//$ Copyright 2015-22, Code Respawn Technologies Pvt Ltd - All Rights Reserved $// using UnityEngine; namespace DungeonArchitect.Builders.Maze { public class MazeDungeonConfig : DungeonConfig { public int mazeWidth = 20; public int mazeHeight = 25; public Vector2 gridSize = new Vector2(4, 4); public bool Mode2D = false; public override bool IsMode2D() { return Mode2D; } } }