#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericVirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tBA08813774EDD8920F40BFFC2F27B8329C7923DD; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t268986DA4CF361AC17B40338506A83AFB35832EA; // System.Action`1 struct Action_1_t8AE9CB3E5DC764211C9FEAC59DE7B65AD1444780; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t2DF1ED40E3084E997390FF52F462390882271FE2; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C; // System.Action`2 struct Action_2_t481D6C6BCDB085CB7BE1AA1DBD81F4DC0C04D1F2; // System.Action`2 struct Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A; // System.Action`3 struct Action_3_tCDB60724FE7702C8848DCEE7A25283B015D0DA58; // System.Action`3 struct Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72; // System.Action`3 struct Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E; // System.Threading.AsyncLocal`1 struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t29D782BF5D0A26D11A04865B4306B86575506834; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.EventHandler`1 struct EventHandler_1_tE698654C3F437D97ABCCA3FD0AD8F86E776DC77A; // System.Func`1> struct Func_1_tF400708EEA4975A6298D8D1C9AC51877FA5FD985; // System.Func`1 struct Func_1_t97C6124008260D65F78265F8B3965ACA776F0671; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_tDA541B7DA4A420B40B4B478F5E87E4650478F778; // System.Func`1 struct Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00; // System.Func`2 struct Func_2_tACBF5A1656250800CE861707354491F0611F6624; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`2 struct Func_2_t9AAA83BE20528E7FBB1DCCFF8E9640E7061D5BE3; // System.Func`2 struct Func_2_t87FB5A45506EB8DF671CF8BEB31A0FD5A00FA227; // System.Func`3 struct Func_3_tAB0692B406AF1455ADB5F518BF283E084B5E8566; // System.Func`3 struct Func_3_t62BC9D925DCAC8F5784BA97C793F4E593496CDA7; // System.Func`3 struct Func_3_t0620ECF6AB73866242850ABCE518B069D201DA79; // System.Func`3 struct Func_3_t538A8E697534A282316BC2DF71DE83E68360C8B9; // System.Func`3 struct Func_3_tD3C5141B184A528ABF7649D429906DA08C68E4A7; // System.Func`3 struct Func_3_tBFBF2C1D5A7EE5485A61C55BA580F7AF50AABBF0; // System.Func`3 struct Func_3_t5328A430FC4208B44C52E4E89DC5F686DE6A6A1B; // System.Func`4 struct Func_4_t52E8A0837DB4E6228CB49F92F452987A63FBEC4D; // System.Func`4 struct Func_4_t5BEC908E1F7894319A22CA9728A897FA95522DAD; // System.Func`4 struct Func_4_t20528E18B451AECBBF66363BFFF0BE47D521318F; // System.Func`4 struct Func_4_t93A2D1B3300415C1167923C629725F6A8758E6B5; // System.Func`5 struct Func_5_tA07BEDDD813173420A179C25AEDEA235CEB634BB; // System.Func`5 struct Func_5_t318E92560B3BCC40982F5FD19861164DC9EFBA20; // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1 struct GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7; // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1 struct GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC; // System.Collections.Generic.HashSet`1 struct HashSet_1_t03A441EC1493E313B17FAEAEFD9B0BEBFA3F6206; // System.Collections.Generic.HashSet`1 struct HashSet_1_t174593AE6599738C19A33586587D63534CED9F0F; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t0C79004BFE79D9DBCE6C2250109D31D468A9A68E; // System.Collections.Generic.Dictionary`2/KeyCollection> struct KeyCollection_tFEC7E7B031CB1C62DF4AF0353995DC343C17CAF2; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tE6ECA4C3A9983994E88973EEAA9A17BD28C334F7; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Lazy`1 struct Lazy_1_t8BF68D560BD85EC85ECBE57F1B105CF767F8FBBC; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t7F21A0BB6BC47F1797366366A8E33731906C2940; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210; // System.Collections.Generic.List`1> struct List_1_tA79C35FB5E50135962B53960CB758B9262700632; // System.Collections.Generic.List`1 struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_tA37ACEEC391DF2176605268C00FB1F4E08F92BCA; // System.Collections.Generic.List`1 struct List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t6E7BC731769E96FEDC173A50E9A014AD1C3CE5FA; // System.Collections.Generic.List`1 struct List_1_t8FBA271E5F5173BEF3A23836630DAC61AF72033A; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828; // System.Collections.Generic.List`1 struct List_1_t09630CC02FA21D368A6F17E496E9DAE8995D5B19; // System.Collections.Generic.List`1 struct List_1_t47EB84D8D3371AC1E55BEA64B4C70F2067B2961E; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506; // System.Collections.Generic.List`1 struct List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_tD4E195AE3BDA50173FFDB1123B913E149DC2DE25; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897; // System.Collections.Generic.List`1 struct List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064; // System.Collections.Generic.List`1 struct List_1_tA1A04BD6B1EE83992AE369D5DB31A028E9B57822; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // System.Collections.Generic.List`1 struct List_1_t0A071D357023E38EAA5C7E0E34DE9732F26DBCE8; // System.Collections.Generic.List`1 struct List_1_t76F0B957C54456D9FEEEA81D78039166218CC88A; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.List`1 struct List_1_t8A06DB5554CD76CE072807DE6EF4198109D84E53; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t8AC25F7642B86DC900C1E5BB4FF5DDB43900D6F4; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t048E004E7532AED8FD10569876C6065B7527D2AE; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tE414953665CCBE1BFF28E8E32C184621ADDA4B76; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Threading.Tasks.TaskFactory`1> struct TaskFactory_1_t6D562D6E02741F0C7D98C590754714C6D6429450; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_tFAEAC22A1E986463E6956C344A78A7C7197288E0; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t0BEF06D58E44525B9135AB0B22D016856EE69FF3; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t6F188FE70F3006B0386002E392B799D85100732B; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t4BEAD6CE2527DBE682C128CEAA0FF2A79483E96C; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Tuple`2 struct Tuple_2_t4B75F18A57363D88671568DEF504983C60E18AC6; // System.Tuple`3,System.Object> struct Tuple_3_t76B18FDDE87BFB452CF969BC16B10789E225FCF6; // System.Tuple`3 struct