3; goto IL_001c; } IL_001c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.RectInt::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = __this->___m_XMin_0; int32_t L_1 = __this->___m_XMin_0; int32_t L_2 = __this->___m_Width_2; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_3; L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL); V_0 = L_3; goto IL_001c; } IL_001c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method); return _returnValue; } // System.Int32 UnityEngine.RectInt::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { int32_t L_0 = __this->___m_YMin_1; int32_t L_1 = __this->___m_YMin_1; int32_t L_2 = __this->___m_Height_3; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); int32_t L_3; L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL); V_0 = L_3; goto IL_001c; } IL_001c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) { { int32_t L_0 = ___0_xMin; __this->___m_XMin_0 = L_0; int32_t L_1 = ___1_yMin; __this->___m_YMin_1 = L_1; int32_t L_2 = ___2_width; __this->___m_Width_2 = L_2; int32_t L_3 = ___3_height; __this->___m_Height_3 = L_3; return; } } IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method); } // System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0; L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL); int32_t L_1; L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL); if ((((int32_t)L_0) >= ((int32_t)L_1))) { goto IL_003f; } } { int32_t L_2; L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL); int32_t L_3; L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL); if ((((int32_t)L_2) <= ((int32_t)L_3))) { goto IL_003f; } } { int32_t L_4; L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL); int32_t L_5; L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL); if ((((int32_t)L_4) >= ((int32_t)L_5))) { goto IL_003f; } } { int32_t L_6; L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL); int32_t L_7; L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL); G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0); goto IL_0040; } IL_003f: { G_B5_0 = 0; } IL_0040: { V_0 = (bool)G_B5_0; goto IL_0043; } IL_0043: { bool L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method); return _returnValue; } // System.String UnityEngine.RectInt::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; String_t* V_2 = NULL; { RuntimeObject* L_0 = ___1_formatProvider; V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2; L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_2); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3; L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2); ___1_formatProvider = L_3; } IL_0015: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4; int32_t L_6; L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL); V_1 = L_6; String_t* L_7 = ___0_format; RuntimeObject* L_8 = ___1_formatProvider; String_t* L_9; L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL); NullCheck(L_5); ArrayElementTypeCheck (L_5, L_9); (L_5)->SetAt(static_cast(0), (RuntimeObject*)L_9); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5; int32_t L_11; L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL); V_1 = L_11; String_t* L_12 = ___0_format; RuntimeObject* L_13 = ___1_formatProvider; String_t* L_14; L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL); NullCheck(L_10); ArrayElementTypeCheck (L_10, L_14); (L_10)->SetAt(static_cast(1), (RuntimeObject*)L_14); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10; int32_t L_16; L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL); V_1 = L_16; String_t* L_17 = ___0_format; RuntimeObject* L_18 = ___1_formatProvider; String_t* L_19; L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL); NullCheck(L_15); ArrayElementTypeCheck (L_15, L_19); (L_15)->SetAt(static_cast(2), (RuntimeObject*)L_19); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15; int32_t L_21; L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL); V_1 = L_21; String_t* L_22 = ___0_format; RuntimeObject* L_23 = ___1_formatProvider; String_t* L_24; L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL); NullCheck(L_20); ArrayElementTypeCheck (L_20, L_24); (L_20)->SetAt(static_cast(3), (RuntimeObject*)L_24); String_t* L_25; L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL); V_2 = L_25; goto IL_0074; } IL_0074: { String_t* L_26 = V_2; return L_26; } } IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method); return _returnValue; } // System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { int32_t L_0 = __this->___m_XMin_0; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other; int32_t L_2 = L_1.___m_XMin_0; if ((!(((uint32_t)L_0) == ((uint32_t)L_2)))) { goto IL_003b; } } { int32_t L_3 = __this->___m_YMin_1; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other; int32_t L_5 = L_4.___m_YMin_1; if ((!(((uint32_t)L_3) == ((uint32_t)L_5)))) { goto IL_003b; } } { int32_t L_6 = __this->___m_Width_2; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other; int32_t L_8 = L_7.___m_Width_2; if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_003b; } } { int32_t L_9 = __this->___m_Height_3; RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other; int32_t L_11 = L_10.___m_Height_3; G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.Plane::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_1; V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method); return _returnValue; } // System.Single UnityEngine.Plane::get_distance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Distance_2; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL); __this->___m_Normal_1 = L_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint; float L_4; L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL); __this->___m_Distance_2 = ((-L_4)); return; } } IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method); } // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_c, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_b; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_a; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___2_c; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_3, L_4, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline(L_2, L_5, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_6, NULL); __this->___m_Normal_1 = L_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->___m_Normal_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a; float L_10; L_10 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_8, L_9, NULL); __this->___m_Distance_2 = ((-L_10)); return; } } IL2CPP_EXTERN_C void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_c, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863(_thisAdjusted, ___0_a, ___1_b, ___2_c, method); } // System.Void UnityEngine.Plane::SetNormalAndPosition(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_SetNormalAndPosition_m7517784546A007437BC8F1B4FDC9BDAD18B55D82 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL); __this->___m_Normal_1 = L_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inNormal; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint; float L_4; L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL); __this->___m_Distance_2 = ((-L_4)); return; } } IL2CPP_EXTERN_C void Plane_SetNormalAndPosition_m7517784546A007437BC8F1B4FDC9BDAD18B55D82_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Plane_SetNormalAndPosition_m7517784546A007437BC8F1B4FDC9BDAD18B55D82(_thisAdjusted, ___0_inNormal, ___1_inPoint, method); } // System.Single UnityEngine.Plane::GetDistanceToPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_GetDistanceToPoint_m43E27525BB203513B13EF35F8EDB3785CA4AE6DC (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point; float L_2; L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL); float L_3 = __this->___m_Distance_2; V_0 = ((float)il2cpp_codegen_add(L_2, L_3)); goto IL_0017; } IL_0017: { float L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C float Plane_GetDistanceToPoint_m43E27525BB203513B13EF35F8EDB3785CA4AE6DC_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Plane_GetDistanceToPoint_m43E27525BB203513B13EF35F8EDB3785CA4AE6DC(_thisAdjusted, ___0_point, method); return _returnValue; } // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; bool V_2 = false; bool V_3 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_1; float L_2; L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL); V_0 = L_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_1; float L_5; L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL); float L_6 = __this->___m_Distance_2; V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6)); float L_7 = V_0; bool L_8; L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL); V_2 = L_8; bool L_9 = V_2; if (!L_9) { goto IL_004a; } } { float* L_10 = ___1_enter; *((float*)L_10) = (float)(0.0f); V_3 = (bool)0; goto IL_005b; } IL_004a: { float* L_11 = ___1_enter; float L_12 = V_1; float L_13 = V_0; *((float*)L_11) = (float)((float)(L_12/L_13)); float* L_14 = ___1_enter; float L_15 = *((float*)L_14); V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0); goto IL_005b; } IL_005b: { bool L_16 = V_3; return L_16; } } IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method); return _returnValue; } // System.String UnityEngine.Plane::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___0_format; bool L_1; L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { RuntimeObject* L_3 = ___1_formatProvider; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___1_formatProvider = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_1); String_t* L_10 = ___0_format; RuntimeObject* L_11 = ___1_formatProvider; String_t* L_12; L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float* L_14 = (&__this->___m_Distance_2); String_t* L_15 = ___0_format; RuntimeObject* L_16 = ___1_formatProvider; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); String_t* L_18; L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL); V_2 = L_18; goto IL_0059; } IL_0059: { String_t* L_19 = V_2; return L_19; } } IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center; __this->___m_Center_0 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL); __this->___m_Extents_1 = L_2; return; } } IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method); } // System.Int32 UnityEngine.Bounds::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL); V_0 = L_2; int32_t L_3; L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL); V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2)))); goto IL_002f; } IL_002f: { int32_t L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___0_other; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___0_other; bool L_3; L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; int32_t G_B3_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL); V_0 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL); bool L_2; L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL); if (!L_2) { goto IL_002f; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL); V_0 = L_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL); bool L_5; L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_0030; } IL_002f: { G_B3_0 = 0; } IL_0030: { V_1 = (bool)G_B3_0; goto IL_0033; } IL_0033: { bool L_6 = V_1; return L_6; } } IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method); return _returnValue; } // UnityEngine.Vector3 UnityEngine.Bounds::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0; V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___m_Center_0 = L_0; return; } } IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL); V_0 = L_1; goto IL_0014; } IL_0014: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL); __this->___m_Extents_1 = L_1; return; } } IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_extents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1; V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___m_Extents_1 = L_0; return; } } IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL); Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector3 UnityEngine.Bounds::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_value; Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_0, L_1, NULL); return; } } IL2CPP_EXTERN_C void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B3_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL); bool L_2; L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL); if (!L_2) { goto IL_002b; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL); bool L_5; L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL); G_B3_0 = ((int32_t)(L_5)); goto IL_002c; } IL_002b: { G_B3_0 = 0; } IL_002c: { V_0 = (bool)G_B3_0; goto IL_002f; } IL_002f: { bool L_6 = V_0; return L_6; } } // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs; bool L_2; L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL); Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL); Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL); return; } } IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL); Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL); return; } } IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method); } // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_bounds), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_bounds), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL); Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(__this, L_2, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_bounds), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_bounds), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5; L_5 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_3, L_4, NULL); Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(__this, L_5, NULL); return; } } IL2CPP_EXTERN_C void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22(_thisAdjusted, ___0_bounds, method); } // System.Boolean UnityEngine.Bounds::Intersects(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Intersects_m91D6CE48052C56F8519243104C3575738B159531 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B7_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL); float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2; L_2 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&___0_bounds), NULL); float L_3 = L_2.