//$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved $// using UnityEngine; namespace DungeonArchitect { [System.Serializable] public struct DebugTextItem { public string message; public Vector3 position; public Color color; } public class DebugText3D : MonoBehaviour { [HideInInspector] public DebugTextItem[] items; } }