Tuple_3_tA9629AB90A9BD8C1E0490927A977DF122A277ACF; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_tF3671ECA2C7631382409A777D0358001E0815F7B; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_t639ABF37111B0184CCB3DE2F577E466F04B28FAC; // System.Collections.Generic.Dictionary`2/ValueCollection> struct ValueCollection_tAF44363A8B49E150B1627596E78BB926E14584AE; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_tA17812F6E5394531761CCFD8ED2676AB6F2AF2CD; // System.Collections.Generic.Dictionary`2/Entry>[] struct EntryU5BU5D_t043522146CB365908EF2C634445E4732E68EA787; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t25553CF3849BFB9FBDD56557F4026165D68A89D7; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // System.ValueTuple`2[] struct ValueTuple_2U5BU5D_tE2E90A16702AA41094A74222F01C7F383CC57377; // DungeonArchitect.Builders.BSP.BSPNodeConnection[] struct BSPNodeConnectionU5BU5D_t4B63F0A200675D9C82080A82E37ACDE0E5260D61; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.DateTime[] struct DateTimeU5BU5D_t8F9285FE729A200A620421ED546CFB3DCF386EA1; // System.DateTimeOffset[] struct DateTimeOffsetU5BU5D_t4B1B162A847F71BD683074F71C599EF82CA8235E; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Double[] struct DoubleU5BU5D_tCC308475BD3B8229DB2582938669EF2F9ECC1FEE; // DungeonArchitect.Utils.DungeonUID[] struct DungeonUIDU5BU5D_t9ED3636D1BB027001497A075D860CC6EB7F503ED; // UnityEngine.UIElements.IVisualTreeUpdater[] struct IVisualTreeUpdaterU5BU5D_t9E9D948BC4F327DA519FEB2BCEC12FB7FD7C59E8; // DungeonArchitect.UI.Widgets.IWidget[] struct IWidgetU5BU5D_tC4684CD08F137503161E63D247BE6B09607CE2BF; // System.Int16[] struct Int16U5BU5D_t8175CE8DD9C9F9FB0CF4F58E45BC570575B43CFB; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int64[] struct Int64U5BU5D_tAEDFCBDB5414E2A140A6F34C0538BF97FCF67A1D; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.TextCore.Text.LineInfo[] struct LineInfoU5BU5D_t37598F2175B291797270D1161DC29B6296FB169D; // UnityEngine.TextCore.Text.LinkInfo[] struct LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51; // UnityEngine.TextCore.Text.MeshInfo[] struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.TextCore.Text.PageInfo[] struct PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.UIElements.RuleMatcher[] struct RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C; // System.SByte[] struct SByteU5BU5D_t88116DA68378C3333DB73E7D36C1A06AFAA91913; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // DungeonArchitect.Builders.Snap.SnapQueryConnectionInfo[] struct SnapQueryConnectionInfoU5BU5D_tA722DA257596BFF7FBFF0241951285854A0487E9; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleSelector[] struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; // UnityEngine.UIElements.StyleSelectorPart[] struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.TextCore.Text.TextElementInfo[] struct TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E; // System.TimeSpan[] struct TimeSpanU5BU5D_tC920B81B0E6DCA110DB9D62B5C3850B4BECB87E6; // UnityEngine.Timeline.TimelineClip[] struct TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64; // UnityEngine.Timeline.TrackAsset[] struct TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector3Int[] struct Vector3IntU5BU5D_t7A7C64EB93B0E0C1989C82C3D0A003294FC6EC5E; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2; // UnityEngine.Rendering.Volume[] struct VolumeU5BU5D_t4B7AA0C9DEB2BEB05C08348C6C5072402D2AE959; // UnityEngine.Rendering.VolumeComponent[] struct VolumeComponentU5BU5D_t9623DFEA760C190B40486621A48932B26706D143; // UnityEngine.TextCore.Text.WordInfo[] struct WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B; // MS.Internal.Xml.Cache.XPathNode[] struct XPathNodeU5BU5D_tABD91BA95C61EF982E9FB7D2386FCE4C39F8B90C; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderQuad[] struct TilemapRenderQuadU5BU5D_t3583A576C66A6B8E4FE0BCF7DF0523870977065C; // DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapRenderer/TilemapRenderVert[] struct TilemapRenderVertU5BU5D_t11597EB861572CA424CB943DAE12DCE96C3F80A3; // System.Decimal/DecCalc/PowerOvfl[] struct PowerOvflU5BU5D_t8BB6F43AF19F1F7C7558815B4684875BC320735B; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.AndroidJavaObject struct AndroidJavaObject_t8FFB930F335C1178405B82AC2BF512BB1EEF9EB0; // UnityEngine.AnimationClip struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // System.Threading.ContextCallback struct ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.UIR.DrawParams struct DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443; // DungeonArchitect.Themeing.DungeonThemeItem struct DungeonThemeItem_t525C07FDEF1FE05205B04857B883591354D79AB1; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // System.Exception struct Exception_t; // System.Threading.ExecutionContext struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710; // System.Reflection.FieldInfo struct FieldInfo_t; // FIMSpace.Generating.FieldSetup struct FieldSetup_tC930DB5C21FA8BC444379EB545850A02E9708926; // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphLink struct FlowLayoutGraphLink_t46C32B4C53EF2584D824AC991277B0CCDE492066; // DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode struct FlowLayoutGraphNode_t87C9F28AC312DBD32DACA3F56E74A83944F60053; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.GlobalJavaObjectRef struct GlobalJavaObjectRef_t20D8E5AAFC2EB2518FCABBF40465855E797FF0D8; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // UnityEngine.Timeline.IMarker struct IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // System.Security.Principal.IPrincipal struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F; // UnityEngine.ISubsystem struct ISubsystem_t20F8E773FE1B915229571E9F78B3BC95C9E1CB67; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.UIElements.IUxmlAttributes struct IUxmlAttributes_t9B6679F04874117C59014DE49C35B1841F9A1DDE; // UnityEngine.UIElements.IVisualTreeUpdater struct IVisualTreeUpdater_t4AF1E0B23A6AEFF024F1AC23815089B2495C7F06; // DungeonArchitect.UI.Widgets.IWidget struct IWidget_t97C9AE977260D3F55295EFE0A8AC7214649866B8; // System.Xml.IXmlNamespaceResolver struct IXmlNamespaceResolver_t5B384C1DCF0750B44E124D640E4F041DB19B7FD1; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // FIMSpace.Generating.InstructionDefinition