___x_2; if ((!(((float)L_1) <= ((float)L_3)))) { goto IL_009f; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL); float L_5 = L_4.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&___0_bounds), NULL); float L_7 = L_6.___x_2; if ((!(((float)L_5) >= ((float)L_7)))) { goto IL_009f; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8; L_8 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL); float L_9 = L_8.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10; L_10 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&___0_bounds), NULL); float L_11 = L_10.___y_3; if ((!(((float)L_9) <= ((float)L_11)))) { goto IL_009f; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; L_12 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL); float L_13 = L_12.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14; L_14 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&___0_bounds), NULL); float L_15 = L_14.___y_3; if ((!(((float)L_13) >= ((float)L_15)))) { goto IL_009f; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16; L_16 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL); float L_17 = L_16.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18; L_18 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09((&___0_bounds), NULL); float L_19 = L_18.___z_4; if ((!(((float)L_17) <= ((float)L_19)))) { goto IL_009f; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20; L_20 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL); float L_21 = L_20.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22; L_22 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13((&___0_bounds), NULL); float L_23 = L_22.___z_4; G_B7_0 = ((((int32_t)((!(((float)L_21) >= ((float)L_23)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_00a0; } IL_009f: { G_B7_0 = 0; } IL_00a0: { V_0 = (bool)G_B7_0; goto IL_00a3; } IL_00a3: { bool L_24 = V_0; return L_24; } } IL2CPP_EXTERN_C bool Bounds_Intersects_m91D6CE48052C56F8519243104C3575738B159531_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_bounds, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Intersects_m91D6CE48052C56F8519243104C3575738B159531(_thisAdjusted, ___0_bounds, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::IntersectRay(UnityEngine.Ray,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_IntersectRay_mF5EE01759AA2D09C683FBE015007A85CFECB8393 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_distance, const RuntimeMethod* method) { bool V_0 = false; { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_0 = ___0_ray; Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = (*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)__this); float* L_2 = ___1_distance; bool L_3; L_3 = Bounds_IntersectRayAABB_m3E26C60115CFAB8855A2F5C80B84456F46FFDC8E(L_0, L_1, L_2, NULL); V_0 = L_3; goto IL_0011; } IL_0011: { bool L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C bool Bounds_IntersectRay_mF5EE01759AA2D09C683FBE015007A85CFECB8393_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_distance, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_IntersectRay_mF5EE01759AA2D09C683FBE015007A85CFECB8393(_thisAdjusted, ___0_ray, ___1_distance, method); return _returnValue; } // System.String UnityEngine.Bounds::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___0_format; bool L_1; L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { RuntimeObject* L_3 = ___1_formatProvider; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___1_formatProvider = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0); String_t* L_10 = ___0_format; RuntimeObject* L_11 = ___1_formatProvider; String_t* L_12; L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1); String_t* L_15 = ___0_format; RuntimeObject* L_16 = ___1_formatProvider; String_t* L_17; L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); String_t* L_18; L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL); V_2 = L_18; goto IL_0059; } IL_0059: { String_t* L_19 = V_2; return L_19; } } IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_m584E9DE0CF9D90C3C4F928BA8F5AD328393F3555 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { { bool L_0; L_0 = Bounds_Contains_Injected_m5336CA81A80806AA9BACA810EC4271C3DD555D31(__this, (&___0_point), NULL); return L_0; } } IL2CPP_EXTERN_C bool Bounds_Contains_m584E9DE0CF9D90C3C4F928BA8F5AD328393F3555_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Bounds_Contains_m584E9DE0CF9D90C3C4F928BA8F5AD328393F3555(_thisAdjusted, ___0_point, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::IntersectRayAABB(UnityEngine.Ray,UnityEngine.Bounds,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_IntersectRayAABB_m3E26C60115CFAB8855A2F5C80B84456F46FFDC8E (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_bounds, float* ___2_dist, const RuntimeMethod* method) { { float* L_0 = ___2_dist; bool L_1; L_1 = Bounds_IntersectRayAABB_Injected_mECCEC1C7329BCCDDC22A6D30D91A25C6157677C0((&___0_ray), (&___1_bounds), L_0, NULL); return L_1; } } // UnityEngine.Vector3 UnityEngine.Bounds::ClosestPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_ClosestPoint_m5BEB0BAC00387C354CF3C4D013442384122F24FC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Bounds_ClosestPoint_Injected_m7A94D1AF3330955B3D837D18F16B879B41B981C1(__this, (&___0_point), (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_ClosestPoint_m5BEB0BAC00387C354CF3C4D013442384122F24FC_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Bounds_ClosestPoint_m5BEB0BAC00387C354CF3C4D013442384122F24FC(_thisAdjusted, ___0_point, method); return _returnValue; } // System.Boolean UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Contains_Injected_m5336CA81A80806AA9BACA810EC4271C3DD555D31 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_point, const RuntimeMethod* method) { typedef bool (*Bounds_Contains_Injected_m5336CA81A80806AA9BACA810EC4271C3DD555D31_ftn) (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Bounds_Contains_Injected_m5336CA81A80806AA9BACA810EC4271C3DD555D31_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Bounds_Contains_Injected_m5336CA81A80806AA9BACA810EC4271C3DD555D31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::Contains_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&)"); bool icallRetVal = _il2cpp_icall_func(___0__unity_self, ___1_point); return icallRetVal; } // System.Boolean UnityEngine.Bounds::IntersectRayAABB_Injected(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_IntersectRayAABB_Injected_mECCEC1C7329BCCDDC22A6D30D91A25C6157677C0 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___0_ray, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___1_bounds, float* ___2_dist, const RuntimeMethod* method) { typedef bool (*Bounds_IntersectRayAABB_Injected_mECCEC1C7329BCCDDC22A6D30D91A25C6157677C0_ftn) (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*, float*); static Bounds_IntersectRayAABB_Injected_mECCEC1C7329BCCDDC22A6D30D91A25C6157677C0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Bounds_IntersectRayAABB_Injected_mECCEC1C7329BCCDDC22A6D30D91A25C6157677C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::IntersectRayAABB_Injected(UnityEngine.Ray&,UnityEngine.Bounds&,System.Single&)"); bool icallRetVal = _il2cpp_icall_func(___0_ray, ___1_bounds, ___2_dist); return icallRetVal; } // System.Void UnityEngine.Bounds::ClosestPoint_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_ClosestPoint_Injected_m7A94D1AF3330955B3D837D18F16B879B41B981C1 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___0__unity_self, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_point, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) { typedef void (*Bounds_ClosestPoint_Injected_m7A94D1AF3330955B3D837D18F16B879B41B981C1_ftn) (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Bounds_ClosestPoint_Injected_m7A94D1AF3330955B3D837D18F16B879B41B981C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Bounds_ClosestPoint_Injected_m7A94D1AF3330955B3D837D18F16B879B41B981C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Bounds::ClosestPoint_Injected(UnityEngine.Bounds&,UnityEngine.Vector3&,UnityEngine.Vector3&)"); _il2cpp_icall_func(___0__unity_self, ___1_point, ___2_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___m_XMin_0 = L_0; float L_1 = ___1_y; __this->___m_YMin_1 = L_1; float L_2 = ___2_width; __this->___m_Width_2 = L_2; float L_3 = ___3_height; __this->___m_Height_3 = L_3; return; } } IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method); } // System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position; float L_1 = L_0.___x_0; __this->___m_XMin_0 = L_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position; float L_3 = L_2.___y_1; __this->___m_YMin_1 = L_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size; float L_5 = L_4.___x_0; __this->___m_Width_2 = L_5; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size; float L_7 = L_6.___y_1; __this->___m_Height_3 = L_7; return; } } IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method); } // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, const RuntimeMethod* method) { { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_source; float L_1 = L_0.___m_XMin_0; __this->___m_XMin_0 = L_1; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___0_source; float L_3 = L_2.___m_YMin_1; __this->___m_YMin_1 = L_3; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4 = ___0_source; float L_5 = L_4.___m_Width_2; __this->___m_Width_2 = L_5; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6 = ___0_source; float L_7 = L_6.___m_Height_3; __this->___m_Height_3 = L_7; return; } } IL2CPP_EXTERN_C void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_source, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224(_thisAdjusted, ___0_source, method); } // UnityEngine.Rect UnityEngine.Rect::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method) { { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0; memset((&L_0), 0, sizeof(L_0)); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL); return L_0; } } // UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = ___0_xmin; float L_1 = ___1_ymin; float L_2 = ___2_xmax; float L_3 = ___0_xmin; float L_4 = ___3_ymax; float L_5 = ___1_ymin; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6; memset((&L_6), 0, sizeof(L_6)); Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_0011; } IL_0011: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0; return L_7; } } // System.Void UnityEngine.Rect::Set(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_Set_m38346BFFB88D9C0C3A54D4383FE7128EC629B797 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___m_XMin_0 = L_0; float L_1 = ___1_y; __this->___m_YMin_1 = L_1; float L_2 = ___2_width; __this->___m_Width_2 = L_2; float L_3 = ___3_height; __this->___m_Height_3 = L_3; return; } } IL2CPP_EXTERN_C void Rect_Set_m38346BFFB88D9C0C3A54D4383FE7128EC629B797_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_Set_m38346BFFB88D9C0C3A54D4383FE7128EC629B797(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method); } // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_XMin_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_x(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_XMin_0 = L_0; return; } } IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_YMin_1; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_y(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_YMin_1 = L_0; return; } } IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___m_XMin_0; float L_1 = __this->___m_YMin_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; float L_1 = L_0.___x_0; __this->___m_XMin_0 = L_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value; float L_3 = L_2.___y_1; __this->___m_YMin_1 = L_3; return; } } IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_center() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0; L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL); float L_1 = __this->___m_Width_2; float L_2; L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL); float L_3 = __this->___m_Height_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL); V_0 = L_4; goto IL_002f; } IL_002f: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; float L_1 = L_0.___x_0; float L_2 = __this->___m_Width_2; __this->___m_XMin_0 = ((float)il2cpp_codegen_subtract(L_1, ((float)(L_2/(2.0f))))); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_value; float L_4 = L_3.