#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor() extern void EmbeddedAttribute__ctor_mBB01735E786E7770A1B2ECAA65D1219B6D039DA5 (void); // 0x00000002 System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor() extern void IsReadOnlyAttribute__ctor_mC20B41FF7D952FD1FE27E289E221F34681837870 (void); // 0x00000003 System.Void UnityEngine.TerrainLayer::.ctor() extern void TerrainLayer__ctor_m3B6D12B4296D98B5813C08DF87D09022BD8FDC74 (void); // 0x00000004 System.Void UnityEngine.TerrainLayer::Internal_Create(UnityEngine.TerrainLayer) extern void TerrainLayer_Internal_Create_mA5EB262D9B9D9B3180705A14040FBEAA4257D3E1 (void); // 0x00000005 UnityEngine.TerrainData UnityEngine.Terrain::get_terrainData() extern void Terrain_get_terrainData_m3B6C1D89471A4E1C60FC19C168DB37A011B924FD (void); // 0x00000006 System.Boolean UnityEngine.Terrain::get_allowAutoConnect() extern void Terrain_get_allowAutoConnect_m4E9CB87D130BB118517C5504C8FB4A5CC3AA91D7 (void); // 0x00000007 System.Int32 UnityEngine.Terrain::get_groupingID() extern void Terrain_get_groupingID_mE52E78018126A5D00F837081287BE076E7709C24 (void); // 0x00000008 System.Void UnityEngine.Terrain::SetNeighbors(UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain) extern void Terrain_SetNeighbors_m2FFA89D199120125D264EF7EE0BC749A35514C1E (void); // 0x00000009 UnityEngine.Terrain UnityEngine.Terrain::get_activeTerrain() extern void Terrain_get_activeTerrain_mAE5A7FE933C2C1A57FC9542E9BFA315A413F224E (void); // 0x0000000A UnityEngine.Terrain[] UnityEngine.Terrain::get_activeTerrains() extern void Terrain_get_activeTerrains_mB90A9BC89764F626D13F3EF1420EA8D3E186B701 (void); // 0x0000000B System.Void UnityEngine.Terrain::.ctor() extern void Terrain__ctor_m11F03EC6C1E68752DDCAE8EF2DED99CFD939FCDC (void); // 0x0000000C System.Void UnityEngine.DetailPrototype::.ctor() extern void DetailPrototype__ctor_m9157B5DBD1A80AF51E9090177A751EB401247103 (void); // 0x0000000D System.Boolean UnityEngine.DetailPrototype::Equals(System.Object) extern void DetailPrototype_Equals_m4366EA36A57FC1391A85828835FD5B493A573E93 (void); // 0x0000000E System.Int32 UnityEngine.DetailPrototype::GetHashCode() extern void DetailPrototype_GetHashCode_m7C87FF388D92F7A9396DC46F1F4DB4AC436D9ED0 (void); // 0x0000000F System.Boolean UnityEngine.DetailPrototype::Equals(UnityEngine.DetailPrototype) extern void DetailPrototype_Equals_mDCF0B4B10AB82B883A1B1EE9F286D92A99636B20 (void); // 0x00000010 System.Void UnityEngine.DetailPrototype::.cctor() extern void DetailPrototype__cctor_m5D5A4C448F2584173CF5618DD3CB725B16F6406F (void); // 0x00000011 System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData/BoundaryValueType) extern void TerrainData_GetBoundaryValue_mA9217CC15BBC958C9F7071B96CE74769EFDC322E (void); // 0x00000012 System.Void UnityEngine.TerrainData::.ctor() extern void TerrainData__ctor_m1B68EB89248D5706C2528F47279812F824E27A2E (void); // 0x00000013 System.Void UnityEngine.TerrainData::Internal_Create(UnityEngine.TerrainData) extern