struct InstructionDefinition_t9455A0241A36B5E034A8C152F819BA3B56D5F445; // System.Threading.InternalThread struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687; // System.LocalDataStoreHolder struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F; // System.LocalDataStoreMgr struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E; // System.Threading.Lock struct Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Timeline.MarkerTrack struct MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // System.MulticastDelegate struct MulticastDelegate_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // DungeonArchitect.PropSocket struct PropSocket_tDBD788EE4878B0FEF7F3848CD0882C4A2A735394; // System.Reflection.PropertyInfo struct PropertyInfo_t; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // DungeonArchitect.Flow.Impl.SnapGridFlow.SgfModuleDatabaseItem struct SgfModuleDatabaseItem_tA696FBDED35FA6BB83915CDF84726B954238933C; // FIMSpace.Generating.Planning.SingleInteriorSettings struct SingleInteriorSettings_t69F4D4F9AC29B3CD90B766F0D750AF28683B702F; // DungeonArchitect.Builders.Snap.SnapModuleInstance struct SnapModuleInstance_tF25841DFE855BCD94C5F21B124AFAD0E8C4D8A94; // FIMSpace.Generating.SpawnData struct SpawnData_t974A7A205DB24E47D544B2E1AC4EB2DA53E505A7; // UnityEngine.TextCore.Text.SpriteAsset struct SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313; // System.Threading.Tasks.StackGuard struct StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleRule struct StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // System.Threading.Tasks.TaskFactory struct TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E; // UnityEngine.TextCore.Text.TextElement struct TextElement_tCEF567A8810788262275B39DC39CBA6EBE7472DA; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UIElements.UIR.TextureSlotManager struct TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F; // System.Threading.ThreadStart struct ThreadStart_t7662D98F1793EDE90192D7304D1C3C44119328A2; // UnityEngine.Timeline.TimelineAsset struct TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496; // UnityEngine.Timeline.TimelineClip struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D; // UnityEngine.Timeline.TrackAsset struct TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UnityException struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2; // UnityEngine.UIElements.UxmlTypeRestriction struct UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // UnityEngine.UIElements.VisualTreeUpdater struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.Volume struct Volume_t7CAAEA22D7F13A50FAE114DE7A6986FEAC837377; // UnityEngine.Rendering.VolumeComponent struct VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1; // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72; // UnityEngine.Rendering.VolumeProfile struct VolumeProfile_t9B5F2005F575A710F38A124EF81A6228CCACACE1; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8; // System.Threading.WaitCallback struct WaitCallback_tFB2C7FD58D024BBC2B0333DC7A4CB63B8DEBD5D3; // UnityEngine.XR.Management.XRLoader struct XRLoader_t80B1B1934C40561C5352ABC95D567DC2A7C9C976; // UnityEngine.XR.Management.XRLoaderHelper struct XRLoaderHelper_tE96E7AE003148D5319D20BAD7E02654367E41DCC; // UnityEngine.XR.Management.XRManagerSettings struct XRManagerSettings_t7923B66EB3FEE58C7B9F85FF61749B774D3B9E52; // System.Xml.Schema.XmlListConverter struct XmlListConverter_tF5EAB0EA04FAA85A67E0925163DC0F1C3EBA55FA; // System.Xml.Schema.XmlSchemaType struct XmlSchemaType_t36630F421D730DDFA33CBA5BA6548094ABF40DDF; // System.Xml.Schema.XmlValueConverter struct XmlValueConverter_tAB12320D9B3994EBB077CA59A095458E60F3F57E; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540; // UnityEngine.Timeline.TimelineAsset/EditorSettings struct EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; 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IL2CPP_EXTERN_C const RuntimeType* VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_0_0_0_var; struct BSPNodeConnection_t6D2235C774FB7EDF438E193C3E3A0F93E07D15F0_marshaled_com; struct BSPNodeConnection_t6D2235C774FB7EDF438E193C3E3A0F93E07D15F0_marshaled_pinvoke; struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DungeonUID_tE8CE2B9A9730AD6B17567131FF1FC463652BC9E9; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct SnapQueryConnectionInfo_t127E1D194D6255787FFE4209E20D3CACC89E76E1_marshaled_com; struct SnapQueryConnectionInfo_t127E1D194D6255787FFE4209E20D3CACC89E76E1_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_com; struct TilemapRenderQuad_t978CBD3B87AB83EF67DCE597246CF6D57ABF11A0_marshaled_pinvoke; struct TilemapRenderVert_t9EBAAFFE96D8048DE72E798D89ACDF440BFEC238; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3Int_t65CB06F557251D18A37BD71F3655BA836A357376; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_com; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_pinvoke; struct AndroidJavaObjectU5BU5D_tBCEB142050F282B940177011644246618E002001; struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; struct DateTimeU5BU5D_t8F9285FE729A200A620421ED546CFB3DCF386EA1; struct DateTimeOffsetU5BU5D_t4B1B162A847F71BD683074F71C599EF82CA8235E; struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; struct DoubleU5BU5D_tCC308475BD3B8229DB2582938669EF2F9ECC1FEE; struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8; struct Int16U5BU5D_t8175CE8DD9C9F9FB0CF4F58E45BC570575B43CFB; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Int64U5BU5D_tAEDFCBDB5414E2A140A6F34C0538BF97FCF67A1D; struct LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51; struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4; struct PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7; struct SByteU5BU5D_t88116DA68378C3333DB73E7D36C1A06AFAA91913; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; struct TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E; struct TimeSpanU5BU5D_tC920B81B0E6DCA110DB9D62B5C3850B4BECB87E6; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; struct WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // ParadoxNotion.Services.Threader/<>c__DisplayClass10_0`3 struct U3CU3Ec__DisplayClass10_0_3_tC3B4431BA8DB8EAC927E4871F62B550F6B7506CA : public