___y_1; float L_5 = __this->___m_Height_3; __this->___m_YMin_1 = ((float)il2cpp_codegen_subtract(L_4, ((float)(L_5/(2.0f))))); return; } } IL2CPP_EXTERN_C void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0; L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL); float L_1; L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; float L_1 = L_0.___x_0; Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value; float L_3 = L_2.___y_1; Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL); return; } } IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0; L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL); float L_1; L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; float L_1 = L_0.___x_0; Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value; float L_3 = L_2.___y_1; Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL); return; } } IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Width_2; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_width(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_Width_2 = L_0; return; } } IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Height_3; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_height(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; __this->___m_Height_3 = L_0; return; } } IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector2 UnityEngine.Rect::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { float L_0 = __this->___m_Width_2; float L_1 = __this->___m_Height_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue; _returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value; float L_1 = L_0.___x_0; __this->___m_Width_2 = L_1; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value; float L_3 = L_2.___y_1; __this->___m_Height_3 = L_3; return; } } IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_XMin_0; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_xMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL); V_0 = L_0; float L_1 = ___0_value; __this->___m_XMin_0 = L_1; float L_2 = V_0; float L_3 = __this->___m_XMin_0; __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3)); return; } } IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_YMin_1; V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_yMin(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0; L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL); V_0 = L_0; float L_1 = ___0_value; __this->___m_YMin_1 = L_1; float L_2 = V_0; float L_3 = __this->___m_YMin_1; __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3)); return; } } IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Width_2; float L_1 = __this->___m_XMin_0; V_0 = ((float)il2cpp_codegen_add(L_0, L_1)); goto IL_0011; } IL_0011: { float L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_xMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; float L_1 = __this->___m_XMin_0; __this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1)); return; } } IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method); } // System.Single UnityEngine.Rect::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->___m_Height_3; float L_1 = __this->___m_YMin_1; V_0 = ((float)il2cpp_codegen_add(L_0, L_1)); goto IL_0011; } IL_0011: { float L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); float _returnValue; _returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Rect::set_yMax(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) { { float L_0 = ___0_value; float L_1 = __this->___m_YMin_1; __this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1)); return; } } IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method); } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point; float L_1 = L_0.___x_0; float L_2; L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL); if ((!(((float)L_1) >= ((float)L_2)))) { goto IL_003b; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point; float L_4 = L_3.___x_0; float L_5; L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL); if ((!(((float)L_4) < ((float)L_5)))) { goto IL_003b; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point; float L_7 = L_6.___y_1; float L_8; L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL); if ((!(((float)L_7) >= ((float)L_8)))) { goto IL_003b; } } { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point; float L_10 = L_9.___y_1; float L_11; L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL); G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point; float L_1 = L_0.___x_2; float L_2; L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL); if ((!(((float)L_1) >= ((float)L_2)))) { goto IL_003b; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point; float L_4 = L_3.___x_2; float L_5; L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL); if ((!(((float)L_4) < ((float)L_5)))) { goto IL_003b; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point; float L_7 = L_6.___y_3; float L_8; L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL); if ((!(((float)L_7) >= ((float)L_8)))) { goto IL_003b; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point; float L_10 = L_9.___y_3; float L_11; L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL); G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method); return _returnValue; } // UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; float V_3 = 0.0f; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4; memset((&V_4), 0, sizeof(V_4)); { float L_0; L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL); float L_1; L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL); V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0037; } } { float L_3; L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL); V_1 = L_3; float L_4; L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL); Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL); float L_5 = V_1; Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL); } IL_0037: { float L_6; L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL); float L_7; L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL); V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0); bool L_8 = V_2; if (!L_8) { goto IL_006d; } } { float L_9; L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL); V_3 = L_9; float L_10; L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL); Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL); float L_11 = V_3; Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL); } IL_006d: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect; V_4 = L_12; goto IL_0072; } IL_0072: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4; return L_13; } } // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0; L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL); float L_1; L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL); if ((!(((float)L_0) > ((float)L_1)))) { goto IL_003f; } } { float L_2; L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL); float L_3; L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL); if ((!(((float)L_2) < ((float)L_3)))) { goto IL_003f; } } { float L_4; L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL); float L_5; L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL); if ((!(((float)L_4) > ((float)L_5)))) { goto IL_003f; } } { float L_6; L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL); float L_7; L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL); G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0); goto IL_0040; } IL_003f: { G_B5_0 = 0; } IL_0040: { V_0 = (bool)G_B5_0; goto IL_0043; } IL_0043: { bool L_8 = V_0; return L_8; } } IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0; memset((&V_0), 0, sizeof(V_0)); bool V_1 = false; bool V_2 = false; { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this); V_0 = L_0; bool L_1 = ___1_allowInverse; V_1 = L_1; bool L_2 = V_1; if (!L_2) { goto IL_001e; } } { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4; L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL); V_0 = L_4; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6; L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL); ___0_other = L_6; } IL_001e: { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other; bool L_8; L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL); V_2 = L_8; goto IL_0029; } IL_0029: { bool L_9 = V_2; return L_9; } } IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method); return _returnValue; } // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs; bool L_2; L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL); V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); goto IL_000e; } IL_000e: { bool L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0; L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL); float L_1; L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL); if ((!(((float)L_0) == ((float)L_1)))) { goto IL_0043; } } { float L_2; L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL); float L_3; L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL); if ((!(((float)L_2) == ((float)L_3)))) { goto IL_0043; } } { float L_4; L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL); float L_5; L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL); if ((!(((float)L_4) == ((float)L_5)))) { goto IL_0043; } } { float L_6; L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL); float L_7; L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL); G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0); goto IL_0044; } IL_0043: { G_B5_0 = 0; } IL_0044: { V_0 = (bool)G_B5_0; goto IL_0047; } IL_0047: { bool L_8 = V_0; return L_8; } } // System.Int32 UnityEngine.Rect::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; { float L_0; L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL); V_0 = L_0; int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL); float L_2; L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL); V_0 = L_2; int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL); float L_4; L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL); V_0 = L_4; int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL); float L_6; L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL); V_0 = L_6; int32_t L_7; L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL); V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0045; } IL_0045: { int32_t L_8 = V_1; return L_8; } } IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); int32_t _returnValue; _returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { RuntimeObject* L_0 = ___0_other; V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (bool)0; goto IL_0024; } IL_0015: { RuntimeObject* L_2 = ___0_other; bool L_3; L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL); V_1 = L_3; goto IL_0024; } IL_0024: { bool L_4 = V_1; return L_4; } } IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method); return _returnValue; } // System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; int32_t G_B5_0 = 0; { float L_0; L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL); V_0 = L_0; float L_1; L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL); bool L_2; L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL); if (!L_2) { goto IL_005d; } } { float L_3; L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL); V_0 = L_3; float L_4; L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL); bool L_5; L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL); if (!L_5) { goto IL_005d; } } { float L_6; L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL); V_0 = L_6; float L_7; L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL); bool L_8; L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL); if (!L_8) { goto IL_005d; } } { float L_9; L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL); V_0 = L_9; float L_10; L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL); bool L_11; L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL); G_B5_0 = ((int32_t)(L_11)); goto IL_005e; } IL_005d: { G_B5_0 = 0; } IL_005e: { V_1 = (bool)G_B5_0; goto IL_0061; } IL_0061: { bool L_12 = V_1; return L_12; } } IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); bool _returnValue; _returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method); return _returnValue; } // System.String UnityEngine.Rect::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; float V_2 = 0.0f; String_t* V_3 = NULL; { String_t* L_0 = ___0_format; bool L_1; L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { RuntimeObject* L_3 = ___1_formatProvider; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___1_formatProvider = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; float L_9; L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL); V_2 = L_9; String_t* L_10 = ___0_format; RuntimeObject* L_11 = ___1_formatProvider; String_t* L_12; L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; float L_14; L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL); V_2 = L_14; String_t* L_15 = ___0_format; RuntimeObject* L_16 = ___1_formatProvider; String_t* L_17; L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13; float L_19; L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL); V_2 = L_19; String_t* L_20 = ___0_format; RuntimeObject* L_21 = ___1_formatProvider; String_t* L_22; L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL); NullCheck(L_18); ArrayElementTypeCheck (L_18, L_22); (L_18)->SetAt(static_cast(2), (RuntimeObject*)L_22); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18; float L_24; L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL); V_2 = L_24; String_t* L_25 = ___0_format; RuntimeObject* L_26 = ___1_formatProvider; String_t* L_27; L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL); NullCheck(L_23); ArrayElementTypeCheck (L_23, L_27); (L_23)->SetAt(static_cast(3), (RuntimeObject*)L_27); String_t* L_28; L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL); V_3 = L_28; goto IL_0085; } IL_0085: { String_t* L_29 = V_3; return L_29; } } IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin; __this->___m_Origin_0 = L_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL); __this->___m_Direction_1 = L_1; return; } } IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method); } // UnityEngine.Vector3 UnityEngine.Ray::get_origin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0; V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Ray::set_origin(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; __this->___m_Origin_0 = L_0; return; } } IL2CPP_EXTERN_C void Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Ray_set_origin_m9B19A7BE86636111E3B16BCE08EAE030F37FE64D(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1; V_0 = L_0; goto IL_000a; } IL_000a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method); return _returnValue; } // System.Void UnityEngine.Ray::set_direction(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0; L_0 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___0_value), NULL); __this->___m_Direction_1 = L_0; return; } } IL2CPP_EXTERN_C void Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Ray_set_direction_m8A8FF8101045BAE51BE5D5C1B6C21D0D5592DA98(_thisAdjusted, ___0_value, method); } // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1; float L_2 = ___0_distance; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3; L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4; L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL); V_0 = L_4; goto IL_001b; } IL_001b: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue; _returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method); return _returnValue; } // System.String UnityEngine.Ray::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0; L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL); V_0 = L_0; goto IL_000c; } IL_000c: { String_t* L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method); return _returnValue; } // System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; String_t* V_2 = NULL; { String_t* L_0 = ___0_format; bool L_1; L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_0012; } } { ___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748; } IL_0012: { RuntimeObject* L_3 = ___1_formatProvider; V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_4 = V_1; if (!L_4) { goto IL_0026; } } { il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var); CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5; L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL); NullCheck(L_5); NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6; L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5); ___1_formatProvider = L_6; } IL_0026: { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0); String_t* L_10 = ___0_format; RuntimeObject* L_11 = ___1_formatProvider; String_t* L_12; L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL); NullCheck(L_8); ArrayElementTypeCheck (L_8, L_12); (L_8)->SetAt(static_cast(0), (RuntimeObject*)L_12); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1); String_t* L_15 = ___0_format; RuntimeObject* L_16 = ___1_formatProvider; String_t* L_17; L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL); NullCheck(L_13); ArrayElementTypeCheck (L_13, L_17); (L_13)->SetAt(static_cast(1), (RuntimeObject*)L_17); String_t* L_18; L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL); V_2 = L_18; goto IL_0059; } IL_0059: { String_t* L_19 = V_2; return L_19; } } IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) { Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted; int32_t _offset = 1; _thisAdjusted = reinterpret_cast(__this + _offset); String_t* _returnValue; _returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method); return _returnValue; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.PropertyAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ContextMenuItemAttribute::.ctor(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContextMenuItemAttribute__ctor_m708EE135BBA69D24F6E27839DA1E1383ADA508E4 (ContextMenuItemAttribute_t525674B49254AE58CBDA00408CE07A28A7DFAB89* __this, String_t* ___0_name, String_t* ___1_function, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); String_t* L_0 = ___0_name; __this->___name_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___name_0), (void*)L_0); String_t* L_1 = ___1_function; __this->___function_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&__this->___function_1), (void*)L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (InspectorNameAttribute_t30287A92B113253B9E22924DD6FC4C7007545497* __this, String_t* ___0_displayName, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); String_t* L_0 = ___0_displayName; __this->___displayName_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___displayName_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TooltipAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); String_t* L_0 = ___0_tooltip; __this->___tooltip_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SpaceAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); __this->___height_0 = (8.0f); return; } } // System.Void UnityEngine.SpaceAttribute::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); float L_0 = ___0_height; __this->___height_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.HeaderAttribute::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_mE368967744CF600B4A18E361E903FB0B010A8DC9 (HeaderAttribute_tCD38A8A17111C4C35A25DED13D7A0EFC4DC51927* __this, String_t* ___0_header, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); String_t* L_0 = ___0_header; __this->___header_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___header_0), (void*)L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (RangeAttribute_t8765B7FFCE8F675585C966D7E9FC8FE555D84557* __this, float ___0_min, float ___1_max, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); float L_0 = ___0_min; __this->___min_0 = L_0; float L_1 = ___1_max; __this->___max_1 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MinAttribute::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinAttribute__ctor_mE569E9A31ED222B7128543394AAF44DA09839262 (MinAttribute_tAF42831245313E39FFE7BE7A2D24033E7A9F3DE8* __this, float ___0_min, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); float L_0 = ___0_min; __this->___min_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.MultilineAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (MultilineAttribute_t9AA1E1E655E2CC0C950D2C226B2F4ABD2304D301* __this, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); __this->___lines_0 = 3; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (TextAreaAttribute_t2C56704D307A957546BF9C65AB19AF49FA93ED39* __this, int32_t ___0_minLines, int32_t ___1_maxLines, const RuntimeMethod* method) { { PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); int32_t L_0 = ___0_minLines; __this->___minLines_0 = L_0; int32_t L_1 = ___1_maxLines; __this->___maxLines_1 = L_1; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ColorUsageAttribute::.ctor(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorUsageAttribute__ctor_m83EAFB41AE872013B26D411AC1619F7561969830 (ColorUsageAttribute_t3386946122DAB4AE3AD314081B423B40ADFDFFC4* __this, bool ___0_showAlpha, const RuntimeMethod* method) { { __this->___showAlpha_0 = (bool)1; __this->___hdr_1 = (bool)0; __this->___minBrightness_2 = (0.0f); __this->___maxBrightness_3 = (8.0f); __this->___minExposureValue_4 = (0.125f); __this->___maxExposureValue_5 = (3.0f); PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL); bool L_0 = ___0_showAlpha; __this->___showAlpha_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.Time::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B (const RuntimeMethod* method) { typedef float (*Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn) (); static Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_time_m3A271BB1B20041144AC5B7863B71AB1F0150374B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_deltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) { typedef float (*Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn) (); static Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_unscaledTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503 (const RuntimeMethod* method) { typedef float (*Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn) (); static Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_unscaledTime_mAF4040B858903E1325D1C65B8BF1AC61460B2503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_fixedUnscaledTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedUnscaledTime_m408E1B883AE5D5D1469E6036F8A4B4822A6E9B37 (const RuntimeMethod* method) { typedef float (*Time_get_fixedUnscaledTime_m408E1B883AE5D5D1469E6036F8A4B4822A6E9B37_ftn) (); static Time_get_fixedUnscaledTime_m408E1B883AE5D5D1469E6036F8A4B4822A6E9B37_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedUnscaledTime_m408E1B883AE5D5D1469E6036F8A4B4822A6E9B37_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedUnscaledTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_unscaledDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5 (const RuntimeMethod* method) { typedef float (*Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn) (); static Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_unscaledDeltaTime_mF057EECA857E5C0F90A3F910D26D3EE59F27C4B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_unscaledDeltaTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_fixedDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381 (const RuntimeMethod* method) { typedef float (*Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn) (); static Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_fixedDeltaTime_m43136893D00AF5D5FE80AD05609558F6E2381381_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_fixedDeltaTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F (float ___0_value, const RuntimeMethod* method) { typedef void (*Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn) (float); static Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_fixedDeltaTime_m8D8417B234CFF76AF81890D5AF67D8C54EFD189F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_fixedDeltaTime(System.Single)"); _il2cpp_icall_func(___0_value); } // System.Single UnityEngine.Time::get_maximumDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_maximumDeltaTime_m0C12CC936444852BD2E15B2531DDC238BA115B7C (const RuntimeMethod* method) { typedef float (*Time_get_maximumDeltaTime_m0C12CC936444852BD2E15B2531DDC238BA115B7C_ftn) (); static Time_get_maximumDeltaTime_m0C12CC936444852BD2E15B2531DDC238BA115B7C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_maximumDeltaTime_m0C12CC936444852BD2E15B2531DDC238BA115B7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_maximumDeltaTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_smoothDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_m41881A3290CC95E6EF2D55289D1D872A45DC1775 (const RuntimeMethod* method) { typedef float (*Time_get_smoothDeltaTime_m41881A3290CC95E6EF2D55289D1D872A45DC1775_ftn) (); static Time_get_smoothDeltaTime_m41881A3290CC95E6EF2D55289D1D872A45DC1775_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_smoothDeltaTime_m41881A3290CC95E6EF2D55289D1D872A45DC1775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_smoothDeltaTime()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_timeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616 (const RuntimeMethod* method) { typedef float (*Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616_ftn) (); static Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_timeScale_m1F45A413D4EEA08B1E0988022512C137F6C1E616_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Void UnityEngine.Time::set_timeScale(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_mEF84EE4B2376A458387648079B426B267862D331 (float ___0_value, const RuntimeMethod* method) { typedef void (*Time_set_timeScale_mEF84EE4B2376A458387648079B426B267862D331_ftn) (float); static Time_set_timeScale_mEF84EE4B2376A458387648079B426B267862D331_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_set_timeScale_mEF84EE4B2376A458387648079B426B267862D331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)"); _il2cpp_icall_func(___0_value); } // System.Int32 UnityEngine.Time::get_frameCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667 (const RuntimeMethod* method) { typedef int32_t (*Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn) (); static Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_frameCount_m4A42E558A71301A216BDC49EC402D62F19C79667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()"); int32_t icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // System.Single UnityEngine.Time::get_realtimeSinceStartup() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510 (const RuntimeMethod* method) { typedef float (*Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn) (); static Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m73B3CB73175D79A44333D59BB70F9EDE55EC9510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()"); float