//$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved $// using UnityEngine; namespace DungeonArchitect.UI { public class GUIState { Color color; Color backgroundColor; UIRenderer renderer; public GUIState(UIRenderer renderer) { this.renderer = renderer; Save(); } public void Save() { if (renderer != null) { color = renderer.color; backgroundColor = renderer.backgroundColor; } } public void Restore() { if (renderer != null) { renderer.color = color; renderer.backgroundColor = backgroundColor; } } } }