void TerrainData_Internal_Create_m79BF764CFF5F49D17E2BFC8B20F60B4CF70BE4E1 (void); // 0x00000014 System.Int32 UnityEngine.TerrainData::get_heightmapResolution() extern void TerrainData_get_heightmapResolution_m39FE9A5C31A80B28021F8E2484EF5F2664798836 (void); // 0x00000015 System.Int32 UnityEngine.TerrainData::get_internalHeightmapResolution() extern void TerrainData_get_internalHeightmapResolution_m83C6A32499AAAAFDD57DF73BA460CBCF02F98118 (void); // 0x00000016 UnityEngine.Vector3 UnityEngine.TerrainData::get_heightmapScale() extern void TerrainData_get_heightmapScale_m4B6AB6495384109BA54955CA52B883A118015188 (void); // 0x00000017 UnityEngine.Vector3 UnityEngine.TerrainData::get_size() extern void TerrainData_get_size_mCD3977F344B9DEBFF61DD537D03FEB9473838DA5 (void); // 0x00000018 System.Single UnityEngine.TerrainData::GetHeight(System.Int32,System.Int32) extern void TerrainData_GetHeight_mC0FAC93E5B8128D5B918EDDDFEE55F6E3E23E8D5 (void); // 0x00000019 System.Single[,] UnityEngine.TerrainData::GetHeights(System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_GetHeights_m3E5C109E98E72A23E39B92F7DF48D87888B2D488 (void); // 0x0000001A System.Single[,] UnityEngine.TerrainData::Internal_GetHeights(System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_Internal_GetHeights_mEDF77233265AFA8901DE8FB61661385337B70810 (void); // 0x0000001B System.Void UnityEngine.TerrainData::SetHeights(System.Int32,System.Int32,System.Single[,]) extern void TerrainData_SetHeights_m104C6E5C4E4A12223AA0E2E123E0557302097F23 (void); // 0x0000001C System.Void UnityEngine.TerrainData::Internal_SetHeights(System.Int32,System.Int32,System.Int32,System.Int32,System.Single[,]) extern void TerrainData_Internal_SetHeights_m8E3E77B7A38E85521BF693D7EB3B9E277CDBE12E (void); // 0x0000001D System.Single UnityEngine.TerrainData::GetSteepness(System.Single,System.Single) extern void TerrainData_GetSteepness_mA0AD10DFEA5D97CF63DBDB34D99E7A43640D93B9 (void); // 0x0000001E System.Int32 UnityEngine.TerrainData::get_detailWidth() extern void TerrainData_get_detailWidth_m145CC1C91FF8C752907B80338DF03440E53AEBB4 (void); // 0x0000001F System.Int32 UnityEngine.TerrainData::get_detailHeight() extern void TerrainData_get_detailHeight_m1DBBB1664689DD08F64A9AF4023248F23865D304 (void); // 0x00000020 UnityEngine.DetailPrototype[] UnityEngine.TerrainData::get_detailPrototypes() extern void TerrainData_get_detailPrototypes_m057F428D22C9FCCD36C6BE6768263DE777C6B2C4 (void); // 0x00000021 System.Int32[,] UnityEngine.TerrainData::GetDetailLayer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_GetDetailLayer_m8EB9B85C8CE8836E10D4D54B3A43BFE9AF888591 (void); // 0x00000022 System.Void UnityEngine.TerrainData::SetDetailLayer(System.Int32,System.Int32,System.Int32,System.Int32[,]) extern void TerrainData_SetDetailLayer_m03F76CB703CB3277723319EBF29B4924E22ED84B (void); // 0x00000023 System.Void