RuntimeObject { // System.Action`3 ParadoxNotion.Services.Threader/<>c__DisplayClass10_0`3::function Action_3_tCDB60724FE7702C8848DCEE7A25283B015D0DA58* ___function_0; // T1 ParadoxNotion.Services.Threader/<>c__DisplayClass10_0`3::parameter1 RuntimeObject* ___parameter1_1; // T2 ParadoxNotion.Services.Threader/<>c__DisplayClass10_0`3::parameter2 RuntimeObject* ___parameter2_2; // T3 ParadoxNotion.Services.Threader/<>c__DisplayClass10_0`3::parameter3 RuntimeObject* ___parameter3_3; }; // ParadoxNotion.Services.Threader/<>c__DisplayClass11_0`1 struct U3CU3Ec__DisplayClass11_0_1_t6738EC1C95326DCA88832D8E22BF53B25ADCE552 : public RuntimeObject { // TResult ParadoxNotion.Services.Threader/<>c__DisplayClass11_0`1::result RuntimeObject* ___result_0; // System.Func`1 ParadoxNotion.Services.Threader/<>c__DisplayClass11_0`1::function Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4* ___function_1; // System.Action`1 ParadoxNotion.Services.Threader/<>c__DisplayClass11_0`1::callback Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___callback_2; }; // ParadoxNotion.Services.Threader/<>c__DisplayClass12_0`2 struct U3CU3Ec__DisplayClass12_0_2_t6F98FBDE13AE6233559CE82970401150E149D2D3 : public RuntimeObject { // TResult ParadoxNotion.Services.Threader/<>c__DisplayClass12_0`2::result RuntimeObject* ___result_0; // System.Func`2 ParadoxNotion.Services.Threader/<>c__DisplayClass12_0`2::function Func_2_tACBF5A1656250800CE861707354491F0611F6624* ___function_1; // T1 ParadoxNotion.Services.Threader/<>c__DisplayClass12_0`2::parameter1 RuntimeObject* ___parameter1_2; // System.Action`1 ParadoxNotion.Services.Threader/<>c__DisplayClass12_0`2::callback Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___callback_3; }; // ParadoxNotion.Services.Threader/<>c__DisplayClass13_0`3 struct U3CU3Ec__DisplayClass13_0_3_tAF5AA287AB2426AB93F33EBC081B7D84A26AF26B : public RuntimeObject { // TResult ParadoxNotion.Services.Threader/<>c__DisplayClass13_0`3::result RuntimeObject* ___result_0; // System.Func`3 ParadoxNotion.Services.Threader/<>c__DisplayClass13_0`3::function Func_3_tAB0692B406AF1455ADB5F518BF283E084B5E8566* ___function_1; // T1 ParadoxNotion.Services.Threader/<>c__DisplayClass13_0`3::parameter1 RuntimeObject* ___parameter1_2; // T2 ParadoxNotion.Services.Threader/<>c__DisplayClass13_0`3::parameter2 RuntimeObject* ___parameter2_3; // System.Action`1 ParadoxNotion.Services.Threader/<>c__DisplayClass13_0`3::callback Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___callback_4; }; // ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4 struct U3CU3Ec__DisplayClass14_0_4_tCE88D48F7D1F33E4566D66626E63B829B70A3045 : public RuntimeObject { // TResult ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4::result RuntimeObject* ___result_0; // System.Func`4 ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4::function Func_4_t5BEC908E1F7894319A22CA9728A897FA95522DAD* ___function_1; // T1 ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4::parameter1 RuntimeObject* ___parameter1_2; // T2 ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4::parameter2 RuntimeObject* ___parameter2_3; // T3 ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4::parameter3 RuntimeObject* ___parameter3_4; // System.Action`1 ParadoxNotion.Services.Threader/<>c__DisplayClass14_0`4::callback Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___callback_5; }; // System.Threading.ThreadPool/<>c__DisplayClass17_0`1 struct U3CU3Ec__DisplayClass17_0_1_t2B15CAC58697E814BC5DCB25B4947CD8A1A91E29 : public RuntimeObject { // System.Action`1 System.Threading.ThreadPool/<>c__DisplayClass17_0`1::callBack Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___callBack_0; }; // ParadoxNotion.Services.Threader/<>c__DisplayClass8_0`1 struct U3CU3Ec__DisplayClass8_0_1_tD986E4F21BBB9B147A423F42A89E6BD1F326CCF3 : public RuntimeObject { // System.Action`1 ParadoxNotion.Services.Threader/<>c__DisplayClass8_0`1::function Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___function_0; // T1 ParadoxNotion.Services.Threader/<>c__DisplayClass8_0`1::parameter1 RuntimeObject* ___parameter1_1; }; // ParadoxNotion.Services.Threader/<>c__DisplayClass9_0`2 struct U3CU3Ec__DisplayClass9_0_2_t81C0348D3257D615DA8F219F8FAE2FC6E9A066EA : public RuntimeObject { // System.Action`2 ParadoxNotion.Services.Threader/<>c__DisplayClass9_0`2::function Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C* ___function_0; // T1 ParadoxNotion.Services.Threader/<>c__DisplayClass9_0`2::parameter1 RuntimeObject* ___parameter1_1; // T2 ParadoxNotion.Services.Threader/<>c__DisplayClass9_0`2::parameter2 RuntimeObject* ___parameter2_2; }; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t043522146CB365908EF2C634445E4732E68EA787* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tFEC7E7B031CB1C62DF4AF0353995DC343C17CAF2* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_tAF44363A8B49E150B1627596E78BB926E14584AE* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCDC65F572855EBDD1C12CEE33EBEBE0131F60C9C : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t25553CF3849BFB9FBDD56557F4026165D68A89D7* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tE6ECA4C3A9983994E88973EEAA9A17BD28C334F7* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_tA17812F6E5394531761CCFD8ED2676AB6F2AF2CD* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // UnityEngine.UIElements.UQuery/IsOfType`1 struct IsOfType_1_tAD57152B527BA8DDBDA8E8C388140620049ADBE4 : public RuntimeObject { }; // System.Collections.Generic.List`1 struct List_1_t01207CE5982A7640E56B1F9F672A06F96B09367A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t7D15BE3246500BBF1A24C24DBF963B89A876255B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB02B18D095115D4107200D52B2D4E4126519DBF0 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items DateTimeU5BU5D_t8F9285FE729A200A620421ED546CFB3DCF386EA1* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t78D17974730334A3A9B24E41C74B9F638882BE13 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items DateTimeOffsetU5BU5D_t4B1B162A847F71BD683074F71C599EF82CA8235E* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t3B9A886482AE1A521B03F1658F080A2585035C35 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t495F03F47D827883530F951D563C0BB7340E5995 