icallRetVal = _il2cpp_icall_func(); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70 (intptr_t ___0_ptr, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn) (intptr_t); static TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)"); _il2cpp_icall_func(___0_ptr); } // System.Void UnityEngine.TouchScreenKeyboard::Destroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_002e; } } { intptr_t L_4 = __this->___m_Ptr_0; TouchScreenKeyboard_Internal_Destroy_m83A7EDD06362B64AF552170085E3598D31625F70(L_4, NULL); intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; __this->___m_Ptr_0 = L_5; } IL_002e: { il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var); GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL); return; } } // System.Void UnityEngine.TouchScreenKeyboard::Finalize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { { } { auto __finallyBlock = il2cpp::utils::Finally([&] { FINALLY_000b: {// begin finally (depth: 1) Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL); return; }// end finally (depth: 1) }); try {// begin try (depth: 1) TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD(__this, NULL); goto IL_0013; }// end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __finallyBlock.StoreException(e.ex); } } IL_0013: { return; } } // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1 V_0; memset((&V_0), 0, sizeof(V_0)); { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1)); int32_t L_0 = ___1_keyboardType; int32_t L_1 = L_0; RuntimeObject* L_2 = Box(TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1_il2cpp_TypeInfo_var, &L_1); il2cpp_codegen_runtime_class_init_inline(Convert_t7097FF336D592F7C06D88A98349A44646F91EFFC_il2cpp_TypeInfo_var); uint32_t L_3; L_3 = Convert_ToUInt32_m43E1714EE10A586A708C133F3302844B7FF2E350(L_2, NULL); (&V_0)->___keyboardType_0 = L_3; bool L_4 = ___2_autocorrection; uint32_t L_5; L_5 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_4, NULL); (&V_0)->___autocorrection_1 = L_5; bool L_6 = ___3_multiline; uint32_t L_7; L_7 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_6, NULL); (&V_0)->___multiline_2 = L_7; bool L_8 = ___4_secure; uint32_t L_9; L_9 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_8, NULL); (&V_0)->___secure_3 = L_9; bool L_10 = ___5_alert; uint32_t L_11; L_11 = Convert_ToUInt32_m4B48C6526BA290E3D8C7BF687A7B69B0ACA6EE06(L_10, NULL); (&V_0)->___alert_4 = L_11; int32_t L_12 = ___7_characterLimit; (&V_0)->___characterLimit_5 = L_12; String_t* L_13 = ___0_text; String_t* L_14 = ___6_textPlaceholder; intptr_t L_15; L_15 = TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1((&V_0), L_13, L_14, NULL); __this->___m_Ptr_0 = L_15; return; } } // System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1 (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1* ___0_arguments, String_t* ___1_text, String_t* ___2_textPlaceholder, const RuntimeMethod* method) { typedef intptr_t (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn) (TouchScreenKeyboard_InternalConstructorHelperArguments_t5E8A354E21261B094E5F328959B2876EEB437EE1*, String_t*, String_t*); static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m14B4B7D80E368896C0CC49EA76D2B3208DC7D0F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)"); intptr_t icallRetVal = _il2cpp_icall_func(___0_arguments, ___1_text, ___2_textPlaceholder); return icallRetVal; } // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_mCFAC95CA6CAA06B4E21F42E3C40A39668D6B438E (const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; bool V_3 = false; { int32_t L_0; L_0 = Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138(NULL); V_0 = L_0; int32_t L_1 = V_0; V_2 = L_1; int32_t L_2 = V_2; V_1 = L_2; int32_t L_3 = V_1; if ((((int32_t)L_3) > ((int32_t)((int32_t)11)))) { goto IL_001d; } } { int32_t L_4 = V_1; if ((((int32_t)L_4) == ((int32_t)8))) { goto IL_0058; } } { goto IL_0016; } IL_0016: { int32_t L_5 = V_1; if ((((int32_t)L_5) == ((int32_t)((int32_t)11)))) { goto IL_0058; } } { goto IL_005c; } IL_001d: { int32_t L_6 = V_1; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_6, ((int32_t)18)))) > ((uint32_t)2)))) { goto IL_0058; } } { goto IL_0026; } IL_0026: { int32_t L_7 = V_1; if ((((int32_t)L_7) == ((int32_t)((int32_t)25)))) { goto IL_0058; } } { goto IL_002d; } IL_002d: { int32_t L_8 = V_1; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_8, ((int32_t)31)))) { case 0: { goto IL_0058; } case 1: { goto IL_0058; } case 2: { goto IL_005c; } case 3: { goto IL_0058; } case 4: { goto IL_005c; } case 5: { goto IL_0058; } case 6: { goto IL_0058; } case 7: { goto IL_0058; } } } { goto IL_005c; } IL_0058: { V_3 = (bool)1; goto IL_0060; } IL_005c: { V_3 = (bool)0; goto IL_0060; } IL_0060: { bool L_9 = V_3; return L_9; } } // System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1; return L_0; } } // System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isInPlaceEditingAllowed_mE57CDF32437DD1DCDC665072457C91DD31EB93D0 (const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { bool L_0; L_0 = TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline(NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_000e; } } { V_1 = (bool)0; goto IL_0016; } IL_000e: { bool L_2; L_2 = TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7(NULL); V_1 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_1; return L_3; } } // System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7 (const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn) (); static TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_IsInPlaceEditingAllowed_m457215121F1DEBEEE4D9665358C13F7E3D041AE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()"); bool icallRetVal = _il2cpp_icall_func(); return icallRetVal; } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065 (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, bool ___5_alert, String_t* ___6_textPlaceholder, int32_t ___7_characterLimit, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_0 = NULL; { String_t* L_0 = ___0_text; int32_t L_1 = ___1_keyboardType; bool L_2 = ___2_autocorrection; bool L_3 = ___3_multiline; bool L_4 = ___4_secure; bool L_5 = ___5_alert; String_t* L_6 = ___6_textPlaceholder; int32_t L_7 = ___7_characterLimit; TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8 = (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*)il2cpp_codegen_object_new(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var); NullCheck(L_8); TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861(L_8, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL); V_0 = L_8; goto IL_0015; } IL_0015: { TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_0; return L_9; } } // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* TouchScreenKeyboard_Open_mE24AE590A477F9D027537FD170B1DC02627C4D7E (String_t* ___0_text, int32_t ___1_keyboardType, bool ___2_autocorrection, bool ___3_multiline, bool ___4_secure, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; String_t* V_1 = NULL; bool V_2 = false; TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* V_3 = NULL; { V_0 = 0; V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; V_2 = (bool)0; String_t* L_0 = ___0_text; int32_t L_1 = ___1_keyboardType; bool L_2 = ___2_autocorrection; bool L_3 = ___3_multiline; bool L_4 = ___4_secure; bool L_5 = V_2; String_t* L_6 = V_1; int32_t L_7 = V_0; TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_8; L_8 = TouchScreenKeyboard_Open_m2E1E3A71919EE30C51539DF8A037B74BE2D78065(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL); V_3 = L_8; goto IL_001c; } IL_001c: { TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* L_9 = V_3; return L_9; } } // System.String UnityEngine.TouchScreenKeyboard::get_text() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { typedef String_t* (*TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*); static TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()"); String_t* icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, String_t* ___0_value, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, String_t*); static TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)"); _il2cpp_icall_func(__this, ___0_value); } // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299 (bool ___0_value, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn) (bool); static TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_hideInput_m8FDDB21FB7E9B06B791649BBE369E4EA0F5F5299_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)"); _il2cpp_icall_func(___0_value); } // System.Boolean UnityEngine.TouchScreenKeyboard::get_active() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*); static TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_active()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, bool); static TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { typedef int32_t (*TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*); static TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_status()"); int32_t icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, int32_t ___0_value, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*, int32_t); static TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*); static TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canGetSelection()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { typedef bool (*TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn) (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A*); static TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_canSetSelection()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, const RuntimeMethod* method) { RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_0; memset((&V_0), 0, sizeof(V_0)); RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t* L_0 = (&(&V_0)->___start_0); int32_t* L_1 = (&(&V_0)->___length_1); TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A(L_0, L_1, NULL); RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = V_0; V_1 = L_2; goto IL_0019; } IL_0019: { RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_3 = V_1; return L_3; } } // System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* __this, RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 ___0_value, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_0 = ___0_value; int32_t L_1 = L_0.___start_0; if ((((int32_t)L_1) < ((int32_t)0))) { goto IL_002f; } } { RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_2 = ___0_value; int32_t L_3 = L_2.___length_1; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_002f; } } { RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_4 = ___0_value; int32_t L_5 = L_4.___start_0; RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_6 = ___0_value; int32_t L_7 = L_6.___length_1; String_t* L_8; L_8 = TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E(__this, NULL); NullCheck(L_8); int32_t L_9; L_9 = String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline(L_8, NULL); G_B4_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_5, L_7))) > ((int32_t)L_9))? 1 : 0); goto IL_0030; } IL_002f: { G_B4_0 = 1; } IL_0030: { V_0 = (bool)G_B4_0; bool L_10 = V_0; if (!L_10) { goto IL_0044; } } { ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var))); NullCheck(L_11); ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4FEEB8D75A2FD285E0FC86F7E4104FA3A7AA777D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral55AA1B195D5120564E8695CBFB7EA94B52F7EC06)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF_RuntimeMethod_var))); } IL_0044: { RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_12 = ___0_value; int32_t L_13 = L_12.___start_0; RangeInt_tDFBE4FD13857C11F21F7C3DA6B60D05341B67268 L_14 = ___0_value; int32_t L_15 = L_14.