UnityEngine.TerrainData::Internal_SetDetailLayer(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32[,]) extern void TerrainData_Internal_SetDetailLayer_m782D0D38E2A1BDAEAF1F3E3C2D0282991019899F (void); // 0x00000024 System.Int32 UnityEngine.TerrainData::get_alphamapLayers() extern void TerrainData_get_alphamapLayers_mF8A0A4F157F7C56354C5A6E3FABF9F230F410F69 (void); // 0x00000025 System.Single[,,] UnityEngine.TerrainData::GetAlphamaps(System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_GetAlphamaps_m2DEF5D2068D54BDAE78661483C1FC4936B06EA01 (void); // 0x00000026 System.Single[,,] UnityEngine.TerrainData::Internal_GetAlphamaps(System.Int32,System.Int32,System.Int32,System.Int32) extern void TerrainData_Internal_GetAlphamaps_m6891C19FF72B4394D6BAC3B098A3FCAC1FC6BF36 (void); // 0x00000027 System.Int32 UnityEngine.TerrainData::get_alphamapResolution() extern void TerrainData_get_alphamapResolution_mC5D1C8FF4A5AFFCCFCF1382FED0D1AD46563D6F8 (void); // 0x00000028 System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal() extern void TerrainData_GetAlphamapResolutionInternal_m5C312434763B8F0BD8DE760ACF439DFEFAC2F3E5 (void); // 0x00000029 System.Int32 UnityEngine.TerrainData::get_Internal_alphamapResolution() extern void TerrainData_get_Internal_alphamapResolution_mDA8EF6055A2022B3E1E4E6ECBF8DF4387DE8A930 (void); // 0x0000002A System.Int32 UnityEngine.TerrainData::get_alphamapWidth() extern void TerrainData_get_alphamapWidth_m07E5B04B08E87AC9F66D766B363000F94C8612D4 (void); // 0x0000002B System.Int32 UnityEngine.TerrainData::get_alphamapHeight() extern void TerrainData_get_alphamapHeight_m4A8273D6E0E3526A31E2669FBAB240353C086AED (void); // 0x0000002C System.Void UnityEngine.TerrainData::SetAlphamaps(System.Int32,System.Int32,System.Single[,,]) extern void TerrainData_SetAlphamaps_m2FA8E29ADF4D1B2B8286ED0FE61E0CEB1663E423 (void); // 0x0000002D System.Void UnityEngine.TerrainData::Internal_SetAlphamaps(System.Int32,System.Int32,System.Int32,System.Int32,System.Single[,,]) extern void TerrainData_Internal_SetAlphamaps_m87D35A2FED5E274AEBDF3ADB00A7FA477861E8FD (void); // 0x0000002E UnityEngine.TerrainLayer[] UnityEngine.TerrainData::get_terrainLayers() extern void TerrainData_get_terrainLayers_m3B436DF37DDD9F18A46DD6BF112925AD5B8857C8 (void); // 0x0000002F System.Void UnityEngine.TerrainData::set_terrainLayers(UnityEngine.TerrainLayer[]) extern void TerrainData_set_terrainLayers_m8FC80DAB5CD38A11CDB082F94DBD3186CD434671 (void); // 0x00000030 UnityEngine.Terrain[] UnityEngine.TerrainData::get_users() extern void TerrainData_get_users_m0C569F1AD5853CEBF3C572723A1CAD04AC8433C4 (void); // 0x00000031 System.Void UnityEngine.TerrainData::.cctor() extern void TerrainData__cctor_m525F8AF6DEDDACF640BD2D24767502121ED6D9B0 (void); // 0x00000032 System.Void UnityEngine.TerrainData::get_heightmapScale_Injected(UnityEngine.Vector3&) extern void TerrainData_get_heightmapScale_Injected_m3F94935D94B0B8029E2145C33B023AB8677C39AB (void); // 0x00000033 System.Void