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items DoubleU5BU5D_tCC308475BD3B8229DB2582938669EF2F9ECC1FEE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t6E7BC731769E96FEDC173A50E9A014AD1C3CE5FA : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items IWidgetU5BU5D_tC4684CD08F137503161E63D247BE6B09607CE2BF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t36734ACA044956B5B61977FA4D7D11B59AB0202C : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int16U5BU5D_t8175CE8DD9C9F9FB0CF4F58E45BC570575B43CFB* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int64U5BU5D_tAEDFCBDB5414E2A140A6F34C0538BF97FCF67A1D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t640FAF5655E936ED6904C052B506D9C41B4C01EC : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items SByteU5BU5D_t88116DA68378C3333DB73E7D36C1A06AFAA91913* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tEC89FC50F70542ABB089B7EE159B57C5071F2F59 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TimeSpanU5BU5D_tC920B81B0E6DCA110DB9D62B5C3850B4BECB87E6* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB88E7361EE76DFB3EBB7FCD60CC59ACC3E48C284 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items VolumeU5BU5D_t4B7AA0C9DEB2BEB05C08348C6C5072402D2AE959* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items VolumeComponentU5BU5D_t9623DFEA760C190B40486621A48932B26706D143* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Tuple`2 struct Tuple_2_t4B75F18A57363D88671568DEF504983C60E18AC6 : public RuntimeObject { // T1 System.Tuple`2::m_Item1 RuntimeObject* ___m_Item1_0; // T2 System.Tuple`2::m_Item2 RuntimeObject* ___m_Item2_1; }; // System.Tuple`3 struct Tuple_3_tA9629AB90A9BD8C1E0490927A977DF122A277ACF : public RuntimeObject { // T1 System.Tuple`3::m_Item1 RuntimeObject* ___m_Item1_0; // T2 System.Tuple`3::m_Item2 RuntimeObject* ___m_Item2_1; // T3 System.Tuple`3::m_Item3 RuntimeObject* ___m_Item3_2; }; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_tF3671ECA2C7631382409A777D0358001E0815F7B : public RuntimeObject { // System.Int64 UnityEngine.UIElements.Experimental.ValueAnimation`1::m_StartTimeMs int64_t ___m_StartTimeMs_0; // System.Int32 UnityEngine.UIElements.Experimental.ValueAnimation`1::m_DurationMs int32_t ___m_DurationMs_1; // System.Func`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___U3CeasingCurveU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CisRunningU3Ek__BackingField_3; // System.Action UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3ConAnimationCompletedU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CautoRecycleU3Ek__BackingField_5; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CrecycledU3Ek__BackingField_6; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CownerU3Ek__BackingField_8; // System.Action`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Action_2_t481D6C6BCDB085CB7BE1AA1DBD81F4DC0C04D1F2* ___U3CvalueUpdatedU3Ek__BackingField_9; // System.Func`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_2_t9AAA83BE20528E7FBB1DCCFF8E9640E7061D5BE3* ___U3CinitialValueU3Ek__BackingField_10; // System.Func`4 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_4_t20528E18B451AECBBF66363BFFF0BE47D521318F* ___U3CinterpolatorU3Ek__BackingField_11; // T UnityEngine.UIElements.Experimental.ValueAnimation`1::_from RuntimeObject* ____from_12; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::fromValueSet bool ___fromValueSet_13; // T UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField RuntimeObject* ___U3CtoU3Ek__BackingField_14; }; // UnityEngine.AndroidJavaObject struct AndroidJavaObject_t8FFB930F335C1178405B82AC2BF512BB1EEF9EB0 : public RuntimeObject { // UnityEngine.GlobalJavaObjectRef UnityEngine.AndroidJavaObject::m_jobject GlobalJavaObjectRef_t20D8E5AAFC2EB2518FCABBF40465855E797FF0D8* ___m_jobject_1; // UnityEngine.GlobalJavaObjectRef UnityEngine.AndroidJavaObject::m_jclass GlobalJavaObjectRef_t20D8E5AAFC2EB2518FCABBF40465855E797FF0D8* ___m_jclass_2; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // System.Runtime.ConstrainedExecution.CriticalFinalizerObject struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleComplexSelector::m_Specificity int32_t ___m_Specificity_0; // UnityEngine.UIElements.StyleRule UnityEngine.UIElements.StyleComplexSelector::k__BackingField StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___U3CruleU3Ek__BackingField_1; // UnityEngine.UIElements.StyleSelector[] UnityEngine.UIElements.StyleComplexSelector::m_Selectors StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D* ___m_Selectors_2; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::ruleIndex int32_t ___ruleIndex_3; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleComplexSelector::nextInTable StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___nextInTable_4; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::orderInStyleSheet int32_t ___orderInStyleSheet_5; }; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362 : public RuntimeObject { // UnityEngine.UIElements.StyleSelectorPart[] UnityEngine.UIElements.StyleSelector::m_Parts StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B* ___m_Parts_0; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.StyleSelector::m_PreviousRelationship int32_t ___m_PreviousRelationship_1; // System.Int32 UnityEngine.UIElements.StyleSelector::pseudoStateMask int32_t ___pseudoStateMask_2; // System.Int32 UnityEngine.UIElements.StyleSelector::negatedPseudoStateMask int32_t ___negatedPseudoStateMask_3; }; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_taskId int32_t ___m_taskId_1; // System.Delegate System.Threading.Tasks.Task::m_action Delegate_t* ___m_action_2; // System.Object System.Threading.Tasks.Task::m_stateObject RuntimeObject* ___m_stateObject_3; // System.Threading.Tasks.TaskScheduler System.Threading.Tasks.Task::m_taskScheduler TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E* ___m_taskScheduler_4; // System.Threading.Tasks.Task System.Threading.Tasks.Task::m_parent Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_parent_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_stateFlags int32_t ___m_stateFlags_6; // System.Object modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_continuationObject RuntimeObject* ___m_continuationObject_7; // System.Threading.Tasks.Task/ContingentProperties modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_contingentProperties ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540* ___m_contingentProperties_10; }; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.TaskScheduler::m_taskSchedulerId int32_t ___m_taskSchedulerId_2; }; // System.Threading.Tasks.TaskToApm struct TaskToApm_t85E4852EFE616610E8B037ECB1926B91DEA7D458 : public RuntimeObject { }; // System.Threading.ThreadPool struct ThreadPool_t1EE413B12D8BD9F25602041645272351A26711FC : public RuntimeObject { }; // ParadoxNotion.Services.Threader struct Threader_tFDCB2BB163812D50862D40F363A5EEA1073B1412 : public RuntimeObject { }; // System.ThrowHelper struct ThrowHelper_tDAFF1075E5B21B120EF09F3F2EAD51037DAB6F73 : public RuntimeObject { }; // UnityEngine.Timeline.TimelineClip struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D : public RuntimeObject { // System.Int32 UnityEngine.Timeline.TimelineClip::m_Version int32_t ___m_Version_1; // System.Double UnityEngine.Timeline.TimelineClip::m_Start double ___m_Start_9; // System.Double UnityEngine.Timeline.TimelineClip::m_ClipIn double ___m_ClipIn_10; // UnityEngine.Object UnityEngine.Timeline.TimelineClip::m_Asset Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Asset_11; // System.Double UnityEngine.Timeline.TimelineClip::m_Duration double ___m_Duration_12; // System.Double UnityEngine.Timeline.TimelineClip::m_TimeScale double ___m_TimeScale_13; // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::m_ParentTrack TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___m_ParentTrack_14; // System.Double UnityEngine.Timeline.TimelineClip::m_EaseInDuration double ___m_EaseInDuration_15; // System.Double UnityEngine.Timeline.TimelineClip::m_EaseOutDuration double ___m_EaseOutDuration_16; // System.Double UnityEngine.Timeline.TimelineClip::m_BlendInDuration double ___m_BlendInDuration_17; // System.Double UnityEngine.Timeline.TimelineClip::m_BlendOutDuration double ___m_BlendOutDuration_18; // UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixInCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_MixInCurve_19; // UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixOutCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_MixOutCurve_20; // UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendInCurveMode int32_t ___m_BlendInCurveMode_21; // UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendOutCurveMode int32_t ___m_BlendOutCurveMode_22; // System.Collections.Generic.List`1 UnityEngine.Timeline.TimelineClip::m_ExposedParameterNames List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ExposedParameterNames_23; // UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::m_AnimationCurves AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_AnimationCurves_24; // System.Boolean UnityEngine.Timeline.TimelineClip::m_Recordable bool ___m_Recordable_25; // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PostExtrapolationMode int32_t ___m_PostExtrapolationMode_26; // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PreExtrapolationMode int32_t ___m_PreExtrapolationMode_27; // System.Double UnityEngine.Timeline.TimelineClip::m_PostExtrapolationTime double ___m_PostExtrapolationTime_28; // System.Double UnityEngine.Timeline.TimelineClip::m_PreExtrapolationTime double ___m_PreExtrapolationTime_29; // System.String UnityEngine.Timeline.TimelineClip::m_DisplayName String_t* ___m_DisplayName_30; }; // System.Tuple struct Tuple_tB9DB3180F4853E781BFDDC3093798F56B27AB03F : public RuntimeObject { }; // UnityEngine.InputSystem.Utilities.TypeHelpers struct TypeHelpers_tF2D4804F9906DD09986DC5852EE53402EA9B3FA3 : public RuntimeObject { }; // System.Runtime.CompilerServices.Unsafe struct Unsafe_t013486CBD5A88F5F394651AB34F2AC5AE97E71E4 : public RuntimeObject { }; // Unity.Burst.Unsafe struct Unsafe_t7A5BFA4CCC4DE54D6A25FB6312C3DB95A35D2B9E : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject { }; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 : public RuntimeObject { // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String[] UnityEngine.UIElements.UxmlAttributeDescription::m_ObsoleteNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_ObsoleteNames_1; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeU3Ek__BackingField_2; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeNamespaceU3Ek__BackingField_3; // UnityEngine.UIElements.UxmlAttributeDescription/Use UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField int32_t ___U3CuseU3Ek__BackingField_4; // UnityEngine.UIElements.UxmlTypeRestriction UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92* ___U3CrestrictionU3Ek__BackingField_5; }; // HurricaneVR.Framework.Core.Utils.VRUtilities struct VRUtilities_t15CCC289D049DB2CC124761DC8E45E1322BF0F66 : public RuntimeObject { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Numerics.Vector struct Vector_t246EF05F1CA5F494FB8B48AB2724DFCD2C2C5A9A : public RuntimeObject { }; // UnityEngine.UIElements.VisualTreeUpdater struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9 : public RuntimeObject { // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualTreeUpdater::m_Panel BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___m_Panel_0; // UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray UnityEngine.UIElements.VisualTreeUpdater::m_UpdaterArray UpdaterArray_tF8D43D2A3598E7C17ABB5308E83FDECF1F36A449* ___m_UpdaterArray_1; }; // System.Threading.Volatile struct Volatile_tC26FEDFD254742AD25E4B908FA81293FBBF4ECB0 : public RuntimeObject { }; // UnityEngine.Rendering.VolumeManager struct VolumeManager_tC1135CDD73B47230FE58646CB8242E6B324DA621 : public RuntimeObject { // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::k__BackingField VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___U3CstackU3Ek__BackingField_1; // System.Type[] UnityEngine.Rendering.VolumeManager::k__BackingField TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___U3CbaseComponentTypeArrayU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.VolumeManager::m_SortedVolumes Dictionary_2_t6E21BD77BE545FD55B4784E10DBE055D6AF6D1B9* ___m_SortedVolumes_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_Volumes