___length_1; TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA(L_13, L_15, NULL); return; } } // System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A (int32_t* ___0_start, int32_t* ___1_length, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn) (int32_t*, int32_t*); static TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_GetSelection_mFE603E50B5D189F96A3E3D93FA5F70E7B2DA9C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)"); _il2cpp_icall_func(___0_start, ___1_length); } // System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA (int32_t ___0_start, int32_t ___1_length, const RuntimeMethod* method) { typedef void (*TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn) (int32_t, int32_t); static TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TouchScreenKeyboard_SetSelection_m589290680988DFA5FBABA7336F58907C62D182DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)"); _il2cpp_icall_func(___0_start, ___1_length); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL; { intptr_t L_0 = ___0_nativeHandle; BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var); NullCheck(L_1); BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL); V_0 = L_1; goto IL_000a; } IL_000a: { BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0; return L_2; } } // System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); intptr_t L_0 = ___0_nativeHandle; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0022; } } { ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var))); NullCheck(L_4); ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var))); } IL_0022: { intptr_t L_5 = ___0_nativeHandle; __this->___m_Ptr_0 = L_5; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*); static Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___0_value, const RuntimeMethod* method) { typedef void (*Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*, bool); static Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___0_value); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) { typedef bool (*Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn) (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA*); static Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()"); bool icallRetVal = _il2cpp_icall_func(__this); return icallRetVal; } // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) { { Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.ClassLibraryInitializer::Init() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m0B7E37DD365582370981A7697AB7273F7A20FF0A (const RuntimeMethod* method) { { UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9(NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.WaitForEndOfFrame::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663* __this, const RuntimeMethod* method) { { YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.SelectionBaseAttribute::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (SelectionBaseAttribute_tEF63430C063E7B070F3995CC8B6EFD5DCF4B01B2* __this, const RuntimeMethod* method) { { Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.YieldInstruction IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled) { } IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled) { } // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_pinvoke_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.YieldInstruction IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled) { } IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_back(const YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled, YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D& unmarshaled) { } // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction IL2CPP_EXTERN_C void YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshal_com_cleanup(YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com& marshaled) { } // System.Void UnityEngine.YieldInstruction::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D* __this, const RuntimeMethod* method) { { Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.WaitForSeconds IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled) { marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0; } IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled) { float unmarshaledm_Seconds_temp_0 = 0.0f; unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0; unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_pinvoke_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.WaitForSeconds IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled) { marshaled.___m_Seconds_0 = unmarshaled.___m_Seconds_0; } IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_back(const WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled, WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3& unmarshaled) { float unmarshaledm_Seconds_temp_0 = 0.0f; unmarshaledm_Seconds_temp_0 = marshaled.___m_Seconds_0; unmarshaled.___m_Seconds_0 = unmarshaledm_Seconds_temp_0; } // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds IL2CPP_EXTERN_C void WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshal_com_cleanup(WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com& marshaled) { } // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3* __this, float ___0_seconds, const RuntimeMethod* method) { { YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B(__this, NULL); float L_0 = ___0_seconds; __this->___m_Seconds_0 = L_0; return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m699E7A570CBD00B81273CDFB539E1437D8A0E7DC (Type_t* ___0_type, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Type_t* V_0 = NULL; bool V_1 = false; bool V_2 = false; Type_t* V_3 = NULL; int32_t G_B7_0 = 0; { V_0 = (Type_t*)NULL; goto IL_0025; } IL_0005: { Type_t* L_0 = ___0_type; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast (DisallowMultipleComponent_tA8309F5F04E78AA65512EA6E8A25F5878FC98333_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_2; L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL); bool L_3; L_3 = Attribute_IsDefined_m2EB6141EC7A5855CB8FCAE554ED52458C5475B86(L_0, L_2, NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_001c; } } { Type_t* L_5 = ___0_type; V_0 = L_5; } IL_001c: { Type_t* L_6 = ___0_type; NullCheck(L_6); Type_t* L_7; L_7 = VirtualFuncInvoker0< Type_t* >::Invoke(111 /* System.Type System.Type::get_BaseType() */, L_6); ___0_type = L_7; } IL_0025: { Type_t* L_8 = ___0_type; if (!L_8) { goto IL_003a; } } { Type_t* L_9 = ___0_type; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_10 = { reinterpret_cast (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_11; L_11 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_10, NULL); G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_9) == ((RuntimeObject*)(Type_t*)L_11))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_003b; } IL_003a: { G_B7_0 = 0; } IL_003b: { V_2 = (bool)G_B7_0; bool L_12 = V_2; if (L_12) { goto IL_0005; } } { Type_t* L_13 = V_0; V_3 = L_13; goto IL_0043; } IL_0043: { Type_t* L_14 = V_3; return L_14; } } // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* AttributeHelperEngine_GetRequiredComponents_m40EADB1A403020D292A62108D295B67111F10738 (Type_t* ___0_klass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* V_0 = NULL; RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_1 = NULL; Type_t* V_2 = NULL; RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* V_3 = NULL; int32_t V_4 = 0; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* V_5 = NULL; bool V_6 = false; TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_7 = NULL; TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* V_8 = NULL; bool V_9 = false; bool V_10 = false; bool V_11 = false; bool V_12 = false; bool V_13 = false; bool V_14 = false; int32_t G_B6_0 = 0; int32_t G_B22_0 = 0; { V_0 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)NULL; goto IL_0109; } IL_0008: { Type_t* L_0 = ___0_klass; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast (RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_2; L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL); NullCheck(L_0); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3; L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_1 = ((RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var)); Type_t* L_4 = ___0_klass; NullCheck(L_4); Type_t* L_5; L_5 = VirtualFuncInvoker0< Type_t* >::Invoke(111 /* System.Type System.Type::get_BaseType() */, L_4); V_2 = L_5; RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_6 = V_1; V_3 = L_6; V_4 = 0; goto IL_00fb; } IL_0032: { RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_7 = V_3; int32_t L_8 = V_4; NullCheck(L_7); int32_t L_9 = L_8; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_10 = (L_7)->GetAt(static_cast(L_9)); V_5 = L_10; List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_11 = V_0; if (L_11) { goto IL_0051; } } { RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_12 = V_1; NullCheck(L_12); if ((!(((uint32_t)((int32_t)(((RuntimeArray*)L_12)->max_length))) == ((uint32_t)1)))) { goto IL_0051; } } { Type_t* L_13 = V_2; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_14 = { reinterpret_cast (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_15; L_15 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_14, NULL); G_B6_0 = ((((RuntimeObject*)(Type_t*)L_13) == ((RuntimeObject*)(Type_t*)L_15))? 1 : 0); goto IL_0052; } IL_0051: { G_B6_0 = 0; } IL_0052: { V_6 = (bool)G_B6_0; bool L_16 = V_6; if (!L_16) { goto IL_0088; } } { TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)3); TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_18 = L_17; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_19 = V_5; NullCheck(L_19); Type_t* L_20 = L_19->___m_Type0_0; NullCheck(L_18); ArrayElementTypeCheck (L_18, L_20); (L_18)->SetAt(static_cast(0), (Type_t*)L_20); TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_21 = L_18; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_22 = V_5; NullCheck(L_22); Type_t* L_23 = L_22->___m_Type1_1; NullCheck(L_21); ArrayElementTypeCheck (L_21, L_23); (L_21)->SetAt(static_cast(1), (Type_t*)L_23); TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_24 = L_21; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_25 = V_5; NullCheck(L_25); Type_t* L_26 = L_25->___m_Type2_2; NullCheck(L_24); ArrayElementTypeCheck (L_24, L_26); (L_24)->SetAt(static_cast(2), (Type_t*)L_26); V_7 = L_24; TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_27 = V_7; V_8 = L_27; goto IL_0141; } IL_0088: { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_28 = V_0; V_9 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_28) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_29 = V_9; if (!L_29) { goto IL_0099; } } { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_30 = (List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)il2cpp_codegen_object_new(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72_il2cpp_TypeInfo_var); NullCheck(L_30); List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69(L_30, List_1__ctor_mD9035342BE1CF0A3EEEE157D1796DA385C0C3F69_RuntimeMethod_var); V_0 = L_30; } IL_0099: { RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_31 = V_5; NullCheck(L_31); Type_t* L_32 = L_31->___m_Type0_0; V_10 = (bool)((!(((RuntimeObject*)(Type_t*)L_32) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_33 = V_10; if (!L_33) { goto IL_00b7; } } { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_34 = V_0; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_35 = V_5; NullCheck(L_35); Type_t* L_36 = L_35->___m_Type0_0; NullCheck(L_34); List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_34, L_36, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var); } IL_00b7: { RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_37 = V_5; NullCheck(L_37); Type_t* L_38 = L_37->___m_Type1_1; V_11 = (bool)((!(((RuntimeObject*)(Type_t*)L_38) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_39 = V_11; if (!L_39) { goto IL_00d5; } } { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_40 = V_0; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_41 = V_5; NullCheck(L_41); Type_t* L_42 = L_41->___m_Type1_1; NullCheck(L_40); List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_40, L_42, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var); } IL_00d5: { RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_43 = V_5; NullCheck(L_43); Type_t* L_44 = L_43->___m_Type2_2; V_12 = (bool)((!(((RuntimeObject*)(Type_t*)L_44) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0); bool L_45 = V_12; if (!L_45) { goto IL_00f3; } } { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_46 = V_0; RequireComponent_t8DDD209443A8519033BD1B38803A47077D2A1138* L_47 = V_5; NullCheck(L_47); Type_t* L_48 = L_47->___m_Type2_2; NullCheck(L_46); List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_inline(L_46, L_48, List_1_Add_mC8CFB4EB6D53C1BF2C8B48F97B5A741EB576B91E_RuntimeMethod_var); } IL_00f3: { int32_t L_49 = V_4; V_4 = ((int32_t)il2cpp_codegen_add(L_49, 1)); } IL_00fb: { int32_t L_50 = V_4; RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_51 = V_3; NullCheck(L_51); if ((((int32_t)L_50) < ((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length))))) { goto IL_0032; } } { Type_t* L_52 = V_2; ___0_klass = L_52; } IL_0109: { Type_t* L_53 = ___0_klass; if (!L_53) { goto IL_011e; } } { Type_t* L_54 = ___0_klass; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_55 = { reinterpret_cast (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_56; L_56 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_55, NULL); G_B22_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_54) == ((RuntimeObject*)(Type_t*)L_56))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_011f; } IL_011e: { G_B22_0 = 0; } IL_011f: { V_13 = (bool)G_B22_0; bool L_57 = V_13; if (L_57) { goto IL_0008; } } { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_58 = V_0; V_14 = (bool)((((RuntimeObject*)(List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72*)L_58) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_59 = V_14; if (!L_59) { goto IL_0137; } } { V_8 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)NULL; goto IL_0141; } IL_0137: { List_1_t4B77DB8D00EC6CC4705EB5F2FCC506472734EA72* L_60 = V_0; NullCheck(L_60); TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_61; L_61 = List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56(L_60, List_1_ToArray_mAF39173491C493DC9C643F76BC50C311070BEE56_RuntimeMethod_var); V_8 = L_61; goto IL_0141; } IL_0141: { TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_62 = V_8; return L_62; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF (Type_t* ___0_klass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; bool V_4 = false; { Type_t* L_0 = ___0_klass; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast (ExecuteAlways_tAEF59D2B603D1D3D8CF6278A9E701BB04125C896_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_2; L_2 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_1, NULL); NullCheck(L_0); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3; L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0); V_0 = L_3; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0; NullCheck(L_4); V_2 = (bool)((!