UnityEngine.TerrainData::get_size_Injected(UnityEngine.Vector3&) extern void TerrainData_get_size_Injected_m0F56E87C4D7EDD1D84F038E4AF0F273D328CF661 (void); // 0x00000034 System.Void UnityEngine.TerrainCallbacks::InvokeHeightmapChangedCallback(UnityEngine.TerrainData,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeHeightmapChangedCallback_m731ED939CBD563CCCE503062602DF5908205AD04 (void); // 0x00000035 System.Void UnityEngine.TerrainCallbacks::InvokeTextureChangedCallback(UnityEngine.TerrainData,System.String,UnityEngine.RectInt,System.Boolean) extern void TerrainCallbacks_InvokeTextureChangedCallback_mB508E8B7A884854AA01AE5B88AB33E1AE40F4318 (void); // 0x00000036 System.Void UnityEngine.TerrainCallbacks/HeightmapChangedCallback::.ctor(System.Object,System.IntPtr) extern void HeightmapChangedCallback__ctor_m6A7E4189E0A7A1B70EE73818B93B0FC9F613648C (void); // 0x00000037 System.Void UnityEngine.TerrainCallbacks/HeightmapChangedCallback::Invoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean) extern void HeightmapChangedCallback_Invoke_m63C1C93709641DBE02DCE9F71B7895C5793AF875 (void); // 0x00000038 System.Void UnityEngine.TerrainCallbacks/TextureChangedCallback::.ctor(System.Object,System.IntPtr) extern void TextureChangedCallback__ctor_m64076D799FEB79E3D6BE2C4EB33CD081A398F0EF (void); // 0x00000039 System.Void UnityEngine.TerrainCallbacks/TextureChangedCallback::Invoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean) extern void TextureChangedCallback_Invoke_m1194A44102843272B51A70C302EBDBC8214647DE (void); // 0x0000003A System.Void UnityEngine.TerrainUtils.TerrainTileCoord::.ctor(System.Int32,System.Int32) extern void TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A (void); // 0x0000003B UnityEngine.Terrain UnityEngine.TerrainUtils.TerrainMap::GetTerrain(System.Int32,System.Int32) extern void TerrainMap_GetTerrain_mFF9C935F05859DF70E95994E727565BD67CDD6FC (void); // 0x0000003C UnityEngine.TerrainUtils.TerrainMap UnityEngine.TerrainUtils.TerrainMap::CreateFromPlacement(UnityEngine.Terrain,System.Predicate`1,System.Boolean) extern void TerrainMap_CreateFromPlacement_mC7822A5F4FC2A2CB119259A48F19D364ACEC5AE7 (void); // 0x0000003D UnityEngine.TerrainUtils.TerrainMap UnityEngine.TerrainUtils.TerrainMap::CreateFromPlacement(UnityEngine.Vector2,UnityEngine.Vector2,System.Predicate`1,System.Boolean) extern void TerrainMap_CreateFromPlacement_m64B90ADBC1D3A1AE18CEC7D0B452377E10B2BCB5 (void); // 0x0000003E System.Collections.Generic.Dictionary`2 UnityEngine.TerrainUtils.TerrainMap::get_terrainTiles() extern void TerrainMap_get_terrainTiles_m9EAA8FCB972C834E2093DDD49B26DBBA2E74A2AB (void); // 0x0000003F System.Void UnityEngine.TerrainUtils.TerrainMap::.ctor() extern void TerrainMap__ctor_mCDB47BA50D9D54E65754028F9CF8F91828FE616F (void); // 0x00000040 System.Void UnityEngine.TerrainUtils.TerrainMap::AddTerrainInternal(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_AddTerrainInternal_m507CE3A3F880B33CA2330F69464E3511D5B9BD71 (void); // 0x00000041 System.Boolean UnityEngine.TerrainUtils.TerrainMap::TryToAddTerrain(System.Int32,System.Int32,UnityEngine.Terrain) extern void TerrainMap_TryToAddTerrain_m03A05C883F317FD2E6956ADD6625409E8A90BE15 (void); // 0x00000042 System.Void UnityEngine.TerrainUtils.TerrainMap::ValidateTerrain(System.Int32,System.Int32) extern void TerrainMap_ValidateTerrain_m8D9B035B3851E0ED8BB5877BD11F63BA85029653 (void); // 0x00000043 UnityEngine.TerrainUtils.TerrainMapStatusCode UnityEngine.TerrainUtils.TerrainMap::Validate() extern void TerrainMap_Validate_mAFBB4A2D0290E25D59902A1BD5DA1EBC2ACD1326 (void); // 0x00000044 System.Void UnityEngine.TerrainUtils.TerrainMap/<>c__DisplayClass3_0::.ctor() extern void U3CU3Ec__DisplayClass3_0__ctor_mAFD4AEF760F5CC7CE66BAD750DAD3697397E8945 (void); // 0x00000045 System.Boolean UnityEngine.TerrainUtils.TerrainMap/<>c__DisplayClass3_0::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass3_0_U3CCreateFromPlacementU3Eb__0_m703A4D4E3D378C9896199B70A89FCDF1A07C737B (void); // 0x00000046 System.Boolean UnityEngine.TerrainUtils.TerrainUtility::ValidTerrainsExist() extern void TerrainUtility_ValidTerrainsExist_m0DD08E4CEC739929A9AEBCEA849EDFE79985A207 (void); // 0x00000047 System.Void UnityEngine.TerrainUtils.TerrainUtility::ClearConnectivity() extern void TerrainUtility_ClearConnectivity_m7448E42CD3F2941EF02C10DE358778EEAF9B0AA9 (void); // 0x00000048 System.Collections.Generic.Dictionary`2 UnityEngine.TerrainUtils.TerrainUtility::CollectTerrains(System.Boolean) extern void TerrainUtility_CollectTerrains_mDFCA0AFA00FFD16CEC8B4EFA9C55E3B7B6803EC4 (void); // 0x00000049 System.Void UnityEngine.TerrainUtils.TerrainUtility::AutoConnect() extern void TerrainUtility_AutoConnect_m3E435D139BE402DC495248EDD1FF2C1E9377A897 (void); // 0x0000004A System.Void UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_0::.ctor() extern void U3CU3Ec__DisplayClass2_0__ctor_m4C022C4675BA4CFC7E7AAA5692979CDE6CD8E611 (void); // 0x0000004B System.Void UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_1::.ctor() extern void U3CU3Ec__DisplayClass2_1__ctor_mA329ED5B221AE8787EAEA1124A2A95675FDD1695 (void); // 0x0000004C System.Boolean UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_1::b__0(UnityEngine.Terrain) extern void U3CU3Ec__DisplayClass2_1_U3CCollectTerrainsU3Eb__0_m57E871EB2399E5FB7DF78B3C9EBFBF152116AC2C (void); static Il2CppMethodPointer s_methodPointers[76] = { EmbeddedAttribute__ctor_mBB01735E786E7770A1B2ECAA65D1219B6D039DA5, IsReadOnlyAttribute__ctor_mC20B41FF7D952FD1FE27E289E221F34681837870, TerrainLayer__ctor_m3B6D12B4296D98B5813C08DF87D09022BD8FDC74, TerrainLayer_Internal_Create_mA5EB262D9B9D9B3180705A14040FBEAA4257D3E1, Terrain_get_terrainData_m3B6C1D89471A4E1C60FC19C168DB37A011B924FD, Terrain_get_allowAutoConnect_m4E9CB87D130BB118517C5504C8FB4A5CC3AA91D7, Terrain_get_groupingID_mE52E78018126A5D00F837081287BE076E7709C24, Terrain_SetNeighbors_m2FFA89D199120125D264EF7EE0BC749A35514C1E, Terrain_get_activeTerrain_mAE5A7FE933C2C1A57FC9542E9BFA315A413F224E, Terrain_get_activeTerrains_mB90A9BC89764F626D13F3EF1420EA8D3E186B701, Terrain__ctor_m11F03EC6C1E68752DDCAE8EF2DED99CFD939FCDC, DetailPrototype__ctor_m9157B5DBD1A80AF51E9090177A751EB401247103, DetailPrototype_Equals_m4366EA36A57FC1391A85828835FD5B493A573E93, DetailPrototype_GetHashCode_m7C87FF388D92F7A9396DC46F1F4DB4AC436D9ED0, DetailPrototype_Equals_mDCF0B4B10AB82B883A1B1EE9F286D92A99636B20, DetailPrototype__cctor_m5D5A4C448F2584173CF5618DD3CB725B16F6406F, TerrainData_GetBoundaryValue_mA9217CC15BBC958C9F7071B96CE74769EFDC322E, TerrainData__ctor_m1B68EB89248D5706C2528F47279812F824E27A2E, TerrainData_Internal_Create_m79BF764CFF5F49D17E2BFC8B20F60B4CF70BE4E1, TerrainData_get_heightmapResolution_m39FE9A5C31A80B28021F8E2484EF5F2664798836, TerrainData_get_internalHeightmapResolution_m83C6A32499AAAAFDD57DF73BA460CBCF02F98118, TerrainData_get_heightmapScale_m4B6AB6495384109BA54955CA52B883A118015188, TerrainData_get_size_mCD3977F344B9DEBFF61DD537D03FEB9473838DA5, TerrainData_GetHeight_mC0FAC93E5B8128D5B918EDDDFEE55F6E3E23E8D5, TerrainData_GetHeights_m3E5C109E98E72A23E39B92F7DF48D87888B2D488, TerrainData_Internal_GetHeights_mEDF77233265AFA8901DE8FB61661385337B70810, TerrainData_SetHeights_m104C6E5C4E4A12223AA0E2E123E0557302097F23, TerrainData_Internal_SetHeights_m8E3E77B7A38E85521BF693D7EB3B9E277CDBE12E, TerrainData_GetSteepness_mA0AD10DFEA5D97CF63DBDB34D99E7A43640D93B9, TerrainData_get_detailWidth_m145CC1C91FF8C752907B80338DF03440E53AEBB4, TerrainData_get_detailHeight_m1DBBB1664689DD08F64A9AF4023248F23865D304, TerrainData_get_detailPrototypes_m057F428D22C9FCCD36C6BE6768263DE777C6B2C4, TerrainData_GetDetailLayer_m8EB9B85C8CE8836E10D4D54B3A43BFE9AF888591, TerrainData_SetDetailLayer_m03F76CB703CB3277723319EBF29B4924E22ED84B, TerrainData_Internal_SetDetailLayer_m782D0D38E2A1BDAEAF1F3E3C2D0282991019899F, TerrainData_get_alphamapLayers_mF8A0A4F157F7C56354C5A6E3FABF9F230F410F69, TerrainData_GetAlphamaps_m2DEF5D2068D54BDAE78661483C1FC4936B06EA01, TerrainData_Internal_GetAlphamaps_m6891C19FF72B4394D6BAC3B098A3FCAC1FC6BF36, TerrainData_get_alphamapResolution_mC5D1C8FF4A5AFFCCFCF1382FED0D1AD46563D6F8, TerrainData_GetAlphamapResolutionInternal_m5C312434763B8F0BD8DE760ACF439DFEFAC2F3E5, TerrainData_get_Internal_alphamapResolution_mDA8EF6055A2022B3E1E4E6ECBF8DF4387DE8A930, TerrainData_get_alphamapWidth_m07E5B04B08E87AC9F66D766B363000F94C8612D4, TerrainData_get_alphamapHeight_m4A8273D6E0E3526A31E2669FBAB240353C086AED, TerrainData_SetAlphamaps_m2FA8E29ADF4D1B2B8286ED0FE61E0CEB1663E423, TerrainData_Internal_SetAlphamaps_m87D35A2FED5E274AEBDF3ADB00A7FA477861E8FD, TerrainData_get_terrainLayers_m3B436DF37DDD9F18A46DD6BF112925AD5B8857C8, TerrainData_set_terrainLayers_m8FC80DAB5CD38A11CDB082F94DBD3186CD434671, TerrainData_get_users_m0C569F1AD5853CEBF3C572723A1CAD04AC8433C4, TerrainData__cctor_m525F8AF6DEDDACF640BD2D24767502121ED6D9B0, TerrainData_get_heightmapScale_Injected_m3F94935