List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897* ___m_Volumes_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeManager::m_SortNeeded Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___m_SortNeeded_6; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064* ___m_ComponentsDefaultState_7; // System.Collections.Generic.List`1 UnityEngine.Rendering.VolumeManager::m_TempColliders List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___m_TempColliders_8; // UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::m_DefaultStack VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8* ___m_DefaultStack_9; }; // UnityEngine.Rendering.VolumeParameter struct VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState bool ___m_OverrideState_1; }; // UnityEngine.Rendering.VolumeStack struct VolumeStack_t5DE94743BDB63D97EF5587DBDAE46468233F36E8 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.VolumeStack::components Dictionary_2_t5A7CE09F4D3EC74EEAE8DB41E209394AF6D9C99A* ___components_0; // System.ValueTuple`2[] UnityEngine.Rendering.VolumeStack::defaultParameters ValueTuple_2U5BU5D_tE2E90A16702AA41094A74222F01C7F383CC57377* ___defaultParameters_1; // System.Boolean UnityEngine.Rendering.VolumeStack::requiresReset bool ___requiresReset_2; }; // System.Xml.Schema.XmlValueConverter struct XmlValueConverter_tAB12320D9B3994EBB077CA59A095458E60F3F57E : public RuntimeObject { }; // UnityEngine._AndroidJNIHelper struct _AndroidJNIHelper_tA796944DDB1B1459DF68C9FFA518F452C81364F3 : public RuntimeObject { }; // System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult struct TaskWrapperAsyncResult_t4C6D1512204E29D09826CD904C9ACB9981D57CEB : public RuntimeObject { // System.Threading.Tasks.Task System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult::Task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___Task_0; // System.Object System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult::_state RuntimeObject* ____state_1; // System.Boolean System.Threading.Tasks.TaskToApm/TaskWrapperAsyncResult::_completedSynchronously bool ____completedSynchronously_2; }; // UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray struct UpdaterArray_tF8D43D2A3598E7C17ABB5308E83FDECF1F36A449 : public RuntimeObject { // UnityEngine.UIElements.IVisualTreeUpdater[] UnityEngine.UIElements.VisualTreeUpdater/UpdaterArray::m_VisualTreeUpdaters IVisualTreeUpdaterU5BU5D_t9E9D948BC4F327DA519FEB2BCEC12FB7FD7C59E8* ___m_VisualTreeUpdaters_0; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t77D164DCA1370DB06991787EC849693AD5DE98F8 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data bool ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t31AECFF735259A0FDFB7AA894944339927FD14A2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint8_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tDEDE36731BCA4BBF0A258F5E9A0155E556B11BB3 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t53B55C3036B75CD530173E6F70215F17986BF37A { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t8B2704248131E32283F29FE1808F75EF8FB18A4A { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t82117C0F9F1FB124A9CEB4215A5BB62387D6E5D2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint16_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t1D98A9CFF0C9114AE482F0AA11708126EC3AB019 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t84005CDD923F2FAA0990DF7256AB404C250EB817 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint64_t ___data_1; }; // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tDC43BF755697B40A570672A361F19D1E702419C8 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t6E7BC731769E96FEDC173A50E9A014AD1C3CE5FA* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tDC2C3649FFA427622BA5D63713B2B0D93A4B74A4 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current Volume_t7CAAEA22D7F13A50FAE114DE7A6986FEAC837377* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t28274C6C8959D52D00A7A29993ED244DA2644355 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t602BCD639AA637A6C0BB45C136DD5458DBE18064* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current VolumeComponent_t8121D1F6054A9DFB3A596EE451FD65A2BFE2D7E1* ____current_3; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/IsUnmanagedCache`1 struct IsUnmanagedCache_1_tE5D6368D07650466BB811DA7691C45F9A426DD1D { union { struct { }; uint8_t IsUnmanagedCache_1_t4EC78B6D56EDE2BE0671B056588A183E099584F9__padding[1]; }; }; // System.Collections.Generic.KeyValuePair`2> struct KeyValuePair_2_tF0218CCE3F4E7064211AAFABA6D445DA9F63B718 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA6BE5EEAC56CB97CB7383FCC3CC6C84FAF129189 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Memory`1 struct Memory_1_tB7CEF4416F5014E364267478CEF016A4AC5C0036 { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.Memory`1 struct Memory_1_tFE195D25CCBF8766EF8DE394FB116ED523C220DA { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Unity.Collections.NativeArray`1 struct NativeArray_1_t107C57D0357BCF9956A60495CD8FAADDF1D26AFB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3D8121943984EEED49DC98DED560DCC6638111B6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB64676789FBC7DC3DA7BB2D7765883A285CA6065 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t197AED29D4CF7A6BC8C6C69B7BABD82BDC8475E2 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t65CDBEDCEF4486754ED91C90C782929F1397FD01 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t46D43179C2B71BAB34958401E08B5C5DA4488E9E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB5EA234C6ABA1F626A4BEF4053D06783E15A3881 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t63326FF687E26631308829A9CDB0C51D523D4E9A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE645174F30913B665DE45D85525F90B1F64E054A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t5FEA39536E1682DB238154A8C48A45BC6E2C233D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_t63F301BF893B0AB689953D86A641168CA66D2399 { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_tD0F5C18058EEAB5F76AA982D1F430D67DFB7FCBC { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t6207F4E776722AC1BA32517028D30E6E3071F48E { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t0B808409CD8201F13AAC85F29D646518C4857BEA { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; }; // System.Threading.Tasks.Task`1> struct