#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include // UnityEngine.Grid struct Grid_t4C0ACF986206D18240E35155E01B5A97DAA651FE; // UnityEngine.GridLayout struct GridLayout_tAD661B1E1E57C16BE21C8C13432EA04FE1F0418B; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t2C7BF608494A5C8FB8C8C4D318FB27BCF6CE322A { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 { }; // UnityEngine.GridLayout struct GridLayout_tAD661B1E1E57C16BE21C8C13432EA04FE1F0418B : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA { }; // UnityEngine.Grid struct Grid_t4C0ACF986206D18240E35155E01B5A97DAA651FE : public GridLayout_tAD661B1E1E57C16BE21C8C13432EA04FE1F0418B { }; // // // System.ValueType // System.ValueType // System.IntPtr struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // System.IntPtr // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector3 // System.Void // System.Void // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // UnityEngine.Object // UnityEngine.Component // UnityEngine.Component // UnityEngine.Behaviour // UnityEngine.Behaviour // UnityEngine.GridLayout // UnityEngine.GridLayout // UnityEngine.Grid // UnityEngine.Grid #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Void UnityEngine.Grid::get_cellSize_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Grid_get_cellSize_Injected_mC4C85B70ACB504F8A70B6E28C458BDFCD98EFF10 (Grid_t4C0ACF986206D18240E35155E01B5A97DAA651FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) ; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.GridLayout::DoNothing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GridLayout_DoNothing_mA280987BF98D257023D46C2C01902FC82EE6A00A (GridLayout_tAD661B1E1E57C16BE21C8C13432EA04FE1F0418B* __this, const RuntimeMethod* method) { { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 UnityEngine.Grid::get_cellSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Grid_get_cellSize_m5512593532CABA9CFC058123B923AFA483D6003E (Grid_t4C0ACF986206D18240E35155E01B5A97DAA651FE* __this, const RuntimeMethod* method) { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0; memset((&V_0), 0, sizeof(V_0)); { Grid_get_cellSize_Injected_mC4C85B70ACB504F8A70B6E28C458BDFCD98EFF10(__this, (&V_0), NULL); Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Grid::get_cellSize_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Grid_get_cellSize_Injected_mC4C85B70ACB504F8A70B6E28C458BDFCD98EFF10 (Grid_t4C0ACF986206D18240E35155E01B5A97DAA651FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_ret, const RuntimeMethod* method) { typedef void (*Grid_get_cellSize_Injected_mC4C85B70ACB504F8A70B6E28C458BDFCD98EFF10_ftn) (Grid_t4C0ACF986206D18240E35155E01B5A97DAA651FE*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*); static Grid_get_cellSize_Injected_mC4C85B70ACB504F8A70B6E28C458BDFCD98EFF10_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Grid_get_cellSize_Injected_mC4C85B70ACB504F8A70B6E28C458BDFCD98EFF10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Grid::get_cellSize_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___0_ret); } #ifdef __clang__ #pragma clang diagnostic pop #endif