D94B0B8029E2145C33B023AB8677C39AB, TerrainData_get_size_Injected_m0F56E87C4D7EDD1D84F038E4AF0F273D328CF661, TerrainCallbacks_InvokeHeightmapChangedCallback_m731ED939CBD563CCCE503062602DF5908205AD04, TerrainCallbacks_InvokeTextureChangedCallback_mB508E8B7A884854AA01AE5B88AB33E1AE40F4318, HeightmapChangedCallback__ctor_m6A7E4189E0A7A1B70EE73818B93B0FC9F613648C, HeightmapChangedCallback_Invoke_m63C1C93709641DBE02DCE9F71B7895C5793AF875, TextureChangedCallback__ctor_m64076D799FEB79E3D6BE2C4EB33CD081A398F0EF, TextureChangedCallback_Invoke_m1194A44102843272B51A70C302EBDBC8214647DE, TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A, TerrainMap_GetTerrain_mFF9C935F05859DF70E95994E727565BD67CDD6FC, TerrainMap_CreateFromPlacement_mC7822A5F4FC2A2CB119259A48F19D364ACEC5AE7, TerrainMap_CreateFromPlacement_m64B90ADBC1D3A1AE18CEC7D0B452377E10B2BCB5, TerrainMap_get_terrainTiles_m9EAA8FCB972C834E2093DDD49B26DBBA2E74A2AB, TerrainMap__ctor_mCDB47BA50D9D54E65754028F9CF8F91828FE616F, TerrainMap_AddTerrainInternal_m507CE3A3F880B33CA2330F69464E3511D5B9BD71, TerrainMap_TryToAddTerrain_m03A05C883F317FD2E6956ADD6625409E8A90BE15, TerrainMap_ValidateTerrain_m8D9B035B3851E0ED8BB5877BD11F63BA85029653, TerrainMap_Validate_mAFBB4A2D0290E25D59902A1BD5DA1EBC2ACD1326, U3CU3Ec__DisplayClass3_0__ctor_mAFD4AEF760F5CC7CE66BAD750DAD3697397E8945, U3CU3Ec__DisplayClass3_0_U3CCreateFromPlacementU3Eb__0_m703A4D4E3D378C9896199B70A89FCDF1A07C737B, TerrainUtility_ValidTerrainsExist_m0DD08E4CEC739929A9AEBCEA849EDFE79985A207, TerrainUtility_ClearConnectivity_m7448E42CD3F2941EF02C10DE358778EEAF9B0AA9, TerrainUtility_CollectTerrains_mDFCA0AFA00FFD16CEC8B4EFA9C55E3B7B6803EC4, TerrainUtility_AutoConnect_m3E435D139BE402DC495248EDD1FF2C1E9377A897, U3CU3Ec__DisplayClass2_0__ctor_m4C022C4675BA4CFC7E7AAA5692979CDE6CD8E611, U3CU3Ec__DisplayClass2_1__ctor_mA329ED5B221AE8787EAEA1124A2A95675FDD1695, U3CU3Ec__DisplayClass2_1_U3CCollectTerrainsU3Eb__0_m57E871EB2399E5FB7DF78B3C9EBFBF152116AC2C, }; extern void TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A_AdjustorThunk (void); static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] = { { 0x0600003A, TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A_AdjustorThunk }, }; static const int32_t s_InvokerIndices[76] = { 9816, 9816, 9816, 15586, 9650, 9509, 9611, 1763, 16441, 16441, 9816, 9816, 5710, 9611, 5710, 16495, 15083, 9816, 15586, 9611, 9611, 9805, 9805, 3700, 1477, 1477, 2392, 814, 3713, 9611, 9611, 9650, 738, 1645, 399, 9611, 1477, 1477, 9611, 9722, 9611, 9611, 9611, 2392, 814, 9650, 7870, 9650, 16495, 7704, 7704, 12826, 11880, 4591, 2510, 4591, 1768, 4198, 3624, 12405, 11708, 9650, 9816, 2392, 1916, 4198, 9611, 9816, 5710, 16403, 16495, 15218, 16495, 9816, 9816, 5710, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule = { "UnityEngine.TerrainModule.dll", 76, s_methodPointers, 1, s_adjustorThunks, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, NULL, // module initializer, NULL, NULL, NULL, };