Task_1_t8923214371A3F5BC070C6DE37A05405486B5D868 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result bool ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result int32_t ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result RuntimeObject* ___m_result_22; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_t8CB9E64859C07C671A5AFE928DC28F2828EC1BD2 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_tC18E0AFFC0E0113DFEBC6E56C8BB13FD596A3139 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_t9A60C9E48C10156AE4F8BF8D5C4657061CEF02BA { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC3717D4552EE1E5FC27BFBA3F5155741BC04557A { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_tBCB51FE341649CAB77E12B97823E7D31852372CF : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value bool ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t7111FAD4FF4C5BAEA3D390725AF3BC9069DBB546 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t77F022F5333E41A9053315BD571C993F8CC046F2 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value int32_t ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t5E4D687B1DE10F23FA079D3967111740962E1076 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value RuntimeObject* ___m_Value_2; }; // UnityEngine.Rendering.VolumeParameter`1 struct VolumeParameter_1_t18B35E30089EFE0C2751A53FE6143F972EC9F9B8 : public VolumeParameter_t95994C89644D2CC4C11F666571492420D16BED72 { // T UnityEngine.Rendering.VolumeParameter`1::m_Value float ___m_Value_2; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // SharpNav.Area #pragma pack(push, tp, 1) struct Area_t9E8E008D1CF28697728310B3039944F3C2777E47 { // System.Byte SharpNav.Area::Id uint8_t ___Id_2; }; #pragma pack(pop, tp) // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // SharpNav.CompactSpanReference struct CompactSpanReference_t2053F55F63F76CE10873B5CC097AAA9421D589D5 { // System.Int32 SharpNav.CompactSpanReference::X int32_t ___X_1; // System.Int32 SharpNav.CompactSpanReference::Y int32_t ___Y_2; // System.Int32 SharpNav.CompactSpanReference::Index int32_t ___Index_3; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DecalSubDrawCall struct DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 { // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::start int32_t ___start_0; // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::end int32_t ___end_1; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // UnityEngine.Timeline.DiscreteTime struct DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 { // System.Int64 UnityEngine.Timeline.DiscreteTime::m_DiscreteTime int64_t ___m_DiscreteTime_2; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // System.Reflection.FieldInfo struct FieldInfo_t : public MemberInfo_t { }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 { // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // HurricaneVR.Framework.Shared.HVRButtonState struct HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721 { // System.Boolean HurricaneVR.Framework.Shared.HVRButtonState::Active bool ___Active_0; // System.Boolean HurricaneVR.Framework.Shared.HVRButtonState::JustActivated bool ___JustActivated_1; // System.Boolean HurricaneVR.Framework.Shared.HVRButtonState::JustDeactivated bool ___JustDeactivated_2; // System.Single HurricaneVR.Framework.Shared.HVRButtonState::Value float ___Value_3; }; // Native definition for P/Invoke marshalling of HurricaneVR.Framework.Shared.HVRButtonState struct HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721_marshaled_pinvoke { int32_t ___Active_0; int32_t ___JustActivated_1; int32_t ___JustDeactivated_2; float ___Value_3; }; // Native definition for COM marshalling of HurricaneVR.Framework.Shared.HVRButtonState struct HVRButtonState_tCB5D53E840C8C49D87352E392D207FFC275FA721_marshaled_com { int32_t ___Active_0; int32_t ___JustActivated_1; int32_t ___JustDeactivated_2; float ___Value_3; }; // UnityEngine.XR.OpenXR.Input.Haptic struct Haptic_t726DC803B929C8CAD018BB1CA2AB27931573CFD9 { union { struct { }; uint8_t Haptic_t726DC803B929C8CAD018BB1CA2AB27931573CFD9__padding[1]; }; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // UnityEngine.XR.InputFeatureUsage struct InputFeatureUsage_t1E251DC4F8CD697080F0F5D98388955AF8B87599 { // System.String UnityEngine.XR.InputFeatureUsage::m_Name String_t* ___m_Name_0; // UnityEngine.XR.InputFeatureType UnityEngine.XR.InputFeatureUsage::m_InternalType uint32_t ___m_InternalType_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputFeatureUsage struct InputFeatureUsage_t1E251DC4F8CD697080F0F5D98388955AF8B87599_marshaled_pinvoke { char* ___m_Name_0; uint32_t ___m_InternalType_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputFeatureUsage struct InputFeatureUsage_t1E251DC4F8CD697080F0F5D98388955AF8B87599_marshaled_com { Il2CppChar* ___m_Name_0; uint32_t ___m_InternalType_1; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // DungeonArchitect.IntVector struct IntVector_tF31403FD7CA4A560745719B0E36FAF35F1EBC71C { // System.Int32 DungeonArchitect.IntVector::x int32_t ___x_0; // System.Int32 DungeonArchitect.IntVector::y int32_t ___y_1; // System.Int32 DungeonArchitect.IntVector::z int32_t ___z_2; }; // DungeonArchitect.IntVector2 struct IntVector2_t2DFD1430F75D3E32E93DE921832E85D4A3FD53F7 { // System.Int32 DungeonArchitect.IntVector2::x int32_t ___x_0; // System.Int32 DungeonArchitect.IntVector2::y int32_t ___y_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8 { // System.Int32 UnityEngine.TextCore.Text.LinkInfo::hashCode int32_t ___hashCode_0; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdFirstCharacterIndex int32_t ___linkIdFirstCharacterIndex_1; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdLength int32_t ___linkIdLength_2; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextfirstCharacterIndex int32_t ___linkTextfirstCharacterIndex_3; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextLength int32_t ___linkTextLength_4; // System.Char[] UnityEngine.TextCore.Text.LinkInfo::linkId CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___linkId_5; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_pinvoke { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_com { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::