(((uint32_t)(((RuntimeArray*)L_4)->max_length)) <= ((uint32_t)0)))? 1 : 0); bool L_5 = V_2; if (!L_5) { goto IL_0020; } } { V_3 = 2; goto IL_0045; } IL_0020: { Type_t* L_6 = ___0_klass; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast (ExecuteInEditMode_t36C6746FDED98C3E723367DE1F5856EB3BBFCBCD_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_8; L_8 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_7, NULL); NullCheck(L_6); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9; L_9 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_6, L_8, (bool)0); V_1 = L_9; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = V_1; NullCheck(L_10); V_4 = (bool)((!(((uint32_t)(((RuntimeArray*)L_10)->max_length)) <= ((uint32_t)0)))? 1 : 0); bool L_11 = V_4; if (!L_11) { goto IL_0041; } } { V_3 = 1; goto IL_0045; } IL_0041: { V_3 = 0; goto IL_0045; } IL_0045: { int32_t L_12 = V_3; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_CheckIsEditorScript_m096C287F38FC9802504C6FBE079A28667358FF37 (Type_t* ___0_klass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; bool V_3 = false; int32_t G_B7_0 = 0; { goto IL_0020; } IL_0003: { Type_t* L_0 = ___0_klass; il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var); int32_t L_1; L_1 = AttributeHelperEngine_GetExecuteMode_m6863AD945E6A41B55DA50DB77C86773B088F86FF(L_0, NULL); V_0 = L_1; int32_t L_2 = V_0; V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0017; } } { int32_t L_4 = V_0; V_2 = L_4; goto IL_003e; } IL_0017: { Type_t* L_5 = ___0_klass; NullCheck(L_5); Type_t* L_6; L_6 = VirtualFuncInvoker0< Type_t* >::Invoke(111 /* System.Type System.Type::get_BaseType() */, L_5); ___0_klass = L_6; } IL_0020: { Type_t* L_7 = ___0_klass; if (!L_7) { goto IL_0035; } } { Type_t* L_8 = ___0_klass; RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_0_0_0_var) }; il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var); Type_t* L_10; L_10 = Type_GetTypeFromHandle_m6062B81682F79A4D6DF2640692EE6D9987858C57(L_9, NULL); G_B7_0 = ((((int32_t)((((RuntimeObject*)(Type_t*)L_8) == ((RuntimeObject*)(Type_t*)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0036; } IL_0035: { G_B7_0 = 0; } IL_0036: { V_3 = (bool)G_B7_0; bool L_11 = V_3; if (L_11) { goto IL_0003; } } { V_2 = 0; goto IL_003e; } IL_003e: { int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_mF88FB3280A2C5AF1FE51080021A616C3437CE053 (Type_t* ___0_klass, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; { Type_t* L_0 = ___0_klass; il2cpp_codegen_runtime_class_init_inline(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var); DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_1; L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3(L_0, AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26_mB870A8C2C073F5ADFCBAAE419B893C747FA073D3_RuntimeMethod_var); V_0 = L_1; DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_2 = V_0; V_1 = (bool)((((RuntimeObject*)(DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0014; } } { V_2 = 0; goto IL_001d; } IL_0014: { DefaultExecutionOrder_t77A55C2002E30BC19535AE6460FBDE8B0591FC26* L_4 = V_0; NullCheck(L_4); int32_t L_5; L_5 = DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF(L_4, NULL); V_2 = L_5; goto IL_001d; } IL_001d: { int32_t L_6 = V_2; return L_6; } } // System.Void UnityEngine.AttributeHelperEngine::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m24142033410C104D41A37E17A88149062046CA81 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var); il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283* L_0 = (DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283*)SZArrayNew(DisallowMultipleComponentU5BU5D_tEA69AEA10483E24EB99D75210593E7C9452FD283_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____disallowMultipleComponentArray_0), (void*)L_0); ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2* L_1 = (ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2*)SZArrayNew(ExecuteInEditModeU5BU5D_t57196F1483600AD3B95D1452158E1E10864B12A2_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1 = L_1; Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____executeInEditModeArray_1), (void*)L_1); RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9* L_2 = (RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9*)SZArrayNew(RequireComponentU5BU5D_t29B8922A4CC605C50E015637033A7A4B0EF564E9_il2cpp_TypeInfo_var, (uint32_t)1); ((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2 = L_2; Il2CppCodeGenWriteBarrier((void**)(&((AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t6B3D8969EF52C428F6DD05AB6A788FB43FD69520_il2cpp_TypeInfo_var))->____requireComponentArray_2), (void*)L_2); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) { { int64_t L_0 = __this->___count_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) { { String_t* L_0 = ___0_name; intptr_t L_1; L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL); __this->___m_Ptr_0 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = ___0_markerPtr; __this->___m_Ptr_0 = L_0; intptr_t L_1 = __this->___m_Ptr_0; intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_3; L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL); V_0 = L_3; bool L_4 = V_0; if (!L_4) { goto IL_0023; } } { intptr_t L_5 = ___0_markerPtr; ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL); } IL_0023: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) { AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0; memset((&V_0), 0, sizeof(V_0)); { intptr_t L_0 = __this->___m_Ptr_0; AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1; memset((&L_1), 0, sizeof(L_1)); AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { intptr_t L_0 = __this->___m_Ptr_0; intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1; bool L_2; L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL); V_0 = L_2; bool L_3 = V_0; if (!L_3) { goto IL_0021; } } { intptr_t L_4 = __this->___m_Ptr_0; ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL); } IL_0021: { return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) { { uint16_t L_0 = __this->___flags_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) { { RuntimeObject* L_0 = ___0_value; __this->___U3ClogHandlerU3Ek__BackingField_0 = L_0; Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) { { bool L_0 = ___0_value; __this->___U3ClogEnabledU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) { { RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs; float L_1 = L_0.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs; float L_5 = L_4.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs; float L_7 = L_6.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs; float L_9 = L_8.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs; float L_13 = L_12.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs; float L_15 = L_14.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs; float L_17 = L_16.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs; float L_19 = L_18.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs; float L_21 = L_20.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs; float L_23 = L_22.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs; float L_25 = L_24.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs; float L_27 = L_26.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs; float L_29 = L_28.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs; float L_31 = L_30.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs; float L_33 = L_32.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs; float L_35 = L_34.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs; float L_37 = L_36.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs; float L_39 = L_38.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs; float L_41 = L_40.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs; float L_43 = L_42.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs; float L_45 = L_44.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs; float L_47 = L_46.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs; float L_49 = L_48.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs; float L_51 = L_50.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs; float L_53 = L_52.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs; float L_55 = L_54.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs; float L_57 = L_56.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs; float L_59 = L_58.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs; float L_61 = L_60.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs; float L_63 = L_62.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64; memset((&L_64), 0, sizeof(L_64)); Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL); V_0 = L_64; goto IL_00e5; } IL_00e5: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0; return L_65; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; float V_3 = 0.0f; bool V_4 = false; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___x_2; V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs; float L_7 = L_6.___y_3; V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7)); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs; float L_11 = L_10.___z_4; V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11)); float L_12 = V_0; float L_13 = V_0; float L_14 = V_1; float L_15 = V_1; float L_16 = V_2; float L_17 = V_2; V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17)))); float L_18 = V_3; V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0); goto IL_0043; } IL_0043: { bool L_19 = V_4; return L_19; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) { bool V_0 = false; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs; float L_2; L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL); bool L_3; L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL); V_0 = L_3; goto IL_0010; } IL_0010: { bool L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_2); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_3); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_4); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2)))); goto IL_002b; } IL_002b: { int32_t L_6 = V_0; return L_6; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) { int32_t V_0 = 0; { float* L_0 = (&__this->___x_0); int32_t L_1; L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL); float* L_2 = (&__this->___y_1); int32_t L_3; L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL); float* L_4 = (&__this->___z_2); int32_t L_5; L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL); float* L_6 = (&__this->___w_3); int32_t L_7; L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL); V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1)))); goto IL_0039; } IL_0039: { int32_t L_8 = V_0; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5; V_0 = L_0; goto IL_0009; } IL_0009: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0; memset((&V_0), 0, sizeof(V_0)); { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4; V_0 = L_0; goto IL_0009; } IL_0009: { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CshadowSamplingModeU3Ek__BackingField_9; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmemorylessU3Ek__BackingField_12 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CvrUsageU3Ek__BackingField_10 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737_inline (const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0; memset((&L_0), 0, sizeof(L_0)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL); V_0 = L_0; goto IL_001d; } IL_001d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) { { __this->___rgba_0 = 0; uint8_t L_0 = ___0_r; __this->___r_1 = L_0; uint8_t L_1 = ___1_g; __this->___g_2 = L_1; uint8_t L_2 = ___2_b; __this->___b_3 = L_2; uint8_t L_3 = ___3_a; __this->___a_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c; uint8_t L_1 = L_0.___r_1; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c; uint8_t L_3 = L_2.___g_2; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c; uint8_t L_5 = L_4.___b_3; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c; uint8_t L_7 = L_6.___a_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL); V_0 = L_8; goto IL_003d; } IL_003d: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB_inline (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; { int32_t L_0 = ___0_a; int32_t L_1 = ___1_b; if ((((int32_t)L_0) < ((int32_t)L_1))) { goto IL_0008; } } { int32_t L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { int32_t L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CwidthU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CheightU3Ek__BackingField_1 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CmipCountU3Ek__BackingField_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CmipCountU3Ek__BackingField_4 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CstencilFormatU3Ek__BackingField_6 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CdimensionU3Ek__BackingField_8 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CvrUsageU3Ek__BackingField_10; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c; float L_1 = L_0.___r_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c; float L_3 = L_2.___g_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c; float L_5 = L_4.___b_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c; float L_7 = L_6.___a_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8; memset((&L_8), 0, sizeof(L_8)); Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method) { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0; memset((&V_0), 0, sizeof(V_0)); { Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v; float L_1 = L_0.___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v; float L_3 = L_2.___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v; float L_5 = L_4.___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v; float L_7 = L_6.___w_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8; memset((&L_8), 0, sizeof(L_8)); Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL); V_0 = L_8; goto IL_0021; } IL_0021: { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void BeforeRenderOrderAttribute_set_order_m3E4622CC00044C92D13296978F2429FD080617B9_inline (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, int32_t ___0_value, const RuntimeMethod* method) { { int32_t L_0 = ___0_value; __this->___U3CorderU3Ek__BackingField_0 = L_0; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t BeforeRenderOrderAttribute_get_order_m70EDC4881AB025647CF1F01D8733F05097C05E29_inline (BeforeRenderOrderAttribute_tA8FE37086C591C22052237ABB6EE2B64C1429D8E* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->___U3CorderU3Ek__BackingField_0; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_1 = L_0; float L_1 = ___1_y; __this->___y_2 = L_1; float L_2 = ___2_z; __this->___z_3 = L_2; float L_3 = ___3_w; __this->___w_4 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B5_0 = 0; { float L_0 = __this->___x_1; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other; float L_2 = L_1.___x_1; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_003b; } } { float L_3 = __this->___y_2; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other; float L_5 = L_4.___y_2; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_003b; } } { float L_6 = __this->___z_3; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other; float L_8 = L_7.___z_3; if ((!(((float)L_6) == ((float)L_8)))) { goto IL_003b; } } { float L_9 = __this->___w_4; Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other; float L_11 = L_10.___w_4; G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0); goto IL_003c; } IL_003b: { G_B5_0 = 0; } IL_003c: { V_0 = (bool)G_B5_0; goto IL_003f; } IL_003f: { bool L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5_inline (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; float L_2 = ___0_a; float L_3 = ___2_t; float L_4; L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL); V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4)))); goto IL_0010; } IL_0010: { float L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) { { intptr_t L_0 = *__this; return (void*)(L_0); } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v; float L_3 = L_2.___y_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0015; } IL_0015: { Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) { float V_0 = 0.0f; bool V_1 = false; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2; memset((&V_2), 0, sizeof(V_2)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value; float L_1; L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL); V_0 = L_1; float L_2 = V_0; V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_001e; } } { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value; float L_5 = V_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6; L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL); V_2 = L_6; goto IL_0026; } IL_001e: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7; L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL); V_2 = L_7; goto IL_0026; } IL_0026: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2; return L_8; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs; float L_11 = L_10.___z_4; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))); goto IL_002d; } IL_002d: { float L_12 = V_0; return L_12; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12; memset((&L_12), 0, sizeof(L_12)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL); V_0 = L_12; goto IL_0030; } IL_0030: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs; float L_5 = L_4.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs; float L_11 = L_10.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs; float L_13 = L_12.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs; float L_15 = L_14.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs; float L_17 = L_16.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs; float L_19 = L_18.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs; float L_21 = L_20.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs; float L_23 = L_22.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24; memset((&L_24), 0, sizeof(L_24)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL); V_0 = L_24; goto IL_005a; } IL_005a: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0; return L_25; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } bool V_0 = false; { float L_0 = ___1_b; float L_1 = ___0_a; float L_2; L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1))); float L_3 = ___0_a; float L_4; L_4 = fabsf(L_3); float L_5 = ___1_b; float L_6; L_6 = fabsf(L_5); float L_7; L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL); float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0; float L_9; L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL); V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0); goto IL_0035; } IL_0035: { bool L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; float L_2 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a; float L_4 = L_3.___y_3; float L_5 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a; float L_7 = L_6.___z_4; float L_8 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) { bool V_0 = false; int32_t G_B4_0 = 0; { float L_0 = __this->___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other; float L_2 = L_1.___x_2; if ((!(((float)L_0) == ((float)L_2)))) { goto IL_002d; } } { float L_3 = __this->___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other; float L_5 = L_4.___y_3; if ((!(((float)L_3) == ((float)L_5)))) { goto IL_002d; } } { float L_6 = __this->___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other; float L_8 = L_7.___z_4; G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0); goto IL_002e; } IL_002d: { G_B4_0 = 0; } IL_002e: { V_0 = (bool)G_B4_0; goto IL_0031; } IL_0031: { bool L_9 = V_0; return L_9; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___x_2; float L_4; L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs; float L_6 = L_5.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs; float L_8 = L_7.___y_3; float L_9; L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs; float L_13 = L_12.___z_4; float L_14; L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs; float L_3 = L_2.___x_2; float L_4; L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs; float L_6 = L_5.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs; float L_8 = L_7.___y_3; float L_9; L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs; float L_11 = L_10.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs; float L_13 = L_12.___z_4; float L_14; L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15; memset((&L_15), 0, sizeof(L_15)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL); V_0 = L_15; goto IL_003c; } IL_003c: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_0 = L_0; float L_1 = ___1_y; __this->___y_1 = L_1; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1; L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL); V_0 = L_1; goto IL_000f; } IL_000f: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0; return L_2; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_disableInPlaceEditing_m063C253E629D35E9C1DEC911EA785AA796D35252_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } { bool L_0 = ((TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_StaticFields*)il2cpp_codegen_static_fields_for(TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A_il2cpp_TypeInfo_var))->___U3CdisableInPlaceEditingU3Ek__BackingField_1; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m42625D67623FA5CC7A44D47425CE86FB946542D2_inline (String_t* __this, const RuntimeMethod* method) { { int32_t L_0 = __this->____stringLength_4; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->____size_2; return L_0; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) { typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*); ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast(__this->___method_3)); } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___0_item, const RuntimeMethod* method) { ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL; int32_t V_1 = 0; { int32_t L_0 = (int32_t)__this->____version_3; __this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1; V_0 = L_1; int32_t L_2 = (int32_t)__this->____size_2; V_1 = L_2; int32_t L_3 = V_1; ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0; NullCheck(L_4); if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length)))))) { goto IL_0034; } } { int32_t L_5 = V_1; __this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1)); ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0; int32_t L_7 = V_1; RuntimeObject* L_8 = ___0_item; NullCheck(L_6); (L_6)->SetAt(static_cast(L_7), (RuntimeObject*)L_8); return; } IL_0034: { RuntimeObject* L_9 = ___0_item; (( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11)); return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) { { float L_0 = ___0_r; __this->___r_0 = L_0; float L_1 = ___1_g; __this->___g_1 = L_1; float L_2 = ___2_b; __this->___b_2 = L_2; float L_3 = ___3_a; __this->___a_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_2 = L_0; float L_1 = ___1_y; __this->___y_3 = L_1; float L_2 = ___2_z; __this->___z_4 = L_2; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) { { float L_0 = ___0_x; __this->___x_0 = L_0; float L_1 = ___1_y; __this->___y_1 = L_1; float L_2 = ___2_z; __this->___z_2 = L_2; float L_3 = ___3_w; __this->___w_3 = L_3; return; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; { Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a; float L_1 = L_0.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b; float L_3 = L_2.___x_0; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a; float L_5 = L_4.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b; float L_7 = L_6.___y_1; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a; float L_9 = L_8.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b; float L_11 = L_10.___z_2; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a; float L_13 = L_12.___w_3; Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b; float L_15 = L_14.___w_3; V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))); goto IL_003b; } IL_003b: { float L_16 = V_0; return L_16; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) { bool V_0 = false; { float L_0 = ___0_dot; V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0); goto IL_000c; } IL_000c: { bool L_1 = V_0; return L_1; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) { bool V_0 = false; float V_1 = 0.0f; bool V_2 = false; { float L_0 = ___0_value; V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0015; } } { V_1 = (0.0f); goto IL_002d; } IL_0015: { float L_2 = ___0_value; V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0); bool L_3 = V_2; if (!L_3) { goto IL_0029; } } { V_1 = (1.0f); goto IL_002d; } IL_0029: { float L_4 = ___0_value; V_1 = L_4; goto IL_002d; } IL_002d: { float L_5 = V_1; return L_5; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector; float L_1 = L_0.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector; float L_3 = L_2.___x_2; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector; float L_5 = L_4.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector; float L_7 = L_6.___y_3; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector; float L_9 = L_8.___z_4; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector; float L_11 = L_10.___z_4; il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var); double L_12; L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))))); V_0 = ((float)L_12); goto IL_0034; } IL_0034: { float L_13 = V_0; return L_13; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a; float L_1 = L_0.___x_2; float L_2 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a; float L_4 = L_3.___y_3; float L_5 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a; float L_7 = L_6.___z_4; float L_8 = ___1_d; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9; memset((&L_9), 0, sizeof(L_9)); Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL); V_0 = L_9; goto IL_0021; } IL_0021: { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0; return L_10; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; if ((((float)L_0) > ((float)L_1))) { goto IL_0008; } } { float L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } } IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) { float V_0 = 0.0f; float G_B3_0 = 0.0f; { float L_0 = ___0_a; float L_1 = ___1_b; if ((((float)L_0) < ((float)L_1))) { goto IL_0008; } } { float L_2 = ___1_b; G_B3_0 = L_2; goto IL_0009; } IL_0008: { float L_3 = ___0_a; G_B3_0 = L_3; } IL_0009: { V_0 = G_B3_0; goto IL_000c; } IL_000c: { float L_4 = V_0; return L_4; } }